mirror of
https://github.com/moonlight-stream/moonlight-embedded.git
synced 2026-02-16 10:30:47 +00:00
more gamepad changes
- now have a menu bar to access settings - now handle user input to assign mappings - fixed some typos - now properly shutdown controller threads on exit - renamed GamepadSettings to GamepadMapping - created a lock to ensure we do not add/remove gamepads from the list while we are handling their events - fixed settings directory booch
This commit is contained in:
@@ -18,6 +18,9 @@ import javax.swing.BoxLayout;
|
||||
import javax.swing.JButton;
|
||||
import javax.swing.JCheckBox;
|
||||
import javax.swing.JFrame;
|
||||
import javax.swing.JMenu;
|
||||
import javax.swing.JMenuBar;
|
||||
import javax.swing.JMenuItem;
|
||||
import javax.swing.JOptionPane;
|
||||
import javax.swing.JPanel;
|
||||
import javax.swing.JTextField;
|
||||
@@ -94,14 +97,6 @@ public class MainFrame {
|
||||
Box contentBox = Box.createVerticalBox();
|
||||
contentBox.add(Box.createVerticalStrut(20));
|
||||
contentBox.add(hostBox);
|
||||
JButton settings = new JButton("Settings");
|
||||
settings.addActionListener(new ActionListener() {
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
new SettingsFrame().build();
|
||||
}
|
||||
});
|
||||
contentBox.add(settings);
|
||||
contentBox.add(Box.createVerticalStrut(5));
|
||||
contentBox.add(fullscreen);
|
||||
contentBox.add(Box.createVerticalStrut(5));
|
||||
@@ -109,23 +104,38 @@ public class MainFrame {
|
||||
contentBox.add(Box.createVerticalStrut(10));
|
||||
contentBox.add(pairBox);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
contentBox.add(Box.createVerticalGlue());
|
||||
|
||||
centerPane.add(contentBox);
|
||||
mainPane.add(centerPane, "Center");
|
||||
Dimension dim = Toolkit.getDefaultToolkit().getScreenSize();
|
||||
|
||||
limeFrame.setJMenuBar(createMenuBar());
|
||||
limeFrame.getRootPane().setDefaultButton(stream);
|
||||
limeFrame.setSize(300, 175);
|
||||
limeFrame.setSize(300, 200);
|
||||
limeFrame.setLocation(dim.width/2-limeFrame.getSize().width/2, dim.height/2-limeFrame.getSize().height/2);
|
||||
limeFrame.setResizable(false);
|
||||
limeFrame.setVisible(true);
|
||||
}
|
||||
|
||||
private JMenuBar createMenuBar() {
|
||||
JMenuBar menuBar = new JMenuBar();
|
||||
JMenu optionsMenu = new JMenu("Options");
|
||||
JMenuItem settings = new JMenuItem("Gamepad Settings");
|
||||
|
||||
settings.addActionListener(new ActionListener() {
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
new SettingsFrame().build();
|
||||
}
|
||||
});
|
||||
|
||||
optionsMenu.add(settings);
|
||||
menuBar.add(optionsMenu);
|
||||
|
||||
return menuBar;
|
||||
}
|
||||
|
||||
private ActionListener createStreamButtonListener() {
|
||||
return new ActionListener() {
|
||||
@Override
|
||||
|
||||
@@ -7,34 +7,42 @@ import java.awt.event.ActionEvent;
|
||||
import java.awt.event.ActionListener;
|
||||
import java.awt.event.WindowAdapter;
|
||||
import java.awt.event.WindowEvent;
|
||||
import java.util.List;
|
||||
|
||||
import javax.swing.Box;
|
||||
import javax.swing.BoxLayout;
|
||||
import javax.swing.JButton;
|
||||
import javax.swing.JFrame;
|
||||
import javax.swing.JOptionPane;
|
||||
import javax.swing.JPanel;
|
||||
import javax.swing.JTextField;
|
||||
|
||||
import net.java.games.input.Component;
|
||||
import net.java.games.input.Event;
|
||||
import net.java.games.input.EventQueue;
|
||||
|
||||
import com.limelight.input.ControllerComponent;
|
||||
import com.limelight.input.ControllerListener;
|
||||
import com.limelight.input.Gamepad;
|
||||
import com.limelight.input.GamepadHandler;
|
||||
import com.limelight.input.GamepadSettings;
|
||||
import com.limelight.input.GamepadMapping;
|
||||
import com.limelight.settings.GamepadSettingsManager;
|
||||
|
||||
public class SettingsFrame extends JFrame {
|
||||
private static final long serialVersionUID = 1L;
|
||||
|
||||
private boolean configChanged = false;
|
||||
private GamepadSettings config;
|
||||
private boolean shouldStartHandler = false;
|
||||
|
||||
private GamepadMapping config;
|
||||
|
||||
public SettingsFrame() {
|
||||
super("Limelight Settings");
|
||||
this.setSize(800, 500);
|
||||
super("Gamepad Settings");
|
||||
System.out.println("Creating Settings Frame");
|
||||
this.setSize(500, 500);
|
||||
this.setResizable(false);
|
||||
this.setAlwaysOnTop(true);
|
||||
config = GamepadSettingsManager.getSettings();
|
||||
|
||||
}
|
||||
|
||||
public void build() {
|
||||
@@ -48,7 +56,6 @@ public class SettingsFrame extends JFrame {
|
||||
leftColumn.add(Box.createVerticalStrut(10));
|
||||
rightColumn.add(Box.createVerticalStrut(10));
|
||||
|
||||
|
||||
ControllerComponent[] components = ControllerComponent.values();
|
||||
for (int i = 0; i < components.length; i++) {
|
||||
Box componentBox = Box.createHorizontalBox();
|
||||
@@ -58,8 +65,14 @@ public class SettingsFrame extends JFrame {
|
||||
componentBox.add(Box.createHorizontalGlue());
|
||||
componentBox.add(components[i].getMapButton());
|
||||
componentBox.add(Box.createHorizontalStrut(10));
|
||||
components[i].getMapButton().setMaximumSize(new Dimension(50, 30));
|
||||
|
||||
Dimension buttonSize = new Dimension(50,30);
|
||||
components[i].getMapButton().setMaximumSize(buttonSize);
|
||||
components[i].getMapButton().setMinimumSize(buttonSize);
|
||||
components[i].getMapButton().setPreferredSize(buttonSize);
|
||||
components[i].getMapButton().addActionListener(createListener());
|
||||
components[i].getMapButton().setText(config.getMapping(components[i]));
|
||||
|
||||
if (i > components.length / 2) {
|
||||
rightColumn.add(componentBox);
|
||||
if (i < components.length - 1) {
|
||||
@@ -91,6 +104,10 @@ public class SettingsFrame extends JFrame {
|
||||
super.windowClosing(e);
|
||||
if (configChanged) {
|
||||
updateConfigs();
|
||||
ControllerListener.startUp();
|
||||
}
|
||||
if (shouldStartHandler) {
|
||||
GamepadHandler.startUp();
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -105,25 +122,56 @@ public class SettingsFrame extends JFrame {
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
//#allthejank
|
||||
ControllerComponent contComp = ControllerComponent.valueOf(((JTextField)e.getSource()).getName());
|
||||
ControllerComponent contComp = ControllerComponent.valueOf(((JButton)e.getSource()).getName());
|
||||
|
||||
List<Gamepad> gamepads = GamepadHandler.getGamepads();
|
||||
|
||||
if (gamepads.isEmpty()) {
|
||||
JOptionPane.showMessageDialog(SettingsFrame.this, "No Gamepad Detected");
|
||||
return;
|
||||
}
|
||||
|
||||
contComp.getMapButton().setText("Select Input");
|
||||
|
||||
Gamepad listenPad = GamepadHandler.getGamepads().get(0);
|
||||
listenPad.poll();
|
||||
EventQueue queue = listenPad.getEvents();
|
||||
Event event = new Event();
|
||||
queue.getNextEvent(event);
|
||||
Component comp = event.getComponent();
|
||||
contComp.getMapButton().setText(comp.getName());
|
||||
ControllerListener.stopListening();
|
||||
|
||||
config = listenPad.getConfiguration();
|
||||
if (config == null) {
|
||||
config = new GamepadSettings();
|
||||
if (GamepadHandler.isRunning()) {
|
||||
GamepadHandler.stopHandler();
|
||||
shouldStartHandler = true;
|
||||
}
|
||||
|
||||
config.insertSetting(contComp, comp);
|
||||
final Gamepad listenPad = gamepads.get(0);
|
||||
|
||||
Component newMapping = null;
|
||||
|
||||
while (newMapping == null) {
|
||||
listenPad.poll();
|
||||
EventQueue queue = listenPad.getEvents();
|
||||
Event event = new Event();
|
||||
|
||||
while (queue.getNextEvent(event)) {
|
||||
if (Math.abs(event.getValue()) > .75F) {
|
||||
newMapping = event.getComponent();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//spin off a new thread to handle any other events we got
|
||||
new Thread(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
listenPad.poll();
|
||||
listenPad.handleEvents(null);
|
||||
}
|
||||
}).start();
|
||||
|
||||
ControllerComponent oldConfig = config.getControllerComponent(newMapping);
|
||||
if (oldConfig != null) {
|
||||
oldConfig.getMapButton().setText("");
|
||||
}
|
||||
config.insertMapping(contComp, newMapping);
|
||||
contComp.getMapButton().setText(newMapping.getName());
|
||||
configChanged = true;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -8,7 +8,7 @@ import javax.swing.JLabel;
|
||||
public enum ControllerComponent implements Serializable {
|
||||
BTN_A("Button 1 (A)", false), BTN_X("Button 2 (X)", false), BTN_Y("Button 3 (Y)", false), BTN_B("Button 4 (B)", false),
|
||||
DPAD_UP("D-pad Up", false), DPAD_DOWN("D-pad Down", false), DPAD_LEFT("D-pad Left", false), DPAD_RIGHT("D-pad Right", false),
|
||||
LS_X("Left Stick X", true), LS_Y("Left Stick X", true), RS_X("Right Stick X", true), RS_Y("Left Stick Y", true),
|
||||
LS_X("Left Stick X", true), LS_Y("Left Stick Y", true), RS_X("Right Stick X", true), RS_Y("Right Stick Y", true),
|
||||
LS_THUMB("Left Stick Button", false), RS_THUMB("Right Stick Button", false),
|
||||
LT("Left Trigger", true), RT("Right Trigger", true), LB("Left Bumper", false), RB("Right Bumper", false),
|
||||
BTN_START("Start Button", false), BTN_BACK("Back Button", false), BTN_SPECIAL("Special Button", false);
|
||||
|
||||
@@ -86,11 +86,17 @@ public class ControllerListener {
|
||||
System.out.println("Stopping Controller Listener thread");
|
||||
listenerThread.interrupt();
|
||||
}
|
||||
if (GamepadHandler.isRunning()) {
|
||||
GamepadHandler.stopHandler();
|
||||
}
|
||||
}
|
||||
|
||||
public static void startSendingInput(NvConnection connection) {
|
||||
System.out.println("Starting to send controller input");
|
||||
conn = connection;
|
||||
if (!GamepadHandler.isRunning()) {
|
||||
GamepadHandler.startUp();
|
||||
}
|
||||
}
|
||||
|
||||
public static void stopSendingInput() {
|
||||
|
||||
@@ -10,7 +10,7 @@ import net.java.games.input.EventQueue;
|
||||
|
||||
public class Gamepad {
|
||||
private Controller pad;
|
||||
private GamepadSettings config;
|
||||
private GamepadMapping config;
|
||||
|
||||
private short inputMap = 0x0000;
|
||||
private byte leftTrigger = 0x00;
|
||||
@@ -20,7 +20,7 @@ public class Gamepad {
|
||||
private short leftStickX = 0x0000;
|
||||
private short leftStickY = 0x0000;
|
||||
|
||||
public Gamepad(Controller pad, GamepadSettings settings) {
|
||||
public Gamepad(Controller pad, GamepadMapping settings) {
|
||||
this.config = settings;
|
||||
this.pad = pad;
|
||||
|
||||
@@ -29,7 +29,7 @@ public class Gamepad {
|
||||
}
|
||||
}
|
||||
|
||||
public GamepadSettings getConfiguration() {
|
||||
public GamepadMapping getConfiguration() {
|
||||
return config;
|
||||
}
|
||||
|
||||
@@ -104,8 +104,8 @@ public class Gamepad {
|
||||
}
|
||||
|
||||
private void handleComponent(Component comp, float value) {
|
||||
if (config != null) {
|
||||
ControllerComponent contComp = config.getControllerComponent(comp);
|
||||
ControllerComponent contComp = config.getControllerComponent(comp);
|
||||
if (contComp != null) {
|
||||
if (contComp.isAnalog()) {
|
||||
handleAnalog(contComp, value);
|
||||
} else {
|
||||
|
||||
@@ -4,6 +4,8 @@ package com.limelight.input;
|
||||
import java.util.Collections;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.locks.Lock;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
|
||||
import com.limelight.nvstream.NvConnection;
|
||||
import com.limelight.settings.GamepadSettingsManager;
|
||||
@@ -12,19 +14,23 @@ import net.java.games.input.Controller;
|
||||
|
||||
public class GamepadHandler {
|
||||
private static LinkedList<Gamepad> gamepads = new LinkedList<Gamepad>();
|
||||
private static Lock gamepadLock = new ReentrantLock();
|
||||
private static NvConnection conn;
|
||||
private static Thread handler;
|
||||
|
||||
private static boolean run = true;
|
||||
|
||||
public static void addGamepads(List<Controller> pads) {
|
||||
|
||||
gamepads.clear();
|
||||
|
||||
LinkedList<Gamepad> newPadList = new LinkedList<Gamepad>();
|
||||
|
||||
GamepadSettings settings = GamepadSettingsManager.getSettings();
|
||||
GamepadMapping settings = GamepadSettingsManager.getSettings();
|
||||
for (Controller pad : pads) {
|
||||
|
||||
gamepads.add(new Gamepad(pad, settings));
|
||||
newPadList.add(new Gamepad(pad, settings));
|
||||
}
|
||||
|
||||
gamepadLock.lock();
|
||||
gamepads = newPadList;
|
||||
gamepadLock.unlock();
|
||||
}
|
||||
|
||||
public static void setConnection(NvConnection connection) {
|
||||
@@ -37,21 +43,29 @@ public class GamepadHandler {
|
||||
|
||||
public static void startUp() {
|
||||
if (handler == null || !handler.isAlive()) {
|
||||
run = true;
|
||||
System.out.println("Gamepad Handler thread starting up");
|
||||
handler = new Thread(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
while (true) {
|
||||
while (run) {
|
||||
try {
|
||||
gamepadLock.lockInterruptibly();
|
||||
} catch (InterruptedException e1) {
|
||||
run = false;
|
||||
}
|
||||
for (Gamepad gamepad : gamepads) {
|
||||
if (!gamepad.poll()) {
|
||||
break;
|
||||
}
|
||||
|
||||
gamepad.handleEvents(conn);
|
||||
}
|
||||
gamepadLock.unlock();
|
||||
try {
|
||||
Thread.sleep(20);
|
||||
} catch (InterruptedException e) {}
|
||||
} catch (InterruptedException e) {
|
||||
run = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -67,4 +81,8 @@ public class GamepadHandler {
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isRunning() {
|
||||
return (handler != null && handler.isAlive());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
40
src/com/limelight/input/GamepadMapping.java
Normal file
40
src/com/limelight/input/GamepadMapping.java
Normal file
@@ -0,0 +1,40 @@
|
||||
package com.limelight.input;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import net.java.games.input.Component;
|
||||
|
||||
public class GamepadMapping implements Serializable {
|
||||
private static final long serialVersionUID = -185035113915743149L;
|
||||
|
||||
private HashMap<String, ControllerComponent> mapping;
|
||||
|
||||
public GamepadMapping() {
|
||||
mapping = new HashMap<String, ControllerComponent>();
|
||||
}
|
||||
|
||||
public void insertMapping(ControllerComponent contComp, Component comp) {
|
||||
mapping.put(comp.getIdentifier().getName(), contComp);
|
||||
}
|
||||
|
||||
public ControllerComponent getControllerComponent(Component comp) {
|
||||
return mapping.get(comp.getIdentifier().getName());
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the mapping for the specified component.</br>
|
||||
* NOTE: Use sparingly takes O(N) time.
|
||||
* @param contComp the component to get a mapping for
|
||||
* @return a mapping or an empty string if there is none
|
||||
*/
|
||||
public String getMapping(ControllerComponent contComp) {
|
||||
for (Entry<String, ControllerComponent> entry : mapping.entrySet()) {
|
||||
if (entry.getValue().equals(contComp)) {
|
||||
return entry.getKey();
|
||||
}
|
||||
}
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
package com.limelight.input;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.HashMap;
|
||||
|
||||
import net.java.games.input.Component;
|
||||
|
||||
public class GamepadSettings implements Serializable {
|
||||
private static final long serialVersionUID = -185035113915743149L;
|
||||
|
||||
private HashMap<ControllerComponent, Component> mapping;
|
||||
private HashMap<Component, ControllerComponent> inverseMapping;
|
||||
|
||||
public void insertSetting(ControllerComponent contComp, Component comp) {
|
||||
mapping.put(contComp, comp);
|
||||
inverseMapping.put(comp, contComp);
|
||||
}
|
||||
|
||||
public Component getComponent(ControllerComponent contComp) {
|
||||
return mapping.get(contComp);
|
||||
}
|
||||
|
||||
public ControllerComponent getControllerComponent(Component comp) {
|
||||
return inverseMapping.get(comp);
|
||||
}
|
||||
}
|
||||
@@ -8,20 +8,21 @@ import java.io.IOException;
|
||||
import java.io.ObjectInputStream;
|
||||
import java.io.ObjectOutputStream;
|
||||
|
||||
import com.limelight.input.GamepadSettings;
|
||||
import com.limelight.input.GamepadMapping;
|
||||
|
||||
public class GamepadSettingsManager {
|
||||
private static GamepadSettings cachedSettings;
|
||||
private static GamepadMapping cachedSettings;
|
||||
|
||||
|
||||
public static GamepadSettings getSettings() {
|
||||
public static GamepadMapping getSettings() {
|
||||
if (cachedSettings == null) {
|
||||
System.out.println("Reading Gamepad Settings");
|
||||
File gamepadFile = SettingsManager.getInstance().getGamepadFile();
|
||||
ObjectInputStream ois = null;
|
||||
|
||||
try {
|
||||
ois = new ObjectInputStream(new FileInputStream(gamepadFile));
|
||||
GamepadSettings savedSettings = (GamepadSettings)ois.readObject();
|
||||
GamepadMapping savedSettings = (GamepadMapping)ois.readObject();
|
||||
cachedSettings = savedSettings;
|
||||
|
||||
} catch (ClassNotFoundException e) {
|
||||
@@ -47,13 +48,20 @@ public class GamepadSettingsManager {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (cachedSettings == null) {
|
||||
System.out.println("Unable to get gamepad settings. Using an empty mapping instead.");
|
||||
cachedSettings = new GamepadMapping();
|
||||
writeSettings(cachedSettings);
|
||||
}
|
||||
return cachedSettings;
|
||||
}
|
||||
|
||||
public static void writeSettings(GamepadSettings settings) {
|
||||
public static void writeSettings(GamepadMapping settings) {
|
||||
cachedSettings = settings;
|
||||
System.out.println("Writing Gamepad Settings");
|
||||
|
||||
File gamepadFile = SettingsManager.getInstance().getGamepadFile();
|
||||
|
||||
ObjectOutputStream ous = null;
|
||||
|
||||
try {
|
||||
|
||||
@@ -16,8 +16,8 @@ public class SettingsManager {
|
||||
private static SettingsManager manager;
|
||||
|
||||
private SettingsManager() {
|
||||
settingsFile = new File(SETTINGS_DIR + "settings");
|
||||
gamepadFile = new File(SETTINGS_DIR + "gamepad");
|
||||
settingsFile = new File(SETTINGS_DIR + File.separator + "settings.lime");
|
||||
gamepadFile = new File(SETTINGS_DIR + File.separator + "gamepad.lime");
|
||||
settingsDir = new File(SETTINGS_DIR);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user