10 Commits

Author SHA1 Message Date
Lion Kortlepel
5e5fe80202 set terminate = false 2024-06-04 20:03:53 +02:00
Lion Kortlepel
7ff4681263 Revert "move NetReset"
This reverts commit 3be1262b07.
2024-06-04 19:32:58 +02:00
Lion Kortlepel
3be1262b07 move NetReset 2024-06-04 19:12:37 +02:00
Lion Kortlepel
cfcabf31a4 fix stupid socket 2024-06-04 18:42:38 +02:00
Lion Kortlepel
5714c3de76 move socket decls around 2024-06-04 18:08:38 +02:00
Lion Kortlepel
12711d77c7 add missing include 2024-06-04 17:42:44 +02:00
Lion Kortlepel
e08a4de6db fix for CSocket not existing 2024-06-04 17:38:54 +02:00
Lion Kortlepel
acd5f4ed09 prepend missing N 2024-06-04 17:34:14 +02:00
Lion Kortlepel
c4e7b9a919 send on correct socket 2024-06-04 17:33:12 +02:00
Lion Kortlepel
3db1f6773e add mod download warning 2024-06-04 16:45:02 +02:00
76 changed files with 1887 additions and 3290 deletions

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@@ -1,5 +0,0 @@
---
BasedOnStyle: WebKit
BreakBeforeBraces: Attach
SpaceAfterTemplateKeyword: false
...

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@@ -1,42 +0,0 @@
name: CMake Linux Build
on: [push, pull_request, workflow_dispatch]
env:
BUILD_TYPE: Release
jobs:
linux-build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
submodules: 'true'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@v7
id: runvcpkg
with:
vcpkgArguments: 'zlib nlohmann-json openssl cpp-httplib[openssl]'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '40616a5e954f7be1077ef37db3fbddbd5dcd1ca6'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Archive artifacts
uses: actions/upload-artifact@v4
with:
name: BeamMP-Launcher
path: ${{github.workspace}}/build-linux/BeamMP-Launcher

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@@ -1,6 +1,6 @@
name: CMake Windows Build
on: [push, pull_request, workflow_dispatch]
on: [push, pull_request]
env:
BUILD_TYPE: Release
@@ -20,7 +20,7 @@ jobs:
with:
vcpkgArguments: 'discord-rpc zlib nlohmann-json openssl cpp-httplib[openssl]'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '40616a5e954f7be1077ef37db3fbddbd5dcd1ca6'
vcpkgGitCommitId: '16ee2ecb31788c336ace8bb14c21801efb6836e4'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
@@ -37,7 +37,7 @@ jobs:
run: cmake --build . --config $BUILD_TYPE
- name: Archive artifacts
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v2
with:
name: BeamMP-Launcher.exe
path: ${{github.workspace}}/build-windows/Release/BeamMP-Launcher.exe

72
.github/workflows/release-build.yml vendored Normal file
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@@ -0,0 +1,72 @@
name: Release Create & Build
on:
push:
# Sequence of patterns matched against refs/tags
tags:
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
env:
BUILD_TYPE: Release
jobs:
create-release:
runs-on: ubuntu-latest
name: Create Release
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
steps:
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: Release ${{ github.ref }}
draft: false
prerelease: false
body: |
Files included in this release:
- `BeamMP-Launcher.exe` windows build
upload-release-files-windows:
name: Upload Windows Release Files
runs-on: windows-latest
needs: create-release
steps:
- uses: actions/checkout@v2
with:
submodules: 'true'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@main
id: runvcpkg
with:
vcpkgArguments: 'discord-rpc zlib nlohmann-json openssl cpp-httplib[openssl]'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '16ee2ecb31788c336ace8bb14c21801efb6836e4'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-windows
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-windows
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static
- name: Build
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ${{github.workspace}}/build-windows/Release/BeamMP-Launcher.exe
asset_name: BeamMP-Launcher.exe
asset_content_type: application/vnd.microsoft.portable-executable

10
.gitignore vendored
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@@ -4,12 +4,4 @@ cmake-build-release
*.log
/*.sh
/*.obj
/*.exe
.cache/
.https_debug/
Launcher.cfg
Resources/
bin/
compile_commands.json
key
out/
/*.exe

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@@ -1,5 +1,4 @@
cmake_minimum_required(VERSION 3.10)
project(Launcher)
if (WIN32)
@@ -12,29 +11,32 @@ set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT)
file(GLOB source_files "src/*.cpp" "src/*/*.cpp" "src/*/*.hpp" "include/*.h" "include/*/*.h" "include/*/*/*.h" "include/*.hpp" "include/*/*.hpp" "include/*/*/*.hpp")
file(GLOB source_files "src/*.cpp" "src/*/*.cpp" "src/*/*.hpp" "include/*.h" "include/*/*.h" "include/*/*/*.h")
find_package(httplib CONFIG REQUIRED)
find_package(nlohmann_json CONFIG REQUIRED)
find_package(CURL REQUIRED)
add_executable(${PROJECT_NAME} ${source_files})
set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "BeamMP-Launcher")
if (WIN32)
find_package(ZLIB REQUIRED)
find_package(OpenSSL REQUIRED)
#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
include_directories(${VcpkgRoot}/include)
link_directories(${VcpkgRoot}/lib)
target_link_libraries(${PROJECT_NAME} PRIVATE
ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto ws2_32 httplib::httplib nlohmann_json::nlohmann_json CURL::libcurl)
elseif (LINUX)
find_package(ZLIB REQUIRED)
find_package(OpenSSL REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE
ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto CURL::libcurl)
ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto ws2_32 httplib::httplib nlohmann_json::nlohmann_json)
if (NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
target_link_libraries(${PROJECT_NAME} PRIVATE ${VcpkgRoot}/lib/discord-rpc.lib)
else ()
target_link_libraries(${PROJECT_NAME} PRIVATE ${VcpkgRoot}/debug/lib/discord-rpc.lib)
endif()
else(WIN32) #MINGW
add_definitions("-D_WIN32_WINNT=0x0600")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Os -s --static")
target_link_libraries(${PROJECT_NAME} ssl crypto ws2_32 ssp crypt32 z CURL::libcurl)
target_link_libraries(${PROJECT_NAME} discord-rpc ssl crypto ws2_32 ssp crypt32 z)
endif(WIN32)
target_include_directories(${PROJECT_NAME} PRIVATE "include")
target_include_directories(${PROJECT_NAME} PRIVATE "include")

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@@ -2,20 +2,9 @@
The launcher is the way we communitcate to outside the game, it does a few automated actions such as but not limited to: downloading the mod, launching the game, and create a connection to a server.
**To clone this repository**: `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Launcher.git`
## How to build - Release
In the root directory of the project,
1. `cmake -DCMAKE_BUILD_TYPE=Release . -B bin -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static`
2. `cmake --build bin --parallel --config Release`
Remember to change `C:/vcpkg` to wherever you have vcpkg installed.
## How to build - Debug
In the root directory of the project,
1. `cmake . -B bin -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static`
2. `cmake --build bin --parallel`
Remember to change `C:/vcpkg` to wherever you have vcpkg installed.
Copyright (c) 2019-present Anonymous275.
BeamMP Launcher code is not in the public domain and is not free software.
One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries,
the only permission that has been granted is to use the software in its compiled form as distributed from the BeamMP.com website.
Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.

15
include/Discord/discord_info.h Executable file
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@@ -0,0 +1,15 @@
// Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
///
/// Created by Anonymous275 on 7/16/2020
///
#pragma once
#include <string>
void Discord_Main();
std::string GetDName();
std::string GetDTag();
std::string GetDID();
void DAboard();

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@@ -0,0 +1,26 @@
#pragma once
#if defined(DISCORD_DYNAMIC_LIB)
#if defined(_WIN32)
#if defined(DISCORD_BUILDING_SDK)
#define DISCORD_EXPORT __declspec(dllexport)
#else
#define DISCORD_EXPORT __declspec(dllimport)
#endif
#else
#define DISCORD_EXPORT __attribute__((visibility("default")))
#endif
#else
#define DISCORD_EXPORT
#endif
#ifdef __cplusplus
extern "C" {
#endif
DISCORD_EXPORT void Discord_Register(const char* applicationId, const char* command);
DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId);
#ifdef __cplusplus
}
#endif

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@@ -0,0 +1,87 @@
#pragma once
#include <cstdint>
// clang-format off
#if defined(DISCORD_DYNAMIC_LIB)
# if defined(_WIN32)
# if defined(DISCORD_BUILDING_SDK)
# define DISCORD_EXPORT __declspec(dllexport)
# else
# define DISCORD_EXPORT __declspec(dllimport)
# endif
# else
# define DISCORD_EXPORT __attribute__((visibility("default")))
# endif
#else
# define DISCORD_EXPORT
#endif
// clang-format on
#ifdef __cplusplus
extern "C" {
#endif
typedef struct DiscordRichPresence {
const char* state; /* max 128 bytes */
const char* details; /* max 128 bytes */
int64_t startTimestamp;
int64_t endTimestamp;
const char* largeImageKey; /* max 32 bytes */
const char* largeImageText; /* max 128 bytes */
const char* smallImageKey; /* max 32 bytes */
const char* smallImageText; /* max 128 bytes */
const char* partyId; /* max 128 bytes */
int partySize;
int partyMax;
const char* matchSecret; /* max 128 bytes */
const char* joinSecret; /* max 128 bytes */
const char* spectateSecret; /* max 128 bytes */
int8_t instance;
} DiscordRichPresence;
typedef struct DiscordUser {
const char* userId;
const char* username;
const char* discriminator;
const char* avatar;
} DiscordUser;
typedef struct DiscordEventHandlers {
void (*ready)(const DiscordUser* request);
void (*disconnected)(int errorCode, const char* message);
void (*errored)(int errorCode, const char* message);
void (*joinGame)(const char* joinSecret);
void (*spectateGame)(const char* spectateSecret);
void (*joinRequest)(const DiscordUser* request);
} DiscordEventHandlers;
#define DISCORD_REPLY_NO 0
#define DISCORD_REPLY_YES 1
#define DISCORD_REPLY_IGNORE 2
DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
DiscordEventHandlers* handlers,
int autoRegister,
const char* optionalSteamId);
DISCORD_EXPORT void Discord_Shutdown(void);
/* checks for incoming messages, dispatches callbacks */
DISCORD_EXPORT void Discord_RunCallbacks(void);
/* If you disable the lib starting its own io thread, you'll need to call this from your own */
#ifdef DISCORD_DISABLE_IO_THREAD
DISCORD_EXPORT void Discord_UpdateConnection(void);
#endif
DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence);
DISCORD_EXPORT void Discord_ClearPresence(void);
DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply);
DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers* handlers);
#ifdef __cplusplus
} /* extern "C" */
#endif

9
include/Http.h Normal file → Executable file
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@@ -6,15 +6,14 @@
/// Created by Anonymous275 on 7/18/2020
///
#pragma once
#include "Logger.h"
#include <string>
#include "Logger.h"
class HTTP {
public:
static bool Download(const std::string& IP, const std::string& Path);
static bool Download(const std::string &IP, const std::string &Path);
static std::string Post(const std::string& IP, const std::string& Fields);
static std::string Get(const std::string& IP);
static std::string Get(const std::string &IP);
static bool ProgressBar(size_t c, size_t t);
static void StartProxy();
public:
static bool isDownload;
};
};

3
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@@ -6,8 +6,8 @@
/// Created by Anonymous275 on 4/2/2020.
///
#pragma once
#include <iostream>
#include <string>
#include <iostream>
void InitLog();
void except(const std::string& toPrint);
void fatal(const std::string& toPrint);
@@ -15,4 +15,3 @@ void debug(const std::string& toPrint);
void error(const std::string& toPrint);
void info(const std::string& toPrint);
void warn(const std::string& toPrint);
std::string getDate();

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@@ -6,50 +6,46 @@
/// Created by Anonymous275 on 7/18/2020
///
#pragma once
#include <string>
#ifdef __linux__
#include "linuxfixes.h"
#include <bits/types/siginfo_t.h>
#include <cstdint>
#include <sys/ucontext.h>
#endif
void NetReset();
extern bool Dev;
extern int ping;
extern bool ModWarningConfirmed;
[[noreturn]] void CoreNetwork();
extern int ProxyPort;
extern int ClientID;
extern int LastPort;
extern bool ModLoaded;
extern bool Terminate;
extern int DEFAULT_PORT;
extern uint64_t UDPSock;
extern uint64_t TCPSock;
extern std::string Branch;
extern std::string CachingDirectory;
extern bool TCPTerminate;
extern std::string LastIP;
extern std::string MStatus;
extern std::string UlStatus;
extern std::string PublicKey;
extern std::string PrivateKey;
extern std::string ListOfMods;
int KillSocket(uint64_t Dead);
void UUl(const std::string& R);
void UDPSend(std::string Data);
bool CheckBytes(int32_t Bytes);
void GameSend(std::string_view Data);
void GameSend(std::string Data);
void SendLarge(std::string Data);
std::string TCPRcv(uint64_t Sock);
void SyncResources(uint64_t TCPSock);
std::string GetAddr(const std::string& IP);
void ServerParser(std::string_view Data);
std::string GetAddr(const std::string&IP);
void ServerParser(const std::string& Data);
std::string Login(const std::string& fields);
void TCPSend(const std::string& Data, uint64_t Sock);
void TCPClientMain(const std::string& IP, int Port);
void UDPClientMain(const std::string& IP, int Port);
void TCPSend(const std::string&Data,uint64_t Sock);
void TCPClientMain(const std::string& IP,int Port);
void UDPClientMain(const std::string& IP,int Port);
void TCPGameServer(const std::string& IP, int Port);
bool SecurityWarning();
void CoreSend(std::string data);

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@@ -1,24 +0,0 @@
#pragma once
#include <string>
struct Options {
#if defined(_WIN32)
std::string executable_name = "BeamMP-Launcher.exe";
#elif defined(__linux__)
std::string executable_name = "BeamMP-Launcher";
#endif
unsigned int port = 4444;
bool verbose = false;
bool no_download = false;
bool no_update = false;
bool no_launch = false;
const char **game_arguments = nullptr;
int game_arguments_length = 0;
const char** argv = nullptr;
int argc = 0;
};
void InitOptions(int argc, const char *argv[], Options &options);
extern Options options;

0
include/Security/Game.h Normal file → Executable file
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2
include/Security/Init.h Normal file → Executable file
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@@ -8,7 +8,7 @@
#pragma once
#include <string>
void PreGame(const std::string& GamePath);
std::string CheckVer(const std::string& path);
std::string CheckVer(const std::string &path);
void InitGame(const std::string& Dir);
std::string GetGameDir();
void LegitimacyCheck();

17
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@@ -6,14 +6,23 @@
/// Created by Anonymous275 on 7/18/2020
///
#pragma once
#include <compare>
#include <string>
#include <compare>
#include <vector>
void InitLauncher();
std::string GetEP(const char* P = nullptr);
void InitLauncher(int argc, char* argv[]);
std::string GetEP(char*P = nullptr);
std::string GetGamePath();
std::string GetVer();
std::string GetPatch();
std::string GetEN();
void StartProxy();
void ConfigInit();
extern bool Dev;
struct VersionParser {
explicit VersionParser(const std::string& from_string);
std::strong_ordering operator<=>(VersionParser const& rhs) const noexcept;
bool operator==(VersionParser const& rhs) const noexcept;
std::vector<std::string> split;
std::vector<size_t> data;
};

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@@ -1,20 +0,0 @@
#pragma once
#include <string>
#include <vector>
namespace Utils {
inline std::vector<std::string> Split(const std::string& String, const std::string& delimiter) {
std::vector<std::string> Val;
size_t pos;
std::string token, s = String;
while ((pos = s.find(delimiter)) != std::string::npos) {
token = s.substr(0, pos);
if (!token.empty())
Val.push_back(token);
s.erase(0, pos + delimiter.length());
}
if (!s.empty())
Val.push_back(s);
return Val;
};
};

8
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@@ -6,8 +6,6 @@
/// Created by Anonymous275 on 7/24/2020
///
#pragma once
#include <span>
#include <vector>
std::vector<char> Comp(std::span<const char> input);
std::vector<char> DeComp(std::span<const char> input);
#include <string>
std::string Comp(std::string Data);
std::string DeComp(std::string Compressed);

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@@ -1,19 +0,0 @@
#ifndef _LINUXFIXES_H
#define _LINUXFIXES_H
#include <stdint.h>
// Translate windows sockets stuff to linux sockets
#define SOCKET uint64_t
#define SOCKADDR sockaddr
#define SOCKADDR_IN sockaddr_in
#define WSAGetLastError() errno
#define closesocket close
#define SD_BOTH SHUT_RDWR
// We dont need wsacleanup
#define WSACleanup()
#define SOCKET_ERROR -1
#define ZeroMemory(mem, len) memset(mem, 0, len)
#endif

0
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@@ -1,730 +0,0 @@
//MIT License
//
//Copyright(c) 2016 Matthias Moeller
//
//Permission is hereby granted, free of charge, to any person obtaining a copy
//of this software and associated documentation files(the "Software"), to deal
//in the Software without restriction, including without limitation the rights
//to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
//copies of the Software, and to permit persons to whom the Software is
//furnished to do so, subject to the following conditions :
//
//The above copyright notice and this permission notice shall be included in all
//copies or substantial portions of the Software.
//
//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
//SOFTWARE.
#ifndef __TYTI_STEAM_VDF_PARSER_H__
#define __TYTI_STEAM_VDF_PARSER_H__
#include <map>
#include <vector>
#include <unordered_map>
#include <utility>
#include <fstream>
#include <memory>
#include <unordered_set>
#include <algorithm>
#include <iterator>
#include <functional>
#include <system_error>
#include <exception>
//for wstring support
#include <locale>
#include <string>
// internal
#include <stack>
//VS < 2015 has only partial C++11 support
#if defined(_MSC_VER) && _MSC_VER < 1900
#ifndef CONSTEXPR
#define CONSTEXPR
#endif
#ifndef NOEXCEPT
#define NOEXCEPT
#endif
#else
#ifndef CONSTEXPR
#define CONSTEXPR constexpr
#define TYTI_UNDEF_CONSTEXPR
#endif
#ifndef NOEXCEPT
#define NOEXCEPT noexcept
#define TYTI_UNDEF_NOEXCEPT
#endif
#endif
namespace tyti
{
namespace vdf
{
namespace detail
{
///////////////////////////////////////////////////////////////////////////
// Helper functions selecting the right encoding (char/wchar_T)
///////////////////////////////////////////////////////////////////////////
template <typename T>
struct literal_macro_help
{
static CONSTEXPR const char* result(const char* c, const wchar_t*) NOEXCEPT
{
return c;
}
static CONSTEXPR const char result(const char c, const wchar_t) NOEXCEPT
{
return c;
}
};
template <>
struct literal_macro_help<wchar_t>
{
static CONSTEXPR const wchar_t* result(const char*, const wchar_t* wc) NOEXCEPT
{
return wc;
}
static CONSTEXPR const wchar_t result(const char, const wchar_t wc) NOEXCEPT
{
return wc;
}
};
#define TYTI_L(type, text) vdf::detail::literal_macro_help<type>::result(text, L##text)
inline std::string string_converter(const std::string& w) NOEXCEPT
{
return w;
}
// utility wrapper to adapt locale-bound facets for wstring/wbuffer convert
// from cppreference
template <class Facet>
struct deletable_facet : Facet
{
template <class... Args>
deletable_facet(Args &&... args) : Facet(std::forward<Args>(args)...) {}
~deletable_facet() {}
};
inline std::string string_converter(const std::wstring& w) //todo: use us-locale
{
std::wstring_convert<deletable_facet<std::codecvt<wchar_t, char, std::mbstate_t>>> conv1;
return conv1.to_bytes(w);
}
///////////////////////////////////////////////////////////////////////////
// Writer helper functions
///////////////////////////////////////////////////////////////////////////
template <typename charT>
class tabs
{
const size_t t;
public:
explicit CONSTEXPR tabs(size_t i) NOEXCEPT : t(i) {}
std::basic_string<charT> print() const { return std::basic_string<charT>(t, TYTI_L(charT, '\t')); }
inline CONSTEXPR tabs operator+(size_t i) const NOEXCEPT
{
return tabs(t + i);
}
};
template <typename oStreamT>
oStreamT& operator<<(oStreamT& s, const tabs<typename oStreamT::char_type> t)
{
s << t.print();
return s;
}
} // end namespace detail
///////////////////////////////////////////////////////////////////////////
// Interface
///////////////////////////////////////////////////////////////////////////
/// custom objects and their corresponding write functions
/// basic object node. Every object has a name and can contains attributes saved as key_value pairs or childrens
template <typename CharT>
struct basic_object
{
typedef CharT char_type;
std::basic_string<char_type> name;
std::unordered_map<std::basic_string<char_type>, std::basic_string<char_type>> attribs;
std::unordered_map<std::basic_string<char_type>, std::shared_ptr<basic_object<char_type>>> childs;
void add_attribute(std::basic_string<char_type> key, std::basic_string<char_type> value)
{
attribs.emplace(std::move(key), std::move(value));
}
void add_child(std::unique_ptr<basic_object<char_type>> child)
{
std::shared_ptr<basic_object<char_type>> obj{ child.release() };
childs.emplace(obj->name, obj);
}
void set_name(std::basic_string<char_type> n)
{
name = std::move(n);
}
};
template <typename CharT>
struct basic_multikey_object
{
typedef CharT char_type;
std::basic_string<char_type> name;
std::unordered_multimap<std::basic_string<char_type>, std::basic_string<char_type>> attribs;
std::unordered_multimap<std::basic_string<char_type>, std::shared_ptr<basic_multikey_object<char_type>>> childs;
void add_attribute(std::basic_string<char_type> key, std::basic_string<char_type> value)
{
attribs.emplace(std::move(key), std::move(value));
}
void add_child(std::unique_ptr<basic_multikey_object<char_type>> child)
{
std::shared_ptr<basic_multikey_object<char_type>> obj{ child.release() };
childs.emplace(obj->name, obj);
}
void set_name(std::basic_string<char_type> n)
{
name = std::move(n);
}
};
typedef basic_object<char> object;
typedef basic_object<wchar_t> wobject;
typedef basic_multikey_object<char> multikey_object;
typedef basic_multikey_object<wchar_t> wmultikey_object;
struct Options
{
bool strip_escape_symbols;
bool ignore_all_platform_conditionals;
bool ignore_includes;
Options() : strip_escape_symbols(true), ignore_all_platform_conditionals(false), ignore_includes(false) {}
};
//forward decls
//forward decl
template <typename OutputT, typename iStreamT>
OutputT read(iStreamT& inStream, const Options& opt = Options{});
/** \brief writes given object tree in vdf format to given stream.
Output is prettyfied, using tabs
*/
template <typename oStreamT, typename T>
void write(oStreamT& s, const T& r,
const detail::tabs<typename oStreamT::char_type> tab = detail::tabs<typename oStreamT::char_type>(0))
{
typedef typename oStreamT::char_type charT;
using namespace detail;
s << tab << TYTI_L(charT, '"') << r.name << TYTI_L(charT, "\"\n") << tab << TYTI_L(charT, "{\n");
for (const auto& i : r.attribs)
s << tab + 1 << TYTI_L(charT, '"') << i.first << TYTI_L(charT, "\"\t\t\"") << i.second << TYTI_L(charT, "\"\n");
for (const auto& i : r.childs)
if (i.second)
write(s, *i.second, tab + 1);
s << tab << TYTI_L(charT, "}\n");
}
namespace detail
{
template <typename iStreamT>
std::basic_string<typename iStreamT::char_type> read_file(iStreamT& inStream)
{
// cache the file
typedef typename iStreamT::char_type charT;
std::basic_string<charT> str;
inStream.seekg(0, std::ios::end);
str.resize(static_cast<size_t>(inStream.tellg()));
if (str.empty())
return str;
inStream.seekg(0, std::ios::beg);
inStream.read(&str[0], str.size());
return str;
}
/** \brief Read VDF formatted sequences defined by the range [first, last).
If the file is mailformatted, parser will try to read it until it can.
@param first begin iterator
@param end end iterator
@param exclude_files list of files which cant be included anymore.
prevents circular includes
can thow:
- "std::runtime_error" if a parsing error occured
- "std::bad_alloc" if not enough memory coup be allocated
*/
template <typename OutputT, typename IterT>
std::vector<std::unique_ptr<OutputT>> read_internal(IterT first, const IterT last,
std::unordered_set<std::basic_string<typename std::iterator_traits<IterT>::value_type>>& exclude_files,
const Options& opt)
{
static_assert(std::is_default_constructible<OutputT>::value,
"Output Type must be default constructible (provide constructor without arguments)");
static_assert(std::is_move_constructible<OutputT>::value,
"Output Type must be move constructible");
typedef typename std::iterator_traits<IterT>::value_type charT;
const std::basic_string<charT> comment_end_str = TYTI_L(charT, "*/");
const std::basic_string<charT> whitespaces = TYTI_L(charT, " \n\v\f\r\t");
#ifdef WIN32
std::function<bool(const std::basic_string<charT>&)> is_platform_str = [](const std::basic_string<charT>& in) {
return in == TYTI_L(charT, "$WIN32") || in == TYTI_L(charT, "$WINDOWS");
};
#elif __APPLE__
// WIN32 stands for pc in general
std::function<bool(const std::basic_string<charT>&)> is_platform_str = [](const std::basic_string<charT>& in) {
return in == TYTI_L(charT, "$WIN32") || in == TYTI_L(charT, "$POSIX") || in == TYTI_L(charT, "$OSX");
};
#elif __linux__
// WIN32 stands for pc in general
std::function<bool(const std::basic_string<charT>&)> is_platform_str = [](const std::basic_string<charT>& in) {
return in == TYTI_L(charT, "$WIN32") || in == TYTI_L(charT, "$POSIX") || in == TYTI_L(charT, "$LINUX");
};
#else
std::function<bool(const std::basic_string<charT>&)> is_platform_str = [](const std::basic_string<charT>& in) {
return false;
};
#endif
if (opt.ignore_all_platform_conditionals)
is_platform_str = [](const std::basic_string<charT>&) {
return false;
};
// function for skipping a comment block
// iter: iterator poition to the position after a '/'
auto skip_comments = [&comment_end_str](IterT iter, const IterT& last) -> IterT {
++iter;
if (iter != last)
{
if (*iter == TYTI_L(charT, '/'))
{
// line comment, skip whole line
iter = std::find(iter + 1, last, TYTI_L(charT, '\n'));
}
if (*iter == '*')
{
// block comment, skip until next occurance of "*\"
iter = std::search(iter + 1, last, std::begin(comment_end_str), std::end(comment_end_str));
iter += 2;
}
}
return iter;
};
auto end_quote = [](IterT iter, const IterT& last) -> IterT {
const auto begin = iter;
auto last_esc = iter;
do
{
++iter;
iter = std::find(iter, last, TYTI_L(charT, '\"'));
if (iter == last)
break;
last_esc = std::prev(iter);
while (last_esc != begin && *last_esc == '\\')
--last_esc;
} while (!(std::distance(last_esc, iter) % 2));
if (iter == last)
throw std::runtime_error{ "quote was opened but not closed." };
return iter;
};
auto end_word = [&whitespaces](IterT iter, const IterT& last) -> IterT {
const auto begin = iter;
auto last_esc = iter;
do
{
++iter;
iter = std::find_first_of(iter, last, std::begin(whitespaces), std::end(whitespaces));
if (iter == last)
break;
last_esc = std::prev(iter);
while (last_esc != begin && *last_esc == '\\')
--last_esc;
} while (!(std::distance(last_esc, iter) % 2));
//if (iter == last)
// throw std::runtime_error{ "word wasnt properly ended" };
return iter;
};
auto skip_whitespaces = [&whitespaces](IterT iter, const IterT& last) -> IterT {
iter = std::find_if_not(iter, last, [&whitespaces](charT c) {
// return true if whitespace
return std::any_of(std::begin(whitespaces), std::end(whitespaces), [c](charT pc) { return pc == c; });
});
return iter;
};
std::function<void(std::basic_string<charT>&)> strip_escape_symbols = [](std::basic_string<charT>& s) {
auto quote_searcher = [&s](size_t pos) { return s.find(TYTI_L(charT, "\\\""), pos); };
auto p = quote_searcher(0);
while (p != s.npos)
{
s.replace(p, 2, TYTI_L(charT, "\""));
p = quote_searcher(p);
}
auto searcher = [&s](size_t pos) { return s.find(TYTI_L(charT, "\\\\"), pos); };
p = searcher(0);
while (p != s.npos)
{
s.replace(p, 2, TYTI_L(charT, "\\"));
p = searcher(p);
}
};
if (!opt.strip_escape_symbols)
strip_escape_symbols = [](std::basic_string<charT>&) {};
auto conditional_fullfilled = [&skip_whitespaces, &is_platform_str](IterT& iter, const IterT& last) {
iter = skip_whitespaces(iter, last);
if (*iter == '[')
{
++iter;
const auto end = std::find(iter, last, ']');
const bool negate = *iter == '!';
if (negate)
++iter;
auto conditional = std::basic_string<charT>(iter, end);
const bool is_platform = is_platform_str(conditional);
iter = end + 1;
return static_cast<bool>(is_platform ^ negate);
}
return true;
};
//read header
// first, quoted name
std::unique_ptr<OutputT> curObj = nullptr;
std::vector<std::unique_ptr<OutputT>> roots;
std::stack<std::unique_ptr<OutputT>> lvls;
auto curIter = first;
while (curIter != last && *curIter != '\0')
{
//find first starting attrib/child, or ending
curIter = skip_whitespaces(curIter, last);
if (curIter == last || *curIter == '\0')
break;
if (*curIter == TYTI_L(charT, '/'))
{
curIter = skip_comments(curIter, last);
}
else if (*curIter != TYTI_L(charT, '}'))
{
// get key
const auto keyEnd = (*curIter == TYTI_L(charT, '\"')) ? end_quote(curIter, last) : end_word(curIter, last);
if (*curIter == TYTI_L(charT, '\"'))
++curIter;
std::basic_string<charT> key(curIter, keyEnd);
strip_escape_symbols(key);
curIter = keyEnd + ((*keyEnd == TYTI_L(charT, '\"')) ? 1 : 0);
curIter = skip_whitespaces(curIter, last);
auto conditional = conditional_fullfilled(curIter, last);
if (!conditional)
continue;
while (*curIter == TYTI_L(charT, '/'))
{
curIter = skip_comments(curIter, last);
if (curIter == last || *curIter == '}')
throw std::runtime_error{ "key declared, but no value" };
curIter = skip_whitespaces(curIter, last);
if (curIter == last || *curIter == '}')
throw std::runtime_error{ "key declared, but no value" };
}
// get value
if (*curIter != '{')
{
const auto valueEnd = (*curIter == TYTI_L(charT, '\"')) ? end_quote(curIter, last) : end_word(curIter, last);
if (*curIter == TYTI_L(charT, '\"'))
++curIter;
auto value = std::basic_string<charT>(curIter, valueEnd);
strip_escape_symbols(value);
curIter = valueEnd + ((*valueEnd == TYTI_L(charT, '\"')) ? 1 : 0);
auto conditional = conditional_fullfilled(curIter, last);
if (!conditional)
continue;
// process value
if (key != TYTI_L(charT, "#include") && key != TYTI_L(charT, "#base"))
{
if (curObj)
{
curObj->add_attribute(std::move(key), std::move(value));
}
else
{
throw std::runtime_error{ "unexpected key without object" };
}
}
else
{
if (!opt.ignore_includes && exclude_files.find(value) == exclude_files.end())
{
exclude_files.insert(value);
std::basic_ifstream<charT> i(detail::string_converter(value));
auto str = read_file(i);
auto file_objs = read_internal<OutputT>(str.begin(), str.end(), exclude_files, opt);
for (auto& n : file_objs)
{
if (curObj)
curObj->add_child(std::move(n));
else
roots.push_back(std::move(n));
}
exclude_files.erase(value);
}
}
}
else if (*curIter == '{')
{
if (curObj)
lvls.push(std::move(curObj));
curObj = std::make_unique<OutputT>();
curObj->set_name(std::move(key));
++curIter;
}
}
//end of new object
else if (curObj && *curIter == TYTI_L(charT, '}'))
{
if (!lvls.empty())
{
//get object before
std::unique_ptr<OutputT> prev{ std::move(lvls.top()) };
lvls.pop();
// add finished obj to obj before and release it from processing
prev->add_child(std::move(curObj));
curObj = std::move(prev);
}
else
{
roots.push_back(std::move(curObj));
curObj.reset();
}
++curIter;
}
else
{
throw std::runtime_error{ "unexpected '}'" };
}
}
if (curObj != nullptr || !lvls.empty())
{
throw std::runtime_error{ "object is not closed with '}'" };
}
return roots;
}
} // namespace detail
/** \brief Read VDF formatted sequences defined by the range [first, last).
If the file is mailformatted, parser will try to read it until it can.
@param first begin iterator
@param end end iterator
can thow:
- "std::runtime_error" if a parsing error occured
- "std::bad_alloc" if not enough memory coup be allocated
*/
template <typename OutputT, typename IterT>
OutputT read(IterT first, const IterT last, const Options& opt = Options{})
{
auto exclude_files = std::unordered_set<std::basic_string<typename std::iterator_traits<IterT>::value_type>>{};
auto roots = detail::read_internal<OutputT>(first, last, exclude_files, opt);
OutputT result;
if (roots.size() > 1)
{
for (auto& i : roots)
result.add_child(std::move(i));
}
else if (roots.size() == 1)
result = std::move(*roots[0]);
return result;
}
/** \brief Read VDF formatted sequences defined by the range [first, last).
If the file is mailformatted, parser will try to read it until it can.
@param first begin iterator
@param end end iterator
@param ec output bool. 0 if ok, otherwise, holds an system error code
Possible error codes:
std::errc::protocol_error: file is mailformatted
std::errc::not_enough_memory: not enough space
std::errc::invalid_argument: iterators throws e.g. out of range
*/
template <typename OutputT, typename IterT>
OutputT read(IterT first, IterT last, std::error_code& ec, const Options& opt = Options{}) NOEXCEPT
{
ec.clear();
OutputT r{};
try
{
r = read<OutputT>(first, last, opt);
}
catch (std::runtime_error&)
{
ec = std::make_error_code(std::errc::protocol_error);
}
catch (std::bad_alloc&)
{
ec = std::make_error_code(std::errc::not_enough_memory);
}
catch (...)
{
ec = std::make_error_code(std::errc::invalid_argument);
}
return r;
}
/** \brief Read VDF formatted sequences defined by the range [first, last).
If the file is mailformatted, parser will try to read it until it can.
@param first begin iterator
@param end end iterator
@param ok output bool. true, if parser successed, false, if parser failed
*/
template <typename OutputT, typename IterT>
OutputT read(IterT first, const IterT last, bool* ok, const Options& opt = Options{}) NOEXCEPT
{
std::error_code ec;
auto r = read<OutputT>(first, last, ec, opt);
if (ok)
*ok = !ec;
return r;
}
template <typename IterT>
inline auto read(IterT first, const IterT last, bool* ok, const Options& opt = Options{}) NOEXCEPT -> basic_object<typename std::iterator_traits<IterT>::value_type>
{
return read<basic_object<typename std::iterator_traits<IterT>::value_type>>(first, last, ok, opt);
}
template <typename IterT>
inline auto read(IterT first, IterT last, std::error_code& ec, const Options& opt = Options{}) NOEXCEPT
-> basic_object<typename std::iterator_traits<IterT>::value_type>
{
return read<basic_object<typename std::iterator_traits<IterT>::value_type>>(first, last, ec, opt);
}
template <typename IterT>
inline auto read(IterT first, const IterT last, const Options& opt = Options{})
-> basic_object<typename std::iterator_traits<IterT>::value_type>
{
return read<basic_object<typename std::iterator_traits<IterT>::value_type>>(first, last, opt);
}
/** \brief Loads a stream (e.g. filestream) into the memory and parses the vdf formatted data.
throws "std::bad_alloc" if file buffer could not be allocated
*/
template <typename OutputT, typename iStreamT>
OutputT read(iStreamT& inStream, std::error_code& ec, const Options& opt = Options{})
{
// cache the file
typedef typename iStreamT::char_type charT;
std::basic_string<charT> str = detail::read_file(inStream);
// parse it
return read<OutputT>(str.begin(), str.end(), ec, opt);
}
template <typename iStreamT>
inline basic_object<typename iStreamT::char_type> read(iStreamT& inStream, std::error_code& ec, const Options& opt = Options{})
{
return read<basic_object<typename iStreamT::char_type>>(inStream, ec, opt);
}
/** \brief Loads a stream (e.g. filestream) into the memory and parses the vdf formatted data.
throws "std::bad_alloc" if file buffer could not be allocated
ok == false, if a parsing error occured
*/
template <typename OutputT, typename iStreamT>
OutputT read(iStreamT& inStream, bool* ok, const Options& opt = Options{})
{
std::error_code ec;
const auto r = read<OutputT>(inStream, ec, opt);
if (ok)
*ok = !ec;
return r;
}
template <typename iStreamT>
inline basic_object<typename iStreamT::char_type> read(iStreamT& inStream, bool* ok, const Options& opt = Options{})
{
return read<basic_object<typename iStreamT::char_type>>(inStream, ok, opt);
}
/** \brief Loads a stream (e.g. filestream) into the memory and parses the vdf formatted data.
throws "std::bad_alloc" if file buffer could not be allocated
throws "std::runtime_error" if a parsing error occured
*/
template <typename OutputT, typename iStreamT>
OutputT read(iStreamT& inStream, const Options& opt)
{
// cache the file
typedef typename iStreamT::char_type charT;
std::basic_string<charT> str = detail::read_file(inStream);
// parse it
return read<OutputT>(str.begin(), str.end(), opt);
}
template <typename iStreamT>
inline basic_object<typename iStreamT::char_type> read(iStreamT& inStream, const Options& opt = Options{})
{
return read<basic_object<typename iStreamT::char_type>>(inStream, opt);
}
} // namespace vdf
} // namespace tyti
#ifndef TYTI_NO_L_UNDEF
#undef TYTI_L
#endif
#ifdef TYTI_UNDEF_CONSTEXPR
#undef CONSTEXPR
#undef TYTI_NO_L_UNDEF
#endif
#ifdef TYTI_UNDEF_NOTHROW
#undef NOTHROW
#undef TYTI_UNDEF_NOTHROW
#endif
#endif //__TYTI_STEAM_VDF_PARSER_H__

94
src/Compressor.cpp Normal file → Executable file
View File

@@ -6,57 +6,49 @@
/// Created by Anonymous275 on 7/15/2020
///
#include "Logger.h"
#include <span>
#include <vector>
#include <zconf.h>
#include <iostream>
#include <zlib.h>
#ifdef __linux__
#include <cstring>
#endif
std::vector<char> Comp(std::span<const char> input) {
auto max_size = compressBound(input.size());
std::vector<char> output(max_size);
uLongf output_size = output.size();
int res = compress(
reinterpret_cast<Bytef*>(output.data()),
&output_size,
reinterpret_cast<const Bytef*>(input.data()),
static_cast<uLongf>(input.size()));
if (res != Z_OK) {
error("zlib compress() failed (code: " + std::to_string(res) + ", message: " + zError(res) + ")");
throw std::runtime_error("zlib compress() failed");
}
debug("zlib compressed " + std::to_string(input.size()) + " B to " + std::to_string(output_size) + " B");
output.resize(output_size);
return output;
}
std::vector<char> DeComp(std::span<const char> input) {
std::vector<char> output_buffer(std::min<size_t>(input.size() * 5, 15 * 1024 * 1024));
uLongf output_size = output_buffer.size();
while (true) {
int res = uncompress(
reinterpret_cast<Bytef*>(output_buffer.data()),
&output_size,
reinterpret_cast<const Bytef*>(input.data()),
static_cast<uLongf>(input.size()));
if (res == Z_BUF_ERROR) {
if (output_buffer.size() > 30 * 1024 * 1024) {
throw std::runtime_error("decompressed packet size of 30 MB exceeded");
}
debug("zlib uncompress() failed, trying with 2x buffer size of " + std::to_string(output_buffer.size() * 2));
output_buffer.resize(output_buffer.size() * 2);
output_size = output_buffer.size();
} else if (res != Z_OK) {
error("zlib uncompress() failed (code: " + std::to_string(res) + ", message: " + zError(res) + ")");
throw std::runtime_error("zlib uncompress() failed");
} else if (res == Z_OK) {
break;
}
} output_buffer.resize(output_size);
return output_buffer;
#define Biggest 30000
std::string Comp(std::string Data){
char*C = new char[Biggest];
memset(C, 0, Biggest);
z_stream defstream;
defstream.zalloc = Z_NULL;
defstream.zfree = Z_NULL;
defstream.opaque = Z_NULL;
defstream.avail_in = (uInt)Data.length();
defstream.next_in = (Bytef *)&Data[0];
defstream.avail_out = Biggest;
defstream.next_out = reinterpret_cast<Bytef *>(C);
deflateInit(&defstream, Z_BEST_COMPRESSION);
deflate(&defstream, Z_SYNC_FLUSH);
deflate(&defstream, Z_FINISH);
deflateEnd(&defstream);
int TO = defstream.total_out;
std::string Ret(TO,0);
memcpy_s(&Ret[0],TO,C,TO);
delete [] C;
return Ret;
}
std::string DeComp(std::string Compressed){
char*C = new char[Biggest];
memset(C, 0, Biggest);
z_stream infstream;
infstream.zalloc = Z_NULL;
infstream.zfree = Z_NULL;
infstream.opaque = Z_NULL;
infstream.avail_in = Biggest;
infstream.next_in = (Bytef *)(&Compressed[0]);
infstream.avail_out = Biggest;
infstream.next_out = (Bytef *)(C);
inflateInit(&infstream);
inflate(&infstream, Z_SYNC_FLUSH);
inflate(&infstream, Z_FINISH);
inflateEnd(&infstream);
int TO = infstream.total_out;
std::string Ret(TO,0);
memcpy_s(&Ret[0],TO,C,TO);
delete [] C;
return Ret;
}

132
src/Config.cpp Normal file → Executable file
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@@ -1,74 +1,58 @@
///
/// Created by Anonymous275 on 2/23/2021
///
#include "Logger.h"
#include "Network/network.hpp"
#include <cstdint>
#include <filesystem>
#include <fstream>
#include <nlohmann/json.hpp>
#include "Options.h"
namespace fs = std::filesystem;
std::string Branch;
std::string CachingDirectory = "./Resources";
void ParseConfig(const nlohmann::json& d) {
if (d["Port"].is_number()) {
options.port = d["Port"].get<int>();
}
// Default -1
// Release 1
// EA 2
// Dev 3
// Custom 3
if (d["Build"].is_string()) {
Branch = d["Build"].get<std::string>();
for (char& c : Branch)
c = char(tolower(c));
}
if (d.contains("CachingDirectory") && d["CachingDirectory"].is_string()) {
CachingDirectory = d["CachingDirectory"].get<std::string>();
info("Mod caching directory: " + CachingDirectory);
}
if (d.contains("Dev") && d["Dev"].is_boolean()) {
bool dev = d["Dev"].get<bool>();
options.verbose = dev;
options.no_download = dev;
options.no_launch = dev;
options.no_update = dev;
}
}
void ConfigInit() {
if (fs::exists("Launcher.cfg")) {
std::ifstream cfg("Launcher.cfg");
if (cfg.is_open()) {
auto Size = fs::file_size("Launcher.cfg");
std::string Buffer(Size, 0);
cfg.read(&Buffer[0], Size);
cfg.close();
nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
if (d.is_discarded()) {
fatal("Config failed to parse make sure it's valid JSON!");
}
ParseConfig(d);
} else
fatal("Failed to open Launcher.cfg!");
} else {
std::ofstream cfg("Launcher.cfg");
if (cfg.is_open()) {
cfg <<
R"({
"Port": 4444,
"Build": "Default",
"CachingDirectory": "./Resources"
})";
cfg.close();
} else {
fatal("Failed to write config on disk!");
}
}
}
///
/// Created by Anonymous275 on 2/23/2021
///
#include <nlohmann/json.hpp>
#include "Network/network.h"
#include <filesystem>
#include "Logger.h"
#include <fstream>
#include <cstdint>
namespace fs = std::filesystem;
std::string Branch;
void ParseConfig(const nlohmann::json& d){
if(d["Port"].is_number()){
DEFAULT_PORT = d["Port"].get<int>();
}
//Default -1
//Release 1
//EA 2
//Dev 3
//Custom 3
if(d["Build"].is_string()){
Branch = d["Build"].get<std::string>();
for(char& c : Branch)c = char(tolower(c));
}
}
void ConfigInit(){
if(fs::exists("Launcher.cfg")){
std::ifstream cfg("Launcher.cfg");
if(cfg.is_open()){
auto Size = fs::file_size("Launcher.cfg");
std::string Buffer(Size, 0);
cfg.read(&Buffer[0], Size);
cfg.close();
nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
if(d.is_discarded()){
fatal("Config failed to parse make sure it's valid JSON!");
}
ParseConfig(d);
}else fatal("Failed to open Launcher.cfg!");
}else{
std::ofstream cfg("Launcher.cfg");
if(cfg.is_open()){
cfg <<
R"({
"Port": 4444,
"Build": "Default"
})";
cfg.close();
}else{
fatal("Failed to write config on disk!");
}
}
}

111
src/Discord.cpp Executable file
View File

@@ -0,0 +1,111 @@
// Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
///
/// Created by Anonymous275 on 7/16/2020
///
#include "Discord/discord_rpc.h"
#include "Logger.h"
#include <cstring>
#include <thread>
#include <ctime>
struct DInfo{
std::string Name;
std::string Tag;
std::string DID;
};
DInfo* DiscordInfo = nullptr;
int64_t StartTime;
void updateDiscordPresence(){
//if (SendPresence) {
//char buffer[256];
DiscordRichPresence discordPresence;
memset(&discordPresence, 0, sizeof(discordPresence));
std::string P = "Playing with friends!"; ///to be revisited
discordPresence.state = P.c_str();
//sprintf(buffer, "Frustration level: %d", FrustrationLevel);
//discordPresence.details = buffer;
discordPresence.startTimestamp = StartTime;
//discordPresence.endTimestamp = time(0) + 5 * 60;
discordPresence.largeImageKey = "mainlogo";
//discordPresence.smallImageKey = "logo";
//discordPresence.partyId = "party1234";
//discordPresence.partySize = 1;
//discordPresence.partyMax = 6;
//discordPresence.matchSecret = "xyzzy";
//discordPresence.joinSecret = "join";
//discordPresence.spectateSecret = "look";
//discordPresence.instance = 0;
Discord_UpdatePresence(&discordPresence);
//}
//else {
// Discord_ClearPresence();
//}
}
void handleDiscordReady(const DiscordUser* User){
DiscordInfo = new DInfo{
User->username,
User->discriminator,
User->userId
};
}
void discordInit(){
DiscordEventHandlers handlers;
memset(&handlers, 0, sizeof(handlers));
handlers.ready = handleDiscordReady;
/*handlers.disconnected = handleDiscordDisconnected;
handlers.errored = handleDiscordError;
handlers.joinGame = handleDiscordJoin;
handlers.spectateGame = handleDiscordSpectate;
handlers.joinRequest = handleDiscordJoinRequest;*/
Discord_Initialize("629743237988352010", &handlers, 1,nullptr);
}
[[noreturn]] void Loop(){
StartTime = time(nullptr);
while (true) {
updateDiscordPresence();
#ifdef DISCORD_DISABLE_IO_THREAD
Discord_UpdateConnection();
#endif
Discord_RunCallbacks();
if(DiscordInfo == nullptr){
std::this_thread::sleep_for(std::chrono::milliseconds(250));
}else std::this_thread::sleep_for(std::chrono::seconds(2));
}
}
void DMain(){
discordInit();
Loop();
}
std::string GetDName(){
return DiscordInfo->Name;
}
std::string GetDTag(){
return DiscordInfo->Tag;
}
std::string GetDID(){
return DiscordInfo->DID;
}
void DAboard(){
DiscordInfo = nullptr;
}
void ErrorAboard(){
error("Discord timeout! please start the discord app and try again after 30 secs");
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(6);
}
void Discord_Main(){
/*std::thread t1(DMain);
t1.detach();*/
/*info("Connecting to discord client...");
int C = 0;
while(DiscordInfo == nullptr && C < 80){
std::this_thread::sleep_for(std::chrono::milliseconds(300));
C++;
}
if(DiscordInfo == nullptr)ErrorAboard();*/
}

118
src/GameStart.cpp Normal file → Executable file
View File

@@ -6,136 +6,64 @@
/// Created by Anonymous275 on 7/19/2020
///
#if defined(_WIN32)
#include <windows.h>
#include <shlobj.h>
#elif defined(__linux__)
#include "vdf_parser.hpp"
#include <pwd.h>
#include <spawn.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#endif
#include "Logger.h"
#include "Startup.h"
#include <Security/Init.h>
#include <filesystem>
#include <windows.h>
#include "Startup.h"
#include "Logger.h"
#include <thread>
#include "Options.h"
unsigned long GamePID = 0;
#if defined(_WIN32)
std::string QueryKey(HKEY hKey, int ID);
std::string GetGamePath() {
std::string QueryKey(HKEY hKey,int ID);
std::string GetGamePath(){
static std::string Path;
if (!Path.empty())
return Path;
if(!Path.empty())return Path;
HKEY hKey;
LPCTSTR sk = "Software\\BeamNG\\BeamNG.drive";
LONG openRes = RegOpenKeyEx(HKEY_CURRENT_USER, sk, 0, KEY_ALL_ACCESS, &hKey);
if (openRes != ERROR_SUCCESS) {
if (openRes != ERROR_SUCCESS){
fatal("Please launch the game at least once!");
}
Path = QueryKey(hKey, 4);
Path = QueryKey(hKey,4);
if (Path.empty()) {
Path = "";
char appDataPath[MAX_PATH];
HRESULT result = SHGetFolderPathA(NULL, CSIDL_LOCAL_APPDATA, NULL, 0, appDataPath);
if (SUCCEEDED(result)) {
Path = appDataPath;
if(Path.empty()){
sk = R"(SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders)";
openRes = RegOpenKeyEx(HKEY_CURRENT_USER, sk, 0, KEY_ALL_ACCESS, &hKey);
if (openRes != ERROR_SUCCESS){
fatal("Cannot get Local Appdata directory!");
}
if (Path.empty()) {
fatal("Cannot get Local Appdata directory");
}
Path = QueryKey(hKey,5);
Path += "\\BeamNG.drive\\";
}
std::string Ver = CheckVer(GetGameDir());
Ver = Ver.substr(0, Ver.find('.', Ver.find('.') + 1));
Ver = Ver.substr(0,Ver.find('.',Ver.find('.')+1));
Path += Ver + "\\";
return Path;
}
#elif defined(__linux__)
std::string GetGamePath() {
// Right now only steam is supported
struct passwd* pw = getpwuid(getuid());
std::string homeDir = pw->pw_dir;
std::string Path = homeDir + "/.local/share/BeamNG.drive/";
std::string Ver = CheckVer(GetGameDir());
Ver = Ver.substr(0, Ver.find('.', Ver.find('.') + 1));
Path += Ver + "/";
return Path;
}
#endif
#if defined(_WIN32)
void StartGame(std::string Dir) {
void StartGame(std::string Dir){
BOOL bSuccess = FALSE;
PROCESS_INFORMATION pi;
STARTUPINFO si = { 0 };
STARTUPINFO si = {0};
si.cb = sizeof(si);
std::string BaseDir = Dir; //+"\\Bin64";
// Dir += R"(\Bin64\BeamNG.drive.x64.exe)";
//Dir += R"(\Bin64\BeamNG.drive.x64.exe)";
Dir += "\\BeamNG.drive.exe";
std::string gameArgs = "";
for (int i = 0; i < options.game_arguments_length; i++) {
gameArgs += " ";
gameArgs += options.game_arguments[i];
}
bSuccess = CreateProcessA(nullptr, (LPSTR)(Dir + gameArgs).c_str(), nullptr, nullptr, TRUE, 0, nullptr, BaseDir.c_str(), &si, &pi);
if (bSuccess) {
bSuccess = CreateProcessA(Dir.c_str(), nullptr, nullptr, nullptr, TRUE, 0, nullptr, BaseDir.c_str(), &si, &pi);
if (bSuccess){
info("Game Launched!");
GamePID = pi.dwProcessId;
WaitForSingleObject(pi.hProcess, INFINITE);
error("Game Closed! launcher closing soon");
} else {
}else{
error("Failed to Launch the game! launcher closing soon");
}
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(2);
}
#elif defined(__linux__)
void StartGame(std::string Dir) {
int status;
std::string filename = (Dir + "/BinLinux/BeamNG.drive.x64");
std::vector<const char*> argv;
argv.push_back(filename.data());
for (int i = 0; i < options.game_arguments_length; i++) {
argv.push_back(options.game_arguments[i]);
}
argv.push_back(nullptr);
pid_t pid;
posix_spawn_file_actions_t spawn_actions;
posix_spawn_file_actions_init(&spawn_actions);
posix_spawn_file_actions_addclose(&spawn_actions, STDOUT_FILENO);
posix_spawn_file_actions_addclose(&spawn_actions, STDERR_FILENO);
int result = posix_spawn(&pid, filename.c_str(), &spawn_actions, nullptr, const_cast<char**>(argv.data()), environ);
if (result != 0) {
error("Failed to Launch the game! launcher closing soon");
return;
} else {
waitpid(pid, &status, 0);
error("Game Closed! launcher closing soon");
}
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(2);
}
#endif
void InitGame(const std::string& Dir) {
if (!options.no_launch) {
void InitGame(const std::string& Dir){
if(!Dev){
std::thread Game(StartGame, Dir);
Game.detach();
}

39
src/Logger.cpp Normal file → Executable file
View File

@@ -6,13 +6,12 @@
/// Created by Anonymous275 on 7/17/2020
///
#include "Logger.h"
#include "Startup.h"
#include <chrono>
#include "Logger.h"
#include <fstream>
#include <sstream>
#include <chrono>
#include <thread>
#include "Options.h"
std::string getDate() {
time_t tt = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
@@ -25,25 +24,24 @@ std::string getDate() {
std::string Min = (M > 9 ? std::to_string(M) : "0" + std::to_string(M));
std::string Hour = (H > 9 ? std::to_string(H) : "0" + std::to_string(H));
date
<< "["
<< local_tm.tm_mday << "/"
<< local_tm.tm_mon + 1 << "/"
<< local_tm.tm_year + 1900 << " "
<< Hour << ":"
<< Min << ":"
<< Secs
<< "] ";
<< "["
<< local_tm.tm_mday << "/"
<< local_tm.tm_mon + 1 << "/"
<< local_tm.tm_year + 1900 << " "
<< Hour << ":"
<< Min << ":"
<< Secs
<< "] ";
return date.str();
}
void InitLog() {
void InitLog(){
std::ofstream LFS;
LFS.open(GetEP() + "Launcher.log");
if (!LFS.is_open()) {
if(!LFS.is_open()){
error("logger file init failed!");
} else
LFS.close();
}else LFS.close();
}
void addToLog(const std::string& Line) {
void addToLog(const std::string& Line){
std::ofstream LFS;
LFS.open(GetEP() + "Launcher.log", std::ios_base::app);
LFS << Line.c_str();
@@ -55,13 +53,12 @@ void info(const std::string& toPrint) {
addToLog(Print);
}
void debug(const std::string& toPrint) {
if(!Dev)return;
std::string Print = getDate() + "[DEBUG] " + toPrint + "\n";
if (options.verbose) {
std::cout << Print;
}
std::cout << Print;
addToLog(Print);
}
void warn(const std::string& toPrint) {
void warn(const std::string& toPrint){
std::string Print = getDate() + "[WARN] " + toPrint + "\n";
std::cout << Print;
addToLog(Print);
@@ -76,7 +73,7 @@ void fatal(const std::string& toPrint) {
std::cout << Print;
addToLog(Print);
std::this_thread::sleep_for(std::chrono::seconds(5));
std::exit(1);
_Exit(-1);
}
void except(const std::string& toPrint) {
std::string Print = getDate() + "[EXCEP] " + toPrint + "\n";

440
src/Network/Core.cpp Normal file → Executable file
View File

@@ -5,78 +5,40 @@
///
/// Created by Anonymous275 on 7/20/2020
///
#include "Http.h"
#include "Network/network.hpp"
#include "Network/network.h"
#include "Security/Init.h"
#include <cstdlib>
#include <regex>
#if defined(_WIN32)
#include "Http.h"
#include <winsock2.h>
#include <ws2tcpip.h>
#elif defined(__linux__)
#include <cstring>
#include <errno.h>
#include <netdb.h>
#include <spawn.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#endif
#include "Logger.h"
#include "Startup.h"
#include <charconv>
#include "Logger.h"
#include <nlohmann/json.hpp>
#include <set>
#include <charconv>
#include <thread>
#include <mutex>
#include "Options.h"
#include <future>
#include <set>
extern int TraceBack;
std::set<std::string>* ConfList = nullptr;
bool TCPTerminate = false;
int DEFAULT_PORT = 4444;
bool Terminate = false;
bool LoginAuth = false;
std::string Username = "";
std::string UserRole = "";
int UserID = -1;
std::string UlStatus;
std::string MStatus;
bool ModLoaded;
int ping = -1;
SOCKET CoreSocket = -1;
signed char confirmed = -1;
bool SecurityWarning() {
confirmed = -1;
CoreSend("WMODS_FOUND");
while (confirmed == -1)
std::this_thread::sleep_for(std::chrono::milliseconds(10));
if (confirmed == 1)
return true;
NetReset();
Terminate = true;
TCPTerminate = true;
ping = -1;
return false;
}
void StartSync(const std::string& Data) {
std::string IP = GetAddr(Data.substr(1, Data.find(':') - 1));
if (IP.find('.') == -1) {
if (IP == "DNS")
UlStatus = "UlConnection Failed! (DNS Lookup Failed)";
else
UlStatus = "UlConnection Failed! (WSA failed to start)";
void StartSync(const std::string &Data){
std::string IP = GetAddr(Data.substr(1,Data.find(':')-1));
if(IP.find('.') == -1){
if(IP == "DNS")UlStatus ="UlConnection Failed! (DNS Lookup Failed)";
else UlStatus = "UlConnection Failed! (WSA failed to start)";
ListOfMods = "-";
Terminate = true;
CoreSend("L");
return;
}
CheckLocalKey();
@@ -85,200 +47,159 @@ void StartSync(const std::string& Data) {
Terminate = false;
ConfList->clear();
ping = -1;
std::thread GS(TCPGameServer, IP, std::stoi(Data.substr(Data.find(':') + 1)));
std::thread GS(TCPGameServer,IP,std::stoi(Data.substr(Data.find(':')+1)));
GS.detach();
info("Connecting to server");
}
std::mutex sendMutex;
bool IsAllowedLink(const std::string& Link) {
std::regex link_pattern(R"(https:\/\/(?:\w+)?(?:\.)?(?:beammp\.com|discord\.gg))");
std::smatch link_match;
return std::regex_search(Link,link_match, link_pattern) && link_match.position() == 0;
}
void CoreSend(std::string data) {
std::lock_guard lock(sendMutex);
if (CoreSocket != -1) {
int res = send(CoreSocket, (data + "\n").c_str(), int(data.size()) + 1, 0);
if (res < 0) {
bool ModWarningConfirmed = false;
void Parse(std::string Data,SOCKET CSocket){
char Code = Data.at(0), SubCode = 0;
if(Data.length() > 1)SubCode = Data.at(1);
switch (Code){
case 'A':
Data = Data.substr(0,1);
break;
case 'B':
NetReset();
Terminate = true;
TCPTerminate = true;
Data = Code + HTTP::Get("https://backend.beammp.com/servers-info");
break;
case 'C':
ListOfMods.clear();
StartSync(Data);
while(ListOfMods.empty() && !Terminate){
std::this_thread::sleep_for(std::chrono::seconds(1));
}
if(ListOfMods == "-")Data = "L";
else Data = "L"+ListOfMods;
break;
case 'O': //open default browser with URL
if(IsAllowedLink(Data.substr(1))) {
ShellExecuteA(nullptr, "open", Data.substr(1).c_str(), nullptr, nullptr,SW_SHOW); ///TODO: Look at when working on linux port
info("Opening Link \"" + Data.substr(1) + "\"");
}
Data.clear();
break;
// response to "WMODS_FOUND" message, either Y (yes ok) or N (no)
case 'W': {
if (SubCode == 'Y') {
ModWarningConfirmed = true;
} else if (SubCode == 'N') {
ModWarningConfirmed = false;
NetReset();
Terminate = true;
TCPTerminate = true;
}
}
case 'P':
Data = Code + std::to_string(ProxyPort);
break;
case 'U':
if(SubCode == 'l')Data = UlStatus;
if(SubCode == 'p'){
if(ping > 800){
Data = "Up-2";
}else Data = "Up" + std::to_string(ping);
}
if(!SubCode){
std::string Ping;
if(ping > 800)Ping = "-2";
else Ping = std::to_string(ping);
Data = std::string(UlStatus) + "\n" + "Up" + Ping;
}
break;
case 'M':
Data = MStatus;
break;
case 'Q':
if(SubCode == 'S'){
NetReset();
Terminate = true;
TCPTerminate = true;
ping = -1;
}
if(SubCode == 'G')exit(2);
Data.clear();
break;
case 'R': //will send mod name
if(ConfList->find(Data) == ConfList->end()){
ConfList->insert(Data);
ModLoaded = true;
}
Data.clear();
break;
case 'Z':
Data = "Z" + GetVer();
break;
case 'N':
if (SubCode == 'c'){
nlohmann::json Auth = {
{"Auth", LoginAuth ? 1 : 0 },
};
if (!Username.empty()) {
Auth["username"] = Username;
}
if (!UserRole.empty()) {
Auth["role"] = UserRole;
}
Data = "N" + Auth.dump();
}else{
Data = "N" + Login(Data.substr(Data.find(':') + 1));
}
break;
default:
Data.clear();
break;
}
if(!Data.empty() && CSocket != -1){
int res = send(CSocket, (Data+"\n").c_str(), int(Data.size())+1, 0);
if(res < 0){
debug("(Core) send failed with error: " + std::to_string(WSAGetLastError()));
}
}
}
void GameHandler(SOCKET Client){
bool IsAllowedLink(const std::string& Link) {
std::regex link_pattern(R"(https:\/\/(?:\w+)?(?:\.)?(?:beammp\.com|beammp\.gg|github\.com\/BeamMP\/|discord\.gg|patreon\.com\/BeamMP))");
std::smatch link_match;
return std::regex_search(Link, link_match, link_pattern) && link_match.position() == 0;
}
void Parse(std::string Data, SOCKET CSocket) {
char Code = Data.at(0), SubCode = 0;
if (Data.length() > 1)
SubCode = Data.at(1);
switch (Code) {
case 'A':
Data = Data.substr(0, 1);
break;
case 'B': {
NetReset();
Terminate = true;
TCPTerminate = true;
Data.clear();
auto future = std::async(std::launch::async, []() {
CoreSend("B" + HTTP::Get("https://backend.beammp.com/servers-info"));
});
}
break;
case 'C':
StartSync(Data);
Data.clear();
break;
case 'O': // open default browser with URL
if (IsAllowedLink(Data.substr(1))) {
#if defined(__linux)
if (char* browser = getenv("BROWSER"); browser != nullptr && !std::string_view(browser).empty()) {
pid_t pid;
auto arg = Data.substr(1);
char* argv[] = { browser, arg.data() };
auto status = posix_spawn(&pid, browser, nullptr, nullptr, argv, environ);
if (status == 0) {
debug("Browser PID: " + std::to_string(pid));
// we don't wait for it to exit, because we just don't care.
// typically, you'd waitpid() here.
} else {
error("Failed to open the following link in the browser (error follows below): " + arg);
error(std::string("posix_spawn: ") + strerror(status));
}
} else {
error("Failed to open the following link in the browser because the $BROWSER environment variable is not set: " + Data.substr(1));
}
#elif defined(WIN32)
ShellExecuteA(nullptr, "open", Data.substr(1).c_str(), nullptr, nullptr, SW_SHOW); /// TODO: Look at when working on linux port
#endif
info("Opening Link \"" + Data.substr(1) + "\"");
}
Data.clear();
break;
case 'P':
Data = Code + std::to_string(ProxyPort);
break;
case 'U':
if (SubCode == 'l')
Data = UlStatus;
if (SubCode == 'p') {
if (ping > 800) {
Data = "Up-2";
} else
Data = "Up" + std::to_string(ping);
}
if (!SubCode) {
std::string Ping;
if (ping > 800)
Ping = "-2";
else
Ping = std::to_string(ping);
Data = std::string(UlStatus) + "\n" + "Up" + Ping;
}
break;
case 'M':
Data = MStatus;
break;
case 'Q':
if (SubCode == 'S') {
NetReset();
Terminate = true;
TCPTerminate = true;
ping = -1;
}
if (SubCode == 'G') {
debug("Closing via 'G' packet");
exit(2);
}
Data.clear();
break;
case 'R': // will send mod name
if (ConfList->find(Data) == ConfList->end()) {
ConfList->insert(Data);
ModLoaded = true;
}
Data.clear();
break;
case 'Z':
Data = "Z" + GetVer();
break;
case 'N':
if (SubCode == 'c') {
nlohmann::json Auth = {
{ "Auth", LoginAuth ? 1 : 0 },
};
if (!Username.empty()) {
Auth["username"] = Username;
}
if (!UserRole.empty()) {
Auth["role"] = UserRole;
}
if (UserID != -1) {
Auth["id"] = UserID;
}
Data = "N" + Auth.dump();
} else {
auto future = std::async(std::launch::async, [data = std::move(Data)]() {
CoreSend("N" + Login(data.substr(data.find(':') + 1)));
});
Data.clear();
}
break;
case 'W':
if (SubCode == 'Y') {
confirmed = 1;
} else if (SubCode == 'N') {
confirmed = 0;
}
Data.clear();
break;
default:
Data.clear();
break;
}
if (!Data.empty())
CoreSend(Data);
}
void GameHandler(SOCKET Client) {
CoreSocket = Client;
int32_t Size, Temp, Rcv;
char Header[10] = { 0 };
do {
int32_t Size,Temp,Rcv;
char Header[10] = {0};
do{
Rcv = 0;
do {
Temp = recv(Client, &Header[Rcv], 1, 0);
if (Temp < 1)
break;
if (!isdigit(Header[Rcv]) && Header[Rcv] != '>') {
do{
Temp = recv(Client,&Header[Rcv],1,0);
if(Temp < 1)break;
if(!isdigit(Header[Rcv]) && Header[Rcv] != '>') {
error("(Core) Invalid lua communication");
KillSocket(Client);
return;
}
} while (Header[Rcv++] != '>');
if (Temp < 1)
break;
if (std::from_chars(Header, &Header[Rcv], Size).ptr[0] != '>') {
debug("(Core) Invalid lua Header -> " + std::string(Header, Rcv));
}while(Header[Rcv++] != '>');
if(Temp < 1)break;
if(std::from_chars(Header,&Header[Rcv],Size).ptr[0] != '>'){
debug("(Core) Invalid lua Header -> " + std::string(Header,Rcv));
break;
}
std::string Ret(Size, 0);
std::string Ret(Size,0);
Rcv = 0;
do {
Temp = recv(Client, &Ret[Rcv], Size - Rcv, 0);
if (Temp < 1)
break;
do{
Temp = recv(Client,&Ret[Rcv],Size-Rcv,0);
if(Temp < 1)break;
Rcv += Temp;
} while (Rcv < Size);
if (Temp < 1)
break;
}while(Rcv < Size);
if(Temp < 1)break;
Parse(Ret, Client);
} while (Temp > 0);
std::thread Respond(Parse, Ret, Client);
Respond.detach();
}while(Temp > 0);
if (Temp == 0) {
debug("(Core) Connection closing");
} else {
@@ -287,43 +208,41 @@ void GameHandler(SOCKET Client) {
NetReset();
KillSocket(Client);
}
void localRes() {
void localRes(){
MStatus = " ";
UlStatus = "Ulstart";
if (ConfList != nullptr) {
if(ConfList != nullptr){
ConfList->clear();
delete ConfList;
ConfList = nullptr;
}
ConfList = new std::set<std::string>;
}
uint64_t TheClientSocket;
void CoreMain() {
debug("Core Network on start! port: " + std::to_string(options.port));
SOCKET LSocket, CSocket;
struct addrinfo* res = nullptr;
struct addrinfo hints { };
int iRes;
#ifdef _WIN32
debug("Core Network on start!");
WSADATA wsaData;
iRes = WSAStartup(514, &wsaData); // 2.2
if (iRes)
debug("WSAStartup failed with error: " + std::to_string(iRes));
#endif
SOCKET LSocket,CSocket;
struct addrinfo *res = nullptr;
struct addrinfo hints{};
int iRes = WSAStartup(514, &wsaData); //2.2
if (iRes)debug("WSAStartup failed with error: " + std::to_string(iRes));
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
iRes = getaddrinfo("127.0.0.1", std::to_string(options.port).c_str(), &hints, &res);
if (iRes) {
iRes = getaddrinfo(nullptr, std::to_string(DEFAULT_PORT).c_str(), &hints, &res);
if (iRes){
debug("(Core) addr info failed with error: " + std::to_string(iRes));
WSACleanup();
return;
}
LSocket = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
if (LSocket == -1) {
if (LSocket == -1){
debug("(Core) socket failed with error: " + std::to_string(WSAGetLastError()));
freeaddrinfo(res);
WSACleanup();
@@ -345,48 +264,39 @@ void CoreMain() {
WSACleanup();
return;
}
do {
do{
CSocket = accept(LSocket, nullptr, nullptr);
if (CSocket == -1) {
error("(Core) accept failed with error: " + std::to_string(WSAGetLastError()));
continue;
}
TheClientSocket = CSocket;
localRes();
info("Game Connected!");
GameHandler(CSocket);
warn("Game Reconnecting...");
} while (CSocket);
}while(CSocket);
KillSocket(LSocket);
WSACleanup();
}
#if defined(_WIN32)
int Handle(EXCEPTION_POINTERS* ep) {
int Handle(EXCEPTION_POINTERS *ep){
char* hex = new char[100];
sprintf_s(hex, 100, "%lX", ep->ExceptionRecord->ExceptionCode);
sprintf_s(hex,100, "%lX", ep->ExceptionRecord->ExceptionCode);
except("(Core) Code : " + std::string(hex));
delete[] hex;
delete [] hex;
return 1;
}
[[noreturn]] void CoreNetwork(){
while(true) {
#ifndef __MINGW32__
__try{
#endif
[[noreturn]] void CoreNetwork() {
while (true) {
#if not defined(__MINGW32__)
__try {
CoreMain();
#ifndef __MINGW32__
}__except(Handle(GetExceptionInformation())){}
#endif
CoreMain();
#if not defined(__MINGW32__) and not defined(__linux__)
} __except (Handle(GetExceptionInformation())) { }
#elif not defined(__MINGW32__) and defined(__linux__)
}
catch (...) {
except("(Core) Code : " + std::string(strerror(errno)));
}
#endif
std::this_thread::sleep_for(std::chrono::seconds(1));
}
}

24
src/Network/DNS.cpp Normal file → Executable file
View File

@@ -7,37 +7,25 @@
///
#include <string>
#if defined(_WIN32)
#include <winsock2.h>
#elif defined(__linux__)
#include "linuxfixes.h"
#include <arpa/inet.h>
#include <netdb.h>
#endif
#include "Logger.h"
std::string GetAddr(const std::string& IP) {
if (IP.find_first_not_of("0123456789.") == -1)
return IP;
hostent* host;
#ifdef _WIN32
std::string GetAddr(const std::string&IP){
if(IP.find_first_not_of("0123456789.") == -1)return IP;
WSADATA wsaData;
if (WSAStartup(514, &wsaData) != 0) {
hostent *host;
if(WSAStartup(514, &wsaData) != 0){
error("WSA Startup Failed!");
WSACleanup();
return "";
}
#endif
host = gethostbyname(IP.c_str());
if (!host) {
if(!host){
error("DNS lookup failed! on " + IP);
WSACleanup();
return "DNS";
}
std::string Ret = inet_ntoa(*((struct in_addr*)host->h_addr));
std::string Ret = inet_ntoa(*((struct in_addr *)host->h_addr));
WSACleanup();
return Ret;
}

267
src/Network/GlobalHandler.cpp Normal file → Executable file
View File

@@ -5,164 +5,130 @@
///
/// Created by Anonymous275 on 7/25/2020
///
#include "Network/network.hpp"
#include <memory>
#include <zlib.h>
#if defined(_WIN32)
#include "Network/network.h"
#include <winsock2.h>
#include <ws2tcpip.h>
#elif defined(__linux__)
#include "linuxfixes.h"
#include <arpa/inet.h>
#include <cstring>
#include <netdb.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
#endif
#include "Logger.h"
#include <charconv>
#include <mutex>
#include <string>
#include <thread>
#include "Options.h"
#include <mutex>
std::chrono::time_point<std::chrono::high_resolution_clock> PingStart, PingEnd;
std::chrono::time_point<std::chrono::high_resolution_clock> PingStart,PingEnd;
bool GConnected = false;
bool CServer = true;
SOCKET CSocket = -1;
SOCKET GSocket = -1;
int KillSocket(uint64_t Dead) {
if (Dead == (SOCKET)-1) {
int KillSocket(uint64_t Dead){
if(Dead == (SOCKET)-1){
debug("Kill socket got -1 returning...");
return 0;
}
shutdown(Dead, SD_BOTH);
shutdown(Dead,SD_BOTH);
int a = closesocket(Dead);
if (a != 0) {
if(a != 0){
warn("Failed to close socket!");
}
return a;
}
bool CheckBytes(uint32_t Bytes) {
if (Bytes == 0) {
bool CheckBytes(uint32_t Bytes){
if(Bytes == 0){
debug("(Proxy) Connection closing");
return false;
} else if (Bytes < 0) {
}else if(Bytes < 0){
debug("(Proxy) send failed with error: " + std::to_string(WSAGetLastError()));
return false;
}
return true;
}
void GameSend(std::string_view Data) {
void GameSend(std::string Data){
static std::mutex Lock;
std::scoped_lock Guard(Lock);
if (TCPTerminate || !GConnected || CSocket == -1)
return;
int32_t Size, Temp, Sent;
if(TCPTerminate || !GConnected || CSocket == -1)return;
int32_t Size,Temp,Sent;
Data += '\n';
Size = int32_t(Data.size());
Sent = 0;
#ifdef DEBUG
if (Size > 1000) {
debug("Launcher -> game (" + std::to_string(Size) + ")");
}
#endif
do {
if (Sent > -1) {
Temp = send(CSocket, &Data[Sent], Size - Sent, 0);
#ifdef DEBUG
if(Size > 1000){
debug("Launcher -> game (" +std::to_string(Size)+")");
}
if (!CheckBytes(Temp))
return;
#endif
do{
if(Sent > -1){
Temp = send(CSocket, &Data[Sent], Size - Sent, 0);
}
if(!CheckBytes(Temp))return;
Sent += Temp;
} while (Sent < Size);
// send separately to avoid an allocation for += "\n"
Temp = send(CSocket, "\n", 1, 0);
if (!CheckBytes(Temp)) {
return;
}
}while(Sent < Size);
}
void ServerSend(std::string Data, bool Rel) {
if (Terminate || Data.empty())
return;
if (Data.find("Zp") != std::string::npos && Data.size() > 500) {
void ServerSend(std::string Data, bool Rel){
if(Terminate || Data.empty())return;
if(Data.find("Zp") != std::string::npos && Data.size() > 500){
abort();
}
char C = 0;
bool Ack = false;
int DLen = int(Data.length());
if (DLen > 3)
C = Data.at(0);
if (C == 'O' || C == 'T')
Ack = true;
if (C == 'N' || C == 'W' || C == 'Y' || C == 'V' || C == 'E' || C == 'C')
Rel = true;
if (compressBound(Data.size()) > 1024)
Rel = true;
if (Ack || Rel) {
if (Ack || DLen > 1000)
SendLarge(Data);
else
TCPSend(Data, TCPSock);
} else
UDPSend(Data);
if(DLen > 3)C = Data.at(0);
if (C == 'O' || C == 'T')Ack = true;
if(C == 'N' || C == 'W' || C == 'Y' || C == 'V' || C == 'E' || C == 'C')Rel = true;
if(Ack || Rel){
if(Ack || DLen > 1000)SendLarge(Data);
else TCPSend(Data,TCPSock);
}else UDPSend(Data);
if (DLen > 1000) {
debug("(Launcher->Server) Bytes sent: " + std::to_string(Data.length()) + " : "
+ Data.substr(0, 10)
+ Data.substr(Data.length() - 10));
} else if (C == 'Z') {
// debug("(Game->Launcher) : " + Data);
+ Data.substr(0, 10)
+ Data.substr(Data.length() - 10));
}else if(C == 'Z'){
//debug("(Game->Launcher) : " + Data);
}
}
void NetReset() {
void NetReset(){
TCPTerminate = false;
GConnected = false;
Terminate = false;
UlStatus = "Ulstart";
MStatus = " ";
if (UDPSock != (SOCKET)(-1)) {
debug("Terminating UDP Socket: " + std::to_string(TCPSock));
if(UDPSock != (SOCKET)(-1)){
debug("Terminating UDP Socket : " + std::to_string(TCPSock));
KillSocket(UDPSock);
}
UDPSock = -1;
if (TCPSock != (SOCKET)(-1)) {
debug("Terminating TCP Socket: " + std::to_string(TCPSock));
if(TCPSock != (SOCKET)(-1)){
debug("Terminating TCP Socket : " + std::to_string(TCPSock));
KillSocket(TCPSock);
}
TCPSock = -1;
if (GSocket != (SOCKET)(-1)) {
debug("Terminating GTCP Socket: " + std::to_string(GSocket));
if(GSocket != (SOCKET)(-1)){
debug("Terminating GTCP Socket : " + std::to_string(GSocket));
KillSocket(GSocket);
}
GSocket = -1;
}
SOCKET SetupListener() {
if (GSocket != -1)
return GSocket;
struct addrinfo* result = nullptr;
struct addrinfo hints { };
int iRes;
#ifdef _WIN32
SOCKET SetupListener(){
if(GSocket != -1)return GSocket;
struct addrinfo *result = nullptr;
struct addrinfo hints{};
WSADATA wsaData;
iRes = WSAStartup(514, &wsaData); // 2.2
int iRes = WSAStartup(514, &wsaData); //2.2
if (iRes != 0) {
error("(Proxy) WSAStartup failed with error: " + std::to_string(iRes));
return -1;
}
#endif
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
iRes = getaddrinfo(nullptr, std::to_string(options.port + 1).c_str(), &hints, &result);
iRes = getaddrinfo(nullptr, std::to_string(DEFAULT_PORT+1).c_str(), &hints, &result);
if (iRes != 0) {
error("(Proxy) info failed with error: " + std::to_string(iRes));
WSACleanup();
@@ -174,7 +140,7 @@ SOCKET SetupListener() {
WSACleanup();
return -1;
}
iRes = bind(GSocket, result->ai_addr, (int)result->ai_addrlen);
iRes = bind(GSocket, result->ai_addr, (int) result->ai_addrlen);
if (iRes == SOCKET_ERROR) {
error("(Proxy) bind failed with error: " + std::to_string(WSAGetLastError()));
freeaddrinfo(result);
@@ -192,64 +158,59 @@ SOCKET SetupListener() {
}
return GSocket;
}
void AutoPing() {
while (!Terminate) {
ServerSend("p", false);
void AutoPing(){
while(!Terminate){
ServerSend("p",false);
PingStart = std::chrono::high_resolution_clock::now();
std::this_thread::sleep_for(std::chrono::seconds(1));
std::this_thread::sleep_for(std::chrono::seconds (1));
}
}
int ClientID = -1;
void ParserAsync(std::string_view Data) {
if (Data.empty())
return;
char Code = Data.at(0), SubCode = 0;
if (Data.length() > 1)
SubCode = Data.at(1);
void ParserAsync(const std::string& Data){
if(Data.empty())return;
char Code = Data.at(0),SubCode = 0;
if(Data.length() > 1)SubCode = Data.at(1);
switch (Code) {
case 'p':
PingEnd = std::chrono::high_resolution_clock::now();
if (PingStart > PingEnd)
ping = 0;
else
ping = int(std::chrono::duration_cast<std::chrono::milliseconds>(PingEnd - PingStart).count());
return;
case 'M':
MStatus = Data;
UlStatus = "Uldone";
return;
default:
break;
case 'p':
PingEnd = std::chrono::high_resolution_clock::now();
if(PingStart > PingEnd)ping = 0;
else ping = int(std::chrono::duration_cast<std::chrono::milliseconds>(PingEnd-PingStart).count());
return;
case 'M':
MStatus = Data;
UlStatus = "Uldone";
return;
default:
break;
}
GameSend(Data);
}
void ServerParser(std::string_view Data) {
void ServerParser(const std::string& Data){
ParserAsync(Data);
}
void NetMain(const std::string& IP, int Port) {
void NetMain(const std::string& IP, int Port){
std::thread Ping(AutoPing);
Ping.detach();
UDPClientMain(IP, Port);
UDPClientMain(IP,Port);
CServer = true;
Terminate = true;
info("Connection Terminated!");
}
void TCPGameServer(const std::string& IP, int Port) {
void TCPGameServer(const std::string& IP, int Port){
GSocket = SetupListener();
std::unique_ptr<std::thread> ClientThread {};
std::unique_ptr<std::thread> NetMainThread {};
while (!TCPTerminate && GSocket != -1) {
while (!TCPTerminate && GSocket != -1){
debug("MAIN LOOP OF GAME SERVER");
GConnected = false;
if (!CServer) {
if(!CServer){
warn("Connection still alive terminating");
NetReset();
TCPTerminate = true;
Terminate = true;
break;
}
if (CServer) {
ClientThread = std::make_unique<std::thread>(TCPClientMain, IP, Port);
if(CServer) {
std::thread Client(TCPClientMain, IP, Port);
Client.detach();
}
CSocket = accept(GSocket, nullptr, nullptr);
if (CSocket == -1) {
@@ -258,61 +219,45 @@ void TCPGameServer(const std::string& IP, int Port) {
}
debug("(Proxy) Game Connected!");
GConnected = true;
if (CServer) {
NetMainThread = std::make_unique<std::thread>(NetMain, IP, Port);
if(CServer){
std::thread t1(NetMain, IP, Port);
t1.detach();
CServer = false;
}
int32_t Size, Temp, Rcv;
char Header[10] = { 0 };
int32_t Size,Temp,Rcv;
char Header[10] = {0};
// Read byte by byte until '>' is rcved then get the size and read based on it
do {
//Read byte by byte until '>' is rcved then get the size and read based on it
do{
Rcv = 0;
do {
Temp = recv(CSocket, &Header[Rcv], 1, 0);
if (Temp < 1 || TCPTerminate)
break;
} while (Header[Rcv++] != '>');
if (Temp < 1 || TCPTerminate)
break;
if (std::from_chars(Header, &Header[Rcv], Size).ptr[0] != '>') {
debug("(Game) Invalid lua Header -> " + std::string(Header, Rcv));
do{
Temp = recv(CSocket,&Header[Rcv],1,0);
if(Temp < 1 || TCPTerminate)break;
}while(Header[Rcv++] != '>');
if(Temp < 1 || TCPTerminate)break;
if(std::from_chars(Header,&Header[Rcv],Size).ptr[0] != '>'){
debug("(Game) Invalid lua Header -> " + std::string(Header,Rcv));
break;
}
std::string Ret(Size, 0);
std::string Ret(Size,0);
Rcv = 0;
do {
Temp = recv(CSocket, &Ret[Rcv], Size - Rcv, 0);
if (Temp < 1)
break;
do{
Temp = recv(CSocket,&Ret[Rcv],Size-Rcv,0);
if(Temp < 1)break;
Rcv += Temp;
} while (Rcv < Size && !TCPTerminate);
if (Temp < 1 || TCPTerminate)
break;
}while(Rcv < Size && !TCPTerminate);
if(Temp < 1 || TCPTerminate)break;
ServerSend(Ret, false);
ServerSend(Ret,false);
} while (Temp > 0 && !TCPTerminate);
if (Temp == 0)
debug("(Proxy) Connection closing");
else
debug("(Proxy) recv failed error : " + std::to_string(WSAGetLastError()));
}while(Temp > 0 && !TCPTerminate);
if(Temp == 0)debug("(Proxy) Connection closing");
else debug("(Proxy) recv failed error : " + std::to_string(WSAGetLastError()));
}
TCPTerminate = true;
GConnected = false;
Terminate = true;
if (ClientThread) {
debug("Waiting for client thread");
ClientThread->join();
debug("Client thread done");
}
if (NetMainThread) {
debug("Waiting for net main thread");
NetMainThread->join();
debug("Net main thread done");
}
if (CSocket != SOCKET_ERROR)
KillSocket(CSocket);
if(CSocket != SOCKET_ERROR)KillSocket(CSocket);
debug("END OF GAME SERVER");
}
}

391
src/Network/Http.cpp Normal file → Executable file
View File

@@ -1,269 +1,122 @@
// Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
///
/// Created by Anonymous275 on 7/18/2020
///
#include "Http.h"
#include <Logger.h>
#include <Network/network.hpp>
#include <Startup.h>
#include <Utils.h>
#include <cmath>
#include <curl/curl.h>
#include <curl/easy.h>
#include <filesystem>
#include <fstream>
#include <httplib.h>
#include <iostream>
#include <mutex>
#include <nlohmann/json.hpp>
void WriteHttpDebug(const httplib::Client& client, const std::string& method, const std::string& target, const httplib::Result& result) try {
const std::filesystem::path folder = ".https_debug";
std::filesystem::create_directories(folder);
if (!std::filesystem::exists(folder / "WHAT IS THIS FOLDER.txt")) {
std::ofstream ignore { folder / "WHAT IS THIS FOLDER.txt" };
ignore << "This folder exists to help debug current issues with the backend. Do not share this folder with anyone but BeamMP staff. It contains detailed logs of any failed http requests." << std::endl;
}
const auto file = folder / (method + ".json");
// 1 MB limit
if (std::filesystem::exists(file) && std::filesystem::file_size(file) > 1'000'000) {
std::filesystem::rename(file, file.generic_string() + ".bak");
}
std::ofstream of { file, std::ios::app };
nlohmann::json js {
{ "utc", std::chrono::system_clock::now().time_since_epoch().count() },
{ "target", target },
{ "client_info", {
{ "openssl_verify_result", client.get_openssl_verify_result() },
{ "host", client.host() },
{ "port", client.port() },
{ "socket_open", client.is_socket_open() },
{ "valid", client.is_valid() },
} },
};
if (result) {
auto value = result.value();
js["result"] = {};
js["result"]["body"] = value.body;
js["result"]["status"] = value.status;
js["result"]["headers"] = value.headers;
js["result"]["version"] = value.version;
js["result"]["location"] = value.location;
js["result"]["reason"] = value.reason;
}
of << js.dump();
} catch (const std::exception& e) {
error(e.what());
}
static size_t CurlWriteCallback(void* contents, size_t size, size_t nmemb, void* userp) {
std::string* Result = reinterpret_cast<std::string*>(userp);
std::string NewContents(reinterpret_cast<char*>(contents), size * nmemb);
*Result += NewContents;
return size * nmemb;
}
bool HTTP::isDownload = false;
std::string HTTP::Get(const std::string& IP) {
std::string Ret;
static thread_local CURL* curl = curl_easy_init();
if (curl) {
CURLcode res;
curl_easy_setopt(curl, CURLOPT_URL, IP.c_str());
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteCallback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, (void*)&Ret);
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10); // seconds
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
res = curl_easy_perform(curl);
if (res != CURLE_OK) {
error("GET to " + IP + " failed: " + std::string(curl_easy_strerror(res)));
return "";
}
} else {
error("Curl easy init failed");
return "";
}
return Ret;
}
std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
std::string Ret;
static thread_local CURL* curl = curl_easy_init();
if (curl) {
CURLcode res;
curl_easy_setopt(curl, CURLOPT_URL, IP.c_str());
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteCallback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, (void*)&Ret);
curl_easy_setopt(curl, CURLOPT_POST, 1);
curl_easy_setopt(curl, CURLOPT_POSTFIELDS, Fields.c_str());
curl_easy_setopt(curl, CURLOPT_POSTFIELDSIZE, Fields.size());
struct curl_slist* list = nullptr;
list = curl_slist_append(list, "Content-Type: application/json");
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, list);
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10); // seconds
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
res = curl_easy_perform(curl);
curl_slist_free_all(list);
if (res != CURLE_OK) {
error("POST to " + IP + " failed: " + std::string(curl_easy_strerror(res)));
return "";
}
} else {
error("Curl easy init failed");
return "";
}
return Ret;
}
bool HTTP::Download(const std::string& IP, const std::string& Path) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
info("Downloading an update (this may take a while)");
std::string Ret = Get(IP);
if (Ret.empty()) {
error("Download failed");
return false;
}
std::ofstream File(Path, std::ios::binary);
if (File.is_open()) {
File << Ret;
File.close();
info("Download Complete!");
} else {
error("Failed to open file directory: " + Path);
return false;
}
return true;
}
void set_headers(httplib::Response& res) {
res.set_header("Access-Control-Allow-Origin", "*");
res.set_header("Access-Control-Request-Method", "POST, OPTIONS, GET");
res.set_header("Access-Control-Request-Headers", "X-API-Version");
}
void HTTP::StartProxy() {
std::thread proxy([&]() {
httplib::Server HTTPProxy;
httplib::Headers headers = {
{ "User-Agent", "BeamMP-Launcher/" + GetVer() + GetPatch() },
{ "Accept", "*/*" }
};
httplib::Client backend("https://backend.beammp.com");
httplib::Client forum("https://forum.beammp.com");
const std::string pattern = ".*";
auto handle_request = [&](const httplib::Request& req, httplib::Response& res) {
set_headers(res);
if (req.has_header("X-BMP-Authentication")) {
headers.emplace("X-BMP-Authentication", PrivateKey);
}
if (req.has_header("X-API-Version")) {
headers.emplace("X-API-Version", req.get_header_value("X-API-Version"));
}
const std::vector<std::string> path = Utils::Split(req.path, "/");
httplib::Result cli_res;
const std::string method = req.method;
std::string host = "";
if (!path.empty())
host = path[0];
if (host == "backend") {
std::string remaining_path = req.path.substr(std::strlen("/backend"));
if (method == "GET")
cli_res = backend.Get(remaining_path, headers);
else if (method == "POST")
cli_res = backend.Post(remaining_path, headers);
} else if (host == "avatar") {
bool error = false;
std::string username;
std::string avatar_size = "100";
if (path.size() > 1) {
username = path[1];
} else {
error = true;
}
if (path.size() > 2) {
try {
if (std::stoi(path[2]) > 0)
avatar_size = path[2];
} catch (std::exception&) { }
}
httplib::Result summary_res;
if (!error) {
summary_res = forum.Get("/u/" + username + ".json", headers);
if (!summary_res || summary_res->status != 200) {
error = true;
}
}
if (!error) {
try {
nlohmann::json d = nlohmann::json::parse(summary_res->body, nullptr, false); // can fail with parse_error
auto user = d.at("user"); // can fail with out_of_range
auto avatar_link_json = user.at("avatar_template"); // can fail with out_of_range
auto avatar_link = avatar_link_json.get<std::string>();
size_t start_pos = avatar_link.find("{size}");
if (start_pos != std::string::npos)
avatar_link.replace(start_pos, std::strlen("{size}"), avatar_size);
cli_res = forum.Get(avatar_link, headers);
} catch (std::exception&) {
error = true;
}
}
if (error) {
cli_res = forum.Get("/user_avatar/forum.beammp.com/user/0/0.png", headers);
}
} else {
res.set_content("Host not found", "text/plain");
return;
}
if (cli_res) {
res.set_content(cli_res->body, cli_res->get_header_value("Content-Type"));
} else {
res.set_content(to_string(cli_res.error()), "text/plain");
}
};
HTTPProxy.Get(pattern, [&](const httplib::Request& req, httplib::Response& res) {
handle_request(req, res);
});
HTTPProxy.Post(pattern, [&](const httplib::Request& req, httplib::Response& res) {
handle_request(req, res);
});
ProxyPort = HTTPProxy.bind_to_any_port("127.0.0.1");
debug("HTTP Proxy listening on port " + std::to_string(ProxyPort));
HTTPProxy.listen_after_bind();
});
proxy.detach();
}
// Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
///
/// Created by Anonymous275 on 7/18/2020
///
#define CPPHTTPLIB_OPENSSL_SUPPORT
#include <iostream>
#include <Logger.h>
#include <fstream>
#include "Http.h"
#include <mutex>
#include <cmath>
#include <httplib.h>
bool HTTP::isDownload = false;
std::string HTTP::Get(const std::string &IP) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
auto pos = IP.find('/',10);
httplib::Client cli(IP.substr(0, pos).c_str());
cli.set_connection_timeout(std::chrono::seconds(10));
cli.set_follow_location(true);
auto res = cli.Get(IP.substr(pos).c_str(), ProgressBar);
std::string Ret;
if(res){
if(res->status == 200){
Ret = res->body;
}else error(res->reason);
}else{
if(isDownload) {
std::cout << "\n";
}
error("HTTP Get failed on " + to_string(res.error()));
}
return Ret;
}
std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
auto pos = IP.find('/',10);
httplib::Client cli(IP.substr(0, pos).c_str());
cli.set_connection_timeout(std::chrono::seconds(10));
std::string Ret;
if(!Fields.empty()) {
httplib::Result res = cli.Post(IP.substr(pos).c_str(), Fields, "application/json");
if(res) {
if (res->status != 200) {
error(res->reason);
}
Ret = res->body;
}else{
error("HTTP Post failed on " + to_string(res.error()));
}
}else{
httplib::Result res = cli.Post(IP.substr(pos).c_str());
if(res) {
if (res->status != 200) {
error(res->reason);
}
Ret = res->body;
}else{
error("HTTP Post failed on " + to_string(res.error()));
}
}
if(Ret.empty())return "-1";
else return Ret;
}
bool HTTP::ProgressBar(size_t c, size_t t){
if(isDownload) {
static double last_progress, progress_bar_adv;
progress_bar_adv = round(c / double(t) * 25);
std::cout << "\r";
std::cout << "Progress : [ ";
std::cout << round(c / double(t) * 100);
std::cout << "% ] [";
int i;
for (i = 0; i <= progress_bar_adv; i++)std::cout << "#";
for (i = 0; i < 25 - progress_bar_adv; i++)std::cout << ".";
std::cout << "]";
last_progress = round(c / double(t) * 100);
}
return true;
}
bool HTTP::Download(const std::string &IP, const std::string &Path) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
isDownload = true;
std::string Ret = Get(IP);
isDownload = false;
if(Ret.empty())return false;
std::ofstream File(Path, std::ios::binary);
if(File.is_open()) {
File << Ret;
File.close();
std::cout << "\n";
info("Download Complete!");
}else{
error("Failed to open file directory: " + Path);
return false;
}
return true;
}

639
src/Network/Resources.cpp Normal file → Executable file
View File

@@ -6,198 +6,152 @@
/// Created by Anonymous275 on 4/11/2020
///
#include "Network/network.hpp"
#include <chrono>
#include <iomanip>
#include <ios>
#include <mutex>
#include <nlohmann/json.hpp>
#include <openssl/err.h>
#include <openssl/evp.h>
#if defined(_WIN32)
#include "Network/network.h"
#include <ws2tcpip.h>
#elif defined(__linux__)
#include <arpa/inet.h>
#include <cstring>
#include <errno.h>
#include <netdb.h>
#include <sys/socket.h>
#include <sys/types.h>
#endif
#include "Logger.h"
#include "Startup.h"
#include <Utils.h>
#include <atomic>
#include <cmath>
#include <cstring>
#include <filesystem>
#include <fstream>
#include <future>
#include "Startup.h"
#include "Logger.h"
#include <iostream>
#include <cstring>
#include <fstream>
#include <string>
#include <thread>
#include <atomic>
#include <vector>
#include <future>
#include <cmath>
#include "hashpp.h"
extern SOCKET TheClientSocket;
namespace fs = std::filesystem;
std::string ListOfMods;
std::vector<std::string> Split(const std::string& String,const std::string& delimiter){
std::vector<std::string> Val;
size_t pos;
std::string token,s = String;
while ((pos = s.find(delimiter)) != std::string::npos) {
token = s.substr(0, pos);
if(!token.empty())Val.push_back(token);
s.erase(0, pos + delimiter.length());
}
if(!s.empty())Val.push_back(s);
return Val;
}
void CheckForDir() {
if (!fs::exists(CachingDirectory)) {
try {
fs::create_directories(CachingDirectory);
} catch (const std::exception& e) {
error(std::string("Failed to create caching directory: ") + e.what() + ". This is a fatal error. Please make sure to configure a directory which you have permission to create, read and write from/to.");
std::this_thread::sleep_for(std::chrono::seconds(3));
std::exit(1);
}
void CheckForDir(){
if(!fs::exists("Resources")){
_wmkdir(L"Resources");
}
}
void WaitForConfirm() {
while (!Terminate && !ModLoaded) {
void WaitForConfirm(){
while(!Terminate && !ModLoaded){
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
ModLoaded = false;
}
void Abord() {
void Abord(){
Terminate = true;
TCPTerminate = true;
info("Terminated!");
}
std::string Auth(SOCKET Sock) {
TCPSend("VC" + GetVer(), Sock);
std::string Auth(SOCKET Sock){
TCPSend("VC" + GetVer(),Sock);
auto Res = TCPRcv(Sock);
if (Res.empty() || Res[0] == 'E' || Res[0] == 'K') {
if(Res.empty() || Res[0] == 'E' || Res[0] == 'K'){
Abord();
CoreSend("L");
return "";
}
TCPSend(PublicKey, Sock);
if (Terminate) {
CoreSend("L");
return "";
}
TCPSend(PublicKey,Sock);
if(Terminate)return "";
Res = TCPRcv(Sock);
if (Res.empty() || Res[0] != 'P') {
if(Res.empty() || Res[0] != 'P'){
Abord();
CoreSend("L");
return "";
}
Res = Res.substr(1);
if (Res.find_first_not_of("0123456789") == std::string::npos) {
if(Res.find_first_not_of("0123456789") == std::string::npos){
ClientID = std::stoi(Res);
} else {
}else{
Abord();
CoreSend("L");
UUl("Authentication failed!");
return "";
}
TCPSend("SR", Sock);
if (Terminate) {
CoreSend("L");
return "";
}
TCPSend("SR",Sock);
if(Terminate)return "";
Res = TCPRcv(Sock);
if (Res[0] == 'E' || Res[0] == 'K') {
if(Res[0] == 'E' || Res[0] == 'K'){
Abord();
CoreSend("L");
return "";
}
if (Res.empty() || Res == "-") {
if(Res.empty() || Res == "-"){
info("Didn't Receive any mods...");
CoreSend("L");
TCPSend("Done", Sock);
ListOfMods = "-";
TCPSend("Done",Sock);
info("Done!");
return "";
}
return Res;
}
void UpdateUl(bool D, const std::string& msg) {
if (D)
UlStatus = "UlDownloading Resource " + msg;
else
UlStatus = "UlLoading Resource " + msg;
void UpdateUl(bool D,const std::string& msg){
if(D)UlStatus = "UlDownloading Resource " + msg;
else UlStatus = "UlLoading Resource " + msg;
}
float DownloadSpeed = 0;
void AsyncUpdate(uint64_t& Rcv, uint64_t Size, const std::string& Name) {
void AsyncUpdate(uint64_t& Rcv,uint64_t Size,const std::string& Name){
do {
double pr = double(Rcv) / double(Size) * 100;
std::string Per = std::to_string(trunc(pr * 10) / 10);
std::string SpeedString = "";
if (DownloadSpeed > 0.01) {
std::stringstream ss;
ss << " at " << std::setprecision(1) << std::fixed << DownloadSpeed << " Mbit/s";
SpeedString = ss.str();
}
UpdateUl(true, Name + " (" + Per.substr(0, Per.find('.') + 2) + "%)" + SpeedString);
UpdateUl(true, Name + " (" + Per.substr(0, Per.find('.') + 2) + "%)");
std::this_thread::sleep_for(std::chrono::milliseconds(100));
} while (!Terminate && Rcv < Size);
}while(!Terminate && Rcv < Size);
}
// MICROSOFT, I DONT CARE, WRITE BETTER CODE
#undef min
std::vector<char> TCPRcvRaw(SOCKET Sock, uint64_t& GRcv, uint64_t Size) {
if (Sock == -1) {
char* TCPRcvRaw(SOCKET Sock,uint64_t& GRcv, uint64_t Size){
if(Sock == -1){
Terminate = true;
UUl("Invalid Socket");
return {};
return nullptr;
}
std::vector<char> File(Size);
char* File = new char[Size];
uint64_t Rcv = 0;
auto start = std::chrono::high_resolution_clock::now();
int i = 0;
do {
// receive at most some MB at a time
int Len = std::min(int(Size - Rcv), 1 * 1024 * 1024);
do{
int Len = int(Size-Rcv);
if(Len > 1000000)Len = 1000000;
int32_t Temp = recv(Sock, &File[Rcv], Len, MSG_WAITALL);
if (Temp < 1) {
if(Temp < 1){
info(std::to_string(Temp));
UUl("Socket Closed Code 1");
KillSocket(Sock);
Terminate = true;
return {};
delete[] File;
return nullptr;
}
Rcv += Temp;
GRcv += Temp;
auto end = std::chrono::high_resolution_clock::now();
auto difference = end - start;
float bits_per_s = float(Rcv * 8) / float(std::chrono::duration_cast<std::chrono::milliseconds>(difference).count());
float megabits_per_s = bits_per_s / 1000;
DownloadSpeed = megabits_per_s;
// every 8th iteration print the speed
if (i % 8 == 0) {
debug("Download speed: " + std::to_string(uint32_t(megabits_per_s)) + "Mbit/s");
}
++i;
} while (Rcv < Size && !Terminate);
}while(Rcv < Size && !Terminate);
return File;
}
void MultiKill(SOCKET Sock, SOCKET Sock1) {
void MultiKill(SOCKET Sock,SOCKET Sock1){
KillSocket(Sock1);
KillSocket(Sock);
Terminate = true;
}
SOCKET InitDSock() {
SOCKET InitDSock(){
SOCKET DSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
SOCKADDR_IN ServerAddr;
if (DSock < 1) {
if(DSock < 1){
KillSocket(DSock);
Terminate = true;
return 0;
@@ -205,13 +159,13 @@ SOCKET InitDSock() {
ServerAddr.sin_family = AF_INET;
ServerAddr.sin_port = htons(LastPort);
inet_pton(AF_INET, LastIP.c_str(), &ServerAddr.sin_addr);
if (connect(DSock, (SOCKADDR*)&ServerAddr, sizeof(ServerAddr)) != 0) {
if(connect(DSock, (SOCKADDR *) &ServerAddr, sizeof(ServerAddr)) != 0){
KillSocket(DSock);
Terminate = true;
return 0;
}
char Code[2] = { 'D', char(ClientID) };
if (send(DSock, Code, 2, 0) != 2) {
char Code[2] = {'D',char(ClientID)};
if(send(DSock,Code,2,0) != 2){
KillSocket(DSock);
Terminate = true;
return 0;
@@ -219,393 +173,122 @@ SOCKET InitDSock() {
return DSock;
}
std::vector<char> SingleNormalDownload(SOCKET MSock, uint64_t Size, const std::string& Name) {
DownloadSpeed = 0;
std::string MultiDownload(SOCKET MSock,SOCKET DSock, uint64_t Size, const std::string& Name){
uint64_t GRcv = 0;
uint64_t GRcv = 0, MSize = Size/2, DSize = Size - MSize;
std::thread Au([&] { AsyncUpdate(GRcv, Size, Name); });
std::thread Au(AsyncUpdate,std::ref(GRcv), Size, Name);
const std::vector<char> MData = TCPRcvRaw(MSock, GRcv, Size);
std::packaged_task<char*()> task([&] { return TCPRcvRaw(MSock,GRcv,MSize); });
std::future<char*> f1 = task.get_future();
std::thread Dt(std::move(task));
Dt.detach();
if (MData.empty()) {
KillSocket(MSock);
Terminate = true;
Au.join();
return {};
char* DData = TCPRcvRaw(DSock,GRcv,DSize);
if(!DData){
MultiKill(MSock,DSock);
return "";
}
// ensure that GRcv is good before joining the async update thread
GRcv = MData.size();
if (GRcv != Size) {
error("Something went wrong during download; didn't get enough data. Expected " + std::to_string(Size) + " bytes, got " + std::to_string(GRcv) + " bytes instead");
Terminate = true;
Au.join();
return {};
f1.wait();
char* MData = f1.get();
if(!MData){
MultiKill(MSock,DSock);
return "";
}
Au.join();
return MData;
if(Au.joinable())Au.join();
///omg yes very ugly my god but i was in a rush will revisit
std::string Ret(Size,0);
memcpy_s(&Ret[0],MSize,MData,MSize);
delete[]MData;
memcpy_s(&Ret[MSize],DSize,DData,DSize);
delete[]DData;
return Ret;
}
std::vector<char> MultiDownload(SOCKET MSock, SOCKET DSock, uint64_t Size, const std::string& Name) {
DownloadSpeed = 0;
uint64_t GRcv = 0;
uint64_t MSize = Size / 2;
uint64_t DSize = Size - MSize;
std::thread Au([&] { AsyncUpdate(GRcv, Size, Name); });
const std::vector<char> MData = TCPRcvRaw(MSock, GRcv, MSize);
if (MData.empty()) {
MultiKill(MSock, DSock);
Terminate = true;
Au.join();
return {};
}
const std::vector<char> DData = TCPRcvRaw(DSock, GRcv, DSize);
if (DData.empty()) {
MultiKill(MSock, DSock);
Terminate = true;
Au.join();
return {};
}
// ensure that GRcv is good before joining the async update thread
GRcv = MData.size() + DData.size();
if (GRcv != Size) {
error("Something went wrong during download; didn't get enough data. Expected " + std::to_string(Size) + " bytes, got " + std::to_string(GRcv) + " bytes instead");
Terminate = true;
Au.join();
return {};
}
Au.join();
std::vector<char> Result {};
Result.insert(Result.begin(), MData.begin(), MData.end());
Result.insert(Result.end(), DData.begin(), DData.end());
return Result;
}
void InvalidResource(const std::string& File) {
void InvalidResource(const std::string& File){
UUl("Invalid mod \"" + File + "\"");
warn("The server tried to sync \"" + File + "\" that is not a .zip file!");
Terminate = true;
}
std::string GetSha256HashReallyFast(const std::string& filename) {
try {
EVP_MD_CTX* mdctx;
const EVP_MD* md;
uint8_t sha256_value[EVP_MAX_MD_SIZE];
md = EVP_sha256();
if (md == nullptr) {
throw std::runtime_error("EVP_sha256() failed");
}
mdctx = EVP_MD_CTX_new();
if (mdctx == nullptr) {
throw std::runtime_error("EVP_MD_CTX_new() failed");
}
if (!EVP_DigestInit_ex2(mdctx, md, NULL)) {
EVP_MD_CTX_free(mdctx);
throw std::runtime_error("EVP_DigestInit_ex2() failed");
}
std::ifstream stream(filename, std::ios::binary);
const size_t FileSize = std::filesystem::file_size(filename);
size_t Read = 0;
std::vector<char> Data;
while (Read < FileSize) {
Data.resize(size_t(std::min<size_t>(FileSize - Read, 4096)));
size_t RealDataSize = Data.size();
stream.read(Data.data(), std::streamsize(Data.size()));
if (stream.eof() || stream.fail()) {
RealDataSize = size_t(stream.gcount());
}
Data.resize(RealDataSize);
if (RealDataSize == 0) {
break;
}
if (RealDataSize > 0 && !EVP_DigestUpdate(mdctx, Data.data(), Data.size())) {
EVP_MD_CTX_free(mdctx);
throw std::runtime_error("EVP_DigestUpdate() failed");
}
Read += RealDataSize;
}
unsigned int sha256_len = 0;
if (!EVP_DigestFinal_ex(mdctx, sha256_value, &sha256_len)) {
EVP_MD_CTX_free(mdctx);
throw std::runtime_error("EVP_DigestFinal_ex() failed");
}
EVP_MD_CTX_free(mdctx);
std::string result;
for (size_t i = 0; i < sha256_len; i++) {
char buf[3];
sprintf(buf, "%02x", sha256_value[i]);
buf[2] = 0;
result += buf;
}
return result;
} catch (const std::exception& e) {
error("Sha256 hashing of '" + filename + "' failed: " + e.what());
return "";
}
}
struct ModInfo {
static std::pair<bool, std::vector<ModInfo>> ParseModInfosFromPacket(const std::string& packet) {
bool success = false;
std::vector<ModInfo> modInfos;
try {
auto json = nlohmann::json::parse(packet);
if (json.empty()) {
return std::make_pair(true, modInfos);
}
for (const auto& entry : json) {
ModInfo modInfo {
.FileName = entry["file_name"],
.FileSize = entry["file_size"],
.Hash = entry["hash"],
.HashAlgorithm = entry["hash_algorithm"],
};
modInfos.push_back(modInfo);
success = true;
}
} catch (const std::exception& e) {
debug(std::string("Failed to receive mod list: ") + e.what());
warn("Failed to receive new mod list format! This server may be outdated, but everything should still work as expected.");
}
return std::make_pair(success, modInfos);
}
std::string FileName;
size_t FileSize;
std::string Hash;
std::string HashAlgorithm;
};
void NewSyncResources(SOCKET Sock, const std::string& Mods, const std::vector<ModInfo> ModInfos) {
if (ModInfos.empty()) {
CoreSend("L");
TCPSend("Done", Sock);
info("Done!");
return;
}
if (!SecurityWarning())
return;
info("Checking Resources...");
CheckForDir();
std::string t;
for (const auto& mod : ModInfos) {
t += mod.FileName + ";";
}
if (t.empty())
CoreSend("L");
else
CoreSend("L" + t);
t.clear();
info("Syncing...");
int ModNo = 1;
int TotalMods = ModInfos.size();
for (auto ModInfoIter = ModInfos.begin(), AlsoModInfoIter = ModInfos.begin(); ModInfoIter != ModInfos.end() && !Terminate; ++ModInfoIter, ++AlsoModInfoIter) {
if (ModInfoIter->Hash.length() < 8 || ModInfoIter->HashAlgorithm != "sha256") {
error("Unsupported hash algorithm or invalid hash for '" + ModInfoIter->FileName + "'");
Terminate = true;
return;
}
auto FileName = std::filesystem::path(ModInfoIter->FileName).stem().string() + "-" + ModInfoIter->Hash.substr(0, 8) + std::filesystem::path(ModInfoIter->FileName).extension().string();
auto PathToSaveTo = (fs::path(CachingDirectory) / FileName).string();
if (fs::exists(PathToSaveTo) && GetSha256HashReallyFast(PathToSaveTo) == ModInfoIter->Hash) {
debug("Mod '" + FileName + "' found in cache");
std::this_thread::sleep_for(std::chrono::milliseconds(50));
try {
if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
fs::create_directories(GetGamePath() + "mods/multiplayer");
}
auto modname = ModInfoIter->FileName;
#if defined(__linux__)
// Linux version of the game doesnt support uppercase letters in mod names
for (char& c : modname) {
c = ::tolower(c);
}
#endif
debug("Mod name: " + modname);
auto name = std::filesystem::path(GetGamePath()) / "mods/multiplayer" / modname;
std::string tmp_name = name.string();
tmp_name += ".tmp";
fs::copy_file(PathToSaveTo, tmp_name, fs::copy_options::overwrite_existing);
fs::rename(tmp_name, name);
} catch (std::exception& e) {
error("Failed copy to the mods folder! " + std::string(e.what()));
Terminate = true;
continue;
}
WaitForConfirm();
continue;
}
CheckForDir();
std::string FName = ModInfoIter->FileName;
do {
debug("Loading file '" + FName + "' to '" + PathToSaveTo + "'");
TCPSend("f" + ModInfoIter->FileName, Sock);
std::string Data = TCPRcv(Sock);
if (Data == "CO" || Terminate) {
Terminate = true;
UUl("Server cannot find " + FName);
break;
}
std::string Name = std::to_string(ModNo) + "/" + std::to_string(TotalMods) + ": " + FName;
std::vector<char> DownloadedFile = SingleNormalDownload(Sock, ModInfoIter->FileSize, Name);
if (Terminate)
break;
UpdateUl(false, std::to_string(ModNo) + "/" + std::to_string(TotalMods) + ": " + FName);
// 1. write downloaded file to disk
{
std::ofstream OutFile(PathToSaveTo, std::ios::binary | std::ios::trunc);
OutFile.write(DownloadedFile.data(), DownloadedFile.size());
OutFile.flush();
}
// 2. verify size
if (std::filesystem::file_size(PathToSaveTo) != DownloadedFile.size()) {
error("Failed to write the entire file '" + PathToSaveTo + "' correctly (file size mismatch)");
Terminate = true;
}
} while (fs::file_size(PathToSaveTo) != ModInfoIter->FileSize && !Terminate);
if (!Terminate) {
if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
fs::create_directories(GetGamePath() + "mods/multiplayer");
}
// Linux version of the game doesnt support uppercase letters in mod names
#if defined(__linux__)
for (char& c : FName) {
c = ::tolower(c);
}
#endif
fs::copy_file(PathToSaveTo, std::filesystem::path(GetGamePath()) / "mods/multiplayer" / FName, fs::copy_options::overwrite_existing);
}
WaitForConfirm();
++ModNo;
}
if (!Terminate) {
TCPSend("Done", Sock);
info("Done!");
} else {
UlStatus = "Ulstart";
info("Connection Terminated!");
}
}
void SyncResources(SOCKET Sock) {
void SyncResources(SOCKET Sock){
std::string Ret = Auth(Sock);
if(Ret.empty())return;
debug("Mod info: " + Ret);
ModWarningConfirmed = false;
Terminate = false;
if (Ret.starts_with("R")) {
debug("This server is likely outdated, not trying to parse new mod info format");
} else {
auto [success, modInfo] = ModInfo::ParseModInfosFromPacket(Ret);
if (success) {
NewSyncResources(Sock, Ret, modInfo);
return;
}
std::string Data = "WMODS_FOUND";
send(TheClientSocket, (Data + "\n").c_str(), int(Data.size())+1, 0);
while (!Terminate && !ModWarningConfirmed) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
if (Ret.empty())
return;
if (!SecurityWarning())
if (!ModWarningConfirmed) {
UlStatus = "UlMods rejected!";
info("Mods rejected by user!");
// game has already cancelled by now
return;
}
info("Checking Resources...");
CheckForDir();
std::vector<std::string> list = Utils::Split(Ret, ";");
std::vector<std::string> list = Split(Ret, ";");
std::vector<std::string> FNames(list.begin(), list.begin() + (list.size() / 2));
std::vector<std::string> FSizes(list.begin() + (list.size() / 2), list.end());
list.clear();
Ret.clear();
int Amount = 0, Pos = 0;
std::string PathToSaveTo, t;
for (const std::string& name : FNames) {
if (!name.empty()) {
int Amount = 0,Pos = 0;
std::string a,t;
for(const std::string&name : FNames){
if(!name.empty()){
t += name.substr(name.find_last_of('/') + 1) + ";";
}
}
if (t.empty())
CoreSend("L");
else
CoreSend("L" + t);
if(t.empty())ListOfMods = "-";
else ListOfMods = t;
t.clear();
for (auto FN = FNames.begin(), FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN, ++FS) {
for(auto FN = FNames.begin(),FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN,++FS) {
auto pos = FN->find_last_of('/');
auto ZIP = FN->find(".zip");
if (ZIP == std::string::npos || FN->length() - ZIP != 4) {
InvalidResource(*FN);
return;
}
if (pos == std::string::npos)
continue;
if (pos == std::string::npos)continue;
Amount++;
}
if (!FNames.empty())
info("Syncing...");
if(!FNames.empty())info("Syncing...");
SOCKET DSock = InitDSock();
for (auto FN = FNames.begin(), FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN, ++FS) {
for(auto FN = FNames.begin(),FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN,++FS) {
auto pos = FN->find_last_of('/');
if (pos != std::string::npos) {
PathToSaveTo = CachingDirectory + FN->substr(pos);
} else {
continue;
}
a = "Resources" + FN->substr(pos);
} else continue;
Pos++;
auto FileSize = std::stoull(*FS);
if (fs::exists(PathToSaveTo)) {
if (FS->find_first_not_of("0123456789") != std::string::npos)
continue;
if (fs::file_size(PathToSaveTo) == FileSize) {
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + PathToSaveTo.substr(PathToSaveTo.find_last_of('/')));
if (fs::exists(a)) {
if (FS->find_first_not_of("0123456789") != std::string::npos)continue;
if (fs::file_size(a) == std::stoull(*FS)){
UpdateUl(false,std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + a.substr(a.find_last_of('/')));
std::this_thread::sleep_for(std::chrono::milliseconds(50));
try {
if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
if(!fs::exists(GetGamePath() + "mods/multiplayer")){
fs::create_directories(GetGamePath() + "mods/multiplayer");
}
auto modname = PathToSaveTo.substr(PathToSaveTo.find_last_of('/'));
#if defined(__linux__)
// Linux version of the game doesnt support uppercase letters in mod names
for (char& c : modname) {
c = ::tolower(c);
}
#endif
auto name = GetGamePath() + "mods/multiplayer" + modname;
auto name = GetGamePath() + "mods/multiplayer" + a.substr(a.find_last_of('/'));
auto tmp_name = name + ".tmp";
fs::copy_file(PathToSaveTo, tmp_name, fs::copy_options::overwrite_existing);
fs::copy_file(a,tmp_name,fs::copy_options::overwrite_existing);
fs::rename(tmp_name, name);
} catch (std::exception& e) {
error("Failed copy to the mods folder! " + std::string(e.what()));
@@ -614,17 +297,15 @@ void SyncResources(SOCKET Sock) {
}
WaitForConfirm();
continue;
} else
remove(PathToSaveTo.c_str());
}else remove(a.c_str());
}
CheckForDir();
std::string FName = PathToSaveTo.substr(PathToSaveTo.find_last_of('/'));
std::string FName = a.substr(a.find_last_of('/'));
do {
debug("Loading file '" + FName + "' to '" + PathToSaveTo + "'");
TCPSend("f" + *FN, Sock);
TCPSend("f" + *FN,Sock);
std::string Data = TCPRcv(Sock);
if (Data == "CO" || Terminate) {
if (Data == "CO" || Terminate){
Terminate = true;
UUl("Server cannot find " + FName);
break;
@@ -632,45 +313,31 @@ void SyncResources(SOCKET Sock) {
std::string Name = std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName;
std::vector<char> DownloadedFile = MultiDownload(Sock, DSock, FileSize, Name);
Data = MultiDownload(Sock,DSock,std::stoull(*FS), Name);
if (Terminate)
break;
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName);
if(Terminate)break;
UpdateUl(false,std::to_string(Pos)+"/"+std::to_string(Amount)+": "+FName);
std::ofstream LFS;
LFS.open(a.c_str(), std::ios_base::app | std::ios::binary);
if (LFS.is_open()) {
LFS.write(&Data[0], Data.size());
LFS.close();
}
// 1. write downloaded file to disk
{
std::ofstream OutFile(PathToSaveTo, std::ios::binary | std::ios::trunc);
OutFile.write(DownloadedFile.data(), DownloadedFile.size());
}
// 2. verify size
if (std::filesystem::file_size(PathToSaveTo) != DownloadedFile.size()) {
error("Failed to write the entire file '" + PathToSaveTo + "' correctly (file size mismatch)");
Terminate = true;
}
} while (fs::file_size(PathToSaveTo) != std::stoull(*FS) && !Terminate);
if (!Terminate) {
if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
}while(fs::file_size(a) != std::stoull(*FS) && !Terminate);
if(!Terminate){
if(!fs::exists(GetGamePath() + "mods/multiplayer")){
fs::create_directories(GetGamePath() + "mods/multiplayer");
}
// Linux version of the game doesnt support uppercase letters in mod names
#if defined(__linux__)
for (char& c : FName) {
c = ::tolower(c);
}
#endif
fs::copy_file(PathToSaveTo, GetGamePath() + "mods/multiplayer" + FName, fs::copy_options::overwrite_existing);
fs::copy_file(a,GetGamePath() + "mods/multiplayer" + FName, fs::copy_options::overwrite_existing);
}
WaitForConfirm();
}
KillSocket(DSock);
if (!Terminate) {
TCPSend("Done", Sock);
if(!Terminate){
TCPSend("Done",Sock);
info("Done!");
} else {
}else{
UlStatus = "Ulstart";
info("Connection Terminated!");
}

98
src/Network/VehicleData.cpp Normal file → Executable file
View File

@@ -5,103 +5,69 @@
///
/// Created by Anonymous275 on 5/8/2020
///
#include "Network/network.hpp"
#include "Zlib/Compressor.h"
#include <stdexcept>
#include "Network/network.h"
#if defined(_WIN32)
#include <ws2tcpip.h>
#elif defined(__linux__)
#include "linuxfixes.h"
#include <arpa/inet.h>
#include <cstring>
#include <netdb.h>
#include <sys/socket.h>
#include <sys/types.h>
#endif
#include "Logger.h"
#include <array>
#include <string>
#include <set>
SOCKET UDPSock = -1;
sockaddr_in* ToServer = nullptr;
void UDPSend(std::string Data) {
if (ClientID == -1 || UDPSock == -1)
return;
if (Data.length() > 400) {
auto res = Comp(std::span<char>(Data.data(), Data.size()));
Data = "ABG:" + std::string(res.data(), res.size());
void UDPSend(std::string Data){
if(ClientID == -1 || UDPSock == -1)return;
if(Data.length() > 400){
std::string CMP(Comp(Data));
Data = "ABG:" + CMP;
}
std::string Packet = char(ClientID + 1) + std::string(":") + Data;
std::string Packet = char(ClientID+1) + std::string(":") + Data;
int sendOk = sendto(UDPSock, Packet.c_str(), int(Packet.size()), 0, (sockaddr*)ToServer, sizeof(*ToServer));
if (sendOk == SOCKET_ERROR)
error("Error Code : " + std::to_string(WSAGetLastError()));
if (sendOk == SOCKET_ERROR)error("Error Code : " + std::to_string(WSAGetLastError()));
}
void SendLarge(std::string Data) {
if (Data.length() > 400) {
auto res = Comp(std::span<char>(Data.data(), Data.size()));
Data = "ABG:" + std::string(res.data(), res.size());
void SendLarge(std::string Data){
if(Data.length() > 400){
std::string CMP(Comp(Data));
Data = "ABG:" + CMP;
}
TCPSend(Data, TCPSock);
TCPSend(Data,TCPSock);
}
void UDPParser(std::string_view Packet) {
if (Packet.substr(0, 4) == "ABG:") {
auto substr = Packet.substr(4);
try {
auto res = DeComp(std::span<const char>(substr.data(), substr.size()));
std::string DeCompPacket = std::string(res.data(), res.size());
ServerParser(DeCompPacket);
} catch (const std::runtime_error& err) {
error("Error in decompression of UDP, ignoring");
}
} else {
ServerParser(Packet);
void UDPParser(std::string Packet){
if(Packet.substr(0,4) == "ABG:"){
Packet = DeComp(Packet.substr(4));
}
ServerParser(Packet);
}
void UDPRcv() {
sockaddr_in FromServer {};
#if defined(_WIN32)
void UDPRcv(){
sockaddr_in FromServer{};
int clientLength = sizeof(FromServer);
#elif defined(__linux__)
socklen_t clientLength = sizeof(FromServer);
#endif
ZeroMemory(&FromServer, clientLength);
static thread_local std::array<char, 10240> Ret {};
if (UDPSock == -1)
return;
int32_t Rcv = recvfrom(UDPSock, Ret.data(), Ret.size() - 1, 0, (sockaddr*)&FromServer, &clientLength);
if (Rcv == SOCKET_ERROR)
return;
Ret[Rcv] = 0;
UDPParser(std::string_view(Ret.data(), Rcv));
std::string Ret(10240,0);
if(UDPSock == -1)return;
int32_t Rcv = recvfrom(UDPSock, &Ret[0], 10240, 0, (sockaddr*)&FromServer, &clientLength);
if (Rcv == SOCKET_ERROR)return;
UDPParser(Ret.substr(0,Rcv));
}
void UDPClientMain(const std::string& IP, int Port) {
#ifdef _WIN32
void UDPClientMain(const std::string& IP,int Port){
WSADATA data;
if (WSAStartup(514, &data)) {
if (WSAStartup(514, &data)){
error("Can't start Winsock!");
return;
}
#endif
delete ToServer;
ToServer = new sockaddr_in;
ToServer->sin_family = AF_INET;
ToServer->sin_port = htons(Port);
inet_pton(AF_INET, IP.c_str(), &ToServer->sin_addr);
UDPSock = socket(AF_INET, SOCK_DGRAM, 0);
GameSend("P" + std::to_string(ClientID));
TCPSend("H", TCPSock);
GameSend("P"+std::to_string(ClientID));
TCPSend("H",TCPSock);
UDPSend("p");
debug("Starting UDP receive loop");
while (!Terminate) {
UDPRcv();
}
debug("UDP receive loop done");
while(!Terminate)UDPRcv();
KillSocket(UDPSock);
WSACleanup();
}
}

164
src/Network/VehicleEvent.cpp Normal file → Executable file
View File

@@ -6,35 +6,26 @@
/// Created by Anonymous275 on 5/8/2020
///
#include "Logger.h"
#include <Zlib/Compressor.h>
#include <chrono>
#include <iostream>
#include <vector>
#if defined(_WIN32)
#include "Logger.h"
#include <iostream>
#include <ws2tcpip.h>
#elif defined(__linux__)
#include <arpa/inet.h>
#include <cstring>
#include <errno.h>
#include <netdb.h>
#include <sys/socket.h>
#include <sys/types.h>
#endif
#include <Zlib/Compressor.h>
#include "Network/network.h"
#include "Network/network.hpp"
int LastPort;
std::string LastIP;
SOCKET TCPSock = -1;
bool CheckBytes(int32_t Bytes) {
if (Bytes == 0) {
bool CheckBytes(int32_t Bytes){
if (Bytes == 0){
debug("(TCP) Connection closing... CheckBytes(16)");
Terminate = true;
return false;
} else if (Bytes < 0) {
}else if (Bytes < 0) {
debug("(TCP CB) recv failed with error: " + std::to_string(WSAGetLastError()));
KillSocket(TCPSock);
Terminate = true;
@@ -42,117 +33,110 @@ bool CheckBytes(int32_t Bytes) {
}
return true;
}
void UUl(const std::string& R) {
void UUl(const std::string& R){
UlStatus = "UlDisconnected: " + R;
}
void TCPSend(const std::string& Data, uint64_t Sock) {
if (Sock == -1) {
Terminate = true;
UUl("Invalid Socket");
return;
}
void TCPSend(const std::string&Data,uint64_t Sock){
if(Sock == -1){
Terminate = true;
UUl("Invalid Socket");
return;
}
int32_t Size, Sent, Temp;
std::string Send(4, 0);
Size = int32_t(Data.size());
memcpy(&Send[0], &Size, sizeof(Size));
Send += Data;
// Do not use Size before this point for anything but the header
Sent = 0;
Size += 4;
do {
if (size_t(Sent) >= Send.size()) {
error("string OOB in " + std::string(__func__));
UUl("TCP Send OOB");
return;
}
Temp = send(Sock, &Send[Sent], Size - Sent, 0);
if (!CheckBytes(Temp)) {
UUl("Socket Closed Code 2");
return;
}
Sent += Temp;
} while (Sent < Size);
int32_t Size,Sent,Temp;
std::string Send(4,0);
Size = int32_t(Data.size());
memcpy(&Send[0],&Size,sizeof(Size));
Send += Data;
// Do not use Size before this point for anything but the header
Sent = 0;
Size += 4;
do{
if (size_t(Sent) >= Send.size()) {
error("string OOB in " + std::string(__func__));
UUl("TCP Send OOB");
return;
}
Temp = send(Sock, &Send[Sent], Size - Sent, 0);
if(!CheckBytes(Temp)){
UUl("Socket Closed Code 2");
return;
}
Sent += Temp;
}while(Sent < Size);
}
std::string TCPRcv(SOCKET Sock) {
if (Sock == -1) {
std::string TCPRcv(SOCKET Sock){
if(Sock == -1){
Terminate = true;
UUl("Invalid Socket");
return "";
}
int32_t Header, Temp;
int32_t Header,BytesRcv = 0,Temp;
std::vector<char> Data(sizeof(Header));
Temp = recv(Sock, Data.data(), sizeof(Header), MSG_WAITALL);
if (!CheckBytes(Temp)) {
UUl("Socket Closed Code 3");
return "";
}
memcpy(&Header, Data.data(), sizeof(Header));
do{
Temp = recv(Sock,&Data[BytesRcv],4-BytesRcv,0);
if(!CheckBytes(Temp)){
UUl("Socket Closed Code 3");
return "";
}
BytesRcv += Temp;
}while(BytesRcv < 4);
memcpy(&Header,&Data[0],sizeof(Header));
if (!CheckBytes(Temp)) {
if(!CheckBytes(BytesRcv)){
UUl("Socket Closed Code 4");
return "";
}
Data.resize(Header, 0);
Temp = recv(Sock, Data.data(), Header, MSG_WAITALL);
if (!CheckBytes(Temp)) {
UUl("Socket Closed Code 5");
return "";
}
std::string Ret(Data.data(), Header);
if (Ret.substr(0, 4) == "ABG:") {
auto substr = Ret.substr(4);
try {
auto res = DeComp(std::span<char>(substr.data(), substr.size()));
Ret = std::string(res.data(), res.size());
} catch (const std::runtime_error& err) {
// this happens e.g. when we're out of memory, or when we get incomplete data
error("Decompression failed");
Data.resize(Header);
BytesRcv = 0;
do{
Temp = recv(Sock,&Data[BytesRcv],Header-BytesRcv,0);
if(!CheckBytes(Temp)){
UUl("Socket Closed Code 5");
return "";
}
BytesRcv += Temp;
}while(BytesRcv < Header);
std::string Ret(Data.data(),Header);
if (Ret.substr(0, 4) == "ABG:") {
Ret = DeComp(Ret.substr(4));
}
#ifdef DEBUG
// debug("Parsing from server -> " + std::to_string(Ret.size()));
//debug("Parsing from server -> " + std::to_string(Ret.size()));
#endif
if (Ret[0] == 'E' || Ret[0] == 'K')
UUl(Ret.substr(1));
if(Ret[0] == 'E' || Ret[0] == 'K')UUl(Ret.substr(1));
return Ret;
}
void TCPClientMain(const std::string& IP, int Port) {
void TCPClientMain(const std::string& IP,int Port){
LastIP = IP;
LastPort = Port;
WSADATA wsaData;
SOCKADDR_IN ServerAddr;
int RetCode;
#ifdef _WIN32
WSADATA wsaData;
WSAStartup(514, &wsaData); // 2.2
#endif
WSAStartup(514, &wsaData); //2.2
TCPSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (TCPSock == -1) {
if(TCPSock == -1){
printf("Client: socket failed! Error code: %d\n", WSAGetLastError());
WSACleanup();
return;
}
ServerAddr.sin_family = AF_INET;
ServerAddr.sin_port = htons(Port);
inet_pton(AF_INET, IP.c_str(), &ServerAddr.sin_addr);
RetCode = connect(TCPSock, (SOCKADDR*)&ServerAddr, sizeof(ServerAddr));
if (RetCode != 0) {
RetCode = connect(TCPSock, (SOCKADDR *) &ServerAddr, sizeof(ServerAddr));
if(RetCode != 0){
UlStatus = "UlConnection Failed!";
error("Client: connect failed! Error code: " + std::to_string(WSAGetLastError()));
KillSocket(TCPSock);
WSACleanup();
Terminate = true;
CoreSend("L");
return;
}
info("Connected!");
@@ -160,16 +144,14 @@ void TCPClientMain(const std::string& IP, int Port) {
char Code = 'C';
send(TCPSock, &Code, 1, 0);
SyncResources(TCPSock);
while (!Terminate) {
while(!Terminate){
ServerParser(TCPRcv(TCPSock));
}
GameSend("T");
////Game Send Terminate
if (KillSocket(TCPSock) != 0)
if(KillSocket(TCPSock) != 0)
debug("(TCP) Cannot close socket. Error code: " + std::to_string(WSAGetLastError()));
#ifdef _WIN32
if (WSACleanup() != 0)
if(WSACleanup() != 0)
debug("(TCP) Client: WSACleanup() failed!...");
#endif
}

View File

@@ -1,107 +0,0 @@
#include "Options.h"
#include "Logger.h"
#include <cstdlib>
#include <filesystem>
void InitOptions(int argc, const char *argv[], Options &options) {
int i = 1;
options.argc = argc;
options.argv = argv;
std::string AllOptions;
for (int i = 0; i < argc; ++i) {
AllOptions += std::string(argv[i]);
if (i + 1 < argc) {
AllOptions += " ";
}
}
debug("Launcher was invoked as: '" + AllOptions + "'");
if (argc > 2) {
if (std::string(argv[1]) == "0" && std::string(argv[2]) == "0") {
options.verbose = true;
options.no_download = true;
options.no_launch = true;
options.no_update = true;
warn("You are using deprecated commandline arguments, please use --dev instead");
return;
}
}
options.executable_name = std::string(argv[0]);
while (i < argc) {
std::string argument(argv[i]);
if (argument == "-p" || argument == "--port") {
if (i + 1 >= argc) {
std::string error_message =
"No port specified, resorting to default (";
error_message += std::to_string(options.port);
error_message += ")";
error(error_message);
i++;
continue;
}
int port = options.port;
try {
port = std::stoi(argv[i + 1]);
} catch (std::exception& e) {
error("Invalid port specified: " + std::string(argv[i + 1]) + " " + std::string(e.what()));
}
if (port <= 0) {
std::string error_message =
"Port invalid, must be a non-zero positive "
"integer, resorting to default (";
error_message += options.port;
error_message += ")";
error(error_message);
i++;
continue;
}
options.port = port;
i++;
} else if (argument == "-v" || argument == "--verbose") {
options.verbose = true;
} else if (argument == "--no-download") {
options.no_download = true;
} else if (argument == "--no-update") {
options.no_update = true;
} else if (argument == "--no-launch") {
options.no_launch = true;
} else if (argument == "--dev") {
options.verbose = true;
options.no_download = true;
options.no_launch = true;
options.no_update = true;
} else if (argument == "--" || argument == "--game") {
options.game_arguments = &argv[i + 1];
options.game_arguments_length = argc - i - 1;
break;
} else if (argument == "--help" || argument == "-h" || argument == "/?") {
std::cout << "USAGE:\n"
"\t" + std::filesystem::path(options.executable_name).filename().string() + " [OPTIONS] [-- <GAME ARGS>...]\n"
"\n"
"OPTIONS:\n"
"\t--port <port> -p Change the default listen port to <port>. This must be configured ingame, too\n"
"\t--verbose -v Verbose mode, prints debug messages\n"
"\t--no-download Skip downloading and installing the BeamMP Lua mod\n"
"\t--no-update Skip applying launcher updates (you must update manually)\n"
"\t--no-launch Skip launching the game (you must launch the game manually)\n"
"\t--dev Developer mode, same as --verbose --no-download --no-launch --no-update\n"
"\t--game <args...> Passes ALL following arguments to the game, see also `--`\n"
<< std::flush;
exit(0);
} else {
warn("Unknown option: " + argument);
}
i++;
}
}

354
src/Security/BeamNG.cpp Normal file → Executable file
View File

@@ -7,16 +7,10 @@
///
#include <filesystem>
#if defined(_WIN32)
#include <windows.h>
#elif defined(__linux__)
#include "vdf_parser.hpp"
#include <pwd.h>
#include <unistd.h>
#include <vector>
#endif
#include "Logger.h"
#include <fstream>
#include <sstream>
#include <string>
#include <thread>
@@ -26,189 +20,299 @@
int TraceBack = 0;
std::string GameDir;
void lowExit(int code) {
void lowExit(int code){
TraceBack = 0;
std::string msg = "Failed to find the game please launch it. Report this if the issue persists code ";
error(msg + std::to_string(code));
std::string msg =
"Failed to find the game please launch it. Report this if the issue persists code ";
error(msg+std::to_string(code));
std::this_thread::sleep_for(std::chrono::seconds(10));
exit(2);
}
std::string GetGameDir() {
#if defined(_WIN32)
return GameDir.substr(0, GameDir.find_last_of('\\'));
#elif defined(__linux__)
return GameDir.substr(0, GameDir.find_last_of('/'));
#endif
/*void Exit(int code){
TraceBack = 0;
std::string msg =
"Sorry. We do not support cracked copies report this if you believe this is a mistake code ";
error(msg+std::to_string(code));
std::this_thread::sleep_for(std::chrono::seconds(10));
exit(3);
}
#ifdef _WIN32
LONG OpenKey(HKEY root, const char* path, PHKEY hKey) {
void SteamExit(int code){
TraceBack = 0;
std::string msg =
"Illegal steam modifications detected report this if you believe this is a mistake code ";
error(msg+std::to_string(code));
std::this_thread::sleep_for(std::chrono::seconds(10));
exit(4);
}*/
std::string GetGameDir(){
//if(TraceBack != 4)Exit(0);
return GameDir.substr(0,GameDir.find_last_of('\\'));
}
LONG OpenKey(HKEY root,const char* path,PHKEY hKey){
return RegOpenKeyEx(root, reinterpret_cast<LPCSTR>(path), 0, KEY_READ, hKey);
}
std::string QueryKey(HKEY hKey, int ID) {
TCHAR achKey[MAX_KEY_LENGTH]; // buffer for subkey name
DWORD cbName; // size of name string
TCHAR achClass[MAX_PATH] = TEXT(""); // buffer for class name
DWORD cchClassName = MAX_PATH; // size of class string
DWORD cSubKeys = 0; // number of subkeys
DWORD cbMaxSubKey; // longest subkey size
DWORD cchMaxClass; // longest class string
DWORD cValues; // number of values for key
DWORD cchMaxValue; // longest value name
DWORD cbMaxValueData; // longest value data
DWORD cbSecurityDescriptor; // size of security descriptor
FILETIME ftLastWriteTime; // last write time
std::string QueryKey(HKEY hKey,int ID){
TCHAR achKey[MAX_KEY_LENGTH]; // buffer for subkey name
DWORD cbName; // size of name string
TCHAR achClass[MAX_PATH] = TEXT(""); // buffer for class name
DWORD cchClassName = MAX_PATH; // size of class string
DWORD cSubKeys=0; // number of subkeys
DWORD cbMaxSubKey; // longest subkey size
DWORD cchMaxClass; // longest class string
DWORD cValues; // number of values for key
DWORD cchMaxValue; // longest value name
DWORD cbMaxValueData; // longest value data
DWORD cbSecurityDescriptor; // size of security descriptor
FILETIME ftLastWriteTime; // last write time
DWORD i, retCode;
TCHAR achValue[MAX_VALUE_NAME];
TCHAR achValue[MAX_VALUE_NAME];
DWORD cchValue = MAX_VALUE_NAME;
retCode = RegQueryInfoKey(
hKey, // key handle
achClass, // buffer for class name
&cchClassName, // size of class string
nullptr, // reserved
&cSubKeys, // number of subkeys
&cbMaxSubKey, // longest subkey size
&cchMaxClass, // longest class string
&cValues, // number of values for this key
&cchMaxValue, // longest value name
&cbMaxValueData, // longest value data
&cbSecurityDescriptor, // security descriptor
&ftLastWriteTime); // last write time
hKey, // key handle
achClass, // buffer for class name
&cchClassName, // size of class string
nullptr, // reserved
&cSubKeys, // number of subkeys
&cbMaxSubKey, // longest subkey size
&cchMaxClass, // longest class string
&cValues, // number of values for this key
&cchMaxValue, // longest value name
&cbMaxValueData, // longest value data
&cbSecurityDescriptor, // security descriptor
&ftLastWriteTime); // last write time
BYTE* buffer = new BYTE[cbMaxValueData];
ZeroMemory(buffer, cbMaxValueData);
if (cSubKeys) {
for (i = 0; i < cSubKeys; i++) {
if (cSubKeys){
for (i=0; i<cSubKeys; i++){
cbName = MAX_KEY_LENGTH;
retCode = RegEnumKeyEx(hKey, i, achKey, &cbName, nullptr, nullptr, nullptr, &ftLastWriteTime);
if (retCode == ERROR_SUCCESS) {
if (strcmp(achKey, "Steam App 284160") == 0) {
retCode = RegEnumKeyEx(hKey, i,achKey,&cbName,nullptr,nullptr,nullptr,&ftLastWriteTime);
if (retCode == ERROR_SUCCESS){
if(strcmp(achKey,"Steam App 284160") == 0){
return achKey;
}
}
}
}
if (cValues) {
for (i = 0, retCode = ERROR_SUCCESS; i < cValues; i++) {
if (cValues){
for (i=0, retCode = ERROR_SUCCESS; i<cValues; i++){
cchValue = MAX_VALUE_NAME;
achValue[0] = '\0';
retCode = RegEnumValue(hKey, i, achValue, &cchValue, nullptr, nullptr, nullptr, nullptr);
if (retCode == ERROR_SUCCESS) {
retCode = RegEnumValue(hKey, i,achValue,&cchValue,nullptr,nullptr,nullptr,nullptr);
if (retCode == ERROR_SUCCESS ){
DWORD lpData = cbMaxValueData;
buffer[0] = '\0';
LONG dwRes = RegQueryValueEx(hKey, achValue, nullptr, nullptr, buffer, &lpData);
std::string data = (char*)(buffer);
std::string data = (char *)(buffer);
std::string key = achValue;
switch (ID) {
case 1:
if (key == "SteamExe") {
auto p = data.find_last_of("/\\");
if (p != std::string::npos) {
return data.substr(0, p);
}
}
break;
case 2:
if (key == "Name" && data == "BeamNG.drive")
return data;
break;
case 3:
if (key == "rootpath")
return data;
break;
case 4:
if (key == "userpath_override")
return data;
case 5:
if (key == "Local AppData")
return data;
default:
break;
switch (ID){
case 1: if(key == "SteamExe"){
auto p = data.find_last_of("/\\");
if(p != std::string::npos){
return data.substr(0,p);
}
}
break;
case 2: if(key == "Name" && data == "BeamNG.drive")return data;break;
case 3: if(key == "rootpath")return data;break;
case 4: if(key == "userpath_override")return data;
case 5: if(key == "Local AppData")return data;
default: break;
}
}
}
}
delete[] buffer;
delete [] buffer;
return "";
}
#endif
namespace fs = std::filesystem;
bool NameValid(const std::string& N) {
if (N == "config" || N == "librarycache") {
bool NameValid(const std::string& N){
if(N == "config" || N == "librarycache"){
return true;
}
if (N.find_first_not_of("0123456789") == std::string::npos) {
if(N.find_first_not_of("0123456789") == std::string::npos){
return true;
}
return false;
}
void FileList(std::vector<std::string>& a, const std::string& Path) {
for (const auto& entry : fs::directory_iterator(Path)) {
void FileList(std::vector<std::string>&a,const std::string& Path){
for (const auto &entry : fs::directory_iterator(Path)) {
const auto& DPath = entry.path();
if (!entry.is_directory()) {
a.emplace_back(DPath.string());
} else if (NameValid(DPath.filename().string())) {
}else if(NameValid(DPath.filename().string())){
FileList(a, DPath.string());
}
}
}
void LegitimacyCheck() {
#if defined(_WIN32)
bool Find(const std::string& FName,const std::string& Path){
std::vector<std::string> FS;
FileList(FS,Path+"\\userdata");
for(std::string&a : FS){
if(a.find(FName) != std::string::npos){
FS.clear();
return true;
}
}
FS.clear();
return false;
}
bool FindHack(const std::string& Path){
bool s = true;
for (const auto &entry : fs::directory_iterator(Path)) {
std::string Name = entry.path().filename().string();
for(char&c : Name)c = char(tolower(c));
if(Name == "steam.exe")s = false;
if(Name.find("greenluma") != -1){
error("Found malicious file/folder \"" + Name+"\"");
return true;
}
Name.clear();
}
return s;
}
std::vector<std::string> GetID(const std::string& log){
std::string vec,t,r;
std::vector<std::string> Ret;
std::ifstream f(log.c_str(), std::ios::binary);
f.seekg(0, std::ios_base::end);
std::streampos fileSize = f.tellg();
vec.resize(size_t(fileSize) + 1);
f.seekg(0, std::ios_base::beg);
f.read(&vec[0], fileSize);
f.close();
std::stringstream ss(vec);
bool S = false;
while (std::getline(ss, t, '{')) {
if(!S)S = true;
else{
for(char& c : t){
if(isdigit(c))r += c;
}
break;
}
}
Ret.emplace_back(r);
r.clear();
S = false;
bool L = true;
while (std::getline(ss, t, '}')) {
if(L){
L = false;
continue;
}
for(char& c : t){
if(c == '"'){
if(!S)S = true;
else{
if(r.length() > 10) {
Ret.emplace_back(r);
}
r.clear();
S = false;
continue;
}
}
if(isdigit(c))r += c;
}
}
vec.clear();
return Ret;
}
std::string GetManifest(const std::string& Man){
std::string vec;
std::ifstream f(Man.c_str(), std::ios::binary);
f.seekg(0, std::ios_base::end);
std::streampos fileSize = f.tellg();
vec.resize(size_t(fileSize) + 1);
f.seekg(0, std::ios_base::beg);
f.read(&vec[0], fileSize);
f.close();
std::string ToFind = "\"LastOwner\"\t\t\"";
int pos = int(vec.find(ToFind));
if(pos != -1){
pos += int(ToFind.length());
vec = vec.substr(pos);
return vec.substr(0,vec.find('\"'));
}else return "";
}
bool IDCheck(std::string Man, std::string steam){
bool a = false,b = true;
int pos = int(Man.rfind("steamapps"));
// if(pos == -1)Exit(5);
Man = Man.substr(0,pos+9) + "\\appmanifest_284160.acf";
steam += "\\config\\loginusers.vdf";
if(fs::exists(Man) && fs::exists(steam)){
for(const std::string&ID : GetID(steam)){
if(ID == GetManifest(Man))b = false;
}
//if(b)Exit(6);
}else a = true;
return a;
}
void LegitimacyCheck(){
//std::string K1 = R"(Software\Valve\Steam)";
//std::string K2 = R"(Software\Valve\Steam\Apps\284160)";
/*LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K1.c_str(), &hKey);
if(dwRegOPenKey == ERROR_SUCCESS) {
Result = QueryKey(hKey, 1);
if(Result.empty())Exit(1);
if(fs::exists(Result)){
if(!Find("284160.json",Result))Exit(2);
if(FindHack(Result))SteamExit(1);
}else Exit(3);
T = Result;
Result.clear();
TraceBack++;
}else Exit(4);
K1.clear();
RegCloseKey(hKey);
dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K2.c_str(), &hKey);
if(dwRegOPenKey == ERROR_SUCCESS) {
Result = QueryKey(hKey, 2);
if(Result.empty())lowExit(1);
TraceBack++;
}else lowExit(2);
K2.clear();
RegCloseKey(hKey);*/
std::string Result;
std::string K3 = R"(Software\BeamNG\BeamNG.drive)";
HKEY hKey;
LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K3.c_str(), &hKey);
if (dwRegOPenKey == ERROR_SUCCESS) {
if(dwRegOPenKey == ERROR_SUCCESS) {
Result = QueryKey(hKey, 3);
if (Result.empty()) {
debug("Failed to QUERY key HKEY_CURRENT_USER\\Software\\BeamNG\\BeamNG.drive");
lowExit(3);
}
if(Result.empty())lowExit(3);
//if(IDCheck(Result,T))lowExit(5);
GameDir = Result;
} else {
debug("Failed to OPEN key HKEY_CURRENT_USER\\Software\\BeamNG\\BeamNG.drive");
lowExit(4);
}
//TraceBack++;
}else lowExit(4);
K3.clear();
Result.clear();
RegCloseKey(hKey);
#elif defined(__linux__)
struct passwd* pw = getpwuid(getuid());
std::string homeDir = pw->pw_dir;
// Right now only steam is supported
std::ifstream libraryFolders(homeDir + "/.steam/root/steamapps/libraryfolders.vdf");
auto root = tyti::vdf::read(libraryFolders);
for (auto folderInfo : root.childs) {
if (std::filesystem::exists(folderInfo.second->attribs["path"] + "/steamapps/common/BeamNG.drive/")) {
GameDir = folderInfo.second->attribs["path"] + "/steamapps/common/BeamNG.drive/";
break;
}
}
#endif
//if(TraceBack < 3)exit(-1);
}
std::string CheckVer(const std::string& dir) {
#if defined(_WIN32)
std::string temp, Path = dir + "\\integrity.json";
#elif defined(__linux__)
std::string temp, Path = dir + "/integrity.json";
#endif
std::string CheckVer(const std::string &dir){
std::string temp,Path = dir + "\\integrity.json";
std::ifstream f(Path.c_str(), std::ios::binary);
int Size = int(std::filesystem::file_size(Path));
std::string vec(Size, 0);
std::string vec(Size,0);
f.read(&vec[0], Size);
f.close();
vec = vec.substr(vec.find_last_of("version"), vec.find_last_of('"'));
for (const char& a : vec) {
if (isdigit(a) || a == '.')
temp += a;
vec = vec.substr(vec.find_last_of("version"),vec.find_last_of('"'));
for(const char &a : vec){
if(isdigit(a) || a == '.')temp+=a;
}
return temp;
}

292
src/Security/Login.cpp Normal file → Executable file
View File

@@ -1,151 +1,141 @@
// Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
///
/// Created by Anonymous275 on 11/26/2020
///
#include "Http.h"
#include "Logger.h"
#include <filesystem>
#include <fstream>
#include <nlohmann/json.hpp>
namespace fs = std::filesystem;
std::string PublicKey;
std::string PrivateKey;
extern bool LoginAuth;
extern std::string Username;
extern std::string UserRole;
extern int UserID;
void UpdateKey(const char* newKey) {
if (newKey && std::isalnum(newKey[0])) {
PrivateKey = newKey;
std::ofstream Key("key");
if (Key.is_open()) {
Key << newKey;
Key.close();
} else
fatal("Cannot write to disk!");
} else if (fs::exists("key")) {
remove("key");
}
}
/// "username":"value","password":"value"
/// "Guest":"Name"
/// "pk":"private_key"
std::string GetFail(const std::string& R) {
std::string DRet = R"({"success":false,"message":)";
DRet += "\"" + R + "\"}";
error(R);
return DRet;
}
std::string Login(const std::string& fields) {
if (fields == "LO") {
Username = "";
UserRole = "";
UserID = -1;
LoginAuth = false;
UpdateKey(nullptr);
return "";
}
info("Attempting to authenticate...");
try {
std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
if (Buffer.empty()) {
return GetFail("Failed to communicate with the auth system!");
}
nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
if (Buffer.at(0) != '{' || d.is_discarded()) {
error(Buffer);
return GetFail("Invalid answer from authentication servers, please try again later!");
}
if (d.contains("success") && d["success"].get<bool>()) {
LoginAuth = true;
if (d.contains("username")) {
Username = d["username"].get<std::string>();
}
if (d.contains("role")) {
UserRole = d["role"].get<std::string>();
}
if (d.contains("id")) {
UserID = d["id"].get<int>();
}
if (d.contains("private_key")) {
UpdateKey(d["private_key"].get<std::string>().c_str());
}
if (d.contains("public_key")) {
PublicKey = d["public_key"].get<std::string>();
}
info("Authentication successful!");
} else
info("Authentication failed!");
if (d.contains("message")) {
d.erase("private_key");
d.erase("public_key");
debug("Authentication result: " + d["message"].get<std::string>());
return d.dump();
}
return GetFail("Invalid message parsing!");
} catch (const std::exception& e) {
return GetFail(e.what());
}
}
void CheckLocalKey() {
if (fs::exists("key") && fs::file_size("key") < 100) {
std::ifstream Key("key");
if (Key.is_open()) {
auto Size = fs::file_size("key");
std::string Buffer(Size, 0);
Key.read(&Buffer[0], Size);
Key.close();
for (char& c : Buffer) {
if (!std::isalnum(c) && c != '-') {
UpdateKey(nullptr);
return;
}
}
Buffer = HTTP::Post("https://auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
if (Buffer.empty() || Buffer.at(0) != '{' || d.is_discarded()) {
error(Buffer);
info("Invalid answer from authentication servers.");
UpdateKey(nullptr);
}
if (d["success"].get<bool>()) {
LoginAuth = true;
UpdateKey(d["private_key"].get<std::string>().c_str());
PublicKey = d["public_key"].get<std::string>();
if (d.contains("username")) {
Username = d["username"].get<std::string>();
}
if (d.contains("role")) {
UserRole = d["role"].get<std::string>();
}
if (d.contains("id")) {
UserID = d["id"].get<int>();
}
} else {
info("Auto-Authentication unsuccessful please re-login!");
UpdateKey(nullptr);
}
} else {
warn("Could not open saved key!");
UpdateKey(nullptr);
}
} else
UpdateKey(nullptr);
}
// Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
///
/// Created by Anonymous275 on 11/26/2020
///
#include <nlohmann/json.hpp>
#include "Http.h"
#include <filesystem>
#include "Logger.h"
#include <fstream>
namespace fs = std::filesystem;
std::string PublicKey;
std::string PrivateKey;
extern bool LoginAuth;
extern std::string Username;
extern std::string UserRole;
void UpdateKey(const char* newKey){
if(newKey && std::isalnum(newKey[0])){
PrivateKey = newKey;
std::ofstream Key("key");
if(Key.is_open()){
Key << newKey;
Key.close();
}else fatal("Cannot write to disk!");
}else if(fs::exists("key")){
remove("key");
}
}
/// "username":"value","password":"value"
/// "Guest":"Name"
/// "pk":"private_key"
std::string GetFail(const std::string& R){
std::string DRet = R"({"success":false,"message":)";
DRet += "\""+R+"\"}";
error(R);
return DRet;
}
std::string Login(const std::string& fields){
if(fields == "LO"){
Username = "";
UserRole = "";
LoginAuth = false;
UpdateKey(nullptr);
return "";
}
info("Attempting to authenticate...");
try {
std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
if(Buffer == "-1"){
return GetFail("Failed to communicate with the auth system!");
}
nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
if (Buffer.at(0) != '{' || d.is_discarded()) {
error(Buffer);
return GetFail("Invalid answer from authentication servers, please try again later!");
}
if(d.contains("success") && d["success"].get<bool>()){
LoginAuth = true;
if (d.contains("username")) {
Username = d["username"].get<std::string>();
}
if (d.contains("role")) {
UserRole = d["role"].get<std::string>();
}
if(d.contains("private_key")) {
UpdateKey(d["private_key"].get<std::string>().c_str());
}
if(d.contains("public_key")){
PublicKey = d["public_key"].get<std::string>();
}
info("Authentication successful!");
}else info("Authentication failed!");
if(d.contains("message")){
d.erase("private_key");
d.erase("public_key");
return d.dump();
}
return GetFail("Invalid message parsing!");
} catch (const std::exception& e) {
return GetFail(e.what());
}
}
void CheckLocalKey(){
if(fs::exists("key") && fs::file_size("key") < 100){
std::ifstream Key("key");
if(Key.is_open()) {
auto Size = fs::file_size("key");
std::string Buffer(Size, 0);
Key.read(&Buffer[0], Size);
Key.close();
for (char& c : Buffer) {
if (!std::isalnum(c) && c != '-') {
UpdateKey(nullptr);
return;
}
}
Buffer = HTTP::Post("https://auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
if (Buffer == "-1" || Buffer.at(0) != '{' || d.is_discarded()) {
error(Buffer);
info("Invalid answer from authentication servers.");
UpdateKey(nullptr);
}
if(d["success"].get<bool>()){
LoginAuth = true;
UpdateKey(d["private_key"].get<std::string>().c_str());
PublicKey = d["public_key"].get<std::string>();
if (d.contains("username")) {
Username = d["username"].get<std::string>();
}
if (d.contains("role")) {
UserRole = d["role"].get<std::string>();
}
//info(Role);
}else{
info("Auto-Authentication unsuccessful please re-login!");
UpdateKey(nullptr);
}
}else{
warn("Could not open saved key!");
UpdateKey(nullptr);
}
}else UpdateKey(nullptr);
}

674
src/Startup.cpp Normal file → Executable file
View File

@@ -1,348 +1,326 @@
// Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
///
/// Created by Anonymous275 on 7/16/2020
///
#include "zip_file.h"
#include <charconv>
#include <cstring>
#include <httplib.h>
#include <nlohmann/json.hpp>
#include <string>
#if defined(_WIN32)
#include <windows.h>
#elif defined(__linux__)
#include <unistd.h>
#endif
#include "Http.h"
#include "Logger.h"
#include "Network/network.hpp"
#include "Security/Init.h"
#include "Startup.h"
#include "hashpp.h"
#include <filesystem>
#include <fstream>
#include <thread>
#include "Options.h"
extern int TraceBack;
int ProxyPort = 0;
namespace fs = std::filesystem;
struct Version {
uint8_t major;
uint8_t minor;
uint8_t patch;
Version(uint8_t major, uint8_t minor, uint8_t patch);
Version(const std::array<uint8_t, 3>& v);
};
std::array<uint8_t, 3> VersionStrToInts(const std::string& str) {
std::array<uint8_t, 3> Version;
std::stringstream ss(str);
for (uint8_t& i : Version) {
std::string Part;
std::getline(ss, Part, '.');
std::from_chars(&*Part.begin(), &*Part.begin() + Part.size(), i);
}
return Version;
}
bool IsOutdated(const Version& Current, const Version& Newest) {
if (Newest.major > Current.major) {
return true;
} else if (Newest.major == Current.major && Newest.minor > Current.minor) {
return true;
} else if (Newest.major == Current.major && Newest.minor == Current.minor && Newest.patch > Current.patch) {
return true;
} else {
return false;
}
}
Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
: major(major)
, minor(minor)
, patch(patch) { }
Version::Version(const std::array<uint8_t, 3>& v)
: Version(v[0], v[1], v[2]) {
}
std::string GetEN() {
#if defined(_WIN32)
return "BeamMP-Launcher.exe";
#elif defined(__linux__)
return "BeamMP-Launcher";
#endif
}
std::string GetVer() {
return "2.3";
}
std::string GetPatch() {
return ".2";
}
std::string GetEP(const char* P) {
static std::string Ret = [&]() {
std::string path(P);
return path.substr(0, path.find_last_of("\\/") + 1);
}();
return Ret;
}
#if defined(_WIN32)
void ReLaunch() {
std::string Arg;
for (int c = 2; c <= options.argc; c++) {
Arg += options.argv[c - 1];
Arg += " ";
}
info("Relaunch!");
system("cls");
ShellExecute(nullptr, "runas", (GetEP() + GetEN()).c_str(), Arg.c_str(), nullptr, SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(), 0);
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
void URelaunch() {
std::string Arg;
for (int c = 2; c <= options.argc; c++) {
Arg += options.argv[c - 1];
Arg += " ";
}
ShellExecute(nullptr, "open", (GetEP() + GetEN()).c_str(), Arg.c_str(), nullptr, SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(), 0);
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
#elif defined(__linux__)
void ReLaunch() {
std::string Arg;
for (int c = 2; c <= options.argc; c++) {
Arg += options.argv[c - 1];
Arg += " ";
}
info("Relaunch!");
system("clear");
int ret = execv(options.executable_name.c_str(), const_cast<char**>(options.argv));
if (ret < 0) {
error(std::string("execv() failed with: ") + strerror(errno) + ". Failed to relaunch");
exit(1);
}
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
void URelaunch() {
int ret = execv(options.executable_name.c_str(), const_cast<char**>(options.argv));
if (ret < 0) {
error(std::string("execv() failed with: ") + strerror(errno) + ". Failed to relaunch");
exit(1);
}
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
#endif
void CheckName() {
#if defined(_WIN32)
std::string DN = GetEN(), CDir = options.executable_name, FN = CDir.substr(CDir.find_last_of('\\') + 1);
#elif defined(__linux__)
std::string DN = GetEN(), CDir = options.executable_name, FN = CDir.substr(CDir.find_last_of('/') + 1);
#endif
if (FN != DN) {
if (fs::exists(DN))
remove(DN.c_str());
if (fs::exists(DN))
ReLaunch();
std::rename(FN.c_str(), DN.c_str());
URelaunch();
}
}
void CheckForUpdates(const std::string& CV) {
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
std::string LatestVersion = HTTP::Get(
"https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
std::string EP(GetEP() + GetEN()), Back(GetEP() + "BeamMP-Launcher.back");
std::string FileHash = hashpp::get::getFileHash(hashpp::ALGORITHMS::SHA2_256, EP);
if (FileHash != LatestHash && IsOutdated(Version(VersionStrToInts(GetVer() + GetPatch())), Version(VersionStrToInts(LatestVersion)))) {
if (!options.no_update) {
info("Launcher update found!");
#if defined(__linux__)
error("Auto update is NOT implemented for the Linux version. Please update manually ASAP as updates contain security patches.");
#else
fs::remove(Back);
fs::rename(EP, Back);
info("Downloading Launcher update " + LatestHash);
HTTP::Download(
"https://backend.beammp.com/builds/launcher?download=true"
"&pk="
+ PublicKey + "&branch=" + Branch,
EP);
URelaunch();
#endif
} else {
warn("Launcher update was found, but not updating because --no-update or --dev was specified.");
}
} else
info("Launcher version is up to date");
TraceBack++;
}
#ifdef _WIN32
void LinuxPatch() {
HKEY hKey = nullptr;
LONG result = RegOpenKeyEx(HKEY_CURRENT_USER, R"(Software\Wine)", 0, KEY_READ, &hKey);
if (result != ERROR_SUCCESS || getenv("USER") == nullptr)
return;
RegCloseKey(hKey);
info("Wine/Proton Detected! If you are on windows delete HKEY_CURRENT_USER\\Software\\Wine in regedit");
info("Applying patches...");
result = RegCreateKey(HKEY_CURRENT_USER, R"(Software\Valve\Steam\Apps\284160)", &hKey);
if (result != ERROR_SUCCESS) {
fatal(R"(failed to create HKEY_CURRENT_USER\Software\Valve\Steam\Apps\284160)");
return;
}
result = RegSetValueEx(hKey, "Name", 0, REG_SZ, (BYTE*)"BeamNG.drive", 12);
if (result != ERROR_SUCCESS) {
fatal(R"(failed to create the value "Name" under HKEY_CURRENT_USER\Software\Valve\Steam\Apps\284160)");
return;
}
RegCloseKey(hKey);
info("Patched!");
}
#endif
#if defined(_WIN32)
void InitLauncher() {
SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str());
CheckName();
LinuxPatch();
CheckLocalKey();
CheckForUpdates(std::string(GetVer()) + GetPatch());
}
#elif defined(__linux__)
void InitLauncher() {
info("BeamMP Launcher v" + GetVer() + GetPatch());
CheckName();
CheckLocalKey();
CheckForUpdates(std::string(GetVer()) + GetPatch());
}
#endif
size_t DirCount(const std::filesystem::path& path) {
return (size_t)std::distance(std::filesystem::directory_iterator { path }, std::filesystem::directory_iterator {});
}
void CheckMP(const std::string& Path) {
if (!fs::exists(Path))
return;
size_t c = DirCount(fs::path(Path));
try {
for (auto& p : fs::directory_iterator(Path)) {
if (p.exists() && !p.is_directory()) {
std::string Name = p.path().filename().string();
for (char& Ch : Name)
Ch = char(tolower(Ch));
if (Name != "beammp.zip")
fs::remove(p.path());
}
}
} catch (...) {
fatal("We were unable to clean the multiplayer mods folder! Is the game still running or do you have something open in that folder?");
}
}
void EnableMP() {
std::string File(GetGamePath() + "mods/db.json");
if (!fs::exists(File))
return;
auto Size = fs::file_size(File);
if (Size < 2)
return;
std::ifstream db(File);
if (db.is_open()) {
std::string Data(Size, 0);
db.read(&Data[0], Size);
db.close();
nlohmann::json d = nlohmann::json::parse(Data, nullptr, false);
if (Data.at(0) != '{' || d.is_discarded()) {
// error("Failed to parse " + File); //TODO illegal formatting
return;
}
if (d.contains("mods") && d["mods"].contains("multiplayerbeammp")) {
d["mods"]["multiplayerbeammp"]["active"] = true;
std::ofstream ofs(File);
if (ofs.is_open()) {
ofs << d.dump();
ofs.close();
} else {
error("Failed to write " + File);
}
}
}
}
void PreGame(const std::string& GamePath) {
std::string GameVer = CheckVer(GamePath);
info("Game Version : " + GameVer);
CheckMP(GetGamePath() + "mods/multiplayer");
info("Game user path: " + GetGamePath());
if (!options.no_download) {
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
LatestHash.erase(std::remove_if(LatestHash.begin(), LatestHash.end(),
[](auto const& c) -> bool { return !std::isalnum(c); }),
LatestHash.end());
try {
if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
fs::create_directories(GetGamePath() + "mods/multiplayer");
}
EnableMP();
} catch (std::exception& e) {
fatal(e.what());
}
#if defined(_WIN32)
std::string ZipPath(GetGamePath() + R"(mods\multiplayer\BeamMP.zip)");
#elif defined(__linux__)
// Linux version of the game cant handle mods with uppercase names
std::string ZipPath(GetGamePath() + R"(mods/multiplayer/beammp.zip)");
#endif
std::string FileHash = hashpp::get::getFileHash(hashpp::ALGORITHMS::SHA2_256, ZipPath);
if (FileHash != LatestHash) {
info("Downloading BeamMP Update " + LatestHash);
HTTP::Download("https://backend.beammp.com/builds/client?download=true"
"&pk="
+ PublicKey + "&branch=" + Branch,
ZipPath);
}
std::string Target(GetGamePath() + "mods/unpacked/beammp");
if (fs::is_directory(Target)) {
fs::remove_all(Target);
}
}
}
// Copyright (c) 2019-present Anonymous275.
// BeamMP Launcher code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
///
/// Created by Anonymous275 on 7/16/2020
///
#include <nlohmann/json.hpp>
#include <httplib.h>
#include "zip_file.h"
#include <windows.h>
#include "Discord/discord_info.h"
#include "Network/network.h"
#include "Security/Init.h"
#include <filesystem>
#include "Startup.h"
#include "hashpp.h"
#include "Logger.h"
#include <fstream>
#include <thread>
#include "Http.h"
extern int TraceBack;
bool Dev = false;
int ProxyPort = 0;
namespace fs = std::filesystem;
VersionParser::VersionParser(const std::string& from_string) {
std::string token;
std::istringstream tokenStream(from_string);
while (std::getline(tokenStream, token, '.')) {
data.emplace_back(std::stol(token));
split.emplace_back(token);
}
}
std::strong_ordering VersionParser::operator<=>(
const VersionParser& rhs) const noexcept {
size_t const fields = std::min(data.size(), rhs.data.size());
for (size_t i = 0; i != fields; ++i) {
if (data[i] == rhs.data[i]) continue;
else if (data[i] < rhs.data[i]) return std::strong_ordering::less;
else return std::strong_ordering::greater;
}
if (data.size() == rhs.data.size()) return std::strong_ordering::equal;
else if (data.size() > rhs.data.size()) return std::strong_ordering::greater;
else return std::strong_ordering::less;
}
bool VersionParser::operator==(const VersionParser& rhs) const noexcept {
return std::is_eq(*this <=> rhs);
}
std::string GetEN(){
return "BeamMP-Launcher.exe";
}
std::string GetVer(){
return "2.0";
}
std::string GetPatch(){
return ".85";
}
std::string GetEP(char*P){
static std::string Ret = [&](){
std::string path(P);
return path.substr(0, path.find_last_of("\\/") + 1);
} ();
return Ret;
}
void ReLaunch(int argc,char*args[]){
std::string Arg;
for(int c = 2; c <= argc; c++){
Arg += " ";
Arg += args[c-1];
}
system("cls");
ShellExecute(nullptr,"runas",(GetEP() + GetEN()).c_str(),Arg.c_str(),nullptr,SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(),0);
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
void URelaunch(int argc,char* args[]){
std::string Arg;
for(int c = 2; c <= argc; c++){
Arg += " ";
Arg += args[c-1];
}
ShellExecute(nullptr,"open",(GetEP() + GetEN()).c_str(),Arg.c_str(),nullptr,SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(),0);
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
void CheckName(int argc,char* args[]){
std::string DN = GetEN(),CDir = args[0],FN = CDir.substr(CDir.find_last_of('\\')+1);
if(FN != DN){
if(fs::exists(DN))remove(DN.c_str());
if(fs::exists(DN))ReLaunch(argc,args);
std::rename(FN.c_str(), DN.c_str());
URelaunch(argc,args);
}
}
void CheckForUpdates(int argc, char* args[], const std::string& CV) {
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
std::string LatestVersion = HTTP::Get(
"https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
std::string EP(GetEP() + GetEN()), Back(GetEP() + "BeamMP-Launcher.back");
std::string FileHash = hashpp::get::getFileHash(hashpp::ALGORITHMS::SHA2_256, EP);
if (FileHash != LatestHash && VersionParser(LatestVersion) > VersionParser(GetVer()+GetPatch())) {
info("Launcher update found!");
fs::remove(Back);
fs::rename(EP, Back);
info("Downloading Launcher update " + LatestHash);
HTTP::Download(
"https://backend.beammp.com/builds/launcher?download=true"
"&pk=" +
PublicKey + "&branch=" + Branch,
EP);
URelaunch(argc, args);
} else info("Launcher version is up to date");
TraceBack++;
}
void CustomPort(int argc, char* argv[]){
if(argc > 1){
std::string Port = argv[1];
if(Port.find_first_not_of("0123456789") == std::string::npos){
if(std::stoi(Port) > 1000){
DEFAULT_PORT = std::stoi(Port);
warn("Running on custom port : " + std::to_string(DEFAULT_PORT));
}
}
if(argc > 2)Dev = true;
}
}
void LinuxPatch(){
HKEY hKey = nullptr;
LONG result = RegOpenKeyEx(HKEY_CURRENT_USER, R"(Software\Wine)", 0, KEY_READ, &hKey);
if (result != ERROR_SUCCESS || getenv("USER") == nullptr)return;
RegCloseKey(hKey);
info("Wine/Proton Detected! If you are on windows delete HKEY_CURRENT_USER\\Software\\Wine in regedit");
info("Applying patches...");
result = RegCreateKey(HKEY_CURRENT_USER, R"(Software\Valve\Steam\Apps\284160)", &hKey);
if (result != ERROR_SUCCESS){
fatal(R"(failed to create HKEY_CURRENT_USER\Software\Valve\Steam\Apps\284160)");
return;
}
result = RegSetValueEx(hKey, "Name", 0, REG_SZ, (BYTE*)"BeamNG.drive", 12);
if (result != ERROR_SUCCESS){
fatal(R"(failed to create the value "Name" under HKEY_CURRENT_USER\Software\Valve\Steam\Apps\284160)");
return;
}
RegCloseKey(hKey);
info("Patched!");
}
void InitLauncher(int argc, char* argv[]) {
system("cls");
SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str());
InitLog();
CheckName(argc, argv);
LinuxPatch();
CheckLocalKey();
ConfigInit();
CustomPort(argc, argv);
Discord_Main();
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
}
size_t DirCount(const std::filesystem::path& path){
return (size_t)std::distance(std::filesystem::directory_iterator{path}, std::filesystem::directory_iterator{});
}
void CheckMP(const std::string& Path) {
if (!fs::exists(Path))return;
size_t c = DirCount(fs::path(Path));
try {
for (auto& p : fs::directory_iterator(Path)){
if(p.exists() && !p.is_directory()){
std::string Name = p.path().filename().string();
for(char&Ch : Name)Ch = char(tolower(Ch));
if(Name != "beammp.zip")fs::remove(p.path());
}
}
} catch (...) {
fatal("We were unable to clean the multiplayer mods folder! Is the game still running or do you have something open in that folder?");
}
}
void EnableMP(){
std::string File(GetGamePath() + "mods/db.json");
if(!fs::exists(File))return;
auto Size = fs::file_size(File);
if(Size < 2)return;
std::ifstream db(File);
if(db.is_open()) {
std::string Data(Size, 0);
db.read(&Data[0], Size);
db.close();
nlohmann::json d = nlohmann::json::parse(Data, nullptr, false);
if(Data.at(0) != '{' || d.is_discarded()) {
//error("Failed to parse " + File); //TODO illegal formatting
return;
}
if(d.contains("mods") && d["mods"].contains("multiplayerbeammp")){
d["mods"]["multiplayerbeammp"]["active"] = true;
std::ofstream ofs(File);
if(ofs.is_open()){
ofs << d.dump();
ofs.close();
}else{
error("Failed to write " + File);
}
}
}
}
void PreGame(const std::string& GamePath){
std::string GameVer = CheckVer(GamePath);
info("Game Version : " + GameVer);
CheckMP(GetGamePath() + "mods/multiplayer");
if(!Dev) {
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
LatestHash.erase(std::remove_if(LatestHash.begin(), LatestHash.end(),
[](auto const& c ) -> bool { return !std::isalnum(c); } ), LatestHash.end());
try {
if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
fs::create_directories(GetGamePath() + "mods/multiplayer");
}
EnableMP();
}catch(std::exception&e){
fatal(e.what());
}
std::string ZipPath(GetGamePath() + R"(mods\multiplayer\BeamMP.zip)");
std::string FileHash = hashpp::get::getFileHash(hashpp::ALGORITHMS::SHA2_256, ZipPath);
if (FileHash != LatestHash) {
info("Downloading BeamMP Update " + LatestHash);
HTTP::Download("https://backend.beammp.com/builds/client?download=true"
"&pk=" + PublicKey + "&branch=" + Branch, ZipPath);
}
std::string Target(GetGamePath() + "mods/unpacked/beammp");
if(fs::is_directory(Target)) {
fs::remove_all(Target);
}
}
}
void set_headers(httplib::Response& res) {
res.set_header("Access-Control-Allow-Origin", "*");
res.set_header("Access-Control-Request-Method", "POST, OPTIONS, GET");
res.set_header("Access-Control-Request-Headers", "X-API-Version");
}
void StartProxy() {
std::thread proxy([&](){
httplib::Server HTTPProxy;
httplib::Headers headers = {
{"User-Agent", "BeamMP-Launcher/" + GetVer() + GetPatch()},
{"Accept", "*/*"}
};
std::string pattern = "/:any1";
for (int i = 2; i <= 4; i++) {
HTTPProxy.Get(pattern, [&](const httplib::Request &req, httplib::Response &res) {
httplib::Client cli("https://backend.beammp.com");
set_headers(res);
if (req.has_header("X-BMP-Authentication")) {
headers.emplace("X-BMP-Authentication", PrivateKey);
}
if (req.has_header("X-API-Version")) {
headers.emplace("X-API-Version", req.get_header_value("X-API-Version"));
}
if (auto cli_res = cli.Get(req.path, headers); cli_res) {
res.set_content(cli_res->body, cli_res->get_header_value("Content-Type"));
} else {
res.set_content(to_string(cli_res.error()), "text/plain");
}
});
HTTPProxy.Post(pattern, [&](const httplib::Request &req, httplib::Response &res) {
httplib::Client cli("https://backend.beammp.com");
set_headers(res);
if (req.has_header("X-BMP-Authentication")) {
headers.emplace("X-BMP-Authentication", PrivateKey);
}
if (req.has_header("X-API-Version")) {
headers.emplace("X-API-Version", req.get_header_value("X-API-Version"));
}
if (auto cli_res = cli.Post(req.path, headers, req.body,
req.get_header_value("Content-Type")); cli_res) {
res.set_content(cli_res->body, cli_res->get_header_value("Content-Type"));
} else {
res.set_content(to_string(cli_res.error()), "text/plain");
}
});
pattern += "/:any" + std::to_string(i);
}
ProxyPort = HTTPProxy.bind_to_any_port("0.0.0.0");
HTTPProxy.listen_after_bind();
});
proxy.detach();
}

50
src/main.cpp Normal file → Executable file
View File

@@ -5,66 +5,40 @@
///
/// Created by Anonymous275 on 7/16/2020
///
#include "Http.h"
#include "Logger.h"
#include "Network/network.hpp"
#include "Network/network.h"
#include "Security/Init.h"
#include "Startup.h"
#include <curl/curl.h>
#include <iostream>
#include "Logger.h"
#include <thread>
#include "Options.h"
#include "Http.h"
Options options;
[[noreturn]] void flush() {
while (true) {
[[noreturn]] void flush(){
while(true){
std::cout.flush();
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
}
int main(int argc, const char** argv) try {
#if defined(_WIN32)
system("cls");
#elif defined(__linux__)
system("clear");
#endif
int main(int argc, char* argv[]) {
#ifdef DEBUG
std::thread th(flush);
th.detach();
#endif
curl_global_init(CURL_GLOBAL_ALL);
GetEP(argv[0]);
InitLog();
ConfigInit();
InitOptions(argc, argv, options);
InitLauncher();
info("IMPORTANT: You MUST keep this window open to play BeamMP!");
InitLauncher(argc, argv);
try {
LegitimacyCheck();
} catch (std::exception& e) {
error("Failure in LegitimacyCheck: " + std::string(e.what()));
throw;
} catch (std::exception &e) {
fatal("Main 1 : " + std::string(e.what()));
}
try {
HTTP::StartProxy();
} catch (const std::exception& e) {
error(std::string("Failed to start HTTP proxy: Some in-game functions may not work. Error: ") + e.what());
}
StartProxy();
PreGame(GetGameDir());
InitGame(GetGameDir());
CoreNetwork();
} catch (const std::exception& e) {
error(std::string("Exception in main(): ") + e.what());
info("Closing in 5 seconds");
info("If this keeps happening, contact us on either: Forum: https://forum.beammp.com, Discord: https://discord.gg/beammp");
std::this_thread::sleep_for(std::chrono::seconds(5));
///TODO: make sure to use argv[0] for everything that should be in the same dir (mod down ect...)
}

View File

@@ -1,9 +0,0 @@
{
"dependencies": [
"cpp-httplib",
"nlohmann-json",
"zlib",
"openssl",
"curl"
]
}