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10 Commits

Author SHA1 Message Date
Lion Kortlepel 5e5fe80202 set terminate = false 2024-06-04 20:03:53 +02:00
Lion Kortlepel 7ff4681263 Revert "move NetReset"
This reverts commit 3be1262b07.
2024-06-04 19:32:58 +02:00
Lion Kortlepel 3be1262b07 move NetReset 2024-06-04 19:12:37 +02:00
Lion Kortlepel cfcabf31a4 fix stupid socket 2024-06-04 18:42:38 +02:00
Lion Kortlepel 5714c3de76 move socket decls around 2024-06-04 18:08:38 +02:00
Lion Kortlepel 12711d77c7 add missing include 2024-06-04 17:42:44 +02:00
Lion Kortlepel e08a4de6db fix for CSocket not existing 2024-06-04 17:38:54 +02:00
Lion Kortlepel acd5f4ed09 prepend missing N 2024-06-04 17:34:14 +02:00
Lion Kortlepel c4e7b9a919 send on correct socket 2024-06-04 17:33:12 +02:00
Lion Kortlepel 3db1f6773e add mod download warning 2024-06-04 16:45:02 +02:00
73 changed files with 1552 additions and 2598 deletions
-5
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@@ -1,5 +0,0 @@
---
BasedOnStyle: WebKit
BreakBeforeBraces: Attach
SpaceAfterTemplateKeyword: false
...
-42
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@@ -1,42 +0,0 @@
name: CMake Linux Build
on: [push, pull_request, workflow_dispatch]
env:
BUILD_TYPE: Release
jobs:
linux-build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
submodules: 'true'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@v7
id: runvcpkg
with:
vcpkgArguments: 'zlib nlohmann-json openssl cpp-httplib[openssl]'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '40616a5e954f7be1077ef37db3fbddbd5dcd1ca6'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Archive artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Launcher
path: ${{github.workspace}}/build-linux/BeamMP-Launcher
+2 -2
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@@ -1,6 +1,6 @@
name: CMake Windows Build
on: [push, pull_request, workflow_dispatch]
on: [push, pull_request]
env:
BUILD_TYPE: Release
@@ -20,7 +20,7 @@ jobs:
with:
vcpkgArguments: 'discord-rpc zlib nlohmann-json openssl cpp-httplib[openssl]'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '40616a5e954f7be1077ef37db3fbddbd5dcd1ca6'
vcpkgGitCommitId: '16ee2ecb31788c336ace8bb14c21801efb6836e4'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
-32
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@@ -28,7 +28,6 @@ jobs:
body: |
Files included in this release:
- `BeamMP-Launcher.exe` windows build
- `BeamMP-Launcher` linux build
upload-release-files-windows:
name: Upload Windows Release Files
@@ -71,34 +70,3 @@ jobs:
asset_path: ${{github.workspace}}/build-windows/Release/BeamMP-Launcher.exe
asset_name: BeamMP-Launcher.exe
asset_content_type: application/vnd.microsoft.portable-executable
upload-release-files-linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
submodules: 'true'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE
- name: Build
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ${{github.workspace}}/build-linux/BeamMP-Launcher
asset_name: BeamMP-Launcher
asset_content_type: application/octet-stream
-7
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@@ -5,10 +5,3 @@ cmake-build-release
/*.sh
/*.obj
/*.exe
.cache/
.https_debug/
Launcher.cfg
Resources/
bin/
compile_commands.json
key
+13 -10
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@@ -1,5 +1,4 @@
cmake_minimum_required(VERSION 3.10)
project(Launcher)
if (WIN32)
@@ -12,28 +11,32 @@ set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT)
file(GLOB source_files "src/*.cpp" "src/*/*.cpp" "src/*/*.hpp" "include/*.h" "include/*/*.h" "include/*/*/*.h" "include/*.hpp" "include/*/*.hpp" "include/*/*/*.hpp")
file(GLOB source_files "src/*.cpp" "src/*/*.cpp" "src/*/*.hpp" "include/*.h" "include/*/*.h" "include/*/*/*.h")
find_package(httplib CONFIG REQUIRED)
find_package(nlohmann_json CONFIG REQUIRED)
add_executable(${PROJECT_NAME} ${source_files})
set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "BeamMP-Launcher")
if (WIN32)
find_package(ZLIB REQUIRED)
find_package(OpenSSL REQUIRED)
#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
include_directories(${VcpkgRoot}/include)
link_directories(${VcpkgRoot}/lib)
target_link_libraries(${PROJECT_NAME} PRIVATE
ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto ws2_32 httplib::httplib nlohmann_json::nlohmann_json)
elseif (LINUX)
find_package(ZLIB REQUIRED)
find_package(OpenSSL REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE
ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto)
if (NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
target_link_libraries(${PROJECT_NAME} PRIVATE ${VcpkgRoot}/lib/discord-rpc.lib)
else ()
target_link_libraries(${PROJECT_NAME} PRIVATE ${VcpkgRoot}/debug/lib/discord-rpc.lib)
endif()
else(WIN32) #MINGW
add_definitions("-D_WIN32_WINNT=0x0600")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Os -s --static")
target_link_libraries(${PROJECT_NAME} ssl crypto ws2_32 ssp crypt32 z)
target_link_libraries(${PROJECT_NAME} discord-rpc ssl crypto ws2_32 ssp crypt32 z)
endif(WIN32)
target_include_directories(${PROJECT_NAME} PRIVATE "include")
-4
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@@ -2,10 +2,6 @@
The launcher is the way we communitcate to outside the game, it does a few automated actions such as but not limited to: downloading the mod, launching the game, and create a connection to a server.
## How to build
1. `cmake . -B bin -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static`
2. `cmake --build bin --parallel`
Copyright (c) 2019-present Anonymous275.
BeamMP Launcher code is not in the public domain and is not free software.
+15
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@@ -0,0 +1,15 @@
// Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
///
/// Created by Anonymous275 on 7/16/2020
///
#pragma once
#include <string>
void Discord_Main();
std::string GetDName();
std::string GetDTag();
std::string GetDID();
void DAboard();
+26
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@@ -0,0 +1,26 @@
#pragma once
#if defined(DISCORD_DYNAMIC_LIB)
#if defined(_WIN32)
#if defined(DISCORD_BUILDING_SDK)
#define DISCORD_EXPORT __declspec(dllexport)
#else
#define DISCORD_EXPORT __declspec(dllimport)
#endif
#else
#define DISCORD_EXPORT __attribute__((visibility("default")))
#endif
#else
#define DISCORD_EXPORT
#endif
#ifdef __cplusplus
extern "C" {
#endif
DISCORD_EXPORT void Discord_Register(const char* applicationId, const char* command);
DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId);
#ifdef __cplusplus
}
#endif
+87
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@@ -0,0 +1,87 @@
#pragma once
#include <cstdint>
// clang-format off
#if defined(DISCORD_DYNAMIC_LIB)
# if defined(_WIN32)
# if defined(DISCORD_BUILDING_SDK)
# define DISCORD_EXPORT __declspec(dllexport)
# else
# define DISCORD_EXPORT __declspec(dllimport)
# endif
# else
# define DISCORD_EXPORT __attribute__((visibility("default")))
# endif
#else
# define DISCORD_EXPORT
#endif
// clang-format on
#ifdef __cplusplus
extern "C" {
#endif
typedef struct DiscordRichPresence {
const char* state; /* max 128 bytes */
const char* details; /* max 128 bytes */
int64_t startTimestamp;
int64_t endTimestamp;
const char* largeImageKey; /* max 32 bytes */
const char* largeImageText; /* max 128 bytes */
const char* smallImageKey; /* max 32 bytes */
const char* smallImageText; /* max 128 bytes */
const char* partyId; /* max 128 bytes */
int partySize;
int partyMax;
const char* matchSecret; /* max 128 bytes */
const char* joinSecret; /* max 128 bytes */
const char* spectateSecret; /* max 128 bytes */
int8_t instance;
} DiscordRichPresence;
typedef struct DiscordUser {
const char* userId;
const char* username;
const char* discriminator;
const char* avatar;
} DiscordUser;
typedef struct DiscordEventHandlers {
void (*ready)(const DiscordUser* request);
void (*disconnected)(int errorCode, const char* message);
void (*errored)(int errorCode, const char* message);
void (*joinGame)(const char* joinSecret);
void (*spectateGame)(const char* spectateSecret);
void (*joinRequest)(const DiscordUser* request);
} DiscordEventHandlers;
#define DISCORD_REPLY_NO 0
#define DISCORD_REPLY_YES 1
#define DISCORD_REPLY_IGNORE 2
DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
DiscordEventHandlers* handlers,
int autoRegister,
const char* optionalSteamId);
DISCORD_EXPORT void Discord_Shutdown(void);
/* checks for incoming messages, dispatches callbacks */
DISCORD_EXPORT void Discord_RunCallbacks(void);
/* If you disable the lib starting its own io thread, you'll need to call this from your own */
#ifdef DISCORD_DISABLE_IO_THREAD
DISCORD_EXPORT void Discord_UpdateConnection(void);
#endif
DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence);
DISCORD_EXPORT void Discord_ClearPresence(void);
DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply);
DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers* handlers);
#ifdef __cplusplus
} /* extern "C" */
#endif
Regular → Executable
+3 -4
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@@ -6,15 +6,14 @@
/// Created by Anonymous275 on 7/18/2020
///
#pragma once
#include "Logger.h"
#include <string>
#include "Logger.h"
class HTTP {
public:
static bool Download(const std::string& IP, const std::string& Path);
static bool Download(const std::string &IP, const std::string &Path);
static std::string Post(const std::string& IP, const std::string& Fields);
static std::string Get(const std::string& IP);
static std::string Get(const std::string &IP);
static bool ProgressBar(size_t c, size_t t);
public:
static bool isDownload;
};
Regular → Executable
+1 -2
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@@ -6,8 +6,8 @@
/// Created by Anonymous275 on 4/2/2020.
///
#pragma once
#include <iostream>
#include <string>
#include <iostream>
void InitLog();
void except(const std::string& toPrint);
void fatal(const std::string& toPrint);
@@ -15,4 +15,3 @@ void debug(const std::string& toPrint);
void error(const std::string& toPrint);
void info(const std::string& toPrint);
void warn(const std::string& toPrint);
std::string getDate();
+11 -14
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@@ -6,20 +6,15 @@
/// Created by Anonymous275 on 7/18/2020
///
#pragma once
#include <string>
#ifdef __linux__
#include "linuxfixes.h"
#include <bits/types/siginfo_t.h>
#include <cstdint>
#include <sys/ucontext.h>
#endif
void NetReset();
extern bool Dev;
extern int ping;
extern bool ModWarningConfirmed;
[[noreturn]] void CoreNetwork();
extern int ProxyPort;
extern int ClientID;
@@ -41,14 +36,16 @@ int KillSocket(uint64_t Dead);
void UUl(const std::string& R);
void UDPSend(std::string Data);
bool CheckBytes(int32_t Bytes);
void GameSend(std::string_view Data);
void GameSend(std::string Data);
void SendLarge(std::string Data);
std::string TCPRcv(uint64_t Sock);
void SyncResources(uint64_t TCPSock);
std::string GetAddr(const std::string& IP);
void ServerParser(std::string_view Data);
std::string GetAddr(const std::string&IP);
void ServerParser(const std::string& Data);
std::string Login(const std::string& fields);
void TCPSend(const std::string& Data, uint64_t Sock);
void TCPClientMain(const std::string& IP, int Port);
void UDPClientMain(const std::string& IP, int Port);
void TCPSend(const std::string&Data,uint64_t Sock);
void TCPClientMain(const std::string& IP,int Port);
void UDPClientMain(const std::string& IP,int Port);
void TCPGameServer(const std::string& IP, int Port);
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+1 -1
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@@ -8,7 +8,7 @@
#pragma once
#include <string>
void PreGame(const std::string& GamePath);
std::string CheckVer(const std::string& path);
std::string CheckVer(const std::string &path);
void InitGame(const std::string& Dir);
std::string GetGameDir();
void LegitimacyCheck();
Regular → Executable
+9 -2
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@@ -6,12 +6,12 @@
/// Created by Anonymous275 on 7/18/2020
///
#pragma once
#include <compare>
#include <string>
#include <compare>
#include <vector>
void InitLauncher(int argc, char* argv[]);
std::string GetEP(char* P = nullptr);
std::string GetEP(char*P = nullptr);
std::string GetGamePath();
std::string GetVer();
std::string GetEN();
@@ -19,3 +19,10 @@ void StartProxy();
void ConfigInit();
extern bool Dev;
struct VersionParser {
explicit VersionParser(const std::string& from_string);
std::strong_ordering operator<=>(VersionParser const& rhs) const noexcept;
bool operator==(VersionParser const& rhs) const noexcept;
std::vector<std::string> split;
std::vector<size_t> data;
};
Regular → Executable
+3 -5
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@@ -6,8 +6,6 @@
/// Created by Anonymous275 on 7/24/2020
///
#pragma once
#include <span>
#include <vector>
std::vector<char> Comp(std::span<const char> input);
std::vector<char> DeComp(std::span<const char> input);
#include <string>
std::string Comp(std::string Data);
std::string DeComp(std::string Compressed);
-19
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@@ -1,19 +0,0 @@
#ifndef _LINUXFIXES_H
#define _LINUXFIXES_H
#include <stdint.h>
// Translate windows sockets stuff to linux sockets
#define SOCKET uint64_t
#define SOCKADDR sockaddr
#define SOCKADDR_IN sockaddr_in
#define WSAGetLastError() errno
#define closesocket close
#define SD_BOTH SHUT_RDWR
// We dont need wsacleanup
#define WSACleanup()
#define SOCKET_ERROR -1
#define ZeroMemory(mem, len) memset(mem, 0, len)
#endif
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-730
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@@ -1,730 +0,0 @@
//MIT License
//
//Copyright(c) 2016 Matthias Moeller
//
//Permission is hereby granted, free of charge, to any person obtaining a copy
//of this software and associated documentation files(the "Software"), to deal
//in the Software without restriction, including without limitation the rights
//to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
//copies of the Software, and to permit persons to whom the Software is
//furnished to do so, subject to the following conditions :
//
//The above copyright notice and this permission notice shall be included in all
//copies or substantial portions of the Software.
//
//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
//SOFTWARE.
#ifndef __TYTI_STEAM_VDF_PARSER_H__
#define __TYTI_STEAM_VDF_PARSER_H__
#include <map>
#include <vector>
#include <unordered_map>
#include <utility>
#include <fstream>
#include <memory>
#include <unordered_set>
#include <algorithm>
#include <iterator>
#include <functional>
#include <system_error>
#include <exception>
//for wstring support
#include <locale>
#include <string>
// internal
#include <stack>
//VS < 2015 has only partial C++11 support
#if defined(_MSC_VER) && _MSC_VER < 1900
#ifndef CONSTEXPR
#define CONSTEXPR
#endif
#ifndef NOEXCEPT
#define NOEXCEPT
#endif
#else
#ifndef CONSTEXPR
#define CONSTEXPR constexpr
#define TYTI_UNDEF_CONSTEXPR
#endif
#ifndef NOEXCEPT
#define NOEXCEPT noexcept
#define TYTI_UNDEF_NOEXCEPT
#endif
#endif
namespace tyti
{
namespace vdf
{
namespace detail
{
///////////////////////////////////////////////////////////////////////////
// Helper functions selecting the right encoding (char/wchar_T)
///////////////////////////////////////////////////////////////////////////
template <typename T>
struct literal_macro_help
{
static CONSTEXPR const char* result(const char* c, const wchar_t*) NOEXCEPT
{
return c;
}
static CONSTEXPR const char result(const char c, const wchar_t) NOEXCEPT
{
return c;
}
};
template <>
struct literal_macro_help<wchar_t>
{
static CONSTEXPR const wchar_t* result(const char*, const wchar_t* wc) NOEXCEPT
{
return wc;
}
static CONSTEXPR const wchar_t result(const char, const wchar_t wc) NOEXCEPT
{
return wc;
}
};
#define TYTI_L(type, text) vdf::detail::literal_macro_help<type>::result(text, L##text)
inline std::string string_converter(const std::string& w) NOEXCEPT
{
return w;
}
// utility wrapper to adapt locale-bound facets for wstring/wbuffer convert
// from cppreference
template <class Facet>
struct deletable_facet : Facet
{
template <class... Args>
deletable_facet(Args &&... args) : Facet(std::forward<Args>(args)...) {}
~deletable_facet() {}
};
inline std::string string_converter(const std::wstring& w) //todo: use us-locale
{
std::wstring_convert<deletable_facet<std::codecvt<wchar_t, char, std::mbstate_t>>> conv1;
return conv1.to_bytes(w);
}
///////////////////////////////////////////////////////////////////////////
// Writer helper functions
///////////////////////////////////////////////////////////////////////////
template <typename charT>
class tabs
{
const size_t t;
public:
explicit CONSTEXPR tabs(size_t i) NOEXCEPT : t(i) {}
std::basic_string<charT> print() const { return std::basic_string<charT>(t, TYTI_L(charT, '\t')); }
inline CONSTEXPR tabs operator+(size_t i) const NOEXCEPT
{
return tabs(t + i);
}
};
template <typename oStreamT>
oStreamT& operator<<(oStreamT& s, const tabs<typename oStreamT::char_type> t)
{
s << t.print();
return s;
}
} // end namespace detail
///////////////////////////////////////////////////////////////////////////
// Interface
///////////////////////////////////////////////////////////////////////////
/// custom objects and their corresponding write functions
/// basic object node. Every object has a name and can contains attributes saved as key_value pairs or childrens
template <typename CharT>
struct basic_object
{
typedef CharT char_type;
std::basic_string<char_type> name;
std::unordered_map<std::basic_string<char_type>, std::basic_string<char_type>> attribs;
std::unordered_map<std::basic_string<char_type>, std::shared_ptr<basic_object<char_type>>> childs;
void add_attribute(std::basic_string<char_type> key, std::basic_string<char_type> value)
{
attribs.emplace(std::move(key), std::move(value));
}
void add_child(std::unique_ptr<basic_object<char_type>> child)
{
std::shared_ptr<basic_object<char_type>> obj{ child.release() };
childs.emplace(obj->name, obj);
}
void set_name(std::basic_string<char_type> n)
{
name = std::move(n);
}
};
template <typename CharT>
struct basic_multikey_object
{
typedef CharT char_type;
std::basic_string<char_type> name;
std::unordered_multimap<std::basic_string<char_type>, std::basic_string<char_type>> attribs;
std::unordered_multimap<std::basic_string<char_type>, std::shared_ptr<basic_multikey_object<char_type>>> childs;
void add_attribute(std::basic_string<char_type> key, std::basic_string<char_type> value)
{
attribs.emplace(std::move(key), std::move(value));
}
void add_child(std::unique_ptr<basic_multikey_object<char_type>> child)
{
std::shared_ptr<basic_multikey_object<char_type>> obj{ child.release() };
childs.emplace(obj->name, obj);
}
void set_name(std::basic_string<char_type> n)
{
name = std::move(n);
}
};
typedef basic_object<char> object;
typedef basic_object<wchar_t> wobject;
typedef basic_multikey_object<char> multikey_object;
typedef basic_multikey_object<wchar_t> wmultikey_object;
struct Options
{
bool strip_escape_symbols;
bool ignore_all_platform_conditionals;
bool ignore_includes;
Options() : strip_escape_symbols(true), ignore_all_platform_conditionals(false), ignore_includes(false) {}
};
//forward decls
//forward decl
template <typename OutputT, typename iStreamT>
OutputT read(iStreamT& inStream, const Options& opt = Options{});
/** \brief writes given object tree in vdf format to given stream.
Output is prettyfied, using tabs
*/
template <typename oStreamT, typename T>
void write(oStreamT& s, const T& r,
const detail::tabs<typename oStreamT::char_type> tab = detail::tabs<typename oStreamT::char_type>(0))
{
typedef typename oStreamT::char_type charT;
using namespace detail;
s << tab << TYTI_L(charT, '"') << r.name << TYTI_L(charT, "\"\n") << tab << TYTI_L(charT, "{\n");
for (const auto& i : r.attribs)
s << tab + 1 << TYTI_L(charT, '"') << i.first << TYTI_L(charT, "\"\t\t\"") << i.second << TYTI_L(charT, "\"\n");
for (const auto& i : r.childs)
if (i.second)
write(s, *i.second, tab + 1);
s << tab << TYTI_L(charT, "}\n");
}
namespace detail
{
template <typename iStreamT>
std::basic_string<typename iStreamT::char_type> read_file(iStreamT& inStream)
{
// cache the file
typedef typename iStreamT::char_type charT;
std::basic_string<charT> str;
inStream.seekg(0, std::ios::end);
str.resize(static_cast<size_t>(inStream.tellg()));
if (str.empty())
return str;
inStream.seekg(0, std::ios::beg);
inStream.read(&str[0], str.size());
return str;
}
/** \brief Read VDF formatted sequences defined by the range [first, last).
If the file is mailformatted, parser will try to read it until it can.
@param first begin iterator
@param end end iterator
@param exclude_files list of files which cant be included anymore.
prevents circular includes
can thow:
- "std::runtime_error" if a parsing error occured
- "std::bad_alloc" if not enough memory coup be allocated
*/
template <typename OutputT, typename IterT>
std::vector<std::unique_ptr<OutputT>> read_internal(IterT first, const IterT last,
std::unordered_set<std::basic_string<typename std::iterator_traits<IterT>::value_type>>& exclude_files,
const Options& opt)
{
static_assert(std::is_default_constructible<OutputT>::value,
"Output Type must be default constructible (provide constructor without arguments)");
static_assert(std::is_move_constructible<OutputT>::value,
"Output Type must be move constructible");
typedef typename std::iterator_traits<IterT>::value_type charT;
const std::basic_string<charT> comment_end_str = TYTI_L(charT, "*/");
const std::basic_string<charT> whitespaces = TYTI_L(charT, " \n\v\f\r\t");
#ifdef WIN32
std::function<bool(const std::basic_string<charT>&)> is_platform_str = [](const std::basic_string<charT>& in) {
return in == TYTI_L(charT, "$WIN32") || in == TYTI_L(charT, "$WINDOWS");
};
#elif __APPLE__
// WIN32 stands for pc in general
std::function<bool(const std::basic_string<charT>&)> is_platform_str = [](const std::basic_string<charT>& in) {
return in == TYTI_L(charT, "$WIN32") || in == TYTI_L(charT, "$POSIX") || in == TYTI_L(charT, "$OSX");
};
#elif __linux__
// WIN32 stands for pc in general
std::function<bool(const std::basic_string<charT>&)> is_platform_str = [](const std::basic_string<charT>& in) {
return in == TYTI_L(charT, "$WIN32") || in == TYTI_L(charT, "$POSIX") || in == TYTI_L(charT, "$LINUX");
};
#else
std::function<bool(const std::basic_string<charT>&)> is_platform_str = [](const std::basic_string<charT>& in) {
return false;
};
#endif
if (opt.ignore_all_platform_conditionals)
is_platform_str = [](const std::basic_string<charT>&) {
return false;
};
// function for skipping a comment block
// iter: iterator poition to the position after a '/'
auto skip_comments = [&comment_end_str](IterT iter, const IterT& last) -> IterT {
++iter;
if (iter != last)
{
if (*iter == TYTI_L(charT, '/'))
{
// line comment, skip whole line
iter = std::find(iter + 1, last, TYTI_L(charT, '\n'));
}
if (*iter == '*')
{
// block comment, skip until next occurance of "*\"
iter = std::search(iter + 1, last, std::begin(comment_end_str), std::end(comment_end_str));
iter += 2;
}
}
return iter;
};
auto end_quote = [](IterT iter, const IterT& last) -> IterT {
const auto begin = iter;
auto last_esc = iter;
do
{
++iter;
iter = std::find(iter, last, TYTI_L(charT, '\"'));
if (iter == last)
break;
last_esc = std::prev(iter);
while (last_esc != begin && *last_esc == '\\')
--last_esc;
} while (!(std::distance(last_esc, iter) % 2));
if (iter == last)
throw std::runtime_error{ "quote was opened but not closed." };
return iter;
};
auto end_word = [&whitespaces](IterT iter, const IterT& last) -> IterT {
const auto begin = iter;
auto last_esc = iter;
do
{
++iter;
iter = std::find_first_of(iter, last, std::begin(whitespaces), std::end(whitespaces));
if (iter == last)
break;
last_esc = std::prev(iter);
while (last_esc != begin && *last_esc == '\\')
--last_esc;
} while (!(std::distance(last_esc, iter) % 2));
//if (iter == last)
// throw std::runtime_error{ "word wasnt properly ended" };
return iter;
};
auto skip_whitespaces = [&whitespaces](IterT iter, const IterT& last) -> IterT {
iter = std::find_if_not(iter, last, [&whitespaces](charT c) {
// return true if whitespace
return std::any_of(std::begin(whitespaces), std::end(whitespaces), [c](charT pc) { return pc == c; });
});
return iter;
};
std::function<void(std::basic_string<charT>&)> strip_escape_symbols = [](std::basic_string<charT>& s) {
auto quote_searcher = [&s](size_t pos) { return s.find(TYTI_L(charT, "\\\""), pos); };
auto p = quote_searcher(0);
while (p != s.npos)
{
s.replace(p, 2, TYTI_L(charT, "\""));
p = quote_searcher(p);
}
auto searcher = [&s](size_t pos) { return s.find(TYTI_L(charT, "\\\\"), pos); };
p = searcher(0);
while (p != s.npos)
{
s.replace(p, 2, TYTI_L(charT, "\\"));
p = searcher(p);
}
};
if (!opt.strip_escape_symbols)
strip_escape_symbols = [](std::basic_string<charT>&) {};
auto conditional_fullfilled = [&skip_whitespaces, &is_platform_str](IterT& iter, const IterT& last) {
iter = skip_whitespaces(iter, last);
if (*iter == '[')
{
++iter;
const auto end = std::find(iter, last, ']');
const bool negate = *iter == '!';
if (negate)
++iter;
auto conditional = std::basic_string<charT>(iter, end);
const bool is_platform = is_platform_str(conditional);
iter = end + 1;
return static_cast<bool>(is_platform ^ negate);
}
return true;
};
//read header
// first, quoted name
std::unique_ptr<OutputT> curObj = nullptr;
std::vector<std::unique_ptr<OutputT>> roots;
std::stack<std::unique_ptr<OutputT>> lvls;
auto curIter = first;
while (curIter != last && *curIter != '\0')
{
//find first starting attrib/child, or ending
curIter = skip_whitespaces(curIter, last);
if (curIter == last || *curIter == '\0')
break;
if (*curIter == TYTI_L(charT, '/'))
{
curIter = skip_comments(curIter, last);
}
else if (*curIter != TYTI_L(charT, '}'))
{
// get key
const auto keyEnd = (*curIter == TYTI_L(charT, '\"')) ? end_quote(curIter, last) : end_word(curIter, last);
if (*curIter == TYTI_L(charT, '\"'))
++curIter;
std::basic_string<charT> key(curIter, keyEnd);
strip_escape_symbols(key);
curIter = keyEnd + ((*keyEnd == TYTI_L(charT, '\"')) ? 1 : 0);
curIter = skip_whitespaces(curIter, last);
auto conditional = conditional_fullfilled(curIter, last);
if (!conditional)
continue;
while (*curIter == TYTI_L(charT, '/'))
{
curIter = skip_comments(curIter, last);
if (curIter == last || *curIter == '}')
throw std::runtime_error{ "key declared, but no value" };
curIter = skip_whitespaces(curIter, last);
if (curIter == last || *curIter == '}')
throw std::runtime_error{ "key declared, but no value" };
}
// get value
if (*curIter != '{')
{
const auto valueEnd = (*curIter == TYTI_L(charT, '\"')) ? end_quote(curIter, last) : end_word(curIter, last);
if (*curIter == TYTI_L(charT, '\"'))
++curIter;
auto value = std::basic_string<charT>(curIter, valueEnd);
strip_escape_symbols(value);
curIter = valueEnd + ((*valueEnd == TYTI_L(charT, '\"')) ? 1 : 0);
auto conditional = conditional_fullfilled(curIter, last);
if (!conditional)
continue;
// process value
if (key != TYTI_L(charT, "#include") && key != TYTI_L(charT, "#base"))
{
if (curObj)
{
curObj->add_attribute(std::move(key), std::move(value));
}
else
{
throw std::runtime_error{ "unexpected key without object" };
}
}
else
{
if (!opt.ignore_includes && exclude_files.find(value) == exclude_files.end())
{
exclude_files.insert(value);
std::basic_ifstream<charT> i(detail::string_converter(value));
auto str = read_file(i);
auto file_objs = read_internal<OutputT>(str.begin(), str.end(), exclude_files, opt);
for (auto& n : file_objs)
{
if (curObj)
curObj->add_child(std::move(n));
else
roots.push_back(std::move(n));
}
exclude_files.erase(value);
}
}
}
else if (*curIter == '{')
{
if (curObj)
lvls.push(std::move(curObj));
curObj = std::make_unique<OutputT>();
curObj->set_name(std::move(key));
++curIter;
}
}
//end of new object
else if (curObj && *curIter == TYTI_L(charT, '}'))
{
if (!lvls.empty())
{
//get object before
std::unique_ptr<OutputT> prev{ std::move(lvls.top()) };
lvls.pop();
// add finished obj to obj before and release it from processing
prev->add_child(std::move(curObj));
curObj = std::move(prev);
}
else
{
roots.push_back(std::move(curObj));
curObj.reset();
}
++curIter;
}
else
{
throw std::runtime_error{ "unexpected '}'" };
}
}
if (curObj != nullptr || !lvls.empty())
{
throw std::runtime_error{ "object is not closed with '}'" };
}
return roots;
}
} // namespace detail
/** \brief Read VDF formatted sequences defined by the range [first, last).
If the file is mailformatted, parser will try to read it until it can.
@param first begin iterator
@param end end iterator
can thow:
- "std::runtime_error" if a parsing error occured
- "std::bad_alloc" if not enough memory coup be allocated
*/
template <typename OutputT, typename IterT>
OutputT read(IterT first, const IterT last, const Options& opt = Options{})
{
auto exclude_files = std::unordered_set<std::basic_string<typename std::iterator_traits<IterT>::value_type>>{};
auto roots = detail::read_internal<OutputT>(first, last, exclude_files, opt);
OutputT result;
if (roots.size() > 1)
{
for (auto& i : roots)
result.add_child(std::move(i));
}
else if (roots.size() == 1)
result = std::move(*roots[0]);
return result;
}
/** \brief Read VDF formatted sequences defined by the range [first, last).
If the file is mailformatted, parser will try to read it until it can.
@param first begin iterator
@param end end iterator
@param ec output bool. 0 if ok, otherwise, holds an system error code
Possible error codes:
std::errc::protocol_error: file is mailformatted
std::errc::not_enough_memory: not enough space
std::errc::invalid_argument: iterators throws e.g. out of range
*/
template <typename OutputT, typename IterT>
OutputT read(IterT first, IterT last, std::error_code& ec, const Options& opt = Options{}) NOEXCEPT
{
ec.clear();
OutputT r{};
try
{
r = read<OutputT>(first, last, opt);
}
catch (std::runtime_error&)
{
ec = std::make_error_code(std::errc::protocol_error);
}
catch (std::bad_alloc&)
{
ec = std::make_error_code(std::errc::not_enough_memory);
}
catch (...)
{
ec = std::make_error_code(std::errc::invalid_argument);
}
return r;
}
/** \brief Read VDF formatted sequences defined by the range [first, last).
If the file is mailformatted, parser will try to read it until it can.
@param first begin iterator
@param end end iterator
@param ok output bool. true, if parser successed, false, if parser failed
*/
template <typename OutputT, typename IterT>
OutputT read(IterT first, const IterT last, bool* ok, const Options& opt = Options{}) NOEXCEPT
{
std::error_code ec;
auto r = read<OutputT>(first, last, ec, opt);
if (ok)
*ok = !ec;
return r;
}
template <typename IterT>
inline auto read(IterT first, const IterT last, bool* ok, const Options& opt = Options{}) NOEXCEPT -> basic_object<typename std::iterator_traits<IterT>::value_type>
{
return read<basic_object<typename std::iterator_traits<IterT>::value_type>>(first, last, ok, opt);
}
template <typename IterT>
inline auto read(IterT first, IterT last, std::error_code& ec, const Options& opt = Options{}) NOEXCEPT
-> basic_object<typename std::iterator_traits<IterT>::value_type>
{
return read<basic_object<typename std::iterator_traits<IterT>::value_type>>(first, last, ec, opt);
}
template <typename IterT>
inline auto read(IterT first, const IterT last, const Options& opt = Options{})
-> basic_object<typename std::iterator_traits<IterT>::value_type>
{
return read<basic_object<typename std::iterator_traits<IterT>::value_type>>(first, last, opt);
}
/** \brief Loads a stream (e.g. filestream) into the memory and parses the vdf formatted data.
throws "std::bad_alloc" if file buffer could not be allocated
*/
template <typename OutputT, typename iStreamT>
OutputT read(iStreamT& inStream, std::error_code& ec, const Options& opt = Options{})
{
// cache the file
typedef typename iStreamT::char_type charT;
std::basic_string<charT> str = detail::read_file(inStream);
// parse it
return read<OutputT>(str.begin(), str.end(), ec, opt);
}
template <typename iStreamT>
inline basic_object<typename iStreamT::char_type> read(iStreamT& inStream, std::error_code& ec, const Options& opt = Options{})
{
return read<basic_object<typename iStreamT::char_type>>(inStream, ec, opt);
}
/** \brief Loads a stream (e.g. filestream) into the memory and parses the vdf formatted data.
throws "std::bad_alloc" if file buffer could not be allocated
ok == false, if a parsing error occured
*/
template <typename OutputT, typename iStreamT>
OutputT read(iStreamT& inStream, bool* ok, const Options& opt = Options{})
{
std::error_code ec;
const auto r = read<OutputT>(inStream, ec, opt);
if (ok)
*ok = !ec;
return r;
}
template <typename iStreamT>
inline basic_object<typename iStreamT::char_type> read(iStreamT& inStream, bool* ok, const Options& opt = Options{})
{
return read<basic_object<typename iStreamT::char_type>>(inStream, ok, opt);
}
/** \brief Loads a stream (e.g. filestream) into the memory and parses the vdf formatted data.
throws "std::bad_alloc" if file buffer could not be allocated
throws "std::runtime_error" if a parsing error occured
*/
template <typename OutputT, typename iStreamT>
OutputT read(iStreamT& inStream, const Options& opt)
{
// cache the file
typedef typename iStreamT::char_type charT;
std::basic_string<charT> str = detail::read_file(inStream);
// parse it
return read<OutputT>(str.begin(), str.end(), opt);
}
template <typename iStreamT>
inline basic_object<typename iStreamT::char_type> read(iStreamT& inStream, const Options& opt = Options{})
{
return read<basic_object<typename iStreamT::char_type>>(inStream, opt);
}
} // namespace vdf
} // namespace tyti
#ifndef TYTI_NO_L_UNDEF
#undef TYTI_L
#endif
#ifdef TYTI_UNDEF_CONSTEXPR
#undef CONSTEXPR
#undef TYTI_NO_L_UNDEF
#endif
#ifdef TYTI_UNDEF_NOTHROW
#undef NOTHROW
#undef TYTI_UNDEF_NOTHROW
#endif
#endif //__TYTI_STEAM_VDF_PARSER_H__
Regular → Executable
+42 -50
View File
@@ -6,57 +6,49 @@
/// Created by Anonymous275 on 7/15/2020
///
#include "Logger.h"
#include <span>
#include <vector>
#include <zconf.h>
#include <iostream>
#include <zlib.h>
#ifdef __linux__
#include <cstring>
#endif
std::vector<char> Comp(std::span<const char> input) {
auto max_size = compressBound(input.size());
std::vector<char> output(max_size);
uLongf output_size = output.size();
int res = compress(
reinterpret_cast<Bytef*>(output.data()),
&output_size,
reinterpret_cast<const Bytef*>(input.data()),
static_cast<uLongf>(input.size()));
if (res != Z_OK) {
error("zlib compress() failed: " + std::to_string(res));
throw std::runtime_error("zlib compress() failed");
}
debug("zlib compressed " + std::to_string(input.size()) + " B to " + std::to_string(output_size) + " B");
output.resize(output_size);
return output;
#define Biggest 30000
std::string Comp(std::string Data){
char*C = new char[Biggest];
memset(C, 0, Biggest);
z_stream defstream;
defstream.zalloc = Z_NULL;
defstream.zfree = Z_NULL;
defstream.opaque = Z_NULL;
defstream.avail_in = (uInt)Data.length();
defstream.next_in = (Bytef *)&Data[0];
defstream.avail_out = Biggest;
defstream.next_out = reinterpret_cast<Bytef *>(C);
deflateInit(&defstream, Z_BEST_COMPRESSION);
deflate(&defstream, Z_SYNC_FLUSH);
deflate(&defstream, Z_FINISH);
deflateEnd(&defstream);
int TO = defstream.total_out;
std::string Ret(TO,0);
memcpy_s(&Ret[0],TO,C,TO);
delete [] C;
return Ret;
}
std::vector<char> DeComp(std::span<const char> input) {
std::vector<char> output_buffer(std::min<size_t>(input.size() * 5, 15 * 1024 * 1024));
uLongf output_size = output_buffer.size();
while (true) {
int res = uncompress(
reinterpret_cast<Bytef*>(output_buffer.data()),
&output_size,
reinterpret_cast<const Bytef*>(input.data()),
static_cast<uLongf>(input.size()));
if (res == Z_BUF_ERROR) {
if (output_buffer.size() > 30 * 1024 * 1024) {
throw std::runtime_error("decompressed packet size of 30 MB exceeded");
}
debug("zlib uncompress() failed, trying with 2x buffer size of " + std::to_string(output_buffer.size() * 2));
output_buffer.resize(output_buffer.size() * 2);
output_size = output_buffer.size();
} else if (res != Z_OK) {
error("zlib uncompress() failed: " + std::to_string(res));
throw std::runtime_error("zlib uncompress() failed");
} else if (res == Z_OK) {
break;
}
} output_buffer.resize(output_size);
return output_buffer;
std::string DeComp(std::string Compressed){
char*C = new char[Biggest];
memset(C, 0, Biggest);
z_stream infstream;
infstream.zalloc = Z_NULL;
infstream.zfree = Z_NULL;
infstream.opaque = Z_NULL;
infstream.avail_in = Biggest;
infstream.next_in = (Bytef *)(&Compressed[0]);
infstream.avail_out = Biggest;
infstream.next_out = (Bytef *)(C);
inflateInit(&infstream);
inflate(&infstream, Z_SYNC_FLUSH);
inflate(&infstream, Z_FINISH);
inflateEnd(&infstream);
int TO = infstream.total_out;
std::string Ret(TO,0);
memcpy_s(&Ret[0],TO,C,TO);
delete [] C;
return Ret;
}
Regular → Executable
+26 -27
View File
@@ -2,58 +2,57 @@
/// Created by Anonymous275 on 2/23/2021
///
#include "Logger.h"
#include "Network/network.hpp"
#include <cstdint>
#include <filesystem>
#include <fstream>
#include <nlohmann/json.hpp>
#include "Network/network.h"
#include <filesystem>
#include "Logger.h"
#include <fstream>
#include <cstdint>
namespace fs = std::filesystem;
std::string Branch;
void ParseConfig(const nlohmann::json& d) {
if (d["Port"].is_number()) {
void ParseConfig(const nlohmann::json& d){
if(d["Port"].is_number()){
DEFAULT_PORT = d["Port"].get<int>();
}
// Default -1
// Release 1
// EA 2
// Dev 3
// Custom 3
//Default -1
//Release 1
//EA 2
//Dev 3
//Custom 3
if (d["Build"].is_string()) {
if(d["Build"].is_string()){
Branch = d["Build"].get<std::string>();
for (char& c : Branch)
c = char(tolower(c));
for(char& c : Branch)c = char(tolower(c));
}
}
void ConfigInit() {
if (fs::exists("Launcher.cfg")) {
void ConfigInit(){
if(fs::exists("Launcher.cfg")){
std::ifstream cfg("Launcher.cfg");
if (cfg.is_open()) {
if(cfg.is_open()){
auto Size = fs::file_size("Launcher.cfg");
std::string Buffer(Size, 0);
cfg.read(&Buffer[0], Size);
cfg.close();
nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
if (d.is_discarded()) {
if(d.is_discarded()){
fatal("Config failed to parse make sure it's valid JSON!");
}
ParseConfig(d);
} else
fatal("Failed to open Launcher.cfg!");
} else {
}else fatal("Failed to open Launcher.cfg!");
}else{
std::ofstream cfg("Launcher.cfg");
if (cfg.is_open()) {
if(cfg.is_open()){
cfg <<
R"({
"Port": 4444,
"Build": "Default"
R"({
"Port": 4444,
"Build": "Default"
})";
cfg.close();
} else {
}else{
fatal("Failed to write config on disk!");
}
}
}
+111
View File
@@ -0,0 +1,111 @@
// Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
///
/// Created by Anonymous275 on 7/16/2020
///
#include "Discord/discord_rpc.h"
#include "Logger.h"
#include <cstring>
#include <thread>
#include <ctime>
struct DInfo{
std::string Name;
std::string Tag;
std::string DID;
};
DInfo* DiscordInfo = nullptr;
int64_t StartTime;
void updateDiscordPresence(){
//if (SendPresence) {
//char buffer[256];
DiscordRichPresence discordPresence;
memset(&discordPresence, 0, sizeof(discordPresence));
std::string P = "Playing with friends!"; ///to be revisited
discordPresence.state = P.c_str();
//sprintf(buffer, "Frustration level: %d", FrustrationLevel);
//discordPresence.details = buffer;
discordPresence.startTimestamp = StartTime;
//discordPresence.endTimestamp = time(0) + 5 * 60;
discordPresence.largeImageKey = "mainlogo";
//discordPresence.smallImageKey = "logo";
//discordPresence.partyId = "party1234";
//discordPresence.partySize = 1;
//discordPresence.partyMax = 6;
//discordPresence.matchSecret = "xyzzy";
//discordPresence.joinSecret = "join";
//discordPresence.spectateSecret = "look";
//discordPresence.instance = 0;
Discord_UpdatePresence(&discordPresence);
//}
//else {
// Discord_ClearPresence();
//}
}
void handleDiscordReady(const DiscordUser* User){
DiscordInfo = new DInfo{
User->username,
User->discriminator,
User->userId
};
}
void discordInit(){
DiscordEventHandlers handlers;
memset(&handlers, 0, sizeof(handlers));
handlers.ready = handleDiscordReady;
/*handlers.disconnected = handleDiscordDisconnected;
handlers.errored = handleDiscordError;
handlers.joinGame = handleDiscordJoin;
handlers.spectateGame = handleDiscordSpectate;
handlers.joinRequest = handleDiscordJoinRequest;*/
Discord_Initialize("629743237988352010", &handlers, 1,nullptr);
}
[[noreturn]] void Loop(){
StartTime = time(nullptr);
while (true) {
updateDiscordPresence();
#ifdef DISCORD_DISABLE_IO_THREAD
Discord_UpdateConnection();
#endif
Discord_RunCallbacks();
if(DiscordInfo == nullptr){
std::this_thread::sleep_for(std::chrono::milliseconds(250));
}else std::this_thread::sleep_for(std::chrono::seconds(2));
}
}
void DMain(){
discordInit();
Loop();
}
std::string GetDName(){
return DiscordInfo->Name;
}
std::string GetDTag(){
return DiscordInfo->Tag;
}
std::string GetDID(){
return DiscordInfo->DID;
}
void DAboard(){
DiscordInfo = nullptr;
}
void ErrorAboard(){
error("Discord timeout! please start the discord app and try again after 30 secs");
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(6);
}
void Discord_Main(){
/*std::thread t1(DMain);
t1.detach();*/
/*info("Connecting to discord client...");
int C = 0;
while(DiscordInfo == nullptr && C < 80){
std::this_thread::sleep_for(std::chrono::milliseconds(300));
C++;
}
if(DiscordInfo == nullptr)ErrorAboard();*/
}
Regular → Executable
+20 -69
View File
@@ -6,113 +6,64 @@
/// Created by Anonymous275 on 7/19/2020
///
#if defined(_WIN32)
#include <windows.h>
#elif defined(__linux__)
#include "vdf_parser.hpp"
#include <pwd.h>
#include <spawn.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#endif
#include "Logger.h"
#include "Startup.h"
#include <Security/Init.h>
#include <filesystem>
#include <windows.h>
#include "Startup.h"
#include "Logger.h"
#include <thread>
unsigned long GamePID = 0;
#if defined(_WIN32)
std::string QueryKey(HKEY hKey, int ID);
std::string GetGamePath() {
std::string QueryKey(HKEY hKey,int ID);
std::string GetGamePath(){
static std::string Path;
if (!Path.empty())
return Path;
if(!Path.empty())return Path;
HKEY hKey;
LPCTSTR sk = "Software\\BeamNG\\BeamNG.drive";
LONG openRes = RegOpenKeyEx(HKEY_CURRENT_USER, sk, 0, KEY_ALL_ACCESS, &hKey);
if (openRes != ERROR_SUCCESS) {
if (openRes != ERROR_SUCCESS){
fatal("Please launch the game at least once!");
}
Path = QueryKey(hKey, 4);
Path = QueryKey(hKey,4);
if (Path.empty()) {
if(Path.empty()){
sk = R"(SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders)";
openRes = RegOpenKeyEx(HKEY_CURRENT_USER, sk, 0, KEY_ALL_ACCESS, &hKey);
if (openRes != ERROR_SUCCESS) {
fatal("Cannot get Local Appdata directory!");
if (openRes != ERROR_SUCCESS){
fatal("Cannot get Local Appdata directory!");
}
Path = QueryKey(hKey, 5);
Path = QueryKey(hKey,5);
Path += "\\BeamNG.drive\\";
}
std::string Ver = CheckVer(GetGameDir());
Ver = Ver.substr(0, Ver.find('.', Ver.find('.') + 1));
Ver = Ver.substr(0,Ver.find('.',Ver.find('.')+1));
Path += Ver + "\\";
info("Game user path: '" + Path + "'");
return Path;
}
#elif defined(__linux__)
std::string GetGamePath() {
// Right now only steam is supported
struct passwd* pw = getpwuid(getuid());
std::string homeDir = pw->pw_dir;
std::string Path = homeDir + "/.local/share/BeamNG.drive/";
std::string Ver = CheckVer(GetGameDir());
Ver = Ver.substr(0, Ver.find('.', Ver.find('.') + 1));
Path += Ver + "/";
info("Game user path: '" + Path + "'");
return Path;
}
#endif
#if defined(_WIN32)
void StartGame(std::string Dir) {
void StartGame(std::string Dir){
BOOL bSuccess = FALSE;
PROCESS_INFORMATION pi;
STARTUPINFO si = { 0 };
STARTUPINFO si = {0};
si.cb = sizeof(si);
std::string BaseDir = Dir; //+"\\Bin64";
// Dir += R"(\Bin64\BeamNG.drive.x64.exe)";
//Dir += R"(\Bin64\BeamNG.drive.x64.exe)";
Dir += "\\BeamNG.drive.exe";
bSuccess = CreateProcessA(Dir.c_str(), nullptr, nullptr, nullptr, TRUE, 0, nullptr, BaseDir.c_str(), &si, &pi);
if (bSuccess) {
if (bSuccess){
info("Game Launched!");
GamePID = pi.dwProcessId;
WaitForSingleObject(pi.hProcess, INFINITE);
error("Game Closed! launcher closing soon");
} else {
}else{
error("Failed to Launch the game! launcher closing soon");
}
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(2);
}
#elif defined(__linux__)
void StartGame(std::string Dir) {
int status;
std::string filename = (Dir + "/BinLinux/BeamNG.drive.x64");
char* argv[] = { filename.data(), NULL };
pid_t pid;
int result = posix_spawn(&pid, filename.c_str(), NULL, NULL, argv, environ);
if (result != 0) {
error("Failed to Launch the game! launcher closing soon");
return;
} else {
waitpid(pid, &status, 0);
error("Game Closed! launcher closing soon");
}
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(2);
}
#endif
void InitGame(const std::string& Dir) {
if (!Dev) {
void InitGame(const std::string& Dir){
if(!Dev){
std::thread Game(StartGame, Dir);
Game.detach();
}
Regular → Executable
+16 -18
View File
@@ -6,11 +6,11 @@
/// Created by Anonymous275 on 7/17/2020
///
#include "Logger.h"
#include "Startup.h"
#include <chrono>
#include "Logger.h"
#include <fstream>
#include <sstream>
#include <chrono>
#include <thread>
std::string getDate() {
@@ -24,25 +24,24 @@ std::string getDate() {
std::string Min = (M > 9 ? std::to_string(M) : "0" + std::to_string(M));
std::string Hour = (H > 9 ? std::to_string(H) : "0" + std::to_string(H));
date
<< "["
<< local_tm.tm_mday << "/"
<< local_tm.tm_mon + 1 << "/"
<< local_tm.tm_year + 1900 << " "
<< Hour << ":"
<< Min << ":"
<< Secs
<< "] ";
<< "["
<< local_tm.tm_mday << "/"
<< local_tm.tm_mon + 1 << "/"
<< local_tm.tm_year + 1900 << " "
<< Hour << ":"
<< Min << ":"
<< Secs
<< "] ";
return date.str();
}
void InitLog() {
void InitLog(){
std::ofstream LFS;
LFS.open(GetEP() + "Launcher.log");
if (!LFS.is_open()) {
if(!LFS.is_open()){
error("logger file init failed!");
} else
LFS.close();
}else LFS.close();
}
void addToLog(const std::string& Line) {
void addToLog(const std::string& Line){
std::ofstream LFS;
LFS.open(GetEP() + "Launcher.log", std::ios_base::app);
LFS << Line.c_str();
@@ -54,13 +53,12 @@ void info(const std::string& toPrint) {
addToLog(Print);
}
void debug(const std::string& toPrint) {
if (!Dev)
return;
if(!Dev)return;
std::string Print = getDate() + "[DEBUG] " + toPrint + "\n";
std::cout << Print;
addToLog(Print);
}
void warn(const std::string& toPrint) {
void warn(const std::string& toPrint){
std::string Print = getDate() + "[WARN] " + toPrint + "\n";
std::cout << Print;
addToLog(Print);
Regular → Executable
+159 -206
View File
@@ -5,31 +5,19 @@
///
/// Created by Anonymous275 on 7/20/2020
///
#include "Http.h"
#include "Network/network.hpp"
#include "Network/network.h"
#include "Security/Init.h"
#include <cstdlib>
#include <regex>
#if defined(_WIN32)
#include "Http.h"
#include <winsock2.h>
#include <ws2tcpip.h>
#elif defined(__linux__)
#include <cstring>
#include <errno.h>
#include <netdb.h>
#include <spawn.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#endif
#include "Logger.h"
#include "Startup.h"
#include <charconv>
#include "Logger.h"
#include <nlohmann/json.hpp>
#include <set>
#include <charconv>
#include <thread>
#include <set>
extern int TraceBack;
std::set<std::string>* ConfList = nullptr;
@@ -39,19 +27,16 @@ bool Terminate = false;
bool LoginAuth = false;
std::string Username = "";
std::string UserRole = "";
int UserID = -1;
std::string UlStatus;
std::string MStatus;
bool ModLoaded;
int ping = -1;
void StartSync(const std::string& Data) {
std::string IP = GetAddr(Data.substr(1, Data.find(':') - 1));
if (IP.find('.') == -1) {
if (IP == "DNS")
UlStatus = "UlConnection Failed! (DNS Lookup Failed)";
else
UlStatus = "UlConnection Failed! (WSA failed to start)";
void StartSync(const std::string &Data){
std::string IP = GetAddr(Data.substr(1,Data.find(':')-1));
if(IP.find('.') == -1){
if(IP == "DNS")UlStatus ="UlConnection Failed! (DNS Lookup Failed)";
else UlStatus = "UlConnection Failed! (WSA failed to start)";
ListOfMods = "-";
Terminate = true;
return;
@@ -62,7 +47,7 @@ void StartSync(const std::string& Data) {
Terminate = false;
ConfList->clear();
ping = -1;
std::thread GS(TCPGameServer, IP, std::stoi(Data.substr(Data.find(':') + 1)));
std::thread GS(TCPGameServer,IP,std::stoi(Data.substr(Data.find(':')+1)));
GS.detach();
info("Connecting to server");
}
@@ -70,172 +55,151 @@ void StartSync(const std::string& Data) {
bool IsAllowedLink(const std::string& Link) {
std::regex link_pattern(R"(https:\/\/(?:\w+)?(?:\.)?(?:beammp\.com|discord\.gg))");
std::smatch link_match;
return std::regex_search(Link, link_match, link_pattern) && link_match.position() == 0;
return std::regex_search(Link,link_match, link_pattern) && link_match.position() == 0;
}
void Parse(std::string Data, SOCKET CSocket) {
char Code = Data.at(0), SubCode = 0;
if (Data.length() > 1)
SubCode = Data.at(1);
switch (Code) {
case 'A':
Data = Data.substr(0, 1);
break;
case 'B':
NetReset();
Terminate = true;
TCPTerminate = true;
Data = Code + HTTP::Get("https://backend.beammp.com/servers-info");
break;
case 'C':
ListOfMods.clear();
StartSync(Data);
while (ListOfMods.empty() && !Terminate) {
std::this_thread::sleep_for(std::chrono::seconds(1));
}
if (ListOfMods == "-")
Data = "L";
else
Data = "L" + ListOfMods;
break;
case 'O': // open default browser with URL
if (IsAllowedLink(Data.substr(1))) {
#if defined(__linux)
if (char* browser = getenv("BROWSER"); browser != nullptr && !std::string_view(browser).empty()) {
pid_t pid;
auto arg = Data.substr(1);
char* argv[] = { browser, arg.data() };
auto status = posix_spawn(&pid, browser, nullptr, nullptr, argv, environ);
if (status == 0) {
debug("Browser PID: " + std::to_string(pid));
// we don't wait for it to exit, because we just don't care.
// typically, you'd waitpid() here.
} else {
error("Failed to open the following link in the browser (error follows below): " + arg);
error(std::string("posix_spawn: ") + strerror(status));
}
} else {
error("Failed to open the following link in the browser because the $BROWSER environment variable is not set: " + Data.substr(1));
}
#elif defined(WIN32)
ShellExecuteA(nullptr, "open", Data.substr(1).c_str(), nullptr, nullptr, SW_SHOW); /// TODO: Look at when working on linux port
#endif
bool ModWarningConfirmed = false;
info("Opening Link \"" + Data.substr(1) + "\"");
}
Data.clear();
break;
case 'P':
Data = Code + std::to_string(ProxyPort);
break;
case 'U':
if (SubCode == 'l')
Data = UlStatus;
if (SubCode == 'p') {
if (ping > 800) {
Data = "Up-2";
} else
Data = "Up" + std::to_string(ping);
}
if (!SubCode) {
std::string Ping;
if (ping > 800)
Ping = "-2";
else
Ping = std::to_string(ping);
Data = std::string(UlStatus) + "\n" + "Up" + Ping;
}
break;
case 'M':
Data = MStatus;
break;
case 'Q':
if (SubCode == 'S') {
void Parse(std::string Data,SOCKET CSocket){
char Code = Data.at(0), SubCode = 0;
if(Data.length() > 1)SubCode = Data.at(1);
switch (Code){
case 'A':
Data = Data.substr(0,1);
break;
case 'B':
NetReset();
Terminate = true;
TCPTerminate = true;
ping = -1;
}
if (SubCode == 'G')
exit(2);
Data.clear();
break;
case 'R': // will send mod name
if (ConfList->find(Data) == ConfList->end()) {
ConfList->insert(Data);
ModLoaded = true;
}
Data.clear();
break;
case 'Z':
Data = "Z" + GetVer();
break;
case 'N':
if (SubCode == 'c') {
nlohmann::json Auth = {
{ "Auth", LoginAuth ? 1 : 0 },
};
if (!Username.empty()) {
Auth["username"] = Username;
Data = Code + HTTP::Get("https://backend.beammp.com/servers-info");
break;
case 'C':
ListOfMods.clear();
StartSync(Data);
while(ListOfMods.empty() && !Terminate){
std::this_thread::sleep_for(std::chrono::seconds(1));
}
if (!UserRole.empty()) {
Auth["role"] = UserRole;
if(ListOfMods == "-")Data = "L";
else Data = "L"+ListOfMods;
break;
case 'O': //open default browser with URL
if(IsAllowedLink(Data.substr(1))) {
ShellExecuteA(nullptr, "open", Data.substr(1).c_str(), nullptr, nullptr,SW_SHOW); ///TODO: Look at when working on linux port
info("Opening Link \"" + Data.substr(1) + "\"");
}
if (UserID != -1) {
Auth["id"] = UserID;
Data.clear();
break;
// response to "WMODS_FOUND" message, either Y (yes ok) or N (no)
case 'W': {
if (SubCode == 'Y') {
ModWarningConfirmed = true;
} else if (SubCode == 'N') {
ModWarningConfirmed = false;
NetReset();
Terminate = true;
TCPTerminate = true;
}
Data = "N" + Auth.dump();
} else {
Data = "N" + Login(Data.substr(Data.find(':') + 1));
}
break;
default:
Data.clear();
break;
case 'P':
Data = Code + std::to_string(ProxyPort);
break;
case 'U':
if(SubCode == 'l')Data = UlStatus;
if(SubCode == 'p'){
if(ping > 800){
Data = "Up-2";
}else Data = "Up" + std::to_string(ping);
}
if(!SubCode){
std::string Ping;
if(ping > 800)Ping = "-2";
else Ping = std::to_string(ping);
Data = std::string(UlStatus) + "\n" + "Up" + Ping;
}
break;
case 'M':
Data = MStatus;
break;
case 'Q':
if(SubCode == 'S'){
NetReset();
Terminate = true;
TCPTerminate = true;
ping = -1;
}
if(SubCode == 'G')exit(2);
Data.clear();
break;
case 'R': //will send mod name
if(ConfList->find(Data) == ConfList->end()){
ConfList->insert(Data);
ModLoaded = true;
}
Data.clear();
break;
case 'Z':
Data = "Z" + GetVer();
break;
case 'N':
if (SubCode == 'c'){
nlohmann::json Auth = {
{"Auth", LoginAuth ? 1 : 0 },
};
if (!Username.empty()) {
Auth["username"] = Username;
}
if (!UserRole.empty()) {
Auth["role"] = UserRole;
}
Data = "N" + Auth.dump();
}else{
Data = "N" + Login(Data.substr(Data.find(':') + 1));
}
break;
default:
Data.clear();
break;
}
if (!Data.empty() && CSocket != -1) {
int res = send(CSocket, (Data + "\n").c_str(), int(Data.size()) + 1, 0);
if (res < 0) {
if(!Data.empty() && CSocket != -1){
int res = send(CSocket, (Data+"\n").c_str(), int(Data.size())+1, 0);
if(res < 0){
debug("(Core) send failed with error: " + std::to_string(WSAGetLastError()));
}
}
}
void GameHandler(SOCKET Client) {
void GameHandler(SOCKET Client){
int32_t Size, Temp, Rcv;
char Header[10] = { 0 };
do {
int32_t Size,Temp,Rcv;
char Header[10] = {0};
do{
Rcv = 0;
do {
Temp = recv(Client, &Header[Rcv], 1, 0);
if (Temp < 1)
break;
if (!isdigit(Header[Rcv]) && Header[Rcv] != '>') {
do{
Temp = recv(Client,&Header[Rcv],1,0);
if(Temp < 1)break;
if(!isdigit(Header[Rcv]) && Header[Rcv] != '>') {
error("(Core) Invalid lua communication");
KillSocket(Client);
return;
}
} while (Header[Rcv++] != '>');
if (Temp < 1)
break;
if (std::from_chars(Header, &Header[Rcv], Size).ptr[0] != '>') {
debug("(Core) Invalid lua Header -> " + std::string(Header, Rcv));
}while(Header[Rcv++] != '>');
if(Temp < 1)break;
if(std::from_chars(Header,&Header[Rcv],Size).ptr[0] != '>'){
debug("(Core) Invalid lua Header -> " + std::string(Header,Rcv));
break;
}
std::string Ret(Size, 0);
std::string Ret(Size,0);
Rcv = 0;
do {
Temp = recv(Client, &Ret[Rcv], Size - Rcv, 0);
if (Temp < 1)
break;
do{
Temp = recv(Client,&Ret[Rcv],Size-Rcv,0);
if(Temp < 1)break;
Rcv += Temp;
} while (Rcv < Size);
if (Temp < 1)
break;
}while(Rcv < Size);
if(Temp < 1)break;
Parse(Ret, Client);
} while (Temp > 0);
std::thread Respond(Parse, Ret, Client);
Respond.detach();
}while(Temp > 0);
if (Temp == 0) {
debug("(Core) Connection closing");
} else {
@@ -244,43 +208,41 @@ void GameHandler(SOCKET Client) {
NetReset();
KillSocket(Client);
}
void localRes() {
void localRes(){
MStatus = " ";
UlStatus = "Ulstart";
if (ConfList != nullptr) {
if(ConfList != nullptr){
ConfList->clear();
delete ConfList;
ConfList = nullptr;
}
ConfList = new std::set<std::string>;
}
uint64_t TheClientSocket;
void CoreMain() {
debug("Core Network on start!");
SOCKET LSocket, CSocket;
struct addrinfo* res = nullptr;
struct addrinfo hints { };
int iRes;
#ifdef _WIN32
WSADATA wsaData;
iRes = WSAStartup(514, &wsaData); // 2.2
if (iRes)
debug("WSAStartup failed with error: " + std::to_string(iRes));
#endif
SOCKET LSocket,CSocket;
struct addrinfo *res = nullptr;
struct addrinfo hints{};
int iRes = WSAStartup(514, &wsaData); //2.2
if (iRes)debug("WSAStartup failed with error: " + std::to_string(iRes));
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
iRes = getaddrinfo(nullptr, std::to_string(DEFAULT_PORT).c_str(), &hints, &res);
if (iRes) {
if (iRes){
debug("(Core) addr info failed with error: " + std::to_string(iRes));
WSACleanup();
return;
}
LSocket = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
if (LSocket == -1) {
if (LSocket == -1){
debug("(Core) socket failed with error: " + std::to_string(WSAGetLastError()));
freeaddrinfo(res);
WSACleanup();
@@ -302,48 +264,39 @@ void CoreMain() {
WSACleanup();
return;
}
do {
do{
CSocket = accept(LSocket, nullptr, nullptr);
if (CSocket == -1) {
error("(Core) accept failed with error: " + std::to_string(WSAGetLastError()));
continue;
}
TheClientSocket = CSocket;
localRes();
info("Game Connected!");
GameHandler(CSocket);
warn("Game Reconnecting...");
} while (CSocket);
}while(CSocket);
KillSocket(LSocket);
WSACleanup();
}
#if defined(_WIN32)
int Handle(EXCEPTION_POINTERS* ep) {
int Handle(EXCEPTION_POINTERS *ep){
char* hex = new char[100];
sprintf_s(hex, 100, "%lX", ep->ExceptionRecord->ExceptionCode);
sprintf_s(hex,100, "%lX", ep->ExceptionRecord->ExceptionCode);
except("(Core) Code : " + std::string(hex));
delete[] hex;
delete [] hex;
return 1;
}
[[noreturn]] void CoreNetwork(){
while(true) {
#ifndef __MINGW32__
__try{
#endif
[[noreturn]] void CoreNetwork() {
while (true) {
#if not defined(__MINGW32__)
__try {
CoreMain();
#ifndef __MINGW32__
}__except(Handle(GetExceptionInformation())){}
#endif
CoreMain();
#if not defined(__MINGW32__) and not defined(__linux__)
} __except (Handle(GetExceptionInformation())) { }
#elif not defined(__MINGW32__) and defined(__linux__)
}
catch (...) {
except("(Core) Code : " + std::string(strerror(errno)));
}
#endif
std::this_thread::sleep_for(std::chrono::seconds(1));
}
}
Regular → Executable
+6 -20
View File
@@ -7,39 +7,25 @@
///
#include <string>
#include "IPRegex.h"
#if defined(_WIN32)
#include <winsock2.h>
#elif defined(__linux__)
#include "linuxfixes.h"
#include <arpa/inet.h>
#include <netdb.h>
#endif
#include "Logger.h"
std::string GetAddr(const std::string& IP) {
if (!std::regex_match(IP, IP_REGEX)) {
return IP;
}
hostent* host;
#ifdef _WIN32
std::string GetAddr(const std::string&IP){
if(IP.find_first_not_of("0123456789.") == -1)return IP;
WSADATA wsaData;
if (WSAStartup(514, &wsaData) != 0) {
hostent *host;
if(WSAStartup(514, &wsaData) != 0){
error("WSA Startup Failed!");
WSACleanup();
return "";
}
#endif
host = gethostbyname(IP.c_str());
if (!host) {
if(!host){
error("DNS lookup failed! on " + IP);
WSACleanup();
return "DNS";
}
std::string Ret = inet_ntoa(*((struct in_addr*)host->h_addr));
std::string Ret = inet_ntoa(*((struct in_addr *)host->h_addr));
WSACleanup();
return Ret;
}
Regular → Executable
+99 -142
View File
@@ -5,162 +5,130 @@
///
/// Created by Anonymous275 on 7/25/2020
///
#include "Network/network.hpp"
#include <zlib.h>
#if defined(_WIN32)
#include "Network/network.h"
#include <winsock2.h>
#include <ws2tcpip.h>
#elif defined(__linux__)
#include "linuxfixes.h"
#include <arpa/inet.h>
#include <cstring>
#include <netdb.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
#endif
#include "Logger.h"
#include <charconv>
#include <mutex>
#include <string>
#include <thread>
#include <mutex>
std::chrono::time_point<std::chrono::high_resolution_clock> PingStart, PingEnd;
std::chrono::time_point<std::chrono::high_resolution_clock> PingStart,PingEnd;
bool GConnected = false;
bool CServer = true;
SOCKET CSocket = -1;
SOCKET GSocket = -1;
int KillSocket(uint64_t Dead) {
if (Dead == (SOCKET)-1) {
int KillSocket(uint64_t Dead){
if(Dead == (SOCKET)-1){
debug("Kill socket got -1 returning...");
return 0;
}
shutdown(Dead, SD_BOTH);
shutdown(Dead,SD_BOTH);
int a = closesocket(Dead);
if (a != 0) {
if(a != 0){
warn("Failed to close socket!");
}
return a;
}
bool CheckBytes(uint32_t Bytes) {
if (Bytes == 0) {
bool CheckBytes(uint32_t Bytes){
if(Bytes == 0){
debug("(Proxy) Connection closing");
return false;
} else if (Bytes < 0) {
}else if(Bytes < 0){
debug("(Proxy) send failed with error: " + std::to_string(WSAGetLastError()));
return false;
}
return true;
}
void GameSend(std::string_view Data) {
void GameSend(std::string Data){
static std::mutex Lock;
std::scoped_lock Guard(Lock);
if (TCPTerminate || !GConnected || CSocket == -1)
return;
int32_t Size, Temp, Sent;
if(TCPTerminate || !GConnected || CSocket == -1)return;
int32_t Size,Temp,Sent;
Data += '\n';
Size = int32_t(Data.size());
Sent = 0;
#ifdef DEBUG
if (Size > 1000) {
debug("Launcher -> game (" + std::to_string(Size) + ")");
}
#endif
do {
if (Sent > -1) {
Temp = send(CSocket, &Data[Sent], Size - Sent, 0);
#ifdef DEBUG
if(Size > 1000){
debug("Launcher -> game (" +std::to_string(Size)+")");
}
if (!CheckBytes(Temp))
return;
#endif
do{
if(Sent > -1){
Temp = send(CSocket, &Data[Sent], Size - Sent, 0);
}
if(!CheckBytes(Temp))return;
Sent += Temp;
} while (Sent < Size);
// send separately to avoid an allocation for += "\n"
Temp = send(CSocket, "\n", 1, 0);
if (!CheckBytes(Temp)) {
return;
}
}while(Sent < Size);
}
void ServerSend(std::string Data, bool Rel) {
if (Terminate || Data.empty())
return;
if (Data.find("Zp") != std::string::npos && Data.size() > 500) {
void ServerSend(std::string Data, bool Rel){
if(Terminate || Data.empty())return;
if(Data.find("Zp") != std::string::npos && Data.size() > 500){
abort();
}
char C = 0;
bool Ack = false;
int DLen = int(Data.length());
if (DLen > 3)
C = Data.at(0);
if (C == 'O' || C == 'T')
Ack = true;
if (C == 'N' || C == 'W' || C == 'Y' || C == 'V' || C == 'E' || C == 'C')
Rel = true;
if (compressBound(Data.size()) > 1024)
Rel = true;
if (Ack || Rel) {
if (Ack || DLen > 1000)
SendLarge(Data);
else
TCPSend(Data, TCPSock);
} else
UDPSend(Data);
if(DLen > 3)C = Data.at(0);
if (C == 'O' || C == 'T')Ack = true;
if(C == 'N' || C == 'W' || C == 'Y' || C == 'V' || C == 'E' || C == 'C')Rel = true;
if(Ack || Rel){
if(Ack || DLen > 1000)SendLarge(Data);
else TCPSend(Data,TCPSock);
}else UDPSend(Data);
if (DLen > 1000) {
debug("(Launcher->Server) Bytes sent: " + std::to_string(Data.length()) + " : "
+ Data.substr(0, 10)
+ Data.substr(Data.length() - 10));
} else if (C == 'Z') {
// debug("(Game->Launcher) : " + Data);
+ Data.substr(0, 10)
+ Data.substr(Data.length() - 10));
}else if(C == 'Z'){
//debug("(Game->Launcher) : " + Data);
}
}
void NetReset() {
void NetReset(){
TCPTerminate = false;
GConnected = false;
Terminate = false;
UlStatus = "Ulstart";
MStatus = " ";
if (UDPSock != (SOCKET)(-1)) {
if(UDPSock != (SOCKET)(-1)){
debug("Terminating UDP Socket : " + std::to_string(TCPSock));
KillSocket(UDPSock);
}
UDPSock = -1;
if (TCPSock != (SOCKET)(-1)) {
if(TCPSock != (SOCKET)(-1)){
debug("Terminating TCP Socket : " + std::to_string(TCPSock));
KillSocket(TCPSock);
}
TCPSock = -1;
if (GSocket != (SOCKET)(-1)) {
if(GSocket != (SOCKET)(-1)){
debug("Terminating GTCP Socket : " + std::to_string(GSocket));
KillSocket(GSocket);
}
GSocket = -1;
}
SOCKET SetupListener() {
if (GSocket != -1)
return GSocket;
struct addrinfo* result = nullptr;
struct addrinfo hints { };
int iRes;
#ifdef _WIN32
SOCKET SetupListener(){
if(GSocket != -1)return GSocket;
struct addrinfo *result = nullptr;
struct addrinfo hints{};
WSADATA wsaData;
iRes = WSAStartup(514, &wsaData); // 2.2
int iRes = WSAStartup(514, &wsaData); //2.2
if (iRes != 0) {
error("(Proxy) WSAStartup failed with error: " + std::to_string(iRes));
return -1;
}
#endif
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
iRes = getaddrinfo(nullptr, std::to_string(DEFAULT_PORT + 1).c_str(), &hints, &result);
iRes = getaddrinfo(nullptr, std::to_string(DEFAULT_PORT+1).c_str(), &hints, &result);
if (iRes != 0) {
error("(Proxy) info failed with error: " + std::to_string(iRes));
WSACleanup();
@@ -172,7 +140,7 @@ SOCKET SetupListener() {
WSACleanup();
return -1;
}
iRes = bind(GSocket, result->ai_addr, (int)result->ai_addrlen);
iRes = bind(GSocket, result->ai_addr, (int) result->ai_addrlen);
if (iRes == SOCKET_ERROR) {
error("(Proxy) bind failed with error: " + std::to_string(WSAGetLastError()));
freeaddrinfo(result);
@@ -190,61 +158,57 @@ SOCKET SetupListener() {
}
return GSocket;
}
void AutoPing() {
while (!Terminate) {
ServerSend("p", false);
void AutoPing(){
while(!Terminate){
ServerSend("p",false);
PingStart = std::chrono::high_resolution_clock::now();
std::this_thread::sleep_for(std::chrono::seconds(1));
std::this_thread::sleep_for(std::chrono::seconds (1));
}
}
int ClientID = -1;
void ParserAsync(std::string_view Data) {
if (Data.empty())
return;
char Code = Data.at(0), SubCode = 0;
if (Data.length() > 1)
SubCode = Data.at(1);
void ParserAsync(const std::string& Data){
if(Data.empty())return;
char Code = Data.at(0),SubCode = 0;
if(Data.length() > 1)SubCode = Data.at(1);
switch (Code) {
case 'p':
PingEnd = std::chrono::high_resolution_clock::now();
if (PingStart > PingEnd)
ping = 0;
else
ping = int(std::chrono::duration_cast<std::chrono::milliseconds>(PingEnd - PingStart).count());
return;
case 'M':
MStatus = Data;
UlStatus = "Uldone";
return;
default:
break;
case 'p':
PingEnd = std::chrono::high_resolution_clock::now();
if(PingStart > PingEnd)ping = 0;
else ping = int(std::chrono::duration_cast<std::chrono::milliseconds>(PingEnd-PingStart).count());
return;
case 'M':
MStatus = Data;
UlStatus = "Uldone";
return;
default:
break;
}
GameSend(Data);
}
void ServerParser(std::string_view Data) {
void ServerParser(const std::string& Data){
ParserAsync(Data);
}
void NetMain(const std::string& IP, int Port) {
void NetMain(const std::string& IP, int Port){
std::thread Ping(AutoPing);
Ping.detach();
UDPClientMain(IP, Port);
UDPClientMain(IP,Port);
CServer = true;
Terminate = true;
info("Connection Terminated!");
}
void TCPGameServer(const std::string& IP, int Port) {
void TCPGameServer(const std::string& IP, int Port){
GSocket = SetupListener();
while (!TCPTerminate && GSocket != -1) {
while (!TCPTerminate && GSocket != -1){
debug("MAIN LOOP OF GAME SERVER");
GConnected = false;
if (!CServer) {
if(!CServer){
warn("Connection still alive terminating");
NetReset();
TCPTerminate = true;
Terminate = true;
break;
}
if (CServer) {
if(CServer) {
std::thread Client(TCPClientMain, IP, Port);
Client.detach();
}
@@ -255,52 +219,45 @@ void TCPGameServer(const std::string& IP, int Port) {
}
debug("(Proxy) Game Connected!");
GConnected = true;
if (CServer) {
if(CServer){
std::thread t1(NetMain, IP, Port);
t1.detach();
CServer = false;
}
int32_t Size, Temp, Rcv;
char Header[10] = { 0 };
int32_t Size,Temp,Rcv;
char Header[10] = {0};
// Read byte by byte until '>' is rcved then get the size and read based on it
do {
//Read byte by byte until '>' is rcved then get the size and read based on it
do{
Rcv = 0;
do {
Temp = recv(CSocket, &Header[Rcv], 1, 0);
if (Temp < 1 || TCPTerminate)
break;
} while (Header[Rcv++] != '>');
if (Temp < 1 || TCPTerminate)
break;
if (std::from_chars(Header, &Header[Rcv], Size).ptr[0] != '>') {
debug("(Game) Invalid lua Header -> " + std::string(Header, Rcv));
do{
Temp = recv(CSocket,&Header[Rcv],1,0);
if(Temp < 1 || TCPTerminate)break;
}while(Header[Rcv++] != '>');
if(Temp < 1 || TCPTerminate)break;
if(std::from_chars(Header,&Header[Rcv],Size).ptr[0] != '>'){
debug("(Game) Invalid lua Header -> " + std::string(Header,Rcv));
break;
}
std::string Ret(Size, 0);
std::string Ret(Size,0);
Rcv = 0;
do {
Temp = recv(CSocket, &Ret[Rcv], Size - Rcv, 0);
if (Temp < 1)
break;
do{
Temp = recv(CSocket,&Ret[Rcv],Size-Rcv,0);
if(Temp < 1)break;
Rcv += Temp;
} while (Rcv < Size && !TCPTerminate);
if (Temp < 1 || TCPTerminate)
break;
}while(Rcv < Size && !TCPTerminate);
if(Temp < 1 || TCPTerminate)break;
ServerSend(Ret, false);
ServerSend(Ret,false);
} while (Temp > 0 && !TCPTerminate);
if (Temp == 0)
debug("(Proxy) Connection closing");
else
debug("(Proxy) recv failed error : " + std::to_string(WSAGetLastError()));
}while(Temp > 0 && !TCPTerminate);
if(Temp == 0)debug("(Proxy) Connection closing");
else debug("(Proxy) recv failed error : " + std::to_string(WSAGetLastError()));
}
TCPTerminate = true;
GConnected = false;
Terminate = true;
if (CSocket != SOCKET_ERROR)
KillSocket(CSocket);
if(CSocket != SOCKET_ERROR)KillSocket(CSocket);
debug("END OF GAME SERVER");
}
Regular → Executable
+34 -85
View File
@@ -5,63 +5,22 @@
///
/// Created by Anonymous275 on 7/18/2020
///
#define CPPHTTPLIB_OPENSSL_SUPPORT
#include "Http.h"
#include <Logger.h>
#include <cmath>
#include <filesystem>
#include <fstream>
#include <httplib.h>
#include <iostream>
#include <Logger.h>
#include <fstream>
#include "Http.h"
#include <mutex>
#include <nlohmann/json.hpp>
void WriteHttpDebug(const httplib::Client& client, const std::string& method, const std::string& target, const httplib::Result& result) try {
const std::filesystem::path folder = ".https_debug";
std::filesystem::create_directories(folder);
if (!std::filesystem::exists(folder / "WHAT IS THIS FOLDER.txt")) {
std::ofstream ignore { folder / "WHAT IS THIS FOLDER.txt" };
ignore << "This folder exists to help debug current issues with the backend. Do not share this folder with anyone but BeamMP staff. It contains detailed logs of any failed http requests." << std::endl;
}
const auto file = folder / (method + ".json");
// 1 MB limit
if (std::filesystem::exists(file) && std::filesystem::file_size(file) > 1'000'000) {
std::filesystem::rename(file, file.generic_string() + ".bak");
}
std::ofstream of { file, std::ios::app };
nlohmann::json js {
{ "utc", std::chrono::system_clock::now().time_since_epoch().count() },
{ "target", target },
{ "client_info", {
{ "openssl_verify_result", client.get_openssl_verify_result() },
{ "host", client.host() },
{ "port", client.port() },
{ "socket_open", client.is_socket_open() },
{ "valid", client.is_valid() },
} },
};
if (result) {
auto value = result.value();
js["result"] = {};
js["result"]["body"] = value.body;
js["result"]["status"] = value.status;
js["result"]["headers"] = value.headers;
js["result"]["version"] = value.version;
js["result"]["location"] = value.location;
js["result"]["reason"] = value.reason;
}
of << js.dump();
} catch (const std::exception& e) {
error(e.what());
}
#include <cmath>
#include <httplib.h>
bool HTTP::isDownload = false;
std::string HTTP::Get(const std::string& IP) {
std::string HTTP::Get(const std::string &IP) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
auto pos = IP.find('/', 10);
auto pos = IP.find('/',10);
httplib::Client cli(IP.substr(0, pos).c_str());
cli.set_connection_timeout(std::chrono::seconds(10));
@@ -69,19 +28,16 @@ std::string HTTP::Get(const std::string& IP) {
auto res = cli.Get(IP.substr(pos).c_str(), ProgressBar);
std::string Ret;
if (res) {
if (res->status == 200) {
if(res){
if(res->status == 200){
Ret = res->body;
} else {
WriteHttpDebug(cli, "GET", IP, res);
error("Failed to GET '" + IP + "': " + res->reason + ", ssl verify = " + std::to_string(cli.get_openssl_verify_result()));
}
} else {
if (isDownload) {
}else error(res->reason);
}else{
if(isDownload) {
std::cout << "\n";
}
WriteHttpDebug(cli, "GET", IP, res);
error("HTTP Get failed on " + to_string(res.error()) + ", ssl verify = " + std::to_string(cli.get_openssl_verify_result()));
error("HTTP Get failed on " + to_string(res.error()));
}
return Ret;
@@ -91,45 +47,41 @@ std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
auto pos = IP.find('/', 10);
auto pos = IP.find('/',10);
httplib::Client cli(IP.substr(0, pos).c_str());
cli.set_connection_timeout(std::chrono::seconds(10));
std::string Ret;
if (!Fields.empty()) {
if(!Fields.empty()) {
httplib::Result res = cli.Post(IP.substr(pos).c_str(), Fields, "application/json");
if (res) {
if(res) {
if (res->status != 200) {
error(res->reason);
}
Ret = res->body;
} else {
WriteHttpDebug(cli, "POST", IP, res);
error("HTTP Post failed on " + to_string(res.error()) + ", ssl verify = " + std::to_string(cli.get_openssl_verify_result()));
}else{
error("HTTP Post failed on " + to_string(res.error()));
}
} else {
}else{
httplib::Result res = cli.Post(IP.substr(pos).c_str());
if (res) {
if(res) {
if (res->status != 200) {
error(res->reason);
}
Ret = res->body;
} else {
WriteHttpDebug(cli, "POST", IP, res);
error("HTTP Post failed on " + to_string(res.error()) + ", ssl verify = " + std::to_string(cli.get_openssl_verify_result()));
}else{
error("HTTP Post failed on " + to_string(res.error()));
}
}
if (Ret.empty())
return "-1";
else
return Ret;
if(Ret.empty())return "-1";
else return Ret;
}
bool HTTP::ProgressBar(size_t c, size_t t) {
if (isDownload) {
bool HTTP::ProgressBar(size_t c, size_t t){
if(isDownload) {
static double last_progress, progress_bar_adv;
progress_bar_adv = round(c / double(t) * 25);
std::cout << "\r";
@@ -137,17 +89,15 @@ bool HTTP::ProgressBar(size_t c, size_t t) {
std::cout << round(c / double(t) * 100);
std::cout << "% ] [";
int i;
for (i = 0; i <= progress_bar_adv; i++)
std::cout << "#";
for (i = 0; i < 25 - progress_bar_adv; i++)
std::cout << ".";
for (i = 0; i <= progress_bar_adv; i++)std::cout << "#";
for (i = 0; i < 25 - progress_bar_adv; i++)std::cout << ".";
std::cout << "]";
last_progress = round(c / double(t) * 100);
}
return true;
}
bool HTTP::Download(const std::string& IP, const std::string& Path) {
bool HTTP::Download(const std::string &IP, const std::string &Path) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
@@ -155,16 +105,15 @@ bool HTTP::Download(const std::string& IP, const std::string& Path) {
std::string Ret = Get(IP);
isDownload = false;
if (Ret.empty())
return false;
if(Ret.empty())return false;
std::ofstream File(Path, std::ios::binary);
if (File.is_open()) {
if(File.is_open()) {
File << Ret;
File.close();
std::cout << "\n";
info("Download Complete!");
} else {
}else{
error("Failed to open file directory: " + Path);
return false;
}
Regular → Executable
+120 -147
View File
@@ -6,151 +6,131 @@
/// Created by Anonymous275 on 4/11/2020
///
#include "Network/network.hpp"
#if defined(_WIN32)
#include "Network/network.h"
#include <ws2tcpip.h>
#elif defined(__linux__)
#include <arpa/inet.h>
#include <cstring>
#include <errno.h>
#include <netdb.h>
#include <sys/socket.h>
#include <sys/types.h>
#endif
#include "Logger.h"
#include "Startup.h"
#include <atomic>
#include <cmath>
#include <cstring>
#include <filesystem>
#include <fstream>
#include <future>
#include "Startup.h"
#include "Logger.h"
#include <iostream>
#include <cstring>
#include <fstream>
#include <string>
#include <thread>
#include <atomic>
#include <vector>
#include <future>
#include <cmath>
extern SOCKET TheClientSocket;
namespace fs = std::filesystem;
std::string ListOfMods;
std::vector<std::string> Split(const std::string& String, const std::string& delimiter) {
std::vector<std::string> Split(const std::string& String,const std::string& delimiter){
std::vector<std::string> Val;
size_t pos;
std::string token, s = String;
std::string token,s = String;
while ((pos = s.find(delimiter)) != std::string::npos) {
token = s.substr(0, pos);
if (!token.empty())
Val.push_back(token);
if(!token.empty())Val.push_back(token);
s.erase(0, pos + delimiter.length());
}
if (!s.empty())
Val.push_back(s);
if(!s.empty())Val.push_back(s);
return Val;
}
void CheckForDir() {
if (!fs::exists("Resources")) {
// Could we just use fs::create_directory instead?
#if defined(_WIN32)
void CheckForDir(){
if(!fs::exists("Resources")){
_wmkdir(L"Resources");
#elif defined(__linux__)
fs::create_directory(L"Resources");
#endif
}
}
void WaitForConfirm() {
while (!Terminate && !ModLoaded) {
void WaitForConfirm(){
while(!Terminate && !ModLoaded){
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
ModLoaded = false;
}
void Abord() {
void Abord(){
Terminate = true;
TCPTerminate = true;
info("Terminated!");
}
std::string Auth(SOCKET Sock) {
TCPSend("VC" + GetVer(), Sock);
std::string Auth(SOCKET Sock){
TCPSend("VC" + GetVer(),Sock);
auto Res = TCPRcv(Sock);
if (Res.empty() || Res[0] == 'E' || Res[0] == 'K') {
if(Res.empty() || Res[0] == 'E' || Res[0] == 'K'){
Abord();
return "";
}
TCPSend(PublicKey, Sock);
if (Terminate)
return "";
TCPSend(PublicKey,Sock);
if(Terminate)return "";
Res = TCPRcv(Sock);
if (Res.empty() || Res[0] != 'P') {
if(Res.empty() || Res[0] != 'P'){
Abord();
return "";
}
Res = Res.substr(1);
if (Res.find_first_not_of("0123456789") == std::string::npos) {
if(Res.find_first_not_of("0123456789") == std::string::npos){
ClientID = std::stoi(Res);
} else {
}else{
Abord();
UUl("Authentication failed!");
return "";
}
TCPSend("SR", Sock);
if (Terminate)
return "";
TCPSend("SR",Sock);
if(Terminate)return "";
Res = TCPRcv(Sock);
if (Res[0] == 'E' || Res[0] == 'K') {
if(Res[0] == 'E' || Res[0] == 'K'){
Abord();
return "";
}
if (Res.empty() || Res == "-") {
if(Res.empty() || Res == "-"){
info("Didn't Receive any mods...");
ListOfMods = "-";
TCPSend("Done", Sock);
TCPSend("Done",Sock);
info("Done!");
return "";
}
return Res;
}
void UpdateUl(bool D, const std::string& msg) {
if (D)
UlStatus = "UlDownloading Resource " + msg;
else
UlStatus = "UlLoading Resource " + msg;
void UpdateUl(bool D,const std::string& msg){
if(D)UlStatus = "UlDownloading Resource " + msg;
else UlStatus = "UlLoading Resource " + msg;
}
void AsyncUpdate(uint64_t& Rcv, uint64_t Size, const std::string& Name) {
void AsyncUpdate(uint64_t& Rcv,uint64_t Size,const std::string& Name){
do {
double pr = double(Rcv) / double(Size) * 100;
std::string Per = std::to_string(trunc(pr * 10) / 10);
UpdateUl(true, Name + " (" + Per.substr(0, Per.find('.') + 2) + "%)");
std::this_thread::sleep_for(std::chrono::milliseconds(100));
} while (!Terminate && Rcv < Size);
}while(!Terminate && Rcv < Size);
}
char* TCPRcvRaw(SOCKET Sock, uint64_t& GRcv, uint64_t Size) {
if (Sock == -1) {
char* TCPRcvRaw(SOCKET Sock,uint64_t& GRcv, uint64_t Size){
if(Sock == -1){
Terminate = true;
UUl("Invalid Socket");
return nullptr;
}
char* File = new char[Size];
uint64_t Rcv = 0;
do {
int Len = int(Size - Rcv);
if (Len > 1000000)
Len = 1000000;
do{
int Len = int(Size-Rcv);
if(Len > 1000000)Len = 1000000;
int32_t Temp = recv(Sock, &File[Rcv], Len, MSG_WAITALL);
if (Temp < 1) {
if(Temp < 1){
info(std::to_string(Temp));
UUl("Socket Closed Code 1");
KillSocket(Sock);
@@ -160,32 +140,32 @@ char* TCPRcvRaw(SOCKET Sock, uint64_t& GRcv, uint64_t Size) {
}
Rcv += Temp;
GRcv += Temp;
} while (Rcv < Size && !Terminate);
}while(Rcv < Size && !Terminate);
return File;
}
void MultiKill(SOCKET Sock, SOCKET Sock1) {
void MultiKill(SOCKET Sock,SOCKET Sock1){
KillSocket(Sock1);
KillSocket(Sock);
Terminate = true;
}
SOCKET InitDSock() {
SOCKET DSock = socket(AF_UNSPEC, SOCK_STREAM, IPPROTO_TCP);
SOCKET InitDSock(){
SOCKET DSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
SOCKADDR_IN ServerAddr;
if (DSock < 1) {
if(DSock < 1){
KillSocket(DSock);
Terminate = true;
return 0;
}
ServerAddr.sin_family = AF_UNSPEC;
ServerAddr.sin_family = AF_INET;
ServerAddr.sin_port = htons(LastPort);
inet_pton(AF_UNSPEC, LastIP.c_str(), &ServerAddr.sin_addr);
if (connect(DSock, (SOCKADDR*)&ServerAddr, sizeof(ServerAddr)) != 0) {
inet_pton(AF_INET, LastIP.c_str(), &ServerAddr.sin_addr);
if(connect(DSock, (SOCKADDR *) &ServerAddr, sizeof(ServerAddr)) != 0){
KillSocket(DSock);
Terminate = true;
return 0;
}
char Code[2] = { 'D', char(ClientID) };
if (send(DSock, Code, 2, 0) != 2) {
char Code[2] = {'D',char(ClientID)};
if(send(DSock,Code,2,0) != 2){
KillSocket(DSock);
Terminate = true;
return 0;
@@ -193,56 +173,72 @@ SOCKET InitDSock() {
return DSock;
}
std::string MultiDownload(SOCKET MSock, SOCKET DSock, uint64_t Size, const std::string& Name) {
std::string MultiDownload(SOCKET MSock,SOCKET DSock, uint64_t Size, const std::string& Name){
uint64_t GRcv = 0, MSize = Size / 2, DSize = Size - MSize;
uint64_t GRcv = 0, MSize = Size/2, DSize = Size - MSize;
std::thread Au(AsyncUpdate, std::ref(GRcv), Size, Name);
std::thread Au(AsyncUpdate,std::ref(GRcv), Size, Name);
std::packaged_task<char*()> task([&] { return TCPRcvRaw(MSock, GRcv, MSize); });
std::packaged_task<char*()> task([&] { return TCPRcvRaw(MSock,GRcv,MSize); });
std::future<char*> f1 = task.get_future();
std::thread Dt(std::move(task));
Dt.detach();
char* DData = TCPRcvRaw(DSock, GRcv, DSize);
char* DData = TCPRcvRaw(DSock,GRcv,DSize);
if (!DData) {
MultiKill(MSock, DSock);
if(!DData){
MultiKill(MSock,DSock);
return "";
}
f1.wait();
char* MData = f1.get();
if (!MData) {
MultiKill(MSock, DSock);
if(!MData){
MultiKill(MSock,DSock);
return "";
}
if (Au.joinable())
Au.join();
if(Au.joinable())Au.join();
/// omg yes very ugly my god but i was in a rush will revisit
std::string Ret(Size, 0);
memcpy(&Ret[0], MData, MSize);
delete[] MData;
memcpy(&Ret[MSize], DData, DSize);
delete[] DData;
///omg yes very ugly my god but i was in a rush will revisit
std::string Ret(Size,0);
memcpy_s(&Ret[0],MSize,MData,MSize);
delete[]MData;
memcpy_s(&Ret[MSize],DSize,DData,DSize);
delete[]DData;
return Ret;
}
void InvalidResource(const std::string& File) {
void InvalidResource(const std::string& File){
UUl("Invalid mod \"" + File + "\"");
warn("The server tried to sync \"" + File + "\" that is not a .zip file!");
Terminate = true;
}
void SyncResources(SOCKET Sock) {
void SyncResources(SOCKET Sock){
std::string Ret = Auth(Sock);
if (Ret.empty())
if(Ret.empty())return;
ModWarningConfirmed = false;
Terminate = false;
std::string Data = "WMODS_FOUND";
send(TheClientSocket, (Data + "\n").c_str(), int(Data.size())+1, 0);
while (!Terminate && !ModWarningConfirmed) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
if (!ModWarningConfirmed) {
UlStatus = "UlMods rejected!";
info("Mods rejected by user!");
// game has already cancelled by now
return;
}
info("Checking Resources...");
CheckForDir();
@@ -253,59 +249,46 @@ void SyncResources(SOCKET Sock) {
list.clear();
Ret.clear();
int Amount = 0, Pos = 0;
std::string a, t;
for (const std::string& name : FNames) {
if (!name.empty()) {
int Amount = 0,Pos = 0;
std::string a,t;
for(const std::string&name : FNames){
if(!name.empty()){
t += name.substr(name.find_last_of('/') + 1) + ";";
}
}
if (t.empty())
ListOfMods = "-";
else
ListOfMods = t;
if(t.empty())ListOfMods = "-";
else ListOfMods = t;
t.clear();
for (auto FN = FNames.begin(), FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN, ++FS) {
for(auto FN = FNames.begin(),FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN,++FS) {
auto pos = FN->find_last_of('/');
auto ZIP = FN->find(".zip");
if (ZIP == std::string::npos || FN->length() - ZIP != 4) {
InvalidResource(*FN);
return;
}
if (pos == std::string::npos)
continue;
if (pos == std::string::npos)continue;
Amount++;
}
if (!FNames.empty())
info("Syncing...");
if(!FNames.empty())info("Syncing...");
SOCKET DSock = InitDSock();
for (auto FN = FNames.begin(), FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN, ++FS) {
for(auto FN = FNames.begin(),FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN,++FS) {
auto pos = FN->find_last_of('/');
if (pos != std::string::npos) {
a = "Resources" + FN->substr(pos);
} else
continue;
} else continue;
Pos++;
if (fs::exists(a)) {
if (FS->find_first_not_of("0123456789") != std::string::npos)
continue;
if (fs::file_size(a) == std::stoull(*FS)) {
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + a.substr(a.find_last_of('/')));
if (FS->find_first_not_of("0123456789") != std::string::npos)continue;
if (fs::file_size(a) == std::stoull(*FS)){
UpdateUl(false,std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + a.substr(a.find_last_of('/')));
std::this_thread::sleep_for(std::chrono::milliseconds(50));
try {
if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
if(!fs::exists(GetGamePath() + "mods/multiplayer")){
fs::create_directories(GetGamePath() + "mods/multiplayer");
}
auto modname = a.substr(a.find_last_of('/'));
#if defined(__linux__)
// Linux version of the game doesnt support uppercase letters in mod names
for (char& c : modname) {
c = ::tolower(c);
}
#endif
auto name = GetGamePath() + "mods/multiplayer" + modname;
auto name = GetGamePath() + "mods/multiplayer" + a.substr(a.find_last_of('/'));
auto tmp_name = name + ".tmp";
fs::copy_file(a, tmp_name, fs::copy_options::overwrite_existing);
fs::copy_file(a,tmp_name,fs::copy_options::overwrite_existing);
fs::rename(tmp_name, name);
} catch (std::exception& e) {
error("Failed copy to the mods folder! " + std::string(e.what()));
@@ -314,16 +297,15 @@ void SyncResources(SOCKET Sock) {
}
WaitForConfirm();
continue;
} else
remove(a.c_str());
}else remove(a.c_str());
}
CheckForDir();
std::string FName = a.substr(a.find_last_of('/'));
do {
TCPSend("f" + *FN, Sock);
TCPSend("f" + *FN,Sock);
std::string Data = TCPRcv(Sock);
if (Data == "CO" || Terminate) {
if (Data == "CO" || Terminate){
Terminate = true;
UUl("Server cannot find " + FName);
break;
@@ -331,11 +313,10 @@ void SyncResources(SOCKET Sock) {
std::string Name = std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName;
Data = MultiDownload(Sock, DSock, std::stoull(*FS), Name);
Data = MultiDownload(Sock,DSock,std::stoull(*FS), Name);
if (Terminate)
break;
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName);
if(Terminate)break;
UpdateUl(false,std::to_string(Pos)+"/"+std::to_string(Amount)+": "+FName);
std::ofstream LFS;
LFS.open(a.c_str(), std::ios_base::app | std::ios::binary);
if (LFS.is_open()) {
@@ -343,28 +324,20 @@ void SyncResources(SOCKET Sock) {
LFS.close();
}
} while (fs::file_size(a) != std::stoull(*FS) && !Terminate);
if (!Terminate) {
if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
}while(fs::file_size(a) != std::stoull(*FS) && !Terminate);
if(!Terminate){
if(!fs::exists(GetGamePath() + "mods/multiplayer")){
fs::create_directories(GetGamePath() + "mods/multiplayer");
}
// Linux version of the game doesnt support uppercase letters in mod names
#if defined(__linux__)
for (char& c : FName) {
c = ::tolower(c);
}
#endif
fs::copy_file(a, GetGamePath() + "mods/multiplayer" + FName, fs::copy_options::overwrite_existing);
fs::copy_file(a,GetGamePath() + "mods/multiplayer" + FName, fs::copy_options::overwrite_existing);
}
WaitForConfirm();
}
KillSocket(DSock);
if (!Terminate) {
TCPSend("Done", Sock);
if(!Terminate){
TCPSend("Done",Sock);
info("Done!");
} else {
}else{
UlStatus = "Ulstart";
info("Connection Terminated!");
}
Regular → Executable
+34 -60
View File
@@ -5,95 +5,69 @@
///
/// Created by Anonymous275 on 5/8/2020
///
#include "Network/network.hpp"
#include "Zlib/Compressor.h"
#include "Network/network.h"
#if defined(_WIN32)
#include <ws2tcpip.h>
#elif defined(__linux__)
#include "linuxfixes.h"
#include <arpa/inet.h>
#include <cstring>
#include <netdb.h>
#include <sys/socket.h>
#include <sys/types.h>
#endif
#include "Logger.h"
#include <array>
#include <string>
#include <set>
SOCKET UDPSock = -1;
sockaddr_in* ToServer = nullptr;
void UDPSend(std::string Data) {
if (ClientID == -1 || UDPSock == -1)
return;
if (Data.length() > 400) {
auto res = Comp(std::span<char>(Data.data(), Data.size()));
Data = "ABG:" + std::string(res.data(), res.size());
void UDPSend(std::string Data){
if(ClientID == -1 || UDPSock == -1)return;
if(Data.length() > 400){
std::string CMP(Comp(Data));
Data = "ABG:" + CMP;
}
std::string Packet = char(ClientID + 1) + std::string(":") + Data;
std::string Packet = char(ClientID+1) + std::string(":") + Data;
int sendOk = sendto(UDPSock, Packet.c_str(), int(Packet.size()), 0, (sockaddr*)ToServer, sizeof(*ToServer));
if (sendOk == SOCKET_ERROR)
error("Error Code : " + std::to_string(WSAGetLastError()));
if (sendOk == SOCKET_ERROR)error("Error Code : " + std::to_string(WSAGetLastError()));
}
void SendLarge(std::string Data) {
if (Data.length() > 400) {
auto res = Comp(std::span<char>(Data.data(), Data.size()));
Data = "ABG:" + std::string(res.data(), res.size());
void SendLarge(std::string Data){
if(Data.length() > 400){
std::string CMP(Comp(Data));
Data = "ABG:" + CMP;
}
TCPSend(Data, TCPSock);
TCPSend(Data,TCPSock);
}
void UDPParser(std::string_view Packet) {
if (Packet.substr(0, 4) == "ABG:") {
auto substr = Packet.substr(4);
auto res = DeComp(std::span<const char>(substr.data(), substr.size()));
std::string DeCompPacket = std::string(res.data(), res.size());
ServerParser(DeCompPacket);
} else {
ServerParser(Packet);
void UDPParser(std::string Packet){
if(Packet.substr(0,4) == "ABG:"){
Packet = DeComp(Packet.substr(4));
}
ServerParser(Packet);
}
void UDPRcv() {
sockaddr_in FromServer {};
#if defined(_WIN32)
void UDPRcv(){
sockaddr_in FromServer{};
int clientLength = sizeof(FromServer);
#elif defined(__linux__)
socklen_t clientLength = sizeof(FromServer);
#endif
ZeroMemory(&FromServer, clientLength);
static thread_local std::array<char, 10240> Ret {};
if (UDPSock == -1)
return;
int32_t Rcv = recvfrom(UDPSock, Ret.data(), Ret.size() - 1, 0, (sockaddr*)&FromServer, &clientLength);
if (Rcv == SOCKET_ERROR)
return;
Ret[Rcv] = 0;
UDPParser(std::string_view(Ret.data(), Rcv));
std::string Ret(10240,0);
if(UDPSock == -1)return;
int32_t Rcv = recvfrom(UDPSock, &Ret[0], 10240, 0, (sockaddr*)&FromServer, &clientLength);
if (Rcv == SOCKET_ERROR)return;
UDPParser(Ret.substr(0,Rcv));
}
void UDPClientMain(const std::string& IP, int Port) {
#ifdef _WIN32
void UDPClientMain(const std::string& IP,int Port){
WSADATA data;
if (WSAStartup(514, &data)) {
if (WSAStartup(514, &data)){
error("Can't start Winsock!");
return;
}
#endif
delete ToServer;
ToServer = new sockaddr_in;
ToServer->sin_family = AF_UNSPEC;
ToServer->sin_family = AF_INET;
ToServer->sin_port = htons(Port);
inet_pton(AF_UNSPEC, IP.c_str(), &ToServer->sin_addr);
UDPSock = socket(AF_UNSPEC, SOCK_DGRAM, 0);
GameSend("P" + std::to_string(ClientID));
TCPSend("H", TCPSock);
inet_pton(AF_INET, IP.c_str(), &ToServer->sin_addr);
UDPSock = socket(AF_INET, SOCK_DGRAM, 0);
GameSend("P"+std::to_string(ClientID));
TCPSend("H",TCPSock);
UDPSend("p");
while (!Terminate)
UDPRcv();
while(!Terminate)UDPRcv();
KillSocket(UDPSock);
WSACleanup();
}
Regular → Executable
+65 -82
View File
@@ -6,35 +6,26 @@
/// Created by Anonymous275 on 5/8/2020
///
#include "Logger.h"
#include <Zlib/Compressor.h>
#include <chrono>
#include <iostream>
#include <vector>
#if defined(_WIN32)
#include "Logger.h"
#include <iostream>
#include <ws2tcpip.h>
#elif defined(__linux__)
#include <arpa/inet.h>
#include <cstring>
#include <errno.h>
#include <netdb.h>
#include <sys/socket.h>
#include <sys/types.h>
#endif
#include <Zlib/Compressor.h>
#include "Network/network.h"
#include "Network/network.hpp"
int LastPort;
std::string LastIP;
SOCKET TCPSock = -1;
bool CheckBytes(int32_t Bytes) {
if (Bytes == 0) {
bool CheckBytes(int32_t Bytes){
if (Bytes == 0){
debug("(TCP) Connection closing... CheckBytes(16)");
Terminate = true;
return false;
} else if (Bytes < 0) {
}else if (Bytes < 0) {
debug("(TCP CB) recv failed with error: " + std::to_string(WSAGetLastError()));
KillSocket(TCPSock);
Terminate = true;
@@ -42,111 +33,105 @@ bool CheckBytes(int32_t Bytes) {
}
return true;
}
void UUl(const std::string& R) {
void UUl(const std::string& R){
UlStatus = "UlDisconnected: " + R;
}
void TCPSend(const std::string& Data, uint64_t Sock) {
if (Sock == -1) {
Terminate = true;
UUl("Invalid Socket");
return;
}
void TCPSend(const std::string&Data,uint64_t Sock){
if(Sock == -1){
Terminate = true;
UUl("Invalid Socket");
return;
}
int32_t Size, Sent, Temp;
std::string Send(4, 0);
Size = int32_t(Data.size());
memcpy(&Send[0], &Size, sizeof(Size));
Send += Data;
// Do not use Size before this point for anything but the header
Sent = 0;
Size += 4;
do {
if (size_t(Sent) >= Send.size()) {
error("string OOB in " + std::string(__func__));
UUl("TCP Send OOB");
return;
}
Temp = send(Sock, &Send[Sent], Size - Sent, 0);
if (!CheckBytes(Temp)) {
UUl("Socket Closed Code 2");
return;
}
Sent += Temp;
} while (Sent < Size);
int32_t Size,Sent,Temp;
std::string Send(4,0);
Size = int32_t(Data.size());
memcpy(&Send[0],&Size,sizeof(Size));
Send += Data;
// Do not use Size before this point for anything but the header
Sent = 0;
Size += 4;
do{
if (size_t(Sent) >= Send.size()) {
error("string OOB in " + std::string(__func__));
UUl("TCP Send OOB");
return;
}
Temp = send(Sock, &Send[Sent], Size - Sent, 0);
if(!CheckBytes(Temp)){
UUl("Socket Closed Code 2");
return;
}
Sent += Temp;
}while(Sent < Size);
}
std::string TCPRcv(SOCKET Sock) {
if (Sock == -1) {
std::string TCPRcv(SOCKET Sock){
if(Sock == -1){
Terminate = true;
UUl("Invalid Socket");
return "";
}
int32_t Header, BytesRcv = 0, Temp;
int32_t Header,BytesRcv = 0,Temp;
std::vector<char> Data(sizeof(Header));
do {
Temp = recv(Sock, &Data[BytesRcv], 4 - BytesRcv, 0);
if (!CheckBytes(Temp)) {
do{
Temp = recv(Sock,&Data[BytesRcv],4-BytesRcv,0);
if(!CheckBytes(Temp)){
UUl("Socket Closed Code 3");
return "";
}
BytesRcv += Temp;
} while (BytesRcv < 4);
memcpy(&Header, &Data[0], sizeof(Header));
}while(BytesRcv < 4);
memcpy(&Header,&Data[0],sizeof(Header));
if (!CheckBytes(BytesRcv)) {
if(!CheckBytes(BytesRcv)){
UUl("Socket Closed Code 4");
return "";
}
Data.resize(Header);
BytesRcv = 0;
do {
Temp = recv(Sock, &Data[BytesRcv], Header - BytesRcv, 0);
if (!CheckBytes(Temp)) {
do{
Temp = recv(Sock,&Data[BytesRcv],Header-BytesRcv,0);
if(!CheckBytes(Temp)){
UUl("Socket Closed Code 5");
return "";
}
BytesRcv += Temp;
} while (BytesRcv < Header);
}while(BytesRcv < Header);
std::string Ret(Data.data(), Header);
std::string Ret(Data.data(),Header);
if (Ret.substr(0, 4) == "ABG:") {
auto substr = Ret.substr(4);
auto res = DeComp(std::span<char>(substr.data(), substr.size()));
Ret = std::string(res.data(), res.size());
Ret = DeComp(Ret.substr(4));
}
#ifdef DEBUG
// debug("Parsing from server -> " + std::to_string(Ret.size()));
//debug("Parsing from server -> " + std::to_string(Ret.size()));
#endif
if (Ret[0] == 'E' || Ret[0] == 'K')
UUl(Ret.substr(1));
if(Ret[0] == 'E' || Ret[0] == 'K')UUl(Ret.substr(1));
return Ret;
}
void TCPClientMain(const std::string& IP, int Port) {
void TCPClientMain(const std::string& IP,int Port){
LastIP = IP;
LastPort = Port;
WSADATA wsaData;
SOCKADDR_IN ServerAddr;
int RetCode;
#ifdef _WIN32
WSADATA wsaData;
WSAStartup(514, &wsaData); // 2.2
#endif
TCPSock = socket(AF_UNSPEC, SOCK_STREAM, IPPROTO_TCP);
WSAStartup(514, &wsaData); //2.2
TCPSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (TCPSock == -1) {
if(TCPSock == -1){
printf("Client: socket failed! Error code: %d\n", WSAGetLastError());
WSACleanup();
return;
}
ServerAddr.sin_family = AF_UNSPEC;
ServerAddr.sin_family = AF_INET;
ServerAddr.sin_port = htons(Port);
inet_pton(AF_UNSPEC, IP.c_str(), &ServerAddr.sin_addr);
RetCode = connect(TCPSock, (SOCKADDR*)&ServerAddr, sizeof(ServerAddr));
if (RetCode != 0) {
inet_pton(AF_INET, IP.c_str(), &ServerAddr.sin_addr);
RetCode = connect(TCPSock, (SOCKADDR *) &ServerAddr, sizeof(ServerAddr));
if(RetCode != 0){
UlStatus = "UlConnection Failed!";
error("Client: connect failed! Error code: " + std::to_string(WSAGetLastError()));
KillSocket(TCPSock);
@@ -159,16 +144,14 @@ void TCPClientMain(const std::string& IP, int Port) {
char Code = 'C';
send(TCPSock, &Code, 1, 0);
SyncResources(TCPSock);
while (!Terminate) {
while(!Terminate){
ServerParser(TCPRcv(TCPSock));
}
GameSend("T");
////Game Send Terminate
if (KillSocket(TCPSock) != 0)
if(KillSocket(TCPSock) != 0)
debug("(TCP) Cannot close socket. Error code: " + std::to_string(WSAGetLastError()));
#ifdef _WIN32
if (WSACleanup() != 0)
if(WSACleanup() != 0)
debug("(TCP) Client: WSACleanup() failed!...");
#endif
}
Regular → Executable
+137 -193
View File
@@ -7,14 +7,7 @@
///
#include <filesystem>
#if defined(_WIN32)
#include <windows.h>
#elif defined(__linux__)
#include "vdf_parser.hpp"
#include <pwd.h>
#include <unistd.h>
#include <vector>
#endif
#include "Logger.h"
#include <fstream>
#include <sstream>
@@ -27,10 +20,11 @@
int TraceBack = 0;
std::string GameDir;
void lowExit(int code) {
void lowExit(int code){
TraceBack = 0;
std::string msg = "Failed to find the game please launch it. Report this if the issue persists code ";
error(msg + std::to_string(code));
std::string msg =
"Failed to find the game please launch it. Report this if the issue persists code ";
error(msg+std::to_string(code));
std::this_thread::sleep_for(std::chrono::seconds(10));
exit(2);
}
@@ -50,136 +44,117 @@ void SteamExit(int code){
std::this_thread::sleep_for(std::chrono::seconds(10));
exit(4);
}*/
std::string GetGameDir() {
// if(TraceBack != 4)Exit(0);
#if defined(_WIN32)
return GameDir.substr(0, GameDir.find_last_of('\\'));
#elif defined(__linux__)
return GameDir.substr(0, GameDir.find_last_of('/'));
#endif
std::string GetGameDir(){
//if(TraceBack != 4)Exit(0);
return GameDir.substr(0,GameDir.find_last_of('\\'));
}
#ifdef _WIN32
LONG OpenKey(HKEY root, const char* path, PHKEY hKey) {
LONG OpenKey(HKEY root,const char* path,PHKEY hKey){
return RegOpenKeyEx(root, reinterpret_cast<LPCSTR>(path), 0, KEY_READ, hKey);
}
std::string QueryKey(HKEY hKey, int ID) {
TCHAR achKey[MAX_KEY_LENGTH]; // buffer for subkey name
DWORD cbName; // size of name string
TCHAR achClass[MAX_PATH] = TEXT(""); // buffer for class name
DWORD cchClassName = MAX_PATH; // size of class string
DWORD cSubKeys = 0; // number of subkeys
DWORD cbMaxSubKey; // longest subkey size
DWORD cchMaxClass; // longest class string
DWORD cValues; // number of values for key
DWORD cchMaxValue; // longest value name
DWORD cbMaxValueData; // longest value data
DWORD cbSecurityDescriptor; // size of security descriptor
FILETIME ftLastWriteTime; // last write time
std::string QueryKey(HKEY hKey,int ID){
TCHAR achKey[MAX_KEY_LENGTH]; // buffer for subkey name
DWORD cbName; // size of name string
TCHAR achClass[MAX_PATH] = TEXT(""); // buffer for class name
DWORD cchClassName = MAX_PATH; // size of class string
DWORD cSubKeys=0; // number of subkeys
DWORD cbMaxSubKey; // longest subkey size
DWORD cchMaxClass; // longest class string
DWORD cValues; // number of values for key
DWORD cchMaxValue; // longest value name
DWORD cbMaxValueData; // longest value data
DWORD cbSecurityDescriptor; // size of security descriptor
FILETIME ftLastWriteTime; // last write time
DWORD i, retCode;
TCHAR achValue[MAX_VALUE_NAME];
TCHAR achValue[MAX_VALUE_NAME];
DWORD cchValue = MAX_VALUE_NAME;
retCode = RegQueryInfoKey(
hKey, // key handle
achClass, // buffer for class name
&cchClassName, // size of class string
nullptr, // reserved
&cSubKeys, // number of subkeys
&cbMaxSubKey, // longest subkey size
&cchMaxClass, // longest class string
&cValues, // number of values for this key
&cchMaxValue, // longest value name
&cbMaxValueData, // longest value data
&cbSecurityDescriptor, // security descriptor
&ftLastWriteTime); // last write time
hKey, // key handle
achClass, // buffer for class name
&cchClassName, // size of class string
nullptr, // reserved
&cSubKeys, // number of subkeys
&cbMaxSubKey, // longest subkey size
&cchMaxClass, // longest class string
&cValues, // number of values for this key
&cchMaxValue, // longest value name
&cbMaxValueData, // longest value data
&cbSecurityDescriptor, // security descriptor
&ftLastWriteTime); // last write time
BYTE* buffer = new BYTE[cbMaxValueData];
ZeroMemory(buffer, cbMaxValueData);
if (cSubKeys) {
for (i = 0; i < cSubKeys; i++) {
if (cSubKeys){
for (i=0; i<cSubKeys; i++){
cbName = MAX_KEY_LENGTH;
retCode = RegEnumKeyEx(hKey, i, achKey, &cbName, nullptr, nullptr, nullptr, &ftLastWriteTime);
if (retCode == ERROR_SUCCESS) {
if (strcmp(achKey, "Steam App 284160") == 0) {
retCode = RegEnumKeyEx(hKey, i,achKey,&cbName,nullptr,nullptr,nullptr,&ftLastWriteTime);
if (retCode == ERROR_SUCCESS){
if(strcmp(achKey,"Steam App 284160") == 0){
return achKey;
}
}
}
}
if (cValues) {
for (i = 0, retCode = ERROR_SUCCESS; i < cValues; i++) {
if (cValues){
for (i=0, retCode = ERROR_SUCCESS; i<cValues; i++){
cchValue = MAX_VALUE_NAME;
achValue[0] = '\0';
retCode = RegEnumValue(hKey, i, achValue, &cchValue, nullptr, nullptr, nullptr, nullptr);
if (retCode == ERROR_SUCCESS) {
retCode = RegEnumValue(hKey, i,achValue,&cchValue,nullptr,nullptr,nullptr,nullptr);
if (retCode == ERROR_SUCCESS ){
DWORD lpData = cbMaxValueData;
buffer[0] = '\0';
LONG dwRes = RegQueryValueEx(hKey, achValue, nullptr, nullptr, buffer, &lpData);
std::string data = (char*)(buffer);
std::string data = (char *)(buffer);
std::string key = achValue;
switch (ID) {
case 1:
if (key == "SteamExe") {
auto p = data.find_last_of("/\\");
if (p != std::string::npos) {
return data.substr(0, p);
}
}
break;
case 2:
if (key == "Name" && data == "BeamNG.drive")
return data;
break;
case 3:
if (key == "rootpath")
return data;
break;
case 4:
if (key == "userpath_override")
return data;
case 5:
if (key == "Local AppData")
return data;
default:
break;
switch (ID){
case 1: if(key == "SteamExe"){
auto p = data.find_last_of("/\\");
if(p != std::string::npos){
return data.substr(0,p);
}
}
break;
case 2: if(key == "Name" && data == "BeamNG.drive")return data;break;
case 3: if(key == "rootpath")return data;break;
case 4: if(key == "userpath_override")return data;
case 5: if(key == "Local AppData")return data;
default: break;
}
}
}
}
delete[] buffer;
delete [] buffer;
return "";
}
#endif
namespace fs = std::filesystem;
bool NameValid(const std::string& N) {
if (N == "config" || N == "librarycache") {
bool NameValid(const std::string& N){
if(N == "config" || N == "librarycache"){
return true;
}
if (N.find_first_not_of("0123456789") == std::string::npos) {
if(N.find_first_not_of("0123456789") == std::string::npos){
return true;
}
return false;
}
void FileList(std::vector<std::string>& a, const std::string& Path) {
for (const auto& entry : fs::directory_iterator(Path)) {
void FileList(std::vector<std::string>&a,const std::string& Path){
for (const auto &entry : fs::directory_iterator(Path)) {
const auto& DPath = entry.path();
if (!entry.is_directory()) {
a.emplace_back(DPath.string());
} else if (NameValid(DPath.filename().string())) {
}else if(NameValid(DPath.filename().string())){
FileList(a, DPath.string());
}
}
}
bool Find(const std::string& FName, const std::string& Path) {
bool Find(const std::string& FName,const std::string& Path){
std::vector<std::string> FS;
FileList(FS, Path + "\\userdata");
for (std::string& a : FS) {
if (a.find(FName) != std::string::npos) {
FileList(FS,Path+"\\userdata");
for(std::string&a : FS){
if(a.find(FName) != std::string::npos){
FS.clear();
return true;
}
@@ -187,24 +162,22 @@ bool Find(const std::string& FName, const std::string& Path) {
FS.clear();
return false;
}
bool FindHack(const std::string& Path) {
bool FindHack(const std::string& Path){
bool s = true;
for (const auto& entry : fs::directory_iterator(Path)) {
for (const auto &entry : fs::directory_iterator(Path)) {
std::string Name = entry.path().filename().string();
for (char& c : Name)
c = char(tolower(c));
if (Name == "steam.exe")
s = false;
if (Name.find("greenluma") != -1) {
error("Found malicious file/folder \"" + Name + "\"");
for(char&c : Name)c = char(tolower(c));
if(Name == "steam.exe")s = false;
if(Name.find("greenluma") != -1){
error("Found malicious file/folder \"" + Name+"\"");
return true;
}
Name.clear();
}
return s;
}
std::vector<std::string> GetID(const std::string& log) {
std::string vec, t, r;
std::vector<std::string> GetID(const std::string& log){
std::string vec,t,r;
std::vector<std::string> Ret;
std::ifstream f(log.c_str(), std::ios::binary);
f.seekg(0, std::ios_base::end);
@@ -216,12 +189,10 @@ std::vector<std::string> GetID(const std::string& log) {
std::stringstream ss(vec);
bool S = false;
while (std::getline(ss, t, '{')) {
if (!S)
S = true;
else {
for (char& c : t) {
if (isdigit(c))
r += c;
if(!S)S = true;
else{
for(char& c : t){
if(isdigit(c))r += c;
}
break;
}
@@ -231,16 +202,15 @@ std::vector<std::string> GetID(const std::string& log) {
S = false;
bool L = true;
while (std::getline(ss, t, '}')) {
if (L) {
if(L){
L = false;
continue;
}
for (char& c : t) {
if (c == '"') {
if (!S)
S = true;
else {
if (r.length() > 10) {
for(char& c : t){
if(c == '"'){
if(!S)S = true;
else{
if(r.length() > 10) {
Ret.emplace_back(r);
}
r.clear();
@@ -248,14 +218,13 @@ std::vector<std::string> GetID(const std::string& log) {
continue;
}
}
if (isdigit(c))
r += c;
if(isdigit(c))r += c;
}
}
vec.clear();
return Ret;
}
std::string GetManifest(const std::string& Man) {
std::string GetManifest(const std::string& Man){
std::string vec;
std::ifstream f(Man.c_str(), std::ios::binary);
f.seekg(0, std::ios_base::end);
@@ -266,109 +235,84 @@ std::string GetManifest(const std::string& Man) {
f.close();
std::string ToFind = "\"LastOwner\"\t\t\"";
int pos = int(vec.find(ToFind));
if (pos != -1) {
if(pos != -1){
pos += int(ToFind.length());
vec = vec.substr(pos);
return vec.substr(0, vec.find('\"'));
} else
return "";
return vec.substr(0,vec.find('\"'));
}else return "";
}
bool IDCheck(std::string Man, std::string steam) {
bool a = false, b = true;
bool IDCheck(std::string Man, std::string steam){
bool a = false,b = true;
int pos = int(Man.rfind("steamapps"));
// if(pos == -1)Exit(5);
Man = Man.substr(0, pos + 9) + "\\appmanifest_284160.acf";
// if(pos == -1)Exit(5);
Man = Man.substr(0,pos+9) + "\\appmanifest_284160.acf";
steam += "\\config\\loginusers.vdf";
if (fs::exists(Man) && fs::exists(steam)) {
for (const std::string& ID : GetID(steam)) {
if (ID == GetManifest(Man))
b = false;
if(fs::exists(Man) && fs::exists(steam)){
for(const std::string&ID : GetID(steam)){
if(ID == GetManifest(Man))b = false;
}
// if(b)Exit(6);
} else
a = true;
//if(b)Exit(6);
}else a = true;
return a;
}
void LegitimacyCheck() {
void LegitimacyCheck(){
// std::string K1 = R"(Software\Valve\Steam)";
// std::string K2 = R"(Software\Valve\Steam\Apps\284160)";
//std::string K1 = R"(Software\Valve\Steam)";
//std::string K2 = R"(Software\Valve\Steam\Apps\284160)";
/*LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K1.c_str(), &hKey);
/*LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K1.c_str(), &hKey);
if(dwRegOPenKey == ERROR_SUCCESS) {
Result = QueryKey(hKey, 1);
if(Result.empty())Exit(1);
if(dwRegOPenKey == ERROR_SUCCESS) {
Result = QueryKey(hKey, 1);
if(Result.empty())Exit(1);
if(fs::exists(Result)){
if(!Find("284160.json",Result))Exit(2);
if(FindHack(Result))SteamExit(1);
}else Exit(3);
if(fs::exists(Result)){
if(!Find("284160.json",Result))Exit(2);
if(FindHack(Result))SteamExit(1);
}else Exit(3);
T = Result;
Result.clear();
TraceBack++;
}else Exit(4);
T = Result;
Result.clear();
TraceBack++;
}else Exit(4);
K1.clear();
RegCloseKey(hKey);
dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K2.c_str(), &hKey);
if(dwRegOPenKey == ERROR_SUCCESS) {
Result = QueryKey(hKey, 2);
if(Result.empty())lowExit(1);
TraceBack++;
}else lowExit(2);
K2.clear();
RegCloseKey(hKey);*/
#if defined(_WIN32)
K1.clear();
RegCloseKey(hKey);
dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K2.c_str(), &hKey);
if(dwRegOPenKey == ERROR_SUCCESS) {
Result = QueryKey(hKey, 2);
if(Result.empty())lowExit(1);
TraceBack++;
}else lowExit(2);
K2.clear();
RegCloseKey(hKey);*/
std::string Result;
std::string K3 = R"(Software\BeamNG\BeamNG.drive)";
HKEY hKey;
LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K3.c_str(), &hKey);
if (dwRegOPenKey == ERROR_SUCCESS) {
if(dwRegOPenKey == ERROR_SUCCESS) {
Result = QueryKey(hKey, 3);
if (Result.empty())
lowExit(3);
// if(IDCheck(Result,T))lowExit(5);
if(Result.empty())lowExit(3);
//if(IDCheck(Result,T))lowExit(5);
GameDir = Result;
// TraceBack++;
} else
lowExit(4);
//TraceBack++;
}else lowExit(4);
K3.clear();
Result.clear();
RegCloseKey(hKey);
// if(TraceBack < 3)exit(-1);
#elif defined(__linux__)
struct passwd* pw = getpwuid(getuid());
std::string homeDir = pw->pw_dir;
// Right now only steam is supported
std::ifstream libraryFolders(homeDir + "/.steam/root/steamapps/libraryfolders.vdf");
auto root = tyti::vdf::read(libraryFolders);
for (auto folderInfo : root.childs) {
if (std::filesystem::exists(folderInfo.second->attribs["path"] + "/steamapps/common/BeamNG.drive/")) {
GameDir = folderInfo.second->attribs["path"] + "/steamapps/common/BeamNG.drive/";
break;
}
}
#endif
//if(TraceBack < 3)exit(-1);
}
std::string CheckVer(const std::string& dir) {
#if defined(_WIN32)
std::string temp, Path = dir + "\\integrity.json";
#elif defined(__linux__)
std::string temp, Path = dir + "/integrity.json";
#endif
std::string CheckVer(const std::string &dir){
std::string temp,Path = dir + "\\integrity.json";
std::ifstream f(Path.c_str(), std::ios::binary);
int Size = int(std::filesystem::file_size(Path));
std::string vec(Size, 0);
std::string vec(Size,0);
f.read(&vec[0], Size);
f.close();
vec = vec.substr(vec.find_last_of("version"), vec.find_last_of('"'));
for (const char& a : vec) {
if (isdigit(a) || a == '.')
temp += a;
vec = vec.substr(vec.find_last_of("version"),vec.find_last_of('"'));
for(const char &a : vec){
if(isdigit(a) || a == '.')temp+=a;
}
return temp;
}
Regular → Executable
+32 -42
View File
@@ -6,11 +6,12 @@
/// Created by Anonymous275 on 11/26/2020
///
#include "Http.h"
#include "Logger.h"
#include <filesystem>
#include <fstream>
#include <nlohmann/json.hpp>
#include "Http.h"
#include <filesystem>
#include "Logger.h"
#include <fstream>
namespace fs = std::filesystem;
std::string PublicKey;
@@ -18,18 +19,16 @@ std::string PrivateKey;
extern bool LoginAuth;
extern std::string Username;
extern std::string UserRole;
extern int UserID;
void UpdateKey(const char* newKey) {
if (newKey && std::isalnum(newKey[0])) {
void UpdateKey(const char* newKey){
if(newKey && std::isalnum(newKey[0])){
PrivateKey = newKey;
std::ofstream Key("key");
if (Key.is_open()) {
if(Key.is_open()){
Key << newKey;
Key.close();
} else
fatal("Cannot write to disk!");
} else if (fs::exists("key")) {
}else fatal("Cannot write to disk!");
}else if(fs::exists("key")){
remove("key");
}
}
@@ -38,18 +37,17 @@ void UpdateKey(const char* newKey) {
/// "Guest":"Name"
/// "pk":"private_key"
std::string GetFail(const std::string& R) {
std::string GetFail(const std::string& R){
std::string DRet = R"({"success":false,"message":)";
DRet += "\"" + R + "\"}";
DRet += "\""+R+"\"}";
error(R);
return DRet;
}
std::string Login(const std::string& fields) {
if (fields == "LO") {
std::string Login(const std::string& fields){
if(fields == "LO"){
Username = "";
UserRole = "";
UserID = -1;
LoginAuth = false;
UpdateKey(nullptr);
return "";
@@ -58,7 +56,7 @@ std::string Login(const std::string& fields) {
try {
std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
if (Buffer == "-1") {
if(Buffer == "-1"){
return GetFail("Failed to communicate with the auth system!");
}
@@ -68,7 +66,7 @@ std::string Login(const std::string& fields) {
error(Buffer);
return GetFail("Invalid answer from authentication servers, please try again later!");
}
if (d.contains("success") && d["success"].get<bool>()) {
if(d.contains("success") && d["success"].get<bool>()){
LoginAuth = true;
if (d.contains("username")) {
Username = d["username"].get<std::string>();
@@ -76,19 +74,15 @@ std::string Login(const std::string& fields) {
if (d.contains("role")) {
UserRole = d["role"].get<std::string>();
}
if (d.contains("id")) {
UserID = d["id"].get<int>();
}
if (d.contains("private_key")) {
if(d.contains("private_key")) {
UpdateKey(d["private_key"].get<std::string>().c_str());
}
if (d.contains("public_key")) {
if(d.contains("public_key")){
PublicKey = d["public_key"].get<std::string>();
}
info("Authentication successful!");
} else
info("Authentication failed!");
if (d.contains("message")) {
}else info("Authentication failed!");
if(d.contains("message")){
d.erase("private_key");
d.erase("public_key");
return d.dump();
@@ -99,20 +93,20 @@ std::string Login(const std::string& fields) {
}
}
void CheckLocalKey() {
if (fs::exists("key") && fs::file_size("key") < 100) {
void CheckLocalKey(){
if(fs::exists("key") && fs::file_size("key") < 100){
std::ifstream Key("key");
if (Key.is_open()) {
if(Key.is_open()) {
auto Size = fs::file_size("key");
std::string Buffer(Size, 0);
Key.read(&Buffer[0], Size);
Key.close();
for (char& c : Buffer) {
if (!std::isalnum(c) && c != '-') {
UpdateKey(nullptr);
return;
}
if (!std::isalnum(c) && c != '-') {
UpdateKey(nullptr);
return;
}
}
Buffer = HTTP::Post("https://auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
@@ -124,7 +118,7 @@ void CheckLocalKey() {
info("Invalid answer from authentication servers.");
UpdateKey(nullptr);
}
if (d["success"].get<bool>()) {
if(d["success"].get<bool>()){
LoginAuth = true;
UpdateKey(d["private_key"].get<std::string>().c_str());
PublicKey = d["public_key"].get<std::string>();
@@ -134,18 +128,14 @@ void CheckLocalKey() {
if (d.contains("role")) {
UserRole = d["role"].get<std::string>();
}
if (d.contains("id")) {
UserID = d["id"].get<int>();
}
// info(Role);
} else {
//info(Role);
}else{
info("Auto-Authentication unsuccessful please re-login!");
UpdateKey(nullptr);
}
} else {
}else{
warn("Could not open saved key!");
UpdateKey(nullptr);
}
} else
UpdateKey(nullptr);
}else UpdateKey(nullptr);
}
Regular → Executable
+100 -189
View File
@@ -6,25 +6,21 @@
/// Created by Anonymous275 on 7/16/2020
///
#include "zip_file.h"
#include <charconv>
#include <httplib.h>
#include <nlohmann/json.hpp>
#include <string>
#if defined(_WIN32)
#include <httplib.h>
#include "zip_file.h"
#include <windows.h>
#elif defined(__linux__)
#include <unistd.h>
#endif
#include "Http.h"
#include "Logger.h"
#include "Network/network.hpp"
#include "Discord/discord_info.h"
#include "Network/network.h"
#include "Security/Init.h"
#include <filesystem>
#include "Startup.h"
#include "hashpp.h"
#include <filesystem>
#include "Logger.h"
#include <fstream>
#include <thread>
#include "Http.h"
extern int TraceBack;
bool Dev = false;
@@ -32,200 +28,139 @@ int ProxyPort = 0;
namespace fs = std::filesystem;
struct Version {
uint8_t major;
uint8_t minor;
uint8_t patch;
Version(uint8_t major, uint8_t minor, uint8_t patch);
Version(const std::array<uint8_t, 3>& v);
};
std::array<uint8_t, 3> VersionStrToInts(const std::string& str) {
std::array<uint8_t, 3> Version;
std::stringstream ss(str);
for (uint8_t& i : Version) {
std::string Part;
std::getline(ss, Part, '.');
std::from_chars(&*Part.begin(), &*Part.begin() + Part.size(), i);
}
return Version;
}
bool IsOutdated(const Version& Current, const Version& Newest) {
if (Newest.major > Current.major) {
return true;
} else if (Newest.major == Current.major && Newest.minor > Current.minor) {
return true;
} else if (Newest.major == Current.major && Newest.minor == Current.minor && Newest.patch > Current.patch) {
return true;
} else {
return false;
VersionParser::VersionParser(const std::string& from_string) {
std::string token;
std::istringstream tokenStream(from_string);
while (std::getline(tokenStream, token, '.')) {
data.emplace_back(std::stol(token));
split.emplace_back(token);
}
}
Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
: major(major)
, minor(minor)
, patch(patch) { }
Version::Version(const std::array<uint8_t, 3>& v)
: Version(v[0], v[1], v[2]) {
std::strong_ordering VersionParser::operator<=>(
const VersionParser& rhs) const noexcept {
size_t const fields = std::min(data.size(), rhs.data.size());
for (size_t i = 0; i != fields; ++i) {
if (data[i] == rhs.data[i]) continue;
else if (data[i] < rhs.data[i]) return std::strong_ordering::less;
else return std::strong_ordering::greater;
}
if (data.size() == rhs.data.size()) return std::strong_ordering::equal;
else if (data.size() > rhs.data.size()) return std::strong_ordering::greater;
else return std::strong_ordering::less;
}
std::string GetEN() {
#if defined(_WIN32)
bool VersionParser::operator==(const VersionParser& rhs) const noexcept {
return std::is_eq(*this <=> rhs);
}
std::string GetEN(){
return "BeamMP-Launcher.exe";
#elif defined(__linux__)
return "BeamMP-Launcher";
#endif
}
std::string GetVer() {
std::string GetVer(){
return "2.0";
}
std::string GetPatch() {
return ".99";
std::string GetPatch(){
return ".85";
}
std::string GetEP(char* P) {
static std::string Ret = [&]() {
std::string GetEP(char*P){
static std::string Ret = [&](){
std::string path(P);
return path.substr(0, path.find_last_of("\\/") + 1);
}();
} ();
return Ret;
}
#if defined(_WIN32)
void ReLaunch(int argc, char* args[]) {
void ReLaunch(int argc,char*args[]){
std::string Arg;
for (int c = 2; c <= argc; c++) {
for(int c = 2; c <= argc; c++){
Arg += " ";
Arg += args[c - 1];
Arg += args[c-1];
}
system("cls");
ShellExecute(nullptr, "runas", (GetEP() + GetEN()).c_str(), Arg.c_str(), nullptr, SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(), 0);
ShellExecute(nullptr,"runas",(GetEP() + GetEN()).c_str(),Arg.c_str(),nullptr,SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(),0);
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
void URelaunch(int argc, char* args[]) {
void URelaunch(int argc,char* args[]){
std::string Arg;
for (int c = 2; c <= argc; c++) {
for(int c = 2; c <= argc; c++){
Arg += " ";
Arg += args[c - 1];
Arg += args[c-1];
}
ShellExecute(nullptr, "open", (GetEP() + GetEN()).c_str(), Arg.c_str(), nullptr, SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(), 0);
ShellExecute(nullptr,"open",(GetEP() + GetEN()).c_str(),Arg.c_str(),nullptr,SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(),0);
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
#elif defined(__linux__)
void ReLaunch(int argc, char* args[]) {
std::string Arg;
for (int c = 2; c <= argc; c++) {
Arg += " ";
Arg += args[c - 1];
}
system("clear");
execl((GetEP() + GetEN()).c_str(), Arg.c_str(), NULL);
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
void URelaunch(int argc, char* args[]) {
std::string Arg;
for (int c = 2; c <= argc; c++) {
Arg += " ";
Arg += args[c - 1];
}
execl((GetEP() + GetEN()).c_str(), Arg.c_str(), NULL);
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
#endif
void CheckName(int argc, char* args[]) {
#if defined(_WIN32)
std::string DN = GetEN(), CDir = args[0], FN = CDir.substr(CDir.find_last_of('\\') + 1);
#elif defined(__linux__)
std::string DN = GetEN(), CDir = args[0], FN = CDir.substr(CDir.find_last_of('/') + 1);
#endif
if (FN != DN) {
if (fs::exists(DN))
remove(DN.c_str());
if (fs::exists(DN))
ReLaunch(argc, args);
void CheckName(int argc,char* args[]){
std::string DN = GetEN(),CDir = args[0],FN = CDir.substr(CDir.find_last_of('\\')+1);
if(FN != DN){
if(fs::exists(DN))remove(DN.c_str());
if(fs::exists(DN))ReLaunch(argc,args);
std::rename(FN.c_str(), DN.c_str());
URelaunch(argc, args);
URelaunch(argc,args);
}
}
void CheckForUpdates(int argc, char* args[], const std::string& CV) {
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
std::string LatestVersion = HTTP::Get(
"https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
"https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
std::string EP(GetEP() + GetEN()), Back(GetEP() + "BeamMP-Launcher.back");
std::string FileHash = hashpp::get::getFileHash(hashpp::ALGORITHMS::SHA2_256, EP);
#if defined(_WIN32)
#elif defined(__linux__)
system("clear");
#endif
if (FileHash != LatestHash && IsOutdated(Version(VersionStrToInts(GetVer() + GetPatch())), Version(VersionStrToInts(LatestVersion))) && !Dev) {
if (FileHash != LatestHash && VersionParser(LatestVersion) > VersionParser(GetVer()+GetPatch())) {
info("Launcher update found!");
#if defined(__linux__)
error("Auto update is NOT implemented for the Linux version. Please update manually ASAP as updates contain security patches.");
#else
fs::remove(Back);
fs::rename(EP, Back);
info("Downloading Launcher update " + LatestHash);
HTTP::Download(
"https://backend.beammp.com/builds/launcher?download=true"
"&pk="
+ PublicKey + "&branch=" + Branch,
EP);
"https://backend.beammp.com/builds/launcher?download=true"
"&pk=" +
PublicKey + "&branch=" + Branch,
EP);
URelaunch(argc, args);
#endif
} else
info("Launcher version is up to date");
} else info("Launcher version is up to date");
TraceBack++;
}
void CustomPort(int argc, char* argv[]) {
if (argc > 1) {
void CustomPort(int argc, char* argv[]){
if(argc > 1){
std::string Port = argv[1];
if (Port.find_first_not_of("0123456789") == std::string::npos) {
if (std::stoi(Port) > 1000) {
if(Port.find_first_not_of("0123456789") == std::string::npos){
if(std::stoi(Port) > 1000){
DEFAULT_PORT = std::stoi(Port);
warn("Running on custom port : " + std::to_string(DEFAULT_PORT));
}
}
if (argc > 2)
Dev = true;
if(argc > 2)Dev = true;
}
}
#ifdef _WIN32
void LinuxPatch() {
void LinuxPatch(){
HKEY hKey = nullptr;
LONG result = RegOpenKeyEx(HKEY_CURRENT_USER, R"(Software\Wine)", 0, KEY_READ, &hKey);
if (result != ERROR_SUCCESS || getenv("USER") == nullptr)
return;
if (result != ERROR_SUCCESS || getenv("USER") == nullptr)return;
RegCloseKey(hKey);
info("Wine/Proton Detected! If you are on windows delete HKEY_CURRENT_USER\\Software\\Wine in regedit");
info("Applying patches...");
result = RegCreateKey(HKEY_CURRENT_USER, R"(Software\Valve\Steam\Apps\284160)", &hKey);
if (result != ERROR_SUCCESS) {
if (result != ERROR_SUCCESS){
fatal(R"(failed to create HKEY_CURRENT_USER\Software\Valve\Steam\Apps\284160)");
return;
}
result = RegSetValueEx(hKey, "Name", 0, REG_SZ, (BYTE*)"BeamNG.drive", 12);
if (result != ERROR_SUCCESS) {
if (result != ERROR_SUCCESS){
fatal(R"(failed to create the value "Name" under HKEY_CURRENT_USER\Software\Valve\Steam\Apps\284160)");
return;
}
@@ -233,9 +168,7 @@ void LinuxPatch() {
info("Patched!");
}
#endif
#if defined(_WIN32)
void InitLauncher(int argc, char* argv[]) {
system("cls");
SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str());
@@ -245,114 +178,93 @@ void InitLauncher(int argc, char* argv[]) {
CheckLocalKey();
ConfigInit();
CustomPort(argc, argv);
Discord_Main();
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
}
#elif defined(__linux__)
void InitLauncher(int argc, char* argv[]) {
system("clear");
InitLog();
CheckName(argc, argv);
CheckLocalKey();
ConfigInit();
CustomPort(argc, argv);
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
}
#endif
size_t DirCount(const std::filesystem::path& path) {
return (size_t)std::distance(std::filesystem::directory_iterator { path }, std::filesystem::directory_iterator {});
size_t DirCount(const std::filesystem::path& path){
return (size_t)std::distance(std::filesystem::directory_iterator{path}, std::filesystem::directory_iterator{});
}
void CheckMP(const std::string& Path) {
if (!fs::exists(Path))
return;
if (!fs::exists(Path))return;
size_t c = DirCount(fs::path(Path));
try {
for (auto& p : fs::directory_iterator(Path)) {
if (p.exists() && !p.is_directory()) {
for (auto& p : fs::directory_iterator(Path)){
if(p.exists() && !p.is_directory()){
std::string Name = p.path().filename().string();
for (char& Ch : Name)
Ch = char(tolower(Ch));
if (Name != "beammp.zip")
fs::remove(p.path());
for(char&Ch : Name)Ch = char(tolower(Ch));
if(Name != "beammp.zip")fs::remove(p.path());
}
}
} catch (...) {
fatal("We were unable to clean the multiplayer mods folder! Is the game still running or do you have something open in that folder?");
}
}
void EnableMP() {
void EnableMP(){
std::string File(GetGamePath() + "mods/db.json");
if (!fs::exists(File))
return;
if(!fs::exists(File))return;
auto Size = fs::file_size(File);
if (Size < 2)
return;
if(Size < 2)return;
std::ifstream db(File);
if (db.is_open()) {
if(db.is_open()) {
std::string Data(Size, 0);
db.read(&Data[0], Size);
db.close();
nlohmann::json d = nlohmann::json::parse(Data, nullptr, false);
if (Data.at(0) != '{' || d.is_discarded()) {
// error("Failed to parse " + File); //TODO illegal formatting
if(Data.at(0) != '{' || d.is_discarded()) {
//error("Failed to parse " + File); //TODO illegal formatting
return;
}
if (d.contains("mods") && d["mods"].contains("multiplayerbeammp")) {
if(d.contains("mods") && d["mods"].contains("multiplayerbeammp")){
d["mods"]["multiplayerbeammp"]["active"] = true;
std::ofstream ofs(File);
if (ofs.is_open()) {
if(ofs.is_open()){
ofs << d.dump();
ofs.close();
} else {
}else{
error("Failed to write " + File);
}
}
}
}
void PreGame(const std::string& GamePath) {
void PreGame(const std::string& GamePath){
std::string GameVer = CheckVer(GamePath);
info("Game Version : " + GameVer);
CheckMP(GetGamePath() + "mods/multiplayer");
if (!Dev) {
if(!Dev) {
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
LatestHash.erase(std::remove_if(LatestHash.begin(), LatestHash.end(),
[](auto const& c) -> bool { return !std::isalnum(c); }),
LatestHash.end());
[](auto const& c ) -> bool { return !std::isalnum(c); } ), LatestHash.end());
try {
if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
fs::create_directories(GetGamePath() + "mods/multiplayer");
}
EnableMP();
} catch (std::exception& e) {
}catch(std::exception&e){
fatal(e.what());
}
#if defined(_WIN32)
std::string ZipPath(GetGamePath() + R"(mods\multiplayer\BeamMP.zip)");
#elif defined(__linux__)
// Linux version of the game cant handle mods with uppercase names
std::string ZipPath(GetGamePath() + R"(mods/multiplayer/beammp.zip)");
#endif
std::string FileHash = hashpp::get::getFileHash(hashpp::ALGORITHMS::SHA2_256, ZipPath);
if (FileHash != LatestHash) {
info("Downloading BeamMP Update " + LatestHash);
HTTP::Download("https://backend.beammp.com/builds/client?download=true"
"&pk="
+ PublicKey + "&branch=" + Branch,
ZipPath);
"&pk=" + PublicKey + "&branch=" + Branch, ZipPath);
}
std::string Target(GetGamePath() + "mods/unpacked/beammp");
if (fs::is_directory(Target)) {
if(fs::is_directory(Target)) {
fs::remove_all(Target);
}
}
@@ -365,15 +277,15 @@ void set_headers(httplib::Response& res) {
}
void StartProxy() {
std::thread proxy([&]() {
std::thread proxy([&](){
httplib::Server HTTPProxy;
httplib::Headers headers = {
{ "User-Agent", "BeamMP-Launcher/" + GetVer() + GetPatch() },
{ "Accept", "*/*" }
{"User-Agent", "BeamMP-Launcher/" + GetVer() + GetPatch()},
{"Accept", "*/*"}
};
std::string pattern = "/:any1";
for (int i = 2; i <= 4; i++) {
HTTPProxy.Get(pattern, [&](const httplib::Request& req, httplib::Response& res) {
HTTPProxy.Get(pattern, [&](const httplib::Request &req, httplib::Response &res) {
httplib::Client cli("https://backend.beammp.com");
set_headers(res);
if (req.has_header("X-BMP-Authentication")) {
@@ -389,7 +301,7 @@ void StartProxy() {
}
});
HTTPProxy.Post(pattern, [&](const httplib::Request& req, httplib::Response& res) {
HTTPProxy.Post(pattern, [&](const httplib::Request &req, httplib::Response &res) {
httplib::Client cli("https://backend.beammp.com");
set_headers(res);
if (req.has_header("X-BMP-Authentication")) {
@@ -399,8 +311,7 @@ void StartProxy() {
headers.emplace("X-API-Version", req.get_header_value("X-API-Version"));
}
if (auto cli_res = cli.Post(req.path, headers, req.body,
req.get_header_value("Content-Type"));
cli_res) {
req.get_header_value("Content-Type")); cli_res) {
res.set_content(cli_res->body, cli_res->get_header_value("Content-Type"));
} else {
res.set_content(to_string(cli_res.error()), "text/plain");
Regular → Executable
+7 -8
View File
@@ -5,16 +5,16 @@
///
/// Created by Anonymous275 on 7/16/2020
///
#include "Http.h"
#include "Logger.h"
#include "Network/network.hpp"
#include "Network/network.h"
#include "Security/Init.h"
#include "Startup.h"
#include <iostream>
#include "Logger.h"
#include <thread>
#include "Http.h"
[[noreturn]] void flush() {
while (true) {
[[noreturn]] void flush(){
while(true){
std::cout.flush();
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
@@ -25,14 +25,13 @@ int main(int argc, char* argv[]) {
std::thread th(flush);
th.detach();
#endif
GetEP(argv[0]);
InitLauncher(argc, argv);
try {
LegitimacyCheck();
} catch (std::exception& e) {
} catch (std::exception &e) {
fatal("Main 1 : " + std::string(e.what()));
}
@@ -41,5 +40,5 @@ int main(int argc, char* argv[]) {
InitGame(GetGameDir());
CoreNetwork();
/// TODO: make sure to use argv[0] for everything that should be in the same dir (mod down ect...)
///TODO: make sure to use argv[0] for everything that should be in the same dir (mod down ect...)
}
-8
View File
@@ -1,8 +0,0 @@
{
"dependencies": [
"cpp-httplib",
"nlohmann-json",
"zlib",
"openssl"
]
}