89 Commits

Author SHA1 Message Date
Lion Kortlepel
dd3622170e add debug print and dont try new format if the packet looks invalid 2024-10-06 15:26:02 +02:00
Lion Kortlepel
885061f73d add more info to new mod list receive error 2024-10-06 15:22:45 +02:00
Lion Kortlepel
fcb51adcb8 bump version 2024-10-05 21:05:02 +02:00
Lion
768f11f6ec Add mod hashing, improve download protocol (#129) 2024-10-04 23:36:57 +02:00
Lion
7944e9dbe8 Switch to curl for Get and Post (#132)
Because we can. I got a segfault while testing but then it didn't happen
again, so I'm tempted to call it done.
2024-10-04 23:23:49 +02:00
Lion Kortlepel
0c68f91fb2 remove debug print 2024-10-04 23:22:50 +02:00
Lion
b8fdbc4ed9 Fix GetGamePath (#130)
Previously, the registry was used to get the local appdata folder for
the user folder. I've switched this over to a windows api function which
fixes some cases where the launcher wouldn't be able to find the appdata
folder in the registry.
2024-10-04 23:12:56 +02:00
Lion Kortlepel
85908e42d5 fix download code, error checking 2024-10-04 23:12:23 +02:00
Lion Kortlepel
5c77e60f29 remove mis-merged code 2024-10-04 23:04:30 +02:00
Lion Kortlepel
c74455e0fe switch to curl for Get and Post 2024-10-04 22:59:29 +02:00
Lion
dc13e4a03c remove extra return 2024-10-04 14:13:04 +02:00
Tixx
1d7eb64fe0 Get localappdata via winapi instead of registry 2024-10-03 22:42:49 +02:00
Lion Kortlepel
1676d4174e make mods not keep the hash when copying them 2024-09-29 02:36:41 +02:00
Lion Kortlepel
ad468a8971 remove debug prints 2024-09-29 02:04:39 +02:00
Lion Kortlepel
d3805f2cfd fix mod deleting misnamed mods 2024-09-29 01:57:15 +02:00
Lion Kortlepel
9f1cc15b15 fix bugs with new download 2024-09-29 01:15:57 +02:00
Lion Kortlepel
c0fb4e4ad6 implement support for new mod hashing and download 2024-09-29 00:33:15 +02:00
Lion
7600372ca1 Fix linux executable name after BNG0.33.2 (#126) 2024-09-28 16:51:02 +02:00
Lion
54cd5b5e0e Add additional SSL Verify logging (#127) 2024-09-28 16:50:30 +02:00
Mackenzie
ede6fcd7dd log SSL errors 2024-09-27 20:33:14 +01:00
Mackenzie
eaeacbd8de log non-200 status codes 2024-09-27 20:23:28 +01:00
O1LER
0ffed00bcb rename linux executable for bng0.33.2 2024-09-27 17:48:46 +02:00
Lion
c0c3d6b30e Add download speed to UI (#125) 2024-09-24 21:59:01 +02:00
Lion
9c59a83f04 turn off stdout, stderr of the game on linux (#124) 2024-09-24 21:58:37 +02:00
Lion Kortlepel
95436cb073 turn off stdout, stderr of the game on linux 2024-09-24 21:56:55 +02:00
Lion Kortlepel
cbb5502a40 send download speed to game UI, bump version to 2.1.4 2024-09-24 21:50:09 +02:00
Lion Kortlepel
d6dfe85f69 add download speed to ingame ui 2024-09-24 21:10:10 +02:00
Tixx
ae9af1470c Removal invalid comma causing the default config to be broken (#123) 2024-09-24 12:47:20 +02:00
Tixx
9255c70b0b Removal invalid comma 2024-09-24 12:38:24 +02:00
Lion Kortlepel
53c514ecc6 bump to 2.1.3 2024-09-23 23:13:51 +02:00
Lion Kortlepel
e348d59a7e fix linux executable name 2024-09-23 23:13:34 +02:00
Lion
244d27341f Fix release actions (#122) 2024-09-23 22:49:33 +02:00
Lion Kortlepel
3a55b62907 remove release action 2024-09-23 22:49:03 +02:00
Lion
0c3ae43910 Add CachingDirectory config setting to cache mods elsewhere (#121)
also moved cls/clear to the beginning, idk wtf it was doing in there.
2024-09-23 22:45:21 +02:00
Lion Kortlepel
8436586566 print version on startup
🚀
2024-09-23 22:43:32 +02:00
Lion Kortlepel
19d1245379 catch errors when the custom caching directory is not accessible
🧯
2024-09-23 22:39:44 +02:00
Lion
470eeac821 Add better error handling (#119) 2024-09-23 22:34:19 +02:00
Lion
9c6aa86e68 Add print to inform the user that they must keep the window open (#120) 2024-09-23 22:33:54 +02:00
Lion Kortlepel
1362471657 add CachingDirectory config setting to cache mods elsewhere
also moved cls/clear to the beginning, idk wtf it was doing in there.
2024-09-23 22:31:58 +02:00
Lion Kortlepel
aa46b454e2 add print to inform the user that they must keep the window open 2024-09-23 22:12:00 +02:00
Lion Kortlepel
02465c529d add more logging to exit 2024-09-23 22:08:45 +02:00
Lion Kortlepel
c68cbf8946 remove unused """security""" code 2024-09-23 22:04:34 +02:00
Lion Kortlepel
46542c1dce always log debug to Launcher.log 2024-09-23 22:00:41 +02:00
Lion Kortlepel
97f58dd413 add better error handling to main() 2024-09-23 21:58:27 +02:00
Lion
4bedfc8e96 Little Itsy Bitsy TCP fixes (#118) 2024-09-23 21:46:11 +02:00
Lion Kortlepel
cd17df5cc2 add more debug statements, wait for threads before shutting down 2024-09-22 21:37:52 +02:00
Lion Kortlepel
0b589a74c9 refactor tcp receive to be less weird 2024-09-22 20:31:25 +02:00
Lion Kortlepel
1260515a40 fix crash when cancelling download 2024-09-22 20:20:31 +02:00
Lion
007cd6573e Refactor downloading (#116)
The way it was done was so horrid, it was not only impossible to debug,
with TODO comments saying it sucks, and other shit like that, but it was
also just full of data races. You can rest easy however - I left most of
the data races in there <3 For nostalgia (totally not because it's a
massive pain to fix that).

We now do single-threaded download, which can not only saturate my 100
Mbit/s line without any hickups, it can also go up to ~600000 Mbit/s for
localhost transfers :) So I think it's fine.
2024-09-22 20:04:45 +02:00
Lion
7b022f9907 Add --skip-ssl-verify cli option (#117)
This is a temporary fix for if anyone has issues with SSL certificate
validation. The use of this must come with the disclaimer that,
obviously, this bypasses the security that SSL gives entirely. Anyone
could MITM you at that point. Don't use, basically.
2024-09-22 19:56:43 +02:00
Lion Kortlepel
96c9c89238 add extra layer of checks for data races in download
yeah
2024-09-22 19:52:52 +02:00
Lion
b4949af1d7 Check 'User Shell Folders' (#111)
this PR is a continuation of #69
2024-09-22 19:47:50 +02:00
Lion
85086909a6 Merge pull request #108 from WiserTixx/implement-mods-warning
Implement mods warning
2024-09-22 19:46:34 +02:00
Lion Kortlepel
79209219dd remove extraneous game user path print 2024-09-22 19:42:55 +02:00
Lion Kortlepel
18e1b7a2bb add --skip-ssl-verify cli option 2024-09-22 19:42:00 +02:00
Lion Kortlepel
a5766639d6 add back user path print
Thanks @WiserTixx for finding a good place for it
2024-09-22 19:29:39 +02:00
Lion Kortlepel
191fbf083d fix stupid microsoft macro <3 2024-09-22 19:06:46 +02:00
Lion Kortlepel
8c4342853a refactor downloading
The way it was done was so horrid, it was not only impossible to debug,
with TODO comments saying it sucks, and other shit like that, but it was
also just full of data races. You can rest easy however - I left most of
the data races in there <3 For nostalgia (totally not because it's a
massive pain to fix that).

We now do single-threaded download, which can not only saturate my 100
Mbit/s line without any hickups, it can also go up to ~600000 Mbit/s for
localhost transfers :) So I think it's fine.
2024-09-22 18:52:50 +02:00
Tixx
3937ac1ae7 Fix joining 2024-09-14 22:17:21 +02:00
Tixx
a128099619 Patch up removal of while loop in Core 2024-09-14 22:17:21 +02:00
Tixx
deed24f6e8 Fix client lua error 2024-09-14 22:17:21 +02:00
Tixx
ac2db7c73f Remove now unused variable 2024-09-14 22:17:21 +02:00
Tixx
06db6d0341 Implement mod warning 2024-09-14 22:17:21 +02:00
Deer McDurr
2d43e11e96 Merge pull request #114 from WiserTixx/action-fix
Fix github actions
2024-09-14 22:14:53 +02:00
Tixx
8911158f81 Fix actions 2024-09-14 22:03:52 +02:00
20dka
a714dc3188 fix windows build and implement suggestion from lionkor 2024-09-08 16:42:03 +02:00
yeranya
29445f65ce check 'User Shell Folders' key in addition to 'Shell Folders' 2024-09-08 16:24:58 +02:00
Deer McDurr
48be292850 Merge pull request #103 from purifiedfr/readme-build-guide
Update the Build guide in README
2024-09-08 16:00:06 +02:00
purified
2397f45d3f Add the guide on how to clone the repository with the evpp submodule 2024-09-08 15:57:15 +02:00
purified
d1fb67f1f0 Update the Build guide in README
Add instructions for building in Release mode
Add the reminder to change the vcpkg location
Add the reminder to run the commands in the root of the project
2024-09-08 15:57:15 +02:00
Deer McDurr
eae6d11476 Merge pull request #110 from WiserTixx/improve-http-proxy
HTTP proxy improvements, avatar endpoint
2024-09-08 14:46:49 +02:00
Tixx
452fc1e484 Move HTTP Proxy and remove and relocate duplicate code 2024-09-07 22:35:27 +02:00
Tixx
de3888618a Safety improvements 2024-09-07 22:00:51 +02:00
Tixx
4678701f42 HTTP proxy improvements
Adds the avatar endpoint and adds the possibility to easily add others
2024-09-07 21:19:42 +02:00
Deer McDurr
7481ba4539 Merge pull request #109 from WiserTixx/allow-patreon-link
Add BeamMP patreon to the allowed links
2024-09-07 20:53:40 +02:00
Tixx
d791e2ac92 Add BeamMP patreon to the allowed links 2024-08-22 22:09:02 +02:00
Lion
a60ff48c08 Merge pull request #105 from WiserTixx/id-from-auth
Send id from auth to game
2024-08-17 20:34:19 +02:00
Lion
da3b49aa12 Merge pull request #106 from WiserTixx/fix-http-proxy-ub
Fix UB which was causing the http proxy to crash
2024-08-17 20:32:59 +02:00
Tixx
e505874af9 Send id from auth to game 2024-08-11 11:39:14 +02:00
Tixx
2f0a9fba99 move macro definition to cmakelist 2024-08-10 23:22:17 +02:00
Lion Kortlepel
b034072027 fix potential UB in decompression 2024-06-23 23:04:55 +02:00
Lion Kortlepel
f94b9adf7a print game's U S E R path 2024-06-22 23:26:10 +02:00
Lion Kortlepel
c95178ea59 dont auto-update in dev mode 2024-06-22 23:20:46 +02:00
Lion Kortlepel
1f7c498bd9 fix compiler error in decomp 2024-06-22 23:05:01 +02:00
Lion Kortlepel
e46d4b2f0e Merge branch 'performance-improvements' 2024-06-22 23:01:15 +02:00
Lion Kortlepel
d32da036bc fix mod name bug 2024-06-21 17:30:47 +02:00
Lion Kortlepel
8b0f4f99f6 use thread_local static buffer to receive into, null term manually 2024-06-19 16:53:17 +02:00
Lion Kortlepel
17e887442c avoid a substr() which costs us ~20% of runtime performance 2024-06-19 16:18:11 +02:00
Lion Kortlepel
fc454cd11e avoid creating a thread every packet 2024-06-19 15:53:49 +02:00
25 changed files with 951 additions and 731 deletions

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@@ -36,7 +36,7 @@ jobs:
run: cmake --build . --config $BUILD_TYPE run: cmake --build . --config $BUILD_TYPE
- name: Archive artifacts - name: Archive artifacts
uses: actions/upload-artifact@v2 uses: actions/upload-artifact@v4
with: with:
name: BeamMP-Launcher name: BeamMP-Launcher
path: ${{github.workspace}}/build-linux/BeamMP-Launcher path: ${{github.workspace}}/build-linux/BeamMP-Launcher

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@@ -37,7 +37,7 @@ jobs:
run: cmake --build . --config $BUILD_TYPE run: cmake --build . --config $BUILD_TYPE
- name: Archive artifacts - name: Archive artifacts
uses: actions/upload-artifact@v2 uses: actions/upload-artifact@v4
with: with:
name: BeamMP-Launcher.exe name: BeamMP-Launcher.exe
path: ${{github.workspace}}/build-windows/Release/BeamMP-Launcher.exe path: ${{github.workspace}}/build-windows/Release/BeamMP-Launcher.exe

View File

@@ -1,104 +0,0 @@
name: Release Create & Build
on:
push:
# Sequence of patterns matched against refs/tags
tags:
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
env:
BUILD_TYPE: Release
jobs:
create-release:
runs-on: ubuntu-latest
name: Create Release
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
steps:
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: Release ${{ github.ref }}
draft: false
prerelease: false
body: |
Files included in this release:
- `BeamMP-Launcher.exe` windows build
- `BeamMP-Launcher` linux build
upload-release-files-windows:
name: Upload Windows Release Files
runs-on: windows-latest
needs: create-release
steps:
- uses: actions/checkout@v2
with:
submodules: 'true'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@main
id: runvcpkg
with:
vcpkgArguments: 'discord-rpc zlib nlohmann-json openssl cpp-httplib[openssl]'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '16ee2ecb31788c336ace8bb14c21801efb6836e4'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-windows
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-windows
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static
- name: Build
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ${{github.workspace}}/build-windows/Release/BeamMP-Launcher.exe
asset_name: BeamMP-Launcher.exe
asset_content_type: application/vnd.microsoft.portable-executable
upload-release-files-linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
submodules: 'true'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE
- name: Build
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ${{github.workspace}}/build-linux/BeamMP-Launcher
asset_name: BeamMP-Launcher
asset_content_type: application/octet-stream

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@@ -12,9 +12,12 @@ set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG") set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT)
file(GLOB source_files "src/*.cpp" "src/*/*.cpp" "src/*/*.hpp" "include/*.h" "include/*/*.h" "include/*/*/*.h" "include/*.hpp" "include/*/*.hpp" "include/*/*/*.hpp") file(GLOB source_files "src/*.cpp" "src/*/*.cpp" "src/*/*.hpp" "include/*.h" "include/*/*.h" "include/*/*/*.h" "include/*.hpp" "include/*/*.hpp" "include/*/*/*.hpp")
find_package(httplib CONFIG REQUIRED) find_package(httplib CONFIG REQUIRED)
find_package(nlohmann_json CONFIG REQUIRED) find_package(nlohmann_json CONFIG REQUIRED)
find_package(CURL REQUIRED)
add_executable(${PROJECT_NAME} ${source_files}) add_executable(${PROJECT_NAME} ${source_files})
set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "BeamMP-Launcher") set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "BeamMP-Launcher")
@@ -23,15 +26,15 @@ if (WIN32)
find_package(ZLIB REQUIRED) find_package(ZLIB REQUIRED)
find_package(OpenSSL REQUIRED) find_package(OpenSSL REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE target_link_libraries(${PROJECT_NAME} PRIVATE
ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto ws2_32 httplib::httplib nlohmann_json::nlohmann_json) ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto ws2_32 httplib::httplib nlohmann_json::nlohmann_json CURL::libcurl)
elseif (LINUX) elseif (LINUX)
find_package(ZLIB REQUIRED) find_package(ZLIB REQUIRED)
find_package(OpenSSL REQUIRED) find_package(OpenSSL REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE target_link_libraries(${PROJECT_NAME} PRIVATE
ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto) ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto CURL::libcurl)
else(WIN32) #MINGW else(WIN32) #MINGW
add_definitions("-D_WIN32_WINNT=0x0600") add_definitions("-D_WIN32_WINNT=0x0600")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Os -s --static") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Os -s --static")
target_link_libraries(${PROJECT_NAME} ssl crypto ws2_32 ssp crypt32 z) target_link_libraries(${PROJECT_NAME} ssl crypto ws2_32 ssp crypt32 z CURL::libcurl)
endif(WIN32) endif(WIN32)
target_include_directories(${PROJECT_NAME} PRIVATE "include") target_include_directories(${PROJECT_NAME} PRIVATE "include")

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@@ -2,11 +2,24 @@
The launcher is the way we communitcate to outside the game, it does a few automated actions such as but not limited to: downloading the mod, launching the game, and create a connection to a server. The launcher is the way we communitcate to outside the game, it does a few automated actions such as but not limited to: downloading the mod, launching the game, and create a connection to a server.
## How to build **To clone this repository**: `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Launcher.git`
## How to build - Release
In the root directory of the project,
1. `cmake -DCMAKE_BUILD_TYPE=Release . -B bin -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static`
2. `cmake --build bin --parallel --config Release`
Remember to change `C:/vcpkg` to wherever you have vcpkg installed.
## How to build - Debug
In the root directory of the project,
1. `cmake . -B bin -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static` 1. `cmake . -B bin -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static`
2. `cmake --build bin --parallel` 2. `cmake --build bin --parallel`
Remember to change `C:/vcpkg` to wherever you have vcpkg installed.
Copyright (c) 2019-present Anonymous275. Copyright (c) 2019-present Anonymous275.
BeamMP Launcher code is not in the public domain and is not free software. BeamMP Launcher code is not in the public domain and is not free software.
One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries, One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries,

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@@ -14,7 +14,8 @@ public:
static std::string Post(const std::string& IP, const std::string& Fields); static std::string Post(const std::string& IP, const std::string& Fields);
static std::string Get(const std::string& IP); static std::string Get(const std::string& IP);
static bool ProgressBar(size_t c, size_t t); static bool ProgressBar(size_t c, size_t t);
static void StartProxy();
public: public:
static bool isDownload; static bool isDownload;
}; static inline bool SkipSslVerify = false;
};

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@@ -30,25 +30,27 @@ extern int DEFAULT_PORT;
extern uint64_t UDPSock; extern uint64_t UDPSock;
extern uint64_t TCPSock; extern uint64_t TCPSock;
extern std::string Branch; extern std::string Branch;
extern std::string CachingDirectory;
extern bool TCPTerminate; extern bool TCPTerminate;
extern std::string LastIP; extern std::string LastIP;
extern std::string MStatus; extern std::string MStatus;
extern std::string UlStatus; extern std::string UlStatus;
extern std::string PublicKey; extern std::string PublicKey;
extern std::string PrivateKey; extern std::string PrivateKey;
extern std::string ListOfMods;
int KillSocket(uint64_t Dead); int KillSocket(uint64_t Dead);
void UUl(const std::string& R); void UUl(const std::string& R);
void UDPSend(std::string Data); void UDPSend(std::string Data);
bool CheckBytes(int32_t Bytes); bool CheckBytes(int32_t Bytes);
void GameSend(std::string Data); void GameSend(std::string_view Data);
void SendLarge(std::string Data); void SendLarge(std::string Data);
std::string TCPRcv(uint64_t Sock); std::string TCPRcv(uint64_t Sock);
void SyncResources(uint64_t TCPSock); void SyncResources(uint64_t TCPSock);
std::string GetAddr(const std::string& IP); std::string GetAddr(const std::string& IP);
void ServerParser(const std::string& Data); void ServerParser(std::string_view Data);
std::string Login(const std::string& fields); std::string Login(const std::string& fields);
void TCPSend(const std::string& Data, uint64_t Sock); void TCPSend(const std::string& Data, uint64_t Sock);
void TCPClientMain(const std::string& IP, int Port); void TCPClientMain(const std::string& IP, int Port);
void UDPClientMain(const std::string& IP, int Port); void UDPClientMain(const std::string& IP, int Port);
void TCPGameServer(const std::string& IP, int Port); void TCPGameServer(const std::string& IP, int Port);
bool SecurityWarning();
void CoreSend(std::string data);

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@@ -14,15 +14,8 @@ void InitLauncher(int argc, char* argv[]);
std::string GetEP(char* P = nullptr); std::string GetEP(char* P = nullptr);
std::string GetGamePath(); std::string GetGamePath();
std::string GetVer(); std::string GetVer();
std::string GetPatch();
std::string GetEN(); std::string GetEN();
void StartProxy();
void ConfigInit(); void ConfigInit();
extern bool Dev; extern bool Dev;
struct VersionParser {
explicit VersionParser(const std::string& from_string);
std::strong_ordering operator<=>(VersionParser const& rhs) const noexcept;
bool operator==(VersionParser const& rhs) const noexcept;
std::vector<std::string> split;
std::vector<size_t> data;
};

20
include/Utils.h Normal file
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@@ -0,0 +1,20 @@
#pragma once
#include <string>
#include <vector>
namespace Utils {
inline std::vector<std::string> Split(const std::string& String, const std::string& delimiter) {
std::vector<std::string> Val;
size_t pos;
std::string token, s = String;
while ((pos = s.find(delimiter)) != std::string::npos) {
token = s.substr(0, pos);
if (!token.empty())
Val.push_back(token);
s.erase(0, pos + delimiter.length());
}
if (!s.empty())
Val.push_back(s);
return Val;
};
};

View File

@@ -9,5 +9,5 @@
#include <span> #include <span>
#include <vector> #include <vector>
std::vector<char> Comp(std::span<char> input); std::vector<char> Comp(std::span<const char> input);
std::vector<char> DeComp(std::span<char> input); std::vector<char> DeComp(std::span<const char> input);

View File

@@ -15,14 +15,14 @@
#include <cstring> #include <cstring>
#endif #endif
std::vector<char> Comp(std::span<char> input) { std::vector<char> Comp(std::span<const char> input) {
auto max_size = compressBound(input.size()); auto max_size = compressBound(input.size());
std::vector<char> output(max_size); std::vector<char> output(max_size);
uLongf output_size = output.size(); uLongf output_size = output.size();
int res = compress( int res = compress(
reinterpret_cast<Bytef*>(output.data()), reinterpret_cast<Bytef*>(output.data()),
&output_size, &output_size,
reinterpret_cast<Bytef*>(input.data()), reinterpret_cast<const Bytef*>(input.data()),
static_cast<uLongf>(input.size())); static_cast<uLongf>(input.size()));
if (res != Z_OK) { if (res != Z_OK) {
error("zlib compress() failed: " + std::to_string(res)); error("zlib compress() failed: " + std::to_string(res));
@@ -33,7 +33,7 @@ std::vector<char> Comp(std::span<char> input) {
return output; return output;
} }
std::vector<char> DeComp(std::span<char> input) { std::vector<char> DeComp(std::span<const char> input) {
std::vector<char> output_buffer(std::min<size_t>(input.size() * 5, 15 * 1024 * 1024)); std::vector<char> output_buffer(std::min<size_t>(input.size() * 5, 15 * 1024 * 1024));
uLongf output_size = output_buffer.size(); uLongf output_size = output_buffer.size();

View File

@@ -11,6 +11,8 @@
namespace fs = std::filesystem; namespace fs = std::filesystem;
std::string Branch; std::string Branch;
std::string CachingDirectory = "./Resources";
void ParseConfig(const nlohmann::json& d) { void ParseConfig(const nlohmann::json& d) {
if (d["Port"].is_number()) { if (d["Port"].is_number()) {
DEFAULT_PORT = d["Port"].get<int>(); DEFAULT_PORT = d["Port"].get<int>();
@@ -20,12 +22,15 @@ void ParseConfig(const nlohmann::json& d) {
// EA 2 // EA 2
// Dev 3 // Dev 3
// Custom 3 // Custom 3
if (d["Build"].is_string()) { if (d["Build"].is_string()) {
Branch = d["Build"].get<std::string>(); Branch = d["Build"].get<std::string>();
for (char& c : Branch) for (char& c : Branch)
c = char(tolower(c)); c = char(tolower(c));
} }
if (d.contains("CachingDirectory") && d["CachingDirectory"].is_string()) {
CachingDirectory = d["CachingDirectory"].get<std::string>();
info("Mod caching directory: " + CachingDirectory);
}
} }
void ConfigInit() { void ConfigInit() {
@@ -48,8 +53,9 @@ void ConfigInit() {
if (cfg.is_open()) { if (cfg.is_open()) {
cfg << cfg <<
R"({ R"({
"Port": 4444, "Port": 4444,
"Build": "Default" "Build": "Default",
"CachingDirectory": "./Resources"
})"; })";
cfg.close(); cfg.close();
} else { } else {

View File

@@ -8,6 +8,7 @@
#if defined(_WIN32) #if defined(_WIN32)
#include <windows.h> #include <windows.h>
#include <shlobj.h>
#elif defined(__linux__) #elif defined(__linux__)
#include "vdf_parser.hpp" #include "vdf_parser.hpp"
#include <pwd.h> #include <pwd.h>
@@ -40,14 +41,20 @@ std::string GetGamePath() {
Path = QueryKey(hKey, 4); Path = QueryKey(hKey, 4);
if (Path.empty()) { if (Path.empty()) {
sk = R"(SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders)"; Path = "";
openRes = RegOpenKeyEx(HKEY_CURRENT_USER, sk, 0, KEY_ALL_ACCESS, &hKey); char appDataPath[MAX_PATH];
if (openRes != ERROR_SUCCESS) { HRESULT result = SHGetFolderPathA(NULL, CSIDL_LOCAL_APPDATA, NULL, 0, appDataPath);
fatal("Cannot get Local Appdata directory!"); if (SUCCEEDED(result)) {
Path = appDataPath;
} }
Path = QueryKey(hKey, 5);
if (Path.empty()) {
fatal("Cannot get Local Appdata directory");
}
Path += "\\BeamNG.drive\\"; Path += "\\BeamNG.drive\\";
} }
std::string Ver = CheckVer(GetGameDir()); std::string Ver = CheckVer(GetGameDir());
Ver = Ver.substr(0, Ver.find('.', Ver.find('.') + 1)); Ver = Ver.substr(0, Ver.find('.', Ver.find('.') + 1));
Path += Ver + "\\"; Path += Ver + "\\";
@@ -94,7 +101,11 @@ void StartGame(std::string Dir) {
std::string filename = (Dir + "/BinLinux/BeamNG.drive.x64"); std::string filename = (Dir + "/BinLinux/BeamNG.drive.x64");
char* argv[] = { filename.data(), NULL }; char* argv[] = { filename.data(), NULL };
pid_t pid; pid_t pid;
int result = posix_spawn(&pid, filename.c_str(), NULL, NULL, argv, environ); posix_spawn_file_actions_t spawn_actions;
posix_spawn_file_actions_init(&spawn_actions);
posix_spawn_file_actions_addclose(&spawn_actions, STDOUT_FILENO);
posix_spawn_file_actions_addclose(&spawn_actions, STDERR_FILENO);
int result = posix_spawn(&pid, filename.c_str(), &spawn_actions, nullptr, argv, environ);
if (result != 0) { if (result != 0) {
error("Failed to Launch the game! launcher closing soon"); error("Failed to Launch the game! launcher closing soon");

View File

@@ -54,10 +54,10 @@ void info(const std::string& toPrint) {
addToLog(Print); addToLog(Print);
} }
void debug(const std::string& toPrint) { void debug(const std::string& toPrint) {
if (!Dev)
return;
std::string Print = getDate() + "[DEBUG] " + toPrint + "\n"; std::string Print = getDate() + "[DEBUG] " + toPrint + "\n";
std::cout << Print; if (Dev) {
std::cout << Print;
}
addToLog(Print); addToLog(Print);
} }
void warn(const std::string& toPrint) { void warn(const std::string& toPrint) {
@@ -75,7 +75,7 @@ void fatal(const std::string& toPrint) {
std::cout << Print; std::cout << Print;
addToLog(Print); addToLog(Print);
std::this_thread::sleep_for(std::chrono::seconds(5)); std::this_thread::sleep_for(std::chrono::seconds(5));
_Exit(-1); std::exit(1);
} }
void except(const std::string& toPrint) { void except(const std::string& toPrint) {
std::string Print = getDate() + "[EXCEP] " + toPrint + "\n"; std::string Print = getDate() + "[EXCEP] " + toPrint + "\n";

View File

@@ -39,10 +39,31 @@ bool Terminate = false;
bool LoginAuth = false; bool LoginAuth = false;
std::string Username = ""; std::string Username = "";
std::string UserRole = ""; std::string UserRole = "";
int UserID = -1;
std::string UlStatus; std::string UlStatus;
std::string MStatus; std::string MStatus;
bool ModLoaded; bool ModLoaded;
int ping = -1; int ping = -1;
SOCKET CoreSocket = -1;
signed char confirmed = -1;
bool SecurityWarning() {
confirmed = -1;
CoreSend("WMODS_FOUND");
while (confirmed == -1)
std::this_thread::sleep_for(std::chrono::milliseconds(10));
if (confirmed == 1)
return true;
NetReset();
Terminate = true;
TCPTerminate = true;
ping = -1;
return false;
}
void StartSync(const std::string& Data) { void StartSync(const std::string& Data) {
std::string IP = GetAddr(Data.substr(1, Data.find(':') - 1)); std::string IP = GetAddr(Data.substr(1, Data.find(':') - 1));
@@ -51,8 +72,8 @@ void StartSync(const std::string& Data) {
UlStatus = "UlConnection Failed! (DNS Lookup Failed)"; UlStatus = "UlConnection Failed! (DNS Lookup Failed)";
else else
UlStatus = "UlConnection Failed! (WSA failed to start)"; UlStatus = "UlConnection Failed! (WSA failed to start)";
ListOfMods = "-";
Terminate = true; Terminate = true;
CoreSend("L");
return; return;
} }
CheckLocalKey(); CheckLocalKey();
@@ -66,8 +87,17 @@ void StartSync(const std::string& Data) {
info("Connecting to server"); info("Connecting to server");
} }
void CoreSend(std::string data) {
if (CoreSocket != -1) {
int res = send(CoreSocket, (data + "\n").c_str(), int(data.size()) + 1, 0);
if (res < 0) {
debug("(Core) send failed with error: " + std::to_string(WSAGetLastError()));
}
}
}
bool IsAllowedLink(const std::string& Link) { bool IsAllowedLink(const std::string& Link) {
std::regex link_pattern(R"(https:\/\/(?:\w+)?(?:\.)?(?:beammp\.com|discord\.gg))"); std::regex link_pattern(R"(https:\/\/(?:\w+)?(?:\.)?(?:beammp\.com|discord\.gg|patreon\.com\/BeamMP))");
std::smatch link_match; std::smatch link_match;
return std::regex_search(Link, link_match, link_pattern) && link_match.position() == 0; return std::regex_search(Link, link_match, link_pattern) && link_match.position() == 0;
} }
@@ -87,15 +117,8 @@ void Parse(std::string Data, SOCKET CSocket) {
Data = Code + HTTP::Get("https://backend.beammp.com/servers-info"); Data = Code + HTTP::Get("https://backend.beammp.com/servers-info");
break; break;
case 'C': case 'C':
ListOfMods.clear();
StartSync(Data); StartSync(Data);
while (ListOfMods.empty() && !Terminate) { Data.clear();
std::this_thread::sleep_for(std::chrono::seconds(1));
}
if (ListOfMods == "-")
Data = "L";
else
Data = "L" + ListOfMods;
break; break;
case 'O': // open default browser with URL case 'O': // open default browser with URL
if (IsAllowedLink(Data.substr(1))) { if (IsAllowedLink(Data.substr(1))) {
@@ -155,8 +178,10 @@ void Parse(std::string Data, SOCKET CSocket) {
TCPTerminate = true; TCPTerminate = true;
ping = -1; ping = -1;
} }
if (SubCode == 'G') if (SubCode == 'G') {
debug("Closing via 'G' packet");
exit(2); exit(2);
}
Data.clear(); Data.clear();
break; break;
case 'R': // will send mod name case 'R': // will send mod name
@@ -180,11 +205,23 @@ void Parse(std::string Data, SOCKET CSocket) {
if (!UserRole.empty()) { if (!UserRole.empty()) {
Auth["role"] = UserRole; Auth["role"] = UserRole;
} }
if (UserID != -1) {
Auth["id"] = UserID;
}
Data = "N" + Auth.dump(); Data = "N" + Auth.dump();
} else { } else {
Data = "N" + Login(Data.substr(Data.find(':') + 1)); Data = "N" + Login(Data.substr(Data.find(':') + 1));
} }
break; break;
case 'W':
if (SubCode == 'Y') {
confirmed = 1;
} else if (SubCode == 'N') {
confirmed = 0;
}
Data.clear();
break;
default: default:
Data.clear(); Data.clear();
break; break;
@@ -197,7 +234,7 @@ void Parse(std::string Data, SOCKET CSocket) {
} }
} }
void GameHandler(SOCKET Client) { void GameHandler(SOCKET Client) {
CoreSocket = Client;
int32_t Size, Temp, Rcv; int32_t Size, Temp, Rcv;
char Header[10] = { 0 }; char Header[10] = { 0 };
do { do {
@@ -230,8 +267,7 @@ void GameHandler(SOCKET Client) {
if (Temp < 1) if (Temp < 1)
break; break;
std::thread Respond(Parse, Ret, Client); Parse(Ret, Client);
Respond.detach();
} while (Temp > 0); } while (Temp > 0);
if (Temp == 0) { if (Temp == 0) {
debug("(Core) Connection closing"); debug("(Core) Connection closing");

View File

@@ -6,6 +6,7 @@
/// Created by Anonymous275 on 7/25/2020 /// Created by Anonymous275 on 7/25/2020
/// ///
#include "Network/network.hpp" #include "Network/network.hpp"
#include <memory>
#include <zlib.h> #include <zlib.h>
#if defined(_WIN32) #if defined(_WIN32)
#include <winsock2.h> #include <winsock2.h>
@@ -56,13 +57,12 @@ bool CheckBytes(uint32_t Bytes) {
return true; return true;
} }
void GameSend(std::string Data) { void GameSend(std::string_view Data) {
static std::mutex Lock; static std::mutex Lock;
std::scoped_lock Guard(Lock); std::scoped_lock Guard(Lock);
if (TCPTerminate || !GConnected || CSocket == -1) if (TCPTerminate || !GConnected || CSocket == -1)
return; return;
int32_t Size, Temp, Sent; int32_t Size, Temp, Sent;
Data += '\n';
Size = int32_t(Data.size()); Size = int32_t(Data.size());
Sent = 0; Sent = 0;
#ifdef DEBUG #ifdef DEBUG
@@ -78,6 +78,11 @@ void GameSend(std::string Data) {
return; return;
Sent += Temp; Sent += Temp;
} while (Sent < Size); } while (Sent < Size);
// send separately to avoid an allocation for += "\n"
Temp = send(CSocket, "\n", 1, 0);
if (!CheckBytes(Temp)) {
return;
}
} }
void ServerSend(std::string Data, bool Rel) { void ServerSend(std::string Data, bool Rel) {
if (Terminate || Data.empty()) if (Terminate || Data.empty())
@@ -120,17 +125,17 @@ void NetReset() {
UlStatus = "Ulstart"; UlStatus = "Ulstart";
MStatus = " "; MStatus = " ";
if (UDPSock != (SOCKET)(-1)) { if (UDPSock != (SOCKET)(-1)) {
debug("Terminating UDP Socket : " + std::to_string(TCPSock)); debug("Terminating UDP Socket: " + std::to_string(TCPSock));
KillSocket(UDPSock); KillSocket(UDPSock);
} }
UDPSock = -1; UDPSock = -1;
if (TCPSock != (SOCKET)(-1)) { if (TCPSock != (SOCKET)(-1)) {
debug("Terminating TCP Socket : " + std::to_string(TCPSock)); debug("Terminating TCP Socket: " + std::to_string(TCPSock));
KillSocket(TCPSock); KillSocket(TCPSock);
} }
TCPSock = -1; TCPSock = -1;
if (GSocket != (SOCKET)(-1)) { if (GSocket != (SOCKET)(-1)) {
debug("Terminating GTCP Socket : " + std::to_string(GSocket)); debug("Terminating GTCP Socket: " + std::to_string(GSocket));
KillSocket(GSocket); KillSocket(GSocket);
} }
GSocket = -1; GSocket = -1;
@@ -194,7 +199,7 @@ void AutoPing() {
} }
} }
int ClientID = -1; int ClientID = -1;
void ParserAsync(const std::string& Data) { void ParserAsync(std::string_view Data) {
if (Data.empty()) if (Data.empty())
return; return;
char Code = Data.at(0), SubCode = 0; char Code = Data.at(0), SubCode = 0;
@@ -217,7 +222,7 @@ void ParserAsync(const std::string& Data) {
} }
GameSend(Data); GameSend(Data);
} }
void ServerParser(const std::string& Data) { void ServerParser(std::string_view Data) {
ParserAsync(Data); ParserAsync(Data);
} }
void NetMain(const std::string& IP, int Port) { void NetMain(const std::string& IP, int Port) {
@@ -230,6 +235,8 @@ void NetMain(const std::string& IP, int Port) {
} }
void TCPGameServer(const std::string& IP, int Port) { void TCPGameServer(const std::string& IP, int Port) {
GSocket = SetupListener(); GSocket = SetupListener();
std::unique_ptr<std::thread> ClientThread {};
std::unique_ptr<std::thread> NetMainThread {};
while (!TCPTerminate && GSocket != -1) { while (!TCPTerminate && GSocket != -1) {
debug("MAIN LOOP OF GAME SERVER"); debug("MAIN LOOP OF GAME SERVER");
GConnected = false; GConnected = false;
@@ -241,8 +248,7 @@ void TCPGameServer(const std::string& IP, int Port) {
break; break;
} }
if (CServer) { if (CServer) {
std::thread Client(TCPClientMain, IP, Port); ClientThread = std::make_unique<std::thread>(TCPClientMain, IP, Port);
Client.detach();
} }
CSocket = accept(GSocket, nullptr, nullptr); CSocket = accept(GSocket, nullptr, nullptr);
if (CSocket == -1) { if (CSocket == -1) {
@@ -252,8 +258,7 @@ void TCPGameServer(const std::string& IP, int Port) {
debug("(Proxy) Game Connected!"); debug("(Proxy) Game Connected!");
GConnected = true; GConnected = true;
if (CServer) { if (CServer) {
std::thread t1(NetMain, IP, Port); NetMainThread = std::make_unique<std::thread>(NetMain, IP, Port);
t1.detach();
CServer = false; CServer = false;
} }
int32_t Size, Temp, Rcv; int32_t Size, Temp, Rcv;
@@ -296,6 +301,16 @@ void TCPGameServer(const std::string& IP, int Port) {
TCPTerminate = true; TCPTerminate = true;
GConnected = false; GConnected = false;
Terminate = true; Terminate = true;
if (ClientThread) {
debug("Waiting for client thread");
ClientThread->join();
debug("Client thread done");
}
if (NetMainThread) {
debug("Waiting for net main thread");
NetMainThread->join();
debug("Net main thread done");
}
if (CSocket != SOCKET_ERROR) if (CSocket != SOCKET_ERROR)
KillSocket(CSocket); KillSocket(CSocket);
debug("END OF GAME SERVER"); debug("END OF GAME SERVER");

View File

@@ -1,174 +1,268 @@
// Copyright (c) 2019-present Anonymous275. // Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software. // BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries. // One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository. // Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
/// ///
/// Created by Anonymous275 on 7/18/2020 /// Created by Anonymous275 on 7/18/2020
/// ///
#define CPPHTTPLIB_OPENSSL_SUPPORT
#include "Http.h"
#include "Http.h" #include <Logger.h>
#include <Logger.h> #include <Network/network.hpp>
#include <cmath> #include <Startup.h>
#include <filesystem> #include <Utils.h>
#include <fstream> #include <cmath>
#include <httplib.h> #include <curl/curl.h>
#include <iostream> #include <curl/easy.h>
#include <mutex> #include <filesystem>
#include <nlohmann/json.hpp> #include <fstream>
#include <httplib.h>
void WriteHttpDebug(const httplib::Client& client, const std::string& method, const std::string& target, const httplib::Result& result) try { #include <iostream>
const std::filesystem::path folder = ".https_debug"; #include <mutex>
std::filesystem::create_directories(folder); #include <nlohmann/json.hpp>
if (!std::filesystem::exists(folder / "WHAT IS THIS FOLDER.txt")) {
std::ofstream ignore { folder / "WHAT IS THIS FOLDER.txt" }; void WriteHttpDebug(const httplib::Client& client, const std::string& method, const std::string& target, const httplib::Result& result) try {
ignore << "This folder exists to help debug current issues with the backend. Do not share this folder with anyone but BeamMP staff. It contains detailed logs of any failed http requests." << std::endl; const std::filesystem::path folder = ".https_debug";
} std::filesystem::create_directories(folder);
const auto file = folder / (method + ".json"); if (!std::filesystem::exists(folder / "WHAT IS THIS FOLDER.txt")) {
// 1 MB limit std::ofstream ignore { folder / "WHAT IS THIS FOLDER.txt" };
if (std::filesystem::exists(file) && std::filesystem::file_size(file) > 1'000'000) { ignore << "This folder exists to help debug current issues with the backend. Do not share this folder with anyone but BeamMP staff. It contains detailed logs of any failed http requests." << std::endl;
std::filesystem::rename(file, file.generic_string() + ".bak"); }
} const auto file = folder / (method + ".json");
// 1 MB limit
std::ofstream of { file, std::ios::app }; if (std::filesystem::exists(file) && std::filesystem::file_size(file) > 1'000'000) {
nlohmann::json js { std::filesystem::rename(file, file.generic_string() + ".bak");
{ "utc", std::chrono::system_clock::now().time_since_epoch().count() }, }
{ "target", target },
{ "client_info", { std::ofstream of { file, std::ios::app };
{ "openssl_verify_result", client.get_openssl_verify_result() }, nlohmann::json js {
{ "host", client.host() }, { "utc", std::chrono::system_clock::now().time_since_epoch().count() },
{ "port", client.port() }, { "target", target },
{ "socket_open", client.is_socket_open() }, { "client_info", {
{ "valid", client.is_valid() }, { "openssl_verify_result", client.get_openssl_verify_result() },
} }, { "host", client.host() },
}; { "port", client.port() },
if (result) { { "socket_open", client.is_socket_open() },
auto value = result.value(); { "valid", client.is_valid() },
js["result"] = {}; } },
js["result"]["body"] = value.body; };
js["result"]["status"] = value.status; if (result) {
js["result"]["headers"] = value.headers; auto value = result.value();
js["result"]["version"] = value.version; js["result"] = {};
js["result"]["location"] = value.location; js["result"]["body"] = value.body;
js["result"]["reason"] = value.reason; js["result"]["status"] = value.status;
} js["result"]["headers"] = value.headers;
of << js.dump(); js["result"]["version"] = value.version;
} catch (const std::exception& e) { js["result"]["location"] = value.location;
error(e.what()); js["result"]["reason"] = value.reason;
} }
of << js.dump();
bool HTTP::isDownload = false; } catch (const std::exception& e) {
std::string HTTP::Get(const std::string& IP) { error(e.what());
static std::mutex Lock; }
std::scoped_lock Guard(Lock);
static size_t CurlWriteCallback(void* contents, size_t size, size_t nmemb, void* userp) {
auto pos = IP.find('/', 10); std::string* Result = reinterpret_cast<std::string*>(userp);
std::string NewContents(reinterpret_cast<char*>(contents), size * nmemb);
httplib::Client cli(IP.substr(0, pos).c_str()); *Result += NewContents;
cli.set_connection_timeout(std::chrono::seconds(10)); return size * nmemb;
cli.set_follow_location(true); }
auto res = cli.Get(IP.substr(pos).c_str(), ProgressBar);
std::string Ret; bool HTTP::isDownload = false;
std::string HTTP::Get(const std::string& IP) {
if (res) { std::string Ret;
if (res->status == 200) { static thread_local CURL* curl = curl_easy_init();
Ret = res->body; if (curl) {
} else { CURLcode res;
WriteHttpDebug(cli, "GET", IP, res); curl_easy_setopt(curl, CURLOPT_URL, IP.c_str());
error("Failed to GET '" + IP + "': " + res->reason + ", ssl verify = " + std::to_string(cli.get_openssl_verify_result())); curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteCallback);
} curl_easy_setopt(curl, CURLOPT_WRITEDATA, (void*)&Ret);
} else { curl_easy_setopt(curl, CURLOPT_TIMEOUT, 10); // seconds
if (isDownload) { res = curl_easy_perform(curl);
std::cout << "\n"; if (res != CURLE_OK) {
} error("GET to " + IP + " failed: " + std::string(curl_easy_strerror(res)));
WriteHttpDebug(cli, "GET", IP, res); return "";
error("HTTP Get failed on " + to_string(res.error()) + ", ssl verify = " + std::to_string(cli.get_openssl_verify_result())); }
} } else {
error("Curl easy init failed");
return Ret; return "";
} }
return Ret;
std::string HTTP::Post(const std::string& IP, const std::string& Fields) { }
static std::mutex Lock;
std::scoped_lock Guard(Lock); std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
std::string Ret;
auto pos = IP.find('/', 10); static thread_local CURL* curl = curl_easy_init();
if (curl) {
httplib::Client cli(IP.substr(0, pos).c_str()); CURLcode res;
cli.set_connection_timeout(std::chrono::seconds(10)); curl_easy_setopt(curl, CURLOPT_URL, IP.c_str());
std::string Ret; curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteCallback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, (void*)&Ret);
if (!Fields.empty()) { curl_easy_setopt(curl, CURLOPT_POST, 1);
httplib::Result res = cli.Post(IP.substr(pos).c_str(), Fields, "application/json"); curl_easy_setopt(curl, CURLOPT_POSTFIELDS, Fields.c_str());
curl_easy_setopt(curl, CURLOPT_POSTFIELDSIZE, Fields.size());
if (res) { struct curl_slist* list = nullptr;
if (res->status != 200) { list = curl_slist_append(list, "Content-Type: application/json");
error(res->reason); curl_easy_setopt(curl, CURLOPT_HTTPHEADER, list);
} curl_easy_setopt(curl, CURLOPT_TIMEOUT, 10); // seconds
Ret = res->body; res = curl_easy_perform(curl);
} else { curl_slist_free_all(list);
WriteHttpDebug(cli, "POST", IP, res); if (res != CURLE_OK) {
error("HTTP Post failed on " + to_string(res.error()) + ", ssl verify = " + std::to_string(cli.get_openssl_verify_result())); error("POST to " + IP + " failed: " + std::string(curl_easy_strerror(res)));
} return "";
} else { }
httplib::Result res = cli.Post(IP.substr(pos).c_str()); } else {
if (res) { error("Curl easy init failed");
if (res->status != 200) { return "";
error(res->reason); }
} return Ret;
Ret = res->body; }
} else {
WriteHttpDebug(cli, "POST", IP, res); bool HTTP::Download(const std::string& IP, const std::string& Path) {
error("HTTP Post failed on " + to_string(res.error()) + ", ssl verify = " + std::to_string(cli.get_openssl_verify_result())); static std::mutex Lock;
} std::scoped_lock Guard(Lock);
}
info("Downloading an update (this may take a while)");
if (Ret.empty()) std::string Ret = Get(IP);
return "-1";
else if (Ret.empty()) {
return Ret; error("Download failed");
} return false;
}
bool HTTP::ProgressBar(size_t c, size_t t) {
if (isDownload) { std::ofstream File(Path, std::ios::binary);
static double last_progress, progress_bar_adv; if (File.is_open()) {
progress_bar_adv = round(c / double(t) * 25); File << Ret;
std::cout << "\r"; File.close();
std::cout << "Progress : [ "; std::cout << "\n";
std::cout << round(c / double(t) * 100); info("Download Complete!");
std::cout << "% ] ["; } else {
int i; error("Failed to open file directory: " + Path);
for (i = 0; i <= progress_bar_adv; i++) return false;
std::cout << "#"; }
for (i = 0; i < 25 - progress_bar_adv; i++)
std::cout << "."; return true;
std::cout << "]"; }
last_progress = round(c / double(t) * 100);
} void set_headers(httplib::Response& res) {
return true; res.set_header("Access-Control-Allow-Origin", "*");
} res.set_header("Access-Control-Request-Method", "POST, OPTIONS, GET");
res.set_header("Access-Control-Request-Headers", "X-API-Version");
bool HTTP::Download(const std::string& IP, const std::string& Path) { }
static std::mutex Lock;
std::scoped_lock Guard(Lock); void HTTP::StartProxy() {
std::thread proxy([&]() {
isDownload = true; httplib::Server HTTPProxy;
std::string Ret = Get(IP); httplib::Headers headers = {
isDownload = false; { "User-Agent", "BeamMP-Launcher/" + GetVer() + GetPatch() },
{ "Accept", "*/*" }
if (Ret.empty()) };
return false; httplib::Client backend("https://backend.beammp.com");
httplib::Client forum("https://forum.beammp.com");
std::ofstream File(Path, std::ios::binary);
if (File.is_open()) { const std::string pattern = ".*";
File << Ret;
File.close(); auto handle_request = [&](const httplib::Request& req, httplib::Response& res) {
std::cout << "\n"; set_headers(res);
info("Download Complete!"); if (req.has_header("X-BMP-Authentication")) {
} else { headers.emplace("X-BMP-Authentication", PrivateKey);
error("Failed to open file directory: " + Path); }
return false; if (req.has_header("X-API-Version")) {
} headers.emplace("X-API-Version", req.get_header_value("X-API-Version"));
}
return true;
} const std::vector<std::string> path = Utils::Split(req.path, "/");
httplib::Result cli_res;
const std::string method = req.method;
std::string host = "";
if (!path.empty())
host = path[0];
if (host == "backend") {
std::string remaining_path = req.path.substr(std::strlen("/backend"));
if (method == "GET")
cli_res = backend.Get(remaining_path, headers);
else if (method == "POST")
cli_res = backend.Post(remaining_path, headers);
} else if (host == "avatar") {
bool error = false;
std::string username;
std::string avatar_size = "100";
if (path.size() > 1) {
username = path[1];
} else {
error = true;
}
if (path.size() > 2) {
try {
if (std::stoi(path[2]) > 0)
avatar_size = path[2];
} catch (std::exception&) { }
}
httplib::Result summary_res;
if (!error) {
summary_res = forum.Get("/u/" + username + ".json", headers);
if (!summary_res || summary_res->status != 200) {
error = true;
}
}
if (!error) {
try {
nlohmann::json d = nlohmann::json::parse(summary_res->body, nullptr, false); // can fail with parse_error
auto user = d.at("user"); // can fail with out_of_range
auto avatar_link_json = user.at("avatar_template"); // can fail with out_of_range
auto avatar_link = avatar_link_json.get<std::string>();
size_t start_pos = avatar_link.find("{size}");
if (start_pos != std::string::npos)
avatar_link.replace(start_pos, std::strlen("{size}"), avatar_size);
cli_res = forum.Get(avatar_link, headers);
} catch (std::exception&) {
error = true;
}
}
if (error) {
cli_res = forum.Get("/user_avatar/forum.beammp.com/user/0/0.png", headers);
}
} else {
res.set_content("Host not found", "text/plain");
return;
}
if (cli_res) {
res.set_content(cli_res->body, cli_res->get_header_value("Content-Type"));
} else {
res.set_content(to_string(cli_res.error()), "text/plain");
}
};
HTTPProxy.Get(pattern, [&](const httplib::Request& req, httplib::Response& res) {
handle_request(req, res);
});
HTTPProxy.Post(pattern, [&](const httplib::Request& req, httplib::Response& res) {
handle_request(req, res);
});
ProxyPort = HTTPProxy.bind_to_any_port("0.0.0.0");
debug("HTTP Proxy listening on port " + std::to_string(ProxyPort));
HTTPProxy.listen_after_bind();
});
proxy.detach();
}

View File

@@ -7,6 +7,13 @@
/// ///
#include "Network/network.hpp" #include "Network/network.hpp"
#include <chrono>
#include <iomanip>
#include <ios>
#include <mutex>
#include <nlohmann/json.hpp>
#include <openssl/err.h>
#include <openssl/evp.h>
#if defined(_WIN32) #if defined(_WIN32)
#include <ws2tcpip.h> #include <ws2tcpip.h>
@@ -21,6 +28,7 @@
#include "Logger.h" #include "Logger.h"
#include "Startup.h" #include "Startup.h"
#include <Utils.h>
#include <atomic> #include <atomic>
#include <cmath> #include <cmath>
#include <cstring> #include <cstring>
@@ -28,35 +36,21 @@
#include <fstream> #include <fstream>
#include <future> #include <future>
#include <iostream> #include <iostream>
#include <string>
#include <thread> #include <thread>
#include <vector>
#include "hashpp.h"
namespace fs = std::filesystem; namespace fs = std::filesystem;
std::string ListOfMods;
std::vector<std::string> Split(const std::string& String, const std::string& delimiter) {
std::vector<std::string> Val;
size_t pos;
std::string token, s = String;
while ((pos = s.find(delimiter)) != std::string::npos) {
token = s.substr(0, pos);
if (!token.empty())
Val.push_back(token);
s.erase(0, pos + delimiter.length());
}
if (!s.empty())
Val.push_back(s);
return Val;
}
void CheckForDir() { void CheckForDir() {
if (!fs::exists("Resources")) { if (!fs::exists(CachingDirectory)) {
// Could we just use fs::create_directory instead? try {
#if defined(_WIN32) fs::create_directories(CachingDirectory);
_wmkdir(L"Resources"); } catch (const std::exception& e) {
#elif defined(__linux__) error(std::string("Failed to create caching directory: ") + e.what() + ". This is a fatal error. Please make sure to configure a directory which you have permission to create, read and write from/to.");
fs::create_directory(L"Resources"); std::this_thread::sleep_for(std::chrono::seconds(3));
#endif std::exit(1);
}
} }
} }
void WaitForConfirm() { void WaitForConfirm() {
@@ -79,16 +73,20 @@ std::string Auth(SOCKET Sock) {
if (Res.empty() || Res[0] == 'E' || Res[0] == 'K') { if (Res.empty() || Res[0] == 'E' || Res[0] == 'K') {
Abord(); Abord();
CoreSend("L");
return ""; return "";
} }
TCPSend(PublicKey, Sock); TCPSend(PublicKey, Sock);
if (Terminate) if (Terminate) {
CoreSend("L");
return ""; return "";
}
Res = TCPRcv(Sock); Res = TCPRcv(Sock);
if (Res.empty() || Res[0] != 'P') { if (Res.empty() || Res[0] != 'P') {
Abord(); Abord();
CoreSend("L");
return ""; return "";
} }
@@ -97,23 +95,27 @@ std::string Auth(SOCKET Sock) {
ClientID = std::stoi(Res); ClientID = std::stoi(Res);
} else { } else {
Abord(); Abord();
CoreSend("L");
UUl("Authentication failed!"); UUl("Authentication failed!");
return ""; return "";
} }
TCPSend("SR", Sock); TCPSend("SR", Sock);
if (Terminate) if (Terminate) {
CoreSend("L");
return ""; return "";
}
Res = TCPRcv(Sock); Res = TCPRcv(Sock);
if (Res[0] == 'E' || Res[0] == 'K') { if (Res[0] == 'E' || Res[0] == 'K') {
Abord(); Abord();
CoreSend("L");
return ""; return "";
} }
if (Res.empty() || Res == "-") { if (Res.empty() || Res == "-") {
info("Didn't Receive any mods..."); info("Didn't Receive any mods...");
ListOfMods = "-"; CoreSend("L");
TCPSend("Done", Sock); TCPSend("Done", Sock);
info("Done!"); info("Done!");
return ""; return "";
@@ -128,38 +130,62 @@ void UpdateUl(bool D, const std::string& msg) {
UlStatus = "UlLoading Resource " + msg; UlStatus = "UlLoading Resource " + msg;
} }
float DownloadSpeed = 0;
void AsyncUpdate(uint64_t& Rcv, uint64_t Size, const std::string& Name) { void AsyncUpdate(uint64_t& Rcv, uint64_t Size, const std::string& Name) {
do { do {
double pr = double(Rcv) / double(Size) * 100; double pr = double(Rcv) / double(Size) * 100;
std::string Per = std::to_string(trunc(pr * 10) / 10); std::string Per = std::to_string(trunc(pr * 10) / 10);
UpdateUl(true, Name + " (" + Per.substr(0, Per.find('.') + 2) + "%)"); std::string SpeedString = "";
if (DownloadSpeed > 0.01) {
std::stringstream ss;
ss << " at " << std::setprecision(1) << std::fixed << DownloadSpeed << " Mbit/s";
SpeedString = ss.str();
}
UpdateUl(true, Name + " (" + Per.substr(0, Per.find('.') + 2) + "%)" + SpeedString);
std::this_thread::sleep_for(std::chrono::milliseconds(100)); std::this_thread::sleep_for(std::chrono::milliseconds(100));
} while (!Terminate && Rcv < Size); } while (!Terminate && Rcv < Size);
} }
char* TCPRcvRaw(SOCKET Sock, uint64_t& GRcv, uint64_t Size) { // MICROSOFT, I DONT CARE, WRITE BETTER CODE
#undef min
std::vector<char> TCPRcvRaw(SOCKET Sock, uint64_t& GRcv, uint64_t Size) {
if (Sock == -1) { if (Sock == -1) {
Terminate = true; Terminate = true;
UUl("Invalid Socket"); UUl("Invalid Socket");
return nullptr; return {};
} }
char* File = new char[Size]; std::vector<char> File(Size);
uint64_t Rcv = 0; uint64_t Rcv = 0;
auto start = std::chrono::high_resolution_clock::now();
int i = 0;
do { do {
int Len = int(Size - Rcv); // receive at most some MB at a time
if (Len > 1000000) int Len = std::min(int(Size - Rcv), 1 * 1024 * 1024);
Len = 1000000;
int32_t Temp = recv(Sock, &File[Rcv], Len, MSG_WAITALL); int32_t Temp = recv(Sock, &File[Rcv], Len, MSG_WAITALL);
if (Temp < 1) { if (Temp < 1) {
info(std::to_string(Temp)); info(std::to_string(Temp));
UUl("Socket Closed Code 1"); UUl("Socket Closed Code 1");
KillSocket(Sock); KillSocket(Sock);
Terminate = true; Terminate = true;
delete[] File; return {};
return nullptr;
} }
Rcv += Temp; Rcv += Temp;
GRcv += Temp; GRcv += Temp;
auto end = std::chrono::high_resolution_clock::now();
auto difference = end - start;
float bits_per_s = float(Rcv * 8) / float(std::chrono::duration_cast<std::chrono::milliseconds>(difference).count());
float megabits_per_s = bits_per_s / 1000;
DownloadSpeed = megabits_per_s;
// every 8th iteration print the speed
if (i % 8 == 0) {
debug("Download speed: " + std::to_string(uint32_t(megabits_per_s)) + "Mbit/s");
}
++i;
} while (Rcv < Size && !Terminate); } while (Rcv < Size && !Terminate);
return File; return File;
} }
@@ -193,44 +219,78 @@ SOCKET InitDSock() {
return DSock; return DSock;
} }
std::string MultiDownload(SOCKET MSock, SOCKET DSock, uint64_t Size, const std::string& Name) { std::vector<char> SingleNormalDownload(SOCKET MSock, uint64_t Size, const std::string& Name) {
DownloadSpeed = 0;
uint64_t GRcv = 0, MSize = Size / 2, DSize = Size - MSize; uint64_t GRcv = 0;
std::thread Au(AsyncUpdate, std::ref(GRcv), Size, Name); std::thread Au([&] { AsyncUpdate(GRcv, Size, Name); });
std::packaged_task<char*()> task([&] { return TCPRcvRaw(MSock, GRcv, MSize); }); const std::vector<char> MData = TCPRcvRaw(MSock, GRcv, Size);
std::future<char*> f1 = task.get_future();
std::thread Dt(std::move(task));
Dt.detach();
char* DData = TCPRcvRaw(DSock, GRcv, DSize); if (MData.empty()) {
KillSocket(MSock);
if (!DData) { Terminate = true;
MultiKill(MSock, DSock);
return "";
}
f1.wait();
char* MData = f1.get();
if (!MData) {
MultiKill(MSock, DSock);
return "";
}
if (Au.joinable())
Au.join(); Au.join();
return {};
}
/// omg yes very ugly my god but i was in a rush will revisit // ensure that GRcv is good before joining the async update thread
std::string Ret(Size, 0); GRcv = MData.size();
memcpy(&Ret[0], MData, MSize); if (GRcv != Size) {
delete[] MData; error("Something went wrong during download; didn't get enough data. Expected " + std::to_string(Size) + " bytes, got " + std::to_string(GRcv) + " bytes instead");
Terminate = true;
Au.join();
return {};
}
memcpy(&Ret[MSize], DData, DSize); Au.join();
delete[] DData; return MData;
}
return Ret; std::vector<char> MultiDownload(SOCKET MSock, SOCKET DSock, uint64_t Size, const std::string& Name) {
DownloadSpeed = 0;
uint64_t GRcv = 0;
uint64_t MSize = Size / 2;
uint64_t DSize = Size - MSize;
std::thread Au([&] { AsyncUpdate(GRcv, Size, Name); });
const std::vector<char> MData = TCPRcvRaw(MSock, GRcv, MSize);
if (MData.empty()) {
MultiKill(MSock, DSock);
Terminate = true;
Au.join();
return {};
}
const std::vector<char> DData = TCPRcvRaw(DSock, GRcv, DSize);
if (DData.empty()) {
MultiKill(MSock, DSock);
Terminate = true;
Au.join();
return {};
}
// ensure that GRcv is good before joining the async update thread
GRcv = MData.size() + DData.size();
if (GRcv != Size) {
error("Something went wrong during download; didn't get enough data. Expected " + std::to_string(Size) + " bytes, got " + std::to_string(GRcv) + " bytes instead");
Terminate = true;
Au.join();
return {};
}
Au.join();
std::vector<char> Result {};
Result.insert(Result.begin(), MData.begin(), MData.end());
Result.insert(Result.end(), DData.begin(), DData.end());
return Result;
} }
void InvalidResource(const std::string& File) { void InvalidResource(const std::string& File) {
@@ -239,31 +299,255 @@ void InvalidResource(const std::string& File) {
Terminate = true; Terminate = true;
} }
std::string GetSha256HashReallyFast(const std::string& filename) {
try {
EVP_MD_CTX* mdctx;
const EVP_MD* md;
uint8_t sha256_value[EVP_MAX_MD_SIZE];
md = EVP_sha256();
if (md == nullptr) {
throw std::runtime_error("EVP_sha256() failed");
}
mdctx = EVP_MD_CTX_new();
if (mdctx == nullptr) {
throw std::runtime_error("EVP_MD_CTX_new() failed");
}
if (!EVP_DigestInit_ex2(mdctx, md, NULL)) {
EVP_MD_CTX_free(mdctx);
throw std::runtime_error("EVP_DigestInit_ex2() failed");
}
std::ifstream stream(filename, std::ios::binary);
const size_t FileSize = std::filesystem::file_size(filename);
size_t Read = 0;
std::vector<char> Data;
while (Read < FileSize) {
Data.resize(size_t(std::min<size_t>(FileSize - Read, 4096)));
size_t RealDataSize = Data.size();
stream.read(Data.data(), std::streamsize(Data.size()));
if (stream.eof() || stream.fail()) {
RealDataSize = size_t(stream.gcount());
}
Data.resize(RealDataSize);
if (RealDataSize == 0) {
break;
}
if (RealDataSize > 0 && !EVP_DigestUpdate(mdctx, Data.data(), Data.size())) {
EVP_MD_CTX_free(mdctx);
throw std::runtime_error("EVP_DigestUpdate() failed");
}
Read += RealDataSize;
}
unsigned int sha256_len = 0;
if (!EVP_DigestFinal_ex(mdctx, sha256_value, &sha256_len)) {
EVP_MD_CTX_free(mdctx);
throw std::runtime_error("EVP_DigestFinal_ex() failed");
}
EVP_MD_CTX_free(mdctx);
std::string result;
for (size_t i = 0; i < sha256_len; i++) {
char buf[3];
sprintf(buf, "%02x", sha256_value[i]);
buf[2] = 0;
result += buf;
}
return result;
} catch (const std::exception& e) {
error("Sha256 hashing of '" + filename + "' failed: " + e.what());
return "";
}
}
struct ModInfo {
static std::vector<ModInfo> ParseModInfosFromPacket(const std::string& packet) {
std::vector<ModInfo> modInfos;
try {
auto json = nlohmann::json::parse(packet);
for (const auto& entry : json) {
ModInfo modInfo {
.FileName = entry["file_name"],
.FileSize = entry["file_size"],
.Hash = entry["hash"],
.HashAlgorithm = entry["hash_algorithm"],
};
modInfos.push_back(modInfo);
}
} catch (const std::exception& e) {
debug(std::string("Failed to receive mod list: ") + e.what());
warn("Failed to receive new mod list format! This server may be outdated, but everything should still work as expected.");
return {};
}
return modInfos;
}
std::string FileName;
size_t FileSize;
std::string Hash;
std::string HashAlgorithm;
};
void NewSyncResources(SOCKET Sock, const std::string& Mods, const std::vector<ModInfo> ModInfos) {
if (!SecurityWarning())
return;
info("Checking Resources...");
CheckForDir();
std::string t;
for (const auto& mod : ModInfos) {
t += mod.FileName + ";";
}
if (t.empty())
CoreSend("L");
else
CoreSend("L" + t);
t.clear();
info("Syncing...");
int ModNo = 1;
int TotalMods = ModInfos.size();
for (auto ModInfoIter = ModInfos.begin(), AlsoModInfoIter = ModInfos.begin(); ModInfoIter != ModInfos.end() && !Terminate; ++ModInfoIter, ++AlsoModInfoIter) {
if (ModInfoIter->Hash.length() < 8 || ModInfoIter->HashAlgorithm != "sha256") {
error("Unsupported hash algorithm or invalid hash for '" + ModInfoIter->FileName + "'");
Terminate = true;
return;
}
auto FileName = std::filesystem::path(ModInfoIter->FileName).stem().string() + "-" + ModInfoIter->Hash.substr(0, 8) + std::filesystem::path(ModInfoIter->FileName).extension().string();
auto PathToSaveTo = (fs::path(CachingDirectory) / FileName).string();
if (fs::exists(PathToSaveTo) && GetSha256HashReallyFast(PathToSaveTo) == ModInfoIter->Hash) {
debug("Mod '" + FileName + "' found in cache");
std::this_thread::sleep_for(std::chrono::milliseconds(50));
try {
if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
fs::create_directories(GetGamePath() + "mods/multiplayer");
}
auto modname = ModInfoIter->FileName;
#if defined(__linux__)
// Linux version of the game doesnt support uppercase letters in mod names
for (char& c : modname) {
c = ::tolower(c);
}
#endif
debug("Mod name: " + modname);
auto name = std::filesystem::path(GetGamePath()) / "mods/multiplayer" / modname;
std::string tmp_name = name.string();
tmp_name += ".tmp";
fs::copy_file(PathToSaveTo, tmp_name, fs::copy_options::overwrite_existing);
fs::rename(tmp_name, name);
} catch (std::exception& e) {
error("Failed copy to the mods folder! " + std::string(e.what()));
Terminate = true;
continue;
}
WaitForConfirm();
continue;
}
CheckForDir();
std::string FName = ModInfoIter->FileName;
do {
debug("Loading file '" + FName + "' to '" + PathToSaveTo + "'");
TCPSend("f" + ModInfoIter->FileName, Sock);
std::string Data = TCPRcv(Sock);
if (Data == "CO" || Terminate) {
Terminate = true;
UUl("Server cannot find " + FName);
break;
}
std::string Name = std::to_string(ModNo) + "/" + std::to_string(TotalMods) + ": " + FName;
std::vector<char> DownloadedFile = SingleNormalDownload(Sock, ModInfoIter->FileSize, Name);
if (Terminate)
break;
UpdateUl(false, std::to_string(ModNo) + "/" + std::to_string(TotalMods) + ": " + FName);
// 1. write downloaded file to disk
{
std::ofstream OutFile(PathToSaveTo, std::ios::binary | std::ios::trunc);
OutFile.write(DownloadedFile.data(), DownloadedFile.size());
OutFile.flush();
}
// 2. verify size
if (std::filesystem::file_size(PathToSaveTo) != DownloadedFile.size()) {
error("Failed to write the entire file '" + PathToSaveTo + "' correctly (file size mismatch)");
Terminate = true;
}
} while (fs::file_size(PathToSaveTo) != ModInfoIter->FileSize && !Terminate);
if (!Terminate) {
if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
fs::create_directories(GetGamePath() + "mods/multiplayer");
}
// Linux version of the game doesnt support uppercase letters in mod names
#if defined(__linux__)
for (char& c : FName) {
c = ::tolower(c);
}
#endif
fs::copy_file(PathToSaveTo, std::filesystem::path(GetGamePath()) / "mods/multiplayer" / FName, fs::copy_options::overwrite_existing);
}
WaitForConfirm();
++ModNo;
}
if (!Terminate) {
TCPSend("Done", Sock);
info("Done!");
} else {
UlStatus = "Ulstart";
info("Connection Terminated!");
}
}
void SyncResources(SOCKET Sock) { void SyncResources(SOCKET Sock) {
std::string Ret = Auth(Sock); std::string Ret = Auth(Sock);
if (Ret.starts_with("R")) {
debug("This server is likely outdated, not trying to parse new mod info format");
} else {
auto ModInfos = ModInfo::ParseModInfosFromPacket(Ret);
if (!ModInfos.empty()) {
NewSyncResources(Sock, Ret, ModInfos);
return;
}
}
if (Ret.empty()) if (Ret.empty())
return; return;
if (!SecurityWarning())
return;
info("Checking Resources..."); info("Checking Resources...");
CheckForDir(); CheckForDir();
std::vector<std::string> list = Split(Ret, ";"); std::vector<std::string> list = Utils::Split(Ret, ";");
std::vector<std::string> FNames(list.begin(), list.begin() + (list.size() / 2)); std::vector<std::string> FNames(list.begin(), list.begin() + (list.size() / 2));
std::vector<std::string> FSizes(list.begin() + (list.size() / 2), list.end()); std::vector<std::string> FSizes(list.begin() + (list.size() / 2), list.end());
list.clear(); list.clear();
Ret.clear(); Ret.clear();
int Amount = 0, Pos = 0; int Amount = 0, Pos = 0;
std::string a, t; std::string PathToSaveTo, t;
for (const std::string& name : FNames) { for (const std::string& name : FNames) {
if (!name.empty()) { if (!name.empty()) {
t += name.substr(name.find_last_of('/') + 1) + ";"; t += name.substr(name.find_last_of('/') + 1) + ";";
} }
} }
if (t.empty()) if (t.empty())
ListOfMods = "-"; CoreSend("L");
else else
ListOfMods = t; CoreSend("L" + t);
t.clear(); t.clear();
for (auto FN = FNames.begin(), FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN, ++FS) { for (auto FN = FNames.begin(), FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN, ++FS) {
auto pos = FN->find_last_of('/'); auto pos = FN->find_last_of('/');
@@ -282,29 +566,32 @@ void SyncResources(SOCKET Sock) {
for (auto FN = FNames.begin(), FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN, ++FS) { for (auto FN = FNames.begin(), FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN, ++FS) {
auto pos = FN->find_last_of('/'); auto pos = FN->find_last_of('/');
if (pos != std::string::npos) { if (pos != std::string::npos) {
a = "Resources" + FN->substr(pos); PathToSaveTo = CachingDirectory + FN->substr(pos);
} else } else {
continue; continue;
}
Pos++; Pos++;
if (fs::exists(a)) { auto FileSize = std::stoull(*FS);
if (fs::exists(PathToSaveTo)) {
if (FS->find_first_not_of("0123456789") != std::string::npos) if (FS->find_first_not_of("0123456789") != std::string::npos)
continue; continue;
if (fs::file_size(a) == std::stoull(*FS)) { if (fs::file_size(PathToSaveTo) == FileSize) {
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + a.substr(a.find_last_of('/'))); UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + PathToSaveTo.substr(PathToSaveTo.find_last_of('/')));
std::this_thread::sleep_for(std::chrono::milliseconds(50)); std::this_thread::sleep_for(std::chrono::milliseconds(50));
try { try {
if (!fs::exists(GetGamePath() + "mods/multiplayer")) { if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
fs::create_directories(GetGamePath() + "mods/multiplayer"); fs::create_directories(GetGamePath() + "mods/multiplayer");
} }
auto name = GetGamePath() + "mods/multiplayer" + a.substr(a.find_last_of('/')); auto modname = PathToSaveTo.substr(PathToSaveTo.find_last_of('/'));
#if defined(__linux__) #if defined(__linux__)
// Linux version of the game doesnt support uppercase letters in mod names // Linux version of the game doesnt support uppercase letters in mod names
for (char& c : name) { for (char& c : modname) {
c = ::tolower(c); c = ::tolower(c);
} }
#endif #endif
auto name = GetGamePath() + "mods/multiplayer" + modname;
auto tmp_name = name + ".tmp"; auto tmp_name = name + ".tmp";
fs::copy_file(a, tmp_name, fs::copy_options::overwrite_existing); fs::copy_file(PathToSaveTo, tmp_name, fs::copy_options::overwrite_existing);
fs::rename(tmp_name, name); fs::rename(tmp_name, name);
} catch (std::exception& e) { } catch (std::exception& e) {
error("Failed copy to the mods folder! " + std::string(e.what())); error("Failed copy to the mods folder! " + std::string(e.what()));
@@ -314,11 +601,12 @@ void SyncResources(SOCKET Sock) {
WaitForConfirm(); WaitForConfirm();
continue; continue;
} else } else
remove(a.c_str()); remove(PathToSaveTo.c_str());
} }
CheckForDir(); CheckForDir();
std::string FName = a.substr(a.find_last_of('/')); std::string FName = PathToSaveTo.substr(PathToSaveTo.find_last_of('/'));
do { do {
debug("Loading file '" + FName + "' to '" + PathToSaveTo + "'");
TCPSend("f" + *FN, Sock); TCPSend("f" + *FN, Sock);
std::string Data = TCPRcv(Sock); std::string Data = TCPRcv(Sock);
@@ -330,19 +618,23 @@ void SyncResources(SOCKET Sock) {
std::string Name = std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName; std::string Name = std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName;
Data = MultiDownload(Sock, DSock, std::stoull(*FS), Name); std::vector<char> DownloadedFile = MultiDownload(Sock, DSock, FileSize, Name);
if (Terminate) if (Terminate)
break; break;
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName); UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName);
std::ofstream LFS;
LFS.open(a.c_str(), std::ios_base::app | std::ios::binary);
if (LFS.is_open()) {
LFS.write(&Data[0], Data.size());
LFS.close();
}
} while (fs::file_size(a) != std::stoull(*FS) && !Terminate); // 1. write downloaded file to disk
{
std::ofstream OutFile(PathToSaveTo, std::ios::binary | std::ios::trunc);
OutFile.write(DownloadedFile.data(), DownloadedFile.size());
}
// 2. verify size
if (std::filesystem::file_size(PathToSaveTo) != DownloadedFile.size()) {
error("Failed to write the entire file '" + PathToSaveTo + "' correctly (file size mismatch)");
Terminate = true;
}
} while (fs::file_size(PathToSaveTo) != std::stoull(*FS) && !Terminate);
if (!Terminate) { if (!Terminate) {
if (!fs::exists(GetGamePath() + "mods/multiplayer")) { if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
fs::create_directories(GetGamePath() + "mods/multiplayer"); fs::create_directories(GetGamePath() + "mods/multiplayer");
@@ -355,10 +647,11 @@ void SyncResources(SOCKET Sock) {
} }
#endif #endif
fs::copy_file(a, GetGamePath() + "mods/multiplayer" + FName, fs::copy_options::overwrite_existing); fs::copy_file(PathToSaveTo, GetGamePath() + "mods/multiplayer" + FName, fs::copy_options::overwrite_existing);
} }
WaitForConfirm(); WaitForConfirm();
} }
KillSocket(DSock); KillSocket(DSock);
if (!Terminate) { if (!Terminate) {
TCPSend("Done", Sock); TCPSend("Done", Sock);

View File

@@ -7,6 +7,7 @@
/// ///
#include "Network/network.hpp" #include "Network/network.hpp"
#include "Zlib/Compressor.h" #include "Zlib/Compressor.h"
#include <stdexcept>
#if defined(_WIN32) #if defined(_WIN32)
#include <ws2tcpip.h> #include <ws2tcpip.h>
@@ -14,14 +15,13 @@
#include "linuxfixes.h" #include "linuxfixes.h"
#include <arpa/inet.h> #include <arpa/inet.h>
#include <cstring> #include <cstring>
#include <errno.h>
#include <netdb.h> #include <netdb.h>
#include <sys/socket.h> #include <sys/socket.h>
#include <sys/types.h> #include <sys/types.h>
#endif #endif
#include "Logger.h" #include "Logger.h"
#include <set> #include <array>
#include <string> #include <string>
SOCKET UDPSock = -1; SOCKET UDPSock = -1;
@@ -48,13 +48,19 @@ void SendLarge(std::string Data) {
TCPSend(Data, TCPSock); TCPSend(Data, TCPSock);
} }
void UDPParser(std::string Packet) { void UDPParser(std::string_view Packet) {
if (Packet.substr(0, 4) == "ABG:") { if (Packet.substr(0, 4) == "ABG:") {
auto substr = Packet.substr(4); auto substr = Packet.substr(4);
auto res = DeComp(std::span<char>(substr.data(), substr.size())); try {
Packet = std::string(res.data(), res.size()); auto res = DeComp(std::span<const char>(substr.data(), substr.size()));
std::string DeCompPacket = std::string(res.data(), res.size());
ServerParser(DeCompPacket);
} catch (const std::runtime_error& err) {
error("Error in decompression of UDP, ignoring");
}
} else {
ServerParser(Packet);
} }
ServerParser(Packet);
} }
void UDPRcv() { void UDPRcv() {
sockaddr_in FromServer {}; sockaddr_in FromServer {};
@@ -64,13 +70,14 @@ void UDPRcv() {
socklen_t clientLength = sizeof(FromServer); socklen_t clientLength = sizeof(FromServer);
#endif #endif
ZeroMemory(&FromServer, clientLength); ZeroMemory(&FromServer, clientLength);
std::string Ret(10240, 0); static thread_local std::array<char, 10240> Ret {};
if (UDPSock == -1) if (UDPSock == -1)
return; return;
int32_t Rcv = recvfrom(UDPSock, &Ret[0], 10240, 0, (sockaddr*)&FromServer, &clientLength); int32_t Rcv = recvfrom(UDPSock, Ret.data(), Ret.size() - 1, 0, (sockaddr*)&FromServer, &clientLength);
if (Rcv == SOCKET_ERROR) if (Rcv == SOCKET_ERROR)
return; return;
UDPParser(Ret.substr(0, Rcv)); Ret[Rcv] = 0;
UDPParser(std::string_view(Ret.data(), Rcv));
} }
void UDPClientMain(const std::string& IP, int Port) { void UDPClientMain(const std::string& IP, int Port) {
#ifdef _WIN32 #ifdef _WIN32
@@ -90,8 +97,11 @@ void UDPClientMain(const std::string& IP, int Port) {
GameSend("P" + std::to_string(ClientID)); GameSend("P" + std::to_string(ClientID));
TCPSend("H", TCPSock); TCPSend("H", TCPSock);
UDPSend("p"); UDPSend("p");
while (!Terminate) debug("Starting UDP receive loop");
while (!Terminate) {
UDPRcv(); UDPRcv();
}
debug("UDP receive loop done");
KillSocket(UDPSock); KillSocket(UDPSock);
WSACleanup(); WSACleanup();
} }

View File

@@ -82,39 +82,39 @@ std::string TCPRcv(SOCKET Sock) {
UUl("Invalid Socket"); UUl("Invalid Socket");
return ""; return "";
} }
int32_t Header, BytesRcv = 0, Temp; int32_t Header, Temp;
std::vector<char> Data(sizeof(Header)); std::vector<char> Data(sizeof(Header));
do { Temp = recv(Sock, Data.data(), sizeof(Header), MSG_WAITALL);
Temp = recv(Sock, &Data[BytesRcv], 4 - BytesRcv, 0); if (!CheckBytes(Temp)) {
if (!CheckBytes(Temp)) { UUl("Socket Closed Code 3");
UUl("Socket Closed Code 3"); return "";
return ""; }
} memcpy(&Header, Data.data(), sizeof(Header));
BytesRcv += Temp;
} while (BytesRcv < 4);
memcpy(&Header, &Data[0], sizeof(Header));
if (!CheckBytes(BytesRcv)) { if (!CheckBytes(Temp)) {
UUl("Socket Closed Code 4"); UUl("Socket Closed Code 4");
return ""; return "";
} }
Data.resize(Header);
BytesRcv = 0; Data.resize(Header, 0);
do { Temp = recv(Sock, Data.data(), Header, MSG_WAITALL);
Temp = recv(Sock, &Data[BytesRcv], Header - BytesRcv, 0); if (!CheckBytes(Temp)) {
if (!CheckBytes(Temp)) { UUl("Socket Closed Code 5");
UUl("Socket Closed Code 5"); return "";
return ""; }
}
BytesRcv += Temp;
} while (BytesRcv < Header);
std::string Ret(Data.data(), Header); std::string Ret(Data.data(), Header);
if (Ret.substr(0, 4) == "ABG:") { if (Ret.substr(0, 4) == "ABG:") {
auto substr = Ret.substr(4); auto substr = Ret.substr(4);
auto res = DeComp(std::span<char>(substr.data(), substr.size())); try {
Ret = std::string(res.data(), res.size()); auto res = DeComp(std::span<char>(substr.data(), substr.size()));
Ret = std::string(res.data(), res.size());
} catch (const std::runtime_error& err) {
// this happens e.g. when we're out of memory, or when we get incomplete data
error("Decompression failed");
return "";
}
} }
#ifdef DEBUG #ifdef DEBUG
@@ -152,6 +152,7 @@ void TCPClientMain(const std::string& IP, int Port) {
KillSocket(TCPSock); KillSocket(TCPSock);
WSACleanup(); WSACleanup();
Terminate = true; Terminate = true;
CoreSend("L");
return; return;
} }
info("Connected!"); info("Connected!");

View File

@@ -17,7 +17,6 @@
#endif #endif
#include "Logger.h" #include "Logger.h"
#include <fstream> #include <fstream>
#include <sstream>
#include <string> #include <string>
#include <thread> #include <thread>
@@ -34,24 +33,8 @@ void lowExit(int code) {
std::this_thread::sleep_for(std::chrono::seconds(10)); std::this_thread::sleep_for(std::chrono::seconds(10));
exit(2); exit(2);
} }
/*void Exit(int code){
TraceBack = 0;
std::string msg =
"Sorry. We do not support cracked copies report this if you believe this is a mistake code ";
error(msg+std::to_string(code));
std::this_thread::sleep_for(std::chrono::seconds(10));
exit(3);
}
void SteamExit(int code){
TraceBack = 0;
std::string msg =
"Illegal steam modifications detected report this if you believe this is a mistake code ";
error(msg+std::to_string(code));
std::this_thread::sleep_for(std::chrono::seconds(10));
exit(4);
}*/
std::string GetGameDir() { std::string GetGameDir() {
// if(TraceBack != 4)Exit(0);
#if defined(_WIN32) #if defined(_WIN32)
return GameDir.substr(0, GameDir.find_last_of('\\')); return GameDir.substr(0, GameDir.find_last_of('\\'));
#elif defined(__linux__) #elif defined(__linux__)
@@ -175,151 +158,7 @@ void FileList(std::vector<std::string>& a, const std::string& Path) {
} }
} }
} }
bool Find(const std::string& FName, const std::string& Path) {
std::vector<std::string> FS;
FileList(FS, Path + "\\userdata");
for (std::string& a : FS) {
if (a.find(FName) != std::string::npos) {
FS.clear();
return true;
}
}
FS.clear();
return false;
}
bool FindHack(const std::string& Path) {
bool s = true;
for (const auto& entry : fs::directory_iterator(Path)) {
std::string Name = entry.path().filename().string();
for (char& c : Name)
c = char(tolower(c));
if (Name == "steam.exe")
s = false;
if (Name.find("greenluma") != -1) {
error("Found malicious file/folder \"" + Name + "\"");
return true;
}
Name.clear();
}
return s;
}
std::vector<std::string> GetID(const std::string& log) {
std::string vec, t, r;
std::vector<std::string> Ret;
std::ifstream f(log.c_str(), std::ios::binary);
f.seekg(0, std::ios_base::end);
std::streampos fileSize = f.tellg();
vec.resize(size_t(fileSize) + 1);
f.seekg(0, std::ios_base::beg);
f.read(&vec[0], fileSize);
f.close();
std::stringstream ss(vec);
bool S = false;
while (std::getline(ss, t, '{')) {
if (!S)
S = true;
else {
for (char& c : t) {
if (isdigit(c))
r += c;
}
break;
}
}
Ret.emplace_back(r);
r.clear();
S = false;
bool L = true;
while (std::getline(ss, t, '}')) {
if (L) {
L = false;
continue;
}
for (char& c : t) {
if (c == '"') {
if (!S)
S = true;
else {
if (r.length() > 10) {
Ret.emplace_back(r);
}
r.clear();
S = false;
continue;
}
}
if (isdigit(c))
r += c;
}
}
vec.clear();
return Ret;
}
std::string GetManifest(const std::string& Man) {
std::string vec;
std::ifstream f(Man.c_str(), std::ios::binary);
f.seekg(0, std::ios_base::end);
std::streampos fileSize = f.tellg();
vec.resize(size_t(fileSize) + 1);
f.seekg(0, std::ios_base::beg);
f.read(&vec[0], fileSize);
f.close();
std::string ToFind = "\"LastOwner\"\t\t\"";
int pos = int(vec.find(ToFind));
if (pos != -1) {
pos += int(ToFind.length());
vec = vec.substr(pos);
return vec.substr(0, vec.find('\"'));
} else
return "";
}
bool IDCheck(std::string Man, std::string steam) {
bool a = false, b = true;
int pos = int(Man.rfind("steamapps"));
// if(pos == -1)Exit(5);
Man = Man.substr(0, pos + 9) + "\\appmanifest_284160.acf";
steam += "\\config\\loginusers.vdf";
if (fs::exists(Man) && fs::exists(steam)) {
for (const std::string& ID : GetID(steam)) {
if (ID == GetManifest(Man))
b = false;
}
// if(b)Exit(6);
} else
a = true;
return a;
}
void LegitimacyCheck() { void LegitimacyCheck() {
// std::string K1 = R"(Software\Valve\Steam)";
// std::string K2 = R"(Software\Valve\Steam\Apps\284160)";
/*LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K1.c_str(), &hKey);
if(dwRegOPenKey == ERROR_SUCCESS) {
Result = QueryKey(hKey, 1);
if(Result.empty())Exit(1);
if(fs::exists(Result)){
if(!Find("284160.json",Result))Exit(2);
if(FindHack(Result))SteamExit(1);
}else Exit(3);
T = Result;
Result.clear();
TraceBack++;
}else Exit(4);
K1.clear();
RegCloseKey(hKey);
dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K2.c_str(), &hKey);
if(dwRegOPenKey == ERROR_SUCCESS) {
Result = QueryKey(hKey, 2);
if(Result.empty())lowExit(1);
TraceBack++;
}else lowExit(2);
K2.clear();
RegCloseKey(hKey);*/
#if defined(_WIN32) #if defined(_WIN32)
std::string Result; std::string Result;
std::string K3 = R"(Software\BeamNG\BeamNG.drive)"; std::string K3 = R"(Software\BeamNG\BeamNG.drive)";
@@ -327,17 +166,18 @@ RegCloseKey(hKey);*/
LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K3.c_str(), &hKey); LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K3.c_str(), &hKey);
if (dwRegOPenKey == ERROR_SUCCESS) { if (dwRegOPenKey == ERROR_SUCCESS) {
Result = QueryKey(hKey, 3); Result = QueryKey(hKey, 3);
if (Result.empty()) if (Result.empty()) {
debug("Failed to QUERY key HKEY_CURRENT_USER\\Software\\BeamNG\\BeamNG.drive");
lowExit(3); lowExit(3);
// if(IDCheck(Result,T))lowExit(5); }
GameDir = Result; GameDir = Result;
// TraceBack++; } else {
} else debug("Failed to OPEN key HKEY_CURRENT_USER\\Software\\BeamNG\\BeamNG.drive");
lowExit(4); lowExit(4);
}
K3.clear(); K3.clear();
Result.clear(); Result.clear();
RegCloseKey(hKey); RegCloseKey(hKey);
// if(TraceBack < 3)exit(-1);
#elif defined(__linux__) #elif defined(__linux__)
struct passwd* pw = getpwuid(getuid()); struct passwd* pw = getpwuid(getuid());
std::string homeDir = pw->pw_dir; std::string homeDir = pw->pw_dir;

View File

@@ -18,6 +18,7 @@ std::string PrivateKey;
extern bool LoginAuth; extern bool LoginAuth;
extern std::string Username; extern std::string Username;
extern std::string UserRole; extern std::string UserRole;
extern int UserID;
void UpdateKey(const char* newKey) { void UpdateKey(const char* newKey) {
if (newKey && std::isalnum(newKey[0])) { if (newKey && std::isalnum(newKey[0])) {
@@ -48,6 +49,7 @@ std::string Login(const std::string& fields) {
if (fields == "LO") { if (fields == "LO") {
Username = ""; Username = "";
UserRole = ""; UserRole = "";
UserID = -1;
LoginAuth = false; LoginAuth = false;
UpdateKey(nullptr); UpdateKey(nullptr);
return ""; return "";
@@ -56,7 +58,7 @@ std::string Login(const std::string& fields) {
try { try {
std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields); std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
if (Buffer == "-1") { if (Buffer.empty()) {
return GetFail("Failed to communicate with the auth system!"); return GetFail("Failed to communicate with the auth system!");
} }
@@ -74,6 +76,9 @@ std::string Login(const std::string& fields) {
if (d.contains("role")) { if (d.contains("role")) {
UserRole = d["role"].get<std::string>(); UserRole = d["role"].get<std::string>();
} }
if (d.contains("id")) {
UserID = d["id"].get<int>();
}
if (d.contains("private_key")) { if (d.contains("private_key")) {
UpdateKey(d["private_key"].get<std::string>().c_str()); UpdateKey(d["private_key"].get<std::string>().c_str());
} }
@@ -114,7 +119,7 @@ void CheckLocalKey() {
nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false); nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
if (Buffer == "-1" || Buffer.at(0) != '{' || d.is_discarded()) { if (Buffer.empty() || Buffer.at(0) != '{' || d.is_discarded()) {
error(Buffer); error(Buffer);
info("Invalid answer from authentication servers."); info("Invalid answer from authentication servers.");
UpdateKey(nullptr); UpdateKey(nullptr);
@@ -129,7 +134,9 @@ void CheckLocalKey() {
if (d.contains("role")) { if (d.contains("role")) {
UserRole = d["role"].get<std::string>(); UserRole = d["role"].get<std::string>();
} }
// info(Role); if (d.contains("id")) {
UserID = d["id"].get<int>();
}
} else { } else {
info("Auto-Authentication unsuccessful please re-login!"); info("Auto-Authentication unsuccessful please re-login!");
UpdateKey(nullptr); UpdateKey(nullptr);

View File

@@ -7,6 +7,7 @@
/// ///
#include "zip_file.h" #include "zip_file.h"
#include <charconv>
#include <httplib.h> #include <httplib.h>
#include <nlohmann/json.hpp> #include <nlohmann/json.hpp>
#include <string> #include <string>
@@ -31,36 +32,44 @@ int ProxyPort = 0;
namespace fs = std::filesystem; namespace fs = std::filesystem;
VersionParser::VersionParser(const std::string& from_string) { struct Version {
std::string token; uint8_t major;
std::istringstream tokenStream(from_string); uint8_t minor;
while (std::getline(tokenStream, token, '.')) { uint8_t patch;
data.emplace_back(std::stol(token)); Version(uint8_t major, uint8_t minor, uint8_t patch);
split.emplace_back(token); Version(const std::array<uint8_t, 3>& v);
};
std::array<uint8_t, 3> VersionStrToInts(const std::string& str) {
std::array<uint8_t, 3> Version;
std::stringstream ss(str);
for (uint8_t& i : Version) {
std::string Part;
std::getline(ss, Part, '.');
std::from_chars(&*Part.begin(), &*Part.begin() + Part.size(), i);
}
return Version;
}
bool IsOutdated(const Version& Current, const Version& Newest) {
if (Newest.major > Current.major) {
return true;
} else if (Newest.major == Current.major && Newest.minor > Current.minor) {
return true;
} else if (Newest.major == Current.major && Newest.minor == Current.minor && Newest.patch > Current.patch) {
return true;
} else {
return false;
} }
} }
std::strong_ordering VersionParser::operator<=>( Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
const VersionParser& rhs) const noexcept { : major(major)
size_t const fields = std::min(data.size(), rhs.data.size()); , minor(minor)
for (size_t i = 0; i != fields; ++i) { , patch(patch) { }
if (data[i] == rhs.data[i])
continue;
else if (data[i] < rhs.data[i])
return std::strong_ordering::less;
else
return std::strong_ordering::greater;
}
if (data.size() == rhs.data.size())
return std::strong_ordering::equal;
else if (data.size() > rhs.data.size())
return std::strong_ordering::greater;
else
return std::strong_ordering::less;
}
bool VersionParser::operator==(const VersionParser& rhs) const noexcept { Version::Version(const std::array<uint8_t, 3>& v)
return std::is_eq(*this <=> rhs); : Version(v[0], v[1], v[2]) {
} }
std::string GetEN() { std::string GetEN() {
@@ -72,10 +81,10 @@ std::string GetEN() {
} }
std::string GetVer() { std::string GetVer() {
return "2.0"; return "2.2";
} }
std::string GetPatch() { std::string GetPatch() {
return ".85"; return ".0";
} }
std::string GetEP(char* P) { std::string GetEP(char* P) {
@@ -92,6 +101,7 @@ void ReLaunch(int argc, char* args[]) {
Arg += " "; Arg += " ";
Arg += args[c - 1]; Arg += args[c - 1];
} }
info("Relaunch!");
system("cls"); system("cls");
ShellExecute(nullptr, "runas", (GetEP() + GetEN()).c_str(), Arg.c_str(), nullptr, SW_SHOWNORMAL); ShellExecute(nullptr, "runas", (GetEP() + GetEN()).c_str(), Arg.c_str(), nullptr, SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(), 0); ShowWindow(GetConsoleWindow(), 0);
@@ -116,6 +126,7 @@ void ReLaunch(int argc, char* args[]) {
Arg += " "; Arg += " ";
Arg += args[c - 1]; Arg += args[c - 1];
} }
info("Relaunch!");
system("clear"); system("clear");
execl((GetEP() + GetEN()).c_str(), Arg.c_str(), NULL); execl((GetEP() + GetEN()).c_str(), Arg.c_str(), NULL);
std::this_thread::sleep_for(std::chrono::seconds(1)); std::this_thread::sleep_for(std::chrono::seconds(1));
@@ -158,12 +169,8 @@ void CheckForUpdates(int argc, char* args[], const std::string& CV) {
std::string EP(GetEP() + GetEN()), Back(GetEP() + "BeamMP-Launcher.back"); std::string EP(GetEP() + GetEN()), Back(GetEP() + "BeamMP-Launcher.back");
std::string FileHash = hashpp::get::getFileHash(hashpp::ALGORITHMS::SHA2_256, EP); std::string FileHash = hashpp::get::getFileHash(hashpp::ALGORITHMS::SHA2_256, EP);
#if defined(_WIN32)
#elif defined(__linux__)
system("clear");
#endif
if (FileHash != LatestHash && VersionParser(LatestVersion) > VersionParser(GetVer() + GetPatch())) { if (FileHash != LatestHash && IsOutdated(Version(VersionStrToInts(GetVer() + GetPatch())), Version(VersionStrToInts(LatestVersion))) && !Dev) {
info("Launcher update found!"); info("Launcher update found!");
#if defined(__linux__) #if defined(__linux__)
error("Auto update is NOT implemented for the Linux version. Please update manually ASAP as updates contain security patches."); error("Auto update is NOT implemented for the Linux version. Please update manually ASAP as updates contain security patches.");
@@ -177,7 +184,7 @@ void CheckForUpdates(int argc, char* args[], const std::string& CV) {
+ PublicKey + "&branch=" + Branch, + PublicKey + "&branch=" + Branch,
EP); EP);
URelaunch(argc, args); URelaunch(argc, args);
#endif #endif
} else } else
info("Launcher version is up to date"); info("Launcher version is up to date");
TraceBack++; TraceBack++;
@@ -228,7 +235,6 @@ void LinuxPatch() {
#if defined(_WIN32) #if defined(_WIN32)
void InitLauncher(int argc, char* argv[]) { void InitLauncher(int argc, char* argv[]) {
system("cls");
SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str()); SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str());
InitLog(); InitLog();
CheckName(argc, argv); CheckName(argc, argv);
@@ -240,8 +246,8 @@ void InitLauncher(int argc, char* argv[]) {
} }
#elif defined(__linux__) #elif defined(__linux__)
void InitLauncher(int argc, char* argv[]) { void InitLauncher(int argc, char* argv[]) {
system("clear");
InitLog(); InitLog();
info("BeamMP Launcher v" + GetVer() + GetPatch());
CheckName(argc, argv); CheckName(argc, argv);
CheckLocalKey(); CheckLocalKey();
ConfigInit(); ConfigInit();
@@ -308,6 +314,7 @@ void PreGame(const std::string& GamePath) {
info("Game Version : " + GameVer); info("Game Version : " + GameVer);
CheckMP(GetGamePath() + "mods/multiplayer"); CheckMP(GetGamePath() + "mods/multiplayer");
info("Game user path: " + GetGamePath());
if (!Dev) { if (!Dev) {
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey); std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
@@ -348,59 +355,3 @@ void PreGame(const std::string& GamePath) {
} }
} }
} }
void set_headers(httplib::Response& res) {
res.set_header("Access-Control-Allow-Origin", "*");
res.set_header("Access-Control-Request-Method", "POST, OPTIONS, GET");
res.set_header("Access-Control-Request-Headers", "X-API-Version");
}
void StartProxy() {
std::thread proxy([&]() {
httplib::Server HTTPProxy;
httplib::Headers headers = {
{ "User-Agent", "BeamMP-Launcher/" + GetVer() + GetPatch() },
{ "Accept", "*/*" }
};
std::string pattern = "/:any1";
for (int i = 2; i <= 4; i++) {
HTTPProxy.Get(pattern, [&](const httplib::Request& req, httplib::Response& res) {
httplib::Client cli("https://backend.beammp.com");
set_headers(res);
if (req.has_header("X-BMP-Authentication")) {
headers.emplace("X-BMP-Authentication", PrivateKey);
}
if (req.has_header("X-API-Version")) {
headers.emplace("X-API-Version", req.get_header_value("X-API-Version"));
}
if (auto cli_res = cli.Get(req.path, headers); cli_res) {
res.set_content(cli_res->body, cli_res->get_header_value("Content-Type"));
} else {
res.set_content(to_string(cli_res.error()), "text/plain");
}
});
HTTPProxy.Post(pattern, [&](const httplib::Request& req, httplib::Response& res) {
httplib::Client cli("https://backend.beammp.com");
set_headers(res);
if (req.has_header("X-BMP-Authentication")) {
headers.emplace("X-BMP-Authentication", PrivateKey);
}
if (req.has_header("X-API-Version")) {
headers.emplace("X-API-Version", req.get_header_value("X-API-Version"));
}
if (auto cli_res = cli.Post(req.path, headers, req.body,
req.get_header_value("Content-Type"));
cli_res) {
res.set_content(cli_res->body, cli_res->get_header_value("Content-Type"));
} else {
res.set_content(to_string(cli_res.error()), "text/plain");
}
});
pattern += "/:any" + std::to_string(i);
}
ProxyPort = HTTPProxy.bind_to_any_port("0.0.0.0");
HTTPProxy.listen_after_bind();
});
proxy.detach();
}

View File

@@ -10,6 +10,7 @@
#include "Network/network.hpp" #include "Network/network.hpp"
#include "Security/Init.h" #include "Security/Init.h"
#include "Startup.h" #include "Startup.h"
#include <curl/curl.h>
#include <iostream> #include <iostream>
#include <thread> #include <thread>
@@ -20,26 +21,52 @@
} }
} }
int main(int argc, char* argv[]) { int main(int argc, char** argv) try {
#ifdef DEBUG #ifdef DEBUG
std::thread th(flush); std::thread th(flush);
th.detach(); th.detach();
#endif #endif
curl_global_init(CURL_GLOBAL_ALL);
#if defined(_WIN32)
system("cls");
#elif defined(__linux__)
system("clear");
#endif
GetEP(argv[0]); GetEP(argv[0]);
for (int i = 0; i < argc; ++i) {
if (std::string_view(argv[i]) == "--skip-ssl-verify") {
info("SSL verification skip enabled");
HTTP::SkipSslVerify = true;
}
}
InitLauncher(argc, argv); InitLauncher(argc, argv);
info("IMPORTANT: You MUST keep this window open to play BeamMP!");
try { try {
LegitimacyCheck(); LegitimacyCheck();
} catch (std::exception& e) { } catch (std::exception& e) {
fatal("Main 1 : " + std::string(e.what())); error("Failure in LegitimacyCheck: " + std::string(e.what()));
throw;
} }
StartProxy(); try {
HTTP::StartProxy();
} catch (const std::exception& e) {
error(std::string("Failed to start HTTP proxy: Some in-game functions may not work. Error: ") + e.what());
}
PreGame(GetGameDir()); PreGame(GetGameDir());
InitGame(GetGameDir()); InitGame(GetGameDir());
CoreNetwork(); CoreNetwork();
} catch (const std::exception& e) {
/// TODO: make sure to use argv[0] for everything that should be in the same dir (mod down ect...) error(std::string("Exception in main(): ") + e.what());
info("Closing in 5 seconds");
info("If this keeps happening, contact us on either: Forum: https://forum.beammp.com, Discord: https://discord.gg/beammp");
std::this_thread::sleep_for(std::chrono::seconds(5));
} }

View File

@@ -3,6 +3,7 @@
"cpp-httplib", "cpp-httplib",
"nlohmann-json", "nlohmann-json",
"zlib", "zlib",
"openssl" "openssl",
"curl"
] ]
} }