Tixx
6a2ee052ba
Fix curl post headers
2025-01-16 14:22:47 +01:00
Tixx
2658d0f785
Fix segfault by switching from rapidjson to nlohmann::json
2025-01-16 14:21:43 +01:00
Tixx
7c864d94b3
Fix heartbeat request
2025-01-11 22:27:42 +01:00
Tixx
26f1be0a51
Switch to curl
2025-01-11 22:18:50 +01:00
Tixx
d7f3bc8b9f
Debug log responses from auth and backend
2024-12-23 18:18:42 +01:00
Mathijs
9046b5a4d3
Fix build failure with Boost >= v1.87.0
...
Closes #401
2024-12-18 14:12:38 +01:00
Tixx
51c24b82fe
remove sentry leftovers ( #392 )
...
Just cleaning up some sentry related code, mentions, etc.
---
By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2024-11-30 21:19:48 +01:00
Tixx
5e13f9dd2d
fix crash when double closing ( #383 )
2024-11-30 21:14:09 +01:00
Tixx
9875defe86
Re-Add BEAMMP_PROVIDER_PORT_ENV
2024-11-30 18:04:23 +01:00
Tixx
99a51808a0
Fix postPlayerAuth not running until after leaving
2024-11-25 00:33:10 +01:00
Tixx
1c07cf83b2
Fix postPlayerAuth and add reason value
2024-11-24 22:28:32 +01:00
0R3Z
99136f133a
remove sentry leftovers
2024-11-16 19:02:50 +01:00
Tixx
fb2e26bd28
Allow for empty icon param in MP.SendNotification
2024-11-12 12:35:12 +01:00
Tixx
b2e953b92a
Fix JSON heartbeat request
2024-11-01 17:30:17 +01:00
Lion Kortlepel
576d765557
fix crash when double closing
2024-11-01 15:07:54 +01:00
Lion
9ad4f61209
Information packet ( #382 )
...
This PR adds an "I" packet which returns the server information. This
can be used by external programs and the launcher to get information
about a server without having to connect it to. It can be toggled in the
config and in lua.
2024-11-01 12:27:31 +01:00
Tixx
aed6311146
Run clang-format on THeartbeatThread.cpp
2024-11-01 12:22:56 +01:00
Lion
5e41cefa87
Paint packet ( #381 )
...
Adds a packet for live color updating `vid:[{}]`
2024-11-01 12:18:06 +01:00
Tixx
b1710ee826
Add explanation for why uuid is added later
2024-10-20 18:33:49 +02:00
Tixx
5179ac1fdc
Paint packet
2024-10-20 15:38:07 +02:00
Tixx
54e31ce2ec
Move backend heartbeat to json
2024-10-14 00:42:14 +02:00
Tixx
4abe9b8636
Add informationpacket setting to the config
2024-10-14 00:39:12 +02:00
Tixx
956d6f50e1
Add setting for the information packet
2024-10-14 00:39:12 +02:00
Tixx
6aeb2eb736
Add server identification packet
2024-10-14 00:39:12 +02:00
Lion Kortlepel
f40d4c1ddd
add 'P' packet on UDP
...
this can be used to check if UDP works :)
2024-10-13 22:13:05 +02:00
Lion
c39beb5b72
reuse minclientversion where possible
...
Co-authored-by: Tixx <83774803+WiserTixx@users.noreply.github.com>
2024-10-09 18:03:01 +02:00
Lion Kortlepel
7dd2d89ad9
clarify auth version reject message
2024-10-09 16:48:40 +02:00
Lion Kortlepel
3403c8acba
fix version check on auth
2024-10-09 16:44:38 +02:00
Lion Kortlepel
0a6eecee69
report correct client minimum version to the backend
2024-10-09 16:37:16 +02:00
Lion
cf3985ce00
Add Lua function to get a player's role ( #366 )
...
Adds `MP.GetPlayerRole(player_id)` to the Lua API to get a player's role
("USER", "EA", "MDEV", "STAFF", "ET") by their player id.
Currently you can only get someone's role in onPlayerAuth from the
parameters and in onVehicleSpawned and onVehicleEdited from the packet
data, but not in onPlayerJoin for example without storing it.
2024-10-05 16:09:37 +02:00
Lion
077bb6b1cd
Add player limit bypass to onPlayerAuth ( #372 )
...
With this PR, returning 2 in onPlayerAuth will allow the player to join
without checking if the server is full. This makes it easier for plugin
developers to allow for example their staff to join without having to
change the max player count.
2024-10-05 16:07:53 +02:00
Lion
0850cde1fb
Add MP.SendNotification ( #373 )
...
Adds MP.SendNotification(message, icon, category (optional) ) to the Lua
api. Uses the newly added "N" packet in the mod.
2024-10-05 16:07:27 +02:00
Lion
611e53b484
Mod hashing + better download ( #374 )
2024-10-04 23:29:11 +02:00
Tixx
f039f57f11
Fix error messages on sendnotification
2024-10-04 20:24:30 +02:00
Lion Kortlepel
5d34090952
fix stupid read size error leading to corrupt zip
2024-09-29 01:34:38 +02:00
Lion Kortlepel
88ca17236a
remove two-socket download
2024-09-29 01:15:48 +02:00
Lion Kortlepel
a4b62d013c
implement mod hashing + new download
2024-09-29 00:32:52 +02:00
Tixx
9a0270cb09
Return nil instead of "" when there's no client
2024-09-28 21:05:04 +02:00
Tixx
bb3c762d68
Add player limit bypass to onPlayerAuth
2024-09-28 14:52:04 +02:00
Tixx
3ade7f5743
Add MP.SendNotification
2024-09-28 13:35:25 +02:00
Tixx
9d44c2063c
Remove break after return
2024-09-22 15:34:13 +02:00
Tixx
17185da53b
Add MP.Get
2024-09-21 23:17:08 +02:00
Tixx
623dfa17d5
Remove expiry check and add braces
2024-09-20 14:45:41 +02:00
Lion
7f69e336a9
Fix exception propagation on packet decompression ( #365 )
2024-09-20 11:39:36 +02:00
Deer McDurr
a9dee2bec5
fix MaxPlayers using value of MaxCars
2024-09-19 22:15:12 +02:00
Lion Kortlepel
73f494041a
fix exception propagation on packet decompression
2024-09-19 16:59:17 +02:00
Tixx
caafb216c9
Add MP.GetPlayerRole(player_id)
2024-09-19 07:51:07 +02:00
Lion
63b2a8e4a3
Add post event(s) ( #364 )
...
Adds `post*` events which are triggered after the respective `on*` event
has completed and the results have been sent.
They have the same arguments as the `on*` function, with the exception
that another argument is added in the beginning which contains whether
the `on*` variant was cancelled.
2024-09-19 01:37:17 +02:00
Lion
a7a19d9a30
Fix disconnect not calling onVehicleDeleted ( #336 )
...
OnDisconnect sent a packet to the client, which was already
disconnected.
2024-09-18 18:08:46 +02:00
Lion Kortlepel
3068a0e5c4
add back car deletion
2024-09-18 16:46:11 +02:00