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304 Commits

Author SHA1 Message Date
Lion
43b1b050e2 Fix workflows to make release builds (#202)
Currently the Windows workflow doesn't properly create a release binary.
2023-12-09 20:17:10 +01:00
Lion Kortlepel
9f87edc6e9 add msvcp140.dll comment to the release text 2023-12-09 20:09:56 +01:00
Lion Kortlepel
c6f78c5522 fix release build path 2023-12-09 20:06:50 +01:00
Lion Kortlepel
9f01268538 update version to 3.1.3 2023-12-09 20:01:53 +01:00
Lion Kortlepel
5523a4fe4b force build release config on windows 2023-12-09 20:00:33 +01:00
Lion Kortlepel
7f11d0f002 make release builds by default 2023-12-09 19:22:50 +01:00
Lion Kortlepel
6b31ba35fd attempt to fix workflows to make release builds 2023-12-09 19:18:33 +01:00
Lion
d2329f0723 Remove password setting from config to avoid confusion (#199)
...until implemented.

The client afaik currently doesn't support this setting.
2023-12-09 19:05:54 +01:00
Luuk van Oijen
ef45efeb86 Update readme to new build system (#200)
Now building is like 2 steps, so the readme reflects that now.
2023-12-09 18:33:46 +01:00
Lion
edcca75637 Update README.md 2023-12-08 17:18:54 +01:00
Lion
c1bacf1f3a remove old instructions from readme, cleanup 2023-12-08 17:16:47 +01:00
Lion Kortlepel
795b651744 remove macos section 2023-12-05 18:35:57 +01:00
Lion Kortlepel
be108bb8b3 update readme to new build system 2023-12-05 18:34:06 +01:00
Lion Kortlepel
d8b8812026 remove password setting from config to avoid confusion
...until implemented
2023-12-05 18:23:23 +01:00
Lion
872c2d410d New buildsystem (#197) 2023-12-05 18:21:20 +01:00
Lion Kortlepel
f98704e0f3 fix warnings about implicit conversion 2023-12-05 18:05:35 +01:00
Lion Kortlepel
dea203c108 make IThreaded::~IThreaded virtual to make destruction happen 2023-12-05 18:03:13 +01:00
Lion Kortlepel
e245c9e9e2 fix pps monitor warning about virtual dtor 2023-12-05 18:02:35 +01:00
Lion Kortlepel
11fe5ad200 fix invalid timeout value 2023-12-05 18:00:34 +01:00
Lion Kortlepel
667da22b0e Merge remote-tracking branch 'origin/master' into new-buildsystem 2023-12-05 17:59:05 +01:00
Lion Kortlepel
a6eb2f7bfe switch to vcpkg+cmake, add debian build to workflows
using lionkor's template (MIT licensed)

This is a combination of 64 commits.
2023-12-05 17:57:19 +01:00
Lion Kortlepel
103d2dc030 update vcpkg in workflows 2023-12-03 17:50:45 +01:00
Lion Kortlepel
7f206fd0d4 bump version to 3.1.2 2023-12-03 17:49:12 +01:00
Lion Kortlepel
22805af716 fix crash in authentication 2023-12-03 17:43:41 +01:00
Lion
2c29a195f9 optimize: Add conditional variable to LuaResult (#162)
Implementing TODO for optimization I saw in the code.
2023-03-27 13:31:21 +02:00
rgnter
222d2492ff Merge branch 'master' into optimize/add_cv_to_luaresult 2023-03-21 20:17:17 +01:00
Simon
879b9772f5 Apply suggestions from code review
Co-authored-by: Lion <development@kortlepel.com>
2023-01-15 17:12:35 +00:00
Anonymous275
c51cf090ef fix linux build 2023-01-15 17:12:35 +00:00
Anonymous275
d677d8d58d rename Hash function to HashPassword
move HashPassword to cpp only
move check to line 285
2023-01-15 17:12:35 +00:00
Anonymous275
4b30918659 - add 120 seconds timeout 2023-01-15 17:12:35 +00:00
Anonymous275
688e46f524 - fix linux build 2023-01-15 17:12:35 +00:00
Anonymous275
9f59c27b1f - add hash function
- add password config
- add debug messages for password stages
- add pass boolean for heartbeat
- adjust network codes
2023-01-15 17:12:35 +00:00
Lion
6a11bcd20b fix bad package name for Ubuntu in Readme (#161)
The package name for liblua required to build is not correct. The
correct name is
[`liblua-5.3-dev`](https://packages.ubuntu.com/search?suite=all&searchon=names&keywords=liblua5.3)
2022-12-21 16:29:49 +01:00
rgnter
b7b578bf3e add conditional variable to LuaResult 2022-12-18 14:45:33 +01:00
rgnter
6c145a6dbf fix: Bad package name for Ubuntu 2022-12-18 12:32:45 +01:00
Lion
67d792e0e0 remove repeated dependency from README (#155) 2022-11-14 14:32:19 +01:00
Qest333
eaeef0c7d0 Remove double dependency from README 2022-11-14 14:00:21 +01:00
Lion
47e64a7343 merge release candidate v3.1.1 (#142)
patches and hotfixes!
2022-10-31 11:32:16 +01:00
Lion Kortlepel
7f5b3919f4 make destructors of virtual classes virtual
this causes warnings in clang, and rightfully so :^)
2022-10-31 11:31:16 +01:00
Lion Kortlepel
896e777e23 update changelog 2022-10-31 11:31:16 +01:00
Lion Kortlepel
aa58c1e211 another potential fix for #141 2022-10-31 11:31:15 +01:00
Lion Kortlepel
49a9226dca update changelog to mention fixes 2022-10-31 11:31:15 +01:00
Lion Kortlepel
b10d5d0f4e fix empty events causing issues in the server
an empty event packet, if sent just right, could crash the server
2022-10-31 11:31:15 +01:00
Lion Kortlepel
5581fd1692 fix chat message impersonation issue
instead of using the supplied name, we ignore it entirely and use the
server's internal name for the client
2022-10-31 11:31:15 +01:00
Lion Kortlepel
d36bb7962c ignore empty chat messages
this could happen with a malicious client of some kind, we should simply
ignore them
2022-10-31 11:31:15 +01:00
Lion Kortlepel
4e8bd993d5 remove J packet handler
it wasn't used by anything in the launcher, mod, or during the join
sequence, so i removed it for now.
2022-10-31 11:31:15 +01:00
Lion Kortlepel
abff9bfbdb fix crash when chat message is malformed 2022-10-31 11:31:15 +01:00
Lion Kortlepel
b024533f90 fix crash when the header of a TCP packet is negative 2022-10-31 11:31:15 +01:00
Lion Kortlepel
f9251ff92c add more warning prints on unexpected cases 2022-10-31 11:31:15 +01:00
Lion Kortlepel
99f41c28cb fix #135 by making onPlayerDisconnect blocking, and calling it before removing the player
before, the handlers were not waited for, so the client was usually
destructed before lua got to the actual event handler call. Now, the
handler is called and waited on, and once all handlers are done, the
client is properly removed from the players internally, thus making
calls to GetPlayerName, GetPlayerIdentifiers, etc. return nil etc.
2022-10-31 11:31:15 +01:00
Lion Kortlepel
bbd27c9cba fix formatting bug in status (closes #143) 2022-10-31 11:31:15 +01:00
Lion Kortlepel
4682922467 add more fixes for msvc static linking 2022-10-31 11:31:15 +01:00
Lion Kortlepel
83fb387dfe potential fix to #141 2022-10-31 11:31:09 +01:00
Lion Kortlepel
2b61f11a86 fix EnsureArgsCount not properly printing min/max 2022-10-31 11:24:13 +01:00
Lion Kortlepel
a8b1a205f7 bump version to 3.1.1
I'm expecting to release a 3.1.1 with some fixes
2022-10-31 11:24:13 +01:00
Lion
dd9376447a Fix README errors (#138) 2022-10-26 14:34:01 +02:00
Lion
aa185afabf Update README.md 2022-10-23 03:35:39 +02:00
Lion
e8caeb9126 merge release candidate v3.1.0 (#83)
See https://github.com/BeamMP/BeamMP-Server/blob/rc-v3.1.0/Changelog.md for
a list of changes
2022-10-22 23:24:48 +02:00
Lion Kortlepel
fa1944dbef update readme to reflect dependency- and code-changes in 3.1.0 2022-10-22 23:22:42 +02:00
Lion Kortlepel
093f905fd8 remove redundant addition libboost library install in cmake-linux action 2022-10-22 23:06:11 +02:00
Lion Kortlepel
2a45d2282d update rc-v3.1.0 to master 2022-10-22 22:55:12 +02:00
Lion Kortlepel
aeb024953a fix sentry line that caused build to fail 2022-10-22 22:48:23 +02:00
ㄗㄠˋ ㄑㄧˊ
12a0ab7fdd document dependencies for macos (#109) 2022-10-22 22:47:53 +02:00
Lion Kortlepel
917c501faf fix typo causing beammp forum id not to show in identifiers (fix #137) 2022-10-22 21:16:31 +02:00
Lion Kortlepel
340933bbb3 fix dependencies for test run (add curl, fix ssl) 2022-10-22 21:01:44 +02:00
Lion Kortlepel
a63359479e rename dependencies for test run in github actions 2022-10-22 20:44:47 +02:00
Lion Kortlepel
bdf2da758c remove pps from heartbeat
"PPS has no meaning anymore and is completely irrelevant. You should
ignore it, it is not an indicator of ANYTHING. If it’s high, that means
NOTHING. If it’s low, that means NOTHING. If it’s -, that means
NOTHING."

It's packets per second per player per vehicle, but is only sent every
30 seconds, its not averaged, and on the client-side, it shows a ping
icon next to it.

A client can open a new connection to the server and send a `P`, and
measure the time to the `P` response packet. The connection is then
closed. This was added ages ago, please use this instead for ping :)
2022-10-17 14:05:51 +02:00
Lion Kortlepel
88c0ed56e4 add _WIN32_WINNT and move CRT no warnings flag 2022-10-17 12:25:13 +02:00
Lion Kortlepel
4256977400 remove crt's "this function or variable may be unsafe" warnings
they are useless, as they are in dependencies or parts of the code
we don't care about. Also, the "safe" alternatives straightup dont work
on linux.
2022-10-17 12:21:27 +02:00
Lion Kortlepel
309a9d1fa9 fix invalid windows workflows indentation 2022-10-17 12:12:55 +02:00
Lion Kortlepel
ad860835ca fix linux tests run not installing openssl properly 2022-10-17 12:10:52 +02:00
Lion Kortlepel
c6c2efb0b1 revert "update linux and windows workflows to run on pr open, reopen, review submit"
This reverts commit 23e9941704.
2022-10-17 12:09:36 +02:00
Lion
c4c3b03b7a replace networking with boost::asio (synchronous) (#134)
- replaced all networking with boost::asio abstractions
- rewrote the SetStatus(), GetStatus() crap (now IsDisconnected() and
Disconnect() with reason)
- fixed bug related to ghost players / ghost cars
- handles packets as binary for the most part (vector<uint8_t> instead
of string) to fix various issues
2022-10-17 12:03:43 +02:00
Lion Kortlepel
fd51336a91 update vcpkg 2022-10-17 12:01:08 +02:00
Lion Kortlepel
466845b314 add udp binary data fix to Changelog 2022-10-16 00:05:02 +02:00
Lion Kortlepel
92632b53b5 fix binary data breaking in UDPRcvFromClient 2022-10-15 23:30:09 +02:00
Lion Kortlepel
331a597ec7 add info about new networking to changelog 2022-10-15 23:19:33 +02:00
Lion Kortlepel
87965433c2 change log levels of common warnings and errors to debug
this hides a lot of the "standard" errors we get behind the debug flag.
for example, disconnecting a disconnected player would be such an error
2022-10-15 23:16:16 +02:00
Lion Kortlepel
75ff9f7571 remove "backend response failed to parse as valid json" 2022-10-15 23:16:16 +02:00
Lion Kortlepel
94c0547a35 fix crash when the client disconnects while sending first identify setting 2022-10-15 23:16:16 +02:00
Lion Kortlepel
98f77e157f add WIN32_STATIC_RUNTIME option to cmake 2022-10-15 23:16:16 +02:00
Lion Kortlepel
54730d2baf remove heartbeat spam logging 2022-10-15 23:16:16 +02:00
Lion Kortlepel
064e71e59f fix client version check 2022-10-15 23:16:16 +02:00
Lion Kortlepel
2678234d67 dont check for -Werror=zero-as-null-pointer-constant 2022-10-15 23:16:16 +02:00
Lion Kortlepel
4320a91e5c use message() instead of what() for ec 2022-10-15 23:16:16 +02:00
Lion Kortlepel
7d1318653c fix boost::system::error_code 2022-10-15 23:16:16 +02:00
Lion Kortlepel
67d02d4cf2 remove unused error check 2022-10-15 23:16:16 +02:00
Lion Kortlepel
93b2559120 switch to boost 1.74 2022-10-15 23:16:05 +02:00
Lion Kortlepel
ed872f730d link against boost::system 2022-10-06 00:57:31 +02:00
Lion Kortlepel
b25f4a875c run on latest ubuntu 2022-10-06 00:54:57 +02:00
Lion Kortlepel
cc6b7846b2 add system include 2022-10-06 00:51:51 +02:00
Lion Kortlepel
88f5db514f remove unused headers 2022-10-06 00:46:35 +02:00
Lion Kortlepel
e595192829 rename header to boost errc 2022-10-06 00:43:17 +02:00
Lion Kortlepel
c69418ea5e add boost_system dependency for linux gh actions 2022-10-06 00:40:39 +02:00
Lion Kortlepel
917e3f98ab fix github actions dependencies for linux to use proper boost version 2022-10-06 00:36:57 +02:00
Lion Kortlepel
c42a523532 remove SO_SNDTIMEO for now 2022-10-06 00:24:13 +02:00
Lion Kortlepel
95ae0f5d03 fix 'Od' and 'Or' packets not being broadcast 2022-10-05 22:17:56 +02:00
Lion Kortlepel
fc0a509bd9 fix clientversion parameter in heartbeat 2022-10-05 21:15:11 +02:00
Lion Kortlepel
6249397fb5 add libboost-all-dev to github actions
it's a new dependency
2022-10-05 20:50:28 +02:00
Lion Kortlepel
231b13a0e7 fix a ghost client bug 2022-10-05 18:17:18 +02:00
Lion Kortlepel
7d2e4d4581 replace tcp networking with boost::asio tcp networking 2022-10-05 18:17:04 +02:00
Lion Kortlepel
7446526a19 fix binding of udp server socket
it was not binding properly because it wasn't open()ed, i guess
2022-10-05 13:06:36 +02:00
Lion Kortlepel
6e97a3cd6e switch udp networking to boost implementation 2022-10-05 12:14:25 +02:00
Lion Kortlepel
30482d290a add boost 1.75 dependency
this should be available on most platforms.
boost allows us to simplify a LOT of code.
2022-10-05 11:50:15 +02:00
Lion Kortlepel
5f1d003077 fix various potential crashes in TServer::HandlePosition 2022-10-03 17:06:32 +02:00
Lion Kortlepel
5d3dff3c88 add identifiers (beammp id, ip) as an argument to onPlayerAuth 2022-10-03 15:31:32 +02:00
Lion Kortlepel
cb0cb30797 fix windows compiler not understanding a CLEAR AND SIMPLE FUNCTION-STYLE
CONSTRUCTOR CALL

AHHHHHHH
2022-10-03 15:12:59 +02:00
Lion Kortlepel
1f14de2e71 revert 9c6127a105 and apply proper fix 2022-10-03 15:11:26 +02:00
Lion Kortlepel
658b37acac fix error sometimes not displaying when failing inside global event handler 2022-10-03 14:38:19 +02:00
Lion Kortlepel
d63c84286e replace logging functions with new fmt versions in ParseVehicle 2022-10-01 22:25:45 +02:00
Lion Kortlepel
9c6127a105 fix bug which may cause a server to crash when a car is spawned
thanks @Anonymous275
2022-10-01 19:10:21 +02:00
Lion Kortlepel
a1d99c0203 update commandline library
includes a fix for alpine
2022-09-27 23:07:30 +02:00
Lion Kortlepel
10dff185e0 change changelog to correctly say "Util.Json*", not MP 2022-09-27 17:25:18 +02:00
Lion Kortlepel
dd17b95427 add changelog message about MP.TriggerClientEventJson 2022-09-27 17:02:25 +02:00
Lion Kortlepel
1a9872db00 fix unhandled return value of fread in TConfig::TConfig unit test 2022-09-27 15:49:55 +02:00
Lion Kortlepel
dbb01998ea fix ignored return value in getch_ 2022-09-26 12:24:44 +02:00
Lion
3c4737a145 fix colon in changelog once more, thanks to github's editor being bad 2022-09-26 12:23:30 +02:00
Lion
36e8ba1614 fix colon in changelog to be in proper code quotes 2022-09-26 12:22:22 +02:00
Lion Kortlepel
988f19fd00 fix getch_ to explicitly ignore read() return value 2022-09-26 12:20:07 +02:00
ㄗㄠˋ ㄑㄧˊ
fdf24815bb document dependencies for macos (#109) 2022-09-26 12:18:47 +02:00
Lion Kortlepel
b145c8159e update changelog to add HOME and END button, fix ip comment 2022-09-26 12:12:16 +02:00
Lion Kortlepel
ae517b30c0 fix bug which caused updates to only check the first URL 2022-09-26 12:04:42 +02:00
Lion Kortlepel
e638c25f70 change assertions to print the error in release builds
this should make it easier to debug crashes in the server remotely in
release builds when sentry is down.
2022-09-26 12:03:57 +02:00
Lion Kortlepel
24c98eb2b2 add more compile-time diagnostics, implement fixes for them
Before, a lot of common errors went unnoticed, due to insufficient
compiler diagnostics. This commit fixes this by adding a lot of new
diagnostics, and fixing the issues found by this.
2022-09-26 12:02:05 +02:00
Lion
501fddadc6 Merge pull request #127 from BeamMP/feature-betterautocomplete
Feature: Better autocomplete
2022-09-26 10:44:15 +02:00
Lion Kortlepel
6da9a921d0 fix "init and reset termios" unit test
it was testing via memory-equality, which is not valid.
2022-09-26 01:14:08 +02:00
Lion Kortlepel
a8333359ce update commandline to work with new autocomplete 2022-09-26 00:17:23 +02:00
20dka
b71aa2db04 advanced autocomplete for lua 2022-09-26 00:13:16 +02:00
Lion
78f7cdc17a Merge branch 'master' into rc-v3.1.0 2022-09-25 19:50:12 +02:00
Lion Kortlepel
36a1da3218 fix TServer::HandlePosition declaration
it was different from the implementation
2022-09-14 20:59:07 +02:00
Lion Kortlepel
23e9941704 update linux and windows workflows to run on pr open, reopen, review submit 2022-09-14 20:42:25 +02:00
Lion
469eb78c80 Merge pull request #123 from 20dka/rc-v3.1.0
Add MP.GetPositionRaw() with lua fixes and features
2022-09-14 20:41:33 +02:00
Lion Kortlepel
af5658d0e1 update toml11 2022-09-14 20:41:00 +02:00
Lion Kortlepel
1062e29582 update sentry-native 2022-09-14 20:41:00 +02:00
Lion Kortlepel
ec9a280d30 update libzip 2022-09-14 20:41:00 +02:00
Lion Kortlepel
784bbd4f6b update fmt 2022-09-14 20:41:00 +02:00
Lion Kortlepel
bc6b4e40e1 update httplib 2022-09-14 20:41:00 +02:00
Lion Kortlepel
071ba08dfe update sol2 2022-09-14 20:41:00 +02:00
Lion Kortlepel
023738c41b update json 2022-09-14 20:41:00 +02:00
Lion Kortlepel
6a166110f6 update doctest 2022-09-14 20:41:00 +02:00
Lion Kortlepel
71fbf7b7cc update commandline 2022-09-14 20:41:00 +02:00
20dka
4b242c26fc optimize function argument passing in GetPidVid, TServer::HandlePosition 2022-09-14 18:53:44 +02:00
20dka
a84d042a8a add error messages to some lua events 2022-09-14 12:45:40 +02:00
20dka
44b94c9e58 add MP.GetPositionRaw(pid, vid)
fix vehicles sometimes not deleting for all players
2022-09-14 01:54:49 +02:00
Lion
660f94b691 Merge pull request #110 from tsao-chi-forks/patch-2
Support build on apple silicon
2022-09-13 16:15:34 +02:00
Lion
a7c4103f7c add section about adding features 2022-08-08 20:10:50 +03:00
Lion Kortlepel
0932078e4b add CONTRIBUTING.md 2022-08-08 20:10:50 +03:00
Lion Kortlepel
54e02abad1 update toml11 2022-08-03 18:16:56 +02:00
Lion Kortlepel
e4cbba59ef update sentry-native 2022-08-03 18:14:19 +02:00
Lion Kortlepel
e4db66782e update libzip 2022-08-03 18:13:49 +02:00
Lion Kortlepel
b443bec72e update fmt 2022-08-03 18:13:25 +02:00
Lion Kortlepel
76a8f231ac update httplib 2022-08-03 14:02:11 +02:00
Lion Kortlepel
398f8d3fa4 update sol2 2022-08-03 14:01:40 +02:00
Lion Kortlepel
60dd1e2472 update json 2022-08-03 14:01:04 +02:00
Lion Kortlepel
e634b4b6b7 update doctest 2022-08-03 14:00:26 +02:00
Lion Kortlepel
1caa5e3517 update commandline 2022-08-03 13:59:54 +02:00
Lion Kortlepel
b009a37f35 update asio to 1-23-0 2022-08-03 13:59:11 +02:00
Lion Kortlepel
054016a099 remove debug print 2022-07-20 16:08:56 +02:00
Lion Kortlepel
8b57f6e35a fix missing Lua error messages in ResultCheckThread 2022-07-20 16:07:00 +02:00
Lion Kortlepel
f21d3d0389 fix bug which caused Lua hot-reload not to report syntax errors 2022-07-20 14:56:58 +02:00
Lion Kortlepel
2ed92c4aa1 fix plugin monitor eating a whole cpu core
i must have messed this up when i changed the plugin monitor behavior
recently
2022-07-20 14:42:07 +02:00
Lion Kortlepel
fd7b11f436 fix event loop timing issue
The event loop tries to run no faster than every 10ms. If it detects
that it goes faster, it would incorrectly calculate the difference, and
then wait (what I assume was) way too long or too short.
Either way, now it's fixed and it correctly works, even when introducing
new lua states.
2022-07-20 14:33:19 +02:00
Lion Kortlepel
6a94060970 update changelog 2022-07-14 02:08:28 +02:00
Lion Kortlepel
51ccf31373 add beammp_debugf 2022-07-14 01:38:35 +02:00
Lion Kortlepel
a2cc629153 add onFileChanged (fixes #116) 2022-07-14 01:18:50 +02:00
Lion Kortlepel
ad414ec5c9 call onInit on hot-reload, cleanup, remove warnings
onInit is now called on hot-reload, for the whole plugin. Arguably, this
is not expected behavior, since only one file is being reloaded, but
this is the easiest way to do it, and the entire hot-reload process is
only for development purposes. Open an issue if this breaks your stuff
:^)
2022-07-14 00:37:47 +02:00
Lion Kortlepel
0a8e7d8e50 add TriggerLocalEvent 2022-07-14 00:27:44 +02:00
Lion
bbd026e399 Merge pull request #114 from Mack29446/rc-v3.1.0
Add support to properly parse IPs
2022-07-13 00:02:40 +02:00
Mackenzie
04bbdff6b7 Add code from EvanMulawski 2022-07-12 22:59:41 +01:00
Lion
a28b3e1532 Merge pull request #113 from Mack29446/master
Update README.md
2022-07-10 12:55:23 +02:00
Mackenzie
b01bed2996 change dependency section 2022-07-10 11:51:19 +01:00
Mackenzie
7bdc2b304b refactor: master is considered unstable 2022-07-10 11:47:55 +01:00
Mackenzie
b19bca4c82 fix numbering 2022-07-10 11:38:51 +01:00
Mackenzie
708848f275 Update README.md 2022-07-10 11:35:44 +01:00
Lion Kortlepel
2d8ce09b2c Merge remote-tracking branch 'origin/master' into rc-v3.1.0 2022-07-09 23:03:46 +02:00
Lion
05251efc06 Merge pull request #98 from BeamMP/rc-v3.0.2
RC v3.0.2
2022-07-09 22:55:16 +02:00
Lion Kortlepel
f8d622352f generate toml from scratch 2022-07-09 22:42:38 +02:00
Lion Kortlepel
6c1d02a425 add fclose 2022-07-09 22:29:12 +02:00
Lion Kortlepel
38eeec39b4 another attempt to fix #105 2022-07-09 22:27:05 +02:00
Lion Kortlepel
696e080e1c fix #105 2022-07-09 22:01:53 +02:00
Lion Kortlepel
98681254e6 update toml11 2022-07-09 21:50:23 +02:00
Lion Kortlepel
420e6c3533 roll back to an ancient version of sentry
sentry-native deprecated compiling without error somewhere around one of
the next version
2022-07-09 21:40:19 +02:00
Lion Kortlepel
06f8ba5a0e update sentry-native to 0.4.18 2022-07-09 21:11:34 +02:00
Lion Kortlepel
9420d8a7a0 update changelog 2022-06-30 21:30:56 +02:00
Lion Kortlepel
dfa90da8af check if Resources/Server directory exists, and only create it if it doesnt
While this doesn't make a difference with usual setups, it does if the
server path exists but is a symlink. In that case, the
create_directories call fails, and the server aborts.

this fixes that. :^)
2022-06-30 20:19:48 +02:00
ㄗㄠˋ ㄑㄧˊ
d6625187d1 Support build on apple silicon 2022-06-29 13:43:36 +08:00
Lion Kortlepel
6e46d5aca9 start building the clear command 2022-06-28 03:29:01 +02:00
Lion Kortlepel
817bd4b588 start fixing mod download 2022-06-28 03:20:42 +02:00
Lion Kortlepel
25391fa0c7 thank you toml11 maintainer for naming your header some super generic name that clashes with every single other toml library B) 2022-06-04 16:51:34 +03:00
Lion
28270072d4 Merge pull request #102 from Mack29446/master
update version number in git checkout command
2022-05-30 19:16:10 +02:00
Lion Kortlepel
758d5b2c96 Revert "let's try vcpkg"
This reverts commit 8d7505956d.
2022-05-29 14:37:50 +02:00
Lion Kortlepel
1970d97ea4 Revert "Remove unneeded submodules"
This reverts commit a5153e4bc1.
2022-05-29 14:37:41 +02:00
Lion Kortlepel
d8526f0649 TNetwork::SplitLoad: Use managed memory 2022-05-29 14:30:57 +02:00
Lion Kortlepel
0621c0bf82 rebase fixup 2022-05-26 21:13:18 +02:00
Lion Kortlepel
36547d1e9e Move PluginMonitor out of TLuaEngine 2022-05-26 20:59:53 +02:00
Lion Kortlepel
f06f31c2a0 add moar tests!!! 2022-05-26 16:58:13 +02:00
Lion Kortlepel
46b92b4992 only run termios test if stdin is a tty 2022-05-26 16:14:05 +02:00
Lion Kortlepel
70e53c2a70 fix dependencies
ubuntu's package naming is confusing me
2022-05-26 16:00:36 +02:00
Lion Kortlepel
cc35d83834 make linux workflow parallel, add runtime dependencies 2022-05-26 15:54:23 +02:00
Lion Kortlepel
b4f97a6da0 make tests executable before running
:^)
2022-05-26 15:44:39 +02:00
Lion Kortlepel
3d7db6d0bc windows
me waiting for MSVC to stop making me write properly, deepls retarded
code: https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Fmedia.istockphoto.com%2Fphotos%2Fskeleton-reaching-for-a-window-picture-id155154794%3Fk%3D6%26m%3D155154794%26s%3D612x612%26w%3D0%26h%3DKNIrAKdhAsI1FCoMtSLXd99ZnP9MO1zZj8VkThTvwVs%3D&f=1&nofb=1
2022-05-26 15:41:52 +02:00
Lion Kortlepel
1c3b1ecc76 fix workflow test run path 2022-05-26 15:37:33 +02:00
Lion Kortlepel
303da19f48 add -t to linux workflow 2022-05-26 14:43:38 +02:00
Lion Kortlepel
c455d4855c possibly fix workflow 2022-05-26 14:40:56 +02:00
Lion Kortlepel
8df61fe44c add g++ to workflow 2022-05-26 13:58:29 +02:00
Lion Kortlepel
7224e90c68 add test workflow 2022-05-26 13:56:58 +02:00
Lion Kortlepel
fde5bc7fb6 remove tests from linux action 2022-05-26 13:50:50 +02:00
Lion Kortlepel
22b63220c7 add more tests to LuaAPI::FS, minor fixes to LuaAPI::FS
test config file creation, too
2022-05-26 13:49:13 +02:00
Lion Kortlepel
811ace1999 fix Application::IsOutdated test case types 2022-05-26 13:36:02 +02:00
Lion Kortlepel
2cf083a7e4 run tests in github actions 2022-05-26 13:34:29 +02:00
Lion Kortlepel
28c43a51ee add some tests for LuaAPI FS, termios 2022-05-26 13:33:08 +02:00
Lion Kortlepel
00f156cb86 start adding tests 2022-05-26 13:02:09 +02:00
Lion Kortlepel
67b8565a4d update json 2022-05-26 12:06:36 +02:00
Lion Kortlepel
ed8d8a6419 remove unused code 2022-05-26 12:03:03 +02:00
Lion Kortlepel
895058f85f revert sentry to 0.4.9 2022-05-26 12:01:27 +02:00
Lion Kortlepel
a0876ed58c update submodules, remove ssl crap 2022-05-26 11:59:36 +02:00
Lion Kortlepel
4f69ca1ad0 remove ssl code
@jimkoen

This was removed because, as useful and as much work as this was, we
can't reasonably take responsibility for this. Instead, a server like
this should *always* be localhost only, and if it's not, it should be
behind an nginx reverse proxy anyways. We're removing the config options
regarding this in one of the next commits.
2022-05-26 11:54:19 +02:00
Lion Kortlepel
bc1628afeb fix some sentry and linking related issues 2022-05-26 11:51:26 +02:00
Lion Kortlepel
019c5202ea add tests executable 2022-05-26 11:44:20 +02:00
Lion Kortlepel
2dd181d492 gracefully shutdown on bind() failure 2022-05-26 11:19:48 +02:00
Lion Kortlepel
a5153e4bc1 Remove unneeded submodules 2022-04-28 16:28:23 +02:00
Lion Kortlepel
8d7505956d let's try vcpkg 2022-04-28 16:26:30 +02:00
Lion Kortlepel
3b2016d09f Windows moment
Windows deprecated when
2022-04-28 14:59:41 +02:00
Lion Kortlepel
ed03096cf5 Windows moment
Windows deprecated when
2022-04-28 14:58:07 +02:00
Lion Kortlepel
88f1976668 Merge branch 'rc-v3.0.2' into rc-v3.1.0 2022-04-28 14:40:57 +02:00
Lion Kortlepel
ca52d233c0 Use another git commit id for vcpkg
this should really be done properly, yikes
2022-04-28 14:34:05 +02:00
Lion Kortlepel
34b39aad4d add message to shutdown suggesting Ctrl+C if it takes too long
This is an ongoing issue that needs to be resolved properly,
but I'm not sure what's hanging it.
2022-04-28 14:30:44 +02:00
Lion Kortlepel
f4eb492d91 Actions: try to use master as vcpkgGitCommitId 2022-04-28 14:24:02 +02:00
Lion Kortlepel
7f41a2a574 Update Changelog to reflect latest changes 2022-04-28 14:18:10 +02:00
Lion Kortlepel
11c53e0b3a Remove unused error, as Sentry's code fails to build otherwise
Thanks, sentry.
2022-04-28 14:13:51 +02:00
Lion Kortlepel
974dda9f8b HTTPServer: Add config value to specify listen IP
Change default IP to localhost,
Set default SSL to false due to this.
2022-04-28 14:12:26 +02:00
Lion Kortlepel
0979c8b1e4 HTTPServer: Attempt to catch more errors 2022-04-28 14:04:54 +02:00
Lion Kortlepel
0761036c8c TConsole::StartLoggingToFile: implement 2022-04-28 13:46:25 +02:00
Lion Kortlepel
5ded713b4b Application::CheckForUpdates: only print status the first time 2022-04-28 13:33:38 +02:00
Lion Kortlepel
668cc496b6 update commandline, unused are now errors 2022-04-28 13:29:16 +02:00
Lion Kortlepel
056d20292a Make "unable to fetch version" a trace message 2022-04-28 13:14:28 +02:00
Mackenzie
58e2383b2e update version number in git checkout command 2022-04-13 19:48:12 +01:00
Lion Kortlepel
d8c33c03ee start work on new logger 2022-04-05 22:27:45 +02:00
Lion Kortlepel
1bab3276e9 fix setsockopt SO_SNDTIMEO for windows, bump version number to 3.0.2, update commandline 2022-04-05 10:59:16 +02:00
Lion Kortlepel
4ff69528bd fix some missing declaration 2022-03-31 23:56:02 +02:00
Lion Kortlepel
5e4c7eac51 add send timeout to client tcp socket 2022-03-31 23:53:10 +02:00
Lion Kortlepel
952631bb80 add send timeout to client tcp socket 2022-03-31 23:48:07 +02:00
Lion Kortlepel
23af76dba1 Only warn once about event handlers taking >60s 2022-03-31 23:12:50 +02:00
Lion Kortlepel
5755ead9be Change :detach to :exit
@20dka
2022-03-31 22:18:55 +02:00
Lion Kortlepel
450f0a6875 Fixup merge 2022-03-31 22:17:10 +02:00
Lion Kortlepel
104737571c Merge branch 'rc-v3.0.2' into rc-v3.1.0
This is a periodic merge to keep 3.1.0 up to date with 3.0.2
2022-03-31 22:10:49 +02:00
Lion Kortlepel
d01d79a49a update changelog 2022-03-31 20:27:08 +02:00
Lion Kortlepel
d4b30a2583 CreateEventTimer: Implement CallStrategy
There are two CallStrategies:

- BestEffort (default): Will try to get your event to trigger at the specified
  interval, but will refuse to queue handlers if a handler takes too
  long.
- Precise: Will enqueue event handlers at the exact interval specified.
  Can lead to the queue filling up if the handler takes longer than the
  interval.
2022-03-31 20:13:59 +02:00
Lion Kortlepel
81dbf747d5 Kick client if we fail to send them a client event 2022-03-31 16:50:00 +02:00
Lion Kortlepel
b97397132d TLuaEngine: improve result queue handling 2022-03-31 15:59:31 +02:00
Lion Kortlepel
d86efabb1a Modernize CMakeLists, automatically update submodules
CMake will now find packages in a modern way (include(Find*)), and will
also ensure that submodules are updated, unless told otherwise.

Also removed some apple-specific workarounds, we will need to look at
that again.
2022-03-30 12:14:13 +02:00
Lion Kortlepel
de82caef33 Add HideUpdateMessages setting ("ImScaredOfUpdates") and periodic update reminders (every 5th heartbeat) 2022-03-25 13:34:28 +01:00
Lion Kortlepel
f8c58f363a Change default MaxPlayers to 8 2022-03-25 13:32:41 +01:00
Lion Kortlepel
71c2d4b859 Simplify "Backend heartbeat response" error (closes #97) 2022-03-25 12:55:35 +01:00
Lion Kortlepel
b2f27c21be update changelog 2022-03-24 16:53:39 +01:00
Lion Kortlepel
b780a08f73 use MB constant 2022-03-24 15:16:24 +01:00
Lion Kortlepel
cd4332b790 prepend . to Threads.log to make it invisible on *nix 2022-03-24 14:47:15 +01:00
Lion Kortlepel
7a814ed35e use fmt properly in beammp_*f logging functions 2022-03-24 14:45:53 +01:00
Lion Kortlepel
9e0d02c6db add fmt library, add beammp_*f 2022-03-24 14:36:39 +01:00
Lion Kortlepel
d0bb32ec63 cleanup fixme's, todo's 2022-03-24 14:26:02 +01:00
Lion Kortlepel
5180c96e2b TServer::HandleEvent: Fix mistreatment of ':' in event data 2022-03-24 14:06:50 +01:00
Lion Kortlepel
dbfe4a4d11 Fix inconsistencies with handling errors in early network startup
In most cases, when socket creation, bind, listen, or similar fails,
it's best to gracefully shutdown. We do that now.
2022-03-24 14:06:03 +01:00
Lion Kortlepel
4cb299061e add pos argument to on_autocomplete 2022-03-23 16:10:51 +01:00
Lion Kortlepel
ef902a03f3 update lionkor/commandline to v2.0.0 2022-03-23 12:06:35 +01:00
Lion Kortlepel
c1e216957b move Json* to Util, add Random, RandomRange, RandomIntRange, catch
errors in TPluginMonitor
2022-03-18 01:52:31 +01:00
Lion Kortlepel
39db1a5e42 Fix JsonEncode with mixed key/value index/value tables 2022-03-17 19:27:17 +01:00
Lion Kortlepel
be498be661 change TriggerClientEvent to take object, not string, and add TriggerClientEventJson 2022-03-17 18:48:50 +01:00
Lion
0466ae55a4 Merge pull request #96 from 20dka/feature-supressBackend
Ignore backend response if server is Private
2022-03-17 09:57:16 +01:00
20dka
6a43694c0f Ignore backend response if server is Private 2022-03-17 01:30:24 +01:00
Lion Kortlepel
fe06726d75 update commandline 2022-03-16 16:03:23 +01:00
20dka
3c08e54471 Add basic autocomplete (fix #95) 2022-03-15 01:58:26 +01:00
Lion Kortlepel
710b15535e Merge branch 'rc-v3.0.1' into rc-v3.1.0 2022-03-10 12:24:44 +01:00
Lion Kortlepel
2caa74d913 update lionkor/commandline to 1.0.0 (adds cursor left- and right
movement)
2022-03-10 12:17:46 +01:00
Lion Kortlepel
e3d9d11bbd only use sentry if URL is specified, possibly fix stupid microsoft compiler error
hey @microsoft, maybe don't have a limit on the size of obj files.
2022-03-10 01:40:47 +01:00
Lion Kortlepel
09c9b24cbf Fix Unicycle "infinite spawning" bug 2022-03-10 01:27:16 +01:00
Lion Kortlepel
a450531b8a Merge branch 'rc-v3.0.1' into rc-v3.1.0 2022-03-05 23:39:02 +01:00
Lion Kortlepel
ace7aaada7 Fix issue which caused assignments and similar lua code to not work in the console 2022-03-03 12:38:23 +01:00
Lion Kortlepel
ca3314b416 add JsonDiffApply, JsonMinify, JsonPrettify, JsonFlatten, JsonUnflatten 2022-03-03 12:25:06 +01:00
Lion Kortlepel
7d97c3b560 add FS.ListFiles, FS.ListDirectories 2022-03-02 23:41:32 +01:00
Lion Kortlepel
dd5cf1a4af move some things in changelog from 3.0.1 to 3.1.0 2022-03-02 13:30:56 +01:00
Lion Kortlepel
9a0cdc6517 rename JsonSerialize to JsonEncode, JsonDeserialize to JsonDecode 2022-03-02 13:26:53 +01:00
Lion Kortlepel
965935a0e6 catch invalid json to JsonDeserialize, use lua_nil instead of nil 2022-03-02 13:25:29 +01:00
Lion Kortlepel
96a0e4b6fb update changelog 2022-03-02 13:23:08 +01:00
Lion Kortlepel
b52677e585 Add JsonDeserialize 2022-03-02 13:22:26 +01:00
Lion Kortlepel
95b417bb36 Add MP.JsonSerialize 2022-03-02 11:43:48 +01:00
Lion Kortlepel
588c68ebe1 Use proper argument parser 2022-02-17 11:08:48 +01:00
Lion Kortlepel
548b2512cc proper command parsing 2022-02-15 16:06:59 +01:00
Lion Kortlepel
8ff94a57d7 Add ParseCommand implementation 2022-02-15 15:34:33 +01:00
Lion Kortlepel
a44684f6e7 Add backend provided message to all auth loggings 2022-02-15 15:20:25 +01:00
Lion Kortlepel
944b68c6d5 format backend refused message nicer 2022-02-15 15:19:41 +01:00
Lion Kortlepel
01268821dc Merge branch 'rc-v3.0.1' into rc-v3.1.0 2022-02-15 15:15:51 +01:00
Lion Kortlepel
17c571811a Add config option to turn off chat logging
When LogChat is disabled, using the `say` command in the console will
trigger a "chat message sent!" reply, as UX feedback.
2022-02-06 21:46:51 +01:00
Lion Kortlepel
fdb7c9ce71 update version to 3.1.0 2022-02-03 19:57:25 +01:00
Lion Kortlepel
c391abcc93 Merge branch 'rc-v3.0.1' into rc-v3.1.0 2022-02-03 19:56:33 +01:00
Lion Kortlepel
144ccf14ec Add AddResultToCheck 2022-02-03 19:52:19 +01:00
Lion Kortlepel
40b23cbbe6 update changelog 2022-02-03 19:52:19 +01:00
Lion Kortlepel
7b458e3e27 Use yield() where possible
Replaced calls of this_thread::sleep_* with this_thread::yield(), which
yields the thread to the OS' scheduler.
2022-02-03 19:52:18 +01:00
Lion Kortlepel
69656f95db Move commandline initialization after cwd setting
This fixes an issue where the log file is written to the original
directory, even if --working-directory=path was used. This can obviously
be pretty bad.
2022-02-03 19:51:59 +01:00
Lion Kortlepel
0f5c476d09 update libraries 2022-02-03 19:51:59 +01:00
Lion Kortlepel
86b6aed350 UpdateCheck: Try all URLs 2022-02-03 19:51:59 +01:00
Lion Kortlepel
81780294f8 advance to 3.0.1 2022-02-03 19:51:59 +01:00
Lion Kortlepel
7c1fb12625 add api-v header to heartbeat post 2022-02-03 19:51:59 +01:00
Lion Kortlepel
9f892af997 start fixing backend heartbeat 2022-02-03 19:51:59 +01:00
Lion Kortlepel
fd12ee672d Add various debug functions 2022-01-26 20:33:12 +01:00
78 changed files with 3812 additions and 1963 deletions

View File

@@ -1,44 +0,0 @@
name: CMake Linux Build
on: [push]
env:
BUILD_TYPE: Release
jobs:
linux-build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Install Dependencies
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: |
echo ${#beammp_sentry_url}
sudo apt-get update
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Archive artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-linux
path: ${{github.workspace}}/build-linux/BeamMP-Server

View File

@@ -1,58 +0,0 @@
name: CMake Windows Build
on: [push]
env:
BUILD_TYPE: Release
jobs:
windows-build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@v7
id: runvcpkg
with:
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-windows
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-windows
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Archive artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server.exe
path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
- name: Build debug
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: |
cmake --build . --config Debug
- name: Archive debug artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-debug.exe
path: ${{github.workspace}}/build-windows/Debug/BeamMP-Server.exe

151
.github/workflows/linux.yml vendored Normal file
View File

@@ -0,0 +1,151 @@
name: Linux
on: [push]
env:
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
CMAKE_BUILD_TYPE: "Release"
jobs:
debian-11-build:
runs-on: ubuntu-latest
container:
image: debian:11
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/debian-11/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/debian-11/1-install-deps.sh
- name: Create Build Environment
run: bash ./scripts/debian-11/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/debian-11/3-build.sh
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-debian
path: ./bin/BeamMP-Server
- name: Build Tests
run: bash ./scripts/debian-11/3-build-tests.sh
- name: Archive server tests artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-debian-tests
path: ./bin/BeamMP-Server-tests
ubuntu-22-04-build:
runs-on: ubuntu-latest
container:
image: ubuntu:22.04
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/ubuntu-22.04/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/ubuntu-22.04/1-install-deps.sh
- name: Setup vcpkg
uses: lukka/run-vcpkg@v11
with:
runVcpkgInstall: true
- name: Create Build Environment
run: bash ./scripts/ubuntu-22.04/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/ubuntu-22.04/3-build.sh
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-ubuntu
path: ./bin/BeamMP-Server
- name: Build Tests
run: bash ./scripts/ubuntu-22.04/3-build-tests.sh
- name: Archive server tests artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-ubuntu-tests
path: ./bin/BeamMP-Server-tests
run-debian-11-tests:
needs: debian-11-build
runs-on: ubuntu-latest
container:
image: debian:11
steps:
- uses: actions/download-artifact@master
with:
name: BeamMP-Server-debian-tests
- name: Install Runtime Dependencies
run: |
apt-get update -y
apt-get install -y liblua5.3-0
- name: Test
run: |
chmod +x ./BeamMP-Server-tests
./BeamMP-Server-tests
run-ubuntu-22-04-tests:
needs: ubuntu-22-04-build
runs-on: ubuntu-latest
container:
image: ubuntu:22.04
steps:
- uses: actions/download-artifact@master
with:
name: BeamMP-Server-ubuntu-tests
- name: Install Runtime Dependencies
run: |
apt-get update -y
apt-get install -y liblua5.3-0
- name: Test
run: |
chmod +x ./BeamMP-Server-tests
./BeamMP-Server-tests

View File

@@ -1,115 +0,0 @@
name: Release Create & Build
on:
push:
# Sequence of patterns matched against refs/tags
tags:
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
env:
BUILD_TYPE: Release
jobs:
create-release:
runs-on: ubuntu-latest
name: Create Release
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
steps:
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: ${{ github.ref }}
draft: false
prerelease: true
body: |
Files included in this release:
- `BeamMP-Server.exe` is the windows build
- `BeamMP-Server-linux` is a ubuntu build, so you need the dependencies listed in README.md to run it. For any other distros please build from source as described in README.md.
upload-release-files-linux:
name: Upload Linux Release Files
runs-on: ubuntu-latest
needs: create-release
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Install Dependencies
run: |
sudo apt-get update
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ${{github.workspace}}/build-linux/BeamMP-Server
asset_name: BeamMP-Server-linux
asset_content_type: application/x-elf
upload-release-files-windows:
name: Upload Windows Release Files
runs-on: windows-latest
needs: create-release
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@v7
id: runvcpkg
with:
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-windows
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-windows
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
asset_name: BeamMP-Server.exe
asset_content_type: application/vnd.microsoft.portable-executable

169
.github/workflows/release.yml vendored Normal file
View File

@@ -0,0 +1,169 @@
name: Release Create & Build
on:
push:
# Sequence of patterns matched against refs/tags
tags:
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
env:
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
CMAKE_BUILD_TYPE: "Release"
jobs:
create-release:
runs-on: ubuntu-latest
name: Create Release
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
steps:
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: ${{ github.ref }}
draft: false
prerelease: true
body: |
Files included in this release:
- `BeamMP-Server.exe` is the windows build. You need to install the [Visual C++ Redistributables](https://aka.ms/vs/17/release/vc_redist.x64.exe) to run this.
- `BeamMP-Server-debian` is a Debian 11 build, requires `liblua5.3-0`.
- `BeamMP-Server-ubuntu` is a Ubuntu 22.04 build, requires `liblua5.3-0`.
upload-release-files-debian-11:
name: Build and upload Debian 11 Release Files
runs-on: ubuntu-22.04
needs: create-release
container:
image: debian:11
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/debian-11/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/debian-11/1-install-deps.sh
- name: Setup vcpkg
uses: lukka/run-vcpkg@v11
with:
runVcpkgInstall: true
- name: Create Build Environment
run: bash ./scripts/debian-11/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/debian-11/3-build.sh
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/BeamMP-Server
asset_name: BeamMP-Server-debian
asset_content_type: application/x-elf
upload-release-files-ubuntu-22-04:
name: Build and upload Ubuntu 22.04 Release Files
runs-on: ubuntu-22.04
needs: create-release
container:
image: ubuntu:22.04
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/ubuntu-22.04/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/ubuntu-22.04/1-install-deps.sh
- name: Create Build Environment
run: bash ./scripts/ubuntu-22.04/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/ubuntu-22.04/3-build.sh
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/BeamMP-Server
asset_name: BeamMP-Server-ubuntu
asset_content_type: application/x-elf
upload-release-files-windows:
name: Build and upload Windows Release Files
runs-on: windows-latest
needs: create-release
env:
VCPKG_DEFAULT_TRIPLET: x64-windows-static
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Create Build Environment
shell: bash
run: ./scripts/windows/1-configure.sh
- name: Build Server
shell: bash
run: bash ./scripts/windows/2-build.sh
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/Release/BeamMP-Server.exe
asset_name: BeamMP-Server.exe
asset_content_type: application/vnd.microsoft.portable-executable

43
.github/workflows/windows.yml vendored Normal file
View File

@@ -0,0 +1,43 @@
name: Windows
on: [push]
env:
VCPKG_DEFAULT_TRIPLET: x64-windows-static
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
CMAKE_BUILD_TYPE: "Release"
jobs:
windows-build:
runs-on: windows-latest
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Setup vcpkg
uses: lukka/run-vcpkg@v11
with:
runVcpkgInstall: true
- name: Create Build Environment
shell: bash
run: ./scripts/windows/1-configure.sh
- name: Build Server
shell: bash
run: bash ./scripts/windows/2-build.sh
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-windows
path: ./bin/Release/BeamMP-Server.exe

27
.gitmodules vendored
View File

@@ -1,27 +1,6 @@
[submodule "deps/commandline"]
path = deps/commandline
url = https://github.com/lionkor/commandline
[submodule "deps/asio"]
path = deps/asio
url = https://github.com/chriskohlhoff/asio
[submodule "deps/rapidjson"]
path = deps/rapidjson
url = https://github.com/Tencent/rapidjson
[submodule "deps/toml11"]
path = deps/toml11
url = https://github.com/ToruNiina/toml11
[submodule "deps/sentry-native"]
path = deps/sentry-native
url = https://github.com/getsentry/sentry-native
[submodule "deps/sol2"]
path = deps/sol2
url = https://github.com/ThePhD/sol2
[submodule "deps/libzip"]
path = deps/libzip
url = https://github.com/nih-at/libzip
[submodule "deps/cpp-httplib"]
path = deps/cpp-httplib
url = https://github.com/yhirose/cpp-httplib
[submodule "deps/json"]
path = deps/json
url = https://github.com/nlohmann/json
[submodule "vcpkg"]
path = vcpkg
url = https://github.com/Microsoft/vcpkg.git

View File

@@ -1,168 +1,213 @@
cmake_minimum_required(VERSION 3.0)
message(STATUS "You can find build instructions and a list of dependencies in the README at \
https://github.com/BeamMP/BeamMP-Server")
project(BeamMP-Server
DESCRIPTION "Server for BeamMP - The Multiplayer Mod for BeamNG.drive"
HOMEPAGE_URL https://beammp.com
LANGUAGES CXX C)
set(HTTPLIB_REQUIRE_OPENSSL ON)
include_directories("${PROJECT_SOURCE_DIR}/deps/asio/asio/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/rapidjson/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/websocketpp")
include_directories("${PROJECT_SOURCE_DIR}/deps/commandline")
include_directories("${PROJECT_SOURCE_DIR}/deps/sol2/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/cpp-httplib")
include_directories("${PROJECT_SOURCE_DIR}/deps/json/single_include")
include_directories("${PROJECT_SOURCE_DIR}/deps")
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT)
if(APPLE)
set(LUA_INCLUDE_DIR /usr/local/Cellar/lua@5.3/5.3.6/include/lua5.3)
set(LUA_LIBRARIES lua)
include_directories(/usr/local/opt/openssl@1.1/include)
link_directories(/usr/local/Cellar/lua@5.3/5.3.6/lib)
link_directories(/usr/local/opt/openssl@1.1/lib)
endif()
cmake_minimum_required(VERSION 3.16 FATAL_ERROR)
if (WIN32)
# this has to happen before sentry, so that crashpad on windows links with these settings.
message(STATUS "MSVC -> forcing use of statically-linked runtime.")
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
set(VCPKG_TARGET_TRIPLET x64-windows-static)
endif()
include_directories("include/sentry-native/include")
set(SENTRY_BUILD_SHARED_LIBS OFF)
if (MSVC)
set(SENTRY_BUILD_RUNTIMESTATIC ON)
endif()
message(STATUS "Checking for Sentry URL")
# this is set by the build system.
# IMPORTANT: if you're building from source, just leave this empty
if (NOT DEFINED BEAMMP_SECRET_SENTRY_URL)
message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \
This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.")
set(BEAMMP_SECRET_SENTRY_URL "")
set(SENTRY_BACKEND none)
else()
string(LENGTH ${BEAMMP_SECRET_SENTRY_URL} URL_LEN)
message(STATUS "Sentry URL is length ${URL_LEN}")
set(SENTRY_BACKEND breakpad)
endif()
add_subdirectory("deps/sentry-native")
include(cmake/Vcpkg.cmake) # needs to happen before project()
if (MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
endif ()
project(
"BeamMP-Server" # replace this
VERSION 3.3.0
)
include(cmake/StandardSettings.cmake)
include(cmake/StaticAnalyzers.cmake)
include(cmake/Git.cmake)
# below are options which should be changed
### SETTINGS ###
# add all headers (.h, .hpp) to this
set(PRJ_HEADERS
include/ArgsParser.h
include/BoostAliases.h
include/Client.h
include/Common.h
include/Compat.h
include/Cryptography.h
include/CustomAssert.h
include/Defer.h
include/Environment.h
include/Http.h
include/IThreaded.h
include/Json.h
include/LuaAPI.h
include/RWMutex.h
include/SignalHandling.h
include/TConfig.h
include/TConsole.h
include/THeartbeatThread.h
include/TLuaEngine.h
include/TLuaPlugin.h
include/TNetwork.h
include/TPluginMonitor.h
include/TPPSMonitor.h
include/TResourceManager.h
include/TScopedTimer.h
include/TServer.h
include/VehicleData.h
)
# add all source files (.cpp) to this, except the one with main()
set(PRJ_SOURCES
src/ArgsParser.cpp
src/Client.cpp
src/Common.cpp
src/Compat.cpp
src/Http.cpp
src/LuaAPI.cpp
src/SignalHandling.cpp
src/TConfig.cpp
src/TConsole.cpp
src/THeartbeatThread.cpp
src/TLuaEngine.cpp
src/TLuaPlugin.cpp
src/TNetwork.cpp
src/TPluginMonitor.cpp
src/TPPSMonitor.cpp
src/TResourceManager.cpp
src/TScopedTimer.cpp
src/TServer.cpp
src/VehicleData.cpp
)
find_package(Lua REQUIRED)
# set the source file containing main()
set(PRJ_MAIN src/main.cpp)
# set the source file containing the test's main
set(PRJ_TEST_MAIN test/test_main.cpp)
# set include paths not part of libraries
set(PRJ_INCLUDE_DIRS ${LUA_INCLUDE_DIR})
# set compile features (e.g. standard version)
set(PRJ_COMPILE_FEATURES cxx_std_20)
# set #defines (test enable/disable not included here)
set(PRJ_DEFINITIONS CPPHTTPLIB_OPENSSL_SUPPORT)
# add all libraries used by the project (WARNING: also set them in vcpkg.json!)
set(PRJ_LIBRARIES
fmt::fmt
doctest::doctest
Threads::Threads
commandline_static
toml11::toml11
rapidjson
sol2
httplib::httplib
libzip::zip
OpenSSL::SSL OpenSSL::Crypto
${LUA_LIBRARIES}
)
# add dependency find_package calls and similar here
find_package(fmt CONFIG REQUIRED)
find_package(OpenSSL REQUIRED)
find_package(doctest CONFIG REQUIRED)
find_package(Boost REQUIRED)
find_package(httplib CONFIG REQUIRED)
find_package(libzip CONFIG REQUIRED)
find_package(RapidJSON CONFIG REQUIRED)
find_package(sol2 CONFIG REQUIRED)
find_package(toml11 CONFIG REQUIRED)
include_directories(include)
# to enable multithreading and the Threads::Threads dependency
include(FindThreads)
### END SETTINGS ###
# DONT change anything beyond this point unless you've read the cmake bible and
# swore on it not to bonk up the ci/cd pipelines with your changes.
####################
# enables compile_commands.json for clang-related tools (such as the clang LS)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# build release builds by default (if not specified otherwise)
if(NOT DEFINED CMAKE_BUILD_TYPE)
message(NOTICE "No build type specified, defaulting to 'Release'")
set(CMAKE_BUILD_TYPE "Release")
endif()
if(UNIX)
# this will allow to use same _DEBUG macro available in both Linux as well as Windows - MSCV environment. Easy to put Debug specific code.
add_compile_options("$<$<CONFIG:DEBUG>:-D_DEBUG>")
endif(UNIX)
message(STATUS "Setting compiler flags")
if (WIN32)
add_compile_options("-D_WIN32_WINNT=0x0601")
endif(WIN32)
#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
include_directories(${VcpkgRoot}/include)
link_directories(${VcpkgRoot}/lib)
elseif (UNIX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic -static-libstdc++")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -fno-builtin")
if (SANITIZE)
message(STATUS "sanitize is ON")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined,thread")
endif (SANITIZE)
include(cmake/CompilerWarnings.cmake)
# set MT library for msvc - this is required (says documentation)
# linux/mac/etc should simply ignore this by default.
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
set(PRJ_DEFINITIONS ${PRJ_DEFINITIONS}
PRJ_VERSION_MAJOR=${PROJECT_VERSION_MAJOR}
PRJ_VERSION_MINOR=${PROJECT_VERSION_MINOR}
PRJ_VERSION_PATCH=${PROJECT_VERSION_PATCH}
)
# build commandline manually for funky windows flags to carry over without a custom toolchain file
add_library(commandline_static
deps/commandline/src/impls.h
deps/commandline/src/windows_impl.cpp
deps/commandline/src/linux_impl.cpp
deps/commandline/src/backends/InteractiveBackend.cpp
deps/commandline/src/backends/InteractiveBackend.h
deps/commandline/src/backends/Backend.cpp
deps/commandline/src/backends/Backend.h
deps/commandline/src/commandline.h
deps/commandline/src/commandline.cpp
deps/commandline/src/backends/BufferedBackend.cpp
deps/commandline/src/backends/BufferedBackend.h
)
if (WIN32)
target_compile_definitions(commandline_static PRIVATE -DPLATFORM_WINDOWS=1)
else ()
target_compile_definitions(commandline_static PRIVATE -DPLATFORM_LINUX=1)
endif ()
target_include_directories(commandline_static PUBLIC "deps/commandline/src")
target_link_libraries(commandline_static Threads::Threads)
# end of commandline custom build
add_executable(${PROJECT_NAME} ${PRJ_HEADERS} ${PRJ_SOURCES} ${PRJ_MAIN})
set_target_properties(${PROJECT_NAME} PROPERTIES
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
target_include_directories(${PROJECT_NAME} PRIVATE ${PRJ_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} ${PRJ_LIBRARIES})
target_compile_features(${PROJECT_NAME} PRIVATE ${PRJ_COMPILE_FEATURES})
target_compile_definitions(${PROJECT_NAME} PRIVATE ${PRJ_DEFINITIONS} ${PRJ_WARNINGS}
DOCTEST_CONFIG_DISABLE # disables all test code in the final executable
)
message(STATUS "Adding local source dependencies")
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
add_subdirectory(deps)
if(MSVC)
target_link_options(${PROJECT_NAME} PRIVATE "/SUBSYSTEM:CONSOLE")
endif(MSVC)
set(CMAKE_CXX_STANDARD 17)
# setup all warnings (from cmake/CompilerWarnings.cmake)
set_project_warnings(${PROJECT_NAME})
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
add_executable(BeamMP-Server
src/main.cpp
include/TConsole.h src/TConsole.cpp
include/TServer.h src/TServer.cpp
include/Compat.h src/Compat.cpp
include/Common.h src/Common.cpp
include/Client.h src/Client.cpp
include/VehicleData.h src/VehicleData.cpp
include/TConfig.h src/TConfig.cpp
include/TLuaEngine.h src/TLuaEngine.cpp
include/TLuaPlugin.h src/TLuaPlugin.cpp
include/TResourceManager.h src/TResourceManager.cpp
include/THeartbeatThread.h src/THeartbeatThread.cpp
include/Http.h src/Http.cpp
include/TSentry.h src/TSentry.cpp
include/TPPSMonitor.h src/TPPSMonitor.cpp
include/TNetwork.h src/TNetwork.cpp
include/LuaAPI.h src/LuaAPI.cpp
include/TScopedTimer.h src/TScopedTimer.cpp
include/SignalHandling.h src/SignalHandling.cpp
include/ArgsParser.h src/ArgsParser.cpp
include/Environment.h)
target_compile_definitions(BeamMP-Server PRIVATE SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}")
include_directories(BeamMP-Server PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/include)
target_include_directories(BeamMP-Server PUBLIC
"${CMAKE_CURRENT_SOURCE_DIR}/include"
"${CMAKE_CURRENT_SOURCE_DIR}/commandline")
if (APPLE)
message(STATUS "NOT looking for Lua on APPLE")
else()
message(STATUS "Looking for Lua")
find_package(Lua REQUIRED VERSION 5.3)
if(${PROJECT_NAME}_ENABLE_UNIT_TESTING)
message(STATUS "Unit tests are enabled and will be built as '${PROJECT_NAME}-tests'")
add_executable(${PROJECT_NAME}-tests ${PRJ_HEADERS} ${PRJ_SOURCES} ${PRJ_TEST_MAIN})
target_include_directories(${PROJECT_NAME}-tests PRIVATE ${PRJ_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME}-tests ${PRJ_LIBRARIES})
target_compile_features(${PROJECT_NAME}-tests PRIVATE ${PRJ_COMPILE_FEATURES})
target_compile_definitions(${PROJECT_NAME}-tests PRIVATE ${PRJ_DEFINITIONS} ${PRJ_WARNINGS})
set_project_warnings(${PROJECT_NAME}-tests)
if(MSVC)
target_link_options(${PROJECT_NAME}-tests PRIVATE "/SUBSYSTEM:CONSOLE")
endif(MSVC)
endif()
target_include_directories(BeamMP-Server PUBLIC
${LUA_INCLUDE_DIR}
${CURL_INCLUDE_DIRS}
"include/tomlplusplus"
"include/sentry-native/include"
"include/curl/include")
message(STATUS "Looking for SSL")
if (APPLE)
set(OPENSSL_LIBRARIES ssl crypto)
else()
find_package(OpenSSL REQUIRED)
endif()
target_link_libraries(BeamMP-Server sol2::sol2 ${LUA_LIBRARIES})
message(STATUS "CURL IS ${CURL_LIBRARIES}")
if (UNIX)
target_link_libraries(BeamMP-Server
z
pthread
${LUA_LIBRARIES}
crypto
${OPENSSL_LIBRARIES}
commandline
sentry
ssl)
elseif (WIN32)
include(FindLua)
message(STATUS "Looking for libz")
find_package(ZLIB REQUIRED)
message(STATUS "Looking for RapidJSON")
find_package(RapidJSON CONFIG REQUIRED)
target_include_directories(BeamMP-Server PRIVATE ${RAPIDJSON_INCLUDE_DIRS})
target_link_libraries(BeamMP-Server
ws2_32
ZLIB::ZLIB
${LUA_LIBRARIES}
${OPENSSL_LIBRARIES}
commandline
sentry)
endif ()

111
CONTRIBUTING.md Normal file
View File

@@ -0,0 +1,111 @@
# Contributing to BeamMP-Server
Unlike other parts of BeamMP, the BeamMP-Server does not have any dependency to the BeamNG.drive game.
To contribute *C++ code*, you'll need a MacOS, Linux or Windows PC, and intermediate to advanced knowledge of C++.
For reference, you should know be reasonably comfortable with the STL, the concept of RAII, templates, and generally know how to read & write post-C++17 code. To contribute anything else, you won't need most of this (though it'd be helpful to have some vocabulary about computers).
# Ways to Contribute
## Bug Reports
If you work with BeamMP-Server, either by simply using it, or even writing plugins for it, and you run into any issues, we definitely want to know about it. Please use [GitHub issues](https://github.com/BeamMP/BeamMP-Server/issues) and select the "Bug" template, read it, and fill it out accordingly.
## Bug Fixes
If you are interested in fixing bugs, check out the [GitHub issues](https://github.com/BeamMP/BeamMP-Server/issues). There, you can pick any issue that has nobody assigned to it. For example, some bugs which we definitely need some help with are marked with the "help wanted" tag.
Once you picked a bug, you need to reproduce it. Start by following the instructions in the bug report, and don't be afraid to ask for more information or clarification on the issue itself.
Refer to [getting started with the codebase](#getting-started-with-the-codebase) for more information on how to build the server. You can also ask on our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`).
## Features
If you want to add new features, please make an issue for it first or ask on our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`).
You need to make sure the feature isn't being worked on by someone else, and aligns with the vision we have for the server.
# Git Guidelines
**Read this carefully. Failing to follow these rules results in your changes not being accepted**. This applies for outside contributors, members of the BeamMP development team ("BeamMP Developers"), project owners, maintainers, frequent contributors, and literally everyone else. **It applies to everyone**.
## How to Commit
Commit messages **MUST** (mandatory):
- start with a **lower case action verb in present tense**, for example `add`, `fix`, `implement`, `refactor`, `remove`, `rename`. *Counter examples (these are bad): ~~`Fixed`, `fixing`, `added`, `removing`~~*.
- not have a first line much longer than 70 characters.
- explain briefly the changes made.
- reference the issue by number, if there is an issue the commit addresses, like so: `#<number>`. Example: `#123`.
If any of these are not followed, **your changes will not be accepted.**
Commit messages **SHOULD** (optional, "nice to have"):
- only address one "atomic" change.
- have an empty second line, and the subsequent lines explaining the changes in more detail (if more detail is available).
Commits may be squashed (via a Git "interactive rebase") in order to satisfy these rules, but history that is >1h old should not be rewritten if possible. Force pushes are ugly ;)
## Pulling, Merging
Do **NOT** pull with merge. This is the default git behavior for `git pull`, but creates ugly and unnecessary commit messages like `"merge origin/master into master"`. Instead, pull with rebase, for example via `git pull -r`. If you get conflicts, resolve them properly.
The only acceptable merge commits are those which actually merge functionally different branches into each other, for example for merging one feature branch into another.
## Branches
### Which branch should I base my work on?
Each *feature* or *bug-fix* is implemented on a new Git branch, branched off of the branch it should be based on. The `master` branch is usually stable, so we don't do development on it. It is always a safe bet to branch off of `master`, but it may be more work to merge later. Branches to base your work on are usually branches like `rc-v3.3.0`, when the latest public version is `3.2.0`, for example. These can often be found in Pull-Requests on GitHub which are tagged `Release Candidate`.
## Unit tests & CI/CD
We use GitHub Actions, which runs our unit-tests. PR's which fail these tests, or even fail any of our actions (which run automatically), will not be merged and require further changes until they compile, link, and all tests pass properly. If you have issues with this, feel free to ask in our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`)
### What should I call by branch?
Keep branch names **unique**, **descriptive**, and **shorter than 30 characters**. Names must be in present-tense, such as `fix-xyz`, **not** ~~`fixing-xyz`~~.
We generally use *feature branches*, so we keep one branch per feature or fix.
For example:
- You want to fix issue number #123? You could call the branch `fix-123`.
- You want to add a feature described in issue #456? You could call the branch `implement-456`.
- You want to add a feature or fix a bug that has no issue? You should probably make an issue for it first! Or, if you're not ready for that yet, you could call it by the feature name or bug description, for example for a bug that makes cars disappear: `fix-disappearing-cars`.
## Pull Requests, Code Review
Once you are ready to show what you did, and get feedback on it, you open a Pull-Request on GitHub. Please make sure to pick the right branches, and a descriptive title. Mention any related issues with `#<issue number>`, for example `#123`.
Make sure to explain what the PR does, what it fixes, and what needs to still be done (if anything).
A BeamMP-Developer must review your code in detail, and leave a review. If this takes too long, feel free to @ a maintainer/developer, or leave another comment on the PR. It helps to say something like "Ready for review", for example.
# Getting Started with the Codebase
1. Look at current Pull-Requests, look at the git branches, or ask in our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`), in order to find out which branch you should work on to minimize conflict. See [this section on branches](#branches) for more info.
2. Fork the repository (with that branch) on GitHub. GitHub, by default, gives you only the `master` branch when forking, so make sure you fork with other branches enabled when you want to work on a branch that isn't master (it's a checkbox when you fork).
3. Clone the fork to your local machine.
4. Check out the branch you want to work on (see 1.).
5. Run `git submodule update --init --recursive`.
6. Make a new branch for your feature or fix from the branch you are on. You can do this via `git checkout -b <branch name>`. See [this section on branches](#branches) for more info on branch naming.
7. Install all dependencies. Those are usually listed in the `README.md` in the branch you're in, or, more reliably, in one of the files in `.github/workflows` (if you can read `yaml`).
8. Run CMake to configure the project. You can find tutorials on this online. You will want to tell CMake to build with `CMAKE_BUILD_TYPE=Debug`, for example by passing it to CMake via the commandline switch `-DCMAKE_BUILD_TYPE=Debug`. You may also want to turn off sentry by setting `SENTRY_BACKEND=none` (for example via commandline switch `-DSENTRY_BACKEND=none`). An example invocation on Linux with GNU make would be
`cmake . -DCMAKE_BUILD_TYPE=Debug -DSENTRY_BACKEND=none` .
9. Build the `BeamMP-Server` target to build the BeamMP-Server, or the `BeamMP-Server-tests` target to build the unit-tests (does not include a working server). In the example from 8. (on Linux), you could build with `make BeamMP-Server`, `make -j BeamMP-Server` or `cmake --build . --parallel --target BeamMP-Server` . Or, on Windows, (in Visual Studio), you would just press some big green "run" or "debug" button.
10. When making changes, refer to [this section on how to commit properly](#how-to-commit). Not following those guidelines will result in your changes being rejected, so please take a look.
11. Make sure to add Unit-tests with `doctest` if you build new stuff. You can find examples all over the latest version of the codebase (search for `TEST_CASE`).
# Code Guidelines
## Formatting
1. Use `clang-format` to format your code before committig. A `.clang-format` file is provided in the root of the repository.
2. All identifiers, type names, function names, etc. should be `PascalCase`. Type names may also have the `T` prefix, although this is not enforced (for example `TNetwork`).
## Modular code
Write code that is modular and testable. Generally, if you can write a good unit-test for it, it's modular. If you can't, it's not.
Don't overdo it though - sometimes its okay to just write code, do the job, be done with it. You'll get feedback on this in the code review for your PR.

View File

@@ -1,3 +1,47 @@
# v3.1.1
- FIXED bug which caused GetPlayerIdentifiers, GetPlayerName, etc not to work in `onPlayerDisconnect`
- FIXED some issues which could cause the server to crash when receiving malformed data
- FIXED a bug which caused a server to crash during authentication when receiving malformed data
- FIXED minor vulnerability in chat message handling
- FIXED a minor formatting bug in the `status` command
# v3.1.0
- ADDED Tab autocomplete in console, smart tab autocomplete (understands lua tables and types) in the lua console
- ADDED lua debug facilities (type `:help` when attached to lua via `lua`)
- ADDED Util.JsonEncode() and Util.JsonDecode(), which turn lua tables into json and vice-versa
- ADDED FS.ListFiles and FS.ListDirectories
- ADDED onFileChanged event, triggered when a server plugin file changes
- ADDED MP.GetPositionRaw(), which can be used to retrieve the latest position packet per player, per vehicle
- ADDED error messages to some lua functions
- ADDED HOME and END button working in console
- ADDED `MP.TriggerClientEventJson()` which takes a table as the data argument and sends it as JSON
- ADDED identifiers (beammp id, ip) to onPlayerAuth (4th argument)
- ADDED more network debug logging
- CHANGED all networking to be more stable, performant, and safe
- FIXED `ip` in MP.GetPlayerIdentifiers
- FIXED issue with client->server events which contain `:`
- FIXED a fatal exception on LuaEngine startup if Resources/Server is a symlink
- FIXED onInit not being called on hot-reload
- FIXED incorrect timing calculation of Lua EventTimer loop
- FIXED bug which caused hot-reload not to report syntax errors
- FIXED missing error messages on some event handler calls
- FIXED vehicles not deleting for all players if an edit was cancelled by Lua
- FIXED server not handling binary UDP packets properly
- REMOVED "Backend response failed to parse as valid json" message
# v3.0.2
- ADDED Periodic update message if a new server is released
- ADDED Config setting for the IP the http server listens on
- CHANGED Default MaxPlayers to 8
- CHANGED Default http server listen IP to localhost
- FIXED `MP.CreateEventTimer` filling up the queue (see <https://wiki.beammp.com/en/Scripting/new-lua-scripting#mpcreateeventtimerevent_name-string-interval_ms-number-strategy-number-since-v302>)
- FIXED `MP.TriggerClientEvent` not kicking the client if it failed
- FIXED Lua result queue handling not checking all results
- FIXED bug which caused ServerConfig.toml to generate incorrectly
# v3.0.1
- ADDED Backup URLs to UpdateCheck (will fail less often now)

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@@ -4,9 +4,9 @@
[![CMake Linux Build](https://github.com/BeamMP/BeamMP-Server/workflows/CMake%20Linux%20Build/badge.svg?branch=master)](https://github.com/BeamMP/BeamMP-Server/actions?query=workflow%3A%22CMake+Linux+Build%22)
This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/).
The server is the point throug which all clients communicate. You can write lua mods for the server, detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
The server is the point through which all clients communicate. You can write Lua mods for the server, there are detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
**For Linux, you __need__ the runtime dependencies, listed below under "prerequisites".**
**For Linux, you __need__ the runtime dependencies, which are listed below under [Runtime Dependencies](#runtime-dependencies)**
## Support + Contact
@@ -14,6 +14,7 @@ Feel free to ask any questions via the following channels:
- **IRC**: `#beammp` on [irc.libera.chat](https://web.libera.chat/)
- **Discord**: [click for invite](https://discord.gg/beammp)
- **BeamMP Forum**: [BeamMP Forum Support](https://forum.beammp.com/c/support/33)
## Minimum Requirements
@@ -28,21 +29,21 @@ These values are guesstimated and are subject to change with each release.
## Contributing
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" label or with nobody assigned, any [trello](https://trello.com/b/Kw75j3zZ/beamngdrive-multiplayer) cards in the "To-Do" column.
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" or "good first issue" label or with nobody assigned.
To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues) and at the [trello](https://trello.com/b/Kw75j3zZ/beamngdrive-multiplayer). Any issues that have the "help wanted" label or don't have anyone assigned and any trello cards that aren't assigned or in the "In-Progress" section are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas.
To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues). Any issues that have the "help wanted" label or don't have anyone assigned are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas.
Fork this repository, make a new branch for your feature, implement your feature or fix, and then create a pull-request here. Even incomplete features and fixes can be pull-requested.
If you need support with understanding the codebase, please write us in the discord. You'll need to be proficient in modern C++.
If you need support with understanding the codebase, please write us in the Discord. You'll need to be proficient in modern C++.
## About Building from Source
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v1.20`.
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v3.1.0`.
## Supported Operating Systems
The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute windows binaries and sometimes linux. For any other distro or OS, you just have to find the same libraries listed in the Linux Build [Prerequisites](#prerequisites) further down the page, and it should build fine. We don't currently support any big-endian architectures.
The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute Windows binaries and Linux. For any other distro or OS, you just have to find the same libraries listed in [Runtime Dependencies](#runtime-dependencies) further down the page, and it should build fine.
Recommended compilers: MSVC, GCC, CLANG.
@@ -50,71 +51,38 @@ You can find precompiled binaries under [Releases](https://github.com/BeamMP/Bea
## Build Instructions
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.3.3`!__**
On Linux, you need some dependencies to **build** the server (on Windows, you don't):
Currently only linux and windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)).
For Debian, Ubuntu and others you can find scripts that do this in `scripts/`.
### Prerequisites
#### Windows
Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
Dependencies for **windows** can be installed with `vcpkg`.
These are:
```
lua
zlib
rapidjson
openssl
websocketpp
curl
liblua5.3-dev curl zip unzip tar cmake make git g++
```
#### Linux
The names of each package may change depending on your platform. See in `scripts/` or use a search engine to find out what they're called for you.
These package names are in the debian / ubuntu style. Feel free to PR your own guide for a different distro.
You can build on **Windows, Linux** or other platforms by following these steps:
Runtime dependencies for **linux** are (debian/ubuntu):
```
libz-dev
rapidjson-dev
liblua5.3
libssl-dev
libwebsocketpp-dev
libcurl4-openssl-dev
```
1. Check out the repository with git: `git clone --recursive https://github.com/BeamMP/BeamMP-Server`.
2. Go into the directory `cd BeamMP-Server`.
3. Run CMake `cmake -S . -B bin -DCMAKE_BUILD_TYPE=Release` - this can take a few minutes and may take a lot of disk space and bandwidth.
4. Build via `cmake --build bin --parallel -t BeamMP-Server`.
5. Your executable can be found in `bin/`.
Build-time dependencies for **linux** are:
```
git
make
cmake
g++
```
When you make changes to the code, you only have to run step 4 again.
For other distributions (e.g. Arch) you want to find packages for:
- libz
- rapidjson
- lua5.3
- ssl / openssl
- websocketpp
- curl (with ssl support)
- \+ the build time dependencies from above
### Runtime Dependencies
### How to build
These are needed to *run* the server.
On windows, use git-bash for these commands. On Linux, these should work in your shell.
Debian, Ubuntu and friends: `liblua5.3-0`
1. Make sure you have all [prerequisites](#prerequisites) installed
2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`.
3. Ensure that all submodules are initialized by running `git submodule update --init --recursive`. Then change into the cloned directory by running `cd BeamMP-Server`.
4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v2.3.3` for version 2.3.3. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
5. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`)
6. Run `make`
7. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
Other Linux distros: `liblua` of *some kind*.
*tip: to run the server in the background, simply (in bash, zsh, etc) run:* `nohup ./BeamMP-Server &`*.*
Windows: No libraries.
## Support
The BeamMP project is supported by community donations via our [Patreon](https://www.patreon.com/BeamMP). This brings perks such as Patreon-only channels on our Discord, early access to new updates, and more server keys.
## Copyright

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@@ -0,0 +1,115 @@
# from here:
#
# https://github.com/lefticus/cppbestpractices/blob/master/02-Use_the_Tools_Available.md
# Courtesy of Jason Turner
# License here: https://github.com/cpp-best-practices/cppbestpractices/blob/master/LICENSE
#
# This version has been modified by the owners of the current respository.
# Modifications have mostly been marked with "modified" or similar, though this is not
# strictly required.
function(set_project_warnings project_name)
set(MSVC_WARNINGS
/W4 # Baseline reasonable warnings
/w14242 # 'identifier': conversion from 'type1' to 'type1', possible loss
# of data
/w14254 # 'operator': conversion from 'type1:field_bits' to
# 'type2:field_bits', possible loss of data
/w14263 # 'function': member function does not override any base class
# virtual member function
/w14265 # 'classname': class has virtual functions, but destructor is not
# virtual instances of this class may not be destructed correctly
/w14287 # 'operator': unsigned/negative constant mismatch
/we4289 # nonstandard extension used: 'variable': loop control variable
# declared in the for-loop is used outside the for-loop scope
/w14296 # 'operator': expression is always 'boolean_value'
/w14311 # 'variable': pointer truncation from 'type1' to 'type2'
/w14545 # expression before comma evaluates to a function which is missing
# an argument list
/w14546 # function call before comma missing argument list
/w14547 # 'operator': operator before comma has no effect; expected
# operator with side-effect
/w14549 # 'operator': operator before comma has no effect; did you intend
# 'operator'?
/w14555 # expression has no effect; expected expression with side- effect
/w14619 # pragma warning: there is no warning number 'number'
/w14640 # Enable warning on thread un-safe static member initialization
/w14826 # Conversion from 'type1' to 'type_2' is sign-extended. This may
# cause unexpected runtime behavior.
/w14905 # wide string literal cast to 'LPSTR'
/w14906 # string literal cast to 'LPWSTR'
/w14928 # illegal copy-initialization; more than one user-defined
# conversion has been implicitly applied
/permissive- # standards conformance mode for MSVC compiler.
)
set(CLANG_WARNINGS
-Wall
-Wextra # reasonable and standard
-Wshadow # warn the user if a variable declaration shadows one from a
# parent context
-Wnon-virtual-dtor # warn the user if a class with virtual functions has a
# non-virtual destructor. This helps catch hard to
# track down memory errors
-Wold-style-cast # warn for c-style casts
-Wcast-align # warn for potential performance problem casts
-Wunused # warn on anything being unused
-Woverloaded-virtual # warn if you overload (not override) a virtual
# function
-Wpedantic # warn if non-standard C++ is used
-Wconversion # warn on type conversions that may lose data
-Wsign-conversion # warn on sign conversions
-Wnull-dereference # warn if a null dereference is detected
-Wdouble-promotion # warn if float is implicit promoted to double
-Wformat=2 # warn on security issues around functions that format output
# (ie printf)
# modified; added more errors / warnings
# some have been set to be errors, but the option _WARNINGS_AS_ERRORS
# (see below) should still be used in strict pipelines.
-Werror=uninitialized
-Werror=float-equal
-Werror=write-strings
-Werror=strict-aliasing -fstrict-aliasing
-Werror=missing-declarations
-Werror=missing-field-initializers
-Werror=ctor-dtor-privacy
-Werror=switch-enum
-Wswitch-default
-Werror=unused-result
-Werror=implicit-fallthrough
-Werror=return-type
-Wmissing-include-dirs
)
if (${PROJECT_NAME}_WARNINGS_AS_ERRORS)
set(CLANG_WARNINGS ${CLANG_WARNINGS} -Werror)
set(MSVC_WARNINGS ${MSVC_WARNINGS} /WX)
endif()
set(GCC_WARNINGS
${CLANG_WARNINGS}
-Wmisleading-indentation # warn if indentation implies blocks where blocks
# do not exist
-Wduplicated-cond # warn if if / else chain has duplicated conditions
-Wduplicated-branches # warn if if / else branches have duplicated code
-Wlogical-op # warn about logical operations being used where bitwise were
# probably wanted
# -Wuseless-cast # warn if you perform a cast to the same type (modified: removed)
)
if(MSVC)
set(PRJ_WARNINGS ${MSVC_WARNINGS})
elseif(CMAKE_CXX_COMPILER_ID MATCHES ".*Clang")
set(PRJ_WARNINGS ${CLANG_WARNINGS})
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(PRJ_WARNINGS ${GCC_WARNINGS})
else()
message(AUTHOR_WARNING "No compiler warnings set for '${CMAKE_CXX_COMPILER_ID}' compiler.")
endif()
target_compile_options(${project_name} PUBLIC ${PRJ_WARNINGS})
if(NOT TARGET ${project_name})
message(AUTHOR_WARNING "${project_name} is not a target, thus no compiler warning were added.")
endif()
endfunction()

21
cmake/Git.cmake Normal file
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@@ -0,0 +1,21 @@
find_package(Git)
if(${PROJECT_NAME}_CHECKOUT_GIT_SUBMODULES)
if(Git_FOUND)
message(STATUS "Git found, submodule update and init")
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(SEND_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules. This may result in missing dependencies.")
endif()
else()
message(SEND_ERROR "git required for checking out submodules, but not found. Submodules will not be checked out - this may result in missing dependencies.")
endif()
endif()
if(Git_FOUND)
else()
message(STATUS "Git not found - the version will not include a git hash.")
set(PRJ_GIT_HASH "unknown")
endif()

View File

@@ -0,0 +1,44 @@
# Modified, original version from https://github.com/filipdutescu/modern-cpp-template (Unlicense)
option(${PROJECT_NAME}_WARNINGS_AS_ERRORS "Treat compiler warnings as errors." OFF)
option(${PROJECT_NAME}_CHECKOUT_GIT_SUBMODULES "If git is found, initialize all submodules." ON)
option(${PROJECT_NAME}_ENABLE_UNIT_TESTING "Enable unit tests for the projects (from the `test` subfolder)." ON)
option(${PROJECT_NAME}_ENABLE_CLANG_TIDY "Enable static analysis with Clang-Tidy." OFF)
option(${PROJECT_NAME}_ENABLE_CPPCHECK "Enable static analysis with Cppcheck." OFF)
# TODO Implement code coverage
# option(${PROJECT_NAME}_ENABLE_CODE_COVERAGE "Enable code coverage through GCC." OFF)
option(${PROJECT_NAME}_ENABLE_DOXYGEN "Enable Doxygen documentation builds of source." OFF)
# Generate compile_commands.json for clang based tools
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# Export all symbols when building a shared library
if(BUILD_SHARED_LIBS)
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS OFF)
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
set(CMAKE_VISIBILITY_INLINES_HIDDEN 1)
endif()
option(${PROJECT_NAME}_ENABLE_LTO "Enable Interprocedural Optimization, aka Link Time Optimization (LTO)." OFF)
if(${PROJECT_NAME}_ENABLE_LTO)
include(CheckIPOSupported)
check_ipo_supported(RESULT result OUTPUT output)
if(result)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
else()
message(SEND_ERROR "IPO is not supported: ${output}.")
endif()
endif()
option(${PROJECT_NAME}_ENABLE_CCACHE "Enable the usage of Ccache, in order to speed up rebuild times." ON)
find_program(CCACHE_FOUND ccache)
if(CCACHE_FOUND)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
endif()
option(${PROJECT_NAME}_ENABLE_SANITIZER "Enable sanitizer to detect memory errors, undefined behavior, etc. (slows down the executable)." OFF)
if(${PROJECT_NAME}_ENABLE_SANITIZER)
add_compile_options(-fsanitize=address,undefined)
add_link_options(-fsanitize=address,undefined)
endif()

View File

@@ -0,0 +1,20 @@
if(${PROJECT_NAME}_ENABLE_CLANG_TIDY)
find_program(CLANGTIDY clang-tidy)
if(CLANGTIDY)
set(CMAKE_CXX_CLANG_TIDY ${CLANGTIDY} -extra-arg=-Wno-unknown-warning-option)
message("Clang-Tidy finished setting up.")
else()
message(SEND_ERROR "Clang-Tidy requested but executable not found.")
endif()
endif()
if(${PROJECT_NAME}_ENABLE_CPPCHECK)
find_program(CPPCHECK cppcheck)
if(CPPCHECK)
set(CMAKE_CXX_CPPCHECK ${CPPCHECK} --suppress=missingInclude --enable=all
--inline-suppr --inconclusive)
message("Cppcheck finished setting up.")
else()
message(SEND_ERROR "Cppcheck requested but executable not found.")
endif()
endif()

17
cmake/Vcpkg.cmake Normal file
View File

@@ -0,0 +1,17 @@
if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
find_package(Git)
if(Git_FOUND)
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive vcpkg
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(SEND_ERROR "Checking out vcpkg in source tree failed with ${GIT_SUBMOD_RESULT}.")
endif()
else()
message(FATAL_ERROR "Could not find git or vcpkg.cmake. Please either, install git and re-run cmake (or run `git submodule update --init --recursive`), or install vcpkg and add `-DCMAKE_TOOLCHAIN_FILE=<path-to-vcpkg>/scripts/buildsystems/vcpkg.cmake` to your cmake invocation. Please try again after making those changes.")
endif()
endif()
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
endif()

9
deps/CMakeLists.txt vendored
View File

@@ -1,9 +0,0 @@
include_directories("${PROJECT_SOURCE_DIR}/deps/asio/asio/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/rapidjson/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/websocketpp")
include_directories("${PROJECT_SOURCE_DIR}/deps/commandline")
include_directories("${PROJECT_SOURCE_DIR}/deps/sol2/include")
include_directories("${PROJECT_SOURCE_DIR}/deps")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/commandline")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/sol2")

1
deps/asio vendored

Submodule deps/asio deleted from d038fb3c2f

1
deps/cpp-httplib vendored

Submodule deps/cpp-httplib deleted from b324921c1a

1
deps/json vendored

Submodule deps/json deleted from eb21824147

1
deps/libzip vendored

Submodule deps/libzip deleted from 76df02f86b

1
deps/rapidjson vendored

Submodule deps/rapidjson deleted from 00dbcf2c6e

1
deps/sentry-native vendored

Submodule deps/sentry-native deleted from 90966cc102

1
deps/sol2 vendored

Submodule deps/sol2 deleted from c068aefbed

1
deps/toml11 vendored

Submodule deps/toml11 deleted from fda0a2b9ab

6
include/BoostAliases.h Normal file
View File

@@ -0,0 +1,6 @@
#pragma once
#include <boost/asio.hpp>
#include <boost/system/error_code.hpp>
using namespace boost::asio;

View File

@@ -7,6 +7,7 @@
#include <string>
#include <unordered_set>
#include "BoostAliases.h"
#include "Common.h"
#include "Compat.h"
#include "VehicleData.h"
@@ -19,9 +20,8 @@ class TServer;
#endif // WINDOWS
struct TConnection final {
SOCKET Socket;
struct sockaddr SockAddr;
socklen_t SockAddrLen;
ip::tcp::socket Socket;
ip::tcp::endpoint SockAddr;
};
class TClient final {
@@ -33,27 +33,34 @@ public:
std::unique_lock<std::mutex> Lock;
};
explicit TClient(TServer& Server);
TClient(TServer& Server, ip::tcp::socket&& Socket);
TClient(const TClient&) = delete;
~TClient();
TClient& operator=(const TClient&) = delete;
void AddNewCar(int Ident, const std::string& Data);
void SetCarData(int Ident, const std::string& Data);
void SetCarPosition(int Ident, const std::string& Data);
TVehicleDataLockPair GetAllCars();
void SetName(const std::string& Name) { mName = Name; }
void SetRoles(const std::string& Role) { mRole = Role; }
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
std::string GetCarData(int Ident);
void SetUDPAddr(sockaddr_in Addr) { mUDPAddress = Addr; }
void SetDownSock(SOCKET CSock) { mSocket[1] = CSock; }
void SetTCPSock(SOCKET CSock) { mSocket[0] = CSock; }
void SetStatus(int Status) { mStatus = Status; }
std::string GetCarPositionRaw(int Ident);
void SetUDPAddr(const ip::udp::endpoint& Addr) { mUDPAddress = Addr; }
void SetDownSock(ip::tcp::socket&& CSock) { mDownSocket = std::move(CSock); }
void SetTCPSock(ip::tcp::socket&& CSock) { mSocket = std::move(CSock); }
void Disconnect(std::string_view Reason);
bool IsDisconnected() const { return !mSocket.is_open(); }
// locks
void DeleteCar(int Ident);
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; }
[[nodiscard]] sockaddr_in GetUDPAddr() const { return mUDPAddress; }
[[nodiscard]] SOCKET GetDownSock() const { return mSocket[1]; }
[[nodiscard]] SOCKET GetTCPSock() const { return mSocket[0]; }
[[nodiscard]] const ip::udp::endpoint& GetUDPAddr() const { return mUDPAddress; }
[[nodiscard]] ip::udp::endpoint& GetUDPAddr() { return mUDPAddress; }
[[nodiscard]] ip::tcp::socket& GetDownSock() { return mDownSocket; }
[[nodiscard]] const ip::tcp::socket& GetDownSock() const { return mDownSocket; }
[[nodiscard]] ip::tcp::socket& GetTCPSock() { return mSocket; }
[[nodiscard]] const ip::tcp::socket& GetTCPSock() const { return mSocket; }
[[nodiscard]] std::string GetRoles() const { return mRole; }
[[nodiscard]] std::string GetName() const { return mName; }
void SetUnicycleID(int ID) { mUnicycleID = ID; }
@@ -61,7 +68,6 @@ public:
[[nodiscard]] int GetOpenCarID() const;
[[nodiscard]] int GetCarCount() const;
void ClearCars();
[[nodiscard]] int GetStatus() const { return mStatus; }
[[nodiscard]] int GetID() const { return mID; }
[[nodiscard]] int GetUnicycleID() const { return mUnicycleID; }
[[nodiscard]] bool IsConnected() const { return mIsConnected; }
@@ -71,9 +77,9 @@ public:
void SetIsGuest(bool NewIsGuest) { mIsGuest = NewIsGuest; }
void SetIsSynced(bool NewIsSynced) { mIsSynced = NewIsSynced; }
void SetIsSyncing(bool NewIsSyncing) { mIsSyncing = NewIsSyncing; }
void EnqueuePacket(const std::string& Packet);
[[nodiscard]] std::queue<std::string>& MissedPacketQueue() { return mPacketsSync; }
[[nodiscard]] const std::queue<std::string>& MissedPacketQueue() const { return mPacketsSync; }
void EnqueuePacket(const std::vector<uint8_t>& Packet);
[[nodiscard]] std::queue<std::vector<uint8_t>>& MissedPacketQueue() { return mPacketsSync; }
[[nodiscard]] const std::queue<std::vector<uint8_t>>& MissedPacketQueue() const { return mPacketsSync; }
[[nodiscard]] size_t MissedPacketQueueSize() const { return mPacketsSync.size(); }
[[nodiscard]] std::mutex& MissedPacketQueueMutex() const { return mMissedPacketsMutex; }
void SetIsConnected(bool NewIsConnected) { mIsConnected = NewIsConnected; }
@@ -89,18 +95,20 @@ private:
bool mIsSynced = false;
bool mIsSyncing = false;
mutable std::mutex mMissedPacketsMutex;
std::queue<std::string> mPacketsSync;
std::queue<std::vector<uint8_t>> mPacketsSync;
std::unordered_map<std::string, std::string> mIdentifiers;
bool mIsGuest = false;
std::mutex mVehicleDataMutex;
mutable std::mutex mVehicleDataMutex;
mutable std::mutex mVehiclePositionMutex;
TSetOfVehicleData mVehicleData;
SparseArray<std::string> mVehiclePosition;
std::string mName = "Unknown Client";
SOCKET mSocket[2] { SOCKET(0), SOCKET(0) };
sockaddr_in mUDPAddress {}; // is this initialization OK? yes it is
ip::tcp::socket mSocket;
ip::tcp::socket mDownSocket;
ip::udp::endpoint mUDPAddress {};
int mUnicycleID = -1;
std::string mRole;
std::string mDID;
int mStatus = 0;
int mID = -1;
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime;
};

View File

@@ -1,19 +1,22 @@
#pragma once
#include "TSentry.h"
extern TSentry Sentry;
#include <array>
#include <atomic>
#include <cstring>
#include <deque>
#include <filesystem>
#include <fmt/format.h>
#include <functional>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <sstream>
#include <unordered_map>
#include <zlib.h>
#include "Compat.h"
#include <doctest/doctest.h>
#include <filesystem>
namespace fs = std::filesystem;
#include "TConsole.h"
@@ -26,6 +29,9 @@ struct Version {
std::string AsString();
};
template <typename T>
using SparseArray = std::unordered_map<size_t, T>;
// static class handling application start, shutdown, etc.
// yes, static classes, singletons, globals are all pretty
// bad idioms. In this case we need a central way to access
@@ -40,19 +46,23 @@ public:
std::string Resource { "Resources" };
std::string MapName { "/levels/gridmap_v2/info.json" };
std::string Key {};
std::string Password{};
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" };
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" };
bool HTTPServerEnabled { false };
int MaxPlayers { 10 };
int MaxPlayers { 8 };
bool Private { true };
int MaxCars { 1 };
bool DebugModeEnabled { false };
int Port { 30814 };
std::string CustomIP {};
bool LogChat { true };
bool SendErrors { true };
bool SendErrorsMessageEnabled { true };
int HTTPServerPort { 8080 };
bool HTTPServerUseSSL { true };
std::string HTTPServerIP { "127.0.0.1" };
bool HTTPServerUseSSL { false };
bool HideUpdateMessages { false };
[[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); }
};
@@ -68,7 +78,7 @@ public:
static TConsole& Console() { return *mConsole; }
static std::string ServerVersionString();
static const Version& ServerVersion() { return mVersion; }
static std::string ClientVersionString() { return "2.0"; }
static uint8_t ClientMajorVersion() { return 2; }
static std::string PPS() { return mPPS; }
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
@@ -87,6 +97,8 @@ public:
static void CheckForUpdates();
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
static bool IsOutdated(const Version& Current, const Version& Newest);
static bool IsShuttingDown();
static void SleepSafeSeconds(size_t Seconds);
static void InitializeConsole() {
if (!mConsole) {
@@ -112,99 +124,143 @@ public:
static void SetSubsystemStatus(const std::string& Subsystem, Status status);
private:
static void SetShutdown(bool Val);
static inline SystemStatusMap mSystemStatusMap {};
static inline std::mutex mSystemStatusMapMutex {};
static inline std::string mPPS;
static inline std::unique_ptr<TConsole> mConsole;
static inline std::shared_mutex mShutdownMtx {};
static inline bool mShutdown { false };
static inline std::mutex mShutdownHandlersMutex {};
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
static inline Version mVersion { 3, 0, 1 };
static inline Version mVersion { 3, 1, 3 };
};
std::string ThreadName(bool DebugModeOverride = false);
void RegisterThread(const std::string& str);
#define RegisterThreadAuto() RegisterThread(__func__)
#define KB 1024
#define MB (KB * 1024)
#define KB 1024llu
#define MB (KB * 1024llu)
#define GB (MB * 1024llu)
#define SSU_UNRAW SECRET_SENTRY_URL
#define _file_basename std::filesystem::path(__FILE__).filename().string()
#define _line std::to_string(__LINE__)
#define _in_lambda (std::string(__func__) == "operator()")
// we would like the full function signature 'void a::foo() const'
// on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
// feel free to add more
#if defined(WIN32)
#define _function_name std::string(__FUNCSIG__)
#elif defined(__unix) || defined(__unix__)
#define _function_name std::string(__PRETTY_FUNCTION__)
#else
#define _function_name std::string(__func__)
#endif
#if defined(DEBUG)
// if this is defined, we will show the full function signature infront of
// each info/debug/warn... call instead of the 'filename:line' format.
#if defined(BMP_FULL_FUNCTION_NAMES)
#define _this_location (ThreadName() + _function_name + " ")
#else
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
#endif
#define SU_RAW SSU_UNRAW
#else // !defined(DEBUG)
#define SU_RAW RAWIFY(SSU_UNRAW)
#define _this_location (ThreadName())
#endif // defined(DEBUG)
#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
#define beammp_error(x) \
do { \
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
} while (false)
#define beammp_lua_error(x) \
do { \
Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x)); \
} while (false)
#define beammp_lua_warn(x) \
do { \
Application::Console().Write(_this_location + std::string("[LUA WARN] ") + (x)); \
} while (false)
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
#define beammp_debug(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
} \
} while (false)
#define beammp_event(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
} \
} while (false)
// for those times when you just need to ignore something :^)
// explicity disables a [[nodiscard]] warning
#define beammp_ignore(x) (void)x
// trace() is a debug-build debug()
// clang-format off
#ifdef DOCTEST_CONFIG_DISABLE
// we would like the full function signature 'void a::foo() const'
// on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
// feel free to add more
#if defined(WIN32)
#define _function_name std::string(__FUNCSIG__)
#elif defined(__unix) || defined(__unix__)
#define _function_name std::string(__PRETTY_FUNCTION__)
#else
#define _function_name std::string(__func__)
#endif
#ifndef NDEBUG
#define DEBUG
#endif
#if defined(DEBUG)
// if this is defined, we will show the full function signature infront of
// each info/debug/warn... call instead of the 'filename:line' format.
#if defined(BMP_FULL_FUNCTION_NAMES)
#define _this_location (ThreadName() + _function_name + " ")
#else
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
#endif
#endif // defined(DEBUG)
#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
#define beammp_error(x) \
do { \
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
} while (false)
#define beammp_lua_error(x) \
do { \
Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x)); \
} while (false)
#define beammp_lua_warn(x) \
do { \
Application::Console().Write(_this_location + std::string("[LUA WARN] ") + (x)); \
} while (false)
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
#define beammp_debug(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
} \
} while (false)
#define beammp_event(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
} \
} while (false)
// trace() is a debug-build debug()
#if defined(DEBUG)
#define beammp_trace(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
} \
} while (false)
#else
#define beammp_trace(x)
#endif // defined(DEBUG)
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
#else // DOCTEST_CONFIG_DISABLE
#define beammp_error(x) /* x */
#define beammp_lua_error(x) /* x */
#define beammp_warn(x) /* x */
#define beammp_lua_warn(x) /* x */
#define beammp_info(x) /* x */
#define beammp_event(x) /* x */
#define beammp_debug(x) /* x */
#define beammp_trace(x) /* x */
#define luaprint(x) /* x */
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
#endif // DOCTEST_CONFIG_DISABLE
#if defined(DEBUG)
#define beammp_trace(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
} \
} while (false)
#define SU_RAW SSU_UNRAW
#else
#define beammp_trace(x)
#endif // defined(DEBUG)
#define SU_RAW RAWIFY(SSU_UNRAW)
#define _this_location (ThreadName())
#endif
// clang-format on
void LogChatMessage(const std::string& name, int id, const std::string& msg);
@@ -216,11 +272,11 @@ inline T Comp(const T& Data) {
// obsolete
C.fill(0);
z_stream defstream;
defstream.zalloc = Z_NULL;
defstream.zfree = Z_NULL;
defstream.opaque = Z_NULL;
defstream.avail_in = (uInt)Data.size();
defstream.next_in = (Bytef*)&Data[0];
defstream.zalloc = nullptr;
defstream.zfree = nullptr;
defstream.opaque = nullptr;
defstream.avail_in = uInt(Data.size());
defstream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(&Data[0]));
defstream.avail_out = Biggest;
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
deflateInit(&defstream, Z_BEST_COMPRESSION);
@@ -241,13 +297,13 @@ inline T DeComp(const T& Compressed) {
// not needed
C.fill(0);
z_stream infstream;
infstream.zalloc = Z_NULL;
infstream.zfree = Z_NULL;
infstream.opaque = Z_NULL;
infstream.zalloc = nullptr;
infstream.zfree = nullptr;
infstream.opaque = nullptr;
infstream.avail_in = Biggest;
infstream.next_in = (Bytef*)(&Compressed[0]);
infstream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(&Compressed[0]));
infstream.avail_out = Biggest;
infstream.next_out = (Bytef*)(C.data());
infstream.next_out = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(C.data()));
inflateInit(&infstream);
inflate(&infstream, Z_SYNC_FLUSH);
inflate(&infstream, Z_FINISH);
@@ -262,5 +318,3 @@ inline T DeComp(const T& Compressed) {
std::string GetPlatformAgnosticErrorString();
#define S_DSN SU_RAW
void LogChatMessage(const std::string& name, int id, const std::string& msg);

View File

@@ -5,49 +5,23 @@
// ======================= UNIX ========================
#ifdef BEAMMP_LINUX
#include <arpa/inet.h>
#include <sys/socket.h>
#include <errno.h>
#include <termios.h>
#include <unistd.h>
#include <errno.h>
using SOCKET = int;
using DWORD = unsigned long;
using PDWORD = unsigned long*;
using LPDWORD = unsigned long*;
char _getch();
inline void CloseSocketProper(int TheSocket) {
shutdown(TheSocket, SHUT_RDWR);
close(TheSocket);
}
#endif // unix
// ======================= APPLE ========================
#ifdef BEAMMP_APPLE
#include <arpa/inet.h>
#include <sys/socket.h>
#include <errno.h>
#include <termios.h>
#include <unistd.h>
#include <errno.h>
using SOCKET = int;
using DWORD = unsigned long;
using PDWORD = unsigned long*;
using LPDWORD = unsigned long*;
char _getch();
inline void CloseSocketProper(int TheSocket) {
shutdown(TheSocket, SHUT_RDWR);
close(TheSocket);
}
#endif // unix
// ======================= WINDOWS =======================
#ifdef BEAMMP_WINDOWS
#include <conio.h>
#include <winsock2.h>
inline void CloseSocketProper(SOCKET TheSocket) {
shutdown(TheSocket, 2); // 2 == SD_BOTH
closesocket(TheSocket);
}
#endif // WIN32

View File

@@ -58,16 +58,15 @@ inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const ch
#define beammp_assert(cond) _assert(__FILE__, __func__, __LINE__, #cond, (cond))
#define beammp_assert_not_reachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false)
#else
// In release build, these macros turn into NOPs. The compiler will optimize these out.
#define beammp_assert(cond) \
do { \
bool result = (cond); \
if (!result) { \
Sentry.LogAssert(#cond, _file_basename, _line, __func__); \
} \
#define beammp_assert(cond) \
do { \
bool result = (cond); \
if (!result) { \
beammp_errorf("Assertion failed in '{}:{}': {}.", __func__, _line, #cond); \
} \
} while (false)
#define beammp_assert_not_reachable() \
do { \
Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
#define beammp_assert_not_reachable() \
do { \
beammp_errorf("Assertion failed in '{}:{}': Unreachable code reached. This may result in a crash or undefined state of the program.", __func__, _line); \
} while (false)
#endif // DEBUG

View File

@@ -3,14 +3,14 @@
#include <Common.h>
#include <IThreaded.h>
#include <filesystem>
#include <openssl/pem.h>
#include <openssl/x509.h>
#include <string>
#include <unordered_map>
#if defined(BEAMMP_LINUX)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#pragma GCC diagnostic ignored "-Wcast-qual"
#pragma GCC diagnostic ignored "-Wold-style-cast"
#endif
#include <httplib.h>
#if defined(BEAMMP_LINUX)
@@ -19,10 +19,6 @@
namespace fs = std::filesystem;
namespace Crypto {
constexpr size_t RSA_DEFAULT_KEYLENGTH { 2048 };
}
namespace Http {
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const httplib::Headers& headers = {});
@@ -32,13 +28,9 @@ namespace Status {
const std::string ErrorString = "-1";
namespace Server {
void SetupEnvironment();
// todo: Add non TLS Server Instance, this one is TLS only
class THttpServerInstance {
public:
THttpServerInstance();
static fs::path KeyFilePath;
static fs::path CertFilePath;
protected:
void operator()();
@@ -46,15 +38,5 @@ namespace Server {
private:
std::thread mThread;
};
// todo: all of these functions are likely unsafe,
// todo: replace with something that's managed by a domain specific crypto library
class Tx509KeypairGenerator {
public:
static long GenerateRandomId();
static bool EnsureTLSConfigExists();
static X509* GenerateCertificate(EVP_PKEY& pkey);
static EVP_PKEY* GenerateKey();
static void GenerateAndWriteToDisk(const fs::path& KeyFilePath, const fs::path& CertFilePath);
};
}
}

View File

@@ -8,7 +8,7 @@ public:
IThreaded()
// invokes operator() on this object
: mThread() { }
~IThreaded() noexcept {
virtual ~IThreaded() noexcept {
if (mThread.joinable()) {
mThread.join();
}

View File

@@ -12,17 +12,26 @@ namespace MP {
std::string GetOSName();
std::tuple<int, int, int> GetServerVersion();
bool TriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data);
std::pair<bool, std::string> TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& Data);
std::pair<bool, std::string> TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data);
inline size_t GetPlayerCount() { return Engine->Server().ClientCount(); }
void DropPlayer(int ID, std::optional<std::string> MaybeReason);
void SendChatMessage(int ID, const std::string& Message);
void RemoveVehicle(int PlayerID, int VehicleID);
std::pair<bool, std::string> DropPlayer(int ID, std::optional<std::string> MaybeReason);
std::pair<bool, std::string> SendChatMessage(int ID, const std::string& Message);
std::pair<bool, std::string> RemoveVehicle(int PlayerID, int VehicleID);
void Set(int ConfigID, sol::object NewValue);
bool IsPlayerGuest(int ID);
bool IsPlayerConnected(int ID);
void Sleep(size_t Ms);
void PrintRaw(sol::variadic_args);
std::string JsonEncode(const sol::table& object);
std::string JsonDiff(const std::string& a, const std::string& b);
std::string JsonDiffApply(const std::string& data, const std::string& patch);
std::string JsonPrettify(const std::string& json);
std::string JsonMinify(const std::string& json);
std::string JsonFlatten(const std::string& json);
std::string JsonUnflatten(const std::string& json);
}
namespace FS {
std::pair<bool, std::string> CreateDirectory(const std::string& Path);
std::pair<bool, std::string> Remove(const std::string& Path);

View File

@@ -3,9 +3,10 @@
#include "Common.h"
#include <atomic>
#include <filesystem>
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
#include <toml11/toml.hpp> // header-only version of TOML++
#include <toml.hpp> // header-only version of TOML++
namespace fs = std::filesystem;
@@ -18,7 +19,7 @@ public:
void FlushToFile();
private:
void CreateConfigFile(std::string_view name);
void CreateConfigFile();
void ParseFromFile(std::string_view name);
void PrintDebug();
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue);

View File

@@ -4,6 +4,12 @@
#include "commandline.h"
#include <atomic>
#include <fstream>
#include <functional>
#include <mutex>
#include <string>
#include <tuple>
#include <unordered_map>
#include <vector>
class TLuaEngine;
@@ -15,19 +21,40 @@ public:
void WriteRaw(const std::string& str);
void InitializeLuaConsole(TLuaEngine& Engine);
void BackupOldLog();
void StartLoggingToFile();
Commandline& Internal() { return mCommandline; }
private:
void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false);
void ChangeToLuaConsole(const std::string& LuaStateId);
void ChangeToRegularConsole();
void HandleLuaInternalCommand(const std::string& cmd);
void Command_Lua(const std::string& cmd);
void Command_Help(const std::string& cmd);
void Command_Kick(const std::string& cmd);
void Command_Say(const std::string& cmd);
void Command_List(const std::string& cmd);
void Command_Status(const std::string& cmd);
void Command_Lua(const std::string& cmd, const std::vector<std::string>& args);
void Command_Help(const std::string& cmd, const std::vector<std::string>& args);
void Command_Kick(const std::string& cmd, const std::vector<std::string>& args);
void Command_List(const std::string& cmd, const std::vector<std::string>& args);
void Command_Status(const std::string& cmd, const std::vector<std::string>& args);
void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
void Command_Clear(const std::string&, const std::vector<std::string>& args);
void Command_Say(const std::string& FullCommand);
bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
bool EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max);
static std::tuple<std::string, std::vector<std::string>> ParseCommand(const std::string& cmd);
static std::string ConcatArgs(const std::vector<std::string>& args, char space = ' ');
std::unordered_map<std::string, std::function<void(const std::string&, const std::vector<std::string>&)>> mCommandMap = {
{ "lua", [this](const auto& a, const auto& b) { Command_Lua(a, b); } },
{ "help", [this](const auto& a, const auto& b) { Command_Help(a, b); } },
{ "kick", [this](const auto& a, const auto& b) { Command_Kick(a, b); } },
{ "list", [this](const auto& a, const auto& b) { Command_List(a, b); } },
{ "status", [this](const auto& a, const auto& b) { Command_Status(a, b); } },
{ "settings", [this](const auto& a, const auto& b) { Command_Settings(a, b); } },
{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
};
Commandline mCommandline;
std::vector<std::string> mCachedLuaHistory;
@@ -37,4 +64,6 @@ private:
bool mFirstTime { true };
std::string mStateId;
const std::string mDefaultStateId = "BEAMMP_SERVER_CONSOLE";
std::ofstream mLogFileStream;
std::mutex mLogFileStreamMtx;
};

View File

@@ -15,7 +15,6 @@ private:
std::string GenerateCall();
std::string GetPlayers();
bool mShutdown = false;
TResourceManager& mResourceManager;
TServer& mServer;
};

View File

@@ -6,12 +6,14 @@
#include <condition_variable>
#include <filesystem>
#include <initializer_list>
#include <list>
#include <lua.hpp>
#include <memory>
#include <mutex>
#include <queue>
#include <random>
#include <set>
#include <toml11/toml.hpp>
#include <toml.hpp>
#include <unordered_map>
#include <vector>
@@ -23,22 +25,30 @@ namespace fs = std::filesystem;
/**
* std::variant means, that TLuaArgTypes may be one of the Types listed as template args
*/
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool>;
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool, std::unordered_map<std::string, std::string>>;
static constexpr size_t TLuaArgTypes_String = 0;
static constexpr size_t TLuaArgTypes_Int = 1;
static constexpr size_t TLuaArgTypes_VariadicArgs = 2;
static constexpr size_t TLuaArgTypes_Bool = 3;
static constexpr size_t TLuaArgTypes_StringStringMap = 4;
class TLuaPlugin;
struct TLuaResult {
std::atomic_bool Ready;
std::atomic_bool Error;
bool Ready;
bool Error;
std::string ErrorMessage;
sol::object Result { sol::lua_nil };
TLuaStateId StateId;
std::string Function;
// TODO: Add condition_variable
std::shared_ptr<std::mutex> ReadyMutex {
std::make_shared<std::mutex>()
};
std::shared_ptr<std::condition_variable> ReadyCondition {
std::make_shared<std::condition_variable>()
};
void MarkAsReady();
void WaitUntilReady();
};
@@ -46,6 +56,7 @@ struct TLuaPluginConfig {
static inline const std::string FileName = "PluginConfig.toml";
TLuaStateId StateId;
// TODO: Add execute list
// TODO: Build a better toml serializer, or some way to do this in an easier way
};
struct TLuaChunk {
@@ -57,23 +68,22 @@ struct TLuaChunk {
std::string PluginPath;
};
class TPluginMonitor : IThreaded {
class TLuaEngine : public std::enable_shared_from_this<TLuaEngine>, IThreaded {
public:
TPluginMonitor(const fs::path& Path, TLuaEngine& Engine, std::atomic_bool& Shutdown);
enum CallStrategy : int {
BestEffort,
Precise,
};
void operator()();
struct QueuedFunction {
std::string FunctionName;
std::shared_ptr<TLuaResult> Result;
std::vector<TLuaArgTypes> Args;
std::string EventName; // optional, may be empty
};
private:
TLuaEngine& mEngine;
fs::path mPath;
std::atomic_bool& mShutdown;
std::unordered_map<std::string, fs::file_time_type> mFileTimes;
};
class TLuaEngine : IThreaded {
public:
TLuaEngine();
~TLuaEngine() noexcept {
virtual ~TLuaEngine() noexcept {
beammp_debug("Lua Engine terminated");
}
@@ -89,10 +99,18 @@ public:
std::unique_lock Lock(mResultsToCheckMutex);
return mResultsToCheck.size();
}
size_t GetLuaStateCount() {
std::unique_lock Lock(mLuaStatesMutex);
return mLuaStates.size();
}
std::vector<std::string> GetLuaStateNames() {
std::vector<std::string> names {};
for (auto const& [stateId, _] : mLuaStates) {
names.push_back(stateId);
}
return names;
}
size_t GetTimedEventsCount() {
std::unique_lock Lock(mTimedEventsMutex);
return mTimedEvents.size();
@@ -116,7 +134,6 @@ public:
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false);
void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName);
template <typename... ArgsT>
/**
*
* @tparam ArgsT Template Arguments for the event (Metadata) todo: figure out what this means
@@ -125,6 +142,7 @@ public:
* @param Args
* @return
*/
template <typename... ArgsT>
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerEvent(const std::string& EventName, TLuaStateId IgnoreId, ArgsT&&... Args) {
std::unique_lock Lock(mLuaEventsMutex);
beammp_event(EventName);
@@ -144,8 +162,23 @@ public:
}
return Results; //
}
template <typename... ArgsT>
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerLocalEvent(const TLuaStateId& StateId, const std::string& EventName, ArgsT&&... Args) {
std::unique_lock Lock(mLuaEventsMutex);
beammp_event(EventName + " in '" + StateId + "'");
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
return {};
}
std::vector<std::shared_ptr<TLuaResult>> Results;
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
const auto Handlers = GetEventHandlersForState(EventName, StateId);
for (const auto& Handler : Handlers) {
Results.push_back(EnqueueFunctionCall(StateId, Handler, Arguments));
}
return Results;
}
std::set<std::string> GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId);
void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS);
void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy);
void CancelEventTimers(const std::string& EventName, TLuaStateId StateId);
sol::state_view GetStateForPlugin(const fs::path& PluginPath);
TLuaStateId GetStateIDForPlugin(const fs::path& PluginPath);
@@ -153,6 +186,15 @@ public:
static constexpr const char* BeamMPFnNotFoundError = "BEAMMP_FN_NOT_FOUND";
std::vector<std::string> GetStateGlobalKeysForState(TLuaStateId StateId);
std::vector<std::string> GetStateTableKeysForState(TLuaStateId StateId, std::vector<std::string> keys);
// Debugging functions (slow)
std::unordered_map<std::string /*event name */, std::vector<std::string> /* handlers */> Debug_GetEventsForState(TLuaStateId StateId);
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueueForState(TLuaStateId StateId);
std::vector<QueuedFunction> Debug_GetStateFunctionQueueForState(TLuaStateId StateId);
std::vector<TLuaResult> Debug_GetResultsToCheckForState(TLuaStateId StateId);
private:
void CollectAndInitPlugins();
void InitializePlugin(const fs::path& Folder, const TLuaPluginConfig& Config);
@@ -161,16 +203,24 @@ private:
class StateThreadData : IThreaded {
public:
StateThreadData(const std::string& Name, std::atomic_bool& Shutdown, TLuaStateId StateId, TLuaEngine& Engine);
StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine);
StateThreadData(const StateThreadData&) = delete;
~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
virtual ~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy);
void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
void AddPath(const fs::path& Path); // to be added to path and cpath
void operator()() override;
sol::state_view State() { return sol::state_view(mState); }
std::vector<std::string> GetStateGlobalKeys();
std::vector<std::string> GetStateTableKeys(const std::vector<std::string>& keys);
// Debug functions, slow
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueue();
std::vector<TLuaEngine::QueuedFunction> Debug_GetStateFunctionQueue();
private:
sol::table Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs);
sol::table Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs);
@@ -178,23 +228,28 @@ private:
sol::table Lua_GetPlayers();
std::string Lua_GetPlayerName(int ID);
sol::table Lua_GetPlayerVehicles(int ID);
std::pair<sol::table, std::string> Lua_GetPositionRaw(int PID, int VID);
sol::table Lua_HttpCreateConnection(const std::string& host, uint16_t port);
sol::table Lua_JsonDecode(const std::string& str);
int Lua_GetPlayerIDByName(const std::string& Name);
sol::table Lua_FS_ListFiles(const std::string& Path);
sol::table Lua_FS_ListDirectories(const std::string& Path);
std::string mName;
std::atomic_bool& mShutdown;
TLuaStateId mStateId;
lua_State* mState;
std::thread mThread;
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> mStateExecuteQueue;
std::recursive_mutex mStateExecuteQueueMutex;
std::queue<std::tuple<std::string, std::shared_ptr<TLuaResult>, std::vector<TLuaArgTypes>>> mStateFunctionQueue;
std::vector<QueuedFunction> mStateFunctionQueue;
std::mutex mStateFunctionQueueMutex;
std::condition_variable mStateFunctionQueueCond;
TLuaEngine* mEngine;
sol::state_view mStateView { mState };
std::queue<fs::path> mPaths;
std::recursive_mutex mPathsMutex;
std::mt19937 mMersenneTwister;
std::uniform_real_distribution<double> mUniformRealDistribution01;
};
struct TimedEvent {
@@ -202,15 +257,14 @@ private:
std::chrono::high_resolution_clock::time_point LastCompletion {};
std::string EventName;
TLuaStateId StateId;
CallStrategy Strategy;
bool Expired();
void Reset();
};
TNetwork* mNetwork;
TServer* mServer;
TPluginMonitor mPluginMonitor;
std::atomic_bool mShutdown { false };
fs::path mResourceServerPath;
const fs::path mResourceServerPath;
std::vector<std::shared_ptr<TLuaPlugin>> mLuaPlugins;
std::unordered_map<TLuaStateId, std::unique_ptr<StateThreadData>> mLuaStates;
std::recursive_mutex mLuaStatesMutex;
@@ -218,8 +272,9 @@ private:
std::recursive_mutex mLuaEventsMutex;
std::vector<TimedEvent> mTimedEvents;
std::recursive_mutex mTimedEventsMutex;
std::queue<std::shared_ptr<TLuaResult>> mResultsToCheck;
std::recursive_mutex mResultsToCheckMutex;
std::list<std::shared_ptr<TLuaResult>> mResultsToCheck;
std::mutex mResultsToCheckMutex;
std::condition_variable mResultsToCheckCond;
};
// std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaPlugin* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);

View File

@@ -1,8 +1,11 @@
#pragma once
#include "BoostAliases.h"
#include "Compat.h"
#include "TResourceManager.h"
#include "TServer.h"
#include <boost/asio/io_context.hpp>
#include <boost/asio/ip/udp.hpp>
struct TConnection;
@@ -10,19 +13,18 @@ class TNetwork {
public:
TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager);
[[nodiscard]] bool TCPSend(TClient& c, const std::string& Data, bool IsSync = false);
[[nodiscard]] bool SendLarge(TClient& c, std::string Data, bool isSync = false);
[[nodiscard]] bool Respond(TClient& c, const std::string& MSG, bool Rel, bool isSync = false);
std::shared_ptr<TClient> CreateClient(SOCKET TCPSock);
std::string TCPRcv(TClient& c);
[[nodiscard]] bool TCPSend(TClient& c, const std::vector<uint8_t>& Data, bool IsSync = false);
[[nodiscard]] bool SendLarge(TClient& c, std::vector<uint8_t> Data, bool isSync = false);
[[nodiscard]] bool Respond(TClient& c, const std::vector<uint8_t>& MSG, bool Rel, bool isSync = false);
std::shared_ptr<TClient> CreateClient(ip::tcp::socket&& TCPSock);
std::vector<uint8_t> TCPRcv(TClient& c);
void ClientKick(TClient& c, const std::string& R);
[[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c);
void Identify(const TConnection& client);
void Authentication(const TConnection& ClientConnection);
[[nodiscard]] bool CheckBytes(TClient& c, int32_t BytesRcv);
void Identify(TConnection&& client);
std::shared_ptr<TClient> Authentication(TConnection&& ClientConnection);
void SyncResources(TClient& c);
[[nodiscard]] bool UDPSend(TClient& Client, std::string Data) const;
void SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel);
[[nodiscard]] bool UDPSend(TClient& Client, std::vector<uint8_t> Data);
void SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self, bool Rel);
void UpdatePlayer(TClient& Client);
private:
@@ -31,21 +33,24 @@ private:
TServer& mServer;
TPPSMonitor& mPPSMonitor;
SOCKET mUDPSock {};
bool mShutdown { false };
ip::udp::socket mUDPSock;
TResourceManager& mResourceManager;
std::thread mUDPThread;
std::thread mTCPThread;
std::string UDPRcvFromClient(sockaddr_in& client) const;
void HandleDownload(SOCKET TCPSock);
std::vector<uint8_t> UDPRcvFromClient(ip::udp::endpoint& ClientEndpoint);
void HandleDownload(TConnection&& TCPSock);
void OnConnect(const std::weak_ptr<TClient>& c);
void TCPClient(const std::weak_ptr<TClient>& c);
void Looper(const std::weak_ptr<TClient>& c);
int OpenID();
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked);
void Parse(TClient& c, const std::string& Packet);
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr);
void Parse(TClient& c, const std::vector<uint8_t>& Packet);
void SendFile(TClient& c, const std::string& Name);
static bool TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size);
static bool TCPSendRaw(TClient& C, ip::tcp::socket& socket, const uint8_t* Data, size_t Size);
static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name);
static const uint8_t* SendSplit(TClient& c, ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size);
};
std::string HashPassword(const std::string& str);
std::vector<uint8_t> StringToVector(const std::string& Str);

View File

@@ -9,6 +9,7 @@ class TNetwork;
class TPPSMonitor : public IThreaded {
public:
explicit TPPSMonitor(TServer& Server);
virtual ~TPPSMonitor() {}
void operator()() override;
@@ -22,6 +23,5 @@ private:
TServer& mServer;
std::optional<std::reference_wrapper<TNetwork>> mNetwork { std::nullopt };
bool mShutdown { false };
int mInternalPPS { 0 };
};
};

22
include/TPluginMonitor.h Normal file
View File

@@ -0,0 +1,22 @@
#pragma once
#include "Common.h"
#include "IThreaded.h"
#include <atomic>
#include <memory>
#include <unordered_map>
class TLuaEngine;
class TPluginMonitor : IThreaded, public std::enable_shared_from_this<TPluginMonitor> {
public:
TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine);
void operator()();
private:
std::shared_ptr<TLuaEngine> mEngine;
fs::path mPath;
std::unordered_map<std::string, fs::file_time_type> mFileTimes;
};

View File

@@ -1,38 +0,0 @@
#ifndef SENTRY_H
#define SENTRY_H
#include <mutex>
#include <string>
#include <unordered_map>
enum class SentryLevel {
Debug = -1,
Info = 0,
Warning = 1,
Error = 2,
Fatal = 3,
};
// singleton, dont make this twice
class TSentry final {
public:
TSentry();
~TSentry();
void PrintWelcome();
void SetupUser();
void Log(SentryLevel level, const std::string& logger, const std::string& text);
void LogError(const std::string& text, const std::string& file, const std::string& line);
void SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map);
void LogException(const std::exception& e, const std::string& file, const std::string& line);
void LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function);
void AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line);
// cleared when Logged
void SetTransaction(const std::string& id);
[[nodiscard]] std::unique_lock<std::mutex> CreateExclusiveContext();
private:
bool mValid { true };
std::mutex mMutex;
};
#endif // SENTRY_H

View File

@@ -8,6 +8,8 @@
#include <mutex>
#include <unordered_set>
#include "BoostAliases.h"
class TClient;
class TNetwork;
class TPPSMonitor;
@@ -19,23 +21,35 @@ public:
TServer(const std::vector<std::string_view>& Arguments);
void InsertClient(const std::shared_ptr<TClient>& Ptr);
std::weak_ptr<TClient> InsertNewClient();
void RemoveClient(const std::weak_ptr<TClient>&);
// in Fn, return true to continue, return false to break
void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
size_t ClientCount() const;
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
static void HandleEvent(TClient& c, const std::string& Data);
RWMutex& GetClientMutex() const { return mClientsMutex; }
const TScopedTimer UptimeTimer;
// asio io context
io_context& IoCtx() { return mIoCtx; }
private:
io_context mIoCtx {};
TClientSet mClients;
mutable RWMutex mClientsMutex;
static void ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network);
static bool ShouldSpawn(TClient& c, const std::string& CarJson, int ID);
static bool IsUnicycle(TClient& c, const std::string& CarJson);
static void Apply(TClient& c, int VID, const std::string& pckt);
static void HandlePosition(TClient& c, const std::string& Packet);
};
struct BufferView {
uint8_t* Data { nullptr };
size_t Size { 0 };
const uint8_t* data() const { return Data; }
uint8_t* data() { return Data; }
size_t size() const { return Size; }
};

View File

@@ -0,0 +1,7 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++

View File

@@ -0,0 +1,7 @@
#!/bin/bash
set -ex
git config --global --add safe.directory $(pwd)
git config --global --add safe.directory $(pwd)/vcpkg
git config --global --add safe.directory $(pwd)/deps/commandline

View File

@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -s -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON

View File

@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server-tests

5
scripts/debian-11/3-build.sh Executable file
View File

@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server

View File

@@ -0,0 +1,8 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 curl

View File

@@ -0,0 +1,7 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++

View File

@@ -0,0 +1,7 @@
#!/bin/bash
set -ex
git config --global --add safe.directory $(pwd)
git config --global --add safe.directory $(pwd)/vcpkg
git config --global --add safe.directory $(pwd)/deps/commandline

View File

@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -s -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON

View File

@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server-tests

View File

@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server

View File

@@ -0,0 +1,8 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 curl

View File

@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DBeamMP-Server_ENABLE_LTO=ON -DVCPKG_TARGET_TRIPLET=x64-windows-static

View File

@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server-tests

5
scripts/windows/2-build.sh Executable file
View File

@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server --config Release

View File

@@ -1,6 +1,7 @@
#include "ArgsParser.h"
#include "Common.h"
#include <algorithm>
#include <doctest/doctest.h>
void ArgsParser::Parse(const std::vector<std::string_view>& ArgList) {
for (const auto& Arg : ArgList) {
@@ -12,7 +13,7 @@ void ArgsParser::Parse(const std::vector<std::string_view>& ArgList) {
ConsumeLongFlag(std::string(Arg));
}
} else {
beammp_error("Error parsing commandline arguments: Supplied argument '" + std::string(Arg) + "' is not a valid argument and was ignored.");
beammp_errorf("Error parsing commandline arguments: Supplied argument '{}' is not a valid argument and was ignored.", Arg);
}
}
}
@@ -21,7 +22,7 @@ bool ArgsParser::Verify() {
bool Ok = true;
for (const auto& RegisteredArg : mRegisteredArguments) {
if (RegisteredArg.Flags & Flags::REQUIRED && !FoundArgument(RegisteredArg.Names)) {
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' is required but wasn't found.");
beammp_errorf("Error in commandline arguments: Argument '{}' is required but wasn't found.", RegisteredArg.Names.at(0));
Ok = false;
continue;
} else if (FoundArgument(RegisteredArg.Names)) {
@@ -92,3 +93,78 @@ void ArgsParser::ConsumeLongFlag(const std::string& Arg) {
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
}
}
TEST_CASE("ArgsParser") {
ArgsParser parser;
SUBCASE("Simple args") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
parser.Parse({ "--a", "--hello" });
CHECK(parser.Verify());
CHECK(parser.FoundArgument({ "a" }));
CHECK(parser.FoundArgument({ "hello" }));
CHECK(parser.FoundArgument({ "a", "hello" }));
CHECK(!parser.FoundArgument({ "b" }));
CHECK(!parser.FoundArgument({ "goodbye" }));
}
SUBCASE("No args") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
parser.Parse({});
CHECK(parser.Verify());
CHECK(!parser.FoundArgument({ "a" }));
CHECK(!parser.FoundArgument({ "hello" }));
CHECK(!parser.FoundArgument({ "a", "hello" }));
CHECK(!parser.FoundArgument({ "b" }));
CHECK(!parser.FoundArgument({ "goodbye" }));
CHECK(!parser.FoundArgument({ "" }));
}
SUBCASE("Value args") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::HAS_VALUE);
parser.Parse({ "--a=5", "--hello=world" });
CHECK(parser.Verify());
REQUIRE(parser.FoundArgument({ "a" }));
REQUIRE(parser.FoundArgument({ "hello" }));
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
CHECK(parser.GetValueOfArgument({ "hello" }).has_value());
CHECK(parser.GetValueOfArgument({ "hello" }).value() == "world");
}
SUBCASE("Mixed value & no-value args") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
parser.Parse({ "--a=5", "--hello" });
CHECK(parser.Verify());
REQUIRE(parser.FoundArgument({ "a" }));
REQUIRE(parser.FoundArgument({ "hello" }));
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
CHECK(!parser.GetValueOfArgument({ "hello" }).has_value());
}
SUBCASE("Required args") {
SUBCASE("Two required, two present") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
parser.Parse({ "--a", "--hello" });
CHECK(parser.Verify());
}
SUBCASE("Two required, one present") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
parser.Parse({ "--a" });
CHECK(!parser.Verify());
}
SUBCASE("Two required, none present") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
parser.Parse({ "--b" });
CHECK(!parser.Verify());
}
}
}

View File

@@ -5,9 +5,8 @@
#include <memory>
#include <optional>
// FIXME: add debug prints
void TClient::DeleteCar(int Ident) {
// TODO: Send delete packets
std::unique_lock lock(mVehicleDataMutex);
auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) {
return Ident == elem.ID();
@@ -27,6 +26,7 @@ void TClient::ClearCars() {
int TClient::GetOpenCarID() const {
int OpenID = 0;
bool found;
std::unique_lock lock(mVehicleDataMutex);
do {
found = true;
for (auto& v : mVehicleData) {
@@ -48,6 +48,34 @@ TClient::TVehicleDataLockPair TClient::GetAllCars() {
return { &mVehicleData, std::unique_lock(mVehicleDataMutex) };
}
std::string TClient::GetCarPositionRaw(int Ident) {
std::unique_lock lock(mVehiclePositionMutex);
try {
return mVehiclePosition.at(size_t(Ident));
} catch (const std::out_of_range& oor) {
return "";
}
return "";
}
void TClient::Disconnect(std::string_view Reason) {
beammp_debugf("Disconnecting client {} for reason: {}", GetID(), Reason);
boost::system::error_code ec;
mSocket.shutdown(socket_base::shutdown_both, ec);
if (ec) {
beammp_debugf("Failed to shutdown client socket: {}", ec.message());
}
mSocket.close(ec);
if (ec) {
beammp_debugf("Failed to close client socket: {}", ec.message());
}
}
void TClient::SetCarPosition(int Ident, const std::string& Data) {
std::unique_lock lock(mVehiclePositionMutex);
mVehiclePosition[size_t(Ident)] = Data;
}
std::string TClient::GetCarData(int Ident) {
{ // lock
std::unique_lock lock(mVehicleDataMutex);
@@ -82,16 +110,22 @@ TServer& TClient::Server() const {
return mServer;
}
void TClient::EnqueuePacket(const std::string& Packet) {
void TClient::EnqueuePacket(const std::vector<uint8_t>& Packet) {
std::unique_lock Lock(mMissedPacketsMutex);
mPacketsSync.push(Packet);
}
TClient::TClient(TServer& Server)
TClient::TClient(TServer& Server, ip::tcp::socket&& Socket)
: mServer(Server)
, mSocket(std::move(Socket))
, mDownSocket(ip::tcp::socket(Server.IoCtx()))
, mLastPingTime(std::chrono::high_resolution_clock::now()) {
}
TClient::~TClient() {
beammp_debugf("client destroyed: {} ('{}')", this->GetID(), this->GetName());
}
void TClient::UpdatePingTime() {
mLastPingTime = std::chrono::high_resolution_clock::now();
}

View File

@@ -9,6 +9,7 @@
#include <sstream>
#include <thread>
#include "Compat.h"
#include "CustomAssert.h"
#include "Http.h"
@@ -22,6 +23,7 @@ void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
}
void Application::GracefullyShutdown() {
SetShutdown(true);
static bool AlreadyShuttingDown = false;
static uint8_t ShutdownAttempts = 0;
if (AlreadyShuttingDown) {
@@ -43,6 +45,7 @@ void Application::GracefullyShutdown() {
beammp_info("Subsystem " + std::to_string(i + 1) + "/" + std::to_string(mShutdownHandlers.size()) + " shutting down");
mShutdownHandlers[i]();
}
// std::exit(-1);
}
std::string Application::ServerVersionString() {
@@ -60,7 +63,23 @@ std::array<uint8_t, 3> Application::VersionStrToInts(const std::string& str) {
return Version;
}
// FIXME: This should be used by operator< on Version
TEST_CASE("Application::VersionStrToInts") {
auto v = Application::VersionStrToInts("1.2.3");
CHECK(v[0] == 1);
CHECK(v[1] == 2);
CHECK(v[2] == 3);
v = Application::VersionStrToInts("10.20.30");
CHECK(v[0] == 10);
CHECK(v[1] == 20);
CHECK(v[2] == 30);
v = Application::VersionStrToInts("100.200.255");
CHECK(v[0] == 100);
CHECK(v[1] == 200);
CHECK(v[2] == 255);
}
bool Application::IsOutdated(const Version& Current, const Version& Newest) {
if (Newest.major > Current.major) {
return true;
@@ -73,6 +92,65 @@ bool Application::IsOutdated(const Version& Current, const Version& Newest) {
}
}
bool Application::IsShuttingDown() {
std::shared_lock Lock(mShutdownMtx);
return mShutdown;
}
void Application::SleepSafeSeconds(size_t Seconds) {
// Sleeps for 500 ms, checks if a shutdown occurred, and so forth
for (size_t i = 0; i < Seconds * 2; ++i) {
if (Application::IsShuttingDown()) {
return;
} else {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
}
}
TEST_CASE("Application::IsOutdated (version check)") {
SUBCASE("Same version") {
CHECK(!Application::IsOutdated({ 1, 2, 3 }, { 1, 2, 3 }));
}
// we need to use over 1-2 digits to test against lexical comparisons
SUBCASE("Patch outdated") {
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
for (uint8_t Major = 0; Major < 10; ++Major) {
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor), uint8_t(Patch + 1) }));
}
}
}
}
SUBCASE("Minor outdated") {
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
for (uint8_t Major = 0; Major < 10; ++Major) {
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor + 1), uint8_t(Patch) }));
}
}
}
}
SUBCASE("Major outdated") {
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
for (uint8_t Major = 0; Major < 10; ++Major) {
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor), uint8_t(Patch) }));
}
}
}
}
SUBCASE("All outdated") {
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
for (uint8_t Major = 0; Major < 10; ++Major) {
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor + 1), uint8_t(Patch + 1) }));
}
}
}
}
}
void Application::SetSubsystemStatus(const std::string& Subsystem, Status status) {
switch (status) {
case Status::Good:
@@ -90,41 +168,62 @@ void Application::SetSubsystemStatus(const std::string& Subsystem, Status status
case Status::Shutdown:
beammp_trace("Subsystem '" + Subsystem + "': Shutdown");
break;
default:
beammp_assert_not_reachable();
}
std::unique_lock Lock(mSystemStatusMapMutex);
mSystemStatusMap[Subsystem] = status;
}
void Application::SetShutdown(bool Val) {
std::unique_lock Lock(mShutdownMtx);
mShutdown = Val;
}
TEST_CASE("Application::SetSubsystemStatus") {
Application::SetSubsystemStatus("Test", Application::Status::Good);
auto Map = Application::GetSubsystemStatuses();
CHECK(Map.at("Test") == Application::Status::Good);
Application::SetSubsystemStatus("Test", Application::Status::Bad);
Map = Application::GetSubsystemStatuses();
CHECK(Map.at("Test") == Application::Status::Bad);
}
void Application::CheckForUpdates() {
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Starting);
static bool FirstTime = true;
// checks current version against latest version
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
for (const auto& url : GetBackendUrlsInOrder()) {
auto Response = Http::GET(GetBackendUrlsInOrder().at(0), 443, "/v/s");
auto Response = Http::GET(url, 443, "/v/s");
bool Matches = std::regex_match(Response, VersionRegex);
if (Matches) {
auto MyVersion = ServerVersion();
auto RemoteVersion = Version(VersionStrToInts(Response));
if (IsOutdated(MyVersion, RemoteVersion)) {
std::string RealVersionString = RemoteVersion.AsString();
beammp_warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION OUT! There's a new version (v" + RealVersionString + ") of the BeamMP-Server available! For more info visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server." + std::string(ANSI_RESET));
beammp_warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION IS OUT! Please update to the new version (v" + RealVersionString + ") of the BeamMP-Server! Download it here: https://beammp.com/! For a guide on how to update, visit: https://wiki.beammp.com/en/home/server-maintenance#updating-the-server" + std::string(ANSI_RESET));
} else {
beammp_info("Server up-to-date!");
if (FirstTime) {
beammp_info("Server up-to-date!");
}
}
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Good);
break;
} else {
beammp_debug("Failed to fetch version from: " + url);
beammp_trace("got " + Response);
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("get-response", { { "response", Response } });
Sentry.LogError("failed to get server version", _file_basename, _line);
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
if (FirstTime) {
beammp_debug("Failed to fetch version from: " + url);
beammp_trace("got " + Response);
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
}
}
}
if (Application::GetSubsystemStatuses().at("UpdateCheck") == Application::Status::Bad) {
beammp_warn("Unable to fetch version info from backend.");
if (FirstTime) {
beammp_warn("Unable to fetch version info from backend.");
}
}
FirstTime = false;
}
// thread name stuff
@@ -144,6 +243,25 @@ std::string ThreadName(bool DebugModeOverride) {
return "";
}
TEST_CASE("ThreadName") {
RegisterThread("MyThread");
auto OrigDebug = Application::Settings.DebugModeEnabled;
// ThreadName adds a space at the end, legacy but we need it still
SUBCASE("Debug mode enabled") {
Application::Settings.DebugModeEnabled = true;
CHECK(ThreadName(true) == "MyThread ");
CHECK(ThreadName(false) == "MyThread ");
}
SUBCASE("Debug mode disabled") {
Application::Settings.DebugModeEnabled = false;
CHECK(ThreadName(true) == "MyThread ");
CHECK(ThreadName(false) == "");
}
// cleanup
Application::Settings.DebugModeEnabled = OrigDebug;
}
void RegisterThread(const std::string& str) {
std::string ThreadId;
#ifdef BEAMMP_WINDOWS
@@ -154,13 +272,18 @@ void RegisterThread(const std::string& str) {
ThreadId = std::to_string(gettid());
#endif
if (Application::Settings.DebugModeEnabled) {
std::ofstream ThreadFile("Threads.log", std::ios::app);
std::ofstream ThreadFile(".Threads.log", std::ios::app);
ThreadFile << ("Thread \"" + str + "\" is TID " + ThreadId) << std::endl;
}
auto Lock = std::unique_lock(ThreadNameMapMutex);
threadNameMap[std::this_thread::get_id()] = str;
}
TEST_CASE("RegisterThread") {
RegisterThread("MyThread");
CHECK(threadNameMap.at(std::this_thread::get_id()) == "MyThread");
}
Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
: major(major)
, minor(minor)
@@ -171,22 +294,30 @@ Version::Version(const std::array<uint8_t, 3>& v)
}
std::string Version::AsString() {
std::stringstream ss {};
ss << int(major) << "." << int(minor) << "." << int(patch);
return ss.str();
return fmt::format("{:d}.{:d}.{:d}", major, minor, patch);
}
TEST_CASE("Version::AsString") {
CHECK(Version { 0, 0, 0 }.AsString() == "0.0.0");
CHECK(Version { 1, 2, 3 }.AsString() == "1.2.3");
CHECK(Version { 255, 255, 255 }.AsString() == "255.255.255");
}
void LogChatMessage(const std::string& name, int id, const std::string& msg) {
std::stringstream ss;
ss << ThreadName();
ss << "[CHAT] ";
if (id != -1) {
ss << "(" << id << ") <" << name << "> ";
} else {
ss << name << "";
if (Application::Settings.LogChat) {
std::stringstream ss;
ss << ThreadName();
ss << "[CHAT] ";
if (id != -1) {
ss << "(" << id << ") <" << name << "> ";
} else {
ss << name << "";
}
ss << msg;
#ifdef DOCTEST_CONFIG_DISABLE
Application::Console().Write(ss.str());
#endif
}
ss << msg;
Application::Console().Write(ss.str());
}
std::string GetPlatformAgnosticErrorString() {
@@ -213,5 +344,7 @@ std::string GetPlatformAgnosticErrorString() {
}
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
return std::strerror(errno);
#else
return "(no human-readable errors on this platform)";
#endif
}

View File

@@ -1,10 +1,13 @@
#include "Compat.h"
#include <cstring>
#include <doctest/doctest.h>
#ifndef WIN32
static struct termios old, current;
void initTermios(int echo) {
static void initTermios(int echo) {
tcgetattr(0, &old); /* grab old terminal i/o settings */
current = old; /* make new settings same as old settings */
current.c_lflag &= ~ICANON; /* disable buffered i/o */
@@ -16,14 +19,40 @@ void initTermios(int echo) {
tcsetattr(0, TCSANOW, &current); /* use these new terminal i/o settings now */
}
void resetTermios(void) {
static void resetTermios(void) {
tcsetattr(0, TCSANOW, &old);
}
char getch_(int echo) {
TEST_CASE("init and reset termios") {
if (isatty(STDIN_FILENO)) {
struct termios original;
tcgetattr(0, &original);
SUBCASE("no echo") {
initTermios(false);
}
SUBCASE("yes echo") {
initTermios(true);
}
resetTermios();
struct termios current;
tcgetattr(0, &current);
CHECK_EQ(std::memcmp(&current.c_cc, &original.c_cc, sizeof(current.c_cc)), 0);
CHECK_EQ(current.c_cflag, original.c_cflag);
CHECK_EQ(current.c_iflag, original.c_iflag);
CHECK_EQ(current.c_ispeed, original.c_ispeed);
CHECK_EQ(current.c_lflag, original.c_lflag);
CHECK_EQ(current.c_line, original.c_line);
CHECK_EQ(current.c_oflag, original.c_oflag);
CHECK_EQ(current.c_ospeed, original.c_ospeed);
}
}
static char getch_(int echo) {
char ch;
initTermios(echo);
read(STDIN_FILENO, &ch, 1);
if (read(STDIN_FILENO, &ch, 1) < 0) {
// ignore, not much we can do
}
resetTermios();
return ch;
}

View File

@@ -4,20 +4,15 @@
#include "Common.h"
#include "CustomAssert.h"
#include "LuaAPI.h"
#include "httplib.h"
#include <map>
#include <nlohmann/json.hpp>
#include <random>
#include <rapidjson/document.h>
#include <rapidjson/rapidjson.h>
#include <rapidjson/stringbuffer.h>
#include <rapidjson/writer.h>
#include <stdexcept>
fs::path Http::Server::THttpServerInstance::KeyFilePath;
fs::path Http::Server::THttpServerInstance::CertFilePath;
// TODO: Add sentry error handling back
namespace json = rapidjson;
using json = nlohmann::json;
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
httplib::SSLClient client(host, port);
@@ -146,145 +141,10 @@ std::string Http::Status::ToString(int Code) {
}
}
long Http::Server::Tx509KeypairGenerator::GenerateRandomId() {
std::random_device R;
std::default_random_engine E1(R());
std::uniform_int_distribution<long> UniformDist(0, ULONG_MAX);
return UniformDist(E1);
}
// Http::Server::THttpServerInstance::THttpServerInstance() { }
EVP_PKEY* Http::Server::Tx509KeypairGenerator::GenerateKey() {
/**
* Allocate memory for the pkey
*/
EVP_PKEY* PKey = EVP_PKEY_new();
if (PKey == nullptr) {
beammp_error("Could not allocate memory for X.509 private key (PKEY) generation.");
throw std::runtime_error { std::string { "X.509 PKEY allocation error" } };
}
BIGNUM* E = BN_new();
beammp_assert(E); // TODO: replace all these asserts with beammp_errors
unsigned char three = 3;
BIGNUM* EErr = BN_bin2bn(&three, sizeof(three), E);
beammp_assert(EErr);
RSA* Rsa = RSA_new();
beammp_assert(Rsa);
int Ret = RSA_generate_key_ex(Rsa, Crypto::RSA_DEFAULT_KEYLENGTH, E, nullptr);
beammp_assert(Ret == 1);
BN_free(E);
if (!EVP_PKEY_assign_RSA(PKey, Rsa)) {
EVP_PKEY_free(PKey);
beammp_error(std::string("Could not generate " + std::to_string(Crypto::RSA_DEFAULT_KEYLENGTH) + "-bit RSA key."));
throw std::runtime_error { std::string("X.509 RSA key generation error") };
}
// todo: figure out if returning by reference instead of passing pointers is a security breach
return PKey;
}
X509* Http::Server::Tx509KeypairGenerator::GenerateCertificate(EVP_PKEY& PKey) {
X509* X509 = X509_new();
if (X509 == nullptr) {
X509_free(X509);
beammp_error("Could not allocate memory for X.509 certificate generation.");
throw std::runtime_error { std::string("X.509 certificate generation error") };
}
/**Set the metadata of the certificate*/
ASN1_INTEGER_set(X509_get_serialNumber(X509), GenerateRandomId());
/**Set the cert validity to a year*/
X509_gmtime_adj(X509_get_notBefore(X509), 0);
X509_gmtime_adj(X509_get_notAfter(X509), 31536000L);
/**Set the public key of the cert*/
X509_set_pubkey(X509, &PKey);
X509_NAME* Name = X509_get_subject_name(X509);
/**Set cert metadata*/
X509_NAME_add_entry_by_txt(Name, "C", MBSTRING_ASC, (unsigned char*)"GB", -1, -1, 0);
X509_NAME_add_entry_by_txt(Name, "O", MBSTRING_ASC, (unsigned char*)"BeamMP Ltd.", -1, -1, 0);
X509_NAME_add_entry_by_txt(Name, "CN", MBSTRING_ASC, (unsigned char*)"localhost", -1, -1, 0);
X509_set_issuer_name(X509, Name);
// TODO: Hashing with sha256 might cause problems, check later
if (!X509_sign(X509, &PKey, EVP_sha1())) {
X509_free(X509);
beammp_error("Could not sign X.509 certificate.");
throw std::runtime_error { std::string("X.509 certificate signing error") };
}
return X509;
}
void Http::Server::Tx509KeypairGenerator::GenerateAndWriteToDisk(const fs::path& KeyFilePath, const fs::path& CertFilePath) {
// todo: generate directories for ssl keys
FILE* KeyFile = std::fopen(reinterpret_cast<const char*>(KeyFilePath.c_str()), "wb");
if (!KeyFile) {
beammp_error("Could not create file 'key.pem', check your permissions");
throw std::runtime_error("Could not create file 'key.pem'");
}
EVP_PKEY* PKey = Http::Server::Tx509KeypairGenerator::GenerateKey();
bool WriteOpResult = PEM_write_PrivateKey(KeyFile, PKey, nullptr, nullptr, 0, nullptr, nullptr);
fclose(KeyFile);
if (!WriteOpResult) {
beammp_error("Could not write to file 'key.pem', check your permissions");
throw std::runtime_error("Could not write to file 'key.pem'");
}
FILE* CertFile = std::fopen(reinterpret_cast<const char*>(CertFilePath.c_str()), "wb"); // x509 file
if (!CertFile) {
beammp_error("Could not create file 'cert.pem', check your permissions");
throw std::runtime_error("Could not create file 'cert.pem'");
}
X509* x509 = Http::Server::Tx509KeypairGenerator::GenerateCertificate(*PKey);
WriteOpResult = PEM_write_X509(CertFile, x509);
fclose(CertFile);
if (!WriteOpResult) {
beammp_error("Could not write to file 'cert.pem', check your permissions");
throw std::runtime_error("Could not write to file 'cert.pem'");
}
EVP_PKEY_free(PKey);
X509_free(x509);
return;
}
bool Http::Server::Tx509KeypairGenerator::EnsureTLSConfigExists() {
if (fs::is_regular_file(Application::Settings.SSLKeyPath)
&& fs::is_regular_file(Application::Settings.SSLCertPath)) {
return true;
} else {
return false;
}
}
void Http::Server::SetupEnvironment() {
if (!Application::Settings.HTTPServerUseSSL) {
return;
}
auto parent = fs::path(Application::Settings.SSLKeyPath).parent_path();
if (!fs::exists(parent))
fs::create_directories(parent);
Application::TSettings defaultSettings {};
if (!Tx509KeypairGenerator::EnsureTLSConfigExists()) {
beammp_warn(std::string("No default TLS Key / Cert found. "
"IF YOU HAVE NOT MODIFIED THE SSLKeyPath OR SSLCertPath VALUES "
"THIS IS NORMAL ON FIRST STARTUP! BeamMP will generate it's own certs in the default directory "
"(Check for permissions or corrupted key-/certfile)"));
Tx509KeypairGenerator::GenerateAndWriteToDisk(defaultSettings.SSLKeyPath, defaultSettings.SSLCertPath);
Http::Server::THttpServerInstance::KeyFilePath = defaultSettings.SSLKeyPath;
Http::Server::THttpServerInstance::CertFilePath = defaultSettings.SSLCertPath;
} else {
Http::Server::THttpServerInstance::KeyFilePath = Application::Settings.SSLKeyPath;
Http::Server::THttpServerInstance::CertFilePath = Application::Settings.SSLCertPath;
}
TEST_CASE("Http::Status::ToString") {
CHECK(Http::Status::ToString(200) == "OK");
CHECK(Http::Status::ToString(696969) == "696969");
CHECK(Http::Status::ToString(-1) == "Invalid Response Code");
}
Http::Server::THttpServerInstance::THttpServerInstance() {
@@ -293,16 +153,10 @@ Http::Server::THttpServerInstance::THttpServerInstance() {
mThread.detach();
}
void Http::Server::THttpServerInstance::operator()() {
void Http::Server::THttpServerInstance::operator()() try {
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::Settings.HTTPServerPort));
std::unique_ptr<httplib::Server> HttpLibServerInstance;
if (Application::Settings.HTTPServerUseSSL) {
HttpLibServerInstance = std::make_unique<httplib::SSLServer>(
reinterpret_cast<const char*>(Http::Server::THttpServerInstance::CertFilePath.c_str()),
reinterpret_cast<const char*>(Http::Server::THttpServerInstance::KeyFilePath.c_str()));
} else {
HttpLibServerInstance = std::make_unique<httplib::Server>();
}
HttpLibServerInstance = std::make_unique<httplib::Server>();
// todo: make this IP agnostic so people can set their own IP
HttpLibServerInstance->Get("/", [](const httplib::Request&, httplib::Response& res) {
res.set_content("<!DOCTYPE html><article><h1>Hello World!</h1><section><p>BeamMP Server can now serve HTTP requests!</p></section></article></html>", "text/html");
@@ -322,54 +176,30 @@ void Http::Server::THttpServerInstance::operator()() {
case Application::Status::Bad:
SystemsBad++;
break;
default:
beammp_assert_not_reachable();
}
}
res.set_content(SystemsBad == 0 ? "0" : "1", "text/plain");
res.set_content(
json {
{ "ok", SystemsBad == 0 },
}
.dump(),
"application/json");
res.status = 200;
});
/*
HttpLibServerInstance->Get("/status", [](const httplib::Request&, httplib::Response& res) {
try {
json::Document response;
response.SetObject();
rapidjson::Document::AllocatorType& Allocator = response.GetAllocator();
// add to response
auto& Server = LuaAPI::MP::Engine->Server();
size_t CarCount = 0;
size_t GuestCount = 0;
json::Value Array(rapidjson::kArrayType);
LuaAPI::MP::Engine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto Locked = Client.lock();
CarCount += Locked->GetCarCount();
GuestCount += Locked->IsGuest() ? 1 : 0;
json::Value Player(json::kObjectType);
Player.AddMember("name", json::StringRef(Locked->GetName().c_str()), Allocator);
Player.AddMember("id", Locked->GetID(), Allocator);
Array.PushBack(Player, Allocator);
}
return true;
});
response.AddMember("players", Array, Allocator);
response.AddMember("player_count", Server.ClientCount(), Allocator);
response.AddMember("guest_count", GuestCount, Allocator);
response.AddMember("car_count", CarCount, Allocator);
// compile & send response
json::StringBuffer sb;
json::Writer<json::StringBuffer> writer(sb);
response.Accept(writer);
res.set_content(sb.GetString(), "application/json");
} catch (const std::exception& e) {
beammp_error("Exception in /status endpoint: " + std::string(e.what()));
res.status = 500;
}
});
*/
// magic endpoint
HttpLibServerInstance->Get({ 0x2f, 0x6b, 0x69, 0x74, 0x74, 0x79 }, [](const httplib::Request&, httplib::Response& res) {
res.set_content(std::string(Magic), "text/plain");
});
HttpLibServerInstance->set_logger([](const httplib::Request& Req, const httplib::Response& Res) {
beammp_debug("Http Server: " + Req.method + " " + Req.target + " -> " + std::to_string(Res.status));
});
Application::SetSubsystemStatus("HTTPServer", Application::Status::Good);
HttpLibServerInstance->listen("0.0.0.0", Application::Settings.HTTPServerPort);
auto ret = HttpLibServerInstance->listen(Application::Settings.HTTPServerIP.c_str(), Application::Settings.HTTPServerPort);
if (!ret) {
beammp_error("Failed to start http server (failed to listen). Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it.");
}
} catch (const std::exception& e) {
beammp_error("Failed to start http server. Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it. Error: " + std::string(e.what()));
}

View File

@@ -1,8 +1,11 @@
#include "LuaAPI.h"
#include "Client.h"
#include "Common.h"
#include "CustomAssert.h"
#include "TLuaEngine.h"
#include <nlohmann/json.hpp>
#define SOL_ALL_SAFETIES_ON 1
#include <sol/sol.hpp>
@@ -72,8 +75,10 @@ std::string LuaAPI::LuaToString(const sol::object Value, size_t Indent, bool Quo
ss << "[[function: " << Value.as<sol::function>().pointer() << "]]";
return ss.str();
}
case sol::type::poly:
return "<poly>";
default:
return "((unprintable type))";
return "<unprintable type>";
}
}
@@ -100,66 +105,103 @@ void LuaAPI::Print(sol::variadic_args Args) {
luaprint(ToPrint);
}
bool LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
std::string Packet = "E:" + EventName + ":" + Data;
if (PlayerID == -1)
Engine->Network().SendToAll(nullptr, Packet, true, true);
else {
auto MaybeClient = GetClient(Engine->Server(), PlayerID);
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_error("TriggerClientEvent invalid Player ID");
return false;
}
auto c = MaybeClient.value().lock();
if (!Engine->Network().Respond(*c, Packet, true)) {
beammp_lua_error("Respond failed");
return false;
}
}
return true;
TEST_CASE("LuaAPI::MP::GetServerVersion") {
const auto [ma, mi, pa] = LuaAPI::MP::GetServerVersion();
const auto real = Application::ServerVersion();
CHECK(ma == real.major);
CHECK(mi == real.minor);
CHECK(pa == real.patch);
}
void LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
static inline std::pair<bool, std::string> InternalTriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
std::string Packet = "E:" + EventName + ":" + Data;
if (PlayerID == -1) {
LuaAPI::MP::Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
return { true, "" };
} else {
auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_errorf("TriggerClientEvent invalid Player ID '{}'", PlayerID);
return { false, "Invalid Player ID" };
}
auto c = MaybeClient.value().lock();
if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
return { false, "Respond failed, dropping client" };
}
return { true, "" };
}
}
std::pair<bool, std::string> LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& DataObj) {
std::string Data = DataObj.as<std::string>();
return InternalTriggerClientEvent(PlayerID, EventName, Data);
}
std::pair<bool, std::string> LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_error("Tried to drop client with id " + std::to_string(ID) + ", who doesn't exist");
return;
beammp_lua_errorf("Tried to drop client with id {}, who doesn't exist", ID);
return { false, "Player does not exist" };
}
auto c = MaybeClient.value().lock();
LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
return { true, "" };
}
void LuaAPI::MP::SendChatMessage(int ID, const std::string& Message) {
std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::string& Message) {
std::pair<bool, std::string> Result;
std::string Packet = "C:Server: " + Message;
if (ID == -1) {
LogChatMessage("<Server> (to everyone) ", -1, Message);
Engine->Network().SendToAll(nullptr, Packet, true, true);
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
Result.first = true;
} else {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
auto c = MaybeClient.value().lock();
if (!c->IsSynced())
return;
if (!c->IsSynced()) {
Result.first = false;
Result.second = "Player still syncing data";
return Result;
}
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
Engine->Network().Respond(*c, Packet, true);
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID);
// TODO: should we return an error here?
}
Result.first = true;
} else {
beammp_lua_error("SendChatMessage invalid argument [1] invalid ID");
Result.first = false;
Result.second = "Invalid Player ID";
}
return Result;
}
return Result;
}
void LuaAPI::MP::RemoveVehicle(int PID, int VID) {
std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
std::pair<bool, std::string> Result;
auto MaybeClient = GetClient(Engine->Server(), PID);
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_error("RemoveVehicle invalid Player ID");
return;
Result.first = false;
Result.second = "Invalid Player ID";
return Result;
}
auto c = MaybeClient.value().lock();
if (!c->GetCarData(VID).empty()) {
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
Engine->Network().SendToAll(nullptr, Destroy, true, true);
Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
c->DeleteCar(VID);
Result.first = true;
} else {
Result.first = false;
Result.second = "Vehicle does not exist";
}
return Result;
}
void LuaAPI::MP::Set(int ConfigID, sol::object NewValue) {
@@ -168,50 +210,57 @@ void LuaAPI::MP::Set(int ConfigID, sol::object NewValue) {
if (NewValue.is<bool>()) {
Application::Settings.DebugModeEnabled = NewValue.as<bool>();
beammp_info(std::string("Set `Debug` to ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
} else
} else {
beammp_lua_error("set invalid argument [2] expected boolean");
}
break;
case 1: // private
if (NewValue.is<bool>()) {
Application::Settings.Private = NewValue.as<bool>();
beammp_info(std::string("Set `Private` to ") + (Application::Settings.Private ? "true" : "false"));
} else
} else {
beammp_lua_error("set invalid argument [2] expected boolean");
}
break;
case 2: // max cars
if (NewValue.is<int>()) {
Application::Settings.MaxCars = NewValue.as<int>();
beammp_info(std::string("Set `MaxCars` to ") + std::to_string(Application::Settings.MaxCars));
} else
} else {
beammp_lua_error("set invalid argument [2] expected integer");
}
break;
case 3: // max players
if (NewValue.is<int>()) {
Application::Settings.MaxPlayers = NewValue.as<int>();
beammp_info(std::string("Set `MaxPlayers` to ") + std::to_string(Application::Settings.MaxPlayers));
} else
} else {
beammp_lua_error("set invalid argument [2] expected integer");
}
break;
case 4: // Map
if (NewValue.is<std::string>()) {
Application::Settings.MapName = NewValue.as<std::string>();
beammp_info(std::string("Set `Map` to ") + Application::Settings.MapName);
} else
} else {
beammp_lua_error("set invalid argument [2] expected string");
}
break;
case 5: // Name
if (NewValue.is<std::string>()) {
Application::Settings.ServerName = NewValue.as<std::string>();
beammp_info(std::string("Set `Name` to ") + Application::Settings.ServerName);
} else
} else {
beammp_lua_error("set invalid argument [2] expected string");
}
break;
case 6: // Desc
if (NewValue.is<std::string>()) {
Application::Settings.ServerDesc = NewValue.as<std::string>();
beammp_info(std::string("Set `Description` to ") + Application::Settings.ServerDesc);
} else
} else {
beammp_lua_error("set invalid argument [2] expected string");
}
break;
default:
beammp_warn("Invalid config ID \"" + std::to_string(ConfigID) + "\". Use `MP.Settings.*` enum for this.");
@@ -247,7 +296,9 @@ void LuaAPI::MP::PrintRaw(sol::variadic_args Args) {
ToPrint += LuaToString(static_cast<const sol::object>(Arg));
ToPrint += "\t";
}
#ifdef DOCTEST_CONFIG_DISABLE
Application::Console().WriteRaw(ToPrint);
#endif
}
int LuaAPI::PanicHandler(lua_State* State) {
@@ -270,7 +321,7 @@ static std::pair<bool, std::string> FSWrapper(FnT Fn, ArgsT&&... Args) {
std::pair<bool, std::string> LuaAPI::FS::CreateDirectory(const std::string& Path) {
std::error_code errc;
std::pair<bool, std::string> Result;
fs::create_directories(fs::relative(Path), errc);
fs::create_directories(Path, errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
@@ -278,6 +329,33 @@ std::pair<bool, std::string> LuaAPI::FS::CreateDirectory(const std::string& Path
return Result;
}
TEST_CASE("LuaAPI::FS::CreateDirectory") {
std::string TestDir = "beammp_test_dir";
fs::remove_all(TestDir);
SUBCASE("Single level dir") {
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
CHECK(Ok);
CHECK(Err == "");
CHECK(fs::exists(TestDir));
}
SUBCASE("Multi level dir") {
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir + "/a/b/c");
CHECK(Ok);
CHECK(Err == "");
CHECK(fs::exists(TestDir + "/a/b/c"));
}
SUBCASE("Already exists") {
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
CHECK(Ok);
CHECK(Err == "");
CHECK(fs::exists(TestDir));
const auto [Ok2, Err2] = LuaAPI::FS::CreateDirectory(TestDir);
CHECK(Ok2);
CHECK(Err2 == "");
}
fs::remove_all(TestDir);
}
std::pair<bool, std::string> LuaAPI::FS::Remove(const std::string& Path) {
std::error_code errc;
std::pair<bool, std::string> Result;
@@ -289,10 +367,30 @@ std::pair<bool, std::string> LuaAPI::FS::Remove(const std::string& Path) {
return Result;
}
TEST_CASE("LuaAPI::FS::Remove") {
const std::string TestFileOrDir = "beammp_test_thing";
SUBCASE("Remove existing directory") {
fs::create_directory(TestFileOrDir);
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
CHECK(Ok);
CHECK_EQ(Err, "");
CHECK(!fs::exists(TestFileOrDir));
}
SUBCASE("Remove non-existing directory") {
fs::remove_all(TestFileOrDir);
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
CHECK(Ok);
CHECK_EQ(Err, "");
CHECK(!fs::exists(TestFileOrDir));
}
// TODO: add tests for files
// TODO: add tests for files and folders without access permissions (failure)
}
std::pair<bool, std::string> LuaAPI::FS::Rename(const std::string& Path, const std::string& NewPath) {
std::error_code errc;
std::pair<bool, std::string> Result;
fs::rename(fs::relative(Path), fs::relative(NewPath), errc);
fs::rename(Path, NewPath, errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
@@ -300,10 +398,25 @@ std::pair<bool, std::string> LuaAPI::FS::Rename(const std::string& Path, const s
return Result;
}
TEST_CASE("LuaAPI::FS::Rename") {
const auto TestDir = "beammp_test_dir";
const auto OtherTestDir = "beammp_test_dir_2";
fs::remove_all(OtherTestDir);
fs::create_directory(TestDir);
const auto [Ok, Err] = LuaAPI::FS::Rename(TestDir, OtherTestDir);
CHECK(Ok);
CHECK_EQ(Err, "");
CHECK(!fs::exists(TestDir));
CHECK(fs::exists(OtherTestDir));
fs::remove_all(OtherTestDir);
fs::remove_all(TestDir);
}
std::pair<bool, std::string> LuaAPI::FS::Copy(const std::string& Path, const std::string& NewPath) {
std::error_code errc;
std::pair<bool, std::string> Result;
fs::copy(fs::relative(Path), fs::relative(NewPath), fs::copy_options::recursive, errc);
fs::copy(Path, NewPath, fs::copy_options::recursive, errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
@@ -311,30 +424,86 @@ std::pair<bool, std::string> LuaAPI::FS::Copy(const std::string& Path, const std
return Result;
}
TEST_CASE("LuaAPI::FS::Copy") {
const auto TestDir = "beammp_test_dir";
const auto OtherTestDir = "beammp_test_dir_2";
fs::remove_all(OtherTestDir);
fs::create_directory(TestDir);
const auto [Ok, Err] = LuaAPI::FS::Copy(TestDir, OtherTestDir);
CHECK(Ok);
CHECK_EQ(Err, "");
CHECK(fs::exists(TestDir));
CHECK(fs::exists(OtherTestDir));
fs::remove_all(OtherTestDir);
fs::remove_all(TestDir);
}
bool LuaAPI::FS::Exists(const std::string& Path) {
return fs::exists(fs::relative(Path));
return fs::exists(Path);
}
TEST_CASE("LuaAPI::FS::Exists") {
const auto TestDir = "beammp_test_dir";
const auto OtherTestDir = "beammp_test_dir_2";
fs::remove_all(OtherTestDir);
fs::create_directory(TestDir);
CHECK(LuaAPI::FS::Exists(TestDir));
CHECK(!LuaAPI::FS::Exists(OtherTestDir));
fs::remove_all(OtherTestDir);
fs::remove_all(TestDir);
}
std::string LuaAPI::FS::GetFilename(const std::string& Path) {
return fs::path(Path).filename().string();
}
TEST_CASE("LuaAPI::FS::GetFilename") {
CHECK(LuaAPI::FS::GetFilename("test.txt") == "test.txt");
CHECK(LuaAPI::FS::GetFilename("/test.txt") == "test.txt");
CHECK(LuaAPI::FS::GetFilename("place/test.txt") == "test.txt");
CHECK(LuaAPI::FS::GetFilename("/some/../place/test.txt") == "test.txt");
}
std::string LuaAPI::FS::GetExtension(const std::string& Path) {
return fs::path(Path).extension().string();
}
TEST_CASE("LuaAPI::FS::GetExtension") {
CHECK(LuaAPI::FS::GetExtension("test.txt") == ".txt");
CHECK(LuaAPI::FS::GetExtension("/test.txt") == ".txt");
CHECK(LuaAPI::FS::GetExtension("place/test.txt") == ".txt");
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.txt") == ".txt");
CHECK(LuaAPI::FS::GetExtension("/some/../place/test") == "");
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.c") == ".c");
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.") == ".");
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.") == ".");
}
std::string LuaAPI::FS::GetParentFolder(const std::string& Path) {
return fs::path(Path).parent_path().string();
}
TEST_CASE("LuaAPI::FS::GetParentFolder") {
CHECK(LuaAPI::FS::GetParentFolder("test.txt") == "");
CHECK(LuaAPI::FS::GetParentFolder("/test.txt") == "/");
CHECK(LuaAPI::FS::GetParentFolder("place/test.txt") == "place");
CHECK(LuaAPI::FS::GetParentFolder("/some/../place/test.txt") == "/some/../place");
}
// TODO: add tests
bool LuaAPI::FS::IsDirectory(const std::string& Path) {
return fs::is_directory(Path);
}
// TODO: add tests
bool LuaAPI::FS::IsFile(const std::string& Path) {
return fs::is_regular_file(Path);
}
// TODO: add tests
std::string LuaAPI::FS::ConcatPaths(sol::variadic_args Args) {
fs::path Path;
for (size_t i = 0; i < Args.size(); ++i) {
@@ -351,3 +520,161 @@ std::string LuaAPI::FS::ConcatPaths(sol::variadic_args Args) {
auto Result = Path.lexically_normal().string();
return Result;
}
static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, const sol::object& right, bool is_array, size_t depth = 0) {
if (depth > 100) {
beammp_lua_error("json serialize will not go deeper than 100 nested tables, internal references assumed, aborted this path");
return;
}
std::string key {};
switch (left.get_type()) {
case sol::type::lua_nil:
case sol::type::none:
case sol::type::poly:
case sol::type::boolean:
case sol::type::lightuserdata:
case sol::type::userdata:
case sol::type::thread:
case sol::type::function:
case sol::type::table:
beammp_lua_error("JsonEncode: left side of table field is unexpected type");
return;
case sol::type::string:
key = left.as<std::string>();
break;
case sol::type::number:
key = std::to_string(left.as<double>());
break;
default:
beammp_assert_not_reachable();
}
nlohmann::json value;
switch (right.get_type()) {
case sol::type::lua_nil:
case sol::type::none:
return;
case sol::type::poly:
beammp_lua_warn("unsure what to do with poly type in JsonEncode, ignoring");
return;
case sol::type::boolean:
value = right.as<bool>();
break;
case sol::type::lightuserdata:
beammp_lua_warn("unsure what to do with lightuserdata in JsonEncode, ignoring");
return;
case sol::type::userdata:
beammp_lua_warn("unsure what to do with userdata in JsonEncode, ignoring");
return;
case sol::type::thread:
beammp_lua_warn("unsure what to do with thread in JsonEncode, ignoring");
return;
case sol::type::string:
value = right.as<std::string>();
break;
case sol::type::number:
value = right.as<double>();
break;
case sol::type::function:
beammp_lua_warn("unsure what to do with function in JsonEncode, ignoring");
return;
case sol::type::table: {
bool local_is_array = true;
for (const auto& pair : right.as<sol::table>()) {
if (pair.first.get_type() != sol::type::number) {
local_is_array = false;
}
}
for (const auto& pair : right.as<sol::table>()) {
JsonEncodeRecursive(value, pair.first, pair.second, local_is_array, depth + 1);
}
break;
}
default:
beammp_assert_not_reachable();
}
if (is_array) {
json.push_back(value);
} else {
json[key] = value;
}
}
std::string LuaAPI::MP::JsonEncode(const sol::table& object) {
nlohmann::json json;
// table
bool is_array = true;
for (const auto& pair : object.as<sol::table>()) {
if (pair.first.get_type() != sol::type::number) {
is_array = false;
}
}
for (const auto& entry : object) {
JsonEncodeRecursive(json, entry.first, entry.second, is_array);
}
return json.dump();
}
std::string LuaAPI::MP::JsonDiff(const std::string& a, const std::string& b) {
if (!nlohmann::json::accept(a)) {
beammp_lua_error("JsonDiff first argument is not valid json: `" + a + "`");
return "";
}
if (!nlohmann::json::accept(b)) {
beammp_lua_error("JsonDiff second argument is not valid json: `" + b + "`");
return "";
}
auto a_json = nlohmann::json::parse(a);
auto b_json = nlohmann::json::parse(b);
return nlohmann::json::diff(a_json, b_json).dump();
}
std::string LuaAPI::MP::JsonDiffApply(const std::string& data, const std::string& patch) {
if (!nlohmann::json::accept(data)) {
beammp_lua_error("JsonDiffApply first argument is not valid json: `" + data + "`");
return "";
}
if (!nlohmann::json::accept(patch)) {
beammp_lua_error("JsonDiffApply second argument is not valid json: `" + patch + "`");
return "";
}
auto a_json = nlohmann::json::parse(data);
auto b_json = nlohmann::json::parse(patch);
a_json.patch(b_json);
return a_json.dump();
}
std::string LuaAPI::MP::JsonPrettify(const std::string& json) {
if (!nlohmann::json::accept(json)) {
beammp_lua_error("JsonPrettify argument is not valid json: `" + json + "`");
return "";
}
return nlohmann::json::parse(json).dump(4);
}
std::string LuaAPI::MP::JsonMinify(const std::string& json) {
if (!nlohmann::json::accept(json)) {
beammp_lua_error("JsonMinify argument is not valid json: `" + json + "`");
return "";
}
return nlohmann::json::parse(json).dump(-1);
}
std::string LuaAPI::MP::JsonFlatten(const std::string& json) {
if (!nlohmann::json::accept(json)) {
beammp_lua_error("JsonFlatten argument is not valid json: `" + json + "`");
return "";
}
return nlohmann::json::parse(json).flatten().dump(-1);
}
std::string LuaAPI::MP::JsonUnflatten(const std::string& json) {
if (!nlohmann::json::accept(json)) {
beammp_lua_error("JsonUnflatten argument is not valid json: `" + json + "`");
return "";
}
return nlohmann::json::parse(json).unflatten().dump(-1);
}
std::pair<bool, std::string> LuaAPI::MP::TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data) {
return InternalTriggerClientEvent(PlayerID, EventName, JsonEncode(Data));
}

View File

@@ -17,22 +17,56 @@ static constexpr std::string_view StrName = "Name";
static constexpr std::string_view StrDescription = "Description";
static constexpr std::string_view StrResourceFolder = "ResourceFolder";
static constexpr std::string_view StrAuthKey = "AuthKey";
static constexpr std::string_view StrLogChat = "LogChat";
static constexpr std::string_view StrPassword = "Password";
// Misc
static constexpr std::string_view StrSendErrors = "SendErrors";
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
static constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled";
static constexpr std::string_view StrHTTPServerUseSSL = "UseSSL";
static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
// HTTP
static constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled";
static constexpr std::string_view StrHTTPServerUseSSL = "UseSSL";
static constexpr std::string_view StrSSLKeyPath = "SSLKeyPath";
static constexpr std::string_view StrSSLCertPath = "SSLCertPath";
static constexpr std::string_view StrHTTPServerPort = "HTTPServerPort";
static constexpr std::string_view StrHTTPServerIP = "HTTPServerIP";
TEST_CASE("TConfig::TConfig") {
const std::string CfgFile = "beammp_server_testconfig.toml";
fs::remove(CfgFile);
TConfig Cfg(CfgFile);
CHECK(fs::file_size(CfgFile) != 0);
std::string buf;
{
buf.resize(fs::file_size(CfgFile));
auto fp = std::fopen(CfgFile.c_str(), "r");
auto res = std::fread(buf.data(), 1, buf.size(), fp);
if (res != buf.size()) {
// IGNORE?
}
std::fclose(fp);
}
INFO("file contents are:", buf);
const auto table = toml::parse(CfgFile);
CHECK(table.at("General").is_table());
CHECK(table.at("Misc").is_table());
CHECK(table.at("HTTP").is_table());
fs::remove(CfgFile);
}
TConfig::TConfig(const std::string& ConfigFileName)
: mConfigFileName(ConfigFileName) {
Application::SetSubsystemStatus("Config", Application::Status::Starting);
if (!fs::exists(mConfigFileName) || !fs::is_regular_file(mConfigFileName)) {
beammp_info("No config file found! Generating one...");
CreateConfigFile(mConfigFileName);
CreateConfigFile();
}
if (!mFailed) {
if (fs::exists("Server.cfg")) {
@@ -58,10 +92,12 @@ void SetComment(CommentsT& Comments, const std::string& Comment) {
* whether it is in TConfig.cpp or the configuration file.
*/
void TConfig::FlushToFile() {
auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
data["General"] = toml::table();
// auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
auto data = toml::value {};
data["General"][StrAuthKey.data()] = Application::Settings.Key;
SetComment(data["General"][StrAuthKey.data()].comments(), " AuthKey has to be filled out in order to run the server");
data["General"][StrLogChat.data()] = Application::Settings.LogChat;
SetComment(data["General"][StrLogChat.data()].comments(), " Whether to log chat messages in the console / log");
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
data["General"][StrPrivate.data()] = Application::Settings.Private;
data["General"][StrPort.data()] = Application::Settings.Port;
@@ -71,22 +107,44 @@ void TConfig::FlushToFile() {
data["General"][StrMap.data()] = Application::Settings.MapName;
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
data["General"][StrSendErrors.data()] = Application::Settings.SendErrors;
SetComment(data["General"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
data["General"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
SetComment(data["General"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
// data["General"][StrPassword.data()] = Application::Settings.Password;
// SetComment(data["General"][StrPassword.data()].comments(), " Sets a password on this server, which restricts people from joining. To join, a player must enter this exact password. Leave empty ("") to disable the password.");
// Misc
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
data["Misc"][StrSendErrors.data()] = Application::Settings.SendErrors;
SetComment(data["Misc"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
// HTTP
data["HTTP"][StrSSLKeyPath.data()] = Application::Settings.SSLKeyPath;
data["HTTP"][StrSSLCertPath.data()] = Application::Settings.SSLCertPath;
data["HTTP"][StrHTTPServerPort.data()] = Application::Settings.HTTPServerPort;
SetComment(data["HTTP"][StrHTTPServerIP.data()].comments(), " Which IP to listen on. Pick 0.0.0.0 for a public-facing server with no specific IP, and 127.0.0.1 or 'localhost' for a local server.");
data["HTTP"][StrHTTPServerIP.data()] = Application::Settings.HTTPServerIP;
data["HTTP"][StrHTTPServerUseSSL.data()] = Application::Settings.HTTPServerUseSSL;
SetComment(data["HTTP"][StrHTTPServerUseSSL.data()].comments(), " Recommended to keep enabled. With SSL the server will serve https and requires valid key and cert files");
SetComment(data["HTTP"][StrHTTPServerUseSSL.data()].comments(), " Recommended to have enabled for servers which face the internet. With SSL the server will serve https and requires valid key and cert files");
data["HTTP"][StrHTTPServerEnabled.data()] = Application::Settings.HTTPServerEnabled;
SetComment(data["HTTP"][StrHTTPServerEnabled.data()].comments(), " Enables the internal HTTP server");
std::ofstream Stream(mConfigFileName);
Stream << data << std::flush;
std::stringstream Ss;
Ss << "# This is the BeamMP-Server config file.\n"
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
<< data;
auto File = std::fopen(mConfigFileName.c_str(), "w+");
if (!File) {
beammp_error("Failed to create/write to config file: " + GetPlatformAgnosticErrorString());
throw std::runtime_error("Failed to create/write to config file");
}
auto Str = Ss.str();
auto N = std::fwrite(Str.data(), sizeof(char), Str.size(), File);
if (N != Str.size()) {
beammp_error("Failed to write to config file properly, config file might be misshapen");
}
std::fclose(File);
}
void TConfig::CreateConfigFile(std::string_view name) {
void TConfig::CreateConfigFile() {
// build from old config Server.cfg
try {
@@ -98,32 +156,7 @@ void TConfig::CreateConfigFile(std::string_view name) {
beammp_error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
}
{ // create file context
std::ofstream ofs(name.data());
}
FlushToFile();
size_t FileSize = fs::file_size(name);
std::fstream ofs { std::string(name), std::ios::in | std::ios::out };
if (ofs.good()) {
std::string Contents {};
Contents.resize(FileSize);
ofs.readsome(Contents.data(), FileSize);
ofs.seekp(0);
ofs << "# This is the BeamMP-Server config file.\n"
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
<< '\n'
<< Contents;
beammp_error("There was no \"" + std::string(mConfigFileName) + "\" file (this is normal for the first time running the server), so one was generated for you. It was automatically filled with the settings from your Server.cfg, if you have one. Please open ServerConfig.toml and ensure your AuthKey and other settings are filled in and correct, then restart the server. The old Server.cfg file will no longer be used and causes a warning if it exists from now on.");
mFailed = true;
ofs.close();
} else {
beammp_error("Couldn't create " + std::string(name) + ". Check permissions, try again, and contact support if it continues not to work.");
Application::SetSubsystemStatus("Config", Application::Status::Bad);
mFailed = true;
}
}
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue) {
@@ -140,7 +173,7 @@ void TConfig::TryReadValue(toml::value& Table, const std::string& Category, cons
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue) {
if (Table[Category.c_str()][Key.data()].is_integer()) {
OutValue = Table[Category.c_str()][Key.data()].as_integer();
OutValue = int(Table[Category.c_str()][Key.data()].as_integer());
}
}
@@ -158,12 +191,17 @@ void TConfig::ParseFromFile(std::string_view name) {
TryReadValue(data, "General", StrDescription, Application::Settings.ServerDesc);
TryReadValue(data, "General", StrResourceFolder, Application::Settings.Resource);
TryReadValue(data, "General", StrAuthKey, Application::Settings.Key);
TryReadValue(data, "General", StrSendErrors, Application::Settings.SendErrors);
TryReadValue(data, "General", StrSendErrorsMessageEnabled, Application::Settings.SendErrorsMessageEnabled);
TryReadValue(data, "General", StrLogChat, Application::Settings.LogChat);
TryReadValue(data, "General", StrPassword, Application::Settings.Password);
// Misc
TryReadValue(data, "Misc", StrSendErrors, Application::Settings.SendErrors);
TryReadValue(data, "Misc", StrHideUpdateMessages, Application::Settings.HideUpdateMessages);
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, Application::Settings.SendErrorsMessageEnabled);
// HTTP
TryReadValue(data, "HTTP", StrSSLKeyPath, Application::Settings.SSLKeyPath);
TryReadValue(data, "HTTP", StrSSLCertPath, Application::Settings.SSLCertPath);
TryReadValue(data, "HTTP", StrHTTPServerPort, Application::Settings.HTTPServerPort);
TryReadValue(data, "HTTP", StrHTTPServerIP, Application::Settings.HTTPServerIP);
TryReadValue(data, "HTTP", StrHTTPServerEnabled, Application::Settings.HTTPServerEnabled);
TryReadValue(data, "HTTP", StrHTTPServerUseSSL, Application::Settings.HTTPServerUseSSL);
} catch (const std::exception& err) {
@@ -198,12 +236,15 @@ void TConfig::PrintDebug() {
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
beammp_debug(std::string(StrLogChat) + ": \"" + (Application::Settings.LogChat ? "true" : "false") + "\"");
beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
beammp_debug(std::string(StrSSLKeyPath) + ": \"" + Application::Settings.SSLKeyPath + "\"");
beammp_debug(std::string(StrSSLCertPath) + ": \"" + Application::Settings.SSLCertPath + "\"");
beammp_debug(std::string(StrHTTPServerPort) + ": \"" + std::to_string(Application::Settings.HTTPServerPort) + "\"");
beammp_debug(std::string(StrHTTPServerIP) + ": \"" + Application::Settings.HTTPServerIP + "\"");
// special!
beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
beammp_debug("Password Protected: " + std::string(Application::Settings.Password.empty() ? "false" : "true"));
}
void TConfig::ParseOldFormat() {

View File

@@ -8,12 +8,24 @@
#include "TLuaEngine.h"
#include <ctime>
#include <mutex>
#include <sstream>
static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) {
return What.size() >= StartsWith.size() && What.substr(0, StartsWith.size()) == StartsWith;
}
TEST_CASE("StringStartsWith") {
CHECK(StringStartsWith("Hello, World", "Hello"));
CHECK(StringStartsWith("Hello, World", "H"));
CHECK(StringStartsWith("Hello, World", ""));
CHECK(!StringStartsWith("Hello, World", "ello"));
CHECK(!StringStartsWith("Hello, World", "World"));
CHECK(StringStartsWith("", ""));
CHECK(!StringStartsWith("", "hello"));
}
// Trims leading and trailing spaces, newlines, tabs, etc.
static inline std::string TrimString(std::string S) {
S.erase(S.begin(), std::find_if(S.begin(), S.end(), [](unsigned char ch) {
return !std::isspace(ch);
@@ -25,7 +37,33 @@ static inline std::string TrimString(std::string S) {
return S;
}
std::string GetDate() {
TEST_CASE("TrimString") {
CHECK(TrimString("hel lo") == "hel lo");
CHECK(TrimString(" hel lo") == "hel lo");
CHECK(TrimString(" hel lo ") == "hel lo");
CHECK(TrimString("hel lo ") == "hel lo");
CHECK(TrimString(" hel lo") == "hel lo");
CHECK(TrimString("hel lo ") == "hel lo");
CHECK(TrimString(" hel lo ") == "hel lo");
CHECK(TrimString("\t\thel\nlo\n\n") == "hel\nlo");
CHECK(TrimString("\n\thel\tlo\n\t") == "hel\tlo");
CHECK(TrimString(" ") == "");
CHECK(TrimString(" \t\n\r ") == "");
CHECK(TrimString("") == "");
}
// TODO: add unit tests to SplitString
static inline void SplitString(std::string const& str, const char delim, std::vector<std::string>& out) {
size_t start;
size_t end = 0;
while ((start = str.find_first_not_of(delim, end)) != std::string::npos) {
end = str.find(delim, start);
out.push_back(str.substr(start, end - start));
}
}
static std::string GetDate() {
std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
time_t tt = std::chrono::system_clock::to_time_t(now);
auto local_tm = std::localtime(&tt);
@@ -97,6 +135,17 @@ void TConsole::BackupOldLog() {
}
}
void TConsole::StartLoggingToFile() {
mLogFileStream.open("Server.log");
Application::Console().Internal().on_write = [this](const std::string& ToWrite) {
// TODO: Sanitize by removing all ansi escape codes (vt100)
std::unique_lock Lock(mLogFileStreamMtx);
mLogFileStream.write(ToWrite.c_str(), ToWrite.size());
mLogFileStream.write("\n", 1);
mLogFileStream.flush();
};
}
void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
if (!mIsLuaConsole) {
if (!mLuaEngine) {
@@ -107,10 +156,10 @@ void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
mStateId = LuaStateId;
mIsLuaConsole = true;
if (mStateId != mDefaultStateId) {
Application::Console().WriteRaw("Entered Lua console for state '" + mStateId + "'. To exit, type `exit()`");
Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:exit`");
mCommandline.set_prompt("lua @" + LuaStateId + "> ");
} else {
Application::Console().WriteRaw("Entered Lua console. To exit, type `exit()`");
Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:exit`");
mCommandline.set_prompt("lua> ");
}
mCachedRegularHistory = mCommandline.history();
@@ -122,9 +171,9 @@ void TConsole::ChangeToRegularConsole() {
if (mIsLuaConsole) {
mIsLuaConsole = false;
if (mStateId != mDefaultStateId) {
Application::Console().WriteRaw("Left Lua console for state '" + mStateId + "'.");
Application::Console().WriteRaw("Detached from Lua state '" + mStateId + "'.");
} else {
Application::Console().WriteRaw("Left Lua console.");
Application::Console().WriteRaw("Detached from Lua.");
}
mCachedLuaHistory = mCommandline.history();
mCommandline.set_history(mCachedRegularHistory);
@@ -133,21 +182,54 @@ void TConsole::ChangeToRegularConsole() {
}
}
void TConsole::Command_Lua(const std::string& cmd) {
if (cmd.size() > 3) {
auto NewStateId = cmd.substr(4);
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t n) {
if (n == 0 && args.size() != 0) {
Application::Console().WriteRaw("This command expects no arguments.");
return false;
} else if (args.size() != n) {
Application::Console().WriteRaw("Expected " + std::to_string(n) + " argument(s), instead got " + std::to_string(args.size()));
return false;
} else {
return true;
}
}
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max) {
if (min == max) {
return EnsureArgsCount(args, min);
} else {
if (args.size() > max) {
Application::Console().WriteRaw("Too many arguments. At most " + std::to_string(max) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
return false;
} else if (args.size() < min) {
Application::Console().WriteRaw("Too few arguments. At least " + std::to_string(min) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
return false;
}
}
return true;
}
void TConsole::Command_Lua(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0, 1)) {
return;
}
if (args.size() == 1) {
auto NewStateId = args.at(0);
beammp_assert(!NewStateId.empty());
if (mLuaEngine->HasState(NewStateId)) {
ChangeToLuaConsole(NewStateId);
} else {
Application::Console().WriteRaw("Lua state '" + NewStateId + "' is not a known state. Didn't switch to Lua.");
}
} else {
} else if (args.size() == 0) {
ChangeToLuaConsole(mDefaultStateId);
}
}
void TConsole::Command_Help(const std::string&) {
void TConsole::Command_Help(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
return;
}
static constexpr const char* sHelpString = R"(
Commands:
help displays this help
@@ -156,53 +238,138 @@ void TConsole::Command_Help(const std::string&) {
list lists all players and info about them
say <message> sends the message to all players in chat
lua [state id] switches to lua, optionally into a specific state id's lua
status how the server is doing and what it's up to)";
settings [command] sets or gets settings for the server, run `settings help` for more info
status how the server is doing and what it's up to
clear clears the console window)";
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
}
void TConsole::Command_Kick(const std::string& cmd) {
if (cmd.size() > 4) {
auto Name = cmd.substr(5);
std::string Reason = "Kicked by server console";
auto SpacePos = Name.find(' ');
if (SpacePos != Name.npos) {
Reason = Name.substr(SpacePos + 1);
Name = cmd.substr(5, cmd.size() - Reason.size() - 5 - 1);
std::string TConsole::ConcatArgs(const std::vector<std::string>& args, char space) {
std::string Result;
for (const auto& arg : args) {
Result += arg + space;
}
Result = Result.substr(0, Result.size() - 1); // strip trailing space
return Result;
}
void TConsole::Command_Clear(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0, size_t(-1))) {
return;
}
mCommandline.write("\x1b[;H\x1b[2J");
}
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 1, size_t(-1))) {
return;
}
auto Name = args.at(0);
std::string Reason = "Kicked by server console";
if (args.size() > 1) {
Reason = ConcatArgs({ args.begin() + 1, args.end() });
}
beammp_trace("attempt to kick '" + Name + "' for '" + Reason + "'");
bool Kicked = false;
// TODO: this sucks, tolower is locale-dependent.
auto NameCompare = [](std::string Name1, std::string Name2) -> bool {
std::for_each(Name1.begin(), Name1.end(), [](char& c) { c = char(std::tolower(char(c))); });
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = char(std::tolower(char(c))); });
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
};
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto locked = Client.lock();
if (NameCompare(locked->GetName(), Name)) {
mLuaEngine->Network().ClientKick(*locked, Reason);
Kicked = true;
return false;
}
}
beammp_trace("attempt to kick '" + Name + "' for '" + Reason + "'");
bool Kicked = false;
auto NameCompare = [](std::string Name1, std::string Name2) -> bool {
std::for_each(Name1.begin(), Name1.end(), [](char& c) { c = tolower(c); });
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = tolower(c); });
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
};
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto locked = Client.lock();
if (NameCompare(locked->GetName(), Name)) {
mLuaEngine->Network().ClientKick(*locked, Reason);
Kicked = true;
return false;
return true;
});
if (!Kicked) {
Application::Console().WriteRaw("Error: No player with name matching '" + Name + "' was found.");
} else {
Application::Console().WriteRaw("Kicked player '" + Name + "' for reason: '" + Reason + "'.");
}
}
std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const std::string& CommandWithArgs) {
// Algorithm designed and implemented by Lion Kortlepel (c) 2022
// It correctly splits arguments, including respecting single and double quotes, as well as backticks
auto End_i = CommandWithArgs.find_first_of(' ');
std::string Command = CommandWithArgs.substr(0, End_i);
std::string ArgsStr {};
if (End_i != std::string::npos) {
ArgsStr = CommandWithArgs.substr(End_i);
}
std::vector<std::string> Args;
char* PrevPtr = ArgsStr.data();
char* Ptr = ArgsStr.data();
const char* End = ArgsStr.data() + ArgsStr.size();
while (Ptr != End) {
std::string Arg = "";
// advance while space
while (Ptr != End && std::isspace(*Ptr))
++Ptr;
PrevPtr = Ptr;
// advance while NOT space, also handle quotes
while (Ptr != End && !std::isspace(*Ptr)) {
// TODO: backslash escaping quotes
for (char Quote : { '"', '\'', '`' }) {
if (*Ptr == Quote) {
// seek if there's a closing quote
// if there is, go there and continue, otherwise ignore
char* Seeker = Ptr + 1;
while (Seeker != End && *Seeker != Quote)
++Seeker;
if (Seeker != End) {
// found closing quote
Ptr = Seeker;
}
break; // exit for loop
}
}
return true;
});
if (!Kicked) {
Application::Console().WriteRaw("Error: No player with name matching '" + Name + "' was found.");
} else {
Application::Console().WriteRaw("Kicked player '" + Name + "' for reason: '" + Reason + "'.");
++Ptr;
}
// this is required, otherwise we get negative int to unsigned cast in the next operations
beammp_assert(PrevPtr <= Ptr);
Arg = std::string(PrevPtr, std::string::size_type(Ptr - PrevPtr));
// remove quotes if enclosed in quotes
for (char Quote : { '"', '\'', '`' }) {
if (!Arg.empty() && Arg.at(0) == Quote && Arg.at(Arg.size() - 1) == Quote) {
Arg = Arg.substr(1, Arg.size() - 2);
break;
}
}
if (!Arg.empty()) {
Args.push_back(Arg);
}
}
return { Command, Args };
}
void TConsole::Command_Settings(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 1, 2)) {
return;
}
}
void TConsole::Command_Say(const std::string& FullCmd) {
if (FullCmd.size() > 3) {
auto Message = FullCmd.substr(4);
LuaAPI::MP::SendChatMessage(-1, Message);
if (!Application::Settings.LogChat) {
Application::Console().WriteRaw("Chat message sent!");
}
}
}
void TConsole::Command_Say(const std::string& cmd) {
if (cmd.size() > 3) {
auto Message = cmd.substr(4);
LuaAPI::MP::SendChatMessage(-1, Message);
void TConsole::Command_List(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
return;
}
}
void TConsole::Command_List(const std::string&) {
if (mLuaEngine->Server().ClientCount() == 0) {
Application::Console().WriteRaw("No players online.");
} else {
@@ -222,7 +389,10 @@ void TConsole::Command_List(const std::string&) {
}
}
void TConsole::Command_Status(const std::string&) {
void TConsole::Command_Status(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
return;
}
std::stringstream Status;
size_t CarCount = 0;
@@ -281,6 +451,8 @@ void TConsole::Command_Status(const std::string&) {
SystemsShutdown++;
SystemsShutdownList += NameStatusPair.first + ", ";
break;
default:
beammp_assert_not_reachable();
}
}
// remove ", " at the end
@@ -299,7 +471,7 @@ void TConsole::Command_Status(const std::string&) {
<< "\tConnected Players: " << ConnectedCount << "\n"
<< "\tGuests: " << GuestCount << "\n"
<< "\tCars: " << CarCount << "\n"
<< "\tUptime: " << ElapsedTime << "ms (~" << size_t(ElapsedTime / 1000.0 / 60.0 / 60.0) << "h) \n"
<< "\tUptime: " << ElapsedTime << "ms (~" << size_t(double(ElapsedTime) / 1000.0 / 60.0 / 60.0) << "h) \n"
<< "\tLua:\n"
<< "\t\tQueued results to check: " << mLuaEngine->GetResultsToCheckSize() << "\n"
<< "\t\tStates: " << mLuaEngine->GetLuaStateCount() << "\n"
@@ -307,12 +479,12 @@ void TConsole::Command_Status(const std::string&) {
<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
<< "\tSubsystems:\n"
<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
<< "\t\tShutting down/Shutdown: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
<< "\t\tShutting down/Shut down: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
<< "\t\tGood: [ " << SystemsGoodList << " ]\n"
<< "\t\tStarting: [ " << SystemsStartingList << " ]\n"
<< "\t\tBad: [ " << SystemsBadList << " ]\n"
<< "\t\tShutting down: [ " << SystemsShuttingDownList << " ]\n"
<< "\t\tShutdown: [ " << SystemsShutdownList << " ]\n"
<< "\t\tShut down: [ " << SystemsShutdownList << " ]\n"
<< "";
Application::Console().WriteRaw(Status.str());
@@ -364,6 +536,58 @@ void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
}
}
void TConsole::HandleLuaInternalCommand(const std::string& cmd) {
if (cmd == "exit") {
ChangeToRegularConsole();
} else if (cmd == "queued") {
auto QueuedFunctions = LuaAPI::MP::Engine->Debug_GetStateFunctionQueueForState(mStateId);
Application::Console().WriteRaw("Pending functions in State '" + mStateId + "'");
std::unordered_map<std::string, size_t> FunctionsCount;
std::vector<std::string> FunctionsInOrder;
while (!QueuedFunctions.empty()) {
auto Tuple = QueuedFunctions.front();
QueuedFunctions.erase(QueuedFunctions.begin());
FunctionsInOrder.push_back(Tuple.FunctionName);
FunctionsCount[Tuple.FunctionName] += 1;
}
std::set<std::string> Uniques;
for (const auto& Function : FunctionsInOrder) {
if (Uniques.count(Function) == 0) {
Uniques.insert(Function);
if (FunctionsCount.at(Function) > 1) {
Application::Console().WriteRaw(" " + Function + " (" + std::to_string(FunctionsCount.at(Function)) + "x)");
} else {
Application::Console().WriteRaw(" " + Function);
}
}
}
Application::Console().WriteRaw("Executed functions waiting to be checked in State '" + mStateId + "'");
for (const auto& Function : LuaAPI::MP::Engine->Debug_GetResultsToCheckForState(mStateId)) {
Application::Console().WriteRaw(" '" + Function.Function + "' (Ready? " + (Function.Ready ? "Yes" : "No") + ", Error? " + (Function.Error ? "Yes: '" + Function.ErrorMessage + "'" : "No") + ")");
}
} else if (cmd == "events") {
auto Events = LuaAPI::MP::Engine->Debug_GetEventsForState(mStateId);
Application::Console().WriteRaw("Registered Events + Handlers for State '" + mStateId + "'");
for (const auto& EventHandlerPair : Events) {
Application::Console().WriteRaw(" Event '" + EventHandlerPair.first + "'");
for (const auto& Handler : EventHandlerPair.second) {
Application::Console().WriteRaw(" " + Handler);
}
}
} else if (cmd == "help") {
Application::Console().WriteRaw(R"(BeamMP Lua Debugger
All commands must be prefixed with a `:`. Non-prefixed commands are interpreted as Lua.
Commands
:exit detaches (exits) from this Lua console
:help displays this help
:events shows a list of currently registered events
:queued shows a list of all pending and queued functions)");
} else {
beammp_error("internal command '" + cmd + "' is not known");
}
}
TConsole::TConsole() {
mCommandline.enable_history();
mCommandline.set_history_limit(20);
@@ -371,21 +595,20 @@ TConsole::TConsole() {
BackupOldLog();
mCommandline.on_command = [this](Commandline& c) {
try {
auto cmd = c.get_command();
cmd = TrimString(cmd);
mCommandline.write(mCommandline.prompt() + cmd);
auto TrimmedCmd = c.get_command();
TrimmedCmd = TrimString(TrimmedCmd);
auto [cmd, args] = ParseCommand(TrimmedCmd);
mCommandline.write(mCommandline.prompt() + TrimmedCmd);
if (mIsLuaConsole) {
if (!mLuaEngine) {
beammp_info("Lua not started yet, please try again in a second");
} else if (cmd == "exit()") {
ChangeToRegularConsole();
} else if (!cmd.empty() && cmd.at(0) == ':') {
HandleLuaInternalCommand(cmd.substr(1));
} else {
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(cmd), "", "" });
while (!Future->Ready) {
std::this_thread::yield(); // TODO: Add a timeout
}
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" });
Future->WaitUntilReady();
if (Future->Error) {
beammp_lua_error(Future->ErrorMessage);
beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
}
}
} else {
@@ -394,31 +617,88 @@ TConsole::TConsole() {
} else if (cmd == "exit") {
beammp_info("gracefully shutting down");
Application::GracefullyShutdown();
} else if (StringStartsWith(cmd, "lua")) {
Command_Lua(cmd);
} else if (StringStartsWith(cmd, "help")) {
RunAsCommand(cmd, true);
Command_Help(cmd);
} else if (StringStartsWith(cmd, "kick")) {
RunAsCommand(cmd, true);
Command_Kick(cmd);
} else if (StringStartsWith(cmd, "say")) {
RunAsCommand(cmd, true);
Command_Say(cmd);
} else if (StringStartsWith(cmd, "list")) {
RunAsCommand(cmd, true);
Command_List(cmd);
} else if (StringStartsWith(cmd, "status")) {
RunAsCommand(cmd, true);
Command_Status(cmd);
} else if (!cmd.empty()) {
RunAsCommand(cmd);
} else if (cmd == "say") {
RunAsCommand(TrimmedCmd, true);
Command_Say(TrimmedCmd);
} else {
if (mCommandMap.find(cmd) != mCommandMap.end()) {
mCommandMap.at(cmd)(cmd, args);
RunAsCommand(TrimmedCmd, true);
} else {
RunAsCommand(TrimmedCmd);
}
}
}
} catch (const std::exception& e) {
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
}
};
mCommandline.on_autocomplete = [this](Commandline&, std::string stub, int) {
std::vector<std::string> suggestions;
try {
if (mIsLuaConsole) { // if lua
if (!mLuaEngine) {
beammp_info("Lua not started yet, please try again in a second");
} else {
std::string prefix {}; // stores non-table part of input
for (size_t i = stub.length(); i > 0; i--) { // separate table from input
if (!std::isalnum(stub[i - 1]) && stub[i - 1] != '_' && stub[i - 1] != '.') {
prefix = stub.substr(0, i);
stub = stub.substr(i);
break;
}
}
// turn string into vector of keys
std::vector<std::string> tablekeys;
SplitString(stub, '.', tablekeys);
// remove last key if incomplete
if (stub.rfind('.') != stub.size() - 1 && !tablekeys.empty()) {
tablekeys.pop_back();
}
auto keys = mLuaEngine->GetStateTableKeysForState(mStateId, tablekeys);
for (const auto& key : keys) { // go through each bottom-level key
auto last_dot = stub.rfind('.');
std::string last_atom;
if (last_dot != std::string::npos) {
last_atom = stub.substr(last_dot + 1);
}
std::string before_last_atom = stub.substr(0, last_dot + 1); // get last confirmed key
auto last = stub.substr(stub.rfind('.') + 1);
std::string::size_type n = key.find(last);
if (n == 0) {
suggestions.push_back(prefix + before_last_atom + key);
}
}
}
} else { // if not lua
if (stub.find("lua") == 0) { // starts with "lua" means we should suggest state names
std::string after_prefix = TrimString(stub.substr(3));
auto stateNames = mLuaEngine->GetLuaStateNames();
for (const auto& name : stateNames) {
if (name.find(after_prefix) == 0) {
suggestions.push_back("lua " + name);
}
}
} else {
for (const auto& [cmd_name, cmd_fn] : mCommandMap) {
if (cmd_name.find(stub) == 0) {
suggestions.push_back(cmd_name);
}
}
}
}
} catch (const std::exception& e) {
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
}
std::sort(suggestions.begin(), suggestions.end());
return suggestions;
};
}
void TConsole::Write(const std::string& str) {

View File

@@ -19,7 +19,9 @@ void THeartbeatThread::operator()() {
static std::chrono::high_resolution_clock::time_point LastNormalUpdateTime = std::chrono::high_resolution_clock::now();
bool isAuth = false;
while (!mShutdown) {
size_t UpdateReminderCounter = 0;
while (!Application::IsShuttingDown()) {
++UpdateReminderCounter;
Body = GenerateCall();
// a hot-change occurs when a setting has changed, to update the backend of that change.
auto Now = std::chrono::high_resolution_clock::now();
@@ -38,20 +40,6 @@ void THeartbeatThread::operator()() {
Body += "&ip=" + Application::Settings.CustomIP;
}
Body += "&pps=" + Application::PPS();
beammp_trace("heartbeat body: '" + Body + "'");
auto SentryReportError = [&](const std::string& transaction, int status) {
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("heartbeat",
{ { "response-body", T },
{ "request-body", Body } });
Sentry.SetTransaction(transaction);
beammp_trace("sending log to sentry: " + std::to_string(status) + " for " + transaction);
Sentry.Log(SentryLevel::Error, "default", Http::Status::ToString(status) + " (" + std::to_string(status) + ")");
};
auto Target = "/heartbeat";
unsigned int ResponseCode = 0;
@@ -59,15 +47,14 @@ void THeartbeatThread::operator()() {
bool Ok = false;
for (const auto& Url : Application::GetBackendUrlsInOrder()) {
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
beammp_trace(T);
Doc.Parse(T.data(), T.size());
if (Doc.HasParseError() || !Doc.IsObject()) {
beammp_error("Backend response failed to parse as valid json");
beammp_debug("Response was: `" + T + "`");
Sentry.SetContext("JSON Response", { { "reponse", T } });
SentryReportError(Url + Target, ResponseCode);
if (!Application::Settings.Private) {
beammp_trace("Backend response failed to parse as valid json");
beammp_trace("Response was: `" + T + "`");
}
} else if (ResponseCode != 200) {
SentryReportError(Url + Target, ResponseCode);
beammp_errorf("Response code from the heartbeat: {}", ResponseCode);
} else {
// all ok
Ok = true;
@@ -86,44 +73,47 @@ void THeartbeatThread::operator()() {
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
Status = Doc[StatusKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { StatusKey, "invalid string / missing" } });
Ok = false;
}
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
Code = Doc[CodeKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { CodeKey, "invalid string / missing" } });
Ok = false;
}
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
Message = Doc[MessageKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { MessageKey, "invalid string / missing" } });
Ok = false;
}
if (!Ok) {
beammp_error("Missing/invalid json members in backend response");
Sentry.LogError("Missing/invalid json members in backend response", __FILE__, std::to_string(__LINE__));
}
} else {
if (!Application::Settings.Private) {
beammp_warn("Backend failed to respond to a heartbeat. Your server may temporarily disappear from the server list. This is not an error, and will likely resolve itself soon. Direct connect will still work.");
}
}
if (Ok && !isAuth) {
if (Ok && !isAuth && !Application::Settings.Private) {
if (Status == "2000") {
beammp_info(("Authenticated!"));
beammp_info(("Authenticated! " + Message));
isAuth = true;
} else if (Status == "200") {
beammp_info(("Resumed authenticated session!"));
beammp_info(("Resumed authenticated session! " + Message));
isAuth = true;
} else {
if (Message.empty()) {
Message = "Backend didn't provide a reason";
Message = "Backend didn't provide a reason.";
}
beammp_error("Backend REFUSED the auth key. " + Message);
beammp_error("Backend REFUSED the auth key. Reason: " + Message);
}
}
if (isAuth) {
if (isAuth || Application::Settings.Private) {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
}
if (!Application::Settings.HideUpdateMessages && UpdateReminderCounter % 5) {
Application::CheckForUpdates();
}
}
}
@@ -137,13 +127,14 @@ std::string THeartbeatThread::GenerateCall() {
<< "&map=" << Application::Settings.MapName
<< "&private=" << (Application::Settings.Private ? "true" : "false")
<< "&version=" << Application::ServerVersionString()
<< "&clientversion=" << Application::ClientVersionString()
<< "&clientversion=" << std::to_string(Application::ClientMajorVersion()) + ".0" // FIXME: Wtf.
<< "&name=" << Application::Settings.ServerName
<< "&modlist=" << mResourceManager.TrimmedList()
<< "&modstotalsize=" << mResourceManager.MaxModSize()
<< "&modstotal=" << mResourceManager.ModsLoaded()
<< "&playerslist=" << GetPlayers()
<< "&desc=" << Application::Settings.ServerDesc;
<< "&desc=" << Application::Settings.ServerDesc
<< "&pass=" << (Application::Settings.Password.empty() ? "false" : "true");
return Ret.str();
}
THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server)
@@ -153,7 +144,6 @@ THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& S
Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("Heartbeat", Application::Status::ShuttingDown);
if (mThread.joinable()) {
mShutdown = true;
mThread.join();
}
Application::SetSubsystemStatus("Heartbeat", Application::Status::Shutdown);

View File

@@ -4,10 +4,11 @@
#include "Http.h"
#include "LuaAPI.h"
#include "TLuaPlugin.h"
#include "sol/object.hpp"
#include <chrono>
#include <condition_variable>
#include <httplib.h>
#include <nlohmann/json.hpp>
#include <random>
#include <thread>
#include <tuple>
@@ -15,26 +16,29 @@
TLuaEngine* LuaAPI::MP::Engine;
TLuaEngine::TLuaEngine()
: mPluginMonitor(fs::path(Application::Settings.Resource) / "Server", *this, mShutdown) {
: mResourceServerPath(fs::path(Application::Settings.Resource) / "Server") {
Application::SetSubsystemStatus("LuaEngine", Application::Status::Starting);
LuaAPI::MP::Engine = this;
if (!fs::exists(Application::Settings.Resource)) {
fs::create_directory(Application::Settings.Resource);
}
fs::path Path = fs::path(Application::Settings.Resource) / "Server";
if (!fs::exists(Path)) {
fs::create_directory(Path);
if (!fs::exists(mResourceServerPath)) {
fs::create_directory(mResourceServerPath);
}
mResourceServerPath = Path;
Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("LuaEngine", Application::Status::ShuttingDown);
mShutdown = true;
if (mThread.joinable()) {
mThread.join();
}
Application::SetSubsystemStatus("LuaEngine", Application::Status::Shutdown);
});
Start();
IThreaded::Start();
}
TEST_CASE("TLuaEngine ctor & dtor") {
Application::Settings.Resource = "beammp_server_test_resources";
TLuaEngine engine;
Application::GracefullyShutdown();
}
void TLuaEngine::operator()() {
@@ -44,7 +48,7 @@ void TLuaEngine::operator()() {
CollectAndInitPlugins();
// now call all onInit's
auto Futures = TriggerEvent("onInit", "");
WaitForAll(Futures);
WaitForAll(Futures, std::chrono::seconds(5));
for (const auto& Future : Futures) {
if (Future->Error && Future->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error("Calling \"onInit\" on \"" + Future->StateId + "\" failed: " + Future->ErrorMessage);
@@ -53,55 +57,65 @@ void TLuaEngine::operator()() {
auto ResultCheckThread = std::thread([&] {
RegisterThread("ResultCheckThread");
while (!mShutdown) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
while (!Application::IsShuttingDown()) {
std::unique_lock Lock(mResultsToCheckMutex);
if (!mResultsToCheck.empty()) {
auto Res = mResultsToCheck.front();
mResultsToCheck.pop();
Lock.unlock();
if (!Res->Ready) {
Lock.lock();
mResultsToCheck.push(Res);
Lock.unlock();
}
if (Res->Error) {
if (Res->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error(Res->Function + ": " + Res->ErrorMessage);
mResultsToCheck.remove_if([](const std::shared_ptr<TLuaResult>& Ptr) -> bool {
if (Ptr->Ready) {
if (Ptr->Error) {
if (Ptr->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error(Ptr->Function + ": " + Ptr->ErrorMessage);
}
}
return true;
}
}
return false;
});
} else {
mResultsToCheckCond.wait_for(Lock, std::chrono::milliseconds(20));
}
std::this_thread::yield();
}
});
// event loop
auto Before = std::chrono::high_resolution_clock::now();
while (!mShutdown) {
if (mLuaStates.size() == 0) {
std::this_thread::sleep_for(std::chrono::seconds(100));
}
while (!Application::IsShuttingDown()) {
{ // Timed Events Scope
std::unique_lock Lock(mTimedEventsMutex);
for (auto& Timer : mTimedEvents) {
if (Timer.Expired()) {
auto LastCompletionBeforeReset = Timer.LastCompletion;
Timer.Reset();
auto Handlers = GetEventHandlersForState(Timer.EventName, Timer.StateId);
std::unique_lock StateLock(mLuaStatesMutex);
std::unique_lock Lock2(mResultsToCheckMutex);
for (auto& Handler : Handlers) {
auto Res = mLuaStates[Timer.StateId]->EnqueueFunctionCall(Handler, {});
mResultsToCheck.push(Res);
auto Res = mLuaStates[Timer.StateId]->EnqueueFunctionCallFromCustomEvent(Handler, {}, Timer.EventName, Timer.Strategy);
if (Res) {
mResultsToCheck.push_back(Res);
mResultsToCheckCond.notify_one();
} else {
// "revert" reset
Timer.LastCompletion = LastCompletionBeforeReset;
// beammp_trace("Reverted reset of \"" + Timer.EventName + "\" timer");
// no need to try to enqueue more handlers for this event (they will all fail)
break;
}
}
}
}
}
std::chrono::high_resolution_clock::duration Diff;
if ((Diff = std::chrono::high_resolution_clock::now() - Before)
< std::chrono::milliseconds(10)) {
std::this_thread::sleep_for(Diff);
if (mLuaStates.size() == 0) {
beammp_trace("No Lua states, event loop running extremely sparsely");
Application::SleepSafeSeconds(10);
} else {
beammp_trace("Event loop cannot keep up! Running " + std::to_string(Diff.count()) + "s behind");
constexpr double NsFactor = 1000000.0;
constexpr double Expected = 10.0; // ms
const auto Diff = (std::chrono::high_resolution_clock::now() - Before).count() / NsFactor;
if (Diff < Expected) {
std::this_thread::sleep_for(std::chrono::nanoseconds(size_t((Expected - Diff) * NsFactor)));
} else {
beammp_tracef("Event loop cannot keep up! Running {}ms behind", Diff);
}
}
Before = std::chrono::high_resolution_clock::now();
}
@@ -144,21 +158,150 @@ TLuaStateId TLuaEngine::GetStateIDForPlugin(const fs::path& PluginPath) {
void TLuaEngine::AddResultToCheck(const std::shared_ptr<TLuaResult>& Result) {
std::unique_lock Lock(mResultsToCheckMutex);
mResultsToCheck.push(Result);
mResultsToCheck.push_back(Result);
mResultsToCheckCond.notify_one();
}
std::unordered_map<std::string /* event name */, std::vector<std::string> /* handlers */> TLuaEngine::Debug_GetEventsForState(TLuaStateId StateId) {
std::unordered_map<std::string, std::vector<std::string>> Result;
std::unique_lock Lock(mLuaEventsMutex);
for (const auto& EventNameToEventMap : mLuaEvents) {
for (const auto& IdSetOfHandlersPair : EventNameToEventMap.second) {
if (IdSetOfHandlersPair.first == StateId) {
for (const auto& Handler : IdSetOfHandlersPair.second) {
Result[EventNameToEventMap.first].push_back(Handler);
}
}
}
}
return Result;
}
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> TLuaEngine::Debug_GetStateExecuteQueueForState(TLuaStateId StateId) {
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Result;
std::unique_lock Lock(mLuaStatesMutex);
Result = mLuaStates.at(StateId)->Debug_GetStateExecuteQueue();
return Result;
}
std::vector<TLuaEngine::QueuedFunction> TLuaEngine::Debug_GetStateFunctionQueueForState(TLuaStateId StateId) {
std::vector<TLuaEngine::QueuedFunction> Result;
std::unique_lock Lock(mLuaStatesMutex);
Result = mLuaStates.at(StateId)->Debug_GetStateFunctionQueue();
return Result;
}
std::vector<TLuaResult> TLuaEngine::Debug_GetResultsToCheckForState(TLuaStateId StateId) {
std::unique_lock Lock(mResultsToCheckMutex);
auto ResultsToCheckCopy = mResultsToCheck;
Lock.unlock();
std::vector<TLuaResult> Result;
while (!ResultsToCheckCopy.empty()) {
auto ResultToCheck = std::move(ResultsToCheckCopy.front());
ResultsToCheckCopy.pop_front();
if (ResultToCheck->StateId == StateId) {
Result.push_back(*ResultToCheck);
}
}
return Result;
}
std::vector<std::string> TLuaEngine::GetStateGlobalKeysForState(TLuaStateId StateId) {
std::unique_lock Lock(mLuaStatesMutex);
auto Result = mLuaStates.at(StateId)->GetStateGlobalKeys();
return Result;
}
std::vector<std::string> TLuaEngine::StateThreadData::GetStateGlobalKeys() {
auto globals = mStateView.globals();
std::vector<std::string> Result;
for (const auto& [key, value] : globals) {
Result.push_back(key.as<std::string>());
}
return Result;
}
std::vector<std::string> TLuaEngine::GetStateTableKeysForState(TLuaStateId StateId, std::vector<std::string> keys) {
std::unique_lock Lock(mLuaStatesMutex);
auto Result = mLuaStates.at(StateId)->GetStateTableKeys(keys);
return Result;
}
std::vector<std::string> TLuaEngine::StateThreadData::GetStateTableKeys(const std::vector<std::string>& keys) {
auto globals = mStateView.globals();
sol::table current = globals;
std::vector<std::string> Result {};
for (const auto& [key, value] : current) {
std::string s = key.as<std::string>();
if (value.get_type() == sol::type::function) {
s += "(";
}
Result.push_back(s);
}
if (!keys.empty()) {
Result.clear();
}
for (size_t i = 0; i < keys.size(); ++i) {
auto obj = current.get<sol::object>(keys.at(i));
if (obj.get_type() == sol::type::nil) {
// error
break;
} else if (i == keys.size() - 1) {
if (obj.get_type() == sol::type::table) {
for (const auto& [key, value] : obj.as<sol::table>()) {
std::string s = key.as<std::string>();
if (value.get_type() == sol::type::function) {
s += "(";
}
Result.push_back(s);
}
} else {
Result = { obj.as<std::string>() };
}
break;
}
if (obj.get_type() == sol::type::table) {
current = obj;
} else {
// error
break;
}
}
return Result;
}
/*
_G.a.b.c.d.
*/
void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, const std::optional<std::chrono::high_resolution_clock::duration>& Max) {
for (const auto& Result : Results) {
bool Cancelled = false;
size_t ms = 0;
std::set<std::string> WarnedResults;
while (!Result->Ready && !Cancelled) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
ms += 10;
if (Max.has_value() && std::chrono::milliseconds(ms) > Max.value()) {
beammp_trace("'" + Result->Function + "' in '" + Result->StateId + "' did not finish executing in time (took: " + std::to_string(ms) + "ms)");
beammp_trace("'" + Result->Function + "' in '" + Result->StateId + "' did not finish executing in time (took: " + std::to_string(ms) + "ms).");
Cancelled = true;
} else if (ms > 1000 * 60) {
auto ResultId = Result->StateId + "_" + Result->Function;
if (WarnedResults.count(ResultId) == 0) {
WarnedResults.insert(ResultId);
beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' is taking very long. The event it's handling is too important to discard the result of this handler, but may block this event and possibly the whole lua state.");
}
}
}
if (Cancelled) {
beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' failed to execute in time and was not waited for. It may still finish executing at a later time.");
LuaAPI::MP::Engine->ReportErrors({ Result });
@@ -174,7 +317,8 @@ void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, c
void TLuaEngine::ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results) {
std::unique_lock Lock2(mResultsToCheckMutex);
for (const auto& Result : Results) {
mResultsToCheck.push(Result);
mResultsToCheck.push_back(Result);
mResultsToCheckCond.notify_one();
}
}
@@ -194,6 +338,9 @@ std::shared_ptr<TLuaResult> TLuaEngine::EnqueueFunctionCall(TLuaStateId StateID,
}
void TLuaEngine::CollectAndInitPlugins() {
if (!fs::exists(mResourceServerPath)) {
fs::create_directories(mResourceServerPath);
}
for (const auto& Dir : fs::directory_iterator(mResourceServerPath)) {
auto Path = Dir.path();
Path = fs::relative(Path);
@@ -243,7 +390,7 @@ void TLuaEngine::EnsureStateExists(TLuaStateId StateId, const std::string& Name,
std::unique_lock Lock(mLuaStatesMutex);
if (mLuaStates.find(StateId) == mLuaStates.end()) {
beammp_debug("Creating lua state for state id \"" + StateId + "\"");
auto DataPtr = std::make_unique<StateThreadData>(Name, mShutdown, StateId, *this);
auto DataPtr = std::make_unique<StateThreadData>(Name, StateId, *this);
mLuaStates[StateId] = std::move(DataPtr);
RegisterEvent("onInit", StateId, "onInit");
if (!DontCallOnInit) {
@@ -267,14 +414,12 @@ std::set<std::string> TLuaEngine::GetEventHandlersForState(const std::string& Ev
sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs) {
auto Return = mEngine->TriggerEvent(EventName, mStateId, EventArgs);
// TODO Synchronous call to the event handlers
auto MyHandlers = mEngine->GetEventHandlersForState(EventName, mStateId);
for (const auto& Handler : MyHandlers) {
auto Fn = mStateView[Handler];
if (Fn.valid()) {
auto LuaResult = Fn(EventArgs);
auto Result = std::make_shared<TLuaResult>();
Result->Ready = true;
if (LuaResult.valid()) {
Result->Error = false;
Result->Result = LuaResult;
@@ -282,6 +427,7 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
Result->Error = true;
Result->ErrorMessage = "Function result in TriggerGlobalEvent was invalid";
}
Result->MarkAsReady();
Return.push_back(Result);
}
}
@@ -325,7 +471,7 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerLocalEvent(const std::string&
Result.add(FnRet);
} else {
sol::error Err = FnRet;
beammp_lua_error(Err.what());
beammp_lua_error(std::string("TriggerLocalEvent: ") + Err.what());
}
}
}
@@ -376,6 +522,32 @@ int TLuaEngine::StateThreadData::Lua_GetPlayerIDByName(const std::string& Name)
return Id;
}
sol::table TLuaEngine::StateThreadData::Lua_FS_ListFiles(const std::string& Path) {
if (!std::filesystem::exists(Path)) {
return sol::lua_nil;
}
auto table = mStateView.create_table();
for (const auto& entry : std::filesystem::directory_iterator(Path)) {
if (entry.is_regular_file() || entry.is_symlink()) {
table[table.size() + 1] = entry.path().lexically_relative(Path).string();
}
}
return table;
}
sol::table TLuaEngine::StateThreadData::Lua_FS_ListDirectories(const std::string& Path) {
if (!std::filesystem::exists(Path)) {
return sol::lua_nil;
}
auto table = mStateView.create_table();
for (const auto& entry : std::filesystem::directory_iterator(Path)) {
if (entry.is_directory()) {
table[table.size() + 1] = entry.path().lexically_relative(Path).string();
}
}
return table;
}
std::string TLuaEngine::StateThreadData::Lua_GetPlayerName(int ID) {
auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
@@ -407,6 +579,33 @@ sol::table TLuaEngine::StateThreadData::Lua_GetPlayerVehicles(int ID) {
return sol::lua_nil;
}
std::pair<sol::table, std::string> TLuaEngine::StateThreadData::Lua_GetPositionRaw(int PID, int VID) {
std::pair<sol::table, std::string> Result;
auto MaybeClient = GetClient(mEngine->Server(), PID);
if (MaybeClient && !MaybeClient.value().expired()) {
auto Client = MaybeClient.value().lock();
std::string VehiclePos = Client->GetCarPositionRaw(VID);
if (VehiclePos.empty()) {
// return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Vehicle not found"));
Result.second = "Vehicle not found";
return Result;
}
sol::table t = Lua_JsonDecode(VehiclePos);
if (t == sol::lua_nil) {
Result.second = "Packet decode failed";
}
// return std::make_tuple(Result, sol::make_object(StateView, sol::lua_nil));
Result.first = t;
return Result;
} else {
// return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Client expired"));
Result.second = "Client expired";
return Result;
}
}
sol::table TLuaEngine::StateThreadData::Lua_HttpCreateConnection(const std::string& host, uint16_t port) {
auto table = mStateView.create_table();
constexpr const char* InternalClient = "__InternalClient";
@@ -429,9 +628,87 @@ sol::table TLuaEngine::StateThreadData::Lua_HttpCreateConnection(const std::stri
return table;
}
TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomic_bool& Shutdown, TLuaStateId StateId, TLuaEngine& Engine)
template <typename T>
static void AddToTable(sol::table& table, const std::string& left, const T& value) {
if (left.empty()) {
table[table.size() + 1] = value;
} else {
table[left] = value;
}
}
static void JsonDecodeRecursive(sol::state_view& StateView, sol::table& table, const std::string& left, const nlohmann::json& right) {
switch (right.type()) {
case nlohmann::detail::value_t::null:
return;
case nlohmann::detail::value_t::object: {
auto value = table.create();
value.clear();
for (const auto& entry : right.items()) {
JsonDecodeRecursive(StateView, value, entry.key(), entry.value());
}
AddToTable(table, left, value);
break;
}
case nlohmann::detail::value_t::array: {
auto value = table.create();
value.clear();
for (const auto& entry : right.items()) {
JsonDecodeRecursive(StateView, value, "", entry.value());
}
AddToTable(table, left, value);
break;
}
case nlohmann::detail::value_t::string:
AddToTable(table, left, right.get<std::string>());
break;
case nlohmann::detail::value_t::boolean:
AddToTable(table, left, right.get<bool>());
break;
case nlohmann::detail::value_t::number_integer:
AddToTable(table, left, right.get<int64_t>());
break;
case nlohmann::detail::value_t::number_unsigned:
AddToTable(table, left, right.get<uint64_t>());
break;
case nlohmann::detail::value_t::number_float:
AddToTable(table, left, right.get<double>());
break;
case nlohmann::detail::value_t::binary:
beammp_lua_error("JsonDecode can't handle binary blob in json, ignoring");
return;
case nlohmann::detail::value_t::discarded:
return;
default:
beammp_assert_not_reachable();
}
}
sol::table TLuaEngine::StateThreadData::Lua_JsonDecode(const std::string& str) {
sol::state_view StateView(mState);
auto table = StateView.create_table();
if (!nlohmann::json::accept(str)) {
beammp_lua_error("string given to JsonDecode is not valid json: `" + str + "`");
return sol::lua_nil;
}
nlohmann::json json = nlohmann::json::parse(str);
if (json.is_object()) {
for (const auto& entry : json.items()) {
JsonDecodeRecursive(StateView, table, entry.key(), entry.value());
}
} else if (json.is_array()) {
for (const auto& entry : json) {
JsonDecodeRecursive(StateView, table, "", entry);
}
} else {
beammp_lua_error("JsonDecode expected array or object json, instead got " + std::string(json.type_name()));
return sol::lua_nil;
}
return table;
}
TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine)
: mName(Name)
, mShutdown(Shutdown)
, mStateId(StateId)
, mState(luaL_newstate())
, mEngine(&Engine) {
@@ -474,6 +751,7 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
return Lua_TriggerLocalEvent(EventName, EventArgs);
});
MPTable.set_function("TriggerClientEvent", &LuaAPI::MP::TriggerClientEvent);
MPTable.set_function("TriggerClientEventJson", &LuaAPI::MP::TriggerClientEventJson);
MPTable.set_function("GetPlayerCount", &LuaAPI::MP::GetPlayerCount);
MPTable.set_function("IsPlayerConnected", &LuaAPI::MP::IsPlayerConnected);
MPTable.set_function("GetPlayerIDByName", [&](const std::string& Name) -> int {
@@ -486,6 +764,9 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
MPTable.set_function("GetPlayerVehicles", [&](int ID) -> sol::table {
return Lua_GetPlayerVehicles(ID);
});
MPTable.set_function("GetPositionRaw", [&](int PID, int VID) -> std::pair<sol::table, std::string> {
return Lua_GetPositionRaw(PID, VID);
});
MPTable.set_function("SendChatMessage", &LuaAPI::MP::SendChatMessage);
MPTable.set_function("GetPlayers", [&]() -> sol::table {
return Lua_GetPlayers();
@@ -502,16 +783,53 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
return Lua_GetPlayerIdentifiers(ID);
});
MPTable.set_function("Sleep", &LuaAPI::MP::Sleep);
MPTable.set_function("CreateEventTimer", [&](const std::string& EventName, size_t IntervalMS) {
// const std::string& EventName, size_t IntervalMS, int strategy
MPTable.set_function("CreateEventTimer", [&](sol::variadic_args Args) {
if (Args.size() < 2 || Args.size() > 3) {
beammp_lua_error("CreateEventTimer expects 2 or 3 arguments.");
}
if (Args.get_type(0) != sol::type::string) {
beammp_lua_error("CreateEventTimer expects 1st argument to be a string");
}
if (Args.get_type(1) != sol::type::number) {
beammp_lua_error("CreateEventTimer expects 2nd argument to be a number");
}
if (Args.size() == 3 && Args.get_type(2) != sol::type::number) {
beammp_lua_error("CreateEventTimer expects 3rd argument to be a number (MP.CallStrategy)");
}
auto EventName = Args.get<std::string>(0);
auto IntervalMS = Args.get<size_t>(1);
CallStrategy Strategy = Args.size() > 2 ? Args.get<CallStrategy>(2) : CallStrategy::BestEffort;
if (IntervalMS < 25) {
beammp_warn("Timer for \"" + EventName + "\" on \"" + mStateId + "\" is set to trigger at <25ms, which is likely too fast and won't cancel properly.");
}
mEngine->CreateEventTimer(EventName, mStateId, IntervalMS);
mEngine->CreateEventTimer(EventName, mStateId, IntervalMS, Strategy);
});
MPTable.set_function("CancelEventTimer", [&](const std::string& EventName) {
mEngine->CancelEventTimers(EventName, mStateId);
});
MPTable.set_function("Set", &LuaAPI::MP::Set);
auto UtilTable = StateView.create_named_table("Util");
UtilTable.set_function("JsonEncode", &LuaAPI::MP::JsonEncode);
UtilTable.set_function("JsonDecode", [this](const std::string& str) {
return Lua_JsonDecode(str);
});
UtilTable.set_function("JsonDiff", &LuaAPI::MP::JsonDiff);
UtilTable.set_function("JsonFlatten", &LuaAPI::MP::JsonFlatten);
UtilTable.set_function("JsonUnflatten", &LuaAPI::MP::JsonUnflatten);
UtilTable.set_function("JsonPrettify", &LuaAPI::MP::JsonPrettify);
UtilTable.set_function("JsonMinify", &LuaAPI::MP::JsonMinify);
UtilTable.set_function("Random", [this] {
return mUniformRealDistribution01(mMersenneTwister);
});
UtilTable.set_function("RandomRange", [this](double min, double max) -> double {
return std::uniform_real_distribution(min, max)(mMersenneTwister);
});
UtilTable.set_function("RandomIntRange", [this](int64_t min, int64_t max) -> int64_t {
return std::uniform_int_distribution(min, max)(mMersenneTwister);
});
auto HttpTable = StateView.create_named_table("Http");
HttpTable.set_function("CreateConnection", [this](const std::string& host, uint16_t port) {
return Lua_HttpCreateConnection(host, port);
@@ -526,6 +844,10 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
"Name", 5,
"Description", 6);
MPTable.create_named("CallStrategy",
"BestEffort", CallStrategy::BestEffort,
"Precise", CallStrategy::Precise);
auto FSTable = StateView.create_named_table("FS");
FSTable.set_function("CreateDirectory", &LuaAPI::FS::CreateDirectory);
FSTable.set_function("Exists", &LuaAPI::FS::Exists);
@@ -538,6 +860,12 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
FSTable.set_function("IsDirectory", &LuaAPI::FS::IsDirectory);
FSTable.set_function("IsFile", &LuaAPI::FS::IsFile);
FSTable.set_function("ConcatPaths", &LuaAPI::FS::ConcatPaths);
FSTable.set_function("ListFiles", [this](const std::string& Path) {
return Lua_FS_ListFiles(Path);
});
FSTable.set_function("ListDirectories", [this](const std::string& Path) {
return Lua_FS_ListDirectories(Path);
});
Start();
}
@@ -548,12 +876,34 @@ std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueScript(const TLu
return Result;
}
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy) {
// TODO: Document all this
decltype(mStateFunctionQueue)::iterator Iter = mStateFunctionQueue.end();
if (Strategy == CallStrategy::BestEffort) {
Iter = std::find_if(mStateFunctionQueue.begin(), mStateFunctionQueue.end(),
[&EventName](const QueuedFunction& Element) {
return Element.EventName == EventName;
});
}
if (Iter == mStateFunctionQueue.end()) {
auto Result = std::make_shared<TLuaResult>();
Result->StateId = mStateId;
Result->Function = FunctionName;
std::unique_lock Lock(mStateFunctionQueueMutex);
mStateFunctionQueue.push_back({ FunctionName, Result, Args, EventName });
mStateFunctionQueueCond.notify_all();
return Result;
} else {
return nullptr;
}
}
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args) {
auto Result = std::make_shared<TLuaResult>();
Result->StateId = mStateId;
Result->Function = FunctionName;
std::unique_lock Lock(mStateFunctionQueueMutex);
mStateFunctionQueue.push({ FunctionName, Result, Args });
mStateFunctionQueue.push_back({ FunctionName, Result, Args, "" });
mStateFunctionQueueCond.notify_all();
return Result;
}
@@ -564,7 +914,7 @@ void TLuaEngine::StateThreadData::RegisterEvent(const std::string& EventName, co
void TLuaEngine::StateThreadData::operator()() {
RegisterThread("Lua:" + mStateId);
while (!mShutdown) {
while (!Application::IsShuttingDown()) {
{ // StateExecuteQueue Scope
std::unique_lock Lock(mStateExecuteQueueMutex);
if (!mStateExecuteQueue.empty()) {
@@ -599,7 +949,6 @@ void TLuaEngine::StateThreadData::operator()() {
}
sol::state_view StateView(mState);
auto Res = StateView.safe_script(*S.first.Content, sol::script_pass_on_error, S.first.FileName);
S.second->Ready = true;
if (Res.valid()) {
S.second->Error = false;
S.second->Result = std::move(Res);
@@ -608,6 +957,7 @@ void TLuaEngine::StateThreadData::operator()() {
sol::error Err = Res;
S.second->ErrorMessage = Err.what();
}
S.second->MarkAsReady();
}
}
{ // StateFunctionQueue Scope
@@ -616,12 +966,13 @@ void TLuaEngine::StateThreadData::operator()() {
std::chrono::milliseconds(500),
[&]() -> bool { return !mStateFunctionQueue.empty(); });
if (NotExpired) {
auto FnNameResultPair = std::move(mStateFunctionQueue.front());
mStateFunctionQueue.pop();
auto TheQueuedFunction = std::move(mStateFunctionQueue.front());
mStateFunctionQueue.erase(mStateFunctionQueue.begin());
Lock.unlock();
auto& FnName = std::get<0>(FnNameResultPair);
auto& Result = std::get<1>(FnNameResultPair);
auto Args = std::get<2>(FnNameResultPair);
auto& FnName = TheQueuedFunction.FunctionName;
auto& Result = TheQueuedFunction.Result;
auto Args = TheQueuedFunction.Args;
// TODO: Use TheQueuedFunction.EventName for errors, warnings, etc
Result->StateId = mStateId;
sol::state_view StateView(mState);
auto Fn = StateView[FnName];
@@ -644,6 +995,15 @@ void TLuaEngine::StateThreadData::operator()() {
case TLuaArgTypes_Bool:
LuaArgs.push_back(sol::make_object(StateView, std::get<bool>(Arg)));
break;
case TLuaArgTypes_StringStringMap: {
auto Map = std::get<std::unordered_map<std::string, std::string>>(Arg);
auto Table = StateView.create_table();
for (const auto& [k, v] : Map) {
Table[k] = v;
}
LuaArgs.push_back(sol::make_object(StateView, Table));
break;
}
default:
beammp_error("Unknown argument type, passed as nil");
break;
@@ -658,24 +1018,35 @@ void TLuaEngine::StateThreadData::operator()() {
sol::error Err = Res;
Result->ErrorMessage = Err.what();
}
Result->Ready = true;
Result->MarkAsReady();
} else {
Result->Error = true;
Result->ErrorMessage = BeamMPFnNotFoundError; // special error kind that we can ignore later
Result->Ready = true;
Result->MarkAsReady();
}
}
}
}
}
void TLuaEngine::CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS) {
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> TLuaEngine::StateThreadData::Debug_GetStateExecuteQueue() {
std::unique_lock Lock(mStateExecuteQueueMutex);
return mStateExecuteQueue;
}
std::vector<TLuaEngine::QueuedFunction> TLuaEngine::StateThreadData::Debug_GetStateFunctionQueue() {
std::unique_lock Lock(mStateFunctionQueueMutex);
return mStateFunctionQueue;
}
void TLuaEngine::CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy) {
std::unique_lock Lock(mTimedEventsMutex);
TimedEvent Event {
std::chrono::high_resolution_clock::duration { std::chrono::milliseconds(IntervalMS) },
std::chrono::high_resolution_clock::now(),
EventName,
StateId
StateId,
Strategy
};
mTimedEvents.push_back(std::move(Event));
beammp_trace("created event timer for \"" + EventName + "\" on \"" + StateId + "\" with " + std::to_string(IntervalMS) + "ms interval");
@@ -701,11 +1072,19 @@ void TLuaEngine::StateThreadData::AddPath(const fs::path& Path) {
mPaths.push(Path);
}
void TLuaResult::WaitUntilReady() {
while (!Ready) {
std::this_thread::yield();
std::this_thread::sleep_for(std::chrono::milliseconds(10));
void TLuaResult::MarkAsReady() {
{
std::lock_guard<std::mutex> readyLock(*this->ReadyMutex);
this->Ready = true;
}
this->ReadyCondition->notify_all();
}
void TLuaResult::WaitUntilReady() {
std::unique_lock readyLock(*this->ReadyMutex);
// wait if not ready yet
if(!this->Ready)
this->ReadyCondition->wait(readyLock);
}
TLuaChunk::TLuaChunk(std::shared_ptr<std::string> Content, std::string FileName, std::string PluginPath)
@@ -722,60 +1101,3 @@ bool TLuaEngine::TimedEvent::Expired() {
void TLuaEngine::TimedEvent::Reset() {
LastCompletion = std::chrono::high_resolution_clock::now();
}
TPluginMonitor::TPluginMonitor(const fs::path& Path, TLuaEngine& Engine, std::atomic_bool& Shutdown)
: mEngine(Engine)
, mPath(Path)
, mShutdown(Shutdown) {
if (!fs::exists(mPath)) {
fs::create_directories(mPath);
}
for (const auto& Entry : fs::recursive_directory_iterator(mPath)) {
// TODO: trigger an event when a subfolder file changes
if (Entry.is_regular_file()) {
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
}
}
Start();
}
void TPluginMonitor::operator()() {
RegisterThread("PluginMonitor");
beammp_info("PluginMonitor started");
while (!mShutdown) {
std::this_thread::sleep_for(std::chrono::seconds(3));
for (const auto& Pair : mFileTimes) {
auto CurrentTime = fs::last_write_time(Pair.first);
if (CurrentTime != Pair.second) {
mFileTimes[Pair.first] = CurrentTime;
// grandparent of the path should be Resources/Server
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
beammp_info("File \"" + Pair.first + "\" changed, reloading");
// is in root folder, so reload
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
auto Size = std::filesystem::file_size(Pair.first);
auto Contents = std::make_shared<std::string>();
Contents->resize(Size);
FileStream.read(Contents->data(), Contents->size());
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
auto StateID = mEngine.GetStateIDForPlugin(fs::path(Pair.first).parent_path());
auto Res = mEngine.EnqueueScript(StateID, Chunk);
// TODO: call onInit
mEngine.AddResultToCheck(Res);
} else {
// TODO: trigger onFileChanged event
beammp_trace("Change detected in file \"" + Pair.first + "\", event trigger not implemented yet");
/*
// is in subfolder, dont reload, just trigger an event
auto Results = mEngine.TriggerEvent("onFileChanged", "", Pair.first);
mEngine.WaitForAll(Results);
for (const auto& Result : Results) {
if (Result->Error) {
beammp_lua_error(Result->ErrorMessage);
}
}*/
}
}
}
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -10,7 +10,6 @@ TPPSMonitor::TPPSMonitor(TServer& Server)
Application::SetSubsystemStatus("PPSMonitor", Application::Status::ShuttingDown);
if (mThread.joinable()) {
beammp_debug("shutting down PPSMonitor");
mShutdown = true;
mThread.join();
beammp_debug("shut down PPSMonitor");
}
@@ -27,7 +26,7 @@ void TPPSMonitor::operator()() {
beammp_debug("PPSMonitor starting");
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Good);
std::vector<std::shared_ptr<TClient>> TimedOutClients;
while (!mShutdown) {
while (!Application::IsShuttingDown()) {
std::this_thread::sleep_for(std::chrono::seconds(1));
int C = 0, V = 0;
if (mServer.ClientCount() == 0) {

75
src/TPluginMonitor.cpp Normal file
View File

@@ -0,0 +1,75 @@
#include "TPluginMonitor.h"
#include "TLuaEngine.h"
TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine)
: mEngine(Engine)
, mPath(Path) {
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Starting);
if (!fs::exists(mPath)) {
fs::create_directories(mPath);
}
for (const auto& Entry : fs::recursive_directory_iterator(mPath)) {
// TODO: trigger an event when a subfolder file changes
if (Entry.is_regular_file()) {
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
}
}
Application::RegisterShutdownHandler([this] {
if (mThread.joinable()) {
mThread.join();
}
});
Start();
}
void TPluginMonitor::operator()() {
RegisterThread("PluginMonitor");
beammp_info("PluginMonitor started");
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Good);
while (!Application::IsShuttingDown()) {
std::vector<std::string> ToRemove;
for (const auto& Pair : mFileTimes) {
try {
auto CurrentTime = fs::last_write_time(Pair.first);
if (CurrentTime > Pair.second) {
mFileTimes[Pair.first] = CurrentTime;
// grandparent of the path should be Resources/Server
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
beammp_infof("File \"{}\" changed, reloading", Pair.first);
// is in root folder, so reload
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
auto Size = std::filesystem::file_size(Pair.first);
auto Contents = std::make_shared<std::string>();
Contents->resize(Size);
FileStream.read(Contents->data(), Contents->size());
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
auto Res = mEngine->EnqueueScript(StateID, Chunk);
Res->WaitUntilReady();
if (Res->Error) {
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
} else {
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
}
} else {
// is in subfolder, dont reload, just trigger an event
beammp_debugf("File \"{}\" changed, not reloading because it's in a subdirectory. Triggering 'onFileChanged' event instead", Pair.first);
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
}
}
} catch (const std::exception& e) {
ToRemove.push_back(Pair.first);
}
}
Application::SleepSafeSeconds(3);
for (const auto& File : ToRemove) {
mFileTimes.erase(File);
beammp_warnf("File \"{}\" couldn't be accessed, so it was removed from plugin hot reload monitor (probably got deleted)", File);
}
}
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Shutdown);
}

View File

@@ -28,8 +28,9 @@ TResourceManager::TResourceManager() {
}
}
if (mModsLoaded)
if (mModsLoaded) {
beammp_info("Loaded " + std::to_string(mModsLoaded) + " Mods");
}
Application::SetSubsystemStatus("ResourceManager", Application::Status::Good);
}

View File

@@ -1,138 +0,0 @@
#include "TSentry.h"
#include "Common.h"
#include <cstring>
#include <sentry.h>
#include <sstream>
TSentry::TSentry() {
if (std::strlen(S_DSN) == 0) {
mValid = false;
} else {
mValid = true;
sentry_options_t* options = sentry_options_new();
sentry_options_set_dsn(options, S_DSN);
auto ReleaseString = "BeamMP-Server@" + Application::ServerVersionString();
sentry_options_set_symbolize_stacktraces(options, true);
sentry_options_set_release(options, ReleaseString.c_str());
sentry_options_set_max_breadcrumbs(options, 10);
sentry_init(options);
}
}
TSentry::~TSentry() {
if (mValid) {
sentry_close();
}
}
void TSentry::PrintWelcome() {
if (mValid) {
if (!Application::Settings.SendErrors) {
mValid = false;
if (Application::Settings.SendErrorsMessageEnabled) {
beammp_info("Opted out of error reporting (SendErrors), Sentry disabled.");
} else {
beammp_info("Sentry disabled");
}
} else {
if (Application::Settings.SendErrorsMessageEnabled) {
beammp_info("Sentry started! Reporting errors automatically. This sends data to the developers in case of errors and crashes. You can learn more, turn this message off or opt-out of this in the ServerConfig.toml.");
} else {
beammp_info("Sentry started");
}
}
} else {
if (Application::Settings.SendErrorsMessageEnabled) {
beammp_info("Sentry disabled in unofficial build. Automatic error reporting disabled.");
} else {
beammp_info("Sentry disabled in unofficial build");
}
}
}
void TSentry::SetupUser() {
if (!mValid) {
return;
}
Application::SetSubsystemStatus("Sentry", Application::Status::Good);
sentry_value_t user = sentry_value_new_object();
if (Application::Settings.Key.size() == 36) {
sentry_value_set_by_key(user, "id", sentry_value_new_string(Application::Settings.Key.c_str()));
} else {
sentry_value_set_by_key(user, "id", sentry_value_new_string("unauthenticated"));
}
sentry_set_user(user);
}
void TSentry::Log(SentryLevel level, const std::string& logger, const std::string& text) {
if (!mValid) {
return;
}
SetContext("threads", { { "thread-name", ThreadName(true) } });
auto Msg = sentry_value_new_message_event(sentry_level_t(level), logger.c_str(), text.c_str());
sentry_capture_event(Msg);
sentry_remove_transaction();
}
void TSentry::LogError(const std::string& text, const std::string& file, const std::string& line) {
if (!mValid) {
return;
}
SetTransaction(file + ":" + line);
Log(SentryLevel::Error, "default", file + ": " + text);
}
void TSentry::SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map) {
if (!mValid) {
return;
}
auto ctx = sentry_value_new_object();
for (const auto& pair : map) {
std::string key = pair.first;
if (key == "type") {
// `type` is reserved
key = "_type";
}
sentry_value_set_by_key(ctx, key.c_str(), sentry_value_new_string(pair.second.c_str()));
}
sentry_set_context(context_name.c_str(), ctx);
}
void TSentry::LogException(const std::exception& e, const std::string& file, const std::string& line) {
if (!mValid) {
return;
}
SetTransaction(file + ":" + line);
Log(SentryLevel::Fatal, "exceptions", std::string(e.what()) + " @ " + file + ":" + line);
}
void TSentry::LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function) {
if (!mValid) {
return;
}
SetTransaction(file + ":" + line + ":" + function);
std::stringstream ss;
ss << "\"" << condition_string << "\" failed @ " << file << ":" << line;
Log(SentryLevel::Fatal, "asserts", ss.str());
}
void TSentry::AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line) {
if (!mValid) {
return;
}
auto crumb = sentry_value_new_breadcrumb("default", (msg + " @ " + file + ":" + line).c_str());
sentry_value_set_by_key(crumb, "level", sentry_value_new_string("error"));
sentry_add_breadcrumb(crumb);
}
void TSentry::SetTransaction(const std::string& id) {
if (!mValid) {
return;
}
sentry_set_transaction(id.c_str());
}
std::unique_lock<std::mutex> TSentry::CreateExclusiveContext() {
return std::unique_lock<std::mutex>(mMutex);
}

View File

@@ -1,9 +1,11 @@
#include "TServer.h"
#include "Client.h"
#include "Common.h"
#include "CustomAssert.h"
#include "TNetwork.h"
#include "TPPSMonitor.h"
#include <TLuaPlugin.h>
#include <algorithm>
#include <any>
#include <sstream>
@@ -15,6 +17,66 @@
#include "Json.h"
static std::optional<std::pair<int, int>> GetPidVid(const std::string& str) {
auto IDSep = str.find('-');
std::string pid = str.substr(0, IDSep);
std::string vid = str.substr(IDSep + 1);
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
try {
int PID = stoi(pid);
int VID = stoi(vid);
return { { PID, VID } };
} catch (const std::exception&) {
return std::nullopt;
}
}
return std::nullopt;
}
TEST_CASE("GetPidVid") {
SUBCASE("Valid singledigit") {
const auto MaybePidVid = GetPidVid("0-1");
CHECK(MaybePidVid);
auto [pid, vid] = MaybePidVid.value();
CHECK_EQ(pid, 0);
CHECK_EQ(vid, 1);
}
SUBCASE("Valid doubledigit") {
const auto MaybePidVid = GetPidVid("10-12");
CHECK(MaybePidVid);
auto [pid, vid] = MaybePidVid.value();
CHECK_EQ(pid, 10);
CHECK_EQ(vid, 12);
}
SUBCASE("Empty string") {
const auto MaybePidVid = GetPidVid("");
CHECK(!MaybePidVid);
}
SUBCASE("Invalid separator") {
const auto MaybePidVid = GetPidVid("0x0");
CHECK(!MaybePidVid);
}
SUBCASE("Missing pid") {
const auto MaybePidVid = GetPidVid("-0");
CHECK(!MaybePidVid);
}
SUBCASE("Missing vid") {
const auto MaybePidVid = GetPidVid("0-");
CHECK(!MaybePidVid);
}
SUBCASE("Invalid pid") {
const auto MaybePidVid = GetPidVid("x-0");
CHECK(!MaybePidVid);
}
SUBCASE("Invalid vid") {
const auto MaybePidVid = GetPidVid("0-x");
CHECK(!MaybePidVid);
}
}
TServer::TServer(const std::vector<std::string_view>& Arguments) {
beammp_info("BeamMP Server v" + Application::ServerVersionString());
Application::SetSubsystemStatus("Server", Application::Status::Starting);
@@ -33,20 +95,20 @@ TServer::TServer(const std::vector<std::string_view>& Arguments) {
}
void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
if (!WeakClientPtr.expired()) {
TClient& Client = *WeakClientPtr.lock();
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
Client.ClearCars();
WriteLock Lock(mClientsMutex);
mClients.erase(WeakClientPtr.lock());
std::shared_ptr<TClient> LockedClientPtr { nullptr };
try {
LockedClientPtr = WeakClientPtr.lock();
} catch (const std::exception&) {
// silently fail, as there's nothing to do
return;
}
}
std::weak_ptr<TClient> TServer::InsertNewClient() {
beammp_debug("inserting new client (" + std::to_string(ClientCount()) + ")");
beammp_assert(LockedClientPtr != nullptr);
TClient& Client = *LockedClientPtr;
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
// TODO: Send delete packets for all cars
Client.ClearCars();
WriteLock Lock(mClientsMutex);
auto [Iter, Replaced] = mClients.insert(std::make_shared<TClient>(*this));
return *Iter;
mClients.erase(WeakClientPtr.lock());
}
void TServer::ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn) {
@@ -67,12 +129,11 @@ size_t TServer::ClientCount() const {
return mClients.size();
}
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
if (Packet.find("Zp") != std::string::npos && Packet.size() > 500) {
// abort();
}
if (Packet.substr(0, 4) == "ABG:") {
Packet = DeComp(Packet.substr(4));
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
constexpr std::string_view ABG = "ABG:";
if (Packet.size() >= ABG.size() && std::equal(Packet.begin(), Packet.begin() + ABG.size(), ABG.begin(), ABG.end())) {
Packet.erase(Packet.begin(), Packet.begin() + ABG.size());
Packet = DeComp(Packet);
}
if (Packet.empty()) {
return;
@@ -86,46 +147,50 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
std::any Res;
char Code = Packet.at(0);
// V to Z
if (Code <= 90 && Code >= 86) {
std::string StringPacket(reinterpret_cast<const char*>(Packet.data()), Packet.size());
// V to Y
if (Code <= 89 && Code >= 86) {
PPSMonitor.IncrementInternalPPS();
Network.SendToAll(LockedClient.get(), Packet, false, false);
return;
}
switch (Code) {
case 'H': // initial connection
beammp_trace(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
if (!Network.SyncClient(Client)) {
// TODO handle
}
return;
case 'p':
if (!Network.Respond(*LockedClient, ("p"), false)) {
if (!Network.Respond(*LockedClient, StringToVector("p"), false)) {
// failed to send
if (LockedClient->GetStatus() > -1) {
LockedClient->SetStatus(-1);
}
LockedClient->Disconnect("Failed to send ping");
} else {
Network.UpdatePlayer(*LockedClient);
}
return;
case 'O':
if (Packet.length() > 1000) {
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.length()));
if (Packet.size() > 1000) {
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.size()));
}
ParseVehicle(*LockedClient, Packet, Network);
return;
case 'J':
beammp_trace(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
Network.SendToAll(LockedClient.get(), Packet, false, true);
ParseVehicle(*LockedClient, StringPacket, Network);
return;
case 'C': {
beammp_trace(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
if (Packet.length() < 4 || Packet.find(':', 3) == std::string::npos)
if (Packet.size() < 4 || std::find(Packet.begin() + 3, Packet.end(), ':') == Packet.end())
break;
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 2));
const auto PacketAsString = std::string(reinterpret_cast<const char*>(Packet.data()), Packet.size());
std::string Message = "";
const auto ColonPos = PacketAsString.find(':', 3);
if (ColonPos != std::string::npos && ColonPos + 2 < PacketAsString.size()) {
Message = PacketAsString.substr(ColonPos + 2);
}
if (Message.empty()) {
beammp_debugf("Empty chat message received from '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
return;
}
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Message);
TLuaEngine::WaitForAll(Futures);
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), Packet.substr(Packet.find(':', 3) + 1)); // FIXME: this needs to be adjusted once lua is merged
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), PacketAsString.substr(PacketAsString.find(':', 3) + 1));
if (std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Elem) {
return !Elem->Error
@@ -134,42 +199,42 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
})) {
break;
}
Network.SendToAll(nullptr, Packet, true, true);
std::string SanitizedPacket = fmt::format("C:{}: {}", LockedClient->GetName(), Message);
Network.SendToAll(nullptr, StringToVector(SanitizedPacket), true, true);
return;
}
case 'E':
beammp_trace(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
HandleEvent(*LockedClient, Packet);
HandleEvent(*LockedClient, StringPacket);
return;
case 'N':
beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
Network.SendToAll(LockedClient.get(), Packet, false, true);
return;
case 'Z': // position packet
PPSMonitor.IncrementInternalPPS();
Network.SendToAll(LockedClient.get(), Packet, false, false);
HandlePosition(*LockedClient, StringPacket);
default:
return;
}
}
void TServer::HandleEvent(TClient& c, const std::string& Data) {
std::stringstream ss(Data);
std::string t, Name;
int a = 0;
while (std::getline(ss, t, ':')) {
switch (a) {
case 1:
Name = t;
break;
case 2:
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.GetID(), t));
break;
default:
break;
}
if (a == 2)
break;
a++;
void TServer::HandleEvent(TClient& c, const std::string& RawData) {
// E:Name:Data
// Data is allowed to have ':'
if (RawData.size() < 2) {
beammp_debugf("Client '{}' ({}) tried to send an empty event, ignoring", c.GetName(), c.GetID());
return;
}
auto NameDataSep = RawData.find(':', 2);
if (NameDataSep == std::string::npos) {
beammp_warn("received event in invalid format (missing ':'), got: '" + RawData + "'");
}
std::string Name = RawData.substr(2, NameDataSep - 2);
std::string Data = RawData.substr(NameDataSep + 1);
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.GetID(), Data));
}
bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
try {
auto Car = nlohmann::json::parse(CarJson);
@@ -178,7 +243,7 @@ bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
return true;
}
} catch (const std::exception& e) {
beammp_error("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'");
beammp_warn("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'.");
}
return false;
}
@@ -193,19 +258,19 @@ bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
}
void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network) {
if (Pckt.length() < 4)
if (Pckt.length() < 6)
return;
std::string Packet = Pckt;
char Code = Packet.at(1);
int PID = -1;
int VID = -1, Pos;
int VID = -1;
std::string Data = Packet.substr(3), pid, vid;
switch (Code) { // Spawned Destroyed Switched/Moved NotFound Reset
case 's':
beammp_trace(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
beammp_tracef("got 'Os' packet: '{}' ({})", Packet, Packet.size());
if (Data.at(0) == '0') {
int CarID = c.GetOpenCarID();
beammp_debug(c.GetName() + (" created a car with ID ") + std::to_string(CarID));
beammp_debugf("'{}' created a car with ID {}", c.GetName(), CarID);
std::string CarJson = Packet.substr(5);
Packet = "Os:" + c.GetRoles() + ":" + c.GetName() + ":" + std::to_string(c.GetID()) + "-" + std::to_string(CarID) + ":" + CarJson;
@@ -218,26 +283,24 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn) {
c.AddNewCar(CarID, Packet);
Network.SendToAll(nullptr, Packet, true, true);
Network.SendToAll(nullptr, StringToVector(Packet), true, true);
} else {
if (!Network.Respond(c, Packet, true)) {
if (!Network.Respond(c, StringToVector(Packet), true)) {
// TODO: handle
}
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(CarID);
if (!Network.Respond(c, Destroy, true)) {
if (!Network.Respond(c, StringToVector(Destroy), true)) {
// TODO: handle
}
beammp_debug(c.GetName() + (" (force : car limit/lua) removed ID ") + std::to_string(CarID));
beammp_debugf("{} (force : car limit/lua) removed ID {}", c.GetName(), CarID);
}
}
return;
case 'c':
case 'c': {
beammp_trace(std::string(("got 'Oc' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
pid = Data.substr(0, Data.find('-'));
vid = Data.substr(Data.find('-') + 1, Data.find(':', 1) - Data.find('-') - 1);
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
PID = stoi(pid);
VID = stoi(vid);
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value();
}
if (PID != -1 && VID != -1 && PID == c.GetID()) {
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleEdited", "", c.GetID(), VID, Packet.substr(3));
@@ -251,62 +314,57 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this
if ((c.GetUnicycleID() != VID || IsUnicycle(c, Packet.substr(FoundPos)))
&& !ShouldntAllow) {
Network.SendToAll(&c, Packet, false, true);
Network.SendToAll(&c, StringToVector(Packet), false, true);
Apply(c, VID, Packet);
} else {
if (c.GetUnicycleID() == VID) {
c.SetUnicycleID(-1);
}
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(VID);
if (!Network.Respond(c, Destroy, true)) {
// TODO: handle
}
Network.SendToAll(nullptr, StringToVector(Destroy), true, true);
c.DeleteCar(VID);
}
}
return;
case 'd':
}
case 'd': {
beammp_trace(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
pid = Data.substr(0, Data.find('-'));
vid = Data.substr(Data.find('-') + 1);
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
PID = stoi(pid);
VID = stoi(vid);
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value();
}
if (PID != -1 && VID != -1 && PID == c.GetID()) {
if (c.GetUnicycleID() == VID) {
c.SetUnicycleID(-1);
}
Network.SendToAll(nullptr, Packet, true, true);
Network.SendToAll(nullptr, StringToVector(Packet), true, true);
// TODO: should this trigger on all vehicle deletions?
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.GetID(), VID));
c.DeleteCar(VID);
beammp_debug(c.GetName() + (" deleted car with ID ") + std::to_string(VID));
}
return;
case 'r':
}
case 'r': {
beammp_trace(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
Pos = int(Data.find('-'));
pid = Data.substr(0, Pos++);
vid = Data.substr(Pos, Data.find(':') - Pos);
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
PID = stoi(pid);
VID = stoi(vid);
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value();
}
if (PID != -1 && VID != -1 && PID == c.GetID()) {
Data = Data.substr(Data.find('{'));
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleReset", "", c.GetID(), VID, Data));
Network.SendToAll(&c, Packet, false, true);
Network.SendToAll(&c, StringToVector(Packet), false, true);
}
return;
}
case 't':
beammp_trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
Network.SendToAll(&c, Packet, false, true);
Network.SendToAll(&c, StringToVector(Packet), false, true);
return;
case 'm':
Network.SendToAll(&c, Packet, true, true);
Network.SendToAll(&c, StringToVector(Packet), true, true);
return;
default:
beammp_trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
@@ -324,23 +382,13 @@ void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
std::string VD = c.GetCarData(VID);
if (VD.empty()) {
beammp_error("Tried to apply change to vehicle that does not exist");
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("vehicle-change",
{ { "packet", Packet },
{ "vehicle-id", std::to_string(VID) },
{ "client-car-count", std::to_string(c.GetCarCount()) } });
Sentry.LogError("attempt to apply change to nonexistent vehicle", _file_basename, _line);
return;
}
std::string Header = VD.substr(0, VD.find('{'));
FoundPos = VD.find('{');
if (FoundPos == std::string::npos) {
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("vehicle-change-packet",
{ { "packet", VD } });
Sentry.LogError("malformed packet", _file_basename, _line);
return;
return;
}
VD = VD.substr(FoundPos);
rapidjson::Document Veh, Pack;
@@ -373,3 +421,36 @@ void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {
WriteLock Lock(mClientsMutex); // TODO why is there 30+ threads locked here
(void)mClients.insert(NewClient);
}
void TServer::HandlePosition(TClient& c, const std::string& Packet) {
if (Packet.size() < 3) {
// invalid packet
return;
}
// Zp:serverVehicleID:data
// Zp:0:data
std::string withoutCode = Packet.substr(3);
auto NameDataSep = withoutCode.find(':', 2);
if (NameDataSep == std::string::npos || NameDataSep < 2) {
// invalid packet
return;
}
// FIXME: ensure that -2 does what it should... it seems weird.
std::string ServerVehicleID = withoutCode.substr(2, NameDataSep - 2);
if (NameDataSep + 1 > withoutCode.size()) {
// invalid packet
return;
}
std::string Data = withoutCode.substr(NameDataSep + 1);
// parse veh ID
auto MaybePidVid = GetPidVid(ServerVehicleID);
if (MaybePidVid) {
int PID = -1;
int VID = -1;
// FIXME: check that the VID and PID are valid, so that we don't waste memory
std::tie(PID, VID) = MaybePidVid.value();
c.SetCarPosition(VID, Data);
}
}

View File

@@ -1,8 +1,5 @@
#include "TSentry.h"
#include "ArgsParser.h"
#include "Common.h"
#include "CustomAssert.h"
#include "Http.h"
#include "LuaAPI.h"
#include "SignalHandling.h"
@@ -11,13 +8,13 @@
#include "TLuaEngine.h"
#include "TNetwork.h"
#include "TPPSMonitor.h"
#include "TPluginMonitor.h"
#include "TResourceManager.h"
#include "TScopedTimer.h"
#include "TServer.h"
#include <iostream>
#include <thread>
#define CPPHTTPLIB_OPENSSL_SUPPORT 1
static const std::string sCommandlineArguments = R"(
USAGE:
BeamMP-Server [arguments]
@@ -44,10 +41,6 @@ EXAMPLES:
'MyWestCoastServerConfig.toml'.
)";
// this is provided by the build system, leave empty for source builds
// global, yes, this is ugly, no, it cant be done another way
TSentry Sentry {};
struct MainArguments {
int argc {};
char** argv {};
@@ -59,7 +52,7 @@ int BeamMPServerMain(MainArguments Arguments);
int main(int argc, char** argv) {
MainArguments Args { argc, argv, {}, argv[0] };
Args.List.reserve(argc);
Args.List.reserve(size_t(argc));
for (int i = 1; i < argc; ++i) {
Args.List.push_back(argv[i]);
}
@@ -69,10 +62,9 @@ int main(int argc, char** argv) {
} catch (const std::exception& e) {
beammp_error("A fatal exception has occurred and the server is forcefully shutting down.");
beammp_error(e.what());
Sentry.LogException(e, _file_basename, _line);
MainRet = -1;
}
return MainRet;
std::exit(MainRet);
}
int BeamMPServerMain(MainArguments Arguments) {
@@ -113,34 +105,33 @@ int BeamMPServerMain(MainArguments Arguments) {
try {
fs::current_path(fs::path(MaybeWorkingDirectory.value()));
} catch (const std::exception& e) {
beammp_error("Could not set working directory to '" + MaybeWorkingDirectory.value() + "': " + e.what());
beammp_errorf("Could not set working directory to '{}': {}", MaybeWorkingDirectory.value(), e.what());
}
}
}
Application::SetSubsystemStatus("Main", Application::Status::Starting);
bool Success = Application::Console().Internal().enable_write_to_file("Server.log");
if (!Success) {
beammp_error("unable to open file for writing: \"Server.log\"");
}
Application::Console().StartLoggingToFile();
SetupSignalHandlers();
bool Shutdown = false;
Application::RegisterShutdownHandler([&Shutdown] {
beammp_info("If this takes too long, you can press Ctrl+C repeatedly to force a shutdown.");
Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown);
Shutdown = true;
});
Application::RegisterShutdownHandler([] {
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
TLuaEngine::WaitForAll(Futures);
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
});
TServer Server(Arguments.List);
TConfig Config(ConfigPath);
TLuaEngine LuaEngine;
LuaEngine.SetServer(&Server);
Application::Console().InitializeLuaConsole(LuaEngine);
auto LuaEngine = std::make_shared<TLuaEngine>();
LuaEngine->SetServer(&Server);
Application::Console().InitializeLuaConsole(*LuaEngine);
if (Config.Failed()) {
beammp_info("Closing in 10 seconds");
@@ -154,24 +145,27 @@ int BeamMPServerMain(MainArguments Arguments) {
RegisterThread("Main");
beammp_trace("Running in debug mode on a debug build");
Sentry.SetupUser();
Sentry.PrintWelcome();
TResourceManager ResourceManager;
TPPSMonitor PPSMonitor(Server);
THeartbeatThread Heartbeat(ResourceManager, Server);
TNetwork Network(Server, PPSMonitor, ResourceManager);
LuaEngine.SetNetwork(&Network);
LuaEngine->SetNetwork(&Network);
PPSMonitor.SetNetwork(Network);
Application::CheckForUpdates();
TPluginMonitor PluginMonitor(fs::path(Application::Settings.Resource) / "Server", LuaEngine);
if (Application::Settings.HTTPServerEnabled) {
Http::Server::SetupEnvironment();
Http::Server::THttpServerInstance HttpServerInstance {};
}
Application::SetSubsystemStatus("Main", Application::Status::Good);
RegisterThread("Main(Waiting)");
std::set<std::string> IgnoreSubsystems {
"UpdateCheck" // Ignore as not to confuse users (non-vital system)
};
bool FullyStarted = false;
while (!Shutdown) {
if (!FullyStarted) {
@@ -180,6 +174,9 @@ int BeamMPServerMain(MainArguments Arguments) {
std::string SystemsBadList {};
auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) {
if (IgnoreSubsystems.count(NameStatusPair.first) > 0) {
continue; // ignore
}
if (NameStatusPair.second == Application::Status::Starting) {
FullyStarted = false;
} else if (NameStatusPair.second == Application::Status::Bad) {

22
test/test_main.cpp Normal file
View File

@@ -0,0 +1,22 @@
#define DOCTEST_CONFIG_IMPLEMENT
#include <doctest/doctest.h>
#include <Common.h>
int main(int argc, char** argv) {
doctest::Context context;
// Application::InitializeConsole();
context.applyCommandLine(argc, argv);
int res = context.run(); // run
if (context.shouldExit()) // important - query flags (and --exit) rely on the user doing this
return res; // propagate the result of the tests
int client_stuff_return_code = 0;
// your program - if the testing framework is integrated in your production code
return res + client_stuff_return_code; // the result from doctest is propagated here as well
}

1
vcpkg Submodule

Submodule vcpkg added at 72010900b7

19
vcpkg.json Normal file
View File

@@ -0,0 +1,19 @@
{
"name": "server",
"version-string": "0.1.0",
"dependencies": [
"fmt",
"doctest",
"boost-asio",
"boost-variant",
"boost-spirit",
"boost-uuid",
"cpp-httplib",
"toml11",
"libzip",
"rapidjson",
"nlohmann-json",
"openssl",
"sol2"
]
}