- HTTP Proxy for backend.beammp.com
- Fix Attempt for mod loading, game detecting partial zip file
- Use nlohmann JSON
- Update vcpkg parameters and commit ID
- Add ability to open URL using default browser with filter
This commit is contained in:
Anonymous275 2023-12-15 17:38:47 +00:00
parent 0fd0a9fe7e
commit c731718f50
16 changed files with 133 additions and 7663 deletions

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@ -18,9 +18,9 @@ jobs:
uses: lukka/run-vcpkg@v7
id: runvcpkg
with:
vcpkgArguments: 'discord-rpc zlib rapidjson openssl'
vcpkgArguments: 'discord-rpc zlib nlohmann-json openssl cpp-httplib[openssl]'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '06b5f4a769d848d1a20fa0acd556019728b56273'
vcpkgGitCommitId: '16ee2ecb31788c336ace8bb14c21801efb6836e4'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment

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@ -42,9 +42,9 @@ jobs:
uses: lukka/run-vcpkg@main
id: runvcpkg
with:
vcpkgArguments: 'discord-rpc zlib rapidjson openssl'
vcpkgArguments: 'discord-rpc zlib nlohmann-json openssl cpp-httplib[openssl]'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '06b5f4a769d848d1a20fa0acd556019728b56273'
vcpkgGitCommitId: '16ee2ecb31788c336ace8bb14c21801efb6836e4'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment

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@ -12,10 +12,13 @@ set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
file(GLOB source_files "src/*.cpp" "src/*/*.cpp" "src/*/*.hpp" "include/*.h" "include/*/*.h" "include/*/*/*.h")
find_package(httplib CONFIG REQUIRED)
find_package(nlohmann_json CONFIG REQUIRED)
add_executable(${PROJECT_NAME} ${source_files})
set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "BeamMP-Launcher")
if (WIN32)
find_package(ZLIB REQUIRED)
find_package(OpenSSL REQUIRED)
@ -23,8 +26,14 @@ if (WIN32)
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
include_directories(${VcpkgRoot}/include)
link_directories(${VcpkgRoot}/lib)
target_link_libraries(${PROJECT_NAME} PRIVATE ${VcpkgRoot}/lib/discord-rpc.lib
ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto ws2_32)
target_link_libraries(${PROJECT_NAME} PRIVATE
ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto ws2_32 httplib::httplib nlohmann_json::nlohmann_json)
if (NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
target_link_libraries(${PROJECT_NAME} PRIVATE ${VcpkgRoot}/lib/discord-rpc.lib)
else ()
target_link_libraries(${PROJECT_NAME} PRIVATE ${VcpkgRoot}/debug/lib/discord-rpc.lib)
endif()
else(WIN32) #MINGW
add_definitions("-D_WIN32_WINNT=0x0600")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Os -s --static")

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@ -16,5 +16,4 @@ public:
static bool ProgressBar(size_t c, size_t t);
public:
static bool isDownload;
static std::string Codes_[];
};

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@ -1,12 +0,0 @@
// Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
///
/// Created by Anonymous275 on 11/27/2020
///
#pragma once
#include "rapidjson/stringbuffer.h"
#include "rapidjson/document.h"
#include "rapidjson/writer.h"
namespace json = rapidjson;

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@ -14,6 +14,7 @@ extern bool Dev;
extern int ping;
[[noreturn]] void CoreNetwork();
extern int ProxyPort;
extern int ClientID;
extern int LastPort;
extern bool ModLoaded;
@ -27,6 +28,7 @@ extern std::string LastIP;
extern std::string MStatus;
extern std::string UlStatus;
extern std::string PublicKey;
extern std::string PrivateKey;
extern std::string ListOfMods;
int KillSocket(uint64_t Dead);
void UUl(const std::string& R);

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@ -12,5 +12,6 @@ std::string GetEP(char*P = nullptr);
std::string GetGamePath();
std::string GetVer();
std::string GetEN();
void StartProxy();
void ConfigInit();
extern bool Dev;

File diff suppressed because it is too large Load Diff

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@ -2,18 +2,18 @@
/// Created by Anonymous275 on 2/23/2021
///
#include <nlohmann/json.hpp>
#include "Network/network.h"
#include <filesystem>
#include "Logger.h"
#include <fstream>
#include "Json.h"
#include <cstdint>
namespace fs = std::filesystem;
std::string Branch;
void ParseConfig(const json::Document& d){
if(d["Port"].IsInt()){
DEFAULT_PORT = d["Port"].GetInt();
void ParseConfig(const nlohmann::json& d){
if(d["Port"].is_number()){
DEFAULT_PORT = d["Port"].get<int>();
}
//Default -1
//Release 1
@ -21,8 +21,8 @@ void ParseConfig(const json::Document& d){
//Dev 3
//Custom 3
if(d["Build"].IsString()){
Branch = d["Build"].GetString();
if(d["Build"].is_string()){
Branch = d["Build"].get<std::string>();
for(char& c : Branch)c = char(tolower(c));
}
}
@ -35,10 +35,9 @@ void ConfigInit(){
std::string Buffer(Size, 0);
cfg.read(&Buffer[0], Size);
cfg.close();
json::Document d;
d.Parse(Buffer.c_str());
if(d.HasParseError()){
fatal("Config failed to parse make sure it's valid JSON! Code : " + std::to_string(d.GetParseError()));
nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
if(d.is_discarded()){
fatal("Config failed to parse make sure it's valid JSON!");
}
ParseConfig(d);
}else fatal("Failed to open Launcher.cfg!");

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@ -61,6 +61,7 @@ void StartGame(std::string Dir){
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(2);
}
void InitGame(const std::string& Dir){
if(!Dev){
std::thread Game(StartGame, Dir);

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@ -5,9 +5,10 @@
///
/// Created by Anonymous275 on 7/20/2020
///
#include "Network/network.h"
#include "Security/Init.h"
#include <regex>
#include "Http.h"
#include <winsock2.h>
#include <ws2tcpip.h>
@ -47,6 +48,13 @@ void StartSync(const std::string &Data){
GS.detach();
info("Connecting to server");
}
bool IsAllowedLink(const std::string& Link) {
std::regex link_pattern(R"(https:\/\/(?:\w+)?(?:\.)?(?:beammp\.com|discord\.gg))");
std::smatch link_match;
return std::regex_search(Link,link_match, link_pattern) && link_match.position() == 0;
}
void Parse(std::string Data,SOCKET CSocket){
char Code = Data.at(0), SubCode = 0;
if(Data.length() > 1)SubCode = Data.at(1);
@ -69,6 +77,14 @@ void Parse(std::string Data,SOCKET CSocket){
if(ListOfMods == "-")Data = "L";
else Data = "L"+ListOfMods;
break;
case 'O': //open default browser with URL
if(IsAllowedLink(Data.substr(1))) {
ShellExecuteA(nullptr, "open", Data.substr(1).c_str(), nullptr, nullptr,SW_SHOW); ///TODO: Look at when working on linux port
}
break;
case 'P':
Data = Code + std::to_string(ProxyPort);
break;
case 'U':
if(SubCode == 'l')Data = UlStatus;
if(SubCode == 'p'){

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@ -15,13 +15,6 @@
#include <cmath>
#include <httplib.h>
std::string HTTP::Codes_[] =
{
"Success","Unknown","Connection","BindIPAddress",
"Read","Write","ExceedRedirectCount","Canceled",
"SSLConnection","SSLLoadingCerts","SSLServerVerification",
"UnsupportedMultipartBoundaryChars","Compression"
};
bool HTTP::isDownload = false;
std::string HTTP::Get(const std::string &IP) {
static std::mutex Lock;
@ -35,7 +28,7 @@ std::string HTTP::Get(const std::string &IP) {
auto res = cli.Get(IP.substr(pos).c_str(), ProgressBar);
std::string Ret;
if(res.error() == 0){
if(res){
if(res->status == 200){
Ret = res->body;
}else error(res->reason);
@ -44,7 +37,7 @@ std::string HTTP::Get(const std::string &IP) {
if(isDownload) {
std::cout << "\n";
}
error("HTTP Get failed on " + Codes_[res.error()]);
error("HTTP Get failed on " + to_string(res.error()));
}
return Ret;
@ -63,23 +56,23 @@ std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
if(!Fields.empty()) {
httplib::Result res = cli.Post(IP.substr(pos).c_str(), Fields, "application/json");
if(res.error() == 0) {
if(res) {
if (res->status != 200) {
error(res->reason);
}
Ret = res->body;
}else{
error("HTTP Post failed on " + Codes_[res.error()]);
error("HTTP Post failed on " + to_string(res.error()));
}
}else{
httplib::Result res = cli.Post(IP.substr(pos).c_str());
if(res.error() == 0) {
if(res) {
if (res->status != 200) {
error(res->reason);
}
Ret = res->body;
}else{
error("HTTP Post failed on " + Codes_[res.error()]);
error("HTTP Post failed on " + to_string(res.error()));
}
}

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@ -102,7 +102,7 @@ std::string Auth(SOCKET Sock){
return Res;
}
void UpdateUl(bool D,const std::string&msg){
void UpdateUl(bool D,const std::string& msg){
if(D)UlStatus = "UlDownloading Resource " + msg;
else UlStatus = "UlLoading Resource " + msg;
}
@ -267,8 +267,10 @@ void SyncResources(SOCKET Sock){
if(!fs::exists(GetGamePath() + "mods/multiplayer")){
fs::create_directories(GetGamePath() + "mods/multiplayer");
}
fs::copy_file(a, GetGamePath() + "mods/multiplayer" + a.substr(a.find_last_of('/')),
fs::copy_options::overwrite_existing);
auto name = GetGamePath() + "mods/multiplayer" + a.substr(a.find_last_of('/'));
auto tmp_name = name + ".tmp";
fs::copy_file(a,tmp_name,fs::copy_options::overwrite_existing);
fs::rename(tmp_name, name);
} catch (std::exception& e) {
error("Failed copy to the mods folder! " + std::string(e.what()));
Terminate = true;

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@ -6,19 +6,22 @@
/// Created by Anonymous275 on 11/26/2020
///
#include <nlohmann/json.hpp>
#include "Http.h"
#include <filesystem>
#include "Logger.h"
#include <fstream>
#include "Json.h"
namespace fs = std::filesystem;
std::string PublicKey;
std::string PrivateKey;
extern bool LoginAuth;
std::string Role;
void UpdateKey(const char* newKey){
if(newKey && std::isalnum(newKey[0])){
PrivateKey = newKey;
std::ofstream Key("key");
if(Key.is_open()){
Key << newKey;
@ -48,33 +51,31 @@ std::string Login(const std::string& fields){
}
info("Attempting to authenticate...");
std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
json::Document d;
d.Parse(Buffer.c_str());
if(Buffer == "-1"){
return GetFail("Failed to communicate with the auth system!");
}
if (Buffer.at(0) != '{' || d.HasParseError()) {
nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
if (Buffer.at(0) != '{' || d.is_discarded()) {
error(Buffer);
return GetFail("Invalid answer from authentication servers, please try again later!");
}
if(!d["success"].IsNull() && d["success"].GetBool()){
if(d.contains("success") && d["success"].get<bool>()){
LoginAuth = true;
if(!d["private_key"].IsNull()){
UpdateKey(d["private_key"].GetString());
if(!d.contains("private_key")) {
UpdateKey(d["private_key"].get<std::string>().c_str());
}
if(!d["public_key"].IsNull()){
PublicKey = d["public_key"].GetString();
if(!d.contains("public_key")){
PublicKey = d["public_key"].get<std::string>();
}
info("Authentication successful!");
}else info("Authentication failed!");
if(!d["message"].IsNull()){
d.RemoveMember("private_key");
d.RemoveMember("public_key");
rapidjson::StringBuffer buffer;
rapidjson::Writer<rapidjson::StringBuffer> writer(buffer);
d.Accept(writer);
return buffer.GetString();
if(!d.contains("message")){
d.erase("private_key");
d.erase("public_key");
return d.dump();
}
return GetFail("Invalid message parsing!");
}
@ -97,18 +98,18 @@ void CheckLocalKey(){
Buffer = HTTP::Post("https://auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
json::Document d;
d.Parse(Buffer.c_str());
if (Buffer == "-1" || Buffer.at(0) != '{' || d.HasParseError()) {
nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
if (Buffer == "-1" || Buffer.at(0) != '{' || d.is_discarded()) {
error(Buffer);
info("Invalid answer from authentication servers.");
UpdateKey(nullptr);
}
if(d["success"].GetBool()){
if(d["success"].get<bool>()){
LoginAuth = true;
UpdateKey(d["private_key"].GetString());
PublicKey = d["public_key"].GetString();
Role = d["role"].GetString();
UpdateKey(d["private_key"].get<std::string>().c_str());
PublicKey = d["public_key"].get<std::string>();
Role = d["role"].get<std::string>();
//info(Role);
}else{
info("Auto-Authentication unsuccessful please re-login!");

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@ -5,6 +5,9 @@
///
/// Created by Anonymous275 on 7/16/2020
///
#include <nlohmann/json.hpp>
#include <httplib.h>
#include "zip_file.h"
#include <windows.h>
#include "Discord/discord_info.h"
@ -16,10 +19,11 @@
#include <fstream>
#include <thread>
#include "Http.h"
#include "Json.h"
extern int TraceBack;
bool Dev = false;
int ProxyPort = 0;
namespace fs = std::filesystem;
std::string GetEN(){
@ -29,7 +33,7 @@ std::string GetVer(){
return "2.0";
}
std::string GetPatch(){
return ".83";
return ".84";
}
std::string GetEP(char*P){
@ -195,20 +199,16 @@ void EnableMP(){
std::string Data(Size, 0);
db.read(&Data[0], Size);
db.close();
json::Document d;
d.Parse(Data.c_str());
if(Data.at(0) != '{' || d.HasParseError()){
nlohmann::json d = nlohmann::json::parse(Data, nullptr, false);
if(Data.at(0) != '{' || d.is_discarded()) {
//error("Failed to parse " + File); //TODO illegal formatting
return;
}
if(!d["mods"].IsNull() && !d["mods"]["multiplayerbeammp"].IsNull()){
if(d.contains("mods") && d["mods"].contains("multiplayerbeammp")){
d["mods"]["multiplayerbeammp"]["active"] = true;
rapidjson::StringBuffer buffer;
rapidjson::Writer<rapidjson::StringBuffer> writer(buffer);
d.Accept(writer);
std::ofstream ofs(File);
if(ofs.is_open()){
ofs << buffer.GetString();
ofs << d.dump();
ofs.close();
}else{
error("Failed to write " + File);
@ -248,3 +248,39 @@ void PreGame(const std::string& GamePath){
}
}
void StartProxy() {
std::thread proxy([&](){
httplib::Server HTTPProxy;
HTTPProxy.Get("/:any", [](const httplib::Request& req, httplib::Response& res) {
httplib::Client cli("https://backend.beammp.com");
auto headers = req.headers;
if (req.has_header("X-BMP-Authentication")) {
headers.emplace("X-BMP-Authentication", PrivateKey);
}
if (auto cli_res = cli.Get(req.path, headers); cli_res) {
res.set_content(cli_res->body,cli_res->get_header_value("Content-Type"));
} else {
res.set_content(to_string(cli_res.error()), "text/plain");
}
});
HTTPProxy.Post("/:any", [](const httplib::Request& req, httplib::Response& res) {
httplib::Client cli("https://backend.beammp.com");
auto headers = req.headers;
if (req.has_header("X-BMP-Authentication")) {
headers.emplace("X-BMP-Authentication", PrivateKey);
}
if (auto cli_res = cli.Post(req.path, headers, req.body, req.get_header_value("Content-Type")); cli_res) {
res.set_content(cli_res->body,cli_res->get_header_value("Content-Type"));
} else {
res.set_content(to_string(cli_res.error()), "text/plain");
}
});
ProxyPort = HTTPProxy.bind_to_any_port("0.0.0.0");
HTTPProxy.listen_after_bind();
});
proxy.detach();
}

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@ -21,20 +21,21 @@
}
int main(int argc, char* argv[]) {
#ifdef DEBUG
std::thread th(flush);
th.detach();
#endif
#ifdef DEBUG
std::thread th(flush);
th.detach();
#endif
GetEP(argv[0]);
InitLauncher(argc,argv);
InitLauncher(argc, argv);
try {
LegitimacyCheck();
}catch (std::exception& e){
} catch (std::exception &e) {
fatal("Main 1 : " + std::string(e.what()));
}
StartProxy();
PreGame(GetGameDir());
InitGame(GetGameDir());
CoreNetwork();