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12 Commits

Author SHA1 Message Date
SaltySnail 5295d5e710 Made get and download try a second time on fail 2026-08-08 21:47:39 +02:00
Mackenzie a891759d50 adjust TLD 2026-08-02 21:54:33 +01:00
SaltySnail 989cd3f0fc Move proxy to use normal TLD 2026-07-21 00:21:00 +02:00
SaltySnail 968c5d318e Made regionhandler trigger in http requests 2026-07-19 01:10:16 +02:00
SaltySnail f98e9a7746 Refactor region handler 2026-06-27 20:49:12 +02:00
SaltySnail d7277151cc Remove restricted region 2026-06-25 18:35:42 +02:00
SaltySnail 52e607cf2c Add region tld 2026-06-25 18:33:21 +02:00
Tixx 92381aa048 handle incomplete MSG_WAITALL during tcp receive (#248)
Addresses https://github.com/BeamMP/BeamMP-Launcher/issues/185 by
handling incomplete TCP recv despite MSG_WAITALL

Fixes running the launcher inside of wine as well as the rare instances
where this happens natively.

```
       MSG_WAITALL (since Linux 2.2)
              This flag requests that the operation block until the full request is satisfied.
              However, the call may still return less data than requested if a signal is caught,
              an error or disconnect occurs, or the next data to  be  re‐ceived is of a different type
              than that returned.  This flag has no effect for datagram sockets.

```

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2026-06-13 22:16:20 +02:00
Katharine Chui 30639abb88 enforce expected recv size during event and server info tcp recv, remove unused instance of CheckBytes function 2026-05-11 12:47:44 +02:00
Katharine Chui 23760da53b do not discard received data during RecvWaitAll when the other side closes the socket cleanly 2026-04-30 20:35:51 +02:00
Katharine Chui 809080c9aa use RecvWaitAll outside of VehicleEvent.cpp as well 2026-04-30 19:58:05 +02:00
Katharine Chui f1ec753ca3 handle incomplete MSG_WAITALL during tcp receive 2026-04-28 12:43:33 +02:00
15 changed files with 163 additions and 43 deletions
+1 -1
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@@ -37,4 +37,4 @@ else(WIN32) #MINGW
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Os -s --static")
target_link_libraries(${PROJECT_NAME} ssl crypto ws2_32 ssp crypt32 z CURL::libcurl)
endif(WIN32)
target_include_directories(${PROJECT_NAME} PRIVATE "include")
target_include_directories(${PROJECT_NAME} PRIVATE "include" "include/Network")
+3 -3
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@@ -11,9 +11,9 @@
#include <string>
class HTTP {
public:
static bool Download(const std::string& IP, const beammp_fs_string& Path, const std::string& Hash);
static std::string Post(const std::string& IP, const std::string& Fields);
static std::string Get(const std::string& IP);
static bool Download(const std::string& IP, const beammp_fs_string& Path, const std::string& Hash, const bool& redirect = true);
static std::string Post(std::string IP, const std::string& Fields, const bool& redirect = true);
static std::string Get(std::string IP, const bool& redirect = true);
static bool ProgressBar(size_t c, size_t t);
static void StartProxy();
public:
+22
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@@ -0,0 +1,22 @@
/*
Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
Licensed under AGPL-3.0 (or later), see <https://www.gnu.org/licenses/>.
SPDX-License-Identifier: AGPL-3.0-or-later
*/
#pragma once
#include <vector>
#include <string>
#include <array>
class RegionHandler final {
public:
RegionHandler() = delete;
static void TopLevelDomainFailed();
static std::string RegionToTopLevelDomain();
static std::string RedirectURL(const std::string& URL);
private:
static inline unsigned int mRegionIndex { 0 };
const static inline std::array<std::string, 2> mValidTLDs {"beammp.com", "beammp.net"};
};
+2 -1
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@@ -42,7 +42,7 @@ extern std::string magic;
int KillSocket(uint64_t Dead);
void UUl(const std::string& R);
void UDPSend(std::string Data);
bool CheckBytes(int32_t Bytes);
bool CheckBytes(int32_t Bytes, int32_t Expected = -1);
void GameSend(std::string_view Data);
void SendLarge(std::string Data);
std::string TCPRcv(uint64_t Sock);
@@ -56,3 +56,4 @@ void UDPClientMain(const std::string& IP, int Port);
void TCPGameServer(const std::string& IP, int Port);
bool SecurityWarning();
void CoreSend(std::string data);
int RecvWaitAll(int sockfd, char *buf, int len);
+1
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@@ -20,6 +20,7 @@ struct Options {
bool no_update = false;
bool no_launch = false;
const char* user_path = nullptr;
std::string region;
const char **game_arguments = nullptr;
int game_arguments_length = 0;
const char** argv = nullptr;
+3
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@@ -49,6 +49,9 @@ void ParseConfig(const nlohmann::json& d) {
deleteDuplicateMods = d["DeleteDuplicateMods"].get<bool>();
}
if (d.contains("Region") && d["Region"].is_string()) {
options.region = d["Region"].get<std::string>();
}
}
void ConfigInit() {
+11 -10
View File
@@ -5,6 +5,7 @@
*/
#include "Http.h"
#include "RegionHandler.h"
#include "Network/network.hpp"
#include "Security/Init.h"
#include "Utils.h"
@@ -143,29 +144,28 @@ void GetServerInfo(std::string Data) {
const std::string buffer = ([&]() -> std::string {
int32_t Header;
std::vector<char> data(sizeof(Header));
int Temp = recv(ISock, data.data(), sizeof(Header), MSG_WAITALL);
int Temp = RecvWaitAll(ISock, data.data(), sizeof(Header));
auto checkBytes = ([&](const int32_t bytes) -> bool {
auto checkBytes = ([&](const int32_t bytes, const int32_t expected = -1) -> bool {
if (bytes == 0) {
return false;
} else if (bytes < 0) {
return false;
}
if (expected != -1 && bytes != expected) {
return false;
}
return true;
});
if (!checkBytes(Temp)) {
if (!checkBytes(Temp, sizeof(Header))) {
return "";
}
memcpy(&Header, data.data(), sizeof(Header));
if (!checkBytes(Temp)) {
return "";
}
data.resize(Header, 0);
Temp = recv(ISock, data.data(), Header, MSG_WAITALL);
if (!checkBytes(Temp)) {
Temp = RecvWaitAll(ISock, data.data(), Header);
if (!checkBytes(Temp, Header)) {
return "";
}
return std::string(data.data(), Header);
@@ -227,7 +227,8 @@ void Parse(std::string Data, SOCKET CSocket) {
TCPTerminate = true;
Data.clear();
futures.push_back(std::async(std::launch::async, []() {
CoreSend("B" + HTTP::Get("https://backend.beammp.com/servers-info"));
std::string resp = HTTP::Get("https://backend.beammp.com/servers-info", true);
CoreSend("B" + resp);
}));
}
break;
-11
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@@ -50,17 +50,6 @@ int KillSocket(uint64_t Dead) {
return a;
}
bool CheckBytes(uint32_t Bytes) {
if (Bytes == 0) {
debug("(Proxy) Connection closing");
return false;
} else if (Bytes < 0) {
debug("(Proxy) send failed with error: " + std::to_string(WSAGetLastError()));
return false;
}
return true;
}
void GameSend(std::string_view Data) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
+36 -6
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@@ -6,6 +6,8 @@
#include "Http.h"
#include "RegionHandler.h"
#include "Options.h"
#include <Logger.h>
#include <Network/network.hpp>
#include <Startup.h>
@@ -29,9 +31,12 @@ static size_t CurlWriteCallback(void* contents, size_t size, size_t nmemb, void*
}
bool HTTP::isDownload = false;
std::string HTTP::Get(const std::string& IP) {
std::string HTTP::Get(std::string IP, const bool& redirect) {
std::string Ret;
static thread_local CURL* curl = curl_easy_init();
if (redirect) {
IP = RegionHandler::RedirectURL(IP);
}
if (curl) {
CURLcode res;
char errbuf[CURL_ERROR_SIZE];
@@ -46,7 +51,18 @@ std::string HTTP::Get(const std::string& IP) {
if (res != CURLE_OK) {
error("GET to " + IP + " failed: " + std::string(curl_easy_strerror(res)));
error("Curl error: " + std::string(errbuf));
return "";
if (!redirect) {
return "";
}
RegionHandler::TopLevelDomainFailed();
IP = RegionHandler::RedirectURL(IP);
curl_easy_setopt(curl, CURLOPT_URL, IP.c_str());
res = curl_easy_perform(curl);
if (res != CURLE_OK) {
error("GET to " + IP + " failed: " + std::string(curl_easy_strerror(res)));
error("Curl error: " + std::string(errbuf));
return "";
}
}
} else {
error("Curl easy init failed");
@@ -55,9 +71,12 @@ std::string HTTP::Get(const std::string& IP) {
return Ret;
}
std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
std::string HTTP::Post(std::string IP, const std::string& Fields, const bool& redirect) {
std::string Ret;
static thread_local CURL* curl = curl_easy_init();
if (redirect) {
IP = RegionHandler::RedirectURL(IP);
}
if (curl) {
CURLcode res;
char errbuf[CURL_ERROR_SIZE];
@@ -79,7 +98,18 @@ std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
if (res != CURLE_OK) {
error("POST to " + IP + " failed: " + std::string(curl_easy_strerror(res)));
error("Curl error: " + std::string(errbuf));
return "";
if (!redirect) {
return "";
}
RegionHandler::TopLevelDomainFailed();
IP = RegionHandler::RedirectURL(IP);
curl_easy_setopt(curl, CURLOPT_URL, IP.c_str());
res = curl_easy_perform(curl);
if (res != CURLE_OK) {
error("GET to " + IP + " failed: " + std::string(curl_easy_strerror(res)));
error("Curl error: " + std::string(errbuf));
return "";
}
}
} else {
error("Curl easy init failed");
@@ -88,12 +118,12 @@ std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
return Ret;
}
bool HTTP::Download(const std::string& IP, const beammp_fs_string& Path, const std::string& Hash) {
bool HTTP::Download(const std::string& IP, const beammp_fs_string& Path, const std::string& Hash, const bool& redirect) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
info("Downloading an update (this may take a while)");
std::string Ret = Get(IP);
std::string Ret = Get(IP, redirect);
if (Ret.empty()) {
error("Download failed");
+39
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@@ -0,0 +1,39 @@
/*
Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
Licensed under AGPL-3.0 (or later), see <https://www.gnu.org/licenses/>.
SPDX-License-Identifier: AGPL-3.0-or-later
*/
#include "RegionHandler.h"
#include "Logger.h"
#include "Options.h"
#include <regex>
void RegionHandler::TopLevelDomainFailed()
{
info("Top level domain of " + mValidTLDs[mRegionIndex % mValidTLDs.size()] + " didn't respond correctly , changing domain to " + mValidTLDs[(mRegionIndex + 1) % mValidTLDs.size()]);
mRegionIndex++;
}
std::string RegionHandler::RegionToTopLevelDomain()
{
static bool isDeveloperRegion = options.region == "Developer";
if (isDeveloperRegion) {
return "beammp.dev";
}
return mValidTLDs[mRegionIndex % mValidTLDs.size()]; // Global
}
std::string RegionHandler::RedirectURL(const std::string &URL)
{
std::regex link_pattern(R"(^(https:\/\/.*)beammp\.com(\/.*)?$)");
std::smatch link_match;
if (std::regex_search(URL, link_match, link_pattern) && link_match.position() == 0) {
//TLD matched beammp.com
std::string before = link_match[1].str(); // "https://..." up to beammp
std::string after = link_match[2].matched ? link_match[2].str() : ""; // "/path" or ""
return before + RegionToTopLevelDomain() + after;
}
return URL; //if it didn't match, just return the unmodified URL
}
+1 -1
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@@ -164,7 +164,7 @@ std::vector<char> TCPRcvRaw(SOCKET Sock, uint64_t& GRcv, uint64_t Size) {
do {
// receive at most some MB at a time
int Len = std::min(int(Size - Rcv), 1 * 1024 * 1024);
int Temp = recv(Sock, &File[Rcv], Len, MSG_WAITALL);
int Temp = RecvWaitAll(Sock, &File[Rcv], Len);
if (Temp == -1 || Temp == 0) {
debug("Recv returned: " + std::to_string(Temp));
if (Temp == -1) {
+29 -6
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@@ -28,9 +28,9 @@ int LastPort;
std::string LastIP;
SOCKET TCPSock = -1;
bool CheckBytes(int32_t Bytes) {
bool CheckBytes(int32_t Bytes, int32_t Expected) {
if (Bytes == 0) {
debug("(TCP) Connection closing... CheckBytes(16)");
debug("(TCP) Connection closing...");
Terminate = true;
return false;
} else if (Bytes < 0) {
@@ -39,6 +39,11 @@ bool CheckBytes(int32_t Bytes) {
Terminate = true;
return false;
}
if (Expected != -1 && Bytes != Expected) {
debug(std::format("(TCP) Short recv detected, expected {} bytes, got {} bytes", Expected, Bytes));
Terminate = true;
return false;
}
return true;
}
void UUl(const std::string& R) {
@@ -75,6 +80,24 @@ void TCPSend(const std::string& Data, uint64_t Sock) {
} while (Sent < Size);
}
int RecvWaitAll(int sockfd, char *buf, int len) {
// handle MSG_WAITALL not actually filling the whole buffer
// happens frequently in wine, and can also happen natively when the OS pauses the execution for various reasons
int offset = 0;
while (offset < len) {
int recv_status = recv(sockfd, &buf[offset], len - offset, MSG_WAITALL);
if (recv_status == 0) {
// do not discard received data when the other side closes the socket cleanly
return offset;
}
if (recv_status == -1) {
return -1;
}
offset += recv_status;
}
return offset;
}
std::string TCPRcv(SOCKET Sock) {
if (Sock == -1) {
Terminate = true;
@@ -84,8 +107,8 @@ std::string TCPRcv(SOCKET Sock) {
int32_t Header;
int Temp;
std::vector<char> Data(sizeof(Header));
Temp = recv(Sock, Data.data(), sizeof(Header), MSG_WAITALL);
if (!CheckBytes(Temp)) {
Temp = RecvWaitAll(Sock, Data.data(), sizeof(Header));
if (!CheckBytes(Temp, sizeof(Header))) {
UUl("Socket Closed Code 3");
return "";
}
@@ -97,8 +120,8 @@ std::string TCPRcv(SOCKET Sock) {
}
Data.resize(Header, 0);
Temp = recv(Sock, Data.data(), Header, MSG_WAITALL);
if (!CheckBytes(Temp)) {
Temp = RecvWaitAll(Sock, Data.data(), Header);
if (!CheckBytes(Temp, Header)) {
UUl("Socket Closed Code 5");
return "";
}
+7
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@@ -92,6 +92,13 @@ void InitOptions(int argc, const char *argv[], Options &options) {
}
options.user_path = argv[i + 1];
i++;
} else if (argument == "--region") {
if (i + 1 >= argc) {
error("You must specify a region after the `--region` argument");
}
options.region = argv[i + 1];
info("Set the region to: " + options.region);
i++;
} else if (argument == "--" || argument == "--game") {
options.game_arguments = &argv[i + 1];
options.game_arguments_length = argc - i - 1;
+2
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@@ -6,6 +6,8 @@
#include "Http.h"
#include "Options.h"
#include "RegionHandler.h"
#include "Logger.h"
#include <filesystem>
#include <fstream>
+6 -4
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@@ -24,6 +24,7 @@
#include "Security/Init.h"
#include "Startup.h"
#include "Utils.h"
#include "RegionHandler.h"
#include "hashpp.h"
#include <filesystem>
#include <fstream>
@@ -332,8 +333,7 @@ bool VerifySignature(const std::filesystem::path& filePath)
void CheckForUpdates(const std::string& CV) {
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
std::string LatestVersion = HTTP::Get(
"https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
std::string LatestVersion = HTTP::Get("https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
std::regex sha256_pattern(R"(^[a-fA-F0-9]{64}$)");
std::smatch match;
@@ -357,11 +357,13 @@ void CheckForUpdates(const std::string& CV) {
#else
info("Downloading Launcher update " + LatestHash);
std::wstring DownloadLocation = GetBP() / (beammp_wide("new_") + GetEN());
if (HTTP::Download(
bool downloadSuccess = false;
downloadSuccess = HTTP::Download(
"https://backend.beammp.com/builds/launcher?download=true"
"&pk="
+ PublicKey + "&branch=" + Branch,
DownloadLocation, LatestHash)) {
DownloadLocation, LatestHash);
if (downloadSuccess) {
if (!VerifySignature(DownloadLocation) || !CheckThumbprint(DownloadLocation)) {
std::error_code ec;
fs::remove(DownloadLocation, ec);