62 Commits

Author SHA1 Message Date
Lion Kortlepel
f65fbf60fe start implementing ipv6 support, of course it all sucks
so time to rewrite 90% of it fucking kill me
2024-07-12 21:04:28 +02:00
Lion Kortlepel
188a31c69e fix browser open 2024-06-29 22:56:11 +02:00
Lion Kortlepel
caab92375d properly clean up posix_spawn_file_actions 2024-06-28 15:40:50 +02:00
Lion Kortlepel
b76930b0bd fix game's stdout/stderr printing to launcher console on linux 2024-06-28 15:37:46 +02:00
Lion Kortlepel
96d579f64b fix bug which caused user path to print multiple times 2024-06-28 15:37:27 +02:00
Lion Kortlepel
ba35d039ae add --dev, --no-dev, --no-update flags
these will be replaced by #90 eventually
2024-06-28 09:23:42 +02:00
Lion Kortlepel
3535923f40 set dev to false 2024-06-28 09:23:42 +02:00
Lion Kortlepel
3ca6e7fd3d reduce compression to 3 instead of 6 2024-06-28 09:23:42 +02:00
Lion Kortlepel
7c24020124 implement receiving new header format 2024-06-28 09:23:30 +02:00
snepsnepsnep
88a9d4a1b1 flush console prints 2024-06-28 09:13:26 +02:00
Lion Kortlepel
4a5728d421 implement binary header 2024-06-28 09:13:26 +02:00
Lion Kortlepel
137d9dd1e2 implement string int header 2024-06-28 09:13:26 +02:00
Lion Kortlepel
7b733bf8eb temporarily set dev to true always 2024-06-27 09:34:52 +02:00
Lion Kortlepel
b034072027 fix potential UB in decompression 2024-06-23 23:04:55 +02:00
Lion Kortlepel
f94b9adf7a print game's U S E R path 2024-06-22 23:26:10 +02:00
Lion Kortlepel
c95178ea59 dont auto-update in dev mode 2024-06-22 23:20:46 +02:00
Lion Kortlepel
1f7c498bd9 fix compiler error in decomp 2024-06-22 23:05:01 +02:00
Lion Kortlepel
e46d4b2f0e Merge branch 'performance-improvements' 2024-06-22 23:01:15 +02:00
Lion Kortlepel
f2b34543f9 switch to compression with limit at 30 MB 2024-06-22 22:48:00 +02:00
Lion Kortlepel
d32da036bc fix mod name bug 2024-06-21 17:30:47 +02:00
Lion Kortlepel
8b0f4f99f6 use thread_local static buffer to receive into, null term manually 2024-06-19 16:53:17 +02:00
Lion Kortlepel
17e887442c avoid a substr() which costs us ~20% of runtime performance 2024-06-19 16:18:11 +02:00
Lion Kortlepel
fc454cd11e avoid creating a thread every packet 2024-06-19 15:53:49 +02:00
Lion
e0e2607632 Merge pull request #96 from BeamMP/finalize-linux-merge
Finalize linux merge
2024-06-18 09:57:24 +02:00
Lion Kortlepel
25f28e7fee add common runtime files to gitignore 2024-06-18 09:57:05 +02:00
Lion Kortlepel
ba9719ed67 fix auth packet prefix 2024-06-18 09:46:33 +02:00
Lion Kortlepel
bb04d1bfe1 remove self update on linux for now 2024-06-18 08:51:23 +02:00
Lion Kortlepel
82e58e6513 add toolchain to linux build
oops
2024-06-17 22:36:15 +02:00
Lion Kortlepel
274a1dac7c fix workflows vcpkg version 2024-06-17 22:30:26 +02:00
Lion Kortlepel
ae7f8f44e3 re-implement the website launch feature for linux 2024-06-17 22:16:17 +02:00
Lion Kortlepel
a82b9fb36f reformat 2024-06-17 22:01:15 +02:00
Lion Kortlepel
3488136ca4 add clang format 2024-06-17 21:59:59 +02:00
Lion Kortlepel
05ffa0b638 Merge branch 'linux' 2024-06-17 21:57:41 +02:00
Lion
942cc78406 remove debug print 2024-06-15 22:24:19 +02:00
Lion
46690b5bbf Merge pull request #79 from BeamMP/hotfix-stuff
Fixup various bits
2024-06-15 21:46:07 +02:00
Lion Kortlepel
adba66afb9 add http debug error logging 2024-03-22 12:19:18 +01:00
Lion Kortlepel
cc42a5e0ab add ssl verify debug logging in a few places 2024-03-22 11:34:14 +01:00
Lion Kortlepel
c8a1b77a54 remove discord 2024-03-22 11:23:49 +01:00
Lion Kortlepel
b9d252fd8a remove old stuff 2024-03-22 11:22:17 +01:00
Lion Kortlepel
2b02475fd4 add build instructions 2024-03-22 11:09:02 +01:00
Lion Kortlepel
8aa7a67100 add vcpkg.json 2024-03-22 11:07:30 +01:00
Lion Kortlepel
348090a127 fix perms on more source files
... wtf
2024-03-22 10:50:58 +01:00
Lion Kortlepel
c0df995e28 fix perms on all source files 2024-03-22 10:47:08 +01:00
Lion Kortlepel
8c9d3a5455 fix not returning error from Login, remove old code 2024-02-24 20:26:26 +01:00
Lion Kortlepel
9dcfa1dca4 set username or role to auth if they're empty (not set) 2024-02-24 20:26:26 +01:00
Lion Kortlepel
bd4cfe06b1 reset username and role on logout 2024-02-24 20:26:26 +01:00
Lion Kortlepel
9c7034e401 store username and role on key login as well 2024-02-24 20:26:26 +01:00
Lion Kortlepel
aeb167c1e8 forward user's role on login 2024-02-24 20:26:26 +01:00
Lion Kortlepel
7967ec38e8 bump version to *.85 2024-02-24 20:26:26 +01:00
Lion Kortlepel
250be2ccdc fix more breaking bug 2024-02-24 20:26:26 +01:00
Lion Kortlepel
6158069d4d fix game breaking bug 2024-02-24 20:26:26 +01:00
Lion Kortlepel
b2e5b8d2d3 print error when throwing exception in auth 2024-02-24 20:26:26 +01:00
Lion Kortlepel
5db1b48e07 Revert "debug print error in case of unexpected login error"
This reverts commit 68d64105de.
2024-02-24 20:26:26 +01:00
Lion Kortlepel
56dcfcc5ed debug print error in case of unexpected login error 2024-02-24 20:26:26 +01:00
Lion Kortlepel
7c1106a46a add username to auth packet 2024-02-24 20:26:26 +01:00
Anonymous275
9afdfd4d1b v2.0.84
- add Access-Control response headers
2023-12-16 14:30:35 +00:00
Anonymous275
c2f260a86c v2.0.84
- remove comment
2023-12-15 19:39:55 +00:00
Anonymous275
2781179b4b v2.0.84
- proxy tweaking
2023-12-15 19:38:47 +00:00
Anonymous275
3b479abf64 v2.0.84
- add hash check
- new routes for updates
- use C++ 20
2023-12-15 18:16:12 +00:00
Anonymous275
c731718f50 v2.0.84
- HTTP Proxy for backend.beammp.com
- Fix Attempt for mod loading, game detecting partial zip file
- Use nlohmann JSON
- Update vcpkg parameters and commit ID
- Add ability to open URL using default browser with filter
2023-12-15 17:38:47 +00:00
Anonymous-275
0fd0a9fe7e Merge remote-tracking branch 'origin/master' 2023-10-26 00:09:04 +01:00
Anonymous-275
302582bfe1 v2.0.83
- removed code that is no longer needed
2023-10-26 00:08:56 +01:00
79 changed files with 6566 additions and 9387 deletions

5
.clang-format Normal file
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@@ -0,0 +1,5 @@
---
BasedOnStyle: WebKit
BreakBeforeBraces: Attach
SpaceAfterTemplateKeyword: false
...

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@@ -13,6 +13,14 @@ jobs:
- uses: actions/checkout@v2 - uses: actions/checkout@v2
with: with:
submodules: 'true' submodules: 'true'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@v7
id: runvcpkg
with:
vcpkgArguments: 'zlib nlohmann-json openssl cpp-httplib[openssl]'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '40616a5e954f7be1077ef37db3fbddbd5dcd1ca6'
- name: Create Build Environment - name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux run: cmake -E make_directory ${{github.workspace}}/build-linux
@@ -20,7 +28,7 @@ jobs:
- name: Configure CMake - name: Configure CMake
shell: bash shell: bash
working-directory: ${{github.workspace}}/build-linux working-directory: ${{github.workspace}}/build-linux
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build - name: Build
working-directory: ${{github.workspace}}/build-linux working-directory: ${{github.workspace}}/build-linux

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@@ -18,9 +18,9 @@ jobs:
uses: lukka/run-vcpkg@v7 uses: lukka/run-vcpkg@v7
id: runvcpkg id: runvcpkg
with: with:
vcpkgArguments: 'discord-rpc zlib rapidjson openssl' vcpkgArguments: 'discord-rpc zlib nlohmann-json openssl cpp-httplib[openssl]'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg' vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '06b5f4a769d848d1a20fa0acd556019728b56273' vcpkgGitCommitId: '40616a5e954f7be1077ef37db3fbddbd5dcd1ca6'
vcpkgTriplet: 'x64-windows-static' vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment - name: Create Build Environment

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@@ -43,9 +43,9 @@ jobs:
uses: lukka/run-vcpkg@main uses: lukka/run-vcpkg@main
id: runvcpkg id: runvcpkg
with: with:
vcpkgArguments: 'discord-rpc zlib rapidjson openssl' vcpkgArguments: 'discord-rpc zlib nlohmann-json openssl cpp-httplib[openssl]'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg' vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '06b5f4a769d848d1a20fa0acd556019728b56273' vcpkgGitCommitId: '16ee2ecb31788c336ace8bb14c21801efb6836e4'
vcpkgTriplet: 'x64-windows-static' vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment - name: Create Build Environment

9
.gitignore vendored
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@@ -4,4 +4,11 @@ cmake-build-release
*.log *.log
/*.sh /*.sh
/*.obj /*.obj
/*.exe /*.exe
.cache/
.https_debug/
Launcher.cfg
Resources/
bin/
compile_commands.json
key

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@@ -1,4 +1,5 @@
cmake_minimum_required(VERSION 3.10) cmake_minimum_required(VERSION 3.10)
project(Launcher) project(Launcher)
if (WIN32) if (WIN32)
@@ -7,11 +8,15 @@ if (WIN32)
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG}) STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
endif(WIN32) endif(WIN32)
set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG") set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
file(GLOB source_files "src/*.cpp" "src/*/*.cpp" "src/*/*.hpp" "include/*.h" "include/*/*.h" "include/*/*/*.h" "include/*.hpp" "include/*/*.hpp" "include/*/*/*.hpp") file(GLOB source_files "src/*.cpp" "src/*/*.cpp" "src/*/*.hpp" "include/*.h" "include/*/*.h" "include/*/*/*.h" "include/*.hpp" "include/*/*.hpp" "include/*/*/*.hpp")
find_package(httplib CONFIG REQUIRED)
find_package(nlohmann_json CONFIG REQUIRED)
find_package(asio CONFIG REQUIRED)
find_package(fmt CONFIG REQUIRED)
add_executable(${PROJECT_NAME} ${source_files}) add_executable(${PROJECT_NAME} ${source_files})
set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "BeamMP-Launcher") set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "BeamMP-Launcher")
@@ -19,20 +24,16 @@ set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "BeamMP-Launcher")
if (WIN32) if (WIN32)
find_package(ZLIB REQUIRED) find_package(ZLIB REQUIRED)
find_package(OpenSSL REQUIRED) find_package(OpenSSL REQUIRED)
#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static target_link_libraries(${PROJECT_NAME} PRIVATE
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}) ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto ws2_32 httplib::httplib nlohmann_json::nlohmann_json asio::asio fmt::fmt)
include_directories(${VcpkgRoot}/include)
link_directories(${VcpkgRoot}/lib)
target_link_libraries(${PROJECT_NAME} PRIVATE ${VcpkgRoot}/lib/discord-rpc.lib
ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto ws2_32)
elseif (LINUX) elseif (LINUX)
find_package(ZLIB REQUIRED) find_package(ZLIB REQUIRED)
find_package(OpenSSL REQUIRED) find_package(OpenSSL REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE target_link_libraries(${PROJECT_NAME} PRIVATE
ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto) ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto asio::asio fmt::fmt)
else(WIN32) #MINGW elseif (WIN32) #MINGW
add_definitions("-D_WIN32_WINNT=0x0600") add_definitions("-D_WIN32_WINNT=0x0600")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Os -s --static") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Os -s --static")
target_link_libraries(${PROJECT_NAME} discord-rpc ssl crypto ws2_32 ssp crypt32 z) target_link_libraries(${PROJECT_NAME} ssl crypto ws2_32 ssp crypt32 z asio::asio fmt::fmt)
endif(WIN32) endif(WIN32)
target_include_directories(${PROJECT_NAME} PRIVATE "include") target_include_directories(${PROJECT_NAME} PRIVATE "include")

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@@ -2,6 +2,10 @@
The launcher is the way we communitcate to outside the game, it does a few automated actions such as but not limited to: downloading the mod, launching the game, and create a connection to a server. The launcher is the way we communitcate to outside the game, it does a few automated actions such as but not limited to: downloading the mod, launching the game, and create a connection to a server.
## How to build
1. `cmake . -B bin -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static`
2. `cmake --build bin --parallel`
Copyright (c) 2019-present Anonymous275. Copyright (c) 2019-present Anonymous275.
BeamMP Launcher code is not in the public domain and is not free software. BeamMP Launcher code is not in the public domain and is not free software.

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@@ -1,15 +0,0 @@
// Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
///
/// Created by Anonymous275 on 7/16/2020
///
#pragma once
#include <string>
void Discord_Main();
std::string GetDName();
std::string GetDTag();
std::string GetDID();
void DAboard();

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@@ -1,26 +0,0 @@
#pragma once
#if defined(DISCORD_DYNAMIC_LIB)
#if defined(_WIN32)
#if defined(DISCORD_BUILDING_SDK)
#define DISCORD_EXPORT __declspec(dllexport)
#else
#define DISCORD_EXPORT __declspec(dllimport)
#endif
#else
#define DISCORD_EXPORT __attribute__((visibility("default")))
#endif
#else
#define DISCORD_EXPORT
#endif
#ifdef __cplusplus
extern "C" {
#endif
DISCORD_EXPORT void Discord_Register(const char* applicationId, const char* command);
DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId);
#ifdef __cplusplus
}
#endif

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@@ -1,87 +0,0 @@
#pragma once
#include <cstdint>
// clang-format off
#if defined(DISCORD_DYNAMIC_LIB)
# if defined(_WIN32)
# if defined(DISCORD_BUILDING_SDK)
# define DISCORD_EXPORT __declspec(dllexport)
# else
# define DISCORD_EXPORT __declspec(dllimport)
# endif
# else
# define DISCORD_EXPORT __attribute__((visibility("default")))
# endif
#else
# define DISCORD_EXPORT
#endif
// clang-format on
#ifdef __cplusplus
extern "C" {
#endif
typedef struct DiscordRichPresence {
const char* state; /* max 128 bytes */
const char* details; /* max 128 bytes */
int64_t startTimestamp;
int64_t endTimestamp;
const char* largeImageKey; /* max 32 bytes */
const char* largeImageText; /* max 128 bytes */
const char* smallImageKey; /* max 32 bytes */
const char* smallImageText; /* max 128 bytes */
const char* partyId; /* max 128 bytes */
int partySize;
int partyMax;
const char* matchSecret; /* max 128 bytes */
const char* joinSecret; /* max 128 bytes */
const char* spectateSecret; /* max 128 bytes */
int8_t instance;
} DiscordRichPresence;
typedef struct DiscordUser {
const char* userId;
const char* username;
const char* discriminator;
const char* avatar;
} DiscordUser;
typedef struct DiscordEventHandlers {
void (*ready)(const DiscordUser* request);
void (*disconnected)(int errorCode, const char* message);
void (*errored)(int errorCode, const char* message);
void (*joinGame)(const char* joinSecret);
void (*spectateGame)(const char* spectateSecret);
void (*joinRequest)(const DiscordUser* request);
} DiscordEventHandlers;
#define DISCORD_REPLY_NO 0
#define DISCORD_REPLY_YES 1
#define DISCORD_REPLY_IGNORE 2
DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
DiscordEventHandlers* handlers,
int autoRegister,
const char* optionalSteamId);
DISCORD_EXPORT void Discord_Shutdown(void);
/* checks for incoming messages, dispatches callbacks */
DISCORD_EXPORT void Discord_RunCallbacks(void);
/* If you disable the lib starting its own io thread, you'll need to call this from your own */
#ifdef DISCORD_DISABLE_IO_THREAD
DISCORD_EXPORT void Discord_UpdateConnection(void);
#endif
DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence);
DISCORD_EXPORT void Discord_ClearPresence(void);
DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply);
DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers* handlers);
#ifdef __cplusplus
} /* extern "C" */
#endif

11
include/Helpers.h Normal file
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@@ -0,0 +1,11 @@
#include <span>
#include <string>
#include <vector>
#pragma once
using ByteSpan = std::span<const char>;
std::string bytespan_to_string(ByteSpan span);
std::vector<char> strtovec(std::string_view str);

8
include/Http.h Executable file → Normal file
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@@ -6,15 +6,15 @@
/// Created by Anonymous275 on 7/18/2020 /// Created by Anonymous275 on 7/18/2020
/// ///
#pragma once #pragma once
#include <string>
#include "Logger.h" #include "Logger.h"
#include <string>
class HTTP { class HTTP {
public: public:
static bool Download(const std::string &IP, const std::string &Path); static bool Download(const std::string& IP, const std::string& Path);
static std::string Post(const std::string& IP, const std::string& Fields); static std::string Post(const std::string& IP, const std::string& Fields);
static std::string Get(const std::string &IP); static std::string Get(const std::string& IP);
static bool ProgressBar(size_t c, size_t t); static bool ProgressBar(size_t c, size_t t);
public: public:
static bool isDownload; static bool isDownload;
static std::string Codes_[];
}; };

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@@ -1,12 +0,0 @@
// Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
///
/// Created by Anonymous275 on 11/27/2020
///
#pragma once
#include "rapidjson/stringbuffer.h"
#include "rapidjson/document.h"
#include "rapidjson/writer.h"
namespace json = rapidjson;

3
include/Logger.h Executable file → Normal file
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@@ -6,8 +6,8 @@
/// Created by Anonymous275 on 4/2/2020. /// Created by Anonymous275 on 4/2/2020.
/// ///
#pragma once #pragma once
#include <string>
#include <iostream> #include <iostream>
#include <string>
void InitLog(); void InitLog();
void except(const std::string& toPrint); void except(const std::string& toPrint);
void fatal(const std::string& toPrint); void fatal(const std::string& toPrint);
@@ -15,3 +15,4 @@ void debug(const std::string& toPrint);
void error(const std::string& toPrint); void error(const std::string& toPrint);
void info(const std::string& toPrint); void info(const std::string& toPrint);
void warn(const std::string& toPrint); void warn(const std::string& toPrint);
std::string getDate();

44
include/Network/network.hpp Executable file → Normal file
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@@ -6,51 +6,61 @@
/// Created by Anonymous275 on 7/18/2020 /// Created by Anonymous275 on 7/18/2020
/// ///
#pragma once #pragma once
#include "Helpers.h"
#include "asio/io_context.hpp"
#include "asio/ip/address.hpp"
#include <span>
#include <string> #include <string>
#ifdef __linux__ #ifdef __linux__
#include <cstdint>
#include "linuxfixes.h" #include "linuxfixes.h"
#include <bits/types/siginfo_t.h> #include <bits/types/siginfo_t.h>
#include <cstdint>
#include <sys/ucontext.h> #include <sys/ucontext.h>
#include <vector>
#endif #endif
#include <asio.hpp>
extern asio::io_context io;
void NetReset(); void NetReset();
extern bool Dev; extern bool Dev;
extern int ping; extern int ping;
[[noreturn]] void CoreNetwork(); [[noreturn]] void CoreNetwork();
extern int ProxyPort;
extern int ClientID; extern int ClientID;
extern int LastPort; extern int LastPort;
extern bool ModLoaded; extern bool ModLoaded;
extern bool Terminate; extern bool Terminate;
extern int DEFAULT_PORT; extern int DEFAULT_PORT;
extern uint64_t UDPSock; extern std::shared_ptr<asio::ip::udp::socket> UDPSock;
extern uint64_t TCPSock; extern std::shared_ptr<asio::ip::tcp::socket> TCPSock;
extern std::string Branch; extern std::string Branch;
extern bool TCPTerminate; extern bool TCPTerminate;
extern std::string LastIP; extern std::string LastIP;
extern std::string MStatus; extern std::string MStatus;
extern std::string UlStatus; extern std::string UlStatus;
extern std::string PublicKey; extern std::string PublicKey;
extern std::string PrivateKey;
extern std::string ListOfMods; extern std::string ListOfMods;
int KillSocket(uint64_t Dead); void KillSocket(std::shared_ptr<asio::ip::tcp::socket>& Dead);
void KillSocket(std::shared_ptr<asio::ip::udp::socket>& Dead);
void KillSocket(asio::ip::tcp::socket& Dead);
void KillSocket(asio::ip::udp::socket& Dead);
void UUl(const std::string& R); void UUl(const std::string& R);
void UDPSend(std::string Data); void UDPSend(const std::vector<char>& Data);
bool CheckBytes(int32_t Bytes); bool CheckBytes(int32_t Bytes);
void GameSend(std::string Data); void GameSend(std::string_view Data);
void SendLarge(std::string Data); void SendLarge(const std::vector<char>& Data);
std::string TCPRcv(uint64_t Sock); std::string TCPRcv(asio::ip::tcp::socket& Sock);
void SyncResources(uint64_t TCPSock); void SyncResources(asio::ip::tcp::socket& TCPSock);
std::string GetAddr(const std::string&IP); std::string GetAddr(const std::string& IP);
void ServerParser(const std::string& Data); void ServerParser(std::string_view Data);
std::string Login(const std::string& fields); std::string Login(const std::string& fields);
void TCPSend(const std::string&Data,uint64_t Sock); void TCPSend(const std::vector<char>& Data, asio::ip::tcp::socket& Sock);
void TCPClientMain(const std::string& IP,int Port); void TCPClientMain(asio::ip::tcp::socket&& Socket);
void UDPClientMain(const std::string& IP,int Port); void UDPClientMain(asio::ip::address addr, uint16_t port);
void TCPGameServer(const std::string& IP, int Port); void TCPGameServer(asio::ip::tcp::socket&& Socket);

6
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@@ -0,0 +1,6 @@
#pragma once
#include <asio.hpp>
#include <vector>
void ReceiveFromGame(asio::ip::tcp::socket& socket, std::vector<char>& out_data);

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@@ -8,7 +8,7 @@
#pragma once #pragma once
#include <string> #include <string>
void PreGame(const std::string& GamePath); void PreGame(const std::string& GamePath);
std::string CheckVer(const std::string &path); std::string CheckVer(const std::string& path);
void InitGame(const std::string& Dir); void InitGame(const std::string& Dir);
std::string GetGameDir(); std::string GetGameDir();
void LegitimacyCheck(); void LegitimacyCheck();

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@@ -6,11 +6,16 @@
/// Created by Anonymous275 on 7/18/2020 /// Created by Anonymous275 on 7/18/2020
/// ///
#pragma once #pragma once
#include <compare>
#include <string> #include <string>
#include <vector>
void InitLauncher(int argc, char* argv[]); void InitLauncher(int argc, char* argv[]);
std::string GetEP(char*P = nullptr); std::string GetEP(char* P = nullptr);
std::string GetGamePath(); std::string GetGamePath();
std::string GetVer(); std::string GetVer();
std::string GetEN(); std::string GetEN();
void StartProxy();
void ConfigInit(); void ConfigInit();
extern bool Dev; extern bool Dev;

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@@ -6,6 +6,8 @@
/// Created by Anonymous275 on 7/24/2020 /// Created by Anonymous275 on 7/24/2020
/// ///
#pragma once #pragma once
#include <string> #include <span>
std::string Comp(std::string Data); #include <vector>
std::string DeComp(std::string Compressed);
std::vector<char> Comp(std::span<const char> input);
std::vector<char> DeComp(std::span<const char> input);

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#define closesocket close #define closesocket close
#define SD_BOTH SHUT_RDWR #define SD_BOTH SHUT_RDWR
// We dont need wsacleanup // We dont need wsacleanup
#define WSACleanup() #define WSACleanup()
#define SOCKET_ERROR -1 #define SOCKET_ERROR -1
#define ZeroMemory(mem, len) memset(mem, 0, len) #define ZeroMemory(mem, len) memset(mem, 0, len)

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src/Compressor.cpp Executable file → Normal file
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/// Created by Anonymous275 on 7/15/2020 /// Created by Anonymous275 on 7/15/2020
/// ///
#include <iostream> #include "Logger.h"
#include <span>
#include <vector>
#include <zconf.h>
#include <zlib.h> #include <zlib.h>
#ifdef __linux__ #ifdef __linux__
#include <cstring> #include <cstring>
#endif #endif
#define Biggest 30000 std::vector<char> Comp(std::span<const char> input) {
std::string Comp(std::string Data){ auto max_size = compressBound(input.size());
char*C = new char[Biggest]; std::vector<char> output(max_size);
memset(C, 0, Biggest); uLongf output_size = output.size();
z_stream defstream; int res = compress2(
defstream.zalloc = Z_NULL; reinterpret_cast<Bytef*>(output.data()),
defstream.zfree = Z_NULL; &output_size,
defstream.opaque = Z_NULL; reinterpret_cast<const Bytef*>(input.data()),
defstream.avail_in = (uInt)Data.length(); static_cast<uLongf>(input.size()),
defstream.next_in = (Bytef *)&Data[0]; 3);
defstream.avail_out = Biggest; if (res != Z_OK) {
defstream.next_out = reinterpret_cast<Bytef *>(C); error("zlib compress() failed: " + std::to_string(res));
deflateInit(&defstream, Z_BEST_COMPRESSION); throw std::runtime_error("zlib compress() failed");
deflate(&defstream, Z_SYNC_FLUSH); }
deflate(&defstream, Z_FINISH); debug("zlib compressed " + std::to_string(input.size()) + " B to " + std::to_string(output_size) + " B");
deflateEnd(&defstream); output.resize(output_size);
int TO = defstream.total_out; return output;
std::string Ret(TO,0); }
memcpy(&Ret[0],C,TO);
delete [] C; std::vector<char> DeComp(std::span<const char> input) {
return Ret; std::vector<char> output_buffer(std::min<size_t>(input.size() * 5, 15 * 1024 * 1024));
uLongf output_size = output_buffer.size();
while (true) {
int res = uncompress(
reinterpret_cast<Bytef*>(output_buffer.data()),
&output_size,
reinterpret_cast<const Bytef*>(input.data()),
static_cast<uLongf>(input.size()));
if (res == Z_BUF_ERROR) {
if (output_buffer.size() > 30 * 1024 * 1024) {
throw std::runtime_error("decompressed packet size of 30 MB exceeded");
}
debug("zlib uncompress() failed, trying with 2x buffer size of " + std::to_string(output_buffer.size() * 2));
output_buffer.resize(output_buffer.size() * 2);
output_size = output_buffer.size();
} else if (res != Z_OK) {
error("zlib uncompress() failed: " + std::to_string(res));
throw std::runtime_error("zlib uncompress() failed");
} else if (res == Z_OK) {
break;
}
} output_buffer.resize(output_size);
return output_buffer;
} }
std::string DeComp(std::string Compressed){
char*C = new char[Biggest];
memset(C, 0, Biggest);
z_stream infstream;
infstream.zalloc = Z_NULL;
infstream.zfree = Z_NULL;
infstream.opaque = Z_NULL;
infstream.avail_in = Biggest;
infstream.next_in = (Bytef *)(&Compressed[0]);
infstream.avail_out = Biggest;
infstream.next_out = (Bytef *)(C);
inflateInit(&infstream);
inflate(&infstream, Z_SYNC_FLUSH);
inflate(&infstream, Z_FINISH);
inflateEnd(&infstream);
int TO = infstream.total_out;
std::string Ret(TO,0);
memcpy(&Ret[0],C,TO);
delete [] C;
return Ret;
}

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src/Config.cpp Executable file → Normal file
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@@ -1,59 +1,59 @@
/// ///
/// Created by Anonymous275 on 2/23/2021 /// Created by Anonymous275 on 2/23/2021
/// ///
#include "Network/network.hpp" #include "Logger.h"
#include <filesystem> #include "Network/network.hpp"
#include "Logger.h" #include <cstdint>
#include <fstream> #include <filesystem>
#include "Json.h" #include <fstream>
#include <cstdint> #include <nlohmann/json.hpp>
namespace fs = std::filesystem; namespace fs = std::filesystem;
std::string Branch; std::string Branch;
void ParseConfig(const json::Document& d){ void ParseConfig(const nlohmann::json& d) {
if(d["Port"].IsInt()){ if (d["Port"].is_number()) {
DEFAULT_PORT = d["Port"].GetInt(); DEFAULT_PORT = d["Port"].get<int>();
} }
//Default -1 // Default -1
//Release 1 // Release 1
//EA 2 // EA 2
//Dev 3 // Dev 3
//Custom 3 // Custom 3
if(d["Build"].IsString()){ if (d["Build"].is_string()) {
Branch = d["Build"].GetString(); Branch = d["Build"].get<std::string>();
for(char& c : Branch)c = char(tolower(c)); for (char& c : Branch)
} c = char(tolower(c));
} }
}
void ConfigInit(){
if(fs::exists("Launcher.cfg")){ void ConfigInit() {
std::ifstream cfg("Launcher.cfg"); if (fs::exists("Launcher.cfg")) {
if(cfg.is_open()){ std::ifstream cfg("Launcher.cfg");
auto Size = fs::file_size("Launcher.cfg"); if (cfg.is_open()) {
std::string Buffer(Size, 0); auto Size = fs::file_size("Launcher.cfg");
cfg.read(&Buffer[0], Size); std::string Buffer(Size, 0);
cfg.close(); cfg.read(&Buffer[0], Size);
json::Document d; cfg.close();
d.Parse(Buffer.c_str()); nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
if(d.HasParseError()){ if (d.is_discarded()) {
fatal("Config failed to parse make sure it's valid JSON! Code : " + std::to_string(d.GetParseError())); fatal("Config failed to parse make sure it's valid JSON!");
} }
ParseConfig(d); ParseConfig(d);
}else fatal("Failed to open Launcher.cfg!"); } else
}else{ fatal("Failed to open Launcher.cfg!");
std::ofstream cfg("Launcher.cfg"); } else {
if(cfg.is_open()){ std::ofstream cfg("Launcher.cfg");
cfg << if (cfg.is_open()) {
R"({ cfg <<
"Port": 4444, R"({
"Build": "Default" "Port": 4444,
})"; "Build": "Default"
cfg.close(); })";
}else{ cfg.close();
fatal("Failed to write config on disk!"); } else {
} fatal("Failed to write config on disk!");
} }
} }
}

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@@ -1,116 +0,0 @@
// Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
///
/// Created by Anonymous275 on 7/16/2020
///
#ifndef __linux__
#include "Discord/discord_rpc.h"
#include "Logger.h"
#include <cstring>
#include <thread>
#include <ctime>
struct DInfo{
std::string Name;
std::string Tag;
std::string DID;
};
DInfo* DiscordInfo = nullptr;
int64_t StartTime;
void updateDiscordPresence(){
//if (SendPresence) {
//char buffer[256];
DiscordRichPresence discordPresence;
memset(&discordPresence, 0, sizeof(discordPresence));
std::string P = "Playing with friends!"; ///to be revisited
discordPresence.state = P.c_str();
//sprintf(buffer, "Frustration level: %d", FrustrationLevel);
//discordPresence.details = buffer;
discordPresence.startTimestamp = StartTime;
//discordPresence.endTimestamp = time(0) + 5 * 60;
discordPresence.largeImageKey = "mainlogo";
//discordPresence.smallImageKey = "logo";
//discordPresence.partyId = "party1234";
//discordPresence.partySize = 1;
//discordPresence.partyMax = 6;
//discordPresence.matchSecret = "xyzzy";
//discordPresence.joinSecret = "join";
//discordPresence.spectateSecret = "look";
//discordPresence.instance = 0;
Discord_UpdatePresence(&discordPresence);
//}
//else {
// Discord_ClearPresence();
//}
}
void handleDiscordReady(const DiscordUser* User){
DiscordInfo = new DInfo{
User->username,
User->discriminator,
User->userId
};
}
void discordInit(){
DiscordEventHandlers handlers;
memset(&handlers, 0, sizeof(handlers));
handlers.ready = handleDiscordReady;
/*handlers.disconnected = handleDiscordDisconnected;
handlers.errored = handleDiscordError;
handlers.joinGame = handleDiscordJoin;
handlers.spectateGame = handleDiscordSpectate;
handlers.joinRequest = handleDiscordJoinRequest;*/
Discord_Initialize("629743237988352010", &handlers, 1,nullptr);
}
[[noreturn]] void Loop(){
StartTime = time(nullptr);
while (true) {
updateDiscordPresence();
#ifdef DISCORD_DISABLE_IO_THREAD
Discord_UpdateConnection();
#endif
Discord_RunCallbacks();
if(DiscordInfo == nullptr){
std::this_thread::sleep_for(std::chrono::milliseconds(250));
}else std::this_thread::sleep_for(std::chrono::seconds(2));
}
}
void DMain(){
discordInit();
Loop();
}
std::string GetDName(){
return DiscordInfo->Name;
}
std::string GetDTag(){
return DiscordInfo->Tag;
}
std::string GetDID(){
return DiscordInfo->DID;
}
void DAboard(){
DiscordInfo = nullptr;
}
void ErrorAboard(){
error("Discord timeout! please start the discord app and try again after 30 secs");
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(6);
}
void Discord_Main(){
/*std::thread t1(DMain);
t1.detach();*/
/*info("Connecting to discord client...");
int C = 0;
while(DiscordInfo == nullptr && C < 80){
std::this_thread::sleep_for(std::chrono::milliseconds(300));
C++;
}
if(DiscordInfo == nullptr)ErrorAboard();*/
}
#endif

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src/GameStart.cpp Executable file → Normal file
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@@ -6,83 +6,85 @@
/// Created by Anonymous275 on 7/19/2020 /// Created by Anonymous275 on 7/19/2020
/// ///
#if defined(_WIN32) #if defined(_WIN32)
#include <windows.h> #include <windows.h>
#elif defined(__linux__) #elif defined(__linux__)
#include "vdf_parser.hpp" #include "vdf_parser.hpp"
#include <cerrno>
#include <cstring>
#include <pwd.h> #include <pwd.h>
#include <sys/wait.h>
#include <sys/types.h>
#include <unistd.h>
#include <spawn.h> #include <spawn.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#endif #endif
#include "Logger.h"
#include "Startup.h"
#include <Security/Init.h> #include <Security/Init.h>
#include <filesystem> #include <filesystem>
#include "Startup.h"
#include "Logger.h"
#include <thread> #include <thread>
unsigned long GamePID = 0; unsigned long GamePID = 0;
#if defined(_WIN32) #if defined(_WIN32)
std::string QueryKey(HKEY hKey,int ID); std::string QueryKey(HKEY hKey, int ID);
std::string GetGamePath(){ std::string GetGamePath() {
static std::string Path; static std::string Path;
if(!Path.empty())return Path; if (!Path.empty())
return Path;
HKEY hKey; HKEY hKey;
LPCTSTR sk = "Software\\BeamNG\\BeamNG.drive"; LPCTSTR sk = "Software\\BeamNG\\BeamNG.drive";
LONG openRes = RegOpenKeyEx(HKEY_CURRENT_USER, sk, 0, KEY_ALL_ACCESS, &hKey); LONG openRes = RegOpenKeyEx(HKEY_CURRENT_USER, sk, 0, KEY_ALL_ACCESS, &hKey);
if (openRes != ERROR_SUCCESS){ if (openRes != ERROR_SUCCESS) {
fatal("Please launch the game at least once!"); fatal("Please launch the game at least once!");
} }
Path = QueryKey(hKey,4); Path = QueryKey(hKey, 4);
if(Path.empty()){ if (Path.empty()) {
sk = R"(SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders)"; sk = R"(SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders)";
openRes = RegOpenKeyEx(HKEY_CURRENT_USER, sk, 0, KEY_ALL_ACCESS, &hKey); openRes = RegOpenKeyEx(HKEY_CURRENT_USER, sk, 0, KEY_ALL_ACCESS, &hKey);
if (openRes != ERROR_SUCCESS){ if (openRes != ERROR_SUCCESS) {
fatal("Cannot get Local Appdata directory!"); fatal("Cannot get Local Appdata directory!");
} }
Path = QueryKey(hKey,5); Path = QueryKey(hKey, 5);
Path += "\\BeamNG.drive\\"; Path += "\\BeamNG.drive\\";
} }
std::string Ver = CheckVer(GetGameDir()); std::string Ver = CheckVer(GetGameDir());
Ver = Ver.substr(0,Ver.find('.',Ver.find('.')+1)); Ver = Ver.substr(0, Ver.find('.', Ver.find('.') + 1));
Path += Ver + "\\"; Path += Ver + "\\";
return Path; return Path;
} }
#elif defined(__linux__) #elif defined(__linux__)
std::string GetGamePath(){ std::string GetGamePath() {
// Right now only steam is supported // Right now only steam is supported
struct passwd *pw = getpwuid(getuid()); struct passwd* pw = getpwuid(getuid());
std::string homeDir = pw->pw_dir; std::string homeDir = pw->pw_dir;
std::string Path = homeDir + "/.local/share/BeamNG.drive/"; std::string Path = homeDir + "/.local/share/BeamNG.drive/";
std::string Ver = CheckVer(GetGameDir()); std::string Ver = CheckVer(GetGameDir());
Ver = Ver.substr(0,Ver.find('.',Ver.find('.')+1)); Ver = Ver.substr(0, Ver.find('.', Ver.find('.') + 1));
Path += Ver + "/"; Path += Ver + "/";
return Path; return Path;
} }
#endif #endif
#if defined(_WIN32) #if defined(_WIN32)
void StartGame(std::string Dir){ void StartGame(std::string Dir) {
BOOL bSuccess = FALSE; BOOL bSuccess = FALSE;
PROCESS_INFORMATION pi; PROCESS_INFORMATION pi;
STARTUPINFO si = {0}; STARTUPINFO si = { 0 };
si.cb = sizeof(si); si.cb = sizeof(si);
std::string BaseDir = Dir; //+"\\Bin64"; std::string BaseDir = Dir; //+"\\Bin64";
//Dir += R"(\Bin64\BeamNG.drive.x64.exe)"; // Dir += R"(\Bin64\BeamNG.drive.x64.exe)";
Dir += "\\BeamNG.drive.exe"; Dir += "\\BeamNG.drive.exe";
bSuccess = CreateProcessA(Dir.c_str(), nullptr, nullptr, nullptr, TRUE, 0, nullptr, BaseDir.c_str(), &si, &pi); bSuccess = CreateProcessA(Dir.c_str(), nullptr, nullptr, nullptr, TRUE, 0, nullptr, BaseDir.c_str(), &si, &pi);
if (bSuccess){ if (bSuccess) {
info("Game Launched!"); info("Game Launched!");
GamePID = pi.dwProcessId; GamePID = pi.dwProcessId;
WaitForSingleObject(pi.hProcess, INFINITE); WaitForSingleObject(pi.hProcess, INFINITE);
error("Game Closed! launcher closing soon"); error("Game Closed! launcher closing soon");
}else{ } else {
error("Failed to Launch the game! launcher closing soon"); error("Failed to Launch the game! launcher closing soon");
} }
std::this_thread::sleep_for(std::chrono::seconds(5)); std::this_thread::sleep_for(std::chrono::seconds(5));
@@ -90,11 +92,27 @@ void StartGame(std::string Dir){
} }
#elif defined(__linux__) #elif defined(__linux__)
void StartGame(std::string Dir) { void StartGame(std::string Dir) {
int status;
std::string filename = (Dir + "/BinLinux/BeamNG.drive.x64"); std::string filename = (Dir + "/BinLinux/BeamNG.drive.x64");
char *argv[] = {filename.data(), NULL}; char* argv[] = { filename.data(), NULL };
pid_t pid; pid_t pid;
int result = posix_spawn(&pid, filename.c_str(), NULL, NULL, argv, environ);
posix_spawn_file_actions_t file_actions;
auto status = posix_spawn_file_actions_init(&file_actions);
// disable stdout
if (status != 0) {
error(std::string("posix_spawn_file_actions_init failed: ") + std::strerror(errno));
}
status = posix_spawn_file_actions_addclose(&file_actions, STDOUT_FILENO);
if (status != 0) {
error(std::string("posix_spawn_file_actions_addclose for STDOUT failed: ") + std::strerror(errno));
}
status = posix_spawn_file_actions_addclose(&file_actions, STDERR_FILENO);
if (status != 0) {
error(std::string("posix_spawn_file_actions_addclose for STDERR failed: ") + std::strerror(errno));
}
// launch the game
int result = posix_spawn(&pid, filename.c_str(), &file_actions, NULL, argv, environ);
if (result != 0) { if (result != 0) {
error("Failed to Launch the game! launcher closing soon"); error("Failed to Launch the game! launcher closing soon");
@@ -104,13 +122,18 @@ void StartGame(std::string Dir) {
error("Game Closed! launcher closing soon"); error("Game Closed! launcher closing soon");
} }
status = posix_spawn_file_actions_destroy(&file_actions);
if (status != 0) {
warn(std::string("posix_spawn_file_actions_destroy failed: ") + std::strerror(errno));
}
std::this_thread::sleep_for(std::chrono::seconds(5)); std::this_thread::sleep_for(std::chrono::seconds(5));
exit(2); exit(2);
} }
#endif #endif
void InitGame(const std::string& Dir){ void InitGame(const std::string& Dir) {
if(!Dev){ if (!Dev) {
std::thread Game(StartGame, Dir); std::thread Game(StartGame, Dir);
Game.detach(); Game.detach();
} }

9
src/Helpers.cpp Normal file
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@@ -0,0 +1,9 @@
#include "Helpers.h"
std::string bytespan_to_string(ByteSpan span) {
return std::string(span.data(), span.size());
}
std::vector<char> strtovec(std::string_view str) {
return std::vector<char>(str.begin(), str.end());
}

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@@ -6,11 +6,11 @@
/// Created by Anonymous275 on 7/17/2020 /// Created by Anonymous275 on 7/17/2020
/// ///
#include "Startup.h"
#include "Logger.h" #include "Logger.h"
#include "Startup.h"
#include <chrono>
#include <fstream> #include <fstream>
#include <sstream> #include <sstream>
#include <chrono>
#include <thread> #include <thread>
std::string getDate() { std::string getDate() {
@@ -24,24 +24,25 @@ std::string getDate() {
std::string Min = (M > 9 ? std::to_string(M) : "0" + std::to_string(M)); std::string Min = (M > 9 ? std::to_string(M) : "0" + std::to_string(M));
std::string Hour = (H > 9 ? std::to_string(H) : "0" + std::to_string(H)); std::string Hour = (H > 9 ? std::to_string(H) : "0" + std::to_string(H));
date date
<< "[" << "["
<< local_tm.tm_mday << "/" << local_tm.tm_mday << "/"
<< local_tm.tm_mon + 1 << "/" << local_tm.tm_mon + 1 << "/"
<< local_tm.tm_year + 1900 << " " << local_tm.tm_year + 1900 << " "
<< Hour << ":" << Hour << ":"
<< Min << ":" << Min << ":"
<< Secs << Secs
<< "] "; << "] ";
return date.str(); return date.str();
} }
void InitLog(){ void InitLog() {
std::ofstream LFS; std::ofstream LFS;
LFS.open(GetEP() + "Launcher.log"); LFS.open(GetEP() + "Launcher.log");
if(!LFS.is_open()){ if (!LFS.is_open()) {
error("logger file init failed!"); error("logger file init failed!");
}else LFS.close(); } else
LFS.close();
} }
void addToLog(const std::string& Line){ void addToLog(const std::string& Line) {
std::ofstream LFS; std::ofstream LFS;
LFS.open(GetEP() + "Launcher.log", std::ios_base::app); LFS.open(GetEP() + "Launcher.log", std::ios_base::app);
LFS << Line.c_str(); LFS << Line.c_str();
@@ -49,34 +50,35 @@ void addToLog(const std::string& Line){
} }
void info(const std::string& toPrint) { void info(const std::string& toPrint) {
std::string Print = getDate() + "[INFO] " + toPrint + "\n"; std::string Print = getDate() + "[INFO] " + toPrint + "\n";
std::cout << Print; std::cout << Print << std::flush;
addToLog(Print); addToLog(Print);
} }
void debug(const std::string& toPrint) { void debug(const std::string& toPrint) {
if(!Dev)return; if (!Dev)
return;
std::string Print = getDate() + "[DEBUG] " + toPrint + "\n"; std::string Print = getDate() + "[DEBUG] " + toPrint + "\n";
std::cout << Print; std::cout << Print << std::flush;
addToLog(Print); addToLog(Print);
} }
void warn(const std::string& toPrint){ void warn(const std::string& toPrint) {
std::string Print = getDate() + "[WARN] " + toPrint + "\n"; std::string Print = getDate() + "[WARN] " + toPrint + "\n";
std::cout << Print; std::cout << Print << std::flush;
addToLog(Print); addToLog(Print);
} }
void error(const std::string& toPrint) { void error(const std::string& toPrint) {
std::string Print = getDate() + "[ERROR] " + toPrint + "\n"; std::string Print = getDate() + "[ERROR] " + toPrint + "\n";
std::cout << Print; std::cout << Print << std::flush;
addToLog(Print); addToLog(Print);
} }
void fatal(const std::string& toPrint) { void fatal(const std::string& toPrint) {
std::string Print = getDate() + "[FATAL] " + toPrint + "\n"; std::string Print = getDate() + "[FATAL] " + toPrint + "\n";
std::cout << Print; std::cout << Print << std::flush;
addToLog(Print); addToLog(Print);
std::this_thread::sleep_for(std::chrono::seconds(5)); std::this_thread::sleep_for(std::chrono::seconds(5));
_Exit(-1); _Exit(-1);
} }
void except(const std::string& toPrint) { void except(const std::string& toPrint) {
std::string Print = getDate() + "[EXCEP] " + toPrint + "\n"; std::string Print = getDate() + "[EXCEP] " + toPrint + "\n";
std::cout << Print; std::cout << Print << std::flush;
addToLog(Print); addToLog(Print);
} }

472
src/Network/Core.cpp Executable file → Normal file
View File

@@ -5,27 +5,31 @@
/// ///
/// Created by Anonymous275 on 7/20/2020 /// Created by Anonymous275 on 7/20/2020
/// ///
#include "Network/network.hpp"
#include "Security/Init.h"
#include "Http.h" #include "Http.h"
#if defined(_WIN32) #include "Network/network.hpp"
#include <winsock2.h> #include "NetworkHelpers.h"
#include <ws2tcpip.h> #include "Security/Init.h"
#include <asio/io_context.hpp>
#elif defined(__linux__) #include <cstdlib>
#include <sys/types.h> #include <optional>
#include <sys/socket.h> #include <regex>
#include <netdb.h> #if defined(__linux__)
#include <cstring> #include <cstring>
#include <errno.h> #include <errno.h>
#include <netdb.h>
#include <spawn.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#endif #endif
#include "Startup.h"
#include "Logger.h" #include "Logger.h"
#include "Startup.h"
#include <charconv> #include <charconv>
#include <thread> #include <fmt/format.h>
#include <nlohmann/json.hpp>
#include <set> #include <set>
#include <thread>
extern int TraceBack; extern int TraceBack;
std::set<std::string>* ConfList = nullptr; std::set<std::string>* ConfList = nullptr;
@@ -33,152 +37,243 @@ bool TCPTerminate = false;
int DEFAULT_PORT = 4444; int DEFAULT_PORT = 4444;
bool Terminate = false; bool Terminate = false;
bool LoginAuth = false; bool LoginAuth = false;
std::string Username = "";
std::string UserRole = "";
std::string UlStatus; std::string UlStatus;
std::string MStatus; std::string MStatus;
bool ModLoaded; bool ModLoaded;
int ping = -1; int ping = -1;
void StartSync(const std::string &Data){ asio::io_context io {};
std::string IP = GetAddr(Data.substr(1,Data.find(':')-1));
if(IP.find('.') == -1){ static asio::ip::tcp::socket ResolveAndConnect(const std::string& host_port_string) {
if(IP == "DNS")UlStatus ="UlConnection Failed! (DNS Lookup Failed)";
else UlStatus = "UlConnection Failed! (WSA failed to start)"; using namespace asio;
ListOfMods = "-"; ip::tcp::resolver resolver(io);
Terminate = true; asio::error_code ec;
return; auto port = host_port_string.substr(host_port_string.find_last_of(':') + 1);
auto host = host_port_string.substr(0, host_port_string.find_last_of(':'));
auto resolved = resolver.resolve(host, port, ec);
if (ec) {
::error(fmt::format("Failed to resolve '[{}]:{}': {}", host, port, ec.message()));
throw std::runtime_error(fmt::format("Failed to resolve '{}': {}", host_port_string, ec.message()));
} }
CheckLocalKey(); bool connected = false;
UlStatus = "UlLoading..."; UlStatus = "UlLoading...";
TCPTerminate = false;
Terminate = false; for (const auto& addr : resolved) {
ConfList->clear(); try {
ping = -1; info(fmt::format("Resolved and connected to '[{}]:{}'",
std::thread GS(TCPGameServer,IP,std::stoi(Data.substr(Data.find(':')+1))); addr.endpoint().address().to_string(),
GS.detach(); addr.endpoint().port()));
info("Connecting to server"); ip::tcp::socket socket(io);
socket.connect(addr);
// done, connected fine
return socket;
} catch (...) {
// ignore
}
}
throw std::runtime_error(fmt::format("Failed to connect to '{}'; connection refused", host_port_string));
} }
void Parse(std::string Data,SOCKET CSocket){
char Code = Data.at(0), SubCode = 0; void StartSync(const std::string& Data) {
if(Data.length() > 1)SubCode = Data.at(1); try {
switch (Code){ auto Socket = ResolveAndConnect(Data.substr(1));
case 'A': ListOfMods = "-";
Data = Data.substr(0,1); CheckLocalKey();
break; TCPTerminate = false;
case 'B': Terminate = false;
ConfList->clear();
ping = -1;
std::thread GS(TCPGameServer, std::move(Socket));
GS.detach();
info("Connecting to server");
} catch (const std::exception& e) {
UlStatus = "UlConnection Failed!";
error(fmt::format("Client: connect failed! Error: {}", e.what()));
WSACleanup();
Terminate = true;
}
}
bool IsAllowedLink(const std::string& Link) {
std::vector<std::string> allowed_links = {
R"(patreon\.com\/beammp$)",
R"(discord\.gg\/beammp$)",
R"(forum\.beammp\.com$)",
R"(beammp\.com$)",
R"(patreon\.com\/beammp\/$)",
R"(discord\.gg\/beammp\/$)",
R"(forum\.beammp\.com\/$)",
R"(beammp\.com\/$)",
R"(docs\.beammp\.com$)",
R"(wiki\.beammp\.com$)",
R"(docs\.beammp\.com\/$)",
R"(wiki\.beammp\.com\/$)",
R"(docs\.beammp\.com\/.*$)",
R"(wiki\.beammp\.com\/.*$)",
};
for (const auto& allowed_link : allowed_links) {
if (std::regex_match(Link, std::regex(std::string(R"(^http(s)?:\/\/)") + allowed_link))) {
return true;
}
}
return false;
}
void Parse(std::span<char> InData, asio::ip::tcp::socket& CSocket) {
std::string OutData;
char Code = InData[0], SubCode = 0;
if (InData.size() > 1)
SubCode = InData[1];
switch (Code) {
case 'A':
OutData = "A";
break;
case 'B':
NetReset();
Terminate = true;
TCPTerminate = true;
OutData = Code + HTTP::Get("https://backend.beammp.com/servers-info");
break;
case 'C':
ListOfMods.clear();
StartSync(std::string(InData.data(), InData.size()));
while (ListOfMods.empty() && !Terminate) {
std::this_thread::sleep_for(std::chrono::seconds(1));
}
if (ListOfMods == "-")
OutData = "L";
else
OutData = "L" + ListOfMods;
break;
case 'O': // open default browser with URL
if (IsAllowedLink(bytespan_to_string(InData.subspan(1)))) {
#if defined(__linux)
if (char* browser = getenv("BROWSER"); browser != nullptr && !std::string_view(browser).empty()) {
pid_t pid;
auto arg = bytespan_to_string(InData.subspan(1));
char* argv[] = { browser, arg.data() };
auto status = posix_spawn(&pid, browser, nullptr, nullptr, argv, environ);
if (status == 0) {
debug("Browser PID: " + std::to_string(pid));
// we don't wait for it to exit, because we just don't care.
// typically, you'd waitpid() here.
} else {
error("Failed to open the following link in the browser (error follows below): " + arg);
error(std::string("posix_spawn: ") + strerror(status));
}
} else {
error("Failed to open the following link in the browser because the $BROWSER environment variable is not set: " + bytespan_to_string(InData.subspan(1)));
}
#elif defined(WIN32)
ShellExecuteA(nullptr, "open", InData.subspan(1).data(), nullptr, nullptr, SW_SHOW); /// TODO: Look at when working on linux port
#endif
info("Opening Link \"" + bytespan_to_string(InData.subspan(1)) + "\"");
}
OutData.clear();
break;
case 'P':
OutData = Code + std::to_string(ProxyPort);
break;
case 'U':
if (SubCode == 'l')
OutData = UlStatus;
if (SubCode == 'p') {
if (ping > 800) {
OutData = "Up-2";
} else
OutData = "Up" + std::to_string(ping);
}
if (!SubCode) {
std::string Ping;
if (ping > 800)
Ping = "-2";
else
Ping = std::to_string(ping);
OutData = std::string(UlStatus) + "\n" + "Up" + Ping;
}
break;
case 'M':
OutData = MStatus;
break;
case 'Q':
if (SubCode == 'S') {
NetReset(); NetReset();
Terminate = true; Terminate = true;
TCPTerminate = true; TCPTerminate = true;
Data = Code + HTTP::Get("https://backend.beammp.com/servers-info"); ping = -1;
break; }
case 'C': if (SubCode == 'G')
ListOfMods.clear(); exit(2);
StartSync(Data); OutData.clear();
while(ListOfMods.empty() && !Terminate){ break;
std::this_thread::sleep_for(std::chrono::seconds(1)); case 'R': // will send mod name
{
auto str = bytespan_to_string(InData);
if (ConfList->find(str) == ConfList->end()) {
ConfList->insert(str);
ModLoaded = true;
}
OutData.clear();
} break;
case 'Z':
OutData = "Z" + GetVer();
break;
case 'N':
if (SubCode == 'c') {
nlohmann::json Auth = {
{ "Auth", LoginAuth ? 1 : 0 },
};
if (!Username.empty()) {
Auth["username"] = Username;
} }
if(ListOfMods == "-")Data = "L"; if (!UserRole.empty()) {
else Data = "L"+ListOfMods; Auth["role"] = UserRole;
break;
case 'U':
if(SubCode == 'l')Data = UlStatus;
if(SubCode == 'p'){
if(ping > 800){
Data = "Up-2";
}else Data = "Up" + std::to_string(ping);
} }
if(!SubCode){ OutData = "N" + Auth.dump();
std::string Ping; } else {
if(ping > 800)Ping = "-2"; auto indata_str = bytespan_to_string(InData);
else Ping = std::to_string(ping); OutData = "N" + Login(indata_str.substr(indata_str.find(':') + 1));
Data = std::string(UlStatus) + "\n" + "Up" + Ping; }
} break;
break; default:
case 'M': OutData.clear();
Data = MStatus; break;
break;
case 'Q':
if(SubCode == 'S'){
NetReset();
Terminate = true;
TCPTerminate = true;
ping = -1;
}
if(SubCode == 'G')exit(2);
Data.clear();
break;
case 'R': //will send mod name
if(ConfList->find(Data) == ConfList->end()){
ConfList->insert(Data);
ModLoaded = true;
}
Data.clear();
break;
case 'Z':
Data = "Z" + GetVer();
break;
case 'N':
if (SubCode == 'c'){
Data = "N{\"Auth\":"+std::to_string(LoginAuth)+"}";
}else{
Data = "N" + Login(Data.substr(Data.find(':') + 1));
}
break;
default:
Data.clear();
break;
} }
if(!Data.empty() && CSocket != -1){ if (!OutData.empty() && CSocket.is_open()) {
int res = send(CSocket, (Data+"\n").c_str(), int(Data.size())+1, 0); uint32_t DataSize = OutData.size();
if(res < 0){ std::vector<char> ToSend(sizeof(DataSize) + OutData.size());
debug("(Core) send failed with error: " + std::to_string(WSAGetLastError())); std::copy_n(reinterpret_cast<char*>(&DataSize), sizeof(DataSize), ToSend.begin());
std::copy_n(OutData.data(), OutData.size(), ToSend.begin() + sizeof(DataSize));
asio::error_code ec;
asio::write(CSocket, asio::buffer(ToSend), ec);
if (ec) {
debug(fmt::format("(Core) send failed with error: {}", ec.message()));
} }
} }
} }
void GameHandler(SOCKET Client){ void GameHandler(asio::ip::tcp::socket& Client) {
std::vector<char> data {};
int32_t Size,Temp,Rcv; do {
char Header[10] = {0}; try {
do{ ReceiveFromGame(Client, data);
Rcv = 0; Parse(data, Client);
do{ } catch (const std::exception& e) {
Temp = recv(Client,&Header[Rcv],1,0); error(std::string("Error while receiving from game: ") + e.what());
if(Temp < 1)break;
if(!isdigit(Header[Rcv]) && Header[Rcv] != '>') {
error("(Core) Invalid lua communication");
KillSocket(Client);
return;
}
}while(Header[Rcv++] != '>');
if(Temp < 1)break;
if(std::from_chars(Header,&Header[Rcv],Size).ptr[0] != '>'){
debug("(Core) Invalid lua Header -> " + std::string(Header,Rcv));
break; break;
} }
std::string Ret(Size,0); } while (true);
Rcv = 0;
do{
Temp = recv(Client,&Ret[Rcv],Size-Rcv,0);
if(Temp < 1)break;
Rcv += Temp;
}while(Rcv < Size);
if(Temp < 1)break;
std::thread Respond(Parse, Ret, Client);
Respond.detach();
}while(Temp > 0);
if (Temp == 0) {
debug("(Core) Connection closing");
} else {
debug("(Core) recv failed with error: " + std::to_string(WSAGetLastError()));
}
NetReset(); NetReset();
KillSocket(Client); KillSocket(Client);
} }
void localRes(){ void localRes() {
MStatus = " "; MStatus = " ";
UlStatus = "Ulstart"; UlStatus = "Ulstart";
if(ConfList != nullptr){ if (ConfList != nullptr) {
ConfList->clear(); ConfList->clear();
delete ConfList; delete ConfList;
ConfList = nullptr; ConfList = nullptr;
@@ -187,91 +282,82 @@ void localRes(){
} }
void CoreMain() { void CoreMain() {
debug("Core Network on start!"); debug("Core Network on start!");
SOCKET LSocket,CSocket;
struct addrinfo *res = nullptr;
struct addrinfo hints{};
int iRes;
#ifdef _WIN32
WSADATA wsaData;
iRes = WSAStartup(514, &wsaData); //2.2
if (iRes)debug("WSAStartup failed with error: " + std::to_string(iRes));
#endif
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET; asio::ip::tcp::endpoint listen_ep(asio::ip::address::from_string("0.0.0.0"), static_cast<uint16_t>(DEFAULT_PORT));
hints.ai_socktype = SOCK_STREAM; asio::ip::tcp::socket LSocket(io);
hints.ai_protocol = IPPROTO_TCP; asio::error_code ec;
hints.ai_flags = AI_PASSIVE; LSocket.open(listen_ep.protocol(), ec);
iRes = getaddrinfo(nullptr, std::to_string(DEFAULT_PORT).c_str(), &hints, &res); if (ec) {
if (iRes){ ::error(fmt::format("Failed to open core socket: {}", ec.message()));
debug("(Core) addr info failed with error: " + std::to_string(iRes));
WSACleanup();
return; return;
} }
LSocket = socket(res->ai_family, res->ai_socktype, res->ai_protocol); asio::ip::tcp::socket::linger linger_opt {};
if (LSocket == -1){ linger_opt.enabled(false);
debug("(Core) socket failed with error: " + std::to_string(WSAGetLastError())); LSocket.set_option(linger_opt, ec);
freeaddrinfo(res); if (ec) {
WSACleanup(); ::error(fmt::format("Failed to set up listening core socket to not linger / reuse address. "
"This may cause the core socket to refuse to bind(). Error: {}",
ec.message()));
return; return;
} }
iRes = bind(LSocket, res->ai_addr, int(res->ai_addrlen)); asio::ip::tcp::socket::reuse_address reuse_opt { true };
if (iRes == SOCKET_ERROR) { LSocket.set_option(reuse_opt, ec);
error("(Core) bind failed with error: " + std::to_string(WSAGetLastError())); if (ec) {
freeaddrinfo(res); ::error(fmt::format("Failed to set up listening core socket to not linger / reuse address. "
KillSocket(LSocket); "This may cause the core socket to refuse to bind(). Error: {}",
WSACleanup(); ec.message()));
return; return;
} }
iRes = listen(LSocket, SOMAXCONN);
if (iRes == SOCKET_ERROR) { auto acceptor = asio::ip::tcp::acceptor(io, listen_ep);
debug("(Core) listen failed with error: " + std::to_string(WSAGetLastError())); acceptor.listen(asio::ip::tcp::socket::max_listen_connections, ec);
freeaddrinfo(res); if (ec) {
KillSocket(LSocket); ::error(fmt::format("listen() failed, which is needed for the launcher to operate. Error: {}",
WSACleanup(); ec.message()));
return; return;
} }
do{
CSocket = accept(LSocket, nullptr, nullptr); do {
if (CSocket == -1) { auto CSocket = acceptor.accept(ec);
error("(Core) accept failed with error: " + std::to_string(WSAGetLastError())); if (ec) {
error(fmt::format("(Core) accept failed with error: {}", ec.message()));
continue; continue;
} }
localRes(); localRes();
info("Game Connected!"); info("Game Connected!");
GameHandler(CSocket); GameHandler(CSocket);
warn("Game Reconnecting..."); warn("Game Reconnecting...");
}while(CSocket); } while (LSocket.is_open());
KillSocket(LSocket); KillSocket(LSocket);
WSACleanup(); WSACleanup();
} }
#if defined(_WIN32) #if defined(_WIN32)
int Handle(EXCEPTION_POINTERS *ep){ int Handle(EXCEPTION_POINTERS* ep) {
char* hex = new char[100]; char* hex = new char[100];
sprintf_s(hex,100, "%lX", ep->ExceptionRecord->ExceptionCode); sprintf_s(hex, 100, "%lX", ep->ExceptionRecord->ExceptionCode);
except("(Core) Code : " + std::string(hex)); except("(Core) Code : " + std::string(hex));
delete [] hex; delete[] hex;
return 1; return 1;
} }
#endif #endif
[[noreturn]] void CoreNetwork(){ [[noreturn]] void CoreNetwork() {
while(true) { while (true) {
#if not defined(__MINGW32__) #if not defined(__MINGW32__)
__try{ __try {
#endif #endif
CoreMain();
#if not defined(__MINGW32__) and not defined(__linux__) CoreMain();
}__except(Handle(GetExceptionInformation())){}
#elif not defined(__MINGW32__) and defined(__linux__) #if not defined(__MINGW32__) and not defined(__linux__)
} catch(...){ } __except (Handle(GetExceptionInformation())) { }
except("(Core) Code : " + std::string(strerror(errno))); #elif not defined(__MINGW32__) and defined(__linux__)
} }
#endif catch (...) {
except("(Core) Code : " + std::string(strerror(errno)));
}
#endif
std::this_thread::sleep_for(std::chrono::seconds(1)); std::this_thread::sleep_for(std::chrono::seconds(1));
} }

21
src/Network/DNS.cpp Executable file → Normal file
View File

@@ -12,31 +12,32 @@
#include <winsock2.h> #include <winsock2.h>
#elif defined(__linux__) #elif defined(__linux__)
#include "linuxfixes.h" #include "linuxfixes.h"
#include <netdb.h>
#include <arpa/inet.h> #include <arpa/inet.h>
#include <netdb.h>
#endif #endif
#include "Logger.h" #include "Logger.h"
std::string GetAddr(const std::string&IP){ std::string GetAddr(const std::string& IP) {
if(IP.find_first_not_of("0123456789.") == -1)return IP; if (IP.find_first_not_of("0123456789.") == -1)
hostent *host; return IP;
#ifdef _WIN32 hostent* host;
#ifdef _WIN32
WSADATA wsaData; WSADATA wsaData;
if(WSAStartup(514, &wsaData) != 0){ if (WSAStartup(514, &wsaData) != 0) {
error("WSA Startup Failed!"); error("WSA Startup Failed!");
WSACleanup(); WSACleanup();
return ""; return "";
} }
#endif #endif
host = gethostbyname(IP.c_str()); host = gethostbyname(IP.c_str());
if(!host){ if (!host) {
error("DNS lookup failed! on " + IP); error("DNS lookup failed! on " + IP);
WSACleanup(); WSACleanup();
return "DNS"; return "DNS";
} }
std::string Ret = inet_ntoa(*((struct in_addr *)host->h_addr)); std::string Ret = inet_ntoa(*((struct in_addr*)host->h_addr));
WSACleanup(); WSACleanup();
return Ret; return Ret;
} }

350
src/Network/GlobalHandler.cpp Executable file → Normal file
View File

@@ -5,274 +5,254 @@
/// ///
/// Created by Anonymous275 on 7/25/2020 /// Created by Anonymous275 on 7/25/2020
/// ///
#include "Helpers.h"
#include "Network/network.hpp" #include "Network/network.hpp"
#include "NetworkHelpers.h"
#include "asio/socket_base.hpp"
#include <algorithm>
#include <span>
#include <vector>
#include <zlib.h>
#if defined(_WIN32) #if defined(_WIN32)
#include <winsock2.h> #include <winsock2.h>
#include <ws2tcpip.h> #include <ws2tcpip.h>
#elif defined(__linux__) #elif defined(__linux__)
#include "linuxfixes.h" #include "linuxfixes.h"
#include <arpa/inet.h>
#include <cstring>
#include <netdb.h>
#include <sys/socket.h> #include <sys/socket.h>
#include <sys/types.h> #include <sys/types.h>
#include <unistd.h> #include <unistd.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <cstring>
#endif #endif
#include "Logger.h" #include "Logger.h"
#include <charconv> #include <charconv>
#include <fmt/format.h>
#include <mutex>
#include <string> #include <string>
#include <thread> #include <thread>
#include <mutex>
std::chrono::time_point<std::chrono::high_resolution_clock> PingStart,PingEnd; std::chrono::time_point<std::chrono::high_resolution_clock> PingStart, PingEnd;
bool GConnected = false; bool GConnected = false;
bool CServer = true; bool CServer = true;
SOCKET CSocket = -1; std::shared_ptr<asio::ip::tcp::socket> CSocket = nullptr;
SOCKET GSocket = -1; std::shared_ptr<asio::ip::tcp::socket> GSocket = nullptr;
int KillSocket(uint64_t Dead){ void KillSocket(std::shared_ptr<asio::ip::tcp::socket>& Dead) {
if(Dead == (SOCKET)-1){ if (!Dead)
debug("Kill socket got -1 returning..."); return;
return 0; asio::error_code ec;
} Dead->shutdown(asio::socket_base::shutdown_both, ec);
shutdown(Dead,SD_BOTH);
int a = closesocket(Dead);
if(a != 0){
warn("Failed to close socket!");
}
return a;
} }
bool CheckBytes(uint32_t Bytes){ void KillSocket(std::shared_ptr<asio::ip::udp::socket>& Dead) {
if(Bytes == 0){ if (!Dead)
return;
asio::error_code ec;
Dead->shutdown(asio::socket_base::shutdown_both, ec);
}
void KillSocket(asio::ip::tcp::socket& Dead) {
asio::error_code ec;
Dead.shutdown(asio::socket_base::shutdown_both, ec);
}
void KillSocket(asio::ip::udp::socket& Dead) {
asio::error_code ec;
Dead.shutdown(asio::socket_base::shutdown_both, ec);
}
bool CheckBytes(uint32_t Bytes) {
if (Bytes == 0) {
debug("(Proxy) Connection closing"); debug("(Proxy) Connection closing");
return false; return false;
}else if(Bytes < 0){ } else if (Bytes < 0) {
debug("(Proxy) send failed with error: " + std::to_string(WSAGetLastError())); debug("(Proxy) send failed with error: " + std::to_string(WSAGetLastError()));
return false; return false;
} }
return true; return true;
} }
void GameSend(std::string Data){ void GameSend(std::string_view RawData) {
static std::mutex Lock; static std::mutex Lock;
std::scoped_lock Guard(Lock); std::scoped_lock Guard(Lock);
if(TCPTerminate || !GConnected || CSocket == -1)return; if (TCPTerminate || !GConnected || CSocket == nullptr)
int32_t Size,Temp,Sent; return;
Data += '\n'; int32_t Size, Temp, Sent;
Size = int32_t(Data.size()); uint32_t DataSize = RawData.size();
std::vector<char> Data(sizeof(DataSize) + RawData.size());
std::copy_n(reinterpret_cast<char*>(&DataSize), sizeof(DataSize), Data.begin());
std::copy_n(RawData.data(), RawData.size(), Data.begin() + sizeof(DataSize));
Size = Data.size();
Sent = 0; Sent = 0;
#ifdef DEBUG
if(Size > 1000){ asio::error_code ec;
debug("Launcher -> game (" +std::to_string(Size)+")"); asio::write(*CSocket, asio::buffer(Data), ec);
} if (ec) {
#endif debug(fmt::format("(TCP CB) recv failed with error: {}", ec.message()));
do{ KillSocket(TCPSock);
if(Sent > -1){ Terminate = true;
Temp = send(CSocket, &Data[Sent], Size - Sent, 0);
}
if(!CheckBytes(Temp))return;
Sent += Temp;
}while(Sent < Size);
}
void ServerSend(std::string Data, bool Rel){
if(Terminate || Data.empty())return;
if(Data.find("Zp") != std::string::npos && Data.size() > 500){
abort();
} }
}
void ServerSend(const std::vector<char>& Data, bool Rel) {
if (Terminate || Data.empty())
return;
char C = 0; char C = 0;
bool Ack = false; bool Ack = false;
int DLen = int(Data.length()); int DLen = int(Data.size());
if(DLen > 3)C = Data.at(0); if (DLen > 3)
if (C == 'O' || C == 'T')Ack = true; C = Data.at(0);
if(C == 'N' || C == 'W' || C == 'Y' || C == 'V' || C == 'E' || C == 'C')Rel = true; if (C == 'O' || C == 'T')
if(Ack || Rel){ Ack = true;
if(Ack || DLen > 1000)SendLarge(Data); if (C == 'N' || C == 'W' || C == 'Y' || C == 'V' || C == 'E' || C == 'C')
else TCPSend(Data,TCPSock); Rel = true;
}else UDPSend(Data); if (compressBound(Data.size()) > 1024)
Rel = true;
if (DLen > 1000) { if (Ack || Rel) {
debug("(Launcher->Server) Bytes sent: " + std::to_string(Data.length()) + " : " if (Ack || DLen > 1000)
+ Data.substr(0, 10) SendLarge(Data);
+ Data.substr(Data.length() - 10)); else if (TCPSock)
}else if(C == 'Z'){ TCPSend(Data, *TCPSock);
//debug("(Game->Launcher) : " + Data); } else
} UDPSend(Data);
} }
void NetReset(){ void NetReset() {
TCPTerminate = false; TCPTerminate = false;
GConnected = false; GConnected = false;
Terminate = false; Terminate = false;
UlStatus = "Ulstart"; UlStatus = "Ulstart";
MStatus = " "; MStatus = " ";
if(UDPSock != (SOCKET)(-1)){ if (UDPSock != nullptr) {
debug("Terminating UDP Socket : " + std::to_string(TCPSock)); KillSocket(*UDPSock);
KillSocket(UDPSock);
} }
UDPSock = -1; UDPSock = nullptr;
if(TCPSock != (SOCKET)(-1)){ if (TCPSock != nullptr) {
debug("Terminating TCP Socket : " + std::to_string(TCPSock)); KillSocket(*TCPSock);
KillSocket(TCPSock);
} }
TCPSock = -1; TCPSock = nullptr;
if(GSocket != (SOCKET)(-1)){ if (GSocket != nullptr) {
debug("Terminating GTCP Socket : " + std::to_string(GSocket)); KillSocket(*GSocket);
KillSocket(GSocket);
} }
GSocket = -1; GSocket = nullptr;
} }
SOCKET SetupListener(){ void AutoPing() {
if(GSocket != -1)return GSocket; while (!Terminate) {
struct addrinfo *result = nullptr; ServerSend(strtovec("p"), false);
struct addrinfo hints{};
int iRes;
#ifdef _WIN32
WSADATA wsaData;
iRes = WSAStartup(514, &wsaData); //2.2
if (iRes != 0) {
error("(Proxy) WSAStartup failed with error: " + std::to_string(iRes));
return -1;
}
#endif
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
iRes = getaddrinfo(nullptr, std::to_string(DEFAULT_PORT+1).c_str(), &hints, &result);
if (iRes != 0) {
error("(Proxy) info failed with error: " + std::to_string(iRes));
WSACleanup();
}
GSocket = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
if (GSocket == -1) {
error("(Proxy) socket failed with error: " + std::to_string(WSAGetLastError()));
freeaddrinfo(result);
WSACleanup();
return -1;
}
iRes = bind(GSocket, result->ai_addr, (int) result->ai_addrlen);
if (iRes == SOCKET_ERROR) {
error("(Proxy) bind failed with error: " + std::to_string(WSAGetLastError()));
freeaddrinfo(result);
KillSocket(GSocket);
WSACleanup();
return -1;
}
freeaddrinfo(result);
iRes = listen(GSocket, SOMAXCONN);
if (iRes == SOCKET_ERROR) {
error("(Proxy) listen failed with error: " + std::to_string(WSAGetLastError()));
KillSocket(GSocket);
WSACleanup();
return -1;
}
return GSocket;
}
void AutoPing(){
while(!Terminate){
ServerSend("p",false);
PingStart = std::chrono::high_resolution_clock::now(); PingStart = std::chrono::high_resolution_clock::now();
std::this_thread::sleep_for(std::chrono::seconds (1)); std::this_thread::sleep_for(std::chrono::seconds(1));
} }
} }
int ClientID = -1; int ClientID = -1;
void ParserAsync(const std::string& Data){ void ParserAsync(std::string_view Data) {
if(Data.empty())return; if (Data.empty())
char Code = Data.at(0),SubCode = 0; return;
if(Data.length() > 1)SubCode = Data.at(1); char Code = Data.at(0), SubCode = 0;
if (Data.length() > 1)
SubCode = Data.at(1);
switch (Code) { switch (Code) {
case 'p': case 'p':
PingEnd = std::chrono::high_resolution_clock::now(); PingEnd = std::chrono::high_resolution_clock::now();
if(PingStart > PingEnd)ping = 0; if (PingStart > PingEnd)
else ping = int(std::chrono::duration_cast<std::chrono::milliseconds>(PingEnd-PingStart).count()); ping = 0;
return; else
case 'M': ping = int(std::chrono::duration_cast<std::chrono::milliseconds>(PingEnd - PingStart).count());
MStatus = Data; return;
UlStatus = "Uldone"; case 'M':
return; MStatus = Data;
default: UlStatus = "Uldone";
break; return;
default:
break;
} }
GameSend(Data); GameSend(Data);
} }
void ServerParser(const std::string& Data){ void ServerParser(std::string_view Data) {
ParserAsync(Data); ParserAsync(Data);
} }
void NetMain(const std::string& IP, int Port){ void NetMain(asio::ip::address addr, uint16_t port) {
std::thread Ping(AutoPing); std::thread Ping(AutoPing);
Ping.detach(); Ping.detach();
UDPClientMain(IP,Port); UDPClientMain(addr, port);
CServer = true; CServer = true;
Terminate = true; Terminate = true;
info("Connection Terminated!"); info("Connection Terminated!");
} }
void TCPGameServer(const std::string& IP, int Port){ void TCPGameServer(asio::ip::tcp::socket&& Socket) {
GSocket = SetupListener(); asio::ip::tcp::endpoint listen_ep(asio::ip::address::from_string("0.0.0.0"), static_cast<uint16_t>(DEFAULT_PORT + 1));
while (!TCPTerminate && GSocket != -1){ asio::ip::tcp::socket listener(io);
asio::error_code ec;
listener.open(listen_ep.protocol(), ec);
if (ec) {
::error(fmt::format("Failed to open game socket: {}", ec.message()));
return;
}
asio::ip::tcp::socket::linger linger_opt {};
linger_opt.enabled(false);
listener.set_option(linger_opt, ec);
if (ec) {
::error(fmt::format("Failed to set up listening game socket to not linger / reuse address. "
"This may cause the game socket to refuse to bind(). Error: {}",
ec.message()));
}
asio::ip::tcp::socket::reuse_address reuse_opt { true };
listener.set_option(reuse_opt, ec);
if (ec) {
::error(fmt::format("Failed to set up listening core socket to not linger / reuse address. "
"This may cause the core socket to refuse to bind(). Error: {}",
ec.message()));
return;
}
auto acceptor = asio::ip::tcp::acceptor(io, listen_ep);
acceptor.listen(asio::ip::tcp::socket::max_listen_connections, ec);
if (ec) {
debug(fmt::format("Proxy accept failed: {}", ec.message()));
TCPTerminate = true; // skip the loop
}
debug(fmt::format("Game server listening on {}:{}", acceptor.local_endpoint().address().to_string(), acceptor.local_endpoint().port()));
while (!TCPTerminate && acceptor.is_open()) {
debug("MAIN LOOP OF GAME SERVER"); debug("MAIN LOOP OF GAME SERVER");
GConnected = false; GConnected = false;
if(!CServer){ if (!CServer) {
warn("Connection still alive terminating"); warn("Connection still alive terminating");
NetReset(); NetReset();
TCPTerminate = true; TCPTerminate = true;
Terminate = true; Terminate = true;
break; break;
} }
if(CServer) { if (CServer) {
std::thread Client(TCPClientMain, IP, Port); std::thread Client(TCPClientMain, std::move(Socket));
Client.detach(); Client.detach();
} }
CSocket = accept(GSocket, nullptr, nullptr);
if (CSocket == -1) { CSocket = std::make_shared<asio::ip::tcp::socket>(acceptor.accept());
debug("(Proxy) accept failed with error: " + std::to_string(WSAGetLastError()));
break;
}
debug("(Proxy) Game Connected!"); debug("(Proxy) Game Connected!");
GConnected = true; GConnected = true;
if(CServer){ if (CServer) {
std::thread t1(NetMain, IP, Port); std::thread t1(NetMain, CSocket->remote_endpoint().address(), CSocket->remote_endpoint().port());
t1.detach(); t1.detach();
CServer = false; CServer = false;
} }
int32_t Size,Temp,Rcv; std::vector<char> data {};
char Header[10] = {0};
//Read byte by byte until '>' is rcved then get the size and read based on it // Read byte by byte until '>' is rcved then get the size and read based on it
do{ while (!TCPTerminate && !CSocket) {
Rcv = 0; try {
ReceiveFromGame(*CSocket, data);
do{ ServerSend(data, false);
Temp = recv(CSocket,&Header[Rcv],1,0); } catch (const std::exception& e) {
if(Temp < 1 || TCPTerminate)break; error(std::string("Error while receiving from game: ") + e.what());
}while(Header[Rcv++] != '>');
if(Temp < 1 || TCPTerminate)break;
if(std::from_chars(Header,&Header[Rcv],Size).ptr[0] != '>'){
debug("(Game) Invalid lua Header -> " + std::string(Header,Rcv));
break; break;
} }
std::string Ret(Size,0); }
Rcv = 0;
do{
Temp = recv(CSocket,&Ret[Rcv],Size-Rcv,0);
if(Temp < 1)break;
Rcv += Temp;
}while(Rcv < Size && !TCPTerminate);
if(Temp < 1 || TCPTerminate)break;
ServerSend(Ret,false);
}while(Temp > 0 && !TCPTerminate);
if(Temp == 0)debug("(Proxy) Connection closing");
else debug("(Proxy) recv failed error : " + std::to_string(WSAGetLastError()));
} }
TCPTerminate = true; TCPTerminate = true;
GConnected = false; GConnected = false;
Terminate = true; Terminate = true;
if(CSocket != SOCKET_ERROR)KillSocket(CSocket); if (CSocket != nullptr)
KillSocket(CSocket);
debug("END OF GAME SERVER"); debug("END OF GAME SERVER");
} }

123
src/Network/Http.cpp Executable file → Normal file
View File

@@ -7,27 +7,62 @@
/// ///
#define CPPHTTPLIB_OPENSSL_SUPPORT #define CPPHTTPLIB_OPENSSL_SUPPORT
#include <iostream>
#include <Logger.h>
#include <fstream>
#include "Http.h" #include "Http.h"
#include <mutex> #include <Logger.h>
#include <cmath> #include <cmath>
#include <filesystem>
#include <fstream>
#include <httplib.h> #include <httplib.h>
#include <iostream>
#include <mutex>
#include <nlohmann/json.hpp>
void WriteHttpDebug(const httplib::Client& client, const std::string& method, const std::string& target, const httplib::Result& result) try {
const std::filesystem::path folder = ".https_debug";
std::filesystem::create_directories(folder);
if (!std::filesystem::exists(folder / "WHAT IS THIS FOLDER.txt")) {
std::ofstream ignore { folder / "WHAT IS THIS FOLDER.txt" };
ignore << "This folder exists to help debug current issues with the backend. Do not share this folder with anyone but BeamMP staff. It contains detailed logs of any failed http requests." << std::endl;
}
const auto file = folder / (method + ".json");
// 1 MB limit
if (std::filesystem::exists(file) && std::filesystem::file_size(file) > 1'000'000) {
std::filesystem::rename(file, file.generic_string() + ".bak");
}
std::ofstream of { file, std::ios::app };
nlohmann::json js {
{ "utc", std::chrono::system_clock::now().time_since_epoch().count() },
{ "target", target },
{ "client_info", {
{ "openssl_verify_result", client.get_openssl_verify_result() },
{ "host", client.host() },
{ "port", client.port() },
{ "socket_open", client.is_socket_open() },
{ "valid", client.is_valid() },
} },
};
if (result) {
auto value = result.value();
js["result"] = {};
js["result"]["body"] = value.body;
js["result"]["status"] = value.status;
js["result"]["headers"] = value.headers;
js["result"]["version"] = value.version;
js["result"]["location"] = value.location;
js["result"]["reason"] = value.reason;
}
of << js.dump();
} catch (const std::exception& e) {
error(e.what());
}
std::string HTTP::Codes_[] =
{
"Success","Unknown","Connection","BindIPAddress",
"Read","Write","ExceedRedirectCount","Canceled",
"SSLConnection","SSLLoadingCerts","SSLServerVerification",
"UnsupportedMultipartBoundaryChars","Compression"
};
bool HTTP::isDownload = false; bool HTTP::isDownload = false;
std::string HTTP::Get(const std::string &IP) { std::string HTTP::Get(const std::string& IP) {
static std::mutex Lock; static std::mutex Lock;
std::scoped_lock Guard(Lock); std::scoped_lock Guard(Lock);
auto pos = IP.find('/',10); auto pos = IP.find('/', 10);
httplib::Client cli(IP.substr(0, pos).c_str()); httplib::Client cli(IP.substr(0, pos).c_str());
cli.set_connection_timeout(std::chrono::seconds(10)); cli.set_connection_timeout(std::chrono::seconds(10));
@@ -35,16 +70,19 @@ std::string HTTP::Get(const std::string &IP) {
auto res = cli.Get(IP.substr(pos).c_str(), ProgressBar); auto res = cli.Get(IP.substr(pos).c_str(), ProgressBar);
std::string Ret; std::string Ret;
if(res.error() == 0){ if (res) {
if(res->status == 200){ if (res->status == 200) {
Ret = res->body; Ret = res->body;
}else error(res->reason); } else {
WriteHttpDebug(cli, "GET", IP, res);
}else{ error("Failed to GET '" + IP + "': " + res->reason + ", ssl verify = " + std::to_string(cli.get_openssl_verify_result()));
if(isDownload) { }
} else {
if (isDownload) {
std::cout << "\n"; std::cout << "\n";
} }
error("HTTP Get failed on " + Codes_[res.error()]); WriteHttpDebug(cli, "GET", IP, res);
error("HTTP Get failed on " + to_string(res.error()) + ", ssl verify = " + std::to_string(cli.get_openssl_verify_result()));
} }
return Ret; return Ret;
@@ -54,41 +92,45 @@ std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
static std::mutex Lock; static std::mutex Lock;
std::scoped_lock Guard(Lock); std::scoped_lock Guard(Lock);
auto pos = IP.find('/',10); auto pos = IP.find('/', 10);
httplib::Client cli(IP.substr(0, pos).c_str()); httplib::Client cli(IP.substr(0, pos).c_str());
cli.set_connection_timeout(std::chrono::seconds(10)); cli.set_connection_timeout(std::chrono::seconds(10));
std::string Ret; std::string Ret;
if(!Fields.empty()) { if (!Fields.empty()) {
httplib::Result res = cli.Post(IP.substr(pos).c_str(), Fields, "application/json"); httplib::Result res = cli.Post(IP.substr(pos).c_str(), Fields, "application/json");
if(res.error() == 0) { if (res) {
if (res->status != 200) { if (res->status != 200) {
error(res->reason); error(res->reason);
} }
Ret = res->body; Ret = res->body;
}else{ } else {
error("HTTP Post failed on " + Codes_[res.error()]); WriteHttpDebug(cli, "POST", IP, res);
error("HTTP Post failed on " + to_string(res.error()) + ", ssl verify = " + std::to_string(cli.get_openssl_verify_result()));
} }
}else{ } else {
httplib::Result res = cli.Post(IP.substr(pos).c_str()); httplib::Result res = cli.Post(IP.substr(pos).c_str());
if(res.error() == 0) { if (res) {
if (res->status != 200) { if (res->status != 200) {
error(res->reason); error(res->reason);
} }
Ret = res->body; Ret = res->body;
}else{ } else {
error("HTTP Post failed on " + Codes_[res.error()]); WriteHttpDebug(cli, "POST", IP, res);
error("HTTP Post failed on " + to_string(res.error()) + ", ssl verify = " + std::to_string(cli.get_openssl_verify_result()));
} }
} }
if(Ret.empty())return "-1"; if (Ret.empty())
else return Ret; return "-1";
else
return Ret;
} }
bool HTTP::ProgressBar(size_t c, size_t t){ bool HTTP::ProgressBar(size_t c, size_t t) {
if(isDownload) { if (isDownload) {
static double last_progress, progress_bar_adv; static double last_progress, progress_bar_adv;
progress_bar_adv = round(c / double(t) * 25); progress_bar_adv = round(c / double(t) * 25);
std::cout << "\r"; std::cout << "\r";
@@ -96,15 +138,17 @@ bool HTTP::ProgressBar(size_t c, size_t t){
std::cout << round(c / double(t) * 100); std::cout << round(c / double(t) * 100);
std::cout << "% ] ["; std::cout << "% ] [";
int i; int i;
for (i = 0; i <= progress_bar_adv; i++)std::cout << "#"; for (i = 0; i <= progress_bar_adv; i++)
for (i = 0; i < 25 - progress_bar_adv; i++)std::cout << "."; std::cout << "#";
for (i = 0; i < 25 - progress_bar_adv; i++)
std::cout << ".";
std::cout << "]"; std::cout << "]";
last_progress = round(c / double(t) * 100); last_progress = round(c / double(t) * 100);
} }
return true; return true;
} }
bool HTTP::Download(const std::string &IP, const std::string &Path) { bool HTTP::Download(const std::string& IP, const std::string& Path) {
static std::mutex Lock; static std::mutex Lock;
std::scoped_lock Guard(Lock); std::scoped_lock Guard(Lock);
@@ -112,15 +156,16 @@ bool HTTP::Download(const std::string &IP, const std::string &Path) {
std::string Ret = Get(IP); std::string Ret = Get(IP);
isDownload = false; isDownload = false;
if(Ret.empty())return false; if (Ret.empty())
return false;
std::ofstream File(Path, std::ios::binary); std::ofstream File(Path, std::ios::binary);
if(File.is_open()) { if (File.is_open()) {
File << Ret; File << Ret;
File.close(); File.close();
std::cout << "\n"; std::cout << "\n";
info("Download Complete!"); info("Download Complete!");
}else{ } else {
error("Failed to open file directory: " + Path); error("Failed to open file directory: " + Path);
return false; return false;
} }

273
src/Network/Resources.cpp Executable file → Normal file
View File

@@ -7,146 +7,150 @@
/// ///
#include "Network/network.hpp" #include "Network/network.hpp"
#include "fmt/core.h"
#if defined(_WIN32) #if defined(_WIN32)
#include <ws2tcpip.h> #include <ws2tcpip.h>
#elif defined(__linux__) #elif defined(__linux__)
#include <sys/socket.h> #include <arpa/inet.h>
#include <sys/types.h>
#include <cstring> #include <cstring>
#include <errno.h> #include <errno.h>
#include <netdb.h> #include <netdb.h>
#include <arpa/inet.h> #include <sys/socket.h>
#include <sys/types.h>
#endif #endif
#include <filesystem>
#include "Startup.h"
#include "Logger.h" #include "Logger.h"
#include <iostream> #include "Startup.h"
#include <atomic>
#include <cmath>
#include <cstring> #include <cstring>
#include <filesystem>
#include <fstream> #include <fstream>
#include <future>
#include <asio.hpp>
#include <iostream>
#include <string> #include <string>
#include <thread> #include <thread>
#include <atomic>
#include <vector> #include <vector>
#include <future>
#include <cmath>
namespace fs = std::filesystem; namespace fs = std::filesystem;
std::string ListOfMods; std::string ListOfMods;
std::vector<std::string> Split(const std::string& String,const std::string& delimiter){ std::vector<std::string> Split(const std::string& String, const std::string& delimiter) {
std::vector<std::string> Val; std::vector<std::string> Val;
size_t pos; size_t pos;
std::string token,s = String; std::string token, s = String;
while ((pos = s.find(delimiter)) != std::string::npos) { while ((pos = s.find(delimiter)) != std::string::npos) {
token = s.substr(0, pos); token = s.substr(0, pos);
if(!token.empty())Val.push_back(token); if (!token.empty())
Val.push_back(token);
s.erase(0, pos + delimiter.length()); s.erase(0, pos + delimiter.length());
} }
if(!s.empty())Val.push_back(s); if (!s.empty())
Val.push_back(s);
return Val; return Val;
} }
void CheckForDir(){ void CheckForDir() {
if(!fs::exists("Resources")){ if (!fs::exists("Resources")) {
// Could we just use fs::create_directory instead? // Could we just use fs::create_directory instead?
#if defined(_WIN32) #if defined(_WIN32)
_wmkdir(L"Resources"); _wmkdir(L"Resources");
#elif defined(__linux__) #elif defined(__linux__)
fs::create_directory(L"Resources"); fs::create_directory(L"Resources");
#endif #endif
} }
} }
void WaitForConfirm(){ void WaitForConfirm() {
while(!Terminate && !ModLoaded){ while (!Terminate && !ModLoaded) {
std::this_thread::sleep_for(std::chrono::milliseconds(10)); std::this_thread::sleep_for(std::chrono::milliseconds(10));
} }
ModLoaded = false; ModLoaded = false;
} }
void Abord() {
void Abord(){
Terminate = true; Terminate = true;
TCPTerminate = true; TCPTerminate = true;
info("Terminated!"); info("Terminated!");
} }
std::string Auth(SOCKET Sock){ std::string Auth(asio::ip::tcp::socket& Sock) {
TCPSend("VC" + GetVer(),Sock); TCPSend(strtovec("VC" + GetVer()), Sock);
auto Res = TCPRcv(Sock); auto Res = TCPRcv(Sock);
if(Res.empty() || Res[0] == 'E' || Res[0] == 'K'){ if (Res.empty() || Res[0] == 'E' || Res[0] == 'K') {
Abord(); Abord();
return ""; return "";
} }
TCPSend(PublicKey,Sock); TCPSend(strtovec(PublicKey), Sock);
if(Terminate)return ""; if (Terminate)
return "";
Res = TCPRcv(Sock); Res = TCPRcv(Sock);
if(Res.empty() || Res[0] != 'P'){ if (Res.empty() || Res[0] != 'P') {
Abord(); Abord();
return ""; return "";
} }
Res = Res.substr(1); Res = Res.substr(1);
if(Res.find_first_not_of("0123456789") == std::string::npos){ if (Res.find_first_not_of("0123456789") == std::string::npos) {
ClientID = std::stoi(Res); ClientID = std::stoi(Res);
}else{ } else {
Abord(); Abord();
UUl("Authentication failed!"); UUl("Authentication failed!");
return ""; return "";
} }
TCPSend("SR",Sock); TCPSend(strtovec("SR"), Sock);
if(Terminate)return ""; if (Terminate)
return "";
Res = TCPRcv(Sock); Res = TCPRcv(Sock);
if(Res[0] == 'E' || Res[0] == 'K'){ if (Res[0] == 'E' || Res[0] == 'K') {
Abord(); Abord();
return ""; return "";
} }
if(Res.empty() || Res == "-"){ if (Res.empty() || Res == "-") {
info("Didn't Receive any mods..."); info("Didn't Receive any mods...");
ListOfMods = "-"; ListOfMods = "-";
TCPSend("Done",Sock); TCPSend(strtovec("Done"), Sock);
info("Done!"); info("Done!");
return ""; return "";
} }
return Res; return Res;
} }
void UpdateUl(bool D,const std::string&msg){ void UpdateUl(bool D, const std::string& msg) {
if(D)UlStatus = "UlDownloading Resource " + msg; if (D)
else UlStatus = "UlLoading Resource " + msg; UlStatus = "UlDownloading Resource " + msg;
else
UlStatus = "UlLoading Resource " + msg;
} }
void AsyncUpdate(uint64_t& Rcv,uint64_t Size,const std::string& Name){ void AsyncUpdate(uint64_t& Rcv, uint64_t Size, const std::string& Name) {
do { do {
double pr = double(Rcv) / double(Size) * 100; double pr = double(Rcv) / double(Size) * 100;
std::string Per = std::to_string(trunc(pr * 10) / 10); std::string Per = std::to_string(trunc(pr * 10) / 10);
UpdateUl(true, Name + " (" + Per.substr(0, Per.find('.') + 2) + "%)"); UpdateUl(true, Name + " (" + Per.substr(0, Per.find('.') + 2) + "%)");
std::this_thread::sleep_for(std::chrono::milliseconds(100)); std::this_thread::sleep_for(std::chrono::milliseconds(100));
}while(!Terminate && Rcv < Size); } while (!Terminate && Rcv < Size);
} }
char* TCPRcvRaw(SOCKET Sock,uint64_t& GRcv, uint64_t Size){ char* TCPRcvRaw(asio::ip::tcp::socket& Sock, uint64_t& GRcv, uint64_t Size) {
if(Sock == -1){
Terminate = true;
UUl("Invalid Socket");
return nullptr;
}
char* File = new char[Size]; char* File = new char[Size];
uint64_t Rcv = 0; uint64_t Rcv = 0;
do{ asio::error_code ec;
int Len = int(Size-Rcv); do {
if(Len > 1000000)Len = 1000000; int Len = int(Size - Rcv);
int32_t Temp = recv(Sock, &File[Rcv], Len, MSG_WAITALL); if (Len > 1000000)
if(Temp < 1){ Len = 1000000;
info(std::to_string(Temp)); int32_t Temp = asio::read(Sock, asio::buffer(&File[Rcv], Len), ec);
UUl("Socket Closed Code 1"); if (ec) {
::error(fmt::format("Failed to receive data from server: {}", ec.message()));
UUl("Failed to receive data from server, connection closed (Code 1)");
KillSocket(Sock); KillSocket(Sock);
Terminate = true; Terminate = true;
delete[] File; delete[] File;
@@ -154,32 +158,26 @@ char* TCPRcvRaw(SOCKET Sock,uint64_t& GRcv, uint64_t Size){
} }
Rcv += Temp; Rcv += Temp;
GRcv += Temp; GRcv += Temp;
}while(Rcv < Size && !Terminate); } while (Rcv < Size && !Terminate);
return File; return File;
} }
void MultiKill(SOCKET Sock,SOCKET Sock1){ void MultiKill(asio::ip::tcp::socket& Sock, asio::ip::tcp::socket& Sock1) {
KillSocket(Sock1); KillSocket(Sock1);
KillSocket(Sock); KillSocket(Sock);
Terminate = true; Terminate = true;
} }
SOCKET InitDSock(){ std::shared_ptr<asio::ip::tcp::socket> InitDSock(asio::ip::tcp::endpoint ep) {
SOCKET DSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); auto DSock = std::make_shared<asio::ip::tcp::socket>(io);
SOCKADDR_IN ServerAddr; asio::error_code ec;
if(DSock < 1){ DSock->connect(ep, ec);
if (ec) {
KillSocket(DSock); KillSocket(DSock);
Terminate = true; Terminate = true;
return 0; return nullptr;
} }
ServerAddr.sin_family = AF_INET; char Code[2] = { 'D', char(ClientID) };
ServerAddr.sin_port = htons(LastPort); asio::write(*DSock, asio::buffer(Code, 2), ec);
inet_pton(AF_INET, LastIP.c_str(), &ServerAddr.sin_addr); if (ec) {
if(connect(DSock, (SOCKADDR *) &ServerAddr, sizeof(ServerAddr)) != 0){
KillSocket(DSock);
Terminate = true;
return 0;
}
char Code[2] = {'D',char(ClientID)};
if(send(DSock,Code,2,0) != 2){
KillSocket(DSock); KillSocket(DSock);
Terminate = true; Terminate = true;
return 0; return 0;
@@ -187,55 +185,56 @@ SOCKET InitDSock(){
return DSock; return DSock;
} }
std::string MultiDownload(SOCKET MSock,SOCKET DSock, uint64_t Size, const std::string& Name){ std::string MultiDownload(asio::ip::tcp::socket& MSock, asio::ip::tcp::socket& DSock, uint64_t Size, const std::string& Name) {
uint64_t GRcv = 0, MSize = Size/2, DSize = Size - MSize; uint64_t GRcv = 0, MSize = Size / 2, DSize = Size - MSize;
std::thread Au(AsyncUpdate,std::ref(GRcv), Size, Name); std::thread Au(AsyncUpdate, std::ref(GRcv), Size, Name);
std::packaged_task<char*()> task([&] { return TCPRcvRaw(MSock,GRcv,MSize); }); std::packaged_task<char*()> task([&] { return TCPRcvRaw(MSock, GRcv, MSize); });
std::future<char*> f1 = task.get_future(); std::future<char*> f1 = task.get_future();
std::thread Dt(std::move(task)); std::thread Dt(std::move(task));
Dt.detach(); Dt.detach();
char* DData = TCPRcvRaw(DSock,GRcv,DSize); char* DData = TCPRcvRaw(DSock, GRcv, DSize);
if(!DData){ if (!DData) {
MultiKill(MSock,DSock); MultiKill(MSock, DSock);
return ""; return "";
} }
f1.wait(); f1.wait();
char* MData = f1.get(); char* MData = f1.get();
if(!MData){ if (!MData) {
MultiKill(MSock,DSock); MultiKill(MSock, DSock);
return ""; return "";
} }
if(Au.joinable())Au.join(); if (Au.joinable())
Au.join();
/// omg yes very ugly my god but i was in a rush will revisit
std::string Ret(Size, 0);
memcpy(&Ret[0], MData, MSize);
delete[] MData;
///omg yes very ugly my god but i was in a rush will revisit memcpy(&Ret[MSize], DData, DSize);
std::string Ret(Size,0); delete[] DData;
memcpy(&Ret[0],MData,MSize);
delete[]MData;
memcpy(&Ret[MSize],DData,DSize);
delete[]DData;
return Ret; return Ret;
} }
void InvalidResource(const std::string& File){ void InvalidResource(const std::string& File) {
UUl("Invalid mod \"" + File + "\""); UUl("Invalid mod \"" + File + "\"");
warn("The server tried to sync \"" + File + "\" that is not a .zip file!"); warn("The server tried to sync \"" + File + "\" that is not a .zip file!");
Terminate = true; Terminate = true;
} }
void SyncResources(SOCKET Sock){ void SyncResources(asio::ip::tcp::socket& Sock) {
std::string Ret = Auth(Sock); std::string Ret = Auth(Sock);
if(Ret.empty())return; if (Ret.empty())
return;
info("Checking Resources..."); info("Checking Resources...");
CheckForDir(); CheckForDir();
@@ -246,54 +245,60 @@ void SyncResources(SOCKET Sock){
list.clear(); list.clear();
Ret.clear(); Ret.clear();
int Amount = 0,Pos = 0; int Amount = 0, Pos = 0;
std::string a,t; std::string a, t;
for(const std::string&name : FNames){ for (const std::string& name : FNames) {
if(!name.empty()){ if (!name.empty()) {
t += name.substr(name.find_last_of('/') + 1) + ";"; t += name.substr(name.find_last_of('/') + 1) + ";";
} }
} }
if(t.empty())ListOfMods = "-"; if (t.empty())
else ListOfMods = t; ListOfMods = "-";
else
ListOfMods = t;
t.clear(); t.clear();
for(auto FN = FNames.begin(),FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN,++FS) { for (auto FN = FNames.begin(), FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN, ++FS) {
auto pos = FN->find_last_of('/'); auto pos = FN->find_last_of('/');
auto ZIP = FN->find(".zip"); auto ZIP = FN->find(".zip");
if (ZIP == std::string::npos || FN->length() - ZIP != 4) { if (ZIP == std::string::npos || FN->length() - ZIP != 4) {
InvalidResource(*FN); InvalidResource(*FN);
return; return;
} }
if (pos == std::string::npos)continue; if (pos == std::string::npos)
continue;
Amount++; Amount++;
} }
if(!FNames.empty())info("Syncing..."); if (!FNames.empty())
SOCKET DSock = InitDSock(); info("Syncing...");
for(auto FN = FNames.begin(),FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN,++FS) { auto DSock = InitDSock(Sock.remote_endpoint());
for (auto FN = FNames.begin(), FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN, ++FS) {
auto pos = FN->find_last_of('/'); auto pos = FN->find_last_of('/');
if (pos != std::string::npos) { if (pos != std::string::npos) {
a = "Resources" + FN->substr(pos); a = "Resources" + FN->substr(pos);
} else continue; } else
continue;
Pos++; Pos++;
if (fs::exists(a)) { if (fs::exists(a)) {
if (FS->find_first_not_of("0123456789") != std::string::npos)continue; if (FS->find_first_not_of("0123456789") != std::string::npos)
if (fs::file_size(a) == std::stoull(*FS)){ continue;
UpdateUl(false,std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + a.substr(a.find_last_of('/'))); if (fs::file_size(a) == std::stoull(*FS)) {
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + a.substr(a.find_last_of('/')));
std::this_thread::sleep_for(std::chrono::milliseconds(50)); std::this_thread::sleep_for(std::chrono::milliseconds(50));
try { try {
if(!fs::exists(GetGamePath() + "mods/multiplayer")){ if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
fs::create_directories(GetGamePath() + "mods/multiplayer"); fs::create_directories(GetGamePath() + "mods/multiplayer");
} }
auto modname = a.substr(a.find_last_of('/'));
std::string FName = a.substr(a.find_last_of('/')); #if defined(__linux__)
// Linux version of the game doesnt support uppercase letters in mod names // Linux version of the game doesnt support uppercase letters in mod names
#if defined(__linux__) for (char& c : modname) {
for(char &c : FName){
c = ::tolower(c); c = ::tolower(c);
} }
#endif #endif
auto name = GetGamePath() + "mods/multiplayer" + modname;
fs::copy_file(a, GetGamePath() + "mods/multiplayer" + FName, auto tmp_name = name + ".tmp";
fs::copy_options::overwrite_existing); fs::copy_file(a, tmp_name, fs::copy_options::overwrite_existing);
fs::rename(tmp_name, name);
} catch (std::exception& e) { } catch (std::exception& e) {
error("Failed copy to the mods folder! " + std::string(e.what())); error("Failed copy to the mods folder! " + std::string(e.what()));
Terminate = true; Terminate = true;
@@ -301,15 +306,16 @@ void SyncResources(SOCKET Sock){
} }
WaitForConfirm(); WaitForConfirm();
continue; continue;
}else remove(a.c_str()); } else
remove(a.c_str());
} }
CheckForDir(); CheckForDir();
std::string FName = a.substr(a.find_last_of('/')); std::string FName = a.substr(a.find_last_of('/'));
do { do {
TCPSend("f" + *FN,Sock); TCPSend(strtovec("f" + *FN), Sock);
std::string Data = TCPRcv(Sock); std::string Data = TCPRcv(Sock);
if (Data == "CO" || Terminate){ if (Data == "CO" || Terminate) {
Terminate = true; Terminate = true;
UUl("Server cannot find " + FName); UUl("Server cannot find " + FName);
break; break;
@@ -317,10 +323,11 @@ void SyncResources(SOCKET Sock){
std::string Name = std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName; std::string Name = std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName;
Data = MultiDownload(Sock,DSock,std::stoull(*FS), Name); Data = MultiDownload(Sock, *DSock, std::stoull(*FS), Name);
if(Terminate)break; if (Terminate)
UpdateUl(false,std::to_string(Pos)+"/"+std::to_string(Amount)+": "+FName); break;
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName);
std::ofstream LFS; std::ofstream LFS;
LFS.open(a.c_str(), std::ios_base::app | std::ios::binary); LFS.open(a.c_str(), std::ios_base::app | std::ios::binary);
if (LFS.is_open()) { if (LFS.is_open()) {
@@ -328,29 +335,29 @@ void SyncResources(SOCKET Sock){
LFS.close(); LFS.close();
} }
}while(fs::file_size(a) != std::stoull(*FS) && !Terminate); } while (fs::file_size(a) != std::stoull(*FS) && !Terminate);
if(!Terminate){ if (!Terminate) {
if(!fs::exists(GetGamePath() + "mods/multiplayer")){ if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
fs::create_directories(GetGamePath() + "mods/multiplayer"); fs::create_directories(GetGamePath() + "mods/multiplayer");
} }
// Linux version of the game doesnt support uppercase letters in mod names // Linux version of the game doesnt support uppercase letters in mod names
#if defined(__linux__) #if defined(__linux__)
for(char &c : FName){ for (char& c : FName) {
c = ::tolower(c); c = ::tolower(c);
} }
#endif #endif
fs::copy_file(a,GetGamePath() + "mods/multiplayer" + FName, fs::copy_options::overwrite_existing); fs::copy_file(a, GetGamePath() + "mods/multiplayer" + FName, fs::copy_options::overwrite_existing);
} }
WaitForConfirm(); WaitForConfirm();
} }
KillSocket(DSock); KillSocket(DSock);
if(!Terminate){ if (!Terminate) {
TCPSend("Done",Sock); TCPSend(strtovec("Done"), Sock);
info("Done!"); info("Done!");
}else{ } else {
UlStatus = "Ulstart"; UlStatus = "Ulstart";
info("Connection Terminated!"); info("Connection Terminated!");
} }
} }

129
src/Network/VehicleData.cpp Executable file → Normal file
View File

@@ -5,87 +5,98 @@
/// ///
/// Created by Anonymous275 on 5/8/2020 /// Created by Anonymous275 on 5/8/2020
/// ///
#include "Zlib/Compressor.h"
#include "Network/network.hpp" #include "Network/network.hpp"
#include "Zlib/Compressor.h"
#include "asio/ip/address.hpp"
#include "fmt/format.h"
#if defined(_WIN32) #if defined(_WIN32)
#include <ws2tcpip.h> #include <ws2tcpip.h>
#elif defined(__linux__) #elif defined(__linux__)
#include "linuxfixes.h"
#include <arpa/inet.h>
#include <cstring>
#include <netdb.h>
#include <sys/socket.h> #include <sys/socket.h>
#include <sys/types.h> #include <sys/types.h>
#include <cstring>
#include <errno.h>
#include <netdb.h>
#include <arpa/inet.h>
#include "linuxfixes.h"
#endif #endif
#include "Logger.h" #include "Logger.h"
#include <array>
#include <string> #include <string>
#include <set>
SOCKET UDPSock = -1; std::shared_ptr<asio::ip::udp::socket> UDPSock = nullptr;
sockaddr_in* ToServer = nullptr;
void UDPSend(std::string Data){ void UDPSend(const std::vector<char>& RawData) {
if(ClientID == -1 || UDPSock == -1)return; if (ClientID == -1 || UDPSock == nullptr)
if(Data.length() > 400){ return;
std::string CMP(Comp(Data)); std::string Data;
Data = "ABG:" + CMP; if (Data.size() > 400) {
auto res = Comp(RawData);
Data = "ABG:" + std::string(res.data(), res.size());
} else {
Data = std::string(RawData.data(), RawData.size());
} }
std::string Packet = char(ClientID+1) + std::string(":") + Data; std::string Packet = char(ClientID + 1) + std::string(":") + Data;
int sendOk = sendto(UDPSock, Packet.c_str(), int(Packet.size()), 0, (sockaddr*)ToServer, sizeof(*ToServer)); int sendOk = UDPSock->send(asio::buffer(Packet));
if (sendOk == SOCKET_ERROR)error("Error Code : " + std::to_string(WSAGetLastError())); if (sendOk == SOCKET_ERROR)
error("Error Code : " + std::to_string(WSAGetLastError()));
} }
void SendLarge(const std::vector<char>& Data) {
void SendLarge(std::string Data){ if (Data.size() > 400) {
if(Data.length() > 400){ auto res = Comp(Data);
std::string CMP(Comp(Data)); res.insert(res.begin(), { 'A', 'B', 'G', ':' });
Data = "ABG:" + CMP; if (!TCPSock) {
::debug("TCPSock is null");
return;
}
TCPSend(res, *TCPSock);
} else {
if (!TCPSock) {
::debug("TCPSock is null");
return;
}
TCPSend(Data, *TCPSock);
} }
TCPSend(Data,TCPSock);
} }
void UDPParser(std::string Packet){ void UDPParser(std::string_view Packet) {
if(Packet.substr(0,4) == "ABG:"){ if (Packet.substr(0, 4) == "ABG:") {
Packet = DeComp(Packet.substr(4)); auto substr = Packet.substr(4);
auto res = DeComp(std::span<const char>(substr.data(), substr.size()));
std::string DeCompPacket = std::string(res.data(), res.size());
ServerParser(DeCompPacket);
} else {
ServerParser(Packet);
} }
ServerParser(Packet);
} }
void UDPRcv(){ void UDPRcv() {
sockaddr_in FromServer{}; static thread_local std::array<char, 10240> Ret {};
#if defined(_WIN32) if (UDPSock == nullptr) {
int clientLength = sizeof(FromServer); ::debug("UDPSock is null");
#elif defined(__linux__)
socklen_t clientLength = sizeof(FromServer);
#endif
ZeroMemory(&FromServer, clientLength);
std::string Ret(10240,0);
if(UDPSock == -1)return;
int32_t Rcv = recvfrom(UDPSock, &Ret[0], 10240, 0, (sockaddr*)&FromServer, &clientLength);
if (Rcv == SOCKET_ERROR)return;
UDPParser(Ret.substr(0,Rcv));
}
void UDPClientMain(const std::string& IP,int Port){
#ifdef _WIN32
WSADATA data;
if (WSAStartup(514, &data)){
error("Can't start Winsock!");
return; return;
} }
#endif asio::error_code ec;
int32_t Rcv = UDPSock->receive(asio::buffer(Ret.data(), Ret.size() - 1), 0, ec);
delete ToServer; if (ec)
ToServer = new sockaddr_in; return;
ToServer->sin_family = AF_INET; Ret[Rcv] = 0;
ToServer->sin_port = htons(Port); UDPParser(std::string_view(Ret.data(), Rcv));
inet_pton(AF_INET, IP.c_str(), &ToServer->sin_addr); }
UDPSock = socket(AF_INET, SOCK_DGRAM, 0); void UDPClientMain(asio::ip::address addr, uint16_t port) {
GameSend("P"+std::to_string(ClientID)); UDPSock = std::make_shared<asio::ip::udp::socket>(io);
TCPSend("H",TCPSock); asio::error_code ec;
UDPSend("p"); UDPSock->connect(asio::ip::udp::endpoint(addr, port), ec);
while(!Terminate)UDPRcv(); if (ec) {
::error(fmt::format("Failed to connect UDP to server: {}", ec.message()));
Terminate = true;
}
GameSend("P" + std::to_string(ClientID));
TCPSend(strtovec("H"), *TCPSock);
UDPSend(strtovec("p"));
while (!Terminate)
UDPRcv();
KillSocket(UDPSock); KillSocket(UDPSock);
WSACleanup(); WSACleanup();
} }

171
src/Network/VehicleEvent.cpp Executable file → Normal file
View File

@@ -6,35 +6,36 @@
/// Created by Anonymous275 on 5/8/2020 /// Created by Anonymous275 on 5/8/2020
/// ///
#include <chrono>
#include <vector>
#include "Logger.h" #include "Logger.h"
#include <iostream> #include "fmt/format.h"
#include <Zlib/Compressor.h> #include <Zlib/Compressor.h>
#include <chrono>
#include <iostream>
#include <vector>
#if defined(_WIN32) #if defined(_WIN32)
#include <ws2tcpip.h> #include <ws2tcpip.h>
#elif defined(__linux__) #elif defined(__linux__)
#include <sys/socket.h> #include <arpa/inet.h>
#include <sys/types.h>
#include <cstring> #include <cstring>
#include <errno.h> #include <errno.h>
#include <netdb.h> #include <netdb.h>
#include <arpa/inet.h> #include <sys/socket.h>
#include <sys/types.h>
#endif #endif
#include "Network/network.hpp" #include "Network/network.hpp"
int LastPort; int LastPort;
std::string LastIP; std::string LastIP;
SOCKET TCPSock = -1; std::shared_ptr<asio::ip::tcp::socket> TCPSock = nullptr;
bool CheckBytes(int32_t Bytes){ bool CheckBytes(int32_t Bytes) {
if (Bytes == 0){ if (Bytes == 0) {
debug("(TCP) Connection closing... CheckBytes(16)"); debug("(TCP) Connection closing... CheckBytes(16)");
Terminate = true; Terminate = true;
return false; return false;
}else if (Bytes < 0) { } else if (Bytes < 0) {
debug("(TCP CB) recv failed with error: " + std::to_string(WSAGetLastError())); debug("(TCP CB) recv failed with error: " + std::to_string(WSAGetLastError()));
KillSocket(TCPSock); KillSocket(TCPSock);
Terminate = true; Terminate = true;
@@ -42,131 +43,87 @@ bool CheckBytes(int32_t Bytes){
} }
return true; return true;
} }
void UUl(const std::string& R){ void UUl(const std::string& R) {
UlStatus = "UlDisconnected: " + R; UlStatus = "UlDisconnected: " + R;
} }
void TCPSend(const std::string&Data,uint64_t Sock){ void TCPSend(const std::vector<char>& Data, asio::ip::tcp::socket& Sock) {
if(Sock == -1){ if (!Sock.is_open()) {
Terminate = true; Terminate = true;
UUl("Invalid Socket"); UUl("Invalid Socket");
return; return;
} }
int32_t Size,Sent,Temp; int32_t Size, Sent, Temp;
std::string Send(4,0); std::string Send(4, 0);
Size = int32_t(Data.size()); Size = int32_t(Data.size());
memcpy(&Send[0],&Size,sizeof(Size)); memcpy(&Send[0], &Size, sizeof(Size));
Send += Data; Send += std::string(Data.data(), Data.size());
// Do not use Size before this point for anything but the header // Do not use Size before this point for anything but the header
Sent = 0; Sent = 0;
Size += 4; Size += 4;
do{ asio::error_code ec;
if (size_t(Sent) >= Send.size()) { asio::write(Sock, asio::buffer(Send), ec);
error("string OOB in " + std::string(__func__)); if (ec) {
UUl("TCP Send OOB"); UUl(fmt::format("Failed to send data: {}", ec.message()));
return; }
}
Temp = send(Sock, &Send[Sent], Size - Sent, 0);
if(!CheckBytes(Temp)){
UUl("Socket Closed Code 2");
return;
}
Sent += Temp;
}while(Sent < Size);
} }
std::string TCPRcv(SOCKET Sock){ std::string TCPRcv(asio::ip::tcp::socket& Sock) {
if(Sock == -1){ if (!Sock.is_open()) {
Terminate = true; Terminate = true;
UUl("Invalid Socket"); UUl("Invalid Socket");
return ""; return "";
} }
int32_t Header,BytesRcv = 0,Temp; int32_t Header, BytesRcv = 0, Temp;
std::vector<char> Data(sizeof(Header)); std::vector<char> Data(sizeof(Header));
do{ asio::error_code ec;
Temp = recv(Sock,&Data[BytesRcv],4-BytesRcv,0); asio::read(Sock, asio::buffer(Data), ec);
if(!CheckBytes(Temp)){ if (ec) {
UUl("Socket Closed Code 3"); UUl(fmt::format("Failed to receive header: {}", ec.message()));
return "";
}
BytesRcv += Temp;
}while(BytesRcv < 4);
memcpy(&Header,&Data[0],sizeof(Header));
if(!CheckBytes(BytesRcv)){
UUl("Socket Closed Code 4");
return "";
} }
Data.resize(Header); memcpy(&Header, &Data[0], sizeof(Header));
BytesRcv = 0;
do{
Temp = recv(Sock,&Data[BytesRcv],Header-BytesRcv,0);
if(!CheckBytes(Temp)){
UUl("Socket Closed Code 5");
return "";
}
BytesRcv += Temp;
}while(BytesRcv < Header);
std::string Ret(Data.data(),Header); Data.resize(Header);
asio::read(Sock, asio::buffer(Data), ec);
if (ec) {
UUl(fmt::format("Failed to receive data: {}", ec.message()));
}
std::string Ret(Data.data(), Header);
if (Ret.substr(0, 4) == "ABG:") { if (Ret.substr(0, 4) == "ABG:") {
Ret = DeComp(Ret.substr(4)); auto substr = Ret.substr(4);
auto res = DeComp(strtovec(substr));
Ret = std::string(res.data(), res.size());
} }
#ifdef DEBUG #ifdef DEBUG
//debug("Parsing from server -> " + std::to_string(Ret.size())); // debug("Parsing from server -> " + std::to_string(Ret.size()));
#endif #endif
if(Ret[0] == 'E' || Ret[0] == 'K')UUl(Ret.substr(1)); if (Ret[0] == 'E' || Ret[0] == 'K')
UUl(Ret.substr(1));
return Ret; return Ret;
} }
void TCPClientMain(const std::string& IP,int Port){ void TCPClientMain(asio::ip::tcp::socket&& socket) {
LastIP = IP; if (!TCPSock) {
LastPort = Port; return;
}
LastIP = socket.remote_endpoint().address().to_string();
LastPort = socket.remote_endpoint().port();
SOCKADDR_IN ServerAddr; SOCKADDR_IN ServerAddr;
int RetCode; int RetCode;
#ifdef _WIN32 TCPSock = std::make_shared<asio::ip::tcp::socket>(std::move(socket));
WSADATA wsaData;
WSAStartup(514, &wsaData); //2.2
#endif
TCPSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if(TCPSock == -1){
printf("Client: socket failed! Error code: %d\n", WSAGetLastError());
WSACleanup();
return;
}
ServerAddr.sin_family = AF_INET;
ServerAddr.sin_port = htons(Port);
inet_pton(AF_INET, IP.c_str(), &ServerAddr.sin_addr);
RetCode = connect(TCPSock, (SOCKADDR *) &ServerAddr, sizeof(ServerAddr));
if(RetCode != 0){
UlStatus = "UlConnection Failed!";
error("Client: connect failed! Error code: " + std::to_string(WSAGetLastError()));
KillSocket(TCPSock);
WSACleanup();
Terminate = true;
return;
}
info("Connected!"); info("Connected!");
char Code = 'C'; char Code = 'C';
send(TCPSock, &Code, 1, 0); asio::write(*TCPSock, asio::buffer(&Code, 1));
SyncResources(TCPSock); SyncResources(*TCPSock);
while(!Terminate){ while (!Terminate && TCPSock) {
ServerParser(TCPRcv(TCPSock)); ServerParser(TCPRcv(*TCPSock));
} }
GameSend("T"); GameSend("T");
////Game Send Terminate KillSocket(TCPSock);
if(KillSocket(TCPSock) != 0)
debug("(TCP) Cannot close socket. Error code: " + std::to_string(WSAGetLastError()));
#ifdef _WIN32
if(WSACleanup() != 0)
debug("(TCP) Client: WSACleanup() failed!...");
#endif
} }

35
src/NetworkHelpers.cpp Normal file
View File

@@ -0,0 +1,35 @@
#include "NetworkHelpers.h"
#include <array>
#include <cerrno>
#include <cstring>
#include <stdexcept>
using asio::ip::tcp;
static uint32_t RecvHeader(tcp::socket& socket) {
std::array<uint8_t, sizeof(uint32_t)> header_buffer {};
asio::error_code ec;
auto n = asio::read(socket, asio::buffer(header_buffer), ec);
if (ec) {
throw std::runtime_error(std::string("recv() of header failed: ") + ec.message());
}
if (n == 0) {
throw std::runtime_error("Game disconnected");
}
return *reinterpret_cast<uint32_t*>(header_buffer.data());
}
/// Throws!!!
void ReceiveFromGame(tcp::socket& socket, std::vector<char>& out_data) {
auto header = RecvHeader(socket);
out_data.resize(header);
asio::error_code ec;
auto n = asio::read(socket, asio::buffer(out_data), ec);
if (ec) {
throw std::runtime_error(std::string("recv() of data failed: ") + ec.message());
}
if (n == 0) {
throw std::runtime_error("Game disconnected");
}
}

333
src/Security/BeamNG.cpp Executable file → Normal file
View File

@@ -11,9 +11,9 @@
#include <windows.h> #include <windows.h>
#elif defined(__linux__) #elif defined(__linux__)
#include "vdf_parser.hpp" #include "vdf_parser.hpp"
#include <vector>
#include <pwd.h> #include <pwd.h>
#include <unistd.h> #include <unistd.h>
#include <vector>
#endif #endif
#include "Logger.h" #include "Logger.h"
#include <fstream> #include <fstream>
@@ -27,11 +27,10 @@
int TraceBack = 0; int TraceBack = 0;
std::string GameDir; std::string GameDir;
void lowExit(int code){ void lowExit(int code) {
TraceBack = 0; TraceBack = 0;
std::string msg = std::string msg = "Failed to find the game please launch it. Report this if the issue persists code ";
"Failed to find the game please launch it. Report this if the issue persists code "; error(msg + std::to_string(code));
error(msg+std::to_string(code));
std::this_thread::sleep_for(std::chrono::seconds(10)); std::this_thread::sleep_for(std::chrono::seconds(10));
exit(2); exit(2);
} }
@@ -51,124 +50,136 @@ void SteamExit(int code){
std::this_thread::sleep_for(std::chrono::seconds(10)); std::this_thread::sleep_for(std::chrono::seconds(10));
exit(4); exit(4);
}*/ }*/
std::string GetGameDir(){ std::string GetGameDir() {
//if(TraceBack != 4)Exit(0); // if(TraceBack != 4)Exit(0);
#if defined(_WIN32) #if defined(_WIN32)
return GameDir.substr(0,GameDir.find_last_of('\\')); return GameDir.substr(0, GameDir.find_last_of('\\'));
#elif defined(__linux__) #elif defined(__linux__)
return GameDir.substr(0,GameDir.find_last_of('/')); return GameDir.substr(0, GameDir.find_last_of('/'));
#endif #endif
} }
#ifdef _WIN32 #ifdef _WIN32
LONG OpenKey(HKEY root,const char* path,PHKEY hKey){ LONG OpenKey(HKEY root, const char* path, PHKEY hKey) {
return RegOpenKeyEx(root, reinterpret_cast<LPCSTR>(path), 0, KEY_READ, hKey); return RegOpenKeyEx(root, reinterpret_cast<LPCSTR>(path), 0, KEY_READ, hKey);
} }
std::string QueryKey(HKEY hKey,int ID){ std::string QueryKey(HKEY hKey, int ID) {
TCHAR achKey[MAX_KEY_LENGTH]; // buffer for subkey name TCHAR achKey[MAX_KEY_LENGTH]; // buffer for subkey name
DWORD cbName; // size of name string DWORD cbName; // size of name string
TCHAR achClass[MAX_PATH] = TEXT(""); // buffer for class name TCHAR achClass[MAX_PATH] = TEXT(""); // buffer for class name
DWORD cchClassName = MAX_PATH; // size of class string DWORD cchClassName = MAX_PATH; // size of class string
DWORD cSubKeys=0; // number of subkeys DWORD cSubKeys = 0; // number of subkeys
DWORD cbMaxSubKey; // longest subkey size DWORD cbMaxSubKey; // longest subkey size
DWORD cchMaxClass; // longest class string DWORD cchMaxClass; // longest class string
DWORD cValues; // number of values for key DWORD cValues; // number of values for key
DWORD cchMaxValue; // longest value name DWORD cchMaxValue; // longest value name
DWORD cbMaxValueData; // longest value data DWORD cbMaxValueData; // longest value data
DWORD cbSecurityDescriptor; // size of security descriptor DWORD cbSecurityDescriptor; // size of security descriptor
FILETIME ftLastWriteTime; // last write time FILETIME ftLastWriteTime; // last write time
DWORD i, retCode; DWORD i, retCode;
TCHAR achValue[MAX_VALUE_NAME]; TCHAR achValue[MAX_VALUE_NAME];
DWORD cchValue = MAX_VALUE_NAME; DWORD cchValue = MAX_VALUE_NAME;
retCode = RegQueryInfoKey( retCode = RegQueryInfoKey(
hKey, // key handle hKey, // key handle
achClass, // buffer for class name achClass, // buffer for class name
&cchClassName, // size of class string &cchClassName, // size of class string
nullptr, // reserved nullptr, // reserved
&cSubKeys, // number of subkeys &cSubKeys, // number of subkeys
&cbMaxSubKey, // longest subkey size &cbMaxSubKey, // longest subkey size
&cchMaxClass, // longest class string &cchMaxClass, // longest class string
&cValues, // number of values for this key &cValues, // number of values for this key
&cchMaxValue, // longest value name &cchMaxValue, // longest value name
&cbMaxValueData, // longest value data &cbMaxValueData, // longest value data
&cbSecurityDescriptor, // security descriptor &cbSecurityDescriptor, // security descriptor
&ftLastWriteTime); // last write time &ftLastWriteTime); // last write time
BYTE* buffer = new BYTE[cbMaxValueData]; BYTE* buffer = new BYTE[cbMaxValueData];
ZeroMemory(buffer, cbMaxValueData); ZeroMemory(buffer, cbMaxValueData);
if (cSubKeys){ if (cSubKeys) {
for (i=0; i<cSubKeys; i++){ for (i = 0; i < cSubKeys; i++) {
cbName = MAX_KEY_LENGTH; cbName = MAX_KEY_LENGTH;
retCode = RegEnumKeyEx(hKey, i,achKey,&cbName,nullptr,nullptr,nullptr,&ftLastWriteTime); retCode = RegEnumKeyEx(hKey, i, achKey, &cbName, nullptr, nullptr, nullptr, &ftLastWriteTime);
if (retCode == ERROR_SUCCESS){ if (retCode == ERROR_SUCCESS) {
if(strcmp(achKey,"Steam App 284160") == 0){ if (strcmp(achKey, "Steam App 284160") == 0) {
return achKey; return achKey;
} }
} }
} }
} }
if (cValues){ if (cValues) {
for (i=0, retCode = ERROR_SUCCESS; i<cValues; i++){ for (i = 0, retCode = ERROR_SUCCESS; i < cValues; i++) {
cchValue = MAX_VALUE_NAME; cchValue = MAX_VALUE_NAME;
achValue[0] = '\0'; achValue[0] = '\0';
retCode = RegEnumValue(hKey, i,achValue,&cchValue,nullptr,nullptr,nullptr,nullptr); retCode = RegEnumValue(hKey, i, achValue, &cchValue, nullptr, nullptr, nullptr, nullptr);
if (retCode == ERROR_SUCCESS ){ if (retCode == ERROR_SUCCESS) {
DWORD lpData = cbMaxValueData; DWORD lpData = cbMaxValueData;
buffer[0] = '\0'; buffer[0] = '\0';
LONG dwRes = RegQueryValueEx(hKey, achValue, nullptr, nullptr, buffer, &lpData); LONG dwRes = RegQueryValueEx(hKey, achValue, nullptr, nullptr, buffer, &lpData);
std::string data = (char *)(buffer); std::string data = (char*)(buffer);
std::string key = achValue; std::string key = achValue;
switch (ID){ switch (ID) {
case 1: if(key == "SteamExe"){ case 1:
auto p = data.find_last_of("/\\"); if (key == "SteamExe") {
if(p != std::string::npos){ auto p = data.find_last_of("/\\");
return data.substr(0,p); if (p != std::string::npos) {
} return data.substr(0, p);
} }
break; }
case 2: if(key == "Name" && data == "BeamNG.drive")return data;break; break;
case 3: if(key == "rootpath")return data;break; case 2:
case 4: if(key == "userpath_override")return data; if (key == "Name" && data == "BeamNG.drive")
case 5: if(key == "Local AppData")return data; return data;
default: break; break;
case 3:
if (key == "rootpath")
return data;
break;
case 4:
if (key == "userpath_override")
return data;
case 5:
if (key == "Local AppData")
return data;
default:
break;
} }
} }
} }
} }
delete [] buffer; delete[] buffer;
return ""; return "";
} }
#endif #endif
namespace fs = std::filesystem; namespace fs = std::filesystem;
bool NameValid(const std::string& N){ bool NameValid(const std::string& N) {
if(N == "config" || N == "librarycache"){ if (N == "config" || N == "librarycache") {
return true; return true;
} }
if(N.find_first_not_of("0123456789") == std::string::npos){ if (N.find_first_not_of("0123456789") == std::string::npos) {
return true; return true;
} }
return false; return false;
} }
void FileList(std::vector<std::string>&a,const std::string& Path){ void FileList(std::vector<std::string>& a, const std::string& Path) {
for (const auto &entry : fs::directory_iterator(Path)) { for (const auto& entry : fs::directory_iterator(Path)) {
const auto& DPath = entry.path(); const auto& DPath = entry.path();
if (!entry.is_directory()) { if (!entry.is_directory()) {
a.emplace_back(DPath.u8string()); a.emplace_back(DPath.string());
}else if(NameValid(DPath.filename().u8string())){ } else if (NameValid(DPath.filename().string())) {
FileList(a, DPath.u8string()); FileList(a, DPath.string());
} }
} }
} }
bool Find(const std::string& FName,const std::string& Path){ bool Find(const std::string& FName, const std::string& Path) {
std::vector<std::string> FS; std::vector<std::string> FS;
FileList(FS,Path+"\\userdata"); FileList(FS, Path + "\\userdata");
for(std::string&a : FS){ for (std::string& a : FS) {
if(a.find(FName) != std::string::npos){ if (a.find(FName) != std::string::npos) {
FS.clear(); FS.clear();
return true; return true;
} }
@@ -176,22 +187,24 @@ bool Find(const std::string& FName,const std::string& Path){
FS.clear(); FS.clear();
return false; return false;
} }
bool FindHack(const std::string& Path){ bool FindHack(const std::string& Path) {
bool s = true; bool s = true;
for (const auto &entry : fs::directory_iterator(Path)) { for (const auto& entry : fs::directory_iterator(Path)) {
std::string Name = entry.path().filename().u8string(); std::string Name = entry.path().filename().string();
for(char&c : Name)c = char(tolower(c)); for (char& c : Name)
if(Name == "steam.exe")s = false; c = char(tolower(c));
if(Name.find("greenluma") != -1){ if (Name == "steam.exe")
error("Found malicious file/folder \"" + Name+"\""); s = false;
if (Name.find("greenluma") != -1) {
error("Found malicious file/folder \"" + Name + "\"");
return true; return true;
} }
Name.clear(); Name.clear();
} }
return s; return s;
} }
std::vector<std::string> GetID(const std::string& log){ std::vector<std::string> GetID(const std::string& log) {
std::string vec,t,r; std::string vec, t, r;
std::vector<std::string> Ret; std::vector<std::string> Ret;
std::ifstream f(log.c_str(), std::ios::binary); std::ifstream f(log.c_str(), std::ios::binary);
f.seekg(0, std::ios_base::end); f.seekg(0, std::ios_base::end);
@@ -203,10 +216,12 @@ std::vector<std::string> GetID(const std::string& log){
std::stringstream ss(vec); std::stringstream ss(vec);
bool S = false; bool S = false;
while (std::getline(ss, t, '{')) { while (std::getline(ss, t, '{')) {
if(!S)S = true; if (!S)
else{ S = true;
for(char& c : t){ else {
if(isdigit(c))r += c; for (char& c : t) {
if (isdigit(c))
r += c;
} }
break; break;
} }
@@ -216,15 +231,16 @@ std::vector<std::string> GetID(const std::string& log){
S = false; S = false;
bool L = true; bool L = true;
while (std::getline(ss, t, '}')) { while (std::getline(ss, t, '}')) {
if(L){ if (L) {
L = false; L = false;
continue; continue;
} }
for(char& c : t){ for (char& c : t) {
if(c == '"'){ if (c == '"') {
if(!S)S = true; if (!S)
else{ S = true;
if(r.length() > 10) { else {
if (r.length() > 10) {
Ret.emplace_back(r); Ret.emplace_back(r);
} }
r.clear(); r.clear();
@@ -232,13 +248,14 @@ std::vector<std::string> GetID(const std::string& log){
continue; continue;
} }
} }
if(isdigit(c))r += c; if (isdigit(c))
r += c;
} }
} }
vec.clear(); vec.clear();
return Ret; return Ret;
} }
std::string GetManifest(const std::string& Man){ std::string GetManifest(const std::string& Man) {
std::string vec; std::string vec;
std::ifstream f(Man.c_str(), std::ios::binary); std::ifstream f(Man.c_str(), std::ios::binary);
f.seekg(0, std::ios_base::end); f.seekg(0, std::ios_base::end);
@@ -249,103 +266,109 @@ std::string GetManifest(const std::string& Man){
f.close(); f.close();
std::string ToFind = "\"LastOwner\"\t\t\""; std::string ToFind = "\"LastOwner\"\t\t\"";
int pos = int(vec.find(ToFind)); int pos = int(vec.find(ToFind));
if(pos != -1){ if (pos != -1) {
pos += int(ToFind.length()); pos += int(ToFind.length());
vec = vec.substr(pos); vec = vec.substr(pos);
return vec.substr(0,vec.find('\"')); return vec.substr(0, vec.find('\"'));
}else return ""; } else
return "";
} }
bool IDCheck(std::string Man, std::string steam){ bool IDCheck(std::string Man, std::string steam) {
bool a = false,b = true; bool a = false, b = true;
int pos = int(Man.rfind("steamapps")); int pos = int(Man.rfind("steamapps"));
// if(pos == -1)Exit(5); // if(pos == -1)Exit(5);
Man = Man.substr(0,pos+9) + "\\appmanifest_284160.acf"; Man = Man.substr(0, pos + 9) + "\\appmanifest_284160.acf";
steam += "\\config\\loginusers.vdf"; steam += "\\config\\loginusers.vdf";
if(fs::exists(Man) && fs::exists(steam)){ if (fs::exists(Man) && fs::exists(steam)) {
for(const std::string&ID : GetID(steam)){ for (const std::string& ID : GetID(steam)) {
if(ID == GetManifest(Man))b = false; if (ID == GetManifest(Man))
b = false;
} }
//if(b)Exit(6); // if(b)Exit(6);
}else a = true; } else
a = true;
return a; return a;
} }
void LegitimacyCheck(){ void LegitimacyCheck() {
//std::string K1 = R"(Software\Valve\Steam)"; // std::string K1 = R"(Software\Valve\Steam)";
//std::string K2 = R"(Software\Valve\Steam\Apps\284160)"; // std::string K2 = R"(Software\Valve\Steam\Apps\284160)";
/*LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K1.c_str(), &hKey); /*LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K1.c_str(), &hKey);
if(dwRegOPenKey == ERROR_SUCCESS) { if(dwRegOPenKey == ERROR_SUCCESS) {
Result = QueryKey(hKey, 1); Result = QueryKey(hKey, 1);
if(Result.empty())Exit(1); if(Result.empty())Exit(1);
if(fs::exists(Result)){ if(fs::exists(Result)){
if(!Find("284160.json",Result))Exit(2); if(!Find("284160.json",Result))Exit(2);
if(FindHack(Result))SteamExit(1); if(FindHack(Result))SteamExit(1);
}else Exit(3); }else Exit(3);
T = Result; T = Result;
Result.clear(); Result.clear();
TraceBack++; TraceBack++;
}else Exit(4); }else Exit(4);
K1.clear(); K1.clear();
RegCloseKey(hKey); RegCloseKey(hKey);
dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K2.c_str(), &hKey); dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K2.c_str(), &hKey);
if(dwRegOPenKey == ERROR_SUCCESS) { if(dwRegOPenKey == ERROR_SUCCESS) {
Result = QueryKey(hKey, 2); Result = QueryKey(hKey, 2);
if(Result.empty())lowExit(1); if(Result.empty())lowExit(1);
TraceBack++; TraceBack++;
}else lowExit(2); }else lowExit(2);
K2.clear(); K2.clear();
RegCloseKey(hKey);*/ RegCloseKey(hKey);*/
#if defined(_WIN32) #if defined(_WIN32)
std::string Result; std::string Result;
std::string K3 = R"(Software\BeamNG\BeamNG.drive)"; std::string K3 = R"(Software\BeamNG\BeamNG.drive)";
HKEY hKey; HKEY hKey;
LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K3.c_str(), &hKey); LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K3.c_str(), &hKey);
if(dwRegOPenKey == ERROR_SUCCESS) { if (dwRegOPenKey == ERROR_SUCCESS) {
Result = QueryKey(hKey, 3); Result = QueryKey(hKey, 3);
if(Result.empty())lowExit(3); if (Result.empty())
//if(IDCheck(Result,T))lowExit(5); lowExit(3);
// if(IDCheck(Result,T))lowExit(5);
GameDir = Result; GameDir = Result;
//TraceBack++; // TraceBack++;
}else lowExit(4); } else
lowExit(4);
K3.clear(); K3.clear();
Result.clear(); Result.clear();
RegCloseKey(hKey); RegCloseKey(hKey);
//if(TraceBack < 3)exit(-1); // if(TraceBack < 3)exit(-1);
#elif defined(__linux__) #elif defined(__linux__)
struct passwd *pw = getpwuid(getuid()); struct passwd* pw = getpwuid(getuid());
std::string homeDir = pw->pw_dir; std::string homeDir = pw->pw_dir;
// Right now only steam is supported // Right now only steam is supported
std::ifstream libraryFolders(homeDir + "/.steam/root/steamapps/libraryfolders.vdf"); std::ifstream libraryFolders(homeDir + "/.steam/root/steamapps/libraryfolders.vdf");
auto root = tyti::vdf::read(libraryFolders); auto root = tyti::vdf::read(libraryFolders);
for (auto folderInfo: root.childs){ for (auto folderInfo : root.childs) {
if (std::filesystem::exists(folderInfo.second->attribs["path"] + "/steamapps/common/BeamNG.drive/")){ if (std::filesystem::exists(folderInfo.second->attribs["path"] + "/steamapps/common/BeamNG.drive/")) {
GameDir = folderInfo.second->attribs["path"] + "/steamapps/common/BeamNG.drive/"; GameDir = folderInfo.second->attribs["path"] + "/steamapps/common/BeamNG.drive/";
break; break;
} }
} }
#endif #endif
} }
std::string CheckVer(const std::string &dir){ std::string CheckVer(const std::string& dir) {
#if defined(_WIN32) #if defined(_WIN32)
std::string temp,Path = dir + "\\integrity.json"; std::string temp, Path = dir + "\\integrity.json";
#elif defined(__linux__) #elif defined(__linux__)
std::string temp,Path = dir + "/integrity.json"; std::string temp, Path = dir + "/integrity.json";
#endif #endif
std::ifstream f(Path.c_str(), std::ios::binary); std::ifstream f(Path.c_str(), std::ios::binary);
int Size = int(std::filesystem::file_size(Path)); int Size = int(std::filesystem::file_size(Path));
std::string vec(Size,0); std::string vec(Size, 0);
f.read(&vec[0], Size); f.read(&vec[0], Size);
f.close(); f.close();
vec = vec.substr(vec.find_last_of("version"),vec.find_last_of('"')); vec = vec.substr(vec.find_last_of("version"), vec.find_last_of('"'));
for(const char &a : vec){ for (const char& a : vec) {
if(isdigit(a) || a == '.')temp+=a; if (isdigit(a) || a == '.')
temp += a;
} }
return temp; return temp;
} }

265
src/Security/Login.cpp Executable file → Normal file
View File

@@ -1,122 +1,143 @@
// Copyright (c) 2019-present Anonymous275. // Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software. // BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries. // One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository. // Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
/// ///
/// Created by Anonymous275 on 11/26/2020 /// Created by Anonymous275 on 11/26/2020
/// ///
#include "Http.h" #include "Http.h"
#include <filesystem> #include "Logger.h"
#include "Logger.h" #include <filesystem>
#include <fstream> #include <fstream>
#include "Json.h" #include <nlohmann/json.hpp>
namespace fs = std::filesystem; namespace fs = std::filesystem;
std::string PublicKey; std::string PublicKey;
extern bool LoginAuth; std::string PrivateKey;
std::string Role; extern bool LoginAuth;
extern std::string Username;
void UpdateKey(const char* newKey){ extern std::string UserRole;
if(newKey && std::isalnum(newKey[0])){
std::ofstream Key("key"); void UpdateKey(const char* newKey) {
if(Key.is_open()){ if (newKey && std::isalnum(newKey[0])) {
Key << newKey; PrivateKey = newKey;
Key.close(); std::ofstream Key("key");
}else fatal("Cannot write to disk!"); if (Key.is_open()) {
}else if(fs::exists("key")){ Key << newKey;
remove("key"); Key.close();
} } else
} fatal("Cannot write to disk!");
} else if (fs::exists("key")) {
/// "username":"value","password":"value" remove("key");
/// "Guest":"Name" }
/// "pk":"private_key" }
std::string GetFail(const std::string& R){ /// "username":"value","password":"value"
std::string DRet = R"({"success":false,"message":)"; /// "Guest":"Name"
DRet += "\""+R+"\"}"; /// "pk":"private_key"
error(R);
return DRet; std::string GetFail(const std::string& R) {
} std::string DRet = R"({"success":false,"message":)";
DRet += "\"" + R + "\"}";
std::string Login(const std::string& fields){ error(R);
if(fields == "LO"){ return DRet;
LoginAuth = false; }
UpdateKey(nullptr);
return ""; std::string Login(const std::string& fields) {
} if (fields == "LO") {
info("Attempting to authenticate..."); Username = "";
std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields); UserRole = "";
json::Document d; LoginAuth = false;
d.Parse(Buffer.c_str()); UpdateKey(nullptr);
if(Buffer == "-1"){ return "";
return GetFail("Failed to communicate with the auth system!"); }
} info("Attempting to authenticate...");
try {
if (Buffer.at(0) != '{' || d.HasParseError()) { std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
error(Buffer);
return GetFail("Invalid answer from authentication servers, please try again later!"); if (Buffer == "-1") {
} return GetFail("Failed to communicate with the auth system!");
if(d.HasMember("success") && !d["success"].IsNull() && d["success"].GetBool()){ }
LoginAuth = true;
if(d.HasMember("private_key") && !d["private_key"].IsNull()){ nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
UpdateKey(d["private_key"].GetString());
} if (Buffer.at(0) != '{' || d.is_discarded()) {
if(d.HasMember("public_key") && !d["public_key"].IsNull()){ error(Buffer);
PublicKey = d["public_key"].GetString(); return GetFail("Invalid answer from authentication servers, please try again later!");
} }
info("Authentication successful!"); if (d.contains("success") && d["success"].get<bool>()) {
}else info("Authentication failed!"); LoginAuth = true;
if(d.HasMember("message") && !d["message"].IsNull()){ if (d.contains("username")) {
d.RemoveMember("private_key"); Username = d["username"].get<std::string>();
d.RemoveMember("public_key"); }
rapidjson::StringBuffer buffer; if (d.contains("role")) {
rapidjson::Writer<rapidjson::StringBuffer> writer(buffer); UserRole = d["role"].get<std::string>();
d.Accept(writer); }
return buffer.GetString(); if (d.contains("private_key")) {
} UpdateKey(d["private_key"].get<std::string>().c_str());
return GetFail("Invalid message parsing!"); }
} if (d.contains("public_key")) {
PublicKey = d["public_key"].get<std::string>();
void CheckLocalKey(){ }
if(fs::exists("key") && fs::file_size("key") < 100){ info("Authentication successful!");
std::ifstream Key("key"); } else
if(Key.is_open()) { info("Authentication failed!");
auto Size = fs::file_size("key"); if (d.contains("message")) {
std::string Buffer(Size, 0); d.erase("private_key");
Key.read(&Buffer[0], Size); d.erase("public_key");
Key.close(); return d.dump();
}
for (char& c : Buffer) { return GetFail("Invalid message parsing!");
if (!std::isalnum(c) && c != '-') { } catch (const std::exception& e) {
UpdateKey(nullptr); return GetFail(e.what());
return; }
} }
}
void CheckLocalKey() {
Buffer = HTTP::Post("https://auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}"); if (fs::exists("key") && fs::file_size("key") < 100) {
std::ifstream Key("key");
json::Document d; if (Key.is_open()) {
d.Parse(Buffer.c_str()); auto Size = fs::file_size("key");
if (Buffer == "-1" || Buffer.at(0) != '{' || d.HasParseError()) { std::string Buffer(Size, 0);
error(Buffer); Key.read(&Buffer[0], Size);
info("Invalid answer from authentication servers."); Key.close();
UpdateKey(nullptr);
} for (char& c : Buffer) {
if(d.HasMember("success") && d["success"].GetBool()){ if (!std::isalnum(c) && c != '-') {
LoginAuth = true; UpdateKey(nullptr);
UpdateKey(d["private_key"].GetString()); return;
PublicKey = d["public_key"].GetString(); }
Role = d["role"].GetString(); }
//info(Role);
}else{ Buffer = HTTP::Post("https://auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
info("Auto-Authentication unsuccessful please re-login!");
UpdateKey(nullptr); nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
}
}else{ if (Buffer == "-1" || Buffer.at(0) != '{' || d.is_discarded()) {
warn("Could not open saved key!"); error(Buffer);
UpdateKey(nullptr); info("Invalid answer from authentication servers.");
} UpdateKey(nullptr);
}else UpdateKey(nullptr); }
} if (d["success"].get<bool>()) {
LoginAuth = true;
UpdateKey(d["private_key"].get<std::string>().c_str());
PublicKey = d["public_key"].get<std::string>();
if (d.contains("username")) {
Username = d["username"].get<std::string>();
}
if (d.contains("role")) {
UserRole = d["role"].get<std::string>();
}
// info(Role);
} else {
info("Auto-Authentication unsuccessful please re-login!");
UpdateKey(nullptr);
}
} else {
warn("Could not open saved key!");
UpdateKey(nullptr);
}
} else
UpdateKey(nullptr);
}

771
src/Startup.cpp Executable file → Normal file
View File

@@ -1,339 +1,432 @@
// Copyright (c) 2019-present Anonymous275. // Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software. // BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries. // One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository. // Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
/// ///
/// Created by Anonymous275 on 7/16/2020 /// Created by Anonymous275 on 7/16/2020
/// ///
#include "zip_file.h"
#include <string> #include "zip_file.h"
#if defined(_WIN32) #include <charconv>
#include <windows.h> #include <httplib.h>
#elif defined(__linux__) #include <nlohmann/json.hpp>
#include <unistd.h> #include <string>
#endif #if defined(_WIN32)
#include "Discord/discord_info.h" #include <windows.h>
#include "Network/network.hpp" #elif defined(__linux__)
#include "Security/Init.h" #include <unistd.h>
#include <filesystem> #endif
#include "Startup.h" #include "Http.h"
#include "Logger.h" #include "Logger.h"
#include <fstream> #include "Network/network.hpp"
#include <thread> #include "Security/Init.h"
#include "Http.h" #include "Startup.h"
#include "Json.h" #include "hashpp.h"
#include <filesystem>
extern int TraceBack; #include <fstream>
bool Dev = false; #include <thread>
namespace fs = std::filesystem;
extern int TraceBack;
#if defined(_WIN32) bool Dev = false;
std::string GetEN(){ int ProxyPort = 0;
return "BeamMP-Launcher.exe";
} namespace fs = std::filesystem;
#elif defined(__linux__)
std::string GetEN(){ struct Version {
return "BeamMP-Launcher"; uint8_t major;
} uint8_t minor;
#endif uint8_t patch;
Version(uint8_t major, uint8_t minor, uint8_t patch);
std::string GetVer(){ Version(const std::array<uint8_t, 3>& v);
return "2.0"; };
}
std::string GetPatch(){ std::array<uint8_t, 3> VersionStrToInts(const std::string& str) {
return ".82"; std::array<uint8_t, 3> Version;
} std::stringstream ss(str);
for (uint8_t& i : Version) {
std::string GetEP(char*P){ std::string Part;
static std::string Ret = [&](){ std::getline(ss, Part, '.');
std::string path(P); std::from_chars(&*Part.begin(), &*Part.begin() + Part.size(), i);
return path.substr(0, path.find_last_of("\\/") + 1); }
} (); return Version;
return Ret; }
}
#if defined(_WIN32) bool IsOutdated(const Version& Current, const Version& Newest) {
void ReLaunch(int argc,char*args[]){ if (Newest.major > Current.major) {
std::string Arg; return true;
for(int c = 2; c <= argc; c++){ } else if (Newest.major == Current.major && Newest.minor > Current.minor) {
Arg += " "; return true;
Arg += args[c-1]; } else if (Newest.major == Current.major && Newest.minor == Current.minor && Newest.patch > Current.patch) {
} return true;
system("cls"); } else {
ShellExecute(nullptr,"runas",(GetEP() + GetEN()).c_str(),Arg.c_str(),nullptr,SW_SHOWNORMAL); return false;
ShowWindow(GetConsoleWindow(),0); }
std::this_thread::sleep_for(std::chrono::seconds(1)); }
exit(1);
} Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
void URelaunch(int argc,char* args[]){ : major(major)
std::string Arg; , minor(minor)
for(int c = 2; c <= argc; c++){ , patch(patch) { }
Arg += " ";
Arg += args[c-1]; Version::Version(const std::array<uint8_t, 3>& v)
} : Version(v[0], v[1], v[2]) {
ShellExecute(nullptr,"open",(GetEP() + GetEN()).c_str(),Arg.c_str(),nullptr,SW_SHOWNORMAL); }
ShowWindow(GetConsoleWindow(),0);
std::this_thread::sleep_for(std::chrono::seconds(1)); std::string GetEN() {
exit(1); #if defined(_WIN32)
} return "BeamMP-Launcher.exe";
#elif defined(__linux__) #elif defined(__linux__)
void ReLaunch(int argc,char*args[]){ return "BeamMP-Launcher";
std::string Arg; #endif
for(int c = 2; c <= argc; c++){ }
Arg += " ";
Arg += args[c-1]; std::string GetVer() {
} return "2.1";
system("clear"); }
execl((GetEP() + GetEN()).c_str(), Arg.c_str(), NULL); std::string GetPatch() {
std::this_thread::sleep_for(std::chrono::seconds(1)); return ".0";
exit(1); }
}
void URelaunch(int argc,char* args[]){ std::string GetEP(char* P) {
std::string Arg; static std::string Ret = [&]() {
for(int c = 2; c <= argc; c++){ std::string path(P);
Arg += " "; return path.substr(0, path.find_last_of("\\/") + 1);
Arg += args[c-1]; }();
} return Ret;
execl((GetEP() + GetEN()).c_str(), Arg.c_str(), NULL); }
std::this_thread::sleep_for(std::chrono::seconds(1)); #if defined(_WIN32)
exit(1); void ReLaunch(int argc, char* args[]) {
} std::string Arg;
#endif for (int c = 2; c <= argc; c++) {
Arg += " ";
void CheckName(int argc,char* args[]){ Arg += args[c - 1];
#if defined(_WIN32) }
std::string DN = GetEN(),CDir = args[0],FN = CDir.substr(CDir.find_last_of('\\')+1); system("cls");
#elif defined(__linux__) ShellExecute(nullptr, "runas", (GetEP() + GetEN()).c_str(), Arg.c_str(), nullptr, SW_SHOWNORMAL);
std::string DN = GetEN(),CDir = args[0],FN = CDir.substr(CDir.find_last_of('/')+1); ShowWindow(GetConsoleWindow(), 0);
#endif std::this_thread::sleep_for(std::chrono::seconds(1));
if(FN != DN){ exit(1);
if(fs::exists(DN))remove(DN.c_str()); }
if(fs::exists(DN))ReLaunch(argc,args); void URelaunch(int argc, char* args[]) {
std::rename(FN.c_str(), DN.c_str()); std::string Arg;
URelaunch(argc,args); for (int c = 2; c <= argc; c++) {
} Arg += " ";
} Arg += args[c - 1];
}
void CheckForUpdates(int argc,char*args[],const std::string& CV){ ShellExecute(nullptr, "open", (GetEP() + GetEN()).c_str(), Arg.c_str(), nullptr, SW_SHOWNORMAL);
std::string link; ShowWindow(GetConsoleWindow(), 0);
std::string HTTP = HTTP::Get("https://beammp.com/builds/launcher?version=true"); std::this_thread::sleep_for(std::chrono::seconds(1));
bool fallback = false; exit(1);
if(HTTP.find_first_of("0123456789") == std::string::npos){ }
HTTP = HTTP::Get("https://backup1.beammp.com/builds/launcher?version=true"); #elif defined(__linux__)
fallback = true; void ReLaunch(int argc, char* args[]) {
if(HTTP.find_first_of("0123456789") == std::string::npos) { std::string Arg;
fatal("Primary Servers Offline! sorry for the inconvenience!"); for (int c = 2; c <= argc; c++) {
} Arg += " ";
} Arg += args[c - 1];
if(fallback){ }
link = "https://backup1.beammp.com/builds/launcher?download=true"; system("clear");
}else link = "https://beammp.com/builds/launcher?download=true"; execl((GetEP() + GetEN()).c_str(), Arg.c_str(), NULL);
std::this_thread::sleep_for(std::chrono::seconds(1));
std::string EP(GetEP() + GetEN()), Back(GetEP() + "BeamMP-Launcher.back"); exit(1);
}
if(fs::exists(Back))remove(Back.c_str()); void URelaunch(int argc, char* args[]) {
std::string Arg;
if(HTTP > CV){ for (int c = 2; c <= argc; c++) {
#if defined(_WIN32) Arg += " ";
system("cls"); Arg += args[c - 1];
#elif defined(__linux__) }
system("clear"); execl((GetEP() + GetEN()).c_str(), Arg.c_str(), NULL);
#endif std::this_thread::sleep_for(std::chrono::seconds(1));
info("Update found!"); exit(1);
info("Updating..."); }
if(std::rename(EP.c_str(), Back.c_str()))error("failed creating a backup!"); #endif
if(!HTTP::Download(link, EP)){ void CheckName(int argc, char* args[]) {
error("Launcher Update failed! trying again..."); #if defined(_WIN32)
std::this_thread::sleep_for(std::chrono::seconds(2)); std::string DN = GetEN(), CDir = args[0], FN = CDir.substr(CDir.find_last_of('\\') + 1);
#elif defined(__linux__)
if(!HTTP::Download(link, EP)){ std::string DN = GetEN(), CDir = args[0], FN = CDir.substr(CDir.find_last_of('/') + 1);
error("Launcher Update failed!"); #endif
std::this_thread::sleep_for(std::chrono::seconds(5)); if (FN != DN) {
ReLaunch(argc,args); if (fs::exists(DN))
} remove(DN.c_str());
} if (fs::exists(DN))
URelaunch(argc,args); ReLaunch(argc, args);
}else info("Launcher version is up to date"); std::rename(FN.c_str(), DN.c_str());
TraceBack++; URelaunch(argc, args);
} }
}
void CustomPort(int argc, char* argv[]){
if(argc > 1){ void CheckForUpdates(int argc, char* args[], const std::string& CV) {
std::string Port = argv[1]; std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
if(Port.find_first_not_of("0123456789") == std::string::npos){ std::string LatestVersion = HTTP::Get(
if(std::stoi(Port) > 1000){ "https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
DEFAULT_PORT = std::stoi(Port);
warn("Running on custom port : " + std::to_string(DEFAULT_PORT)); transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
} std::string EP(GetEP() + GetEN()), Back(GetEP() + "BeamMP-Launcher.back");
}
if(argc > 2)Dev = true; std::string FileHash = hashpp::get::getFileHash(hashpp::ALGORITHMS::SHA2_256, EP);
} #if defined(_WIN32)
} #elif defined(__linux__)
system("clear");
#ifdef _WIN32 #endif
void LinuxPatch(){
HKEY hKey = nullptr; if (FileHash != LatestHash && IsOutdated(Version(VersionStrToInts(GetVer() + GetPatch())), Version(VersionStrToInts(LatestVersion)))) {
LONG result = RegOpenKeyEx(HKEY_CURRENT_USER, R"(Software\Wine)", 0, KEY_READ, &hKey); info("Launcher update found!");
if (result != ERROR_SUCCESS || getenv("USER") == nullptr)return; #if defined(__linux__)
RegCloseKey(hKey); error("Auto update is NOT implemented for the Linux version. Please update manually ASAP as updates contain security patches.");
info("Wine/Proton Detected! If you are on windows delete HKEY_CURRENT_USER\\Software\\Wine in regedit"); #else
info("Applying patches..."); fs::remove(Back);
fs::rename(EP, Back);
result = RegCreateKey(HKEY_CURRENT_USER, R"(Software\Valve\Steam\Apps\284160)", &hKey); info("Downloading Launcher update " + LatestHash);
HTTP::Download(
if (result != ERROR_SUCCESS){ "https://backend.beammp.com/builds/launcher?download=true"
fatal(R"(failed to create HKEY_CURRENT_USER\Software\Valve\Steam\Apps\284160)"); "&pk="
return; + PublicKey + "&branch=" + Branch,
} EP);
URelaunch(argc, args);
result = RegSetValueEx(hKey, "Name", 0, REG_SZ, (BYTE*)"BeamNG.drive", 12); #endif
} else
if (result != ERROR_SUCCESS){ info("Launcher version is up to date");
fatal(R"(failed to create the value "Name" under HKEY_CURRENT_USER\Software\Valve\Steam\Apps\284160)"); TraceBack++;
return; }
}
RegCloseKey(hKey); void CustomPort(int argc, char* argv[]) {
if (argc > 1) {
std::string Path = R"(Z:\home\)" + std::string(getenv("USER")) + R"(\.steam\steam\Steam.exe)"; std::string Port = argv[1];
if (Port.find_first_not_of("0123456789") == std::string::npos) {
if(!fs::exists(Path)) { if (std::stoi(Port) > 1000) {
std::ofstream ofs(Path); DEFAULT_PORT = std::stoi(Port);
if (!ofs.is_open()) { warn("Running on custom port : " + std::to_string(DEFAULT_PORT));
fatal("Failed to create file \"" + Path + "\""); }
return; }
} else ofs.close(); if (argc > 2)
} Dev = true;
}
result = RegOpenKeyEx(HKEY_CURRENT_USER, R"(Software\Valve\Steam)", 0, KEY_ALL_ACCESS, &hKey); for (int i = 1; i < argc; ++i) {
if (result != ERROR_SUCCESS){ if (std::string_view(argv[i]) == "--dev") {
fatal(R"(failed to open HKEY_CURRENT_USER\Software\Valve\Steam)"); Dev = true;
return; } else if (std::string_view(argv[i]) == "--no-dev") {
} Dev = false;
}
result = RegSetValueEx(hKey, "SteamExe", 0, REG_SZ, (BYTE*)Path.c_str(), Path.size()); }
}
if (result != ERROR_SUCCESS){
fatal(R"(failed to create the value "Name" under HKEY_CURRENT_USER\Software\Valve\Steam\Apps\284160)"); #ifdef _WIN32
return; void LinuxPatch() {
} HKEY hKey = nullptr;
LONG result = RegOpenKeyEx(HKEY_CURRENT_USER, R"(Software\Wine)", 0, KEY_READ, &hKey);
RegCloseKey(hKey); if (result != ERROR_SUCCESS || getenv("USER") == nullptr)
return;
info("Patched!"); RegCloseKey(hKey);
} info("Wine/Proton Detected! If you are on windows delete HKEY_CURRENT_USER\\Software\\Wine in regedit");
#endif info("Applying patches...");
#if defined(_WIN32) result = RegCreateKey(HKEY_CURRENT_USER, R"(Software\Valve\Steam\Apps\284160)", &hKey);
void InitLauncher(int argc, char* argv[]) {
system("cls"); if (result != ERROR_SUCCESS) {
SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str()); fatal(R"(failed to create HKEY_CURRENT_USER\Software\Valve\Steam\Apps\284160)");
InitLog(); return;
CheckName(argc, argv); }
LinuxPatch();
CheckLocalKey(); result = RegSetValueEx(hKey, "Name", 0, REG_SZ, (BYTE*)"BeamNG.drive", 12);
ConfigInit();
CustomPort(argc, argv); if (result != ERROR_SUCCESS) {
Discord_Main(); fatal(R"(failed to create the value "Name" under HKEY_CURRENT_USER\Software\Valve\Steam\Apps\284160)");
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch()); return;
} }
#elif defined(__linux__) RegCloseKey(hKey);
void InitLauncher(int argc, char* argv[]) {
system("clear"); info("Patched!");
InitLog(); }
CheckName(argc, argv); #endif
CheckLocalKey();
ConfigInit(); #if defined(_WIN32)
CustomPort(argc, argv); void InitLauncher(int argc, char* argv[]) {
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch()); system("cls");
} SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str());
#endif InitLog();
CheckName(argc, argv);
size_t DirCount(const std::filesystem::path& path){ LinuxPatch();
return (size_t)std::distance(std::filesystem::directory_iterator{path}, std::filesystem::directory_iterator{}); CheckLocalKey();
} ConfigInit();
CustomPort(argc, argv);
void CheckMP(const std::string& Path) { CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
if (!fs::exists(Path))return; }
size_t c = DirCount(fs::path(Path)); #elif defined(__linux__)
try { void InitLauncher(int argc, char* argv[]) {
for (auto& p : fs::directory_iterator(Path)){ system("clear");
if(p.exists() && !p.is_directory()){ InitLog();
std::string Name = p.path().filename().u8string(); CheckName(argc, argv);
for(char&Ch : Name)Ch = char(tolower(Ch)); CheckLocalKey();
if(Name != "beammp.zip")fs::remove(p.path()); ConfigInit();
} CustomPort(argc, argv);
} bool update = true;
} catch (...) { for (int i = 1; i < argc; ++i) {
fatal("We were unable to clean the multiplayer mods folder! Is the game still running or do you have something open in that folder?"); if (std::string_view(argv[i]) == "--no-update") {
} update = false;
}
} }
if (update) {
void EnableMP(){ CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
std::string File(GetGamePath() + "mods/db.json"); }
if(!fs::exists(File))return; }
auto Size = fs::file_size(File); #endif
if(Size < 2)return;
std::ifstream db(File); size_t DirCount(const std::filesystem::path& path) {
if(db.is_open()) { return (size_t)std::distance(std::filesystem::directory_iterator { path }, std::filesystem::directory_iterator {});
std::string Data(Size, 0); }
db.read(&Data[0], Size);
db.close(); void CheckMP(const std::string& Path) {
json::Document d; if (!fs::exists(Path))
d.Parse(Data.c_str()); return;
if(Data.at(0) != '{' || d.HasParseError()){ size_t c = DirCount(fs::path(Path));
//error("Failed to parse " + File); //TODO illegal formatting try {
return; for (auto& p : fs::directory_iterator(Path)) {
} if (p.exists() && !p.is_directory()) {
if(d.HasMember("mods") && !d["mods"].IsNull() && d["mods"].HasMember("multiplayerbeammp") && !d["mods"]["multiplayerbeammp"].IsNull()){ std::string Name = p.path().filename().string();
d["mods"]["multiplayerbeammp"]["active"] = true; for (char& Ch : Name)
rapidjson::StringBuffer buffer; Ch = char(tolower(Ch));
rapidjson::Writer<rapidjson::StringBuffer> writer(buffer); if (Name != "beammp.zip")
d.Accept(writer); fs::remove(p.path());
std::ofstream ofs(File); }
if(ofs.is_open()){ }
ofs << buffer.GetString(); } catch (...) {
ofs.close(); fatal("We were unable to clean the multiplayer mods folder! Is the game still running or do you have something open in that folder?");
}else{ }
error("Failed to write " + File); }
}
} void EnableMP() {
} std::string File(GetGamePath() + "mods/db.json");
} if (!fs::exists(File))
return;
void PreGame(const std::string& GamePath){ auto Size = fs::file_size(File);
std::string GameVer = CheckVer(GamePath); if (Size < 2)
info("Game Version : " + GameVer); return;
std::ifstream db(File);
CheckMP(GetGamePath() + "mods/multiplayer"); if (db.is_open()) {
std::string Data(Size, 0);
if(!Dev) { db.read(&Data[0], Size);
info("Downloading mod please wait..."); db.close();
try { nlohmann::json d = nlohmann::json::parse(Data, nullptr, false);
if (!fs::exists(GetGamePath() + "mods/multiplayer")) { if (Data.at(0) != '{' || d.is_discarded()) {
fs::create_directories(GetGamePath() + "mods/multiplayer"); // error("Failed to parse " + File); //TODO illegal formatting
} return;
EnableMP(); }
}catch(std::exception&e){ if (d.contains("mods") && d["mods"].contains("multiplayerbeammp")) {
fatal(e.what()); d["mods"]["multiplayerbeammp"]["active"] = true;
} std::ofstream ofs(File);
#if defined(_WIN32) if (ofs.is_open()) {
std::string ZipPath(GetGamePath() + R"(mods\multiplayer\BeamMP.zip)"); ofs << d.dump();
#elif defined(__linux__) ofs.close();
// Linux version of the game cant handle mods with uppercase names } else {
std::string ZipPath(GetGamePath() + R"(mods/multiplayer/beammp.zip)"); error("Failed to write " + File);
#endif }
}
HTTP::Download("https://backend.beammp.com/builds/client?download=true" }
"&pk=" + PublicKey + "&branch=" + Branch, ZipPath); }
std::string Target(GetGamePath() + "mods/unpacked/beammp"); void PreGame(const std::string& GamePath) {
std::string GameVer = CheckVer(GamePath);
if(fs::is_directory(Target)) { info("Game Version : " + GameVer);
fs::remove_all(Target);
} CheckMP(GetGamePath() + "mods/multiplayer");
//HTTP::Download("beammp.com/builds/client", GetGamePath() + R"(mods\multiplayer\BeamMP.zip)"); info("Game user path: '" + GetGamePath() + "'");
}
if (!Dev) {
} std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
LatestHash.erase(std::remove_if(LatestHash.begin(), LatestHash.end(),
[](auto const& c) -> bool { return !std::isalnum(c); }),
LatestHash.end());
try {
if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
fs::create_directories(GetGamePath() + "mods/multiplayer");
}
EnableMP();
} catch (std::exception& e) {
fatal(e.what());
}
#if defined(_WIN32)
std::string ZipPath(GetGamePath() + R"(mods\multiplayer\BeamMP.zip)");
#elif defined(__linux__)
// Linux version of the game cant handle mods with uppercase names
std::string ZipPath(GetGamePath() + R"(mods/multiplayer/beammp.zip)");
#endif
std::string FileHash = hashpp::get::getFileHash(hashpp::ALGORITHMS::SHA2_256, ZipPath);
if (FileHash != LatestHash) {
info("Downloading BeamMP Update " + LatestHash);
HTTP::Download("https://backend.beammp.com/builds/client?download=true"
"&pk="
+ PublicKey + "&branch=" + Branch,
ZipPath);
}
std::string Target(GetGamePath() + "mods/unpacked/beammp");
if (fs::is_directory(Target)) {
fs::remove_all(Target);
}
}
}
void set_headers(httplib::Response& res) {
res.set_header("Access-Control-Allow-Origin", "*");
res.set_header("Access-Control-Request-Method", "POST, OPTIONS, GET");
res.set_header("Access-Control-Request-Headers", "X-API-Version");
}
void StartProxy() {
std::thread proxy([&]() {
httplib::Server HTTPProxy;
httplib::Headers headers = {
{ "User-Agent", "BeamMP-Launcher/" + GetVer() + GetPatch() },
{ "Accept", "*/*" }
};
std::string pattern = "/:any1";
for (int i = 2; i <= 4; i++) {
HTTPProxy.Get(pattern, [&](const httplib::Request& req, httplib::Response& res) {
httplib::Client cli("https://backend.beammp.com");
set_headers(res);
if (req.has_header("X-BMP-Authentication")) {
headers.emplace("X-BMP-Authentication", PrivateKey);
}
if (req.has_header("X-API-Version")) {
headers.emplace("X-API-Version", req.get_header_value("X-API-Version"));
}
if (auto cli_res = cli.Get(req.path, headers); cli_res) {
res.set_content(cli_res->body, cli_res->get_header_value("Content-Type"));
} else {
res.set_content(to_string(cli_res.error()), "text/plain");
}
});
HTTPProxy.Post(pattern, [&](const httplib::Request& req, httplib::Response& res) {
httplib::Client cli("https://backend.beammp.com");
set_headers(res);
if (req.has_header("X-BMP-Authentication")) {
headers.emplace("X-BMP-Authentication", PrivateKey);
}
if (req.has_header("X-API-Version")) {
headers.emplace("X-API-Version", req.get_header_value("X-API-Version"));
}
if (auto cli_res = cli.Post(req.path, headers, req.body,
req.get_header_value("Content-Type"));
cli_res) {
res.set_content(cli_res->body, cli_res->get_header_value("Content-Type"));
} else {
res.set_content(to_string(cli_res.error()), "text/plain");
}
});
pattern += "/:any" + std::to_string(i);
}
ProxyPort = HTTPProxy.bind_to_any_port("0.0.0.0");
HTTPProxy.listen_after_bind();
});
proxy.detach();
}

24
src/main.cpp Executable file → Normal file
View File

@@ -5,39 +5,41 @@
/// ///
/// Created by Anonymous275 on 7/16/2020 /// Created by Anonymous275 on 7/16/2020
/// ///
#include "Http.h"
#include "Logger.h"
#include "Network/network.hpp" #include "Network/network.hpp"
#include "Security/Init.h" #include "Security/Init.h"
#include "Startup.h" #include "Startup.h"
#include <iostream> #include <iostream>
#include "Logger.h"
#include <thread> #include <thread>
#include "Http.h"
[[noreturn]] void flush(){ [[noreturn]] void flush() {
while(true){ while (true) {
std::cout.flush(); std::cout.flush();
std::this_thread::sleep_for(std::chrono::milliseconds(100)); std::this_thread::sleep_for(std::chrono::milliseconds(100));
} }
} }
int main(int argc, char* argv[]) { int main(int argc, char* argv[]) {
#ifdef DEBUG #ifdef DEBUG
std::thread th(flush); std::thread th(flush);
th.detach(); th.detach();
#endif #endif
GetEP(argv[0]); GetEP(argv[0]);
InitLauncher(argc,argv); InitLauncher(argc, argv);
try { try {
LegitimacyCheck(); LegitimacyCheck();
}catch (std::exception& e){ } catch (std::exception& e) {
fatal("Main 1 : " + std::string(e.what())); fatal("Main 1 : " + std::string(e.what()));
} }
StartProxy();
PreGame(GetGameDir()); PreGame(GetGameDir());
InitGame(GetGameDir()); InitGame(GetGameDir());
CoreNetwork(); CoreNetwork();
///TODO: make sure to use argv[0] for everything that should be in the same dir (mod down ect...) /// TODO: make sure to use argv[0] for everything that should be in the same dir (mod down ect...)
} }

10
vcpkg.json Normal file
View File

@@ -0,0 +1,10 @@
{
"dependencies": [
"cpp-httplib",
"nlohmann-json",
"zlib",
"openssl",
"asio",
"fmt"
]
}