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https://github.com/BeamMP/BeamMP-Launcher.git
synced 2025-07-01 23:46:59 +00:00
add username to auth packet
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parent
9afdfd4d1b
commit
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@ -24,6 +24,7 @@ bool TCPTerminate = false;
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int DEFAULT_PORT = 4444;
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bool Terminate = false;
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bool LoginAuth = false;
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std::string Username = "";
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std::string UlStatus;
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std::string MStatus;
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bool ModLoaded;
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@ -126,7 +127,7 @@ void Parse(std::string Data,SOCKET CSocket){
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break;
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case 'N':
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if (SubCode == 'c'){
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Data = "N{\"Auth\":"+std::to_string(LoginAuth)+"}";
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Data = "N{\"Auth\":"+std::to_string(LoginAuth)+",\"username\":\"" + Username + "\"}";
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}else{
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Data = "N" + Login(Data.substr(Data.find(':') + 1));
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}
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@ -17,6 +17,7 @@ namespace fs = std::filesystem;
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std::string PublicKey;
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std::string PrivateKey;
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extern bool LoginAuth;
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extern std::string Username;
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std::string Role;
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void UpdateKey(const char* newKey){
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@ -64,6 +65,9 @@ std::string Login(const std::string& fields){
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}
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if(d.contains("success") && d["success"].get<bool>()){
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LoginAuth = true;
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if (d.contains("username")) {
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Username = d["username"].get<std::string>();
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}
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if(!d.contains("private_key")) {
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UpdateKey(d["private_key"].get<std::string>().c_str());
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}
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