bump in-server version number

This commit is contained in:
Lion Kortlepel
2021-06-25 00:04:11 +02:00
parent 77d23caa63
commit 5ee18e0576

View File

@@ -17,16 +17,16 @@ class Application final {
public:
// types
struct TSettings {
TSettings() noexcept :
ServerName("BeamMP Server"),
ServerDesc("BeamMP Default Description"),
Resource("Resources"),
MapName("/levels/gridmap/info.json"),
MaxPlayers(10),
Private(false),
MaxCars(1),
DebugModeEnabled(false),
Port(30814){}
TSettings() noexcept
: ServerName("BeamMP Server")
, ServerDesc("BeamMP Default Description")
, Resource("Resources")
, MapName("/levels/gridmap/info.json")
, MaxPlayers(10)
, Private(false)
, MaxCars(1)
, DebugModeEnabled(false)
, Port(30814) { }
std::string ServerName;
std::string ServerDesc;
std::string Resource;
@@ -50,7 +50,7 @@ public:
// Causes all threads to finish up and exit gracefull gracefully
static void GracefullyShutdown();
static TConsole& Console() { return *mConsole; }
static std::string ServerVersion() { return "2.0.4"; }
static std::string ServerVersion() { return "2.1.1"; }
static std::string ClientVersion() { return "2.0"; }
static std::string PPS() { return mPPS; }
static void SetPPS(std::string NewPPS) { mPPS = NewPPS; }