mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-07-12 17:53:46 +00:00
Remove restricted region
This commit is contained in:
+1
-1
@@ -37,4 +37,4 @@ else(WIN32) #MINGW
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Os -s --static")
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target_link_libraries(${PROJECT_NAME} ssl crypto ws2_32 ssp crypt32 z CURL::libcurl)
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endif(WIN32)
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target_include_directories(${PROJECT_NAME} PRIVATE "include")
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target_include_directories(${PROJECT_NAME} PRIVATE "include" "include/Network")
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@@ -0,0 +1,21 @@
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/*
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Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
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Licensed under AGPL-3.0 (or later), see <https://www.gnu.org/licenses/>.
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SPDX-License-Identifier: AGPL-3.0-or-later
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*/
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#pragma once
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#include <vector>
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#include <string>
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#include <array>
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class RegionHandler final {
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public:
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RegionHandler() = delete;
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static void TopLevelDomainFailed(bool failed);
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static std::string RegionToTopLevelDomain(const std::string region);
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private:
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static inline unsigned int mRegionIndex { 0 };
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const static inline std::array<std::string, 2> mValidTLDs {"beammp.com", "beammp.ru"};
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};
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@@ -336,14 +336,4 @@ namespace Utils {
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throw std::runtime_error("Game disconnected");
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}
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}
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inline std::string RegionToTopLevelDomain(const std::string region) {
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if (region == "Restricted") {
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return "beammp.ru";
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}
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else if (region == "Developer") {
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return "beammp.dev";
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}
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return "beammp.com"; // Global
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}
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};
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@@ -5,6 +5,7 @@
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*/
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#include "Http.h"
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#include "RegionHandler.h"
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#include "Network/network.hpp"
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#include "Security/Init.h"
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#include "Utils.h"
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@@ -226,7 +227,12 @@ void Parse(std::string Data, SOCKET CSocket) {
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TCPTerminate = true;
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Data.clear();
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futures.push_back(std::async(std::launch::async, []() {
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CoreSend("B" + HTTP::Get("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/servers-info"));
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std::string resp = HTTP::Get("https://backend." + RegionHandler::RegionToTopLevelDomain(options.region) + "/servers-info");
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if (resp == "") {
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RegionHandler::TopLevelDomainFailed(true);
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resp = HTTP::Get("https://backend." + RegionHandler::RegionToTopLevelDomain(options.region) + "/servers-info");
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}
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CoreSend("B" + resp);
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}));
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}
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break;
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@@ -6,6 +6,7 @@
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#include "Http.h"
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#include "RegionHandler.h"
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#include "Options.h"
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#include <Logger.h>
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#include <Network/network.hpp>
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@@ -137,8 +138,8 @@ void HTTP::StartProxy() {
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{ "User-Agent", "BeamMP-Launcher/" + GetVer() + GetPatch() },
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{ "Accept", "*/*" }
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};
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httplib::Client backend("https://backend." + Utils::RegionToTopLevelDomain(options.region));
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httplib::Client forum("https://forum." + Utils::RegionToTopLevelDomain(options.region));
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httplib::Client backend("https://backend." + RegionHandler::RegionToTopLevelDomain(options.region));
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httplib::Client forum("https://forum." + RegionHandler::RegionToTopLevelDomain(options.region));
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const std::string pattern = ".*";
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@@ -217,7 +218,7 @@ void HTTP::StartProxy() {
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}
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if (error) {
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cli_res = forum.Get("/user_avatar/forum." + Utils::RegionToTopLevelDomain(options.region) + "/user/0/0.png", headers);
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cli_res = forum.Get("/user_avatar/forum." + RegionHandler::RegionToTopLevelDomain(options.region) + "/user/0/0.png", headers);
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}
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} else {
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@@ -0,0 +1,23 @@
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/*
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Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
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Licensed under AGPL-3.0 (or later), see <https://www.gnu.org/licenses/>.
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SPDX-License-Identifier: AGPL-3.0-or-later
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*/
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#include "RegionHandler.h"
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#include "Logger.h"
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void RegionHandler::TopLevelDomainFailed(bool failed)
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{
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if (!failed) return;
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info("Top level domain of " + mValidTLDs[mRegionIndex % mValidTLDs.size()] + " didn't respond correctly , changing domain to " + mValidTLDs[(mRegionIndex + 1) % mValidTLDs.size()]);
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mRegionIndex++;
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}
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std::string RegionHandler::RegionToTopLevelDomain(const std::string region)
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{
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if (region == "Developer") {
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return "beammp.dev";
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}
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return mValidTLDs[mRegionIndex % mValidTLDs.size()]; // Global
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}
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+11
-2
@@ -7,6 +7,7 @@
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#include "Http.h"
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#include "Options.h"
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#include "RegionHandler.h"
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#include "Logger.h"
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#include <filesystem>
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#include <fstream>
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@@ -56,7 +57,11 @@ std::string Login(const std::string& fields) {
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}
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info("Attempting to authenticate...");
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try {
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std::string Buffer = HTTP::Post("https://auth." + Utils::RegionToTopLevelDomain(options.region) + "/userlogin", fields);
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std::string Buffer = HTTP::Post("https://auth." + RegionHandler::RegionToTopLevelDomain(options.region) + "/userlogin", fields);
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if (Buffer == "") {
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RegionHandler::TopLevelDomainFailed(true);
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Buffer = HTTP::Post("https://auth." + RegionHandler::RegionToTopLevelDomain(options.region) + "/userlogin", fields);
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}
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if (Buffer.empty()) {
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return GetFail("Failed to communicate with the auth system!");
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@@ -116,7 +121,11 @@ void CheckLocalKey() {
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}
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}
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Buffer = HTTP::Post("https://auth." + Utils::RegionToTopLevelDomain(options.region) + "/userlogin", R"({"pk":")" + Buffer + "\"}");
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Buffer = HTTP::Post("https://auth." + RegionHandler::RegionToTopLevelDomain(options.region) + "/userlogin", R"({"pk":")" + Buffer + "\"}");
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if (Buffer == "") {
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RegionHandler::TopLevelDomainFailed(true);
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Buffer = HTTP::Post("https://auth." + RegionHandler::RegionToTopLevelDomain(options.region) + "/userlogin", R"({"pk":")" + Buffer + "\"}");
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}
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nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
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+37
-9
@@ -24,6 +24,7 @@
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#include "Security/Init.h"
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#include "Startup.h"
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#include "Utils.h"
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#include "RegionHandler.h"
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#include "hashpp.h"
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#include <filesystem>
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#include <fstream>
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@@ -331,9 +332,16 @@ bool VerifySignature(const std::filesystem::path& filePath)
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#endif
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void CheckForUpdates(const std::string& CV) {
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std::string LatestHash = HTTP::Get("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
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std::string LatestVersion = HTTP::Get(
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"https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
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std::string LatestHash = HTTP::Get("https://backend." + RegionHandler::RegionToTopLevelDomain(options.region) + "/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
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if (LatestHash == "") {
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RegionHandler::TopLevelDomainFailed(true);
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LatestHash = HTTP::Get("https://backend." + RegionHandler::RegionToTopLevelDomain(options.region) + "/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
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}
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std::string LatestVersion = HTTP::Get("https://backend." + RegionHandler::RegionToTopLevelDomain(options.region) + "/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
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if (LatestVersion == "") {
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RegionHandler::TopLevelDomainFailed(true);
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LatestVersion = HTTP::Get("https://backend." + RegionHandler::RegionToTopLevelDomain(options.region) + "/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
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}
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std::regex sha256_pattern(R"(^[a-fA-F0-9]{64}$)");
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std::smatch match;
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@@ -357,11 +365,21 @@ void CheckForUpdates(const std::string& CV) {
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#else
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info("Downloading Launcher update " + LatestHash);
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std::wstring DownloadLocation = GetBP() / (beammp_wide("new_") + GetEN());
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if (HTTP::Download(
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"https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/builds/launcher?download=true"
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bool downloadSuccess = false;
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downloadSuccess = HTTP::Download(
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"https://backend." + RegionHandler::RegionToTopLevelDomain(options.region) + "/builds/launcher?download=true"
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"&pk="
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+ PublicKey + "&branch=" + Branch,
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DownloadLocation, LatestHash)) {
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DownloadLocation, LatestHash);
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if (!downloadSuccess) {
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RegionHandler::TopLevelDomainFailed(true);
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downloadSuccess = HTTP::Download(
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"https://backend." + RegionHandler::RegionToTopLevelDomain(options.region) + "/builds/launcher?download=true"
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"&pk="
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+ PublicKey + "&branch=" + Branch,
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DownloadLocation, LatestHash);
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}
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if (downloadSuccess) {
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if (!VerifySignature(DownloadLocation) || !CheckThumbprint(DownloadLocation)) {
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std::error_code ec;
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fs::remove(DownloadLocation, ec);
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@@ -514,7 +532,11 @@ void PreGame(const beammp_fs_string& GamePath) {
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info(beammp_wide("Game user path: ") + beammp_fs_string(GetGamePath()));
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if (!options.no_download) {
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std::string LatestHash = HTTP::Get("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
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std::string LatestHash = HTTP::Get("https://backend." + RegionHandler::RegionToTopLevelDomain(options.region) + "/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
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if (LatestHash == "") {
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RegionHandler::TopLevelDomainFailed(true);
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LatestHash = HTTP::Get("https://backend." + RegionHandler::RegionToTopLevelDomain(options.region) + "/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
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}
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transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
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LatestHash.erase(std::remove_if(LatestHash.begin(), LatestHash.end(),
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[](auto const& c) -> bool { return !std::isalnum(c); }),
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@@ -548,10 +570,16 @@ void PreGame(const beammp_fs_string& GamePath) {
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if (FileHash != LatestHash) {
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info("Downloading BeamMP Update " + LatestHash);
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HTTP::Download("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/builds/client?download=true"
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if (!HTTP::Download("https://backend." + RegionHandler::RegionToTopLevelDomain(options.region) + "/builds/client?download=true"
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"&pk="
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+ PublicKey + "&branch=" + Branch,
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ZipPath, LatestHash);
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ZipPath, LatestHash)) {
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RegionHandler::TopLevelDomainFailed(true);
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HTTP::Download("https://backend." + RegionHandler::RegionToTopLevelDomain(options.region) + "/builds/client?download=true"
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"&pk="
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+ PublicKey + "&branch=" + Branch,
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ZipPath, LatestHash);
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}
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}
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beammp_fs_string Target(GetGamePath() / beammp_wide("mods/unpacked/beammp"));
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