13 Commits

Author SHA1 Message Date
snepsnepsnep
5368d16f27 fix --no-update flag on windows 2024-09-23 01:29:24 +02:00
Lion Kortlepel
188a31c69e fix browser open 2024-06-29 22:56:11 +02:00
Lion Kortlepel
caab92375d properly clean up posix_spawn_file_actions 2024-06-28 15:40:50 +02:00
Lion Kortlepel
b76930b0bd fix game's stdout/stderr printing to launcher console on linux 2024-06-28 15:37:46 +02:00
Lion Kortlepel
96d579f64b fix bug which caused user path to print multiple times 2024-06-28 15:37:27 +02:00
Lion Kortlepel
ba35d039ae add --dev, --no-dev, --no-update flags
these will be replaced by #90 eventually
2024-06-28 09:23:42 +02:00
Lion Kortlepel
3535923f40 set dev to false 2024-06-28 09:23:42 +02:00
Lion Kortlepel
3ca6e7fd3d reduce compression to 3 instead of 6 2024-06-28 09:23:42 +02:00
Lion Kortlepel
7c24020124 implement receiving new header format 2024-06-28 09:23:30 +02:00
snepsnepsnep
88a9d4a1b1 flush console prints 2024-06-28 09:13:26 +02:00
Lion Kortlepel
4a5728d421 implement binary header 2024-06-28 09:13:26 +02:00
Lion Kortlepel
137d9dd1e2 implement string int header 2024-06-28 09:13:26 +02:00
Lion Kortlepel
7b733bf8eb temporarily set dev to true always 2024-06-27 09:34:52 +02:00
18 changed files with 278 additions and 189 deletions

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@@ -12,8 +12,6 @@ set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT)
file(GLOB source_files "src/*.cpp" "src/*/*.cpp" "src/*/*.hpp" "include/*.h" "include/*/*.h" "include/*/*/*.h" "include/*.hpp" "include/*/*.hpp" "include/*/*/*.hpp")
find_package(httplib CONFIG REQUIRED)
find_package(nlohmann_json CONFIG REQUIRED)

11
include/Helpers.h Normal file
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@@ -0,0 +1,11 @@
#include <span>
#include <string>
#include <vector>
#pragma once
using ByteSpan = std::span<const char>;
std::string bytespan_to_string(ByteSpan span);
std::vector<char> strtovec(std::string_view str);

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@@ -7,12 +7,15 @@
///
#pragma once
#include "Helpers.h"
#include <span>
#include <string>
#ifdef __linux__
#include "linuxfixes.h"
#include <bits/types/siginfo_t.h>
#include <cstdint>
#include <vector>
#include <sys/ucontext.h>
#endif
@@ -39,16 +42,16 @@ extern std::string PrivateKey;
extern std::string ListOfMods;
int KillSocket(uint64_t Dead);
void UUl(const std::string& R);
void UDPSend(std::string Data);
void UDPSend(const std::vector<char>& Data);
bool CheckBytes(int32_t Bytes);
void GameSend(std::string_view Data);
void SendLarge(std::string Data);
void SendLarge(const std::vector<char>& Data);
std::string TCPRcv(uint64_t Sock);
void SyncResources(uint64_t TCPSock);
std::string GetAddr(const std::string& IP);
void ServerParser(std::string_view Data);
std::string Login(const std::string& fields);
void TCPSend(const std::string& Data, uint64_t Sock);
void TCPSend(const std::vector<char>& Data, uint64_t Sock);
void TCPClientMain(const std::string& IP, int Port);
void UDPClientMain(const std::string& IP, int Port);
void TCPGameServer(const std::string& IP, int Port);

11
include/NetworkHelpers.h Normal file
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@@ -0,0 +1,11 @@
#pragma once
#if defined(__linux__)
#include "linuxfixes.h"
#else
#include <winsock2.h>
#include <ws2tcpip.h>
#endif
#include <vector>
void ReceiveFromGame(SOCKET socket, std::vector<char>& out_data);

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@@ -19,11 +19,12 @@ std::vector<char> Comp(std::span<const char> input) {
auto max_size = compressBound(input.size());
std::vector<char> output(max_size);
uLongf output_size = output.size();
int res = compress(
int res = compress2(
reinterpret_cast<Bytef*>(output.data()),
&output_size,
reinterpret_cast<const Bytef*>(input.data()),
static_cast<uLongf>(input.size()));
static_cast<uLongf>(input.size()),
3);
if (res != Z_OK) {
error("zlib compress() failed: " + std::to_string(res));
throw std::runtime_error("zlib compress() failed");

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@@ -10,6 +10,8 @@
#include <windows.h>
#elif defined(__linux__)
#include "vdf_parser.hpp"
#include <cerrno>
#include <cstring>
#include <pwd.h>
#include <spawn.h>
#include <sys/types.h>
@@ -51,7 +53,6 @@ std::string GetGamePath() {
std::string Ver = CheckVer(GetGameDir());
Ver = Ver.substr(0, Ver.find('.', Ver.find('.') + 1));
Path += Ver + "\\";
info("Game user path: '" + Path + "'");
return Path;
}
#elif defined(__linux__)
@@ -64,7 +65,6 @@ std::string GetGamePath() {
std::string Ver = CheckVer(GetGameDir());
Ver = Ver.substr(0, Ver.find('.', Ver.find('.') + 1));
Path += Ver + "/";
info("Game user path: '" + Path + "'");
return Path;
}
#endif
@@ -92,11 +92,27 @@ void StartGame(std::string Dir) {
}
#elif defined(__linux__)
void StartGame(std::string Dir) {
int status;
std::string filename = (Dir + "/BinLinux/BeamNG.drive.x64");
char* argv[] = { filename.data(), NULL };
pid_t pid;
int result = posix_spawn(&pid, filename.c_str(), NULL, NULL, argv, environ);
posix_spawn_file_actions_t file_actions;
auto status = posix_spawn_file_actions_init(&file_actions);
// disable stdout
if (status != 0) {
error(std::string("posix_spawn_file_actions_init failed: ") + std::strerror(errno));
}
status = posix_spawn_file_actions_addclose(&file_actions, STDOUT_FILENO);
if (status != 0) {
error(std::string("posix_spawn_file_actions_addclose for STDOUT failed: ") + std::strerror(errno));
}
status = posix_spawn_file_actions_addclose(&file_actions, STDERR_FILENO);
if (status != 0) {
error(std::string("posix_spawn_file_actions_addclose for STDERR failed: ") + std::strerror(errno));
}
// launch the game
int result = posix_spawn(&pid, filename.c_str(), &file_actions, NULL, argv, environ);
if (result != 0) {
error("Failed to Launch the game! launcher closing soon");
@@ -106,6 +122,11 @@ void StartGame(std::string Dir) {
error("Game Closed! launcher closing soon");
}
status = posix_spawn_file_actions_destroy(&file_actions);
if (status != 0) {
warn(std::string("posix_spawn_file_actions_destroy failed: ") + std::strerror(errno));
}
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(2);
}

9
src/Helpers.cpp Normal file
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@@ -0,0 +1,9 @@
#include "Helpers.h"
std::string bytespan_to_string(ByteSpan span) {
return std::string(span.data(), span.size());
}
std::vector<char> strtovec(std::string_view str) {
return std::vector<char>(str.begin(), str.end());
}

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@@ -50,35 +50,35 @@ void addToLog(const std::string& Line) {
}
void info(const std::string& toPrint) {
std::string Print = getDate() + "[INFO] " + toPrint + "\n";
std::cout << Print;
std::cout << Print << std::flush;
addToLog(Print);
}
void debug(const std::string& toPrint) {
if (!Dev)
return;
std::string Print = getDate() + "[DEBUG] " + toPrint + "\n";
std::cout << Print;
std::cout << Print << std::flush;
addToLog(Print);
}
void warn(const std::string& toPrint) {
std::string Print = getDate() + "[WARN] " + toPrint + "\n";
std::cout << Print;
std::cout << Print << std::flush;
addToLog(Print);
}
void error(const std::string& toPrint) {
std::string Print = getDate() + "[ERROR] " + toPrint + "\n";
std::cout << Print;
std::cout << Print << std::flush;
addToLog(Print);
}
void fatal(const std::string& toPrint) {
std::string Print = getDate() + "[FATAL] " + toPrint + "\n";
std::cout << Print;
std::cout << Print << std::flush;
addToLog(Print);
std::this_thread::sleep_for(std::chrono::seconds(5));
_Exit(-1);
}
void except(const std::string& toPrint) {
std::string Print = getDate() + "[EXCEP] " + toPrint + "\n";
std::cout << Print;
std::cout << Print << std::flush;
addToLog(Print);
}

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@@ -7,6 +7,7 @@
///
#include "Http.h"
#include "Network/network.hpp"
#include "NetworkHelpers.h"
#include "Security/Init.h"
#include <cstdlib>
#include <regex>
@@ -39,7 +40,6 @@ bool Terminate = false;
bool LoginAuth = false;
std::string Username = "";
std::string UserRole = "";
int UserID = -1;
std::string UlStatus;
std::string MStatus;
bool ModLoaded;
@@ -68,42 +68,62 @@ void StartSync(const std::string& Data) {
}
bool IsAllowedLink(const std::string& Link) {
std::regex link_pattern(R"(https:\/\/(?:\w+)?(?:\.)?(?:beammp\.com|discord\.gg))");
std::smatch link_match;
return std::regex_search(Link, link_match, link_pattern) && link_match.position() == 0;
std::vector<std::string> allowed_links = {
R"(patreon\.com\/beammp$)",
R"(discord\.gg\/beammp$)",
R"(forum\.beammp\.com$)",
R"(beammp\.com$)",
R"(patreon\.com\/beammp\/$)",
R"(discord\.gg\/beammp\/$)",
R"(forum\.beammp\.com\/$)",
R"(beammp\.com\/$)",
R"(docs\.beammp\.com$)",
R"(wiki\.beammp\.com$)",
R"(docs\.beammp\.com\/$)",
R"(wiki\.beammp\.com\/$)",
R"(docs\.beammp\.com\/.*$)",
R"(wiki\.beammp\.com\/.*$)",
};
for (const auto& allowed_link : allowed_links) {
if (std::regex_match(Link, std::regex(std::string(R"(^http(s)?:\/\/)") + allowed_link))) {
return true;
}
}
return false;
}
void Parse(std::string Data, SOCKET CSocket) {
char Code = Data.at(0), SubCode = 0;
if (Data.length() > 1)
SubCode = Data.at(1);
void Parse(std::span<char> InData, SOCKET CSocket) {
std::string OutData;
char Code = InData[0], SubCode = 0;
if (InData.size() > 1)
SubCode = InData[1];
switch (Code) {
case 'A':
Data = Data.substr(0, 1);
OutData = "A";
break;
case 'B':
NetReset();
Terminate = true;
TCPTerminate = true;
Data = Code + HTTP::Get("https://backend.beammp.com/servers-info");
OutData = Code + HTTP::Get("https://backend.beammp.com/servers-info");
break;
case 'C':
ListOfMods.clear();
StartSync(Data);
StartSync(std::string(InData.data(), InData.size()));
while (ListOfMods.empty() && !Terminate) {
std::this_thread::sleep_for(std::chrono::seconds(1));
}
if (ListOfMods == "-")
Data = "L";
OutData = "L";
else
Data = "L" + ListOfMods;
OutData = "L" + ListOfMods;
break;
case 'O': // open default browser with URL
if (IsAllowedLink(Data.substr(1))) {
if (IsAllowedLink(bytespan_to_string(InData.subspan(1)))) {
#if defined(__linux)
if (char* browser = getenv("BROWSER"); browser != nullptr && !std::string_view(browser).empty()) {
pid_t pid;
auto arg = Data.substr(1);
auto arg = bytespan_to_string(InData.subspan(1));
char* argv[] = { browser, arg.data() };
auto status = posix_spawn(&pid, browser, nullptr, nullptr, argv, environ);
if (status == 0) {
@@ -115,27 +135,27 @@ void Parse(std::string Data, SOCKET CSocket) {
error(std::string("posix_spawn: ") + strerror(status));
}
} else {
error("Failed to open the following link in the browser because the $BROWSER environment variable is not set: " + Data.substr(1));
error("Failed to open the following link in the browser because the $BROWSER environment variable is not set: " + bytespan_to_string(InData.subspan(1)));
}
#elif defined(WIN32)
ShellExecuteA(nullptr, "open", Data.substr(1).c_str(), nullptr, nullptr, SW_SHOW); /// TODO: Look at when working on linux port
ShellExecuteA(nullptr, "open", InData.subspan(1).data(), nullptr, nullptr, SW_SHOW); /// TODO: Look at when working on linux port
#endif
info("Opening Link \"" + Data.substr(1) + "\"");
info("Opening Link \"" + bytespan_to_string(InData.subspan(1)) + "\"");
}
Data.clear();
OutData.clear();
break;
case 'P':
Data = Code + std::to_string(ProxyPort);
OutData = Code + std::to_string(ProxyPort);
break;
case 'U':
if (SubCode == 'l')
Data = UlStatus;
OutData = UlStatus;
if (SubCode == 'p') {
if (ping > 800) {
Data = "Up-2";
OutData = "Up-2";
} else
Data = "Up" + std::to_string(ping);
OutData = "Up" + std::to_string(ping);
}
if (!SubCode) {
std::string Ping;
@@ -143,11 +163,11 @@ void Parse(std::string Data, SOCKET CSocket) {
Ping = "-2";
else
Ping = std::to_string(ping);
Data = std::string(UlStatus) + "\n" + "Up" + Ping;
OutData = std::string(UlStatus) + "\n" + "Up" + Ping;
}
break;
case 'M':
Data = MStatus;
OutData = MStatus;
break;
case 'Q':
if (SubCode == 'S') {
@@ -158,17 +178,19 @@ void Parse(std::string Data, SOCKET CSocket) {
}
if (SubCode == 'G')
exit(2);
Data.clear();
OutData.clear();
break;
case 'R': // will send mod name
if (ConfList->find(Data) == ConfList->end()) {
ConfList->insert(Data);
{
auto str = bytespan_to_string(InData);
if (ConfList->find(str) == ConfList->end()) {
ConfList->insert(str);
ModLoaded = true;
}
Data.clear();
break;
OutData.clear();
} break;
case 'Z':
Data = "Z" + GetVer();
OutData = "Z" + GetVer();
break;
case 'N':
if (SubCode == 'c') {
@@ -181,66 +203,38 @@ void Parse(std::string Data, SOCKET CSocket) {
if (!UserRole.empty()) {
Auth["role"] = UserRole;
}
if (UserID != -1) {
Auth["id"] = UserID;
}
Data = "N" + Auth.dump();
OutData = "N" + Auth.dump();
} else {
Data = "N" + Login(Data.substr(Data.find(':') + 1));
auto indata_str = bytespan_to_string(InData);
OutData = "N" + Login(indata_str.substr(indata_str.find(':') + 1));
}
break;
default:
Data.clear();
OutData.clear();
break;
}
if (!Data.empty() && CSocket != -1) {
int res = send(CSocket, (Data + "\n").c_str(), int(Data.size()) + 1, 0);
if (!OutData.empty() && CSocket != -1) {
uint32_t DataSize = OutData.size();
std::vector<char> ToSend(sizeof(DataSize) + OutData.size());
std::copy_n(reinterpret_cast<char*>(&DataSize), sizeof(DataSize), ToSend.begin());
std::copy_n(OutData.data(), OutData.size(), ToSend.begin() + sizeof(DataSize));
int res = send(CSocket, ToSend.data(), int(ToSend.size()), 0);
if (res < 0) {
debug("(Core) send failed with error: " + std::to_string(WSAGetLastError()));
}
}
}
void GameHandler(SOCKET Client) {
int32_t Size, Temp, Rcv;
char Header[10] = { 0 };
std::vector<char> data {};
do {
Rcv = 0;
do {
Temp = recv(Client, &Header[Rcv], 1, 0);
if (Temp < 1)
break;
if (!isdigit(Header[Rcv]) && Header[Rcv] != '>') {
error("(Core) Invalid lua communication");
KillSocket(Client);
return;
}
} while (Header[Rcv++] != '>');
if (Temp < 1)
break;
if (std::from_chars(Header, &Header[Rcv], Size).ptr[0] != '>') {
debug("(Core) Invalid lua Header -> " + std::string(Header, Rcv));
try {
ReceiveFromGame(Client, data);
Parse(data, Client);
} catch (const std::exception& e) {
error(std::string("Error while receiving from game: ") + e.what());
break;
}
std::string Ret(Size, 0);
Rcv = 0;
do {
Temp = recv(Client, &Ret[Rcv], Size - Rcv, 0);
if (Temp < 1)
break;
Rcv += Temp;
} while (Rcv < Size);
if (Temp < 1)
break;
Parse(Ret, Client);
} while (Temp > 0);
if (Temp == 0) {
debug("(Core) Connection closing");
} else {
debug("(Core) recv failed with error: " + std::to_string(WSAGetLastError()));
}
} while (true);
NetReset();
KillSocket(Client);
}
@@ -269,7 +263,7 @@ void CoreMain() {
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
@@ -286,6 +280,11 @@ void CoreMain() {
WSACleanup();
return;
}
#if defined(__linux__)
int opt = 1;
if (setsockopt(LSocket, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) < 0)
error("setsockopt(SO_REUSEADDR) failed");
#endif
iRes = bind(LSocket, res->ai_addr, int(res->ai_addrlen));
if (iRes == SOCKET_ERROR) {
error("(Core) bind failed with error: " + std::to_string(WSAGetLastError()));

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@@ -7,7 +7,6 @@
///
#include <string>
#include "IPRegex.h"
#if defined(_WIN32)
#include <winsock2.h>
@@ -20,9 +19,8 @@
#include "Logger.h"
std::string GetAddr(const std::string& IP) {
if (!std::regex_match(IP, IP_REGEX)) {
if (IP.find_first_not_of("0123456789.") == -1)
return IP;
}
hostent* host;
#ifdef _WIN32
WSADATA wsaData;
@@ -42,4 +40,4 @@ std::string GetAddr(const std::string& IP) {
std::string Ret = inet_ntoa(*((struct in_addr*)host->h_addr));
WSACleanup();
return Ret;
}
}

View File

@@ -5,7 +5,12 @@
///
/// Created by Anonymous275 on 7/25/2020
///
#include "Helpers.h"
#include "Network/network.hpp"
#include "NetworkHelpers.h"
#include <algorithm>
#include <span>
#include <vector>
#include <zlib.h>
#if defined(_WIN32)
#include <winsock2.h>
@@ -56,13 +61,17 @@ bool CheckBytes(uint32_t Bytes) {
return true;
}
void GameSend(std::string_view Data) {
void GameSend(std::string_view RawData) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
if (TCPTerminate || !GConnected || CSocket == -1)
return;
int32_t Size, Temp, Sent;
Size = int32_t(Data.size());
uint32_t DataSize = RawData.size();
std::vector<char> Data(sizeof(DataSize) + RawData.size());
std::copy_n(reinterpret_cast<char*>(&DataSize), sizeof(DataSize), Data.begin());
std::copy_n(RawData.data(), RawData.size(), Data.begin() + sizeof(DataSize));
Size = Data.size();
Sent = 0;
#ifdef DEBUG
if (Size > 1000) {
@@ -78,20 +87,18 @@ void GameSend(std::string_view Data) {
Sent += Temp;
} while (Sent < Size);
// send separately to avoid an allocation for += "\n"
Temp = send(CSocket, "\n", 1, 0);
/*Temp = send(CSocket, "\n", 1, 0);
if (!CheckBytes(Temp)) {
return;
}
}*/
}
void ServerSend(std::string Data, bool Rel) {
void ServerSend(const std::vector<char>& Data, bool Rel) {
if (Terminate || Data.empty())
return;
if (Data.find("Zp") != std::string::npos && Data.size() > 500) {
abort();
}
char C = 0;
bool Ack = false;
int DLen = int(Data.length());
int DLen = int(Data.size());
if (DLen > 3)
C = Data.at(0);
if (C == 'O' || C == 'T')
@@ -107,14 +114,6 @@ void ServerSend(std::string Data, bool Rel) {
TCPSend(Data, TCPSock);
} else
UDPSend(Data);
if (DLen > 1000) {
debug("(Launcher->Server) Bytes sent: " + std::to_string(Data.length()) + " : "
+ Data.substr(0, 10)
+ Data.substr(Data.length() - 10));
} else if (C == 'Z') {
// debug("(Game->Launcher) : " + Data);
}
}
void NetReset() {
@@ -156,7 +155,7 @@ SOCKET SetupListener() {
#endif
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
@@ -172,6 +171,11 @@ SOCKET SetupListener() {
WSACleanup();
return -1;
}
#if defined (__linux__)
int opt = 1;
if (setsockopt(GSocket, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) < 0)
error("setsockopt(SO_REUSEADDR) failed");
#endif
iRes = bind(GSocket, result->ai_addr, (int)result->ai_addrlen);
if (iRes == SOCKET_ERROR) {
error("(Proxy) bind failed with error: " + std::to_string(WSAGetLastError()));
@@ -192,7 +196,7 @@ SOCKET SetupListener() {
}
void AutoPing() {
while (!Terminate) {
ServerSend("p", false);
ServerSend(strtovec("p"), false);
PingStart = std::chrono::high_resolution_clock::now();
std::this_thread::sleep_for(std::chrono::seconds(1));
}
@@ -260,42 +264,18 @@ void TCPGameServer(const std::string& IP, int Port) {
t1.detach();
CServer = false;
}
int32_t Size, Temp, Rcv;
char Header[10] = { 0 };
std::vector<char> data {};
// Read byte by byte until '>' is rcved then get the size and read based on it
do {
Rcv = 0;
do {
Temp = recv(CSocket, &Header[Rcv], 1, 0);
if (Temp < 1 || TCPTerminate)
break;
} while (Header[Rcv++] != '>');
if (Temp < 1 || TCPTerminate)
break;
if (std::from_chars(Header, &Header[Rcv], Size).ptr[0] != '>') {
debug("(Game) Invalid lua Header -> " + std::string(Header, Rcv));
try {
ReceiveFromGame(CSocket, data);
ServerSend(data, false);
} catch (const std::exception& e) {
error(std::string("Error while receiving from game: ") + e.what());
break;
}
std::string Ret(Size, 0);
Rcv = 0;
do {
Temp = recv(CSocket, &Ret[Rcv], Size - Rcv, 0);
if (Temp < 1)
break;
Rcv += Temp;
} while (Rcv < Size && !TCPTerminate);
if (Temp < 1 || TCPTerminate)
break;
ServerSend(Ret, false);
} while (Temp > 0 && !TCPTerminate);
if (Temp == 0)
debug("(Proxy) Connection closing");
else
debug("(Proxy) recv failed error : " + std::to_string(WSAGetLastError()));
} while (!TCPTerminate);
}
TCPTerminate = true;
GConnected = false;

View File

@@ -5,6 +5,7 @@
///
/// Created by Anonymous275 on 7/18/2020
///
#define CPPHTTPLIB_OPENSSL_SUPPORT
#include "Http.h"
#include <Logger.h>

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@@ -73,7 +73,7 @@ void Abord() {
}
std::string Auth(SOCKET Sock) {
TCPSend("VC" + GetVer(), Sock);
TCPSend(strtovec("VC" + GetVer()), Sock);
auto Res = TCPRcv(Sock);
@@ -82,7 +82,7 @@ std::string Auth(SOCKET Sock) {
return "";
}
TCPSend(PublicKey, Sock);
TCPSend(strtovec(PublicKey), Sock);
if (Terminate)
return "";
@@ -100,7 +100,7 @@ std::string Auth(SOCKET Sock) {
UUl("Authentication failed!");
return "";
}
TCPSend("SR", Sock);
TCPSend(strtovec("SR"), Sock);
if (Terminate)
return "";
@@ -114,7 +114,7 @@ std::string Auth(SOCKET Sock) {
if (Res.empty() || Res == "-") {
info("Didn't Receive any mods...");
ListOfMods = "-";
TCPSend("Done", Sock);
TCPSend(strtovec("Done"), Sock);
info("Done!");
return "";
}
@@ -169,16 +169,16 @@ void MultiKill(SOCKET Sock, SOCKET Sock1) {
Terminate = true;
}
SOCKET InitDSock() {
SOCKET DSock = socket(AF_UNSPEC, SOCK_STREAM, IPPROTO_TCP);
SOCKET DSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
SOCKADDR_IN ServerAddr;
if (DSock < 1) {
KillSocket(DSock);
Terminate = true;
return 0;
}
ServerAddr.sin_family = AF_UNSPEC;
ServerAddr.sin_family = AF_INET;
ServerAddr.sin_port = htons(LastPort);
inet_pton(AF_UNSPEC, LastIP.c_str(), &ServerAddr.sin_addr);
inet_pton(AF_INET, LastIP.c_str(), &ServerAddr.sin_addr);
if (connect(DSock, (SOCKADDR*)&ServerAddr, sizeof(ServerAddr)) != 0) {
KillSocket(DSock);
Terminate = true;
@@ -320,7 +320,7 @@ void SyncResources(SOCKET Sock) {
CheckForDir();
std::string FName = a.substr(a.find_last_of('/'));
do {
TCPSend("f" + *FN, Sock);
TCPSend(strtovec("f" + *FN), Sock);
std::string Data = TCPRcv(Sock);
if (Data == "CO" || Terminate) {
@@ -362,7 +362,7 @@ void SyncResources(SOCKET Sock) {
}
KillSocket(DSock);
if (!Terminate) {
TCPSend("Done", Sock);
TCPSend(strtovec("Done"), Sock);
info("Done!");
} else {
UlStatus = "Ulstart";

View File

@@ -26,12 +26,15 @@
SOCKET UDPSock = -1;
sockaddr_in* ToServer = nullptr;
void UDPSend(std::string Data) {
void UDPSend(const std::vector<char>& RawData) {
if (ClientID == -1 || UDPSock == -1)
return;
if (Data.length() > 400) {
auto res = Comp(std::span<char>(Data.data(), Data.size()));
std::string Data;
if (Data.size() > 400) {
auto res = Comp(RawData);
Data = "ABG:" + std::string(res.data(), res.size());
} else {
Data = std::string(RawData.data(), RawData.size());
}
std::string Packet = char(ClientID + 1) + std::string(":") + Data;
int sendOk = sendto(UDPSock, Packet.c_str(), int(Packet.size()), 0, (sockaddr*)ToServer, sizeof(*ToServer));
@@ -39,12 +42,14 @@ void UDPSend(std::string Data) {
error("Error Code : " + std::to_string(WSAGetLastError()));
}
void SendLarge(std::string Data) {
if (Data.length() > 400) {
auto res = Comp(std::span<char>(Data.data(), Data.size()));
Data = "ABG:" + std::string(res.data(), res.size());
void SendLarge(const std::vector<char>& Data) {
if (Data.size() > 400) {
auto res = Comp(Data);
res.insert(res.begin(), {'A', 'B', 'G', ':'});
TCPSend(res, TCPSock);
} else {
TCPSend(Data, TCPSock);
}
TCPSend(Data, TCPSock);
}
void UDPParser(std::string_view Packet) {
@@ -85,13 +90,13 @@ void UDPClientMain(const std::string& IP, int Port) {
delete ToServer;
ToServer = new sockaddr_in;
ToServer->sin_family = AF_UNSPEC;
ToServer->sin_family = AF_INET;
ToServer->sin_port = htons(Port);
inet_pton(AF_UNSPEC, IP.c_str(), &ToServer->sin_addr);
UDPSock = socket(AF_UNSPEC, SOCK_DGRAM, 0);
inet_pton(AF_INET, IP.c_str(), &ToServer->sin_addr);
UDPSock = socket(AF_INET, SOCK_DGRAM, 0);
GameSend("P" + std::to_string(ClientID));
TCPSend("H", TCPSock);
UDPSend("p");
TCPSend(strtovec("H"), TCPSock);
UDPSend(strtovec("p"));
while (!Terminate)
UDPRcv();
KillSocket(UDPSock);

View File

@@ -46,7 +46,7 @@ void UUl(const std::string& R) {
UlStatus = "UlDisconnected: " + R;
}
void TCPSend(const std::string& Data, uint64_t Sock) {
void TCPSend(const std::vector<char>& Data, uint64_t Sock) {
if (Sock == -1) {
Terminate = true;
UUl("Invalid Socket");
@@ -57,7 +57,7 @@ void TCPSend(const std::string& Data, uint64_t Sock) {
std::string Send(4, 0);
Size = int32_t(Data.size());
memcpy(&Send[0], &Size, sizeof(Size));
Send += Data;
Send += std::string(Data.data(), Data.size());
// Do not use Size before this point for anything but the header
Sent = 0;
Size += 4;
@@ -113,7 +113,7 @@ std::string TCPRcv(SOCKET Sock) {
if (Ret.substr(0, 4) == "ABG:") {
auto substr = Ret.substr(4);
auto res = DeComp(std::span<char>(substr.data(), substr.size()));
auto res = DeComp(strtovec(substr));
Ret = std::string(res.data(), res.size());
}
@@ -134,7 +134,7 @@ void TCPClientMain(const std::string& IP, int Port) {
WSADATA wsaData;
WSAStartup(514, &wsaData); // 2.2
#endif
TCPSock = socket(AF_UNSPEC, SOCK_STREAM, IPPROTO_TCP);
TCPSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (TCPSock == -1) {
printf("Client: socket failed! Error code: %d\n", WSAGetLastError());
@@ -142,9 +142,9 @@ void TCPClientMain(const std::string& IP, int Port) {
return;
}
ServerAddr.sin_family = AF_UNSPEC;
ServerAddr.sin_family = AF_INET;
ServerAddr.sin_port = htons(Port);
inet_pton(AF_UNSPEC, IP.c_str(), &ServerAddr.sin_addr);
inet_pton(AF_INET, IP.c_str(), &ServerAddr.sin_addr);
RetCode = connect(TCPSock, (SOCKADDR*)&ServerAddr, sizeof(ServerAddr));
if (RetCode != 0) {
UlStatus = "UlConnection Failed!";

35
src/NetworkHelpers.cpp Normal file
View File

@@ -0,0 +1,35 @@
#include "NetworkHelpers.h"
#include <array>
#include <cerrno>
#include <cstring>
#include <stdexcept>
#if defined(__linux__)
#include <sys/socket.h>
#else
#include <winsock2.h>
#include <ws2tcpip.h>
#endif
static uint32_t RecvHeader(SOCKET socket) {
std::array<uint8_t, sizeof(uint32_t)> header_buffer {};
auto n = recv(socket, reinterpret_cast<char*>(header_buffer.data()), header_buffer.size(), MSG_WAITALL);
if (n < 0) {
throw std::runtime_error(std::string("recv() of header failed: ") + std::strerror(errno));
} else if (n == 0) {
throw std::runtime_error("Game disconnected");
}
return *reinterpret_cast<uint32_t*>(header_buffer.data());
}
/// Throws!!!
void ReceiveFromGame(SOCKET socket, std::vector<char>& out_data) {
auto header = RecvHeader(socket);
out_data.resize(header);
auto n = recv(socket, reinterpret_cast<char*>(out_data.data()), out_data.size(), MSG_WAITALL);
if (n < 0) {
throw std::runtime_error(std::string("recv() of data failed: ") + std::strerror(errno));
} else if (n == 0) {
throw std::runtime_error("Game disconnected");
}
}

View File

@@ -18,7 +18,6 @@ std::string PrivateKey;
extern bool LoginAuth;
extern std::string Username;
extern std::string UserRole;
extern int UserID;
void UpdateKey(const char* newKey) {
if (newKey && std::isalnum(newKey[0])) {
@@ -49,7 +48,6 @@ std::string Login(const std::string& fields) {
if (fields == "LO") {
Username = "";
UserRole = "";
UserID = -1;
LoginAuth = false;
UpdateKey(nullptr);
return "";
@@ -76,9 +74,6 @@ std::string Login(const std::string& fields) {
if (d.contains("role")) {
UserRole = d["role"].get<std::string>();
}
if (d.contains("id")) {
UserID = d["id"].get<int>();
}
if (d.contains("private_key")) {
UpdateKey(d["private_key"].get<std::string>().c_str());
}
@@ -134,9 +129,6 @@ void CheckLocalKey() {
if (d.contains("role")) {
UserRole = d["role"].get<std::string>();
}
if (d.contains("id")) {
UserID = d["id"].get<int>();
}
// info(Role);
} else {
info("Auto-Authentication unsuccessful please re-login!");

View File

@@ -81,10 +81,10 @@ std::string GetEN() {
}
std::string GetVer() {
return "2.0";
return "2.1";
}
std::string GetPatch() {
return ".99";
return ".0";
}
std::string GetEP(char* P) {
@@ -172,7 +172,7 @@ void CheckForUpdates(int argc, char* args[], const std::string& CV) {
system("clear");
#endif
if (FileHash != LatestHash && IsOutdated(Version(VersionStrToInts(GetVer() + GetPatch())), Version(VersionStrToInts(LatestVersion))) && !Dev) {
if (FileHash != LatestHash && IsOutdated(Version(VersionStrToInts(GetVer() + GetPatch())), Version(VersionStrToInts(LatestVersion)))) {
info("Launcher update found!");
#if defined(__linux__)
error("Auto update is NOT implemented for the Linux version. Please update manually ASAP as updates contain security patches.");
@@ -204,6 +204,13 @@ void CustomPort(int argc, char* argv[]) {
if (argc > 2)
Dev = true;
}
for (int i = 1; i < argc; ++i) {
if (std::string_view(argv[i]) == "--dev") {
Dev = true;
} else if (std::string_view(argv[i]) == "--no-dev") {
Dev = false;
}
}
}
#ifdef _WIN32
@@ -245,7 +252,15 @@ void InitLauncher(int argc, char* argv[]) {
CheckLocalKey();
ConfigInit();
CustomPort(argc, argv);
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
bool update = true;
for (int i = 1; i < argc; ++i) {
if (std::string_view(argv[i]) == "--no-update") {
update = false;
}
}
if (update) {
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
}
}
#elif defined(__linux__)
void InitLauncher(int argc, char* argv[]) {
@@ -255,7 +270,15 @@ void InitLauncher(int argc, char* argv[]) {
CheckLocalKey();
ConfigInit();
CustomPort(argc, argv);
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
bool update = true;
for (int i = 1; i < argc; ++i) {
if (std::string_view(argv[i]) == "--no-update") {
update = false;
}
}
if (update) {
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
}
}
#endif
@@ -318,6 +341,8 @@ void PreGame(const std::string& GamePath) {
CheckMP(GetGamePath() + "mods/multiplayer");
info("Game user path: '" + GetGamePath() + "'");
if (!Dev) {
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);