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https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-06-23 13:02:25 +00:00
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add-region-tld
| Author | SHA1 | Date | |
|---|---|---|---|
| 55efae0658 |
@@ -20,6 +20,7 @@ struct Options {
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bool no_update = false;
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bool no_launch = false;
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const char* user_path = nullptr;
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std::string region;
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const char **game_arguments = nullptr;
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int game_arguments_length = 0;
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const char** argv = nullptr;
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+11
-1
@@ -336,4 +336,14 @@ namespace Utils {
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throw std::runtime_error("Game disconnected");
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}
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}
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};
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inline std::string RegionToTopLevelDomain(const std::string region) {
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if (region == "Restricted") {
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return "beammp.ru";
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}
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else if (region == "Developer") {
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return "beammp.dev";
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}
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return "beammp.com"; // Global
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}
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};
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+10
-2
@@ -36,6 +36,10 @@ void ParseConfig(const nlohmann::json& d) {
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CachingDirectory = std::filesystem::path(d["CachingDirectory"].get<std::string>());
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info(beammp_wide("Mod caching directory: ") + beammp_fs_string(CachingDirectory.relative_path()));
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}
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if (d.contains("Region") && d["Region"].is_string()) {
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options.region = d["Region"].get<std::string>();
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info("Set the region to: " + options.region);
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}
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if (d.contains("Dev") && d["Dev"].is_boolean()) {
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bool dev = d["Dev"].get<bool>();
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@@ -67,14 +71,18 @@ void ConfigInit() {
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} else
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fatal("Failed to open Launcher.cfg!");
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} else {
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if (options.region.empty())
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{
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options.region = "Global";
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}
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std::ofstream cfg("Launcher.cfg");
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if (cfg.is_open()) {
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cfg <<
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R"({
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"Port": 4444,
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"Build": "Default",
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"CachingDirectory": "./Resources"
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})";
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"CachingDirectory": "./Resources",
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"Region": ")" << options.region << "\"\n}";
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cfg.close();
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} else {
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fatal("Failed to write config on disk!");
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@@ -226,7 +226,7 @@ void Parse(std::string Data, SOCKET CSocket) {
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TCPTerminate = true;
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Data.clear();
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futures.push_back(std::async(std::launch::async, []() {
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CoreSend("B" + HTTP::Get("https://backend.beammp.com/servers-info"));
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CoreSend("B" + HTTP::Get("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/servers-info"));
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}));
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}
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break;
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@@ -6,6 +6,7 @@
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#include "Http.h"
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#include "Options.h"
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#include <Logger.h>
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#include <Network/network.hpp>
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#include <Startup.h>
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@@ -136,8 +137,8 @@ void HTTP::StartProxy() {
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{ "User-Agent", "BeamMP-Launcher/" + GetVer() + GetPatch() },
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{ "Accept", "*/*" }
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};
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httplib::Client backend("https://backend.beammp.com");
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httplib::Client forum("https://forum.beammp.com");
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httplib::Client backend("https://backend." + Utils::RegionToTopLevelDomain(options.region));
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httplib::Client forum("https://forum." + Utils::RegionToTopLevelDomain(options.region));
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const std::string pattern = ".*";
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@@ -216,7 +217,7 @@ void HTTP::StartProxy() {
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}
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if (error) {
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cli_res = forum.Get("/user_avatar/forum.beammp.com/user/0/0.png", headers);
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cli_res = forum.Get("/user_avatar/forum." + Utils::RegionToTopLevelDomain(options.region) + "/user/0/0.png", headers);
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}
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} else {
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@@ -92,6 +92,13 @@ void InitOptions(int argc, const char *argv[], Options &options) {
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}
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options.user_path = argv[i + 1];
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i++;
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} else if (argument == "--region") {
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if (i + 1 >= argc) {
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error("You must specify a region after the `--region` argument");
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}
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options.region = argv[i + 1];
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info("Set the region to: " + options.region);
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i++;
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} else if (argument == "--" || argument == "--game") {
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options.game_arguments = &argv[i + 1];
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options.game_arguments_length = argc - i - 1;
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@@ -108,6 +115,7 @@ void InitOptions(int argc, const char *argv[], Options &options) {
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"\t--no-launch Skip launching the game (you must launch the game manually)\n"
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"\t--dev Developer mode, same as --verbose --no-download --no-launch --no-update\n"
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"\t--user-path <path> Path to BeamNG's User Path\n"
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"\t--region <region> Sets a custom region, options are 'Global', and 'Restricted'\n"
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"\t--game <args...> Passes ALL following arguments to the game, see also `--`\n"
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<< std::flush;
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exit(0);
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@@ -6,6 +6,7 @@
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#include "Http.h"
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#include "Options.h"
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#include "Logger.h"
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#include <filesystem>
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#include <fstream>
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@@ -55,7 +56,7 @@ std::string Login(const std::string& fields) {
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}
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info("Attempting to authenticate...");
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try {
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std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
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std::string Buffer = HTTP::Post("https://auth." + Utils::RegionToTopLevelDomain(options.region) + "/userlogin", fields);
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if (Buffer.empty()) {
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return GetFail("Failed to communicate with the auth system!");
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@@ -115,7 +116,7 @@ void CheckLocalKey() {
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}
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}
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Buffer = HTTP::Post("https://auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
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Buffer = HTTP::Post("https://auth." + Utils::RegionToTopLevelDomain(options.region) + "/userlogin", R"({"pk":")" + Buffer + "\"}");
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nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
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+5
-5
@@ -331,9 +331,9 @@ bool VerifySignature(const std::filesystem::path& filePath)
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#endif
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void CheckForUpdates(const std::string& CV) {
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std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
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std::string LatestHash = HTTP::Get("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
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std::string LatestVersion = HTTP::Get(
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"https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
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"https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
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std::regex sha256_pattern(R"(^[a-fA-F0-9]{64}$)");
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std::smatch match;
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@@ -358,7 +358,7 @@ void CheckForUpdates(const std::string& CV) {
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info("Downloading Launcher update " + LatestHash);
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std::wstring DownloadLocation = GetBP() / (beammp_wide("new_") + GetEN());
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if (HTTP::Download(
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"https://backend.beammp.com/builds/launcher?download=true"
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"https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/builds/launcher?download=true"
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"&pk="
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+ PublicKey + "&branch=" + Branch,
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DownloadLocation, LatestHash)) {
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@@ -514,7 +514,7 @@ void PreGame(const beammp_fs_string& GamePath) {
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info(beammp_wide("Game user path: ") + beammp_fs_string(GetGamePath()));
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if (!options.no_download) {
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std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
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std::string LatestHash = HTTP::Get("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
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transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
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LatestHash.erase(std::remove_if(LatestHash.begin(), LatestHash.end(),
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[](auto const& c) -> bool { return !std::isalnum(c); }),
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@@ -548,7 +548,7 @@ void PreGame(const beammp_fs_string& GamePath) {
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if (FileHash != LatestHash) {
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info("Downloading BeamMP Update " + LatestHash);
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HTTP::Download("https://backend.beammp.com/builds/client?download=true"
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HTTP::Download("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/builds/client?download=true"
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"&pk="
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+ PublicKey + "&branch=" + Branch,
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ZipPath, LatestHash);
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