Cameron Gutman
459dcd7b2c
Fix incorrect error print
2026-05-16 16:10:47 -05:00
Cameron Gutman
b33a252739
Fix incorrect apply() return value for legacy DRM clients
2026-05-16 16:09:57 -05:00
Cameron Gutman
1eb76bbdb0
Deep copy the BIO's backing memory for the QSslKey
...
This doesn't appear to be a problem in practice, but the docs don't say
that Qt couldn't retain this QByteArray for later, which would result in
a UAF with the current code.
2026-05-16 16:08:02 -05:00
Cameron Gutman
bba2faa602
Fix broken horizontal scroll inversion
2026-05-16 15:45:13 -05:00
Cameron Gutman
87c3179f77
Fix incorrect failure check
2026-05-15 23:23:36 -05:00
Cameron Gutman
815db2b0d7
Enable Segment Heap for improved performance and memory usage
2026-05-15 18:37:52 -05:00
Cameron Gutman
a8a66bfc3d
Enable Per Monitor v2 DPI awareness
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Qt 6 has supported this forever, but our manifest forced PMv1.
2026-05-15 18:13:46 -05:00
Cameron Gutman
8fe279c91b
Add support for controllers with dual touchpads
2026-05-14 22:14:50 -05:00
Cameron Gutman
dedb0c0327
Disable text input before creating windows
2026-05-14 21:45:22 -05:00
Cameron Gutman
9cbba106ad
Use the Metal renderer by default on all Macs
...
Whatever dGPU/eGPU rendering issues existed at the time I wrote that check seem to no longer happen on my RX 480 eGPU test setup running Ventura (our oldest supported OS).
It seems safe enough to enable now, especially since 7d6ce0b4c should catch broken systems and transparently fall back to AVSampleBufferDisplayLayer.
Fixes #1885
2026-05-14 00:45:57 -05:00
Cameron Gutman
7d6ce0b4cc
Implement testRenderFrame() for the VTMetal renderer
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This can be used to (hopefully) detect cases where importing the decoded frames onto the target GPU fails.
See #1885
2026-05-14 00:34:32 -05:00
Cameron Gutman
4cf498b09d
Use queued audio duration instead of queued frame count to constrain latency
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This avoids latency explosion when we negotiate 10 ms instead of 5 ms audio packets.
2026-05-10 21:53:09 -05:00
dependabot[bot]
7de4e74829
Bump app/SDL_GameControllerDB from 16ac3e5 to 1fc89ca
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Bumps [app/SDL_GameControllerDB](https://github.com/gabomdq/SDL_GameControllerDB ) from `16ac3e5` to `1fc89ca`.
- [Commits](https://github.com/gabomdq/SDL_GameControllerDB/compare/16ac3e553e23068e26819971f2cc6cd088a7f2f6...1fc89ca5787f4b8279e6c793cf3007657d9bb35c )
---
updated-dependencies:
- dependency-name: app/SDL_GameControllerDB
dependency-version: 1fc89ca5787f4b8279e6c793cf3007657d9bb35c
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2026-05-09 13:21:38 -05:00
Cameron Gutman
9d6218d1ff
Don't capture the cursor by default in windowed mode
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Closes #1872
2026-05-09 13:11:45 -05:00
Cameron Gutman
453435f916
Switch to downloading prebuilt release artifacts instead of a submodule
2026-05-03 21:04:06 -05:00
Cameron Gutman
f222aa7985
Use aspect ratio preserving scaling for slow GPUs on non-KDE desktops
2026-04-26 23:15:02 -05:00
Cameron Gutman
5faa5fece8
Don't manually override v4l2m2m buffer counts
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This causes POLLERR when decoding from meson-vdec on the Libre
Computer Alta (and likely other Amlogic boards). Our requried buffer
counts were already lower than the default 16/20 configuration that
FFmpeg uses, so overriding them was just a memory usage optimization.
2026-04-20 00:25:21 -05:00
Cameron Gutman
51f86caac3
Fix assert on exit using KMSDRM on AMDGPU
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AMDGPU disallows commits that would leave a CRTC active without
the primary plane enabled. Instead of disabling the primary plane,
simply restore the original state of the plane to avoid this.
2026-04-19 23:17:28 -05:00
Cameron Gutman
5d813ed3df
Fix clamping of signed range properties
2026-04-19 22:17:37 -05:00
Cameron Gutman
d17575d47c
Fix deadlock in Vulkan renderer using KMSDRM on AMDGPU
2026-04-19 21:16:45 -05:00
Cameron Gutman
0e50a9d457
Only enable D3D11/DXGI debug layer if Graphics Tools are installed
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Closes #1857
2026-04-13 20:06:24 -05:00
Cameron Gutman
569153220a
Enable Brazilian Portuguese now that it is fully translated
2026-04-12 15:27:38 -05:00
Cameron Gutman
e0367d05ae
Rerun lupdate and lrelease
2026-04-12 15:21:18 -05:00
Cameron Gutman
53e0c2534d
Merge remote-tracking branch 'origin/weblate'
2026-04-12 15:19:45 -05:00
Cameron Gutman
a766c9cafc
Disable texture sharing on Qualcomm GPUs
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See #1857
2026-04-11 20:14:14 -05:00
Cameron Gutman
af03f57e08
Fix Vulkan decoder probing on Nvidia using KMSDRM
2026-04-09 22:11:08 -05:00
Cameron Gutman
1fc1122c65
Consolidate test window creation code
2026-04-09 21:43:35 -05:00
Cameron Gutman
94d47e95fe
Fix non-determinism during Vulkan decoder probing on KMSDRM
2026-04-09 21:37:25 -05:00
Tak-attack
1cffa7b350
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2026-04-09 13:09:49 +02:00
Cameron Gutman
1ec1a3d7ad
Move ifdef guards to fix unused variable warning
2026-04-08 21:26:33 -05:00
Cameron Gutman
4ec682dc72
Remove errant assert to fix software decoding on Xe
2026-04-06 21:12:00 -05:00
Cameron Gutman
c8d18f8a8e
Bring back DRM atomic test commit using new DRM master lock
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The DRM master lock avoids race conditions between Qt taking master
to draw the GUI and the DRM renderer performing a test commit.
2026-04-06 19:25:03 -05:00
Cameron Gutman
9c11dca454
Move DRM master state cleanup into cleanupRenderContext()
2026-04-06 19:24:04 -05:00
Cameron Gutman
9496c25271
Add a lock to synchronize DRM master ownership between Qt and SDL
2026-04-04 14:47:57 -05:00
Cameron Gutman
6ff3309677
Don't warn about KMSDRM atomic on unsupported platforms
2026-04-04 14:24:35 -05:00
Cameron Gutman
e4c211b987
Automatically set SDL_KMSDRM_ATOMIC=0 on older SDL3 versions
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Fixes #1824
2026-04-04 14:13:21 -05:00
Luís Otávio
cac3bb28d7
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2026-04-03 13:09:51 +00:00
Cameron Gutman
78bc2141f6
Fix getSdlFdEntryIndex() for FD 0
2026-04-02 21:20:33 -05:00
Cameron Gutman
effac744c7
Fix handling close(0) in our DRM master hooks
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Prior to this fix, we would become out of sync and fail to promote
Qt and SDL FDs to master when required, causing Qt's mouse to
disappear and the SDL video subsystem to fail initialization when
trying to stream.
2026-04-02 21:01:46 -05:00
Cameron Gutman
5676a076fd
Fix overlay plane selection on drivers without zpos properties
2026-04-01 22:37:12 -05:00
Cameron Gutman
b6407492c7
Move refreshDisplay() after test window creation
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SDL invalidates cached display modes after a window creation, so this avoids paying a second mode enumeration cost when the user enters the settings page.
2026-03-28 22:01:15 -05:00
Cameron Gutman
91ce7a41e5
Cache the result of SDL_GetNumDisplayModes()
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It's not free when using SDL2-compat.
2026-03-28 21:57:51 -05:00
Cameron Gutman
89c8462e9e
Leave the video subsystem initialized on Windows
...
It significantly reduces settings page load latency.
2026-03-28 20:46:03 -05:00
Cameron Gutman
53a7680a38
Fix incorrect autoselection of SW AV1 over HW H.264 for SDR content
2026-03-28 20:19:11 -05:00
Cameron Gutman
88b4a17fe1
Use AV_CODEC_RECEIVE_FRAME_FLAG_SYNCHRONOUS for decoder probing on FFmpeg 8.1
2026-03-28 16:30:28 -05:00
Cameron Gutman
8326223220
Revert "Use EOS to force decoder test frame output"
...
It causes hangs on defective v4l2m2m decoders, and it's not always
well-supported by out-of-tree decoders either.
This reverts commit 66a30c66f3 .
2026-03-28 16:24:20 -05:00
Cameron Gutman
4aa5ad71c0
Use av_vk_get_optional_device_extensions() on FFmpeg 8.1
2026-03-28 16:17:59 -05:00
Cameron Gutman
e785be03c2
Add support for building with OpenSSL 4.0
2026-03-28 00:56:34 -05:00
தமிழ்நேரம்
db294fe4ae
Translated using Weblate (Tamil)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ta/
2026-03-02 10:09:47 +00:00
Cameron Gutman
2e9fbecfea
Disable SDL3 raw keyboard/mouse hotplug support
2026-02-20 22:40:50 -06:00