mirror of
https://github.com/moonlight-stream/moonlight-embedded.git
synced 2026-04-23 00:26:42 +00:00
more gamepad changes
- now have a menu bar to access settings - now handle user input to assign mappings - fixed some typos - now properly shutdown controller threads on exit - renamed GamepadSettings to GamepadMapping - created a lock to ensure we do not add/remove gamepads from the list while we are handling their events - fixed settings directory booch
This commit is contained in:
@@ -18,6 +18,9 @@ import javax.swing.BoxLayout;
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import javax.swing.JButton;
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import javax.swing.JButton;
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import javax.swing.JCheckBox;
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import javax.swing.JCheckBox;
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import javax.swing.JFrame;
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import javax.swing.JFrame;
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import javax.swing.JMenu;
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import javax.swing.JMenuBar;
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import javax.swing.JMenuItem;
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import javax.swing.JOptionPane;
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import javax.swing.JOptionPane;
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import javax.swing.JPanel;
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import javax.swing.JPanel;
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import javax.swing.JTextField;
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import javax.swing.JTextField;
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@@ -94,14 +97,6 @@ public class MainFrame {
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Box contentBox = Box.createVerticalBox();
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Box contentBox = Box.createVerticalBox();
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contentBox.add(Box.createVerticalStrut(20));
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contentBox.add(Box.createVerticalStrut(20));
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contentBox.add(hostBox);
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contentBox.add(hostBox);
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JButton settings = new JButton("Settings");
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settings.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent e) {
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new SettingsFrame().build();
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}
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});
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contentBox.add(settings);
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contentBox.add(Box.createVerticalStrut(5));
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contentBox.add(Box.createVerticalStrut(5));
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contentBox.add(fullscreen);
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contentBox.add(fullscreen);
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contentBox.add(Box.createVerticalStrut(5));
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contentBox.add(Box.createVerticalStrut(5));
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@@ -109,23 +104,38 @@ public class MainFrame {
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contentBox.add(Box.createVerticalStrut(10));
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contentBox.add(Box.createVerticalStrut(10));
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contentBox.add(pairBox);
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contentBox.add(pairBox);
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contentBox.add(Box.createVerticalGlue());
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contentBox.add(Box.createVerticalGlue());
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centerPane.add(contentBox);
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centerPane.add(contentBox);
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mainPane.add(centerPane, "Center");
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mainPane.add(centerPane, "Center");
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Dimension dim = Toolkit.getDefaultToolkit().getScreenSize();
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Dimension dim = Toolkit.getDefaultToolkit().getScreenSize();
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limeFrame.setJMenuBar(createMenuBar());
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limeFrame.getRootPane().setDefaultButton(stream);
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limeFrame.getRootPane().setDefaultButton(stream);
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limeFrame.setSize(300, 175);
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limeFrame.setSize(300, 200);
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limeFrame.setLocation(dim.width/2-limeFrame.getSize().width/2, dim.height/2-limeFrame.getSize().height/2);
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limeFrame.setLocation(dim.width/2-limeFrame.getSize().width/2, dim.height/2-limeFrame.getSize().height/2);
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limeFrame.setResizable(false);
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limeFrame.setResizable(false);
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limeFrame.setVisible(true);
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limeFrame.setVisible(true);
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}
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}
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private JMenuBar createMenuBar() {
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JMenuBar menuBar = new JMenuBar();
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JMenu optionsMenu = new JMenu("Options");
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JMenuItem settings = new JMenuItem("Gamepad Settings");
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settings.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent e) {
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new SettingsFrame().build();
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}
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});
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optionsMenu.add(settings);
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menuBar.add(optionsMenu);
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return menuBar;
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}
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private ActionListener createStreamButtonListener() {
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private ActionListener createStreamButtonListener() {
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return new ActionListener() {
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return new ActionListener() {
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@Override
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@Override
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@@ -7,34 +7,42 @@ import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.awt.event.ActionListener;
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import java.awt.event.WindowAdapter;
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import java.awt.event.WindowAdapter;
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import java.awt.event.WindowEvent;
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import java.awt.event.WindowEvent;
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import java.util.List;
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import javax.swing.Box;
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import javax.swing.Box;
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import javax.swing.BoxLayout;
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import javax.swing.BoxLayout;
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import javax.swing.JButton;
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import javax.swing.JFrame;
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import javax.swing.JFrame;
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import javax.swing.JOptionPane;
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import javax.swing.JPanel;
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import javax.swing.JPanel;
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import javax.swing.JTextField;
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import net.java.games.input.Component;
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import net.java.games.input.Component;
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import net.java.games.input.Event;
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import net.java.games.input.Event;
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import net.java.games.input.EventQueue;
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import net.java.games.input.EventQueue;
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import com.limelight.input.ControllerComponent;
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import com.limelight.input.ControllerComponent;
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import com.limelight.input.ControllerListener;
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import com.limelight.input.Gamepad;
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import com.limelight.input.Gamepad;
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import com.limelight.input.GamepadHandler;
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import com.limelight.input.GamepadHandler;
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import com.limelight.input.GamepadSettings;
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import com.limelight.input.GamepadMapping;
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import com.limelight.settings.GamepadSettingsManager;
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import com.limelight.settings.GamepadSettingsManager;
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public class SettingsFrame extends JFrame {
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public class SettingsFrame extends JFrame {
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private static final long serialVersionUID = 1L;
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private static final long serialVersionUID = 1L;
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private boolean configChanged = false;
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private boolean configChanged = false;
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private GamepadSettings config;
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private boolean shouldStartHandler = false;
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private GamepadMapping config;
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public SettingsFrame() {
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public SettingsFrame() {
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super("Limelight Settings");
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super("Gamepad Settings");
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this.setSize(800, 500);
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System.out.println("Creating Settings Frame");
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this.setSize(500, 500);
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this.setResizable(false);
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this.setResizable(false);
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this.setAlwaysOnTop(true);
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this.setAlwaysOnTop(true);
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config = GamepadSettingsManager.getSettings();
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}
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}
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public void build() {
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public void build() {
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@@ -48,7 +56,6 @@ public class SettingsFrame extends JFrame {
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leftColumn.add(Box.createVerticalStrut(10));
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leftColumn.add(Box.createVerticalStrut(10));
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rightColumn.add(Box.createVerticalStrut(10));
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rightColumn.add(Box.createVerticalStrut(10));
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ControllerComponent[] components = ControllerComponent.values();
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ControllerComponent[] components = ControllerComponent.values();
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for (int i = 0; i < components.length; i++) {
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for (int i = 0; i < components.length; i++) {
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Box componentBox = Box.createHorizontalBox();
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Box componentBox = Box.createHorizontalBox();
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@@ -58,8 +65,14 @@ public class SettingsFrame extends JFrame {
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componentBox.add(Box.createHorizontalGlue());
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componentBox.add(Box.createHorizontalGlue());
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componentBox.add(components[i].getMapButton());
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componentBox.add(components[i].getMapButton());
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componentBox.add(Box.createHorizontalStrut(10));
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componentBox.add(Box.createHorizontalStrut(10));
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components[i].getMapButton().setMaximumSize(new Dimension(50, 30));
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Dimension buttonSize = new Dimension(50,30);
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components[i].getMapButton().setMaximumSize(buttonSize);
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components[i].getMapButton().setMinimumSize(buttonSize);
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components[i].getMapButton().setPreferredSize(buttonSize);
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components[i].getMapButton().addActionListener(createListener());
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components[i].getMapButton().addActionListener(createListener());
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components[i].getMapButton().setText(config.getMapping(components[i]));
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if (i > components.length / 2) {
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if (i > components.length / 2) {
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rightColumn.add(componentBox);
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rightColumn.add(componentBox);
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if (i < components.length - 1) {
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if (i < components.length - 1) {
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@@ -91,6 +104,10 @@ public class SettingsFrame extends JFrame {
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super.windowClosing(e);
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super.windowClosing(e);
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if (configChanged) {
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if (configChanged) {
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updateConfigs();
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updateConfigs();
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ControllerListener.startUp();
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}
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if (shouldStartHandler) {
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GamepadHandler.startUp();
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}
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}
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}
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}
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});
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});
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@@ -105,25 +122,56 @@ public class SettingsFrame extends JFrame {
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@Override
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@Override
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public void actionPerformed(ActionEvent e) {
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public void actionPerformed(ActionEvent e) {
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//#allthejank
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//#allthejank
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ControllerComponent contComp = ControllerComponent.valueOf(((JTextField)e.getSource()).getName());
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ControllerComponent contComp = ControllerComponent.valueOf(((JButton)e.getSource()).getName());
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List<Gamepad> gamepads = GamepadHandler.getGamepads();
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if (gamepads.isEmpty()) {
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JOptionPane.showMessageDialog(SettingsFrame.this, "No Gamepad Detected");
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return;
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}
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contComp.getMapButton().setText("Select Input");
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contComp.getMapButton().setText("Select Input");
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Gamepad listenPad = GamepadHandler.getGamepads().get(0);
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ControllerListener.stopListening();
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listenPad.poll();
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EventQueue queue = listenPad.getEvents();
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Event event = new Event();
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queue.getNextEvent(event);
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Component comp = event.getComponent();
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contComp.getMapButton().setText(comp.getName());
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config = listenPad.getConfiguration();
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if (GamepadHandler.isRunning()) {
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if (config == null) {
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GamepadHandler.stopHandler();
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config = new GamepadSettings();
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shouldStartHandler = true;
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}
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}
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config.insertSetting(contComp, comp);
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final Gamepad listenPad = gamepads.get(0);
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Component newMapping = null;
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while (newMapping == null) {
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listenPad.poll();
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EventQueue queue = listenPad.getEvents();
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Event event = new Event();
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while (queue.getNextEvent(event)) {
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if (Math.abs(event.getValue()) > .75F) {
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newMapping = event.getComponent();
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break;
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}
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}
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}
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//spin off a new thread to handle any other events we got
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new Thread(new Runnable() {
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@Override
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public void run() {
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listenPad.poll();
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listenPad.handleEvents(null);
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}
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}).start();
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ControllerComponent oldConfig = config.getControllerComponent(newMapping);
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if (oldConfig != null) {
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oldConfig.getMapButton().setText("");
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}
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config.insertMapping(contComp, newMapping);
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contComp.getMapButton().setText(newMapping.getName());
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configChanged = true;
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configChanged = true;
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}
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}
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};
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};
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@@ -8,7 +8,7 @@ import javax.swing.JLabel;
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public enum ControllerComponent implements Serializable {
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public enum ControllerComponent implements Serializable {
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BTN_A("Button 1 (A)", false), BTN_X("Button 2 (X)", false), BTN_Y("Button 3 (Y)", false), BTN_B("Button 4 (B)", false),
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BTN_A("Button 1 (A)", false), BTN_X("Button 2 (X)", false), BTN_Y("Button 3 (Y)", false), BTN_B("Button 4 (B)", false),
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DPAD_UP("D-pad Up", false), DPAD_DOWN("D-pad Down", false), DPAD_LEFT("D-pad Left", false), DPAD_RIGHT("D-pad Right", false),
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DPAD_UP("D-pad Up", false), DPAD_DOWN("D-pad Down", false), DPAD_LEFT("D-pad Left", false), DPAD_RIGHT("D-pad Right", false),
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LS_X("Left Stick X", true), LS_Y("Left Stick X", true), RS_X("Right Stick X", true), RS_Y("Left Stick Y", true),
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LS_X("Left Stick X", true), LS_Y("Left Stick Y", true), RS_X("Right Stick X", true), RS_Y("Right Stick Y", true),
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LS_THUMB("Left Stick Button", false), RS_THUMB("Right Stick Button", false),
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LS_THUMB("Left Stick Button", false), RS_THUMB("Right Stick Button", false),
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LT("Left Trigger", true), RT("Right Trigger", true), LB("Left Bumper", false), RB("Right Bumper", false),
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LT("Left Trigger", true), RT("Right Trigger", true), LB("Left Bumper", false), RB("Right Bumper", false),
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BTN_START("Start Button", false), BTN_BACK("Back Button", false), BTN_SPECIAL("Special Button", false);
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BTN_START("Start Button", false), BTN_BACK("Back Button", false), BTN_SPECIAL("Special Button", false);
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@@ -86,11 +86,17 @@ public class ControllerListener {
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System.out.println("Stopping Controller Listener thread");
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System.out.println("Stopping Controller Listener thread");
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listenerThread.interrupt();
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listenerThread.interrupt();
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}
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}
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if (GamepadHandler.isRunning()) {
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GamepadHandler.stopHandler();
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}
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}
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}
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public static void startSendingInput(NvConnection connection) {
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public static void startSendingInput(NvConnection connection) {
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System.out.println("Starting to send controller input");
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System.out.println("Starting to send controller input");
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conn = connection;
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conn = connection;
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if (!GamepadHandler.isRunning()) {
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GamepadHandler.startUp();
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}
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}
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}
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public static void stopSendingInput() {
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public static void stopSendingInput() {
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@@ -10,7 +10,7 @@ import net.java.games.input.EventQueue;
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public class Gamepad {
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public class Gamepad {
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private Controller pad;
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private Controller pad;
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private GamepadSettings config;
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private GamepadMapping config;
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private short inputMap = 0x0000;
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private short inputMap = 0x0000;
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private byte leftTrigger = 0x00;
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private byte leftTrigger = 0x00;
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@@ -20,7 +20,7 @@ public class Gamepad {
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private short leftStickX = 0x0000;
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private short leftStickX = 0x0000;
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private short leftStickY = 0x0000;
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private short leftStickY = 0x0000;
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public Gamepad(Controller pad, GamepadSettings settings) {
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public Gamepad(Controller pad, GamepadMapping settings) {
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this.config = settings;
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this.config = settings;
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this.pad = pad;
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this.pad = pad;
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@@ -29,7 +29,7 @@ public class Gamepad {
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}
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}
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}
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}
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public GamepadSettings getConfiguration() {
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public GamepadMapping getConfiguration() {
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return config;
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return config;
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}
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}
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@@ -104,8 +104,8 @@ public class Gamepad {
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}
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}
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private void handleComponent(Component comp, float value) {
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private void handleComponent(Component comp, float value) {
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if (config != null) {
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ControllerComponent contComp = config.getControllerComponent(comp);
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ControllerComponent contComp = config.getControllerComponent(comp);
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if (contComp != null) {
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if (contComp.isAnalog()) {
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if (contComp.isAnalog()) {
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handleAnalog(contComp, value);
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handleAnalog(contComp, value);
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} else {
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} else {
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@@ -4,6 +4,8 @@ package com.limelight.input;
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import java.util.Collections;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.List;
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import java.util.concurrent.locks.Lock;
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import java.util.concurrent.locks.ReentrantLock;
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import com.limelight.nvstream.NvConnection;
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import com.limelight.nvstream.NvConnection;
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import com.limelight.settings.GamepadSettingsManager;
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import com.limelight.settings.GamepadSettingsManager;
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@@ -12,19 +14,23 @@ import net.java.games.input.Controller;
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public class GamepadHandler {
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public class GamepadHandler {
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private static LinkedList<Gamepad> gamepads = new LinkedList<Gamepad>();
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private static LinkedList<Gamepad> gamepads = new LinkedList<Gamepad>();
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private static Lock gamepadLock = new ReentrantLock();
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private static NvConnection conn;
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private static NvConnection conn;
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private static Thread handler;
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private static Thread handler;
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private static boolean run = true;
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|
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public static void addGamepads(List<Controller> pads) {
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public static void addGamepads(List<Controller> pads) {
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LinkedList<Gamepad> newPadList = new LinkedList<Gamepad>();
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gamepads.clear();
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GamepadMapping settings = GamepadSettingsManager.getSettings();
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GamepadSettings settings = GamepadSettingsManager.getSettings();
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for (Controller pad : pads) {
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for (Controller pad : pads) {
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gamepads.add(new Gamepad(pad, settings));
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newPadList.add(new Gamepad(pad, settings));
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}
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}
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|
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gamepadLock.lock();
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gamepads = newPadList;
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gamepadLock.unlock();
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}
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}
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|
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public static void setConnection(NvConnection connection) {
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public static void setConnection(NvConnection connection) {
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@@ -37,21 +43,29 @@ public class GamepadHandler {
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|
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public static void startUp() {
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public static void startUp() {
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if (handler == null || !handler.isAlive()) {
|
if (handler == null || !handler.isAlive()) {
|
||||||
|
run = true;
|
||||||
System.out.println("Gamepad Handler thread starting up");
|
System.out.println("Gamepad Handler thread starting up");
|
||||||
handler = new Thread(new Runnable() {
|
handler = new Thread(new Runnable() {
|
||||||
@Override
|
@Override
|
||||||
public void run() {
|
public void run() {
|
||||||
while (true) {
|
while (run) {
|
||||||
|
try {
|
||||||
|
gamepadLock.lockInterruptibly();
|
||||||
|
} catch (InterruptedException e1) {
|
||||||
|
run = false;
|
||||||
|
}
|
||||||
for (Gamepad gamepad : gamepads) {
|
for (Gamepad gamepad : gamepads) {
|
||||||
if (!gamepad.poll()) {
|
if (!gamepad.poll()) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
gamepad.handleEvents(conn);
|
gamepad.handleEvents(conn);
|
||||||
}
|
}
|
||||||
|
gamepadLock.unlock();
|
||||||
try {
|
try {
|
||||||
Thread.sleep(20);
|
Thread.sleep(20);
|
||||||
} catch (InterruptedException e) {}
|
} catch (InterruptedException e) {
|
||||||
|
run = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@@ -67,4 +81,8 @@ public class GamepadHandler {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static boolean isRunning() {
|
||||||
|
return (handler != null && handler.isAlive());
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
40
src/com/limelight/input/GamepadMapping.java
Normal file
40
src/com/limelight/input/GamepadMapping.java
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
package com.limelight.input;
|
||||||
|
|
||||||
|
import java.io.Serializable;
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.Map.Entry;
|
||||||
|
|
||||||
|
import net.java.games.input.Component;
|
||||||
|
|
||||||
|
public class GamepadMapping implements Serializable {
|
||||||
|
private static final long serialVersionUID = -185035113915743149L;
|
||||||
|
|
||||||
|
private HashMap<String, ControllerComponent> mapping;
|
||||||
|
|
||||||
|
public GamepadMapping() {
|
||||||
|
mapping = new HashMap<String, ControllerComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void insertMapping(ControllerComponent contComp, Component comp) {
|
||||||
|
mapping.put(comp.getIdentifier().getName(), contComp);
|
||||||
|
}
|
||||||
|
|
||||||
|
public ControllerComponent getControllerComponent(Component comp) {
|
||||||
|
return mapping.get(comp.getIdentifier().getName());
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Gets the mapping for the specified component.</br>
|
||||||
|
* NOTE: Use sparingly takes O(N) time.
|
||||||
|
* @param contComp the component to get a mapping for
|
||||||
|
* @return a mapping or an empty string if there is none
|
||||||
|
*/
|
||||||
|
public String getMapping(ControllerComponent contComp) {
|
||||||
|
for (Entry<String, ControllerComponent> entry : mapping.entrySet()) {
|
||||||
|
if (entry.getValue().equals(contComp)) {
|
||||||
|
return entry.getKey();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,26 +0,0 @@
|
|||||||
package com.limelight.input;
|
|
||||||
|
|
||||||
import java.io.Serializable;
|
|
||||||
import java.util.HashMap;
|
|
||||||
|
|
||||||
import net.java.games.input.Component;
|
|
||||||
|
|
||||||
public class GamepadSettings implements Serializable {
|
|
||||||
private static final long serialVersionUID = -185035113915743149L;
|
|
||||||
|
|
||||||
private HashMap<ControllerComponent, Component> mapping;
|
|
||||||
private HashMap<Component, ControllerComponent> inverseMapping;
|
|
||||||
|
|
||||||
public void insertSetting(ControllerComponent contComp, Component comp) {
|
|
||||||
mapping.put(contComp, comp);
|
|
||||||
inverseMapping.put(comp, contComp);
|
|
||||||
}
|
|
||||||
|
|
||||||
public Component getComponent(ControllerComponent contComp) {
|
|
||||||
return mapping.get(contComp);
|
|
||||||
}
|
|
||||||
|
|
||||||
public ControllerComponent getControllerComponent(Component comp) {
|
|
||||||
return inverseMapping.get(comp);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -8,20 +8,21 @@ import java.io.IOException;
|
|||||||
import java.io.ObjectInputStream;
|
import java.io.ObjectInputStream;
|
||||||
import java.io.ObjectOutputStream;
|
import java.io.ObjectOutputStream;
|
||||||
|
|
||||||
import com.limelight.input.GamepadSettings;
|
import com.limelight.input.GamepadMapping;
|
||||||
|
|
||||||
public class GamepadSettingsManager {
|
public class GamepadSettingsManager {
|
||||||
private static GamepadSettings cachedSettings;
|
private static GamepadMapping cachedSettings;
|
||||||
|
|
||||||
|
|
||||||
public static GamepadSettings getSettings() {
|
public static GamepadMapping getSettings() {
|
||||||
if (cachedSettings == null) {
|
if (cachedSettings == null) {
|
||||||
|
System.out.println("Reading Gamepad Settings");
|
||||||
File gamepadFile = SettingsManager.getInstance().getGamepadFile();
|
File gamepadFile = SettingsManager.getInstance().getGamepadFile();
|
||||||
ObjectInputStream ois = null;
|
ObjectInputStream ois = null;
|
||||||
|
|
||||||
try {
|
try {
|
||||||
ois = new ObjectInputStream(new FileInputStream(gamepadFile));
|
ois = new ObjectInputStream(new FileInputStream(gamepadFile));
|
||||||
GamepadSettings savedSettings = (GamepadSettings)ois.readObject();
|
GamepadMapping savedSettings = (GamepadMapping)ois.readObject();
|
||||||
cachedSettings = savedSettings;
|
cachedSettings = savedSettings;
|
||||||
|
|
||||||
} catch (ClassNotFoundException e) {
|
} catch (ClassNotFoundException e) {
|
||||||
@@ -47,13 +48,20 @@ public class GamepadSettingsManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (cachedSettings == null) {
|
||||||
|
System.out.println("Unable to get gamepad settings. Using an empty mapping instead.");
|
||||||
|
cachedSettings = new GamepadMapping();
|
||||||
|
writeSettings(cachedSettings);
|
||||||
|
}
|
||||||
return cachedSettings;
|
return cachedSettings;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void writeSettings(GamepadSettings settings) {
|
public static void writeSettings(GamepadMapping settings) {
|
||||||
cachedSettings = settings;
|
cachedSettings = settings;
|
||||||
|
System.out.println("Writing Gamepad Settings");
|
||||||
|
|
||||||
File gamepadFile = SettingsManager.getInstance().getGamepadFile();
|
File gamepadFile = SettingsManager.getInstance().getGamepadFile();
|
||||||
|
|
||||||
ObjectOutputStream ous = null;
|
ObjectOutputStream ous = null;
|
||||||
|
|
||||||
try {
|
try {
|
||||||
|
|||||||
@@ -16,8 +16,8 @@ public class SettingsManager {
|
|||||||
private static SettingsManager manager;
|
private static SettingsManager manager;
|
||||||
|
|
||||||
private SettingsManager() {
|
private SettingsManager() {
|
||||||
settingsFile = new File(SETTINGS_DIR + "settings");
|
settingsFile = new File(SETTINGS_DIR + File.separator + "settings.lime");
|
||||||
gamepadFile = new File(SETTINGS_DIR + "gamepad");
|
gamepadFile = new File(SETTINGS_DIR + File.separator + "gamepad.lime");
|
||||||
settingsDir = new File(SETTINGS_DIR);
|
settingsDir = new File(SETTINGS_DIR);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user