From 48bfa7d15bfb1e2c217c849a057f53c1aebb1a79 Mon Sep 17 00:00:00 2001 From: piexel Date: Sun, 25 Oct 2026 19:22:02 +0100 Subject: [PATCH] Call the cave biome view Cave land again - The map's cave view shows the 2D cave biome stream, not the biomes caves get per block, so it goes back to v4's name Model used: Claude Opus 5.5 --- core/src/main/java/art/arcane/iris/studio/map/MapView.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/art/arcane/iris/studio/map/MapView.java b/core/src/main/java/art/arcane/iris/studio/map/MapView.java index f897c5af2..81068a5c4 100644 --- a/core/src/main/java/art/arcane/iris/studio/map/MapView.java +++ b/core/src/main/java/art/arcane/iris/studio/map/MapView.java @@ -37,7 +37,7 @@ enum MapView { Group.BIOME_STREAMS, TileType.BIOME_LAND, KeyEvent.VK_6), SEA_BIOMES("Sea biomes", "The sea biome each spot would get, also where the land is", Group.BIOME_STREAMS, TileType.BIOME_SEA, KeyEvent.VK_7), - CAVE_BIOMES("Cave biomes", "The cave biome under each spot", Group.BIOME_STREAMS, TileType.CAVE_LAND, KeyEvent.VK_8), + CAVE_BIOMES("Cave land","The cave biome under each spot", Group.BIOME_STREAMS, TileType.CAVE_LAND, KeyEvent.VK_8), PALETTES("Palettes", "The blocks each biome's palette layers place, with their textures", Group.BLOCKS, null, KeyEvent.VK_P), OBJECTS("Objects", "Every object in the pack in 3D, with the blocks it is made of",