mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2026-10-11 19:14:11 +00:00
Isolated chunk update failures
- Treats only loading saved biome information as an engine failure - Leaves a container without loot and warns once when its saved biome cannot be recovered - Keeps a failed chunk unetched and retries it without stopping the rest of the level's update pass - Ends a level's pass only when its engine or mantle is closed - Covers the deferred, permanent and isolated update paths through updateChunk and the server tick
This commit is contained in:
+22
-4
@@ -152,7 +152,7 @@ public final class ModdedChunkUpdateService implements ModdedTickableService {
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int centerZ = player.z() >> 4;
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for (int dx = -PLAYER_CHUNK_RADIUS; dx <= PLAYER_CHUNK_RADIUS; dx++) {
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for (int dz = -PLAYER_CHUNK_RADIUS; dz <= PLAYER_CHUNK_RADIUS; dz++) {
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updateChunk(engine, level, centerX + dx, centerZ + dz);
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updatePassChunk(engine, level, centerX + dx, centerZ + dz);
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}
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}
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});
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@@ -160,15 +160,29 @@ public final class ModdedChunkUpdateService implements ModdedTickableService {
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private void updateForcedChunks(Engine engine, NativeWorld level) {
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new NativeWorldMaintenance(level).forEachForcedChunk(chunkKey ->
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updateChunk(engine, level, (int) chunkKey, (int) (chunkKey >> 32)));
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updatePassChunk(engine, level, (int) chunkKey, (int) (chunkKey >> 32)));
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}
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public void updateRegeneratedChunk(Engine engine, NativeWorld level, int chunkX, int chunkZ) {
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updateChunk(engine, level, chunkX, chunkZ, false);
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}
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private void updateChunk(Engine engine, NativeWorld level, int chunkX, int chunkZ) {
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updateChunk(engine, level, chunkX, chunkZ, true);
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/**
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* One chunk of a level pass. A failed chunk keeps its flags and retries on a later pass without stopping the
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* chunks after it; only a closed engine ends the level's pass.
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*/
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private void updatePassChunk(Engine engine, NativeWorld level, int chunkX, int chunkZ) {
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try {
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updateChunk(engine, level, chunkX, chunkZ, true);
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} catch (Throwable failure) {
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if (engine.isClosed() || engine.getMantle().getMantle().isClosed()) {
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throw failure;
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}
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if (IrisLogging.errorOnce("chunk-update:" + level.name() + ":" + chunkX + "," + chunkZ + ":" + failure,
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"Iris chunk update failed at " + chunkX + "," + chunkZ + " in " + level.name() + ", retrying each pass: " + failure)) {
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IrisLogging.reportError(failure);
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}
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}
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}
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private void updateChunk(Engine engine, NativeWorld level, int chunkX, int chunkZ, boolean requireNeighbors) {
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@@ -370,6 +384,10 @@ public final class ModdedChunkUpdateService implements ModdedTickableService {
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}
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try {
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ModdedLootApplier.apply(engine, level, pos, state, chunk);
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} catch (SavedBiomeUnavailableException unavailable) {
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GenerationFailures.rethrowEngineFailure(unavailable);
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IrisLogging.warnOnce("chunk-update-loot:" + level.name() + ":" + unavailable.getMessage(),
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"Iris left the container at " + pos + " in " + level.name() + " without loot: " + unavailable.getMessage());
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} catch (Throwable e) {
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GenerationFailures.rethrowEngineFailure(e);
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IrisLogging.reportError(e);
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+172
-1
@@ -2,14 +2,25 @@ package art.arcane.iris.modded.service;
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import art.arcane.volmlib.nativelib.minecraft26_2.modded.ModdedPlatformWorld;
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import art.arcane.iris.configuration.IrisSettings;
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import art.arcane.iris.generation.mantle.EngineMantle;
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import art.arcane.iris.generation.runtime.Engine;
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import art.arcane.iris.generation.runtime.EngineMetrics;
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import art.arcane.iris.modded.IrisModdedChunkGenerator;
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import art.arcane.iris.modded.ModdedLootApplier;
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import art.arcane.iris.spi.IrisLogging;
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import art.arcane.iris.world.IrisWorld;
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import art.arcane.iris.world.history.SavedBiomeUnavailableException;
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import art.arcane.iris.world.storage.matter.TileWrapper;
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import art.arcane.volmlib.nativelib.minecraft26_2.modded.NativeModdedServer;
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import art.arcane.volmlib.nativelib.minecraft26_2.modded.NativeWorldGenerators;
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import art.arcane.volmlib.nativelib.minecraft26_2.modded.NativeWorldMaintenance;
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import art.arcane.volmlib.nativelib.terrain.NativeBlockPoint;
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import art.arcane.volmlib.nativelib.terrain.NativeBlockState;
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import art.arcane.volmlib.nativelib.terrain.NativeWorld;
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import art.arcane.volmlib.util.function.Consumer4;
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import art.arcane.volmlib.util.mantle.flag.MantleFlag;
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import art.arcane.volmlib.util.mantle.runtime.Mantle;
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import art.arcane.volmlib.util.mantle.runtime.MantleChunk;
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import art.arcane.volmlib.util.mantle.runtime.MantleDataAdapter;
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import art.arcane.volmlib.util.mantle.runtime.MantleHooks;
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@@ -28,11 +39,15 @@ import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.material.FlowingFluid;
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import org.junit.Test;
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import org.mockito.InOrder;
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import org.mockito.MockedConstruction;
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import org.mockito.MockedStatic;
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import org.mockito.invocation.InvocationOnMock;
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import java.lang.reflect.Proxy;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.function.LongConsumer;
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import static org.junit.Assert.assertEquals;
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import static org.junit.Assert.assertFalse;
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@@ -41,9 +56,13 @@ import static org.junit.Assert.assertThrows;
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import static org.junit.Assert.assertTrue;
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import static org.mockito.ArgumentMatchers.any;
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import static org.mockito.ArgumentMatchers.anyInt;
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import static org.mockito.ArgumentMatchers.anyString;
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import static org.mockito.ArgumentMatchers.contains;
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import static org.mockito.ArgumentMatchers.eq;
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import static org.mockito.Mockito.doAnswer;
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import static org.mockito.Mockito.inOrder;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.mockConstruction;
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import static org.mockito.Mockito.mockStatic;
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import static org.mockito.Mockito.never;
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import static org.mockito.Mockito.verify;
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@@ -99,7 +118,7 @@ public class ModdedChunkUpdateServiceTest {
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"Saved biome information is loading at chunk 0,0. Try again shortly.", true);
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try (MockedStatic<ModdedLootApplier> loot = mockStatic(ModdedLootApplier.class)) {
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loot.when(() -> ModdedLootApplier.apply(any(), any(), any(), any(), any())).thenAnswer(invocation -> {
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loot.when(() -> ModdedLootApplier.apply(any(), any(), any(), any(), any())).thenAnswer((InvocationOnMock invocation) -> {
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NativeBlockPoint position = invocation.getArgument(2);
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if (position.x() == 2) {
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throw loading;
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@@ -118,6 +137,110 @@ public class ModdedChunkUpdateServiceTest {
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verify(chunk.slice, never()).set(2, 5, 2, null);
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}
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@Test
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public void loadingSavedBiomeLeavesTheChunkUnetchedWithoutAnErrorAndRetriesOnTheNextPass() {
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ChestUpdateMantleChunk chunk = new ChestUpdateMantleChunk();
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Engine engine = updateEngine(chunk);
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NativeWorld level = chestLevel();
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AtomicInteger loadingAttempts = new AtomicInteger();
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ModdedChunkUpdateService service = new ModdedChunkUpdateService();
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try (MockedStatic<ModdedLootApplier> loot = mockStatic(ModdedLootApplier.class);
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MockedStatic<IrisLogging> logging = mockStatic(IrisLogging.class)) {
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loot.when(() -> ModdedLootApplier.apply(any(), any(), any(), any(), any())).thenAnswer((InvocationOnMock invocation) -> {
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NativeBlockPoint position = invocation.getArgument(2);
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if (position.x() == 2 && loadingAttempts.getAndIncrement() == 0) {
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throw new SavedBiomeUnavailableException("Saved biome information is loading at chunk 0,0.", true);
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}
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return null;
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});
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service.updateRegeneratedChunk(engine, level, 0, 0);
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assertFalse(chunk.isFlagged(MantleFlag.ETCHED));
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assertFalse(chunk.isFlagged(MantleFlag.UPDATE));
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assertFalse(chunk.deleted());
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logging.verify(() -> IrisLogging.reportError(any(Throwable.class)), never());
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logging.verify(() -> IrisLogging.reportError(anyString(), any(Throwable.class)), never());
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service.updateRegeneratedChunk(engine, level, 0, 0);
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assertTrue(chunk.isFlagged(MantleFlag.ETCHED));
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assertTrue(chunk.deleted());
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}
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}
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@Test
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public void permanentSavedBiomeUnavailabilityCompletesThePassWithAWarning() {
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ChestUpdateMantleChunk chunk = new ChestUpdateMantleChunk();
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Engine engine = updateEngine(chunk);
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NativeWorld level = chestLevel();
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String reason = "This chunk has no exact saved Iris biome assignment for generation 3.";
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try (MockedStatic<ModdedLootApplier> loot = mockStatic(ModdedLootApplier.class);
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MockedStatic<IrisLogging> logging = mockStatic(IrisLogging.class)) {
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loot.when(() -> ModdedLootApplier.apply(any(), any(), any(), any(), any())).thenAnswer((InvocationOnMock invocation) -> {
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NativeBlockPoint position = invocation.getArgument(2);
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if (position.x() == 2) {
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throw new SavedBiomeUnavailableException(reason, false);
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}
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return null;
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});
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new ModdedChunkUpdateService().updateRegeneratedChunk(engine, level, 0, 0);
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assertTrue(chunk.isFlagged(MantleFlag.ETCHED));
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assertTrue(chunk.deleted());
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logging.verify(() -> IrisLogging.warnOnce(anyString(), contains(reason)));
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logging.verify(() -> IrisLogging.reportError(any(Throwable.class)), never());
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logging.verify(() -> IrisLogging.reportError(anyString(), any(Throwable.class)), never());
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}
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}
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@Test
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public void failedChunkDoesNotStopTheLevelPassForItsOtherChunks() {
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IrisSettings previousSettings = IrisSettings.settings;
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IrisSettings.settings = new IrisSettings();
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FailingMantleChunk failing = new FailingMantleChunk();
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ChestUpdateMantleChunk healthy = new ChestUpdateMantleChunk();
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@SuppressWarnings("unchecked")
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Mantle<Matter> mantle = mock(Mantle.class);
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when(mantle.isChunkLoaded(anyInt(), anyInt())).thenReturn(true);
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when(mantle.useChunk(0, 0)).thenAnswer((InvocationOnMock invocation) -> failing.use());
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when(mantle.useChunk(4, 0)).thenAnswer((InvocationOnMock invocation) -> healthy.use());
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Engine engine = engineWith(mantle);
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NativeWorld level = chestLevel();
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NativeModdedServer server = mock(NativeModdedServer.class);
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when(server.worlds()).thenReturn(List.of(level));
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IrisModdedChunkGenerator generator = mock(IrisModdedChunkGenerator.class);
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when(generator.engineIfBound()).thenReturn(engine);
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try (MockedStatic<NativeWorldGenerators> generators = mockStatic(NativeWorldGenerators.class);
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MockedStatic<ModdedLootApplier> loot = mockStatic(ModdedLootApplier.class);
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MockedStatic<IrisLogging> logging = mockStatic(IrisLogging.class);
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MockedConstruction<NativeWorldMaintenance> maintenance = mockConstruction(NativeWorldMaintenance.class,
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(NativeWorldMaintenance mocked, MockedConstruction.Context context) -> {
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when(mocked.hasForcedChunks()).thenReturn(true);
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doAnswer((InvocationOnMock invocation) -> {
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LongConsumer action = invocation.getArgument(0);
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action.accept(0L);
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action.accept(4L);
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return null;
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}).when(mocked).forEachForcedChunk(any(LongConsumer.class));
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})) {
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generators.when(() -> NativeWorldGenerators.find(level, IrisModdedChunkGenerator.class)).thenReturn(generator);
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new ModdedChunkUpdateService().onServerTick(server);
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assertFalse(failing.isFlagged(MantleFlag.ETCHED));
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assertTrue(healthy.isFlagged(MantleFlag.ETCHED));
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assertTrue(healthy.deleted());
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logging.verify(() -> IrisLogging.errorOnce(anyString(), anyString()));
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} finally {
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IrisSettings.settings = previousSettings;
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}
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}
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@Test
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public void scansWhenPlayersArePresent() {
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assertTrue(ModdedChunkUpdateService.hasUpdateTargets(true, false));
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@@ -254,6 +377,54 @@ public class ModdedChunkUpdateServiceTest {
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}
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}
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private static Engine updateEngine(ChestUpdateMantleChunk chunk) {
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@SuppressWarnings("unchecked")
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Mantle<Matter> mantle = mock(Mantle.class);
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when(mantle.isChunkLoaded(0, 0)).thenReturn(true);
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when(mantle.hasFlag(0, 0, MantleFlag.ETCHED)).thenAnswer((InvocationOnMock invocation) -> chunk.isFlagged(MantleFlag.ETCHED));
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when(mantle.useChunk(0, 0)).thenAnswer((InvocationOnMock invocation) -> chunk.use());
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return engineWith(mantle);
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}
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private static Engine engineWith(Mantle<Matter> mantle) {
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IrisWorld world = mock(IrisWorld.class);
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when(world.minHeight()).thenReturn(-64);
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EngineMantle engineMantle = mock(EngineMantle.class);
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when(engineMantle.getMantle()).thenReturn(mantle);
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Engine engine = mock(Engine.class);
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when(engine.getWorld()).thenReturn(world);
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when(engine.getMetrics()).thenReturn(new EngineMetrics(8));
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when(engine.getMantle()).thenReturn(engineMantle);
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return engine;
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}
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private static NativeWorld chestLevel() {
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NativeBlockState chest = mock(NativeBlockState.class);
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when(chest.isStorage()).thenReturn(true);
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when(chest.isStorageChest()).thenReturn(true);
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NativeWorld level = mock(NativeWorld.class);
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when(level.name()).thenReturn("example:updates");
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when(level.minHeight()).thenReturn(-64);
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when(level.maxHeight()).thenReturn(320);
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when(level.isChunkLoaded(anyInt(), anyInt())).thenReturn(true);
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when(level.getBlock(anyInt(), anyInt(), anyInt())).thenReturn(chest);
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return level;
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}
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private static final class FailingMantleChunk extends MantleChunk<Matter> {
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private FailingMantleChunk() {
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super(1, 0, 0, emptyAdapter(), MantleHooks.NONE);
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}
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@Override
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public <T> void iterate(
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Class<T> type,
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Consumer4<Integer, Integer, Integer, T> iterator
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) {
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throw new IllegalStateException("corrupt " + type.getSimpleName() + " slice");
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}
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}
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@SuppressWarnings("unchecked")
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private static MantleDataAdapter<Matter> emptyAdapter() {
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return (MantleDataAdapter<Matter>) Proxy.newProxyInstance(
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@@ -31,7 +31,7 @@ public final class GenerationFailures {
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|| current instanceof GenerationClosedException
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|| current instanceof MantleClosedException
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|| current instanceof WrongEngineBroException
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|| current instanceof SavedBiomeUnavailableException
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|| current instanceof SavedBiomeUnavailableException unavailable && unavailable.isLoading()
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|| current instanceof InterruptedException
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|| current instanceof InterruptedIOException
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|| current instanceof ClosedChannelException
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@@ -34,6 +34,14 @@ public class GenerationFailuresTest {
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assertFalse(GenerationFailures.isEngineFailure(new IllegalStateException("unrelated")));
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}
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@Test
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public void permanentSavedBiomeUnavailabilityIsAContentFailure() {
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assertFalse(GenerationFailures.isEngineFailure(new SavedBiomeUnavailableException(
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"This chunk has no exact saved Iris biome assignment for generation 3.", false)));
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assertFalse(GenerationFailures.isEngineFailure(new SavedBiomeUnavailableException(
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"Unable to read the saved biome at chunk 0,0.", new IllegalArgumentException("bad header"))));
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}
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@Test
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public void anyFailureOnAnInterruptedThreadIsAnEngineFailure() {
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Thread.currentThread().interrupt();
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Reference in New Issue
Block a user