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Call the cave biome view Cave land again
- The map's cave view shows the 2D cave biome stream, not the biomes caves get per block, so it goes back to v4's name Model used: Claude Opus 5.5
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@@ -37,7 +37,7 @@ enum MapView {
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Group.BIOME_STREAMS, TileType.BIOME_LAND, KeyEvent.VK_6),
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SEA_BIOMES("Sea biomes", "The sea biome each spot would get, also where the land is",
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Group.BIOME_STREAMS, TileType.BIOME_SEA, KeyEvent.VK_7),
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CAVE_BIOMES("Cave biomes", "The cave biome under each spot", Group.BIOME_STREAMS, TileType.CAVE_LAND, KeyEvent.VK_8),
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CAVE_BIOMES("Cave land","The cave biome under each spot", Group.BIOME_STREAMS, TileType.CAVE_LAND, KeyEvent.VK_8),
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PALETTES("Palettes", "The blocks each biome's palette layers place, with their textures",
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Group.BLOCKS, null, KeyEvent.VK_P),
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OBJECTS("Objects", "Every object in the pack in 3D, with the blocks it is made of",
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