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@@ -7,38 +7,72 @@ env:
|
||||
|
||||
jobs:
|
||||
linux-build:
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-22.04
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: "recursive"
|
||||
|
||||
- name: Install Dependencies
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: |
|
||||
- name: Install Dependencies
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: |
|
||||
echo ${#beammp_sentry_url}
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev cmake g++-10 libboost1.74-all-dev
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-linux
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-linux
|
||||
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE
|
||||
- name: Build Server
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server --parallel
|
||||
|
||||
- name: Archive artifacts
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-linux
|
||||
path: ${{github.workspace}}/build-linux/BeamMP-Server
|
||||
- name: Build Tests
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server-tests --parallel
|
||||
|
||||
- name: Archive server artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-linux
|
||||
path: ${{github.workspace}}/build-linux/BeamMP-Server
|
||||
|
||||
- name: Archive test artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-linux-tests
|
||||
path: ${{github.workspace}}/build-linux/BeamMP-Server-tests
|
||||
|
||||
run-tests:
|
||||
needs: linux-build
|
||||
runs-on: ubuntu-22.04
|
||||
|
||||
steps:
|
||||
- uses: actions/download-artifact@master
|
||||
with:
|
||||
name: BeamMP-Server-linux-tests
|
||||
path: ${{github.workspace}}
|
||||
|
||||
- name: Install Runtime Dependencies
|
||||
shell: bash
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y liblua5.3-0 libssl3 curl
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{github.workspace}}
|
||||
shell: bash
|
||||
run: |
|
||||
chmod +x ./BeamMP-Server-tests
|
||||
./BeamMP-Server-tests
|
||||
|
||||
@@ -18,9 +18,9 @@ jobs:
|
||||
uses: lukka/run-vcpkg@v7
|
||||
id: runvcpkg
|
||||
with:
|
||||
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
|
||||
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl boost-variant boost-spirit boost-phoenix boost-core boost-system boost-asio boost-uuid'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
|
||||
vcpkgGitCommitId: "06b5f4a769d848d1a20fa0acd556019728b56273"
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
|
||||
- name: Create Build Environment
|
||||
@@ -44,4 +44,15 @@ jobs:
|
||||
name: BeamMP-Server.exe
|
||||
path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
|
||||
|
||||
- name: Build debug
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build . --config Debug
|
||||
|
||||
- name: Archive debug artifacts
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-debug.exe
|
||||
path: ${{github.workspace}}/build-windows/Debug/BeamMP-Server.exe
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@ jobs:
|
||||
|
||||
upload-release-files-linux:
|
||||
name: Upload Linux Release Files
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-22.04
|
||||
needs: create-release
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
@@ -42,7 +42,7 @@ jobs:
|
||||
- name: Install Dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev libboost-dev libboost1.74-all-dev libboost1.74-dev
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-linux
|
||||
@@ -83,9 +83,9 @@ jobs:
|
||||
uses: lukka/run-vcpkg@v7
|
||||
id: runvcpkg
|
||||
with:
|
||||
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
|
||||
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl boost-variant boost-spirit boost-phoenix boost-core boost-system boost-asio'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
|
||||
vcpkgGitCommitId: '06b5f4a769d848d1a20fa0acd556019728b56273'
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
|
||||
- name: Create Build Environment
|
||||
|
||||
+13
-1
@@ -21,4 +21,16 @@
|
||||
url = https://github.com/nih-at/libzip
|
||||
[submodule "deps/cpp-httplib"]
|
||||
path = deps/cpp-httplib
|
||||
url = https://github.com/yhirose/cpp-httplib
|
||||
url = https://github.com/yhirose/cpp-httplib
|
||||
[submodule "deps/json"]
|
||||
path = deps/json
|
||||
url = https://github.com/nlohmann/json
|
||||
[submodule "deps/fmt"]
|
||||
path = deps/fmt
|
||||
url = https://github.com/fmtlib/fmt
|
||||
[submodule "deps/doctest"]
|
||||
path = deps/doctest
|
||||
url = https://github.com/doctest/doctest
|
||||
[submodule "deps/lk-result"]
|
||||
path = deps/lk-result
|
||||
url = https://gitlab.com/lionkor/lk-result.git
|
||||
|
||||
+241
-115
@@ -1,63 +1,90 @@
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
# 3.4 is required for imported targets.
|
||||
cmake_minimum_required(VERSION 3.4 FATAL_ERROR)
|
||||
|
||||
message(STATUS "You can find build instructions and a list of dependencies in the README at \
|
||||
https://github.com/BeamMP/BeamMP-Server")
|
||||
|
||||
include(FetchContent)
|
||||
FetchContent_Declare(
|
||||
cmake-tools
|
||||
GIT_REPOSITORY https://github.com/brobeson/cmake-tools.git
|
||||
GIT_TAG main
|
||||
)
|
||||
FetchContent_MakeAvailable(cmake-tools)
|
||||
list(APPEND CMAKE_MODULE_PATH "${cmake-tools_SOURCE_DIR}")
|
||||
|
||||
include(CMakeToolsVersionFromGit)
|
||||
|
||||
execute_process(
|
||||
COMMAND git log -1 --format=%h
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR}
|
||||
OUTPUT_VARIABLE GIT_HASH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
project(BeamMP-Server
|
||||
DESCRIPTION "Server for BeamMP - The Multiplayer Mod for BeamNG.drive"
|
||||
HOMEPAGE_URL https://beammp.com
|
||||
LANGUAGES CXX C)
|
||||
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps/asio/asio/include")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps/rapidjson/include")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps/websocketpp")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps/commandline")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps/sol2/include")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps/cpp-httplib")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps")
|
||||
# quality of life stuff
|
||||
set(CMAKE_COLOR_DIAGNOSTICS ON)
|
||||
|
||||
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT)
|
||||
|
||||
if(APPLE)
|
||||
set(LUA_INCLUDE_DIR /usr/local/Cellar/lua@5.3/5.3.6/include/lua5.3)
|
||||
set(LUA_LIBRARIES lua)
|
||||
include_directories(/usr/local/opt/openssl@1.1/include)
|
||||
link_directories(/usr/local/Cellar/lua@5.3/5.3.6/lib)
|
||||
link_directories(/usr/local/opt/openssl@1.1/lib)
|
||||
find_package(Git REQUIRED)
|
||||
# Update submodules as needed
|
||||
option(GIT_SUBMODULE "Check submodules during build" ON)
|
||||
if(GIT_SUBMODULE)
|
||||
message(STATUS "Submodule update")
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
RESULT_VARIABLE GIT_SUBMOD_RESULT)
|
||||
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
|
||||
message(FATAL_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
# this has to happen before sentry, so that crashpad on windows links with these settings.
|
||||
message(STATUS "MSVC -> forcing use of statically-linked runtime.")
|
||||
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
|
||||
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
|
||||
endif()
|
||||
|
||||
include_directories("include/sentry-native/include")
|
||||
set(HTTPLIB_REQUIRE_OPENSSL ON)
|
||||
set(SENTRY_BUILD_SHARED_LIBS OFF)
|
||||
if (MSVC)
|
||||
set(SENTRY_BUILD_RUNTIMESTATIC ON)
|
||||
endif()
|
||||
set(SENTRY_BACKEND breakpad)
|
||||
add_subdirectory("deps/sentry-native")
|
||||
|
||||
message(STATUS "Setting compiler flags")
|
||||
if (WIN32)
|
||||
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT=1)
|
||||
|
||||
#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static
|
||||
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
|
||||
include_directories(${VcpkgRoot}/include)
|
||||
link_directories(${VcpkgRoot}/lib)
|
||||
option(WIN32_STATIC_RUNTIME "Build statically-linked runtime on windows (don't touch unless you know what you're doing)" ON)
|
||||
|
||||
# ------------------------ APPLE ---------------------------------
|
||||
if(APPLE)
|
||||
if(IS_DIRECTORY /opt/homebrew/Cellar/lua@5.3/5.3.6)
|
||||
set(LUA_INCLUDE_DIR /opt/homebrew/Cellar/lua@5.3/5.3.6/include/lua5.3)
|
||||
link_directories(/opt/homebrew/Cellar/lua@5.3/5.3.6/lib)
|
||||
else()
|
||||
set(LUA_INCLUDE_DIR /usr/local/Cellar/lua@5.3/5.3.6/include/lua5.3)
|
||||
link_directories(/usr/local/Cellar/lua@5.3/5.3.6/lib)
|
||||
endif()
|
||||
set(LUA_LIBRARIES lua)
|
||||
if(IS_DIRECTORY /opt/homebrew/opt/openssl@1.1)
|
||||
include_directories(/opt/homebrew/opt/openssl@1.1/include)
|
||||
link_directories(/opt/homebrew/opt/openssl@1.1/lib)
|
||||
else()
|
||||
include_directories(/usr/local/opt/openssl@1.1/include)
|
||||
link_directories(/usr/local/opt/openssl@1.1/lib)
|
||||
endif()
|
||||
# ------------------------ WINDOWS ---------------------------------
|
||||
elseif (WIN32)
|
||||
if (WIN32_STATIC_RUNTIME)
|
||||
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
endif()
|
||||
# ------------------------ UNIX ------------------------------------
|
||||
elseif (UNIX)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic -static-libstdc++")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -fno-builtin")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2")
|
||||
option(SANITIZE "Turns on thread and UB sanitizers" OFF)
|
||||
if (SANITIZE)
|
||||
message(STATUS "sanitize is ON")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined,thread")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize={address,thread,undefined}")
|
||||
endif (SANITIZE)
|
||||
endif ()
|
||||
|
||||
set(BUILD_SHARED_LIBS OFF)
|
||||
# ------------------------ SENTRY ---------------------------------
|
||||
message(STATUS "Checking for Sentry URL")
|
||||
# this is set by the build system.
|
||||
# IMPORTANT: if you're building from source, just leave this empty
|
||||
@@ -65,96 +92,195 @@ if (NOT DEFINED BEAMMP_SECRET_SENTRY_URL)
|
||||
message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \
|
||||
This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.")
|
||||
set(BEAMMP_SECRET_SENTRY_URL "")
|
||||
set(SENTRY_BACKEND none)
|
||||
else()
|
||||
string(LENGTH ${BEAMMP_SECRET_SENTRY_URL} URL_LEN)
|
||||
message(STATUS "Sentry URL is length ${URL_LEN}")
|
||||
set(SENTRY_BACKEND breakpad)
|
||||
endif()
|
||||
add_subdirectory("deps/sentry-native")
|
||||
|
||||
# ------------------------ C++ SETUP ---------------------------------
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
|
||||
# ------------------------ DEPENDENCIES ------------------------------
|
||||
message(STATUS "Adding local source dependencies")
|
||||
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
|
||||
add_subdirectory(deps)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
# ------------------------ VARIABLES ---------------------------------
|
||||
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
|
||||
include(FindLua)
|
||||
include(FindOpenSSL)
|
||||
include(FindThreads)
|
||||
include(FindZLIB)
|
||||
|
||||
find_package(Boost 1.70 REQUIRED COMPONENTS system)
|
||||
|
||||
set(BeamMP_Sources
|
||||
include/TConsole.h src/TConsole.cpp
|
||||
include/TServer.h src/TServer.cpp
|
||||
include/Compat.h src/Compat.cpp
|
||||
include/Common.h src/Common.cpp
|
||||
include/Client.h src/Client.cpp
|
||||
include/VehicleData.h src/VehicleData.cpp
|
||||
include/TConfig.h src/TConfig.cpp
|
||||
include/TLuaEngine.h src/TLuaEngine.cpp
|
||||
include/TLuaPlugin.h src/TLuaPlugin.cpp
|
||||
include/TResourceManager.h src/TResourceManager.cpp
|
||||
include/THeartbeatThread.h src/THeartbeatThread.cpp
|
||||
include/Http.h src/Http.cpp
|
||||
include/TSentry.h src/TSentry.cpp
|
||||
include/TPPSMonitor.h src/TPPSMonitor.cpp
|
||||
include/TNetwork.h src/TNetwork.cpp
|
||||
include/LuaAPI.h src/LuaAPI.cpp
|
||||
include/TScopedTimer.h src/TScopedTimer.cpp
|
||||
include/SignalHandling.h src/SignalHandling.cpp
|
||||
include/ArgsParser.h src/ArgsParser.cpp
|
||||
include/TPluginMonitor.h src/TPluginMonitor.cpp
|
||||
include/Environment.h
|
||||
include/BoostAliases.h
|
||||
include/Uuid.h src/Uuid.cpp
|
||||
)
|
||||
|
||||
set(BeamMP_Includes
|
||||
${LUA_INCLUDE_DIR}
|
||||
${CURL_INCLUDE_DIRS}
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/deps/cpp-httplib"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/deps/commandline"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/deps/json/single_include"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/deps/sol2/include"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/deps/rapidjson/include"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/deps/asio/asio/include"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/deps/lk-result/include"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/deps"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/deps/fmt/include"
|
||||
)
|
||||
|
||||
set(BeamMP_Definitions
|
||||
SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}"
|
||||
BEAMMP_GIT_HASH="${GIT_HASH}"
|
||||
LK_RESULT_USE_FMT
|
||||
)
|
||||
|
||||
if (WIN32)
|
||||
list(APPEND BeamMP_Definitions _WIN32_WINNT=0x0601)
|
||||
list(APPEND BeamMP_Definitions _CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
if (UNIX)
|
||||
set(BeamMP_CompileOptions
|
||||
-Wall
|
||||
-Wextra
|
||||
-Wpedantic
|
||||
|
||||
-Werror=uninitialized
|
||||
-Werror=float-equal
|
||||
-Werror=pointer-arith
|
||||
-Werror=double-promotion
|
||||
-Werror=write-strings
|
||||
-Werror=cast-qual
|
||||
-Werror=init-self
|
||||
-Werror=cast-align
|
||||
-Werror=unreachable-code
|
||||
-Werror=strict-aliasing -fstrict-aliasing
|
||||
-Werror=redundant-decls
|
||||
-Werror=missing-declarations
|
||||
-Werror=missing-field-initializers
|
||||
-Werror=write-strings
|
||||
-Werror=ctor-dtor-privacy
|
||||
-Wswitch-enum
|
||||
-Wswitch-default
|
||||
-Werror=old-style-cast
|
||||
-Werror=overloaded-virtual
|
||||
-Werror=overloaded-virtual
|
||||
-Werror=missing-include-dirs
|
||||
-Werror=unused-result
|
||||
|
||||
-fstack-protector
|
||||
-Wzero-as-null-pointer-constant
|
||||
)
|
||||
else()
|
||||
set(BeamMP_CompileOptions
|
||||
/bigobj
|
||||
/INCREMENTAL:NO /NODEFAULTLIB:MSVCRT /NODEFAULTLIB:LIBCMT
|
||||
)
|
||||
endif()
|
||||
|
||||
set(BeamMP_Libraries
|
||||
Boost::boost
|
||||
Boost::system
|
||||
doctest::doctest
|
||||
OpenSSL::SSL
|
||||
OpenSSL::Crypto
|
||||
sol2::sol2
|
||||
Threads::Threads
|
||||
ZLIB::ZLIB
|
||||
${LUA_LIBRARIES}
|
||||
commandline
|
||||
sentry
|
||||
fmt::fmt
|
||||
)
|
||||
|
||||
if (WIN32)
|
||||
set(BeamMP_PlatformLibs wsock32 ws2_32)
|
||||
endif ()
|
||||
|
||||
# ------------------------ BEAMMP SERVER -----------------------------
|
||||
|
||||
add_executable(BeamMP-Server
|
||||
src/main.cpp
|
||||
include/TConsole.h src/TConsole.cpp
|
||||
include/TServer.h src/TServer.cpp
|
||||
include/Compat.h src/Compat.cpp
|
||||
include/Common.h src/Common.cpp
|
||||
include/Client.h src/Client.cpp
|
||||
include/VehicleData.h src/VehicleData.cpp
|
||||
include/TConfig.h src/TConfig.cpp
|
||||
include/TLuaEngine.h src/TLuaEngine.cpp
|
||||
include/TLuaPlugin.h src/TLuaPlugin.cpp
|
||||
include/TResourceManager.h src/TResourceManager.cpp
|
||||
include/THeartbeatThread.h src/THeartbeatThread.cpp
|
||||
include/Http.h src/Http.cpp
|
||||
include/TSentry.h src/TSentry.cpp
|
||||
include/TPPSMonitor.h src/TPPSMonitor.cpp
|
||||
include/TNetwork.h src/TNetwork.cpp
|
||||
include/LuaAPI.h src/LuaAPI.cpp
|
||||
include/TScopedTimer.h src/TScopedTimer.cpp
|
||||
include/SignalHandling.h src/SignalHandling.cpp
|
||||
include/ArgsParser.h src/ArgsParser.cpp
|
||||
include/Environment.h)
|
||||
${BeamMP_Sources}
|
||||
)
|
||||
|
||||
target_compile_definitions(BeamMP-Server PRIVATE SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}")
|
||||
include_directories(BeamMP-Server PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/include)
|
||||
target_compile_definitions(BeamMP-Server PRIVATE
|
||||
${BeamMP_Definitions}
|
||||
DOCTEST_CONFIG_DISABLE
|
||||
)
|
||||
|
||||
target_include_directories(BeamMP-Server PUBLIC
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/commandline")
|
||||
target_compile_options(BeamMP-Server PRIVATE
|
||||
${BeamMP_CompileOptions}
|
||||
)
|
||||
|
||||
if (APPLE)
|
||||
message(STATUS "NOT looking for Lua on APPLE")
|
||||
else()
|
||||
message(STATUS "Looking for Lua")
|
||||
find_package(Lua REQUIRED VERSION 5.3)
|
||||
target_include_directories(BeamMP-Server PRIVATE
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
)
|
||||
|
||||
target_include_directories(BeamMP-Server SYSTEM PRIVATE
|
||||
${BeamMP_Includes}
|
||||
)
|
||||
|
||||
target_link_libraries(BeamMP-Server
|
||||
${BeamMP_Libraries}
|
||||
${BeamMP_PlatformLibs}
|
||||
)
|
||||
|
||||
# ------------------------ BEAMMP SERVER TESTS -----------------------
|
||||
|
||||
option(BUILD_TESTS "Build BeamMP-Server tests" ON)
|
||||
|
||||
if(BUILD_TESTS)
|
||||
add_executable(BeamMP-Server-tests
|
||||
test/test_main.cpp
|
||||
${BeamMP_Sources}
|
||||
)
|
||||
|
||||
target_compile_definitions(BeamMP-Server-tests PRIVATE
|
||||
${BeamMP_Definitions}
|
||||
)
|
||||
|
||||
target_compile_options(BeamMP-Server-tests PRIVATE
|
||||
${BeamMP_CompileOptions}
|
||||
)
|
||||
|
||||
target_include_directories(BeamMP-Server-tests PRIVATE
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
)
|
||||
|
||||
target_include_directories(BeamMP-Server-tests SYSTEM PRIVATE
|
||||
${BeamMP_Includes}
|
||||
)
|
||||
|
||||
target_link_libraries(BeamMP-Server-tests
|
||||
${BeamMP_Libraries}
|
||||
${BeamMP_PlatformLibs}
|
||||
)
|
||||
endif()
|
||||
|
||||
target_include_directories(BeamMP-Server PUBLIC
|
||||
${LUA_INCLUDE_DIR}
|
||||
${CURL_INCLUDE_DIRS}
|
||||
"include/tomlplusplus"
|
||||
"include/sentry-native/include"
|
||||
"include/curl/include")
|
||||
|
||||
message(STATUS "Looking for SSL")
|
||||
|
||||
if (APPLE)
|
||||
set(OPENSSL_LIBRARIES ssl crypto)
|
||||
else()
|
||||
find_package(OpenSSL REQUIRED)
|
||||
endif()
|
||||
|
||||
target_link_libraries(BeamMP-Server sol2::sol2 ${LUA_LIBRARIES})
|
||||
message(STATUS "CURL IS ${CURL_LIBRARIES}")
|
||||
|
||||
if (UNIX)
|
||||
target_link_libraries(BeamMP-Server
|
||||
z
|
||||
pthread
|
||||
${LUA_LIBRARIES}
|
||||
crypto
|
||||
${OPENSSL_LIBRARIES}
|
||||
commandline
|
||||
sentry
|
||||
ssl)
|
||||
elseif (WIN32)
|
||||
include(FindLua)
|
||||
message(STATUS "Looking for libz")
|
||||
find_package(ZLIB REQUIRED)
|
||||
message(STATUS "Looking for RapidJSON")
|
||||
find_package(RapidJSON CONFIG REQUIRED)
|
||||
target_include_directories(BeamMP-Server PRIVATE ${RAPIDJSON_INCLUDE_DIRS})
|
||||
target_link_libraries(BeamMP-Server
|
||||
ws2_32
|
||||
ZLIB::ZLIB
|
||||
${LUA_LIBRARIES}
|
||||
${OPENSSL_LIBRARIES}
|
||||
commandline
|
||||
sentry)
|
||||
endif ()
|
||||
|
||||
+111
@@ -0,0 +1,111 @@
|
||||
# Contributing to BeamMP-Server
|
||||
|
||||
Unlike other parts of BeamMP, the BeamMP-Server does not have any dependency to the BeamNG.drive game.
|
||||
|
||||
To contribute *C++ code*, you'll need a MacOS, Linux or Windows PC, and intermediate to advanced knowledge of C++.
|
||||
For reference, you should know be reasonably comfortable with the STL, the concept of RAII, templates, and generally know how to read & write post-C++17 code. To contribute anything else, you won't need most of this (though it'd be helpful to have some vocabulary about computers).
|
||||
|
||||
# Ways to Contribute
|
||||
|
||||
## Bug Reports
|
||||
|
||||
If you work with BeamMP-Server, either by simply using it, or even writing plugins for it, and you run into any issues, we definitely want to know about it. Please use [GitHub issues](https://github.com/BeamMP/BeamMP-Server/issues) and select the "Bug" template, read it, and fill it out accordingly.
|
||||
|
||||
## Bug Fixes
|
||||
|
||||
If you are interested in fixing bugs, check out the [GitHub issues](https://github.com/BeamMP/BeamMP-Server/issues). There, you can pick any issue that has nobody assigned to it. For example, some bugs which we definitely need some help with are marked with the "help wanted" tag.
|
||||
|
||||
Once you picked a bug, you need to reproduce it. Start by following the instructions in the bug report, and don't be afraid to ask for more information or clarification on the issue itself.
|
||||
|
||||
Refer to [getting started with the codebase](#getting-started-with-the-codebase) for more information on how to build the server. You can also ask on our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`).
|
||||
|
||||
## Features
|
||||
|
||||
If you want to add new features, please make an issue for it first or ask on our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`).
|
||||
|
||||
You need to make sure the feature isn't being worked on by someone else, and aligns with the vision we have for the server.
|
||||
|
||||
# Git Guidelines
|
||||
|
||||
**Read this carefully. Failing to follow these rules results in your changes not being accepted**. This applies for outside contributors, members of the BeamMP development team ("BeamMP Developers"), project owners, maintainers, frequent contributors, and literally everyone else. **It applies to everyone**.
|
||||
|
||||
## How to Commit
|
||||
|
||||
Commit messages **MUST** (mandatory):
|
||||
|
||||
- start with a **lower case action verb in present tense**, for example `add`, `fix`, `implement`, `refactor`, `remove`, `rename`. *Counter examples (these are bad): ~~`Fixed`, `fixing`, `added`, `removing`~~*.
|
||||
- not have a first line much longer than 70 characters.
|
||||
- explain briefly the changes made.
|
||||
- reference the issue by number, if there is an issue the commit addresses, like so: `#<number>`. Example: `#123`.
|
||||
|
||||
If any of these are not followed, **your changes will not be accepted.**
|
||||
|
||||
Commit messages **SHOULD** (optional, "nice to have"):
|
||||
|
||||
- only address one "atomic" change.
|
||||
- have an empty second line, and the subsequent lines explaining the changes in more detail (if more detail is available).
|
||||
|
||||
Commits may be squashed (via a Git "interactive rebase") in order to satisfy these rules, but history that is >1h old should not be rewritten if possible. Force pushes are ugly ;)
|
||||
|
||||
## Pulling, Merging
|
||||
|
||||
Do **NOT** pull with merge. This is the default git behavior for `git pull`, but creates ugly and unnecessary commit messages like `"merge origin/master into master"`. Instead, pull with rebase, for example via `git pull -r`. If you get conflicts, resolve them properly.
|
||||
|
||||
The only acceptable merge commits are those which actually merge functionally different branches into each other, for example for merging one feature branch into another.
|
||||
|
||||
## Branches
|
||||
|
||||
### Which branch should I base my work on?
|
||||
|
||||
Each *feature* or *bug-fix* is implemented on a new Git branch, branched off of the branch it should be based on. The `master` branch is usually stable, so we don't do development on it. It is always a safe bet to branch off of `master`, but it may be more work to merge later. Branches to base your work on are usually branches like `rc-v3.3.0`, when the latest public version is `3.2.0`, for example. These can often be found in Pull-Requests on GitHub which are tagged `Release Candidate`.
|
||||
|
||||
## Unit tests & CI/CD
|
||||
|
||||
We use GitHub Actions, which runs our unit-tests. PR's which fail these tests, or even fail any of our actions (which run automatically), will not be merged and require further changes until they compile, link, and all tests pass properly. If you have issues with this, feel free to ask in our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`)
|
||||
|
||||
### What should I call by branch?
|
||||
|
||||
Keep branch names **unique**, **descriptive**, and **shorter than 30 characters**. Names must be in present-tense, such as `fix-xyz`, **not** ~~`fixing-xyz`~~.
|
||||
|
||||
We generally use *feature branches*, so we keep one branch per feature or fix.
|
||||
|
||||
For example:
|
||||
- You want to fix issue number #123? You could call the branch `fix-123`.
|
||||
- You want to add a feature described in issue #456? You could call the branch `implement-456`.
|
||||
- You want to add a feature or fix a bug that has no issue? You should probably make an issue for it first! Or, if you're not ready for that yet, you could call it by the feature name or bug description, for example for a bug that makes cars disappear: `fix-disappearing-cars`.
|
||||
|
||||
## Pull Requests, Code Review
|
||||
|
||||
Once you are ready to show what you did, and get feedback on it, you open a Pull-Request on GitHub. Please make sure to pick the right branches, and a descriptive title. Mention any related issues with `#<issue number>`, for example `#123`.
|
||||
|
||||
Make sure to explain what the PR does, what it fixes, and what needs to still be done (if anything).
|
||||
|
||||
A BeamMP-Developer must review your code in detail, and leave a review. If this takes too long, feel free to @ a maintainer/developer, or leave another comment on the PR. It helps to say something like "Ready for review", for example.
|
||||
|
||||
# Getting Started with the Codebase
|
||||
|
||||
1. Look at current Pull-Requests, look at the git branches, or ask in our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`), in order to find out which branch you should work on to minimize conflict. See [this section on branches](#branches) for more info.
|
||||
2. Fork the repository (with that branch) on GitHub. GitHub, by default, gives you only the `master` branch when forking, so make sure you fork with other branches enabled when you want to work on a branch that isn't master (it's a checkbox when you fork).
|
||||
3. Clone the fork to your local machine.
|
||||
4. Check out the branch you want to work on (see 1.).
|
||||
5. Run `git submodule update --init --recursive`.
|
||||
6. Make a new branch for your feature or fix from the branch you are on. You can do this via `git checkout -b <branch name>`. See [this section on branches](#branches) for more info on branch naming.
|
||||
7. Install all dependencies. Those are usually listed in the `README.md` in the branch you're in, or, more reliably, in one of the files in `.github/workflows` (if you can read `yaml`).
|
||||
8. Run CMake to configure the project. You can find tutorials on this online. You will want to tell CMake to build with `CMAKE_BUILD_TYPE=Debug`, for example by passing it to CMake via the commandline switch `-DCMAKE_BUILD_TYPE=Debug`. You may also want to turn off sentry by setting `SENTRY_BACKEND=none` (for example via commandline switch `-DSENTRY_BACKEND=none`). An example invocation on Linux with GNU make would be
|
||||
`cmake . -DCMAKE_BUILD_TYPE=Debug -DSENTRY_BACKEND=none` .
|
||||
9. Build the `BeamMP-Server` target to build the BeamMP-Server, or the `BeamMP-Server-tests` target to build the unit-tests (does not include a working server). In the example from 8. (on Linux), you could build with `make BeamMP-Server`, `make -j BeamMP-Server` or `cmake --build . --parallel --target BeamMP-Server` . Or, on Windows, (in Visual Studio), you would just press some big green "run" or "debug" button.
|
||||
10. When making changes, refer to [this section on how to commit properly](#how-to-commit). Not following those guidelines will result in your changes being rejected, so please take a look.
|
||||
11. Make sure to add Unit-tests with `doctest` if you build new stuff. You can find examples all over the latest version of the codebase (search for `TEST_CASE`).
|
||||
|
||||
# Code Guidelines
|
||||
|
||||
## Formatting
|
||||
|
||||
1. Use `clang-format` to format your code before committig. A `.clang-format` file is provided in the root of the repository.
|
||||
2. All identifiers, type names, function names, etc. should be `PascalCase`. Type names may also have the `T` prefix, although this is not enforced (for example `TNetwork`).
|
||||
|
||||
## Modular code
|
||||
|
||||
Write code that is modular and testable. Generally, if you can write a good unit-test for it, it's modular. If you can't, it's not.
|
||||
|
||||
Don't overdo it though - sometimes its okay to just write code, do the job, be done with it. You'll get feedback on this in the code review for your PR.
|
||||
@@ -1,3 +1,66 @@
|
||||
# v3.2.0
|
||||
|
||||
- ADDED `settings` command, which lets you `get`, `list`, and `set` config options from the console
|
||||
- ADDED `debug` command, which shows info about connected clients & networking (for developers)
|
||||
- ADDED `Util.GenerateUUID()`, which generates an RFC4122 UUID (universally unique identifier)
|
||||
- ADDED `version` command, which shows version information
|
||||
- ADDED `onPlayerRequestMods` event, letting Lua disallow individual mods from being sent to clients
|
||||
- CHANGED `onShutdown` to be called before all players are kicked
|
||||
|
||||
# v3.1.1
|
||||
|
||||
- FIXED bug which caused GetPlayerIdentifiers, GetPlayerName, etc not to work in `onPlayerDisconnect`
|
||||
- FIXED some issues which could cause the server to crash when receiving malformed data
|
||||
- FIXED a bug which caused a server to crash during authentication when receiving malformed data
|
||||
- FIXED minor vulnerability in chat message handling
|
||||
- FIXED a minor formatting bug in the `status` command
|
||||
|
||||
# v3.1.0
|
||||
|
||||
- ADDED Tab autocomplete in console, smart tab autocomplete (understands lua tables and types) in the lua console
|
||||
- ADDED lua debug facilities (type `:help` when attached to lua via `lua`)
|
||||
- ADDED Util.JsonEncode() and Util.JsonDecode(), which turn lua tables into json and vice-versa
|
||||
- ADDED FS.ListFiles and FS.ListDirectories
|
||||
- ADDED onFileChanged event, triggered when a server plugin file changes
|
||||
- ADDED MP.GetPositionRaw(), which can be used to retrieve the latest position packet per player, per vehicle
|
||||
- ADDED error messages to some lua functions
|
||||
- ADDED HOME and END button working in console
|
||||
- ADDED `MP.TriggerClientEventJson()` which takes a table as the data argument and sends it as JSON
|
||||
- ADDED identifiers (beammp id, ip) to onPlayerAuth (4th argument)
|
||||
- ADDED more network debug logging
|
||||
- CHANGED all networking to be more stable, performant, and safe
|
||||
- FIXED `ip` in MP.GetPlayerIdentifiers
|
||||
- FIXED issue with client->server events which contain `:`
|
||||
- FIXED a fatal exception on LuaEngine startup if Resources/Server is a symlink
|
||||
- FIXED onInit not being called on hot-reload
|
||||
- FIXED incorrect timing calculation of Lua EventTimer loop
|
||||
- FIXED bug which caused hot-reload not to report syntax errors
|
||||
- FIXED missing error messages on some event handler calls
|
||||
- FIXED vehicles not deleting for all players if an edit was cancelled by Lua
|
||||
- FIXED server not handling binary UDP packets properly
|
||||
- REMOVED "Backend response failed to parse as valid json" message
|
||||
|
||||
# v3.0.2
|
||||
|
||||
- ADDED Periodic update message if a new server is released
|
||||
- ADDED Config setting for the IP the http server listens on
|
||||
- CHANGED Default MaxPlayers to 8
|
||||
- CHANGED Default http server listen IP to localhost
|
||||
- FIXED `MP.CreateEventTimer` filling up the queue (see <https://wiki.beammp.com/en/Scripting/new-lua-scripting#mpcreateeventtimerevent_name-string-interval_ms-number-strategy-number-since-v302>)
|
||||
- FIXED `MP.TriggerClientEvent` not kicking the client if it failed
|
||||
- FIXED Lua result queue handling not checking all results
|
||||
- FIXED bug which caused ServerConfig.toml to generate incorrectly
|
||||
|
||||
# v3.0.1
|
||||
|
||||
- ADDED Backup URLs to UpdateCheck (will fail less often now)
|
||||
- ADDED console cursor left and right movement (with arrow keys) and working HOME and END key (via github.com/lionkor/commandline)
|
||||
- FIXED infinite snowmen / infinite unicycle spawning bug
|
||||
- FIXED a bug where, when run with --working-directory, the Server.log would still be in the original directory
|
||||
- FIXED a bug which could cause the plugin reload thread to spin at 100% if the reloaded plugin's didn't terminate
|
||||
- FIXED an issue which would cause servers to crash on mod download via SIGPIPE on POSIX
|
||||
- FIXED an issue which would cause servers to crash when checking if a vehicle is a unicycle
|
||||
|
||||
# v3.0.0
|
||||
|
||||
- CHANGED entire plugin Lua implementation (rewrite)
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
[](https://github.com/BeamMP/BeamMP-Server/actions?query=workflow%3A%22CMake+Linux+Build%22)
|
||||
|
||||
This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/).
|
||||
The server is the point throug which all clients communicate. You can write lua mods for the server, detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
|
||||
The server is the point through which all clients communicate. You can write Lua mods for the server, there are detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
|
||||
|
||||
**For Linux, you __need__ the runtime dependencies, listed below under "prerequisites".**
|
||||
**For Linux, you __need__ the runtime dependencies, listed below under "[prerequisites](#prerequisites)".**
|
||||
|
||||
## Support + Contact
|
||||
|
||||
@@ -14,6 +14,7 @@ Feel free to ask any questions via the following channels:
|
||||
|
||||
- **IRC**: `#beammp` on [irc.libera.chat](https://web.libera.chat/)
|
||||
- **Discord**: [click for invite](https://discord.gg/beammp)
|
||||
- **BeamMP Forum**: [BeamMP Forum Support](https://forum.beammp.com/c/support/33)
|
||||
|
||||
## Minimum Requirements
|
||||
|
||||
@@ -28,21 +29,21 @@ These values are guesstimated and are subject to change with each release.
|
||||
|
||||
## Contributing
|
||||
|
||||
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" label or with nobody assigned, any [trello](https://trello.com/b/Kw75j3zZ/beamngdrive-multiplayer) cards in the "To-Do" column.
|
||||
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" or "good first issue" label or with nobody assigned.
|
||||
|
||||
To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues) and at the [trello](https://trello.com/b/Kw75j3zZ/beamngdrive-multiplayer). Any issues that have the "help wanted" label or don't have anyone assigned and any trello cards that aren't assigned or in the "In-Progress" section are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas.
|
||||
To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues). Any issues that have the "help wanted" label or don't have anyone assigned are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas.
|
||||
|
||||
Fork this repository, make a new branch for your feature, implement your feature or fix, and then create a pull-request here. Even incomplete features and fixes can be pull-requested.
|
||||
|
||||
If you need support with understanding the codebase, please write us in the discord. You'll need to be proficient in modern C++.
|
||||
If you need support with understanding the codebase, please write us in the Discord. You'll need to be proficient in modern C++.
|
||||
|
||||
## About Building from Source
|
||||
|
||||
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v1.20`.
|
||||
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v3.1.0`.
|
||||
|
||||
## Supported Operating Systems
|
||||
|
||||
The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute windows binaries and sometimes linux. For any other distro or OS, you just have to find the same libraries listed in the Linux Build [Prerequisites](#prerequisites) further down the page, and it should build fine. We don't currently support any big-endian architectures.
|
||||
The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute Windows binaries and sometimes Linux. For any other distro or OS, you just have to find the same libraries listed in the Linux Build [Prerequisites](#prerequisites) further down the page, and it should build fine. We don't currently support any big-endian architectures.
|
||||
|
||||
Recommended compilers: MSVC, GCC, CLANG.
|
||||
|
||||
@@ -50,72 +51,132 @@ You can find precompiled binaries under [Releases](https://github.com/BeamMP/Bea
|
||||
|
||||
## Build Instructions
|
||||
|
||||
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.3.3`!__**
|
||||
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v3.1.0`!__**
|
||||
|
||||
Currently only linux and windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)).
|
||||
Currently only Linux and Windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)).
|
||||
|
||||
### Prerequisites
|
||||
|
||||
#### Windows
|
||||
|
||||
There are **no runtime libraries** needed for Windows.
|
||||
|
||||
Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
|
||||
|
||||
Dependencies for **windows** can be installed with `vcpkg`.
|
||||
Dependencies for **Windows** can be installed with `vcpkg`.
|
||||
These are:
|
||||
```
|
||||
lua
|
||||
zlib
|
||||
rapidjson
|
||||
openssl
|
||||
websocketpp
|
||||
curl
|
||||
lua zlib rapidjson openssl websocketpp curl boost
|
||||
```
|
||||
The triplet we use for releases is `x64-windows-static`.
|
||||
|
||||
#### Linux
|
||||
|
||||
These package names are in the debian / ubuntu style. Feel free to PR your own guide for a different distro.
|
||||
We recommend Ubuntu 22.04 or Arch Linux. Any Linux distribution will work, but you have to figure out the package names yourself (please feel free to PR in a change to this README with that info).
|
||||
|
||||
Runtime dependencies for **linux** are (debian/ubuntu):
|
||||
##### Runtime Dependencies
|
||||
|
||||
These are needed to *run* the server.
|
||||
|
||||
<details>
|
||||
<summary>
|
||||
Ubuntu 22.04
|
||||
</summary>
|
||||
|
||||
`apt-get install` the following libraries:
|
||||
```
|
||||
liblua5.3-0
|
||||
libssl3
|
||||
curl
|
||||
```
|
||||
</details>
|
||||
|
||||
<details>
|
||||
<summary>
|
||||
Arch Linux
|
||||
</summary>
|
||||
|
||||
`pacman -Syu` the following libraries:
|
||||
```
|
||||
lua53
|
||||
openssl
|
||||
curl
|
||||
```
|
||||
</details>
|
||||
|
||||
##### Build Dependencies
|
||||
These are needed for you to *build* the server, in addition to the [runtime dependencies](#runtime-dependencies).
|
||||
|
||||
<details>
|
||||
<summary>
|
||||
Ubuntu 22.04
|
||||
</summary>
|
||||
|
||||
`apt-get install` the following libraries and programs:
|
||||
```
|
||||
git
|
||||
libz-dev
|
||||
rapidjson-dev
|
||||
liblua5.3
|
||||
libssl-dev
|
||||
libwebsocketpp-dev
|
||||
libcurl4-openssl-dev
|
||||
cmake
|
||||
g++-10
|
||||
libboost1.74-all-dev
|
||||
libssl3
|
||||
curl
|
||||
```
|
||||
</details>
|
||||
|
||||
Build-time dependencies for **linux** are:
|
||||
<details>
|
||||
<summary>
|
||||
Arch Linux
|
||||
</summary>
|
||||
|
||||
`pacman -Syu` the following libraries and programs:
|
||||
```
|
||||
lua53
|
||||
openssl
|
||||
curl
|
||||
git
|
||||
make
|
||||
cmake
|
||||
g++
|
||||
cmake
|
||||
zlib
|
||||
boost
|
||||
websocketpp
|
||||
```
|
||||
</details>
|
||||
|
||||
For other distributions (e.g. Arch) you want to find packages for:
|
||||
- libz
|
||||
- rapidjson
|
||||
- lua5.3
|
||||
- ssl / openssl
|
||||
- websocketpp
|
||||
- curl (with ssl support)
|
||||
- \+ the build time dependencies from above
|
||||
#### macOS
|
||||
|
||||
Dependencies for **macOS** can be installed with homebrew.
|
||||
```
|
||||
brew install lua@5.3 rapidjson websocketpp cmake openssl@1.1
|
||||
```
|
||||
Some packages are included in **macOS** but you might want to install homebrew versions.
|
||||
```
|
||||
brew install curl zlib git make
|
||||
```
|
||||
|
||||
### How to build
|
||||
|
||||
On windows, use git-bash for these commands. On Linux, these should work in your shell.
|
||||
On Windows, use git-bash for these commands. On Linux, these should work in your shell.
|
||||
|
||||
1. Make sure you have all [prerequisites](#prerequisites) installed
|
||||
2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`.
|
||||
3. Ensure that all submodules are initialized by running `git submodule update --init --recursive`. Then change into the cloned directory by running `cd BeamMP-Server`.
|
||||
4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v2.3.3` for version 2.3.3. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
|
||||
5. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`)
|
||||
6. Run `make`
|
||||
7. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
|
||||
2. Clone the repository in a location of your choice with `git clone https://github.com/BeamMP/BeamMP-Server` .
|
||||
3. Change into the BeamMP-Server directory by running `cd BeamMP-Server`.
|
||||
4. Checkout the branch or tag of the release you want to compile, for example `git checkout tags/v3.0.2` for version 3.0.2. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
|
||||
6. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`). This may take some time, and will update all submodules and prepare the build.
|
||||
7. Run `make -j` . This step will take some time and will use a lot of CPU and RAM. Remove the `-j` if you run out of memory. *If you change something in the source code, you only have to re-run this step.*
|
||||
8. You now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (Windows or Linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/server-installation) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
|
||||
|
||||
*tip: to run the server in the background, simply (in bash, zsh, etc) run:* `nohup ./BeamMP-Server &`*.*
|
||||
|
||||
## Support
|
||||
The BeamMP project is supported by community donations via our [Patreon](https://www.patreon.com/BeamMP). This brings perks such as Patreon-only channels on our Discord, early access to new updates, and more server keys.
|
||||
|
||||
## Copyright
|
||||
|
||||
Copyright (c) 2019-present Anonymous275 (@Anonymous-275), Lion Kortlepel (@lionkor).
|
||||
|
||||
Vendored
+2
-5
@@ -1,9 +1,6 @@
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps/asio/asio/include")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps/rapidjson/include")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps/websocketpp")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps/commandline")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps/sol2/include")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps")
|
||||
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/commandline")
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/fmt")
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/sol2")
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/doctest")
|
||||
|
||||
Vendored
+1
-1
Submodule deps/asio updated: d038fb3c2f...4915cfd8a1
Vendored
+1
-1
Submodule deps/commandline updated: 3d11606d02...470cf2df4a
Vendored
+1
-1
Submodule deps/cpp-httplib updated: 301faa074c...d92c314466
+1
Submodule deps/doctest added at b7c21ec5ce
+1
Submodule deps/fmt added at c4ee726532
+1
Submodule deps/json added at 69d744867f
Vendored
+1
-1
Submodule deps/libzip updated: 76df02f86b...5532f9baa0
+1
Submodule deps/lk-result added at 4a4eda8092
Vendored
+1
-1
Submodule deps/sentry-native updated: 90966cc102...28be51f5e3
Vendored
+1
-1
Submodule deps/sol2 updated: c068aefbed...eba86625b7
Vendored
+1
-1
Submodule deps/toml11 updated: fda0a2b9ab...c7627ff6a1
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <boost/asio.hpp>
|
||||
#include <boost/system/error_code.hpp>
|
||||
|
||||
using namespace boost::asio;
|
||||
+52
-22
@@ -7,8 +7,10 @@
|
||||
#include <string>
|
||||
#include <unordered_set>
|
||||
|
||||
#include "BoostAliases.h"
|
||||
#include "Common.h"
|
||||
#include "Compat.h"
|
||||
#include "TResourceManager.h"
|
||||
#include "VehicleData.h"
|
||||
|
||||
class TServer;
|
||||
@@ -19,9 +21,8 @@ class TServer;
|
||||
#endif // WINDOWS
|
||||
|
||||
struct TConnection final {
|
||||
SOCKET Socket;
|
||||
struct sockaddr SockAddr;
|
||||
socklen_t SockAddrLen;
|
||||
ip::tcp::socket Socket;
|
||||
ip::tcp::endpoint SockAddr;
|
||||
};
|
||||
|
||||
class TClient final {
|
||||
@@ -33,27 +34,34 @@ public:
|
||||
std::unique_lock<std::mutex> Lock;
|
||||
};
|
||||
|
||||
explicit TClient(TServer& Server);
|
||||
TClient(TServer& Server, ip::tcp::socket&& Socket);
|
||||
TClient(const TClient&) = delete;
|
||||
~TClient();
|
||||
TClient& operator=(const TClient&) = delete;
|
||||
|
||||
void AddNewCar(int Ident, const std::string& Data);
|
||||
void SetCarData(int Ident, const std::string& Data);
|
||||
void SetCarPosition(int Ident, const std::string& Data);
|
||||
TVehicleDataLockPair GetAllCars();
|
||||
void SetName(const std::string& Name) { mName = Name; }
|
||||
void SetRoles(const std::string& Role) { mRole = Role; }
|
||||
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
|
||||
std::string GetCarData(int Ident);
|
||||
void SetUDPAddr(sockaddr_in Addr) { mUDPAddress = Addr; }
|
||||
void SetDownSock(SOCKET CSock) { mSocket[1] = CSock; }
|
||||
void SetTCPSock(SOCKET CSock) { mSocket[0] = CSock; }
|
||||
void SetStatus(int Status) { mStatus = Status; }
|
||||
std::string GetCarPositionRaw(int Ident);
|
||||
void SetUDPAddr(const ip::udp::endpoint& Addr) { mUDPAddress = Addr; }
|
||||
void SetDownSock(ip::tcp::socket&& CSock) { mDownSocket = std::move(CSock); }
|
||||
void SetTCPSock(ip::tcp::socket&& CSock) { mSocket = std::move(CSock); }
|
||||
void Disconnect(std::string_view Reason);
|
||||
bool IsDisconnected() const { return !mSocket.is_open(); }
|
||||
// locks
|
||||
void DeleteCar(int Ident);
|
||||
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; }
|
||||
[[nodiscard]] sockaddr_in GetUDPAddr() const { return mUDPAddress; }
|
||||
[[nodiscard]] SOCKET GetDownSock() const { return mSocket[1]; }
|
||||
[[nodiscard]] SOCKET GetTCPSock() const { return mSocket[0]; }
|
||||
[[nodiscard]] const ip::udp::endpoint& GetUDPAddr() const { return mUDPAddress; }
|
||||
[[nodiscard]] ip::udp::endpoint& GetUDPAddr() { return mUDPAddress; }
|
||||
[[nodiscard]] ip::tcp::socket& GetDownSock() { return mDownSocket; }
|
||||
[[nodiscard]] const ip::tcp::socket& GetDownSock() const { return mDownSocket; }
|
||||
[[nodiscard]] ip::tcp::socket& GetTCPSock() { return mSocket; }
|
||||
[[nodiscard]] const ip::tcp::socket& GetTCPSock() const { return mSocket; }
|
||||
[[nodiscard]] std::string GetRoles() const { return mRole; }
|
||||
[[nodiscard]] std::string GetName() const { return mName; }
|
||||
void SetUnicycleID(int ID) { mUnicycleID = ID; }
|
||||
@@ -61,9 +69,9 @@ public:
|
||||
[[nodiscard]] int GetOpenCarID() const;
|
||||
[[nodiscard]] int GetCarCount() const;
|
||||
void ClearCars();
|
||||
[[nodiscard]] int GetStatus() const { return mStatus; }
|
||||
[[nodiscard]] int GetID() const { return mID; }
|
||||
[[nodiscard]] int GetUnicycleID() const { return mUnicycleID; }
|
||||
bool mUDPCONNECTED = false;
|
||||
[[nodiscard]] bool IsConnected() const { return mIsConnected; }
|
||||
[[nodiscard]] bool IsSynced() const { return mIsSynced; }
|
||||
[[nodiscard]] bool IsSyncing() const { return mIsSyncing; }
|
||||
@@ -71,9 +79,9 @@ public:
|
||||
void SetIsGuest(bool NewIsGuest) { mIsGuest = NewIsGuest; }
|
||||
void SetIsSynced(bool NewIsSynced) { mIsSynced = NewIsSynced; }
|
||||
void SetIsSyncing(bool NewIsSyncing) { mIsSyncing = NewIsSyncing; }
|
||||
void EnqueuePacket(const std::string& Packet);
|
||||
[[nodiscard]] std::queue<std::string>& MissedPacketQueue() { return mPacketsSync; }
|
||||
[[nodiscard]] const std::queue<std::string>& MissedPacketQueue() const { return mPacketsSync; }
|
||||
void EnqueuePacket(const std::vector<uint8_t>& Packet);
|
||||
[[nodiscard]] std::queue<std::vector<uint8_t>>& MissedPacketQueue() { return mPacketsSync; }
|
||||
[[nodiscard]] const std::queue<std::vector<uint8_t>>& MissedPacketQueue() const { return mPacketsSync; }
|
||||
[[nodiscard]] size_t MissedPacketQueueSize() const { return mPacketsSync.size(); }
|
||||
[[nodiscard]] std::mutex& MissedPacketQueueMutex() const { return mMissedPacketsMutex; }
|
||||
void SetIsConnected(bool NewIsConnected) { mIsConnected = NewIsConnected; }
|
||||
@@ -81,6 +89,24 @@ public:
|
||||
void UpdatePingTime();
|
||||
int SecondsSinceLastPing();
|
||||
|
||||
// bytes received on UDP
|
||||
std::atomic_size_t UdpReceived = 0;
|
||||
// number of packets received on UDP
|
||||
std::atomic_size_t UdpPacketsReceived = 0;
|
||||
// bytes sent on UDP
|
||||
std::atomic_size_t UdpSent = 0;
|
||||
// number of packets sent on UDP
|
||||
std::atomic_size_t UdpPacketsSent = 0;
|
||||
|
||||
// bytes received on TCP
|
||||
std::atomic_size_t TcpReceived = 0;
|
||||
// bytes sent on TCP
|
||||
std::atomic_size_t TcpSent = 0;
|
||||
|
||||
TimeType::time_point ConnectionTime {};
|
||||
|
||||
ModMap AllowedMods;
|
||||
|
||||
private:
|
||||
void InsertVehicle(int ID, const std::string& Data);
|
||||
|
||||
@@ -89,20 +115,24 @@ private:
|
||||
bool mIsSynced = false;
|
||||
bool mIsSyncing = false;
|
||||
mutable std::mutex mMissedPacketsMutex;
|
||||
std::queue<std::string> mPacketsSync;
|
||||
std::queue<std::vector<uint8_t>> mPacketsSync;
|
||||
std::unordered_map<std::string, std::string> mIdentifiers;
|
||||
bool mIsGuest = false;
|
||||
std::mutex mVehicleDataMutex;
|
||||
mutable std::mutex mVehicleDataMutex;
|
||||
mutable std::mutex mVehiclePositionMutex;
|
||||
TSetOfVehicleData mVehicleData;
|
||||
SparseArray<std::string> mVehiclePosition;
|
||||
std::string mName = "Unknown Client";
|
||||
SOCKET mSocket[2] { SOCKET(0), SOCKET(0) };
|
||||
sockaddr_in mUDPAddress {}; // is this initialization OK? yes it is
|
||||
ip::tcp::socket mSocket;
|
||||
ip::tcp::socket mDownSocket;
|
||||
ip::udp::endpoint mUDPAddress {};
|
||||
int mUnicycleID = -1;
|
||||
std::string mRole;
|
||||
std::string mDID;
|
||||
int mStatus = 0;
|
||||
int mID = -1;
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime;
|
||||
std::chrono::time_point<TimeType> mLastPingTime;
|
||||
std::mutex mDisconnectMtx;
|
||||
};
|
||||
|
||||
std::optional<std::weak_ptr<TClient>> GetClient(class TServer& Server, int ID);
|
||||
// Returns a valid client, or nullptr if no such client exists
|
||||
std::shared_ptr<TClient> GetClient(class TServer& Server, int ID);
|
||||
|
||||
+265
-107
@@ -1,5 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "CustomAssert.h"
|
||||
#include "TSentry.h"
|
||||
extern TSentry Sentry;
|
||||
|
||||
@@ -7,16 +8,66 @@ extern TSentry Sentry;
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <filesystem>
|
||||
#include <fmt/format.h>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <shared_mutex>
|
||||
#include <sstream>
|
||||
#include <unordered_map>
|
||||
#include <zlib.h>
|
||||
|
||||
#include "Compat.h"
|
||||
#include <doctest/doctest.h>
|
||||
#include <filesystem>
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
#include "TConsole.h"
|
||||
|
||||
#include <boost/container/flat_map.hpp>
|
||||
#include <boost/variant.hpp>
|
||||
|
||||
#include <chrono>
|
||||
#include <variant>
|
||||
|
||||
using TimeType = std::chrono::system_clock;
|
||||
|
||||
#include <lk/Result.h>
|
||||
|
||||
template <typename T>
|
||||
using Result = lk::Result<T>;
|
||||
using Error = lk::Error;
|
||||
|
||||
// General
|
||||
constexpr std::string_view StrDebug = "Debug";
|
||||
constexpr std::string_view StrPrivate = "Private";
|
||||
constexpr std::string_view StrPort = "Port";
|
||||
constexpr std::string_view StrMaxCars = "MaxCars";
|
||||
constexpr std::string_view StrMaxPlayers = "MaxPlayers";
|
||||
constexpr std::string_view StrMap = "Map";
|
||||
constexpr std::string_view StrName = "Name";
|
||||
constexpr std::string_view StrDescription = "Description";
|
||||
constexpr std::string_view StrResourceFolder = "ResourceFolder";
|
||||
constexpr std::string_view StrAuthKey = "AuthKey";
|
||||
constexpr std::string_view StrLogChat = "LogChat";
|
||||
|
||||
// Misc
|
||||
constexpr std::string_view StrSendErrors = "SendErrors";
|
||||
constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
|
||||
constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
|
||||
constexpr std::string_view StrIncludeSubdirectories = "IncludeSubdirectories";
|
||||
|
||||
// HTTP
|
||||
constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled";
|
||||
constexpr std::string_view StrHTTPServerUseSSL = "UseSSL";
|
||||
constexpr std::string_view StrSSLKeyPath = "SSLKeyPath";
|
||||
constexpr std::string_view StrSSLCertPath = "SSLCertPath";
|
||||
constexpr std::string_view StrHTTPServerPort = "HTTPServerPort";
|
||||
constexpr std::string_view StrHTTPServerIP = "HTTPServerIP";
|
||||
|
||||
// Unused
|
||||
constexpr std::string_view StrCustomIP = "Unused.CustomIP";
|
||||
|
||||
struct Version {
|
||||
uint8_t major;
|
||||
uint8_t minor;
|
||||
@@ -26,6 +77,15 @@ struct Version {
|
||||
std::string AsString();
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
using SparseArray = std::unordered_map<size_t, T>;
|
||||
|
||||
template <typename K, typename V>
|
||||
using HashMap = std::unordered_map<K, V>;
|
||||
|
||||
using boost::variant;
|
||||
using boost::container::flat_map;
|
||||
|
||||
// static class handling application start, shutdown, etc.
|
||||
// yes, static classes, singletons, globals are all pretty
|
||||
// bad idioms. In this case we need a central way to access
|
||||
@@ -34,27 +94,17 @@ struct Version {
|
||||
class Application final {
|
||||
public:
|
||||
// types
|
||||
struct TSettings {
|
||||
std::string ServerName { "BeamMP Server" };
|
||||
std::string ServerDesc { "BeamMP Default Description" };
|
||||
std::string Resource { "Resources" };
|
||||
std::string MapName { "/levels/gridmap_v2/info.json" };
|
||||
std::string Key {};
|
||||
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" };
|
||||
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" };
|
||||
bool HTTPServerEnabled { false };
|
||||
int MaxPlayers { 10 };
|
||||
bool Private { true };
|
||||
int MaxCars { 1 };
|
||||
bool DebugModeEnabled { false };
|
||||
int Port { 30814 };
|
||||
std::string CustomIP {};
|
||||
bool SendErrors { true };
|
||||
bool SendErrorsMessageEnabled { true };
|
||||
int HTTPServerPort { 8080 };
|
||||
bool HTTPServerUseSSL { true };
|
||||
[[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); }
|
||||
};
|
||||
|
||||
using SettingValue = std::variant<std::string, bool, int>;
|
||||
using SettingsMap = flat_map<std::string_view, SettingValue>;
|
||||
|
||||
static SettingsMap mSettings;
|
||||
|
||||
static std::string GetSettingString(std::string_view Name);
|
||||
static int GetSettingInt(std::string_view Name);
|
||||
static bool GetSettingBool(std::string_view Name);
|
||||
|
||||
static void SetSetting(std::string_view Name, const SettingValue& value);
|
||||
|
||||
using TShutdownHandler = std::function<void()>;
|
||||
|
||||
@@ -68,20 +118,25 @@ public:
|
||||
static TConsole& Console() { return *mConsole; }
|
||||
static std::string ServerVersionString();
|
||||
static const Version& ServerVersion() { return mVersion; }
|
||||
static std::string ClientVersionString() { return "2.0"; }
|
||||
static uint8_t ClientMajorVersion() { return 2; }
|
||||
static std::string PPS() { return mPPS; }
|
||||
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
|
||||
|
||||
static TSettings Settings;
|
||||
static std::vector<std::string> GetBackendUrlsInOrder() {
|
||||
return {
|
||||
"backend.beammp.com",
|
||||
"backup1.beammp.com",
|
||||
"backup2.beammp.com"
|
||||
};
|
||||
}
|
||||
|
||||
static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; }
|
||||
static std::string GetBackendHostname() { return "backend.beammp.com"; }
|
||||
static std::string GetBackup1Hostname() { return "backup1.beammp.com"; }
|
||||
static std::string GetBackup2Hostname() { return "backup2.beammp.com"; }
|
||||
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
|
||||
static void CheckForUpdates();
|
||||
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
|
||||
static bool IsOutdated(const Version& Current, const Version& Newest);
|
||||
static bool IsShuttingDown();
|
||||
static void SleepSafeSeconds(size_t Seconds);
|
||||
|
||||
static void InitializeConsole() {
|
||||
if (!mConsole) {
|
||||
@@ -106,100 +161,203 @@ public:
|
||||
|
||||
static void SetSubsystemStatus(const std::string& Subsystem, Status status);
|
||||
|
||||
static std::string SettingToString(const SettingValue& Value);
|
||||
|
||||
// Keeps track of how many packets we dropped on UDP due to fundamentally being malformed
|
||||
static inline std::atomic_size_t MalformedUdpPackets { 0 };
|
||||
// Keeps track of how many packets we dropped on UDP due to
|
||||
// 1) not having a valid (known) player id
|
||||
// 2) player disconnecting
|
||||
// 3) packet failing to parse
|
||||
static inline std::atomic_size_t InvalidUdpPackets { 0 };
|
||||
|
||||
private:
|
||||
static void SetShutdown(bool Val);
|
||||
|
||||
static inline SystemStatusMap mSystemStatusMap {};
|
||||
static inline std::mutex mSystemStatusMapMutex {};
|
||||
static inline std::string mPPS;
|
||||
static inline std::unique_ptr<TConsole> mConsole;
|
||||
static inline std::shared_mutex mShutdownMtx {};
|
||||
static inline bool mShutdown { false };
|
||||
static inline std::mutex mShutdownHandlersMutex {};
|
||||
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
|
||||
|
||||
static inline Version mVersion { 3, 0, 0 };
|
||||
static inline Version mVersion { 3, 2, 0 };
|
||||
};
|
||||
|
||||
std::string ThreadName(bool DebugModeOverride = false);
|
||||
void RegisterThread(const std::string& str);
|
||||
#define RegisterThreadAuto() RegisterThread(__func__)
|
||||
|
||||
#define KB 1024
|
||||
#define MB (KB * 1024)
|
||||
#define KB 1024llu
|
||||
#define MB (KB * 1024llu)
|
||||
#define GB (MB * 1024llu)
|
||||
#define TB (GB * 1024llu)
|
||||
#define SSU_UNRAW SECRET_SENTRY_URL
|
||||
|
||||
#define _file_basename std::filesystem::path(__FILE__).filename().string()
|
||||
#define _line std::to_string(__LINE__)
|
||||
#define _in_lambda (std::string(__func__) == "operator()")
|
||||
|
||||
// we would like the full function signature 'void a::foo() const'
|
||||
// on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
|
||||
// feel free to add more
|
||||
#if defined(WIN32)
|
||||
#define _function_name std::string(__FUNCSIG__)
|
||||
#elif defined(__unix) || defined(__unix__)
|
||||
#define _function_name std::string(__PRETTY_FUNCTION__)
|
||||
#else
|
||||
#define _function_name std::string(__func__)
|
||||
#endif
|
||||
|
||||
#if defined(DEBUG)
|
||||
|
||||
// if this is defined, we will show the full function signature infront of
|
||||
// each info/debug/warn... call instead of the 'filename:line' format.
|
||||
#if defined(BMP_FULL_FUNCTION_NAMES)
|
||||
#define _this_location (ThreadName() + _function_name + " ")
|
||||
#else
|
||||
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
|
||||
#endif
|
||||
#define SU_RAW SSU_UNRAW
|
||||
|
||||
#else // !defined(DEBUG)
|
||||
|
||||
#define SU_RAW RAWIFY(SSU_UNRAW)
|
||||
#define _this_location (ThreadName())
|
||||
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
|
||||
#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
|
||||
#define beammp_error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
|
||||
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
|
||||
} while (false)
|
||||
#define beammp_lua_error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x)); \
|
||||
} while (false)
|
||||
#define beammp_lua_warn(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[LUA WARN] ") + (x)); \
|
||||
} while (false)
|
||||
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
|
||||
#define beammp_debug(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_event(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
// for those times when you just need to ignore something :^)
|
||||
// explicity disables a [[nodiscard]] warning
|
||||
#define beammp_ignore(x) (void)x
|
||||
// trace() is a debug-build debug()
|
||||
|
||||
// clang-format off
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
|
||||
// we would like the full function signature 'void a::foo() const'
|
||||
// on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
|
||||
// feel free to add more
|
||||
#if defined(WIN32)
|
||||
#define _function_name std::string(__FUNCSIG__)
|
||||
#elif defined(__unix) || defined(__unix__)
|
||||
#define _function_name std::string(__PRETTY_FUNCTION__)
|
||||
#else
|
||||
#define _function_name std::string(__func__)
|
||||
#endif
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define DEBUG
|
||||
#endif
|
||||
|
||||
#if defined(DEBUG)
|
||||
|
||||
// if this is defined, we will show the full function signature infront of
|
||||
// each info/debug/warn... call instead of the 'filename:line' format.
|
||||
#if defined(BMP_FULL_FUNCTION_NAMES)
|
||||
#define _this_location (ThreadName() + _function_name + " ")
|
||||
#else
|
||||
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
|
||||
#endif
|
||||
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define beammp_internal_error(x) Application::Console().Write(_this_location + std::string("[INTERNAL ERROR] ") + (x))
|
||||
|
||||
#define beammp_warn(x) \
|
||||
do { \
|
||||
try{ \
|
||||
Application::Console().Write(_this_location + std::string("[WARN] ") + (x)); \
|
||||
} catch (const std::exception& e) { \
|
||||
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_info(x) \
|
||||
do { \
|
||||
try{ \
|
||||
Application::Console().Write(_this_location + std::string("[INFO] ") + (x)); \
|
||||
} catch (const std::exception& e) { \
|
||||
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_error(x) \
|
||||
do { \
|
||||
try{ \
|
||||
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
|
||||
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
|
||||
} catch (const std::exception& e) { \
|
||||
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_lua_error(x) \
|
||||
do { \
|
||||
try{ \
|
||||
Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x)); \
|
||||
} catch (const std::exception& e) { \
|
||||
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_lua_warn(x) \
|
||||
do { \
|
||||
try{ \
|
||||
Application::Console().Write(_this_location + std::string("[LUA WARN] ") + (x)); \
|
||||
} catch (const std::exception& e) { \
|
||||
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
|
||||
} \
|
||||
} while (false)
|
||||
#define luaprint(x) \
|
||||
do { \
|
||||
try{ \
|
||||
Application::Console().Write(_this_location + std::string("[LUA] ") + (x)); \
|
||||
} catch (const std::exception& e) { \
|
||||
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_debug(x) \
|
||||
do { \
|
||||
try{ \
|
||||
if (Application::GetSettingBool("Debug")) { \
|
||||
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
|
||||
} \
|
||||
} catch (const std::exception& e) { \
|
||||
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_event(x) \
|
||||
do { \
|
||||
try{ \
|
||||
if (Application::GetSettingBool("Debug")) { \
|
||||
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
|
||||
} \
|
||||
} catch (const std::exception& e) { \
|
||||
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
|
||||
} \
|
||||
} while (false)
|
||||
// trace() is a debug-build debug()
|
||||
#if defined(DEBUG)
|
||||
#define beammp_trace(x) \
|
||||
do { \
|
||||
try{ \
|
||||
if (Application::GetSettingBool("Debug")) { \
|
||||
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
|
||||
} \
|
||||
} catch (const std::exception& e) { \
|
||||
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}'", #x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#else
|
||||
#define beammp_trace(x)
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
|
||||
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
|
||||
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
|
||||
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
|
||||
|
||||
#else // DOCTEST_CONFIG_DISABLE
|
||||
|
||||
#define beammp_error(x) /* x */
|
||||
#define beammp_lua_error(x) /* x */
|
||||
#define beammp_warn(x) /* x */
|
||||
#define beammp_lua_warn(x) /* x */
|
||||
#define beammp_info(x) /* x */
|
||||
#define beammp_event(x) /* x */
|
||||
#define beammp_debug(x) /* x */
|
||||
#define beammp_trace(x) /* x */
|
||||
#define luaprint(x) /* x */
|
||||
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
|
||||
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
|
||||
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
|
||||
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
|
||||
|
||||
#endif // DOCTEST_CONFIG_DISABLE
|
||||
|
||||
#if defined(DEBUG)
|
||||
#define beammp_trace(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#define SU_RAW SSU_UNRAW
|
||||
#else
|
||||
#define beammp_trace(x)
|
||||
#endif // defined(DEBUG)
|
||||
#define SU_RAW RAWIFY(SSU_UNRAW)
|
||||
#define _this_location (ThreadName())
|
||||
#endif
|
||||
|
||||
// clang-format on
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg);
|
||||
|
||||
@@ -211,11 +369,11 @@ inline T Comp(const T& Data) {
|
||||
// obsolete
|
||||
C.fill(0);
|
||||
z_stream defstream;
|
||||
defstream.zalloc = Z_NULL;
|
||||
defstream.zfree = Z_NULL;
|
||||
defstream.opaque = Z_NULL;
|
||||
defstream.avail_in = (uInt)Data.size();
|
||||
defstream.next_in = (Bytef*)&Data[0];
|
||||
defstream.zalloc = nullptr;
|
||||
defstream.zfree = nullptr;
|
||||
defstream.opaque = nullptr;
|
||||
defstream.avail_in = uInt(Data.size());
|
||||
defstream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(&Data[0]));
|
||||
defstream.avail_out = Biggest;
|
||||
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
|
||||
deflateInit(&defstream, Z_BEST_COMPRESSION);
|
||||
@@ -236,13 +394,13 @@ inline T DeComp(const T& Compressed) {
|
||||
// not needed
|
||||
C.fill(0);
|
||||
z_stream infstream;
|
||||
infstream.zalloc = Z_NULL;
|
||||
infstream.zfree = Z_NULL;
|
||||
infstream.opaque = Z_NULL;
|
||||
infstream.zalloc = nullptr;
|
||||
infstream.zfree = nullptr;
|
||||
infstream.opaque = nullptr;
|
||||
infstream.avail_in = Biggest;
|
||||
infstream.next_in = (Bytef*)(&Compressed[0]);
|
||||
infstream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(&Compressed[0]));
|
||||
infstream.avail_out = Biggest;
|
||||
infstream.next_out = (Bytef*)(C.data());
|
||||
infstream.next_out = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(C.data()));
|
||||
inflateInit(&infstream);
|
||||
inflate(&infstream, Z_SYNC_FLUSH);
|
||||
inflate(&infstream, Z_FINISH);
|
||||
@@ -258,4 +416,4 @@ inline T DeComp(const T& Compressed) {
|
||||
std::string GetPlatformAgnosticErrorString();
|
||||
#define S_DSN SU_RAW
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg);
|
||||
std::string ToHumanReadableSize(size_t Size);
|
||||
|
||||
+2
-28
@@ -5,49 +5,23 @@
|
||||
// ======================= UNIX ========================
|
||||
|
||||
#ifdef BEAMMP_LINUX
|
||||
#include <arpa/inet.h>
|
||||
#include <sys/socket.h>
|
||||
#include <errno.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
using SOCKET = int;
|
||||
using DWORD = unsigned long;
|
||||
using PDWORD = unsigned long*;
|
||||
using LPDWORD = unsigned long*;
|
||||
char _getch();
|
||||
inline void CloseSocketProper(int TheSocket) {
|
||||
shutdown(TheSocket, SHUT_RDWR);
|
||||
close(TheSocket);
|
||||
}
|
||||
#endif // unix
|
||||
|
||||
// ======================= APPLE ========================
|
||||
|
||||
#ifdef BEAMMP_APPLE
|
||||
#include <arpa/inet.h>
|
||||
#include <sys/socket.h>
|
||||
#include <errno.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
using SOCKET = int;
|
||||
using DWORD = unsigned long;
|
||||
using PDWORD = unsigned long*;
|
||||
using LPDWORD = unsigned long*;
|
||||
char _getch();
|
||||
inline void CloseSocketProper(int TheSocket) {
|
||||
shutdown(TheSocket, SHUT_RDWR);
|
||||
close(TheSocket);
|
||||
}
|
||||
#endif // unix
|
||||
|
||||
// ======================= WINDOWS =======================
|
||||
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
#include <conio.h>
|
||||
#include <winsock2.h>
|
||||
inline void CloseSocketProper(SOCKET TheSocket) {
|
||||
shutdown(TheSocket, 2); // 2 == SD_BOTH
|
||||
closesocket(TheSocket);
|
||||
|
||||
}
|
||||
#endif // WIN32
|
||||
|
||||
+11
-10
@@ -58,16 +58,17 @@ inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const ch
|
||||
#define beammp_assert(cond) _assert(__FILE__, __func__, __LINE__, #cond, (cond))
|
||||
#define beammp_assert_not_reachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false)
|
||||
#else
|
||||
// In release build, these macros turn into NOPs. The compiler will optimize these out.
|
||||
#define beammp_assert(cond) \
|
||||
do { \
|
||||
bool result = (cond); \
|
||||
if (!result) { \
|
||||
Sentry.LogAssert(#cond, _file_basename, _line, __func__); \
|
||||
} \
|
||||
#define beammp_assert(cond) \
|
||||
do { \
|
||||
bool result = (cond); \
|
||||
if (!result) { \
|
||||
beammp_errorf("Assertion failed in '{}:{}': {}.", __func__, _line, #cond); \
|
||||
Sentry.LogAssert(#cond, _file_basename, _line, __func__); \
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_assert_not_reachable() \
|
||||
do { \
|
||||
Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
|
||||
#define beammp_assert_not_reachable() \
|
||||
do { \
|
||||
beammp_errorf("Assertion failed in '{}:{}': Unreachable code reached. This may result in a crash or undefined state of the program.", __func__, _line); \
|
||||
Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
|
||||
} while (false)
|
||||
#endif // DEBUG
|
||||
|
||||
+3
-21
@@ -3,14 +3,14 @@
|
||||
#include <Common.h>
|
||||
#include <IThreaded.h>
|
||||
#include <filesystem>
|
||||
#include <openssl/pem.h>
|
||||
#include <openssl/x509.h>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
#if defined(BEAMMP_LINUX)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
|
||||
#pragma GCC diagnostic ignored "-Wcast-qual"
|
||||
#pragma GCC diagnostic ignored "-Wold-style-cast"
|
||||
#endif
|
||||
#include <httplib.h>
|
||||
#if defined(BEAMMP_LINUX)
|
||||
@@ -19,26 +19,18 @@
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
namespace Crypto {
|
||||
constexpr size_t RSA_DEFAULT_KEYLENGTH { 2048 };
|
||||
}
|
||||
|
||||
namespace Http {
|
||||
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
|
||||
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr);
|
||||
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const httplib::Headers& headers = {});
|
||||
namespace Status {
|
||||
std::string ToString(int code);
|
||||
}
|
||||
const std::string ErrorString = "-1";
|
||||
|
||||
namespace Server {
|
||||
void SetupEnvironment();
|
||||
// todo: Add non TLS Server Instance, this one is TLS only
|
||||
class THttpServerInstance {
|
||||
public:
|
||||
THttpServerInstance();
|
||||
static fs::path KeyFilePath;
|
||||
static fs::path CertFilePath;
|
||||
|
||||
protected:
|
||||
void operator()();
|
||||
@@ -46,15 +38,5 @@ namespace Server {
|
||||
private:
|
||||
std::thread mThread;
|
||||
};
|
||||
// todo: all of these functions are likely unsafe,
|
||||
// todo: replace with something that's managed by a domain specific crypto library
|
||||
class Tx509KeypairGenerator {
|
||||
public:
|
||||
static long GenerateRandomId();
|
||||
static bool EnsureTLSConfigExists();
|
||||
static X509* GenerateCertificate(EVP_PKEY& pkey);
|
||||
static EVP_PKEY* GenerateKey();
|
||||
static void GenerateAndWriteToDisk(const fs::path& KeyFilePath, const fs::path& CertFilePath);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
enum IterationDecision {
|
||||
Continue,
|
||||
Break,
|
||||
};
|
||||
+2
-2
@@ -3,7 +3,7 @@
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "rapidjson/stringbuffer.h"
|
||||
#include "rapidjson/prettywriter.h"
|
||||
#include "rapidjson/document.h"
|
||||
#include "rapidjson/prettywriter.h"
|
||||
#include "rapidjson/stringbuffer.h"
|
||||
#include "rapidjson/writer.h"
|
||||
|
||||
+13
-4
@@ -12,17 +12,26 @@ namespace MP {
|
||||
|
||||
std::string GetOSName();
|
||||
std::tuple<int, int, int> GetServerVersion();
|
||||
bool TriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data);
|
||||
std::pair<bool, std::string> TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& Data);
|
||||
std::pair<bool, std::string> TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data);
|
||||
inline size_t GetPlayerCount() { return Engine->Server().ClientCount(); }
|
||||
void DropPlayer(int ID, std::optional<std::string> MaybeReason);
|
||||
void SendChatMessage(int ID, const std::string& Message);
|
||||
void RemoveVehicle(int PlayerID, int VehicleID);
|
||||
std::pair<bool, std::string> DropPlayer(int ID, std::optional<std::string> MaybeReason);
|
||||
std::pair<bool, std::string> SendChatMessage(int ID, const std::string& Message);
|
||||
std::pair<bool, std::string> RemoveVehicle(int PlayerID, int VehicleID);
|
||||
void Set(int ConfigID, sol::object NewValue);
|
||||
bool IsPlayerGuest(int ID);
|
||||
bool IsPlayerConnected(int ID);
|
||||
void Sleep(size_t Ms);
|
||||
void PrintRaw(sol::variadic_args);
|
||||
std::string JsonEncode(const sol::table& object);
|
||||
std::string JsonDiff(const std::string& a, const std::string& b);
|
||||
std::string JsonDiffApply(const std::string& data, const std::string& patch);
|
||||
std::string JsonPrettify(const std::string& json);
|
||||
std::string JsonMinify(const std::string& json);
|
||||
std::string JsonFlatten(const std::string& json);
|
||||
std::string JsonUnflatten(const std::string& json);
|
||||
}
|
||||
|
||||
namespace FS {
|
||||
std::pair<bool, std::string> CreateDirectory(const std::string& Path);
|
||||
std::pair<bool, std::string> Remove(const std::string& Path);
|
||||
|
||||
+1
-1
@@ -6,8 +6,8 @@
|
||||
* and write locks and read locks are mutually exclusive.
|
||||
*/
|
||||
|
||||
#include <shared_mutex>
|
||||
#include <mutex>
|
||||
#include <shared_mutex>
|
||||
|
||||
// Use ReadLock(m) and WriteLock(m) to lock it.
|
||||
using RWMutex = std::shared_mutex;
|
||||
|
||||
+3
-4
@@ -3,6 +3,7 @@
|
||||
#include "Common.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <filesystem>
|
||||
|
||||
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
|
||||
#include <toml11/toml.hpp> // header-only version of TOML++
|
||||
@@ -18,12 +19,10 @@ public:
|
||||
void FlushToFile();
|
||||
|
||||
private:
|
||||
void CreateConfigFile(std::string_view name);
|
||||
void CreateConfigFile();
|
||||
void ParseFromFile(std::string_view name);
|
||||
void PrintDebug();
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue);
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, bool& OutValue);
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue);
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key);
|
||||
|
||||
void ParseOldFormat();
|
||||
bool IsDefault();
|
||||
|
||||
+48
-6
@@ -4,6 +4,11 @@
|
||||
#include "commandline.h"
|
||||
#include <atomic>
|
||||
#include <fstream>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
class TLuaEngine;
|
||||
|
||||
@@ -15,19 +20,54 @@ public:
|
||||
void WriteRaw(const std::string& str);
|
||||
void InitializeLuaConsole(TLuaEngine& Engine);
|
||||
void BackupOldLog();
|
||||
void StartLoggingToFile();
|
||||
Commandline& Internal() { return mCommandline; }
|
||||
|
||||
private:
|
||||
void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false);
|
||||
void ChangeToLuaConsole(const std::string& LuaStateId);
|
||||
void ChangeToRegularConsole();
|
||||
void HandleLuaInternalCommand(const std::string& cmd);
|
||||
|
||||
void Command_Lua(const std::string& cmd);
|
||||
void Command_Help(const std::string& cmd);
|
||||
void Command_Kick(const std::string& cmd);
|
||||
void Command_Say(const std::string& cmd);
|
||||
void Command_List(const std::string& cmd);
|
||||
void Command_Status(const std::string& cmd);
|
||||
void Command_Lua(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Help(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Kick(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_List(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Status(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Clear(const std::string&, const std::vector<std::string>& args);
|
||||
void Command_Debug(const std::string&, const std::vector<std::string>& args);
|
||||
void Command_Version(const std::string&, const std::vector<std::string>& args);
|
||||
|
||||
void Autocomplete_Lua(const std::string&, std::vector<std::string>& suggestions);
|
||||
void Autocomplete_Kick(const std::string&, std::vector<std::string>& suggestions);
|
||||
void Autocomplete_Settings(const std::string&, std::vector<std::string>& suggestions);
|
||||
|
||||
void Command_Say(const std::string& FullCommand);
|
||||
bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
|
||||
bool EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max);
|
||||
|
||||
static std::tuple<std::string, std::vector<std::string>> ParseCommand(const std::string& cmd);
|
||||
static std::string ConcatArgs(const std::vector<std::string>& args, char space = ' ');
|
||||
|
||||
std::unordered_map<std::string, std::function<void(const std::string&, const std::vector<std::string>&)>> mCommandMap = {
|
||||
{ "lua", [this](const auto& a, const auto& b) { Command_Lua(a, b); } },
|
||||
{ "help", [this](const auto& a, const auto& b) { Command_Help(a, b); } },
|
||||
{ "kick", [this](const auto& a, const auto& b) { Command_Kick(a, b); } },
|
||||
{ "list", [this](const auto& a, const auto& b) { Command_List(a, b); } },
|
||||
{ "status", [this](const auto& a, const auto& b) { Command_Status(a, b); } },
|
||||
{ "settings", [this](const auto& a, const auto& b) { Command_Settings(a, b); } },
|
||||
{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
|
||||
{ "debug", [this](const auto& a, const auto& b) { Command_Debug(a, b); } },
|
||||
{ "version", [this](const auto& a, const auto& b) { Command_Version(a, b); } },
|
||||
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
|
||||
};
|
||||
|
||||
std::unordered_map<std::string, std::function<void(const std::string&, std::vector<std::string>&)>> mCommandAutocompleteMap = {
|
||||
{ "lua", [this](const auto& a, auto& b) { Autocomplete_Lua(a, b); } },
|
||||
{ "kick", [this](const auto& a, auto& b) { Autocomplete_Kick(a, b); } },
|
||||
{ "settings", [this](const auto& a, auto& b) { Autocomplete_Settings(a, b); } },
|
||||
};
|
||||
|
||||
Commandline mCommandline;
|
||||
std::vector<std::string> mCachedLuaHistory;
|
||||
@@ -37,4 +77,6 @@ private:
|
||||
bool mFirstTime { true };
|
||||
std::string mStateId;
|
||||
const std::string mDefaultStateId = "BEAMMP_SERVER_CONSOLE";
|
||||
std::ofstream mLogFileStream;
|
||||
std::mutex mLogFileStreamMtx;
|
||||
};
|
||||
|
||||
@@ -15,7 +15,6 @@ private:
|
||||
std::string GenerateCall();
|
||||
std::string GetPlayers();
|
||||
|
||||
bool mShutdown = false;
|
||||
TResourceManager& mResourceManager;
|
||||
TServer& mServer;
|
||||
};
|
||||
|
||||
+109
-37
@@ -6,34 +6,59 @@
|
||||
#include <condition_variable>
|
||||
#include <filesystem>
|
||||
#include <initializer_list>
|
||||
#include <list>
|
||||
#include <lua.hpp>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <queue>
|
||||
#include <random>
|
||||
#include <set>
|
||||
#include <toml11/toml.hpp>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#define SOL_ALL_SAFETIES_ON 1
|
||||
#define SOL_USER_C_ASSERT SOL_ON
|
||||
#define SOL_C_ASSERT(...) \
|
||||
do { \
|
||||
if (!(__VA_ARGS__)) { \
|
||||
beammp_lua_errorf("SOL2 assertion failure: Assertion `{}` failed in {}:{}. This *should* be a fatal error, but BeamMP Server overrides it to not be fatal. This may cause the Lua Engine to crash, or cause other issues.", #__VA_ARGS__, __FILE__, __LINE__); \
|
||||
std::abort(); \
|
||||
} \
|
||||
} while (0)
|
||||
#include <sol/sol.hpp>
|
||||
|
||||
struct JsonString {
|
||||
std::string value;
|
||||
};
|
||||
|
||||
// value used to keep nils in a table or array, across serialization boundaries like
|
||||
// JsonEncode, so that the nil stays at the same index and isn't treated like a special
|
||||
// value (e.g. one that can be ignored or discarded).
|
||||
const inline std::string BEAMMP_INTERNAL_NIL = "BEAMMP_SERVER_INTERNAL_NIL_VALUE";
|
||||
|
||||
using TLuaStateId = std::string;
|
||||
namespace fs = std::filesystem;
|
||||
/**
|
||||
* std::variant means, that TLuaArgTypes may be one of the Types listed as template args
|
||||
*/
|
||||
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool>;
|
||||
static constexpr size_t TLuaArgTypes_String = 0;
|
||||
static constexpr size_t TLuaArgTypes_Int = 1;
|
||||
static constexpr size_t TLuaArgTypes_VariadicArgs = 2;
|
||||
static constexpr size_t TLuaArgTypes_Bool = 3;
|
||||
using TLuaValue = std::variant<std::string, int, JsonString, bool, std::unordered_map<std::string, std::string>, std::unordered_map<std::string, size_t>, float>;
|
||||
enum TLuaType {
|
||||
String = 0,
|
||||
Int = 1,
|
||||
Json = 2,
|
||||
Bool = 3,
|
||||
StringStringMap = 4,
|
||||
StringSizeTMap = 5,
|
||||
Float = 6,
|
||||
};
|
||||
|
||||
class TLuaPlugin;
|
||||
|
||||
struct TLuaResult {
|
||||
std::atomic_bool Ready;
|
||||
std::atomic_bool Error;
|
||||
bool Ready;
|
||||
bool Error;
|
||||
std::string ErrorMessage;
|
||||
sol::object Result { sol::lua_nil };
|
||||
TLuaStateId StateId;
|
||||
@@ -46,6 +71,7 @@ struct TLuaPluginConfig {
|
||||
static inline const std::string FileName = "PluginConfig.toml";
|
||||
TLuaStateId StateId;
|
||||
// TODO: Add execute list
|
||||
// TODO: Build a better toml serializer, or some way to do this in an easier way
|
||||
};
|
||||
|
||||
struct TLuaChunk {
|
||||
@@ -57,23 +83,22 @@ struct TLuaChunk {
|
||||
std::string PluginPath;
|
||||
};
|
||||
|
||||
class TPluginMonitor : IThreaded {
|
||||
class TLuaEngine : public std::enable_shared_from_this<TLuaEngine>, IThreaded {
|
||||
public:
|
||||
TPluginMonitor(const fs::path& Path, TLuaEngine& Engine, std::atomic_bool& Shutdown);
|
||||
enum CallStrategy : int {
|
||||
BestEffort,
|
||||
Precise,
|
||||
};
|
||||
|
||||
void operator()();
|
||||
struct QueuedFunction {
|
||||
std::string FunctionName;
|
||||
std::shared_ptr<TLuaResult> Result;
|
||||
std::vector<TLuaValue> Args;
|
||||
std::string EventName; // optional, may be empty
|
||||
};
|
||||
|
||||
private:
|
||||
TLuaEngine& mEngine;
|
||||
fs::path mPath;
|
||||
std::atomic_bool& mShutdown;
|
||||
std::unordered_map<std::string, fs::file_time_type> mFileTimes;
|
||||
};
|
||||
|
||||
class TLuaEngine : IThreaded {
|
||||
public:
|
||||
TLuaEngine();
|
||||
~TLuaEngine() noexcept {
|
||||
virtual ~TLuaEngine() noexcept {
|
||||
beammp_debug("Lua Engine terminated");
|
||||
}
|
||||
|
||||
@@ -89,10 +114,18 @@ public:
|
||||
std::unique_lock Lock(mResultsToCheckMutex);
|
||||
return mResultsToCheck.size();
|
||||
}
|
||||
|
||||
size_t GetLuaStateCount() {
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
return mLuaStates.size();
|
||||
}
|
||||
std::vector<std::string> GetLuaStateNames() {
|
||||
std::vector<std::string> names {};
|
||||
for (auto const& [stateId, _] : mLuaStates) {
|
||||
names.push_back(stateId);
|
||||
}
|
||||
return names;
|
||||
}
|
||||
size_t GetTimedEventsCount() {
|
||||
std::unique_lock Lock(mTimedEventsMutex);
|
||||
return mTimedEvents.size();
|
||||
@@ -109,14 +142,13 @@ public:
|
||||
}
|
||||
|
||||
static void WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results,
|
||||
const std::optional<std::chrono::high_resolution_clock::duration>& Max = std::nullopt);
|
||||
const std::optional<TimeType::duration>& Max = std::nullopt);
|
||||
void ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results);
|
||||
bool HasState(TLuaStateId StateId);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaValue>& Args);
|
||||
void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false);
|
||||
void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName);
|
||||
template <typename... ArgsT>
|
||||
/**
|
||||
*
|
||||
* @tparam ArgsT Template Arguments for the event (Metadata) todo: figure out what this means
|
||||
@@ -125,6 +157,7 @@ public:
|
||||
* @param Args
|
||||
* @return
|
||||
*/
|
||||
template <typename... ArgsT>
|
||||
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerEvent(const std::string& EventName, TLuaStateId IgnoreId, ArgsT&&... Args) {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
beammp_event(EventName);
|
||||
@@ -133,7 +166,7 @@ public:
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<TLuaResult>> Results;
|
||||
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
|
||||
std::vector<TLuaValue> Arguments { TLuaValue { std::forward<ArgsT>(Args) }... };
|
||||
|
||||
for (const auto& Event : mLuaEvents.at(EventName)) {
|
||||
for (const auto& Function : Event.second) {
|
||||
@@ -144,14 +177,39 @@ public:
|
||||
}
|
||||
return Results; //
|
||||
}
|
||||
template <typename... ArgsT>
|
||||
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerLocalEvent(const TLuaStateId& StateId, const std::string& EventName, ArgsT&&... Args) {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
beammp_event(EventName + " in '" + StateId + "'");
|
||||
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
|
||||
return {};
|
||||
}
|
||||
std::vector<std::shared_ptr<TLuaResult>> Results;
|
||||
std::vector<TLuaValue> Arguments { TLuaValue { std::forward<ArgsT>(Args) }... };
|
||||
const auto Handlers = GetEventHandlersForState(EventName, StateId);
|
||||
for (const auto& Handler : Handlers) {
|
||||
Results.push_back(EnqueueFunctionCall(StateId, Handler, Arguments));
|
||||
}
|
||||
return Results;
|
||||
}
|
||||
std::set<std::string> GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId);
|
||||
void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS);
|
||||
void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy);
|
||||
void CancelEventTimers(const std::string& EventName, TLuaStateId StateId);
|
||||
sol::state_view GetStateForPlugin(const fs::path& PluginPath);
|
||||
TLuaStateId GetStateIDForPlugin(const fs::path& PluginPath);
|
||||
void AddResultToCheck(const std::shared_ptr<TLuaResult>& Result);
|
||||
|
||||
static constexpr const char* BeamMPFnNotFoundError = "BEAMMP_FN_NOT_FOUND";
|
||||
|
||||
std::vector<std::string> GetStateGlobalKeysForState(TLuaStateId StateId);
|
||||
std::vector<std::string> GetStateTableKeysForState(TLuaStateId StateId, std::vector<std::string> keys);
|
||||
|
||||
// Debugging functions (slow)
|
||||
std::unordered_map<std::string /*event name */, std::vector<std::string> /* handlers */> Debug_GetEventsForState(TLuaStateId StateId);
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueueForState(TLuaStateId StateId);
|
||||
std::vector<QueuedFunction> Debug_GetStateFunctionQueueForState(TLuaStateId StateId);
|
||||
std::vector<TLuaResult> Debug_GetResultsToCheckForState(TLuaStateId StateId);
|
||||
|
||||
private:
|
||||
void CollectAndInitPlugins();
|
||||
void InitializePlugin(const fs::path& Folder, const TLuaPluginConfig& Config);
|
||||
@@ -160,16 +218,24 @@ private:
|
||||
|
||||
class StateThreadData : IThreaded {
|
||||
public:
|
||||
StateThreadData(const std::string& Name, std::atomic_bool& Shutdown, TLuaStateId StateId, TLuaEngine& Engine);
|
||||
StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine);
|
||||
StateThreadData(const StateThreadData&) = delete;
|
||||
~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
|
||||
virtual ~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaValue>& Args);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName, CallStrategy Strategy);
|
||||
void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
|
||||
void AddPath(const fs::path& Path); // to be added to path and cpath
|
||||
void operator()() override;
|
||||
sol::state_view State() { return sol::state_view(mState); }
|
||||
|
||||
std::vector<std::string> GetStateGlobalKeys();
|
||||
std::vector<std::string> GetStateTableKeys(const std::vector<std::string>& keys);
|
||||
|
||||
// Debug functions, slow
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueue();
|
||||
std::vector<TLuaEngine::QueuedFunction> Debug_GetStateFunctionQueue();
|
||||
|
||||
private:
|
||||
sol::table Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs);
|
||||
sol::table Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs);
|
||||
@@ -177,39 +243,44 @@ private:
|
||||
sol::table Lua_GetPlayers();
|
||||
std::string Lua_GetPlayerName(int ID);
|
||||
sol::table Lua_GetPlayerVehicles(int ID);
|
||||
std::pair<sol::table, std::string> Lua_GetPositionRaw(int PID, int VID);
|
||||
sol::table Lua_HttpCreateConnection(const std::string& host, uint16_t port);
|
||||
sol::table Lua_JsonDecode(const std::string& str);
|
||||
int Lua_GetPlayerIDByName(const std::string& Name);
|
||||
sol::table Lua_FS_ListFiles(const std::string& Path);
|
||||
sol::table Lua_FS_ListDirectories(const std::string& Path);
|
||||
|
||||
std::string mName;
|
||||
std::atomic_bool& mShutdown;
|
||||
TLuaStateId mStateId;
|
||||
lua_State* mState;
|
||||
std::thread mThread;
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> mStateExecuteQueue;
|
||||
std::recursive_mutex mStateExecuteQueueMutex;
|
||||
std::queue<std::tuple<std::string, std::shared_ptr<TLuaResult>, std::vector<TLuaArgTypes>>> mStateFunctionQueue;
|
||||
std::vector<QueuedFunction> mStateFunctionQueue;
|
||||
std::mutex mStateFunctionQueueMutex;
|
||||
std::condition_variable mStateFunctionQueueCond;
|
||||
TLuaEngine* mEngine;
|
||||
sol::state_view mStateView { mState };
|
||||
std::queue<fs::path> mPaths;
|
||||
std::recursive_mutex mPathsMutex;
|
||||
std::mt19937 mMersenneTwister;
|
||||
std::uniform_real_distribution<double> mUniformRealDistribution01;
|
||||
std::vector<sol::object> JsonStringToArray(JsonString Str);
|
||||
};
|
||||
|
||||
struct TimedEvent {
|
||||
std::chrono::high_resolution_clock::duration Duration {};
|
||||
std::chrono::high_resolution_clock::time_point LastCompletion {};
|
||||
TimeType::duration Duration {};
|
||||
TimeType::time_point LastCompletion {};
|
||||
std::string EventName;
|
||||
TLuaStateId StateId;
|
||||
CallStrategy Strategy;
|
||||
bool Expired();
|
||||
void Reset();
|
||||
};
|
||||
|
||||
TNetwork* mNetwork;
|
||||
TServer* mServer;
|
||||
TPluginMonitor mPluginMonitor;
|
||||
std::atomic_bool mShutdown { false };
|
||||
fs::path mResourceServerPath;
|
||||
const fs::path mResourceServerPath;
|
||||
std::vector<std::shared_ptr<TLuaPlugin>> mLuaPlugins;
|
||||
std::unordered_map<TLuaStateId, std::unique_ptr<StateThreadData>> mLuaStates;
|
||||
std::recursive_mutex mLuaStatesMutex;
|
||||
@@ -217,8 +288,9 @@ private:
|
||||
std::recursive_mutex mLuaEventsMutex;
|
||||
std::vector<TimedEvent> mTimedEvents;
|
||||
std::recursive_mutex mTimedEventsMutex;
|
||||
std::queue<std::shared_ptr<TLuaResult>> mResultsToCheck;
|
||||
std::recursive_mutex mResultsToCheckMutex;
|
||||
std::list<std::shared_ptr<TLuaResult>> mResultsToCheck;
|
||||
std::mutex mResultsToCheckMutex;
|
||||
std::condition_variable mResultsToCheckCond;
|
||||
};
|
||||
|
||||
// std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaPlugin* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
|
||||
|
||||
+23
-17
@@ -1,8 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "BoostAliases.h"
|
||||
#include "Compat.h"
|
||||
#include "TResourceManager.h"
|
||||
#include "TServer.h"
|
||||
#include <boost/asio/io_context.hpp>
|
||||
#include <boost/asio/ip/udp.hpp>
|
||||
|
||||
struct TConnection;
|
||||
|
||||
@@ -10,19 +13,18 @@ class TNetwork {
|
||||
public:
|
||||
TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager);
|
||||
|
||||
[[nodiscard]] bool TCPSend(TClient& c, const std::string& Data, bool IsSync = false);
|
||||
[[nodiscard]] bool SendLarge(TClient& c, std::string Data, bool isSync = false);
|
||||
[[nodiscard]] bool Respond(TClient& c, const std::string& MSG, bool Rel, bool isSync = false);
|
||||
std::shared_ptr<TClient> CreateClient(SOCKET TCPSock);
|
||||
std::string TCPRcv(TClient& c);
|
||||
[[nodiscard]] bool TCPSend(TClient& c, const std::vector<uint8_t>& Data, bool IsSync = false);
|
||||
[[nodiscard]] bool SendLarge(TClient& c, std::vector<uint8_t> Data, bool isSync = false);
|
||||
[[nodiscard]] bool Respond(TClient& c, const std::vector<uint8_t>& MSG, bool Rel, bool isSync = false);
|
||||
std::shared_ptr<TClient> CreateClient(ip::tcp::socket&& TCPSock);
|
||||
std::vector<uint8_t> TCPRcv(TClient& c);
|
||||
void ClientKick(TClient& c, const std::string& R);
|
||||
[[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c);
|
||||
void Identify(const TConnection& client);
|
||||
void Authentication(const TConnection& ClientConnection);
|
||||
[[nodiscard]] bool CheckBytes(TClient& c, int32_t BytesRcv);
|
||||
void Identify(TConnection&& client);
|
||||
std::shared_ptr<TClient> Authentication(TConnection&& ClientConnection);
|
||||
void SyncResources(TClient& c);
|
||||
[[nodiscard]] bool UDPSend(TClient& Client, std::string Data) const;
|
||||
void SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel);
|
||||
[[nodiscard]] bool UDPSend(TClient& Client, std::vector<uint8_t> Data);
|
||||
void SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self, bool Rel);
|
||||
void UpdatePlayer(TClient& Client);
|
||||
|
||||
private:
|
||||
@@ -31,21 +33,25 @@ private:
|
||||
|
||||
TServer& mServer;
|
||||
TPPSMonitor& mPPSMonitor;
|
||||
SOCKET mUDPSock {};
|
||||
bool mShutdown { false };
|
||||
ip::udp::socket mUDPSock;
|
||||
TResourceManager& mResourceManager;
|
||||
std::thread mUDPThread;
|
||||
std::thread mTCPThread;
|
||||
std::mutex mOpenIDMutex;
|
||||
|
||||
std::string UDPRcvFromClient(sockaddr_in& client) const;
|
||||
void HandleDownload(SOCKET TCPSock);
|
||||
std::vector<uint8_t> UDPRcvFromClient(ip::udp::endpoint& ClientEndpoint);
|
||||
void HandleDownload(TConnection&& TCPSock);
|
||||
void OnConnect(const std::weak_ptr<TClient>& c);
|
||||
void TCPClient(const std::weak_ptr<TClient>& c);
|
||||
void Looper(const std::weak_ptr<TClient>& c);
|
||||
int OpenID();
|
||||
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked);
|
||||
void Parse(TClient& c, const std::string& Packet);
|
||||
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr);
|
||||
ModMap GetClientMods(TClient& Client);
|
||||
void HandleResourcePackets(TClient& c, const std::vector<uint8_t>& Packet);
|
||||
void SendFile(TClient& c, const std::string& Name);
|
||||
static bool TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size);
|
||||
static bool TCPSendRaw(TClient& C, ip::tcp::socket& socket, const uint8_t* Data, size_t Size);
|
||||
static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name);
|
||||
static const uint8_t* SendSplit(TClient& c, ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size);
|
||||
};
|
||||
|
||||
std::vector<uint8_t> StringToVector(const std::string& Str);
|
||||
|
||||
@@ -22,6 +22,5 @@ private:
|
||||
|
||||
TServer& mServer;
|
||||
std::optional<std::reference_wrapper<TNetwork>> mNetwork { std::nullopt };
|
||||
bool mShutdown { false };
|
||||
int mInternalPPS { 0 };
|
||||
};
|
||||
};
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "IThreaded.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
|
||||
class TLuaEngine;
|
||||
|
||||
class TPluginMonitor : IThreaded, public std::enable_shared_from_this<TPluginMonitor> {
|
||||
public:
|
||||
TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine);
|
||||
|
||||
void operator()();
|
||||
|
||||
private:
|
||||
std::shared_ptr<TLuaEngine> mEngine;
|
||||
fs::path mPath;
|
||||
std::unordered_map<std::string, fs::file_time_type> mFileTimes;
|
||||
};
|
||||
+11
-10
@@ -1,21 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include <optional>
|
||||
|
||||
using ModMap = HashMap<std::string, size_t>;
|
||||
|
||||
class TResourceManager {
|
||||
public:
|
||||
TResourceManager();
|
||||
|
||||
[[nodiscard]] size_t MaxModSize() const { return mMaxModSize; }
|
||||
[[nodiscard]] std::string FileList() const { return mFileList; }
|
||||
[[nodiscard]] std::string TrimmedList() const { return mTrimmedList; }
|
||||
[[nodiscard]] std::string FileSizes() const { return mFileSizes; }
|
||||
[[nodiscard]] int ModsLoaded() const { return mModsLoaded; }
|
||||
[[nodiscard]] size_t TotalModsSize() const { return mTotalModSize; }
|
||||
[[nodiscard]] ModMap FileMap() const { return mMods; }
|
||||
[[nodiscard]] static std::string FormatForBackend(const ModMap& mods);
|
||||
[[nodiscard]] static std::string FormatForClient(const ModMap& mods);
|
||||
[[nodiscard]] static std::optional<std::string> IsModValid(std::string& pathString, const ModMap& mods);
|
||||
[[nodiscard]] int LoadedModCount() const { return mMods.size(); }
|
||||
|
||||
private:
|
||||
size_t mMaxModSize = 0;
|
||||
std::string mFileSizes;
|
||||
std::string mFileList;
|
||||
std::string mTrimmedList;
|
||||
int mModsLoaded = 0;
|
||||
size_t mTotalModSize = 0; // size of all mods
|
||||
ModMap mMods; // map of mod names
|
||||
};
|
||||
@@ -4,6 +4,8 @@
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
class TScopedTimer {
|
||||
public:
|
||||
TScopedTimer();
|
||||
@@ -11,7 +13,7 @@ public:
|
||||
TScopedTimer(std::function<void(size_t)> OnDestroy);
|
||||
~TScopedTimer();
|
||||
auto GetElapsedTime() const {
|
||||
auto EndTime = std::chrono::high_resolution_clock::now();
|
||||
auto EndTime = TimeType::now();
|
||||
auto Delta = EndTime - mStartTime;
|
||||
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
|
||||
return TimeDelta;
|
||||
@@ -20,6 +22,6 @@ public:
|
||||
std::function<void(size_t /* time_ms */)> OnDestroy { nullptr };
|
||||
|
||||
private:
|
||||
std::chrono::high_resolution_clock::time_point mStartTime;
|
||||
TimeType::time_point mStartTime;
|
||||
std::string Name;
|
||||
};
|
||||
|
||||
+72
-4
@@ -1,17 +1,37 @@
|
||||
#pragma once
|
||||
|
||||
#include "IThreaded.h"
|
||||
#include "IterationDecision.h"
|
||||
#include "RWMutex.h"
|
||||
#include "TScopedTimer.h"
|
||||
#include <concepts>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <type_traits>
|
||||
#include <unordered_set>
|
||||
|
||||
#include "BoostAliases.h"
|
||||
|
||||
class TClient;
|
||||
class TNetwork;
|
||||
class TPPSMonitor;
|
||||
|
||||
// clang-format doesn't know how to deal with concepts
|
||||
// clang-format off
|
||||
template <typename FnT>
|
||||
concept ForEachHandlerWithDecision = requires(FnT Fn, const std::shared_ptr<TClient>& Ptr) {
|
||||
requires std::invocable<FnT, const std::shared_ptr<TClient>&> ;
|
||||
{ std::invoke(Fn, Ptr) } -> std::convertible_to<IterationDecision>;
|
||||
};
|
||||
|
||||
template <typename FnT>
|
||||
concept ForEachHandler = requires(FnT Fn, const std::shared_ptr<TClient>& Ptr) {
|
||||
requires std::invocable <FnT, const std::shared_ptr<TClient>&> ;
|
||||
{ std::invoke(Fn, Ptr) } -> std::same_as<void>;
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
class TServer final {
|
||||
public:
|
||||
using TClientSet = std::unordered_set<std::shared_ptr<TClient>>;
|
||||
@@ -19,23 +39,71 @@ public:
|
||||
TServer(const std::vector<std::string_view>& Arguments);
|
||||
|
||||
void InsertClient(const std::shared_ptr<TClient>& Ptr);
|
||||
std::weak_ptr<TClient> InsertNewClient();
|
||||
void RemoveClient(const std::weak_ptr<TClient>&);
|
||||
void RemoveClientById(int Id);
|
||||
// in Fn, return true to continue, return false to break
|
||||
void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
|
||||
[[deprecated("use ForEachClient instead")]] void ForEachClientWeak(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
|
||||
// in Fn, return Break or Continue
|
||||
template <ForEachHandlerWithDecision FnT>
|
||||
void ForEachClient(FnT Fn) {
|
||||
decltype(mClients) Clients;
|
||||
{
|
||||
ReadLock lock(mClientsMutex);
|
||||
Clients = mClients;
|
||||
}
|
||||
for (auto& Client : Clients) {
|
||||
if (Client) [[likely]] {
|
||||
IterationDecision Decision = std::invoke(Fn, Client);
|
||||
if (Decision == IterationDecision::Break) {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
}
|
||||
}
|
||||
template <ForEachHandler FnT>
|
||||
void ForEachClient(FnT Fn) {
|
||||
decltype(mClients) Clients;
|
||||
{
|
||||
ReadLock lock(mClientsMutex);
|
||||
Clients = mClients;
|
||||
}
|
||||
for (auto& Client : Clients) {
|
||||
if (Client) [[likely]] {
|
||||
std::invoke(Fn, Client);
|
||||
} else {
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
}
|
||||
}
|
||||
size_t ClientCount() const;
|
||||
|
||||
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
|
||||
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TNetwork& Network);
|
||||
static void HandleEvent(TClient& c, const std::string& Data);
|
||||
RWMutex& GetClientMutex() const { return mClientsMutex; }
|
||||
|
||||
|
||||
const TScopedTimer UptimeTimer;
|
||||
|
||||
// asio io context
|
||||
io_context& IoCtx() { return mIoCtx; }
|
||||
|
||||
private:
|
||||
io_context mIoCtx {};
|
||||
TClientSet mClients;
|
||||
mutable RWMutex mClientsMutex;
|
||||
static void ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network);
|
||||
static bool ShouldSpawn(TClient& c, const std::string& CarJson, int ID);
|
||||
static bool IsUnicycle(TClient& c, const std::string& CarJson);
|
||||
static void Apply(TClient& c, int VID, const std::string& pckt);
|
||||
static bool HandlePosition(TClient& c, const std::string& PacketStr);
|
||||
static bool HandleVehicleUpdate(const std::string& PacketStr, const int playerID);
|
||||
};
|
||||
|
||||
struct BufferView {
|
||||
uint8_t* Data { nullptr };
|
||||
size_t Size { 0 };
|
||||
const uint8_t* data() const { return Data; }
|
||||
uint8_t* data() { return Data; }
|
||||
size_t size() const { return Size; }
|
||||
};
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace uuid {
|
||||
|
||||
std::string GenerateUuid();
|
||||
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
FROM archlinux
|
||||
|
||||
RUN pacman -Syu --noconfirm lua53 openssl curl git cmake gcc make zlib boost websocketpp
|
||||
@@ -0,0 +1,9 @@
|
||||
FROM debian:11
|
||||
|
||||
ENV DEBIAN_FRONTEND noninteractive
|
||||
|
||||
RUN apt-get update -y
|
||||
|
||||
RUN apt-get install -y git cmake g++-10 curl libboost1.74-all-dev libssl-dev libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
|
||||
|
||||
ENV CXX=g++-10
|
||||
@@ -0,0 +1,9 @@
|
||||
FROM ubuntu:20.04
|
||||
|
||||
ENV DEBIAN_FRONTEND noninteractive
|
||||
|
||||
RUN apt-get update -y
|
||||
|
||||
RUN apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev git make cmake g++
|
||||
|
||||
RUN apt-get install -y libboost1.71-all-dev
|
||||
@@ -0,0 +1,9 @@
|
||||
FROM ubuntu:22.04
|
||||
|
||||
ENV DEBIAN_FRONTEND noninteractive
|
||||
|
||||
RUN apt-get update -y
|
||||
|
||||
RUN apt-get install -y git libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev cmake g++-10 libboost1.74-all-dev libssl3 curl
|
||||
|
||||
ENV CXX=g++-10
|
||||
Executable
+18
@@ -0,0 +1,18 @@
|
||||
#!/bin/sh
|
||||
|
||||
set -e
|
||||
|
||||
printf "enter DSN (optional): "
|
||||
read DSN
|
||||
|
||||
docker build -f Ubuntu-20.04-Dockerfile . -t beammp-server-build:Ubuntu-20.04
|
||||
docker build -f Ubuntu-22.04-Dockerfile . -t beammp-server-build:Ubuntu-22.04
|
||||
docker build -f ArchLinux-Dockerfile . -t beammp-server-build:ArchLinux
|
||||
docker build -f Debian-11-Dockerfile . -t beammp-server-build:Debian-11
|
||||
|
||||
CMD="cd /beammp; cmake . -DGIT_SUBMODULE=OFF -DCMAKE_BUILD_TYPE=Release -DBEAMMP_SECRET_SENTRY_URL=\"${DSN}\" -B /build && make -j -C /build BeamMP-Server"
|
||||
|
||||
docker run -v $(pwd)/..:/beammp -v $(pwd)/../build-ubuntu-20.04:/build -it --rm beammp-server-build:Ubuntu-20.04 bash -c "${CMD}"
|
||||
docker run -v $(pwd)/..:/beammp -v $(pwd)/../build-ubuntu-22.04:/build -it --rm beammp-server-build:Ubuntu-22.04 bash -c "${CMD}"
|
||||
docker run -v $(pwd)/..:/beammp -v $(pwd)/../build-archlinux:/build -it --rm beammp-server-build:ArchLinux bash -c "${CMD}"
|
||||
docker run -v $(pwd)/..:/beammp -v $(pwd)/../build-debian-11:/build -it --rm beammp-server-build:Debian-11 bash -c "${CMD}"
|
||||
Executable
+5
@@ -0,0 +1,5 @@
|
||||
#!/bin/sh
|
||||
|
||||
cmake . -B build -DCMAKE_BUILD_TYPE=Release -DGIT_SUBMODULE=OFF
|
||||
|
||||
make -j -C build BeamMP-Server
|
||||
+82
-6
@@ -1,6 +1,7 @@
|
||||
#include "ArgsParser.h"
|
||||
#include "Common.h"
|
||||
#include <algorithm>
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
void ArgsParser::Parse(const std::vector<std::string_view>& ArgList) {
|
||||
for (const auto& Arg : ArgList) {
|
||||
@@ -12,7 +13,7 @@ void ArgsParser::Parse(const std::vector<std::string_view>& ArgList) {
|
||||
ConsumeLongFlag(std::string(Arg));
|
||||
}
|
||||
} else {
|
||||
beammp_error("Error parsing commandline arguments: Supplied argument '" + std::string(Arg) + "' is not a valid argument and was ignored.");
|
||||
fmt::print(stderr, "Error parsing commandline arguments: Supplied argument '{}' is not a valid argument and was ignored.", Arg);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -21,17 +22,17 @@ bool ArgsParser::Verify() {
|
||||
bool Ok = true;
|
||||
for (const auto& RegisteredArg : mRegisteredArguments) {
|
||||
if (RegisteredArg.Flags & Flags::REQUIRED && !FoundArgument(RegisteredArg.Names)) {
|
||||
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' is required but wasn't found.");
|
||||
fmt::print(stderr, "Error in commandline arguments: Argument '{}' is required but wasn't found.", RegisteredArg.Names.at(0));
|
||||
Ok = false;
|
||||
continue;
|
||||
} else if (FoundArgument(RegisteredArg.Names)) {
|
||||
if (RegisteredArg.Flags & Flags::HAS_VALUE) {
|
||||
if (!GetValueOfArgument(RegisteredArg.Names).has_value()) {
|
||||
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' expects a value, but no value was given.");
|
||||
fmt::print(stderr, "Error in commandline arguments: Argument '{}' expects a value, but no value was given.", RegisteredArg.Names.at(0));
|
||||
Ok = false;
|
||||
}
|
||||
} else if (GetValueOfArgument(RegisteredArg.Names).has_value()) {
|
||||
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' does not expect a value, but one was given.");
|
||||
fmt::print(stderr, "Error in commandline arguments: Argument '{}' does not expect a value, but one was given.", RegisteredArg.Names.at(0));
|
||||
Ok = false;
|
||||
}
|
||||
}
|
||||
@@ -80,7 +81,7 @@ void ArgsParser::ConsumeLongAssignment(const std::string& Arg) {
|
||||
auto Value = Arg.substr(Arg.rfind("=") + 1);
|
||||
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
|
||||
if (!IsRegistered(Name)) {
|
||||
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
|
||||
fmt::print(stdout, "Argument '{}' was supplied but isn't a known argument, so it is likely being ignored.", Name);
|
||||
}
|
||||
mFoundArgs.push_back({ Name, Value });
|
||||
}
|
||||
@@ -89,6 +90,81 @@ void ArgsParser::ConsumeLongFlag(const std::string& Arg) {
|
||||
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
|
||||
mFoundArgs.push_back({ Name, std::nullopt });
|
||||
if (!IsRegistered(Name)) {
|
||||
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
|
||||
fmt::print(stdout, "Argument '{}' was supplied but isn't a known argument, so it is likely being ignored.", Name);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ArgsParser") {
|
||||
ArgsParser parser;
|
||||
|
||||
SUBCASE("Simple args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({ "--a", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
CHECK(parser.FoundArgument({ "a" }));
|
||||
CHECK(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.FoundArgument({ "a", "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "b" }));
|
||||
CHECK(!parser.FoundArgument({ "goodbye" }));
|
||||
}
|
||||
|
||||
SUBCASE("No args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({});
|
||||
CHECK(parser.Verify());
|
||||
CHECK(!parser.FoundArgument({ "a" }));
|
||||
CHECK(!parser.FoundArgument({ "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "a", "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "b" }));
|
||||
CHECK(!parser.FoundArgument({ "goodbye" }));
|
||||
CHECK(!parser.FoundArgument({ "" }));
|
||||
}
|
||||
|
||||
SUBCASE("Value args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.Parse({ "--a=5", "--hello=world" });
|
||||
CHECK(parser.Verify());
|
||||
REQUIRE(parser.FoundArgument({ "a" }));
|
||||
REQUIRE(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
|
||||
CHECK(parser.GetValueOfArgument({ "hello" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "hello" }).value() == "world");
|
||||
}
|
||||
|
||||
SUBCASE("Mixed value & no-value args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({ "--a=5", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
REQUIRE(parser.FoundArgument({ "a" }));
|
||||
REQUIRE(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
|
||||
CHECK(!parser.GetValueOfArgument({ "hello" }).has_value());
|
||||
}
|
||||
|
||||
SUBCASE("Required args") {
|
||||
SUBCASE("Two required, two present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--a", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
}
|
||||
SUBCASE("Two required, one present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--a" });
|
||||
CHECK(!parser.Verify());
|
||||
}
|
||||
SUBCASE("Two required, none present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--b" });
|
||||
CHECK(!parser.Verify());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+62
-19
@@ -1,18 +1,20 @@
|
||||
#include "Client.h"
|
||||
|
||||
#include "CustomAssert.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "TServer.h"
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
|
||||
// FIXME: add debug prints
|
||||
|
||||
void TClient::DeleteCar(int Ident) {
|
||||
// TODO: Send delete packets
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) {
|
||||
return Ident == elem.ID();
|
||||
});
|
||||
if (iter != mVehicleData.end()) {
|
||||
std::string Destroy = "Od:" + std::to_string(GetID()) + "-" + std::to_string(iter->ID());
|
||||
LuaAPI::MP::Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
|
||||
mVehicleData.erase(iter);
|
||||
} else {
|
||||
beammp_debug("tried to erase a vehicle that doesn't exist (not an error)");
|
||||
@@ -21,12 +23,17 @@ void TClient::DeleteCar(int Ident) {
|
||||
|
||||
void TClient::ClearCars() {
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
for (const auto& Car : mVehicleData) {
|
||||
std::string Destroy = "Od:" + std::to_string(GetID()) + "-" + std::to_string(Car.ID());
|
||||
LuaAPI::MP::Engine->Network().SendToAll(this, StringToVector(Destroy), false, true);
|
||||
}
|
||||
mVehicleData.clear();
|
||||
}
|
||||
|
||||
int TClient::GetOpenCarID() const {
|
||||
int OpenID = 0;
|
||||
bool found;
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
do {
|
||||
found = true;
|
||||
for (auto& v : mVehicleData) {
|
||||
@@ -48,6 +55,40 @@ TClient::TVehicleDataLockPair TClient::GetAllCars() {
|
||||
return { &mVehicleData, std::unique_lock(mVehicleDataMutex) };
|
||||
}
|
||||
|
||||
std::string TClient::GetCarPositionRaw(int Ident) {
|
||||
std::unique_lock lock(mVehiclePositionMutex);
|
||||
try {
|
||||
return mVehiclePosition.at(Ident);
|
||||
} catch (const std::out_of_range& oor) {
|
||||
return "";
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
void TClient::Disconnect(std::string_view Reason) {
|
||||
// we need exclusivity here in case we can't
|
||||
std::unique_lock Lock(mDisconnectMtx);
|
||||
beammp_debugf("Disconnecting client {} for reason: {}", GetID(), Reason);
|
||||
if (mSocket.is_open()) {
|
||||
beammp_debugf("Socket for client {} already closed", GetID());
|
||||
}
|
||||
boost::system::error_code ec;
|
||||
mSocket.shutdown(socket_base::shutdown_both, ec);
|
||||
if (ec) {
|
||||
beammp_debugf("Failed to shutdown client socket: {}", ec.message());
|
||||
}
|
||||
mSocket.close(ec);
|
||||
if (ec) {
|
||||
beammp_debugf("Failed to close client socket: {}", ec.message());
|
||||
}
|
||||
mServer.RemoveClientById(GetID());
|
||||
}
|
||||
|
||||
void TClient::SetCarPosition(int Ident, const std::string& Data) {
|
||||
std::unique_lock lock(mVehiclePositionMutex);
|
||||
mVehiclePosition[Ident] = Data;
|
||||
}
|
||||
|
||||
std::string TClient::GetCarData(int Ident) {
|
||||
{ // lock
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
@@ -82,38 +123,40 @@ TServer& TClient::Server() const {
|
||||
return mServer;
|
||||
}
|
||||
|
||||
void TClient::EnqueuePacket(const std::string& Packet) {
|
||||
void TClient::EnqueuePacket(const std::vector<uint8_t>& Packet) {
|
||||
std::unique_lock Lock(mMissedPacketsMutex);
|
||||
mPacketsSync.push(Packet);
|
||||
}
|
||||
|
||||
TClient::TClient(TServer& Server)
|
||||
TClient::TClient(TServer& Server, ip::tcp::socket&& Socket)
|
||||
: mServer(Server)
|
||||
, mLastPingTime(std::chrono::high_resolution_clock::now()) {
|
||||
, mSocket(std::move(Socket))
|
||||
, mDownSocket(ip::tcp::socket(Server.IoCtx()))
|
||||
, mLastPingTime(TimeType::now()) {
|
||||
}
|
||||
|
||||
TClient::~TClient() {
|
||||
beammp_debugf("client destroyed: {} ('{}')", this->GetID(), this->GetName());
|
||||
}
|
||||
|
||||
void TClient::UpdatePingTime() {
|
||||
mLastPingTime = std::chrono::high_resolution_clock::now();
|
||||
mLastPingTime = TimeType::now();
|
||||
}
|
||||
int TClient::SecondsSinceLastPing() {
|
||||
auto seconds = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::high_resolution_clock::now() - mLastPingTime)
|
||||
TimeType::now() - mLastPingTime)
|
||||
.count();
|
||||
return int(seconds);
|
||||
}
|
||||
|
||||
std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
|
||||
std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
|
||||
Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
|
||||
ReadLock Lock(Server.GetClientMutex());
|
||||
if (!CPtr.expired()) {
|
||||
auto C = CPtr.lock();
|
||||
if (C->GetID() == ID) {
|
||||
MaybeClient = CPtr;
|
||||
return false;
|
||||
}
|
||||
std::shared_ptr<TClient> GetClient(TServer& Server, int ID) {
|
||||
std::shared_ptr<TClient> Result {};
|
||||
Server.ForEachClient([&](const auto& Client) {
|
||||
if (Client->GetID() == ID) {
|
||||
Result = Client;
|
||||
return Break;
|
||||
}
|
||||
return true;
|
||||
return Continue;
|
||||
});
|
||||
return MaybeClient;
|
||||
return Result;
|
||||
}
|
||||
|
||||
+268
-34
@@ -9,10 +9,89 @@
|
||||
#include <sstream>
|
||||
#include <thread>
|
||||
|
||||
#include "Compat.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
|
||||
Application::TSettings Application::Settings = {};
|
||||
Application::SettingsMap Application::mSettings = {
|
||||
{ StrName, std::string("BeamMP Server") },
|
||||
{ StrDescription, std::string("No description") },
|
||||
{ StrResourceFolder, std::string("Resources") },
|
||||
{ StrMap, std::string("/levels/gridmap_v2/info.json") },
|
||||
{ StrSSLKeyPath, std::string("./.ssl/HttpServer/key.pem") },
|
||||
{ StrSSLCertPath, std::string("./.ssl/HttpServer/cert.pem") },
|
||||
{ StrHTTPServerEnabled, false },
|
||||
{ StrMaxPlayers, int(8) },
|
||||
{ StrPrivate, true },
|
||||
{ StrMaxCars, int(1) },
|
||||
{ StrDebug, false },
|
||||
{ StrPort, int(30814) },
|
||||
{ StrCustomIP, std::string("") },
|
||||
{ StrLogChat, true },
|
||||
{ StrSendErrors, true },
|
||||
{ StrSendErrorsMessageEnabled, true },
|
||||
{ StrHTTPServerPort, int(8080) },
|
||||
{ StrHTTPServerIP, std::string("127.0.0.1") },
|
||||
{ StrHTTPServerUseSSL, false },
|
||||
{ StrHideUpdateMessages, false },
|
||||
{ StrAuthKey, std::string("") },
|
||||
{ StrIncludeSubdirectories, false },
|
||||
};
|
||||
|
||||
// global, yes, this is ugly, no, it cant be done another way
|
||||
TSentry Sentry {};
|
||||
|
||||
std::string Application::SettingToString(const Application::SettingValue& Value) {
|
||||
switch (Value.index()) {
|
||||
case 0:
|
||||
return fmt::format("{}", std::get<std::string>(Value));
|
||||
case 1:
|
||||
return fmt::format("{}", std::get<bool>(Value));
|
||||
case 2:
|
||||
return fmt::format("{}", std::get<int>(Value));
|
||||
default:
|
||||
return "<unknown type>";
|
||||
}
|
||||
}
|
||||
|
||||
std::string Application::GetSettingString(std::string_view Name) {
|
||||
try {
|
||||
return std::get<std::string>(Application::mSettings.at(Name));
|
||||
} catch (const std::exception& e) {
|
||||
beammp_errorf("Failed to get string setting '{}': {}", Name, e.what());
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
int Application::GetSettingInt(std::string_view Name) {
|
||||
try {
|
||||
return std::get<int>(Application::mSettings.at(Name));
|
||||
} catch (const std::exception& e) {
|
||||
beammp_errorf("Failed to get int setting '{}': {}", Name, e.what());
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool Application::GetSettingBool(std::string_view Name) {
|
||||
try {
|
||||
return std::get<bool>(Application::mSettings.at(Name));
|
||||
} catch (const std::exception& e) {
|
||||
beammp_errorf("Failed to get bool setting '{}': {}", Name, e.what());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void Application::SetSetting(std::string_view Name, const Application::SettingValue& Value) {
|
||||
if (mSettings.contains(Name)) {
|
||||
if (mSettings[Name].index() == Value.index()) {
|
||||
mSettings[Name] = Value;
|
||||
} else {
|
||||
beammp_errorf("Could not change value of setting '{}', because it has a different type.", Name);
|
||||
}
|
||||
} else {
|
||||
mSettings[Name] = Value;
|
||||
}
|
||||
}
|
||||
|
||||
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
|
||||
std::unique_lock Lock(mShutdownHandlersMutex);
|
||||
@@ -22,6 +101,7 @@ void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
|
||||
}
|
||||
|
||||
void Application::GracefullyShutdown() {
|
||||
SetShutdown(true);
|
||||
static bool AlreadyShuttingDown = false;
|
||||
static uint8_t ShutdownAttempts = 0;
|
||||
if (AlreadyShuttingDown) {
|
||||
@@ -43,6 +123,7 @@ void Application::GracefullyShutdown() {
|
||||
beammp_info("Subsystem " + std::to_string(i + 1) + "/" + std::to_string(mShutdownHandlers.size()) + " shutting down");
|
||||
mShutdownHandlers[i]();
|
||||
}
|
||||
// std::exit(-1);
|
||||
}
|
||||
|
||||
std::string Application::ServerVersionString() {
|
||||
@@ -60,7 +141,23 @@ std::array<uint8_t, 3> Application::VersionStrToInts(const std::string& str) {
|
||||
return Version;
|
||||
}
|
||||
|
||||
// FIXME: This should be used by operator< on Version
|
||||
TEST_CASE("Application::VersionStrToInts") {
|
||||
auto v = Application::VersionStrToInts("1.2.3");
|
||||
CHECK(v[0] == 1);
|
||||
CHECK(v[1] == 2);
|
||||
CHECK(v[2] == 3);
|
||||
|
||||
v = Application::VersionStrToInts("10.20.30");
|
||||
CHECK(v[0] == 10);
|
||||
CHECK(v[1] == 20);
|
||||
CHECK(v[2] == 30);
|
||||
|
||||
v = Application::VersionStrToInts("100.200.255");
|
||||
CHECK(v[0] == 100);
|
||||
CHECK(v[1] == 200);
|
||||
CHECK(v[2] == 255);
|
||||
}
|
||||
|
||||
bool Application::IsOutdated(const Version& Current, const Version& Newest) {
|
||||
if (Newest.major > Current.major) {
|
||||
return true;
|
||||
@@ -73,6 +170,65 @@ bool Application::IsOutdated(const Version& Current, const Version& Newest) {
|
||||
}
|
||||
}
|
||||
|
||||
bool Application::IsShuttingDown() {
|
||||
std::shared_lock Lock(mShutdownMtx);
|
||||
return mShutdown;
|
||||
}
|
||||
|
||||
void Application::SleepSafeSeconds(size_t Seconds) {
|
||||
// Sleeps for 500 ms, checks if a shutdown occurred, and so forth
|
||||
for (size_t i = 0; i < Seconds * 2; ++i) {
|
||||
if (Application::IsShuttingDown()) {
|
||||
return;
|
||||
} else {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("Application::IsOutdated (version check)") {
|
||||
SUBCASE("Same version") {
|
||||
CHECK(!Application::IsOutdated({ 1, 2, 3 }, { 1, 2, 3 }));
|
||||
}
|
||||
// we need to use over 1-2 digits to test against lexical comparisons
|
||||
SUBCASE("Patch outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor), uint8_t(Patch + 1) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("Minor outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor + 1), uint8_t(Patch) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("Major outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor), uint8_t(Patch) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("All outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor + 1), uint8_t(Patch + 1) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Application::SetSubsystemStatus(const std::string& Subsystem, Status status) {
|
||||
switch (status) {
|
||||
case Status::Good:
|
||||
@@ -90,35 +246,65 @@ void Application::SetSubsystemStatus(const std::string& Subsystem, Status status
|
||||
case Status::Shutdown:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Shutdown");
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
std::unique_lock Lock(mSystemStatusMapMutex);
|
||||
mSystemStatusMap[Subsystem] = status;
|
||||
}
|
||||
|
||||
void Application::SetShutdown(bool Val) {
|
||||
std::unique_lock Lock(mShutdownMtx);
|
||||
mShutdown = Val;
|
||||
}
|
||||
|
||||
TEST_CASE("Application::SetSubsystemStatus") {
|
||||
Application::SetSubsystemStatus("Test", Application::Status::Good);
|
||||
auto Map = Application::GetSubsystemStatuses();
|
||||
CHECK(Map.at("Test") == Application::Status::Good);
|
||||
Application::SetSubsystemStatus("Test", Application::Status::Bad);
|
||||
Map = Application::GetSubsystemStatuses();
|
||||
CHECK(Map.at("Test") == Application::Status::Bad);
|
||||
}
|
||||
|
||||
void Application::CheckForUpdates() {
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Starting);
|
||||
static bool FirstTime = true;
|
||||
// checks current version against latest version
|
||||
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
|
||||
auto Response = Http::GET(GetBackendHostname(), 443, "/v/s");
|
||||
bool Matches = std::regex_match(Response, VersionRegex);
|
||||
if (Matches) {
|
||||
auto MyVersion = ServerVersion();
|
||||
auto RemoteVersion = Version(VersionStrToInts(Response));
|
||||
if (IsOutdated(MyVersion, RemoteVersion)) {
|
||||
std::string RealVersionString = RemoteVersion.AsString();
|
||||
beammp_warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION OUT! There's a new version (v" + RealVersionString + ") of the BeamMP-Server available! For more info visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server." + std::string(ANSI_RESET));
|
||||
for (const auto& url : GetBackendUrlsInOrder()) {
|
||||
auto Response = Http::GET(url, 443, "/v/s");
|
||||
bool Matches = std::regex_match(Response, VersionRegex);
|
||||
if (Matches) {
|
||||
auto MyVersion = ServerVersion();
|
||||
auto RemoteVersion = Version(VersionStrToInts(Response));
|
||||
if (IsOutdated(MyVersion, RemoteVersion)) {
|
||||
std::string RealVersionString = RemoteVersion.AsString();
|
||||
beammp_warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION IS OUT! Please update to the new version (v" + RealVersionString + ") of the BeamMP-Server! Download it here: https://beammp.com/! For a guide on how to update, visit: https://wiki.beammp.com/en/home/server-maintenance#updating-the-server" + std::string(ANSI_RESET));
|
||||
} else {
|
||||
if (FirstTime) {
|
||||
beammp_info("Server up-to-date!");
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Good);
|
||||
break;
|
||||
} else {
|
||||
beammp_info("Server up-to-date!");
|
||||
if (FirstTime) {
|
||||
beammp_debug("Failed to fetch version from: " + url);
|
||||
beammp_trace("got " + Response);
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("get-response", { { "response", Response } });
|
||||
Sentry.LogError("failed to get server version", _file_basename, _line);
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Good);
|
||||
} else {
|
||||
beammp_warn("Unable to fetch version from backend.");
|
||||
beammp_trace("got " + Response);
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("get-response", { { "response", Response } });
|
||||
Sentry.LogError("failed to get server version", _file_basename, _line);
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
|
||||
}
|
||||
if (Application::GetSubsystemStatuses().at("UpdateCheck") == Application::Status::Bad) {
|
||||
if (FirstTime) {
|
||||
beammp_warn("Unable to fetch version info from backend.");
|
||||
}
|
||||
}
|
||||
FirstTime = false;
|
||||
}
|
||||
|
||||
// thread name stuff
|
||||
@@ -128,7 +314,7 @@ static std::mutex ThreadNameMapMutex {};
|
||||
|
||||
std::string ThreadName(bool DebugModeOverride) {
|
||||
auto Lock = std::unique_lock(ThreadNameMapMutex);
|
||||
if (DebugModeOverride || Application::Settings.DebugModeEnabled) {
|
||||
if (DebugModeOverride || Application::GetSettingBool(StrDebug)) {
|
||||
auto id = std::this_thread::get_id();
|
||||
if (threadNameMap.find(id) != threadNameMap.end()) {
|
||||
// found
|
||||
@@ -138,6 +324,25 @@ std::string ThreadName(bool DebugModeOverride) {
|
||||
return "";
|
||||
}
|
||||
|
||||
TEST_CASE("ThreadName") {
|
||||
RegisterThread("MyThread");
|
||||
auto OrigDebug = Application::GetSettingBool(StrDebug);
|
||||
|
||||
// ThreadName adds a space at the end, legacy but we need it still
|
||||
SUBCASE("Debug mode enabled") {
|
||||
Application::SetSetting(StrDebug, true);
|
||||
CHECK(ThreadName(true) == "MyThread ");
|
||||
CHECK(ThreadName(false) == "MyThread ");
|
||||
}
|
||||
SUBCASE("Debug mode disabled") {
|
||||
Application::SetSetting(StrDebug, false);
|
||||
CHECK(ThreadName(true) == "MyThread ");
|
||||
CHECK(ThreadName(false) == "");
|
||||
}
|
||||
// cleanup
|
||||
Application::SetSetting(StrDebug, OrigDebug);
|
||||
}
|
||||
|
||||
void RegisterThread(const std::string& str) {
|
||||
std::string ThreadId;
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
@@ -147,14 +352,19 @@ void RegisterThread(const std::string& str) {
|
||||
#elif defined(BEAMMP_LINUX)
|
||||
ThreadId = std::to_string(gettid());
|
||||
#endif
|
||||
if (Application::Settings.DebugModeEnabled) {
|
||||
std::ofstream ThreadFile("Threads.log", std::ios::app);
|
||||
if (Application::GetSettingBool(StrDebug)) {
|
||||
std::ofstream ThreadFile(".Threads.log", std::ios::app);
|
||||
ThreadFile << ("Thread \"" + str + "\" is TID " + ThreadId) << std::endl;
|
||||
}
|
||||
auto Lock = std::unique_lock(ThreadNameMapMutex);
|
||||
threadNameMap[std::this_thread::get_id()] = str;
|
||||
}
|
||||
|
||||
TEST_CASE("RegisterThread") {
|
||||
RegisterThread("MyThread");
|
||||
CHECK(threadNameMap.at(std::this_thread::get_id()) == "MyThread");
|
||||
}
|
||||
|
||||
Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
|
||||
: major(major)
|
||||
, minor(minor)
|
||||
@@ -165,22 +375,30 @@ Version::Version(const std::array<uint8_t, 3>& v)
|
||||
}
|
||||
|
||||
std::string Version::AsString() {
|
||||
std::stringstream ss {};
|
||||
ss << int(major) << "." << int(minor) << "." << int(patch);
|
||||
return ss.str();
|
||||
return fmt::format("{:d}.{:d}.{:d}", major, minor, patch);
|
||||
}
|
||||
|
||||
TEST_CASE("Version::AsString") {
|
||||
CHECK(Version { 0, 0, 0 }.AsString() == "0.0.0");
|
||||
CHECK(Version { 1, 2, 3 }.AsString() == "1.2.3");
|
||||
CHECK(Version { 255, 255, 255 }.AsString() == "255.255.255");
|
||||
}
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg) {
|
||||
std::stringstream ss;
|
||||
ss << ThreadName();
|
||||
ss << "[CHAT] ";
|
||||
if (id != -1) {
|
||||
ss << "(" << id << ") <" << name << "> ";
|
||||
} else {
|
||||
ss << name << "";
|
||||
if (Application::GetSettingBool(StrLogChat)) {
|
||||
std::stringstream ss;
|
||||
ss << ThreadName();
|
||||
ss << "[CHAT] ";
|
||||
if (id != -1) {
|
||||
ss << "(" << id << ") <" << name << "> ";
|
||||
} else {
|
||||
ss << name << "";
|
||||
}
|
||||
ss << msg;
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
Application::Console().Write(ss.str());
|
||||
#endif
|
||||
}
|
||||
ss << msg;
|
||||
Application::Console().Write(ss.str());
|
||||
}
|
||||
|
||||
std::string GetPlatformAgnosticErrorString() {
|
||||
@@ -207,5 +425,21 @@ std::string GetPlatformAgnosticErrorString() {
|
||||
}
|
||||
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
return std::strerror(errno);
|
||||
#else
|
||||
return "(no human-readable errors on this platform)";
|
||||
#endif
|
||||
}
|
||||
|
||||
std::string ToHumanReadableSize(size_t Size) {
|
||||
if (Size > TB) {
|
||||
return fmt::format("{:.2f} TiB", double(Size) / TB);
|
||||
} else if (Size > GB) {
|
||||
return fmt::format("{:.2f} GiB", double(Size) / GB);
|
||||
} else if (Size > MB) {
|
||||
return fmt::format("{:.2f} MiB", double(Size) / MB);
|
||||
} else if (Size > KB) {
|
||||
return fmt::format("{:.2f} KiB", double(Size) / KB);
|
||||
} else {
|
||||
return fmt::format("{} B", Size);
|
||||
}
|
||||
}
|
||||
|
||||
+33
-4
@@ -1,10 +1,13 @@
|
||||
#include "Compat.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
#ifndef WIN32
|
||||
|
||||
static struct termios old, current;
|
||||
|
||||
void initTermios(int echo) {
|
||||
static void initTermios(int echo) {
|
||||
tcgetattr(0, &old); /* grab old terminal i/o settings */
|
||||
current = old; /* make new settings same as old settings */
|
||||
current.c_lflag &= ~ICANON; /* disable buffered i/o */
|
||||
@@ -16,14 +19,40 @@ void initTermios(int echo) {
|
||||
tcsetattr(0, TCSANOW, ¤t); /* use these new terminal i/o settings now */
|
||||
}
|
||||
|
||||
void resetTermios(void) {
|
||||
static void resetTermios(void) {
|
||||
tcsetattr(0, TCSANOW, &old);
|
||||
}
|
||||
|
||||
char getch_(int echo) {
|
||||
TEST_CASE("init and reset termios") {
|
||||
if (isatty(STDIN_FILENO)) {
|
||||
struct termios original;
|
||||
tcgetattr(0, &original);
|
||||
SUBCASE("no echo") {
|
||||
initTermios(false);
|
||||
}
|
||||
SUBCASE("yes echo") {
|
||||
initTermios(true);
|
||||
}
|
||||
resetTermios();
|
||||
struct termios current;
|
||||
tcgetattr(0, ¤t);
|
||||
CHECK_EQ(std::memcmp(¤t.c_cc, &original.c_cc, sizeof(current.c_cc)), 0);
|
||||
CHECK_EQ(current.c_cflag, original.c_cflag);
|
||||
CHECK_EQ(current.c_iflag, original.c_iflag);
|
||||
CHECK_EQ(current.c_ispeed, original.c_ispeed);
|
||||
CHECK_EQ(current.c_lflag, original.c_lflag);
|
||||
CHECK_EQ(current.c_line, original.c_line);
|
||||
CHECK_EQ(current.c_oflag, original.c_oflag);
|
||||
CHECK_EQ(current.c_ospeed, original.c_ospeed);
|
||||
}
|
||||
}
|
||||
|
||||
static char getch_(int echo) {
|
||||
char ch;
|
||||
initTermios(echo);
|
||||
read(STDIN_FILENO, &ch, 1);
|
||||
if (read(STDIN_FILENO, &ch, 1) < 0) {
|
||||
// ignore, not much we can do
|
||||
}
|
||||
resetTermios();
|
||||
return ch;
|
||||
}
|
||||
|
||||
+32
-198
@@ -6,17 +6,13 @@
|
||||
#include "LuaAPI.h"
|
||||
|
||||
#include <map>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <random>
|
||||
#include <rapidjson/document.h>
|
||||
#include <rapidjson/rapidjson.h>
|
||||
#include <rapidjson/stringbuffer.h>
|
||||
#include <rapidjson/writer.h>
|
||||
#include <stdexcept>
|
||||
fs::path Http::Server::THttpServerInstance::KeyFilePath;
|
||||
fs::path Http::Server::THttpServerInstance::CertFilePath;
|
||||
|
||||
// TODO: Add sentry error handling back
|
||||
|
||||
namespace json = rapidjson;
|
||||
using json = nlohmann::json;
|
||||
|
||||
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
|
||||
httplib::SSLClient client(host, port);
|
||||
@@ -33,17 +29,20 @@ std::string Http::GET(const std::string& host, int port, const std::string& targ
|
||||
}
|
||||
}
|
||||
|
||||
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status) {
|
||||
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status, const httplib::Headers& headers) {
|
||||
httplib::SSLClient client(host, port);
|
||||
client.set_read_timeout(std::chrono::seconds(10));
|
||||
beammp_assert(client.is_valid());
|
||||
client.enable_server_certificate_verification(false);
|
||||
client.set_address_family(AF_INET);
|
||||
auto res = client.Post(target.c_str(), body.c_str(), body.size(), ContentType.c_str());
|
||||
auto res = client.Post(target.c_str(), headers, body.c_str(), body.size(), ContentType.c_str());
|
||||
if (res) {
|
||||
if (status) {
|
||||
*status = res->status;
|
||||
}
|
||||
return res->body;
|
||||
} else {
|
||||
beammp_debug("POST failed: " + httplib::to_string(res.error()));
|
||||
return Http::ErrorString;
|
||||
}
|
||||
}
|
||||
@@ -142,145 +141,10 @@ std::string Http::Status::ToString(int Code) {
|
||||
}
|
||||
}
|
||||
|
||||
long Http::Server::Tx509KeypairGenerator::GenerateRandomId() {
|
||||
std::random_device R;
|
||||
std::default_random_engine E1(R());
|
||||
std::uniform_int_distribution<long> UniformDist(0, ULONG_MAX);
|
||||
return UniformDist(E1);
|
||||
}
|
||||
|
||||
// Http::Server::THttpServerInstance::THttpServerInstance() { }
|
||||
EVP_PKEY* Http::Server::Tx509KeypairGenerator::GenerateKey() {
|
||||
/**
|
||||
* Allocate memory for the pkey
|
||||
*/
|
||||
EVP_PKEY* PKey = EVP_PKEY_new();
|
||||
if (PKey == nullptr) {
|
||||
beammp_error("Could not allocate memory for X.509 private key (PKEY) generation.");
|
||||
throw std::runtime_error { std::string { "X.509 PKEY allocation error" } };
|
||||
}
|
||||
BIGNUM* E = BN_new();
|
||||
beammp_assert(E); // TODO: replace all these asserts with beammp_errors
|
||||
unsigned char three = 3;
|
||||
BIGNUM* EErr = BN_bin2bn(&three, sizeof(three), E);
|
||||
beammp_assert(EErr);
|
||||
RSA* Rsa = RSA_new();
|
||||
beammp_assert(Rsa);
|
||||
int Ret = RSA_generate_key_ex(Rsa, Crypto::RSA_DEFAULT_KEYLENGTH, E, nullptr);
|
||||
beammp_assert(Ret == 1);
|
||||
BN_free(E);
|
||||
if (!EVP_PKEY_assign_RSA(PKey, Rsa)) {
|
||||
EVP_PKEY_free(PKey);
|
||||
beammp_error(std::string("Could not generate " + std::to_string(Crypto::RSA_DEFAULT_KEYLENGTH) + "-bit RSA key."));
|
||||
throw std::runtime_error { std::string("X.509 RSA key generation error") };
|
||||
}
|
||||
// todo: figure out if returning by reference instead of passing pointers is a security breach
|
||||
return PKey;
|
||||
}
|
||||
|
||||
X509* Http::Server::Tx509KeypairGenerator::GenerateCertificate(EVP_PKEY& PKey) {
|
||||
X509* X509 = X509_new();
|
||||
if (X509 == nullptr) {
|
||||
X509_free(X509);
|
||||
beammp_error("Could not allocate memory for X.509 certificate generation.");
|
||||
throw std::runtime_error { std::string("X.509 certificate generation error") };
|
||||
}
|
||||
|
||||
/**Set the metadata of the certificate*/
|
||||
ASN1_INTEGER_set(X509_get_serialNumber(X509), GenerateRandomId());
|
||||
|
||||
/**Set the cert validity to a year*/
|
||||
X509_gmtime_adj(X509_get_notBefore(X509), 0);
|
||||
X509_gmtime_adj(X509_get_notAfter(X509), 31536000L);
|
||||
|
||||
/**Set the public key of the cert*/
|
||||
X509_set_pubkey(X509, &PKey);
|
||||
|
||||
X509_NAME* Name = X509_get_subject_name(X509);
|
||||
|
||||
/**Set cert metadata*/
|
||||
X509_NAME_add_entry_by_txt(Name, "C", MBSTRING_ASC, (unsigned char*)"GB", -1, -1, 0);
|
||||
X509_NAME_add_entry_by_txt(Name, "O", MBSTRING_ASC, (unsigned char*)"BeamMP Ltd.", -1, -1, 0);
|
||||
X509_NAME_add_entry_by_txt(Name, "CN", MBSTRING_ASC, (unsigned char*)"localhost", -1, -1, 0);
|
||||
|
||||
X509_set_issuer_name(X509, Name);
|
||||
|
||||
// TODO: Hashing with sha256 might cause problems, check later
|
||||
if (!X509_sign(X509, &PKey, EVP_sha1())) {
|
||||
X509_free(X509);
|
||||
beammp_error("Could not sign X.509 certificate.");
|
||||
throw std::runtime_error { std::string("X.509 certificate signing error") };
|
||||
}
|
||||
return X509;
|
||||
}
|
||||
|
||||
void Http::Server::Tx509KeypairGenerator::GenerateAndWriteToDisk(const fs::path& KeyFilePath, const fs::path& CertFilePath) {
|
||||
// todo: generate directories for ssl keys
|
||||
FILE* KeyFile = std::fopen(reinterpret_cast<const char*>(KeyFilePath.c_str()), "wb");
|
||||
if (!KeyFile) {
|
||||
beammp_error("Could not create file 'key.pem', check your permissions");
|
||||
throw std::runtime_error("Could not create file 'key.pem'");
|
||||
}
|
||||
|
||||
EVP_PKEY* PKey = Http::Server::Tx509KeypairGenerator::GenerateKey();
|
||||
|
||||
bool WriteOpResult = PEM_write_PrivateKey(KeyFile, PKey, nullptr, nullptr, 0, nullptr, nullptr);
|
||||
fclose(KeyFile);
|
||||
|
||||
if (!WriteOpResult) {
|
||||
beammp_error("Could not write to file 'key.pem', check your permissions");
|
||||
throw std::runtime_error("Could not write to file 'key.pem'");
|
||||
}
|
||||
|
||||
FILE* CertFile = std::fopen(reinterpret_cast<const char*>(CertFilePath.c_str()), "wb"); // x509 file
|
||||
if (!CertFile) {
|
||||
beammp_error("Could not create file 'cert.pem', check your permissions");
|
||||
throw std::runtime_error("Could not create file 'cert.pem'");
|
||||
}
|
||||
|
||||
X509* x509 = Http::Server::Tx509KeypairGenerator::GenerateCertificate(*PKey);
|
||||
WriteOpResult = PEM_write_X509(CertFile, x509);
|
||||
fclose(CertFile);
|
||||
|
||||
if (!WriteOpResult) {
|
||||
beammp_error("Could not write to file 'cert.pem', check your permissions");
|
||||
throw std::runtime_error("Could not write to file 'cert.pem'");
|
||||
}
|
||||
EVP_PKEY_free(PKey);
|
||||
X509_free(x509);
|
||||
return;
|
||||
}
|
||||
|
||||
bool Http::Server::Tx509KeypairGenerator::EnsureTLSConfigExists() {
|
||||
if (fs::is_regular_file(Application::Settings.SSLKeyPath)
|
||||
&& fs::is_regular_file(Application::Settings.SSLCertPath)) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void Http::Server::SetupEnvironment() {
|
||||
if (!Application::Settings.HTTPServerUseSSL) {
|
||||
return;
|
||||
}
|
||||
auto parent = fs::path(Application::Settings.SSLKeyPath).parent_path();
|
||||
if (!fs::exists(parent))
|
||||
fs::create_directories(parent);
|
||||
|
||||
Application::TSettings defaultSettings {};
|
||||
if (!Tx509KeypairGenerator::EnsureTLSConfigExists()) {
|
||||
beammp_warn(std::string("No default TLS Key / Cert found. "
|
||||
"IF YOU HAVE NOT MODIFIED THE SSLKeyPath OR SSLCertPath VALUES "
|
||||
"THIS IS NORMAL ON FIRST STARTUP! BeamMP will generate it's own certs in the default directory "
|
||||
"(Check for permissions or corrupted key-/certfile)"));
|
||||
Tx509KeypairGenerator::GenerateAndWriteToDisk(defaultSettings.SSLKeyPath, defaultSettings.SSLCertPath);
|
||||
Http::Server::THttpServerInstance::KeyFilePath = defaultSettings.SSLKeyPath;
|
||||
Http::Server::THttpServerInstance::CertFilePath = defaultSettings.SSLCertPath;
|
||||
} else {
|
||||
Http::Server::THttpServerInstance::KeyFilePath = Application::Settings.SSLKeyPath;
|
||||
Http::Server::THttpServerInstance::CertFilePath = Application::Settings.SSLCertPath;
|
||||
}
|
||||
TEST_CASE("Http::Status::ToString") {
|
||||
CHECK(Http::Status::ToString(200) == "OK");
|
||||
CHECK(Http::Status::ToString(696969) == "696969");
|
||||
CHECK(Http::Status::ToString(-1) == "Invalid Response Code");
|
||||
}
|
||||
|
||||
Http::Server::THttpServerInstance::THttpServerInstance() {
|
||||
@@ -289,16 +153,10 @@ Http::Server::THttpServerInstance::THttpServerInstance() {
|
||||
mThread.detach();
|
||||
}
|
||||
|
||||
void Http::Server::THttpServerInstance::operator()() {
|
||||
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::Settings.HTTPServerPort));
|
||||
void Http::Server::THttpServerInstance::operator()() try {
|
||||
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::GetSettingInt(StrHTTPServerPort)));
|
||||
std::unique_ptr<httplib::Server> HttpLibServerInstance;
|
||||
if (Application::Settings.HTTPServerUseSSL) {
|
||||
HttpLibServerInstance = std::make_unique<httplib::SSLServer>(
|
||||
reinterpret_cast<const char*>(Http::Server::THttpServerInstance::CertFilePath.c_str()),
|
||||
reinterpret_cast<const char*>(Http::Server::THttpServerInstance::KeyFilePath.c_str()));
|
||||
} else {
|
||||
HttpLibServerInstance = std::make_unique<httplib::Server>();
|
||||
}
|
||||
HttpLibServerInstance = std::make_unique<httplib::Server>();
|
||||
// todo: make this IP agnostic so people can set their own IP
|
||||
HttpLibServerInstance->Get("/", [](const httplib::Request&, httplib::Response& res) {
|
||||
res.set_content("<!DOCTYPE html><article><h1>Hello World!</h1><section><p>BeamMP Server can now serve HTTP requests!</p></section></article></html>", "text/html");
|
||||
@@ -318,54 +176,30 @@ void Http::Server::THttpServerInstance::operator()() {
|
||||
case Application::Status::Bad:
|
||||
SystemsBad++;
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
}
|
||||
res.set_content(SystemsBad == 0 ? "0" : "1", "text/plain");
|
||||
res.set_content(
|
||||
json {
|
||||
{ "ok", SystemsBad == 0 },
|
||||
}
|
||||
.dump(),
|
||||
"application/json");
|
||||
res.status = 200;
|
||||
});
|
||||
/*
|
||||
HttpLibServerInstance->Get("/status", [](const httplib::Request&, httplib::Response& res) {
|
||||
try {
|
||||
json::Document response;
|
||||
response.SetObject();
|
||||
rapidjson::Document::AllocatorType& Allocator = response.GetAllocator();
|
||||
// add to response
|
||||
auto& Server = LuaAPI::MP::Engine->Server();
|
||||
size_t CarCount = 0;
|
||||
size_t GuestCount = 0;
|
||||
json::Value Array(rapidjson::kArrayType);
|
||||
LuaAPI::MP::Engine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto Locked = Client.lock();
|
||||
CarCount += Locked->GetCarCount();
|
||||
GuestCount += Locked->IsGuest() ? 1 : 0;
|
||||
json::Value Player(json::kObjectType);
|
||||
Player.AddMember("name", json::StringRef(Locked->GetName().c_str()), Allocator);
|
||||
Player.AddMember("id", Locked->GetID(), Allocator);
|
||||
Array.PushBack(Player, Allocator);
|
||||
}
|
||||
return true;
|
||||
});
|
||||
response.AddMember("players", Array, Allocator);
|
||||
response.AddMember("player_count", Server.ClientCount(), Allocator);
|
||||
response.AddMember("guest_count", GuestCount, Allocator);
|
||||
response.AddMember("car_count", CarCount, Allocator);
|
||||
|
||||
// compile & send response
|
||||
json::StringBuffer sb;
|
||||
json::Writer<json::StringBuffer> writer(sb);
|
||||
response.Accept(writer);
|
||||
res.set_content(sb.GetString(), "application/json");
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Exception in /status endpoint: " + std::string(e.what()));
|
||||
res.status = 500;
|
||||
}
|
||||
});
|
||||
*/
|
||||
// magic endpoint
|
||||
HttpLibServerInstance->Get({ 0x2f, 0x6b, 0x69, 0x74, 0x74, 0x79 }, [](const httplib::Request&, httplib::Response& res) {
|
||||
res.set_content(std::string(Magic), "text/plain");
|
||||
});
|
||||
HttpLibServerInstance->set_logger([](const httplib::Request& Req, const httplib::Response& Res) {
|
||||
beammp_debug("Http Server: " + Req.method + " " + Req.target + " -> " + std::to_string(Res.status));
|
||||
});
|
||||
Application::SetSubsystemStatus("HTTPServer", Application::Status::Good);
|
||||
HttpLibServerInstance->listen("0.0.0.0", Application::Settings.HTTPServerPort);
|
||||
auto ret = HttpLibServerInstance->listen(Application::GetSettingString(StrHTTPServerIP).c_str(), Application::GetSettingInt(StrHTTPServerPort));
|
||||
if (!ret) {
|
||||
beammp_error("Failed to start http server (failed to listen). Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it.");
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Failed to start http server. Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it. Error: " + std::string(e.what()));
|
||||
}
|
||||
|
||||
+400
-70
@@ -1,8 +1,11 @@
|
||||
#include "LuaAPI.h"
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
#define SOL_ALL_SAFETIES_ON 1
|
||||
#include <sol/sol.hpp>
|
||||
|
||||
@@ -72,8 +75,10 @@ std::string LuaAPI::LuaToString(const sol::object Value, size_t Indent, bool Quo
|
||||
ss << "[[function: " << Value.as<sol::function>().pointer() << "]]";
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::poly:
|
||||
return "<poly>";
|
||||
default:
|
||||
return "((unprintable type))";
|
||||
return "<unprintable type>";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -100,118 +105,158 @@ void LuaAPI::Print(sol::variadic_args Args) {
|
||||
luaprint(ToPrint);
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
|
||||
TEST_CASE("LuaAPI::MP::GetServerVersion") {
|
||||
const auto [ma, mi, pa] = LuaAPI::MP::GetServerVersion();
|
||||
const auto real = Application::ServerVersion();
|
||||
CHECK(ma == real.major);
|
||||
CHECK(mi == real.minor);
|
||||
CHECK(pa == real.patch);
|
||||
}
|
||||
|
||||
static inline std::pair<bool, std::string> InternalTriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
|
||||
std::string Packet = "E:" + EventName + ":" + Data;
|
||||
if (PlayerID == -1)
|
||||
Engine->Network().SendToAll(nullptr, Packet, true, true);
|
||||
else {
|
||||
auto MaybeClient = GetClient(Engine->Server(), PlayerID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
beammp_lua_error("TriggerClientEvent invalid Player ID");
|
||||
return false;
|
||||
if (PlayerID == -1) {
|
||||
LuaAPI::MP::Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
return { true, "" };
|
||||
} else {
|
||||
auto Client = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
|
||||
if (!Client) {
|
||||
beammp_lua_errorf("TriggerClientEvent invalid Player ID '{}'", PlayerID);
|
||||
return { false, "Invalid Player ID" };
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!Engine->Network().Respond(*c, Packet, true)) {
|
||||
beammp_lua_error("Respond failed");
|
||||
return false;
|
||||
if (!LuaAPI::MP::Engine->Network().Respond(*Client, StringToVector(Packet), true)) {
|
||||
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
|
||||
LuaAPI::MP::Engine->Network().ClientKick(*Client, "Disconnected after failing to receive packets");
|
||||
return { false, "Respond failed, dropping client" };
|
||||
}
|
||||
return { true, "" };
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
beammp_lua_error("Tried to drop client with id " + std::to_string(ID) + ", who doesn't exist");
|
||||
return;
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
|
||||
std::pair<bool, std::string> LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& DataObj) {
|
||||
std::string Data = DataObj.as<std::string>();
|
||||
return InternalTriggerClientEvent(PlayerID, EventName, Data);
|
||||
}
|
||||
|
||||
void LuaAPI::MP::SendChatMessage(int ID, const std::string& Message) {
|
||||
std::pair<bool, std::string> LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
|
||||
auto Client = GetClient(Engine->Server(), ID);
|
||||
if (!Client) {
|
||||
beammp_lua_errorf("Tried to drop client with id {}, who doesn't exist", ID);
|
||||
return { false, "Player does not exist" };
|
||||
}
|
||||
LuaAPI::MP::Engine->Network().ClientKick(*Client, MaybeReason.value_or("No reason"));
|
||||
return { true, "" };
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::string& Message) {
|
||||
std::pair<bool, std::string> Result;
|
||||
std::string Packet = "C:Server: " + Message;
|
||||
if (ID == -1) {
|
||||
LogChatMessage("<Server> (to everyone) ", -1, Message);
|
||||
Engine->Network().SendToAll(nullptr, Packet, true, true);
|
||||
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
Result.first = true;
|
||||
} else {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!c->IsSynced())
|
||||
return;
|
||||
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
|
||||
Engine->Network().Respond(*c, Packet, true);
|
||||
auto Client = GetClient(Engine->Server(), ID);
|
||||
if (Client) {
|
||||
if (!Client->IsSynced()) {
|
||||
Result.first = false;
|
||||
Result.second = "Player still syncing data";
|
||||
return Result;
|
||||
}
|
||||
LogChatMessage("<Server> (to \"" + Client->GetName() + "\")", -1, Message);
|
||||
if (!Engine->Network().Respond(*Client, StringToVector(Packet), true)) {
|
||||
beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID);
|
||||
// TODO: should we return an error here?
|
||||
}
|
||||
Result.first = true;
|
||||
} else {
|
||||
beammp_lua_error("SendChatMessage invalid argument [1] invalid ID");
|
||||
Result.first = false;
|
||||
Result.second = "Invalid Player ID";
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
void LuaAPI::MP::RemoveVehicle(int PID, int VID) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), PID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
|
||||
std::pair<bool, std::string> Result;
|
||||
auto Client = GetClient(Engine->Server(), PID);
|
||||
if (!Client) {
|
||||
beammp_lua_error("RemoveVehicle invalid Player ID");
|
||||
return;
|
||||
Result.first = false;
|
||||
Result.second = "Invalid Player ID";
|
||||
return Result;
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!c->GetCarData(VID).empty()) {
|
||||
if (!Client->GetCarData(VID).empty()) {
|
||||
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
|
||||
Engine->Network().SendToAll(nullptr, Destroy, true, true);
|
||||
c->DeleteCar(VID);
|
||||
Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
|
||||
Client->DeleteCar(VID);
|
||||
Result.first = true;
|
||||
} else {
|
||||
Result.first = false;
|
||||
Result.second = "Vehicle does not exist";
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
void LuaAPI::MP::Set(int ConfigID, sol::object NewValue) {
|
||||
switch (ConfigID) {
|
||||
case 0: // debug
|
||||
if (NewValue.is<bool>()) {
|
||||
Application::Settings.DebugModeEnabled = NewValue.as<bool>();
|
||||
beammp_info(std::string("Set `Debug` to ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
|
||||
} else
|
||||
Application::SetSetting(StrDebug, NewValue.as<bool>());
|
||||
beammp_info(std::string("Set `Debug` to ") + (Application::GetSettingBool(StrDebug) ? "true" : "false"));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected boolean");
|
||||
}
|
||||
break;
|
||||
case 1: // private
|
||||
if (NewValue.is<bool>()) {
|
||||
Application::Settings.Private = NewValue.as<bool>();
|
||||
beammp_info(std::string("Set `Private` to ") + (Application::Settings.Private ? "true" : "false"));
|
||||
} else
|
||||
Application::SetSetting(StrPrivate, NewValue.as<bool>());
|
||||
beammp_info(std::string("Set `Private` to ") + (Application::GetSettingBool(StrPrivate) ? "true" : "false"));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected boolean");
|
||||
}
|
||||
break;
|
||||
case 2: // max cars
|
||||
if (NewValue.is<int>()) {
|
||||
Application::Settings.MaxCars = NewValue.as<int>();
|
||||
beammp_info(std::string("Set `MaxCars` to ") + std::to_string(Application::Settings.MaxCars));
|
||||
} else
|
||||
Application::SetSetting(StrMaxCars, NewValue.as<int>());
|
||||
beammp_info(std::string("Set `MaxCars` to ") + std::to_string(Application::GetSettingInt(StrMaxCars)));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected integer");
|
||||
}
|
||||
break;
|
||||
case 3: // max players
|
||||
if (NewValue.is<int>()) {
|
||||
Application::Settings.MaxPlayers = NewValue.as<int>();
|
||||
beammp_info(std::string("Set `MaxPlayers` to ") + std::to_string(Application::Settings.MaxPlayers));
|
||||
} else
|
||||
Application::SetSetting(StrMaxPlayers, NewValue.as<int>());
|
||||
beammp_info(std::string("Set `MaxPlayers` to ") + std::to_string(Application::GetSettingInt(StrMaxPlayers)));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected integer");
|
||||
}
|
||||
break;
|
||||
case 4: // Map
|
||||
if (NewValue.is<std::string>()) {
|
||||
Application::Settings.MapName = NewValue.as<std::string>();
|
||||
beammp_info(std::string("Set `Map` to ") + Application::Settings.MapName);
|
||||
} else
|
||||
Application::SetSetting(StrMap, NewValue.as<std::string>());
|
||||
beammp_info(std::string("Set `Map` to ") + Application::GetSettingString(StrMap));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected string");
|
||||
}
|
||||
break;
|
||||
case 5: // Name
|
||||
if (NewValue.is<std::string>()) {
|
||||
Application::Settings.ServerName = NewValue.as<std::string>();
|
||||
beammp_info(std::string("Set `Name` to ") + Application::Settings.ServerName);
|
||||
} else
|
||||
Application::SetSetting(StrName, NewValue.as<std::string>());
|
||||
beammp_info(std::string("Set `Name` to ") + Application::GetSettingString(StrName));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected string");
|
||||
}
|
||||
break;
|
||||
case 6: // Desc
|
||||
if (NewValue.is<std::string>()) {
|
||||
Application::Settings.ServerDesc = NewValue.as<std::string>();
|
||||
beammp_info(std::string("Set `Description` to ") + Application::Settings.ServerDesc);
|
||||
} else
|
||||
Application::SetSetting(StrDescription, NewValue.as<std::string>());
|
||||
beammp_info(std::string("Set `Description` to ") + Application::GetSettingString(StrDescription));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected string");
|
||||
}
|
||||
break;
|
||||
default:
|
||||
beammp_warn("Invalid config ID \"" + std::to_string(ConfigID) + "\". Use `MP.Settings.*` enum for this.");
|
||||
@@ -224,18 +269,18 @@ void LuaAPI::MP::Sleep(size_t Ms) {
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::IsPlayerConnected(int ID) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
return MaybeClient.value().lock()->IsConnected();
|
||||
auto Client = GetClient(Engine->Server(), ID);
|
||||
if (Client) {
|
||||
return Client->IsConnected();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::IsPlayerGuest(int ID) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
return MaybeClient.value().lock()->IsGuest();
|
||||
auto Client = GetClient(Engine->Server(), ID);
|
||||
if (Client) {
|
||||
return Client->IsGuest();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
@@ -247,10 +292,13 @@ void LuaAPI::MP::PrintRaw(sol::variadic_args Args) {
|
||||
ToPrint += LuaToString(static_cast<const sol::object>(Arg));
|
||||
ToPrint += "\t";
|
||||
}
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
Application::Console().WriteRaw(ToPrint);
|
||||
#endif
|
||||
}
|
||||
|
||||
int LuaAPI::PanicHandler(lua_State* State) {
|
||||
// FIXME: unsafe operation, can cause stack overflow
|
||||
beammp_lua_error("PANIC: " + sol::stack::get<std::string>(State, 1));
|
||||
return 0;
|
||||
}
|
||||
@@ -270,7 +318,7 @@ static std::pair<bool, std::string> FSWrapper(FnT Fn, ArgsT&&... Args) {
|
||||
std::pair<bool, std::string> LuaAPI::FS::CreateDirectory(const std::string& Path) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::create_directories(fs::relative(Path), errc);
|
||||
fs::create_directories(Path, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
@@ -278,6 +326,33 @@ std::pair<bool, std::string> LuaAPI::FS::CreateDirectory(const std::string& Path
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::CreateDirectory") {
|
||||
std::string TestDir = "beammp_test_dir";
|
||||
fs::remove_all(TestDir);
|
||||
SUBCASE("Single level dir") {
|
||||
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
|
||||
CHECK(Ok);
|
||||
CHECK(Err == "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
}
|
||||
SUBCASE("Multi level dir") {
|
||||
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir + "/a/b/c");
|
||||
CHECK(Ok);
|
||||
CHECK(Err == "");
|
||||
CHECK(fs::exists(TestDir + "/a/b/c"));
|
||||
}
|
||||
SUBCASE("Already exists") {
|
||||
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
|
||||
CHECK(Ok);
|
||||
CHECK(Err == "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
const auto [Ok2, Err2] = LuaAPI::FS::CreateDirectory(TestDir);
|
||||
CHECK(Ok2);
|
||||
CHECK(Err2 == "");
|
||||
}
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Remove(const std::string& Path) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
@@ -289,10 +364,30 @@ std::pair<bool, std::string> LuaAPI::FS::Remove(const std::string& Path) {
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Remove") {
|
||||
const std::string TestFileOrDir = "beammp_test_thing";
|
||||
SUBCASE("Remove existing directory") {
|
||||
fs::create_directory(TestFileOrDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestFileOrDir));
|
||||
}
|
||||
SUBCASE("Remove non-existing directory") {
|
||||
fs::remove_all(TestFileOrDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestFileOrDir));
|
||||
}
|
||||
// TODO: add tests for files
|
||||
// TODO: add tests for files and folders without access permissions (failure)
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Rename(const std::string& Path, const std::string& NewPath) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::rename(fs::relative(Path), fs::relative(NewPath), errc);
|
||||
fs::rename(Path, NewPath, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
@@ -300,10 +395,25 @@ std::pair<bool, std::string> LuaAPI::FS::Rename(const std::string& Path, const s
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Rename") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Rename(TestDir, OtherTestDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestDir));
|
||||
CHECK(fs::exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Copy(const std::string& Path, const std::string& NewPath) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::copy(fs::relative(Path), fs::relative(NewPath), fs::copy_options::recursive, errc);
|
||||
fs::copy(Path, NewPath, fs::copy_options::recursive, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
@@ -311,30 +421,86 @@ std::pair<bool, std::string> LuaAPI::FS::Copy(const std::string& Path, const std
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Copy") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Copy(TestDir, OtherTestDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
CHECK(fs::exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
bool LuaAPI::FS::Exists(const std::string& Path) {
|
||||
return fs::exists(fs::relative(Path));
|
||||
return fs::exists(Path);
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Exists") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
|
||||
CHECK(LuaAPI::FS::Exists(TestDir));
|
||||
CHECK(!LuaAPI::FS::Exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetFilename(const std::string& Path) {
|
||||
return fs::path(Path).filename().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetFilename") {
|
||||
CHECK(LuaAPI::FS::GetFilename("test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("/test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("place/test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("/some/../place/test.txt") == "test.txt");
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetExtension(const std::string& Path) {
|
||||
return fs::path(Path).extension().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetExtension") {
|
||||
CHECK(LuaAPI::FS::GetExtension("test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("place/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test") == "");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.c") == ".c");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.") == ".");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.") == ".");
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetParentFolder(const std::string& Path) {
|
||||
return fs::path(Path).parent_path().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetParentFolder") {
|
||||
CHECK(LuaAPI::FS::GetParentFolder("test.txt") == "");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("/test.txt") == "/");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("place/test.txt") == "place");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("/some/../place/test.txt") == "/some/../place");
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
bool LuaAPI::FS::IsDirectory(const std::string& Path) {
|
||||
return fs::is_directory(Path);
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
bool LuaAPI::FS::IsFile(const std::string& Path) {
|
||||
return fs::is_regular_file(Path);
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
std::string LuaAPI::FS::ConcatPaths(sol::variadic_args Args) {
|
||||
fs::path Path;
|
||||
for (size_t i = 0; i < Args.size(); ++i) {
|
||||
@@ -351,3 +517,167 @@ std::string LuaAPI::FS::ConcatPaths(sol::variadic_args Args) {
|
||||
auto Result = Path.lexically_normal().string();
|
||||
return Result;
|
||||
}
|
||||
|
||||
static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, const sol::object& right, bool is_array, size_t depth = 0) {
|
||||
if (depth > 100) {
|
||||
beammp_lua_error("json serialize will not go deeper than 100 nested tables, internal references assumed, aborted this path");
|
||||
return;
|
||||
}
|
||||
std::string key {};
|
||||
switch (left.get_type()) {
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
case sol::type::poly:
|
||||
case sol::type::boolean:
|
||||
case sol::type::lightuserdata:
|
||||
case sol::type::userdata:
|
||||
case sol::type::thread:
|
||||
case sol::type::function:
|
||||
case sol::type::table:
|
||||
beammp_lua_error("JsonEncode: left side of table field is unexpected type");
|
||||
return;
|
||||
case sol::type::string:
|
||||
key = left.as<std::string>();
|
||||
break;
|
||||
case sol::type::number:
|
||||
key = std::to_string(left.as<double>());
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
nlohmann::json value;
|
||||
switch (right.get_type()) {
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
return;
|
||||
case sol::type::poly:
|
||||
beammp_lua_warn("unsure what to do with poly type in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::boolean:
|
||||
value = right.as<bool>();
|
||||
break;
|
||||
case sol::type::lightuserdata:
|
||||
beammp_lua_warn("unsure what to do with lightuserdata in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::userdata:
|
||||
beammp_lua_warn("unsure what to do with userdata in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::thread:
|
||||
beammp_lua_warn("unsure what to do with thread in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::string:
|
||||
value = right.as<std::string>();
|
||||
break;
|
||||
case sol::type::number:
|
||||
if (right.is<int>()) {
|
||||
value = right.as<int>();
|
||||
} else {
|
||||
value = right.as<float>();
|
||||
}
|
||||
break;
|
||||
case sol::type::function:
|
||||
beammp_lua_warn("unsure what to do with function in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::table: {
|
||||
bool local_is_array = true;
|
||||
for (const auto& pair : right.as<sol::table>()) {
|
||||
if (pair.first.get_type() != sol::type::number) {
|
||||
local_is_array = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (const auto& pair : right.as<sol::table>()) {
|
||||
JsonEncodeRecursive(value, pair.first, pair.second, local_is_array, depth + 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
if (is_array) {
|
||||
json.push_back(value);
|
||||
} else {
|
||||
json[key] = value;
|
||||
}
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonEncode(const sol::table& object) {
|
||||
nlohmann::json json;
|
||||
// table
|
||||
bool is_array = true;
|
||||
for (const auto& pair : object.as<sol::table>()) {
|
||||
if (pair.first.get_type() != sol::type::number) {
|
||||
is_array = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (const auto& [key, value] : object) {
|
||||
JsonEncodeRecursive(json, key, value, is_array);
|
||||
}
|
||||
return json.dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonDiff(const std::string& a, const std::string& b) {
|
||||
if (!nlohmann::json::accept(a)) {
|
||||
beammp_lua_error("JsonDiff first argument is not valid json: `" + a + "`");
|
||||
return "";
|
||||
}
|
||||
if (!nlohmann::json::accept(b)) {
|
||||
beammp_lua_error("JsonDiff second argument is not valid json: `" + b + "`");
|
||||
return "";
|
||||
}
|
||||
auto a_json = nlohmann::json::parse(a);
|
||||
auto b_json = nlohmann::json::parse(b);
|
||||
return nlohmann::json::diff(a_json, b_json).dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonDiffApply(const std::string& data, const std::string& patch) {
|
||||
if (!nlohmann::json::accept(data)) {
|
||||
beammp_lua_error("JsonDiffApply first argument is not valid json: `" + data + "`");
|
||||
return "";
|
||||
}
|
||||
if (!nlohmann::json::accept(patch)) {
|
||||
beammp_lua_error("JsonDiffApply second argument is not valid json: `" + patch + "`");
|
||||
return "";
|
||||
}
|
||||
auto a_json = nlohmann::json::parse(data);
|
||||
auto b_json = nlohmann::json::parse(patch);
|
||||
a_json.patch(b_json);
|
||||
return a_json.dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonPrettify(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonPrettify argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).dump(4);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonMinify(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonMinify argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).dump(-1);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonFlatten(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonFlatten argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).flatten().dump(-1);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonUnflatten(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonUnflatten argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).unflatten().dump(-1);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data) {
|
||||
return InternalTriggerClientEvent(PlayerID, EventName, JsonEncode(Data));
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
#include "SignalHandling.h"
|
||||
#include "Common.h"
|
||||
|
||||
#include "Compat.h"
|
||||
|
||||
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
#include <csignal>
|
||||
static void UnixSignalHandler(int sig) {
|
||||
|
||||
+115
-169
@@ -6,33 +6,40 @@
|
||||
#include <istream>
|
||||
#include <sstream>
|
||||
|
||||
// General
|
||||
static constexpr std::string_view StrDebug = "Debug";
|
||||
static constexpr std::string_view StrPrivate = "Private";
|
||||
static constexpr std::string_view StrPort = "Port";
|
||||
static constexpr std::string_view StrMaxCars = "MaxCars";
|
||||
static constexpr std::string_view StrMaxPlayers = "MaxPlayers";
|
||||
static constexpr std::string_view StrMap = "Map";
|
||||
static constexpr std::string_view StrName = "Name";
|
||||
static constexpr std::string_view StrDescription = "Description";
|
||||
static constexpr std::string_view StrResourceFolder = "ResourceFolder";
|
||||
static constexpr std::string_view StrAuthKey = "AuthKey";
|
||||
static constexpr std::string_view StrSendErrors = "SendErrors";
|
||||
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
|
||||
static constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled";
|
||||
static constexpr std::string_view StrHTTPServerUseSSL = "UseSSL";
|
||||
TEST_CASE("TConfig::TConfig") {
|
||||
const std::string CfgFile = "beammp_server_testconfig.toml";
|
||||
fs::remove(CfgFile);
|
||||
|
||||
// HTTP
|
||||
static constexpr std::string_view StrSSLKeyPath = "SSLKeyPath";
|
||||
static constexpr std::string_view StrSSLCertPath = "SSLCertPath";
|
||||
static constexpr std::string_view StrHTTPServerPort = "HTTPServerPort";
|
||||
TConfig Cfg(CfgFile);
|
||||
|
||||
CHECK(fs::file_size(CfgFile) != 0);
|
||||
|
||||
std::string buf;
|
||||
{
|
||||
buf.resize(fs::file_size(CfgFile));
|
||||
auto fp = std::fopen(CfgFile.c_str(), "r");
|
||||
auto res = std::fread(buf.data(), 1, buf.size(), fp);
|
||||
if (res != buf.size()) {
|
||||
// IGNORE?
|
||||
}
|
||||
std::fclose(fp);
|
||||
}
|
||||
INFO("file contents are:", buf);
|
||||
|
||||
const auto table = toml::parse(CfgFile);
|
||||
CHECK(table.at("General").is_table());
|
||||
CHECK(table.at("Misc").is_table());
|
||||
CHECK(table.at("HTTP").is_table());
|
||||
|
||||
fs::remove(CfgFile);
|
||||
}
|
||||
|
||||
TConfig::TConfig(const std::string& ConfigFileName)
|
||||
: mConfigFileName(ConfigFileName) {
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Starting);
|
||||
if (!fs::exists(mConfigFileName) || !fs::is_regular_file(mConfigFileName)) {
|
||||
beammp_info("No config file found! Generating one...");
|
||||
CreateConfigFile(mConfigFileName);
|
||||
CreateConfigFile();
|
||||
}
|
||||
if (!mFailed) {
|
||||
if (fs::exists("Server.cfg")) {
|
||||
@@ -58,35 +65,59 @@ void SetComment(CommentsT& Comments, const std::string& Comment) {
|
||||
* whether it is in TConfig.cpp or the configuration file.
|
||||
*/
|
||||
void TConfig::FlushToFile() {
|
||||
auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
|
||||
data["General"] = toml::table();
|
||||
data["General"][StrAuthKey.data()] = Application::Settings.Key;
|
||||
// auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
|
||||
auto data = toml::value {};
|
||||
data["General"][StrAuthKey.data()] = Application::GetSettingString(StrAuthKey.data());
|
||||
SetComment(data["General"][StrAuthKey.data()].comments(), " AuthKey has to be filled out in order to run the server");
|
||||
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
|
||||
data["General"][StrPrivate.data()] = Application::Settings.Private;
|
||||
data["General"][StrPort.data()] = Application::Settings.Port;
|
||||
data["General"][StrName.data()] = Application::Settings.ServerName;
|
||||
data["General"][StrMaxCars.data()] = Application::Settings.MaxCars;
|
||||
data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers;
|
||||
data["General"][StrMap.data()] = Application::Settings.MapName;
|
||||
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
|
||||
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
|
||||
data["General"][StrSendErrors.data()] = Application::Settings.SendErrors;
|
||||
SetComment(data["General"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
|
||||
data["General"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
|
||||
SetComment(data["General"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
|
||||
data["HTTP"][StrSSLKeyPath.data()] = Application::Settings.SSLKeyPath;
|
||||
data["HTTP"][StrSSLCertPath.data()] = Application::Settings.SSLCertPath;
|
||||
data["HTTP"][StrHTTPServerPort.data()] = Application::Settings.HTTPServerPort;
|
||||
data["HTTP"][StrHTTPServerUseSSL.data()] = Application::Settings.HTTPServerUseSSL;
|
||||
SetComment(data["HTTP"][StrHTTPServerUseSSL.data()].comments(), " Recommended to keep enabled. With SSL the server will serve https and requires valid key and cert files");
|
||||
data["HTTP"][StrHTTPServerEnabled.data()] = Application::Settings.HTTPServerEnabled;
|
||||
data["General"][StrLogChat.data()] = Application::GetSettingBool(StrLogChat.data());
|
||||
SetComment(data["General"][StrLogChat.data()].comments(), " Whether to log chat messages in the console / log");
|
||||
data["General"][StrDebug.data()] = Application::GetSettingBool(StrDebug.data());
|
||||
data["General"][StrPrivate.data()] = Application::GetSettingBool(StrPrivate.data());
|
||||
data["General"][StrPort.data()] = Application::GetSettingInt(StrPort.data());
|
||||
data["General"][StrName.data()] = Application::GetSettingString(StrName.data());
|
||||
data["General"][StrMaxCars.data()] = Application::GetSettingInt(StrMaxCars.data());
|
||||
data["General"][StrMaxPlayers.data()] = Application::GetSettingInt(StrMaxPlayers.data());
|
||||
data["General"][StrMap.data()] = Application::GetSettingString(StrMap.data());
|
||||
data["General"][StrDescription.data()] = Application::GetSettingString(StrDescription.data());
|
||||
data["General"][StrResourceFolder.data()] = Application::GetSettingString(StrResourceFolder.data());
|
||||
// Misc
|
||||
data["Misc"][StrHideUpdateMessages.data()] = Application::GetSettingBool(StrHideUpdateMessages.data());
|
||||
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
|
||||
data["Misc"][StrSendErrors.data()] = Application::GetSettingBool(StrSendErrors.data());
|
||||
SetComment(data["Misc"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
|
||||
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::GetSettingBool(StrSendErrorsMessageEnabled.data());
|
||||
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
|
||||
data["Misc"][StrIncludeSubdirectories.data()] = Application::GetSettingBool(StrIncludeSubdirectories.data());
|
||||
SetComment(data["Misc"][StrIncludeSubdirectories.data()].comments(), " Whether or not to include subdirectories in General.ResourceFolder/Client when searching for `.zip`s");
|
||||
// HTTP
|
||||
data["HTTP"][StrSSLKeyPath.data()] = Application::GetSettingString(StrSSLKeyPath.data());
|
||||
data["HTTP"][StrSSLCertPath.data()] = Application::GetSettingString(StrSSLCertPath.data());
|
||||
data["HTTP"][StrHTTPServerPort.data()] = Application::GetSettingInt(StrHTTPServerPort.data());
|
||||
SetComment(data["HTTP"][StrHTTPServerIP.data()].comments(), " Which IP to listen on. Pick 0.0.0.0 for a public-facing server with no specific IP, and 127.0.0.1 or 'localhost' for a local server.");
|
||||
data["HTTP"][StrHTTPServerIP.data()] = Application::GetSettingString(StrHTTPServerIP.data());
|
||||
data["HTTP"][StrHTTPServerUseSSL.data()] = Application::GetSettingBool(StrHTTPServerUseSSL.data());
|
||||
SetComment(data["HTTP"][StrHTTPServerUseSSL.data()].comments(), " Recommended to have enabled for servers which face the internet. With SSL the server will serve https and requires valid key and cert files");
|
||||
data["HTTP"][StrHTTPServerEnabled.data()] = Application::GetSettingBool(StrHTTPServerEnabled.data());
|
||||
SetComment(data["HTTP"][StrHTTPServerEnabled.data()].comments(), " Enables the internal HTTP server");
|
||||
std::ofstream Stream(mConfigFileName);
|
||||
Stream << data << std::flush;
|
||||
std::stringstream Ss;
|
||||
Ss << "# This is the BeamMP-Server config file.\n"
|
||||
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
|
||||
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
|
||||
<< data;
|
||||
auto File = std::fopen(mConfigFileName.c_str(), "w+");
|
||||
if (!File) {
|
||||
beammp_error("Failed to create/write to config file: " + GetPlatformAgnosticErrorString());
|
||||
throw std::runtime_error("Failed to create/write to config file");
|
||||
}
|
||||
auto Str = Ss.str();
|
||||
auto N = std::fwrite(Str.data(), sizeof(char), Str.size(), File);
|
||||
if (N != Str.size()) {
|
||||
beammp_error("Failed to write to config file properly, config file might be misshapen");
|
||||
}
|
||||
std::fclose(File);
|
||||
}
|
||||
|
||||
void TConfig::CreateConfigFile(std::string_view name) {
|
||||
void TConfig::CreateConfigFile() {
|
||||
// build from old config Server.cfg
|
||||
|
||||
try {
|
||||
@@ -98,74 +129,45 @@ void TConfig::CreateConfigFile(std::string_view name) {
|
||||
beammp_error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
|
||||
}
|
||||
|
||||
{ // create file context
|
||||
std::ofstream ofs(name.data());
|
||||
}
|
||||
|
||||
FlushToFile();
|
||||
|
||||
size_t FileSize = fs::file_size(name);
|
||||
std::fstream ofs { std::string(name), std::ios::in | std::ios::out };
|
||||
if (ofs.good()) {
|
||||
std::string Contents {};
|
||||
Contents.resize(FileSize);
|
||||
ofs.readsome(Contents.data(), FileSize);
|
||||
ofs.seekp(0);
|
||||
ofs << "# This is the BeamMP-Server config file.\n"
|
||||
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
|
||||
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
|
||||
<< '\n'
|
||||
<< Contents;
|
||||
beammp_error("There was no \"" + std::string(mConfigFileName) + "\" file (this is normal for the first time running the server), so one was generated for you. It was automatically filled with the settings from your Server.cfg, if you have one. Please open ServerConfig.toml and ensure your AuthKey and other settings are filled in and correct, then restart the server. The old Server.cfg file will no longer be used and causes a warning if it exists from now on.");
|
||||
mFailed = true;
|
||||
ofs.close();
|
||||
} else {
|
||||
beammp_error("Couldn't create " + std::string(name) + ". Check permissions, try again, and contact support if it continues not to work.");
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Bad);
|
||||
mFailed = true;
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue) {
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key) {
|
||||
if (Table[Category.c_str()][Key.data()].is_string()) {
|
||||
OutValue = Table[Category.c_str()][Key.data()].as_string();
|
||||
Application::SetSetting(Key, std::string(Table[Category.c_str()][Key.data()].as_string()));
|
||||
} else if (Table[Category.c_str()][Key.data()].is_boolean()) {
|
||||
Application::SetSetting(Key, bool(Table[Category.c_str()][Key.data()].as_boolean()));
|
||||
} else if (Table[Category.c_str()][Key.data()].is_integer()) {
|
||||
Application::SetSetting(Key, int(Table[Category.c_str()][Key.data()].as_integer()));
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, bool& OutValue) {
|
||||
if (Table[Category.c_str()][Key.data()].is_boolean()) {
|
||||
OutValue = Table[Category.c_str()][Key.data()].as_boolean();
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue) {
|
||||
if (Table[Category.c_str()][Key.data()].is_integer()) {
|
||||
OutValue = Table[Category.c_str()][Key.data()].as_integer();
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::ParseFromFile(std::string_view name) {
|
||||
try {
|
||||
toml::value data = toml::parse<toml::preserve_comments>(name.data());
|
||||
// GENERAL
|
||||
TryReadValue(data, "General", StrDebug, Application::Settings.DebugModeEnabled);
|
||||
TryReadValue(data, "General", StrPrivate, Application::Settings.Private);
|
||||
TryReadValue(data, "General", StrPort, Application::Settings.Port);
|
||||
TryReadValue(data, "General", StrMaxCars, Application::Settings.MaxCars);
|
||||
TryReadValue(data, "General", StrMaxPlayers, Application::Settings.MaxPlayers);
|
||||
TryReadValue(data, "General", StrMap, Application::Settings.MapName);
|
||||
TryReadValue(data, "General", StrName, Application::Settings.ServerName);
|
||||
TryReadValue(data, "General", StrDescription, Application::Settings.ServerDesc);
|
||||
TryReadValue(data, "General", StrResourceFolder, Application::Settings.Resource);
|
||||
TryReadValue(data, "General", StrAuthKey, Application::Settings.Key);
|
||||
TryReadValue(data, "General", StrSendErrors, Application::Settings.SendErrors);
|
||||
TryReadValue(data, "General", StrSendErrorsMessageEnabled, Application::Settings.SendErrorsMessageEnabled);
|
||||
TryReadValue(data, "General", StrDebug);
|
||||
TryReadValue(data, "General", StrPrivate);
|
||||
TryReadValue(data, "General", StrPort);
|
||||
TryReadValue(data, "General", StrMaxCars);
|
||||
TryReadValue(data, "General", StrMaxPlayers);
|
||||
TryReadValue(data, "General", StrMap);
|
||||
TryReadValue(data, "General", StrName);
|
||||
TryReadValue(data, "General", StrDescription);
|
||||
TryReadValue(data, "General", StrResourceFolder);
|
||||
TryReadValue(data, "General", StrAuthKey);
|
||||
TryReadValue(data, "General", StrLogChat);
|
||||
// Misc
|
||||
TryReadValue(data, "Misc", StrSendErrors);
|
||||
TryReadValue(data, "Misc", StrHideUpdateMessages);
|
||||
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled);
|
||||
TryReadValue(data, "Misc", StrIncludeSubdirectories);
|
||||
// HTTP
|
||||
TryReadValue(data, "HTTP", StrSSLKeyPath, Application::Settings.SSLKeyPath);
|
||||
TryReadValue(data, "HTTP", StrSSLCertPath, Application::Settings.SSLCertPath);
|
||||
TryReadValue(data, "HTTP", StrHTTPServerPort, Application::Settings.HTTPServerPort);
|
||||
TryReadValue(data, "HTTP", StrHTTPServerEnabled, Application::Settings.HTTPServerEnabled);
|
||||
TryReadValue(data, "HTTP", StrHTTPServerUseSSL, Application::Settings.HTTPServerUseSSL);
|
||||
TryReadValue(data, "HTTP", StrSSLKeyPath);
|
||||
TryReadValue(data, "HTTP", StrSSLCertPath);
|
||||
TryReadValue(data, "HTTP", StrHTTPServerPort);
|
||||
TryReadValue(data, "HTTP", StrHTTPServerIP);
|
||||
TryReadValue(data, "HTTP", StrHTTPServerEnabled);
|
||||
TryReadValue(data, "HTTP", StrHTTPServerUseSSL);
|
||||
} catch (const std::exception& err) {
|
||||
beammp_error("Error parsing config file value: " + std::string(err.what()));
|
||||
mFailed = true;
|
||||
@@ -177,84 +179,28 @@ void TConfig::ParseFromFile(std::string_view name) {
|
||||
// Update in any case
|
||||
FlushToFile();
|
||||
// all good so far, let's check if there's a key
|
||||
if (Application::Settings.Key.empty()) {
|
||||
beammp_error("No AuthKey specified in the \"" + std::string(mConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server.");
|
||||
if (Application::GetSettingString(StrAuthKey).empty()) {
|
||||
beammp_error("No AuthKey specified in the \"" + std::string(mConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server. Alternatively, if you only want a private server (one that doesn't show up in the server list), you may put anything as your AuthKey, like \"hello\".");
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Bad);
|
||||
mFailed = true;
|
||||
return;
|
||||
}
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Good);
|
||||
if (Application::Settings.Key.size() != 36) {
|
||||
if (Application::GetSettingString(StrAuthKey).size() != 36) {
|
||||
beammp_warn("AuthKey specified is the wrong length and likely isn't valid.");
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::PrintDebug() {
|
||||
beammp_debug(std::string(StrDebug) + ": " + std::string(Application::Settings.DebugModeEnabled ? "true" : "false"));
|
||||
beammp_debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.Private ? "true" : "false"));
|
||||
beammp_debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.Port));
|
||||
beammp_debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.MaxCars));
|
||||
beammp_debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.MaxPlayers));
|
||||
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
|
||||
beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
|
||||
beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
|
||||
beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
|
||||
beammp_debug(std::string(StrSSLKeyPath) + ": \"" + Application::Settings.SSLKeyPath + "\"");
|
||||
beammp_debug(std::string(StrSSLCertPath) + ": \"" + Application::Settings.SSLCertPath + "\"");
|
||||
beammp_debug(std::string(StrHTTPServerPort) + ": \"" + std::to_string(Application::Settings.HTTPServerPort) + "\"");
|
||||
// special!
|
||||
beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
|
||||
for (const auto& [k, v] : Application::mSettings) {
|
||||
if (k == StrAuthKey) {
|
||||
beammp_debugf("AuthKey: length {}", std::get<std::string>(v).size());
|
||||
continue;
|
||||
}
|
||||
beammp_debugf("{}: {}", k, Application::SettingToString(v));
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::ParseOldFormat() {
|
||||
std::ifstream File("Server.cfg");
|
||||
// read all, strip comments
|
||||
std::string Content;
|
||||
for (;;) {
|
||||
std::string Line;
|
||||
std::getline(File, Line);
|
||||
if (!Line.empty() && Line.at(0) != '#') {
|
||||
Line = Line.substr(0, Line.find_first_of('#'));
|
||||
Content += Line + "\n";
|
||||
}
|
||||
if (!File.good()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
std::stringstream Str(Content);
|
||||
std::string Key, Ignore, Value;
|
||||
for (;;) {
|
||||
Str >> Key >> std::ws >> Ignore >> std::ws;
|
||||
std::getline(Str, Value);
|
||||
if (Str.eof()) {
|
||||
break;
|
||||
}
|
||||
std::stringstream ValueStream(Value);
|
||||
ValueStream >> std::ws; // strip leading whitespace if any
|
||||
Value = ValueStream.str();
|
||||
if (Key == "Debug") {
|
||||
Application::Settings.DebugModeEnabled = Value.find("true") != std::string::npos;
|
||||
} else if (Key == "Private") {
|
||||
Application::Settings.Private = Value.find("true") != std::string::npos;
|
||||
} else if (Key == "Port") {
|
||||
ValueStream >> Application::Settings.Port;
|
||||
} else if (Key == "Cars") {
|
||||
ValueStream >> Application::Settings.MaxCars;
|
||||
} else if (Key == "MaxPlayers") {
|
||||
ValueStream >> Application::Settings.MaxPlayers;
|
||||
} else if (Key == "Map") {
|
||||
Application::Settings.MapName = Value.substr(1, Value.size() - 3);
|
||||
} else if (Key == "Name") {
|
||||
Application::Settings.ServerName = Value.substr(1, Value.size() - 3);
|
||||
} else if (Key == "Desc") {
|
||||
Application::Settings.ServerDesc = Value.substr(1, Value.size() - 3);
|
||||
} else if (Key == "use") {
|
||||
Application::Settings.Resource = Value.substr(1, Value.size() - 3);
|
||||
} else if (Key == "AuthKey") {
|
||||
Application::Settings.Key = Value.substr(1, Value.size() - 3);
|
||||
} else {
|
||||
beammp_warn("unknown key in old auth file (ignored): " + Key);
|
||||
}
|
||||
Str >> std::ws;
|
||||
}
|
||||
beammp_warnf("You still have a 'Server.cfg' - this will not be used (this server uses 'ServerConfig.toml'. Since v3.0.2 we no longer parse and import these old settings. Remove the file to avoid confusion and disable this message.");
|
||||
}
|
||||
|
||||
+594
-109
@@ -7,13 +7,45 @@
|
||||
#include "LuaAPI.h"
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
#include <boost/asio/ip/address.hpp>
|
||||
#include <boost/spirit/home/qi/directive/lexeme.hpp>
|
||||
#include <boost/spirit/home/qi/parse.hpp>
|
||||
#include <chrono>
|
||||
#include <ctime>
|
||||
#include <fmt/chrono.h>
|
||||
#include <sstream>
|
||||
|
||||
#include <boost/phoenix.hpp>
|
||||
#include <boost/spirit/include/qi.hpp>
|
||||
|
||||
#include <boost/algorithm/string.hpp>
|
||||
|
||||
static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) {
|
||||
return What.size() >= StartsWith.size() && What.substr(0, StartsWith.size()) == StartsWith;
|
||||
}
|
||||
|
||||
static inline bool StringStartsWithLower(const std::string& Name1, const std::string& Name2) {
|
||||
std::string Name1Lower = boost::algorithm::to_lower_copy(Name1);
|
||||
return StringStartsWith(Name1Lower, Name2) || StringStartsWith(Name2, Name1Lower);
|
||||
};
|
||||
|
||||
static inline bool StringStartsWithLowerBoth(const std::string& Name1, const std::string& Name2) {
|
||||
std::string Name1Lower = boost::algorithm::to_lower_copy(Name1);
|
||||
std::string Name2Lower = boost::algorithm::to_lower_copy(Name2);
|
||||
return StringStartsWith(Name1Lower, Name2Lower) || StringStartsWith(Name2Lower, Name1Lower);
|
||||
};
|
||||
|
||||
TEST_CASE("StringStartsWith") {
|
||||
CHECK(StringStartsWith("Hello, World", "Hello"));
|
||||
CHECK(StringStartsWith("Hello, World", "H"));
|
||||
CHECK(StringStartsWith("Hello, World", ""));
|
||||
CHECK(!StringStartsWith("Hello, World", "ello"));
|
||||
CHECK(!StringStartsWith("Hello, World", "World"));
|
||||
CHECK(StringStartsWith("", ""));
|
||||
CHECK(!StringStartsWith("", "hello"));
|
||||
}
|
||||
|
||||
// Trims leading and trailing spaces, newlines, tabs, etc.
|
||||
static inline std::string TrimString(std::string S) {
|
||||
S.erase(S.begin(), std::find_if(S.begin(), S.end(), [](unsigned char ch) {
|
||||
return !std::isspace(ch);
|
||||
@@ -25,14 +57,40 @@ static inline std::string TrimString(std::string S) {
|
||||
return S;
|
||||
}
|
||||
|
||||
std::string GetDate() {
|
||||
std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
|
||||
time_t tt = std::chrono::system_clock::to_time_t(now);
|
||||
TEST_CASE("TrimString") {
|
||||
CHECK(TrimString("hel lo") == "hel lo");
|
||||
CHECK(TrimString(" hel lo") == "hel lo");
|
||||
CHECK(TrimString(" hel lo ") == "hel lo");
|
||||
CHECK(TrimString("hel lo ") == "hel lo");
|
||||
CHECK(TrimString(" hel lo") == "hel lo");
|
||||
CHECK(TrimString("hel lo ") == "hel lo");
|
||||
CHECK(TrimString(" hel lo ") == "hel lo");
|
||||
CHECK(TrimString("\t\thel\nlo\n\n") == "hel\nlo");
|
||||
CHECK(TrimString("\n\thel\tlo\n\t") == "hel\tlo");
|
||||
CHECK(TrimString(" ") == "");
|
||||
CHECK(TrimString(" \t\n\r ") == "");
|
||||
CHECK(TrimString("") == "");
|
||||
}
|
||||
|
||||
// TODO: add unit tests to SplitString
|
||||
static inline void SplitString(std::string const& str, const char delim, std::vector<std::string>& out) {
|
||||
size_t start;
|
||||
size_t end = 0;
|
||||
|
||||
while ((start = str.find_first_not_of(delim, end)) != std::string::npos) {
|
||||
end = str.find(delim, start);
|
||||
out.push_back(str.substr(start, end - start));
|
||||
}
|
||||
}
|
||||
|
||||
static std::string GetDate() {
|
||||
TimeType::time_point now = TimeType::now();
|
||||
time_t tt = TimeType::to_time_t(now);
|
||||
auto local_tm = std::localtime(&tt);
|
||||
char buf[30];
|
||||
std::string date;
|
||||
if (Application::Settings.DebugModeEnabled) {
|
||||
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T.", local_tm);
|
||||
if (Application::GetSettingBool(StrDebug)) {
|
||||
std::strftime(buf, sizeof(buf), "[%Y/%m/%d %T.", local_tm);
|
||||
date += buf;
|
||||
auto seconds = std::chrono::time_point_cast<std::chrono::seconds>(now);
|
||||
auto fraction = now - seconds;
|
||||
@@ -42,7 +100,7 @@ std::string GetDate() {
|
||||
date += fracstr;
|
||||
date += "] ";
|
||||
} else {
|
||||
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T] ", local_tm);
|
||||
std::strftime(buf, sizeof(buf), "[%Y/%m/%d %T] ", local_tm);
|
||||
date += buf;
|
||||
}
|
||||
|
||||
@@ -97,6 +155,17 @@ void TConsole::BackupOldLog() {
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::StartLoggingToFile() {
|
||||
mLogFileStream.open("Server.log");
|
||||
Application::Console().Internal().on_write = [this](const std::string& ToWrite) {
|
||||
// TODO: Sanitize by removing all ansi escape codes (vt100)
|
||||
std::unique_lock Lock(mLogFileStreamMtx);
|
||||
mLogFileStream.write(ToWrite.c_str(), ToWrite.size());
|
||||
mLogFileStream.write("\n", 1);
|
||||
mLogFileStream.flush();
|
||||
};
|
||||
}
|
||||
|
||||
void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
|
||||
if (!mIsLuaConsole) {
|
||||
if (!mLuaEngine) {
|
||||
@@ -107,10 +176,10 @@ void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
|
||||
mStateId = LuaStateId;
|
||||
mIsLuaConsole = true;
|
||||
if (mStateId != mDefaultStateId) {
|
||||
Application::Console().WriteRaw("Entered Lua console for state '" + mStateId + "'. To exit, type `exit()`");
|
||||
Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:exit`");
|
||||
mCommandline.set_prompt("lua @" + LuaStateId + "> ");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Entered Lua console. To exit, type `exit()`");
|
||||
Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:exit`");
|
||||
mCommandline.set_prompt("lua> ");
|
||||
}
|
||||
mCachedRegularHistory = mCommandline.history();
|
||||
@@ -122,9 +191,9 @@ void TConsole::ChangeToRegularConsole() {
|
||||
if (mIsLuaConsole) {
|
||||
mIsLuaConsole = false;
|
||||
if (mStateId != mDefaultStateId) {
|
||||
Application::Console().WriteRaw("Left Lua console for state '" + mStateId + "'.");
|
||||
Application::Console().WriteRaw("Detached from Lua state '" + mStateId + "'.");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Left Lua console.");
|
||||
Application::Console().WriteRaw("Detached from Lua.");
|
||||
}
|
||||
mCachedLuaHistory = mCommandline.history();
|
||||
mCommandline.set_history(mCachedRegularHistory);
|
||||
@@ -133,96 +202,361 @@ void TConsole::ChangeToRegularConsole() {
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Lua(const std::string& cmd) {
|
||||
if (cmd.size() > 3) {
|
||||
auto NewStateId = cmd.substr(4);
|
||||
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t n) {
|
||||
if (n == 0 && args.size() != 0) {
|
||||
Application::Console().WriteRaw("This command expects no arguments.");
|
||||
return false;
|
||||
} else if (args.size() != n) {
|
||||
Application::Console().WriteRaw("Expected " + std::to_string(n) + " argument(s), instead got " + std::to_string(args.size()));
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max) {
|
||||
if (min == max) {
|
||||
return EnsureArgsCount(args, min);
|
||||
} else {
|
||||
if (args.size() > max) {
|
||||
Application::Console().WriteRaw("Too many arguments. At most " + std::to_string(max) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
|
||||
return false;
|
||||
} else if (args.size() < min) {
|
||||
Application::Console().WriteRaw("Too few arguments. At least " + std::to_string(min) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void TConsole::Command_Lua(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0, 1)) {
|
||||
return;
|
||||
}
|
||||
if (args.size() == 1) {
|
||||
auto NewStateId = args.at(0);
|
||||
beammp_assert(!NewStateId.empty());
|
||||
if (mLuaEngine->HasState(NewStateId)) {
|
||||
ChangeToLuaConsole(NewStateId);
|
||||
} else {
|
||||
Application::Console().WriteRaw("Lua state '" + NewStateId + "' is not a known state. Didn't switch to Lua.");
|
||||
}
|
||||
} else {
|
||||
} else if (args.size() == 0) {
|
||||
ChangeToLuaConsole(mDefaultStateId);
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Help(const std::string&) {
|
||||
void TConsole::Command_Help(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
static constexpr const char* sHelpString = R"(
|
||||
Commands:
|
||||
help displays this help
|
||||
exit shuts down the server
|
||||
exit
|
||||
quit shuts down the server
|
||||
kick <name> [reason] kicks specified player with an optional reason
|
||||
list lists all players and info about them
|
||||
say <message> sends the message to all players in chat
|
||||
lua [state id] switches to lua, optionally into a specific state id's lua
|
||||
status how the server is doing and what it's up to)";
|
||||
settings [command] sets or gets settings for the server, run `settings help` for more info
|
||||
status how the server is doing and what it's up to
|
||||
debug internal error and debug state of the server (for development)
|
||||
clear clears the console window
|
||||
version version info)";
|
||||
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
|
||||
}
|
||||
|
||||
void TConsole::Command_Kick(const std::string& cmd) {
|
||||
if (cmd.size() > 4) {
|
||||
auto Name = cmd.substr(5);
|
||||
std::string Reason = "Kicked by server console";
|
||||
auto SpacePos = Name.find(' ');
|
||||
if (SpacePos != Name.npos) {
|
||||
Reason = Name.substr(SpacePos + 1);
|
||||
Name = cmd.substr(5, cmd.size() - Reason.size() - 5 - 1);
|
||||
std::string TConsole::ConcatArgs(const std::vector<std::string>& args, char space) {
|
||||
std::string Result;
|
||||
for (const auto& arg : args) {
|
||||
Result += arg + space;
|
||||
}
|
||||
Result = Result.substr(0, Result.size() - 1); // strip trailing space
|
||||
return Result;
|
||||
}
|
||||
|
||||
void TConsole::Command_Clear(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0, size_t(-1))) {
|
||||
return;
|
||||
}
|
||||
mCommandline.write("\x1b[;H\x1b[2J");
|
||||
}
|
||||
|
||||
void TConsole::Command_Debug(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
Application::Console().WriteRaw(fmt::format(R"(Debug info (for developers):
|
||||
UDP:
|
||||
Malformed packets: {}
|
||||
Invalid packets: {})",
|
||||
Application::MalformedUdpPackets,
|
||||
Application::InvalidUdpPackets));
|
||||
Application::Console().WriteRaw(fmt::format(R"( Clients:
|
||||
Note: All data/second rates are an average across the total time since
|
||||
connection and do not necessarily reflect the *current* data rate
|
||||
of that client.
|
||||
)"));
|
||||
mLuaEngine->Server().ForEachClient([&](const auto& Client) {
|
||||
std::string State = "";
|
||||
if (Client->IsSyncing()) {
|
||||
State += "Syncing";
|
||||
}
|
||||
beammp_trace("attempt to kick '" + Name + "' for '" + Reason + "'");
|
||||
bool Kicked = false;
|
||||
auto NameCompare = [](std::string Name1, std::string Name2) -> bool {
|
||||
std::for_each(Name1.begin(), Name1.end(), [](char& c) { c = tolower(c); });
|
||||
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = tolower(c); });
|
||||
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
|
||||
};
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
if (NameCompare(locked->GetName(), Name)) {
|
||||
mLuaEngine->Network().ClientKick(*locked, Reason);
|
||||
Kicked = true;
|
||||
return false;
|
||||
if (Client->IsSynced()) {
|
||||
if (!State.empty()) {
|
||||
State += " & ";
|
||||
}
|
||||
State += "Synced";
|
||||
}
|
||||
if (Client->IsConnected()) {
|
||||
if (!State.empty()) {
|
||||
State += " & ";
|
||||
}
|
||||
State += "Connected";
|
||||
}
|
||||
if (Client->IsDisconnected()) {
|
||||
if (!State.empty()) {
|
||||
State += " & ";
|
||||
}
|
||||
State += "Disconnected";
|
||||
}
|
||||
auto Now = TimeType::now();
|
||||
auto Seconds = std::chrono::duration_cast<std::chrono::seconds>(Now - Client->ConnectionTime);
|
||||
std::string ConnectedSince = fmt::format("{:%Y/%m/%d %H:%M:%S}, {:%H:%M:%S} ago ({} seconds)",
|
||||
fmt::localtime(TimeType::to_time_t(Client->ConnectionTime)),
|
||||
Seconds,
|
||||
Seconds.count());
|
||||
Application::Console().WriteRaw(fmt::format(
|
||||
R"( {} ('{}'):
|
||||
Roles: {}
|
||||
Cars: {}
|
||||
Is guest: {}
|
||||
Has unicycle: {}
|
||||
TCP: {} (on port {})
|
||||
UDP: {} (on port {})
|
||||
Sent via TCP: {}
|
||||
Received via TCP: {}
|
||||
Sent via UDP: {} ({} packets)
|
||||
Received via UDP: {} ({} packets)
|
||||
Status: {}
|
||||
Queued packets: {}
|
||||
Latest packet: {}s ago
|
||||
Connected since: {}
|
||||
Average send: {}/s
|
||||
Average receive: {}/s)",
|
||||
Client->GetID(), Client->GetName(),
|
||||
Client->GetRoles(),
|
||||
Client->GetCarCount(),
|
||||
Client->IsGuest() ? "yes" : "no",
|
||||
Client->GetUnicycleID() == -1 ? "no" : "yes",
|
||||
Client->GetTCPSock().remote_endpoint().address() == ip::address::from_string("0.0.0.0") ? "not connected" : "connected", Client->GetTCPSock().remote_endpoint().port(),
|
||||
Client->GetUDPAddr().address() == ip::address::from_string("0.0.0.0") ? "NOT connected" : "connected", Client->GetUDPAddr().port(),
|
||||
ToHumanReadableSize(Client->TcpSent),
|
||||
ToHumanReadableSize(Client->TcpReceived),
|
||||
ToHumanReadableSize(Client->UdpSent), Client->UdpPacketsSent,
|
||||
ToHumanReadableSize(Client->UdpReceived), Client->UdpPacketsReceived,
|
||||
State.empty() ? "None (likely pre-sync)" : State,
|
||||
Client->MissedPacketQueueSize(),
|
||||
Client->SecondsSinceLastPing(),
|
||||
ConnectedSince,
|
||||
ToHumanReadableSize((Client->TcpSent + Client->UdpSent) / Seconds.count()),
|
||||
ToHumanReadableSize((Client->TcpReceived + Client->UdpReceived) / Seconds.count())));
|
||||
});
|
||||
}
|
||||
|
||||
void TConsole::Command_Version(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
Application::Console().WriteRaw(fmt::format("BeamMP Server v{} ({})", Application::ServerVersionString(), BEAMMP_GIT_HASH));
|
||||
}
|
||||
|
||||
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 1, size_t(-1))) {
|
||||
return;
|
||||
}
|
||||
auto Name = boost::algorithm::to_lower_copy(args.at(0));
|
||||
std::string Reason = "Kicked by server console";
|
||||
if (args.size() > 1) {
|
||||
Reason = ConcatArgs({ args.begin() + 1, args.end() });
|
||||
}
|
||||
beammp_trace("attempt to kick '" + Name + "' for '" + Reason + "'");
|
||||
bool Kicked = false;
|
||||
|
||||
mLuaEngine->Server().ForEachClient([&](const auto& Client) -> IterationDecision {
|
||||
if (StringStartsWithLower(Client->GetName(), Name)) {
|
||||
mLuaEngine->Network().ClientKick(*Client, Reason);
|
||||
Kicked = true;
|
||||
return Break;
|
||||
}
|
||||
return Continue;
|
||||
});
|
||||
if (!Kicked) {
|
||||
Application::Console().WriteRaw("Error: No player with name matching '" + Name + "' was found.");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Kicked player '" + Name + "' for reason: '" + Reason + "'.");
|
||||
}
|
||||
}
|
||||
|
||||
std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const std::string& CommandWithArgs) {
|
||||
// Algorithm designed and implemented by Lion Kortlepel (c) 2022
|
||||
// It correctly splits arguments, including respecting single and double quotes, as well as backticks
|
||||
auto End_i = CommandWithArgs.find_first_of(' ');
|
||||
std::string Command = CommandWithArgs.substr(0, End_i);
|
||||
std::string ArgsStr {};
|
||||
if (End_i != std::string::npos) {
|
||||
ArgsStr = CommandWithArgs.substr(End_i);
|
||||
}
|
||||
std::vector<std::string> Args;
|
||||
char* PrevPtr = ArgsStr.data();
|
||||
char* Ptr = ArgsStr.data();
|
||||
const char* End = ArgsStr.data() + ArgsStr.size();
|
||||
while (Ptr != End) {
|
||||
std::string Arg = "";
|
||||
// advance while space
|
||||
while (Ptr != End && std::isspace(*Ptr))
|
||||
++Ptr;
|
||||
PrevPtr = Ptr;
|
||||
// advance while NOT space, also handle quotes
|
||||
while (Ptr != End && !std::isspace(*Ptr)) {
|
||||
// TODO: backslash escaping quotes
|
||||
for (char Quote : { '"', '\'', '`' }) {
|
||||
if (*Ptr == Quote) {
|
||||
// seek if there's a closing quote
|
||||
// if there is, go there and continue, otherwise ignore
|
||||
char* Seeker = Ptr + 1;
|
||||
while (Seeker != End && *Seeker != Quote)
|
||||
++Seeker;
|
||||
if (Seeker != End) {
|
||||
// found closing quote
|
||||
Ptr = Seeker;
|
||||
}
|
||||
break; // exit for loop
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
if (!Kicked) {
|
||||
Application::Console().WriteRaw("Error: No player with name matching '" + Name + "' was found.");
|
||||
++Ptr;
|
||||
}
|
||||
// this is required, otherwise we get negative int to unsigned cast in the next operations
|
||||
beammp_assert(PrevPtr <= Ptr);
|
||||
Arg = std::string(PrevPtr, std::string::size_type(Ptr - PrevPtr));
|
||||
// remove quotes if enclosed in quotes
|
||||
for (char Quote : { '"', '\'', '`' }) {
|
||||
if (!Arg.empty() && Arg.at(0) == Quote && Arg.at(Arg.size() - 1) == Quote) {
|
||||
Arg = Arg.substr(1, Arg.size() - 2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!Arg.empty()) {
|
||||
Args.push_back(Arg);
|
||||
}
|
||||
}
|
||||
return { Command, Args };
|
||||
}
|
||||
|
||||
void TConsole::Command_Settings(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 1, 100)) {
|
||||
return;
|
||||
}
|
||||
|
||||
static const char* SETTINGS_HELP = R"(Settings:
|
||||
settings help Displays this help
|
||||
settings list Lists all settings
|
||||
settings get <setting> Prints the current value of the specified setting
|
||||
settings set <setting> <value> Sets the specified setting to the value)";
|
||||
if (args.at(0) == "help") {
|
||||
Application::Console().WriteRaw(SETTINGS_HELP);
|
||||
} else if (args.at(0) == "list") {
|
||||
Application::Console().WriteRaw("Available settings:");
|
||||
Application::Console().WriteRaw(fmt::format("\t{:<25} {}", "<NAME>", "<CURRENT VALUE>"));
|
||||
for (const auto& [k, v] : Application::mSettings) {
|
||||
if (k == StrAuthKey) {
|
||||
Application::Console().WriteRaw(fmt::format("\t{:<25} <key of length {}>", k, Application::SettingToString(v).size()));
|
||||
} else {
|
||||
Application::Console().WriteRaw(fmt::format("\t{:<25} {}", k, Application::SettingToString(v)));
|
||||
}
|
||||
}
|
||||
} else if (args.at(0) == "get") {
|
||||
if (args.size() < 2) {
|
||||
Application::Console().WriteRaw("Not enough arguments: `settings get` requires a setting name.");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Kicked player '" + Name + "' for reason: '" + Reason + "'.");
|
||||
if (Application::mSettings.contains(args.at(1))) {
|
||||
if (args.at(1) != StrAuthKey) {
|
||||
Application::Console().WriteRaw(fmt::format("{} = {}", args.at(1), Application::SettingToString(Application::mSettings.at(args.at(1)))));
|
||||
} else {
|
||||
Application::Console().WriteRaw(fmt::format("{} = <key of length {}>", args.at(1), Application::SettingToString(Application::mSettings.at(args.at(1))).size()));
|
||||
}
|
||||
} else {
|
||||
Application::Console().WriteRaw(fmt::format("Setting '{}' doesn't exist.", args.at(1)));
|
||||
}
|
||||
}
|
||||
} else if (args.at(0) == "set") {
|
||||
if (args.size() < 3) {
|
||||
Application::Console().WriteRaw("Not enough arguments: `settings set` requires a setting name and value.");
|
||||
} else {
|
||||
if (args.at(1) == StrAuthKey) {
|
||||
Application::Console().WriteRaw("It's not allowed to set the AuthKey during runtime.");
|
||||
} else {
|
||||
using namespace boost::spirit;
|
||||
using qi::_1;
|
||||
std::string ValueString = args.at(2);
|
||||
Application::SettingValue Value;
|
||||
qi::rule<std::string::iterator, std::string()> StringRule;
|
||||
StringRule
|
||||
%= qi::lexeme['"' >> *(qi::char_ - '"') >> '"']
|
||||
| +(qi::char_ - '"');
|
||||
qi::rule<std::string::iterator, Application::SettingValue()> ValueRule
|
||||
= qi::bool_
|
||||
| qi::int_
|
||||
| StringRule;
|
||||
auto It = ValueString.begin();
|
||||
if (qi::phrase_parse(It, ValueString.end(), ValueRule[boost::phoenix::ref(Value) = _1], ascii::space)
|
||||
&& It == ValueString.end()) {
|
||||
Application::SetSetting(args.at(1), Value);
|
||||
Application::Console().WriteRaw(fmt::format("{} := {}", args.at(1), Application::SettingToString(Application::mSettings.at(args.at(1)))));
|
||||
} else {
|
||||
Application::Console().WriteRaw(fmt::format("New value '{}' did not parse as a valid value.", ValueString));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Application::Console().WriteRaw(fmt::format("Unknown argument '{}' - 'settings {}' is not a valid command.", args.at(0), args.at(0)));
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Say(const std::string& FullCmd) {
|
||||
if (FullCmd.size() > 3) {
|
||||
auto Message = FullCmd.substr(4);
|
||||
LuaAPI::MP::SendChatMessage(-1, Message);
|
||||
if (!Application::GetSettingBool(StrLogChat)) {
|
||||
Application::Console().WriteRaw("Chat message sent!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Say(const std::string& cmd) {
|
||||
if (cmd.size() > 3) {
|
||||
auto Message = cmd.substr(4);
|
||||
LuaAPI::MP::SendChatMessage(-1, Message);
|
||||
void TConsole::Command_List(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_List(const std::string&) {
|
||||
if (mLuaEngine->Server().ClientCount() == 0) {
|
||||
Application::Console().WriteRaw("No players online.");
|
||||
} else {
|
||||
std::stringstream ss;
|
||||
ss << std::left << std::setw(25) << "Name" << std::setw(6) << "ID" << std::setw(6) << "Cars" << std::endl;
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
ss << std::left << std::setw(25) << locked->GetName()
|
||||
<< std::setw(6) << locked->GetID()
|
||||
<< std::setw(6) << locked->GetCarCount() << "\n";
|
||||
}
|
||||
return true;
|
||||
mLuaEngine->Server().ForEachClient([&](const auto& Client) {
|
||||
ss << std::left << std::setw(25) << Client->GetName()
|
||||
<< std::setw(6) << Client->GetID()
|
||||
<< std::setw(6) << Client->GetCarCount() << "\n";
|
||||
});
|
||||
auto Str = ss.str();
|
||||
Application::Console().WriteRaw(Str.substr(0, Str.size() - 1));
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Status(const std::string&) {
|
||||
void TConsole::Command_Status(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
std::stringstream Status;
|
||||
|
||||
size_t CarCount = 0;
|
||||
@@ -232,20 +566,16 @@ void TConsole::Command_Status(const std::string&) {
|
||||
size_t SyncingCount = 0;
|
||||
size_t MissedPacketQueueSum = 0;
|
||||
int LargestSecondsSinceLastPing = 0;
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto Locked = Client.lock();
|
||||
CarCount += Locked->GetCarCount();
|
||||
ConnectedCount += Locked->IsConnected() ? 1 : 0;
|
||||
GuestCount += Locked->IsGuest() ? 1 : 0;
|
||||
SyncedCount += Locked->IsSynced() ? 1 : 0;
|
||||
SyncingCount += Locked->IsSyncing() ? 1 : 0;
|
||||
MissedPacketQueueSum += Locked->MissedPacketQueueSize();
|
||||
if (Locked->SecondsSinceLastPing() < LargestSecondsSinceLastPing) {
|
||||
LargestSecondsSinceLastPing = Locked->SecondsSinceLastPing();
|
||||
}
|
||||
mLuaEngine->Server().ForEachClient([&](const auto& Client) {
|
||||
CarCount += Client->GetCarCount();
|
||||
ConnectedCount += Client->IsConnected() ? 1 : 0;
|
||||
GuestCount += Client->IsGuest() ? 1 : 0;
|
||||
SyncedCount += Client->IsSynced() ? 1 : 0;
|
||||
SyncingCount += Client->IsSyncing() ? 1 : 0;
|
||||
MissedPacketQueueSum += Client->MissedPacketQueueSize();
|
||||
if (Client->SecondsSinceLastPing() < LargestSecondsSinceLastPing) {
|
||||
LargestSecondsSinceLastPing = Client->SecondsSinceLastPing();
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
size_t SystemsStarting = 0;
|
||||
@@ -281,6 +611,8 @@ void TConsole::Command_Status(const std::string&) {
|
||||
SystemsShutdown++;
|
||||
SystemsShutdownList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
}
|
||||
// remove ", " at the end
|
||||
@@ -299,7 +631,7 @@ void TConsole::Command_Status(const std::string&) {
|
||||
<< "\tConnected Players: " << ConnectedCount << "\n"
|
||||
<< "\tGuests: " << GuestCount << "\n"
|
||||
<< "\tCars: " << CarCount << "\n"
|
||||
<< "\tUptime: " << ElapsedTime << "ms (~" << size_t(ElapsedTime / 1000.0 / 60.0 / 60.0) << "h) \n"
|
||||
<< "\tUptime: " << ElapsedTime << "ms (~" << size_t(double(ElapsedTime) / 1000.0 / 60.0 / 60.0) << "h) \n"
|
||||
<< "\tLua:\n"
|
||||
<< "\t\tQueued results to check: " << mLuaEngine->GetResultsToCheckSize() << "\n"
|
||||
<< "\t\tStates: " << mLuaEngine->GetLuaStateCount() << "\n"
|
||||
@@ -307,17 +639,66 @@ void TConsole::Command_Status(const std::string&) {
|
||||
<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
|
||||
<< "\tSubsystems:\n"
|
||||
<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
|
||||
<< "\t\tShutting down/Shutdown: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
|
||||
<< "\t\tShutting down/Shut down: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
|
||||
<< "\t\tGood: [ " << SystemsGoodList << " ]\n"
|
||||
<< "\t\tStarting: [ " << SystemsStartingList << " ]\n"
|
||||
<< "\t\tBad: [ " << SystemsBadList << " ]\n"
|
||||
<< "\t\tShutting down: [ " << SystemsShuttingDownList << " ]\n"
|
||||
<< "\t\tShutdown: [ " << SystemsShutdownList << " ]\n"
|
||||
<< "\t\tShut down: [ " << SystemsShutdownList << " ]\n"
|
||||
<< "";
|
||||
|
||||
Application::Console().WriteRaw(Status.str());
|
||||
}
|
||||
|
||||
void TConsole::Autocomplete_Lua(const std::string& stub, std::vector<std::string>& suggestions) {
|
||||
auto stateNames = mLuaEngine->GetLuaStateNames();
|
||||
|
||||
for (const auto& name : stateNames) {
|
||||
if (name.find(stub) == 0) {
|
||||
suggestions.push_back("lua " + name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Autocomplete_Kick(const std::string& stub, std::vector<std::string>& suggestions) {
|
||||
std::string stub_lower = boost::algorithm::to_lower_copy(stub);
|
||||
|
||||
mLuaEngine->Server().ForEachClient([&](const auto& Client) {
|
||||
if (StringStartsWithLower(Client->GetName(), stub_lower)) {
|
||||
suggestions.push_back("kick " + Client->GetName());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void TConsole::Autocomplete_Settings(const std::string& stub, std::vector<std::string>& suggestions) {
|
||||
const std::string subcommands[] = { "help", "list", "set", "get" };
|
||||
|
||||
auto [command, args] = ParseCommand(stub);
|
||||
|
||||
std::string arg;
|
||||
if (!args.empty())
|
||||
arg = boost::algorithm::to_lower_copy(args.at(0));
|
||||
|
||||
// suggest setting names
|
||||
if (command == "set" || command == "get") {
|
||||
for (const auto& [k, v] : Application::mSettings) {
|
||||
std::string key = std::string(k);
|
||||
if (StringStartsWithLower(key, arg)) {
|
||||
suggestions.push_back("settings " + command + " " + key);
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// suggest subcommands
|
||||
for (const auto& cmd : subcommands) {
|
||||
if (cmd.find(command) == 0) {
|
||||
suggestions.push_back("settings " + cmd);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
|
||||
auto FutureIsNonNil =
|
||||
[](const std::shared_ptr<TLuaResult>& Future) {
|
||||
@@ -364,65 +745,169 @@ void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::HandleLuaInternalCommand(const std::string& cmd) {
|
||||
if (cmd == "exit") {
|
||||
ChangeToRegularConsole();
|
||||
} else if (cmd == "queued") {
|
||||
auto QueuedFunctions = LuaAPI::MP::Engine->Debug_GetStateFunctionQueueForState(mStateId);
|
||||
Application::Console().WriteRaw("Pending functions in State '" + mStateId + "'");
|
||||
std::unordered_map<std::string, size_t> FunctionsCount;
|
||||
std::vector<std::string> FunctionsInOrder;
|
||||
while (!QueuedFunctions.empty()) {
|
||||
auto Tuple = QueuedFunctions.front();
|
||||
QueuedFunctions.erase(QueuedFunctions.begin());
|
||||
FunctionsInOrder.push_back(Tuple.FunctionName);
|
||||
FunctionsCount[Tuple.FunctionName] += 1;
|
||||
}
|
||||
std::set<std::string> Uniques;
|
||||
for (const auto& Function : FunctionsInOrder) {
|
||||
if (Uniques.count(Function) == 0) {
|
||||
Uniques.insert(Function);
|
||||
if (FunctionsCount.at(Function) > 1) {
|
||||
Application::Console().WriteRaw(" " + Function + " (" + std::to_string(FunctionsCount.at(Function)) + "x)");
|
||||
} else {
|
||||
Application::Console().WriteRaw(" " + Function);
|
||||
}
|
||||
}
|
||||
}
|
||||
Application::Console().WriteRaw("Executed functions waiting to be checked in State '" + mStateId + "'");
|
||||
for (const auto& Function : LuaAPI::MP::Engine->Debug_GetResultsToCheckForState(mStateId)) {
|
||||
Application::Console().WriteRaw(" '" + Function.Function + "' (Ready? " + (Function.Ready ? "Yes" : "No") + ", Error? " + (Function.Error ? "Yes: '" + Function.ErrorMessage + "'" : "No") + ")");
|
||||
}
|
||||
} else if (cmd == "events") {
|
||||
auto Events = LuaAPI::MP::Engine->Debug_GetEventsForState(mStateId);
|
||||
Application::Console().WriteRaw("Registered Events + Handlers for State '" + mStateId + "'");
|
||||
for (const auto& EventHandlerPair : Events) {
|
||||
Application::Console().WriteRaw(" Event '" + EventHandlerPair.first + "'");
|
||||
for (const auto& Handler : EventHandlerPair.second) {
|
||||
Application::Console().WriteRaw(" " + Handler);
|
||||
}
|
||||
}
|
||||
} else if (cmd == "help") {
|
||||
Application::Console().WriteRaw(R"(BeamMP Lua Debugger
|
||||
All commands must be prefixed with a `:`. Non-prefixed commands are interpreted as Lua.
|
||||
|
||||
Commands
|
||||
:exit detaches (exits) from this Lua console
|
||||
:help displays this help
|
||||
:events shows a list of currently registered events
|
||||
:queued shows a list of all pending and queued functions)");
|
||||
} else {
|
||||
beammp_error("internal command '" + cmd + "' is not known");
|
||||
}
|
||||
}
|
||||
|
||||
TConsole::TConsole() {
|
||||
mCommandline.enable_history();
|
||||
mCommandline.set_history_limit(20);
|
||||
mCommandline.set_prompt("> ");
|
||||
BackupOldLog();
|
||||
bool success = mCommandline.enable_write_to_file("Server.log");
|
||||
if (!success) {
|
||||
beammp_error("unable to open file for writing: \"Server.log\"");
|
||||
}
|
||||
mCommandline.on_command = [this](Commandline& c) {
|
||||
try {
|
||||
auto cmd = c.get_command();
|
||||
cmd = TrimString(cmd);
|
||||
mCommandline.write(mCommandline.prompt() + cmd);
|
||||
auto TrimmedCmd = c.get_command();
|
||||
TrimmedCmd = TrimString(TrimmedCmd);
|
||||
auto [cmd, args] = ParseCommand(TrimmedCmd);
|
||||
mCommandline.write(mCommandline.prompt() + TrimmedCmd);
|
||||
if (mIsLuaConsole) {
|
||||
if (!mLuaEngine) {
|
||||
beammp_info("Lua not started yet, please try again in a second");
|
||||
} else if (cmd == "exit()") {
|
||||
ChangeToRegularConsole();
|
||||
} else if (!cmd.empty() && cmd.at(0) == ':') {
|
||||
HandleLuaInternalCommand(cmd.substr(1));
|
||||
} else {
|
||||
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(cmd), "", "" });
|
||||
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" });
|
||||
while (!Future->Ready) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1)); // TODO: Add a timeout
|
||||
std::this_thread::yield(); // TODO: Add a timeout
|
||||
}
|
||||
if (Future->Error) {
|
||||
beammp_lua_error(Future->ErrorMessage);
|
||||
beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (!mLuaEngine) {
|
||||
beammp_error("Attempted to run a command before Lua engine started. Please wait and try again.");
|
||||
} else if (cmd == "exit") {
|
||||
} else if (cmd == "exit" || cmd == "quit") {
|
||||
beammp_info("gracefully shutting down");
|
||||
Application::GracefullyShutdown();
|
||||
} else if (StringStartsWith(cmd, "lua")) {
|
||||
Command_Lua(cmd);
|
||||
} else if (StringStartsWith(cmd, "help")) {
|
||||
RunAsCommand(cmd, true);
|
||||
Command_Help(cmd);
|
||||
} else if (StringStartsWith(cmd, "kick")) {
|
||||
RunAsCommand(cmd, true);
|
||||
Command_Kick(cmd);
|
||||
} else if (StringStartsWith(cmd, "say")) {
|
||||
RunAsCommand(cmd, true);
|
||||
Command_Say(cmd);
|
||||
} else if (StringStartsWith(cmd, "list")) {
|
||||
RunAsCommand(cmd, true);
|
||||
Command_List(cmd);
|
||||
} else if (StringStartsWith(cmd, "status")) {
|
||||
RunAsCommand(cmd, true);
|
||||
Command_Status(cmd);
|
||||
} else if (!cmd.empty()) {
|
||||
RunAsCommand(cmd);
|
||||
} else if (cmd == "say") {
|
||||
RunAsCommand(TrimmedCmd, true);
|
||||
Command_Say(TrimmedCmd);
|
||||
} else {
|
||||
if (mCommandMap.find(cmd) != mCommandMap.end()) {
|
||||
mCommandMap.at(cmd)(cmd, args);
|
||||
RunAsCommand(TrimmedCmd, true);
|
||||
} else {
|
||||
RunAsCommand(TrimmedCmd);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
|
||||
}
|
||||
};
|
||||
mCommandline.on_autocomplete = [this](Commandline&, std::string stub, int) {
|
||||
std::vector<std::string> suggestions;
|
||||
try {
|
||||
if (mIsLuaConsole) { // if lua
|
||||
if (!mLuaEngine) {
|
||||
beammp_info("Lua not started yet, please try again in a second");
|
||||
} else {
|
||||
std::string prefix {}; // stores non-table part of input
|
||||
for (size_t i = stub.length(); i > 0; i--) { // separate table from input
|
||||
if (!std::isalnum(stub[i - 1]) && stub[i - 1] != '_' && stub[i - 1] != '.') {
|
||||
prefix = stub.substr(0, i);
|
||||
stub = stub.substr(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// turn string into vector of keys
|
||||
std::vector<std::string> tablekeys;
|
||||
|
||||
SplitString(stub, '.', tablekeys);
|
||||
|
||||
// remove last key if incomplete
|
||||
if (stub.rfind('.') != stub.size() - 1 && !tablekeys.empty()) {
|
||||
tablekeys.pop_back();
|
||||
}
|
||||
|
||||
auto keys = mLuaEngine->GetStateTableKeysForState(mStateId, tablekeys);
|
||||
|
||||
for (const auto& key : keys) { // go through each bottom-level key
|
||||
auto last_dot = stub.rfind('.');
|
||||
std::string last_atom;
|
||||
if (last_dot != std::string::npos) {
|
||||
last_atom = stub.substr(last_dot + 1);
|
||||
}
|
||||
std::string before_last_atom = stub.substr(0, last_dot + 1); // get last confirmed key
|
||||
auto last = stub.substr(stub.rfind('.') + 1);
|
||||
std::string::size_type n = key.find(last);
|
||||
if (n == 0) {
|
||||
suggestions.push_back(prefix + before_last_atom + key);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else { // if not lua
|
||||
for (const auto& [cmd_name, autocomplete_fn] : mCommandAutocompleteMap) {
|
||||
if (stub.find(cmd_name) == 0) { // input starts with a full command (that has autocomplete)
|
||||
std::size_t cmd_len = cmd_name.length();
|
||||
std::string trimmed = TrimString(stub.substr(cmd_len));
|
||||
autocomplete_fn(trimmed, suggestions);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (suggestions.empty()) {
|
||||
for (const auto& [cmd_name, cmd_fn] : mCommandMap) {
|
||||
if (cmd_name.find(stub) == 0) {
|
||||
suggestions.push_back(cmd_name);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
|
||||
}
|
||||
std::sort(suggestions.begin(), suggestions.end());
|
||||
return suggestions;
|
||||
};
|
||||
}
|
||||
|
||||
void TConsole::Write(const std::string& str) {
|
||||
|
||||
+87
-53
@@ -17,12 +17,14 @@ void THeartbeatThread::operator()() {
|
||||
// these are "hot-change" related variables
|
||||
static std::string Last;
|
||||
|
||||
static std::chrono::high_resolution_clock::time_point LastNormalUpdateTime = std::chrono::high_resolution_clock::now();
|
||||
static TimeType::time_point LastNormalUpdateTime = TimeType::now();
|
||||
bool isAuth = false;
|
||||
while (!mShutdown) {
|
||||
size_t UpdateReminderCounter = 0;
|
||||
while (!Application::IsShuttingDown()) {
|
||||
++UpdateReminderCounter;
|
||||
Body = GenerateCall();
|
||||
// a hot-change occurs when a setting has changed, to update the backend of that change.
|
||||
auto Now = std::chrono::high_resolution_clock::now();
|
||||
auto Now = TimeType::now();
|
||||
bool Unchanged = Last == Body;
|
||||
auto TimePassed = (Now - LastNormalUpdateTime);
|
||||
auto Threshold = Unchanged ? 30 : 5;
|
||||
@@ -34,14 +36,10 @@ void THeartbeatThread::operator()() {
|
||||
|
||||
Last = Body;
|
||||
LastNormalUpdateTime = Now;
|
||||
if (!Application::Settings.CustomIP.empty()) {
|
||||
Body += "&ip=" + Application::Settings.CustomIP;
|
||||
if (!Application::GetSettingString(StrCustomIP).empty()) {
|
||||
Body += "&ip=" + Application::GetSettingString(StrCustomIP);
|
||||
}
|
||||
|
||||
Body += "&pps=" + Application::PPS();
|
||||
|
||||
beammp_trace("heartbeat body: '" + Body + "'");
|
||||
|
||||
auto SentryReportError = [&](const std::string& transaction, int status) {
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("heartbeat",
|
||||
@@ -54,63 +52,104 @@ void THeartbeatThread::operator()() {
|
||||
|
||||
auto Target = "/heartbeat";
|
||||
unsigned int ResponseCode = 0;
|
||||
T = Http::POST(Application::GetBackendHostname(), 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode);
|
||||
|
||||
if ((T.substr(0, 2) != "20" && ResponseCode != 200) || ResponseCode != 200) {
|
||||
beammp_trace("got " + T + " from backend");
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Bad);
|
||||
SentryReportError(Application::GetBackendHostname() + Target, ResponseCode);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
T = Http::POST(Application::GetBackup1Hostname(), 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode);
|
||||
if ((T.substr(0, 2) != "20" && ResponseCode != 200) || ResponseCode != 200) {
|
||||
SentryReportError(Application::GetBackup1Hostname() + Target, ResponseCode);
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Bad);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
T = Http::POST(Application::GetBackup2Hostname(), 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode);
|
||||
if ((T.substr(0, 2) != "20" && ResponseCode != 200) || ResponseCode != 200) {
|
||||
beammp_warn("Backend system refused server! Server will not show in the public server list.");
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Bad);
|
||||
isAuth = false;
|
||||
SentryReportError(Application::GetBackup2Hostname() + Target, ResponseCode);
|
||||
} else {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
|
||||
json::Document Doc;
|
||||
bool Ok = false;
|
||||
for (const auto& Url : Application::GetBackendUrlsInOrder()) {
|
||||
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
|
||||
Doc.Parse(T.data(), T.size());
|
||||
if (Doc.HasParseError() || !Doc.IsObject()) {
|
||||
if (!Application::GetSettingBool(StrPrivate)) {
|
||||
beammp_trace("Backend response failed to parse as valid json");
|
||||
beammp_trace("Response was: `" + T + "`");
|
||||
}
|
||||
Sentry.SetContext("JSON Response", { { "reponse", T } });
|
||||
SentryReportError(Url + Target, ResponseCode);
|
||||
} else if (ResponseCode != 200) {
|
||||
SentryReportError(Url + Target, ResponseCode);
|
||||
} else {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
|
||||
// all ok
|
||||
Ok = true;
|
||||
break;
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
std::string Status {};
|
||||
std::string Code {};
|
||||
std::string Message {};
|
||||
const auto StatusKey = "status";
|
||||
const auto CodeKey = "code";
|
||||
const auto MessageKey = "msg";
|
||||
|
||||
if (Ok) {
|
||||
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
|
||||
Status = Doc[StatusKey].GetString();
|
||||
} else {
|
||||
Sentry.SetContext("JSON Response", { { StatusKey, "invalid string / missing" } });
|
||||
Ok = false;
|
||||
}
|
||||
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
|
||||
Code = Doc[CodeKey].GetString();
|
||||
} else {
|
||||
Sentry.SetContext("JSON Response", { { CodeKey, "invalid string / missing" } });
|
||||
Ok = false;
|
||||
}
|
||||
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
|
||||
Message = Doc[MessageKey].GetString();
|
||||
} else {
|
||||
Sentry.SetContext("JSON Response", { { MessageKey, "invalid string / missing" } });
|
||||
Ok = false;
|
||||
}
|
||||
if (!Ok) {
|
||||
beammp_error("Missing/invalid json members in backend response");
|
||||
Sentry.LogError("Missing/invalid json members in backend response", __FILE__, std::to_string(__LINE__));
|
||||
}
|
||||
} else {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
|
||||
if (!Application::GetSettingBool(StrPrivate)) {
|
||||
beammp_warn("Backend failed to respond to a heartbeat. Your server may temporarily disappear from the server list. This is not an error, and will likely resolve itself soon. Direct connect will still work.");
|
||||
}
|
||||
}
|
||||
|
||||
if (!isAuth) {
|
||||
if (T == "2000") {
|
||||
beammp_info(("Authenticated!"));
|
||||
if (Ok && !isAuth && !Application::GetSettingBool(StrPrivate)) {
|
||||
if (Status == "2000") {
|
||||
beammp_info(("Authenticated! " + Message));
|
||||
isAuth = true;
|
||||
} else if (T == "200") {
|
||||
beammp_info(("Resumed authenticated session!"));
|
||||
} else if (Status == "200") {
|
||||
beammp_info(("Resumed authenticated session! " + Message));
|
||||
isAuth = true;
|
||||
} else {
|
||||
if (Message.empty()) {
|
||||
Message = "Backend didn't provide a reason.";
|
||||
}
|
||||
beammp_error("Backend REFUSED the auth key. Reason: " + Message);
|
||||
}
|
||||
}
|
||||
if (isAuth || Application::GetSettingBool(StrPrivate)) {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
|
||||
}
|
||||
if (!Application::GetSettingBool(StrHideUpdateMessages) && UpdateReminderCounter % 5) {
|
||||
Application::CheckForUpdates();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string THeartbeatThread::GenerateCall() {
|
||||
std::stringstream Ret;
|
||||
|
||||
Ret << "uuid=" << Application::Settings.Key
|
||||
Ret << "uuid=" << Application::GetSettingString(StrAuthKey)
|
||||
<< "&players=" << mServer.ClientCount()
|
||||
<< "&maxplayers=" << Application::Settings.MaxPlayers
|
||||
<< "&port=" << Application::Settings.Port
|
||||
<< "&map=" << Application::Settings.MapName
|
||||
<< "&private=" << (Application::Settings.Private ? "true" : "false")
|
||||
<< "&maxplayers=" << Application::GetSettingInt(StrMaxPlayers)
|
||||
<< "&port=" << Application::GetSettingInt(StrPort)
|
||||
<< "&map=" << Application::GetSettingString(StrMap)
|
||||
<< "&private=" << (Application::GetSettingBool(StrPrivate) ? "true" : "false")
|
||||
<< "&version=" << Application::ServerVersionString()
|
||||
<< "&clientversion=" << Application::ClientVersionString()
|
||||
<< "&name=" << Application::Settings.ServerName
|
||||
<< "&modlist=" << mResourceManager.TrimmedList()
|
||||
<< "&modstotalsize=" << mResourceManager.MaxModSize()
|
||||
<< "&modstotal=" << mResourceManager.ModsLoaded()
|
||||
<< "&clientversion=" << std::to_string(Application::ClientMajorVersion()) + ".0" // FIXME: Wtf.
|
||||
<< "&name=" << Application::GetSettingString(StrName)
|
||||
<< "&modlist=" << TResourceManager::FormatForBackend(mResourceManager.FileMap())
|
||||
<< "&modstotalsize=" << mResourceManager.TotalModsSize()
|
||||
<< "&modstotal=" << mResourceManager.LoadedModCount()
|
||||
<< "&playerslist=" << GetPlayers()
|
||||
<< "&desc=" << Application::Settings.ServerDesc;
|
||||
<< "&desc=" << Application::GetSettingString(StrDescription);
|
||||
return Ret.str();
|
||||
}
|
||||
THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server)
|
||||
@@ -120,7 +159,6 @@ THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& S
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::ShuttingDown);
|
||||
if (mThread.joinable()) {
|
||||
mShutdown = true;
|
||||
mThread.join();
|
||||
}
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Shutdown);
|
||||
@@ -129,12 +167,8 @@ THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& S
|
||||
}
|
||||
std::string THeartbeatThread::GetPlayers() {
|
||||
std::string Return;
|
||||
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
|
||||
ReadLock Lock(mServer.GetClientMutex());
|
||||
if (!ClientPtr.expired()) {
|
||||
Return += ClientPtr.lock()->GetName() + ";";
|
||||
}
|
||||
return true;
|
||||
mServer.ForEachClient([&](const auto& Client) {
|
||||
Return += Client->GetName() + ";";
|
||||
});
|
||||
return Return;
|
||||
}
|
||||
|
||||
+547
-175
File diff suppressed because it is too large
Load Diff
+501
-506
File diff suppressed because it is too large
Load Diff
+9
-20
@@ -10,7 +10,6 @@ TPPSMonitor::TPPSMonitor(TServer& Server)
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::ShuttingDown);
|
||||
if (mThread.joinable()) {
|
||||
beammp_debug("shutting down PPSMonitor");
|
||||
mShutdown = true;
|
||||
mThread.join();
|
||||
beammp_debug("shut down PPSMonitor");
|
||||
}
|
||||
@@ -21,39 +20,29 @@ TPPSMonitor::TPPSMonitor(TServer& Server)
|
||||
void TPPSMonitor::operator()() {
|
||||
RegisterThread("PPSMonitor");
|
||||
while (!mNetwork) {
|
||||
// hard spi
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
// hard(-ish) spin
|
||||
std::this_thread::yield();
|
||||
}
|
||||
beammp_debug("PPSMonitor starting");
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Good);
|
||||
std::vector<std::shared_ptr<TClient>> TimedOutClients;
|
||||
while (!mShutdown) {
|
||||
while (!Application::IsShuttingDown()) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
int C = 0, V = 0;
|
||||
if (mServer.ClientCount() == 0) {
|
||||
Application::SetPPS("-");
|
||||
continue;
|
||||
}
|
||||
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
|
||||
std::shared_ptr<TClient> c;
|
||||
{
|
||||
ReadLock Lock(mServer.GetClientMutex());
|
||||
if (!ClientPtr.expired()) {
|
||||
c = ClientPtr.lock();
|
||||
} else
|
||||
return true;
|
||||
}
|
||||
if (c->GetCarCount() > 0) {
|
||||
mServer.ForEachClient([&](const auto& Client) {
|
||||
if (Client->GetCarCount() > 0) {
|
||||
C++;
|
||||
V += c->GetCarCount();
|
||||
V += Client->GetCarCount();
|
||||
}
|
||||
// kick on "no ping"
|
||||
if (c->SecondsSinceLastPing() > (20 * 60)) {
|
||||
beammp_debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS());
|
||||
TimedOutClients.push_back(c);
|
||||
if (Client->SecondsSinceLastPing() > (20 * 60)) {
|
||||
beammp_debugf("Client {} ({}) timing out: {}s since last contact", Client->GetName(), Client->GetID(), Client->SecondsSinceLastPing());
|
||||
TimedOutClients.push_back(Client);
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
for (auto& ClientToKick : TimedOutClients) {
|
||||
Network().ClientKick(*ClientToKick, "Timeout (no ping for way too long)");
|
||||
|
||||
@@ -0,0 +1,75 @@
|
||||
#include "TPluginMonitor.h"
|
||||
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine)
|
||||
: mEngine(Engine)
|
||||
, mPath(Path) {
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Starting);
|
||||
if (!fs::exists(mPath)) {
|
||||
fs::create_directories(mPath);
|
||||
}
|
||||
for (const auto& Entry : fs::recursive_directory_iterator(mPath)) {
|
||||
// TODO: trigger an event when a subfolder file changes
|
||||
if (Entry.is_regular_file()) {
|
||||
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
|
||||
}
|
||||
}
|
||||
|
||||
Application::RegisterShutdownHandler([this] {
|
||||
if (mThread.joinable()) {
|
||||
mThread.join();
|
||||
}
|
||||
});
|
||||
|
||||
Start();
|
||||
}
|
||||
|
||||
void TPluginMonitor::operator()() {
|
||||
RegisterThread("PluginMonitor");
|
||||
beammp_info("PluginMonitor started");
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Good);
|
||||
while (!Application::IsShuttingDown()) {
|
||||
std::vector<std::string> ToRemove;
|
||||
for (const auto& Pair : mFileTimes) {
|
||||
try {
|
||||
auto CurrentTime = fs::last_write_time(Pair.first);
|
||||
if (CurrentTime > Pair.second) {
|
||||
mFileTimes[Pair.first] = CurrentTime;
|
||||
// grandparent of the path should be Resources/Server
|
||||
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
|
||||
beammp_infof("File \"{}\" changed, reloading", Pair.first);
|
||||
// is in root folder, so reload
|
||||
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
|
||||
auto Size = std::filesystem::file_size(Pair.first);
|
||||
auto Contents = std::make_shared<std::string>();
|
||||
Contents->resize(Size);
|
||||
FileStream.read(Contents->data(), Contents->size());
|
||||
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
|
||||
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
|
||||
auto Res = mEngine->EnqueueScript(StateID, Chunk);
|
||||
Res->WaitUntilReady();
|
||||
if (Res->Error) {
|
||||
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
|
||||
} else {
|
||||
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
|
||||
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
|
||||
}
|
||||
} else {
|
||||
// is in subfolder, dont reload, just trigger an event
|
||||
beammp_debugf("File \"{}\" changed, not reloading because it's in a subdirectory. Triggering 'onFileChanged' event instead", Pair.first);
|
||||
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
ToRemove.push_back(Pair.first);
|
||||
}
|
||||
}
|
||||
Application::SleepSafeSeconds(3);
|
||||
for (const auto& File : ToRemove) {
|
||||
mFileTimes.erase(File);
|
||||
beammp_warnf("File \"{}\" couldn't be accessed, so it was removed from plugin hot reload monitor (probably got deleted)", File);
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Shutdown);
|
||||
}
|
||||
+69
-20
@@ -5,31 +5,80 @@
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
std::string TResourceManager::FormatForBackend(const ModMap& mods) {
|
||||
std::string monkey;
|
||||
for (const auto& [name, size] : mods) {
|
||||
monkey += fs::path(name).filename().string() + ';';
|
||||
}
|
||||
return monkey;
|
||||
}
|
||||
|
||||
std::string TResourceManager::FormatForClient(const ModMap& mods) {
|
||||
std::string monkey;
|
||||
for (const auto& [name, size] : mods) {
|
||||
monkey += '/' + name + ';';
|
||||
}
|
||||
for (const auto& [name, size] : mods) {
|
||||
monkey += std::to_string(size) + ';';
|
||||
}
|
||||
return monkey;
|
||||
}
|
||||
|
||||
/// @brief Sanitizes a requested mod string
|
||||
/// @param pathString Raw mod path string
|
||||
/// @param mods List of allowed mods for this client
|
||||
/// @return Error, if any
|
||||
std::optional<std::string> TResourceManager::IsModValid(std::string& pathString, const ModMap& mods) {
|
||||
auto path = fs::path(pathString);
|
||||
if (!path.has_filename()) {
|
||||
beammp_warn("File " + pathString + " is not a file!");
|
||||
return { "the requested file doesn't contain a valid filename" };
|
||||
}
|
||||
|
||||
auto BasePath = fs::path(Application::GetSettingString(StrResourceFolder) + "/Client");
|
||||
|
||||
auto CombinedPath = fs::path(BasePath.string() + pathString).lexically_normal();
|
||||
|
||||
// beammp_infof("path: {}, base: {}, combined: {}", pathString, BasePath.string(), CombinedPath.string());
|
||||
|
||||
if (!std::filesystem::exists(CombinedPath)) {
|
||||
beammp_warn("File " + pathString + " could not be accessed!");
|
||||
return { "the requested file doesn't exist or couldn't be accessed" };
|
||||
}
|
||||
|
||||
auto relative = fs::relative(CombinedPath, BasePath);
|
||||
|
||||
if (mods.count(relative.string()) == 0) {
|
||||
beammp_warn("File " + pathString + " is disallowed for this player!");
|
||||
return { "the requested file is disallowed for this player" };
|
||||
}
|
||||
|
||||
pathString = CombinedPath.string();
|
||||
return {};
|
||||
}
|
||||
|
||||
TResourceManager::TResourceManager() {
|
||||
Application::SetSubsystemStatus("ResourceManager", Application::Status::Starting);
|
||||
std::string Path = Application::Settings.Resource + "/Client";
|
||||
if (!fs::exists(Path))
|
||||
fs::create_directories(Path);
|
||||
for (const auto& entry : fs::directory_iterator(Path)) {
|
||||
std::string File(entry.path().string());
|
||||
if (auto pos = File.find(".zip"); pos != std::string::npos) {
|
||||
if (File.length() - pos == 4) {
|
||||
std::replace(File.begin(), File.end(), '\\', '/');
|
||||
mFileList += File + ';';
|
||||
if (auto i = File.find_last_of('/'); i != std::string::npos) {
|
||||
++i;
|
||||
File = File.substr(i, pos - i);
|
||||
}
|
||||
mTrimmedList += "/" + fs::path(File).filename().string() + ';';
|
||||
mFileSizes += std::to_string(size_t(fs::file_size(entry.path()))) + ';';
|
||||
mMaxModSize += size_t(fs::file_size(entry.path()));
|
||||
mModsLoaded++;
|
||||
}
|
||||
std::string BasePath = Application::GetSettingString(StrResourceFolder) + "/Client";
|
||||
if (!fs::exists(BasePath))
|
||||
fs::create_directories(BasePath);
|
||||
std::vector<std::string> modNames;
|
||||
|
||||
auto iterator = fs::recursive_directory_iterator(BasePath, fs::directory_options::follow_directory_symlink | fs::directory_options::skip_permission_denied);
|
||||
for (const auto& entry : iterator) {
|
||||
if (iterator.depth() > 0 && !Application::GetSettingBool(StrIncludeSubdirectories))
|
||||
continue;
|
||||
if ((entry.is_regular_file() || entry.is_symlink()) && entry.path().extension() == ".zip") {
|
||||
auto relativePath = fs::relative(entry.path(), BasePath);
|
||||
|
||||
mMods[relativePath.string()] = entry.file_size();
|
||||
mTotalModSize += entry.file_size();
|
||||
}
|
||||
}
|
||||
|
||||
if (mModsLoaded)
|
||||
beammp_info("Loaded " + std::to_string(mModsLoaded) + " Mods");
|
||||
if (!mMods.empty()) {
|
||||
beammp_infof("Loaded {} mod{}", mMods.size(), mMods.size() != 1 ? 's' : ' ');
|
||||
}
|
||||
|
||||
Application::SetSubsystemStatus("ResourceManager", Application::Status::Good);
|
||||
}
|
||||
|
||||
@@ -2,21 +2,21 @@
|
||||
#include "Common.h"
|
||||
|
||||
TScopedTimer::TScopedTimer()
|
||||
: mStartTime(std::chrono::high_resolution_clock::now()) {
|
||||
: mStartTime(TimeType::now()) {
|
||||
}
|
||||
|
||||
TScopedTimer::TScopedTimer(const std::string& mName)
|
||||
: mStartTime(std::chrono::high_resolution_clock::now())
|
||||
: mStartTime(TimeType::now())
|
||||
, Name(mName) {
|
||||
}
|
||||
|
||||
TScopedTimer::TScopedTimer(std::function<void(size_t)> OnDestroy)
|
||||
: OnDestroy(OnDestroy)
|
||||
, mStartTime(std::chrono::high_resolution_clock::now()) {
|
||||
, mStartTime(TimeType::now()) {
|
||||
}
|
||||
|
||||
TScopedTimer::~TScopedTimer() {
|
||||
auto EndTime = std::chrono::high_resolution_clock::now();
|
||||
auto EndTime = TimeType::now();
|
||||
auto Delta = EndTime - mStartTime;
|
||||
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
|
||||
if (OnDestroy) {
|
||||
|
||||
+8
-8
@@ -6,7 +6,7 @@
|
||||
#include <sstream>
|
||||
|
||||
TSentry::TSentry() {
|
||||
if (std::strlen(S_DSN) == 0) {
|
||||
if (std::strlen(S_DSN) == /* DISABLES CODE */ (0)) {
|
||||
mValid = false;
|
||||
} else {
|
||||
mValid = true;
|
||||
@@ -28,22 +28,22 @@ TSentry::~TSentry() {
|
||||
|
||||
void TSentry::PrintWelcome() {
|
||||
if (mValid) {
|
||||
if (!Application::Settings.SendErrors) {
|
||||
if (!Application::GetSettingBool("SendErrors")) {
|
||||
mValid = false;
|
||||
if (Application::Settings.SendErrorsMessageEnabled) {
|
||||
if (Application::GetSettingBool(StrSendErrors)) {
|
||||
beammp_info("Opted out of error reporting (SendErrors), Sentry disabled.");
|
||||
} else {
|
||||
beammp_info("Sentry disabled");
|
||||
}
|
||||
} else {
|
||||
if (Application::Settings.SendErrorsMessageEnabled) {
|
||||
if (Application::GetSettingBool(StrSendErrors)) {
|
||||
beammp_info("Sentry started! Reporting errors automatically. This sends data to the developers in case of errors and crashes. You can learn more, turn this message off or opt-out of this in the ServerConfig.toml.");
|
||||
} else {
|
||||
beammp_info("Sentry started");
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (Application::Settings.SendErrorsMessageEnabled) {
|
||||
if (Application::GetSettingBool(StrSendErrors)) {
|
||||
beammp_info("Sentry disabled in unofficial build. Automatic error reporting disabled.");
|
||||
} else {
|
||||
beammp_info("Sentry disabled in unofficial build");
|
||||
@@ -57,8 +57,8 @@ void TSentry::SetupUser() {
|
||||
}
|
||||
Application::SetSubsystemStatus("Sentry", Application::Status::Good);
|
||||
sentry_value_t user = sentry_value_new_object();
|
||||
if (Application::Settings.Key.size() == 36) {
|
||||
sentry_value_set_by_key(user, "id", sentry_value_new_string(Application::Settings.Key.c_str()));
|
||||
if (Application::GetSettingString(StrAuthKey).size() == 36) {
|
||||
sentry_value_set_by_key(user, "id", sentry_value_new_string(Application::GetSettingString(StrAuthKey).c_str()));
|
||||
} else {
|
||||
sentry_value_set_by_key(user, "id", sentry_value_new_string("unauthenticated"));
|
||||
}
|
||||
@@ -72,7 +72,7 @@ void TSentry::Log(SentryLevel level, const std::string& logger, const std::strin
|
||||
SetContext("threads", { { "thread-name", ThreadName(true) } });
|
||||
auto Msg = sentry_value_new_message_event(sentry_level_t(level), logger.c_str(), text.c_str());
|
||||
sentry_capture_event(Msg);
|
||||
sentry_remove_transaction();
|
||||
sentry_set_transaction(nullptr);
|
||||
}
|
||||
|
||||
void TSentry::LogError(const std::string& text, const std::string& file, const std::string& line) {
|
||||
|
||||
+283
-117
@@ -1,10 +1,14 @@
|
||||
#include "TServer.h"
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "IterationDecision.h"
|
||||
#include "TNetwork.h"
|
||||
#include "TPPSMonitor.h"
|
||||
#include <TLuaPlugin.h>
|
||||
#include <algorithm>
|
||||
#include <any>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <sstream>
|
||||
|
||||
#include "LuaAPI.h"
|
||||
@@ -13,17 +17,154 @@
|
||||
|
||||
#include "Json.h"
|
||||
|
||||
namespace json = rapidjson;
|
||||
struct VehiclePacket {
|
||||
std::string Data;
|
||||
int Pid;
|
||||
int Vid;
|
||||
};
|
||||
|
||||
static Result<std::pair<int, int>> GetPidVid(const std::string& str) {
|
||||
auto IDSep = str.find('-');
|
||||
if (IDSep == std::string::npos) {
|
||||
return Error("Invalid packet: Could not parse pid/vid from packet, as there is no '-' separator: '{}'", str);
|
||||
}
|
||||
std::string pid = str.substr(0, IDSep);
|
||||
std::string vid = str.substr(IDSep + 1);
|
||||
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
try {
|
||||
int PID = std::stoi(pid);
|
||||
int VID = std::stoi(vid);
|
||||
return { { PID, VID } };
|
||||
} catch (const std::exception&) {
|
||||
return Error("Invalid packet: Could not parse pid/vid from packet, as one or both are not valid numbers: '{}'", str);
|
||||
}
|
||||
}
|
||||
return Error("Invalid packet: Could not parse pid/vid from packet: '{}'", str);
|
||||
}
|
||||
|
||||
static std::optional<VehiclePacket> ParseVehiclePacket(const std::string& Packet, const int playerID) {
|
||||
if (Packet.size() < 8) { // 2 for code, 3<= for pidvid, 1<= for data, 2 for dividers
|
||||
// invalid packet
|
||||
return std::nullopt;
|
||||
}
|
||||
// Zp:serverVehicleID:data
|
||||
// 0-0:data
|
||||
std::string withoutCode = Packet.substr(3);
|
||||
|
||||
auto NameDataSep = withoutCode.find(':', 3);
|
||||
if (NameDataSep == std::string::npos) {
|
||||
beammp_debugf("Invalid packet from {} in ParseVehiclePacket: No ':' separator, assuming corrupted packet. Packet: '{}'", playerID, Packet);
|
||||
return std::nullopt;
|
||||
}
|
||||
if (NameDataSep + 1 > withoutCode.size()) {
|
||||
beammp_debugf("Invalid packet from {} in ParseVehiclePacket: Separator in unexpected place, assuming corrupted packet. Packet: '{}'", playerID, Packet);
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::string ServerVehicleID = withoutCode.substr(0, NameDataSep);
|
||||
|
||||
std::string Data = withoutCode.substr(NameDataSep + 1);
|
||||
|
||||
// parse veh ID
|
||||
auto MaybePidVid = GetPidVid(ServerVehicleID);
|
||||
if (MaybePidVid) {
|
||||
int PID, VID;
|
||||
std::tie(PID, VID) = MaybePidVid.value();
|
||||
|
||||
if (PID == playerID) {
|
||||
return { { Data, PID, VID } }; // std::vector<char>(Data.begin(), Data.end())
|
||||
}
|
||||
}
|
||||
beammp_debugf("Failed to parse packet from player {}", playerID);
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
TEST_CASE("GetPidVid") {
|
||||
SUBCASE("Valid singledigit") {
|
||||
const auto MaybePidVid = GetPidVid("0-1");
|
||||
CHECK(MaybePidVid);
|
||||
auto [pid, vid] = MaybePidVid.value();
|
||||
|
||||
CHECK_EQ(pid, 0);
|
||||
CHECK_EQ(vid, 1);
|
||||
}
|
||||
SUBCASE("Valid doubledigit") {
|
||||
const auto MaybePidVid = GetPidVid("10-12");
|
||||
CHECK(MaybePidVid);
|
||||
auto [pid, vid] = MaybePidVid.value();
|
||||
|
||||
CHECK_EQ(pid, 10);
|
||||
CHECK_EQ(vid, 12);
|
||||
}
|
||||
SUBCASE("Empty string") {
|
||||
const auto MaybePidVid = GetPidVid("");
|
||||
CHECK(!MaybePidVid);
|
||||
}
|
||||
SUBCASE("Invalid separator") {
|
||||
const auto MaybePidVid = GetPidVid("0x0");
|
||||
CHECK(!MaybePidVid);
|
||||
}
|
||||
SUBCASE("Missing pid") {
|
||||
const auto MaybePidVid = GetPidVid("-0");
|
||||
CHECK(!MaybePidVid);
|
||||
}
|
||||
SUBCASE("Missing vid") {
|
||||
const auto MaybePidVid = GetPidVid("0-");
|
||||
CHECK(!MaybePidVid);
|
||||
}
|
||||
SUBCASE("Invalid pid") {
|
||||
const auto MaybePidVid = GetPidVid("x-0");
|
||||
CHECK(!MaybePidVid);
|
||||
}
|
||||
SUBCASE("Invalid vid") {
|
||||
const auto MaybePidVid = GetPidVid("0-x");
|
||||
CHECK(!MaybePidVid);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ParseVehiclePacket") {
|
||||
SUBCASE("Valid packet") {
|
||||
const auto valid = ParseVehiclePacket("Zp:0-0:{jsonstring}", 0);
|
||||
CHECK(valid.has_value());
|
||||
}
|
||||
SUBCASE("Valid packet 2") {
|
||||
const auto packet = ParseVehiclePacket("Zp:12-3:{jsonstring}", 12);
|
||||
CHECK(packet.has_value());
|
||||
CHECK_EQ(packet.value().Pid, 12);
|
||||
CHECK_EQ(packet.value().Vid, 3);
|
||||
}
|
||||
SUBCASE("Missing packet") {
|
||||
const auto valid = ParseVehiclePacket("", 0);
|
||||
CHECK(!valid.has_value());
|
||||
}
|
||||
SUBCASE("Missing ServerVehicleID") {
|
||||
const auto valid = ParseVehiclePacket("Zp:{jsonstring}", 0);
|
||||
CHECK(!valid.has_value());
|
||||
}
|
||||
SUBCASE("Missing data") {
|
||||
const auto valid = ParseVehiclePacket("Zp:0-0:", 0);
|
||||
CHECK(!valid.has_value());
|
||||
}
|
||||
SUBCASE("Incorrect Pid") {
|
||||
const auto valid = ParseVehiclePacket("Zp:0-0:{jsonstring}", 1);
|
||||
CHECK(!valid.has_value());
|
||||
}
|
||||
SUBCASE("Incorrect Pid 2") {
|
||||
const auto valid = ParseVehiclePacket("Zp:12-0:{jsonstring}", 13);
|
||||
CHECK(!valid.has_value());
|
||||
}
|
||||
}
|
||||
|
||||
TServer::TServer(const std::vector<std::string_view>& Arguments) {
|
||||
beammp_info("BeamMP Server v" + Application::ServerVersionString());
|
||||
Application::SetSubsystemStatus("Server", Application::Status::Starting);
|
||||
if (Arguments.size() > 1) {
|
||||
Application::Settings.CustomIP = Arguments[0];
|
||||
size_t n = std::count(Application::Settings.CustomIP.begin(), Application::Settings.CustomIP.end(), '.');
|
||||
auto p = Application::Settings.CustomIP.find_first_not_of(".0123456789");
|
||||
if (p != std::string::npos || n != 3 || Application::Settings.CustomIP.substr(0, 3) == "127") {
|
||||
Application::Settings.CustomIP.clear();
|
||||
Application::SetSetting(StrCustomIP, std::string(Arguments[0]));
|
||||
auto CustomIP = Application::GetSettingString(StrCustomIP);
|
||||
size_t n = std::count(CustomIP.begin(), CustomIP.end(), '.');
|
||||
auto p = Application::GetSettingString(StrCustomIP).find_first_not_of(".0123456789");
|
||||
if (p != std::string::npos || n != 3 || CustomIP.substr(0, 3) == "127") {
|
||||
Application::SetSetting(StrCustomIP, "");
|
||||
beammp_warn("IP Specified is invalid! Ignoring");
|
||||
} else {
|
||||
beammp_info("server started with custom IP");
|
||||
@@ -33,23 +174,32 @@ TServer::TServer(const std::vector<std::string_view>& Arguments) {
|
||||
}
|
||||
|
||||
void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
|
||||
if (!WeakClientPtr.expired()) {
|
||||
TClient& Client = *WeakClientPtr.lock();
|
||||
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
|
||||
Client.ClearCars();
|
||||
std::shared_ptr<TClient> LockedClientPtr { nullptr };
|
||||
try {
|
||||
LockedClientPtr = WeakClientPtr.lock();
|
||||
} catch (const std::exception&) {
|
||||
// silently fail, as there's nothing to do
|
||||
return;
|
||||
}
|
||||
beammp_assert(LockedClientPtr != nullptr);
|
||||
TClient& Client = *LockedClientPtr;
|
||||
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
|
||||
// TODO: Send delete packets for all cars
|
||||
Client.ClearCars();
|
||||
WriteLock Lock(mClientsMutex);
|
||||
mClients.erase(WeakClientPtr.lock());
|
||||
}
|
||||
|
||||
void TServer::RemoveClientById(int Id) {
|
||||
auto Client = GetClient(*this, Id);
|
||||
if (Client) {
|
||||
Client->ClearCars();
|
||||
WriteLock Lock(mClientsMutex);
|
||||
mClients.erase(WeakClientPtr.lock());
|
||||
mClients.erase(Client);
|
||||
}
|
||||
}
|
||||
|
||||
std::weak_ptr<TClient> TServer::InsertNewClient() {
|
||||
beammp_debug("inserting new client (" + std::to_string(ClientCount()) + ")");
|
||||
WriteLock Lock(mClientsMutex);
|
||||
auto [Iter, Replaced] = mClients.insert(std::make_shared<TClient>(*this));
|
||||
return *Iter;
|
||||
}
|
||||
|
||||
void TServer::ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn) {
|
||||
void TServer::ForEachClientWeak(const std::function<bool(std::weak_ptr<TClient>)>& Fn) {
|
||||
decltype(mClients) Clients;
|
||||
{
|
||||
ReadLock lock(mClientsMutex);
|
||||
@@ -67,12 +217,11 @@ size_t TServer::ClientCount() const {
|
||||
return mClients.size();
|
||||
}
|
||||
|
||||
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
|
||||
if (Packet.find("Zp") != std::string::npos && Packet.size() > 500) {
|
||||
// abort();
|
||||
}
|
||||
if (Packet.substr(0, 4) == "ABG:") {
|
||||
Packet = DeComp(Packet.substr(4));
|
||||
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TNetwork& Network) {
|
||||
constexpr std::string_view ABG = "ABG:";
|
||||
if (Packet.size() >= ABG.size() && std::equal(Packet.begin(), Packet.begin() + ABG.size(), ABG.begin(), ABG.end())) {
|
||||
Packet.erase(Packet.begin(), Packet.begin() + ABG.size());
|
||||
Packet = DeComp(Packet);
|
||||
}
|
||||
if (Packet.empty()) {
|
||||
return;
|
||||
@@ -86,46 +235,53 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
std::any Res;
|
||||
char Code = Packet.at(0);
|
||||
|
||||
// V to Z
|
||||
if (Code <= 90 && Code >= 86) {
|
||||
PPSMonitor.IncrementInternalPPS();
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, false);
|
||||
std::string StringPacket(reinterpret_cast<const char*>(Packet.data()), Packet.size());
|
||||
|
||||
// V to Y
|
||||
if (Code <= 89 && Code >= 86) {
|
||||
if (HandleVehicleUpdate(StringPacket, LockedClient->GetID())) {
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, false);
|
||||
} else {
|
||||
beammp_debugf("Invalid vehicle update packet received from '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
|
||||
}
|
||||
return;
|
||||
}
|
||||
switch (Code) {
|
||||
case 'H': // initial connection
|
||||
beammp_trace(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
|
||||
if (!Network.SyncClient(Client)) {
|
||||
// TODO handle
|
||||
}
|
||||
return;
|
||||
case 'p':
|
||||
if (!Network.Respond(*LockedClient, ("p"), false)) {
|
||||
if (!Network.Respond(*LockedClient, StringToVector("p"), false)) {
|
||||
// failed to send
|
||||
if (LockedClient->GetStatus() > -1) {
|
||||
LockedClient->SetStatus(-1);
|
||||
}
|
||||
LockedClient->Disconnect("Failed to send ping");
|
||||
} else {
|
||||
Network.UpdatePlayer(*LockedClient);
|
||||
}
|
||||
return;
|
||||
case 'O':
|
||||
if (Packet.length() > 1000) {
|
||||
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.length()));
|
||||
if (Packet.size() > 1000) {
|
||||
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.size()));
|
||||
}
|
||||
ParseVehicle(*LockedClient, Packet, Network);
|
||||
return;
|
||||
case 'J':
|
||||
beammp_trace(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, true);
|
||||
ParseVehicle(*LockedClient, StringPacket, Network);
|
||||
return;
|
||||
case 'C': {
|
||||
beammp_trace(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
if (Packet.length() < 4 || Packet.find(':', 3) == std::string::npos)
|
||||
if (Packet.size() < 4 || std::find(Packet.begin() + 3, Packet.end(), ':') == Packet.end())
|
||||
break;
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 2));
|
||||
const auto PacketAsString = std::string(reinterpret_cast<const char*>(Packet.data()), Packet.size());
|
||||
std::string Message = "";
|
||||
const auto ColonPos = PacketAsString.find(':', 3);
|
||||
if (ColonPos != std::string::npos && ColonPos + 2 < PacketAsString.size()) {
|
||||
Message = PacketAsString.substr(ColonPos + 2);
|
||||
}
|
||||
if (Message.empty()) {
|
||||
beammp_debugf("Empty chat message received from '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
|
||||
return;
|
||||
}
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Message);
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), Packet.substr(Packet.find(':', 3) + 1)); // FIXME: this needs to be adjusted once lua is merged
|
||||
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), PacketAsString.substr(PacketAsString.find(':', 3) + 1));
|
||||
if (std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Elem) {
|
||||
return !Elem->Error
|
||||
@@ -134,80 +290,80 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
})) {
|
||||
break;
|
||||
}
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
std::string SanitizedPacket = fmt::format("C:{}: {}", LockedClient->GetName(), Message);
|
||||
Network.SendToAll(nullptr, StringToVector(SanitizedPacket), true, true);
|
||||
return;
|
||||
}
|
||||
case 'E':
|
||||
beammp_trace(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
HandleEvent(*LockedClient, Packet);
|
||||
HandleEvent(*LockedClient, StringPacket);
|
||||
return;
|
||||
case 'N':
|
||||
beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, true);
|
||||
return;
|
||||
case 'Z': // position packet
|
||||
if (HandlePosition(*LockedClient, StringPacket)) {
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, false);
|
||||
} else {
|
||||
beammp_debugf("Invalid vehicle position packet received from '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
|
||||
}
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void TServer::HandleEvent(TClient& c, const std::string& Data) {
|
||||
std::stringstream ss(Data);
|
||||
std::string t, Name;
|
||||
int a = 0;
|
||||
while (std::getline(ss, t, ':')) {
|
||||
switch (a) {
|
||||
case 1:
|
||||
Name = t;
|
||||
break;
|
||||
case 2:
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.GetID(), t));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (a == 2)
|
||||
break;
|
||||
a++;
|
||||
void TServer::HandleEvent(TClient& c, const std::string& RawData) {
|
||||
// E:Name:Data
|
||||
// Data is allowed to have ':'
|
||||
if (RawData.size() < 2) {
|
||||
beammp_debugf("Client '{}' ({}) tried to send an empty event, ignoring", c.GetName(), c.GetID());
|
||||
return;
|
||||
}
|
||||
auto NameDataSep = RawData.find(':', 2);
|
||||
if (NameDataSep == std::string::npos) {
|
||||
beammp_warn("received event in invalid format (missing ':'), got: '" + RawData + "'");
|
||||
}
|
||||
std::string Name = RawData.substr(2, NameDataSep - 2);
|
||||
std::string Data = RawData.substr(NameDataSep + 1);
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.GetID(), Data));
|
||||
}
|
||||
|
||||
bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
|
||||
rapidjson::Document Car;
|
||||
Car.Parse(CarJson.c_str(), CarJson.size());
|
||||
if (Car.HasParseError()) {
|
||||
beammp_error("Failed to parse vehicle data -> " + CarJson);
|
||||
} else if (Car["jbm"].IsString() && std::string(Car["jbm"].GetString()) == "unicycle") {
|
||||
return true;
|
||||
try {
|
||||
auto Car = nlohmann::json::parse(CarJson);
|
||||
const std::string jbm = "jbm";
|
||||
if (Car.contains(jbm) && Car[jbm].is_string() && Car[jbm] == "unicycle") {
|
||||
return true;
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_warn("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'.");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
|
||||
|
||||
if (c.GetUnicycleID() > -1 && (c.GetCarCount() - 1) < Application::Settings.MaxCars) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (IsUnicycle(c, CarJson)) {
|
||||
if (IsUnicycle(c, CarJson) && c.GetUnicycleID() < 0) {
|
||||
c.SetUnicycleID(ID);
|
||||
return true;
|
||||
} else {
|
||||
return c.GetCarCount() < Application::GetSettingInt(StrMaxCars);
|
||||
}
|
||||
|
||||
return Application::Settings.MaxCars > c.GetCarCount();
|
||||
}
|
||||
|
||||
void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network) {
|
||||
if (Pckt.length() < 4)
|
||||
if (Pckt.length() < 6)
|
||||
return;
|
||||
std::string Packet = Pckt;
|
||||
char Code = Packet.at(1);
|
||||
int PID = -1;
|
||||
int VID = -1, Pos;
|
||||
int VID = -1;
|
||||
std::string Data = Packet.substr(3), pid, vid;
|
||||
switch (Code) { // Spawned Destroyed Switched/Moved NotFound Reset
|
||||
case 's':
|
||||
beammp_trace(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
beammp_tracef("got 'Os' packet: '{}' ({})", Packet, Packet.size());
|
||||
if (Data.at(0) == '0') {
|
||||
int CarID = c.GetOpenCarID();
|
||||
beammp_debug(c.GetName() + (" created a car with ID ") + std::to_string(CarID));
|
||||
beammp_debugf("'{}' created a car with ID {}", c.GetName(), CarID);
|
||||
|
||||
std::string CarJson = Packet.substr(5);
|
||||
Packet = "Os:" + c.GetRoles() + ":" + c.GetName() + ":" + std::to_string(c.GetID()) + "-" + std::to_string(CarID) + ":" + CarJson;
|
||||
@@ -220,26 +376,24 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
|
||||
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn) {
|
||||
c.AddNewCar(CarID, Packet);
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
Network.SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
} else {
|
||||
if (!Network.Respond(c, Packet, true)) {
|
||||
if (!Network.Respond(c, StringToVector(Packet), true)) {
|
||||
// TODO: handle
|
||||
}
|
||||
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(CarID);
|
||||
if (!Network.Respond(c, Destroy, true)) {
|
||||
if (!Network.Respond(c, StringToVector(Destroy), true)) {
|
||||
// TODO: handle
|
||||
}
|
||||
beammp_debug(c.GetName() + (" (force : car limit/lua) removed ID ") + std::to_string(CarID));
|
||||
beammp_debugf("{} (force : car limit/lua) removed ID {}", c.GetName(), CarID);
|
||||
}
|
||||
}
|
||||
return;
|
||||
case 'c':
|
||||
case 'c': {
|
||||
beammp_trace(std::string(("got 'Oc' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
pid = Data.substr(0, Data.find('-'));
|
||||
vid = Data.substr(Data.find('-') + 1, Data.find(':', 1) - Data.find('-') - 1);
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
PID = stoi(pid);
|
||||
VID = stoi(vid);
|
||||
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
|
||||
if (MaybePidVid) {
|
||||
std::tie(PID, VID) = MaybePidVid.value();
|
||||
}
|
||||
if (PID != -1 && VID != -1 && PID == c.GetID()) {
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleEdited", "", c.GetID(), VID, Packet.substr(3));
|
||||
@@ -253,62 +407,57 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this
|
||||
if ((c.GetUnicycleID() != VID || IsUnicycle(c, Packet.substr(FoundPos)))
|
||||
&& !ShouldntAllow) {
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
Network.SendToAll(&c, StringToVector(Packet), false, true);
|
||||
Apply(c, VID, Packet);
|
||||
} else {
|
||||
if (c.GetUnicycleID() == VID) {
|
||||
c.SetUnicycleID(-1);
|
||||
}
|
||||
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(VID);
|
||||
if (!Network.Respond(c, Destroy, true)) {
|
||||
// TODO: handle
|
||||
}
|
||||
Network.SendToAll(nullptr, StringToVector(Destroy), true, true);
|
||||
c.DeleteCar(VID);
|
||||
}
|
||||
}
|
||||
return;
|
||||
case 'd':
|
||||
}
|
||||
case 'd': {
|
||||
beammp_trace(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
pid = Data.substr(0, Data.find('-'));
|
||||
vid = Data.substr(Data.find('-') + 1);
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
PID = stoi(pid);
|
||||
VID = stoi(vid);
|
||||
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
|
||||
if (MaybePidVid) {
|
||||
std::tie(PID, VID) = MaybePidVid.value();
|
||||
}
|
||||
if (PID != -1 && VID != -1 && PID == c.GetID()) {
|
||||
if (c.GetUnicycleID() == VID) {
|
||||
c.SetUnicycleID(-1);
|
||||
}
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
Network.SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
// TODO: should this trigger on all vehicle deletions?
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.GetID(), VID));
|
||||
c.DeleteCar(VID);
|
||||
beammp_debug(c.GetName() + (" deleted car with ID ") + std::to_string(VID));
|
||||
}
|
||||
return;
|
||||
case 'r':
|
||||
}
|
||||
case 'r': {
|
||||
beammp_trace(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Pos = int(Data.find('-'));
|
||||
pid = Data.substr(0, Pos++);
|
||||
vid = Data.substr(Pos, Data.find(':') - Pos);
|
||||
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
PID = stoi(pid);
|
||||
VID = stoi(vid);
|
||||
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
|
||||
if (MaybePidVid) {
|
||||
std::tie(PID, VID) = MaybePidVid.value();
|
||||
}
|
||||
|
||||
if (PID != -1 && VID != -1 && PID == c.GetID()) {
|
||||
Data = Data.substr(Data.find('{'));
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleReset", "", c.GetID(), VID, Data));
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
Network.SendToAll(&c, StringToVector(Packet), false, true);
|
||||
}
|
||||
return;
|
||||
}
|
||||
case 't':
|
||||
beammp_trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
Network.SendToAll(&c, StringToVector(Packet), false, true);
|
||||
return;
|
||||
case 'm':
|
||||
Network.SendToAll(&c, Packet, true, true);
|
||||
Network.SendToAll(&c, StringToVector(Packet), true, true);
|
||||
return;
|
||||
default:
|
||||
beammp_trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
|
||||
@@ -375,3 +524,20 @@ void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {
|
||||
WriteLock Lock(mClientsMutex); // TODO why is there 30+ threads locked here
|
||||
(void)mClients.insert(NewClient);
|
||||
}
|
||||
|
||||
bool TServer::HandlePosition(TClient& c, const std::string& PacketStr) {
|
||||
auto MaybePacket = ParseVehiclePacket(PacketStr, c.GetID());
|
||||
|
||||
if (MaybePacket) {
|
||||
auto packet = MaybePacket.value();
|
||||
c.SetCarPosition(packet.Vid, packet.Data);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TServer::HandleVehicleUpdate(const std::string& PacketStr, const int playerID) {
|
||||
auto MaybePacket = ParseVehiclePacket(PacketStr, playerID);
|
||||
|
||||
return MaybePacket.has_value();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
#include "Uuid.h"
|
||||
|
||||
#include <boost/uuid/uuid.hpp>
|
||||
|
||||
#include <boost/uuid/random_generator.hpp>
|
||||
#include <boost/uuid/uuid_generators.hpp>
|
||||
#include <boost/uuid/uuid_io.hpp>
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/ostream.h>
|
||||
|
||||
std::string uuid::GenerateUuid() {
|
||||
static thread_local boost::uuids::random_generator Generator {};
|
||||
boost::uuids::uuid Id { Generator() };
|
||||
return boost::uuids::to_string(Id);
|
||||
}
|
||||
+43
-37
@@ -2,7 +2,6 @@
|
||||
|
||||
#include "ArgsParser.h"
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "SignalHandling.h"
|
||||
@@ -11,13 +10,13 @@
|
||||
#include "TLuaEngine.h"
|
||||
#include "TNetwork.h"
|
||||
#include "TPPSMonitor.h"
|
||||
#include "TPluginMonitor.h"
|
||||
#include "TResourceManager.h"
|
||||
#include "TScopedTimer.h"
|
||||
#include "TServer.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <thread>
|
||||
#define CPPHTTPLIB_OPENSSL_SUPPORT 1
|
||||
|
||||
static const std::string sCommandlineArguments = R"(
|
||||
USAGE:
|
||||
BeamMP-Server [arguments]
|
||||
@@ -44,10 +43,6 @@ EXAMPLES:
|
||||
'MyWestCoastServerConfig.toml'.
|
||||
)";
|
||||
|
||||
// this is provided by the build system, leave empty for source builds
|
||||
// global, yes, this is ugly, no, it cant be done another way
|
||||
TSentry Sentry {};
|
||||
|
||||
struct MainArguments {
|
||||
int argc {};
|
||||
char** argv {};
|
||||
@@ -59,7 +54,7 @@ int BeamMPServerMain(MainArguments Arguments);
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
MainArguments Args { argc, argv, {}, argv[0] };
|
||||
Args.List.reserve(argc);
|
||||
Args.List.reserve(size_t(argc));
|
||||
for (int i = 1; i < argc; ++i) {
|
||||
Args.List.push_back(argv[i]);
|
||||
}
|
||||
@@ -72,16 +67,13 @@ int main(int argc, char** argv) {
|
||||
Sentry.LogException(e, _file_basename, _line);
|
||||
MainRet = -1;
|
||||
}
|
||||
return MainRet;
|
||||
std::exit(MainRet);
|
||||
}
|
||||
|
||||
int BeamMPServerMain(MainArguments Arguments) {
|
||||
setlocale(LC_ALL, "C");
|
||||
Application::InitializeConsole();
|
||||
Application::SetSubsystemStatus("Main", Application::Status::Starting);
|
||||
|
||||
SetupSignalHandlers();
|
||||
|
||||
Application::Console().Internal().set_prompt("");
|
||||
ArgsParser Parser;
|
||||
Parser.RegisterArgument({ "help" }, ArgsParser::NONE);
|
||||
Parser.RegisterArgument({ "version" }, ArgsParser::NONE);
|
||||
@@ -92,16 +84,14 @@ int BeamMPServerMain(MainArguments Arguments) {
|
||||
return 1;
|
||||
}
|
||||
if (Parser.FoundArgument({ "help" })) {
|
||||
Application::Console().Internal().set_prompt("");
|
||||
Application::Console().WriteRaw(sCommandlineArguments);
|
||||
return 0;
|
||||
}
|
||||
if (Parser.FoundArgument({ "version" })) {
|
||||
Application::Console().Internal().set_prompt("");
|
||||
Application::Console().WriteRaw("BeamMP-Server v" + Application::ServerVersionString());
|
||||
Application::Console().WriteRaw(fmt::format("BeamMP Server v{} ({})", Application::ServerVersionString(), BEAMMP_GIT_HASH));
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
std::string ConfigPath = "ServerConfig.toml";
|
||||
if (Parser.FoundArgument({ "config" })) {
|
||||
auto MaybeConfigPath = Parser.GetValueOfArgument({ "config" });
|
||||
@@ -117,36 +107,44 @@ int BeamMPServerMain(MainArguments Arguments) {
|
||||
try {
|
||||
fs::current_path(fs::path(MaybeWorkingDirectory.value()));
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Could not set working directory to '" + MaybeWorkingDirectory.value() + "': " + e.what());
|
||||
beammp_errorf("Could not set working directory to '{}': {}", MaybeWorkingDirectory.value(), e.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool Shutdown = false;
|
||||
Application::RegisterShutdownHandler([&Shutdown] {
|
||||
Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown);
|
||||
Shutdown = true;
|
||||
});
|
||||
Application::RegisterShutdownHandler([] {
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
});
|
||||
Application::SetSubsystemStatus("Main", Application::Status::Starting);
|
||||
|
||||
SetupSignalHandlers();
|
||||
|
||||
beammp_infof("BeamMP Server v{} ({})", Application::ServerVersionString(), BEAMMP_GIT_HASH);
|
||||
|
||||
TServer Server(Arguments.List);
|
||||
TConfig Config(ConfigPath);
|
||||
TLuaEngine LuaEngine;
|
||||
LuaEngine.SetServer(&Server);
|
||||
Application::Console().InitializeLuaConsole(LuaEngine);
|
||||
|
||||
if (Config.Failed()) {
|
||||
beammp_info("Closing in 10 seconds");
|
||||
// loop to make it possible to ctrl+c instead
|
||||
for (size_t i = 0; i < 20; ++i) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
Application::SleepSafeSeconds(5);
|
||||
beammp_info("Closing in 5 seconds");
|
||||
Application::SleepSafeSeconds(5);
|
||||
Application::GracefullyShutdown();
|
||||
return 1;
|
||||
}
|
||||
|
||||
Application::Console().Internal().set_prompt("> ");
|
||||
Application::Console().StartLoggingToFile();
|
||||
|
||||
bool Shutdown = false;
|
||||
Application::RegisterShutdownHandler([&Shutdown] {
|
||||
beammp_info("If this takes too long, you can press Ctrl+C repeatedly to force a shutdown.");
|
||||
Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown);
|
||||
Shutdown = true;
|
||||
});
|
||||
|
||||
TServer Server(Arguments.List);
|
||||
auto LuaEngine = std::make_shared<TLuaEngine>();
|
||||
LuaEngine->SetServer(&Server);
|
||||
Application::Console().InitializeLuaConsole(*LuaEngine);
|
||||
|
||||
RegisterThread("Main");
|
||||
|
||||
beammp_trace("Running in debug mode on a debug build");
|
||||
@@ -156,18 +154,23 @@ int BeamMPServerMain(MainArguments Arguments) {
|
||||
TPPSMonitor PPSMonitor(Server);
|
||||
THeartbeatThread Heartbeat(ResourceManager, Server);
|
||||
TNetwork Network(Server, PPSMonitor, ResourceManager);
|
||||
LuaEngine.SetNetwork(&Network);
|
||||
LuaEngine->SetNetwork(&Network);
|
||||
PPSMonitor.SetNetwork(Network);
|
||||
Application::CheckForUpdates();
|
||||
|
||||
if (Application::Settings.HTTPServerEnabled) {
|
||||
Http::Server::SetupEnvironment();
|
||||
TPluginMonitor PluginMonitor(fs::path(Application::GetSettingString(StrResourceFolder)) / "Server", LuaEngine);
|
||||
|
||||
if (Application::GetSettingBool(StrHTTPServerEnabled)) {
|
||||
Http::Server::THttpServerInstance HttpServerInstance {};
|
||||
}
|
||||
|
||||
Application::SetSubsystemStatus("Main", Application::Status::Good);
|
||||
RegisterThread("Main(Waiting)");
|
||||
|
||||
std::set<std::string> IgnoreSubsystems {
|
||||
"UpdateCheck" // Ignore as not to confuse users (non-vital system)
|
||||
};
|
||||
|
||||
bool FullyStarted = false;
|
||||
while (!Shutdown) {
|
||||
if (!FullyStarted) {
|
||||
@@ -176,6 +179,9 @@ int BeamMPServerMain(MainArguments Arguments) {
|
||||
std::string SystemsBadList {};
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
if (IgnoreSubsystems.count(NameStatusPair.first) > 0) {
|
||||
continue; // ignore
|
||||
}
|
||||
if (NameStatusPair.second == Application::Status::Starting) {
|
||||
FullyStarted = false;
|
||||
} else if (NameStatusPair.second == Application::Status::Bad) {
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
#define DOCTEST_CONFIG_IMPLEMENT
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
#include <Common.h>
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
doctest::Context context;
|
||||
|
||||
// Application::InitializeConsole();
|
||||
|
||||
context.applyCommandLine(argc, argv);
|
||||
|
||||
int res = context.run(); // run
|
||||
|
||||
if (context.shouldExit()) // important - query flags (and --exit) rely on the user doing this
|
||||
return res; // propagate the result of the tests
|
||||
|
||||
int client_stuff_return_code = 0;
|
||||
// your program - if the testing framework is integrated in your production code
|
||||
|
||||
return res + client_stuff_return_code; // the result from doctest is propagated here as well
|
||||
}
|
||||
Reference in New Issue
Block a user