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Author SHA1 Message Date
Tixx
add0b86b37
Implement Dialog packet and add MP.ConfirmationDialog (#427)
This PR implements a new lua function and packet used for sends dialogs
to the client.

## Example:


https://github.com/user-attachments/assets/97bb5813-ea12-4b1d-a049-2f7ebf6b6da3

Example serverside code:
```lua
--MP.ConfirmationDialog(player_id: number, title: string, body: string, buttons: object, interaction_id: string, warning: boolean = false, reportToServer: boolean = true, reportToExtensions: boolean = true)

function onChatMessage(player_id, player_name, message)
    MP.ConfirmationDialog(player_id, "Warning", "Watch your tone buddy!!", 
        {
            {
                label = "OK",
                key = "dialogOK",
                isCancel = true
            }
        }, "interactionID", true)
end

MP.RegisterEvent("onChatMessage", "onChatMessage")


function dialogOK(player_id, interaction_id)
    MP.SendChatMessage(-1, MP.GetPlayerName(player_id) .. " clicked OK")
end

MP.RegisterEvent("dialogOK", "dialogOK")
```

### Details:
Each dialog can have multiple buttons, each button having it's own
callback event (`key`).
Each dialog can also have one button with `isCancel` being true,
settings this property to true causes the button's event to be called
when the users pressed `esc` to exit out of the dialog. If a dialog is
created without any button being the cancel button then the user will
only be able to exit the dialog by restarting the session or pressing
one of the buttons.

`interaction_id` will be sent as the event data with a button press
event, to track from which dialog the button press came. As when
multiple dialogs are opened they will stack and it will become difficult
to track what button on which dialog was pressed without having multiple
event handlers.


Waiting on https://github.com/BeamMP/BeamMP/pull/715 to be merged.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-06-26 06:52:18 +02:00
Tixx
403c1d5f78
Add support for reporting to options in ConfirmationDialog 2025-06-25 13:51:20 +02:00
Tixx
6318ca79e7
Implement Dialog packet and add MP.ConfirmationDialog 2025-06-25 13:22:05 +02:00
Tixx
2bd4ee9321
Self check functionality (#426)
This PR adds a new console command (`nettest`) that sends a request to
the server check api in order to test connectivity via the server's
public ip (serverlist entry).

- [x] https://github.com/BeamMP/ServerCheck/pull/2

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-06-24 22:21:25 +02:00
Tixx
22c0a966bb
Add nettest command 2025-06-21 20:32:25 +02:00
Tixx
731599f16e
Json vehicle state and apply paint packet (#416)
Converts the vehicle stored client side from a raw string to parsed json
data. This allows us to more easily edit the vehicle state serverside,
which I've started using in this PR for updating the state after a paint
packet.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-06-19 17:46:49 +02:00
Tixx
38c6766b2b
Bump version to v3.8.4 2025-06-14 20:14:42 +02:00
Tixx
bcb035bafc
Provider env ip (#432)
Adds `BEAMMP_PROVIDER_IP_ENV` for hosting panels, which allows the
server owner to configure which env var is read to get the ip interface
to bind to.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-05-17 20:41:38 +02:00
Tixx
068f553fa9
Add BEAMMP_PROVIDER_IP_ENV 2025-05-17 01:04:55 +02:00
Tixx
ca11f353b0
Log IP setting in debug mode 2025-05-17 01:04:05 +02:00
Tixx
b7cf304d49
Client resource hash database and client resource protection (#430)
# Mod database
This PR adds a local database of mods, which is used to cache mod hashes
and protection status.

## Mod hash caching
Mod hashes will now be cached based on last write date. This will speed
up server startup because only the mods with changes will have to be
hashed.

## Mod protection
You can now protect mods! This will allow you to host a server with
copyrighted content without actually hosting the copyrighted content.
Just run `protectmod <filename with .zip> <true/false>` in the console
to protect a mod. Users that join a server with protected mods will have
to obtain the file themselves and put it in their launcher's resources
folder. The launcher will inform the user about this if the file is
missing.

## Mod reloading
You can now reload client mods while the server is running by using
`reloadmods` in the console. Keep in mind that this is mainly intended
for development, therefore it will **not** force client to rejoin and
neither will is hot-reload mods on the client.

---

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generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-05-11 01:32:19 +02:00
Tixx
03d3b873c4
Update protectmod help message
Co-authored-by: SaltySnail <51403141+SaltySnail@users.noreply.github.com>
2025-05-10 21:16:35 +02:00
Tixx
ea9c808233
Bump version 2025-05-05 23:53:17 +02:00
Tixx
40bd050ca6
Prevent lua sending client events during downloading (#431)
This PR fixes an issue where players would get personal events during
downloads, which would corrupt the download and block the user from
being able to properly join the server.

---

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generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-05-05 23:46:20 +02:00
Tixx
a0d75c01f0
Revert "support for nested lua handlers" (#428)
Reverts a PR that has been causing sol to crash.

---

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generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-05-05 23:46:11 +02:00
Tixx
8098431fad
Prevent lua sending client events during downloading 2025-04-30 15:30:15 +02:00
Tixx
40c8c0c5c2
Add protectmod and reloadmods console commands 2025-04-26 21:15:16 +02:00
Tixx
cd39f387c2
Make PluginMonitor not try to run non-lua files (#429)
By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-04-19 19:21:08 -02:00
Tixx
a5ca50866f
Lowercase lua extension check 2025-04-19 21:59:50 +02:00
Tixx
10ea0cf59e
Make PluginMonitor not try to run non-lua files 2025-04-13 13:14:25 +02:00
Tixx
7db40e068e
Replace obsolete function 2025-04-01 09:43:49 +02:00
Tixx
6053aa6192
Fix protected mod kick 2025-04-01 09:11:49 +02:00
Tixx
0bb18de9f6
Check for and remove cached hashes not in folder 2025-03-31 23:55:10 +02:00
Tixx
7a439bb5b9
Add mod hash caching and mod protection 2025-03-31 08:04:15 +02:00
Tixx
6c3174ac08
Add custom IP bind option (#425)
This PR adds an option in the server config to bind to a custom IP.

- [x] Review config comment and make sure that it is not confused with
port forwarding
- [x] Validate IP addresses

---

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generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-03-29 20:39:02 +01:00
Tixx
73e9595d14
Switch C-Style int cast to c++ style uint16 cast 2025-03-29 20:17:25 +01:00
Tixx
3f7cf7a258
Bump version 2025-03-16 08:08:40 +01:00
Tixx
093310c124
Update IP config comment 2025-03-15 22:36:13 +01:00
Tixx
6286457fa4
Revert "support for nested lua handlers" 2025-03-15 22:29:37 +01:00
Tixx
71b8a61c97
Add custom IP bind option 2025-03-15 20:45:48 +01:00
Tixx
f0141e4fd3
Wait for lua and other systems (#421)
This PR makes it so that connections are denied if lua hasn't loaded
yet, and makes it so that lua waits for the server to load before
accessing then uninitialized memory.
---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-02-20 17:07:54 +01:00
Tixx
00560f7646
Wait for the server to start before loading plugins or allowing connections 2025-02-15 21:47:17 +01:00
Tixx
27d50fc2b5
Switch to github arm runners (#418)
By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-02-08 21:28:09 +01:00
Tixx
52a1d9a99e
Update vehicle state after paint packet 2025-01-25 22:16:17 +01:00
Tixx
2f577a2358
Store vehicles in parsed json 2025-01-25 22:16:06 +01:00
Tixx
6014536f52
Switch to github arm runners 2025-01-25 21:28:15 +01:00
Tixx
fbce8a946e
Add ENV for missing settings (#415)
Add ENV for missing settings.

Issue: https://github.com/BeamMP/BeamMP-Server/issues/414

Please let me know if there are any issues.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-01-19 20:40:18 +01:00
Tixx
bd9b6212e2
Bump version 2025-01-19 13:41:14 +01:00
Tixx
b112ee20d8
Force IPv4 for backend requests (#417)
Force the use of ipv4 for backend requests because the launcher doesn't
support ipv6 yet

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-01-19 13:38:36 +01:00
Tixx
8593aeb21d
Force IPv4 2025-01-19 11:53:42 +01:00
pedrotski
840f9b9f9d
Update src/TConfig.cpp
Co-authored-by: Tixx <83774803+WiserTixx@users.noreply.github.com>
2025-01-19 06:59:35 +08:00
Tixx
ec21cbbe86
Bump version 2025-01-18 21:40:07 +01:00
Tixx
e90f1af109
Fix crash (#413)
This PR fixes the segfault caused by rapidjson on the first heartbeat,
and the memory leak that happens during mod hashing.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-01-18 21:36:54 +01:00
Tixx
c78775bfd8
Add size header to information packet (#409)
By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-01-18 20:52:20 +01:00
pedrotski
9c3042280d Update TConfig.cpp
Add ENV for missing settings.

Issue: https://github.com/BeamMP/BeamMP-Server/issues/414

Please let me know if there are any issues.
2025-01-19 00:32:20 +08:00
Tixx
4f2ef3c3a7
Fix hashing memory leak 2025-01-17 14:40:27 +01:00
Tixx
6a2ee052ba
Fix curl post headers 2025-01-16 14:22:47 +01:00
Tixx
2658d0f785
Fix segfault by switching from rapidjson to nlohmann::json 2025-01-16 14:21:43 +01:00
Tixx
a7eeda0569
Add size header to information packet 2025-01-12 16:55:38 +01:00
Tixx
cd29f25435
Switch to curl (#405)
This PR converts all the http client code to use curl instead of
httplib. This will hopefully do something about the connectivity issues
with the backend and auth.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-01-12 13:00:44 +01:00
Tixx
7c864d94b3
Fix heartbeat request 2025-01-11 22:27:42 +01:00
Tixx
26f1be0a51
Switch to curl 2025-01-11 22:18:50 +01:00
Tixx
d7e75ae0c7
Fix windows build 2025-01-11 22:18:19 +01:00
Tixx
1d90f53527
Add curl 2025-01-11 22:18:19 +01:00
Tixx
7dd6b41642
Debug log responses from auth and backend (#403)
Logs the reponses from authentication and backend.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-01-11 22:14:42 +01:00
Tixx
d7f3bc8b9f
Debug log responses from auth and backend 2024-12-23 18:18:42 +01:00
Tixx
687a988701
Fix build failure with Boost >= v1.87.0 (#402)
Closes #401

Replace deprecated `ip::address::from_string` with `ip::make_address` to
avoid build errors with Boost versions >= 1.87.0

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2024-12-21 20:30:02 +01:00
Mathijs
9046b5a4d3 Fix build failure with Boost >= v1.87.0
Closes #401
2024-12-18 14:12:38 +01:00
Tixx
b4d4967529
Bump version 2024-12-09 09:52:58 +01:00
Tixx
51c24b82fe
remove sentry leftovers (#392)
Just cleaning up some sentry related code, mentions, etc.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2024-11-30 21:19:48 +01:00
Tixx
5e13f9dd2d
fix crash when double closing (#383) 2024-11-30 21:14:09 +01:00
Tixx
f8d66c4336
Re-Add BEAMMP_PROVIDER_PORT_ENV (#399)
#398

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2024-11-30 20:23:31 +01:00
Tixx
9875defe86
Re-Add BEAMMP_PROVIDER_PORT_ENV 2024-11-30 18:04:23 +01:00
Lion
fc208770dd
Fix postPlayerAuth and add reason value (#395)
Closes #393 and #394
This PR cleans up and fixes the code in TNetwork::Authentication and
sends the kick reason to lua.
The event is now `function postPlayerAuth(Kicked: bool, Reason: string,
Name: string, Role: string, Guest: bool, Identifiers: table)`

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2024-11-25 10:15:20 +01:00
Tixx
99a51808a0
Fix postPlayerAuth not running until after leaving 2024-11-25 00:33:10 +01:00
Tixx
1c07cf83b2
Fix postPlayerAuth and add reason value 2024-11-24 22:28:32 +01:00
0R3Z
99136f133a remove sentry leftovers 2024-11-16 19:02:50 +01:00
Tixx
6c9d58582b
Swap build instruction sequence (#391)
Swap the sequence of the build instruction steps 2 and 3 so it actually
works

No AI involved, i used my own brain to mess it up and to fix it 😉

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2024-11-14 22:40:26 +01:00
O1LER
4edae00998
Swap build instruction sequence 2024-11-14 18:29:30 +01:00
Lion
17e9c05f46
add PR template 2024-11-13 16:21:49 +01:00
Lion
71e3cb83ae
Allow for empty icon param in MP.SendNotification (#389)
This PR allows you to call MP.SendNotification with only a player ID and
a message, removing the requirement for an icon.
2024-11-12 13:32:58 +01:00
Tixx
fb2e26bd28
Allow for empty icon param in MP.SendNotification 2024-11-12 12:35:12 +01:00
Lion Kortlepel
576d765557
fix crash when double closing 2024-11-01 15:07:54 +01:00
35 changed files with 563 additions and 241 deletions

6
.github/pull_request_template.md vendored Normal file
View File

@ -0,0 +1,6 @@
Please replace this text <-> with your PR description and leave the below declarations intact.
---
By creating this pull request, I understand that code that is AI generated or otherwise automatically generated may be rejected without further discussion.
I declare that I fully understand all code I pushed into this PR, and wrote all this code myself and own the rights to this code.

View File

@ -84,7 +84,7 @@ jobs:
run: ./bin/BeamMP-Server-tests
arm64-matrix:
runs-on: [Linux, ARM64]
runs-on: ubuntu-22.04-arm
env:
VCPKG_DEFAULT_TRIPLET: "arm64-linux"
strategy:

View File

@ -104,7 +104,7 @@ jobs:
asset_content_type: application/x-elf
arm64-matrix:
runs-on: [Linux, ARM64]
runs-on: ubuntu-22.04-arm
needs: create-release
strategy:
matrix:

1
.gitignore vendored
View File

@ -1,5 +1,4 @@
.idea/
.sentry-native/
*.orig
*.toml
boost_*

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@ -104,6 +104,7 @@ set(PRJ_LIBRARIES
httplib::httplib
libzip::zip
OpenSSL::SSL OpenSSL::Crypto
CURL::libcurl
${LUA_LIBRARIES}
)
@ -116,6 +117,7 @@ find_package(httplib CONFIG REQUIRED)
find_package(libzip CONFIG REQUIRED)
find_package(RapidJSON CONFIG REQUIRED)
find_package(sol2 CONFIG REQUIRED)
find_package(CURL CONFIG REQUIRED)
add_subdirectory("deps/toml11")
include_directories(include)

View File

@ -108,8 +108,8 @@ A BeamMP-Developer must review your code in detail, and leave a review. If this
5. Run `git submodule update --init --recursive`.
6. Make a new branch for your feature or fix from the branch you are on. You can do this via `git checkout -b <branch name>`. See [this section on branches](#branches) for more info on branch naming.
7. Install all dependencies. Those are usually listed in the `README.md` in the branch you're in, or, more reliably, in one of the files in `.github/workflows` (if you can read `yaml`).
8. Run CMake to configure the project. You can find tutorials on this online. You will want to tell CMake to build with `CMAKE_BUILD_TYPE=Debug`, for example by passing it to CMake via the commandline switch `-DCMAKE_BUILD_TYPE=Debug`. You may also want to turn off sentry by setting `SENTRY_BACKEND=none` (for example via commandline switch `-DSENTRY_BACKEND=none`). An example invocation on Linux with GNU make would be
`cmake . -DCMAKE_BUILD_TYPE=Debug -DSENTRY_BACKEND=none` .
8. Run CMake to configure the project. You can find tutorials on this online. You will want to tell CMake to build with `CMAKE_BUILD_TYPE=Debug`, for example by passing it to CMake via the commandline switch `-DCMAKE_BUILD_TYPE=Debug`. An example invocation on Linux with GNU make would be
`cmake . -DCMAKE_BUILD_TYPE=Debug` .
9. Build the `BeamMP-Server` target to build the BeamMP-Server, or the `BeamMP-Server-tests` target to build the unit-tests (does not include a working server). In the example from 8. (on Linux), you could build with `make BeamMP-Server`, `make -j BeamMP-Server` or `cmake --build . --parallel --target BeamMP-Server` . Or, on Windows, (in Visual Studio), you would just press some big green "run" or "debug" button.
10. When making changes, refer to [this section on how to commit properly](#how-to-commit). Not following those guidelines will result in your changes being rejected, so please take a look.
11. Make sure to add Unit-tests with `doctest` if you build new stuff. You can find examples all over the latest version of the codebase (search for `TEST_CASE`).

View File

@ -65,8 +65,8 @@ If you are building for ARM (like aarch64), you need to run `export VCPKG_FORCE_
You can build on **Windows, Linux** or other platforms by following these steps:
1. Check out the repository with git: `git clone --recursive https://github.com/BeamMP/BeamMP-Server`.
2. Specify the server version to build by checking out a tag: `git checkout tags/v3.4.1` - [Possible versions/tags](https://github.com/BeamMP/BeamMP-Server/tags)
3. Go into the directory `cd BeamMP-Server`.
2. Go into the directory `cd BeamMP-Server`.
3. Specify the server version to build by checking out a tag: `git checkout tags/v3.4.1` - [Possible versions/tags](https://github.com/BeamMP/BeamMP-Server/tags)
4. Run CMake `cmake -S . -B bin -DCMAKE_BUILD_TYPE=Release` - this can take a few minutes and may take a lot of disk space and bandwidth.
5. Build via `cmake --build bin --parallel --config Release -t BeamMP-Server`.
6. Your executable can be found in `bin/`.

View File

@ -56,14 +56,14 @@ public:
~TClient();
TClient& operator=(const TClient&) = delete;
void AddNewCar(int Ident, const std::string& Data);
void SetCarData(int Ident, const std::string& Data);
void AddNewCar(int Ident, const nlohmann::json& Data);
void SetCarData(int Ident, const nlohmann::json& Data);
void SetCarPosition(int Ident, const std::string& Data);
TVehicleDataLockPair GetAllCars();
void SetName(const std::string& Name) { mName = Name; }
void SetRoles(const std::string& Role) { mRole = Role; }
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
std::string GetCarData(int Ident);
nlohmann::json GetCarData(int Ident);
std::string GetCarPositionRaw(int Ident);
void SetUDPAddr(const ip::udp::endpoint& Addr) { mUDPAddress = Addr; }
void SetTCPSock(ip::tcp::socket&& CSock) { mSocket = std::move(CSock); }

View File

@ -82,11 +82,13 @@ public:
static std::vector<std::string> GetBackendUrlsInOrder() {
return {
"backend.beammp.com",
"https://backend.beammp.com",
};
}
static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; }
static std::string GetServerCheckUrl() { return "https://check.beammp.com"; }
static std::string GetBackendUrlForAuth() { return "https://auth.beammp.com"; }
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
static void CheckForUpdates();
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
@ -127,10 +129,11 @@ private:
static inline std::mutex mShutdownHandlersMutex {};
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
static inline Version mVersion { 3, 7, 1 };
static inline Version mVersion { 3, 8, 4 };
};
void SplitString(std::string const& str, const char delim, std::vector<std::string>& out);
std::string LowerString(std::string str);
std::string ThreadName(bool DebugModeOverride = false);
void RegisterThread(const std::string& str);
@ -139,7 +142,6 @@ void RegisterThread(const std::string& str);
#define KB 1024llu
#define MB (KB * 1024llu)
#define GB (MB * 1024llu)
#define SSU_UNRAW SECRET_SENTRY_URL
#define _file_basename std::filesystem::path(__FILE__).filename().string()
#define _line std::to_string(__LINE__)

View File

@ -27,6 +27,7 @@ enum class Key {
PROVIDER_UPDATE_MESSAGE,
PROVIDER_DISABLE_CONFIG,
PROVIDER_PORT_ENV,
PROVIDER_IP_ENV
};
std::optional<std::string> Get(Key key);

View File

@ -23,6 +23,7 @@
#include <filesystem>
#include <string>
#include <unordered_map>
#include <curl/curl.h>
#if defined(BEAMMP_LINUX)
#pragma GCC diagnostic push
@ -38,8 +39,8 @@
namespace fs = std::filesystem;
namespace Http {
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const httplib::Headers& headers = {});
std::string GET(const std::string& url, unsigned int* status = nullptr);
std::string POST(const std::string& url, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const std::map<std::string, std::string>& headers = {});
namespace Status {
std::string ToString(int code);
}

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@ -36,6 +36,7 @@ namespace MP {
std::pair<bool, std::string> DropPlayer(int ID, std::optional<std::string> MaybeReason);
std::pair<bool, std::string> SendChatMessage(int ID, const std::string& Message);
std::pair<bool, std::string> SendNotification(int ID, const std::string& Message, const std::string& Icon, const std::string& Category);
std::pair<bool, std::string> ConfirmationDialog(int ID, const std::string& Title, const std::string& Body, const sol::table& buttons, const std::string& InteractionID, const bool& warning = false, const bool& reportToServer = true, const bool& reportToExtensions = true);
std::pair<bool, std::string> RemoveVehicle(int PlayerID, int VehicleID);
void Set(int ConfigID, sol::object NewValue);
TLuaValue Get(int ConfigID);

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@ -6,6 +6,9 @@
#include <limits>
#include <unordered_map>
#undef max
#undef min
namespace prof {
using Duration = std::chrono::duration<double, std::milli>;

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@ -68,8 +68,6 @@ struct Settings {
// Keys have their TOML section name as prefix
// [Misc]
Misc_SendErrorsShowMessage,
Misc_SendErrors,
Misc_ImScaredOfUpdates,
Misc_UpdateReminderTime,
@ -81,6 +79,7 @@ struct Settings {
General_Map,
General_AuthKey,
General_Private,
General_IP,
General_Port,
General_MaxCars,
General_LogChat,

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@ -59,6 +59,9 @@ private:
void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
void Command_Clear(const std::string&, const std::vector<std::string>& args);
void Command_Version(const std::string& cmd, const std::vector<std::string>& args);
void Command_ProtectMod(const std::string& cmd, const std::vector<std::string>& args);
void Command_ReloadMods(const std::string& cmd, const std::vector<std::string>& args);
void Command_NetTest(const std::string& cmd, const std::vector<std::string>& args);
void Command_Say(const std::string& FullCommand);
bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
@ -77,6 +80,9 @@ private:
{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
{ "version", [this](const auto& a, const auto& b) { Command_Version(a, b); } },
{ "protectmod", [this](const auto& a, const auto& b) { Command_ProtectMod(a, b); } },
{ "reloadmods", [this](const auto& a, const auto& b) { Command_ReloadMods(a, b); } },
{ "nettest", [this](const auto& a, const auto& b) { Command_NetTest(a, b); } },
};
std::unique_ptr<Commandline> mCommandline { nullptr };

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@ -45,6 +45,8 @@ public:
void SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self, bool Rel);
void UpdatePlayer(TClient& Client);
TResourceManager& ResourceManager() const { return mResourceManager; }
private:
void UDPServerMain();
void TCPServerMain();

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@ -30,10 +30,10 @@ public:
[[nodiscard]] std::string TrimmedList() const { return mTrimmedList; }
[[nodiscard]] std::string FileSizes() const { return mFileSizes; }
[[nodiscard]] int ModsLoaded() const { return mModsLoaded; }
[[nodiscard]] std::string NewFileList() const;
[[nodiscard]] nlohmann::json GetMods() const { return mMods; }
void RefreshFiles();
void SetProtected(const std::string& ModName, bool Protected);
private:
size_t mMaxModSize = 0;

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@ -18,11 +18,12 @@
#pragma once
#include <nlohmann/json.hpp>
#include <string>
class TVehicleData final {
public:
TVehicleData(int ID, std::string Data);
TVehicleData(int ID, nlohmann::json Data);
~TVehicleData();
// We cannot delete this, since vector needs to be able to copy when it resizes.
// Deleting this causes some wacky template errors which are hard to decipher,
@ -32,14 +33,16 @@ public:
[[nodiscard]] bool IsInvalid() const { return mID == -1; }
[[nodiscard]] int ID() const { return mID; }
[[nodiscard]] std::string Data() const { return mData; }
void SetData(const std::string& Data) { mData = Data; }
[[nodiscard]] nlohmann::json Data() const { return mData; }
[[nodiscard]] std::string DataAsPacket(const std::string& Role, const std::string& Name, int ID) const;
void SetData(const nlohmann::json& Data) { mData = Data; }
bool operator==(const TVehicleData& v) const { return mID == v.mID; }
private:
int mID { -1 };
std::string mData;
nlohmann::json mData;
};
// TODO: unused now, remove?

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@ -57,7 +57,7 @@ int TClient::GetOpenCarID() const {
return OpenID;
}
void TClient::AddNewCar(int Ident, const std::string& Data) {
void TClient::AddNewCar(int Ident, const nlohmann::json& Data) {
std::unique_lock lock(mVehicleDataMutex);
mVehicleData.emplace_back(Ident, Data);
}
@ -79,13 +79,17 @@ std::string TClient::GetCarPositionRaw(int Ident) {
void TClient::Disconnect(std::string_view Reason) {
beammp_debugf("Disconnecting client {} for reason: {}", GetID(), Reason);
boost::system::error_code ec;
mSocket.shutdown(socket_base::shutdown_both, ec);
if (ec) {
beammp_debugf("Failed to shutdown client socket: {}", ec.message());
}
mSocket.close(ec);
if (ec) {
beammp_debugf("Failed to close client socket: {}", ec.message());
if (mSocket.is_open()) {
mSocket.shutdown(socket_base::shutdown_both, ec);
if (ec) {
beammp_debugf("Failed to shutdown client socket: {}", ec.message());
}
mSocket.close(ec);
if (ec) {
beammp_debugf("Failed to close client socket: {}", ec.message());
}
} else {
beammp_debug("Socket is already closed.");
}
}
@ -94,7 +98,7 @@ void TClient::SetCarPosition(int Ident, const std::string& Data) {
mVehiclePosition[size_t(Ident)] = Data;
}
std::string TClient::GetCarData(int Ident) {
nlohmann::json TClient::GetCarData(int Ident) {
{ // lock
std::unique_lock lock(mVehicleDataMutex);
for (auto& v : mVehicleData) {
@ -104,10 +108,10 @@ std::string TClient::GetCarData(int Ident) {
}
} // unlock
DeleteCar(Ident);
return "";
return nlohmann::detail::value_t::null;
}
void TClient::SetCarData(int Ident, const std::string& Data) {
void TClient::SetCarData(int Ident, const nlohmann::json& Data) {
{ // lock
std::unique_lock lock(mVehicleDataMutex);
for (auto& v : mVehicleData) {

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@ -215,7 +215,7 @@ void Application::CheckForUpdates() {
// checks current version against latest version
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
for (const auto& url : GetBackendUrlsInOrder()) {
auto Response = Http::GET(url, 443, "/v/s");
auto Response = Http::GET(url + "/v/s");
bool Matches = std::regex_match(Response, VersionRegex);
if (Matches) {
auto MyVersion = ServerVersion();
@ -384,6 +384,13 @@ void SplitString(const std::string& str, const char delim, std::vector<std::stri
out.push_back(str.substr(start, end - start));
}
}
std::string LowerString(std::string str) {
std::ranges::transform(str, str.begin(), ::tolower);
return str;
}
static constexpr size_t STARTING_MAX_DECOMPRESSION_BUFFER_SIZE = 15 * 1024 * 1024;
static constexpr size_t MAX_DECOMPRESSION_BUFFER_SIZE = 30 * 1024 * 1024;

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@ -39,6 +39,9 @@ std::string_view Env::ToString(Env::Key key) {
case Key::PROVIDER_PORT_ENV:
return "BEAMMP_PROVIDER_PORT_ENV";
break;
case Key::PROVIDER_IP_ENV:
return "BEAMMP_PROVIDER_IP_ENV";
break;
}
return "";
}

View File

@ -29,67 +29,88 @@
#include <stdexcept>
using json = nlohmann::json;
struct Connection {
std::string host {};
int port {};
Connection() = default;
Connection(std::string host, int port)
: host(host)
, port(port) {};
};
constexpr uint8_t CONNECTION_AMOUNT = 10;
static thread_local uint8_t write_index = 0;
static thread_local std::array<Connection, CONNECTION_AMOUNT> connections;
static thread_local std::array<std::shared_ptr<httplib::SSLClient>, CONNECTION_AMOUNT> clients;
[[nodiscard]] static std::shared_ptr<httplib::SSLClient> getClient(Connection connectionInfo) {
for (uint8_t i = 0; i < CONNECTION_AMOUNT; i++) {
if (connectionInfo.host == connections[i].host
&& connectionInfo.port == connections[i].port) {
beammp_tracef("Old client reconnected, with ip {} and port {}", connectionInfo.host, connectionInfo.port);
return clients[i];
}
}
uint8_t i = write_index;
write_index++;
write_index %= CONNECTION_AMOUNT;
clients[i] = std::make_shared<httplib::SSLClient>(connectionInfo.host, connectionInfo.port);
connections[i] = { connectionInfo.host, connectionInfo.port };
beammp_tracef("New client connected, with ip {} and port {}", connectionInfo.host, connectionInfo.port);
return clients[i];
static size_t CurlWriteCallback(void* contents, size_t size, size_t nmemb, void* userp) {
std::string* Result = reinterpret_cast<std::string*>(userp);
std::string NewContents(reinterpret_cast<char*>(contents), size * nmemb);
*Result += NewContents;
return size * nmemb;
}
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
std::shared_ptr<httplib::SSLClient> client = getClient({ host, port });
client->enable_server_certificate_verification(false);
client->set_address_family(AF_INET);
auto res = client->Get(target.c_str());
if (res) {
if (status) {
*status = res->status;
std::string Http::GET(const std::string& url, unsigned int* status) {
std::string Ret;
static thread_local CURL* curl = curl_easy_init();
if (curl) {
CURLcode res;
char errbuf[CURL_ERROR_SIZE];
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteCallback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, (void*)&Ret);
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10); // seconds
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
curl_easy_setopt(curl, CURLOPT_ERRORBUFFER, errbuf);
errbuf[0] = 0;
res = curl_easy_perform(curl);
if (res != CURLE_OK) {
beammp_error("GET to " + url + " failed: " + std::string(curl_easy_strerror(res)));
beammp_error("Curl error: " + std::string(errbuf));
return Http::ErrorString;
}
return res->body;
if (status) {
curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, status);
}
} else {
beammp_error("Curl easy init failed");
return Http::ErrorString;
}
return Ret;
}
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status, const httplib::Headers& headers) {
std::shared_ptr<httplib::SSLClient> client = getClient({ host, port });
client->set_read_timeout(std::chrono::seconds(10));
beammp_assert(client->is_valid());
client->enable_server_certificate_verification(false);
client->set_address_family(AF_INET);
auto res = client->Post(target.c_str(), headers, body.c_str(), body.size(), ContentType.c_str());
if (res) {
if (status) {
*status = res->status;
std::string Http::POST(const std::string& url, const std::string& body, const std::string& ContentType, unsigned int* status, const std::map<std::string, std::string>& headers) {
std::string Ret;
static thread_local CURL* curl = curl_easy_init();
if (curl) {
CURLcode res;
char errbuf[CURL_ERROR_SIZE];
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteCallback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, (void*)&Ret);
curl_easy_setopt(curl, CURLOPT_POST, 1);
curl_easy_setopt(curl, CURLOPT_POSTFIELDS, body.c_str());
curl_easy_setopt(curl, CURLOPT_POSTFIELDSIZE, body.size());
struct curl_slist* list = nullptr;
list = curl_slist_append(list, ("Content-Type: " + ContentType).c_str());
for (auto [header, value] : headers) {
list = curl_slist_append(list, (header + ": " + value).c_str());
}
return res->body;
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, list);
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10); // seconds
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
curl_easy_setopt(curl, CURLOPT_ERRORBUFFER, errbuf);
errbuf[0] = 0;
res = curl_easy_perform(curl);
curl_slist_free_all(list);
if (res != CURLE_OK) {
beammp_error("POST to " + url + " failed: " + std::string(curl_easy_strerror(res)));
beammp_error("Curl error: " + std::string(errbuf));
return Http::ErrorString;
}
if (status) {
curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, status);
}
} else {
beammp_debug("POST failed: " + httplib::to_string(res.error()));
beammp_error("Curl easy init failed");
return Http::ErrorString;
}
return Ret;
}
// RFC 2616, RFC 7231

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@ -148,6 +148,11 @@ static inline std::pair<bool, std::string> InternalTriggerClientEvent(int Player
return { false, "Invalid Player ID" };
}
auto c = MaybeClient.value().lock();
if (!c->IsSyncing() && !c->IsSynced()) {
return { false, "Player hasn't joined yet" };
}
if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
@ -207,7 +212,7 @@ std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::stri
std::pair<bool, std::string> LuaAPI::MP::SendNotification(int ID, const std::string& Message, const std::string& Icon, const std::string& Category) {
std::pair<bool, std::string> Result;
std::string Packet = "N" + Category + ":" + Icon + ":" + Message;
std::string Packet = "n" + Category + ":" + Icon + ":" + Message;
if (ID == -1) {
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
Result.first = true;
@ -236,6 +241,48 @@ std::pair<bool, std::string> LuaAPI::MP::SendNotification(int ID, const std::str
return Result;
}
std::pair<bool, std::string> LuaAPI::MP::ConfirmationDialog(int ID, const std::string& Title, const std::string& Body, const sol::table& buttons, const std::string& InteractionID, const bool& warning, const bool& reportToServer, const bool& reportToExtensions) {
std::pair<bool, std::string> Result;
const nlohmann::json PacketBody = {
{ "title", Title },
{ "body", Body },
{ "buttons", nlohmann::json::parse(JsonEncode(buttons), nullptr, false) },
{ "interactionID", InteractionID },
{ "class", warning ? "experimental" : "" },
{ "reportToServer", reportToServer },
{ "reportToExtensions", reportToExtensions }
};
std::string Packet = "D" + PacketBody.dump();
if (ID == -1) {
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
Result.first = true;
} else {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient) {
auto c = MaybeClient.value().lock();
if (!c->IsSynced()) {
Result.first = false;
Result.second = "Player is not synced yet";
return Result;
}
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_errorf("Failed to send confirmation dialog to player (id {}) - did the player disconnect?", ID);
Result.first = false;
Result.second = "Failed to send packet";
}
Result.first = true;
} else {
beammp_lua_error("ConfirmationDialog invalid argument [1] invalid ID");
Result.first = false;
Result.second = "Invalid Player ID";
}
return Result;
}
return Result;
}
std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
std::pair<bool, std::string> Result;
auto MaybeClient = GetClient(Engine->Server(), PID);
@ -246,7 +293,7 @@ std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
return Result;
}
auto c = MaybeClient.value().lock();
if (!c->GetCarData(VID).empty()) {
if (c->GetCarData(VID) != nlohmann::detail::value_t::null) {
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", PID, VID));
Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);

View File

@ -28,6 +28,7 @@ Settings::Settings() {
{ General_Map, std::string("/levels/gridmap_v2/info.json") },
{ General_AuthKey, std::string("") },
{ General_Private, true },
{ General_IP, "::"},
{ General_Port, 30814 },
{ General_MaxCars, 1 },
{ General_LogChat, true },
@ -35,8 +36,6 @@ Settings::Settings() {
{ General_Debug, false },
{ General_AllowGuests, true },
{ General_InformationPacket, true },
{ Misc_SendErrorsShowMessage, true },
{ Misc_SendErrors, true },
{ Misc_ImScaredOfUpdates, true },
{ Misc_UpdateReminderTime, "30s" }
};
@ -49,6 +48,7 @@ Settings::Settings() {
{ { "General", "Map" }, { General_Map, READ_WRITE } },
{ { "General", "AuthKey" }, { General_AuthKey, NO_ACCESS } },
{ { "General", "Private" }, { General_Private, READ_ONLY } },
{ { "General", "IP" }, { General_IP, READ_ONLY } },
{ { "General", "Port" }, { General_Port, READ_ONLY } },
{ { "General", "MaxCars" }, { General_MaxCars, READ_WRITE } },
{ { "General", "LogChat" }, { General_LogChat, READ_ONLY } },
@ -56,8 +56,6 @@ Settings::Settings() {
{ { "General", "Debug" }, { General_Debug, READ_WRITE } },
{ { "General", "AllowGuests" }, { General_AllowGuests, READ_WRITE } },
{ { "General", "InformationPacket" }, { General_InformationPacket, READ_WRITE } },
{ { "Misc", "SendErrorsShowMessage" }, { Misc_SendErrorsShowMessage, READ_WRITE } },
{ { "Misc", "SendErrors" }, { Misc_SendErrors, READ_WRITE } },
{ { "Misc", "ImScaredOfUpdates" }, { Misc_ImScaredOfUpdates, READ_WRITE } },
{ { "Misc", "UpdateReminderTime" }, { Misc_UpdateReminderTime, READ_WRITE } }
};

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@ -34,6 +34,8 @@ static constexpr std::string_view StrDebug = "Debug";
static constexpr std::string_view EnvStrDebug = "BEAMMP_DEBUG";
static constexpr std::string_view StrPrivate = "Private";
static constexpr std::string_view EnvStrPrivate = "BEAMMP_PRIVATE";
static constexpr std::string_view StrIP = "IP";
static constexpr std::string_view EnvStrIP = "BEAMMP_IP";
static constexpr std::string_view StrPort = "Port";
static constexpr std::string_view EnvStrPort = "BEAMMP_PORT";
static constexpr std::string_view StrMaxCars = "MaxCars";
@ -61,10 +63,10 @@ static constexpr std::string_view EnvStrInformationPacket = "BEAMMP_INFORMATION_
static constexpr std::string_view StrPassword = "Password";
// Misc
static constexpr std::string_view StrSendErrors = "SendErrors";
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
static constexpr std::string_view EnvStrHideUpdateMessages = "BEAMMP_IM_SCARED_OF_UPDATES";
static constexpr std::string_view StrUpdateReminderTime = "UpdateReminderTime";
static constexpr std::string_view EnvStrUpdateReminderTime = "BEAMMP_UPDATE_REMINDER_TIME";
TEST_CASE("TConfig::TConfig") {
const std::string CfgFile = "beammp_server_testconfig.toml";
@ -138,6 +140,8 @@ void TConfig::FlushToFile() {
data["General"][StrInformationPacket.data()] = Application::Settings.getAsBool(Settings::Key::General_InformationPacket);
data["General"][StrAllowGuests.data()] = Application::Settings.getAsBool(Settings::Key::General_AllowGuests);
SetComment(data["General"][StrAllowGuests.data()].comments(), " Whether to allow guests");
data["General"][StrIP.data()] = Application::Settings.getAsString(Settings::Key::General_IP);
SetComment(data["General"][StrIP.data()].comments(), " The IP address to bind the server to, this is NOT related to your public IP. Can be used if your machine has multiple network interfaces");
data["General"][StrPort.data()] = Application::Settings.getAsInt(Settings::Key::General_Port);
data["General"][StrName.data()] = Application::Settings.getAsString(Settings::Key::General_Name);
SetComment(data["General"][StrTags.data()].comments(), " Add custom identifying tags to your server to make it easier to find. Format should be TagA,TagB,TagC. Note the comma seperation.");
@ -152,12 +156,8 @@ void TConfig::FlushToFile() {
// Misc
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.getAsBool(Settings::Key::Misc_ImScaredOfUpdates);
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
data["Misc"][StrSendErrors.data()] = Application::Settings.getAsBool(Settings::Key::Misc_SendErrors);
data["Misc"][StrUpdateReminderTime.data()] = Application::Settings.getAsString(Settings::Key::Misc_UpdateReminderTime);
SetComment(data["Misc"][StrUpdateReminderTime.data()].comments(), " Specifies the time between update reminders. You can use any of \"s, min, h, d\" at the end to specify the units seconds, minutes, hours or days. So 30d or 0.5min will print the update message every 30 days or half a minute.");
SetComment(data["Misc"][StrSendErrors.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.getAsBool(Settings::Key::Misc_SendErrorsShowMessage);
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
std::stringstream Ss;
Ss << "# This is the BeamMP-Server config file.\n"
"# Help & Documentation: `https://docs.beammp.com/server/server-maintenance/`\n"
@ -253,7 +253,16 @@ void TConfig::ParseFromFile(std::string_view name) {
TryReadValue(data, "General", StrDebug, EnvStrDebug, Settings::Key::General_Debug);
TryReadValue(data, "General", StrPrivate, EnvStrPrivate, Settings::Key::General_Private);
TryReadValue(data, "General", StrInformationPacket, EnvStrInformationPacket, Settings::Key::General_InformationPacket);
TryReadValue(data, "General", StrPort, EnvStrPort, Settings::Key::General_Port);
if (Env::Get(Env::Key::PROVIDER_PORT_ENV).has_value()) {
TryReadValue(data, "General", StrPort, Env::Get(Env::Key::PROVIDER_PORT_ENV).value(), Settings::Key::General_Port);
} else {
TryReadValue(data, "General", StrPort, EnvStrPort, Settings::Key::General_Port);
}
if (Env::Get(Env::Key::PROVIDER_IP_ENV).has_value()) {
TryReadValue(data, "General", StrIP, Env::Get(Env::Key::PROVIDER_IP_ENV).value(), Settings::Key::General_IP);
} else {
TryReadValue(data, "General", StrIP, EnvStrIP, Settings::Key::General_IP);
}
TryReadValue(data, "General", StrMaxCars, EnvStrMaxCars, Settings::Key::General_MaxCars);
TryReadValue(data, "General", StrMaxPlayers, EnvStrMaxPlayers, Settings::Key::General_MaxPlayers);
TryReadValue(data, "General", StrMap, EnvStrMap, Settings::Key::General_Map);
@ -265,10 +274,8 @@ void TConfig::ParseFromFile(std::string_view name) {
TryReadValue(data, "General", StrLogChat, EnvStrLogChat, Settings::Key::General_LogChat);
TryReadValue(data, "General", StrAllowGuests, EnvStrAllowGuests, Settings::Key::General_AllowGuests);
// Misc
TryReadValue(data, "Misc", StrSendErrors, "", Settings::Key::Misc_SendErrors);
TryReadValue(data, "Misc", StrHideUpdateMessages, "", Settings::Key::Misc_ImScaredOfUpdates);
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, "", Settings::Key::Misc_SendErrorsShowMessage);
TryReadValue(data, "Misc", StrUpdateReminderTime, "", Settings::Key::Misc_UpdateReminderTime);
TryReadValue(data, "Misc", StrHideUpdateMessages, EnvStrHideUpdateMessages, Settings::Key::Misc_ImScaredOfUpdates);
TryReadValue(data, "Misc", StrUpdateReminderTime, EnvStrUpdateReminderTime, Settings::Key::Misc_UpdateReminderTime);
} catch (const std::exception& err) {
beammp_error("Error parsing config file value: " + std::string(err.what()));
@ -306,6 +313,7 @@ void TConfig::PrintDebug() {
beammp_debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.getAsBool(Settings::Key::General_Private) ? "true" : "false"));
beammp_debug(std::string(StrInformationPacket) + ": " + std::string(Application::Settings.getAsBool(Settings::Key::General_InformationPacket) ? "true" : "false"));
beammp_debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.getAsInt(Settings::Key::General_Port)));
beammp_debug(std::string(StrIP) + ": \"" + Application::Settings.getAsString(Settings::Key::General_IP) + "\"");
beammp_debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxCars)));
beammp_debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)));
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.getAsString(Settings::Key::General_Map) + "\"");

View File

@ -24,6 +24,7 @@
#include "CustomAssert.h"
#include "LuaAPI.h"
#include "TLuaEngine.h"
#include "Http.h"
#include <ctime>
#include <lua.hpp>
@ -208,16 +209,18 @@ void TConsole::Command_Help(const std::string&, const std::vector<std::string>&
}
static constexpr const char* sHelpString = R"(
Commands:
help displays this help
exit shuts down the server
kick <name> [reason] kicks specified player with an optional reason
list lists all players and info about them
say <message> sends the message to all players in chat
lua [state id] switches to lua, optionally into a specific state id's lua
settings [command] sets or gets settings for the server, run `settings help` for more info
status how the server is doing and what it's up to
clear clears the console window
version displays the server version)";
help displays this help
exit shuts down the server
kick <name> [reason] kicks specified player with an optional reason
list lists all players and info about them
say <message> sends the message to all players in chat
lua [state id] switches to lua, optionally into a specific state id's lua
settings [command] sets or gets settings for the server, run `settings help` for more info
status how the server is doing and what it's up to
clear clears the console window
version displays the server version
protectmod <name> <value> sets whether a mod is protected, value can be true or false
reloadmods reloads all mods from the Resources Client folder)";
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
}
@ -262,6 +265,56 @@ void TConsole::Command_Version(const std::string& cmd, const std::vector<std::st
std::string openssl_version = fmt::format("OpenSSL: v{}.{}.{}", OPENSSL_VERSION_MAJOR, OPENSSL_VERSION_MINOR, OPENSSL_VERSION_PATCH);
Application::Console().WriteRaw(openssl_version);
}
void TConsole::Command_ProtectMod(const std::string& cmd, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 2)) {
return;
}
const auto& ModName = args.at(0);
const auto& Protect = args.at(1);
for (auto mod : mLuaEngine->Network().ResourceManager().GetMods()) {
if (mod["file_name"].get<std::string>() == ModName) {
mLuaEngine->Network().ResourceManager().SetProtected(ModName, Protect == "true");
Application::Console().WriteRaw("Mod " + ModName + " is now " + (Protect == "true" ? "protected" : "unprotected"));
return;
}
}
Application::Console().WriteRaw("Mod " + ModName + " not found.");
}
void TConsole::Command_ReloadMods(const std::string& cmd, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
return;
}
mLuaEngine->Network().ResourceManager().RefreshFiles();
Application::Console().WriteRaw("Mods reloaded.");
}
void TConsole::Command_NetTest(const std::string& cmd, const std::vector<std::string>& args) {
unsigned int status = 0;
std::string T = Http::GET(
Application::GetServerCheckUrl() + "/api/v2/beammp/" + std::to_string(Application::Settings.getAsInt(Settings::Key::General_Port)), &status
);
beammp_debugf("Status and response from Server Check API: {0}, {1}", status, T);
auto Doc = nlohmann::json::parse(T, nullptr, false);
if (Doc.is_discarded() || !Doc.is_object()) {
beammp_warn("Failed to parse Server Check API response, however the server will most likely still work correctly.");
} else {
std::string status = Doc["status"];
std::string details = "Response from Server Check API: " + std::string(Doc["details"]);
if (status == "ok") {
beammp_info(details);
} else {
beammp_warn(details);
}
}
}
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 1, size_t(-1))) {

View File

@ -24,12 +24,8 @@
#include "Http.h"
// #include "SocketIO.h"
#include <nlohmann/json.hpp>
#include <rapidjson/document.h>
#include <rapidjson/rapidjson.h>
#include <sstream>
namespace json = rapidjson;
void THeartbeatThread::operator()() {
RegisterThread("Heartbeat");
std::string Body;
@ -63,15 +59,19 @@ void THeartbeatThread::operator()() {
auto Target = "/heartbeat";
unsigned int ResponseCode = 0;
json::Document Doc;
nlohmann::json Doc;
bool Ok = false;
for (const auto& Url : Application::GetBackendUrlsInOrder()) {
T = Http::POST(Url, 443, Target, Body, "application/json", &ResponseCode, { { "api-v", "2" } });
Doc.Parse(T.data(), T.size());
if (Doc.HasParseError() || !Doc.IsObject()) {
T = Http::POST(Url + Target, Body, "application/json", &ResponseCode, { { "api-v", "2" } });
if (!Application::Settings.getAsBool(Settings::Key::General_Private)) {
beammp_debug("Backend response was: `" + T + "`");
}
Doc = nlohmann::json::parse(T, nullptr, false);
if (Doc.is_discarded() || !Doc.is_object()) {
if (!Application::Settings.getAsBool(Settings::Key::General_Private)) {
beammp_trace("Backend response failed to parse as valid json");
beammp_trace("Response was: `" + T + "`");
}
} else if (ResponseCode != 200) {
beammp_errorf("Response code from the heartbeat: {}", ResponseCode);
@ -90,18 +90,18 @@ void THeartbeatThread::operator()() {
const auto MessageKey = "msg";
if (Ok) {
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
Status = Doc[StatusKey].GetString();
if (Doc.contains(StatusKey) && Doc[StatusKey].is_string()) {
Status = Doc[StatusKey];
} else {
Ok = false;
}
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
Code = Doc[CodeKey].GetString();
if (Doc.contains(CodeKey) && Doc[CodeKey].is_string()) {
Code = Doc[CodeKey];
} else {
Ok = false;
}
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
Message = Doc[MessageKey].GetString();
if (Doc.contains(MessageKey) && Doc[MessageKey].is_string()) {
Message = Doc[MessageKey];
} else {
Ok = false;
}

View File

@ -40,18 +40,6 @@ TLuaEngine* LuaAPI::MP::Engine;
static sol::protected_function AddTraceback(sol::state_view StateView, sol::protected_function RawFn);
static std::optional<sol::function> GetLuaHandler(sol::state_view StateView, const std::string Handler, const std::string EventName);
static std::optional<sol::function> GetLuaHandler(sol::state_view StateView, const std::string Handler, const std::string EventName) {
auto Res = StateView.safe_script("return " + Handler, sol::script_pass_on_error);
if (!Res.valid()) {
beammp_errorf("invalid handler for event \"{}\". handler: \"{}\"", EventName, Handler);
} else if (Res.get_type() == sol::type::function) {
return Res.get<sol::function>();
}
return std::nullopt;
}
TLuaEngine::TLuaEngine()
: mResourceServerPath(fs::path(Application::Settings.getAsString(Settings::Key::General_ResourceFolder)) / "Server") {
Application::SetSubsystemStatus("LuaEngine", Application::Status::Starting);
@ -80,10 +68,11 @@ TEST_CASE("TLuaEngine ctor & dtor") {
void TLuaEngine::operator()() {
RegisterThread("LuaEngine");
Application::SetSubsystemStatus("LuaEngine", Application::Status::Good);
// lua engine main thread
beammp_infof("Lua v{}.{}.{}", LUA_VERSION_MAJOR, LUA_VERSION_MINOR, LUA_VERSION_RELEASE);
CollectAndInitPlugins();
Application::SetSubsystemStatus("LuaEngine", Application::Status::Good);
// now call all onInit's
auto Futures = TriggerEvent("onInit", "");
WaitForAll(Futures, std::chrono::seconds(5));
@ -506,11 +495,9 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
sol::variadic_results LocalArgs = JsonStringToArray(Str);
for (const auto& Handler : MyHandlers) {
auto Res = GetLuaHandler(mStateView, Handler, EventName);
if (Res.has_value()) {
sol::function Fn = Res.value();
Fn = AddTraceback(mStateView, Fn);
auto Fn = mStateView[Handler];
Fn = AddTraceback(mStateView, Fn);
if (Fn.valid()) {
auto LuaResult = Fn(LocalArgs);
auto Result = std::make_shared<TLuaResult>();
if (LuaResult.valid()) {
@ -562,9 +549,8 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerLocalEvent(const std::string&
sol::table Result = mStateView.create_table();
int i = 1;
for (const auto& Handler : mEngine->GetEventHandlersForState(EventName, mStateId)) {
auto Res = GetLuaHandler(mStateView, Handler, EventName);
if (Res.has_value()) {
sol::function Fn = Res.value();
auto Fn = mStateView[Handler];
if (Fn.valid() && Fn.get_type() == sol::type::function) {
auto FnRet = Fn(EventArgs);
if (FnRet.valid()) {
Result.set(i, FnRet);
@ -682,7 +668,7 @@ sol::table TLuaEngine::StateThreadData::Lua_GetPlayerVehicles(int ID) {
sol::state_view StateView(mState);
sol::table Result = StateView.create_table();
for (const auto& v : VehicleData) {
Result[v.ID()] = v.Data().substr(3);
Result[v.ID()] = v.DataAsPacket(Client->GetRoles(), Client->GetName(), Client->GetID()).substr(3);
}
return Result;
} else
@ -880,14 +866,22 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
});
MPTable.set_function("SendChatMessage", &LuaAPI::MP::SendChatMessage);
MPTable.set_function("SendNotification", [&](sol::variadic_args Args) {
if (Args.size() == 3) {
if (Args.size() == 2) {
LuaAPI::MP::SendNotification(Args.get<int>(0), Args.get<std::string>(1), "", Args.get<std::string>(1));
} else if (Args.size() == 3) {
LuaAPI::MP::SendNotification(Args.get<int>(0), Args.get<std::string>(1), Args.get<std::string>(2), Args.get<std::string>(1));
} else if (Args.size() == 4) {
LuaAPI::MP::SendNotification(Args.get<int>(0), Args.get<std::string>(1), Args.get<std::string>(2), Args.get<std::string>(3));
} else {
beammp_lua_error("SendNotification expects 2 or 3 arguments.");
beammp_lua_error("SendNotification expects 2, 3 or 4 arguments.");
}
});
MPTable.set_function("ConfirmationDialog", sol::overload(
&LuaAPI::MP::ConfirmationDialog,
[&](const int& ID, const std::string& Title, const std::string& Body, const sol::table& Buttons, const std::string& InteractionID) {
LuaAPI::MP::ConfirmationDialog(ID, Title, Body, Buttons, InteractionID);
}
));
MPTable.set_function("GetPlayers", [&]() -> sol::table {
return Lua_GetPlayers();
});
@ -1174,10 +1168,8 @@ void TLuaEngine::StateThreadData::operator()() {
// TODO: Use TheQueuedFunction.EventName for errors, warnings, etc
Result->StateId = mStateId;
sol::state_view StateView(mState);
auto Res = GetLuaHandler(StateView, FnName, TheQueuedFunction.EventName);
if (Res.has_value()) {
sol::function Fn = Res.value();
auto RawFn = StateView[FnName];
if (RawFn.valid() && RawFn.get_type() == sol::type::function) {
std::vector<sol::object> LuaArgs;
for (const auto& Arg : Args) {
if (Arg.valueless_by_exception()) {
@ -1212,7 +1204,7 @@ void TLuaEngine::StateThreadData::operator()() {
break;
}
}
Fn = AddTraceback(StateView, Fn);
auto Fn = AddTraceback(StateView, RawFn);
auto Res = Fn(sol::as_args(LuaArgs));
if (Res.valid()) {
Result->Error = false;

View File

@ -85,9 +85,17 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
void TNetwork::UDPServerMain() {
RegisterThread("UDPServer");
// listen on all ipv6 addresses
ip::udp::endpoint UdpListenEndpoint(ip::address::from_string("::"), Application::Settings.getAsInt(Settings::Key::General_Port));
boost::system::error_code ec;
auto address = ip::make_address(Application::Settings.getAsString(Settings::Key::General_IP), ec);
if (ec) {
beammp_errorf("Failed to parse IP: {}", ec.message());
Application::GracefullyShutdown();
}
ip::udp::endpoint UdpListenEndpoint(address, Application::Settings.getAsInt(Settings::Key::General_Port));
mUDPSock.open(UdpListenEndpoint.protocol(), ec);
if (ec) {
beammp_error("open() failed: " + ec.message());
@ -107,7 +115,7 @@ void TNetwork::UDPServerMain() {
Application::GracefullyShutdown();
}
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Good);
beammp_info(("Vehicle data network online on port ") + std::to_string(Application::Settings.getAsInt(Settings::Key::General_Port)) + (" with a Max of ")
beammp_info(("Vehicle data network online on port ") + std::to_string(UdpListenEndpoint.port()) + (" with a Max of ")
+ std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)) + (" Clients"));
while (!Application::IsShuttingDown()) {
try {
@ -170,12 +178,17 @@ void TNetwork::UDPServerMain() {
void TNetwork::TCPServerMain() {
RegisterThread("TCPServer");
// listen on all ipv6 addresses
auto port = uint16_t(Application::Settings.getAsInt(Settings::Key::General_Port));
ip::tcp::endpoint ListenEp(ip::address::from_string("::"), port);
beammp_infof("Listening on 0.0.0.0:{0} and [::]:{0}", port);
ip::tcp::socket Listener(mServer.IoCtx());
boost::system::error_code ec;
auto address = ip::make_address(Application::Settings.getAsString(Settings::Key::General_IP), ec);
if (ec) {
beammp_errorf("Failed to parse IP: {}", ec.message());
return;
}
ip::tcp::endpoint ListenEp(address,
uint16_t(Application::Settings.getAsInt(Settings::Key::General_Port)));
ip::tcp::socket Listener(mServer.IoCtx());
Listener.open(ListenEp.protocol(), ec);
if (ec) {
beammp_errorf("Failed to open socket: {}", ec.message());
@ -209,6 +222,7 @@ void TNetwork::TCPServerMain() {
Application::GracefullyShutdown();
}
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Good);
beammp_infof("Listening on {0} port {1}", ListenEp.address().to_string(), static_cast<uint16_t>(ListenEp.port()));
beammp_info("Vehicle event network online");
do {
try {
@ -258,8 +272,16 @@ void TNetwork::Identify(TConnection&& RawConnection) {
write(RawConnection.Socket, buffer("P"), ec);
return;
} else if (Code == 'I') {
const std::string Data = Application::Settings.getAsBool(Settings::Key::General_InformationPacket) ? THeartbeatThread::lastCall : "";
const auto Size = static_cast<int32_t>(Data.size());
std::vector<uint8_t> ToSend;
ToSend.resize(Data.size() + sizeof(Size));
std::memcpy(ToSend.data(), &Size, sizeof(Size));
std::memcpy(ToSend.data() + sizeof(Size), Data.data(), Data.size());
boost::system::error_code ec;
write(RawConnection.Socket, buffer(Application::Settings.getAsBool(Settings::Key::General_InformationPacket) ? THeartbeatThread::lastCall : ""), ec);
write(RawConnection.Socket, buffer(ToSend), ec);
} else {
beammp_errorf("Invalid code got in Identify: '{}'", Code);
}
@ -299,6 +321,11 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
Client->SetIdentifier("ip", ip);
beammp_tracef("This thread is ip {} ({})", ip, RawConnection.SockAddr.address().to_v6().is_v4_mapped() ? "IPv4 mapped IPv6" : "IPv6");
if (Application::GetSubsystemStatuses().at("Main") == Application::Status::Starting) {
ClientKick(*Client, "The server is still starting, please try joining again later.");
return nullptr;
}
beammp_info("Identifying new ClientConnection...");
auto Data = TCPRcv(*Client);
@ -346,7 +373,7 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
auto Target = "/pkToUser";
unsigned int ResponseCode = 0;
AuthResStr = Http::POST(Application::GetBackendUrlForAuth(), 443, Target, AuthReq.dump(), "application/json", &ResponseCode);
AuthResStr = Http::POST(Application::GetBackendUrlForAuth() + Target, AuthReq.dump(), "application/json", &ResponseCode);
} catch (const std::exception& e) {
beammp_debugf("Invalid json sent by client, kicking: {}", e.what());
@ -354,6 +381,8 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
return nullptr;
}
beammp_debug("Response from authentication backend: " + AuthResStr);
try {
nlohmann::json AuthRes = nlohmann::json::parse(AuthResStr);
@ -430,35 +459,27 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
Reason = "No guests are allowed on this server! To join, sign up at: forum.beammp.com.";
}
bool Allowed = true;
if (NotAllowed) {
Allowed = false;
if (!NotAllowed && !NotAllowedWithReason && mServer.ClientCount() >= size_t(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)) && !BypassLimit) {
NotAllowedWithReason = true;
Reason = "Server full!";
}
if (NotAllowedWithReason) {
Allowed = false;
}
if (NotAllowed) {
ClientKick(*Client, "you are not allowed on the server!");
} else if (NotAllowedWithReason) {
ClientKick(*Client, Reason);
} else if (NotAllowed) {
ClientKick(*Client, "you are not allowed on the server!");
}
auto PostFutures = LuaAPI::MP::Engine->TriggerEvent("postPlayerAuth", "", NotAllowed || NotAllowedWithReason, Reason, Client->GetName(), Client->GetRoles(), Client->IsGuest(), Client->GetIdentifiers());
// the post event is not cancellable so we dont wait for it
LuaAPI::MP::Engine->ReportErrors(PostFutures);
if (!Allowed) {
return {};
} else if (mServer.ClientCount() < size_t(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)) || BypassLimit) {
if (!NotAllowed && !NotAllowedWithReason) {
beammp_info("Identification success");
mServer.InsertClient(Client);
TCPClient(Client);
} else {
ClientKick(*Client, "Server full!");
}
auto PostFutures = LuaAPI::MP::Engine->TriggerEvent("postPlayerAuth", "", Allowed, Client->GetName(), Client->GetRoles(), Client->IsGuest(), Client->GetIdentifiers());
// the post event is not cancellable so we dont wait for it
LuaAPI::MP::Engine->ReportErrors(PostFutures);
return Client;
}
@ -765,7 +786,7 @@ void TNetwork::Parse(TClient& c, const std::vector<uint8_t>& Packet) {
case 'S':
if (SubCode == 'R') {
beammp_debug("Sending Mod Info");
std::string ToSend = mResourceManager.NewFileList();
std::string ToSend = mResourceManager.GetMods().dump();
beammp_debugf("Mod Info: {}", ToSend);
if (!TCPSend(c, StringToVector(ToSend))) {
ClientKick(c, "TCP Send 'SY' failed");
@ -787,6 +808,15 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
return;
}
auto FileName = fs::path(UnsafeName).filename().string();
for (auto mod : mResourceManager.GetMods()) {
if (mod["file_name"].get<std::string>() == FileName && mod["protected"] == true) {
beammp_warn("Client tried to access protected file " + UnsafeName);
c.Disconnect("Mod is protected thus cannot be downloaded");
return;
}
}
FileName = Application::Settings.getAsString(Settings::Key::General_ResourceFolder) + "/Client/" + FileName;
if (!std::filesystem::exists(FileName)) {
@ -944,7 +974,7 @@ bool TNetwork::SyncClient(const std::weak_ptr<TClient>& c) {
res = false;
return false;
}
res = Respond(*LockedClient, StringToVector(v.Data()), true, true);
res = Respond(*LockedClient, StringToVector(v.DataAsPacket(client->GetRoles(), client->GetName(), client->GetID())), true, true);
}
}

View File

@ -57,21 +57,26 @@ void TPluginMonitor::operator()() {
mFileTimes[Pair.first] = CurrentTime;
// grandparent of the path should be Resources/Server
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
beammp_infof("File \"{}\" changed, reloading", Pair.first);
// is in root folder, so reload
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
auto Size = std::filesystem::file_size(Pair.first);
auto Contents = std::make_shared<std::string>();
Contents->resize(Size);
FileStream.read(Contents->data(), Contents->size());
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
auto Res = mEngine->EnqueueScript(StateID, Chunk);
Res->WaitUntilReady();
if (Res->Error) {
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
if (LowerString(fs::path(Pair.first).extension().string()) == ".lua") {
beammp_infof("File \"{}\" changed, reloading", Pair.first);
// is in root folder, so reload
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
auto Size = std::filesystem::file_size(Pair.first);
auto Contents = std::make_shared<std::string>();
Contents->resize(Size);
FileStream.read(Contents->data(), Contents->size());
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
auto Res = mEngine->EnqueueScript(StateID, Chunk);
Res->WaitUntilReady();
if (Res->Error) {
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
} else {
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
}
} else {
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
beammp_debugf("File \"{}\" changed, not reloading because it's not a lua file. Triggering 'onFileChanged' event instead", Pair.first);
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
}
} else {

View File

@ -58,22 +58,58 @@ TResourceManager::TResourceManager() {
Application::SetSubsystemStatus("ResourceManager", Application::Status::Good);
}
std::string TResourceManager::NewFileList() const {
return mMods.dump();
}
void TResourceManager::RefreshFiles() {
mMods.clear();
std::unique_lock Lock(mModsMutex);
std::string Path = Application::Settings.getAsString(Settings::Key::General_ResourceFolder) + "/Client";
nlohmann::json modsDB;
if (std::filesystem::exists(Path + "/mods.json")) {
try {
std::ifstream stream(Path + "/mods.json");
stream >> modsDB;
stream.close();
} catch (const std::exception& e) {
beammp_errorf("Failed to load mods.json: {}", e.what());
}
}
for (const auto& entry : fs::directory_iterator(Path)) {
std::string File(entry.path().string());
if (entry.path().filename().string() == "mods.json") {
continue;
}
if (entry.path().extension() != ".zip" || std::filesystem::is_directory(entry.path())) {
beammp_warnf("'{}' is not a ZIP file and will be ignored", File);
continue;
}
if (modsDB.contains(entry.path().filename().string())) {
auto& dbEntry = modsDB[entry.path().filename().string()];
if (entry.last_write_time().time_since_epoch().count() > dbEntry["lastwrite"] || std::filesystem::file_size(File) != dbEntry["filesize"].get<size_t>()) {
beammp_infof("File '{}' has been modified, rehashing", File);
} else {
dbEntry["exists"] = true;
mMods.push_back(nlohmann::json {
{ "file_name", std::filesystem::path(File).filename() },
{ "file_size", std::filesystem::file_size(File) },
{ "hash_algorithm", "sha256" },
{ "hash", dbEntry["hash"] },
{ "protected", dbEntry["protected"] } });
beammp_debugf("Mod '{}' loaded from cache", File);
continue;
}
}
try {
EVP_MD_CTX* mdctx;
const EVP_MD* md;
@ -121,6 +157,8 @@ void TResourceManager::RefreshFiles() {
}
EVP_MD_CTX_free(mdctx);
stream.close();
std::string result;
for (size_t i = 0; i < sha256_len; i++) {
result += fmt::format("{:02x}", sha256_value[i]);
@ -131,9 +169,73 @@ void TResourceManager::RefreshFiles() {
{ "file_size", std::filesystem::file_size(File) },
{ "hash_algorithm", "sha256" },
{ "hash", result },
});
{ "protected", false } });
modsDB[std::filesystem::path(File).filename().string()] = {
{ "lastwrite", entry.last_write_time().time_since_epoch().count() },
{ "hash", result },
{ "filesize", std::filesystem::file_size(File) },
{ "protected", false },
{ "exists", true }
};
} catch (const std::exception& e) {
beammp_errorf("Sha256 hashing of '{}' failed: {}", File, e.what());
}
}
for (auto it = modsDB.begin(); it != modsDB.end();) {
if (!it.value().contains("exists")) {
it = modsDB.erase(it);
} else {
it.value().erase("exists");
++it;
}
}
try {
std::ofstream stream(Path + "/mods.json");
stream << modsDB.dump(4);
stream.close();
} catch (std::exception& e) {
beammp_error("Failed to update mod DB: " + std::string(e.what()));
}
}
void TResourceManager::SetProtected(const std::string& ModName, bool Protected) {
std::unique_lock Lock(mModsMutex);
for (auto& mod : mMods) {
if (mod["file_name"].get<std::string>() == ModName) {
mod["protected"] = Protected;
break;
}
}
auto modsDBPath = Application::Settings.getAsString(Settings::Key::General_ResourceFolder) + "/Client/mods.json";
if (std::filesystem::exists(modsDBPath)) {
try {
nlohmann::json modsDB;
std::fstream stream(modsDBPath);
stream >> modsDB;
if (modsDB.contains(ModName)) {
modsDB[ModName]["protected"] = Protected;
}
stream.clear();
stream.seekp(0, std::ios::beg);
stream << modsDB.dump(4);
stream.close();
} catch (const std::exception& e) {
beammp_errorf("Failed to update mods.json: {}", e.what());
}
}
}

View File

@ -195,6 +195,18 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
// V to Y
if (Code <= 89 && Code >= 86) {
int PID = -1;
int VID = -1;
auto MaybePidVid = GetPidVid(StringPacket.substr(3).substr(0, StringPacket.substr(3).find(':', 1)));
if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value();
}
if (PID == -1 || VID == -1 || PID != LockedClient->GetID()) {
return;
}
PPSMonitor.IncrementInternalPPS();
Network.SendToAll(LockedClient.get(), Packet, false, false);
return;
@ -253,14 +265,27 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
HandleEvent(*LockedClient, StringPacket);
return;
case 'N':
beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
Network.SendToAll(LockedClient.get(), Packet, false, true);
return;
case 'Z': // position packet
case 'Z': { // position packet
PPSMonitor.IncrementInternalPPS();
int PID = -1;
int VID = -1;
auto MaybePidVid = GetPidVid(StringPacket.substr(3).substr(0, StringPacket.substr(3).find(':', 1)));
if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value();
}
if (PID == -1 || VID == -1 || PID != LockedClient->GetID()) {
return;
}
Network.SendToAll(LockedClient.get(), Packet, false, false);
HandlePosition(*LockedClient, StringPacket);
return;
}
default:
return;
}
@ -329,8 +354,9 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
});
bool SpawnConfirmed = false;
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn) {
c.AddNewCar(CarID, Packet);
auto CarJsonDoc = nlohmann::json::parse(CarJson, nullptr, false);
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn && !CarJsonDoc.is_discarded()) {
c.AddNewCar(CarID, CarJsonDoc);
Network.SendToAll(nullptr, StringToVector(Packet), true, true);
SpawnConfirmed = true;
} else {
@ -447,6 +473,17 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
Data = Data.substr(Data.find('['));
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehiclePaintChanged", "", c.GetID(), VID, Data));
Network.SendToAll(&c, StringToVector(Packet), false, true);
auto CarData = c.GetCarData(VID);
if (CarData == nlohmann::detail::value_t::null)
return;
if (CarData.contains("vcf") && CarData.at("vcf").is_object())
if (CarData.at("vcf").contains("paints") && CarData.at("vcf").at("paints").is_array()) {
CarData.at("vcf")["paints"] = nlohmann::json::parse(Data);
c.SetCarData(VID, CarData);
}
}
return;
}
@ -462,42 +499,22 @@ void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
beammp_error("Malformed packet received, no '{' found");
return;
}
std::string Packet = pckt.substr(FoundPos);
std::string VD = c.GetCarData(VID);
if (VD.empty()) {
nlohmann::json VD = c.GetCarData(VID);
if (VD == nlohmann::detail::value_t::null) {
beammp_error("Tried to apply change to vehicle that does not exist");
return;
}
std::string Header = VD.substr(0, VD.find('{'));
FoundPos = VD.find('{');
if (FoundPos == std::string::npos) {
return;
}
VD = VD.substr(FoundPos);
rapidjson::Document Veh, Pack;
Veh.Parse(VD.c_str());
if (Veh.HasParseError()) {
beammp_error("Could not get vehicle config!");
return;
}
Pack.Parse(Packet.c_str());
if (Pack.HasParseError() || Pack.IsNull()) {
nlohmann::json Pack = nlohmann::json::parse(Packet, nullptr, false);
if (Pack.is_discarded()) {
beammp_error("Could not get active vehicle config!");
return;
}
for (auto& M : Pack.GetObject()) {
if (Veh[M.name].IsNull()) {
Veh.AddMember(M.name, M.value, Veh.GetAllocator());
} else {
Veh[M.name] = Pack[M.name];
}
}
rapidjson::StringBuffer Buffer;
rapidjson::Writer<rapidjson::StringBuffer> writer(Buffer);
Veh.Accept(writer);
c.SetCarData(VID, Header + Buffer.GetString());
c.SetCarData(VID, Pack);
}
void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {

View File

@ -21,7 +21,7 @@
#include "Common.h"
#include <utility>
TVehicleData::TVehicleData(int ID, std::string Data)
TVehicleData::TVehicleData(int ID, nlohmann::json Data)
: mID(ID)
, mData(std::move(Data)) {
beammp_trace("vehicle " + std::to_string(mID) + " constructed");
@ -30,3 +30,7 @@ TVehicleData::TVehicleData(int ID, std::string Data)
TVehicleData::~TVehicleData() {
beammp_trace("vehicle " + std::to_string(mID) + " destroyed");
}
std::string TVehicleData::DataAsPacket(const std::string& Role, const std::string& Name, const int ID) const {
return "Os:" + Role + ":" + Name + ":" + std::to_string(ID) + "-" + std::to_string(this->mID) + ":" + this->mData.dump();
}

View File

@ -182,10 +182,6 @@ int BeamMPServerMain(MainArguments Arguments) {
TServer Server(Arguments.List);
auto LuaEngine = std::make_shared<TLuaEngine>();
LuaEngine->SetServer(&Server);
Application::Console().InitializeLuaConsole(*LuaEngine);
RegisterThread("Main");
beammp_trace("Running in debug mode on a debug build");
@ -194,13 +190,16 @@ int BeamMPServerMain(MainArguments Arguments) {
TPPSMonitor PPSMonitor(Server);
THeartbeatThread Heartbeat(ResourceManager, Server);
TNetwork Network(Server, PPSMonitor, ResourceManager);
auto LuaEngine = std::make_shared<TLuaEngine>();
LuaEngine->SetServer(&Server);
Application::Console().InitializeLuaConsole(*LuaEngine);
LuaEngine->SetNetwork(&Network);
PPSMonitor.SetNetwork(Network);
Application::CheckForUpdates();
TPluginMonitor PluginMonitor(fs::path(Application::Settings.getAsString(Settings::Key::General_ResourceFolder)) / "Server", LuaEngine);
Application::SetSubsystemStatus("Main", Application::Status::Good);
RegisterThread("Main(Waiting)");
std::set<std::string> IgnoreSubsystems {
@ -215,6 +214,10 @@ int BeamMPServerMain(MainArguments Arguments) {
std::string SystemsBadList {};
auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) {
if (NameStatusPair.first == "Main") {
continue;
}
if (IgnoreSubsystems.count(NameStatusPair.first) > 0) {
continue; // ignore
}
@ -228,6 +231,8 @@ int BeamMPServerMain(MainArguments Arguments) {
// remove ", "
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
if (FullyStarted) {
Application::SetSubsystemStatus("Main", Application::Status::Good);
if (!WithErrors) {
beammp_info("ALL SYSTEMS STARTED SUCCESSFULLY, EVERYTHING IS OKAY");
} else {

View File

@ -13,6 +13,7 @@
"nlohmann-json",
"openssl",
"rapidjson",
"sol2"
"sol2",
"curl"
]
}