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446 Commits

Author SHA1 Message Date
Lion Kortlepel
daa674f448 add infinite snowmen bug to changelog 2022-03-10 12:31:02 +01:00
Lion Kortlepel
a85fef15c2 only use sentry if URL is specified, possibly fix stupid microsoft compiler error
hey @microsoft, maybe don't have a limit on the size of obj files.
2022-03-10 12:23:24 +01:00
Lion Kortlepel
359faee696 Fix Unicycle "infinite spawning" bug 2022-03-10 12:22:11 +01:00
Lion Kortlepel
299004b14e fix msvc /bigobj issue 2022-03-10 12:21:08 +01:00
Lion Kortlepel
b09f5a401d update lionkor/commandline to 1.0.0 (adds cursor left- and right
movement)
2022-03-10 12:19:01 +01:00
Lion Kortlepel
8ce3be03a3 make bigobj a linker flag? 2022-02-17 12:00:03 +01:00
Lion Kortlepel
687b4e4235 add bigobj flag 2022-02-17 11:47:28 +01:00
Lion Kortlepel
86ad28abdc Microsoft (R) Windows (TM) needs deprecation 2022-02-17 11:29:51 +01:00
Lion Kortlepel
a982d54202 add debug build to windows github actions 2022-02-17 11:13:07 +01:00
Lion Kortlepel
5553aca0bb set heartbeat status properly 2022-02-12 22:08:49 +01:00
Lion Kortlepel
beaea4f624 Fix crash when giving commandline arguments with no console initialized 2022-02-11 11:57:01 +01:00
Lion
a4f07c9a4d Merge pull request #86 from BeamMP/rc-v3.0.1
Release Candidate v3.0.1
2022-02-11 11:07:39 +01:00
Lion Kortlepel
dada8fe6bf update changelog 2022-02-11 11:01:39 +01:00
Lion Kortlepel
36853ca683 add MSG_NOSIGNAL to all calls to send() to get rid of useless SIGPIPE signals 2022-02-11 10:59:17 +01:00
Lion Kortlepel
d969c4a2c2 Use nlohmann/json for IsUnicycle 2022-02-11 10:36:10 +01:00
Lion Kortlepel
f26ca6b40d add nlohmann/json
this will conflict with a change in the http branch, but i dont care
right now
2022-02-11 10:19:10 +01:00
Lion
b72de4bd0a Merge pull request #82 from BeamMP/rc-v3.0.1
Release Candidate v3.0.1
2022-02-04 04:37:09 +01:00
Lion Kortlepel
9494bc70fb fix changelog 2022-02-03 19:46:31 +01:00
Lion Kortlepel
5c44a307bc update changelog 2022-02-03 19:03:21 +01:00
Lion Kortlepel
754053e73f Use yield() where possible
Replaced calls of this_thread::sleep_* with this_thread::yield(), which
yields the thread to the OS' scheduler.
2022-02-03 18:57:52 +01:00
Lion Kortlepel
29f8d29e33 Move commandline initialization after cwd setting
This fixes an issue where the log file is written to the original
directory, even if --working-directory=path was used. This can obviously
be pretty bad.
2022-02-03 18:31:18 +01:00
Lion Kortlepel
e043361abb update libraries 2022-02-03 18:30:00 +01:00
Lion Kortlepel
fca5bbcec9 UpdateCheck: Try all URLs 2022-01-21 14:26:42 +01:00
Lion Kortlepel
2a588954be advance to 3.0.1 2022-01-20 21:31:00 +01:00
Lion Kortlepel
cd4129e05d add api-v header to heartbeat post 2022-01-20 16:09:08 +01:00
Lion Kortlepel
c42c748b37 start fixing backend heartbeat 2022-01-20 15:46:13 +01:00
Lion
179b33a7ab Merge pull request #76 from BeamMP/patch-http-server-default
HTTP Server disabled by default
2021-12-23 14:28:33 +01:00
Lion Kortlepel
1b14206a3c HTTP Server disabled by default 2021-12-23 14:24:00 +01:00
Lion
0cf81cf3f4 Merge pull request #73 from BeamMP/lionkor-readme-patch
Patch README Dependency List, fix Changelog
2021-12-16 23:54:33 +01:00
Lion
801780bcb1 Update Changelog.md 2021-12-16 16:02:31 +01:00
Lion
84d52578e0 Merge pull request #75 from BeamMP/release-3-0-0-patch
Release v3.0.0 final patch
2021-12-15 18:26:08 +01:00
Lion Kortlepel
3555cec5fe Simplify fix for event argument bug 2021-12-13 13:48:18 +01:00
Lion Kortlepel
71efe30345 Bump to 3.0.0, possible fix for event argument bug 2021-12-13 13:22:58 +01:00
Lion
5df8aedf08 Update Changelog.md 2021-12-11 10:35:11 +01:00
Lion
c3ab4b729a Update README.md 2021-12-09 14:15:50 +01:00
Lion
464aa3b59f Update README.md 2021-12-09 14:13:05 +01:00
Lion
cfe63198c7 Merge pull request #50 from BeamMP/rewrite-lua
Rewrite Lua + New Lua Features + New Console + Commandline Args
2021-12-09 13:04:48 +01:00
Lion Kortlepel
435d73f0c1 Remove message thing from master, reimplement this later 2021-12-09 12:09:55 +01:00
Lion Kortlepel
a5c23f8dde Add ping packet support 2021-12-09 12:08:41 +01:00
Lion
6c5b2cbeb5 Merge branch 'master' into rewrite-lua 2021-12-09 12:04:33 +01:00
Lion Kortlepel
ca5b3956a1 Http: Dont generate ssl key/cert with ssl off, reinterpret_cast for
windows
2021-12-08 17:39:13 +01:00
Lion Kortlepel
924e18c163 Remove /status placeholder 2021-12-08 17:39:13 +01:00
Rouven Himmelstein
bbe92dfa0f fix: broken .gitmodules file 2021-12-08 17:35:29 +01:00
Lion Kortlepel
a19943c96d Example impl for /status 2021-12-07 15:34:01 +01:00
Lion Kortlepel
cd19ae0836 Add shutting down / shutdown states to state keeper 2021-12-07 14:25:04 +01:00
Lion Kortlepel
3ee83904a1 Windows rewrite when
jfc since when is `c_str()` not convertible to `const char*`?
2021-12-06 15:13:55 +01:00
Lion Kortlepel
fe652cbf42 Fix server paths 2021-12-06 15:08:01 +01:00
Lion Kortlepel
2c115a2b2c Fix GCC pragma to not appear on windows 2021-12-06 15:04:28 +01:00
Lion Kortlepel
1172420b77 Add https to changelog 2021-12-06 14:21:25 +01:00
Lion Kortlepel
92d9857902 Re-add commandline
Bruh @jimkoen
2021-12-06 14:16:40 +01:00
Lion Kortlepel
816d3d5df8 Re-add split history (?) 2021-12-06 14:12:54 +01:00
Lion Kortlepel
817a146699 Add state id to lua prompt 2021-12-06 13:57:40 +01:00
Lion Kortlepel
3cce875fbb Add UseSSL option to server config 2021-12-06 13:47:07 +01:00
Lion Kortlepel
a1335e8c7d Add statuses, status messages 2021-12-06 13:17:54 +01:00
Lion Kortlepel
0f74eca2ee Fix various issues and crashes 2021-12-06 12:28:52 +01:00
Lion Kortlepel
279c93179c Fix segfault in http 2021-12-06 10:22:52 +01:00
Lion Kortlepel
62cc1e9ce4 Http: Add config value to turn it off, move all http settings into a category in the config 2021-12-06 09:53:13 +01:00
Lion Kortlepel
bd41382233 Application::TSettings: Improve default initialisation 2021-12-06 09:00:57 +01:00
awesome_milou
9d283738aa Add preliminary work for HTTP health endpoint (#68)
* Add preliminary work for HTTP health endpoint

* Http: Fix infinite loop bug in Tx509KeypairGenerator::generateKey()

* update commandline

* Add TLS Support class for use with http server

* Add preliminary HTTP Server; TLS still broken; fix in later commit

* Fix TLS handshake, due to server being unable to serve key/certfile in 'Http.h/Http.cpp'; Cause was httlib not being threadsafe due to being a blocking http library

* Run clang format

* Add option to configure http server port via ServerConfig

* TConfig: add HTTPServerPort to config parsing step

* Fix SSL Cert / Key path not auto generating when not existing

* Add health endpoint; Fix SSL Cert serial no. not refreshing when regenerating

* Switch arround status codes in /health route

* Run clang format

Co-authored-by: Lion Kortlepel <development@kortlepel.com>
2021-12-05 18:24:55 +01:00
Lion Kortlepel
b33d50361c fix typo in --help 2021-12-05 01:40:39 +01:00
Lion Kortlepel
479bb9f931 TLuaEngine: Make WaitForAll timeout optional 2021-12-05 01:32:15 +01:00
Lion Kortlepel
672c7d02d1 Common: Add lua warn 2021-12-05 01:31:44 +01:00
Lion Kortlepel
a289d0e872 Add timeout to WaitForAll 2021-12-05 01:09:41 +01:00
Lion Kortlepel
86169ad0fa TConsole: Add notice about help command on wrong command 2021-12-05 00:55:42 +01:00
Lion Kortlepel
f477570a1c Add changelog about new console 2021-12-05 00:54:24 +01:00
Lion Kortlepel
7b99ccb08e Add --working-directory flag 2021-12-05 00:42:50 +01:00
Lion Kortlepel
265dd710cf add status command 2021-12-02 01:25:17 +01:00
Lion Kortlepel
eb67f483b2 Another possible fix for deadlock 2021-11-29 03:07:20 +01:00
Lion Kortlepel
98c7fea139 Possible fix for event handler timeouts 2021-11-29 02:56:41 +01:00
Lion Kortlepel
ccdc5dae17 update commandline 2021-11-29 02:09:05 +01:00
Lion Kortlepel
1bc9a5293e Add kick response 2021-11-29 02:03:20 +01:00
Lion Kortlepel
c3151093e2 CMake: remove __linux completely 2021-11-29 01:42:23 +01:00
Lion Kortlepel
8f77f1c8c0 Add kick, fix cmakelists pretending to be on linux all the time
lol
2021-11-29 01:34:35 +01:00
Lion Kortlepel
19d67dee95 Add GetPlayerIDByName, kick, say 2021-11-29 01:14:37 +01:00
Lion Kortlepel
fc440bea2a Add ability to switch into other lua states 2021-11-29 00:37:00 +01:00
Lion Kortlepel
c91f3ee33c Print entering and leaving lua as raw 2021-11-29 00:17:09 +01:00
Lion Kortlepel
297b646d33 update commandline 2021-11-29 00:17:03 +01:00
Lion Kortlepel
768d0466f4 Add simple command interface 2021-11-28 23:45:03 +01:00
Lion Kortlepel
1e0ab6bbb3 Update commandline 2021-11-28 23:44:56 +01:00
Lion Kortlepel
472ec3390c Update changelog 2021-11-27 12:25:31 +01:00
Lion Kortlepel
a4123d7d7c Remove --ip example 2021-11-27 03:28:35 +01:00
Lion Kortlepel
6fd54f7907 Fix server message printing bug
There was a space missing
2021-11-27 02:31:21 +01:00
Lion Kortlepel
fd7bea0f36 Add BEAMMP_{WINDOWS,LINUX,APPLE} preprocessor defines instead of platform specific ones 2021-11-27 02:11:22 +01:00
Lion Kortlepel
9d2d4bb221 Remove --ip
This should be re-added later as a ServerConfig value
2021-11-26 19:08:05 +01:00
Lion Kortlepel
e1756298af Fix doubled consent settings in ServerConfig 2021-11-26 19:07:08 +01:00
Lion Kortlepel
eae27633db Add commandline arguments, implement --config, --version, --help 2021-11-26 19:04:21 +01:00
Lion Kortlepel
938774618c Fix apple + linux compatibility 2021-11-26 13:25:09 +01:00
Lucca Jiménez Könings
1a2a123d87 Fix various macOS compatibility issues 2021-11-25 02:01:44 +01:00
Lucca Jiménez Könings
6247061d09 Replace gettid() call with POSIX compliant getpid() call in 'Common.cpp' 2021-11-25 02:01:44 +01:00
Lucca Jiménez Könings
08a62261e7 Add temporary cmake mods to make project compile on macOS, add ifdefs in 'Compat.h' for target darwin 2021-11-25 02:01:44 +01:00
Lion Kortlepel
a7db41ebaa write thread ids to file 2021-11-21 03:31:35 +01:00
Lion Kortlepel
66d4e34a75 print always 2021-11-21 03:29:22 +01:00
Lion Kortlepel
7169e65305 clarify thread names 2021-11-21 03:19:02 +01:00
Lion Kortlepel
097e52674b update commandline 2021-11-21 03:04:50 +01:00
Lion Kortlepel
1ec47252f2 update commandline 2021-11-21 02:31:52 +01:00
Lion Kortlepel
2ddac7f138 update commandline 2021-11-21 02:26:02 +01:00
Lion Kortlepel
cf08dee84f Common: Make TID work on Windows 2021-11-19 13:12:27 +01:00
Lion Kortlepel
f1148ed1c4 LuaAPI: Show quotes around strings in table dumps (#60) 2021-11-19 13:03:27 +01:00
Lion Kortlepel
b6fa3574fd RegisterThread: Add TID print (#63) 2021-11-19 12:46:43 +01:00
Lion Kortlepel
7079e80b71 Lua: Remove leading space in onChatMessage (fix #35) 2021-11-19 12:43:27 +01:00
Lion Kortlepel
48b9aa72dc update commandline 2021-11-10 00:38:03 +01:00
Lion Kortlepel
c36ea52f60 Http: Use ipv4 2021-11-08 23:45:35 +01:00
Lion Kortlepel
87f23427a1 CMake: Nail down lua to be 5.3 2021-11-08 23:13:47 +01:00
Lion Kortlepel
7197c23632 TNetwork: Possible ip address fix 2021-11-08 23:10:24 +01:00
Lion Kortlepel
b5ea084c9b update commandline 2021-11-08 22:25:23 +01:00
Lion Kortlepel
f8af134dc9 start writing http lua stuff, also heartbeat debug printing 2021-11-08 22:08:07 +01:00
Lion Kortlepel
3e7aa763ed fix release build 2021-11-08 00:01:41 +01:00
Lion Kortlepel
5fdd7beac8 remove stray zip.h include 2021-11-07 23:56:22 +01:00
Lion Kortlepel
701a7feee3 remove boost, add httplib, temporarily remove http* lua 2021-11-07 23:54:33 +01:00
Lion Kortlepel
1e305c3c90 Http: cleanup 2021-11-07 23:09:06 +01:00
Lion Kortlepel
9f5fa8fb9b Remove libzip 2021-11-06 13:03:20 +01:00
Lion Kortlepel
fdc205f521 Add ScopedTimer, Remove some comments 2021-10-31 01:27:21 +02:00
Lion
a18abd6c8b Update README.md 2021-10-27 18:33:50 +01:00
Lion
1b2ea88a71 README: add irc and discord links 2021-10-27 18:33:50 +01:00
Lion Kortlepel
50589fbe3d send 'Om' to self 2021-10-26 17:39:59 +02:00
Lion Kortlepel
7287fce341 possible actions fix
thank you, anon!
2021-10-26 02:22:03 +02:00
Lion Kortlepel
6de625682d fix compiler error, empty content_type does nothing now 2021-10-26 02:12:17 +02:00
Lion Kortlepel
6189aed6e7 broadcast Om packets 2021-10-26 02:08:02 +02:00
Lion Kortlepel
c4d6aab08b fix MP.HttpGET (was not passing contentType) 2021-10-08 08:44:20 +02:00
Lion Kortlepel
577d4c429d TNetwork: Use 'K' packet instead of 'E' to kick players 2021-10-02 01:44:13 +02:00
Lion Kortlepel
d027f7f29f Lua: Kick properly (with ClientKick), add chat message printing 2021-10-02 01:28:58 +02:00
Lion Kortlepel
af14188ec0 remove spammy debug 2021-10-01 04:22:33 +02:00
Lion Kortlepel
1ee45c9d1a Ignore BEAMMP_FN_NOT_FOUND errors 2021-10-01 04:09:40 +02:00
Lion Kortlepel
d1f890752a Report errors on WaitForAll 2021-10-01 03:56:18 +02:00
Lion Kortlepel
9eabd19e17 Report more errors, better 2021-10-01 03:52:12 +02:00
Lion Kortlepel
ae7a63669f detect recursion in LuaToString 2021-10-01 03:35:13 +02:00
Lion Kortlepel
243e96d503 Check all futures 2021-10-01 03:27:24 +02:00
Lion Kortlepel
932fbe2b2f reintroduce waiting for results 2021-10-01 03:01:28 +02:00
Lion Kortlepel
26ec50b199 Build libzip statically 2021-10-01 02:31:48 +02:00
Lion Kortlepel
87ecc3f9f6 fix readme invalid cmake invocation, show ms in debug output 2021-10-01 02:03:11 +02:00
Lion Kortlepel
7f1d37a0e6 Fix libzip 2021-10-01 01:57:29 +02:00
Lion Kortlepel
255feb4f8e CMake: Fix minor mistake in cmakelists 2021-10-01 01:52:13 +02:00
Lion Kortlepel
013ca14ab8 add libzip module path 2021-10-01 01:51:22 +02:00
Lion Kortlepel
e7f29ce04f Fix server event timing 2021-10-01 01:40:37 +02:00
Lion Kortlepel
e948edca8d Add zip files with past logs 2021-09-30 23:24:23 +02:00
Lion Kortlepel
d0431c0b9d Use v2 api 2021-09-27 15:46:37 +02:00
Lion Kortlepel
0961f86662 Add heartbeat-api-v API version header 2021-09-27 15:46:37 +02:00
Lion Kortlepel
7f2ca025f8 Start using new heartbeat response format 2021-09-27 15:46:37 +02:00
Lion Kortlepel
33ebfa82f0 Remove spammy TRACE 2021-09-22 21:08:01 +02:00
Lion Kortlepel
9d0caf2c7d Lua: Implement Hot-Reload 2021-09-21 16:21:09 +02:00
Lion Kortlepel
fe3ccafc1d Lua: Add various FS functions 2021-09-21 00:27:09 +02:00
Lion Kortlepel
23ffa25d78 Lua: Add FS.GetParentFolder 2021-09-20 23:44:17 +02:00
Lion Kortlepel
908f67a799 Fix compile error 2021-09-20 23:40:28 +02:00
Lion Kortlepel
27b5c6d850 Add GetFilename, GetExtension, 2021-09-20 22:45:12 +02:00
Lion Kortlepel
32756ccc4a Use read instead of ifstream rdbuf 2021-09-20 17:19:38 +02:00
Lion Kortlepel
3626f4108e Use filestreams instead of c-lib 2021-09-20 17:05:28 +02:00
Lion Kortlepel
d7a4322313 More windows fixes 2021-09-20 17:00:30 +02:00
Lion Kortlepel
d84051bdd3 possible fix for windows path issue 2021-09-20 16:59:42 +02:00
Lion Kortlepel
238577a4f7 Remove debug symbols 2021-09-20 16:36:37 +02:00
Lion Kortlepel
041db23a69 Lua: info,debug -> trace 2021-09-20 16:23:38 +02:00
Lion Kortlepel
a3a18a3b56 Lua: Add CancelEventTimer 2021-09-20 16:09:17 +02:00
Lion Kortlepel
9efe352e7a Lua: Working MP.CreateEventTimer 2021-09-20 15:41:40 +03:00
Lion Kortlepel
3edb9322d4 Lua: Simple CreateEventTimer improvements 2021-09-20 13:39:14 +03:00
Lion Kortlepel
4bf89706b4 Lua: Add MP.CreateTimedEvent as CreateThread replacement 2021-09-20 12:43:00 +03:00
Lion Kortlepel
a97791d4ee Please MSVC stop being so bad 2021-09-20 00:46:13 +02:00
Lion Kortlepel
323184911d Add new FS functions to Changelog 2021-09-20 00:39:12 +02:00
Lion Kortlepel
6f9f790c5b Lua: Add FS.Remove, FS.Rename (move), FS.Copy, FS.Exists 2021-09-20 00:36:22 +02:00
Lion Kortlepel
4de80e0c7a Lua: Remove debug prints, add GetLuaMemoryUsage 2021-09-19 23:55:24 +02:00
Lion Kortlepel
366a7dc9a6 Lua: Add Lua panic handler 2021-09-19 23:34:27 +02:00
Lion Kortlepel
785b858651 Same as last one
yikes.
2021-09-19 12:29:02 +02:00
Lion Kortlepel
a4ff9488c5 Satisfy MSVC's weird attraction to using .string() when its not necessary
I cannot bear another minute of msvc, i swear
2021-09-19 12:23:26 +02:00
Lion Kortlepel
60b86e2be6 Create TLuaChunk constructor to satisfy MSVC 2021-09-19 12:12:38 +02:00
Lion Kortlepel
701e613990 Lua: Fix float printing
Now prints 0, not 0.000000, etc.
2021-09-19 12:10:38 +02:00
Lion Kortlepel
7dbf859529 Lua: Implement event arguments 2021-09-19 11:45:58 +02:00
Lion Kortlepel
8419ca2234 possible windows compiler fix 2021-09-19 01:32:30 +02:00
Lion Kortlepel
7f63dd8d7d Lua: Add FS, FS.CreateDirectory 2021-09-19 01:30:59 +02:00
Lion Kortlepel
da78d77e6c Changelog: add MP.PrintRaw 2021-09-19 01:21:30 +02:00
Lion Kortlepel
1ff5107707 Lua: Add MP.PrintRaw 2021-09-19 01:20:17 +02:00
Lion Kortlepel
dd70e88e4c SignalHandling: ensure that a signal handler is present on compilation 2021-09-18 22:08:20 +02:00
Lion Kortlepel
38dffc5462 Lua: Pass plugin path and filename to queue for later 2021-09-18 01:20:26 +02:00
Lion Kortlepel
f98ef7d41c Lua: Call local eventhandlers synchronously when TriggerGlobalEvent is called from inside a handling state 2021-09-18 00:05:51 +02:00
Lion Kortlepel
29a858e74a Network: Fix TConnection related compiler issue 2021-09-17 15:33:16 +02:00
Lion Kortlepel
e53f2d9877 Changelog: Add MP.Https* documentation 2021-09-17 15:32:01 +02:00
Lion Kortlepel
be3ac45abb add MP.HttpsGET, MP.HttpsPOST 2021-09-17 15:30:30 +02:00
Lion Kortlepel
246f8289b6 CMake: Fix compiler error with mismatching visibility of target_link_libraries 2021-09-17 15:22:06 +02:00
Lion Kortlepel
3c7109b23f Update Changelog, fix assert formatting 2021-09-17 15:21:06 +02:00
Lion Kortlepel
82a5fc3999 Assert: Fix compiler error 2021-09-17 15:06:13 +02:00
Lion Kortlepel
11d4d9ff91 remove old commandline path 2021-09-17 15:02:53 +02:00
Lion Kortlepel
48caae25fd Finalize master&new-lua-features merge 2021-09-17 14:58:40 +02:00
Lion Kortlepel
9dfe9f659a Update cmakelists to remove socket.io 2021-09-17 14:30:33 +02:00
Lion Kortlepel
a07b5062de Reintroduce gitmodules 2021-09-17 14:28:45 +02:00
Lion Kortlepel
fcbb188ee0 update modules, cmakelists 2021-09-17 14:25:11 +02:00
Lion Kortlepel
883d69ba27 Merge remote-tracking branch 'origin/master' into rewrite-lua 2021-09-17 14:24:12 +02:00
Lion Kortlepel
7459779363 update cmakelists 2021-09-17 14:21:20 +02:00
Lion Kortlepel
a0c47d9947 move sentry-native 2021-09-17 14:17:27 +02:00
Lion Kortlepel
7db345cfbc update submodules 2021-09-17 13:36:16 +02:00
Lion Kortlepel
1d3958817f Merge remote-tracking branch 'origin/new-lua-features' into rewrite-lua
This is the first of a few commits to merge the new lua features and the
rewrite
2021-09-17 13:29:44 +02:00
Lion Kortlepel
fd3088c78f Re-add SendChatMessage 2021-09-17 12:58:07 +02:00
Lion Kortlepel
c2b73d93b5 Lua: Implement more core functions 2021-09-17 12:56:08 +02:00
Lion Kortlepel
9a37ed4341 Lua: Add GetPlayerName 2021-09-17 12:45:34 +02:00
Lion Kortlepel
e64114e4fa Possible compiler fix 2021-09-17 02:44:49 +02:00
Lion Kortlepel
79531334dd another nice fix 2021-09-17 02:38:14 +02:00
Lion Kortlepel
ed6f5282d9 Nice fix. 2021-09-17 02:36:06 +02:00
Lion Kortlepel
62fd369625 Lua: Fix more compile errors for windows 2021-09-17 02:30:20 +02:00
Lion Kortlepel
1880536276 Lua: Call onInit properly 2021-09-17 02:26:49 +02:00
Lion Kortlepel
bac476ec34 Lua: Set package.path and package.cpath before onInit is called 2021-09-17 02:19:45 +02:00
Lion Kortlepel
e75e65815c Lua: change a static_cast to a reinterpret_cast, fun times
:^)
2021-09-17 01:27:45 +02:00
Lion Kortlepel
b0c467f971 Lua: Add timer 2021-09-17 01:25:52 +02:00
Lion Kortlepel
6b17990d4d Add GetOSTimeMS 2021-09-17 00:57:43 +02:00
Lion Kortlepel
c73d56c143 Possible compiler fix 2021-09-17 00:54:41 +02:00
Lion Kortlepel
a44050f0f1 Lua: Almost Working events, all triggers working 2021-09-17 00:21:43 +02:00
Lion Kortlepel
cb1eb40def Lua: remove unimplemented 2021-09-16 22:31:54 +02:00
Lion Kortlepel
4c03a90157 Lua: Add more old API 2021-09-16 22:31:09 +02:00
Lion Kortlepel
be61511bdf Fix CMake, Add more Lua API 2021-09-16 19:38:31 +02:00
Lion Kortlepel
968d9ff999 Lua: Implement most API functions 2021-09-16 19:00:13 +02:00
Lion Kortlepel
1c80a4deb7 Lua: working events, global and local 2021-09-16 18:14:11 +02:00
Lion Kortlepel
e602decb96 Lua: Fix multiple issues with events 2021-09-16 14:58:47 +02:00
Lion Kortlepel
dca573b15c Fix more compile issues with lua, add TriggerGlobalEvent 2021-09-16 13:06:04 +02:00
Lion Kortlepel
26231c6272 Fix compile issue with asio, implement Lua events 2021-09-16 13:03:00 +02:00
Lion Kortlepel
ebe3630ec8 LuaAPI: Implement GetOSName 2021-09-16 12:22:49 +02:00
Lion Kortlepel
d7f7a81cb0 LuaAPI: Print: dump tables properly and recursively 2021-09-16 12:21:11 +02:00
Lion Kortlepel
9ef6c32864 CMake: fix include paths 2021-09-16 11:59:00 +02:00
Lion Kortlepel
9b9c18a4c1 Lua: Add variadic print, LuaAPI 2021-09-16 11:54:52 +02:00
Lion Kortlepel
5978665ad6 Lua: Fix threading related crash 2021-09-16 10:07:04 +02:00
Lion Kortlepel
2cf368c2b0 First working console 2021-09-16 03:40:24 +02:00
Lion Kortlepel
ba0678dade Continue Lua Rewrite 2021-09-16 03:21:00 +02:00
Lion Kortlepel
c309fa28c6 update sol2 to v3.2.3 2021-09-16 01:09:24 +02:00
Lion Kortlepel
f5b2be0a03 rename Assert to beammp_assert 2021-09-16 01:04:38 +02:00
Lion Kortlepel
dd4e4c4467 Start rewrite of lua, rename all print functions 2021-09-16 01:04:01 +02:00
Lion Kortlepel
d082620525 add sol2 2021-09-16 00:34:09 +02:00
Lion Kortlepel
be90a8a2c0 add sol2 2021-09-16 00:33:13 +02:00
Lion Kortlepel
8b69127cdd Finish moving deps to deps/ 2021-09-16 00:22:33 +02:00
Lion Kortlepel
bb34378b8e Move all dependencies to deps/ 2021-09-16 00:09:39 +02:00
Lion Kortlepel
2355327c21 CMake: Fix typo in SANITIZE codepath 2021-09-15 17:55:34 +02:00
Lion Kortlepel
3837e101e2 CMake: Use gzipped debug info on linux 2021-09-15 17:55:34 +02:00
Lion Kortlepel
fa19ba08e3 Sentry: Properly store DSN 2021-09-15 17:55:34 +02:00
Lion Kortlepel
57d0eb735e Add cryptography header for the future 2021-09-15 17:55:34 +02:00
Lion Kortlepel
15704abf6c Http, Heartbeat: Process status < 0 differently, report as "Invalid
Response Code"
2021-09-15 17:55:34 +02:00
Lion Kortlepel
6883c96d33 Http: Add Sentry error breadcrumbs on internal https POST errors 2021-09-15 17:55:34 +02:00
Lion Kortlepel
f632606d76 Heartbeat: Dont report 200 + INVALID_KEY to Sentry 2021-09-15 17:55:34 +02:00
Lion Kortlepel
c70ada2926 Config: private by default 2021-09-15 17:55:34 +02:00
Lion Kortlepel
80aebcb9a7 Actions: prerelease by default 2021-09-13 11:58:01 +03:00
Lion Kortlepel
3fc397814c Move update check to after initialization (since its blocking) 2021-09-11 11:38:06 +03:00
Lion Kortlepel
6542be09ee Clarify what sentry sends, add a way to turn off the warning 2021-09-11 11:38:06 +03:00
Lion Kortlepel
38b934bc0f Move signal handling into its own translation unit to limit overlap 2021-09-11 11:38:06 +03:00
Lion Kortlepel
a2f92b5791 Update changelog, use std::exit instead of exit 2021-09-11 11:38:06 +03:00
Lion Kortlepel
30624c77a2 Update commandline; reset terminal before exit 2021-09-11 11:38:06 +03:00
Lion Kortlepel
b1664bb184 Application: Perform hard-shutdown after 3 Ctrl+C's 2021-09-11 11:38:06 +03:00
Lion Kortlepel
ffac000cd2 Config: Add basic opt-out for Sentry 2021-09-11 11:38:06 +03:00
Lion Kortlepel
3cd94380e2 Changelog: Add recent additions 2021-09-11 11:38:06 +03:00
Lion Kortlepel
b055fd8bda GracefullyShutdown: Add "subsystem x/y shutting down" message
Remove old "X shutting down", "X shut down" messages, they were bad and
confusing
2021-09-11 11:38:06 +03:00
Lion Kortlepel
d43ee4b7b6 Bump version to 2.3.2 2021-09-11 11:38:06 +03:00
Lion Kortlepel
a514591650 Main: Add Ctrl+C handler for windows 2021-09-11 11:38:06 +03:00
Lion Kortlepel
0f9f81e9fa Http: Add cloudflare 5XX status code strings 2021-09-11 11:38:06 +03:00
Lion Kortlepel
11e94e91a7 Update Changelog.md to reflect latest changes in recent merge from #44 2021-09-10 13:41:45 +03:00
Lion Kortlepel
588242822c CMake: Remove socketio link, forgot 2021-09-09 12:33:59 +03:00
Lion Kortlepel
58da200901 Client: fix socklen_t compile error 2021-09-09 12:32:33 +03:00
Lion Kortlepel
f4ccf6c177 add sentry native db folder to gitignore 2021-09-09 12:26:26 +03:00
Lion Kortlepel
27103a73a9 remove socket.io module 2021-09-09 12:26:03 +03:00
Lion Kortlepel
2727f90430 Remove Socket.io for now
it is being built every time and we dont need it
2021-09-09 12:25:08 +03:00
Lion Kortlepel
2a96546c8c Lua: Add GetPluginName, GetPluginPath 2021-09-09 12:15:57 +03:00
Lion Kortlepel
6462636b29 Multiple merge fixes, rebase, working Https::GET 2021-09-09 12:15:55 +03:00
Lion Kortlepel
5742ab0dad possible windows compiler fix 2021-09-09 12:15:19 +03:00
Lion Kortlepel
0087205d55 fix issues caused by rebase 2021-09-09 12:15:17 +03:00
Lion Kortlepel
d16843e45d TNetwork: clarify error messages 2021-09-09 12:14:32 +03:00
Lion Kortlepel
24516dbfd7 TNetwork: setsockopt: cast optval to void* 2021-09-09 12:14:32 +03:00
Lion Kortlepel
a311d58e11 TNetwork: reuseaddr instead of reuseport 2021-09-09 12:14:32 +03:00
Lion Kortlepel
1444d91e7e Common: missed semicolon 2021-09-09 12:14:32 +03:00
Lion Kortlepel
1e2f060107 improve error reporting, remove duplicate code 2021-09-09 12:14:32 +03:00
Lion Kortlepel
fdb5da2ed6 CMake: remove mentions of luasocket again 2021-09-09 12:14:32 +03:00
Lion Kortlepel
de57613326 remove luasocket-cmake 2021-09-09 12:14:32 +03:00
Lion Kortlepel
b49782e8a3 Common: Add sstream include for std::stringstream 2021-09-09 12:14:32 +03:00
Lion Kortlepel
ff80b4cf63 CMake: include luasocket after finding lua 2021-09-09 12:14:32 +03:00
Lion Kortlepel
4c23b78f84 add luasocket 2021-09-09 12:14:32 +03:00
Lion Kortlepel
aca3c52c20 remove luasocket again 2021-09-09 12:14:32 +03:00
Lion Kortlepel
51d6c4fb0a add CMakeLists for lib/ 2021-09-09 12:14:32 +03:00
Lion Kortlepel
2af9491fd6 add luasocket submodule 2021-09-09 12:14:32 +03:00
Lion Kortlepel
95c036836e add ws2tcpip.h 2021-09-09 12:14:32 +03:00
Lion Kortlepel
a7f2f85e45 fix version printing 2021-09-09 12:14:32 +03:00
Lion Kortlepel
42c5aaad5a use inet_ntop instead of inet_ntoa (STILL BROKEN THOUGH) 2021-09-09 12:14:32 +03:00
Lion Kortlepel
88684bd9af clarify installation 2021-09-09 12:14:32 +03:00
Lion Kortlepel
c6457f7df4 Add Settings enum, better print 2021-09-09 12:14:32 +03:00
Lion Kortlepel
ba3fd0e144 add GetServerVersion 2021-09-09 12:14:30 +03:00
Lion Kortlepel
e3b6fd7998 use fake version for lua update for now 2021-09-09 12:13:45 +03:00
Lion Kortlepel
943159cd40 Lua: add onShutdown 2021-09-09 12:13:37 +03:00
Lion Kortlepel
9423831937 add ip to identifiers, changed value format 2021-09-09 12:13:34 +03:00
Lion Kortlepel
95188042c5 fix luatable in GetPlayerIdentifiers 2021-09-09 12:12:54 +03:00
Lion Kortlepel
a0a7b8ecce fix comment 2021-09-09 12:12:54 +03:00
Lion Kortlepel
53617abae4 Add printRaw
Same as print() but does not prefix with time, date, filename, etc.
Use with care.
2021-09-09 12:12:54 +03:00
Lion Kortlepel
853b078124 add MP.HttpsGET, MP.HttpsPOST 2021-09-09 12:12:54 +03:00
Anonymous-275
549517c518 TODO edit 2021-09-09 12:12:54 +03:00
Anonymous-275
2be4b8fd91 Fully working lua_Register 2021-09-09 12:12:54 +03:00
Lion Kortlepel
2cfb27820a switch to toml11
it's better, believe me
2021-09-09 12:12:54 +03:00
Anonymous-275
1ff12cb2bf simpler lua_Register 2021-09-09 12:12:54 +03:00
Lion Kortlepel
518cb0664e rebase 2021-09-09 12:12:54 +03:00
Lion Kortlepel
80432eb718 implement GetOSName, start working on HttpsPOST 2021-09-09 12:12:54 +03:00
Anonymous-275
b1caf5c29a lua Register 2021-09-09 12:12:54 +03:00
Lion Kortlepel
950cee9fd0 README: fix git submodule update command 2021-09-09 12:12:54 +03:00
Lion Kortlepel
046097579e README: ensure that submodules are initialized recursively 2021-09-09 12:12:53 +03:00
Lion Kortlepel
cacdc004da Sentry: remove url length print 2021-09-08 19:55:03 +03:00
Lion Kortlepel
8250d5876f bump to 2.3.1, fix sentry
Fix sentry url length print

remove quotes

github actions is cursed

add debug print

test action

Dont use curl on windows

I dont know why the windows build doesnt report to sentry, so ill try
this.

Change timeout to 20 minutes instead of 5

this is a hacky workaround anyways, so i really dont see why it should
only be 5. 5 is barely enough.

temporarily enable debug mode on sentry

CMake: Use breakpad on windows instead of crashpad

CMake: Sentry: use inproc backend

Since cmake refuses to set my variables, I will do it this way.

I am so tired of this github workflow garbage

Sentry: disable debug again, set
sentry_options_set_symbolize_stacktraces to true, fix memory leak

Sentry: hotfix: dont free options

somehow that causes it to crash, and i cannot be bothered to find out
why right now
2021-09-08 19:55:03 +03:00
Lion Kortlepel
a7b02c459e Actions: update release action 2021-09-08 19:55:03 +03:00
Lion Kortlepel
0d5ef404f6 Sentry: ensure user is set up before version check 2021-09-08 19:55:03 +03:00
Lion Kortlepel
07cf7d7c21 Actions: Replace " with ' might fix the sentry issue 2021-09-08 19:55:03 +03:00
Lion Kortlepel
809a851c71 add trace() as DEBUG debug()
Replace DEBUG debug() with trace() everywhere
2021-09-08 19:55:03 +03:00
Lion Kortlepel
fe36191baf fix github actions
Possible fix for sentry url not showing up in windows build

possible fix for sentry, again

add static_assert in attempt to fix issue with sentry

use target_compile_definitions instead of add_compile_definitions
2021-09-08 19:55:03 +03:00
Lion Kortlepel
7d137eb496 Common: Make threadNameMap static
good practice
2021-09-08 19:55:03 +03:00
Lion Kortlepel
fd6234bd21 Minor fixes 2021-09-08 19:55:03 +03:00
Lion Kortlepel
9f0b057c14 TNetwork: Fix crash when auth response is not a JSON object 2021-09-08 19:55:03 +03:00
Lion Kortlepel
0143748953 TLuaFile: Remove RegisterThread calls since it overrides thread names
This is due to the horrible design of TLuaFile. Everything may be called
at any time from any thread. FIXME.
2021-09-08 19:55:03 +03:00
Lion Kortlepel
8ec90d5186 Add Defer<FnT> type to defer actions to the end of scope. 2021-09-08 19:55:03 +03:00
Lion Kortlepel
d054214b7f Various fixes 2021-09-08 19:55:03 +03:00
Lion Kortlepel
003a8269aa Fix url 2021-09-08 19:55:03 +03:00
Lion Kortlepel
59b1b45625 Sentry: don't report id=authkey unless it's likely to be valid 2021-09-08 19:55:03 +03:00
Lion Kortlepel
15e5cee166 Common: fix compile error 2021-09-08 19:55:03 +03:00
Lion Kortlepel
12123582ad add non-working GET for version 2021-09-08 19:55:03 +03:00
Lion Kortlepel
3fb227e468 TNetwork: Fix crash on wrong backend response 2021-09-08 19:55:03 +03:00
Lion Kortlepel
31e9004011 CMakeLists: Win32: Set runtime linking mode before compiling sentry
in an attempt to fix windows compile issue
2021-09-08 19:55:03 +03:00
Lion Kortlepel
f98c8dabb0 Http: add Status::ToString method, use to report errors to sentry for custom fingerprint 2021-09-08 19:55:03 +03:00
Lion Kortlepel
e8665bfb72 CMakeLists: build runtime static on msvc 2021-09-08 19:55:03 +03:00
Lion Kortlepel
3d13381abd CMakeLists: build sentry static 2021-09-08 19:55:03 +03:00
Lion Kortlepel
5352e4ff03 CMakeLists: link against sentry on windows 2021-09-08 19:55:03 +03:00
Lion Kortlepel
c571e218c7 Compat: add back types 2021-09-08 19:55:03 +03:00
Lion Kortlepel
5725717e29 possible windows compiler fix, again 2021-09-08 19:55:03 +03:00
Lion Kortlepel
7f5447f25e Sentry: add debug prints for hard-debug mode 2021-09-08 19:55:03 +03:00
Lion Kortlepel
b33b396089 Sentry: add debug, remove wrong exception to sentry logging 2021-09-08 19:55:03 +03:00
Lion Kortlepel
ff3cbebac0 Sentry: more macro replacements 2021-09-08 19:55:03 +03:00
Lion Kortlepel
0f9a994c10 Sentry: Fix compile error in AssertNotReachable, release version 2021-09-08 19:55:03 +03:00
Lion Kortlepel
c4b72be50a debug prints 2021-09-08 19:55:03 +03:00
Lion Kortlepel
5a3140c84a THeartbeatThread: fix error reporting 2021-09-08 19:55:03 +03:00
Lion Kortlepel
bea8006a26 Sentry: reword 2021-09-08 19:55:03 +03:00
Lion Kortlepel
a2dc42c5f5 THeartbeatThread: fix missing response code 2021-09-08 19:55:03 +03:00
Lion Kortlepel
4b92532203 Sentry: sort by response code 2021-09-08 19:55:03 +03:00
Lion Kortlepel
683e13a4a0 CustomAssert: fix build error in release mode 2021-09-08 19:55:03 +03:00
Lion Kortlepel
9d6dbefb9d Sentry: add request headers 2021-09-08 19:55:03 +03:00
Lion Kortlepel
981b56b846 CustomAssert: fix macro in release being borked 2021-09-08 19:55:03 +03:00
Lion Kortlepel
9f52ab2e54 Senty: add threadname to context 2021-09-08 19:55:03 +03:00
Lion Kortlepel
8fada3ac04 Sentry: add multiple more logging mechanisms, add [CHAT] 2021-09-08 19:55:03 +03:00
Lion Kortlepel
5330013dc3 possible compiler fix by not using SD_BOTH 2021-09-08 19:55:03 +03:00
Lion Kortlepel
c7e0461a86 possible compiler fix 2021-09-08 19:55:03 +03:00
Lion Kortlepel
032c1daf30 possible fix for windows compile issue 2021-09-08 19:55:03 +03:00
Lion Kortlepel
d1efebe068 handle Rc == "0" case, add sentry info event 2021-09-08 19:55:03 +03:00
Lion Kortlepel
c77e2b3fd8 possible fix for windows build 2 2021-09-08 19:55:03 +03:00
Lion Kortlepel
e92847e628 possible windows compiler fix 2021-09-08 19:55:03 +03:00
Lion Kortlepel
afb18ccff7 THeartbeatThread: fix isAuth being in the wrong scope 2021-09-08 19:55:03 +03:00
Lion Kortlepel
4659a9362d Fix missing semi
didnt do this in a while, wow
2021-09-08 19:55:03 +03:00
Lion Kortlepel
fe6e1e6266 Heartbeat: Try backup1 and backup2, refactor sentry reporting 2021-09-08 19:55:03 +03:00
Lion Kortlepel
c0faff5b05 THeartbeatThread: remove second try to heartbeat url 2021-09-08 19:55:03 +03:00
Lion Kortlepel
f4ffa2cdda Sentry: remove authkey, use id instead 2021-09-08 19:55:03 +03:00
Lion Kortlepel
1409d4ef80 Sentry: use locked contexts to send data to avoid races 2021-09-08 19:55:03 +03:00
Lion Kortlepel
51e662fdda Compat: fix clash with socket() macro, Sentry: Add LogDebug 2021-09-08 19:55:03 +03:00
Lion Kortlepel
72950fdab2 CMakeLists: attempt to use curl on windows instead of winhttp for sentry transport 2021-09-08 19:55:03 +03:00
Lion Kortlepel
b9f594896a Sentry: setup user after config init so that we can sent the authkey 2021-09-08 19:55:03 +03:00
Lion Kortlepel
8551e56e42 Sentry: users: add authkey, username 2021-09-08 19:55:03 +03:00
Lion Kortlepel
f4fc182d5e movre TSentry include up, possibly fixing windows actions issue with
macros

im really starting to appreciate that windows API includes clash with
each other because of macros, its super fun
2021-09-08 19:55:03 +03:00
Lion Kortlepel
ee1e948a65 Sentry: remove IP from user data 2021-09-08 19:55:03 +03:00
Lion Kortlepel
e3081a971e CMakeLists, Actions: Introduce env secret url 2021-09-08 19:55:03 +03:00
Lion Kortlepel
7c5bf9473e CMakeLists: fix include paths 2021-09-08 19:55:03 +03:00
Lion Kortlepel
5a44a8e9c5 Sentry: init before setting user 2021-09-08 19:55:03 +03:00
Lion Kortlepel
d1a0eaffab Sentry: move print as it was blocking (?) 2021-09-08 19:55:03 +03:00
Lion Kortlepel
10322bf24e THeartbeatThread: Use Target var in both places 2021-09-08 19:55:03 +03:00
Lion Kortlepel
969cd93358 rename Sentry to TSentry
windows filenames arent case-sensitive so it doesnt know which
sentry.h we mean.
2021-09-08 19:55:03 +03:00
Lion Kortlepel
b3a8b1a682 CMakeLists: move sentry back in, add C to languages 2021-09-08 19:55:03 +03:00
Lion Kortlepel
2774a73d83 Sentry: move welcome message to after version print 2021-09-08 19:55:03 +03:00
Lion Kortlepel
739eaad199 Sentry: print welcome string on startup 2021-09-08 19:55:03 +03:00
Lion Kortlepel
b53b72d604 Sentry: Build sentry before starting project definition
since Sentry is C and we're CXX
2021-09-08 19:55:03 +03:00
Lion Kortlepel
85fd9e9ee3 Sentry: add loads more information 2021-09-08 19:55:03 +03:00
Lion Kortlepel
57e6e98423 Sentry: discern between auth.* and backend.* errors
TNetwork: error for CheckBytes is now warn
2021-09-08 19:55:03 +03:00
Lion Kortlepel
e3c6bdb50d add changelog file 2021-09-08 19:55:03 +03:00
Lion Kortlepel
1f89b202b4 git: properly remove curl (woops) 2021-09-08 19:55:03 +03:00
Lion Kortlepel
0a31107e56 Sentry: add x-upstream 2021-09-08 19:55:03 +03:00
Lion Kortlepel
9237f0dd43 Http: add debug print 2021-09-08 19:55:03 +03:00
Lion Kortlepel
ce834a634c Actions: add curl 2021-09-08 19:55:03 +03:00
Lion Kortlepel
f65607cb00 README: update to include new dependency 2021-09-08 19:55:03 +03:00
Lion Kortlepel
b0475f262f remove curl submodule, add it as an external dependency 2021-09-08 19:55:03 +03:00
Lion Kortlepel
cee824ad46 Actions: possible fix for the cmake build error C/CXX issue on GH actions 2021-09-08 19:55:03 +03:00
Lion Kortlepel
530e977d9d README: fix git submodule update command 2021-09-08 19:55:03 +03:00
Lion Kortlepel
807cb68f0f README: ensure that submodules are initialized recursively 2021-09-08 19:55:03 +03:00
Lion Kortlepel
3850740ded Actions: checkout submodules recursively 2021-09-08 19:55:03 +03:00
Lion Kortlepel
cfc7b302fe fix include path, libcurl library path 2021-09-08 19:55:03 +03:00
Lion Kortlepel
a7c28a8d0d fix curl, print segfault 2021-09-08 19:55:03 +03:00
Lion Kortlepel
9fe1a94d42 CURL::libcurl instead of libcurl 2021-09-08 19:55:03 +03:00
Lion Kortlepel
1eee56a666 Maybe curl works now? 2021-09-08 19:55:03 +03:00
Lion Kortlepel
28fe6e9634 add curl as in-tree dependency, add sentry ok/not ok notice on startup 2021-09-08 19:55:03 +03:00
Lion Kortlepel
4512f44ea1 bump version to 2.3.0 for next release 2021-09-08 19:55:03 +03:00
Lion Kortlepel
3efd31bc84 add curl to dependencies 2021-09-08 19:55:03 +03:00
Lion Kortlepel
5684134894 Sentry: report any issue with backend.beammp or auth.beammp responses 2021-09-08 19:55:03 +03:00
Lion Kortlepel
e6c97de3c4 CMakeLists: improve documentation, emit warning if no Sentry URL is
supplied
2021-09-08 19:55:03 +03:00
Lion Kortlepel
f550d0bba9 add todo 2021-09-08 19:55:03 +03:00
Lion Kortlepel
2b4fec6d11 Sentry: implement basic exception reporting, error breadcrumbs 2021-09-08 19:55:03 +03:00
Lion Kortlepel
550c658ac5 update gitignore 2021-09-08 19:55:03 +03:00
Lion Kortlepel
da41862f49 working sentry-native 2021-09-08 19:55:03 +03:00
Lion Kortlepel
d5769ce9be add sentry as submodule 2021-09-08 19:55:03 +03:00
Lion
4bf9244005 Update README.md 2021-08-30 18:42:48 +03:00
Lion
89f63024ab Update README.md 2021-08-30 18:42:48 +03:00
Lion
f258678751 Update README.md 2021-08-30 18:42:48 +03:00
Lion Kortlepel
35a3dab1ce TNetwork: clarify error messages 2021-08-07 23:51:56 +02:00
Lion
4d2f68068d Add issue templates 2021-08-02 16:23:42 +03:00
Lion Kortlepel
131ade02cd TNetwork: setsockopt: cast optval to void* 2021-08-02 14:23:20 +02:00
Lion Kortlepel
2c2f76b340 TNetwork: reuseaddr instead of reuseport 2021-08-02 14:15:30 +02:00
Lion Kortlepel
106d8e5863 Common: missed semicolon 2021-08-02 14:06:00 +02:00
Lion Kortlepel
1fb7cb6bc1 improve error reporting, remove duplicate code 2021-08-02 14:01:20 +02:00
Lion Kortlepel
9666fff622 CMake: remove mentions of luasocket again 2021-08-02 14:01:20 +02:00
Lion Kortlepel
5d5f155f0c remove luasocket-cmake 2021-08-02 14:01:20 +02:00
Lion Kortlepel
cfe348770c Common: Add sstream include for std::stringstream 2021-08-02 14:01:20 +02:00
Lion Kortlepel
206120dcef CMake: include luasocket after finding lua 2021-08-02 14:01:20 +02:00
Lion Kortlepel
2a3bb1bef8 add luasocket 2021-08-02 14:01:20 +02:00
Lion Kortlepel
0faa46d48c remove luasocket again 2021-08-02 14:01:20 +02:00
Lion Kortlepel
dae52a71fd add CMakeLists for lib/ 2021-08-02 14:01:20 +02:00
Lion Kortlepel
c46c36bf09 add luasocket submodule 2021-08-02 14:01:20 +02:00
Lion Kortlepel
ed3d0834e6 add ws2tcpip.h 2021-08-02 14:01:20 +02:00
Lion Kortlepel
9d4c6e880b fix version printing 2021-08-02 14:01:20 +02:00
Lion Kortlepel
d39b5d7c77 use inet_ntop instead of inet_ntoa (STILL BROKEN THOUGH) 2021-08-02 14:01:20 +02:00
Lion Kortlepel
b071906db5 clarify installation 2021-08-02 14:01:20 +02:00
Lion Kortlepel
8420cdb5bf Add Settings enum, better print 2021-08-02 14:01:20 +02:00
Lion Kortlepel
e11211f201 add GetServerVersion 2021-08-02 14:01:20 +02:00
Lion Kortlepel
9595ef164e use fake version for lua update for now 2021-08-02 14:01:17 +02:00
Lion Kortlepel
d18afdf84b Lua: add onShutdown 2021-08-02 14:01:01 +02:00
Lion Kortlepel
0acbb70d10 add ip to identifiers, changed value format 2021-08-02 14:01:01 +02:00
Lion Kortlepel
7a3848e640 fix luatable in GetPlayerIdentifiers 2021-08-02 14:01:01 +02:00
Lion Kortlepel
261aa8f320 fix comment 2021-08-02 14:01:01 +02:00
Lion Kortlepel
e994cdd8a2 Add printRaw
Same as print() but does not prefix with time, date, filename, etc.
Use with care.
2021-08-02 14:01:01 +02:00
Lion Kortlepel
44e0f3aa21 add MP.HttpsGET, MP.HttpsPOST 2021-08-02 14:01:00 +02:00
Anonymous-275
8853cef809 TODO edit 2021-08-02 14:01:00 +02:00
Anonymous-275
fb76b8309a Fully working lua_Register 2021-08-02 14:01:00 +02:00
Lion Kortlepel
a23946dddf switch to toml11
it's better, believe me
2021-08-02 14:01:00 +02:00
Anonymous-275
55ee1d3747 simpler lua_Register 2021-08-02 14:01:00 +02:00
Lion Kortlepel
4cd0093687 rebase 2021-08-02 14:01:00 +02:00
Lion Kortlepel
cc88734279 implement GetOSName, start working on HttpsPOST 2021-08-02 14:01:00 +02:00
Anonymous-275
a865c95e2a lua Register 2021-08-02 14:01:00 +02:00
Anonymous-275
9f636345ef Removed abort that causes server crash 2021-08-01 15:42:23 +03:00
Lion Kortlepel
3d0d5e9e4c minor fixes, version bump 2021-07-31 21:57:06 +03:00
Lion Kortlepel
a1ca8e0576 bump vcpkg version 2021-07-31 12:34:25 +03:00
Lion Kortlepel
b22f21a6b2 Revert "remove vcpkg commit id"
This reverts commit fef069c9df72a0473c6eed6b767199633327e4db.
2021-07-31 12:34:25 +03:00
Lion Kortlepel
531a901431 remove vcpkg commit id
there's no need for it and it makes runs fail if not updated
2021-07-31 12:34:25 +03:00
Lion Kortlepel
46f778bd01 bump version to 2.1.4 2021-07-29 13:34:28 +02:00
Lion Kortlepel
f3b6eea418 update vcpkg 2021-07-29 13:34:28 +02:00
Lion Kortlepel
bceb3aefe4 TServer: Avoid blindly using std::string::find's result 2021-07-29 13:34:28 +02:00
Lion Kortlepel
6c72432992 possible fix #37 2021-07-29 13:34:28 +02:00
Lion
17d3f303ca Update README.md 2021-07-21 00:18:36 +02:00
Lion
2cbcf96282 Readme: clarify build instructions are for linux, too 2021-07-18 21:28:58 +02:00
Lion Kortlepel
7d4fd44dbf print heartbeat on heartbeat 2021-07-15 01:04:06 +02:00
Lion Kortlepel
71c2af1224 TNetwork: kick everyone before shutdown
in the future this can be used to show a message to the clients that the
server is shutting down
2021-07-11 20:27:35 +02:00
Lion Kortlepel
2e112fc5f1 fix typo that prevented TCP thread from shutting down properly
sometimes, i guess
2021-07-11 20:00:31 +02:00
Lion
96c93a6aa6 Update README.md
Remove unnecessary and wrong step 4 :)
2021-07-11 00:30:14 +02:00
Lion
9dbb91fd84 Update README.md 2021-07-11 00:29:27 +02:00
Lion
26c33ae2fb README: Add clarification on build steps 2021-07-11 00:28:21 +02:00
Lion Kortlepel
3eb943309e bump version number 2021-07-10 19:20:42 +02:00
Lion Kortlepel
3c8e8399cb Fix issue with not cancelling events on linux (fix #29) 2021-07-04 00:10:10 +02:00
Lion Kortlepel
5b500a3da5 bump version number 2021-07-03 01:04:55 +02:00
Lion Kortlepel
ade19123b7 change default map to new gridmap 2021-07-03 01:01:56 +02:00
Lion Kortlepel
5ee18e0576 bump in-server version number 2021-07-02 00:01:58 +02:00
Lion
77d23caa63 Update README.md 2021-06-28 11:39:12 +02:00
Lion
79856cde8e Update README.md 2021-06-28 11:38:59 +02:00
Lion Kortlepel
7bc230974a fix typo 2021-06-23 23:50:18 +02:00
Anonymous-275
b1ab7e65da Possible windows compile fix 2021-06-23 20:03:42 +03:00
69 changed files with 4470 additions and 2012 deletions

29
.github/ISSUE_TEMPLATE/bug_report.md vendored Normal file
View File

@@ -0,0 +1,29 @@
---
name: Bug report
about: Create a report to help us improve
title: "[Bug] Enter issue title here"
labels: bug
assignees: ''
---
**Fill out general information**
OS (windows, linux, ...):
BeamMP-Server Version:
**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Do x ...
2. Do y ...
**Expected behavior**
A clear and concise description of what you expected to happen.
**Logs**
Please attach the `Server.log` from the run in which the issue appeared, preferably with Debug turned on in the `ServerConfig.toml`.
**Additional context**
Add any other context about the problem here.

View File

@@ -0,0 +1,20 @@
---
name: Feature request
about: Suggest an idea for this project
title: "[Feature Request]"
labels: enhancement
assignees: ''
---
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. For example: "I'm always frustrated when ...".
**Describe the solution you'd like**
A clear and concise description of what you want to happen. Also supply OS information if relevant, for example "*On Linux*, I would like to be able to...".
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context about the feature request here.

View File

@@ -12,14 +12,15 @@ jobs:
steps:
- uses: actions/checkout@v2
with:
submodules: 'true'
submodules: 'recursive'
- name: Install Dependencies
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: |
echo ${#beammp_sentry_url}
sudo apt-get update
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev
sudo add-apt-repository ppa:mhier/libboost-latest
sudo apt-get install -y libboost1.70-dev libboost1.70
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
@@ -27,7 +28,9 @@ jobs:
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-linux

View File

@@ -12,15 +12,15 @@ jobs:
steps:
- uses: actions/checkout@v2
with:
submodules: 'true'
submodules: 'recursive'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@main
uses: lukka/run-vcpkg@v7
id: runvcpkg
with:
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp'
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '75522bb1f2e7d863078bcd06322348f053a9e33f'
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
@@ -29,7 +29,9 @@ jobs:
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-windows
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-windows
@@ -42,4 +44,15 @@ jobs:
name: BeamMP-Server.exe
path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
- name: Build debug
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: |
cmake --build . --config Debug
- name: Archive debug artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-debug.exe
path: ${{github.workspace}}/build-windows/Debug/BeamMP-Server.exe

View File

@@ -24,7 +24,7 @@ jobs:
tag_name: ${{ github.ref }}
release_name: ${{ github.ref }}
draft: false
prerelease: false
prerelease: true
body: |
Files included in this release:
- `BeamMP-Server.exe` is the windows build
@@ -37,14 +37,12 @@ jobs:
steps:
- uses: actions/checkout@v2
with:
submodules: 'true'
submodules: 'recursive'
- name: Install Dependencies
run: |
sudo apt-get update
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev
sudo add-apt-repository ppa:mhier/libboost-latest
sudo apt-get install -y libboost1.70-dev libboost1.70
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
@@ -52,14 +50,15 @@ jobs:
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
@@ -78,15 +77,15 @@ jobs:
steps:
- uses: actions/checkout@v2
with:
submodules: 'true'
submodules: 'recursive'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@main
uses: lukka/run-vcpkg@v7
id: runvcpkg
with:
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp'
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '75522bb1f2e7d863078bcd06322348f053a9e33f'
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
@@ -95,7 +94,9 @@ jobs:
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-windows
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-windows

3
.gitignore vendored
View File

@@ -1,7 +1,10 @@
.idea/
.sentry-native/
*.orig
*.toml
boost_*
Resources
run-in-env.sh
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##

38
.gitmodules vendored
View File

@@ -1,15 +1,27 @@
[submodule "include/commandline"]
path = include/commandline
url = https://github.com/lionkor/commandline
[submodule "socket.io-client-cpp"]
path = socket.io-client-cpp
url = https://github.com/socketio/socket.io-client-cpp
[submodule "asio"]
path = asio
[submodule "deps/commandline"]
path = deps/commandline
url = https://github.com/lionkor/commandline
[submodule "deps/asio"]
path = deps/asio
url = https://github.com/chriskohlhoff/asio
[submodule "rapidjson"]
path = rapidjson
[submodule "deps/rapidjson"]
path = deps/rapidjson
url = https://github.com/Tencent/rapidjson
[submodule "include/tomlplusplus"]
path = include/tomlplusplus
url = https://github.com/marzer/tomlplusplus
[submodule "deps/toml11"]
path = deps/toml11
url = https://github.com/ToruNiina/toml11
[submodule "deps/sentry-native"]
path = deps/sentry-native
url = https://github.com/getsentry/sentry-native
[submodule "deps/sol2"]
path = deps/sol2
url = https://github.com/ThePhD/sol2
[submodule "deps/libzip"]
path = deps/libzip
url = https://github.com/nih-at/libzip
[submodule "deps/cpp-httplib"]
path = deps/cpp-httplib
url = https://github.com/yhirose/cpp-httplib
[submodule "deps/json"]
path = deps/json
url = https://github.com/nlohmann/json

View File

@@ -1,10 +1,68 @@
cmake_minimum_required(VERSION 3.0)
project(Server)
message(STATUS "You can find build instructions and a list of dependencies in the README at \
https://github.com/BeamMP/BeamMP-Server")
project(BeamMP-Server
DESCRIPTION "Server for BeamMP - The Multiplayer Mod for BeamNG.drive"
HOMEPAGE_URL https://beammp.com
LANGUAGES CXX C)
set(HTTPLIB_REQUIRE_OPENSSL ON)
include_directories("${PROJECT_SOURCE_DIR}/deps/asio/asio/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/rapidjson/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/websocketpp")
include_directories("${PROJECT_SOURCE_DIR}/deps/commandline")
include_directories("${PROJECT_SOURCE_DIR}/deps/sol2/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/cpp-httplib")
include_directories("${PROJECT_SOURCE_DIR}/deps/json/single_include")
include_directories("${PROJECT_SOURCE_DIR}/deps")
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT)
if(APPLE)
set(LUA_INCLUDE_DIR /usr/local/Cellar/lua@5.3/5.3.6/include/lua5.3)
set(LUA_LIBRARIES lua)
include_directories(/usr/local/opt/openssl@1.1/include)
link_directories(/usr/local/Cellar/lua@5.3/5.3.6/lib)
link_directories(/usr/local/opt/openssl@1.1/lib)
endif()
if (WIN32)
# this has to happen before sentry, so that crashpad on windows links with these settings.
message(STATUS "MSVC -> forcing use of statically-linked runtime.")
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
endif()
include_directories("include/sentry-native/include")
set(SENTRY_BUILD_SHARED_LIBS OFF)
if (MSVC)
set(SENTRY_BUILD_RUNTIMESTATIC ON)
endif()
message(STATUS "Checking for Sentry URL")
# this is set by the build system.
# IMPORTANT: if you're building from source, just leave this empty
if (NOT DEFINED BEAMMP_SECRET_SENTRY_URL)
message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \
This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.")
set(BEAMMP_SECRET_SENTRY_URL "")
set(SENTRY_BACKEND none)
else()
string(LENGTH ${BEAMMP_SECRET_SENTRY_URL} URL_LEN)
message(STATUS "Sentry URL is length ${URL_LEN}")
set(SENTRY_BACKEND breakpad)
endif()
add_subdirectory("deps/sentry-native")
if (MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
endif ()
message(STATUS "Setting compiler flags")
if (WIN32)
#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
include_directories(${VcpkgRoot}/include)
@@ -12,26 +70,22 @@ if (WIN32)
elseif (UNIX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic -static-libstdc++")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -s -fno-builtin")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -fno-builtin")
if (SANITIZE)
message(STATUS "sanitize is ON")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined,thread")
endif (SANITIZE)
endif ()
message(STATUS "Adding local source dependencies")
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
include_directories("asio/asio/include")
include_directories("rapidjson/include")
include_directories("websocketpp")
add_subdirectory("socket.io-client-cpp")
add_subdirectory("include/commandline")
add_subdirectory(deps)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
find_package(Boost REQUIRED COMPONENTS system thread)
add_executable(BeamMP-Server
src/main.cpp
include/TConsole.h src/TConsole.cpp
@@ -42,27 +96,73 @@ add_executable(BeamMP-Server
include/VehicleData.h src/VehicleData.cpp
include/TConfig.h src/TConfig.cpp
include/TLuaEngine.h src/TLuaEngine.cpp
include/TLuaFile.h src/TLuaFile.cpp
include/TLuaPlugin.h src/TLuaPlugin.cpp
include/TResourceManager.h src/TResourceManager.cpp
include/THeartbeatThread.h src/THeartbeatThread.cpp
include/Http.h src/Http.cpp
#include/SocketIO.h src/SocketIO.cpp
include/TSentry.h src/TSentry.cpp
include/TPPSMonitor.h src/TPPSMonitor.cpp
include/TNetwork.h src/TNetwork.cpp)
include/TNetwork.h src/TNetwork.cpp
include/LuaAPI.h src/LuaAPI.cpp
include/TScopedTimer.h src/TScopedTimer.cpp
include/SignalHandling.h src/SignalHandling.cpp
include/ArgsParser.h src/ArgsParser.cpp
include/Environment.h)
target_include_directories(BeamMP-Server PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include" "${CMAKE_CURRENT_SOURCE_DIR}/commandline")
target_compile_definitions(BeamMP-Server PRIVATE SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}")
include_directories(BeamMP-Server PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/include)
find_package(Lua REQUIRED)
target_include_directories(BeamMP-Server PUBLIC ${Boost_INCLUDE_DIRS} ${LUA_INCLUDE_DIR} "socket.io-client-cpp/src" "include/tomlplusplus")
target_include_directories(BeamMP-Server PUBLIC
"${CMAKE_CURRENT_SOURCE_DIR}/include"
"${CMAKE_CURRENT_SOURCE_DIR}/commandline")
find_package(OpenSSL REQUIRED)
if (APPLE)
message(STATUS "NOT looking for Lua on APPLE")
else()
message(STATUS "Looking for Lua")
find_package(Lua REQUIRED VERSION 5.3)
endif()
target_include_directories(BeamMP-Server PUBLIC
${LUA_INCLUDE_DIR}
${CURL_INCLUDE_DIRS}
"include/tomlplusplus"
"include/sentry-native/include"
"include/curl/include")
message(STATUS "Looking for SSL")
if (APPLE)
set(OPENSSL_LIBRARIES ssl crypto)
else()
find_package(OpenSSL REQUIRED)
endif()
target_link_libraries(BeamMP-Server sol2::sol2 ${LUA_LIBRARIES})
message(STATUS "CURL IS ${CURL_LIBRARIES}")
if (UNIX)
target_link_libraries(BeamMP-Server z pthread stdc++fs ${LUA_LIBRARIES} crypto ${OPENSSL_LIBRARIES} commandline sioclient_tls)
target_link_libraries(BeamMP-Server
z
pthread
${LUA_LIBRARIES}
crypto
${OPENSSL_LIBRARIES}
commandline
sentry
ssl)
elseif (WIN32)
include(FindLua)
message(STATUS "Looking for libz")
find_package(ZLIB REQUIRED)
message(STATUS "Looking for RapidJSON")
find_package(RapidJSON CONFIG REQUIRED)
target_include_directories(BeamMP-Server PRIVATE ${RAPIDJSON_INCLUDE_DIRS} ${Boost_INCLUDE_DIRS})
target_link_libraries(BeamMP-Server PRIVATE ws2_32 ZLIB::ZLIB ${LUA_LIBRARIES} ${OPENSSL_LIBRARIES} commandline sioclient_tls)
target_include_directories(BeamMP-Server PRIVATE ${RAPIDJSON_INCLUDE_DIRS})
target_link_libraries(BeamMP-Server
ws2_32
ZLIB::ZLIB
${LUA_LIBRARIES}
${OPENSSL_LIBRARIES}
commandline
sentry)
endif ()

112
Changelog.md Normal file
View File

@@ -0,0 +1,112 @@
# v3.0.1
- ADDED Backup URLs to UpdateCheck (will fail less often now)
- ADDED console cursor left and right movement (with arrow keys) and working HOME and END key (via github.com/lionkor/commandline)
- FIXED infinite snowmen / infinite unicycle spawning bug
- FIXED a bug where, when run with --working-directory, the Server.log would still be in the original directory
- FIXED a bug which could cause the plugin reload thread to spin at 100% if the reloaded plugin's didn't terminate
- FIXED an issue which would cause servers to crash on mod download via SIGPIPE on POSIX
- FIXED an issue which would cause servers to crash when checking if a vehicle is a unicycle
# v3.0.0
- CHANGED entire plugin Lua implementation (rewrite)
- CHANGED moved *almost all* Lua functions into MP.\*
- CHANGED console to use a custom language (type `help`, `list`, or `status`!)
- CHANGED all files of a Lua plugin to share a Lua state (no more state-per-file)
- ADDED many new Lua API functions, which can be found at <https://wiki.beammp.com/en/Scripting/functions>
- ADDED Commandline options. Run with `--help` to see all options.
- ADDED HTTP(S) Server (OpenAPI spec coming soon!)
- ADDED plugin directories to `package.path` and `package.cpath` before `onInit`
- ADDED ability to add `PluginConfig.toml` to your plugin folder to change some settings
- ADDED ability to share a lua state with other plugins via `StateId` setting in `PluginConfig.toml`
- ADDED ability to see name-to-thread-ID association in debug mode
- ADDED dumping tables with `print()` (try it with `print(MP)`)
- ADDED `MP.GetOSName()`, `MP.CreateTimer()`, `MP.GetLuaMemoryUsage()` and many more (see <https://wiki.beammp.com/en/Scripting/functions>)
- ADDED `MP.Settings` table to make usage of `MP.Set()` easier
- ADDED `FS.*` table with common filesystem operations (do `print(FS)` to see them!)
- FIXED i/o thread spin when stdout is /dev/null on linux
- FIXED removed extra whitespace infront of onChatMessage message
# v2.3.3
- CHANGED servers to be private by default
# v2.3.2
- ADDED Ctrl+C causes a graceful shutdown on windows (did already on linux)
- ADDED more meaningful shutdown messages
- ADDED even better backend connection error reporting
- ADDED `SendErrors` config in `ServerConfig.toml` to opt-out of error reporting
- ADDED hard-shutdown if Ctrl+C pressed 3 times
- FIXED issue with shells like bash being unusable after server exit
# v2.3.1
- CHANGED join/sync timeout to 20 minutes, players wont drop if loading takes >5 mins
# v2.3.0
- ADDED version check - the server will now let you know when a new release is out
- ADDED logging of various errors, crashes and exceptions to the backend
- ADDED chat messages are now logged to the server console as [CHAT]
- ADDED debug message telling you when the server heartbeats to the backend
- REMOVED various [DEBUG] messages which were confusing (such as "breaking client loop")
- FIXED various crashes and issues with handling unexpected backend responses
- FIXED minor bugs due to code correctness
# v2.2.0
- FIXED major security flaw
- FIXED minor bugs
# v2.1.4
- ADDED debug heartbeat print
- ADDED kicking every player before shutdown
- FIXED rare bug which led to violent crash
- FIXED minor bugs
# v2.1.3
- FIXED Lua events not cancelling properly on Linux
# v2.1.2
- CHANGED default map to gridmap v2
- FIXED version number display
# v2.1.1
# v2.1.0 (pre-v2.1.1)
# v2.0.4 (pre-v2.1.0)
- REMOVED boost as a runtime dependency
- FIXED Lua plugins on Linux
- FIXED console history on Windows
- CHANGED to new config format TOML
# v2.0.3
- WORKAROUND for timeout bug / ghost player bug
- FIXED 100% CPU spin when stdin is /dev/null.
# v2.0.2
- ADDED fully new commandline
- ADDED new backend
- ADDED automated build system
- ADDED lua GetPlayerIdentifiers
- ADDED lots of debug info
- ADDED better POSTing and GETing
- ADDED a license
- FIXED ghost players in player list issue
- FIXED ghost vehicle after joining issue
- FIXED missing vehicle after joining issue
- FIXED a lot of desync issues
- FIXED some memory leaks
- FIXED various crashes
- FIXED various data-races
- FIXED some linux-specific crashes
- FIXED some linux-specific issues
- FIXED bug which caused kicking to be logged as leaving
- FIXED various internal developer quality-of-life things

View File

@@ -6,12 +6,21 @@
This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/).
The server is the point throug which all clients communicate. You can write lua mods for the server, detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
**For Linux, you __need__ the runtime dependencies, listed below under "prerequisites".**
## Support + Contact
Feel free to ask any questions via the following channels:
- **IRC**: `#beammp` on [irc.libera.chat](https://web.libera.chat/)
- **Discord**: [click for invite](https://discord.gg/beammp)
## Minimum Requirements
These values are guesstimated and are subject to change with each release.
* RAM: 50+ MiB usable (not counting OS overhead)
* CPU: Any Hz, preferably multicore
* CPU: >1GHz, preferably multicore
* OS: Windows, Linux (theoretically any POSIX)
* GPU: None
* HDD: 10 MiB + Mods/Plugins
@@ -41,7 +50,7 @@ You can find precompiled binaries under [Releases](https://github.com/BeamMP/Bea
## Build Instructions
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.0`!__**
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.3.3`!__**
Currently only linux and windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)).
@@ -51,37 +60,57 @@ Currently only linux and windows are supported (generally). See [Releases](https
Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
Dependencies for windows can be installed with `vcpkg`, in which case the current dependencies are the `x64-windows-static` versions of `lua`, `zlib`, `rapidjson`, `boost-beast`, `boost-asio` and `openssl`.
Dependencies for **windows** can be installed with `vcpkg`.
These are:
```
lua
zlib
rapidjson
openssl
websocketpp
curl
```
#### Linux / \*nix
#### Linux
These package names are in the debian / ubuntu style. Feel free to PR your own guide for a different distro.
- `git`
- `make`
- `cmake`
- `g++`
Must support ISO C++17. If your distro's `g++` doesn't support C++17, chances are that it has a `g++-8` or `g++-10` package that does. If this is the case. you just need to run CMake with `-DCMAKE_CXX_COMPILER=g++-10` (replace `g++-10` with your compiler's name).
- `liblua5.3`
Any 5.x version should work, but 5.3 is what we officially use. Any other version might break in the future.
You can also use any version of `libluajit`, but the same applies regarding the version.
- `libz-dev`
- `rapidjson-dev`
- `libopenssl-dev`
Runtime dependencies for **linux** are (debian/ubuntu):
```
libz-dev
rapidjson-dev
liblua5.3
libssl-dev
libwebsocketpp-dev
libcurl4-openssl-dev
```
**If** you're building it from source, you'll need `libboost1.70-dev` as well.
Build-time dependencies for **linux** are:
```
git
make
cmake
g++
```
For other distributions (e.g. Arch) you want to find packages for:
- libz
- rapidjson
- lua5.3
- ssl / openssl
- websocketpp
- curl (with ssl support)
- \+ the build time dependencies from above
### How to build
On windows. use git-bash for these commands.
On windows, use git-bash for these commands. On Linux, these should work in your shell.
1. Make sure you have all [prerequisites](#prerequisites) installed
2. Clone the repository in a location of your choice with `git clone --recursive https://github.com/BeamMP/BeamMP-Server`
3. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v1.20` for version 1.20.
4. `cd` into it with `cd BeamMP-Server`
5. Run `cmake .` (with `.`)
2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`.
3. Ensure that all submodules are initialized by running `git submodule update --init --recursive`. Then change into the cloned directory by running `cd BeamMP-Server`.
4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v2.3.3` for version 2.3.3. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
5. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`)
6. Run `make`
7. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.

1
asio

Submodule asio deleted from 230c0d2ae0

9
deps/CMakeLists.txt vendored Normal file
View File

@@ -0,0 +1,9 @@
include_directories("${PROJECT_SOURCE_DIR}/deps/asio/asio/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/rapidjson/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/websocketpp")
include_directories("${PROJECT_SOURCE_DIR}/deps/commandline")
include_directories("${PROJECT_SOURCE_DIR}/deps/sol2/include")
include_directories("${PROJECT_SOURCE_DIR}/deps")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/commandline")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/sol2")

1
deps/asio vendored Submodule

Submodule deps/asio added at d038fb3c2f

1
deps/commandline vendored Submodule

Submodule deps/commandline added at 71240f634b

1
deps/cpp-httplib vendored Submodule

Submodule deps/cpp-httplib added at b324921c1a

1
deps/json vendored Submodule

Submodule deps/json added at eb21824147

1
deps/libzip vendored Submodule

Submodule deps/libzip added at 76df02f86b

1
deps/rapidjson vendored Submodule

Submodule deps/rapidjson added at 00dbcf2c6e

1
deps/sentry-native vendored Submodule

Submodule deps/sentry-native added at 90966cc102

1
deps/sol2 vendored Submodule

Submodule deps/sol2 added at c068aefbed

1
deps/toml11 vendored Submodule

Submodule deps/toml11 added at fda0a2b9ab

49
include/ArgsParser.h Normal file
View File

@@ -0,0 +1,49 @@
#pragma once
#include <initializer_list>
#include <optional>
#include <string>
#include <string_view>
#include <vector>
/*
* Allows syntax:
* --help : long flags
* --path=/home/lion : long assignments
*/
class ArgsParser {
public:
enum Flags : int {
NONE = 0,
REQUIRED = 1, // argument is required
HAS_VALUE = 2, // argument must have a value
};
ArgsParser() = default;
void Parse(const std::vector<std::string_view>& ArgList);
// prints errors if any errors occurred, in that case also returns false
bool Verify();
void RegisterArgument(std::vector<std::string>&& ArgumentNames, int Flags);
// pass all possible names for this argument (short, long, etc)
bool FoundArgument(const std::vector<std::string>& Names);
std::optional<std::string> GetValueOfArgument(const std::vector<std::string>& Names);
private:
void ConsumeLongAssignment(const std::string& Arg);
void ConsumeLongFlag(const std::string& Arg);
bool IsRegistered(const std::string& Name);
struct Argument {
std::string Name;
std::optional<std::string> Value;
};
struct RegisteredArgument {
std::vector<std::string> Names;
int Flags;
};
std::vector<RegisteredArgument> mRegisteredArguments;
std::vector<Argument> mFoundArgs;
};

View File

@@ -2,6 +2,7 @@
#include <chrono>
#include <memory>
#include <optional>
#include <queue>
#include <string>
#include <unordered_set>
@@ -12,6 +13,17 @@
class TServer;
#ifdef BEAMMP_WINDOWS
// for socklen_t
#include <WS2tcpip.h>
#endif // WINDOWS
struct TConnection final {
SOCKET Socket;
struct sockaddr SockAddr;
socklen_t SockAddrLen;
};
class TClient final {
public:
using TSetOfVehicleData = std::vector<TVehicleData>;
@@ -30,7 +42,7 @@ public:
TVehicleDataLockPair GetAllCars();
void SetName(const std::string& Name) { mName = Name; }
void SetRoles(const std::string& Role) { mRole = Role; }
void AddIdentifier(const std::string& ID) { mIdentifiers.insert(ID); };
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
std::string GetCarData(int Ident);
void SetUDPAddr(sockaddr_in Addr) { mUDPAddress = Addr; }
void SetDownSock(SOCKET CSock) { mSocket[1] = CSock; }
@@ -38,7 +50,7 @@ public:
void SetStatus(int Status) { mStatus = Status; }
// locks
void DeleteCar(int Ident);
[[nodiscard]] std::set<std::string> GetIdentifiers() const { return mIdentifiers; }
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; }
[[nodiscard]] sockaddr_in GetUDPAddr() const { return mUDPAddress; }
[[nodiscard]] SOCKET GetDownSock() const { return mSocket[1]; }
[[nodiscard]] SOCKET GetTCPSock() const { return mSocket[0]; }
@@ -78,7 +90,7 @@ private:
bool mIsSyncing = false;
mutable std::mutex mMissedPacketsMutex;
std::queue<std::string> mPacketsSync;
std::set<std::string> mIdentifiers;
std::unordered_map<std::string, std::string> mIdentifiers;
bool mIsGuest = false;
std::mutex mVehicleDataMutex;
TSetOfVehicleData mVehicleData;
@@ -92,3 +104,5 @@ private:
int mID = -1;
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime;
};
std::optional<std::weak_ptr<TClient>> GetClient(class TServer& Server, int ID);

View File

@@ -1,13 +1,31 @@
#pragma once
#include "TSentry.h"
extern TSentry Sentry;
#include <array>
#include <atomic>
#include <cstring>
#include <deque>
#include <functional>
#include <memory>
#include <mutex>
#include <sstream>
#include <zlib.h>
#include "Compat.h"
#include "TConsole.h"
struct Version {
uint8_t major;
uint8_t minor;
uint8_t patch;
Version(uint8_t major, uint8_t minor, uint8_t patch);
Version(const std::array<uint8_t, 3>& v);
std::string AsString();
};
// static class handling application start, shutdown, etc.
// yes, static classes, singletons, globals are all pretty
// bad idioms. In this case we need a central way to access
@@ -17,29 +35,27 @@ class Application final {
public:
// types
struct TSettings {
TSettings() noexcept :
ServerName("BeamMP Server"),
ServerDesc("BeamMP Default Description"),
Resource("Resources"),
MapName("/levels/gridmap/info.json"),
MaxPlayers(10),
Private(false),
MaxCars(1),
DebugModeEnabled(false),
Port(30814){}
std::string ServerName;
std::string ServerDesc;
std::string Resource;
std::string MapName;
std::string Key;
int MaxPlayers;
bool Private;
int MaxCars;
bool DebugModeEnabled;
int Port;
std::string CustomIP;
std::string ServerName { "BeamMP Server" };
std::string ServerDesc { "BeamMP Default Description" };
std::string Resource { "Resources" };
std::string MapName { "/levels/gridmap_v2/info.json" };
std::string Key {};
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" };
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" };
bool HTTPServerEnabled { false };
int MaxPlayers { 10 };
bool Private { true };
int MaxCars { 1 };
bool DebugModeEnabled { false };
int Port { 30814 };
std::string CustomIP {};
bool SendErrors { true };
bool SendErrorsMessageEnabled { true };
int HTTPServerPort { 8080 };
bool HTTPServerUseSSL { true };
[[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); }
};
using TShutdownHandler = std::function<void()>;
// methods
@@ -50,30 +66,69 @@ public:
// Causes all threads to finish up and exit gracefull gracefully
static void GracefullyShutdown();
static TConsole& Console() { return *mConsole; }
static std::string ServerVersion() { return "2.0.4"; }
static std::string ClientVersion() { return "2.0"; }
static std::string ServerVersionString();
static const Version& ServerVersion() { return mVersion; }
static std::string ClientVersionString() { return "2.0"; }
static std::string PPS() { return mPPS; }
static void SetPPS(std::string NewPPS) { mPPS = NewPPS; }
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
static inline TSettings Settings {};
static TSettings Settings;
static std::vector<std::string> GetBackendUrlsInOrder() {
return {
"backend.beammp.com",
"backup1.beammp.com",
"backup2.beammp.com"
};
}
static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; }
static std::string GetBackendHostname() { return "backend.beammp.com"; }
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
static void CheckForUpdates();
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
static bool IsOutdated(const Version& Current, const Version& Newest);
static void InitializeConsole() {
if (!mConsole) {
mConsole = std::make_unique<TConsole>();
}
}
enum class Status {
Starting,
Good,
Bad,
ShuttingDown,
Shutdown,
};
using SystemStatusMap = std::unordered_map<std::string /* system name */, Status /* status */>;
static const SystemStatusMap& GetSubsystemStatuses() {
std::unique_lock Lock(mSystemStatusMapMutex);
return mSystemStatusMap;
}
static void SetSubsystemStatus(const std::string& Subsystem, Status status);
private:
static inline SystemStatusMap mSystemStatusMap {};
static inline std::mutex mSystemStatusMapMutex {};
static inline std::string mPPS;
static std::unique_ptr<TConsole> mConsole;
static inline std::unique_ptr<TConsole> mConsole;
static inline std::mutex mShutdownHandlersMutex {};
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
static inline Version mVersion { 3, 0, 1 };
};
std::string ThreadName();
void RegisterThread(const std::string str);
std::string ThreadName(bool DebugModeOverride = false);
void RegisterThread(const std::string& str);
#define RegisterThreadAuto() RegisterThread(__func__)
#define KB 1024
#define MB (KB * 1024)
#define SSU_UNRAW SECRET_SENTRY_URL
#define _file_basename std::filesystem::path(__FILE__).filename().string()
#define _line std::to_string(__LINE__)
@@ -99,25 +154,113 @@ void RegisterThread(const std::string str);
#else
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
#endif
#define SU_RAW SSU_UNRAW
#else // !defined(DEBUG)
#define SU_RAW RAWIFY(SSU_UNRAW)
#define _this_location (ThreadName())
#endif // defined(DEBUG)
#define warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
#define info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
#define error(x) Application::Console().Write(_this_location + std::string("[ERROR] ") + (x))
#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
#define beammp_error(x) \
do { \
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
} while (false)
#define beammp_lua_error(x) \
do { \
Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x)); \
} while (false)
#define beammp_lua_warn(x) \
do { \
Application::Console().Write(_this_location + std::string("[LUA WARN] ") + (x)); \
} while (false)
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
#define debug(x) \
#define beammp_debug(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
} \
} while (false)
#define beammp_event(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
} \
} while (false)
// for those times when you just need to ignore something :^)
// explicity disables a [[nodiscard]] warning
#define beammp_ignore(x) (void)x
// trace() is a debug-build debug()
#if defined(DEBUG)
#define beammp_trace(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
} \
} while (false)
#else
#define beammp_trace(x)
#endif // defined(DEBUG)
void LogChatMessage(const std::string& name, int id, const std::string& msg);
#define Biggest 30000
std::string Comp(std::string Data);
std::string DeComp(std::string Compressed);
template <typename T>
inline T Comp(const T& Data) {
std::array<char, Biggest> C {};
// obsolete
C.fill(0);
z_stream defstream;
defstream.zalloc = Z_NULL;
defstream.zfree = Z_NULL;
defstream.opaque = Z_NULL;
defstream.avail_in = (uInt)Data.size();
defstream.next_in = (Bytef*)&Data[0];
defstream.avail_out = Biggest;
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
deflateInit(&defstream, Z_BEST_COMPRESSION);
deflate(&defstream, Z_SYNC_FLUSH);
deflate(&defstream, Z_FINISH);
deflateEnd(&defstream);
size_t TotalOut = defstream.total_out;
T Ret;
Ret.resize(TotalOut);
std::fill(Ret.begin(), Ret.end(), 0);
std::copy_n(C.begin(), TotalOut, Ret.begin());
return Ret;
}
template <typename T>
inline T DeComp(const T& Compressed) {
std::array<char, Biggest> C {};
// not needed
C.fill(0);
z_stream infstream;
infstream.zalloc = Z_NULL;
infstream.zfree = Z_NULL;
infstream.opaque = Z_NULL;
infstream.avail_in = Biggest;
infstream.next_in = (Bytef*)(&Compressed[0]);
infstream.avail_out = Biggest;
infstream.next_out = (Bytef*)(C.data());
inflateInit(&infstream);
inflate(&infstream, Z_SYNC_FLUSH);
inflate(&infstream, Z_FINISH);
inflateEnd(&infstream);
size_t TotalOut = infstream.total_out;
T Ret;
Ret.resize(TotalOut);
std::fill(Ret.begin(), Ret.end(), 0);
std::copy_n(C.begin(), TotalOut, Ret.begin());
return Ret;
}
std::string GetPlatformAgnosticErrorString();
#define S_DSN SU_RAW
void LogChatMessage(const std::string& name, int id, const std::string& msg);

View File

@@ -1,36 +1,53 @@
#pragma once
#include "Environment.h"
// ======================= UNIX ========================
#ifdef __unix
#ifdef BEAMMP_LINUX
#include <arpa/inet.h>
#include <sys/socket.h>
#include <termios.h>
#include <unistd.h>
#include <errno.h>
using SOCKET = int;
using DWORD = unsigned long;
using PDWORD = unsigned long*;
using LPDWORD = unsigned long*;
char _getch();
inline void CloseSocketProper(int socket) {
shutdown(socket, SHUT_RDWR);
close(socket);
inline void CloseSocketProper(int TheSocket) {
shutdown(TheSocket, SHUT_RDWR);
close(TheSocket);
}
#endif // unix
// ======================= WIN32 =======================
// ======================= APPLE ========================
#ifdef WIN32
#ifdef BEAMMP_APPLE
#include <arpa/inet.h>
#include <sys/socket.h>
#include <termios.h>
#include <unistd.h>
#include <errno.h>
using SOCKET = int;
using DWORD = unsigned long;
using PDWORD = unsigned long*;
using LPDWORD = unsigned long*;
char _getch();
inline void CloseSocketProper(int TheSocket) {
shutdown(TheSocket, SHUT_RDWR);
close(TheSocket);
}
#endif // unix
// ======================= WINDOWS =======================
#ifdef BEAMMP_WINDOWS
#include <conio.h>
#include <winsock2.h>
inline void CloseSocketProper(SOCKET socket) {
shutdown(socket, SD_BOTH);
closesocket(socket);
inline void CloseSocketProper(SOCKET TheSocket) {
shutdown(TheSocket, 2); // 2 == SD_BOTH
closesocket(TheSocket);
}
#endif // WIN32
// ======================= OTHER =======================
#if !defined(WIN32) && !defined(__unix)
#error "OS not supported"
#endif

114
include/Cryptography.h Normal file
View File

@@ -0,0 +1,114 @@
// Copyright Anonymous275 8/11/2020
#pragma once
#include <array>
#include <cstdarg>
#include <string>
namespace Crypto {
constexpr auto time = __TIME__;
constexpr auto seed = static_cast<int>(time[7]) + static_cast<int>(time[6]) * 10 + static_cast<int>(time[4]) * 60 + static_cast<int>(time[3]) * 600 + static_cast<int>(time[1]) * 3600 + static_cast<int>(time[0]) * 36000;
// 1988, Stephen Park and Keith Miller
// "Random Number Generators: Good Ones Are Hard To Find", considered as "minimal standard"
// Park-Miller 31 bit pseudo-random number generator, implemented with G. Carta's optimisation:
// with 32-bit math and without division
template <int N>
struct RandomGenerator {
private:
static constexpr unsigned a = 16807; // 7^5
static constexpr unsigned m = 2147483647; // 2^31 - 1
static constexpr unsigned s = RandomGenerator<N - 1>::value;
static constexpr unsigned lo = a * (s & 0xFFFFu); // Multiply lower 16 bits by 16807
static constexpr unsigned hi = a * (s >> 16u); // Multiply higher 16 bits by 16807
static constexpr unsigned lo2 = lo + ((hi & 0x7FFFu) << 16u); // Combine lower 15 bits of hi with lo's upper bits
static constexpr unsigned hi2 = hi >> 15u; // Discard lower 15 bits of hi
static constexpr unsigned lo3 = lo2 + hi;
public:
static constexpr unsigned max = m;
static constexpr unsigned value = lo3 > m ? lo3 - m : lo3;
};
template <>
struct RandomGenerator<0> {
static constexpr unsigned value = seed;
};
template <int N, int M>
struct RandomInt {
static constexpr auto value = RandomGenerator<N + 1>::value % M;
};
template <int N>
struct RandomChar {
static const char value = static_cast<char>(1 + RandomInt<N, 0x7F - 1>::value);
};
template <size_t N, int K, typename Char>
struct MangleString {
private:
const char _key;
std::array<Char, N + 1> _encrypted;
constexpr Char enc(Char c) const {
return c ^ _key;
}
Char dec(Char c) const {
return c ^ _key;
}
public:
template <size_t... Is>
constexpr MangleString(const Char* str, std::index_sequence<Is...>)
: _key(RandomChar<K>::value)
, _encrypted { enc(str[Is])... } { }
decltype(auto) decrypt() {
for (size_t i = 0; i < N; ++i) {
_encrypted[i] = dec(_encrypted[i]);
}
_encrypted[N] = '\0';
return _encrypted.data();
}
};
static auto w_printf = [](const char* fmt, ...) {
va_list args;
va_start(args, fmt);
vprintf(fmt, args);
va_end(args);
};
static auto w_printf_s = [](const char* fmt, ...) {
va_list args;
va_start(args, fmt);
vprintf(fmt, args);
va_end(args);
};
static auto w_sprintf_s = [](char* buf, size_t, const char* fmt, ...) {
va_list args;
va_start(args, fmt);
vsprintf(buf, fmt, args);
va_end(args);
};
static auto w_sprintf_s_ret = [](char* buf, size_t, const char* fmt, ...) {
int ret;
va_list args;
va_start(args, fmt);
ret = vsprintf(buf, fmt, args);
va_end(args);
return ret;
};
#define XOR_C(s) [] { constexpr Crypto::MangleString< sizeof(s)/sizeof(char) - 1, __COUNTER__, char > expr( s, std::make_index_sequence< sizeof(s)/sizeof(char) - 1>() ); return expr; }().decrypt()
#define XOR_W(s) [] { constexpr Crypto::MangleString< sizeof(s)/sizeof(wchar_t) - 1, __COUNTER__, wchar_t > expr( s, std::make_index_sequence< sizeof(s)/sizeof(wchar_t) - 1>() ); return expr; }().decrypt()
#define RAWIFY(s) XOR_C(s)
}

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@@ -40,7 +40,7 @@ static const char* const ANSI_WHITE_BOLD = "\u001b[37;1m";
static const char* const ANSI_BOLD = "\u001b[1m";
static const char* const ANSI_UNDERLINE = "\u001b[4m";
#if DEBUG
#ifdef DEBUG
#include <iostream>
inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const char* function, [[maybe_unused]] unsigned line,
[[maybe_unused]] const char* condition_string, [[maybe_unused]] bool result) {
@@ -55,14 +55,19 @@ inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const ch
}
}
#define Assert(cond) _assert(__FILE__, __func__, __LINE__, #cond, (cond))
#define AssertNotReachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false)
#define beammp_assert(cond) _assert(__FILE__, __func__, __LINE__, #cond, (cond))
#define beammp_assert_not_reachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false)
#else
// In release build, these macros turn into NOPs. The compiler will optimize these out.
#define Assert(x) \
do { \
#define beammp_assert(cond) \
do { \
bool result = (cond); \
if (!result) { \
Sentry.LogAssert(#cond, _file_basename, _line, __func__); \
} \
} while (false)
#define AssertNotReachable() \
do { \
#define beammp_assert_not_reachable() \
do { \
Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
} while (false)
#endif // DEBUG

18
include/Defer.h Normal file
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@@ -0,0 +1,18 @@
#pragma once
#include <functional>
template <typename FnT>
class Defer final {
public:
Defer(FnT fn)
: mFunction([&fn] { (void)fn(); }) { }
~Defer() {
if (mFunction) {
mFunction();
}
}
private:
std::function<void()> mFunction;
};

17
include/Environment.h Normal file
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@@ -0,0 +1,17 @@
#pragma once
// one of BEAMMP_{WINDOWS,LINUX,APPLE} will be set at the end of this
// clang-format off
#if !defined(BEAMMP_WINDOWS) && !defined(BEAMMP_UNIX) && !defined(BEAMMP_APPLE)
#if defined(_WIN32) || defined(__CYGWIN__)
#define BEAMMP_WINDOWS
#elif defined(__linux__) || defined(__linux) || defined(linux) || defined(__unix__) || defined(__unix) || defined(unix)
#define BEAMMP_LINUX
#elif defined(__APPLE__) || defined(__MACH__)
#define BEAMMP_APPLE
#else
#error "This platform is not known. Please define one of the above for your OS."
#endif
#endif
// clang-format on

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@@ -1,9 +1,60 @@
#pragma once
#include <Common.h>
#include <IThreaded.h>
#include <filesystem>
#include <openssl/pem.h>
#include <openssl/x509.h>
#include <string>
#include <unordered_map>
#if defined(BEAMMP_LINUX)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#endif
#include <httplib.h>
#if defined(BEAMMP_LINUX)
#pragma GCC diagnostic pop
#endif
namespace fs = std::filesystem;
namespace Crypto {
constexpr size_t RSA_DEFAULT_KEYLENGTH { 2048 };
}
namespace Http {
std::string GET(const std::string& host, int port, const std::string& target);
std::string POST(const std::string& host, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, bool json);
}
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const httplib::Headers& headers = {});
namespace Status {
std::string ToString(int code);
}
const std::string ErrorString = "-1";
namespace Server {
void SetupEnvironment();
// todo: Add non TLS Server Instance, this one is TLS only
class THttpServerInstance {
public:
THttpServerInstance();
static fs::path KeyFilePath;
static fs::path CertFilePath;
protected:
void operator()();
private:
std::thread mThread;
};
// todo: all of these functions are likely unsafe,
// todo: replace with something that's managed by a domain specific crypto library
class Tx509KeypairGenerator {
public:
static long GenerateRandomId();
static bool EnsureTLSConfigExists();
static X509* GenerateCertificate(EVP_PKEY& pkey);
static EVP_PKEY* GenerateKey();
static void GenerateAndWriteToDisk(const fs::path& KeyFilePath, const fs::path& CertFilePath);
};
}
}

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@@ -8,6 +8,11 @@ public:
IThreaded()
// invokes operator() on this object
: mThread() { }
~IThreaded() noexcept {
if (mThread.joinable()) {
mThread.join();
}
}
virtual void Start() final {
mThread = std::thread([this] { (*this)(); });

39
include/LuaAPI.h Normal file
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@@ -0,0 +1,39 @@
#pragma once
#include "TLuaEngine.h"
#include <tuple>
namespace LuaAPI {
int PanicHandler(lua_State* State);
std::string LuaToString(const sol::object Value, size_t Indent = 1, bool QuoteStrings = false);
void Print(sol::variadic_args);
namespace MP {
extern TLuaEngine* Engine;
std::string GetOSName();
std::tuple<int, int, int> GetServerVersion();
bool TriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data);
inline size_t GetPlayerCount() { return Engine->Server().ClientCount(); }
void DropPlayer(int ID, std::optional<std::string> MaybeReason);
void SendChatMessage(int ID, const std::string& Message);
void RemoveVehicle(int PlayerID, int VehicleID);
void Set(int ConfigID, sol::object NewValue);
bool IsPlayerGuest(int ID);
bool IsPlayerConnected(int ID);
void Sleep(size_t Ms);
void PrintRaw(sol::variadic_args);
}
namespace FS {
std::pair<bool, std::string> CreateDirectory(const std::string& Path);
std::pair<bool, std::string> Remove(const std::string& Path);
std::pair<bool, std::string> Rename(const std::string& Path, const std::string& NewPath);
std::pair<bool, std::string> Copy(const std::string& Path, const std::string& NewPath);
std::string GetFilename(const std::string& Path);
std::string GetExtension(const std::string& Path);
std::string GetParentFolder(const std::string& Path);
bool Exists(const std::string& Path);
bool IsDirectory(const std::string& Path);
bool IsFile(const std::string& Path);
std::string ConcatPaths(sol::variadic_args Args);
}
}

3
include/SignalHandling.h Normal file
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@@ -0,0 +1,3 @@
#pragma once
void SetupSignalHandlers();

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@@ -1,69 +0,0 @@
#pragma once
#include <atomic>
#include <deque>
#include <mutex>
#include <sio_client.h>
#include <thread>
#include <memory>
/*
* We send relevant server events over socket.io to the backend.
*
* We send all events to `backend.beammp.com`, to the room `/key`
* where `key` is the currently active auth-key.
*/
enum class SocketIOEvent {
ConsoleOut,
CPUUsage,
MemoryUsage,
NetworkUsage,
PlayerList,
};
enum class SocketIORoom {
None,
Stats,
Player,
Info,
Console,
};
class SocketIO final {
private:
struct Event;
public:
enum class EventType {
};
// Singleton pattern
static SocketIO& Get();
void Emit(SocketIOEvent Event, const std::string& Data);
~SocketIO();
void SetAuthenticated(bool auth) { mAuthenticated = auth; }
private:
SocketIO() noexcept;
void ThreadMain();
struct Event {
std::string Name;
std::string Data;
};
bool mAuthenticated { false };
sio::client mClient;
std::thread mThread;
std::atomic_bool mCloseThread { false };
std::mutex mQueueMutex;
std::deque<Event> mQueue;
friend std::unique_ptr<SocketIO> std::make_unique<SocketIO>();
};

View File

@@ -4,18 +4,29 @@
#include <atomic>
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
#include <toml11/toml.hpp> // header-only version of TOML++
namespace fs = std::filesystem;
class TConfig {
public:
explicit TConfig();
explicit TConfig(const std::string& ConfigFileName);
bool Failed() const { return mFailed; }
[[nodiscard]] bool Failed() const { return mFailed; }
void FlushToFile();
private:
void CreateConfigFile(std::string_view name);
void ParseFromFile(std::string_view name);
void PrintDebug();
void ParseOldFormat();
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue);
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, bool& OutValue);
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue);
void ParseOldFormat();
bool IsDefault();
bool mFailed { false };
std::string mConfigFileName;
};

View File

@@ -1,10 +1,12 @@
#pragma once
#include "commandline/commandline.h"
#include "TLuaFile.h"
#include "Cryptography.h"
#include "commandline.h"
#include <atomic>
#include <fstream>
class TLuaEngine;
class TConsole {
public:
TConsole();
@@ -12,8 +14,27 @@ public:
void Write(const std::string& str);
void WriteRaw(const std::string& str);
void InitializeLuaConsole(TLuaEngine& Engine);
void BackupOldLog();
Commandline& Internal() { return mCommandline; }
private:
std::unique_ptr<TLuaFile> mLuaConsole { nullptr };
void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false);
void ChangeToLuaConsole(const std::string& LuaStateId);
void ChangeToRegularConsole();
void Command_Lua(const std::string& cmd);
void Command_Help(const std::string& cmd);
void Command_Kick(const std::string& cmd);
void Command_Say(const std::string& cmd);
void Command_List(const std::string& cmd);
void Command_Status(const std::string& cmd);
Commandline mCommandline;
std::vector<std::string> mCachedLuaHistory;
std::vector<std::string> mCachedRegularHistory;
TLuaEngine* mLuaEngine { nullptr };
bool mIsLuaConsole { false };
bool mFirstTime { true };
std::string mStateId;
const std::string mDefaultStateId = "BEAMMP_SERVER_CONSOLE";
};

View File

@@ -18,4 +18,4 @@ private:
bool mShutdown = false;
TResourceManager& mResourceManager;
TServer& mServer;
};
};

View File

@@ -1,38 +1,225 @@
#pragma once
#include "Common.h"
#include "IThreaded.h"
#include "TLuaFile.h"
#include "TNetwork.h"
#include "TServer.h"
#include <any>
#include <condition_variable>
#include <filesystem>
#include <initializer_list>
#include <lua.hpp>
#include <memory>
#include <optional>
#include <mutex>
#include <queue>
#include <set>
#include <toml11/toml.hpp>
#include <unordered_map>
#include <vector>
class TLuaEngine : public IThreaded {
#define SOL_ALL_SAFETIES_ON 1
#include <sol/sol.hpp>
using TLuaStateId = std::string;
namespace fs = std::filesystem;
/**
* std::variant means, that TLuaArgTypes may be one of the Types listed as template args
*/
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool>;
static constexpr size_t TLuaArgTypes_String = 0;
static constexpr size_t TLuaArgTypes_Int = 1;
static constexpr size_t TLuaArgTypes_VariadicArgs = 2;
static constexpr size_t TLuaArgTypes_Bool = 3;
class TLuaPlugin;
struct TLuaResult {
std::atomic_bool Ready;
std::atomic_bool Error;
std::string ErrorMessage;
sol::object Result { sol::lua_nil };
TLuaStateId StateId;
std::string Function;
// TODO: Add condition_variable
void WaitUntilReady();
};
struct TLuaPluginConfig {
static inline const std::string FileName = "PluginConfig.toml";
TLuaStateId StateId;
// TODO: Add execute list
};
struct TLuaChunk {
TLuaChunk(std::shared_ptr<std::string> Content,
std::string FileName,
std::string PluginPath);
std::shared_ptr<std::string> Content;
std::string FileName;
std::string PluginPath;
};
class TPluginMonitor : IThreaded {
public:
explicit TLuaEngine(TServer& Server, TNetwork& Network);
TPluginMonitor(const fs::path& Path, TLuaEngine& Engine, std::atomic_bool& Shutdown);
using TSetOfLuaFile = std::set<std::unique_ptr<TLuaFile>>;
void operator()();
private:
TLuaEngine& mEngine;
fs::path mPath;
std::atomic_bool& mShutdown;
std::unordered_map<std::string, fs::file_time_type> mFileTimes;
};
class TLuaEngine : IThreaded {
public:
TLuaEngine();
~TLuaEngine() noexcept {
beammp_debug("Lua Engine terminated");
}
void operator()() override;
[[nodiscard]] const TSetOfLuaFile& LuaFiles() const { return mLuaFiles; }
[[nodiscard]] TServer& Server() { return mServer; }
[[nodiscard]] const TServer& Server() const { return mServer; }
[[nodiscard]] TNetwork& Network() { return mNetwork; }
[[nodiscard]] const TNetwork& Network() const { return mNetwork; }
TNetwork& Network() { return *mNetwork; }
TServer& Server() { return *mServer; }
std::optional<std::reference_wrapper<TLuaFile>> GetScript(lua_State* L);
void SetNetwork(TNetwork* Network) { mNetwork = Network; }
void SetServer(TServer* Server) { mServer = Server; }
size_t GetResultsToCheckSize() {
std::unique_lock Lock(mResultsToCheckMutex);
return mResultsToCheck.size();
}
size_t GetLuaStateCount() {
std::unique_lock Lock(mLuaStatesMutex);
return mLuaStates.size();
}
size_t GetTimedEventsCount() {
std::unique_lock Lock(mTimedEventsMutex);
return mTimedEvents.size();
}
size_t GetRegisteredEventHandlerCount() {
std::unique_lock Lock(mLuaEventsMutex);
size_t LuaEventsCount = 0;
for (const auto& State : mLuaEvents) {
for (const auto& Events : State.second) {
LuaEventsCount += Events.second.size();
}
}
return LuaEventsCount - GetLuaStateCount();
}
static void WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results,
const std::optional<std::chrono::high_resolution_clock::duration>& Max = std::nullopt);
void ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results);
bool HasState(TLuaStateId StateId);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false);
void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName);
template <typename... ArgsT>
/**
*
* @tparam ArgsT Template Arguments for the event (Metadata) todo: figure out what this means
* @param EventName Name of the event
* @param IgnoreId
* @param Args
* @return
*/
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerEvent(const std::string& EventName, TLuaStateId IgnoreId, ArgsT&&... Args) {
std::unique_lock Lock(mLuaEventsMutex);
beammp_event(EventName);
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
return {};
}
std::vector<std::shared_ptr<TLuaResult>> Results;
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
for (const auto& Event : mLuaEvents.at(EventName)) {
for (const auto& Function : Event.second) {
if (Event.first != IgnoreId) {
Results.push_back(EnqueueFunctionCall(Event.first, Function, Arguments));
}
}
}
return Results; //
}
std::set<std::string> GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId);
void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS);
void CancelEventTimers(const std::string& EventName, TLuaStateId StateId);
sol::state_view GetStateForPlugin(const fs::path& PluginPath);
TLuaStateId GetStateIDForPlugin(const fs::path& PluginPath);
void AddResultToCheck(const std::shared_ptr<TLuaResult>& Result);
static constexpr const char* BeamMPFnNotFoundError = "BEAMMP_FN_NOT_FOUND";
private:
void FolderList(const std::string& Path, bool HotSwap);
void RegisterFiles(const std::string& Path, bool HotSwap);
bool NewFile(const std::string& Path);
void CollectAndInitPlugins();
void InitializePlugin(const fs::path& Folder, const TLuaPluginConfig& Config);
void FindAndParseConfig(const fs::path& Folder, TLuaPluginConfig& Config);
size_t CalculateMemoryUsage();
TNetwork& mNetwork;
TServer& mServer;
std::string mPath;
bool mShutdown { false };
TSetOfLuaFile mLuaFiles;
class StateThreadData : IThreaded {
public:
StateThreadData(const std::string& Name, std::atomic_bool& Shutdown, TLuaStateId StateId, TLuaEngine& Engine);
StateThreadData(const StateThreadData&) = delete;
~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
void AddPath(const fs::path& Path); // to be added to path and cpath
void operator()() override;
sol::state_view State() { return sol::state_view(mState); }
private:
sol::table Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs);
sol::table Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs);
sol::table Lua_GetPlayerIdentifiers(int ID);
sol::table Lua_GetPlayers();
std::string Lua_GetPlayerName(int ID);
sol::table Lua_GetPlayerVehicles(int ID);
sol::table Lua_HttpCreateConnection(const std::string& host, uint16_t port);
int Lua_GetPlayerIDByName(const std::string& Name);
std::string mName;
std::atomic_bool& mShutdown;
TLuaStateId mStateId;
lua_State* mState;
std::thread mThread;
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> mStateExecuteQueue;
std::recursive_mutex mStateExecuteQueueMutex;
std::queue<std::tuple<std::string, std::shared_ptr<TLuaResult>, std::vector<TLuaArgTypes>>> mStateFunctionQueue;
std::mutex mStateFunctionQueueMutex;
std::condition_variable mStateFunctionQueueCond;
TLuaEngine* mEngine;
sol::state_view mStateView { mState };
std::queue<fs::path> mPaths;
std::recursive_mutex mPathsMutex;
};
struct TimedEvent {
std::chrono::high_resolution_clock::duration Duration {};
std::chrono::high_resolution_clock::time_point LastCompletion {};
std::string EventName;
TLuaStateId StateId;
bool Expired();
void Reset();
};
TNetwork* mNetwork;
TServer* mServer;
TPluginMonitor mPluginMonitor;
std::atomic_bool mShutdown { false };
fs::path mResourceServerPath;
std::vector<std::shared_ptr<TLuaPlugin>> mLuaPlugins;
std::unordered_map<TLuaStateId, std::unique_ptr<StateThreadData>> mLuaStates;
std::recursive_mutex mLuaStatesMutex;
std::unordered_map<std::string /* event name */, std::unordered_map<TLuaStateId, std::set<std::string>>> mLuaEvents;
std::recursive_mutex mLuaEventsMutex;
std::vector<TimedEvent> mTimedEvents;
std::recursive_mutex mTimedEventsMutex;
std::queue<std::shared_ptr<TLuaResult>> mResultsToCheck;
std::recursive_mutex mResultsToCheckMutex;
};
// std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaPlugin* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);

View File

@@ -1,61 +0,0 @@
#ifndef TLUAFILE_H
#define TLUAFILE_H
#include <any>
#include <filesystem>
#include <lua.hpp>
#include <mutex>
#include <set>
#include <string>
#include <vector>
namespace fs = std::filesystem;
struct TLuaArg {
std::vector<std::any> args;
void PushArgs(lua_State* State);
};
class TLuaEngine;
class TLuaFile {
public:
void RegisterEvent(const std::string& Event, const std::string& FunctionName);
void UnRegisterEvent(const std::string& Event);
void SetLastWrite(fs::file_time_type time);
bool IsRegistered(const std::string& Event);
void SetPluginName(const std::string& Name);
void Execute(const std::string& Command);
void SetFileName(const std::string& Name);
fs::file_time_type GetLastWrite();
lua_State* GetState();
std::string GetOrigin();
std::mutex Lock;
void Reload();
void Init(const std::string& PluginName, const std::string& FileName, fs::file_time_type LastWrote);
explicit TLuaFile(TLuaEngine& Engine, bool Console = false);
~TLuaFile();
void SetStopThread(bool StopThread) { mStopThread = StopThread; }
TLuaEngine& Engine() { return mEngine; }
[[nodiscard]] std::string GetPluginName() const;
[[nodiscard]] std::string GetFileName() const;
[[nodiscard]] const lua_State* GetState() const;
[[nodiscard]] bool GetStopThread() const { return mStopThread; }
[[nodiscard]] const TLuaEngine& Engine() const { return mEngine; }
[[nodiscard]] std::string GetRegistered(const std::string& Event) const;
private:
TLuaEngine& mEngine;
std::set<std::pair<std::string, std::string>> mRegisteredEvents;
lua_State* mLuaState { nullptr };
fs::file_time_type mLastWrote;
std::string mPluginName {};
std::string mFileName {};
bool mStopThread = false;
bool mConsole = false;
void Load();
};
std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaFile* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
#endif // TLUAFILE_H

19
include/TLuaPlugin.h Normal file
View File

@@ -0,0 +1,19 @@
#include "TLuaEngine.h"
class TLuaPlugin {
public:
TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const fs::path& MainFolder);
TLuaPlugin(const TLuaPlugin&) = delete;
TLuaPlugin& operator=(const TLuaPlugin&) = delete;
~TLuaPlugin() noexcept = default;
const TLuaPluginConfig& GetConfig() const { return mConfig; }
fs::path GetFolder() const { return mFolder; }
private:
TLuaPluginConfig mConfig;
TLuaEngine& mEngine;
fs::path mFolder;
std::string mPluginName;
std::unordered_map<std::string, std::shared_ptr<std::string>> mFileContents;
};

View File

@@ -4,6 +4,8 @@
#include "TResourceManager.h"
#include "TServer.h"
struct TConnection;
class TNetwork {
public:
TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager);
@@ -15,8 +17,8 @@ public:
std::string TCPRcv(TClient& c);
void ClientKick(TClient& c, const std::string& R);
[[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c);
void Identify(SOCKET TCPSock);
void Authentication(SOCKET TCPSock);
void Identify(const TConnection& client);
void Authentication(const TConnection& ClientConnection);
[[nodiscard]] bool CheckBytes(TClient& c, int32_t BytesRcv);
void SyncResources(TClient& c);
[[nodiscard]] bool UDPSend(TClient& Client, std::string Data) const;

25
include/TScopedTimer.h Normal file
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@@ -0,0 +1,25 @@
#pragma once
#include <chrono>
#include <functional>
#include <string>
class TScopedTimer {
public:
TScopedTimer();
TScopedTimer(const std::string& Name);
TScopedTimer(std::function<void(size_t)> OnDestroy);
~TScopedTimer();
auto GetElapsedTime() const {
auto EndTime = std::chrono::high_resolution_clock::now();
auto Delta = EndTime - mStartTime;
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
return TimeDelta;
}
std::function<void(size_t /* time_ms */)> OnDestroy { nullptr };
private:
std::chrono::high_resolution_clock::time_point mStartTime;
std::string Name;
};

38
include/TSentry.h Normal file
View File

@@ -0,0 +1,38 @@
#ifndef SENTRY_H
#define SENTRY_H
#include <mutex>
#include <string>
#include <unordered_map>
enum class SentryLevel {
Debug = -1,
Info = 0,
Warning = 1,
Error = 2,
Fatal = 3,
};
// singleton, dont make this twice
class TSentry final {
public:
TSentry();
~TSentry();
void PrintWelcome();
void SetupUser();
void Log(SentryLevel level, const std::string& logger, const std::string& text);
void LogError(const std::string& text, const std::string& file, const std::string& line);
void SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map);
void LogException(const std::exception& e, const std::string& file, const std::string& line);
void LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function);
void AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line);
// cleared when Logged
void SetTransaction(const std::string& id);
[[nodiscard]] std::unique_lock<std::mutex> CreateExclusiveContext();
private:
bool mValid { true };
std::mutex mMutex;
};
#endif // SENTRY_H

View File

@@ -2,6 +2,7 @@
#include "IThreaded.h"
#include "RWMutex.h"
#include "TScopedTimer.h"
#include <functional>
#include <memory>
#include <mutex>
@@ -15,7 +16,7 @@ class TServer final {
public:
using TClientSet = std::unordered_set<std::shared_ptr<TClient>>;
TServer(int argc, char** argv);
TServer(const std::vector<std::string_view>& Arguments);
void InsertClient(const std::shared_ptr<TClient>& Ptr);
std::weak_ptr<TClient> InsertNewClient();
@@ -27,6 +28,9 @@ public:
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
static void HandleEvent(TClient& c, const std::string& Data);
RWMutex& GetClientMutex() const { return mClientsMutex; }
const TScopedTimer UptimeTimer;
private:
TClientSet mClients;
mutable RWMutex mClientsMutex;

Submodule rapidjson deleted from 13dfc96c9c

94
src/ArgsParser.cpp Normal file
View File

@@ -0,0 +1,94 @@
#include "ArgsParser.h"
#include "Common.h"
#include <algorithm>
void ArgsParser::Parse(const std::vector<std::string_view>& ArgList) {
for (const auto& Arg : ArgList) {
if (Arg.size() > 2 && Arg.substr(0, 2) == "--") {
// long arg
if (Arg.find("=") != Arg.npos) {
ConsumeLongAssignment(std::string(Arg));
} else {
ConsumeLongFlag(std::string(Arg));
}
} else {
beammp_error("Error parsing commandline arguments: Supplied argument '" + std::string(Arg) + "' is not a valid argument and was ignored.");
}
}
}
bool ArgsParser::Verify() {
bool Ok = true;
for (const auto& RegisteredArg : mRegisteredArguments) {
if (RegisteredArg.Flags & Flags::REQUIRED && !FoundArgument(RegisteredArg.Names)) {
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' is required but wasn't found.");
Ok = false;
continue;
} else if (FoundArgument(RegisteredArg.Names)) {
if (RegisteredArg.Flags & Flags::HAS_VALUE) {
if (!GetValueOfArgument(RegisteredArg.Names).has_value()) {
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' expects a value, but no value was given.");
Ok = false;
}
} else if (GetValueOfArgument(RegisteredArg.Names).has_value()) {
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' does not expect a value, but one was given.");
Ok = false;
}
}
}
return Ok;
}
void ArgsParser::RegisterArgument(std::vector<std::string>&& ArgumentNames, int Flags) {
mRegisteredArguments.push_back({ ArgumentNames, Flags });
}
bool ArgsParser::FoundArgument(const std::vector<std::string>& Names) {
// if any of the found args match any of the names
return std::any_of(mFoundArgs.begin(), mFoundArgs.end(),
[&Names](const Argument& Arg) -> bool {
// if any of the names match this arg's name
return std::any_of(Names.begin(), Names.end(), [&Arg](const std::string& Name) -> bool {
return Arg.Name == Name;
});
});
}
std::optional<std::string> ArgsParser::GetValueOfArgument(const std::vector<std::string>& Names) {
// finds an entry which has a name that is any of the names in 'Names'
auto Found = std::find_if(mFoundArgs.begin(), mFoundArgs.end(), [&Names](const Argument& Arg) -> bool {
return std::any_of(Names.begin(), Names.end(), [&Arg](const std::string_view& Name) -> bool {
return Arg.Name == Name;
});
});
if (Found != mFoundArgs.end()) {
// found
return Found->Value;
} else {
return std::nullopt;
}
}
bool ArgsParser::IsRegistered(const std::string& Name) {
return std::any_of(mRegisteredArguments.begin(), mRegisteredArguments.end(), [&Name](const RegisteredArgument& Arg) {
auto Iter = std::find(Arg.Names.begin(), Arg.Names.end(), Name);
return Iter != Arg.Names.end();
});
}
void ArgsParser::ConsumeLongAssignment(const std::string& Arg) {
auto Value = Arg.substr(Arg.rfind("=") + 1);
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
if (!IsRegistered(Name)) {
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
}
mFoundArgs.push_back({ Name, Value });
}
void ArgsParser::ConsumeLongFlag(const std::string& Arg) {
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
mFoundArgs.push_back({ Name, std::nullopt });
if (!IsRegistered(Name)) {
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
}
}

View File

@@ -1,7 +1,9 @@
#include "Client.h"
#include "CustomAssert.h"
#include "TServer.h"
#include <memory>
#include <optional>
// FIXME: add debug prints
@@ -13,7 +15,7 @@ void TClient::DeleteCar(int Ident) {
if (iter != mVehicleData.end()) {
mVehicleData.erase(iter);
} else {
debug("tried to erase a vehicle that doesn't exist (not an error)");
beammp_debug("tried to erase a vehicle that doesn't exist (not an error)");
}
}
@@ -92,7 +94,6 @@ TClient::TClient(TServer& Server)
void TClient::UpdatePingTime() {
mLastPingTime = std::chrono::high_resolution_clock::now();
//debug(GetName() + ": " + std::string("ping time updated!: ") + ((SecondsSinceLastPing() == 0) ? "OK" : "ERR"));
}
int TClient::SecondsSinceLastPing() {
auto seconds = std::chrono::duration_cast<std::chrono::seconds>(
@@ -100,3 +101,19 @@ int TClient::SecondsSinceLastPing() {
.count();
return int(seconds);
}
std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
ReadLock Lock(Server.GetClientMutex());
if (!CPtr.expired()) {
auto C = CPtr.lock();
if (C->GetID() == ID) {
MaybeClient = CPtr;
return false;
}
}
return true;
});
return MaybeClient;
}

View File

@@ -2,12 +2,17 @@
#include "TConsole.h"
#include <array>
#include <charconv>
#include <iostream>
#include <map>
#include <regex>
#include <sstream>
#include <thread>
#include <zlib.h>
std::unique_ptr<TConsole> Application::mConsole = std::make_unique<TConsole>();
#include "CustomAssert.h"
#include "Http.h"
Application::TSettings Application::Settings = {};
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
std::unique_lock Lock(mShutdownHandlersMutex);
@@ -17,63 +22,119 @@ void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
}
void Application::GracefullyShutdown() {
info("please wait while all subsystems are shutting down...");
static bool AlreadyShuttingDown = false;
static uint8_t ShutdownAttempts = 0;
if (AlreadyShuttingDown) {
++ShutdownAttempts;
// hard shutdown at 2 additional tries
if (ShutdownAttempts == 2) {
beammp_info("hard shutdown forced by multiple shutdown requests");
std::exit(0);
}
beammp_info("already shutting down!");
return;
} else {
AlreadyShuttingDown = true;
}
beammp_trace("waiting for lock release");
std::unique_lock Lock(mShutdownHandlersMutex);
for (auto& Handler : mShutdownHandlers) {
Handler();
beammp_info("please wait while all subsystems are shutting down...");
for (size_t i = 0; i < mShutdownHandlers.size(); ++i) {
beammp_info("Subsystem " + std::to_string(i + 1) + "/" + std::to_string(mShutdownHandlers.size()) + " shutting down");
mShutdownHandlers[i]();
}
}
std::string Comp(std::string Data) {
std::array<char, Biggest> C {};
// obsolete
C.fill(0);
z_stream defstream;
defstream.zalloc = Z_NULL;
defstream.zfree = Z_NULL;
defstream.opaque = Z_NULL;
defstream.avail_in = (uInt)Data.length();
defstream.next_in = (Bytef*)&Data[0];
defstream.avail_out = Biggest;
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
deflateInit(&defstream, Z_BEST_COMPRESSION);
deflate(&defstream, Z_SYNC_FLUSH);
deflate(&defstream, Z_FINISH);
deflateEnd(&defstream);
size_t TO = defstream.total_out;
std::string Ret(TO, 0);
std::copy_n(C.begin(), TO, Ret.begin());
return Ret;
std::string Application::ServerVersionString() {
return mVersion.AsString();
}
std::string DeComp(std::string Compressed) {
std::array<char, Biggest> C {};
// not needed
C.fill(0);
z_stream infstream;
infstream.zalloc = Z_NULL;
infstream.zfree = Z_NULL;
infstream.opaque = Z_NULL;
infstream.avail_in = Biggest;
infstream.next_in = (Bytef*)(&Compressed[0]);
infstream.avail_out = Biggest;
infstream.next_out = (Bytef*)(C.data());
inflateInit(&infstream);
inflate(&infstream, Z_SYNC_FLUSH);
inflate(&infstream, Z_FINISH);
inflateEnd(&infstream);
size_t TO = infstream.total_out;
std::string Ret(TO, 0);
std::copy_n(C.begin(), TO, Ret.begin());
return Ret;
std::array<uint8_t, 3> Application::VersionStrToInts(const std::string& str) {
std::array<uint8_t, 3> Version;
std::stringstream ss(str);
for (uint8_t& i : Version) {
std::string Part;
std::getline(ss, Part, '.');
std::from_chars(&*Part.begin(), &*Part.begin() + Part.size(), i);
}
return Version;
}
// FIXME: This should be used by operator< on Version
bool Application::IsOutdated(const Version& Current, const Version& Newest) {
if (Newest.major > Current.major) {
return true;
} else if (Newest.major == Current.major && Newest.minor > Current.minor) {
return true;
} else if (Newest.major == Current.major && Newest.minor == Current.minor && Newest.patch > Current.patch) {
return true;
} else {
return false;
}
}
void Application::SetSubsystemStatus(const std::string& Subsystem, Status status) {
switch (status) {
case Status::Good:
beammp_trace("Subsystem '" + Subsystem + "': Good");
break;
case Status::Bad:
beammp_trace("Subsystem '" + Subsystem + "': Bad");
break;
case Status::Starting:
beammp_trace("Subsystem '" + Subsystem + "': Starting");
break;
case Status::ShuttingDown:
beammp_trace("Subsystem '" + Subsystem + "': Shutting down");
break;
case Status::Shutdown:
beammp_trace("Subsystem '" + Subsystem + "': Shutdown");
break;
}
std::unique_lock Lock(mSystemStatusMapMutex);
mSystemStatusMap[Subsystem] = status;
}
void Application::CheckForUpdates() {
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Starting);
// checks current version against latest version
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
for (const auto& url : GetBackendUrlsInOrder()) {
auto Response = Http::GET(GetBackendUrlsInOrder().at(0), 443, "/v/s");
bool Matches = std::regex_match(Response, VersionRegex);
if (Matches) {
auto MyVersion = ServerVersion();
auto RemoteVersion = Version(VersionStrToInts(Response));
if (IsOutdated(MyVersion, RemoteVersion)) {
std::string RealVersionString = RemoteVersion.AsString();
beammp_warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION OUT! There's a new version (v" + RealVersionString + ") of the BeamMP-Server available! For more info visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server." + std::string(ANSI_RESET));
} else {
beammp_info("Server up-to-date!");
}
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Good);
break;
} else {
beammp_debug("Failed to fetch version from: " + url);
beammp_trace("got " + Response);
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("get-response", { { "response", Response } });
Sentry.LogError("failed to get server version", _file_basename, _line);
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
}
}
if (Application::GetSubsystemStatuses().at("UpdateCheck") == Application::Status::Bad) {
beammp_warn("Unable to fetch version info from backend.");
}
}
// thread name stuff
std::map<std::thread::id, std::string> threadNameMap;
static std::map<std::thread::id, std::string> threadNameMap {};
static std::mutex ThreadNameMapMutex {};
std::string ThreadName() {
if (Application::Settings.DebugModeEnabled) {
std::string ThreadName(bool DebugModeOverride) {
auto Lock = std::unique_lock(ThreadNameMapMutex);
if (DebugModeOverride || Application::Settings.DebugModeEnabled) {
auto id = std::this_thread::get_id();
if (threadNameMap.find(id) != threadNameMap.end()) {
// found
@@ -83,6 +144,74 @@ std::string ThreadName() {
return "";
}
void RegisterThread(const std::string str) {
void RegisterThread(const std::string& str) {
std::string ThreadId;
#ifdef BEAMMP_WINDOWS
ThreadId = std::to_string(GetCurrentThreadId());
#elif defined(BEAMMP_APPLE)
ThreadId = std::to_string(getpid()); // todo: research if 'getpid()' is a valid, posix compliant alternative to 'gettid()'
#elif defined(BEAMMP_LINUX)
ThreadId = std::to_string(gettid());
#endif
if (Application::Settings.DebugModeEnabled) {
std::ofstream ThreadFile("Threads.log", std::ios::app);
ThreadFile << ("Thread \"" + str + "\" is TID " + ThreadId) << std::endl;
}
auto Lock = std::unique_lock(ThreadNameMapMutex);
threadNameMap[std::this_thread::get_id()] = str;
}
Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
: major(major)
, minor(minor)
, patch(patch) { }
Version::Version(const std::array<uint8_t, 3>& v)
: Version(v[0], v[1], v[2]) {
}
std::string Version::AsString() {
std::stringstream ss {};
ss << int(major) << "." << int(minor) << "." << int(patch);
return ss.str();
}
void LogChatMessage(const std::string& name, int id, const std::string& msg) {
std::stringstream ss;
ss << ThreadName();
ss << "[CHAT] ";
if (id != -1) {
ss << "(" << id << ") <" << name << "> ";
} else {
ss << name << "";
}
ss << msg;
Application::Console().Write(ss.str());
}
std::string GetPlatformAgnosticErrorString() {
#ifdef BEAMMP_WINDOWS
// This will provide us with the error code and an error message, all in one.
int err;
char msgbuf[256];
msgbuf[0] = '\0';
err = GetLastError();
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr,
err,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
msgbuf,
sizeof(msgbuf),
nullptr);
if (*msgbuf) {
return std::to_string(GetLastError()) + " - " + std::string(msgbuf);
} else {
return std::to_string(GetLastError());
}
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
return std::strerror(errno);
#endif
}

View File

@@ -1,145 +1,375 @@
#include "Http.h"
#include "Client.h"
#include "Common.h"
#undef error
#include "CustomAssert.h"
#include "LuaAPI.h"
#include "httplib.h"
#include <boost/asio/connect.hpp>
#include <boost/asio/ip/tcp.hpp>
#include <boost/beast.hpp>
#include <boost/beast/ssl.hpp>
#include <map>
#include <random>
#include <rapidjson/document.h>
#include <rapidjson/rapidjson.h>
#include <rapidjson/stringbuffer.h>
#include <rapidjson/writer.h>
#include <stdexcept>
fs::path Http::Server::THttpServerInstance::KeyFilePath;
fs::path Http::Server::THttpServerInstance::CertFilePath;
// TODO: Add sentry error handling back
namespace beast = boost::beast; // from <boost/beast.hpp>
namespace http = beast::http; // from <boost/beast/http.hpp>
namespace net = boost::asio; // from <boost/asio.hpp>
namespace ssl = net::ssl; // from <boost/asio/ssl.hpp>
using tcp = net::ip::tcp; // from <boost/asio/ip/tcp.hpp>
namespace json = rapidjson;
std::string Http::GET(const std::string& host, int port, const std::string& target) {
// FIXME: doesn't support https
// if it causes issues, yell at me and I'll fix it asap. - Lion
try {
net::io_context io;
tcp::resolver resolver(io);
beast::tcp_stream stream(io);
auto const results = resolver.resolve(host, std::to_string(port));
stream.connect(results);
http::request<http::string_body> req { http::verb::get, target, 11 /* http 1.1 */ };
req.set(http::field::host, host);
// tell the server what we are (boost beast)
req.set(http::field::user_agent, BOOST_BEAST_VERSION_STRING);
http::write(stream, req);
// used for reading
beast::flat_buffer buffer;
http::response<http::string_body> response;
http::read(stream, buffer, response);
std::string result(response.body());
beast::error_code ec;
stream.socket().shutdown(tcp::socket::shutdown_both, ec);
if (ec && ec != beast::errc::not_connected) {
throw beast::system_error { ec }; // goes down to `return "-1"` anyways
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
httplib::SSLClient client(host, port);
client.enable_server_certificate_verification(false);
client.set_address_family(AF_INET);
auto res = client.Get(target.c_str());
if (res) {
if (status) {
*status = res->status;
}
return result;
} catch (const std::exception& e) {
Application::Console().Write(e.what());
return "-1";
return res->body;
} else {
return Http::ErrorString;
}
}
std::string Http::POST(const std::string& host, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, bool json) {
try {
net::io_context io;
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status, const httplib::Headers& headers) {
httplib::SSLClient client(host, port);
client.set_read_timeout(std::chrono::seconds(10));
beammp_assert(client.is_valid());
client.enable_server_certificate_verification(false);
client.set_address_family(AF_INET);
auto res = client.Post(target.c_str(), headers, body.c_str(), body.size(), ContentType.c_str());
if (res) {
if (status) {
*status = res->status;
}
return res->body;
} else {
beammp_debug("POST failed: " + httplib::to_string(res.error()));
return Http::ErrorString;
}
}
// The SSL context is required, and holds certificates
ssl::context ctx(ssl::context::tlsv13);
// RFC 2616, RFC 7231
static std::map<size_t, const char*> Map = {
{ -1, "Invalid Response Code" },
{ 100, "Continue" },
{ 101, "Switching Protocols" },
{ 102, "Processing" },
{ 103, "Early Hints" },
{ 200, "OK" },
{ 201, "Created" },
{ 202, "Accepted" },
{ 203, "Non-Authoritative Information" },
{ 204, "No Content" },
{ 205, "Reset Content" },
{ 206, "Partial Content" },
{ 207, "Multi-Status" },
{ 208, "Already Reported" },
{ 226, "IM Used" },
{ 300, "Multiple Choices" },
{ 301, "Moved Permanently" },
{ 302, "Found" },
{ 303, "See Other" },
{ 304, "Not Modified" },
{ 305, "Use Proxy" },
{ 306, "(Unused)" },
{ 307, "Temporary Redirect" },
{ 308, "Permanent Redirect" },
{ 400, "Bad Request" },
{ 401, "Unauthorized" },
{ 402, "Payment Required" },
{ 403, "Forbidden" },
{ 404, "Not Found" },
{ 405, "Method Not Allowed" },
{ 406, "Not Acceptable" },
{ 407, "Proxy Authentication Required" },
{ 408, "Request Timeout" },
{ 409, "Conflict" },
{ 410, "Gone" },
{ 411, "Length Required" },
{ 412, "Precondition Failed" },
{ 413, "Payload Too Large" },
{ 414, "URI Too Long" },
{ 415, "Unsupported Media Type" },
{ 416, "Range Not Satisfiable" },
{ 417, "Expectation Failed" },
{ 421, "Misdirected Request" },
{ 422, "Unprocessable Entity" },
{ 423, "Locked" },
{ 424, "Failed Dependency" },
{ 425, "Too Early" },
{ 426, "Upgrade Required" },
{ 428, "Precondition Required" },
{ 429, "Too Many Requests" },
{ 431, "Request Header Fields Too Large" },
{ 451, "Unavailable For Legal Reasons" },
{ 500, "Internal Server Error" },
{ 501, "Not Implemented" },
{ 502, "Bad Gateway" },
{ 503, "Service Unavailable" },
{ 504, "Gateway Timeout" },
{ 505, "HTTP Version Not Supported" },
{ 506, "Variant Also Negotiates" },
{ 507, "Insufficient Storage" },
{ 508, "Loop Detected" },
{ 510, "Not Extended" },
{ 511, "Network Authentication Required" },
// cloudflare status codes
{ 520, "(CDN) Web Server Returns An Unknown Error" },
{ 521, "(CDN) Web Server Is Down" },
{ 522, "(CDN) Connection Timed Out" },
{ 523, "(CDN) Origin Is Unreachable" },
{ 524, "(CDN) A Timeout Occurred" },
{ 525, "(CDN) SSL Handshake Failed" },
{ 526, "(CDN) Invalid SSL Certificate" },
{ 527, "(CDN) Railgun Listener To Origin Error" },
{ 530, "(CDN) 1XXX Internal Error" },
};
ctx.set_verify_mode(ssl::verify_none);
static const char Magic[] = {
0x20, 0x2f, 0x5c, 0x5f,
0x2f, 0x5c, 0x0a, 0x28,
0x20, 0x6f, 0x2e, 0x6f,
0x20, 0x29, 0x0a, 0x20,
0x3e, 0x20, 0x5e, 0x20,
0x3c, 0x0a, 0x00
};
tcp::resolver resolver(io);
beast::ssl_stream<beast::tcp_stream> stream(io, ctx);
decltype(resolver)::results_type results;
auto try_connect_with_protocol = [&](tcp protocol) {
try {
results = resolver.resolve(protocol, host, std::to_string(443));
if (!SSL_set_tlsext_host_name(stream.native_handle(), host.c_str())) {
boost::system::error_code ec { static_cast<int>(::ERR_get_error()), boost::asio::error::get_ssl_category() };
// FIXME: we could throw and crash, if we like
// throw boost::system::system_error { ec };
//debug("POST " + host + target + " failed.");
return false;
std::string Http::Status::ToString(int Code) {
if (Map.find(Code) != Map.end()) {
return Map.at(Code);
} else {
return std::to_string(Code);
}
}
long Http::Server::Tx509KeypairGenerator::GenerateRandomId() {
std::random_device R;
std::default_random_engine E1(R());
std::uniform_int_distribution<long> UniformDist(0, ULONG_MAX);
return UniformDist(E1);
}
// Http::Server::THttpServerInstance::THttpServerInstance() { }
EVP_PKEY* Http::Server::Tx509KeypairGenerator::GenerateKey() {
/**
* Allocate memory for the pkey
*/
EVP_PKEY* PKey = EVP_PKEY_new();
if (PKey == nullptr) {
beammp_error("Could not allocate memory for X.509 private key (PKEY) generation.");
throw std::runtime_error { std::string { "X.509 PKEY allocation error" } };
}
BIGNUM* E = BN_new();
beammp_assert(E); // TODO: replace all these asserts with beammp_errors
unsigned char three = 3;
BIGNUM* EErr = BN_bin2bn(&three, sizeof(three), E);
beammp_assert(EErr);
RSA* Rsa = RSA_new();
beammp_assert(Rsa);
int Ret = RSA_generate_key_ex(Rsa, Crypto::RSA_DEFAULT_KEYLENGTH, E, nullptr);
beammp_assert(Ret == 1);
BN_free(E);
if (!EVP_PKEY_assign_RSA(PKey, Rsa)) {
EVP_PKEY_free(PKey);
beammp_error(std::string("Could not generate " + std::to_string(Crypto::RSA_DEFAULT_KEYLENGTH) + "-bit RSA key."));
throw std::runtime_error { std::string("X.509 RSA key generation error") };
}
// todo: figure out if returning by reference instead of passing pointers is a security breach
return PKey;
}
X509* Http::Server::Tx509KeypairGenerator::GenerateCertificate(EVP_PKEY& PKey) {
X509* X509 = X509_new();
if (X509 == nullptr) {
X509_free(X509);
beammp_error("Could not allocate memory for X.509 certificate generation.");
throw std::runtime_error { std::string("X.509 certificate generation error") };
}
/**Set the metadata of the certificate*/
ASN1_INTEGER_set(X509_get_serialNumber(X509), GenerateRandomId());
/**Set the cert validity to a year*/
X509_gmtime_adj(X509_get_notBefore(X509), 0);
X509_gmtime_adj(X509_get_notAfter(X509), 31536000L);
/**Set the public key of the cert*/
X509_set_pubkey(X509, &PKey);
X509_NAME* Name = X509_get_subject_name(X509);
/**Set cert metadata*/
X509_NAME_add_entry_by_txt(Name, "C", MBSTRING_ASC, (unsigned char*)"GB", -1, -1, 0);
X509_NAME_add_entry_by_txt(Name, "O", MBSTRING_ASC, (unsigned char*)"BeamMP Ltd.", -1, -1, 0);
X509_NAME_add_entry_by_txt(Name, "CN", MBSTRING_ASC, (unsigned char*)"localhost", -1, -1, 0);
X509_set_issuer_name(X509, Name);
// TODO: Hashing with sha256 might cause problems, check later
if (!X509_sign(X509, &PKey, EVP_sha1())) {
X509_free(X509);
beammp_error("Could not sign X.509 certificate.");
throw std::runtime_error { std::string("X.509 certificate signing error") };
}
return X509;
}
void Http::Server::Tx509KeypairGenerator::GenerateAndWriteToDisk(const fs::path& KeyFilePath, const fs::path& CertFilePath) {
// todo: generate directories for ssl keys
FILE* KeyFile = std::fopen(reinterpret_cast<const char*>(KeyFilePath.c_str()), "wb");
if (!KeyFile) {
beammp_error("Could not create file 'key.pem', check your permissions");
throw std::runtime_error("Could not create file 'key.pem'");
}
EVP_PKEY* PKey = Http::Server::Tx509KeypairGenerator::GenerateKey();
bool WriteOpResult = PEM_write_PrivateKey(KeyFile, PKey, nullptr, nullptr, 0, nullptr, nullptr);
fclose(KeyFile);
if (!WriteOpResult) {
beammp_error("Could not write to file 'key.pem', check your permissions");
throw std::runtime_error("Could not write to file 'key.pem'");
}
FILE* CertFile = std::fopen(reinterpret_cast<const char*>(CertFilePath.c_str()), "wb"); // x509 file
if (!CertFile) {
beammp_error("Could not create file 'cert.pem', check your permissions");
throw std::runtime_error("Could not create file 'cert.pem'");
}
X509* x509 = Http::Server::Tx509KeypairGenerator::GenerateCertificate(*PKey);
WriteOpResult = PEM_write_X509(CertFile, x509);
fclose(CertFile);
if (!WriteOpResult) {
beammp_error("Could not write to file 'cert.pem', check your permissions");
throw std::runtime_error("Could not write to file 'cert.pem'");
}
EVP_PKEY_free(PKey);
X509_free(x509);
return;
}
bool Http::Server::Tx509KeypairGenerator::EnsureTLSConfigExists() {
if (fs::is_regular_file(Application::Settings.SSLKeyPath)
&& fs::is_regular_file(Application::Settings.SSLCertPath)) {
return true;
} else {
return false;
}
}
void Http::Server::SetupEnvironment() {
if (!Application::Settings.HTTPServerUseSSL) {
return;
}
auto parent = fs::path(Application::Settings.SSLKeyPath).parent_path();
if (!fs::exists(parent))
fs::create_directories(parent);
Application::TSettings defaultSettings {};
if (!Tx509KeypairGenerator::EnsureTLSConfigExists()) {
beammp_warn(std::string("No default TLS Key / Cert found. "
"IF YOU HAVE NOT MODIFIED THE SSLKeyPath OR SSLCertPath VALUES "
"THIS IS NORMAL ON FIRST STARTUP! BeamMP will generate it's own certs in the default directory "
"(Check for permissions or corrupted key-/certfile)"));
Tx509KeypairGenerator::GenerateAndWriteToDisk(defaultSettings.SSLKeyPath, defaultSettings.SSLCertPath);
Http::Server::THttpServerInstance::KeyFilePath = defaultSettings.SSLKeyPath;
Http::Server::THttpServerInstance::CertFilePath = defaultSettings.SSLCertPath;
} else {
Http::Server::THttpServerInstance::KeyFilePath = Application::Settings.SSLKeyPath;
Http::Server::THttpServerInstance::CertFilePath = Application::Settings.SSLCertPath;
}
}
Http::Server::THttpServerInstance::THttpServerInstance() {
Application::SetSubsystemStatus("HTTPServer", Application::Status::Starting);
mThread = std::thread(&Http::Server::THttpServerInstance::operator(), this);
mThread.detach();
}
void Http::Server::THttpServerInstance::operator()() {
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::Settings.HTTPServerPort));
std::unique_ptr<httplib::Server> HttpLibServerInstance;
if (Application::Settings.HTTPServerUseSSL) {
HttpLibServerInstance = std::make_unique<httplib::SSLServer>(
reinterpret_cast<const char*>(Http::Server::THttpServerInstance::CertFilePath.c_str()),
reinterpret_cast<const char*>(Http::Server::THttpServerInstance::KeyFilePath.c_str()));
} else {
HttpLibServerInstance = std::make_unique<httplib::Server>();
}
// todo: make this IP agnostic so people can set their own IP
HttpLibServerInstance->Get("/", [](const httplib::Request&, httplib::Response& res) {
res.set_content("<!DOCTYPE html><article><h1>Hello World!</h1><section><p>BeamMP Server can now serve HTTP requests!</p></section></article></html>", "text/html");
});
HttpLibServerInstance->Get("/health", [](const httplib::Request&, httplib::Response& res) {
size_t SystemsGood = 0;
size_t SystemsBad = 0;
auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) {
switch (NameStatusPair.second) {
case Application::Status::Starting:
case Application::Status::ShuttingDown:
case Application::Status::Shutdown:
case Application::Status::Good:
SystemsGood++;
break;
case Application::Status::Bad:
SystemsBad++;
break;
}
}
res.set_content(SystemsBad == 0 ? "0" : "1", "text/plain");
res.status = 200;
});
/*
HttpLibServerInstance->Get("/status", [](const httplib::Request&, httplib::Response& res) {
try {
json::Document response;
response.SetObject();
rapidjson::Document::AllocatorType& Allocator = response.GetAllocator();
// add to response
auto& Server = LuaAPI::MP::Engine->Server();
size_t CarCount = 0;
size_t GuestCount = 0;
json::Value Array(rapidjson::kArrayType);
LuaAPI::MP::Engine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto Locked = Client.lock();
CarCount += Locked->GetCarCount();
GuestCount += Locked->IsGuest() ? 1 : 0;
json::Value Player(json::kObjectType);
Player.AddMember("name", json::StringRef(Locked->GetName().c_str()), Allocator);
Player.AddMember("id", Locked->GetID(), Allocator);
Array.PushBack(Player, Allocator);
}
beast::get_lowest_layer(stream).connect(results);
} catch (const boost::system::system_error&) {
return false;
}
return true;
};
//bool ok = try_connect_with_protocol(tcp::v6());
//if (!ok) {
//debug("IPv6 connect failed, trying IPv4");
bool ok = try_connect_with_protocol(tcp::v4());
if (!ok) {
//error("failed to resolve or connect in POST " + host + target);
return "-1";
return true;
});
response.AddMember("players", Array, Allocator);
response.AddMember("player_count", Server.ClientCount(), Allocator);
response.AddMember("guest_count", GuestCount, Allocator);
response.AddMember("car_count", CarCount, Allocator);
// compile & send response
json::StringBuffer sb;
json::Writer<json::StringBuffer> writer(sb);
response.Accept(writer);
res.set_content(sb.GetString(), "application/json");
} catch (const std::exception& e) {
beammp_error("Exception in /status endpoint: " + std::string(e.what()));
res.status = 500;
}
//}
stream.handshake(ssl::stream_base::client);
http::request<http::string_body> req { http::verb::post, target, 11 /* http 1.1 */ };
req.set(http::field::host, host);
if (!body.empty()) {
if (json) {
// FIXME: json is untested.
req.set(http::field::content_type, "application/json");
} else {
req.set(http::field::content_type, "application/x-www-form-urlencoded");
}
req.set(http::field::content_length, std::to_string(body.size()));
req.body() = body;
// info("body is " + body + " (" + req.body() + ")");
// info("content size is " + std::to_string(body.size()) + " (" + boost::lexical_cast<std::string>(body.size()) + ")");
}
for (const auto& pair : fields) {
// info("setting " + pair.first + " to " + pair.second);
req.set(pair.first, pair.second);
}
std::stringstream oss;
oss << req;
beast::get_lowest_layer(stream).expires_after(std::chrono::seconds(5));
http::write(stream, req);
// used for reading
beast::flat_buffer buffer;
http::response<http::string_body> response;
http::read(stream, buffer, response);
std::stringstream result;
result << response;
beast::error_code ec;
stream.shutdown(ec);
// IGNORING ec
// info(result.str());
std::string debug_response_str;
std::getline(result, debug_response_str);
//debug("POST " + host + target + ": " + debug_response_str);
return std::string(response.body());
} catch (const std::exception& e) {
Application::Console().Write(e.what());
return "-1";
}
});
*/
// magic endpoint
HttpLibServerInstance->Get({ 0x2f, 0x6b, 0x69, 0x74, 0x74, 0x79 }, [](const httplib::Request&, httplib::Response& res) {
res.set_content(std::string(Magic), "text/plain");
});
Application::SetSubsystemStatus("HTTPServer", Application::Status::Good);
HttpLibServerInstance->listen("0.0.0.0", Application::Settings.HTTPServerPort);
}

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#include "LuaAPI.h"
#include "Client.h"
#include "Common.h"
#include "TLuaEngine.h"
#define SOL_ALL_SAFETIES_ON 1
#include <sol/sol.hpp>
std::string LuaAPI::LuaToString(const sol::object Value, size_t Indent, bool QuoteStrings) {
if (Indent > 80) {
return "[[possible recursion, refusing to keep printing]]";
}
switch (Value.get_type()) {
case sol::type::userdata: {
std::stringstream ss;
ss << "[[userdata: " << Value.as<sol::userdata>().pointer() << "]]";
return ss.str();
}
case sol::type::thread: {
std::stringstream ss;
ss << "[[thread: " << Value.as<sol::thread>().pointer() << "]] {"
<< "\n";
for (size_t i = 0; i < Indent; ++i) {
ss << "\t";
}
ss << "status: " << std::to_string(int(Value.as<sol::thread>().status())) << "\n}";
return ss.str();
}
case sol::type::lightuserdata: {
std::stringstream ss;
ss << "[[lightuserdata: " << Value.as<sol::lightuserdata>().pointer() << "]]";
return ss.str();
}
case sol::type::string:
if (QuoteStrings) {
return "\"" + Value.as<std::string>() + "\"";
} else {
return Value.as<std::string>();
}
case sol::type::number: {
std::stringstream ss;
ss << Value.as<float>();
return ss.str();
}
case sol::type::lua_nil:
case sol::type::none:
return "<nil>";
case sol::type::boolean:
return Value.as<bool>() ? "true" : "false";
case sol::type::table: {
std::stringstream Result;
auto Table = Value.as<sol::table>();
Result << "[[table: " << Table.pointer() << "]]: {";
if (!Table.empty()) {
for (const auto& Entry : Table) {
Result << "\n";
for (size_t i = 0; i < Indent; ++i) {
Result << "\t";
}
Result << LuaToString(Entry.first, Indent + 1) << ": " << LuaToString(Entry.second, Indent + 1, true) << ",";
}
Result << "\n";
}
for (size_t i = 0; i < Indent - 1; ++i) {
Result << "\t";
}
Result << "}";
return Result.str();
}
case sol::type::function: {
std::stringstream ss;
ss << "[[function: " << Value.as<sol::function>().pointer() << "]]";
return ss.str();
}
default:
return "((unprintable type))";
}
}
std::string LuaAPI::MP::GetOSName() {
#if WIN32
return "Windows";
#elif __linux
return "Linux";
#else
return "Other";
#endif
}
std::tuple<int, int, int> LuaAPI::MP::GetServerVersion() {
return { Application::ServerVersion().major, Application::ServerVersion().minor, Application::ServerVersion().patch };
}
void LuaAPI::Print(sol::variadic_args Args) {
std::string ToPrint = "";
for (const auto& Arg : Args) {
ToPrint += LuaToString(static_cast<const sol::object>(Arg));
ToPrint += "\t";
}
luaprint(ToPrint);
}
bool LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
std::string Packet = "E:" + EventName + ":" + Data;
if (PlayerID == -1)
Engine->Network().SendToAll(nullptr, Packet, true, true);
else {
auto MaybeClient = GetClient(Engine->Server(), PlayerID);
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_error("TriggerClientEvent invalid Player ID");
return false;
}
auto c = MaybeClient.value().lock();
if (!Engine->Network().Respond(*c, Packet, true)) {
beammp_lua_error("Respond failed");
return false;
}
}
return true;
}
void LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_error("Tried to drop client with id " + std::to_string(ID) + ", who doesn't exist");
return;
}
auto c = MaybeClient.value().lock();
LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
}
void LuaAPI::MP::SendChatMessage(int ID, const std::string& Message) {
std::string Packet = "C:Server: " + Message;
if (ID == -1) {
LogChatMessage("<Server> (to everyone) ", -1, Message);
Engine->Network().SendToAll(nullptr, Packet, true, true);
} else {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
auto c = MaybeClient.value().lock();
if (!c->IsSynced())
return;
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
Engine->Network().Respond(*c, Packet, true);
} else {
beammp_lua_error("SendChatMessage invalid argument [1] invalid ID");
}
}
}
void LuaAPI::MP::RemoveVehicle(int PID, int VID) {
auto MaybeClient = GetClient(Engine->Server(), PID);
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_error("RemoveVehicle invalid Player ID");
return;
}
auto c = MaybeClient.value().lock();
if (!c->GetCarData(VID).empty()) {
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
Engine->Network().SendToAll(nullptr, Destroy, true, true);
c->DeleteCar(VID);
}
}
void LuaAPI::MP::Set(int ConfigID, sol::object NewValue) {
switch (ConfigID) {
case 0: // debug
if (NewValue.is<bool>()) {
Application::Settings.DebugModeEnabled = NewValue.as<bool>();
beammp_info(std::string("Set `Debug` to ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
} else
beammp_lua_error("set invalid argument [2] expected boolean");
break;
case 1: // private
if (NewValue.is<bool>()) {
Application::Settings.Private = NewValue.as<bool>();
beammp_info(std::string("Set `Private` to ") + (Application::Settings.Private ? "true" : "false"));
} else
beammp_lua_error("set invalid argument [2] expected boolean");
break;
case 2: // max cars
if (NewValue.is<int>()) {
Application::Settings.MaxCars = NewValue.as<int>();
beammp_info(std::string("Set `MaxCars` to ") + std::to_string(Application::Settings.MaxCars));
} else
beammp_lua_error("set invalid argument [2] expected integer");
break;
case 3: // max players
if (NewValue.is<int>()) {
Application::Settings.MaxPlayers = NewValue.as<int>();
beammp_info(std::string("Set `MaxPlayers` to ") + std::to_string(Application::Settings.MaxPlayers));
} else
beammp_lua_error("set invalid argument [2] expected integer");
break;
case 4: // Map
if (NewValue.is<std::string>()) {
Application::Settings.MapName = NewValue.as<std::string>();
beammp_info(std::string("Set `Map` to ") + Application::Settings.MapName);
} else
beammp_lua_error("set invalid argument [2] expected string");
break;
case 5: // Name
if (NewValue.is<std::string>()) {
Application::Settings.ServerName = NewValue.as<std::string>();
beammp_info(std::string("Set `Name` to ") + Application::Settings.ServerName);
} else
beammp_lua_error("set invalid argument [2] expected string");
break;
case 6: // Desc
if (NewValue.is<std::string>()) {
Application::Settings.ServerDesc = NewValue.as<std::string>();
beammp_info(std::string("Set `Description` to ") + Application::Settings.ServerDesc);
} else
beammp_lua_error("set invalid argument [2] expected string");
break;
default:
beammp_warn("Invalid config ID \"" + std::to_string(ConfigID) + "\". Use `MP.Settings.*` enum for this.");
break;
}
}
void LuaAPI::MP::Sleep(size_t Ms) {
std::this_thread::sleep_for(std::chrono::milliseconds(Ms));
}
bool LuaAPI::MP::IsPlayerConnected(int ID) {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
return MaybeClient.value().lock()->IsConnected();
} else {
return false;
}
}
bool LuaAPI::MP::IsPlayerGuest(int ID) {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
return MaybeClient.value().lock()->IsGuest();
} else {
return false;
}
}
void LuaAPI::MP::PrintRaw(sol::variadic_args Args) {
std::string ToPrint = "";
for (const auto& Arg : Args) {
ToPrint += LuaToString(static_cast<const sol::object>(Arg));
ToPrint += "\t";
}
Application::Console().WriteRaw(ToPrint);
}
int LuaAPI::PanicHandler(lua_State* State) {
beammp_lua_error("PANIC: " + sol::stack::get<std::string>(State, 1));
return 0;
}
template <typename FnT, typename... ArgsT>
static std::pair<bool, std::string> FSWrapper(FnT Fn, ArgsT&&... Args) {
std::error_code errc;
std::pair<bool, std::string> Result;
Fn(std::forward<ArgsT>(Args)..., errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
}
return Result;
}
std::pair<bool, std::string> LuaAPI::FS::CreateDirectory(const std::string& Path) {
std::error_code errc;
std::pair<bool, std::string> Result;
fs::create_directories(fs::relative(Path), errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
}
return Result;
}
std::pair<bool, std::string> LuaAPI::FS::Remove(const std::string& Path) {
std::error_code errc;
std::pair<bool, std::string> Result;
fs::remove(fs::relative(Path), errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
}
return Result;
}
std::pair<bool, std::string> LuaAPI::FS::Rename(const std::string& Path, const std::string& NewPath) {
std::error_code errc;
std::pair<bool, std::string> Result;
fs::rename(fs::relative(Path), fs::relative(NewPath), errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
}
return Result;
}
std::pair<bool, std::string> LuaAPI::FS::Copy(const std::string& Path, const std::string& NewPath) {
std::error_code errc;
std::pair<bool, std::string> Result;
fs::copy(fs::relative(Path), fs::relative(NewPath), fs::copy_options::recursive, errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
}
return Result;
}
bool LuaAPI::FS::Exists(const std::string& Path) {
return fs::exists(fs::relative(Path));
}
std::string LuaAPI::FS::GetFilename(const std::string& Path) {
return fs::path(Path).filename().string();
}
std::string LuaAPI::FS::GetExtension(const std::string& Path) {
return fs::path(Path).extension().string();
}
std::string LuaAPI::FS::GetParentFolder(const std::string& Path) {
return fs::path(Path).parent_path().string();
}
bool LuaAPI::FS::IsDirectory(const std::string& Path) {
return fs::is_directory(Path);
}
bool LuaAPI::FS::IsFile(const std::string& Path) {
return fs::is_regular_file(Path);
}
std::string LuaAPI::FS::ConcatPaths(sol::variadic_args Args) {
fs::path Path;
for (size_t i = 0; i < Args.size(); ++i) {
auto Obj = Args[i];
if (!Obj.is<std::string>()) {
beammp_lua_error("FS.Concat called with non-string argument");
return "";
}
Path += Obj.as<std::string>();
if (i < Args.size() - 1 && !Path.empty()) {
Path += fs::path::preferred_separator;
}
}
auto Result = Path.lexically_normal().string();
return Result;
}

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#include "SignalHandling.h"
#include "Common.h"
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
#include <csignal>
static void UnixSignalHandler(int sig) {
switch (sig) {
case SIGPIPE:
beammp_warn("ignoring SIGPIPE");
break;
case SIGTERM:
beammp_info("gracefully shutting down via SIGTERM");
Application::GracefullyShutdown();
break;
case SIGINT:
beammp_info("gracefully shutting down via SIGINT");
Application::GracefullyShutdown();
break;
default:
beammp_debug("unhandled signal: " + std::to_string(sig));
break;
}
}
#endif // UNIX
#ifdef BEAMMP_WINDOWS
#include <windows.h>
// return TRUE if handled, FALSE if not
BOOL WINAPI Win32CtrlC_Handler(DWORD CtrlType) {
switch (CtrlType) {
case CTRL_C_EVENT:
beammp_info("gracefully shutting down via CTRL+C");
Application::GracefullyShutdown();
return TRUE;
case CTRL_BREAK_EVENT:
beammp_info("gracefully shutting down via CTRL+BREAK");
Application::GracefullyShutdown();
return TRUE;
case CTRL_CLOSE_EVENT:
beammp_info("gracefully shutting down via close");
Application::GracefullyShutdown();
return TRUE;
}
// we dont care for any others like CTRL_LOGOFF_EVENT and CTRL_SHUTDOWN_EVENT
return FALSE;
}
#endif // WINDOWS
void SetupSignalHandlers() {
// signal handlers for unix#include <windows.h>
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
beammp_trace("registering handlers for signals");
signal(SIGPIPE, UnixSignalHandler);
signal(SIGTERM, UnixSignalHandler);
#ifndef DEBUG
signal(SIGINT, UnixSignalHandler);
#endif // DEBUG
#elif defined(BEAMMP_WINDOWS)
beammp_trace("registering handlers for CTRL_*_EVENTs");
SetConsoleCtrlHandler(Win32CtrlC_Handler, TRUE);
#endif
}

View File

@@ -1,98 +0,0 @@
#include "SocketIO.h"
#include "Common.h"
#include <iostream>
//TODO Default disabled with config option
static std::unique_ptr<SocketIO> SocketIOInstance = std::make_unique<SocketIO>();
SocketIO& SocketIO::Get() {
return *SocketIOInstance;
}
SocketIO::SocketIO() noexcept
: mThread([this] { ThreadMain(); }) {
mClient.socket()->on("network", [&](sio::event&e) {
if(e.get_message()->get_string() == "Welcome"){
info("SocketIO Authenticated!");
mAuthenticated = true;
}
});
mClient.socket()->on("welcome", [&](sio::event&) {
info("Got welcome from backend! Authenticating SocketIO...");
mClient.socket()->emit("onInitConnection", Application::Settings.Key);
});
mClient.set_logs_quiet();
mClient.set_reconnect_delay(10000);
mClient.connect(Application::GetBackendUrlForSocketIO());
}
SocketIO::~SocketIO() {
mCloseThread.store(true);
mThread.join();
}
static constexpr auto EventNameFromEnum(SocketIOEvent Event) {
switch (Event) {
case SocketIOEvent::CPUUsage:
return "cpu usage";
case SocketIOEvent::MemoryUsage:
return "memory usage";
case SocketIOEvent::ConsoleOut:
return "console out";
case SocketIOEvent::NetworkUsage:
return "network usage";
case SocketIOEvent::PlayerList:
return "player list";
default:
error("unreachable code reached (developer error)");
abort();
}
}
void SocketIO::Emit(SocketIOEvent Event, const std::string& Data) {
if (!mAuthenticated) {
debug("trying to emit a socket.io event when not yet authenticated");
return;
}
std::string EventName = EventNameFromEnum(Event);
debug("emitting event \"" + EventName + "\" with data: \"" + Data);
std::unique_lock Lock(mQueueMutex);
mQueue.push_back({EventName, Data });
debug("queue now has " + std::to_string(mQueue.size()) + " events");
}
void SocketIO::ThreadMain() {
while (!mCloseThread.load()) {
bool empty;
{ // queue lock scope
std::unique_lock Lock(mQueueMutex);
empty = mQueue.empty();
} // end queue lock scope
if (empty || !mClient.opened()) {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
continue;
} else {
Event TheEvent;
{ // queue lock scope
std::unique_lock Lock(mQueueMutex);
TheEvent = mQueue.front();
mQueue.pop_front();
} // end queue lock scope
debug("sending \"" + TheEvent.Name + "\" event");
mClient.socket()->emit(TheEvent.Name, TheEvent.Data);
debug("sent \"" + TheEvent.Name + "\" event");
}
}
// using std::cout as this happens during static destruction and the logger might be dead already
std::cout << "closing " + std::string(__func__) << std::endl;
mClient.sync_close();
mClient.clear_con_listeners();
std::cout << "closed" << std::endl;
}

View File

@@ -1,11 +1,12 @@
#include <toml.hpp> // header-only version of TOML++
#include "Common.h"
#include "TConfig.h"
#include <fstream>
#include <iostream>
#include <istream>
#include <sstream>
static const char* ConfigFileName = static_cast<const char*>("ServerConfig.toml");
// General
static constexpr std::string_view StrDebug = "Debug";
static constexpr std::string_view StrPrivate = "Private";
static constexpr std::string_view StrPort = "Port";
@@ -16,20 +17,75 @@ static constexpr std::string_view StrName = "Name";
static constexpr std::string_view StrDescription = "Description";
static constexpr std::string_view StrResourceFolder = "ResourceFolder";
static constexpr std::string_view StrAuthKey = "AuthKey";
static constexpr std::string_view StrSendErrors = "SendErrors";
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
static constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled";
static constexpr std::string_view StrHTTPServerUseSSL = "UseSSL";
TConfig::TConfig() {
if (!fs::exists(ConfigFileName) || !fs::is_regular_file(ConfigFileName)) {
info("No config file found! Generating one...");
CreateConfigFile(ConfigFileName);
// HTTP
static constexpr std::string_view StrSSLKeyPath = "SSLKeyPath";
static constexpr std::string_view StrSSLCertPath = "SSLCertPath";
static constexpr std::string_view StrHTTPServerPort = "HTTPServerPort";
TConfig::TConfig(const std::string& ConfigFileName)
: mConfigFileName(ConfigFileName) {
Application::SetSubsystemStatus("Config", Application::Status::Starting);
if (!fs::exists(mConfigFileName) || !fs::is_regular_file(mConfigFileName)) {
beammp_info("No config file found! Generating one...");
CreateConfigFile(mConfigFileName);
}
if (!mFailed) {
if (fs::exists("Server.cfg")) {
warn("An old \"Server.cfg\" file still exists. Please note that this is no longer used. Instead, \"" + std::string(ConfigFileName) + "\" is used. You can safely delete the \"Server.cfg\".");
beammp_warn("An old \"Server.cfg\" file still exists. Please note that this is no longer used. Instead, \"" + std::string(mConfigFileName) + "\" is used. You can safely delete the \"Server.cfg\".");
}
ParseFromFile(ConfigFileName);
ParseFromFile(mConfigFileName);
}
}
template <typename CommentsT>
void SetComment(CommentsT& Comments, const std::string& Comment) {
Comments.clear();
Comments.push_back(Comment);
}
/**
* @brief Writes out the loaded application state into ServerConfig.toml
*
* This writes out the current state of application settings that are
* applied to the server instance (i.e. the current application settings loaded in the server).
* If the state of the application settings changes during runtime,
* call this function whenever something about the config changes
* whether it is in TConfig.cpp or the configuration file.
*/
void TConfig::FlushToFile() {
auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
data["General"] = toml::table();
data["General"][StrAuthKey.data()] = Application::Settings.Key;
SetComment(data["General"][StrAuthKey.data()].comments(), " AuthKey has to be filled out in order to run the server");
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
data["General"][StrPrivate.data()] = Application::Settings.Private;
data["General"][StrPort.data()] = Application::Settings.Port;
data["General"][StrName.data()] = Application::Settings.ServerName;
data["General"][StrMaxCars.data()] = Application::Settings.MaxCars;
data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers;
data["General"][StrMap.data()] = Application::Settings.MapName;
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
data["General"][StrSendErrors.data()] = Application::Settings.SendErrors;
SetComment(data["General"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
data["General"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
SetComment(data["General"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
data["HTTP"][StrSSLKeyPath.data()] = Application::Settings.SSLKeyPath;
data["HTTP"][StrSSLCertPath.data()] = Application::Settings.SSLCertPath;
data["HTTP"][StrHTTPServerPort.data()] = Application::Settings.HTTPServerPort;
data["HTTP"][StrHTTPServerUseSSL.data()] = Application::Settings.HTTPServerUseSSL;
SetComment(data["HTTP"][StrHTTPServerUseSSL.data()].comments(), " Recommended to keep enabled. With SSL the server will serve https and requires valid key and cert files");
data["HTTP"][StrHTTPServerEnabled.data()] = Application::Settings.HTTPServerEnabled;
SetComment(data["HTTP"][StrHTTPServerEnabled.data()].comments(), " Enables the internal HTTP server");
std::ofstream Stream(mConfigFileName);
Stream << data << std::flush;
}
void TConfig::CreateConfigFile(std::string_view name) {
// build from old config Server.cfg
@@ -39,122 +95,115 @@ void TConfig::CreateConfigFile(std::string_view name) {
ParseOldFormat();
}
} catch (const std::exception& e) {
error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
beammp_error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
}
toml::table tbl { {
{ // create file context
std::ofstream ofs(name.data());
}
{ "General",
toml::table { {
FlushToFile();
{ StrDebug, Application::Settings.DebugModeEnabled },
{ StrPrivate, Application::Settings.Private },
{ StrPort, Application::Settings.Port },
{ StrMaxCars, Application::Settings.MaxCars },
{ StrMaxPlayers, Application::Settings.MaxPlayers },
{ StrMap, Application::Settings.MapName },
{ StrName, Application::Settings.ServerName },
{ StrDescription, Application::Settings.ServerDesc },
{ StrResourceFolder, Application::Settings.Resource },
{ StrAuthKey, Application::Settings.Key },
} } },
} };
std::ofstream ofs { std::string(name) };
size_t FileSize = fs::file_size(name);
std::fstream ofs { std::string(name), std::ios::in | std::ios::out };
if (ofs.good()) {
std::string Contents {};
Contents.resize(FileSize);
ofs.readsome(Contents.data(), FileSize);
ofs.seekp(0);
ofs << "# This is the BeamMP-Server config file.\n"
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
<< '\n';
ofs << tbl << '\n';
error("There was no \"" + std::string(ConfigFileName) + "\" file (this is normal for the first time running the server), so one was generated for you. It was automatically filled with the settings from your Server.cfg, if you have one. Please open ServerConfig.toml and ensure your AuthKey and other settings are filled in and correct, then restart the server. The old Server.cfg file will no longer be used and cause a warning if it exists from now on.");
<< '\n'
<< Contents;
beammp_error("There was no \"" + std::string(mConfigFileName) + "\" file (this is normal for the first time running the server), so one was generated for you. It was automatically filled with the settings from your Server.cfg, if you have one. Please open ServerConfig.toml and ensure your AuthKey and other settings are filled in and correct, then restart the server. The old Server.cfg file will no longer be used and causes a warning if it exists from now on.");
mFailed = true;
ofs.close();
} else {
error("Couldn't create " + std::string(name) + ". Check permissions, try again, and contact support if it continues not to work.");
beammp_error("Couldn't create " + std::string(name) + ". Check permissions, try again, and contact support if it continues not to work.");
Application::SetSubsystemStatus("Config", Application::Status::Bad);
mFailed = true;
}
}
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue) {
if (Table[Category.c_str()][Key.data()].is_string()) {
OutValue = Table[Category.c_str()][Key.data()].as_string();
}
}
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, bool& OutValue) {
if (Table[Category.c_str()][Key.data()].is_boolean()) {
OutValue = Table[Category.c_str()][Key.data()].as_boolean();
}
}
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue) {
if (Table[Category.c_str()][Key.data()].is_integer()) {
OutValue = Table[Category.c_str()][Key.data()].as_integer();
}
}
void TConfig::ParseFromFile(std::string_view name) {
try {
toml::table FullTable = toml::parse_file(name);
toml::table GeneralTable = *FullTable["General"].as_table();
if (auto val = GeneralTable[StrDebug].value<bool>(); val.has_value()) {
Application::Settings.DebugModeEnabled = val.value();
} else {
throw std::runtime_error(std::string(StrDebug));
}
if (auto val = GeneralTable[StrPrivate].value<bool>(); val.has_value()) {
Application::Settings.Private = val.value();
} else {
throw std::runtime_error(std::string(StrPrivate));
}
if (auto val = GeneralTable[StrPort].value<int>(); val.has_value()) {
Application::Settings.Port = val.value();
} else {
throw std::runtime_error(std::string(StrPort));
}
if (auto val = GeneralTable[StrMaxCars].value<int>(); val.has_value()) {
Application::Settings.MaxCars = val.value();
} else {
throw std::runtime_error(std::string(StrMaxCars));
}
if (auto val = GeneralTable[StrMaxPlayers].value<int>(); val.has_value()) {
Application::Settings.MaxPlayers = val.value();
} else {
throw std::runtime_error(std::string(StrMaxPlayers));
}
if (auto val = GeneralTable[StrMap].value<std::string>(); val.has_value()) {
Application::Settings.MapName = val.value();
} else {
throw std::runtime_error(std::string(StrMap));
}
if (auto val = GeneralTable[StrName].value<std::string>(); val.has_value()) {
Application::Settings.ServerName = val.value();
} else {
throw std::runtime_error(std::string(StrName));
}
if (auto val = GeneralTable[StrDescription].value<std::string>(); val.has_value()) {
Application::Settings.ServerDesc = val.value();
} else {
throw std::runtime_error(std::string(StrDescription));
}
if (auto val = GeneralTable[StrResourceFolder].value<std::string>(); val.has_value()) {
Application::Settings.Resource = val.value();
} else {
throw std::runtime_error(std::string(StrResourceFolder));
}
if (auto val = GeneralTable[StrAuthKey].value<std::string>(); val.has_value()) {
Application::Settings.Key = val.value();
} else {
throw std::runtime_error(std::string(StrAuthKey));
}
toml::value data = toml::parse<toml::preserve_comments>(name.data());
// GENERAL
TryReadValue(data, "General", StrDebug, Application::Settings.DebugModeEnabled);
TryReadValue(data, "General", StrPrivate, Application::Settings.Private);
TryReadValue(data, "General", StrPort, Application::Settings.Port);
TryReadValue(data, "General", StrMaxCars, Application::Settings.MaxCars);
TryReadValue(data, "General", StrMaxPlayers, Application::Settings.MaxPlayers);
TryReadValue(data, "General", StrMap, Application::Settings.MapName);
TryReadValue(data, "General", StrName, Application::Settings.ServerName);
TryReadValue(data, "General", StrDescription, Application::Settings.ServerDesc);
TryReadValue(data, "General", StrResourceFolder, Application::Settings.Resource);
TryReadValue(data, "General", StrAuthKey, Application::Settings.Key);
TryReadValue(data, "General", StrSendErrors, Application::Settings.SendErrors);
TryReadValue(data, "General", StrSendErrorsMessageEnabled, Application::Settings.SendErrorsMessageEnabled);
// HTTP
TryReadValue(data, "HTTP", StrSSLKeyPath, Application::Settings.SSLKeyPath);
TryReadValue(data, "HTTP", StrSSLCertPath, Application::Settings.SSLCertPath);
TryReadValue(data, "HTTP", StrHTTPServerPort, Application::Settings.HTTPServerPort);
TryReadValue(data, "HTTP", StrHTTPServerEnabled, Application::Settings.HTTPServerEnabled);
TryReadValue(data, "HTTP", StrHTTPServerUseSSL, Application::Settings.HTTPServerUseSSL);
} catch (const std::exception& err) {
error("Error parsing config file value: " + std::string(err.what()));
beammp_error("Error parsing config file value: " + std::string(err.what()));
mFailed = true;
Application::SetSubsystemStatus("Config", Application::Status::Bad);
return;
}
PrintDebug();
// Update in any case
FlushToFile();
// all good so far, let's check if there's a key
if (Application::Settings.Key.empty()) {
error("No AuthKey specified in the \"" + std::string(ConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server.");
beammp_error("No AuthKey specified in the \"" + std::string(mConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server.");
Application::SetSubsystemStatus("Config", Application::Status::Bad);
mFailed = true;
return;
}
Application::SetSubsystemStatus("Config", Application::Status::Good);
if (Application::Settings.Key.size() != 36) {
beammp_warn("AuthKey specified is the wrong length and likely isn't valid.");
}
}
void TConfig::PrintDebug() {
debug(std::string(StrDebug) + ": " + std::string(Application::Settings.DebugModeEnabled ? "true" : "false"));
debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.Private ? "true" : "false"));
debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.Port));
debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.MaxCars));
debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.MaxPlayers));
debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
beammp_debug(std::string(StrDebug) + ": " + std::string(Application::Settings.DebugModeEnabled ? "true" : "false"));
beammp_debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.Private ? "true" : "false"));
beammp_debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.Port));
beammp_debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.MaxCars));
beammp_debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.MaxPlayers));
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
beammp_debug(std::string(StrSSLKeyPath) + ": \"" + Application::Settings.SSLKeyPath + "\"");
beammp_debug(std::string(StrSSLCertPath) + ": \"" + Application::Settings.SSLCertPath + "\"");
beammp_debug(std::string(StrHTTPServerPort) + ": \"" + std::to_string(Application::Settings.HTTPServerPort) + "\"");
// special!
debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
}
void TConfig::ParseOldFormat() {
@@ -204,7 +253,7 @@ void TConfig::ParseOldFormat() {
} else if (Key == "AuthKey") {
Application::Settings.Key = Value.substr(1, Value.size() - 3);
} else {
warn("unknown key in old auth file (ignored): " + Key);
beammp_warn("unknown key in old auth file (ignored): " + Key);
}
Str >> std::ws;
}

View File

@@ -2,65 +2,421 @@
#include "Common.h"
#include "Compat.h"
#include "Client.h"
#include "CustomAssert.h"
#include "LuaAPI.h"
#include "TLuaEngine.h"
#include <ctime>
#include <sstream>
static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) {
return What.size() >= StartsWith.size() && What.substr(0, StartsWith.size()) == StartsWith;
}
static inline std::string TrimString(std::string S) {
S.erase(S.begin(), std::find_if(S.begin(), S.end(), [](unsigned char ch) {
return !std::isspace(ch);
}));
S.erase(std::find_if(S.rbegin(), S.rend(), [](unsigned char ch) {
return !std::isspace(ch);
}).base(),
S.end());
return S;
}
std::string GetDate() {
std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
time_t tt = std::chrono::system_clock::to_time_t(now);
tm local_tm {};
#ifdef WIN32
localtime_s(&local_tm, &tt);
#else // unix
localtime_r(&tt, &local_tm);
#endif // WIN32
std::stringstream date;
int S = local_tm.tm_sec;
int M = local_tm.tm_min;
int H = local_tm.tm_hour;
std::string Secs = (S > 9 ? std::to_string(S) : "0" + std::to_string(S));
std::string Min = (M > 9 ? std::to_string(M) : "0" + std::to_string(M));
std::string Hour = (H > 9 ? std::to_string(H) : "0" + std::to_string(H));
date
<< "["
<< local_tm.tm_mday << "/"
<< local_tm.tm_mon + 1 << "/"
<< local_tm.tm_year + 1900 << " "
<< Hour << ":"
<< Min << ":"
<< Secs
<< "] ";
/* TODO
if (Debug) {
date << ThreadName()
<< " ";
auto local_tm = std::localtime(&tt);
char buf[30];
std::string date;
if (Application::Settings.DebugModeEnabled) {
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T.", local_tm);
date += buf;
auto seconds = std::chrono::time_point_cast<std::chrono::seconds>(now);
auto fraction = now - seconds;
size_t ms = std::chrono::duration_cast<std::chrono::milliseconds>(fraction).count();
char fracstr[5];
std::sprintf(fracstr, "%03lu", ms);
date += fracstr;
date += "] ";
} else {
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T] ", local_tm);
date += buf;
}
return date;
}
void TConsole::BackupOldLog() {
fs::path Path = "Server.log";
if (fs::exists(Path)) {
auto OldLog = Path.filename().stem().string() + ".old.log";
try {
fs::rename(Path, OldLog);
beammp_debug("renamed old log file to '" + OldLog + "'");
} catch (const std::exception& e) {
beammp_warn(e.what());
}
/*
int err = 0;
zip* z = zip_open("ServerLogs.zip", ZIP_CREATE, &err);
if (!z) {
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
return;
}
FILE* File = std::fopen(Path.string().c_str(), "r");
if (!File) {
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
return;
}
std::vector<uint8_t> Buffer;
Buffer.resize(fs::file_size(Path));
std::fread(Buffer.data(), 1, Buffer.size(), File);
std::fclose(File);
auto s = zip_source_buffer(z, Buffer.data(), Buffer.size(), 0);
auto TimePoint = fs::last_write_time(Path);
auto Secs = TimePoint.time_since_epoch().count();
auto MyTimeT = std::time(&Secs);
std::string NewName = Path.stem().string();
NewName += "_";
std::string Time;
Time.resize(32);
size_t n = strftime(Time.data(), Time.size(), "%F_%H.%M.%S", localtime(&MyTimeT));
Time.resize(n);
NewName += Time;
NewName += ".log";
zip_file_add(z, NewName.c_str(), s, 0);
zip_close(z);
*/
return date.str();
}
}
void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
if (!mIsLuaConsole) {
if (!mLuaEngine) {
beammp_error("Lua engine not initialized yet, please wait and try again");
return;
}
mLuaEngine->EnsureStateExists(mDefaultStateId, "Console");
mStateId = LuaStateId;
mIsLuaConsole = true;
if (mStateId != mDefaultStateId) {
Application::Console().WriteRaw("Entered Lua console for state '" + mStateId + "'. To exit, type `exit()`");
mCommandline.set_prompt("lua @" + LuaStateId + "> ");
} else {
Application::Console().WriteRaw("Entered Lua console. To exit, type `exit()`");
mCommandline.set_prompt("lua> ");
}
mCachedRegularHistory = mCommandline.history();
mCommandline.set_history(mCachedLuaHistory);
}
}
void TConsole::ChangeToRegularConsole() {
if (mIsLuaConsole) {
mIsLuaConsole = false;
if (mStateId != mDefaultStateId) {
Application::Console().WriteRaw("Left Lua console for state '" + mStateId + "'.");
} else {
Application::Console().WriteRaw("Left Lua console.");
}
mCachedLuaHistory = mCommandline.history();
mCommandline.set_history(mCachedRegularHistory);
mCommandline.set_prompt("> ");
mStateId = mDefaultStateId;
}
}
void TConsole::Command_Lua(const std::string& cmd) {
if (cmd.size() > 3) {
auto NewStateId = cmd.substr(4);
beammp_assert(!NewStateId.empty());
if (mLuaEngine->HasState(NewStateId)) {
ChangeToLuaConsole(NewStateId);
} else {
Application::Console().WriteRaw("Lua state '" + NewStateId + "' is not a known state. Didn't switch to Lua.");
}
} else {
ChangeToLuaConsole(mDefaultStateId);
}
}
void TConsole::Command_Help(const std::string&) {
static constexpr const char* sHelpString = R"(
Commands:
help displays this help
exit shuts down the server
kick <name> [reason] kicks specified player with an optional reason
list lists all players and info about them
say <message> sends the message to all players in chat
lua [state id] switches to lua, optionally into a specific state id's lua
status how the server is doing and what it's up to)";
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
}
void TConsole::Command_Kick(const std::string& cmd) {
if (cmd.size() > 4) {
auto Name = cmd.substr(5);
std::string Reason = "Kicked by server console";
auto SpacePos = Name.find(' ');
if (SpacePos != Name.npos) {
Reason = Name.substr(SpacePos + 1);
Name = cmd.substr(5, cmd.size() - Reason.size() - 5 - 1);
}
beammp_trace("attempt to kick '" + Name + "' for '" + Reason + "'");
bool Kicked = false;
auto NameCompare = [](std::string Name1, std::string Name2) -> bool {
std::for_each(Name1.begin(), Name1.end(), [](char& c) { c = tolower(c); });
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = tolower(c); });
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
};
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto locked = Client.lock();
if (NameCompare(locked->GetName(), Name)) {
mLuaEngine->Network().ClientKick(*locked, Reason);
Kicked = true;
return false;
}
}
return true;
});
if (!Kicked) {
Application::Console().WriteRaw("Error: No player with name matching '" + Name + "' was found.");
} else {
Application::Console().WriteRaw("Kicked player '" + Name + "' for reason: '" + Reason + "'.");
}
}
}
void TConsole::Command_Say(const std::string& cmd) {
if (cmd.size() > 3) {
auto Message = cmd.substr(4);
LuaAPI::MP::SendChatMessage(-1, Message);
}
}
void TConsole::Command_List(const std::string&) {
if (mLuaEngine->Server().ClientCount() == 0) {
Application::Console().WriteRaw("No players online.");
} else {
std::stringstream ss;
ss << std::left << std::setw(25) << "Name" << std::setw(6) << "ID" << std::setw(6) << "Cars" << std::endl;
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto locked = Client.lock();
ss << std::left << std::setw(25) << locked->GetName()
<< std::setw(6) << locked->GetID()
<< std::setw(6) << locked->GetCarCount() << "\n";
}
return true;
});
auto Str = ss.str();
Application::Console().WriteRaw(Str.substr(0, Str.size() - 1));
}
}
void TConsole::Command_Status(const std::string&) {
std::stringstream Status;
size_t CarCount = 0;
size_t ConnectedCount = 0;
size_t GuestCount = 0;
size_t SyncedCount = 0;
size_t SyncingCount = 0;
size_t MissedPacketQueueSum = 0;
int LargestSecondsSinceLastPing = 0;
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto Locked = Client.lock();
CarCount += Locked->GetCarCount();
ConnectedCount += Locked->IsConnected() ? 1 : 0;
GuestCount += Locked->IsGuest() ? 1 : 0;
SyncedCount += Locked->IsSynced() ? 1 : 0;
SyncingCount += Locked->IsSyncing() ? 1 : 0;
MissedPacketQueueSum += Locked->MissedPacketQueueSize();
if (Locked->SecondsSinceLastPing() < LargestSecondsSinceLastPing) {
LargestSecondsSinceLastPing = Locked->SecondsSinceLastPing();
}
}
return true;
});
size_t SystemsStarting = 0;
size_t SystemsGood = 0;
size_t SystemsBad = 0;
size_t SystemsShuttingDown = 0;
size_t SystemsShutdown = 0;
std::string SystemsBadList {};
std::string SystemsGoodList {};
std::string SystemsStartingList {};
std::string SystemsShuttingDownList {};
std::string SystemsShutdownList {};
auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) {
switch (NameStatusPair.second) {
case Application::Status::Good:
SystemsGood++;
SystemsGoodList += NameStatusPair.first + ", ";
break;
case Application::Status::Bad:
SystemsBad++;
SystemsBadList += NameStatusPair.first + ", ";
break;
case Application::Status::Starting:
SystemsStarting++;
SystemsStartingList += NameStatusPair.first + ", ";
break;
case Application::Status::ShuttingDown:
SystemsShuttingDown++;
SystemsShuttingDownList += NameStatusPair.first + ", ";
break;
case Application::Status::Shutdown:
SystemsShutdown++;
SystemsShutdownList += NameStatusPair.first + ", ";
break;
}
}
// remove ", " at the end
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
SystemsGoodList = SystemsGoodList.substr(0, SystemsGoodList.size() - 2);
SystemsStartingList = SystemsStartingList.substr(0, SystemsStartingList.size() - 2);
SystemsShuttingDownList = SystemsShuttingDownList.substr(0, SystemsShuttingDownList.size() - 2);
SystemsShutdownList = SystemsShutdownList.substr(0, SystemsShutdownList.size() - 2);
auto ElapsedTime = mLuaEngine->Server().UptimeTimer.GetElapsedTime();
Status << "BeamMP-Server Status:\n"
<< "\tTotal Players: " << mLuaEngine->Server().ClientCount() << "\n"
<< "\tSyncing Players: " << SyncingCount << "\n"
<< "\tSynced Players: " << SyncedCount << "\n"
<< "\tConnected Players: " << ConnectedCount << "\n"
<< "\tGuests: " << GuestCount << "\n"
<< "\tCars: " << CarCount << "\n"
<< "\tUptime: " << ElapsedTime << "ms (~" << size_t(ElapsedTime / 1000.0 / 60.0 / 60.0) << "h) \n"
<< "\tLua:\n"
<< "\t\tQueued results to check: " << mLuaEngine->GetResultsToCheckSize() << "\n"
<< "\t\tStates: " << mLuaEngine->GetLuaStateCount() << "\n"
<< "\t\tEvent timers: " << mLuaEngine->GetTimedEventsCount() << "\n"
<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
<< "\tSubsystems:\n"
<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
<< "\t\tShutting down/Shutdown: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
<< "\t\tGood: [ " << SystemsGoodList << " ]\n"
<< "\t\tStarting: [ " << SystemsStartingList << " ]\n"
<< "\t\tBad: [ " << SystemsBadList << " ]\n"
<< "\t\tShutting down: [ " << SystemsShuttingDownList << " ]\n"
<< "\t\tShutdown: [ " << SystemsShutdownList << " ]\n"
<< "";
Application::Console().WriteRaw(Status.str());
}
void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
auto FutureIsNonNil =
[](const std::shared_ptr<TLuaResult>& Future) {
if (!Future->Error && Future->Result.valid()) {
auto Type = Future->Result.get_type();
return Type != sol::type::lua_nil && Type != sol::type::none;
}
return false;
};
std::vector<std::shared_ptr<TLuaResult>> NonNilFutures;
{ // Futures scope
auto Futures = mLuaEngine->TriggerEvent("onConsoleInput", "", cmd);
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
size_t Count = 0;
for (auto& Future : Futures) {
if (!Future->Error) {
++Count;
}
}
for (const auto& Future : Futures) {
if (FutureIsNonNil(Future)) {
NonNilFutures.push_back(Future);
}
}
}
if (NonNilFutures.size() == 0) {
if (!IgnoreNotACommand) {
Application::Console().WriteRaw("Error: Unknown command: '" + cmd + "'. Type 'help' to see a list of valid commands.");
}
} else {
std::stringstream Reply;
if (NonNilFutures.size() > 1) {
for (size_t i = 0; i < NonNilFutures.size(); ++i) {
Reply << NonNilFutures[i]->StateId << ": \n"
<< LuaAPI::LuaToString(NonNilFutures[i]->Result);
if (i < NonNilFutures.size() - 1) {
Reply << "\n";
}
}
} else {
Reply << LuaAPI::LuaToString(NonNilFutures[0]->Result);
}
Application::Console().WriteRaw(Reply.str());
}
}
TConsole::TConsole() {
mCommandline.enable_history();
mCommandline.set_history_limit(20);
mCommandline.set_prompt("> ");
bool success = mCommandline.enable_write_to_file("Server.log");
if (!success) {
error("unable to open file for writing: \"Server.log\"");
}
BackupOldLog();
mCommandline.on_command = [this](Commandline& c) {
auto cmd = c.get_command();
mCommandline.write("> " + cmd);
if (cmd == "exit") {
info("gracefully shutting down");
Application::GracefullyShutdown();
} else if (cmd == "clear" || cmd == "cls") {
// TODO: clear screen
} else {
if (mLuaConsole) {
mLuaConsole->Execute(cmd);
try {
auto cmd = c.get_command();
cmd = TrimString(cmd);
mCommandline.write(mCommandline.prompt() + cmd);
if (mIsLuaConsole) {
if (!mLuaEngine) {
beammp_info("Lua not started yet, please try again in a second");
} else if (cmd == "exit()") {
ChangeToRegularConsole();
} else {
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(cmd), "", "" });
while (!Future->Ready) {
std::this_thread::yield(); // TODO: Add a timeout
}
if (Future->Error) {
beammp_lua_error(Future->ErrorMessage);
}
}
} else {
error("Lua subsystem not yet initialized, please wait a few seconds and try again");
if (!mLuaEngine) {
beammp_error("Attempted to run a command before Lua engine started. Please wait and try again.");
} else if (cmd == "exit") {
beammp_info("gracefully shutting down");
Application::GracefullyShutdown();
} else if (StringStartsWith(cmd, "lua")) {
Command_Lua(cmd);
} else if (StringStartsWith(cmd, "help")) {
RunAsCommand(cmd, true);
Command_Help(cmd);
} else if (StringStartsWith(cmd, "kick")) {
RunAsCommand(cmd, true);
Command_Kick(cmd);
} else if (StringStartsWith(cmd, "say")) {
RunAsCommand(cmd, true);
Command_Say(cmd);
} else if (StringStartsWith(cmd, "list")) {
RunAsCommand(cmd, true);
Command_List(cmd);
} else if (StringStartsWith(cmd, "status")) {
RunAsCommand(cmd, true);
Command_Status(cmd);
} else if (!cmd.empty()) {
RunAsCommand(cmd);
}
}
} catch (const std::exception& e) {
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
}
};
}
@@ -68,11 +424,12 @@ TConsole::TConsole() {
void TConsole::Write(const std::string& str) {
auto ToWrite = GetDate() + str;
mCommandline.write(ToWrite);
// TODO write to logfile, too
}
void TConsole::InitializeLuaConsole(TLuaEngine& Engine) {
mLuaConsole = std::make_unique<TLuaFile>(Engine, true);
}
void TConsole::WriteRaw(const std::string& str) {
mCommandline.write(str);
}
void TConsole::InitializeLuaConsole(TLuaEngine& Engine) {
mLuaEngine = &Engine;
}

View File

@@ -3,8 +3,12 @@
#include "Client.h"
#include "Http.h"
//#include "SocketIO.h"
#include <rapidjson/document.h>
#include <rapidjson/rapidjson.h>
#include <sstream>
namespace json = rapidjson;
void THeartbeatThread::operator()() {
RegisterThread("Heartbeat");
std::string Body;
@@ -26,44 +30,103 @@ void THeartbeatThread::operator()() {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
continue;
}
#ifdef DEBUG
debug("heartbeat @ " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()));
#endif // DEBUG
beammp_debug("heartbeat (after " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()) + "s)");
Last = Body;
LastNormalUpdateTime = Now;
if (!Application::Settings.CustomIP.empty())
if (!Application::Settings.CustomIP.empty()) {
Body += "&ip=" + Application::Settings.CustomIP;
}
Body += "&pps=" + Application::PPS();
T = Http::POST(Application::GetBackendHostname(), "/heartbeat", {}, Body, false);
beammp_trace("heartbeat body: '" + Body + "'");
if (T.substr(0, 2) != "20") {
//Backend system refused server startup!
auto SentryReportError = [&](const std::string& transaction, int status) {
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("heartbeat",
{ { "response-body", T },
{ "request-body", Body } });
Sentry.SetTransaction(transaction);
beammp_trace("sending log to sentry: " + std::to_string(status) + " for " + transaction);
Sentry.Log(SentryLevel::Error, "default", Http::Status::ToString(status) + " (" + std::to_string(status) + ")");
};
auto Target = "/heartbeat";
unsigned int ResponseCode = 0;
json::Document Doc;
bool Ok = false;
for (const auto& Url : Application::GetBackendUrlsInOrder()) {
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
beammp_trace(T);
Doc.Parse(T.data(), T.size());
if (Doc.HasParseError() || !Doc.IsObject()) {
beammp_error("Backend response failed to parse as valid json");
beammp_debug("Response was: `" + T + "`");
Sentry.SetContext("JSON Response", { { "reponse", T } });
SentryReportError(Url + Target, ResponseCode);
} else if (ResponseCode != 200) {
SentryReportError(Url + Target, ResponseCode);
} else {
// all ok
Ok = true;
break;
}
std::this_thread::sleep_for(std::chrono::milliseconds(500));
T = Http::POST(Application::GetBackendHostname(), "/heartbeat", {}, Body, false);
// TODO backup2 + HTTP flag (no TSL)
if (T.substr(0, 2) != "20") {
warn("Backend system refused server! Server might not show in the public list");
debug("server returned \"" + T + "\"");
isAuth = false;
}
std::string Status {};
std::string Code {};
std::string Message {};
const auto StatusKey = "status";
const auto CodeKey = "code";
const auto MessageKey = "msg";
if (Ok) {
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
Status = Doc[StatusKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { StatusKey, "invalid string / missing" } });
Ok = false;
}
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
Code = Doc[CodeKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { CodeKey, "invalid string / missing" } });
Ok = false;
}
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
Message = Doc[MessageKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { MessageKey, "invalid string / missing" } });
Ok = false;
}
if (!Ok) {
beammp_error("Missing/invalid json members in backend response");
Sentry.LogError("Missing/invalid json members in backend response", __FILE__, std::to_string(__LINE__));
}
}
if (!isAuth) {
if (T == "2000") {
info(("Authenticated!"));
if (Ok && !isAuth) {
if (Status == "2000") {
beammp_info(("Authenticated!"));
isAuth = true;
} else if (T == "200") {
info(("Resumed authenticated session!"));
} else if (Status == "200") {
beammp_info(("Resumed authenticated session!"));
isAuth = true;
} else {
if (Message.empty()) {
Message = "Backend didn't provide a reason";
}
beammp_error("Backend REFUSED the auth key. " + Message);
}
}
//SocketIO::Get().SetAuthenticated(isAuth);
if (isAuth) {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
}
}
}
std::string THeartbeatThread::GenerateCall() {
std::stringstream Ret;
@@ -73,8 +136,8 @@ std::string THeartbeatThread::GenerateCall() {
<< "&port=" << Application::Settings.Port
<< "&map=" << Application::Settings.MapName
<< "&private=" << (Application::Settings.Private ? "true" : "false")
<< "&version=" << Application::ServerVersion()
<< "&clientversion=" << Application::ClientVersion()
<< "&version=" << Application::ServerVersionString()
<< "&clientversion=" << Application::ClientVersionString()
<< "&name=" << Application::Settings.ServerName
<< "&modlist=" << mResourceManager.TrimmedList()
<< "&modstotalsize=" << mResourceManager.MaxModSize()
@@ -86,13 +149,14 @@ std::string THeartbeatThread::GenerateCall() {
THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server)
: mResourceManager(ResourceManager)
, mServer(Server) {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Starting);
Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("Heartbeat", Application::Status::ShuttingDown);
if (mThread.joinable()) {
debug("shutting down Heartbeat");
mShutdown = true;
mThread.join();
debug("shut down Heartbeat");
}
Application::SetSubsystemStatus("Heartbeat", Application::Status::Shutdown);
});
Start();
}

View File

@@ -1,103 +1,781 @@
#include "TLuaEngine.h"
#include "TLuaFile.h"
#include "Client.h"
#include "CustomAssert.h"
#include "Http.h"
#include "LuaAPI.h"
#include "TLuaPlugin.h"
#include <filesystem>
#include <sys/stat.h>
#include <chrono>
#include <condition_variable>
#include <httplib.h>
#include <random>
#include <thread>
#include <tuple>
namespace fs = std::filesystem;
TLuaEngine* LuaAPI::MP::Engine;
// necessary as lua relies on global state
TLuaEngine* TheEngine;
TLuaEngine::TLuaEngine(TServer& Server, TNetwork& Network)
: mNetwork(Network)
, mServer(Server) {
TheEngine = this;
TLuaEngine::TLuaEngine()
: mPluginMonitor(fs::path(Application::Settings.Resource) / "Server", *this, mShutdown) {
Application::SetSubsystemStatus("LuaEngine", Application::Status::Starting);
LuaAPI::MP::Engine = this;
if (!fs::exists(Application::Settings.Resource)) {
fs::create_directory(Application::Settings.Resource);
}
std::string Path = Application::Settings.Resource + ("/Server");
fs::path Path = fs::path(Application::Settings.Resource) / "Server";
if (!fs::exists(Path)) {
fs::create_directory(Path);
}
FolderList(Path, false);
mPath = Path;
Application::RegisterShutdownHandler([&] {if (mThread.joinable()) {
debug("shutting down LuaEngine");
mResourceServerPath = Path;
Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("LuaEngine", Application::Status::ShuttingDown);
mShutdown = true;
mThread.join();
debug("shut down LuaEngine");
} });
if (mThread.joinable()) {
mThread.join();
}
Application::SetSubsystemStatus("LuaEngine", Application::Status::Shutdown);
});
Start();
}
void TLuaEngine::operator()() {
RegisterThread("LuaEngine");
info("Lua system online");
Application::SetSubsystemStatus("LuaEngine", Application::Status::Good);
// lua engine main thread
CollectAndInitPlugins();
// now call all onInit's
auto Futures = TriggerEvent("onInit", "");
WaitForAll(Futures);
for (const auto& Future : Futures) {
if (Future->Error && Future->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error("Calling \"onInit\" on \"" + Future->StateId + "\" failed: " + Future->ErrorMessage);
}
}
auto ResultCheckThread = std::thread([&] {
RegisterThread("ResultCheckThread");
while (!mShutdown) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
std::unique_lock Lock(mResultsToCheckMutex);
if (!mResultsToCheck.empty()) {
auto Res = mResultsToCheck.front();
mResultsToCheck.pop();
Lock.unlock();
if (!Res->Ready) {
Lock.lock();
mResultsToCheck.push(Res);
Lock.unlock();
}
if (Res->Error) {
if (Res->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error(Res->Function + ": " + Res->ErrorMessage);
}
}
}
std::this_thread::yield();
}
});
// event loop
auto Before = std::chrono::high_resolution_clock::now();
while (!mShutdown) {
if (!mLuaFiles.empty()) {
for (auto& Script : mLuaFiles) {
struct stat Info { };
if (stat(Script->GetFileName().c_str(), &Info) != 0) {
Script->SetStopThread(true);
mLuaFiles.erase(Script);
info(("[HOTSWAP] Removed removed script due to delete"));
break;
}
if (Script->GetLastWrite() != fs::last_write_time(Script->GetFileName())) {
Script->SetStopThread(true);
info(("[HOTSWAP] Updated Scripts due to edit"));
Script->SetLastWrite(fs::last_write_time(Script->GetFileName()));
Script->Reload();
if (mLuaStates.size() == 0) {
std::this_thread::sleep_for(std::chrono::seconds(100));
}
{ // Timed Events Scope
std::unique_lock Lock(mTimedEventsMutex);
for (auto& Timer : mTimedEvents) {
if (Timer.Expired()) {
Timer.Reset();
auto Handlers = GetEventHandlersForState(Timer.EventName, Timer.StateId);
std::unique_lock StateLock(mLuaStatesMutex);
std::unique_lock Lock2(mResultsToCheckMutex);
for (auto& Handler : Handlers) {
auto Res = mLuaStates[Timer.StateId]->EnqueueFunctionCall(Handler, {});
mResultsToCheck.push(Res);
}
}
}
}
FolderList(mPath, true);
std::this_thread::sleep_for(std::chrono::seconds(2));
std::chrono::high_resolution_clock::duration Diff;
if ((Diff = std::chrono::high_resolution_clock::now() - Before)
< std::chrono::milliseconds(10)) {
std::this_thread::sleep_for(Diff);
} else {
beammp_trace("Event loop cannot keep up! Running " + std::to_string(Diff.count()) + "s behind");
}
Before = std::chrono::high_resolution_clock::now();
}
if (ResultCheckThread.joinable()) {
ResultCheckThread.join();
}
}
std::optional<std::reference_wrapper<TLuaFile>> TLuaEngine::GetScript(lua_State* L) {
for (auto& Script : mLuaFiles) {
if (Script->GetState() == L)
return *Script;
size_t TLuaEngine::CalculateMemoryUsage() {
size_t Usage = 0;
std::unique_lock Lock(mLuaStatesMutex);
for (auto& State : mLuaStates) {
Usage += State.second->State().memory_used();
}
return std::nullopt;
return Usage;
}
void TLuaEngine::FolderList(const std::string& Path, bool HotSwap) {
for (const auto& entry : fs::directory_iterator(Path)) {
auto pos = entry.path().filename().string().find('.');
if (pos == std::string::npos) {
RegisterFiles(entry.path().string(), HotSwap);
sol::state_view TLuaEngine::GetStateForPlugin(const fs::path& PluginPath) {
for (const auto& Plugin : mLuaPlugins) {
if (fs::equivalent(Plugin->GetFolder(), PluginPath)) {
std::unique_lock Lock(mLuaStatesMutex);
return mLuaStates.at(Plugin->GetConfig().StateId)->State();
}
}
beammp_assert_not_reachable();
return mLuaStates.begin()->second->State();
}
void TLuaEngine::RegisterFiles(const std::string& Path, bool HotSwap) {
std::string Name = Path.substr(Path.find_last_of('\\') + 1);
if (!HotSwap)
info(("Loading plugin : ") + Name);
for (const auto& entry : fs::directory_iterator(Path)) {
auto pos = entry.path().string().find((".lua"));
if (pos != std::string::npos && entry.path().string().length() - pos == 4) {
if (!HotSwap || NewFile(entry.path().string())) {
auto FileName = entry.path().string();
std::unique_ptr<TLuaFile> ScriptToInsert(new TLuaFile(*this));
auto& Script = *ScriptToInsert;
mLuaFiles.insert(std::move(ScriptToInsert));
Script.Init(Name, FileName, fs::last_write_time(FileName));
if (HotSwap)
info(("[HOTSWAP] Added : ") + Script.GetFileName().substr(Script.GetFileName().find('\\')));
TLuaStateId TLuaEngine::GetStateIDForPlugin(const fs::path& PluginPath) {
for (const auto& Plugin : mLuaPlugins) {
if (fs::equivalent(Plugin->GetFolder(), PluginPath)) {
std::unique_lock Lock(mLuaStatesMutex);
return Plugin->GetConfig().StateId;
}
}
beammp_assert_not_reachable();
return "";
}
void TLuaEngine::AddResultToCheck(const std::shared_ptr<TLuaResult>& Result) {
std::unique_lock Lock(mResultsToCheckMutex);
mResultsToCheck.push(Result);
}
void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, const std::optional<std::chrono::high_resolution_clock::duration>& Max) {
for (const auto& Result : Results) {
bool Cancelled = false;
size_t ms = 0;
while (!Result->Ready && !Cancelled) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
ms += 10;
if (Max.has_value() && std::chrono::milliseconds(ms) > Max.value()) {
beammp_trace("'" + Result->Function + "' in '" + Result->StateId + "' did not finish executing in time (took: " + std::to_string(ms) + "ms)");
Cancelled = true;
}
}
if (Cancelled) {
beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' failed to execute in time and was not waited for. It may still finish executing at a later time.");
LuaAPI::MP::Engine->ReportErrors({ Result });
} else if (Result->Error) {
if (Result->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error(Result->Function + ": " + Result->ErrorMessage);
}
}
}
}
bool TLuaEngine::NewFile(const std::string& Path) {
for (auto& Script : mLuaFiles) {
if (Path == Script->GetFileName())
return false;
// run this on the error checking thread
void TLuaEngine::ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results) {
std::unique_lock Lock2(mResultsToCheckMutex);
for (const auto& Result : Results) {
mResultsToCheck.push(Result);
}
}
bool TLuaEngine::HasState(TLuaStateId StateId) {
std::unique_lock Lock(mLuaStatesMutex);
return mLuaStates.find(StateId) != mLuaStates.end();
}
std::shared_ptr<TLuaResult> TLuaEngine::EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script) {
std::unique_lock Lock(mLuaStatesMutex);
return mLuaStates.at(StateID)->EnqueueScript(Script);
}
std::shared_ptr<TLuaResult> TLuaEngine::EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args) {
std::unique_lock Lock(mLuaStatesMutex);
return mLuaStates.at(StateID)->EnqueueFunctionCall(FunctionName, Args);
}
void TLuaEngine::CollectAndInitPlugins() {
for (const auto& Dir : fs::directory_iterator(mResourceServerPath)) {
auto Path = Dir.path();
Path = fs::relative(Path);
if (!Dir.is_directory()) {
beammp_error("\"" + Dir.path().string() + "\" is not a directory, skipping");
} else {
TLuaPluginConfig Config { Path.stem().string() };
FindAndParseConfig(Path, Config);
InitializePlugin(Path, Config);
}
}
}
void TLuaEngine::InitializePlugin(const fs::path& Folder, const TLuaPluginConfig& Config) {
beammp_assert(fs::exists(Folder));
beammp_assert(fs::is_directory(Folder));
std::unique_lock Lock(mLuaStatesMutex);
EnsureStateExists(Config.StateId, Folder.stem().string(), true);
mLuaStates[Config.StateId]->AddPath(Folder); // add to cpath + path
Lock.unlock();
auto Plugin = std::make_shared<TLuaPlugin>(*this, Config, Folder);
mLuaPlugins.emplace_back(std::move(Plugin));
}
void TLuaEngine::FindAndParseConfig(const fs::path& Folder, TLuaPluginConfig& Config) {
auto ConfigFile = Folder / TLuaPluginConfig::FileName;
if (fs::exists(ConfigFile) && fs::is_regular_file(ConfigFile)) {
try {
auto Data = toml::parse(ConfigFile);
if (Data.contains("LuaStateID")) {
auto ID = toml::find<std::string>(Data, "LuaStateID");
if (!ID.empty()) {
beammp_debug("Plugin \"" + Folder.string() + "\" specified it wants LuaStateID \"" + ID + "\"");
Config.StateId = ID;
} else {
beammp_debug("LuaStateID empty, using plugin name");
}
}
} catch (const std::exception& e) {
beammp_error(Folder.string() + ": " + e.what());
}
}
}
void TLuaEngine::EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit) {
beammp_assert(!StateId.empty());
std::unique_lock Lock(mLuaStatesMutex);
if (mLuaStates.find(StateId) == mLuaStates.end()) {
beammp_debug("Creating lua state for state id \"" + StateId + "\"");
auto DataPtr = std::make_unique<StateThreadData>(Name, mShutdown, StateId, *this);
mLuaStates[StateId] = std::move(DataPtr);
RegisterEvent("onInit", StateId, "onInit");
if (!DontCallOnInit) {
auto Res = EnqueueFunctionCall(StateId, "onInit", {});
Res->WaitUntilReady();
if (Res->Error && Res->ErrorMessage != TLuaEngine::BeamMPFnNotFoundError) {
beammp_lua_error("Calling \"onInit\" on \"" + StateId + "\" failed: " + Res->ErrorMessage);
}
}
}
}
void TLuaEngine::RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName) {
std::unique_lock Lock(mLuaEventsMutex);
mLuaEvents[EventName][StateId].insert(FunctionName);
}
std::set<std::string> TLuaEngine::GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId) {
return mLuaEvents[EventName][StateId];
}
sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs) {
auto Return = mEngine->TriggerEvent(EventName, mStateId, EventArgs);
// TODO Synchronous call to the event handlers
auto MyHandlers = mEngine->GetEventHandlersForState(EventName, mStateId);
for (const auto& Handler : MyHandlers) {
auto Fn = mStateView[Handler];
if (Fn.valid()) {
auto LuaResult = Fn(EventArgs);
auto Result = std::make_shared<TLuaResult>();
Result->Ready = true;
if (LuaResult.valid()) {
Result->Error = false;
Result->Result = LuaResult;
} else {
Result->Error = true;
Result->ErrorMessage = "Function result in TriggerGlobalEvent was invalid";
}
Return.push_back(Result);
}
}
sol::state_view StateView(mState);
sol::table AsyncEventReturn = StateView.create_table();
AsyncEventReturn["ReturnValueImpl"] = Return;
AsyncEventReturn.set_function("IsDone",
[&](const sol::table& Self) -> bool {
auto Vector = Self.get<std::vector<std::shared_ptr<TLuaResult>>>("ReturnValueImpl");
for (const auto& Value : Vector) {
if (!Value->Ready) {
return false;
}
}
return true;
});
AsyncEventReturn.set_function("GetResults",
[&](const sol::table& Self) -> sol::table {
sol::state_view StateView(mState);
sol::table Result = StateView.create_table();
auto Vector = Self.get<std::vector<std::shared_ptr<TLuaResult>>>("ReturnValueImpl");
for (const auto& Value : Vector) {
if (!Value->Ready) {
return sol::lua_nil;
}
Result.add(Value->Result);
}
return Result;
});
return AsyncEventReturn;
}
sol::table TLuaEngine::StateThreadData::Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs) {
// TODO: make asynchronous?
sol::table Result = mStateView.create_table();
for (const auto& Handler : mEngine->GetEventHandlersForState(EventName, mStateId)) {
auto Fn = mStateView[Handler];
if (Fn.valid() && Fn.get_type() == sol::type::function) {
auto FnRet = Fn(EventArgs);
if (FnRet.valid()) {
Result.add(FnRet);
} else {
sol::error Err = FnRet;
beammp_lua_error(Err.what());
}
}
}
return Result;
}
sol::table TLuaEngine::StateThreadData::Lua_GetPlayerIdentifiers(int ID) {
auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
auto IDs = MaybeClient.value().lock()->GetIdentifiers();
if (IDs.empty()) {
return sol::lua_nil;
}
sol::table Result = mStateView.create_table();
for (const auto& Pair : IDs) {
Result[Pair.first] = Pair.second;
}
return Result;
} else {
return sol::lua_nil;
}
}
sol::table TLuaEngine::StateThreadData::Lua_GetPlayers() {
sol::table Result = mStateView.create_table();
mEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto locked = Client.lock();
Result[locked->GetID()] = locked->GetName();
}
return true;
});
return Result;
}
int TLuaEngine::StateThreadData::Lua_GetPlayerIDByName(const std::string& Name) {
int Id = -1;
mEngine->mServer->ForEachClient([&Id, &Name](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto locked = Client.lock();
if (locked->GetName() == Name) {
Id = locked->GetID();
return false;
}
}
return true;
});
return Id;
}
std::string TLuaEngine::StateThreadData::Lua_GetPlayerName(int ID) {
auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
return MaybeClient.value().lock()->GetName();
} else {
return "";
}
}
sol::table TLuaEngine::StateThreadData::Lua_GetPlayerVehicles(int ID) {
auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
auto Client = MaybeClient.value().lock();
TClient::TSetOfVehicleData VehicleData;
{ // Vehicle Data Lock Scope
auto LockedData = Client->GetAllCars();
VehicleData = *LockedData.VehicleData;
} // End Vehicle Data Lock Scope
if (VehicleData.empty()) {
return sol::lua_nil;
}
sol::state_view StateView(mState);
sol::table Result = StateView.create_table();
for (const auto& v : VehicleData) {
Result[v.ID()] = v.Data().substr(3);
}
return Result;
} else
return sol::lua_nil;
}
sol::table TLuaEngine::StateThreadData::Lua_HttpCreateConnection(const std::string& host, uint16_t port) {
auto table = mStateView.create_table();
constexpr const char* InternalClient = "__InternalClient";
table["host"] = host;
table["port"] = port;
auto client = std::make_shared<httplib::Client>(host, port);
table[InternalClient] = client;
table.set_function("Get", [&InternalClient](const sol::table& table, const std::string& path, const sol::table& headers) {
httplib::Headers GetHeaders;
for (const auto& pair : headers) {
if (pair.first.is<std::string>() && pair.second.is<std::string>()) {
GetHeaders.insert(std::pair(pair.first.as<std::string>(), pair.second.as<std::string>()));
} else {
beammp_lua_error("Http:Get: Expected string-string pairs for headers, got something else, ignoring that header");
}
}
auto client = table[InternalClient].get<std::shared_ptr<httplib::Client>>();
client->Get(path.c_str(), GetHeaders);
});
return table;
}
TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomic_bool& Shutdown, TLuaStateId StateId, TLuaEngine& Engine)
: mName(Name)
, mShutdown(Shutdown)
, mStateId(StateId)
, mState(luaL_newstate())
, mEngine(&Engine) {
if (!mState) {
beammp_error("failed to create lua state for \"" + StateId + "\"");
return;
}
luaL_openlibs(mState);
sol::state_view StateView(mState);
lua_atpanic(mState, LuaAPI::PanicHandler);
// StateView.globals()["package"].get()
StateView.set_function("print", &LuaAPI::Print);
StateView.set_function("printRaw", &LuaAPI::MP::PrintRaw);
StateView.set_function("exit", &Application::GracefullyShutdown);
auto MPTable = StateView.create_named_table("MP");
MPTable.set_function("CreateTimer", [&]() -> sol::table {
sol::state_view StateView(mState);
sol::table Result = StateView.create_table();
Result["__StartTime"] = std::chrono::high_resolution_clock::now();
Result.set_function("GetCurrent", [&](const sol::table& Table) -> float {
auto End = std::chrono::high_resolution_clock::now();
auto Start = Table.get<std::chrono::high_resolution_clock::time_point>("__StartTime");
return std::chrono::duration_cast<std::chrono::microseconds>(End - Start).count() / 1000000.0f;
});
Result.set_function("Start", [&](sol::table Table) {
Table["__StartTime"] = std::chrono::high_resolution_clock::now();
});
return Result;
});
MPTable.set_function("GetOSName", &LuaAPI::MP::GetOSName);
MPTable.set_function("GetServerVersion", &LuaAPI::MP::GetServerVersion);
MPTable.set_function("RegisterEvent", [this](const std::string& EventName, const std::string& FunctionName) {
RegisterEvent(EventName, FunctionName);
});
MPTable.set_function("TriggerGlobalEvent", [&](const std::string& EventName, sol::variadic_args EventArgs) -> sol::table {
return Lua_TriggerGlobalEvent(EventName, EventArgs);
});
MPTable.set_function("TriggerLocalEvent", [&](const std::string& EventName, sol::variadic_args EventArgs) -> sol::table {
return Lua_TriggerLocalEvent(EventName, EventArgs);
});
MPTable.set_function("TriggerClientEvent", &LuaAPI::MP::TriggerClientEvent);
MPTable.set_function("GetPlayerCount", &LuaAPI::MP::GetPlayerCount);
MPTable.set_function("IsPlayerConnected", &LuaAPI::MP::IsPlayerConnected);
MPTable.set_function("GetPlayerIDByName", [&](const std::string& Name) -> int {
return Lua_GetPlayerIDByName(Name);
});
MPTable.set_function("GetPlayerName", [&](int ID) -> std::string {
return Lua_GetPlayerName(ID);
});
MPTable.set_function("RemoveVehicle", &LuaAPI::MP::RemoveVehicle);
MPTable.set_function("GetPlayerVehicles", [&](int ID) -> sol::table {
return Lua_GetPlayerVehicles(ID);
});
MPTable.set_function("SendChatMessage", &LuaAPI::MP::SendChatMessage);
MPTable.set_function("GetPlayers", [&]() -> sol::table {
return Lua_GetPlayers();
});
MPTable.set_function("IsPlayerGuest", &LuaAPI::MP::IsPlayerGuest);
MPTable.set_function("DropPlayer", &LuaAPI::MP::DropPlayer);
MPTable.set_function("GetStateMemoryUsage", [&]() -> size_t {
return mStateView.memory_used();
});
MPTable.set_function("GetLuaMemoryUsage", [&]() -> size_t {
return mEngine->CalculateMemoryUsage();
});
MPTable.set_function("GetPlayerIdentifiers", [&](int ID) -> sol::table {
return Lua_GetPlayerIdentifiers(ID);
});
MPTable.set_function("Sleep", &LuaAPI::MP::Sleep);
MPTable.set_function("CreateEventTimer", [&](const std::string& EventName, size_t IntervalMS) {
if (IntervalMS < 25) {
beammp_warn("Timer for \"" + EventName + "\" on \"" + mStateId + "\" is set to trigger at <25ms, which is likely too fast and won't cancel properly.");
}
mEngine->CreateEventTimer(EventName, mStateId, IntervalMS);
});
MPTable.set_function("CancelEventTimer", [&](const std::string& EventName) {
mEngine->CancelEventTimers(EventName, mStateId);
});
MPTable.set_function("Set", &LuaAPI::MP::Set);
auto HttpTable = StateView.create_named_table("Http");
HttpTable.set_function("CreateConnection", [this](const std::string& host, uint16_t port) {
return Lua_HttpCreateConnection(host, port);
});
MPTable.create_named("Settings",
"Debug", 0,
"Private", 1,
"MaxCars", 2,
"MaxPlayers", 3,
"Map", 4,
"Name", 5,
"Description", 6);
auto FSTable = StateView.create_named_table("FS");
FSTable.set_function("CreateDirectory", &LuaAPI::FS::CreateDirectory);
FSTable.set_function("Exists", &LuaAPI::FS::Exists);
FSTable.set_function("Remove", &LuaAPI::FS::Remove);
FSTable.set_function("Rename", &LuaAPI::FS::Rename);
FSTable.set_function("Copy", &LuaAPI::FS::Copy);
FSTable.set_function("GetFilename", &LuaAPI::FS::GetFilename);
FSTable.set_function("GetExtension", &LuaAPI::FS::GetExtension);
FSTable.set_function("GetParentFolder", &LuaAPI::FS::GetParentFolder);
FSTable.set_function("IsDirectory", &LuaAPI::FS::IsDirectory);
FSTable.set_function("IsFile", &LuaAPI::FS::IsFile);
FSTable.set_function("ConcatPaths", &LuaAPI::FS::ConcatPaths);
Start();
}
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueScript(const TLuaChunk& Script) {
std::unique_lock Lock(mStateExecuteQueueMutex);
auto Result = std::make_shared<TLuaResult>();
mStateExecuteQueue.push({ Script, Result });
return Result;
}
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args) {
auto Result = std::make_shared<TLuaResult>();
Result->StateId = mStateId;
Result->Function = FunctionName;
std::unique_lock Lock(mStateFunctionQueueMutex);
mStateFunctionQueue.push({ FunctionName, Result, Args });
mStateFunctionQueueCond.notify_all();
return Result;
}
void TLuaEngine::StateThreadData::RegisterEvent(const std::string& EventName, const std::string& FunctionName) {
mEngine->RegisterEvent(EventName, mStateId, FunctionName);
}
void TLuaEngine::StateThreadData::operator()() {
RegisterThread("Lua:" + mStateId);
while (!mShutdown) {
{ // StateExecuteQueue Scope
std::unique_lock Lock(mStateExecuteQueueMutex);
if (!mStateExecuteQueue.empty()) {
auto S = mStateExecuteQueue.front();
mStateExecuteQueue.pop();
Lock.unlock();
{ // Paths Scope
std::unique_lock Lock(mPathsMutex);
if (!mPaths.empty()) {
std::stringstream PathAdditions;
std::stringstream CPathAdditions;
while (!mPaths.empty()) {
auto Path = mPaths.front();
mPaths.pop();
PathAdditions << ";" << (Path / "?.lua").string();
PathAdditions << ";" << (Path / "lua/?.lua").string();
#if WIN32
CPathAdditions << ";" << (Path / "?.dll").string();
CPathAdditions << ";" << (Path / "lib/?.dll").string();
#else // unix
CPathAdditions << ";" << (Path / "?.so").string();
CPathAdditions << ";" << (Path / "lib/?.so").string();
#endif
}
sol::state_view StateView(mState);
auto PackageTable = StateView.globals().get<sol::table>("package");
PackageTable["path"] = PackageTable.get<std::string>("path") + PathAdditions.str();
PackageTable["cpath"] = PackageTable.get<std::string>("cpath") + CPathAdditions.str();
StateView.globals()["package"] = PackageTable;
}
}
sol::state_view StateView(mState);
auto Res = StateView.safe_script(*S.first.Content, sol::script_pass_on_error, S.first.FileName);
S.second->Ready = true;
if (Res.valid()) {
S.second->Error = false;
S.second->Result = std::move(Res);
} else {
S.second->Error = true;
sol::error Err = Res;
S.second->ErrorMessage = Err.what();
}
}
}
{ // StateFunctionQueue Scope
std::unique_lock Lock(mStateFunctionQueueMutex);
auto NotExpired = mStateFunctionQueueCond.wait_for(Lock,
std::chrono::milliseconds(500),
[&]() -> bool { return !mStateFunctionQueue.empty(); });
if (NotExpired) {
auto FnNameResultPair = std::move(mStateFunctionQueue.front());
mStateFunctionQueue.pop();
Lock.unlock();
auto& FnName = std::get<0>(FnNameResultPair);
auto& Result = std::get<1>(FnNameResultPair);
auto Args = std::get<2>(FnNameResultPair);
Result->StateId = mStateId;
sol::state_view StateView(mState);
auto Fn = StateView[FnName];
if (Fn.valid() && Fn.get_type() == sol::type::function) {
std::vector<sol::object> LuaArgs;
for (const auto& Arg : Args) {
if (Arg.valueless_by_exception()) {
continue;
}
switch (Arg.index()) {
case TLuaArgTypes_String:
LuaArgs.push_back(sol::make_object(StateView, std::get<std::string>(Arg)));
break;
case TLuaArgTypes_Int:
LuaArgs.push_back(sol::make_object(StateView, std::get<int>(Arg)));
break;
case TLuaArgTypes_VariadicArgs:
LuaArgs.push_back(sol::make_object(StateView, std::get<sol::variadic_args>(Arg)));
break;
case TLuaArgTypes_Bool:
LuaArgs.push_back(sol::make_object(StateView, std::get<bool>(Arg)));
break;
default:
beammp_error("Unknown argument type, passed as nil");
break;
}
}
auto Res = Fn(sol::as_args(LuaArgs));
if (Res.valid()) {
Result->Error = false;
Result->Result = std::move(Res);
} else {
Result->Error = true;
sol::error Err = Res;
Result->ErrorMessage = Err.what();
}
Result->Ready = true;
} else {
Result->Error = true;
Result->ErrorMessage = BeamMPFnNotFoundError; // special error kind that we can ignore later
Result->Ready = true;
}
}
}
}
}
void TLuaEngine::CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS) {
std::unique_lock Lock(mTimedEventsMutex);
TimedEvent Event {
std::chrono::high_resolution_clock::duration { std::chrono::milliseconds(IntervalMS) },
std::chrono::high_resolution_clock::now(),
EventName,
StateId
};
mTimedEvents.push_back(std::move(Event));
beammp_trace("created event timer for \"" + EventName + "\" on \"" + StateId + "\" with " + std::to_string(IntervalMS) + "ms interval");
}
void TLuaEngine::CancelEventTimers(const std::string& EventName, TLuaStateId StateId) {
std::unique_lock Lock(mTimedEventsMutex);
beammp_trace("cancelling event timer for \"" + EventName + "\" on \"" + StateId + "\"");
for (;;) {
auto Iter = std::find_if(mTimedEvents.begin(), mTimedEvents.end(), [&](const TimedEvent& Event) -> bool {
return Event.EventName == EventName && Event.StateId == StateId;
});
if (Iter != mTimedEvents.end()) {
mTimedEvents.erase(Iter);
} else {
break;
}
}
}
void TLuaEngine::StateThreadData::AddPath(const fs::path& Path) {
std::unique_lock Lock(mPathsMutex);
mPaths.push(Path);
}
void TLuaResult::WaitUntilReady() {
while (!Ready) {
std::this_thread::yield();
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
}
TLuaChunk::TLuaChunk(std::shared_ptr<std::string> Content, std::string FileName, std::string PluginPath)
: Content(Content)
, FileName(FileName)
, PluginPath(PluginPath) {
}
bool TLuaEngine::TimedEvent::Expired() {
auto Waited = (std::chrono::high_resolution_clock::now() - LastCompletion);
return Waited >= Duration;
}
void TLuaEngine::TimedEvent::Reset() {
LastCompletion = std::chrono::high_resolution_clock::now();
}
TPluginMonitor::TPluginMonitor(const fs::path& Path, TLuaEngine& Engine, std::atomic_bool& Shutdown)
: mEngine(Engine)
, mPath(Path)
, mShutdown(Shutdown) {
if (!fs::exists(mPath)) {
fs::create_directories(mPath);
}
for (const auto& Entry : fs::recursive_directory_iterator(mPath)) {
// TODO: trigger an event when a subfolder file changes
if (Entry.is_regular_file()) {
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
}
}
Start();
}
void TPluginMonitor::operator()() {
RegisterThread("PluginMonitor");
beammp_info("PluginMonitor started");
while (!mShutdown) {
std::this_thread::sleep_for(std::chrono::seconds(3));
for (const auto& Pair : mFileTimes) {
auto CurrentTime = fs::last_write_time(Pair.first);
if (CurrentTime != Pair.second) {
mFileTimes[Pair.first] = CurrentTime;
// grandparent of the path should be Resources/Server
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
beammp_info("File \"" + Pair.first + "\" changed, reloading");
// is in root folder, so reload
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
auto Size = std::filesystem::file_size(Pair.first);
auto Contents = std::make_shared<std::string>();
Contents->resize(Size);
FileStream.read(Contents->data(), Contents->size());
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
auto StateID = mEngine.GetStateIDForPlugin(fs::path(Pair.first).parent_path());
auto Res = mEngine.EnqueueScript(StateID, Chunk);
// TODO: call onInit
mEngine.AddResultToCheck(Res);
} else {
// TODO: trigger onFileChanged event
beammp_trace("Change detected in file \"" + Pair.first + "\", event trigger not implemented yet");
/*
// is in subfolder, dont reload, just trigger an event
auto Results = mEngine.TriggerEvent("onFileChanged", "", Pair.first);
mEngine.WaitForAll(Results);
for (const auto& Result : Results) {
if (Result->Error) {
beammp_lua_error(Result->ErrorMessage);
}
}*/
}
}
}
}
return true;
}

View File

@@ -1,826 +0,0 @@
#include "TLuaFile.h"
#include "Client.h"
#include "Common.h"
#include "CustomAssert.h"
#include "TLuaEngine.h"
#include "TNetwork.h"
#include "TServer.h"
#include <future>
#include <thread>
// TODO: REWRITE
void SendError(TLuaEngine& Engine, lua_State* L, const std::string& msg);
std::any CallFunction(TLuaFile* lua, const std::string& FuncName, std::shared_ptr<TLuaArg> Arg);
std::any TriggerLuaEvent(TLuaEngine& Engine, const std::string& Event, bool local, TLuaFile* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
extern TLuaEngine* TheEngine;
static TLuaEngine& Engine() {
Assert(TheEngine);
return *TheEngine;
}
std::shared_ptr<TLuaArg> CreateArg(lua_State* L, int T, int S) {
if (S > T)
return nullptr;
std::shared_ptr<TLuaArg> temp(new TLuaArg);
for (int C = S; C <= T; C++) {
if (lua_isstring(L, C)) {
temp->args.emplace_back(std::string(lua_tostring(L, C)));
} else if (lua_isinteger(L, C)) {
temp->args.emplace_back(int(lua_tointeger(L, C)));
} else if (lua_isboolean(L, C)) {
temp->args.emplace_back(bool(lua_toboolean(L, C)));
} else if (lua_isnumber(L, C)) {
temp->args.emplace_back(float(lua_tonumber(L, C)));
}
}
return temp;
}
void ClearStack(lua_State* L) {
lua_settop(L, 0);
}
std::any Trigger(TLuaFile* lua, const std::string& R, std::shared_ptr<TLuaArg> arg) {
RegisterThread(lua->GetFileName());
std::lock_guard<std::mutex> lockGuard(lua->Lock);
std::packaged_task<std::any(std::shared_ptr<TLuaArg>)> task([lua, R](std::shared_ptr<TLuaArg> arg) { return CallFunction(lua, R, arg); });
std::future<std::any> f1 = task.get_future();
std::thread t(std::move(task), arg);
t.detach();
auto status = f1.wait_for(std::chrono::seconds(5));
if (status != std::future_status::timeout)
return f1.get();
SendError(lua->Engine(), lua->GetState(), R + " took too long to respond");
return 0;
}
std::any FutureWait(TLuaFile* lua, const std::string& R, std::shared_ptr<TLuaArg> arg, bool Wait) {
Assert(lua);
std::packaged_task<std::any(std::shared_ptr<TLuaArg>)> task([lua, R](std::shared_ptr<TLuaArg> arg) { return Trigger(lua, R, arg); });
std::future<std::any> f1 = task.get_future();
std::thread t(std::move(task), arg);
t.detach();
int T = 0;
if (Wait)
T = 6;
auto status = f1.wait_for(std::chrono::seconds(T));
if (status != std::future_status::timeout)
return f1.get();
return 0;
}
std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaFile* Caller, std::shared_ptr<TLuaArg> arg, bool Wait) {
std::any R;
std::string Type;
int Ret = 0;
for (auto& Script : Engine().LuaFiles()) {
if (Script->IsRegistered(Event)) {
if (local) {
if (Script->GetPluginName() == Caller->GetPluginName()) {
R = FutureWait(Script.get(), Script->GetRegistered(Event), arg, Wait);
Type = R.type().name();
if (Type.find("int") != std::string::npos) {
if (std::any_cast<int>(R))
Ret++;
} else if (Event == "onPlayerAuth")
return R;
}
} else {
R = FutureWait(Script.get(), Script->GetRegistered(Event), arg, Wait);
Type = R.type().name();
if (Type.find("int") != std::string::npos) {
if (std::any_cast<int>(R))
Ret++;
} else if (Event == "onPlayerAuth")
return R;
}
}
}
return Ret;
}
bool ConsoleCheck(lua_State* L, int r) {
if (r != LUA_OK) {
std::string msg = lua_tostring(L, -1);
warn(("_Console | ") + msg);
return false;
}
return true;
}
bool CheckLua(lua_State* L, int r) {
if (r != LUA_OK) {
std::string msg = lua_tostring(L, -1);
auto MaybeS = Engine().GetScript(L);
if (MaybeS.has_value()) {
TLuaFile& S = MaybeS.value();
std::string a = fs::path(S.GetFileName()).filename().string();
warn(a + " | " + msg);
return false;
}
// What the fuck, what do we do?!
AssertNotReachable();
}
return true;
}
int lua_RegisterEvent(lua_State* L) {
int Args = lua_gettop(L);
auto MaybeScript = Engine().GetScript(L);
Assert(MaybeScript.has_value());
TLuaFile& Script = MaybeScript.value();
if (Args == 2 && lua_isstring(L, 1) && lua_isstring(L, 2)) {
Script.RegisterEvent(lua_tostring(L, 1), lua_tostring(L, 2));
} else
SendError(Engine(), L, "RegisterEvent invalid argument count expected 2 got " + std::to_string(Args));
return 0;
}
int lua_TriggerEventL(lua_State* L) {
int Args = lua_gettop(L);
auto MaybeScript = Engine().GetScript(L);
Assert(MaybeScript.has_value());
TLuaFile& Script = MaybeScript.value();
if (Args > 0) {
if (lua_isstring(L, 1)) {
TriggerLuaEvent(lua_tostring(L, 1), true, &Script, CreateArg(L, Args, 2), false);
} else
SendError(Engine(), L, ("TriggerLocalEvent wrong argument [1] need string"));
} else {
SendError(Engine(), L, ("TriggerLocalEvent not enough arguments expected 1 got 0"));
}
return 0;
}
int lua_TriggerEventG(lua_State* L) {
int Args = lua_gettop(L);
auto MaybeScript = Engine().GetScript(L);
Assert(MaybeScript.has_value());
TLuaFile& Script = MaybeScript.value();
if (Args > 0) {
if (lua_isstring(L, 1)) {
TriggerLuaEvent(lua_tostring(L, 1), false, &Script, CreateArg(L, Args, 2), false);
} else
SendError(Engine(), L, ("TriggerGlobalEvent wrong argument [1] need string"));
} else
SendError(Engine(), L, ("TriggerGlobalEvent not enough arguments"));
return 0;
}
void SafeExecution(TLuaFile* lua, const std::string& FuncName) {
lua_State* luaState = lua->GetState();
lua_getglobal(luaState, FuncName.c_str());
if (lua_isfunction(luaState, -1)) {
int R = lua_pcall(luaState, 0, 0, 0);
CheckLua(luaState, R);
}
ClearStack(luaState);
}
void ExecuteAsync(TLuaFile* lua, const std::string& FuncName) {
std::lock_guard<std::mutex> lockGuard(lua->Lock);
SafeExecution(lua, FuncName);
}
void CallAsync(TLuaFile* lua, const std::string& Func, int U) {
RegisterThread(lua->GetFileName());
lua->SetStopThread(false);
int D = 1000 / U;
while (!lua->GetStopThread()) {
ExecuteAsync(lua, Func);
std::this_thread::sleep_for(std::chrono::milliseconds(D));
}
}
int lua_StopThread(lua_State* L) {
auto MaybeScript = Engine().GetScript(L);
Assert(MaybeScript.has_value());
// ugly, but whatever, this is safe as fuck
MaybeScript.value().get().SetStopThread(true);
return 0;
}
int lua_CreateThread(lua_State* L) {
int Args = lua_gettop(L);
if (Args > 1) {
if (lua_isstring(L, 1)) {
std::string STR = lua_tostring(L, 1);
if (lua_isinteger(L, 2) || lua_isnumber(L, 2)) {
int U = int(lua_tointeger(L, 2));
if (U > 0 && U < 501) {
auto MaybeScript = Engine().GetScript(L);
Assert(MaybeScript.has_value());
TLuaFile& Script = MaybeScript.value();
std::thread t1(CallAsync, &Script, STR, U);
t1.detach();
} else
SendError(Engine(), L, ("CreateThread wrong argument [2] number must be between 1 and 500"));
} else
SendError(Engine(), L, ("CreateThread wrong argument [2] need number"));
} else
SendError(Engine(), L, ("CreateThread wrong argument [1] need string"));
} else
SendError(Engine(), L, ("CreateThread not enough arguments"));
return 0;
}
int lua_Sleep(lua_State* L) {
if (lua_isnumber(L, 1)) {
int t = int(lua_tonumber(L, 1));
std::this_thread::sleep_for(std::chrono::milliseconds(t));
} else {
SendError(Engine(), L, ("Sleep not enough arguments"));
return 0;
}
return 1;
}
std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
ReadLock Lock(Server.GetClientMutex());
if (!CPtr.expired()) {
auto C = CPtr.lock();
if (C->GetID() == ID) {
MaybeClient = CPtr;
return false;
}
}
return true;
});
return MaybeClient;
}
int lua_isConnected(lua_State* L) {
if (lua_isnumber(L, 1)) {
int ID = int(lua_tonumber(L, 1));
auto MaybeClient = GetClient(Engine().Server(), ID);
if (MaybeClient && !MaybeClient.value().expired())
lua_pushboolean(L, MaybeClient.value().lock()->IsConnected());
else
return 0;
} else {
SendError(Engine(), L, ("isConnected not enough arguments"));
return 0;
}
return 1;
}
int lua_GetPlayerName(lua_State* L) {
if (lua_isnumber(L, 1)) {
int ID = int(lua_tonumber(L, 1));
auto MaybeClient = GetClient(Engine().Server(), ID);
if (MaybeClient && !MaybeClient.value().expired())
lua_pushstring(L, MaybeClient.value().lock()->GetName().c_str());
else
return 0;
} else {
SendError(Engine(), L, ("GetPlayerName not enough arguments"));
return 0;
}
return 1;
}
int lua_GetPlayerCount(lua_State* L) {
lua_pushinteger(L, Engine().Server().ClientCount());
return 1;
}
int lua_GetGuest(lua_State* L) {
if (lua_isnumber(L, 1)) {
int ID = int(lua_tonumber(L, 1));
auto MaybeClient = GetClient(Engine().Server(), ID);
if (MaybeClient && !MaybeClient.value().expired())
lua_pushboolean(L, MaybeClient.value().lock()->IsGuest());
else
return 0;
} else {
SendError(Engine(), L, "GetGuest not enough arguments");
return 0;
}
return 1;
}
int lua_GetAllPlayers(lua_State* L) {
lua_newtable(L);
Engine().Server().ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
std::shared_ptr<TClient> Client;
{
ReadLock Lock(Engine().Server().GetClientMutex());
if (ClientPtr.expired())
return true;
Client = ClientPtr.lock();
}
lua_pushinteger(L, Client->GetID());
lua_pushstring(L, Client->GetName().c_str());
lua_settable(L, -3);
return true;
});
if (Engine().Server().ClientCount() == 0)
return 0;
return 1;
}
int lua_GetIdentifiers(lua_State* L) {
if (lua_isnumber(L, 1)) {
auto MaybeClient = GetClient(Engine().Server(), int(lua_tonumber(L, 1)));
if (MaybeClient && !MaybeClient.value().expired()) {
auto IDs = MaybeClient.value().lock()->GetIdentifiers();
if (IDs.empty())
return 0;
lua_newtable(L);
for (const std::string& ID : IDs) {
lua_pushstring(L, ID.substr(0, ID.find(':')).c_str());
lua_pushstring(L, ID.c_str());
lua_settable(L, -3);
}
} else
return 0;
} else {
SendError(Engine(), L, "lua_GetIdentifiers wrong arguments");
return 0;
}
return 1;
}
int lua_GetCars(lua_State* L) {
if (lua_isnumber(L, 1)) {
int ID = int(lua_tonumber(L, 1));
auto MaybeClient = GetClient(Engine().Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
auto Client = MaybeClient.value().lock();
TClient::TSetOfVehicleData VehicleData;
{ // Vehicle Data Lock Scope
auto LockedData = Client->GetAllCars();
VehicleData = *LockedData.VehicleData;
} // End Vehicle Data Lock Scope
if (VehicleData.empty())
return 0;
lua_newtable(L);
for (const auto& v : VehicleData) {
lua_pushinteger(L, v.ID());
lua_pushstring(L, v.Data().substr(3).c_str());
lua_settable(L, -3);
}
} else
return 0;
} else {
SendError(Engine(), L, ("GetPlayerVehicles wrong arguments"));
return 0;
}
return 1;
}
int lua_dropPlayer(lua_State* L) {
int Args = lua_gettop(L);
if (lua_isnumber(L, 1)) {
int ID = int(lua_tonumber(L, 1));
auto MaybeClient = GetClient(Engine().Server(), ID);
if (!MaybeClient || MaybeClient.value().expired())
return 0;
std::string Reason;
if (Args > 1 && lua_isstring(L, 2)) {
Reason = std::string((" Reason : ")) + lua_tostring(L, 2);
}
auto c = MaybeClient.value().lock();
Engine().Network().Respond(*c, "C:Server:You have been Kicked from the server! " + Reason, true);
c->SetStatus(-2);
info(("Closing socket due to kick"));
CloseSocketProper(c->GetTCPSock());
} else
SendError(Engine(), L, ("DropPlayer not enough arguments"));
return 0;
}
int lua_sendChat(lua_State* L) {
if (lua_isinteger(L, 1) || lua_isnumber(L, 1)) {
if (lua_isstring(L, 2)) {
int ID = int(lua_tointeger(L, 1));
if (ID == -1) {
std::string Packet = "C:Server: " + std::string(lua_tostring(L, 2));
Engine().Network().SendToAll(nullptr, Packet, true, true);
} else {
auto MaybeClient = GetClient(Engine().Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
auto c = MaybeClient.value().lock();
if (!c->IsSynced())
return 0;
std::string Packet = "C:Server: " + std::string(lua_tostring(L, 2));
Engine().Network().Respond(*c, Packet, true);
} else
SendError(Engine(), L, ("SendChatMessage invalid argument [1] invalid ID"));
}
} else
SendError(Engine(), L, ("SendChatMessage invalid argument [2] expected string"));
} else
SendError(Engine(), L, ("SendChatMessage invalid argument [1] expected number"));
return 0;
}
int lua_RemoveVehicle(lua_State* L) {
int Args = lua_gettop(L);
if (Args != 2) {
SendError(Engine(), L, ("RemoveVehicle invalid argument count expected 2 got ") + std::to_string(Args));
return 0;
}
if ((lua_isinteger(L, 1) || lua_isnumber(L, 1)) && (lua_isinteger(L, 2) || lua_isnumber(L, 2))) {
int PID = int(lua_tointeger(L, 1));
int VID = int(lua_tointeger(L, 2));
auto MaybeClient = GetClient(Engine().Server(), PID);
if (!MaybeClient || MaybeClient.value().expired()) {
SendError(Engine(), L, ("RemoveVehicle invalid Player ID"));
return 0;
}
auto c = MaybeClient.value().lock();
if (!c->GetCarData(VID).empty()) {
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
Engine().Network().SendToAll(nullptr, Destroy, true, true);
c->DeleteCar(VID);
}
} else
SendError(Engine(), L, ("RemoveVehicle invalid argument expected number"));
return 0;
}
int lua_HWID(lua_State* L) {
lua_pushinteger(L, -1);
return 1;
}
int lua_RemoteEvent(lua_State* L) {
int Args = lua_gettop(L);
if (Args != 3) {
SendError(Engine(), L, ("TriggerClientEvent invalid argument count expected 3 got ") + std::to_string(Args));
return 0;
}
if (!lua_isnumber(L, 1)) {
SendError(Engine(), L, ("TriggerClientEvent invalid argument [1] expected number"));
return 0;
}
if (!lua_isstring(L, 2)) {
SendError(Engine(), L, ("TriggerClientEvent invalid argument [2] expected string"));
return 0;
}
if (!lua_isstring(L, 3)) {
SendError(Engine(), L, ("TriggerClientEvent invalid argument [3] expected string"));
return 0;
}
int ID = int(lua_tointeger(L, 1));
std::string Packet = "E:" + std::string(lua_tostring(L, 2)) + ":" + std::string(lua_tostring(L, 3));
if (ID == -1)
Engine().Network().SendToAll(nullptr, Packet, true, true);
else {
auto MaybeClient = GetClient(Engine().Server(), ID);
if (!MaybeClient || MaybeClient.value().expired()) {
SendError(Engine(), L, ("TriggerClientEvent invalid Player ID"));
return 0;
}
auto c = MaybeClient.value().lock();
Engine().Network().Respond(*c, Packet, true);
}
return 0;
}
int lua_ServerExit(lua_State*) {
Application::GracefullyShutdown();
return 0;
}
int lua_Set(lua_State* L) {
int Args = lua_gettop(L);
if (Args != 2) {
SendError(Engine(), L, ("set invalid argument count expected 2 got ") + std::to_string(Args));
return 0;
}
if (!lua_isnumber(L, 1)) {
SendError(Engine(), L, ("set invalid argument [1] expected number"));
return 0;
}
auto MaybeSrc = Engine().GetScript(L);
std::string Name;
if (!MaybeSrc.has_value()) {
Name = ("_Console");
} else {
Name = MaybeSrc.value().get().GetPluginName();
}
int C = int(lua_tointeger(L, 1));
switch (C) {
case 0: //debug
if (lua_isboolean(L, 2)) {
Application::Settings.DebugModeEnabled = lua_toboolean(L, 2);
info(Name + (" | Debug -> ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
} else
SendError(Engine(), L, ("set invalid argument [2] expected boolean for ID : 0"));
break;
case 1: //private
if (lua_isboolean(L, 2)) {
Application::Settings.Private = lua_toboolean(L, 2);
info(Name + (" | Private -> ") + (Application::Settings.Private ? "true" : "false"));
} else
SendError(Engine(), L, ("set invalid argument [2] expected boolean for ID : 1"));
break;
case 2: //max cars
if (lua_isnumber(L, 2)) {
Application::Settings.MaxCars = int(lua_tointeger(L, 2));
info(Name + (" | MaxCars -> ") + std::to_string(Application::Settings.MaxCars));
} else
SendError(Engine(), L, ("set invalid argument [2] expected number for ID : 2"));
break;
case 3: //max players
if (lua_isnumber(L, 2)) {
Application::Settings.MaxPlayers = int(lua_tointeger(L, 2));
info(Name + (" | MaxPlayers -> ") + std::to_string(Application::Settings.MaxPlayers));
} else
SendError(Engine(), L, ("set invalid argument [2] expected number for ID : 3"));
break;
case 4: //Map
if (lua_isstring(L, 2)) {
Application::Settings.MapName = lua_tostring(L, 2);
info(Name + (" | MapName -> ") + Application::Settings.MapName);
} else
SendError(Engine(), L, ("set invalid argument [2] expected string for ID : 4"));
break;
case 5: //Name
if (lua_isstring(L, 2)) {
Application::Settings.ServerName = lua_tostring(L, 2);
info(Name + (" | ServerName -> ") + Application::Settings.ServerName);
} else
SendError(Engine(), L, ("set invalid argument [2] expected string for ID : 5"));
break;
case 6: //Desc
if (lua_isstring(L, 2)) {
Application::Settings.ServerDesc = lua_tostring(L, 2);
info(Name + (" | ServerDesc -> ") + Application::Settings.ServerDesc);
} else
SendError(Engine(), L, ("set invalid argument [2] expected string for ID : 6"));
break;
default:
warn(("Invalid config ID : ") + std::to_string(C));
break;
}
return 0;
}
extern "C" {
int lua_Print(lua_State* L) {
int Arg = lua_gettop(L);
std::string to_print;
for (int i = 1; i <= Arg; i++) {
if (lua_isstring(L, i)) {
to_print += lua_tostring(L, i);
} else if (lua_isinteger(L, i)) {
to_print += std::to_string(lua_tointeger(L, 1));
} else if (lua_isnumber(L, i)) {
to_print += std::to_string(lua_tonumber(L, 1));
} else if (lua_isboolean(L, i)) {
to_print += lua_toboolean(L, i) ? "true" : "false";
} else if (lua_isfunction(L, i)) {
std::stringstream ss;
ss << std::hex << reinterpret_cast<const void*>(lua_tocfunction(L, i));
to_print += "function: " + ss.str();
} else if (lua_istable(L, i)) {
std::stringstream ss;
ss << std::hex << reinterpret_cast<const void*>(lua_topointer(L, i));
to_print += "table: " + ss.str();
} else if (lua_isnoneornil(L, i)) {
to_print += "nil";
} else if (lua_isthread(L, i)) {
std::stringstream ss;
ss << std::hex << reinterpret_cast<const void*>(lua_tothread(L, i));
to_print += "thread: " + ss.str();
} else {
to_print += "(unknown)";
}
if (i + 1 <= Arg) {
to_print += "\t";
}
}
luaprint(to_print);
return 0;
}
}
int lua_TempFix(lua_State* L);
void TLuaFile::Init(const std::string& PluginName, const std::string& FileName, fs::file_time_type LastWrote) {
// set global engine for lua_* functions
if (!TheEngine) {
TheEngine = &mEngine;
}
Assert(mLuaState);
if (!PluginName.empty()) {
SetPluginName(PluginName);
}
if (!FileName.empty()) {
SetFileName(FileName);
}
SetLastWrite(LastWrote);
Load();
}
TLuaFile::TLuaFile(TLuaEngine& Engine, bool Console)
: mEngine(Engine)
, mLuaState(luaL_newstate()) {
if (Console) {
mConsole = Console;
Load();
}
}
void TLuaFile::Execute(const std::string& Command) {
if (ConsoleCheck(mLuaState, luaL_dostring(mLuaState, Command.c_str()))) {
lua_settop(mLuaState, 0);
}
}
void TLuaFile::Reload() {
if (CheckLua(mLuaState, luaL_dofile(mLuaState, mFileName.c_str()))) {
CallFunction(this, ("onInit"), nullptr);
}
}
std::string TLuaFile::GetOrigin() {
return fs::path(GetFileName()).filename().string();
}
std::any CallFunction(TLuaFile* lua, const std::string& FuncName, std::shared_ptr<TLuaArg> Arg) {
RegisterThread(lua->GetFileName());
lua_State* luaState = lua->GetState();
lua_getglobal(luaState, FuncName.c_str());
if (lua_isfunction(luaState, -1)) {
int Size = 0;
if (Arg != nullptr) {
Size = int(Arg->args.size());
Arg->PushArgs(luaState);
}
int R = lua_pcall(luaState, Size, 1, 0);
if (CheckLua(luaState, R)) {
if (lua_isnumber(luaState, -1)) {
auto ret = int(lua_tointeger(luaState, -1));
ClearStack(luaState);
return ret;
} else if (lua_isstring(luaState, -1)) {
auto ret = std::string(lua_tostring(luaState, -1));
ClearStack(luaState);
return ret;
}
}
}
ClearStack(luaState);
return 0;
}
void TLuaFile::SetPluginName(const std::string& Name) {
mPluginName = Name;
}
void TLuaFile::SetFileName(const std::string& Name) {
mFileName = Name;
}
void TLuaFile::Load() {
Assert(mLuaState);
luaL_openlibs(mLuaState);
lua_register(mLuaState, "GetPlayerIdentifiers", lua_GetIdentifiers);
lua_register(mLuaState, "TriggerGlobalEvent", lua_TriggerEventG);
lua_register(mLuaState, "TriggerLocalEvent", lua_TriggerEventL);
lua_register(mLuaState, "TriggerClientEvent", lua_RemoteEvent);
lua_register(mLuaState, "GetPlayerCount", lua_GetPlayerCount);
lua_register(mLuaState, "isPlayerConnected", lua_isConnected);
lua_register(mLuaState, "RegisterEvent", lua_RegisterEvent);
lua_register(mLuaState, "GetPlayerName", lua_GetPlayerName);
lua_register(mLuaState, "RemoveVehicle", lua_RemoveVehicle);
lua_register(mLuaState, "GetPlayerDiscordID", lua_TempFix);
lua_register(mLuaState, "CreateThread", lua_CreateThread);
lua_register(mLuaState, "GetPlayerVehicles", lua_GetCars);
lua_register(mLuaState, "SendChatMessage", lua_sendChat);
lua_register(mLuaState, "GetPlayers", lua_GetAllPlayers);
lua_register(mLuaState, "GetPlayerGuest", lua_GetGuest);
lua_register(mLuaState, "StopThread", lua_StopThread);
lua_register(mLuaState, "DropPlayer", lua_dropPlayer);
lua_register(mLuaState, "GetPlayerHWID", lua_HWID);
lua_register(mLuaState, "exit", lua_ServerExit);
lua_register(mLuaState, "Sleep", lua_Sleep);
lua_register(mLuaState, "print", lua_Print);
lua_register(mLuaState, "Set", lua_Set);
if (!mConsole)
Reload();
}
void TLuaFile::RegisterEvent(const std::string& Event, const std::string& FunctionName) {
mRegisteredEvents.insert(std::make_pair(Event, FunctionName));
}
void TLuaFile::UnRegisterEvent(const std::string& Event) {
for (const std::pair<std::string, std::string>& a : mRegisteredEvents) {
if (a.first == Event) {
mRegisteredEvents.erase(a);
break;
}
}
}
bool TLuaFile::IsRegistered(const std::string& Event) {
for (const std::pair<std::string, std::string>& a : mRegisteredEvents) {
if (a.first == Event)
return true;
}
return false;
}
std::string TLuaFile::GetRegistered(const std::string& Event) const {
for (const std::pair<std::string, std::string>& a : mRegisteredEvents) {
if (a.first == Event)
return a.second;
}
return "";
}
std::string TLuaFile::GetFileName() const {
return mFileName;
}
std::string TLuaFile::GetPluginName() const {
return mPluginName;
}
lua_State* TLuaFile::GetState() {
return mLuaState;
}
const lua_State* TLuaFile::GetState() const {
return mLuaState;
}
void TLuaFile::SetLastWrite(fs::file_time_type time) {
mLastWrote = time;
}
fs::file_time_type TLuaFile::GetLastWrite() {
return mLastWrote;
}
TLuaFile::~TLuaFile() {
info("closing lua state");
lua_close(mLuaState);
}
void SendError(TLuaEngine& Engine, lua_State* L, const std::string& msg) {
Assert(L);
auto MaybeS = Engine.GetScript(L);
std::string a;
if (!MaybeS.has_value()) {
a = ("_Console");
} else {
TLuaFile& S = MaybeS.value();
a = fs::path(S.GetFileName()).filename().string();
}
warn(a + (" | Incorrect Call of ") + msg);
}
int lua_TempFix(lua_State* L) {
if (lua_isnumber(L, 1)) {
int ID = int(lua_tonumber(L, 1));
auto MaybeClient = GetClient(Engine().Server(), ID);
if (!MaybeClient || MaybeClient.value().expired())
return 0;
std::string Ret;
auto c = MaybeClient.value().lock();
if (c->IsGuest()) {
Ret = "Guest-" + c->GetName();
} else
Ret = c->GetName();
lua_pushstring(L, Ret.c_str());
} else
SendError(Engine(), L, "GetDID not enough arguments");
return 1;
}
void TLuaArg::PushArgs(lua_State* State) {
for (std::any arg : args) {
if (!arg.has_value()) {
error("arg didn't have a value, this is not expected, bad");
return;
}
const auto& Type = arg.type();
if (Type == typeid(bool)) {
lua_pushboolean(State, std::any_cast<bool>(arg));
} else if (Type == typeid(std::string)) {
lua_pushstring(State, std::any_cast<std::string>(arg).c_str());
} else if (Type == typeid(const char*)) {
lua_pushstring(State, std::any_cast<const char*>(arg));
} else if (Type == typeid(int)) {
lua_pushinteger(State, std::any_cast<int>(arg));
} else if (Type == typeid(float)) {
lua_pushnumber(State, std::any_cast<float>(arg));
} else if (Type == typeid(double)) {
lua_pushnumber(State, std::any_cast<double>(arg));
} else {
// if this happens, implement a sane behavior for that value
error("what in the hell is " + std::string(arg.type().name()));
}
}
}

52
src/TLuaPlugin.cpp Normal file
View File

@@ -0,0 +1,52 @@
#include "TLuaPlugin.h"
#include <chrono>
#include <functional>
#include <random>
#include <utility>
TLuaPlugin::TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const fs::path& MainFolder)
: mConfig(Config)
, mEngine(Engine)
, mFolder(MainFolder)
, mPluginName(MainFolder.stem().string())
, mFileContents(0) {
beammp_debug("Lua plugin \"" + mPluginName + "\" starting in \"" + mFolder.string() + "\"");
std::vector<fs::path> Entries;
for (const auto& Entry : fs::directory_iterator(mFolder)) {
if (Entry.is_regular_file() && Entry.path().extension() == ".lua") {
Entries.push_back(Entry);
}
}
// sort alphabetically (not needed if config is used to determine call order)
// TODO: Use config to figure out what to run in which order
std::sort(Entries.begin(), Entries.end(), [](const fs::path& first, const fs::path& second) {
auto firstStr = first.string();
auto secondStr = second.string();
std::transform(firstStr.begin(), firstStr.end(), firstStr.begin(), ::tolower);
std::transform(secondStr.begin(), secondStr.end(), secondStr.begin(), ::tolower);
return firstStr < secondStr;
});
std::vector<std::pair<fs::path, std::shared_ptr<TLuaResult>>> ResultsToCheck;
for (const auto& Entry : Entries) {
// read in entire file
try {
std::ifstream FileStream(Entry.string(), std::ios::in | std::ios::binary);
auto Size = std::filesystem::file_size(Entry);
auto Contents = std::make_shared<std::string>();
Contents->resize(Size);
FileStream.read(Contents->data(), Contents->size());
mFileContents[fs::relative(Entry).string()] = Contents;
// Execute first time
auto Result = mEngine.EnqueueScript(mConfig.StateId, TLuaChunk(Contents, Entry.string(), MainFolder.string()));
ResultsToCheck.emplace_back(Entry.string(), std::move(Result));
} catch (const std::exception& e) {
beammp_error("Error loading file \"" + Entry.string() + "\": " + e.what());
}
}
for (auto& Result : ResultsToCheck) {
Result.second->WaitUntilReady();
if (Result.second->Error) {
beammp_lua_error("Failed: \"" + Result.first.string() + "\": " + Result.second->ErrorMessage);
}
}
}

View File

@@ -1,5 +1,7 @@
#include "TNetwork.h"
#include "Client.h"
#include "LuaAPI.h"
#include "TLuaEngine.h"
#include <CustomAssert.h>
#include <Http.h>
#include <array>
@@ -9,21 +11,32 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
: mServer(Server)
, mPPSMonitor(PPSMonitor)
, mResourceManager(ResourceManager) {
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Starting);
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Starting);
Application::RegisterShutdownHandler([&] {
if (mUDPThread.joinable()) {
debug("shutting down TCPServer");
mShutdown = true;
mUDPThread.detach();
debug("shut down TCPServer");
}
beammp_debug("Kicking all players due to shutdown");
Server.ForEachClient([&](std::weak_ptr<TClient> client) -> bool {
if (!client.expired()) {
ClientKick(*client.lock(), "Server shutdown");
}
return true;
});
});
Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("UDPNetwork", Application::Status::ShuttingDown);
if (mUDPThread.joinable()) {
debug("shutting down TCPServer");
mShutdown = true;
mUDPThread.detach();
}
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Shutdown);
});
Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("TCPNetwork", Application::Status::ShuttingDown);
if (mTCPThread.joinable()) {
mShutdown = true;
mTCPThread.detach();
debug("shut down TCPServer");
}
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Shutdown);
});
mTCPThread = std::thread(&TNetwork::TCPServerMain, this);
mUDPThread = std::thread(&TNetwork::UDPServerMain, this);
@@ -31,50 +44,34 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
void TNetwork::UDPServerMain() {
RegisterThread("UDPServer");
#ifdef WIN32
#if defined(BEAMMP_WINDOWS)
WSADATA data;
if (WSAStartup(514, &data)) {
error(("Can't start Winsock!"));
//return;
beammp_error(("Can't start Winsock!"));
// return;
}
#endif // WINDOWS
mUDPSock = socket(AF_INET, SOCK_DGRAM, 0);
// Create a server hint structure for the server
sockaddr_in serverAddr {};
serverAddr.sin_addr.S_un.S_addr = ADDR_ANY; //Any Local
serverAddr.sin_family = AF_INET; // Address format is IPv4
serverAddr.sin_port = htons(Application::Settings.Port); // Convert from little to big endian
// Try and bind the socket to the IP and port
if (bind(mUDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) {
error(("Can't bind socket!") + std::to_string(WSAGetLastError()));
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(-1);
//return;
}
#else // unix
mUDPSock = socket(AF_INET, SOCK_DGRAM, 0);
// Create a server hint structure for the server
sockaddr_in serverAddr {};
serverAddr.sin_addr.s_addr = INADDR_ANY; //Any Local
serverAddr.sin_addr.s_addr = INADDR_ANY; // Any Local
serverAddr.sin_family = AF_INET; // Address format is IPv4
serverAddr.sin_port = htons(uint16_t(Application::Settings.Port)); // Convert from little to big endian
// Try and bind the socket to the IP and port
if (bind(mUDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) != 0) {
error(("Can't bind socket!") + std::string(strerror(errno)));
beammp_error("bind() failed: " + GetPlatformAgnosticErrorString());
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(-1);
//return;
exit(-1); // TODO: Wtf.
// return;
}
#endif
info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Good);
beammp_info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
+ std::to_string(Application::Settings.MaxPlayers) + (" Clients"));
while (!mShutdown) {
try {
sockaddr_in client {};
std::string Data = UDPRcvFromClient(client); //Receives any data from Socket
std::string Data = UDPRcvFromClient(client); // Receives any data from Socket
size_t Pos = Data.find(':');
if (Data.empty() || Pos > 2)
continue;
@@ -101,125 +98,104 @@ void TNetwork::UDPServerMain() {
return true;
});
} catch (const std::exception& e) {
error(("fatal: ") + std::string(e.what()));
beammp_error(("fatal: ") + std::string(e.what()));
}
}
}
void TNetwork::TCPServerMain() {
RegisterThread("TCPServer");
#ifdef WIN32
#if defined(BEAMMP_WINDOWS)
WSADATA wsaData;
if (WSAStartup(514, &wsaData)) {
error("Can't start Winsock!");
beammp_error("Can't start Winsock!");
return;
}
SOCKET client, Listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
sockaddr_in addr {};
addr.sin_addr.S_un.S_addr = ADDR_ANY;
addr.sin_family = AF_INET;
addr.sin_port = htons(Application::Settings.Port);
if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) == SOCKET_ERROR) {
error("Can't bind socket! " + std::to_string(WSAGetLastError()));
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(-1);
}
if (Listener == -1) {
error("Invalid listening socket");
return;
}
if (listen(Listener, SOMAXCONN)) {
error("listener failed " + std::to_string(GetLastError()));
//TODO Fix me leak for Listener socket
return;
}
info("Vehicle event network online");
do {
try {
client = accept(Listener, nullptr, nullptr);
if (client == -1) {
warn("Got an invalid client socket on connect! Skipping...");
continue;
}
std::thread ID(&TNetwork::Identify, this, client);
ID.detach();
} catch (const std::exception& e) {
error("fatal: " + std::string(e.what()));
}
} while (client);
CloseSocketProper(client);
WSACleanup();
#else // unix
// wondering why we need slightly different implementations of this?
// ask ms.
SOCKET client = -1;
#endif // WINDOWS
TConnection client {};
SOCKET Listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
int optval = 1;
setsockopt(Listener, SOL_SOCKET, SO_REUSEPORT, &optval, sizeof(optval));
#if defined(BEAMMP_WINDOWS)
const char* optval_ptr = reinterpret_cast<const char*>(&optval);
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
void* optval_ptr = reinterpret_cast<void*>(&optval);
#endif
setsockopt(Listener, SOL_SOCKET, SO_REUSEADDR, optval_ptr, sizeof(optval));
// TODO: check optval or return value idk
sockaddr_in addr {};
addr.sin_addr.s_addr = INADDR_ANY;
addr.sin_family = AF_INET;
addr.sin_port = htons(uint16_t(Application::Settings.Port));
if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) != 0) {
error(("Can't bind socket! ") + std::string(strerror(errno)));
beammp_error("bind() failed: " + GetPlatformAgnosticErrorString());
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(-1);
exit(-1); // TODO: Wtf.
}
if (Listener == -1) {
error(("Invalid listening socket"));
beammp_error("Invalid listening socket");
return;
}
if (listen(Listener, SOMAXCONN)) {
error(("listener failed ") + std::string(strerror(errno)));
//TODO fix me leak Listener
beammp_error("listen() failed: " + GetPlatformAgnosticErrorString());
// FIXME leak Listener
return;
}
info(("Vehicle event network online"));
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Good);
beammp_info(("Vehicle event network online"));
do {
try {
if (mShutdown) {
debug("shutdown during TCP wait for accept loop");
beammp_debug("shutdown during TCP wait for accept loop");
break;
}
client = accept(Listener, nullptr, nullptr);
if (client == -1) {
warn(("Got an invalid client socket on connect! Skipping..."));
client.SockAddrLen = sizeof(client.SockAddr);
client.Socket = accept(Listener, &client.SockAddr, &client.SockAddrLen);
if (client.Socket == -1) {
beammp_warn(("Got an invalid client socket on connect! Skipping..."));
continue;
}
std::thread ID(&TNetwork::Identify, this, client);
ID.detach(); // TODO: Add to a queue and attempt to join periodically
} catch (const std::exception& e) {
error(("fatal: ") + std::string(e.what()));
beammp_error(("fatal: ") + std::string(e.what()));
}
} while (client);
} while (client.Socket);
debug("all ok, arrived at " + std::string(__func__) + ":" + std::to_string(__LINE__));
beammp_debug("all ok, arrived at " + std::string(__func__) + ":" + std::to_string(__LINE__));
CloseSocketProper(client);
#endif
CloseSocketProper(client.Socket);
#ifdef BEAMMP_WINDOWS
CloseSocketProper(client.Socket);
WSACleanup();
#endif // WINDOWS
}
#undef GetObject //Fixes Windows
#undef GetObject // Fixes Windows
#include "Json.h"
namespace json = rapidjson;
void TNetwork::Identify(SOCKET TCPSock) {
void TNetwork::Identify(const TConnection& client) {
RegisterThreadAuto();
char Code;
if (recv(TCPSock, &Code, 1, 0) != 1) {
CloseSocketProper(TCPSock);
if (recv(client.Socket, &Code, 1, 0) != 1) {
CloseSocketProper(client.Socket);
return;
}
if (Code == 'C') {
Authentication(TCPSock);
Authentication(client);
} else if (Code == 'D') {
HandleDownload(TCPSock);
HandleDownload(client.Socket);
} else if (Code == 'P') {
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
send(client.Socket, "P", 1, MSG_NOSIGNAL);
#else
send(client.Socket, "P", 1, 0);
#endif
CloseSocketProper(client.Socket);
return;
} else {
CloseSocketProper(TCPSock);
CloseSocketProper(client.Socket);
}
}
@@ -242,17 +218,22 @@ void TNetwork::HandleDownload(SOCKET TCPSock) {
});
}
void TNetwork::Authentication(SOCKET TCPSock) {
auto Client = CreateClient(TCPSock);
void TNetwork::Authentication(const TConnection& ClientConnection) {
auto Client = CreateClient(ClientConnection.Socket);
char AddrBuf[64];
// TODO: IPv6 would need this to be changed
auto str = inet_ntop(AF_INET, reinterpret_cast<const void*>(&ClientConnection.SockAddr), AddrBuf, sizeof(ClientConnection.SockAddr));
beammp_trace("This thread is ip " + std::string(str));
Client->SetIdentifier("ip", str);
std::string Rc;
info("Identifying new client...");
std::string Rc; // TODO: figure out why this is not default constructed
beammp_info("Identifying new ClientConnection...");
Rc = TCPRcv(*Client);
if (Rc.size() > 3 && Rc.substr(0, 2) == "VC") {
Rc = Rc.substr(2);
if (Rc.length() > 4 || Rc != Application::ClientVersion()) {
if (Rc.length() > 4 || Rc != Application::ClientVersionString()) {
ClientKick(*Client, "Outdated Version!");
return;
}
@@ -271,20 +252,39 @@ void TNetwork::Authentication(SOCKET TCPSock) {
return;
}
auto RequestString = R"({"key":")" + Rc + "\"}";
auto Target = "/pkToUser";
unsigned int ResponseCode = 0;
if (!Rc.empty()) {
Rc = Http::POST(Application::GetBackendUrlForAuth(), "/pkToUser", {}, R"({"key":")" + Rc + "\"}", true);
Rc = Http::POST(Application::GetBackendUrlForAuth(), 443, Target, RequestString, "application/json", &ResponseCode);
}
json::Document AuthResponse;
AuthResponse.Parse(Rc.c_str());
if (Rc == "-1" || AuthResponse.HasParseError()) {
if (Rc == Http::ErrorString || AuthResponse.HasParseError()) {
ClientKick(*Client, "Invalid key! Please restart your game.");
return;
}
if (!AuthResponse.IsObject()) {
ClientKick(*Client, "Backend returned invalid auth response format.");
error("Backend returned invalid auth response format. This should never happen.");
if (Rc == "0") {
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("auth",
{ { "response-body", Rc },
{ "key", RequestString } });
Sentry.SetTransaction(Application::GetBackendUrlForAuth() + Target);
Sentry.Log(SentryLevel::Info, "default", "backend returned 0 instead of json (" + std::to_string(ResponseCode) + ")");
} else { // Rc != "0"
ClientKick(*Client, "Backend returned invalid auth response format.");
beammp_error("Backend returned invalid auth response format. This should never happen.");
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("auth",
{ { "response-body", Rc },
{ "key", RequestString } });
Sentry.SetTransaction(Application::GetBackendUrlForAuth() + Target);
Sentry.Log(SentryLevel::Error, "default", "unexpected backend response (" + std::to_string(ResponseCode) + ")");
}
return;
}
@@ -295,15 +295,16 @@ void TNetwork::Authentication(SOCKET TCPSock) {
Client->SetRoles(AuthResponse["roles"].GetString());
Client->SetIsGuest(AuthResponse["guest"].GetBool());
for (const auto& ID : AuthResponse["identifiers"].GetArray()) {
Client->AddIdentifier(ID.GetString());
auto Raw = std::string(ID.GetString());
auto SepIndex = Raw.find(':');
Client->SetIdentifier(Raw.substr(0, SepIndex), Raw.substr(SepIndex + 1));
}
} else {
ClientKick(*Client, "Invalid authentication data!");
return;
}
debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
debug("There are " + std::to_string(mServer.ClientCount()) + " known clients");
beammp_debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
std::shared_ptr<TClient> Cl;
{
@@ -313,10 +314,7 @@ void TNetwork::Authentication(SOCKET TCPSock) {
} else
return true;
}
info("Client Iteration: Name -> " + Cl->GetName() + ", Guest -> " + std::to_string(Cl->IsGuest()) + ", Roles -> " + Cl->GetRoles());
if (Cl->GetName() == Client->GetName() && Cl->IsGuest() == Client->IsGuest()) {
info("New client matched with current iteration");
info("Old client (" + Cl->GetName() + ") kicked: Reconnecting");
CloseSocketProper(Cl->GetTCPSock());
Cl->SetStatus(-2);
return false;
@@ -325,19 +323,32 @@ void TNetwork::Authentication(SOCKET TCPSock) {
return true;
});
auto arg = std::make_unique<TLuaArg>(TLuaArg { { Client->GetName(), Client->GetRoles(), Client->IsGuest() } });
std::any Res = TriggerLuaEvent("onPlayerAuth", false, nullptr, std::move(arg), true);
std::string Type = Res.type().name();
if (Type.find("int") != std::string::npos && std::any_cast<int>(Res)) {
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerAuth", "", Client->GetName(), Client->GetRoles(), Client->IsGuest());
TLuaEngine::WaitForAll(Futures);
bool NotAllowed = std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Result) {
return !Result->Error && Result->Result.is<int>() && bool(Result->Result.as<int>());
});
std::string Reason;
bool NotAllowedWithReason = std::any_of(Futures.begin(), Futures.end(),
[&Reason](const std::shared_ptr<TLuaResult>& Result) -> bool {
if (!Result->Error && Result->Result.is<std::string>()) {
Reason = Result->Result.as<std::string>();
return true;
}
return false;
});
if (NotAllowed) {
ClientKick(*Client, "you are not allowed on the server!");
return;
} else if (Type.find("string") != std::string::npos) {
ClientKick(*Client, std::any_cast<std::string>(Res));
} else if (NotAllowedWithReason) {
ClientKick(*Client, Reason);
return;
}
if (mServer.ClientCount() < size_t(Application::Settings.MaxPlayers)) {
info("Identification success");
beammp_info("Identification success");
mServer.InsertClient(Client);
TCPClient(Client);
} else
@@ -370,18 +381,18 @@ bool TNetwork::TCPSend(TClient& c, const std::string& Data, bool IsSync) {
Sent = 0;
Size += 4;
do {
#ifdef WIN32
#if defined(BEAMMP_WINDOWS)
int32_t Temp = send(c.GetTCPSock(), &Send[Sent], Size - Sent, 0);
#else //WIN32
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
int32_t Temp = send(c.GetTCPSock(), &Send[Sent], Size - Sent, MSG_NOSIGNAL);
#endif //WIN32
#endif
if (Temp == 0) {
debug("send() == 0: " + std::string(std::strerror(errno)));
beammp_debug("send() == 0: " + GetPlatformAgnosticErrorString());
if (c.GetStatus() > -1)
c.SetStatus(-1);
return false;
} else if (Temp < 0) {
debug("send() < 0: " + std::string(std::strerror(errno))); //TODO fix it was spamming yet everyone stayed on the server
beammp_debug("send() < 0: " + GetPlatformAgnosticErrorString()); // TODO fix it was spamming yet everyone stayed on the server
if (c.GetStatus() > -1)
c.SetStatus(-1);
CloseSocketProper(c.GetTCPSock());
@@ -395,19 +406,14 @@ bool TNetwork::TCPSend(TClient& c, const std::string& Data, bool IsSync) {
bool TNetwork::CheckBytes(TClient& c, int32_t BytesRcv) {
if (BytesRcv == 0) {
debug("(TCP) Connection closing...");
beammp_trace("(TCP) Connection closing...");
if (c.GetStatus() > -1)
c.SetStatus(-1);
return false;
} else if (BytesRcv < 0) {
#ifdef WIN32
debug(("(TCP) recv failed with error: ") + std::to_string(WSAGetLastError()));
#else // unix
debug(("(TCP) recv failed with error: ") + std::string(strerror(errno)));
#endif // WIN32
beammp_debug("(TCP) recv() failed: " + GetPlatformAgnosticErrorString());
if (c.GetStatus() > -1)
c.SetStatus(-1);
info(("Closing socket in CheckBytes, BytesRcv < 0"));
CloseSocketProper(c.GetTCPSock());
return false;
}
@@ -423,64 +429,41 @@ std::string TNetwork::TCPRcv(TClient& c) {
do {
Temp = recv(c.GetTCPSock(), &Data[BytesRcv], 4 - BytesRcv, 0);
if (!CheckBytes(c, Temp)) {
#ifdef DEBUG
error(std::string(__func__) + (": failed on CheckBytes in while(BytesRcv < 4)"));
#endif // DEBUG
return "";
}
BytesRcv += Temp;
} while (size_t(BytesRcv) < sizeof(Header));
memcpy(&Header, &Data[0], sizeof(Header));
#ifdef DEBUG
//debug(std::string(__func__) + (": expecting ") + std::to_string(Header) + (" bytes."));
#endif // DEBUG
if (!CheckBytes(c, BytesRcv)) {
#ifdef DEBUG
error(std::string(__func__) + (": failed on CheckBytes"));
#endif // DEBUG
return "";
}
if (Header < 100 * MB) {
Data.resize(Header);
} else {
ClientKick(c, "Header size limit exceeded");
warn("Client " + c.GetName() + " (" + std::to_string(c.GetID()) + ") sent header of >100MB - assuming malicious intent and disconnecting the client.");
beammp_warn("Client " + c.GetName() + " (" + std::to_string(c.GetID()) + ") sent header of >100MB - assuming malicious intent and disconnecting the client.");
return "";
}
BytesRcv = 0;
do {
Temp = recv(c.GetTCPSock(), &Data[BytesRcv], Header - BytesRcv, 0);
if (!CheckBytes(c, Temp)) {
#ifdef DEBUG
error(std::string(__func__) + (": failed on CheckBytes in while(BytesRcv < Header)"));
#endif // DEBUG
return "";
}
#ifdef DEBUG
//debug(std::string(__func__) + (": Temp: ") + std::to_string(Temp) + (", BytesRcv: ") + std::to_string(BytesRcv));
#endif // DEBUG
BytesRcv += Temp;
} while (BytesRcv < Header);
#ifdef DEBUG
//debug(std::string(__func__) + (": finished recv with Temp: ") + std::to_string(Temp) + (", BytesRcv: ") + std::to_string(BytesRcv));
#endif // DEBUG
std::string Ret(Data.data(), Header);
if (Ret.substr(0, 4) == "ABG:") {
Ret = DeComp(Ret.substr(4));
}
#ifdef DEBUG
//debug("Parsing from " + c->GetName() + " -> " +std::to_string(Ret.size()));
#endif
return Ret;
}
void TNetwork::ClientKick(TClient& c, const std::string& R) {
info("Client kicked: " + R);
if (!TCPSend(c, "E" + R)) {
beammp_info("Client kicked: " + R);
if (!TCPSend(c, "K" + R)) {
// TODO handle
}
c.SetStatus(-2);
@@ -491,15 +474,17 @@ void TNetwork::ClientKick(TClient& c, const std::string& R) {
if (c.GetDownSock())
CloseSocketProper(c.GetDownSock());
}
void TNetwork::Looper(const std::weak_ptr<TClient>& c) {
RegisterThreadAuto();
while (!c.expired()) {
auto Client = c.lock();
if (Client->GetStatus() < 0) {
debug("client status < 0, breaking client loop");
beammp_debug("client status < 0, breaking client loop");
break;
}
if (!Client->IsSyncing() && Client->IsSynced() && Client->MissedPacketQueueSize() != 0) {
//debug("sending " + std::to_string(Client->MissedPacketQueueSize()) + " queued packets");
// debug("sending " + std::to_string(Client->MissedPacketQueueSize()) + " queued packets");
while (Client->MissedPacketQueueSize() > 0) {
std::string QData {};
{ // locked context
@@ -510,7 +495,7 @@ void TNetwork::Looper(const std::weak_ptr<TClient>& c) {
QData = Client->MissedPacketQueue().front();
Client->MissedPacketQueue().pop();
} // end locked context
// debug("sending a missed packet: " + QData);
// beammp_debug("sending a missed packet: " + QData);
if (!TCPSend(*Client, QData, true)) {
if (Client->GetStatus() > -1)
Client->SetStatus(-1);
@@ -545,13 +530,13 @@ void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
break;
auto Client = c.lock();
if (Client->GetStatus() < 0) {
debug("client status < 0, breaking client loop");
beammp_debug("client status < 0, breaking client loop");
break;
}
auto res = TCPRcv(*Client);
if (res == "") {
debug("TCPRcv error, break client loop");
beammp_debug("TCPRcv error, break client loop");
break;
}
TServer::GlobalParser(c, res, mPPSMonitor, *this);
@@ -563,7 +548,7 @@ void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
auto Client = c.lock();
OnDisconnect(c, Client->GetStatus() == -2);
} else {
warn("client expired in TCPClient, should never happen");
beammp_warn("client expired in TCPClient, should never happen");
}
}
@@ -583,10 +568,10 @@ void TNetwork::UpdatePlayer(TClient& Client) {
}
void TNetwork::OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked) {
Assert(!ClientPtr.expired());
beammp_assert(!ClientPtr.expired());
auto LockedClientPtr = ClientPtr.lock();
TClient& c = *LockedClientPtr;
info(c.GetName() + (" Connection Terminated"));
beammp_info(c.GetName() + (" Connection Terminated"));
std::string Packet;
TClient::TSetOfVehicleData VehicleData;
{ // Vehicle Data Lock Scope
@@ -603,7 +588,8 @@ void TNetwork::OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked
Packet = ("L") + c.GetName() + (" left the server!");
SendToAll(&c, Packet, false, true);
Packet.clear();
TriggerLuaEvent(("onPlayerDisconnect"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { c.GetID() } }), false);
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerDisconnect", "", c.GetID());
LuaAPI::MP::Engine->ReportErrors(Futures);
if (c.GetTCPSock())
CloseSocketProper(c.GetTCPSock());
if (c.GetDownSock())
@@ -632,18 +618,18 @@ int TNetwork::OpenID() {
}
void TNetwork::OnConnect(const std::weak_ptr<TClient>& c) {
Assert(!c.expired());
info("Client connected");
beammp_assert(!c.expired());
beammp_info("Client connected");
auto LockedClient = c.lock();
LockedClient->SetID(OpenID());
info("Assigned ID " + std::to_string(LockedClient->GetID()) + " to " + LockedClient->GetName());
TriggerLuaEvent("onPlayerConnecting", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
beammp_info("Assigned ID " + std::to_string(LockedClient->GetID()) + " to " + LockedClient->GetName());
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerConnecting", "", LockedClient->GetID()));
SyncResources(*LockedClient);
if (LockedClient->GetStatus() < 0)
return;
(void)Respond(*LockedClient, "M" + Application::Settings.MapName, true); //Send the Map on connect
info(LockedClient->GetName() + " : Connected");
TriggerLuaEvent("onPlayerJoining", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
(void)Respond(*LockedClient, "M" + Application::Settings.MapName, true); // Send the Map on connect
beammp_info(LockedClient->GetName() + " : Connected");
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoining", "", LockedClient->GetID()));
}
void TNetwork::SyncResources(TClient& c) {
@@ -662,7 +648,7 @@ void TNetwork::SyncResources(TClient& c) {
}
#ifndef DEBUG
} catch (std::exception& e) {
error("Exception! : " + std::string(e.what()));
beammp_error("Exception! : " + std::string(e.what()));
c.SetStatus(-1);
}
#endif
@@ -680,7 +666,7 @@ void TNetwork::Parse(TClient& c, const std::string& Packet) {
return;
case 'S':
if (SubCode == 'R') {
debug("Sending Mod Info");
beammp_debug("Sending Mod Info");
std::string ToSend = mResourceManager.FileList() + mResourceManager.FileSizes();
if (ToSend.empty())
ToSend = "-";
@@ -694,22 +680,32 @@ void TNetwork::Parse(TClient& c, const std::string& Packet) {
}
}
void TNetwork::SendFile(TClient& c, const std::string& Name) {
info(c.GetName() + " requesting : " + Name.substr(Name.find_last_of('/')));
void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
beammp_info(c.GetName() + " requesting : " + UnsafeName.substr(UnsafeName.find_last_of('/')));
if (!std::filesystem::exists(Name)) {
if (!fs::path(UnsafeName).has_filename()) {
if (!TCPSend(c, "CO")) {
// TODO: handle
}
warn("File " + Name + " could not be accessed!");
beammp_warn("File " + UnsafeName + " is not a file!");
return;
} else {
if (!TCPSend(c, "AG")) {
}
auto FileName = fs::path(UnsafeName).filename().string();
FileName = Application::Settings.Resource + "/Client/" + FileName;
if (!std::filesystem::exists(FileName)) {
if (!TCPSend(c, "CO")) {
// TODO: handle
}
beammp_warn("File " + UnsafeName + " could not be accessed!");
return;
}
///Wait for connections
if (!TCPSend(c, "AG")) {
// TODO: handle
}
/// Wait for connections
int T = 0;
while (c.GetDownSock() < 1 && T < 50) {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
@@ -717,20 +713,22 @@ void TNetwork::SendFile(TClient& c, const std::string& Name) {
}
if (c.GetDownSock() < 1) {
error("Client doesn't have a download socket!");
beammp_error("Client doesn't have a download socket!");
if (c.GetStatus() > -1)
c.SetStatus(-1);
return;
}
size_t Size = size_t(std::filesystem::file_size(Name)), MSize = Size / 2;
size_t Size = size_t(std::filesystem::file_size(FileName)), MSize = Size / 2;
std::thread SplitThreads[2] {
std::thread([&] {
SplitLoad(c, 0, MSize, false, Name);
RegisterThread("SplitLoad_0");
SplitLoad(c, 0, MSize, false, FileName);
}),
std::thread([&] {
SplitLoad(c, MSize, Size, true, Name);
RegisterThread("SplitLoad_1");
SplitLoad(c, MSize, Size, true, FileName);
})
};
@@ -743,7 +741,7 @@ void TNetwork::SendFile(TClient& c, const std::string& Name) {
void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name) {
std::ifstream f(Name.c_str(), std::ios::binary);
uint32_t Split = 0x7735940; //125MB
uint32_t Split = 0x7735940; // 125MB
char* Data;
if (Size > Split)
Data = new char[Split];
@@ -754,7 +752,7 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
TCPSock = c.GetDownSock();
else
TCPSock = c.GetTCPSock();
info("Split load Socket " + std::to_string(TCPSock));
beammp_debug("Split load Socket " + std::to_string(TCPSock));
while (c.GetStatus() > -1 && Sent < Size) {
size_t Diff = Size - Sent;
if (Diff > Split) {
@@ -784,9 +782,13 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
bool TNetwork::TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size) {
intmax_t Sent = 0;
do {
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
intmax_t Temp = send(socket, &Data[Sent], int(Size - Sent), MSG_NOSIGNAL);
#else
intmax_t Temp = send(socket, &Data[Sent], int(Size - Sent), 0);
#endif
if (Temp < 1) {
info("Socket Closed! " + std::to_string(socket));
beammp_info("Socket Closed! " + std::to_string(socket));
CloseSocketProper(socket);
return false;
}
@@ -832,7 +834,7 @@ bool TNetwork::SyncClient(const std::weak_ptr<TClient>& c) {
// ignore error
(void)SendToAll(LockedClient.get(), ("JWelcome ") + LockedClient->GetName() + "!", false, true);
TriggerLuaEvent(("onPlayerJoin"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoin", "", LockedClient->GetID()));
LockedClient->SetIsSyncing(true);
bool Return = false;
bool res = true;
@@ -868,13 +870,13 @@ bool TNetwork::SyncClient(const std::weak_ptr<TClient>& c) {
return res;
}
LockedClient->SetIsSynced(true);
info(LockedClient->GetName() + (" is now synced!"));
beammp_info(LockedClient->GetName() + (" is now synced!"));
return true;
}
void TNetwork::SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel) {
if (!Self)
Assert(c);
beammp_assert(c);
char C = Data.at(0);
bool ret = true;
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
@@ -896,10 +898,10 @@ void TNetwork::SendToAll(TClient* c, const std::string& Data, bool Self, bool Re
} else {
Client->EnqueuePacket(Data);
}
//ret = SendLarge(*Client, Data);
// ret = SendLarge(*Client, Data);
} else {
Client->EnqueuePacket(Data);
//ret = TCPSend(*Client, Data);
// ret = TCPSend(*Client, Data);
}
} else {
ret = UDPSend(*Client, Data);
@@ -937,31 +939,17 @@ bool TNetwork::UDPSend(TClient& Client, std::string Data) const {
#endif // WIN32
sendOk = sendto(mUDPSock, Data.c_str(), len, 0, (sockaddr*)&Addr, int(AddrSize));
#ifdef WIN32
if (sendOk == -1) {
debug(("(UDP) Send Failed Code : ") + std::to_string(WSAGetLastError()));
beammp_debug("(UDP) sendto() failed: " + GetPlatformAgnosticErrorString());
if (Client.GetStatus() > -1)
Client.SetStatus(-1);
return false;
} else if (sendOk == 0) {
debug(("(UDP) sendto returned 0"));
beammp_debug(("(UDP) sendto() returned 0"));
if (Client.GetStatus() > -1)
Client.SetStatus(-1);
return false;
}
#else // unix
if (sendOk == -1) {
debug(("(UDP) Send Failed Code : ") + std::string(strerror(errno)));
if (Client.GetStatus() > -1)
Client.SetStatus(-1);
return false;
} else if (sendOk == 0) {
debug(("(UDP) sendto returned 0"));
if (Client.GetStatus() > -1)
Client.SetStatus(-1);
return false;
}
#endif // WIN32
return true;
}
@@ -975,11 +963,7 @@ std::string TNetwork::UDPRcvFromClient(sockaddr_in& client) const {
#endif // WIN32
if (Rcv == -1) {
#ifdef WIN32
error(("(UDP) Error receiving from Client! Code : ") + std::to_string(WSAGetLastError()));
#else // unix
error(("(UDP) Error receiving from Client! Code : ") + std::string(strerror(errno)));
#endif // WIN32
beammp_error("(UDP) Error receiving from client! recvfrom() failed: " + GetPlatformAgnosticErrorString());
return "";
}
return std::string(Ret.begin(), Ret.begin() + Rcv);

View File

@@ -4,24 +4,28 @@
TPPSMonitor::TPPSMonitor(TServer& Server)
: mServer(Server) {
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Starting);
Application::SetPPS("-");
Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("PPSMonitor", Application::Status::ShuttingDown);
if (mThread.joinable()) {
debug("shutting down PPSMonitor");
beammp_debug("shutting down PPSMonitor");
mShutdown = true;
mThread.join();
debug("shut down PPSMonitor");
beammp_debug("shut down PPSMonitor");
}
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Shutdown);
});
Start();
}
void TPPSMonitor::operator()() {
RegisterThread("PPSMonitor");
while (!mNetwork) {
// hard spi
std::this_thread::sleep_for(std::chrono::milliseconds(1));
// hard(-ish) spin
std::this_thread::yield();
}
info("PPSMonitor starting");
beammp_debug("PPSMonitor starting");
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Good);
std::vector<std::shared_ptr<TClient>> TimedOutClients;
while (!mShutdown) {
std::this_thread::sleep_for(std::chrono::seconds(1));
@@ -44,15 +48,15 @@ void TPPSMonitor::operator()() {
V += c->GetCarCount();
}
// kick on "no ping"
if (c->SecondsSinceLastPing() > (5 * 60)) {
debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS());
if (c->SecondsSinceLastPing() > (20 * 60)) {
beammp_debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS());
TimedOutClients.push_back(c);
}
return true;
});
for (auto& ClientToKick : TimedOutClients) {
Network().ClientKick(*ClientToKick, "Timeout (no ping for >5 min)");
Network().ClientKick(*ClientToKick, "Timeout (no ping for way too long)");
}
TimedOutClients.clear();
if (C == 0 || mInternalPPS == 0) {

View File

@@ -6,6 +6,7 @@
namespace fs = std::filesystem;
TResourceManager::TResourceManager() {
Application::SetSubsystemStatus("ResourceManager", Application::Status::Starting);
std::string Path = Application::Settings.Resource + "/Client";
if (!fs::exists(Path))
fs::create_directories(Path);
@@ -13,13 +14,13 @@ TResourceManager::TResourceManager() {
std::string File(entry.path().string());
if (auto pos = File.find(".zip"); pos != std::string::npos) {
if (File.length() - pos == 4) {
std::replace(File.begin(), File.end(),'\\','/');
std::replace(File.begin(), File.end(), '\\', '/');
mFileList += File + ';';
if(auto i = File.find_last_of('/'); i != std::string::npos){
if (auto i = File.find_last_of('/'); i != std::string::npos) {
++i;
File = File.substr(i,pos-i);
File = File.substr(i, pos - i);
}
mTrimmedList += File + ';';
mTrimmedList += "/" + fs::path(File).filename().string() + ';';
mFileSizes += std::to_string(size_t(fs::file_size(entry.path()))) + ';';
mMaxModSize += size_t(fs::file_size(entry.path()));
mModsLoaded++;
@@ -28,5 +29,7 @@ TResourceManager::TResourceManager() {
}
if (mModsLoaded)
info("Loaded " + std::to_string(mModsLoaded) + " Mods");
beammp_info("Loaded " + std::to_string(mModsLoaded) + " Mods");
Application::SetSubsystemStatus("ResourceManager", Application::Status::Good);
}

27
src/TScopedTimer.cpp Normal file
View File

@@ -0,0 +1,27 @@
#include "TScopedTimer.h"
#include "Common.h"
TScopedTimer::TScopedTimer()
: mStartTime(std::chrono::high_resolution_clock::now()) {
}
TScopedTimer::TScopedTimer(const std::string& mName)
: mStartTime(std::chrono::high_resolution_clock::now())
, Name(mName) {
}
TScopedTimer::TScopedTimer(std::function<void(size_t)> OnDestroy)
: OnDestroy(OnDestroy)
, mStartTime(std::chrono::high_resolution_clock::now()) {
}
TScopedTimer::~TScopedTimer() {
auto EndTime = std::chrono::high_resolution_clock::now();
auto Delta = EndTime - mStartTime;
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
if (OnDestroy) {
OnDestroy(TimeDelta);
} else {
beammp_info("Scoped timer: \"" + Name + "\" took " + std::to_string(TimeDelta) + "ms ");
}
}

138
src/TSentry.cpp Normal file
View File

@@ -0,0 +1,138 @@
#include "TSentry.h"
#include "Common.h"
#include <cstring>
#include <sentry.h>
#include <sstream>
TSentry::TSentry() {
if (std::strlen(S_DSN) == 0) {
mValid = false;
} else {
mValid = true;
sentry_options_t* options = sentry_options_new();
sentry_options_set_dsn(options, S_DSN);
auto ReleaseString = "BeamMP-Server@" + Application::ServerVersionString();
sentry_options_set_symbolize_stacktraces(options, true);
sentry_options_set_release(options, ReleaseString.c_str());
sentry_options_set_max_breadcrumbs(options, 10);
sentry_init(options);
}
}
TSentry::~TSentry() {
if (mValid) {
sentry_close();
}
}
void TSentry::PrintWelcome() {
if (mValid) {
if (!Application::Settings.SendErrors) {
mValid = false;
if (Application::Settings.SendErrorsMessageEnabled) {
beammp_info("Opted out of error reporting (SendErrors), Sentry disabled.");
} else {
beammp_info("Sentry disabled");
}
} else {
if (Application::Settings.SendErrorsMessageEnabled) {
beammp_info("Sentry started! Reporting errors automatically. This sends data to the developers in case of errors and crashes. You can learn more, turn this message off or opt-out of this in the ServerConfig.toml.");
} else {
beammp_info("Sentry started");
}
}
} else {
if (Application::Settings.SendErrorsMessageEnabled) {
beammp_info("Sentry disabled in unofficial build. Automatic error reporting disabled.");
} else {
beammp_info("Sentry disabled in unofficial build");
}
}
}
void TSentry::SetupUser() {
if (!mValid) {
return;
}
Application::SetSubsystemStatus("Sentry", Application::Status::Good);
sentry_value_t user = sentry_value_new_object();
if (Application::Settings.Key.size() == 36) {
sentry_value_set_by_key(user, "id", sentry_value_new_string(Application::Settings.Key.c_str()));
} else {
sentry_value_set_by_key(user, "id", sentry_value_new_string("unauthenticated"));
}
sentry_set_user(user);
}
void TSentry::Log(SentryLevel level, const std::string& logger, const std::string& text) {
if (!mValid) {
return;
}
SetContext("threads", { { "thread-name", ThreadName(true) } });
auto Msg = sentry_value_new_message_event(sentry_level_t(level), logger.c_str(), text.c_str());
sentry_capture_event(Msg);
sentry_remove_transaction();
}
void TSentry::LogError(const std::string& text, const std::string& file, const std::string& line) {
if (!mValid) {
return;
}
SetTransaction(file + ":" + line);
Log(SentryLevel::Error, "default", file + ": " + text);
}
void TSentry::SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map) {
if (!mValid) {
return;
}
auto ctx = sentry_value_new_object();
for (const auto& pair : map) {
std::string key = pair.first;
if (key == "type") {
// `type` is reserved
key = "_type";
}
sentry_value_set_by_key(ctx, key.c_str(), sentry_value_new_string(pair.second.c_str()));
}
sentry_set_context(context_name.c_str(), ctx);
}
void TSentry::LogException(const std::exception& e, const std::string& file, const std::string& line) {
if (!mValid) {
return;
}
SetTransaction(file + ":" + line);
Log(SentryLevel::Fatal, "exceptions", std::string(e.what()) + " @ " + file + ":" + line);
}
void TSentry::LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function) {
if (!mValid) {
return;
}
SetTransaction(file + ":" + line + ":" + function);
std::stringstream ss;
ss << "\"" << condition_string << "\" failed @ " << file << ":" << line;
Log(SentryLevel::Fatal, "asserts", ss.str());
}
void TSentry::AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line) {
if (!mValid) {
return;
}
auto crumb = sentry_value_new_breadcrumb("default", (msg + " @ " + file + ":" + line).c_str());
sentry_value_set_by_key(crumb, "level", sentry_value_new_string("error"));
sentry_add_breadcrumb(crumb);
}
void TSentry::SetTransaction(const std::string& id) {
if (!mValid) {
return;
}
sentry_set_transaction(id.c_str());
}
std::unique_lock<std::mutex> TSentry::CreateExclusiveContext() {
return std::unique_lock<std::mutex>(mMutex);
}

View File

@@ -3,35 +3,39 @@
#include "Common.h"
#include "TNetwork.h"
#include "TPPSMonitor.h"
#include <TLuaFile.h>
#include <TLuaPlugin.h>
#include <any>
#include <sstream>
#undef GetObject //Fixes Windows
#include <nlohmann/json.hpp>
#include "LuaAPI.h"
#undef GetObject // Fixes Windows
#include "Json.h"
namespace json = rapidjson;
TServer::TServer(int argc, char** argv) {
info("BeamMP Server v" + Application::ServerVersion());
if (argc > 1) {
Application::Settings.CustomIP = argv[1];
TServer::TServer(const std::vector<std::string_view>& Arguments) {
beammp_info("BeamMP Server v" + Application::ServerVersionString());
Application::SetSubsystemStatus("Server", Application::Status::Starting);
if (Arguments.size() > 1) {
Application::Settings.CustomIP = Arguments[0];
size_t n = std::count(Application::Settings.CustomIP.begin(), Application::Settings.CustomIP.end(), '.');
auto p = Application::Settings.CustomIP.find_first_not_of(".0123456789");
if (p != std::string::npos || n != 3 || Application::Settings.CustomIP.substr(0, 3) == "127") {
Application::Settings.CustomIP.clear();
warn("IP Specified is invalid! Ignoring");
beammp_warn("IP Specified is invalid! Ignoring");
} else {
info("server started with custom IP");
beammp_info("server started with custom IP");
}
}
Application::SetSubsystemStatus("Server", Application::Status::Good);
}
void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
if (!WeakClientPtr.expired()) {
TClient& Client = *WeakClientPtr.lock();
debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
Client.ClearCars();
WriteLock Lock(mClientsMutex);
mClients.erase(WeakClientPtr.lock());
@@ -39,7 +43,7 @@ void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
}
std::weak_ptr<TClient> TServer::InsertNewClient() {
debug("inserting new client (" + std::to_string(ClientCount()) + ")");
beammp_debug("inserting new client (" + std::to_string(ClientCount()) + ")");
WriteLock Lock(mClientsMutex);
auto [Iter, Replaced] = mClients.insert(std::make_shared<TClient>(*this));
return *Iter;
@@ -65,7 +69,7 @@ size_t TServer::ClientCount() const {
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
if (Packet.find("Zp") != std::string::npos && Packet.size() > 500) {
abort();
// abort();
}
if (Packet.substr(0, 4) == "ABG:") {
Packet = DeComp(Packet.substr(4));
@@ -82,7 +86,7 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
std::any Res;
char Code = Packet.at(0);
//V to Z
// V to Z
if (Code <= 90 && Code >= 86) {
PPSMonitor.IncrementInternalPPS();
Network.SendToAll(LockedClient.get(), Packet, false, false);
@@ -90,9 +94,7 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
}
switch (Code) {
case 'H': // initial connection
#ifdef DEBUG
debug(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
#endif
beammp_trace(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
if (!Network.SyncClient(Client)) {
// TODO handle
}
@@ -109,36 +111,40 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
return;
case 'O':
if (Packet.length() > 1000) {
debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.length()));
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.length()));
}
ParseVehicle(*LockedClient, Packet, Network);
return;
case 'J':
#ifdef DEBUG
debug(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
#endif
beammp_trace(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
Network.SendToAll(LockedClient.get(), Packet, false, true);
return;
case 'C':
#ifdef DEBUG
debug(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
#endif
case 'C': {
beammp_trace(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
if (Packet.length() < 4 || Packet.find(':', 3) == std::string::npos)
break;
Res = TriggerLuaEvent("onChatMessage", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 1) } }), true);
if (std::any_cast<int>(Res))
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 2));
TLuaEngine::WaitForAll(Futures);
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), Packet.substr(Packet.find(':', 3) + 1)); // FIXME: this needs to be adjusted once lua is merged
if (std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Elem) {
return !Elem->Error
&& Elem->Result.is<int>()
&& bool(Elem->Result.as<int>());
})) {
break;
}
Network.SendToAll(nullptr, Packet, true, true);
return;
}
case 'E':
#ifdef DEBUG
debug(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
#endif
beammp_trace(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
HandleEvent(*LockedClient, Packet);
return;
case 'N':
debug("got 'N' packet (" + std::to_string(Packet.size()) + ")");
beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
Network.SendToAll(LockedClient.get(), Packet, false, true);
return;
default:
return;
}
@@ -154,7 +160,7 @@ void TServer::HandleEvent(TClient& c, const std::string& Data) {
Name = t;
break;
case 2:
TriggerLuaEvent(Name, false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), t } }), false);
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.GetID(), t));
break;
default:
break;
@@ -164,28 +170,26 @@ void TServer::HandleEvent(TClient& c, const std::string& Data) {
a++;
}
}
bool TServer::IsUnicycle(TClient &c, const std::string &CarJson) {
rapidjson::Document Car;
Car.Parse(CarJson.c_str(), CarJson.size());
if(Car.HasParseError()){
error("Failed to parse vehicle data -> " + CarJson);
} else if (Car["jbm"].IsString() && std::string(Car["jbm"].GetString()) == "unicycle") {
return true;
bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
try {
auto Car = nlohmann::json::parse(CarJson);
const std::string jbm = "jbm";
if (Car.contains(jbm) && Car[jbm].is_string() && Car[jbm] == "unicycle") {
return true;
}
} catch (const std::exception& e) {
beammp_error("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'");
}
return false;
}
bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
if(c.GetUnicycleID() > -1 && (c.GetCarCount() - 1) < Application::Settings.MaxCars){
return true;
}
if(IsUnicycle(c,CarJson)){
if (IsUnicycle(c, CarJson) && c.GetUnicycleID() < 0) {
c.SetUnicycleID(ID);
return true;
} else {
return c.GetCarCount() < Application::Settings.MaxCars;
}
return Application::Settings.MaxCars > c.GetCarCount();
}
void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network) {
@@ -196,20 +200,23 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
int PID = -1;
int VID = -1, Pos;
std::string Data = Packet.substr(3), pid, vid;
switch (Code) { //Spawned Destroyed Switched/Moved NotFound Reset
switch (Code) { // Spawned Destroyed Switched/Moved NotFound Reset
case 's':
#ifdef DEBUG
debug(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
#endif
beammp_trace(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
if (Data.at(0) == '0') {
int CarID = c.GetOpenCarID();
debug(c.GetName() + (" created a car with ID ") + std::to_string(CarID));
beammp_debug(c.GetName() + (" created a car with ID ") + std::to_string(CarID));
std::string CarJson = Packet.substr(5);
Packet = "Os:" + c.GetRoles() + ":" + c.GetName() + ":" + std::to_string(c.GetID()) + "-" + std::to_string(CarID) + ":" + CarJson;
auto Res = TriggerLuaEvent(("onVehicleSpawn"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), CarID, Packet.substr(3) } }), true);
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleSpawn", "", c.GetID(), CarID, Packet.substr(3));
TLuaEngine::WaitForAll(Futures);
bool ShouldntSpawn = std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Result) {
return !Result->Error && Result->Result.is<int>() && Result->Result.as<int>() != 0;
});
if (ShouldSpawn(c, CarJson, CarID) && std::any_cast<int>(Res) == 0) {
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn) {
c.AddNewCar(CarID, Packet);
Network.SendToAll(nullptr, Packet, true, true);
} else {
@@ -220,14 +227,12 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
if (!Network.Respond(c, Destroy, true)) {
// TODO: handle
}
debug(c.GetName() + (" (force : car limit/lua) removed ID ") + std::to_string(CarID));
beammp_debug(c.GetName() + (" (force : car limit/lua) removed ID ") + std::to_string(CarID));
}
}
return;
case 'c':
#ifdef DEBUG
debug(std::string(("got 'Oc' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
#endif
beammp_trace(std::string(("got 'Oc' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
pid = Data.substr(0, Data.find('-'));
vid = Data.substr(Data.find('-') + 1, Data.find(':', 1) - Data.find('-') - 1);
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
@@ -235,16 +240,21 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
VID = stoi(vid);
}
if (PID != -1 && VID != -1 && PID == c.GetID()) {
auto Res = TriggerLuaEvent(("onVehicleEdited"), false, nullptr,
std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), VID, Packet.substr(3) } }),
true);
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleEdited", "", c.GetID(), VID, Packet.substr(3));
TLuaEngine::WaitForAll(Futures);
bool ShouldntAllow = std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Result) {
return !Result->Error && Result->Result.is<int>() && Result->Result.as<int>() != 0;
});
if ((c.GetUnicycleID() != VID || IsUnicycle(c,Packet.substr(Packet.find('{'))))
&& std::any_cast<int>(Res) == 0) {
auto FoundPos = Packet.find('{');
FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this
if ((c.GetUnicycleID() != VID || IsUnicycle(c, Packet.substr(FoundPos)))
&& !ShouldntAllow) {
Network.SendToAll(&c, Packet, false, true);
Apply(c, VID, Packet);
} else {
if(c.GetUnicycleID() == VID){
if (c.GetUnicycleID() == VID) {
c.SetUnicycleID(-1);
}
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(VID);
@@ -256,9 +266,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
}
return;
case 'd':
#ifdef DEBUG
debug(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
#endif
beammp_trace(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
pid = Data.substr(0, Data.find('-'));
vid = Data.substr(Data.find('-') + 1);
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
@@ -266,20 +274,18 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
VID = stoi(vid);
}
if (PID != -1 && VID != -1 && PID == c.GetID()) {
if(c.GetUnicycleID() == VID){
if (c.GetUnicycleID() == VID) {
c.SetUnicycleID(-1);
}
Network.SendToAll(nullptr, Packet, true, true);
TriggerLuaEvent(("onVehicleDeleted"), false, nullptr,
std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), VID } }), false);
// TODO: should this trigger on all vehicle deletions?
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.GetID(), VID));
c.DeleteCar(VID);
debug(c.GetName() + (" deleted car with ID ") + std::to_string(VID));
beammp_debug(c.GetName() + (" deleted car with ID ") + std::to_string(VID));
}
return;
case 'r':
#ifdef DEBUG
debug(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
#endif
beammp_trace(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
Pos = int(Data.find('-'));
pid = Data.substr(0, Pos++);
vid = Data.substr(Pos, Data.find(':') - Pos);
@@ -291,40 +297,61 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
if (PID != -1 && VID != -1 && PID == c.GetID()) {
Data = Data.substr(Data.find('{'));
TriggerLuaEvent("onVehicleReset", false, nullptr,
std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), VID, Data } }),
false);
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleReset", "", c.GetID(), VID, Data));
Network.SendToAll(&c, Packet, false, true);
}
return;
case 't':
#ifdef DEBUG
debug(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
#endif
beammp_trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
Network.SendToAll(&c, Packet, false, true);
return;
case 'm':
Network.SendToAll(&c, Packet, true, true);
return;
default:
#ifdef DEBUG
warn(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
#endif // DEBUG
beammp_trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
return;
}
}
void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
std::string Packet = pckt.substr(pckt.find('{')), VD = c.GetCarData(VID);
auto FoundPos = pckt.find('{');
if (FoundPos == std::string::npos) {
beammp_error("Malformed packet received, no '{' found");
return;
}
std::string Packet = pckt.substr(FoundPos);
std::string VD = c.GetCarData(VID);
if (VD.empty()) {
beammp_error("Tried to apply change to vehicle that does not exist");
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("vehicle-change",
{ { "packet", Packet },
{ "vehicle-id", std::to_string(VID) },
{ "client-car-count", std::to_string(c.GetCarCount()) } });
Sentry.LogError("attempt to apply change to nonexistent vehicle", _file_basename, _line);
return;
}
std::string Header = VD.substr(0, VD.find('{'));
VD = VD.substr(VD.find('{'));
FoundPos = VD.find('{');
if (FoundPos == std::string::npos) {
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("vehicle-change-packet",
{ { "packet", VD } });
Sentry.LogError("malformed packet", _file_basename, _line);
return;
}
VD = VD.substr(FoundPos);
rapidjson::Document Veh, Pack;
Veh.Parse(VD.c_str());
if (Veh.HasParseError()) {
error("Could not get vehicle config!");
beammp_error("Could not get vehicle config!");
return;
}
Pack.Parse(Packet.c_str());
if (Pack.HasParseError() || Pack.IsNull()) {
error("Could not get active vehicle config!");
beammp_error("Could not get active vehicle config!");
return;
}
@@ -342,7 +369,7 @@ void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
}
void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {
debug("inserting client (" + std::to_string(ClientCount()) + ")");
WriteLock Lock(mClientsMutex); //TODO why is there 30+ threads locked here
beammp_debug("inserting client (" + std::to_string(ClientCount()) + ")");
WriteLock Lock(mClientsMutex); // TODO why is there 30+ threads locked here
(void)mClients.insert(NewClient);
}

View File

@@ -1,18 +1,14 @@
#include "VehicleData.h"
#include <utility>
#include "Common.h"
#include <utility>
TVehicleData::TVehicleData(int ID, std::string Data)
: mID(ID)
, mData(std::move(Data)) {
#ifdef DEBUG
debug("vehicle " + std::to_string(mID) + " constructed");
#endif
beammp_trace("vehicle " + std::to_string(mID) + " constructed");
}
TVehicleData::~TVehicleData() {
#ifdef DEBUG
debug("vehicle " + std::to_string(mID) + " destroyed");
#endif
beammp_trace("vehicle " + std::to_string(mID) + " destroyed");
}

View File

@@ -1,74 +1,205 @@
#include "TSentry.h"
#include "ArgsParser.h"
#include "Common.h"
#include "CustomAssert.h"
#include "Http.h"
#include "LuaAPI.h"
#include "SignalHandling.h"
#include "TConfig.h"
#include "THeartbeatThread.h"
#include "TLuaEngine.h"
#include "TNetwork.h"
#include "TPPSMonitor.h"
#include "TResourceManager.h"
#include "TScopedTimer.h"
#include "TServer.h"
#include <iostream>
#include <thread>
#define CPPHTTPLIB_OPENSSL_SUPPORT 1
static const std::string sCommandlineArguments = R"(
USAGE:
BeamMP-Server [arguments]
ARGUMENTS:
--help
Displays this help and exits.
--config=/path/to/ServerConfig.toml
Absolute or relative path to the
Server Config file, including the
filename. For paths and filenames with
spaces, put quotes around the path.
--working-directory=/path/to/folder
Sets the working directory of the Server.
All paths are considered relative to this,
including the path given in --config.
--version
Prints version info and exits.
#ifdef __unix
#include <csignal>
EXAMPLES:
BeamMP-Server --config=../MyWestCoastServerConfig.toml
Runs the BeamMP-Server and uses the server config file
which is one directory above it and is named
'MyWestCoastServerConfig.toml'.
)";
void UnixSignalHandler(int sig) {
switch (sig) {
case SIGPIPE:
warn("ignoring SIGPIPE");
break;
case SIGTERM:
info("gracefully shutting down via SIGTERM");
Application::GracefullyShutdown();
break;
case SIGINT:
info("gracefully shutting down via SIGINT");
Application::GracefullyShutdown();
break;
default:
debug("unhandled signal: " + std::to_string(sig));
break;
}
}
#endif // __unix
// this is provided by the build system, leave empty for source builds
// global, yes, this is ugly, no, it cant be done another way
TSentry Sentry {};
struct MainArguments {
int argc {};
char** argv {};
std::vector<std::string_view> List;
std::string InvokedAs;
};
int BeamMPServerMain(MainArguments Arguments);
int main(int argc, char** argv) {
#ifdef __unix
#if DEBUG
info("registering handlers for SIGINT, SIGTERM, SIGPIPE");
#endif // DEBUG
signal(SIGPIPE, UnixSignalHandler);
signal(SIGTERM, UnixSignalHandler);
#ifndef DEBUG
signal(SIGINT, UnixSignalHandler);
#endif // DEBUG
#endif // __unix
MainArguments Args { argc, argv, {}, argv[0] };
Args.List.reserve(argc);
for (int i = 1; i < argc; ++i) {
Args.List.push_back(argv[i]);
}
int MainRet = 0;
try {
MainRet = BeamMPServerMain(std::move(Args));
} catch (const std::exception& e) {
beammp_error("A fatal exception has occurred and the server is forcefully shutting down.");
beammp_error(e.what());
Sentry.LogException(e, _file_basename, _line);
MainRet = -1;
}
return MainRet;
}
int BeamMPServerMain(MainArguments Arguments) {
setlocale(LC_ALL, "C");
Application::InitializeConsole();
ArgsParser Parser;
Parser.RegisterArgument({ "help" }, ArgsParser::NONE);
Parser.RegisterArgument({ "version" }, ArgsParser::NONE);
Parser.RegisterArgument({ "config" }, ArgsParser::HAS_VALUE);
Parser.RegisterArgument({ "working-directory" }, ArgsParser::HAS_VALUE);
Parser.Parse(Arguments.List);
if (!Parser.Verify()) {
return 1;
}
if (Parser.FoundArgument({ "help" })) {
Application::Console().Internal().set_prompt("");
Application::Console().WriteRaw(sCommandlineArguments);
return 0;
}
if (Parser.FoundArgument({ "version" })) {
Application::Console().Internal().set_prompt("");
Application::Console().WriteRaw("BeamMP-Server v" + Application::ServerVersionString());
return 0;
}
std::string ConfigPath = "ServerConfig.toml";
if (Parser.FoundArgument({ "config" })) {
auto MaybeConfigPath = Parser.GetValueOfArgument({ "config" });
if (MaybeConfigPath.has_value()) {
ConfigPath = MaybeConfigPath.value();
beammp_info("Custom config requested via commandline arguments: '" + ConfigPath + "'");
}
}
if (Parser.FoundArgument({ "working-directory" })) {
auto MaybeWorkingDirectory = Parser.GetValueOfArgument({ "working-directory" });
if (MaybeWorkingDirectory.has_value()) {
beammp_info("Custom working directory requested via commandline arguments: '" + MaybeWorkingDirectory.value() + "'");
try {
fs::current_path(fs::path(MaybeWorkingDirectory.value()));
} catch (const std::exception& e) {
beammp_error("Could not set working directory to '" + MaybeWorkingDirectory.value() + "': " + e.what());
}
}
}
Application::SetSubsystemStatus("Main", Application::Status::Starting);
bool Success = Application::Console().Internal().enable_write_to_file("Server.log");
if (!Success) {
beammp_error("unable to open file for writing: \"Server.log\"");
}
SetupSignalHandlers();
bool Shutdown = false;
Application::RegisterShutdownHandler([&Shutdown] { Shutdown = true; });
Application::RegisterShutdownHandler([&Shutdown] {
Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown);
Shutdown = true;
});
Application::RegisterShutdownHandler([] {
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
TLuaEngine::WaitForAll(Futures);
});
TServer Server(argc, argv);
TConfig Config;
TServer Server(Arguments.List);
TConfig Config(ConfigPath);
TLuaEngine LuaEngine;
LuaEngine.SetServer(&Server);
Application::Console().InitializeLuaConsole(LuaEngine);
if (Config.Failed()) {
info("Closing in 10 seconds");
std::this_thread::sleep_for(std::chrono::seconds(10));
beammp_info("Closing in 10 seconds");
// loop to make it possible to ctrl+c instead
for (size_t i = 0; i < 20; ++i) {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
return 1;
}
RegisterThread("Main");
beammp_trace("Running in debug mode on a debug build");
Sentry.SetupUser();
Sentry.PrintWelcome();
TResourceManager ResourceManager;
TPPSMonitor PPSMonitor(Server);
THeartbeatThread Heartbeat(ResourceManager, Server);
TNetwork Network(Server, PPSMonitor, ResourceManager);
TLuaEngine LuaEngine(Server, Network);
LuaEngine.SetNetwork(&Network);
PPSMonitor.SetNetwork(Network);
Application::Console().InitializeLuaConsole(LuaEngine);
Application::CheckForUpdates();
// TODO: replace
if (Application::Settings.HTTPServerEnabled) {
Http::Server::SetupEnvironment();
Http::Server::THttpServerInstance HttpServerInstance {};
}
Application::SetSubsystemStatus("Main", Application::Status::Good);
RegisterThread("Main(Waiting)");
bool FullyStarted = false;
while (!Shutdown) {
if (!FullyStarted) {
FullyStarted = true;
bool WithErrors = false;
std::string SystemsBadList {};
auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) {
if (NameStatusPair.second == Application::Status::Starting) {
FullyStarted = false;
} else if (NameStatusPair.second == Application::Status::Bad) {
SystemsBadList += NameStatusPair.first + ", ";
WithErrors = true;
}
}
// remove ", "
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
if (FullyStarted) {
if (!WithErrors) {
beammp_info("ALL SYSTEMS STARTED SUCCESSFULLY, EVERYTHING IS OKAY");
} else {
beammp_error("STARTUP NOT SUCCESSFUL, SYSTEMS " + SystemsBadList + " HAD ERRORS. THIS MAY OR MAY NOT CAUSE ISSUES.");
}
}
}
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
Application::SetSubsystemStatus("Main", Application::Status::Shutdown);
beammp_info("Shutdown.");
return 0;
}