Added treasure loot coverage

- Gameplay opens normal and copper chests before inspecting loot
- Map markers and saved centers match verified structure targets
- Missing and disabled destinations retain unrelated chest loot
- Storage variants, insertion rollback, region ownership, and resource reloads have runtime assertions
- Separate data packs cover Minecraft 26.2 and 26.3 loot formats
This commit is contained in:
Brian Neumann-Fopiano
2026-10-13 16:42:41 -04:00
parent 56178b0e0a
commit ba2ecb7c0f
29 changed files with 1131 additions and 6 deletions
@@ -2,6 +2,7 @@ name: IrisNativeLifecycleFixture
version: 1.0.0
main: art.arcane.iris.fixture.NativeLifecycleFixture
api-version: '26.1.2'
folia-supported: true
depend: [Iris]
commands:
irislifecycle:
@@ -1,8 +1,12 @@
package art.arcane.iris.fixture;
import art.arcane.iris.Iris;
import art.arcane.volmlib.nativelib.NativeAdapters;
import art.arcane.iris.world.runtime.RuntimeInjection;
import art.arcane.iris.generation.runtime.Engine;
import art.arcane.iris.structure.placement.IrisStructureLocator;
import art.arcane.iris.world.IrisCreator;
import art.arcane.iris.world.task.J;
import art.arcane.iris.world.IrisToolbelt;
import art.arcane.iris.world.IrisWorldStorage;
import art.arcane.iris.world.WorldCreatorCompat;
@@ -13,6 +17,15 @@ import org.bukkit.entity.Player;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.Material;
import org.bukkit.block.Biome;
import org.bukkit.block.Container;
import org.bukkit.loot.Lootable;
import org.bukkit.loot.LootTable;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.MapMeta;
import org.bukkit.map.MapView;
import org.bukkit.generator.structure.Structure;
import org.bukkit.util.StructureSearchResult;
import art.arcane.volmlib.nativelib.terrain.NativeTerrainAccess;
import art.arcane.volmlib.nativelib.terrain.NativeStructureReader;
import art.arcane.volmlib.nativelib.terrain.NativeWorldRuntime;
@@ -38,12 +51,15 @@ public final class NativeLifecycleFixture extends JavaPlugin implements WorldRun
private static final NamespacedKey WORLD_KEY = NamespacedKey.minecraft("native_lifecycle_probe");
private static final NamespacedKey TERRAIN_KEY = new NamespacedKey("iris", "native_terrain_probe");
private static final NamespacedKey COMMAND_KEY = new NamespacedKey("iris", "lifecycle_probe");
private static final NamespacedKey TREASURE_KEY = new NamespacedKey("iris", "treasure_map_probe");
private static final long WORLD_SEED = 78264193L;
private NativeWorldRuntime runtime;
private TreasureLootChecks treasureLootChecks;
@Override
public void onEnable() {
runtime = NativeAdapters.require(NativeWorldRuntime.class);
treasureLootChecks = new TreasureLootChecks(this);
NativeTerrainAccess terrain = NativeAdapters.require(NativeTerrainAccess.class);
getLogger().info("Native lifecycle ready: " + runtime.description()
+ "; terrain provider=" + terrain.getClass().getName());
@@ -56,12 +72,32 @@ public final class NativeLifecycleFixture extends JavaPlugin implements WorldRun
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] arguments) {
if (arguments.length != 1) {
if (arguments.length == 0) {
sender.sendMessage("Use /irislifecycle create|unload|status|structures|terrain-create|terrain-check|terrain-unload|lifecycle-status|lifecycle-entry");
return true;
}
try {
switch (arguments[0]) {
case "treasure-map-create" -> createTreasureMapWorld(sender);
case "treasure-map-limit" -> runTreasureRegion(sender, () -> checkTreasureMapLimit(sender));
case "treasure-map-chest" -> {
if (arguments.length != 3) {
throw new IllegalArgumentException("Use treasure-map-chest <destination> <CHEST|COPPER_CHEST>");
}
runTreasureRegion(sender, () -> prepareTreasureMapChest(sender, arguments[1], arguments[2]));
}
case "treasure-map-inspect" -> {
if (arguments.length != 2) {
throw new IllegalArgumentException("Use treasure-map-inspect <destination>");
}
runTreasureRegion(sender, () -> inspectTreasureMapChest(sender, arguments[1]));
}
case "treasure-map-check" -> runTreasureRegion(sender, () -> verifyTreasureMapLoot(sender));
case "treasure-extra-check" -> runTreasureRegion(sender, () -> treasureLootChecks.verify(sender));
case "treasure-region-check" -> runTreasureRegion(sender, () -> treasureLootChecks.verifyRegion(sender));
case "treasure-reload-before" -> runTreasureRegion(sender, () -> treasureLootChecks.verifyReload(sender, false));
case "treasure-reload-after" -> runTreasureRegion(sender, () -> treasureLootChecks.verifyReload(sender, true));
case "treasure-resources" -> treasureLootChecks.reportResourceReloads(sender);
case "create" -> create(sender);
case "unload" -> unload(sender);
case "structures" -> structures(sender);
@@ -80,6 +116,177 @@ public final class NativeLifecycleFixture extends JavaPlugin implements WorldRun
return true;
}
private void createTreasureMapWorld(CommandSender sender) {
if (!(sender instanceof Player player)) {
throw new IllegalStateException("Treasure map fixture requires a player");
}
runTreasureRegion(sender, () -> prepareTreasureMapWorld(player));
}
private void runTreasureRegion(CommandSender sender, Runnable task) {
ensureTreasureMapWorld()
.thenCompose(ignored -> J.runRegionFuture(Bukkit.getWorld(TREASURE_KEY), 0, 0, task))
.whenComplete((ignored, failure) -> {
if (failure != null) {
fail(sender, failure);
}
});
}
private CompletableFuture<?> ensureTreasureMapWorld() {
if (Bukkit.getWorld(TREASURE_KEY) != null) {
return CompletableFuture.completedFuture(null);
}
if (WorldCreatorCompat.persistentLevelRoot(TREASURE_KEY).exists()) {
return Iris.instance.worldReconciler().loadWorld(ServerProperties.BUKKIT_YML, TREASURE_KEY.toString());
}
return runAsync(() -> {
try {
new IrisCreator().name(TREASURE_KEY.toString()).dimension("treasure-map-fixture")
.seed(WORLD_SEED).create();
} catch (Exception failure) {
throw new IllegalStateException("Treasure map fixture creation failed", failure);
}
});
}
private void prepareTreasureMapWorld(Player player) {
World world = Bukkit.getWorld(TREASURE_KEY);
if (world == null || !IrisToolbelt.isIrisWorld(world) || world.getSeed() != WORLD_SEED
|| !"treasure-map-fixture".equals(IrisToolbelt.access(world).getEngine().getDimension().getLoadKey())) {
throw new IllegalStateException("Treasure map fixture world identity is invalid");
}
for (int x = 0; x <= 8; x++) {
for (int z = 0; z <= 8; z++) {
world.getBlockAt(x, 160, z).setType(Material.STONE, false);
for (int y = 161; y <= 164; y++) {
world.getBlockAt(x, y, z).setType(Material.AIR, false);
}
}
}
if (!J.runEntity(player, () -> player.teleportAsync(new Location(world, 0.5, 161, 0.5)).whenComplete((teleported, failure) -> {
if (failure != null) {
fail(player, failure);
} else if (!Boolean.TRUE.equals(teleported)) {
fail(player, new IllegalStateException("Treasure map fixture teleport failed"));
} else {
player.sendMessage("TREASURE_MAP_READY world=" + TREASURE_KEY
+ " version=" + Bukkit.getMinecraftVersion() + " folia=" + J.isFolia());
}
}))) {
throw new IllegalStateException("Could not schedule treasure map fixture teleport");
}
}
private void checkTreasureMapLimit(CommandSender sender) {
World world = Bukkit.getWorld(TREASURE_KEY);
if (world == null) {
throw new IllegalStateException("Treasure map fixture world is absent");
}
Engine engine = IrisToolbelt.access(world).getEngine();
IrisStructureLocator.LocateResult located = IrisStructureLocator.locateInPlacementRings(
engine, "minecraft:buried_treasure", 2, 2, 50, (x, z) -> true);
if (located.status() != IrisStructureLocator.LocateStatus.SEARCH_LIMIT_REACHED) {
throw new IllegalStateException("Blocked treasure placement returned " + located.status());
}
sender.sendMessage("TREASURE_MAP_LIMIT status=" + located.status());
}
private void prepareTreasureMapChest(CommandSender sender, String destination, String material) {
World world = Bukkit.getWorld(TREASURE_KEY);
treasureMapChest(world, destination, material);
sender.sendMessage("TREASURE_MAP_CHEST destination=" + destination + " material=" + material);
}
private Container treasureMapChest(World world, String destination, String material) {
requireTreasureDestination(destination);
if (!List.of("CHEST", "COPPER_CHEST").contains(material)) {
throw new IllegalArgumentException("Unknown treasure map container: " + material);
}
LootTable loot = Bukkit.getLootTable(new NamespacedKey("iris_qa", destination));
if (loot == null) {
throw new IllegalStateException("Treasure map loot table is absent: " + destination);
}
world.getBlockAt(2, 161, 2).setType(Material.AIR, false);
world.getBlockAt(2, 161, 2).setType(Material.valueOf(material), false);
Container chest = (Container) world.getBlockAt(2, 161, 2).getState();
((Lootable) chest).setLootTable(loot);
((Lootable) chest).setSeed(WORLD_SEED);
if (!chest.update(true, false)) {
throw new IllegalStateException("Treasure map loot chest was not installed");
}
return (Container) world.getBlockAt(2, 161, 2).getState();
}
private void verifyTreasureMapLoot(CommandSender sender) {
checkTreasureMapLimit(sender);
World world = Bukkit.getWorld(TREASURE_KEY);
for (String destination : List.of("blocked", "disabled", "found", "mixed")) {
Inventory inventory = treasureMapChest(world, destination, "CHEST").getInventory();
inspectTreasureMapChest(sender, destination);
inventory.remove(Material.DIAMOND);
Inventory reopened = ((Container) world.getBlockAt(2, 161, 2).getState()).getInventory();
if (reopened.contains(Material.DIAMOND)
|| !(reopened.contains(Material.FILLED_MAP) || reopened.contains(Material.MAP))) {
throw new IllegalStateException("Reopening changed " + destination + " chest loot");
}
}
sender.sendMessage("TREASURE_MAP_CHECK destinations=4 retained=true");
}
private void inspectTreasureMapChest(CommandSender sender, String destination) {
requireTreasureDestination(destination);
World world = Bukkit.getWorld(TREASURE_KEY);
Inventory inventory = ((Container) world.getBlockAt(2, 161, 2).getState()).getInventory();
ItemStack map = null;
int diamonds = 0;
for (ItemStack item : inventory.getContents()) {
if (item == null) {
continue;
}
if ((item.getType() == Material.MAP || item.getType() == Material.FILLED_MAP)
&& item.getAmount() == 1 && map == null) {
map = item;
} else if (item.getType() == Material.DIAMOND) {
diamonds += item.getAmount();
} else {
throw new IllegalStateException("Unexpected chest loot: " + item);
}
}
if (map == null || diamonds != 1) {
throw new IllegalStateException("Invalid " + destination + " chest: map=" + map + " diamonds=" + diamonds);
}
boolean expectedLocated = destination.equals("found") || destination.equals("mixed");
MapView view = map.getItemMeta() instanceof MapMeta meta && meta.hasMapView() ? meta.getMapView() : null;
if ((view != null) != expectedLocated) {
throw new IllegalStateException("Unexpected map data for " + destination + ": " + map);
}
String result = "TREASURE_MAP_INSPECT destination=" + destination + " diamonds=1 located=" + expectedLocated;
if (view != null) {
StructureSearchResult target = world.locateNearestStructure(
new Location(world, 2, 161, 2), Structure.DESERT_PYRAMID, 50, false);
if (target == null || target.getStructure() != Structure.DESERT_PYRAMID) {
throw new IllegalStateException("Map has no verified pyramid target");
}
int targetX = target.getLocation().getBlockX();
int targetZ = target.getLocation().getBlockZ();
if (view.getWorld() != world || view.getScale() != MapView.Scale.CLOSEST
|| view.getCenterX() != Math.floorDiv(targetX + 64, 128) * 128
|| view.getCenterZ() != Math.floorDiv(targetZ + 64, 128) * 128) {
throw new IllegalStateException("Map data does not cover the verified pyramid at " + target.getLocation());
}
result += " mapId=" + view.getId() + " targetX=" + targetX + " targetZ=" + targetZ
+ " centerX=" + view.getCenterX() + " centerZ=" + view.getCenterZ();
}
sender.sendMessage(result);
}
private void requireTreasureDestination(String destination) {
if (!List.of("blocked", "disabled", "found", "mixed").contains(destination)) {
throw new IllegalArgumentException("Unknown treasure map destination: " + destination);
}
}
private void lifecycleStatus(CommandSender sender) throws Exception {
World world = Bukkit.getWorld(COMMAND_KEY);
Path storage = WorldCreatorCompat.persistentLevelRoot(COMMAND_KEY).toPath();
@@ -282,11 +489,11 @@ public final class NativeLifecycleFixture extends JavaPlugin implements WorldRun
}
public boolean regionized() {
return false;
return J.isFolia();
}
public boolean primaryThread() {
return Bukkit.isPrimaryThread();
return J.isFolia() ? Bukkit.isGlobalTickThread() : Bukkit.isPrimaryThread();
}
public CompletableFuture<Void> runGlobal(Runnable task) {
@@ -299,10 +506,10 @@ public final class NativeLifecycleFixture extends JavaPlugin implements WorldRun
result.completeExceptionally(failure);
}
};
if (Bukkit.isPrimaryThread()) {
if (primaryThread()) {
wrapped.run();
} else {
Bukkit.getScheduler().runTask(this, wrapped);
} else if (!J.runGlobal(wrapped)) {
result.completeExceptionally(new IllegalStateException("Could not schedule fixture task"));
}
return result;
}
@@ -0,0 +1,259 @@
package art.arcane.iris.fixture;
import art.arcane.iris.generation.runtime.Engine;
import art.arcane.iris.platform.bukkit.BukkitBlockResolution;
import art.arcane.iris.platform.generation.EngineBukkitOps;
import art.arcane.iris.world.IrisToolbelt;
import art.arcane.iris.world.loot.InventorySlotType;
import art.arcane.iris.world.loot.IrisVanillaLootTable;
import art.arcane.iris.world.loot.IrisLootTable;
import art.arcane.volmlib.util.collection.KList;
import art.arcane.volmlib.util.mantle.runtime.MantleChunk;
import art.arcane.iris.world.task.J;
import art.arcane.volmlib.util.matter.Matter;
import io.papermc.paper.event.world.StructuresLocateEvent;
import io.papermc.paper.event.server.ServerResourcesReloadedEvent;
import io.papermc.paper.math.Position;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.Container;
import org.bukkit.block.Chest;
import org.bukkit.command.CommandSender;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.world.LootGenerateEvent;
import org.bukkit.generator.structure.Structure;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.Inventory;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.util.StructureSearchResult;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Proxy;
import java.util.Collection;
import java.util.List;
import java.util.concurrent.atomic.AtomicInteger;
public final class TreasureLootChecks implements Listener {
private static final NamespacedKey WORLD_KEY = new NamespacedKey("iris", "treasure_map_probe");
private static final List<String> CHESTS = List.of(
"CHEST", "COPPER_CHEST", "EXPOSED_COPPER_CHEST", "WEATHERED_COPPER_CHEST",
"OXIDIZED_COPPER_CHEST", "WAXED_COPPER_CHEST", "WAXED_EXPOSED_COPPER_CHEST",
"WAXED_WEATHERED_COPPER_CHEST", "WAXED_OXIDIZED_COPPER_CHEST");
private final IrisVanillaLootTable reloadTable = new IrisVanillaLootTable("iris_qa:reload");
private final AtomicInteger resourceReloads = new AtomicInteger();
private LocateAction locateAction = LocateAction.PASS;
private int locateEvents;
private int lootEvents;
private boolean lootEventsOwned = true;
public TreasureLootChecks(JavaPlugin plugin) {
Bukkit.getPluginManager().registerEvents(this, plugin);
}
public void verify(CommandSender sender) {
World world = requireWorld();
verifyCopperLoot(world);
sender.sendMessage("TREASURE_COPPER_LOOT variants=8 normal=true diamonds=1");
verifyInventoryRollback(world);
sender.sendMessage("TREASURE_LOOT_ROLLBACK contents=true nativeTable=true seed=true retry=true");
verifyLocateEvents(world);
sender.sendMessage("TREASURE_LOCATE_EVENTS cancelled=true replaced=true calls=2");
sender.sendMessage("TREASURE_EXTRA_CHECK variants=9 rollback=true locateEvents=true");
}
public void verifyRegion(CommandSender sender) {
World world = requireWorld();
if (!J.isOwnedByCurrentRegion(world, 0, 0)) {
throw new IllegalStateException("Fixture does not own its loot region");
}
lootEvents = 0;
lootEventsOwned = true;
verifyCopperLoot(world);
if (lootEvents != CHESTS.size() || !lootEventsOwned) {
throw new IllegalStateException("Loot event ownership failed: count=" + lootEvents
+ " owned=" + lootEventsOwned);
}
sender.sendMessage("TREASURE_REGION_LOOT copper=8 normal=1 events=" + lootEvents
+ " owned=true folia=" + J.isFolia());
}
@EventHandler
public void onLoot(LootGenerateEvent event) {
if (event.getWorld().getKey().equals(WORLD_KEY) && event.isPlugin()) {
Location origin = event.getLootContext().getLocation();
lootEvents++;
lootEventsOwned &= J.isOwnedByCurrentRegion(event.getWorld(),
origin.getBlockX() >> 4, origin.getBlockZ() >> 4);
}
}
public void verifyReload(CommandSender sender, boolean reloaded) {
World world = requireWorld();
Material expected = reloaded ? Material.EMERALD : Material.DIAMOND;
Collection<ItemStack> items = reloadTable.getLoot(
false, 783L, InventorySlotType.STORAGE, world, 2, 161, 2);
if (items.size() != 1 || items.iterator().next().getType() != expected) {
throw new IllegalStateException("Reloaded loot did not contain " + expected + ": " + items);
}
sender.sendMessage("TREASURE_RELOAD material=" + expected);
}
public void reportResourceReloads(CommandSender sender) {
sender.sendMessage("TREASURE_RESOURCES revision=" + resourceReloads.get());
}
@EventHandler
public void onResourcesReloaded(ServerResourcesReloadedEvent event) {
resourceReloads.incrementAndGet();
}
@EventHandler
public void onLocate(StructuresLocateEvent event) {
if (!event.getWorld().getKey().equals(WORLD_KEY) || locateAction == LocateAction.PASS) {
return;
}
locateEvents++;
if (locateAction == LocateAction.CANCEL) {
event.setCancelled(true);
} else {
event.setResult(new StructuresLocateEvent.Result(Position.block(123, 100, 456), Structure.DESERT_PYRAMID));
}
}
private void verifyCopperLoot(World world) {
Engine engine = IrisToolbelt.access(world).getEngine();
Block block = world.getBlockAt(4, 161, 4);
MantleChunk<Matter> mantle = engine.getMantle().getMantle().useChunk(block.getChunk());
try {
for (String name : CHESTS) {
block.setType(Material.AIR, false);
block.setType(Material.valueOf(name), false);
if (!BukkitBlockResolution.isStorageChest(block.getBlockData())) {
throw new IllegalStateException("Chest is excluded from Iris loot: " + name);
}
EngineBukkitOps.update(engine, 4, 161, 4, block.getChunk(), mantle);
Container chest = (Container) block.getState();
int diamonds = 0;
for (ItemStack item : chest.getInventory().getContents()) {
if (item == null) {
continue;
}
if (item.getType() != Material.DIAMOND) {
throw new IllegalStateException("Unexpected " + name + " loot: " + item);
}
diamonds += item.getAmount();
}
if (diamonds != 1) {
throw new IllegalStateException(name + " contains " + diamonds + " diamonds");
}
}
} finally {
mantle.release();
}
}
private void verifyInventoryRollback(World world) {
Engine engine = IrisToolbelt.access(world).getEngine();
Block block = world.getBlockAt(6, 161, 4);
block.setType(Material.AIR, false);
block.setType(Material.CHEST, false);
Chest chest = (Chest) block.getState();
chest.getBlockInventory().setItem(0, new ItemStack(Material.EMERALD, 3));
chest = (Chest) block.getState();
NamespacedKey key = new NamespacedKey("iris_qa", "reload");
chest.setLootTable(Bukkit.getLootTable(key));
chest.setSeed(913L);
if (!chest.update(true, false)) {
throw new IllegalStateException("Could not set native loot for rollback check");
}
Inventory inventory = chest.getBlockInventory();
IllegalStateException injected = new IllegalStateException("Fixture insertion interruption");
Inventory interrupted = (Inventory) Proxy.newProxyInstance(Inventory.class.getClassLoader(),
new Class<?>[]{Inventory.class}, (proxy, method, arguments) -> {
Object result;
try {
result = method.invoke(inventory, arguments);
} catch (InvocationTargetException failure) {
throw failure.getCause();
}
if (method.getName().equals("addItem")) {
throw injected;
}
return result;
});
KList<IrisLootTable> tables = new KList<>();
tables.add(new IrisVanillaLootTable("iris_qa:reload"));
try {
EngineBukkitOps.addItems(engine, false, interrupted, tables, InventorySlotType.STORAGE,
world, 6, 161, 4);
throw new IllegalStateException("Interrupted insertion did not fail");
} catch (IllegalStateException failure) {
if (failure != injected) {
throw failure;
}
}
Chest restored = (Chest) block.getState();
if (restored.getLootTable() == null || !restored.getLootTable().getKey().equals(key)
|| restored.getSeed() != 913L) {
throw new IllegalStateException("Rollback lost the native loot table or seed");
}
ItemStack existing = restored.getSnapshotInventory().getItem(0);
if (existing == null || existing.getType() != Material.EMERALD || existing.getAmount() != 3) {
throw new IllegalStateException("Rollback lost the original contents: " + existing);
}
EngineBukkitOps.addItems(engine, false, restored.getBlockInventory(), tables, InventorySlotType.STORAGE,
world, 6, 161, 4);
int diamonds = 0;
int emeralds = 0;
for (ItemStack item : restored.getBlockInventory().getContents()) {
if (item == null) {
continue;
}
if (item.getType() == Material.DIAMOND) {
diamonds += item.getAmount();
} else if (item.getType() == Material.EMERALD) {
emeralds += item.getAmount();
}
}
if (diamonds != 2 || emeralds != 3 || ((Chest) block.getState()).getLootTable() != null) {
throw new IllegalStateException("Loot retry failed: diamonds=" + diamonds + " emeralds=" + emeralds);
}
}
private void verifyLocateEvents(World world) {
Location origin = new Location(world, 2, 161, 2);
locateEvents = 0;
try {
locateAction = LocateAction.CANCEL;
if (world.locateNearestStructure(origin, Structure.DESERT_PYRAMID, 50, false) != null) {
throw new IllegalStateException("Cancelled structure search returned a target");
}
locateAction = LocateAction.REPLACE;
StructureSearchResult result = world.locateNearestStructure(origin, Structure.DESERT_PYRAMID, 50, false);
if (result == null || result.getStructure() != Structure.DESERT_PYRAMID
|| result.getLocation().getBlockX() != 123 || result.getLocation().getBlockY() != 100
|| result.getLocation().getBlockZ() != 456 || locateEvents != 2) {
throw new IllegalStateException("Structure search ignored event result: " + result);
}
} finally {
locateAction = LocateAction.PASS;
}
}
private World requireWorld() {
World world = Bukkit.getWorld(WORLD_KEY);
if (world == null || !IrisToolbelt.isIrisWorld(world)) {
throw new IllegalStateException("Treasure map fixture world is absent");
}
return world;
}
private enum LocateAction {
PASS, CANCEL, REPLACE
}
}
@@ -0,0 +1,33 @@
{
"type": "minecraft:chest",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:map",
"functions": [
{
"destination": "iris_qa:blocked",
"decoration": "minecraft:red_x",
"zoom": 0,
"search_radius": 50,
"skip_existing_chunks": false,
"function": "minecraft:exploration_map"
}
]
}
]
},
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:diamond"
}
]
}
]
}
@@ -0,0 +1,33 @@
{
"type": "minecraft:chest",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:map",
"functions": [
{
"destination": "iris_qa:disabled",
"decoration": "minecraft:red_x",
"zoom": 0,
"search_radius": 50,
"skip_existing_chunks": false,
"function": "minecraft:exploration_map"
}
]
}
]
},
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:diamond"
}
]
}
]
}
@@ -0,0 +1,33 @@
{
"type": "minecraft:chest",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:map",
"functions": [
{
"destination": "iris_qa:found",
"decoration": "minecraft:red_x",
"zoom": 0,
"search_radius": 50,
"skip_existing_chunks": false,
"function": "minecraft:exploration_map"
}
]
}
]
},
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:diamond"
}
]
}
]
}
@@ -0,0 +1,33 @@
{
"type": "minecraft:chest",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:map",
"functions": [
{
"destination": "iris_qa:mixed",
"decoration": "minecraft:red_x",
"zoom": 0,
"search_radius": 50,
"skip_existing_chunks": false,
"function": "minecraft:exploration_map"
}
]
}
]
},
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:diamond"
}
]
}
]
}
@@ -0,0 +1,14 @@
{
"type": "minecraft:chest",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:diamond"
}
]
}
]
}
@@ -0,0 +1,5 @@
{
"values": [
"minecraft:buried_treasure"
]
}
@@ -0,0 +1,5 @@
{
"values": [
"minecraft:mansion"
]
}
@@ -0,0 +1,5 @@
{
"values": [
"minecraft:desert_pyramid"
]
}
@@ -0,0 +1,6 @@
{
"values": [
"minecraft:buried_treasure",
"minecraft:desert_pyramid"
]
}
@@ -0,0 +1,13 @@
{
"pack": {
"description": "Treasure map gameplay fixtures",
"min_format": [
107,
1
],
"max_format": [
107,
1
]
}
}
@@ -0,0 +1,31 @@
{
"type": "minecraft:chest",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:filled_map",
"modifier": {
"destination": "#iris_qa:blocked",
"decoration": "minecraft:red_x",
"zoom": 0,
"search_radius": 50,
"skip_existing_chunks": false,
"type": "minecraft:exploration_map"
}
}
]
},
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:diamond"
}
]
}
]
}
@@ -0,0 +1,31 @@
{
"type": "minecraft:chest",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:filled_map",
"modifier": {
"destination": "#iris_qa:disabled",
"decoration": "minecraft:red_x",
"zoom": 0,
"search_radius": 50,
"skip_existing_chunks": false,
"type": "minecraft:exploration_map"
}
}
]
},
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:diamond"
}
]
}
]
}
@@ -0,0 +1,31 @@
{
"type": "minecraft:chest",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:filled_map",
"modifier": {
"destination": "#iris_qa:found",
"decoration": "minecraft:red_x",
"zoom": 0,
"search_radius": 50,
"skip_existing_chunks": false,
"type": "minecraft:exploration_map"
}
}
]
},
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:diamond"
}
]
}
]
}
@@ -0,0 +1,31 @@
{
"type": "minecraft:chest",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:filled_map",
"modifier": {
"destination": "#iris_qa:mixed",
"decoration": "minecraft:red_x",
"zoom": 0,
"search_radius": 50,
"skip_existing_chunks": false,
"type": "minecraft:exploration_map"
}
}
]
},
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:diamond"
}
]
}
]
}
@@ -0,0 +1,14 @@
{
"type": "minecraft:chest",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:diamond"
}
]
}
]
}
@@ -0,0 +1,5 @@
{
"values": [
"minecraft:buried_treasure"
]
}
@@ -0,0 +1,5 @@
{
"values": [
"minecraft:mansion"
]
}
@@ -0,0 +1,5 @@
{
"values": [
"minecraft:desert_pyramid"
]
}
@@ -0,0 +1,6 @@
{
"values": [
"minecraft:buried_treasure",
"minecraft:desert_pyramid"
]
}
@@ -0,0 +1,13 @@
{
"pack": {
"description": "Treasure map gameplay fixtures",
"min_format": [
121,
0
],
"max_format": [
121,
0
]
}
}
@@ -0,0 +1,32 @@
{
"name": "Flat",
"derivative": "minecraft:plains",
"vanillaDerivative": "minecraft:plains",
"layers": [
{
"minHeight": 1,
"maxHeight": 1,
"palette": [
{
"block": "minecraft:lime_wool"
}
]
},
{
"minHeight": 384,
"maxHeight": 384,
"palette": [
{
"block": "minecraft:green_concrete"
}
]
}
],
"generators": [
{
"generator": "flat",
"min": 96,
"max": 96
}
]
}
@@ -0,0 +1,64 @@
{
"name": "Treasure Map Fixture",
"version": 1,
"mode": {
"type": "OVERWORLD"
},
"regions": [
"flat"
],
"focusRegion": "flat",
"focus": "flat",
"landChance": 1,
"environment": "NORMAL",
"dimensionHeight": {
"min": -64,
"max": 320
},
"logicalHeight": 384,
"fluidHeight": 0,
"bedrock": false,
"rockPalette": {
"palette": [
{
"block": "minecraft:red_concrete"
}
]
},
"importedStructures": {
"disabled": [
"minecraft:"
]
},
"structures": [
{
"placementId": "blocked-treasure",
"nativeStructures": [
{
"structure": "minecraft:buried_treasure"
}
],
"distribution": "RANDOM_SPREAD",
"spacing": 1,
"separation": 0,
"minHeight": 0,
"maxHeight": 0
},
{
"placementId": "reachable-pyramid",
"nativeStructures": [
{
"structure": "minecraft:desert_pyramid"
}
],
"distribution": "RANDOM_SPREAD",
"spacing": 16,
"separation": 4
}
],
"loot": {
"tables": [
"fixture-diamond"
]
}
}
@@ -0,0 +1,15 @@
{
"interpolator": {
"function": "NONE",
"horizontalScale": 1
},
"seed": 310,
"composite": [
{
"seed": 310,
"style": {
"style": "FLAT"
}
}
]
}
@@ -0,0 +1,15 @@
{
"name": "Fixture Diamond",
"rarity": 1,
"minPicked": 1,
"maxPicked": 1,
"maxTries": 1,
"loot": [
{
"type": "diamond",
"rarity": 1,
"minAmount": 1,
"maxAmount": 1
}
]
}
@@ -0,0 +1,12 @@
{
"name": "Flat",
"landBiomes": [
"flat"
],
"seaBiomes": [
"flat"
],
"shoreBiomes": [
"flat"
]
}
@@ -0,0 +1,168 @@
import { readFile, writeFile } from 'node:fs/promises'
import path from 'node:path'
const simplifyNbt = value => {
if (Array.isArray(value)) return value.map(simplifyNbt)
if (value === null || typeof value !== 'object') return value
if ('type' in value && 'value' in value) return simplifyNbt(value.value)
return Object.fromEntries(Object.entries(value).map(([key, entry]) => [key, simplifyNbt(entry)]))
}
export default {
name: 'iris-treasure-maps',
description: 'Verify exploration-map targets, bounded misses, retained loot, and normal/copper storage on Iris.',
async run(context) {
context.bot.physicsEnabled = false
context.bot.clearControlStates()
context.bot.entity.velocity.set(0, 0, 0)
const source = await readFile(path.join(context.server.directory, '.server-source'), 'utf8')
context.expect(/^isolated=true\s*$/m.test(source), 'Treasure map fixtures require an isolated instance')
const command = async (operation, expected, timeoutMs = 30000) => {
const token = expected.split(' ')[0]
const response = await context.command(`/irislifecycle ${operation}`,
new RegExp(`${token}|NATIVE_FAILED|TREASURE_.*_FAILED`), timeoutMs)
context.expect(response.includes(expected), response)
return response
}
const openChest = async material => {
const position = context.bot.entity.position.clone().set(2, 161, 2)
await context.waitUntil(() => context.bot.blockAt(position)?.name === material, {
label: `${material} reached the client`, timeoutMs: 10000
})
const opened = context.waitForEvent('windowOpen', undefined, 120000)
await context.bot.activateBlock(context.bot.blockAt(position))
const [window] = await opened
return window
}
const chestItems = window => window.slots.slice(0, window.inventoryStart).filter(Boolean)
const mapId = item => item.componentMap?.get('map_id')?.data
let missItem
await context.step('create and enter the Iris treasure map world', async () => {
const response = await command('treasure-map-create', 'TREASURE_MAP_READY world=iris:treasure_map_probe', 180000)
const version = response.match(/version=(\S+)/)?.[1]
context.expect(/^26\.[23](?:[.-]|$)/.test(version ?? ''), 'Fixture requires its matching 26.2 or 26.3 data pack', { version })
missItem = version.startsWith('26.2') ? 'map' : 'filled_map'
context.report.treasurePlatform = { version, folia: response.includes('folia=true'), missItem }
await context.waitUntil(() => context.bot.entity.position.distanceTo(
context.bot.entity.position.clone().set(0.5, 161, 0.5)
) < 2, { label: 'Fixture teleport reached the client', timeoutMs: 30000 })
})
await context.step('confirm the missing target exhausts the placement search budget', async () => {
await command('treasure-map-limit', 'TREASURE_MAP_LIMIT status=SEARCH_LIMIT_REACHED', 120000)
})
for (const material of ['chest', 'copper_chest']) {
for (const destination of ['blocked', 'disabled', 'found', 'mixed']) {
await context.step(`open ${material} with ${destination} map target and retain all loot`, async () => {
const located = destination === 'found' || destination === 'mixed'
const mapName = located ? 'filled_map' : missItem
await command(`treasure-map-chest ${destination} ${material.toUpperCase()}`,
`TREASURE_MAP_CHEST destination=${destination} material=${material.toUpperCase()}`)
const window = await openChest(material)
let targetId
let diamondType
let diamondsBefore
let marker
let verified
try {
await context.waitUntil(() => {
const items = chestItems(window)
return items.some(item => item.name === mapName) && items.some(item => item.name === 'diamond')
}, { label: `${destination} chest contains map and diamond`, timeoutMs: 30000 })
const items = chestItems(window)
const map = items.find(item => item.name === mapName)
const diamond = items.find(item => item.name === 'diamond')
targetId = mapId(map)
context.expect(items.length === 2 && map.count === 1 && diamond.count === 1,
'Loot table must produce exactly one map and one diamond')
context.expect((targetId !== undefined) === located, 'Only reachable destinations receive map data', {
destination, components: map.components
})
const response = await command(`treasure-map-inspect ${destination}`,
`TREASURE_MAP_INSPECT destination=${destination} diamonds=1 located=${located}`, 120000)
verified = Object.fromEntries([...response.matchAll(/(mapId|targetX|targetZ|centerX|centerZ)=(-?\d+)/g)]
.map(([, key, value]) => [key, Number(value)]))
const decorations = simplifyNbt(map.componentMap?.get('map_decorations')?.data)
marker = decorations?.['+']
if (located) {
context.expect(targetId === verified.mapId, 'Client and saved map IDs agree', { targetId, verified })
context.expect(marker?.type === 'minecraft:red_x'
&& marker.x === verified.targetX && marker.z === verified.targetZ,
'Map marker points to the verified pyramid', { marker, verified, components: map.components })
} else {
context.expect(marker === undefined, 'Missing destinations must not invent a map marker', { decorations })
}
diamondType = diamond.type
diamondsBefore = context.bot.inventory.count(diamondType)
await context.bot.clickWindow(diamond.slot, 0, 1)
await context.waitUntil(() => chestItems(window).every(item => item.name !== 'diamond'), {
label: 'Diamond transferred out of the chest', timeoutMs: 10000
})
} finally {
context.bot.closeWindow(window)
}
const reopened = await openChest(material)
try {
await context.waitUntil(() => chestItems(reopened).some(item => item.name === mapName), {
label: 'Saved map remains in the reopened chest', timeoutMs: 10000
})
const retained = chestItems(reopened)
context.expect(retained.length === 1 && retained[0].name === mapName && retained[0].count === 1,
'Reopening must not regenerate chest loot')
context.expect(mapId(retained[0]) === targetId, 'Reopening must retain the same map data')
context.expect(JSON.stringify(simplifyNbt(retained[0].componentMap?.get('map_decorations')?.data)?.['+'])
=== JSON.stringify(marker), 'Reopening must retain the same destination marker')
await context.waitUntil(() => context.bot.inventory.count(diamondType) === diamondsBefore + 1, {
label: 'Chest awards exactly one diamond', timeoutMs: 10000
})
context.report.treasureMaps ??= []
context.report.treasureMaps.push({ destination, material, mapItem: mapName,
mapId: targetId ?? null, marker: marker ?? null, verified, reopened: true })
} finally {
context.bot.closeWindow(reopened)
}
})
}
}
await context.step('verify storage variants, insertion rollback, and locate event results', async () => {
await command('treasure-extra-check', 'TREASURE_EXTRA_CHECK variants=9 rollback=true locateEvents=true', 120000)
})
await context.step('verify plugin loot runs on its owning region', async () => {
await command('treasure-region-check', 'TREASURE_REGION_LOOT copper=8 normal=1 events=9 owned=true', 120000)
})
await context.step('reload a data pack without reusing the previous native loot table', async () => {
const properties = await readFile(path.join(context.server.directory, 'server.properties'), 'utf8')
const levelName = properties.match(/^level-name=(.+)$/m)?.[1].trim() ?? 'world'
const tablePath = path.join(context.server.directory, levelName, 'datapacks', 'iris_treasure',
'data', 'iris_qa', 'loot_table', 'reload.json')
const original = await readFile(tablePath, 'utf8')
const replacement = JSON.parse(original)
context.expect(replacement.pools[0].entries[0].name === 'minecraft:diamond',
'Reload fixture must start with its diamond table')
const revision = async () => {
const response = await command('treasure-resources', 'TREASURE_RESOURCES revision=')
return Number(response.match(/revision=(\d+)/)?.[1])
}
const reload = async () => {
const before = await revision()
await context.command('/minecraft:reload', /Reloading/i, 30000)
await context.waitUntil(async () => await revision() > before, {
label: 'Server resource reload completed', timeoutMs: 120000, intervalMs: 500
})
}
await command('treasure-reload-before', 'TREASURE_RELOAD material=DIAMOND')
replacement.pools[0].entries[0].name = 'minecraft:emerald'
try {
await writeFile(tablePath, `${JSON.stringify(replacement, null, 2)}\n`)
await reload()
await command('treasure-reload-after', 'TREASURE_RELOAD material=EMERALD')
context.report.treasureReload = { before: 'diamond', after: 'emerald' }
} finally {
await writeFile(tablePath, original)
if (!context.signal.aborted) {
await reload()
await command('treasure-reload-before', 'TREASURE_RELOAD material=DIAMOND')
}
}
})
}
}