send on correct socket

This commit is contained in:
Lion Kortlepel
2024-06-04 17:33:12 +02:00
parent 3db1f6773e
commit c4e7b9a919

View File

@@ -223,7 +223,8 @@ void SyncResources(SOCKET Sock){
ModWarningConfirmed = false;
GameSend("WMODS_FOUND");
std::string Data = "WMODS_FOUND";
send(CSocket, (Data + "\n").c_str(), int(Data.size())+1, 0)
while (!Terminate && !ModWarningConfirmed) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));