Commit Graph
100 Commits
Author SHA1 Message Date
Brian Neumann-Fopiano 665c6df83d Merged mod ingester 2026-10-14 20:12:47 -04:00
Brian Neumann-Fopiano 26dc1d17cf Implemented mod ingest v0
- ModIngester copies the source pack with IrisProjectCopier into a new target pack whose folder name becomes the dimension key, honouring replaceTarget and rejecting overlapping or already-ingested sources
- Mod biomes are classified by minecraft/c tags into land, sea, shore, and cave pools, skipping rivers, other-dimension biomes, and biomes missing the dimension tag
- Each adopted biome joins the region with the nearest land climate and copies the nearest-climate template biome with the mod biome as its derivative and no custom-biome overrides
- Template trees and procedural trees are dropped when the mod biome brings its own non-decorator vegetation
- Ore and scattered ore features become Iris deposits per target with resolved height anchors, counts, rarity, vein size, air-exposure discard, and host blocks
- Vanilla-declared ores become dimension deposits filtered to the declaring biomes when they do not cover the whole dimension; mod-only ores become biome deposits
- Surface simple_block and legacy random_patch features become Iris decorators on adopted mod biomes and on pack biomes whose derivative declares them
- Remaining features pass through native generation, with importedFeatures enabled and minecraft plus every converted key disabled
- Passthrough features shadowed by a disabled prefix or a disabled step are reported as skipped
- Mod structures are reported as adopted unless importedStructures disables them or none of their biomes generate
- The target pack records ingest/manifest.json with the catalog fingerprint, namespaces, generated and modified files, and every item
- Tests cover climate placement, biome classification, ore and patch conversion against current 26.3 formats, propagation, passthrough, manifest, idempotent replace, and pack validation
2026-10-14 20:02:37 -04:00
Brian Neumann-Fopiano 8afb445b1d Added worldgen catalog model
- Added the platform-neutral worldgen catalog records, index and atomic JSON store
- Added the mod ingest request, report, item and tier types
2026-10-14 19:26:03 -04:00
Brian Neumann-Fopiano 3246e88f88 Merged treasure loot fixes
- Failed container fills retain pending work for retry
- Loot events and inventory writes run on the owning thread
- Native loot tables resolve against the current registry
- Gameplay checks cover map destinations and copper containers
2026-10-13 17:00:43 -04:00
Brian Neumann-Fopiano 09d36ec990 Removed temporary movement trace
- Gameplay retains tick delimiters without intercepting packet writes
- Chest outcome and failure phase evidence remain in reports
2026-10-13 16:58:45 -04:00
Brian Neumann-Fopiano 718b13df46 Paced treasure chest interactions
- Chest activations respect the server interaction rate limit
- Stationary clients finish idle ticks every fifty milliseconds
- Missing inventory windows fail within thirty seconds
2026-10-13 16:57:30 -04:00
Brian Neumann-Fopiano f17a9e0977 Bounded treasure inventory actions
- Chest activation and diamond withdrawal stop after ten seconds
- Partial chest evidence records the active phase and window layout
- Folia reports its unavailable reload command without changing pack files
2026-10-13 16:55:00 -04:00
Brian Neumann-Fopiano 9dbb6b6e85 Completed fixture client ticks
- Stationary gameplay sends tick delimiters after movement packets
- An initial delimiter closes movement sent before the scenario starts
2026-10-13 16:52:12 -04:00
Brian Neumann-Fopiano ee3af26f11 Captured fixture movement packets
- Gameplay reports the last 64 movement packets with player position and rotation
- Non-finite packet fields remain visible in failed scenario reports
2026-10-13 16:49:03 -04:00
Brian Neumann-Fopiano 13171edafc Merged treasure gameplay checks
- Gameplay fixtures verify map destinations and retained container loot on Paper and Folia
2026-10-13 16:42:57 -04:00
Brian Neumann-Fopiano ba2ecb7c0f Added treasure loot coverage
- Gameplay opens normal and copper chests before inspecting loot
- Map markers and saved centers match verified structure targets
- Missing and disabled destinations retain unrelated chest loot
- Storage variants, insertion rollback, region ownership, and resource reloads have runtime assertions
- Separate data packs cover Minecraft 26.2 and 26.3 loot formats
2026-10-13 16:42:41 -04:00
Brian Neumann-Fopiano 57882a3f1c Merged container loot fixes
- Container loot rolls retain retry state and restore contents after failed writes
2026-10-13 16:40:04 -04:00
Brian Neumann-Fopiano 56178b0e0a Fixed loot materialization
- Container loot finishes on its owning thread before pending markers clear
- Failed fills restore container contents and deferred native loot state
- Failed materialization remains pending without refilling completed containers
- Vanilla tables resolve from the current registry after reload
- Studio loot previews follow the player scheduler
- Tests cover loot rollback, retries, cancellation, and container classification
2026-10-13 16:39:39 -04:00
Brian Neumann-Fopiano aa3420b4fa Merged terrain sampling
- Concurrent fallback queries share pending terrain samples
- Pure height generators reuse noise contexts across batches
- Storage allocation tests account for the configured heap budget
2026-10-13 15:20:40 -04:00
Brian Neumann-Fopiano cec9568c9a Stabilized allocation limit test
- Prepared tile rejection coverage scales with the heap budget using a small shared fixture
2026-10-13 15:09:39 -04:00
Brian Neumann-Fopiano 5b5f3dae89 Reviewed terrain cache coordination
- Concurrent terrain requests share completion and coordinate claims per batch
2026-10-13 14:58:00 -04:00
Brian Neumann-Fopiano cb7eea604e Reviewed bulk terrain sampling
- Pure terrain generators now support ordered bulk height evaluation
- Column cache batches retain scalar sample values
2026-10-13 14:57:58 -04:00
Brian Neumann-Fopiano a207cdd828 Batched terrain cache coordination
- Cold terrain batches share one completion signal across their owned samples
- Cache claims and publication acquire each populated stripe once
- Owned sample batches preserve request order across stripes and repeated coordinates
2026-10-13 14:57:44 -04:00
Brian Neumann-Fopiano 0d34fae316 Batched terrain noise
- Hydrology grids carry uncached heights through bounded noise batches
- Pure generator layers resolve seed contexts once per batch
- Surface smoothing and volumetric terrain retain scalar output
- Provisional terrain samples stay out of routing caches
- Tests cover exact parity, scalar fallbacks, batch limits and cached misses
2026-10-13 14:57:12 -04:00
Brian Neumann-Fopiano 2889a2dbc9 Reviewed shared terrain samples
- Fallback trials share pending coordinate samples
- Worker provisional results remain uncached
2026-10-13 14:48:24 -04:00
Brian Neumann-Fopiano baf64fb9d1 Shared pending terrain samples
- Overlapping terrain batches and point requests share pending coordinate samples
- Failed terrain loads release reservations for retry
- Provisional worker results mark every caller and stay out of the shared cache
- Concurrency tests cover overlap, recursion, interruption, failure and single-worker batching
2026-10-13 14:47:41 -04:00
Brian Neumann-Fopiano 0e90d38acb Merged terrain bounds fix
- Shared bounds preserve distant coordinates and interpolator identities
- Cache and caller regressions cover concurrent replacement
2026-10-13 13:57:10 -04:00
Brian Neumann-Fopiano acc2619bed Reviewed distant terrain bounds
- Shared terrain bounds retain complete coordinate and interpolator identities
2026-10-13 13:56:31 -04:00
Brian Neumann-Fopiano 750ee87c6b Fixed distant terrain bounds
- Shared terrain bounds retain full coordinates and interpolator identities
- Cache regressions cover distant corners and concurrent replacement
2026-10-13 13:56:26 -04:00
Brian Neumann-Fopiano d34dd48f74 Merged generation and lifecycle fixes
- Folia retains generation resources until native workers drain
- Release builds record canonical world version metadata
- Cave carving reuses fixed density columns
- Offline probes handle concurrent directory writes
- Worker checks allow bounded hydrology prefetch completion
2026-10-13 12:47:47 -04:00
Brian Neumann-Fopiano 99c7559f5d Extended probe worker drain
- Offline generation checks allow bounded hydrology prefetch completion

- Worker timeout failures include active pool state

- Tests cover timeout and interrupt handling
2026-10-13 12:30:09 -04:00
Brian Neumann-Fopiano 65894df632 Extended probe worker drain
- Probe workers share a bounded 120-second settling deadline

- Timeout failures include the unsettled pool state

- Tests cover active work, deadline expiry, and interruption
2026-10-13 12:29:53 -04:00
Brian Neumann-Fopiano 6ff13d11c3 Fixed probe workspace cleanup
- Probe cleanup handles files created during traversal with bounded rescans
- Filesystem failures remain visible
- Symlink targets remain untouched
2026-10-13 12:28:58 -04:00
Brian Neumann-Fopiano 7d8968c45a Fixed probe cleanup
- Offline probes share bounded directory rescans after concurrent file creation
- Cleanup preserves other I/O failures
- Symlink targets remain untouched
- Probe tests use Mockito to reproduce cleanup races and failure boundaries
2026-10-13 12:28:32 -04:00
Brian Neumann-Fopiano 4df536a6ca Reused cave lattice lookups
- Adaptive cave passes retain exact fixed-density columns across height samples
2026-10-13 12:02:35 -04:00
Brian Neumann-Fopiano 54feb80295 Reused cave density columns
- Cave passes reuse validated lattice columns in local scratch
- Generation releases retained columns after each carve
- Regression tests cover density parity and cache lifetime
2026-10-13 12:01:59 -04:00
Brian Neumann-Fopiano 4f32c78982 Fixed Folia shutdown ordering
- Queued generation remains available through native world shutdown

- Deferred resource release requires the authoritative shutdown boundary
2026-10-13 11:46:03 -04:00
Brian Neumann-Fopiano 7dfcd6a989 Fixed world version metadata
- Fresh worlds retain the packaged Iris release number
2026-10-13 11:45:45 -04:00
Brian Neumann-Fopiano 8c0b37c0b8 Fixed Folia shutdown ordering
- Server shutdown keeps queued terrain generation admitted
- Runtime cleanup waits for the authoritative server boundary
- Missing shutdown boundaries retain engine resources
- Tests cover maintenance admission and active generation drains
2026-10-13 11:45:31 -04:00
Brian Neumann-Fopiano 4b44bcb12b Fixed release version metadata
- Engine metadata accepts unsuffixed Iris release versions
- Invalid release numbers return the existing unknown value
- Version tests cover packaged releases and supported Minecraft formats
2026-10-13 11:43:08 -04:00
Brian Neumann-Fopiano 2e3a41f262 Merged generation optimizations
- Generation skips empty floating work and repeated river lookups
- Height prefill uses batched cache access
- Deep fixed fracture chains reuse exact samples
2026-10-13 11:32:21 -04:00
Brian Neumann-Fopiano 45745abaa1 Merged fracture sampling reuse
- Deep fixed noise chains reuse paired samples with exact output
2026-10-13 11:15:03 -04:00
Brian Neumann-Fopiano ac026343c1 Merged height sampling changes
- Height prefill reuses chunk caches and mapped biomes skip unused sampling

- Shared terrain corner storage allocates only when sampled
2026-10-13 11:13:49 -04:00
Brian Neumann-Fopiano 78ddaaaf53 Reduced height sampling work
- Height prefill reads aligned worker chunks through the bulk cache
- Main-thread heights keep nonblocking hydrology sampling
- Biome maps skip unused procedural fallback samples
- Corner bounds allocate only when terrain samples need them
- Tests cover cache parity and provisional values
2026-10-13 11:12:55 -04:00
Brian Neumann-Fopiano de90d0ec5e Merged floating work reduction
- Empty floating placements skip redundant mantle work
2026-10-13 11:12:15 -04:00
Brian Neumann-Fopiano fac3b4e106 Reused nested fracture samples
- Pure deep fracture chains reuse coordinate pairs within each sample
- Each sample rechecks runtime noise purity
- Tests cover bit parity, sample counts, mutations and concurrent engines
2026-10-13 11:11:07 -04:00
Brian Neumann-Fopiano 8757355174 Removed empty floating work
- Objectless floating placements no longer expand mantle generation windows
- Empty floating object passes finish without column sampling
- Tests cover placement reach, reload, failure fallback and completion flags
2026-10-13 11:11:02 -04:00
Brian Neumann-Fopiano 2af594de61 Merged river lookup batching
- Post processing reuses river-weight samples across neighboring columns
2026-10-13 11:07:22 -04:00
Brian Neumann-Fopiano 6e77755279 Batched river lookups
- Post processing samples each river-weight coordinate once per chunk
- River exclusions preserve positive-weight and cardinal-neighbor rules
- Tests cover boundaries, nonfinite weights, wall patches and slabs
2026-10-13 11:06:33 -04:00
Brian Neumann-Fopiano 12591820e8 Corrected release labels
- Iris release version is 4.3.3
- Loader build defaults use the plain release version
- Platform jar labels retain their supported game versions
2026-10-12 19:33:50 -04:00
Brian Neumann-Fopiano a521109a6a Updated release version
- Iris version is 4.3.3-26.2
- Loader build defaults use the current release version
2026-10-12 14:47:39 -04:00
Brian Neumann-Fopiano a9f5145c0f Fixed Iris artifact builds
- Loader jars exclude Bukkit dependency bootstrap classes
- Artifact verification rejects bootstrap references and executable payloads
- Verifier tests cover nested jars and bundled compression libraries
- Local VolmLib native setup finishes before Iris native setup
2026-10-12 11:34:41 -04:00
Brian Neumann-Fopiano e3673afb1e Fixed mining and timeout settings
- Pending biome reads no longer cancel block breaking
- Custom loot resolves saved biome history after accepted breaks
- Native drops survive failed reads and runtime teardown without duplication
- Tree felling captures the original tool for fallback drops
- Modded block loot resolves one historical biome context
- Timeout settings persist atomically through the actual server configuration paths
- Tests cover deferred loot, teardown and timeout persistence
2026-10-12 09:27:26 -04:00
Brian Neumann-Fopiano 2145e90b1c Rebase 2026-10-11 10:35:59 -04:00
Brian Neumann-Fopiano be0cd567ed V+
- Iris version is 4.3.2-26.2
- Loader build fallbacks use the current release version
2026-10-08 17:17:12 -04:00
Brian Neumann-Fopiano ce7872f667 Removing scheduler
- not needed
2026-10-08 13:14:35 -04:00
Brian Neumann-Fopiano cfa274825f Refine terrain and pregeneration
- Add coherent river width variation and shape source and terminal pools.
- Preserve separated hydrology intervals when checking river connectivity.
- Reduce footprint sorting, engine context lookup, and terrain blending work.
- Reuse modded snapshot validation after content and registry checks.
- Explain production pack update staging and restart requirements.
- Retain pregeneration map updates before its desktop window opens.
- Improve pregeneration layout, coordinate hover, keyboard controls, and error details.
- Add the new desktop labels to every supported language catalog.
- Add the buildPsychoLT entry point for verified platform outputs.
- Cover terrain, validation, and desktop behavior with regression tests.
2026-10-07 10:25:41 -04:00
Brian Neumann-Fopiano e72189adc7 Adopt cooperative reload cleanup
- Return cleanup completion from the committed Iris reload callback
2026-10-07 10:24:59 -04:00
Brian Neumann-Fopiano 7f5ce70f49 Improve generation and lifecycle safety
- Reduce terrain, noise, hydrology, and decorator sampling overhead.
- Reduce object transaction allocations while preserving rollback behavior.
- Optimize structure placement and cave anchor sampling.
- Parallelize Studio cache warmup and protect world entry and hotload recovery.
- Validate pack fingerprints and publish pack replacements atomically.
- Notify modded operators about outdated packs without synchronizing pack data.
- Harden world creation, loading, evacuation, and teleport failure recovery.
- Coalesce queued region flushes while preserving chunk save ordering.
- Remove obsolete mantle, pack, and cave planning code.
- Add regression tests and reusable gameplay fixtures.
2026-10-06 20:51:28 -04:00
Brian Neumann-Fopiano a2bcd7a302 V+
- Bump Iris from 4.3.0-26.2 to 4.3.1-26.2.
- Align Fabric, Forge, and NeoForge version defaults with the release.
2026-10-05 16:48:32 -04:00
Brian Neumann-Fopiano 7226fc4400 Refine organic cave generation
- Add seeded cave surface variation and rounded basin undersides.
- Keep dry cave intersections open while preserving fluid seals.
- Apply room biome decorators and preserve their floor substrates.
- Allow ceiling growth above reserved walking clearance.
- Restrict feature placement by region across live and saved generation.
- Cover cave geometry, placement, decoration, and regional filtering with regression tests.
2026-10-05 16:22:55 -04:00
Brian Neumann-Fopiano c479e94c49 Fix biome names and conditions
- Register readable client biome IDs while preserving saved registry identities.
- Audit the modded registry naming mixin.
- Return false from MythicMobs conditions while saved biome data loads.
- Cover biome naming and MythicMobs loading behavior with regression tests.
2026-10-04 20:10:26 -04:00
Brian Neumann-Fopiano ee5aaec87c Fixed Structure Crash
- Don't carash anymore when you disable structures in the server.properties.
2026-10-04 15:32:54 -04:00
Brian Neumann-Fopiano 65ae3f1b45 Cleanup 2026-10-04 15:17:12 -04:00
Brian Neumann-Fopiano a6149b27c9 Adapter patches
(tests)
2026-10-04 13:08:41 -04:00
Brian Neumann-Fopiano 4b4b418c61 Merge Iris generation changes
- Combine authored subterrain features with native CPU generation.
- Verify dimension JSON and schemas preserve subterrain configuration.
2026-10-04 10:11:44 -04:00
Brian Neumann-Fopiano 8d5cf43139 Enable native noise generation
- Enable exact Rust Billow sampling and report the selected backend.
- Add generation parity probes and native comparison tooling.
2026-10-04 09:59:58 -04:00
Brian Neumann-Fopiano 5858eb366d Add subterrain features
- Generate authored underground rooms, materials, fluids, and formations.
- Preserve underground biome ownership across generation and saved terrain.
- Add subterrain searches and regression coverage.
2026-10-04 09:59:57 -04:00
Brian Neumann-Fopiano be0d3b0156 Fix seeded entity spawning
- Derive initial chunk and marker populations from stable location seeds.
- Persist initial spawn completion after region-owned application.
- Seed entity loot and attribute modifier identities.
- Cover spawning, reload completion, and registry fixtures with regression tests.
2026-10-04 06:14:46 -04:00
Brian Neumann-Fopiano 12e8bb5a09 v 2026-10-02 17:13:30 -04:00
Brian Neumann-Fopiano a765e76aa3 Restore natural mob spawning
- Restore cave spawning and correct floor placement across platforms.
- Enforce category population limits and clamp ambient spawn batches.
- Honor mob-spawning rules and entity-ticking chunk admission.
- Separate chunk saving from configurable distance-despawn retention.
- Add spawning regressions and Folia gameplay acceptance coverage.
2026-10-02 16:55:52 -04:00
Brian Neumann-Fopiano 4ef6fc7cc6 Enforce seed cohesion
- Scope cached generation fields to their seed and context.
- Warm decorators and ores with their canonical generation seeds.
- Stabilize object traversal and procedural placement choices.
- Isolate smart-bore variants from shared source objects.
- Pin noise and full-engine output across generation orders.
- Verify same-jar generation through cold server restarts.
2026-10-02 14:43:48 -04:00
Brian Neumann-Fopiano 25c04c0157 Integrate optional terrain transforms
- Add versioned terrain providers that run before content placement.
- Resolve transformed terrain heights, occupancy, and cave metadata through bounded caches.
- Initialize native structures after binding the modded generation runtime.
- Cover transform behavior, provider resolution, and structure binding with regression tests.
2026-10-02 05:39:20 -04:00
Brian Neumann-Fopiano 74df63f717 Merged React metric fixes
- Pregen queue reports in-flight chunk requests
- Pregen remaining reports chunks left
- Generation timings go unavailable after ten seconds without generation
2026-09-30 10:10:15 -04:00
Brian Neumann-Fopiano f46041690b Test timing freshness gate
- Test that capture drops generation timings once generation is idle
- Test that capture carries the engine timing averages while fresh
- Remove the hand-built idle snapshot test that passed without the gate
2026-09-29 18:37:15 -04:00
Brian Neumann-Fopiano b8433340c9 Split pregen queue metrics
- Publish in-flight pregen chunk requests as iris.pregen-queue
- Publish chunks left in the job as iris.pregen-remaining
- Mark generation timings unavailable after 10 seconds without generation
2026-09-29 18:09:55 -04:00
Brian Neumann-Fopiano 593c3f732a Studio hotload deadlock fix
- Live boundary capture runs without the generation history lock
- Promotion prepares the boundary and activates under the lock in separate steps
- Tab completion and find lookups stay responsive while a Studio save captures terrain
- Admission test covers history reads during the boundary checkpoint
2026-09-29 11:58:25 -04:00
Brian Neumann-Fopiano 058d527c73 VolmLib pin removed
- Local builds use the sibling VolmLib checkout for every VolmLib module with no pinned revision
- Builds without a local VolmLib use VolmLib master-SNAPSHOT like the other plugins
- The native runtime manifest and keep rules come from the embedded natives
- Iris loads only embedded natives and never downloads them
- Every jar records the VolmLib commit it was built from
2026-09-29 09:58:09 -04:00
Brian Neumann-Fopiano 15826162b4 Loader task freshness
- Always rerun the loader Exec tasks when VolmLib resolves from the published snapshot
- Read the VolmLib dirty state without taking the optional index lock
2026-09-29 09:50:38 -04:00
Brian Neumann-Fopiano 8d28ad4111 Embedded-only native loader
- Drop the repository storage and slimjar download path from NativeRuntimeLibraries
- Reject native manifests that do not use embedded storage
- Report provider hash mismatches as IOException
2026-09-29 09:33:30 -04:00
Brian Neumann-Fopiano bf11d44370 VolmLib pin removal
- The build resolves VolmLib master-SNAPSHOT when no sibling checkout is substituted
- The native runtime manifest, roots and keep rules come from the embedded natives
- The packed jar natives are verified against the embedded provider shas
- Every jar carries META-INF/volmit/volmlib.properties
- The build logs the resolved VolmLib once
- publishedNativeRuntime, the loader coordinate flags, mavenLocal and publish-volmlib are gone
2026-09-29 09:33:26 -04:00
Brian Neumann-Fopiano f60538343e Fail-closed generation fixes
- History validation always re-renders stored semantics with the current fixer
- Broken Iris worlds get a refusing generator and a banner instead of vanilla
- A failed enable locks Iris worlds instead of disabling the plugin
- Engine failures fail the chunk instead of skipping objects or features
- Modded engines close after levels unload instead of at server stopping
- Folia maintenance refuses chunks only after players leave the world
- Saved-biome loading defers chunk update passes
- Mixin audit handler names are checked against the compiled mixins
- Teleports wait up to 120 s and report the real failure
2026-09-29 08:49:50 -04:00
Brian Neumann-Fopiano 94c179fbd4 Fabric original biomes
- Capture original biomes at Fabric mod init so generated biome definitions exclude Fabric biome modifications
- Test the generated definition against a biome modified in place the way Fabric does it
2026-09-29 08:44:08 -04:00
Brian Neumann-Fopiano c7cca23155 Startup refusal fixes
- Bootstrap audits vanilla slots that hold an Iris world
- Startup stops when such a slot has unusable history
- Startup also stops when bukkit.yml no longer binds such a slot to Iris
- The audit detail carries the history read cause
- File system failures are named by type
- Bootstrap failures print the refusal banner instead of a bare stack trace
- A vanilla slot holding an Iris world is told to restore its history and keep its binding
- The vanilla slot remedy adds deleting level.dat when the level was never created
- A failed enable locks only for bukkit.yml worlds the server loads
2026-09-29 08:44:07 -04:00
Brian Neumann-Fopiano b1fbede364 Maintenance after evacuation
- Mantle-bypass maintenance starts only after players leave the world
- This covers studio close, studio disable, world remove, world unload and create rollback
- Maintenance ends only when it was entered
- Folia no longer treats a refused chunk requested during evacuation as a chunk system crash
2026-09-29 08:44:07 -04:00
Brian Neumann-Fopiano f55fde17d4 Shared teleport deadline
- Give primary world routing and Iris Vision teleports the 120 second first-chunk deadline /iris tp uses
2026-09-29 07:13:27 -04:00
Brian Neumann-Fopiano 96a400b585 Fail-closed modded decoration
- A generator with a refused or stopping engine refuses imported feature settings
- Those settings no longer fall back to vanilla ones
- Decoration fails when a sealed runtime has no settled feature table
- Decoration fails when the feature table was retired before placement
- Stacked initial spawns fail when the surface spawn biome lookup is rejected
- Those spawns no longer fall back to the chunk's top biome
- Bind failures from a stopping runtime stay out of the refusal memo and banner
- The next bind after such a failure retries
2026-09-29 07:13:23 -04:00
Brian Neumann-Fopiano 0cb3417755 Merge branch 'client-fixes' into review 2026-09-29 06:50:57 -04:00
Brian Neumann-Fopiano 8cf9e01d90 Engine failure test style
- Fixes an indentation slip and types the answer lambdas explicitly
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano 2d5af3b61e Bounded teleport deadline
- /iris tp waits up to 120 seconds for the destination chunk
- A refusing generator or removed dimension still fails the command
- Tests cover the deadline and the reported timeout limit
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano 782a85c26a Modded teardown fallback
- Closes engines, pools and scheduler a previous server left open when the next server starts
- Flushes them at JVM exit once the stopping server thread has ended
- Corrects the scheduler shutdown comment
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano ea516b4a59 Refused maintenance generation
- A chunk is refused while Folia world maintenance forbids mantle stages
- Such chunks no longer end up missing objects, caves, deposits or their REAL flag
- Refused chunks warn at most every 5 seconds
- The overworld mode no longer bypasses mantle stages
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano dd4633ad3a Isolated chunk update failures
- Treats only loading saved biome information as an engine failure
- Leaves a container without loot and warns once when its saved biome cannot be recovered
- Keeps a failed chunk unetched and retries it without stopping the rest of the level's update pass
- Ends a level's pass only when its engine or mantle is closed
- Covers the deferred, permanent and isolated update paths through updateChunk and the server tick
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano 82fa69611e Accurate teleport failures
- Waits for the destination chunk without a wall-clock deadline so a cold first chunk no longer fails the teleport
- Reports the failure cause, an unloaded dimension, an offline player or a refused teleport separately
- Adds the new messages to every locale
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano 5cadd9b8c4 Deferred saved biome updates
- Defers a chunk update pass while saved biome information is loading and retries it on a later pass
- Forgets only the updates already applied so a retry never refills a chest
- Propagates engine failures from loot application instead of marking the chunk done
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano 259f885238 Modded shutdown after levels close
- Stops downloads, protocol, pregen, tools and services at server stopping
- Keeps engines, mantle, generation history, the generation pool and burst pools open while the loader drains chunk generation
- Closes each engine when its level unloads and sweeps the rest at server stopped
- Logs a failed level unload instead of aborting the loader's level close loop
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano 54f3595ba7 Propagated engine failures
- GenerationClosedException covers closed history routers, stages, saved biome runtimes and admissions
- It also covers ownership stores, hydrology caches and engine runtimes
- GenerationFailures tells engine, lifecycle, executor and JVM failures from content failures
- Engine failures rethrow from object, cave object, procedural, floating, upper and decorator catch sites
- Biome layer, noise bound, rotation and mantle write catch sites rethrow them too
- Only content failures are skipped
- A source plan is never cached or persisted without an object a healthy engine places
- A transient engine failure no longer turns imported features off
2026-09-29 06:50:23 -04:00
Brian Neumann-Fopiano a9f07ce5c6 Merge branch 'fail-closed' into review 2026-09-29 06:34:18 -04:00
Brian Neumann-Fopiano 14f99c6df3 Merge branch 'render-drift' into review 2026-09-29 06:34:18 -04:00
Brian Neumann-Fopiano eefcbc40ef Fail-closed review fixes
- Modded logins are refused only when this save's dimension registry lists the primary world
- Otherwise Iris warns once and leaves routing idle
- An unreadable dimension registry counts as expecting the primary world
- A vanilla slot bound to Iris without Iris storage points at the bukkit.yml entry and /iris replace
- The refusal consequence comes from whether startup worlds exist instead of the first tick
- The first WorldLoadEvent or a hotload marks startup worlds as existing
- A failed enable on a hotload says the server keeps running
- Reconciler resolution failures report the refusal banner
- Operators get a join notice for such failures until the world loads
- The fail-closed generator is built even when the cause message cannot be read
- Tests drive Iris.onEnable for the lock, the unsupported-server lock and the rethrow
- The failed-enable teardown decision lives in FailedEnableLock with a test
2026-09-29 06:30:28 -04:00
Brian Neumann-Fopiano 7db46a8eb8 Forge biome modifier validation
- Pass the modded loader into the generation registry so biome modifier output stays out of validation
- Cover Forge modifiers on climate, attributes, effects and features against the canonical definition
2026-09-29 06:16:57 -04:00
Brian Neumann-Fopiano 3a4da2086e Fail-closed world generation
- Every Iris world the Bukkit resolver cannot serve gets a fail-closed generator
- CraftServer no longer receives a throw that it turns into vanilla
- A refusal banner logs the world, key, cause chain and what happens next
- The reconciler uses a throwing resolution so a broken world fails without stopping the server
- A failed enable on a server with Iris worlds keeps Iris enabled with a locked runtime
- bukkit.yml bindings in vanilla slots count as Iris worlds for that lock
- The shutdown-based vanilla fallback guard is gone
- A recorded modded bind failure rethrows instead of rebinding on every chunk call
- The first modded bind failure logs a banner
- Persistent-dimension reinject failures log a banner and repeat to operators on join
- Modded logins are refused while the configured primary Iris world is missing
2026-09-29 05:51:10 -04:00
Brian Neumann-Fopiano 3e4a2432bc Semantic registry validation
- Generated registry validation always re-renders recorded semantics with the current fixer
- Validation canonicalizes the rendering like the installer
- Renderer changes need no version bump
- The renderer identity SPI, both identity strings and the identity-based source preference are gone
- New captures record the fixer class as an informational renderer identity
- The v1 history format is unchanged
- The modded forced datapack, world check and datapack command use the runtime data version
- That is the same data version validation uses
- Tests cover a renderer change under an unchanged identity
- Tests cover 26.3 bare natural_mob_spawns history against the overlay rendering
- Tests cover semantic round trips for every supported fixer
2026-09-29 05:41:18 -04:00
Brian Neumann-Fopiano 76a07242b5 Fixed client mixin audit
- Matches the volmlib$ handler names of the client world-open and world-type mixins
- Keys expected mixins by their mixin config file and reports the target class name
- Verifies every expected handler is an injector declared by its mixin class
- Requires every registered volmlib mixin to be audited or deliberately unaudited
2026-09-29 05:36:45 -04:00
Brian Neumann-Fopiano aa428c0383 f 2026-09-29 04:43:37 -04:00