mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-04-03 22:36:14 +00:00
Compare commits
13 Commits
master
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better-hea
| Author | SHA1 | Date | |
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ba35d039ae | ||
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7c24020124 | ||
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4a5728d421 | ||
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137d9dd1e2 | ||
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7b733bf8eb |
11
include/Helpers.h
Normal file
11
include/Helpers.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#include <span>
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#include <string>
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||||
#include <vector>
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#pragma once
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||||
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using ByteSpan = std::span<const char>;
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std::string bytespan_to_string(ByteSpan span);
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std::vector<char> strtovec(std::string_view str);
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@@ -7,12 +7,15 @@
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///
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#pragma once
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#include "Helpers.h"
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#include <span>
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#include <string>
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#ifdef __linux__
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#include "linuxfixes.h"
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#include <bits/types/siginfo_t.h>
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#include <cstdint>
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#include <vector>
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#include <sys/ucontext.h>
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#endif
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@@ -39,16 +42,16 @@ extern std::string PrivateKey;
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extern std::string ListOfMods;
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int KillSocket(uint64_t Dead);
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void UUl(const std::string& R);
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void UDPSend(std::string Data);
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void UDPSend(const std::vector<char>& Data);
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bool CheckBytes(int32_t Bytes);
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void GameSend(std::string_view Data);
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void SendLarge(std::string Data);
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void SendLarge(const std::vector<char>& Data);
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std::string TCPRcv(uint64_t Sock);
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void SyncResources(uint64_t TCPSock);
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std::string GetAddr(const std::string& IP);
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void ServerParser(std::string_view Data);
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std::string Login(const std::string& fields);
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void TCPSend(const std::string& Data, uint64_t Sock);
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void TCPSend(const std::vector<char>& Data, uint64_t Sock);
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void TCPClientMain(const std::string& IP, int Port);
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void UDPClientMain(const std::string& IP, int Port);
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void TCPGameServer(const std::string& IP, int Port);
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11
include/NetworkHelpers.h
Normal file
11
include/NetworkHelpers.h
Normal file
@@ -0,0 +1,11 @@
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#pragma once
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|
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#if defined(__linux__)
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#include "linuxfixes.h"
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#else
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#endif
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#include <vector>
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void ReceiveFromGame(SOCKET socket, std::vector<char>& out_data);
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@@ -19,11 +19,12 @@ std::vector<char> Comp(std::span<const char> input) {
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auto max_size = compressBound(input.size());
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std::vector<char> output(max_size);
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uLongf output_size = output.size();
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int res = compress(
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int res = compress2(
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reinterpret_cast<Bytef*>(output.data()),
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&output_size,
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reinterpret_cast<const Bytef*>(input.data()),
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static_cast<uLongf>(input.size()));
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static_cast<uLongf>(input.size()),
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3);
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if (res != Z_OK) {
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error("zlib compress() failed: " + std::to_string(res));
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throw std::runtime_error("zlib compress() failed");
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@@ -10,6 +10,8 @@
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#include <windows.h>
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#elif defined(__linux__)
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#include "vdf_parser.hpp"
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#include <cerrno>
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#include <cstring>
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#include <pwd.h>
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#include <spawn.h>
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#include <sys/types.h>
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@@ -51,7 +53,6 @@ std::string GetGamePath() {
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std::string Ver = CheckVer(GetGameDir());
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Ver = Ver.substr(0, Ver.find('.', Ver.find('.') + 1));
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Path += Ver + "\\";
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info("Game user path: '" + Path + "'");
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return Path;
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}
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#elif defined(__linux__)
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@@ -64,7 +65,6 @@ std::string GetGamePath() {
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std::string Ver = CheckVer(GetGameDir());
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Ver = Ver.substr(0, Ver.find('.', Ver.find('.') + 1));
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Path += Ver + "/";
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info("Game user path: '" + Path + "'");
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return Path;
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}
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#endif
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@@ -92,11 +92,27 @@ void StartGame(std::string Dir) {
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}
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#elif defined(__linux__)
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void StartGame(std::string Dir) {
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int status;
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std::string filename = (Dir + "/BinLinux/BeamNG.drive.x64");
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char* argv[] = { filename.data(), NULL };
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pid_t pid;
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int result = posix_spawn(&pid, filename.c_str(), NULL, NULL, argv, environ);
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posix_spawn_file_actions_t file_actions;
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auto status = posix_spawn_file_actions_init(&file_actions);
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// disable stdout
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if (status != 0) {
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error(std::string("posix_spawn_file_actions_init failed: ") + std::strerror(errno));
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}
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status = posix_spawn_file_actions_addclose(&file_actions, STDOUT_FILENO);
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if (status != 0) {
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error(std::string("posix_spawn_file_actions_addclose for STDOUT failed: ") + std::strerror(errno));
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}
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status = posix_spawn_file_actions_addclose(&file_actions, STDERR_FILENO);
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if (status != 0) {
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error(std::string("posix_spawn_file_actions_addclose for STDERR failed: ") + std::strerror(errno));
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}
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// launch the game
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int result = posix_spawn(&pid, filename.c_str(), &file_actions, NULL, argv, environ);
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if (result != 0) {
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error("Failed to Launch the game! launcher closing soon");
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@@ -106,6 +122,11 @@ void StartGame(std::string Dir) {
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error("Game Closed! launcher closing soon");
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}
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status = posix_spawn_file_actions_destroy(&file_actions);
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if (status != 0) {
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warn(std::string("posix_spawn_file_actions_destroy failed: ") + std::strerror(errno));
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}
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std::this_thread::sleep_for(std::chrono::seconds(5));
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exit(2);
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}
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9
src/Helpers.cpp
Normal file
9
src/Helpers.cpp
Normal file
@@ -0,0 +1,9 @@
|
||||
#include "Helpers.h"
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|
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std::string bytespan_to_string(ByteSpan span) {
|
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return std::string(span.data(), span.size());
|
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}
|
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|
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std::vector<char> strtovec(std::string_view str) {
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return std::vector<char>(str.begin(), str.end());
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}
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@@ -50,35 +50,35 @@ void addToLog(const std::string& Line) {
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}
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void info(const std::string& toPrint) {
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std::string Print = getDate() + "[INFO] " + toPrint + "\n";
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std::cout << Print;
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std::cout << Print << std::flush;
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addToLog(Print);
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}
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void debug(const std::string& toPrint) {
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if (!Dev)
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return;
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std::string Print = getDate() + "[DEBUG] " + toPrint + "\n";
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std::cout << Print;
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std::cout << Print << std::flush;
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addToLog(Print);
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}
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void warn(const std::string& toPrint) {
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std::string Print = getDate() + "[WARN] " + toPrint + "\n";
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std::cout << Print;
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std::cout << Print << std::flush;
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addToLog(Print);
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}
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void error(const std::string& toPrint) {
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std::string Print = getDate() + "[ERROR] " + toPrint + "\n";
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std::cout << Print;
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std::cout << Print << std::flush;
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addToLog(Print);
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}
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void fatal(const std::string& toPrint) {
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std::string Print = getDate() + "[FATAL] " + toPrint + "\n";
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std::cout << Print;
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std::cout << Print << std::flush;
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addToLog(Print);
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std::this_thread::sleep_for(std::chrono::seconds(5));
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_Exit(-1);
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}
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void except(const std::string& toPrint) {
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std::string Print = getDate() + "[EXCEP] " + toPrint + "\n";
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std::cout << Print;
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std::cout << Print << std::flush;
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addToLog(Print);
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}
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@@ -7,6 +7,7 @@
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///
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#include "Http.h"
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#include "Network/network.hpp"
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#include "NetworkHelpers.h"
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#include "Security/Init.h"
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#include <cstdlib>
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#include <regex>
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@@ -67,42 +68,62 @@ void StartSync(const std::string& Data) {
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}
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bool IsAllowedLink(const std::string& Link) {
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std::regex link_pattern(R"(https:\/\/(?:\w+)?(?:\.)?(?:beammp\.com|discord\.gg))");
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std::smatch link_match;
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return std::regex_search(Link, link_match, link_pattern) && link_match.position() == 0;
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std::vector<std::string> allowed_links = {
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R"(patreon\.com\/beammp$)",
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R"(discord\.gg\/beammp$)",
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R"(forum\.beammp\.com$)",
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R"(beammp\.com$)",
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R"(patreon\.com\/beammp\/$)",
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R"(discord\.gg\/beammp\/$)",
|
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R"(forum\.beammp\.com\/$)",
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R"(beammp\.com\/$)",
|
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R"(docs\.beammp\.com$)",
|
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R"(wiki\.beammp\.com$)",
|
||||
R"(docs\.beammp\.com\/$)",
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||||
R"(wiki\.beammp\.com\/$)",
|
||||
R"(docs\.beammp\.com\/.*$)",
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R"(wiki\.beammp\.com\/.*$)",
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};
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for (const auto& allowed_link : allowed_links) {
|
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if (std::regex_match(Link, std::regex(std::string(R"(^http(s)?:\/\/)") + allowed_link))) {
|
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return true;
|
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}
|
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}
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return false;
|
||||
}
|
||||
|
||||
void Parse(std::string Data, SOCKET CSocket) {
|
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char Code = Data.at(0), SubCode = 0;
|
||||
if (Data.length() > 1)
|
||||
SubCode = Data.at(1);
|
||||
void Parse(std::span<char> InData, SOCKET CSocket) {
|
||||
std::string OutData;
|
||||
char Code = InData[0], SubCode = 0;
|
||||
if (InData.size() > 1)
|
||||
SubCode = InData[1];
|
||||
switch (Code) {
|
||||
case 'A':
|
||||
Data = Data.substr(0, 1);
|
||||
OutData = "A";
|
||||
break;
|
||||
case 'B':
|
||||
NetReset();
|
||||
Terminate = true;
|
||||
TCPTerminate = true;
|
||||
Data = Code + HTTP::Get("https://backend.beammp.com/servers-info");
|
||||
OutData = Code + HTTP::Get("https://backend.beammp.com/servers-info");
|
||||
break;
|
||||
case 'C':
|
||||
ListOfMods.clear();
|
||||
StartSync(Data);
|
||||
StartSync(std::string(InData.data(), InData.size()));
|
||||
while (ListOfMods.empty() && !Terminate) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
}
|
||||
if (ListOfMods == "-")
|
||||
Data = "L";
|
||||
OutData = "L";
|
||||
else
|
||||
Data = "L" + ListOfMods;
|
||||
OutData = "L" + ListOfMods;
|
||||
break;
|
||||
case 'O': // open default browser with URL
|
||||
if (IsAllowedLink(Data.substr(1))) {
|
||||
if (IsAllowedLink(bytespan_to_string(InData.subspan(1)))) {
|
||||
#if defined(__linux)
|
||||
if (char* browser = getenv("BROWSER"); browser != nullptr && !std::string_view(browser).empty()) {
|
||||
pid_t pid;
|
||||
auto arg = Data.substr(1);
|
||||
auto arg = bytespan_to_string(InData.subspan(1));
|
||||
char* argv[] = { browser, arg.data() };
|
||||
auto status = posix_spawn(&pid, browser, nullptr, nullptr, argv, environ);
|
||||
if (status == 0) {
|
||||
@@ -114,27 +135,27 @@ void Parse(std::string Data, SOCKET CSocket) {
|
||||
error(std::string("posix_spawn: ") + strerror(status));
|
||||
}
|
||||
} else {
|
||||
error("Failed to open the following link in the browser because the $BROWSER environment variable is not set: " + Data.substr(1));
|
||||
error("Failed to open the following link in the browser because the $BROWSER environment variable is not set: " + bytespan_to_string(InData.subspan(1)));
|
||||
}
|
||||
#elif defined(WIN32)
|
||||
ShellExecuteA(nullptr, "open", Data.substr(1).c_str(), nullptr, nullptr, SW_SHOW); /// TODO: Look at when working on linux port
|
||||
ShellExecuteA(nullptr, "open", InData.subspan(1).data(), nullptr, nullptr, SW_SHOW); /// TODO: Look at when working on linux port
|
||||
#endif
|
||||
|
||||
info("Opening Link \"" + Data.substr(1) + "\"");
|
||||
info("Opening Link \"" + bytespan_to_string(InData.subspan(1)) + "\"");
|
||||
}
|
||||
Data.clear();
|
||||
OutData.clear();
|
||||
break;
|
||||
case 'P':
|
||||
Data = Code + std::to_string(ProxyPort);
|
||||
OutData = Code + std::to_string(ProxyPort);
|
||||
break;
|
||||
case 'U':
|
||||
if (SubCode == 'l')
|
||||
Data = UlStatus;
|
||||
OutData = UlStatus;
|
||||
if (SubCode == 'p') {
|
||||
if (ping > 800) {
|
||||
Data = "Up-2";
|
||||
OutData = "Up-2";
|
||||
} else
|
||||
Data = "Up" + std::to_string(ping);
|
||||
OutData = "Up" + std::to_string(ping);
|
||||
}
|
||||
if (!SubCode) {
|
||||
std::string Ping;
|
||||
@@ -142,11 +163,11 @@ void Parse(std::string Data, SOCKET CSocket) {
|
||||
Ping = "-2";
|
||||
else
|
||||
Ping = std::to_string(ping);
|
||||
Data = std::string(UlStatus) + "\n" + "Up" + Ping;
|
||||
OutData = std::string(UlStatus) + "\n" + "Up" + Ping;
|
||||
}
|
||||
break;
|
||||
case 'M':
|
||||
Data = MStatus;
|
||||
OutData = MStatus;
|
||||
break;
|
||||
case 'Q':
|
||||
if (SubCode == 'S') {
|
||||
@@ -157,17 +178,19 @@ void Parse(std::string Data, SOCKET CSocket) {
|
||||
}
|
||||
if (SubCode == 'G')
|
||||
exit(2);
|
||||
Data.clear();
|
||||
OutData.clear();
|
||||
break;
|
||||
case 'R': // will send mod name
|
||||
if (ConfList->find(Data) == ConfList->end()) {
|
||||
ConfList->insert(Data);
|
||||
{
|
||||
auto str = bytespan_to_string(InData);
|
||||
if (ConfList->find(str) == ConfList->end()) {
|
||||
ConfList->insert(str);
|
||||
ModLoaded = true;
|
||||
}
|
||||
Data.clear();
|
||||
break;
|
||||
OutData.clear();
|
||||
} break;
|
||||
case 'Z':
|
||||
Data = "Z" + GetVer();
|
||||
OutData = "Z" + GetVer();
|
||||
break;
|
||||
case 'N':
|
||||
if (SubCode == 'c') {
|
||||
@@ -180,63 +203,38 @@ void Parse(std::string Data, SOCKET CSocket) {
|
||||
if (!UserRole.empty()) {
|
||||
Auth["role"] = UserRole;
|
||||
}
|
||||
Data = "N" + Auth.dump();
|
||||
OutData = "N" + Auth.dump();
|
||||
} else {
|
||||
Data = "N" + Login(Data.substr(Data.find(':') + 1));
|
||||
auto indata_str = bytespan_to_string(InData);
|
||||
OutData = "N" + Login(indata_str.substr(indata_str.find(':') + 1));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
Data.clear();
|
||||
OutData.clear();
|
||||
break;
|
||||
}
|
||||
if (!Data.empty() && CSocket != -1) {
|
||||
int res = send(CSocket, (Data + "\n").c_str(), int(Data.size()) + 1, 0);
|
||||
if (!OutData.empty() && CSocket != -1) {
|
||||
uint32_t DataSize = OutData.size();
|
||||
std::vector<char> ToSend(sizeof(DataSize) + OutData.size());
|
||||
std::copy_n(reinterpret_cast<char*>(&DataSize), sizeof(DataSize), ToSend.begin());
|
||||
std::copy_n(OutData.data(), OutData.size(), ToSend.begin() + sizeof(DataSize));
|
||||
int res = send(CSocket, ToSend.data(), int(ToSend.size()), 0);
|
||||
if (res < 0) {
|
||||
debug("(Core) send failed with error: " + std::to_string(WSAGetLastError()));
|
||||
}
|
||||
}
|
||||
}
|
||||
void GameHandler(SOCKET Client) {
|
||||
|
||||
int32_t Size, Temp, Rcv;
|
||||
char Header[10] = { 0 };
|
||||
std::vector<char> data {};
|
||||
do {
|
||||
Rcv = 0;
|
||||
do {
|
||||
Temp = recv(Client, &Header[Rcv], 1, 0);
|
||||
if (Temp < 1)
|
||||
break;
|
||||
if (!isdigit(Header[Rcv]) && Header[Rcv] != '>') {
|
||||
error("(Core) Invalid lua communication");
|
||||
KillSocket(Client);
|
||||
return;
|
||||
}
|
||||
} while (Header[Rcv++] != '>');
|
||||
if (Temp < 1)
|
||||
break;
|
||||
if (std::from_chars(Header, &Header[Rcv], Size).ptr[0] != '>') {
|
||||
debug("(Core) Invalid lua Header -> " + std::string(Header, Rcv));
|
||||
try {
|
||||
ReceiveFromGame(Client, data);
|
||||
Parse(data, Client);
|
||||
} catch (const std::exception& e) {
|
||||
error(std::string("Error while receiving from game: ") + e.what());
|
||||
break;
|
||||
}
|
||||
std::string Ret(Size, 0);
|
||||
Rcv = 0;
|
||||
|
||||
do {
|
||||
Temp = recv(Client, &Ret[Rcv], Size - Rcv, 0);
|
||||
if (Temp < 1)
|
||||
break;
|
||||
Rcv += Temp;
|
||||
} while (Rcv < Size);
|
||||
if (Temp < 1)
|
||||
break;
|
||||
|
||||
Parse(Ret, Client);
|
||||
} while (Temp > 0);
|
||||
if (Temp == 0) {
|
||||
debug("(Core) Connection closing");
|
||||
} else {
|
||||
debug("(Core) recv failed with error: " + std::to_string(WSAGetLastError()));
|
||||
}
|
||||
} while (true);
|
||||
NetReset();
|
||||
KillSocket(Client);
|
||||
}
|
||||
@@ -282,6 +280,11 @@ void CoreMain() {
|
||||
WSACleanup();
|
||||
return;
|
||||
}
|
||||
#if defined(__linux__)
|
||||
int opt = 1;
|
||||
if (setsockopt(LSocket, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) < 0)
|
||||
error("setsockopt(SO_REUSEADDR) failed");
|
||||
#endif
|
||||
iRes = bind(LSocket, res->ai_addr, int(res->ai_addrlen));
|
||||
if (iRes == SOCKET_ERROR) {
|
||||
error("(Core) bind failed with error: " + std::to_string(WSAGetLastError()));
|
||||
|
||||
@@ -5,7 +5,12 @@
|
||||
///
|
||||
/// Created by Anonymous275 on 7/25/2020
|
||||
///
|
||||
#include "Helpers.h"
|
||||
#include "Network/network.hpp"
|
||||
#include "NetworkHelpers.h"
|
||||
#include <algorithm>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
#include <zlib.h>
|
||||
#if defined(_WIN32)
|
||||
#include <winsock2.h>
|
||||
@@ -56,13 +61,17 @@ bool CheckBytes(uint32_t Bytes) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void GameSend(std::string_view Data) {
|
||||
void GameSend(std::string_view RawData) {
|
||||
static std::mutex Lock;
|
||||
std::scoped_lock Guard(Lock);
|
||||
if (TCPTerminate || !GConnected || CSocket == -1)
|
||||
return;
|
||||
int32_t Size, Temp, Sent;
|
||||
Size = int32_t(Data.size());
|
||||
uint32_t DataSize = RawData.size();
|
||||
std::vector<char> Data(sizeof(DataSize) + RawData.size());
|
||||
std::copy_n(reinterpret_cast<char*>(&DataSize), sizeof(DataSize), Data.begin());
|
||||
std::copy_n(RawData.data(), RawData.size(), Data.begin() + sizeof(DataSize));
|
||||
Size = Data.size();
|
||||
Sent = 0;
|
||||
#ifdef DEBUG
|
||||
if (Size > 1000) {
|
||||
@@ -78,20 +87,18 @@ void GameSend(std::string_view Data) {
|
||||
Sent += Temp;
|
||||
} while (Sent < Size);
|
||||
// send separately to avoid an allocation for += "\n"
|
||||
Temp = send(CSocket, "\n", 1, 0);
|
||||
/*Temp = send(CSocket, "\n", 1, 0);
|
||||
if (!CheckBytes(Temp)) {
|
||||
return;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
void ServerSend(std::string Data, bool Rel) {
|
||||
|
||||
void ServerSend(const std::vector<char>& Data, bool Rel) {
|
||||
if (Terminate || Data.empty())
|
||||
return;
|
||||
if (Data.find("Zp") != std::string::npos && Data.size() > 500) {
|
||||
abort();
|
||||
}
|
||||
char C = 0;
|
||||
bool Ack = false;
|
||||
int DLen = int(Data.length());
|
||||
int DLen = int(Data.size());
|
||||
if (DLen > 3)
|
||||
C = Data.at(0);
|
||||
if (C == 'O' || C == 'T')
|
||||
@@ -107,14 +114,6 @@ void ServerSend(std::string Data, bool Rel) {
|
||||
TCPSend(Data, TCPSock);
|
||||
} else
|
||||
UDPSend(Data);
|
||||
|
||||
if (DLen > 1000) {
|
||||
debug("(Launcher->Server) Bytes sent: " + std::to_string(Data.length()) + " : "
|
||||
+ Data.substr(0, 10)
|
||||
+ Data.substr(Data.length() - 10));
|
||||
} else if (C == 'Z') {
|
||||
// debug("(Game->Launcher) : " + Data);
|
||||
}
|
||||
}
|
||||
|
||||
void NetReset() {
|
||||
@@ -172,6 +171,11 @@ SOCKET SetupListener() {
|
||||
WSACleanup();
|
||||
return -1;
|
||||
}
|
||||
#if defined (__linux__)
|
||||
int opt = 1;
|
||||
if (setsockopt(GSocket, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) < 0)
|
||||
error("setsockopt(SO_REUSEADDR) failed");
|
||||
#endif
|
||||
iRes = bind(GSocket, result->ai_addr, (int)result->ai_addrlen);
|
||||
if (iRes == SOCKET_ERROR) {
|
||||
error("(Proxy) bind failed with error: " + std::to_string(WSAGetLastError()));
|
||||
@@ -192,7 +196,7 @@ SOCKET SetupListener() {
|
||||
}
|
||||
void AutoPing() {
|
||||
while (!Terminate) {
|
||||
ServerSend("p", false);
|
||||
ServerSend(strtovec("p"), false);
|
||||
PingStart = std::chrono::high_resolution_clock::now();
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
}
|
||||
@@ -260,42 +264,18 @@ void TCPGameServer(const std::string& IP, int Port) {
|
||||
t1.detach();
|
||||
CServer = false;
|
||||
}
|
||||
int32_t Size, Temp, Rcv;
|
||||
char Header[10] = { 0 };
|
||||
std::vector<char> data {};
|
||||
|
||||
// Read byte by byte until '>' is rcved then get the size and read based on it
|
||||
do {
|
||||
Rcv = 0;
|
||||
|
||||
do {
|
||||
Temp = recv(CSocket, &Header[Rcv], 1, 0);
|
||||
if (Temp < 1 || TCPTerminate)
|
||||
break;
|
||||
} while (Header[Rcv++] != '>');
|
||||
if (Temp < 1 || TCPTerminate)
|
||||
break;
|
||||
if (std::from_chars(Header, &Header[Rcv], Size).ptr[0] != '>') {
|
||||
debug("(Game) Invalid lua Header -> " + std::string(Header, Rcv));
|
||||
try {
|
||||
ReceiveFromGame(CSocket, data);
|
||||
ServerSend(data, false);
|
||||
} catch (const std::exception& e) {
|
||||
error(std::string("Error while receiving from game: ") + e.what());
|
||||
break;
|
||||
}
|
||||
std::string Ret(Size, 0);
|
||||
Rcv = 0;
|
||||
do {
|
||||
Temp = recv(CSocket, &Ret[Rcv], Size - Rcv, 0);
|
||||
if (Temp < 1)
|
||||
break;
|
||||
Rcv += Temp;
|
||||
} while (Rcv < Size && !TCPTerminate);
|
||||
if (Temp < 1 || TCPTerminate)
|
||||
break;
|
||||
|
||||
ServerSend(Ret, false);
|
||||
|
||||
} while (Temp > 0 && !TCPTerminate);
|
||||
if (Temp == 0)
|
||||
debug("(Proxy) Connection closing");
|
||||
else
|
||||
debug("(Proxy) recv failed error : " + std::to_string(WSAGetLastError()));
|
||||
} while (!TCPTerminate);
|
||||
}
|
||||
TCPTerminate = true;
|
||||
GConnected = false;
|
||||
|
||||
@@ -73,7 +73,7 @@ void Abord() {
|
||||
}
|
||||
|
||||
std::string Auth(SOCKET Sock) {
|
||||
TCPSend("VC" + GetVer(), Sock);
|
||||
TCPSend(strtovec("VC" + GetVer()), Sock);
|
||||
|
||||
auto Res = TCPRcv(Sock);
|
||||
|
||||
@@ -82,7 +82,7 @@ std::string Auth(SOCKET Sock) {
|
||||
return "";
|
||||
}
|
||||
|
||||
TCPSend(PublicKey, Sock);
|
||||
TCPSend(strtovec(PublicKey), Sock);
|
||||
if (Terminate)
|
||||
return "";
|
||||
|
||||
@@ -100,7 +100,7 @@ std::string Auth(SOCKET Sock) {
|
||||
UUl("Authentication failed!");
|
||||
return "";
|
||||
}
|
||||
TCPSend("SR", Sock);
|
||||
TCPSend(strtovec("SR"), Sock);
|
||||
if (Terminate)
|
||||
return "";
|
||||
|
||||
@@ -114,7 +114,7 @@ std::string Auth(SOCKET Sock) {
|
||||
if (Res.empty() || Res == "-") {
|
||||
info("Didn't Receive any mods...");
|
||||
ListOfMods = "-";
|
||||
TCPSend("Done", Sock);
|
||||
TCPSend(strtovec("Done"), Sock);
|
||||
info("Done!");
|
||||
return "";
|
||||
}
|
||||
@@ -320,7 +320,7 @@ void SyncResources(SOCKET Sock) {
|
||||
CheckForDir();
|
||||
std::string FName = a.substr(a.find_last_of('/'));
|
||||
do {
|
||||
TCPSend("f" + *FN, Sock);
|
||||
TCPSend(strtovec("f" + *FN), Sock);
|
||||
|
||||
std::string Data = TCPRcv(Sock);
|
||||
if (Data == "CO" || Terminate) {
|
||||
@@ -362,7 +362,7 @@ void SyncResources(SOCKET Sock) {
|
||||
}
|
||||
KillSocket(DSock);
|
||||
if (!Terminate) {
|
||||
TCPSend("Done", Sock);
|
||||
TCPSend(strtovec("Done"), Sock);
|
||||
info("Done!");
|
||||
} else {
|
||||
UlStatus = "Ulstart";
|
||||
|
||||
@@ -26,12 +26,15 @@
|
||||
SOCKET UDPSock = -1;
|
||||
sockaddr_in* ToServer = nullptr;
|
||||
|
||||
void UDPSend(std::string Data) {
|
||||
void UDPSend(const std::vector<char>& RawData) {
|
||||
if (ClientID == -1 || UDPSock == -1)
|
||||
return;
|
||||
if (Data.length() > 400) {
|
||||
auto res = Comp(std::span<char>(Data.data(), Data.size()));
|
||||
std::string Data;
|
||||
if (Data.size() > 400) {
|
||||
auto res = Comp(RawData);
|
||||
Data = "ABG:" + std::string(res.data(), res.size());
|
||||
} else {
|
||||
Data = std::string(RawData.data(), RawData.size());
|
||||
}
|
||||
std::string Packet = char(ClientID + 1) + std::string(":") + Data;
|
||||
int sendOk = sendto(UDPSock, Packet.c_str(), int(Packet.size()), 0, (sockaddr*)ToServer, sizeof(*ToServer));
|
||||
@@ -39,12 +42,14 @@ void UDPSend(std::string Data) {
|
||||
error("Error Code : " + std::to_string(WSAGetLastError()));
|
||||
}
|
||||
|
||||
void SendLarge(std::string Data) {
|
||||
if (Data.length() > 400) {
|
||||
auto res = Comp(std::span<char>(Data.data(), Data.size()));
|
||||
Data = "ABG:" + std::string(res.data(), res.size());
|
||||
void SendLarge(const std::vector<char>& Data) {
|
||||
if (Data.size() > 400) {
|
||||
auto res = Comp(Data);
|
||||
res.insert(res.begin(), {'A', 'B', 'G', ':'});
|
||||
TCPSend(res, TCPSock);
|
||||
} else {
|
||||
TCPSend(Data, TCPSock);
|
||||
}
|
||||
TCPSend(Data, TCPSock);
|
||||
}
|
||||
|
||||
void UDPParser(std::string_view Packet) {
|
||||
@@ -90,8 +95,8 @@ void UDPClientMain(const std::string& IP, int Port) {
|
||||
inet_pton(AF_INET, IP.c_str(), &ToServer->sin_addr);
|
||||
UDPSock = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
GameSend("P" + std::to_string(ClientID));
|
||||
TCPSend("H", TCPSock);
|
||||
UDPSend("p");
|
||||
TCPSend(strtovec("H"), TCPSock);
|
||||
UDPSend(strtovec("p"));
|
||||
while (!Terminate)
|
||||
UDPRcv();
|
||||
KillSocket(UDPSock);
|
||||
|
||||
@@ -46,7 +46,7 @@ void UUl(const std::string& R) {
|
||||
UlStatus = "UlDisconnected: " + R;
|
||||
}
|
||||
|
||||
void TCPSend(const std::string& Data, uint64_t Sock) {
|
||||
void TCPSend(const std::vector<char>& Data, uint64_t Sock) {
|
||||
if (Sock == -1) {
|
||||
Terminate = true;
|
||||
UUl("Invalid Socket");
|
||||
@@ -57,7 +57,7 @@ void TCPSend(const std::string& Data, uint64_t Sock) {
|
||||
std::string Send(4, 0);
|
||||
Size = int32_t(Data.size());
|
||||
memcpy(&Send[0], &Size, sizeof(Size));
|
||||
Send += Data;
|
||||
Send += std::string(Data.data(), Data.size());
|
||||
// Do not use Size before this point for anything but the header
|
||||
Sent = 0;
|
||||
Size += 4;
|
||||
@@ -113,7 +113,7 @@ std::string TCPRcv(SOCKET Sock) {
|
||||
|
||||
if (Ret.substr(0, 4) == "ABG:") {
|
||||
auto substr = Ret.substr(4);
|
||||
auto res = DeComp(std::span<char>(substr.data(), substr.size()));
|
||||
auto res = DeComp(strtovec(substr));
|
||||
Ret = std::string(res.data(), res.size());
|
||||
}
|
||||
|
||||
|
||||
35
src/NetworkHelpers.cpp
Normal file
35
src/NetworkHelpers.cpp
Normal file
@@ -0,0 +1,35 @@
|
||||
#include "NetworkHelpers.h"
|
||||
|
||||
#include <array>
|
||||
#include <cerrno>
|
||||
#include <cstring>
|
||||
#include <stdexcept>
|
||||
#if defined(__linux__)
|
||||
#include <sys/socket.h>
|
||||
#else
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
#endif
|
||||
|
||||
static uint32_t RecvHeader(SOCKET socket) {
|
||||
std::array<uint8_t, sizeof(uint32_t)> header_buffer {};
|
||||
auto n = recv(socket, reinterpret_cast<char*>(header_buffer.data()), header_buffer.size(), MSG_WAITALL);
|
||||
if (n < 0) {
|
||||
throw std::runtime_error(std::string("recv() of header failed: ") + std::strerror(errno));
|
||||
} else if (n == 0) {
|
||||
throw std::runtime_error("Game disconnected");
|
||||
}
|
||||
return *reinterpret_cast<uint32_t*>(header_buffer.data());
|
||||
}
|
||||
|
||||
/// Throws!!!
|
||||
void ReceiveFromGame(SOCKET socket, std::vector<char>& out_data) {
|
||||
auto header = RecvHeader(socket);
|
||||
out_data.resize(header);
|
||||
auto n = recv(socket, reinterpret_cast<char*>(out_data.data()), out_data.size(), MSG_WAITALL);
|
||||
if (n < 0) {
|
||||
throw std::runtime_error(std::string("recv() of data failed: ") + std::strerror(errno));
|
||||
} else if (n == 0) {
|
||||
throw std::runtime_error("Game disconnected");
|
||||
}
|
||||
}
|
||||
@@ -81,10 +81,10 @@ std::string GetEN() {
|
||||
}
|
||||
|
||||
std::string GetVer() {
|
||||
return "2.0";
|
||||
return "2.1";
|
||||
}
|
||||
std::string GetPatch() {
|
||||
return ".99";
|
||||
return ".0";
|
||||
}
|
||||
|
||||
std::string GetEP(char* P) {
|
||||
@@ -172,7 +172,7 @@ void CheckForUpdates(int argc, char* args[], const std::string& CV) {
|
||||
system("clear");
|
||||
#endif
|
||||
|
||||
if (FileHash != LatestHash && IsOutdated(Version(VersionStrToInts(GetVer() + GetPatch())), Version(VersionStrToInts(LatestVersion))) && !Dev) {
|
||||
if (FileHash != LatestHash && IsOutdated(Version(VersionStrToInts(GetVer() + GetPatch())), Version(VersionStrToInts(LatestVersion)))) {
|
||||
info("Launcher update found!");
|
||||
#if defined(__linux__)
|
||||
error("Auto update is NOT implemented for the Linux version. Please update manually ASAP as updates contain security patches.");
|
||||
@@ -204,6 +204,13 @@ void CustomPort(int argc, char* argv[]) {
|
||||
if (argc > 2)
|
||||
Dev = true;
|
||||
}
|
||||
for (int i = 1; i < argc; ++i) {
|
||||
if (std::string_view(argv[i]) == "--dev") {
|
||||
Dev = true;
|
||||
} else if (std::string_view(argv[i]) == "--no-dev") {
|
||||
Dev = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
@@ -245,7 +252,15 @@ void InitLauncher(int argc, char* argv[]) {
|
||||
CheckLocalKey();
|
||||
ConfigInit();
|
||||
CustomPort(argc, argv);
|
||||
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
|
||||
bool update = true;
|
||||
for (int i = 1; i < argc; ++i) {
|
||||
if (std::string_view(argv[i]) == "--no-update") {
|
||||
update = false;
|
||||
}
|
||||
}
|
||||
if (update) {
|
||||
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
|
||||
}
|
||||
}
|
||||
#elif defined(__linux__)
|
||||
void InitLauncher(int argc, char* argv[]) {
|
||||
@@ -255,7 +270,15 @@ void InitLauncher(int argc, char* argv[]) {
|
||||
CheckLocalKey();
|
||||
ConfigInit();
|
||||
CustomPort(argc, argv);
|
||||
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
|
||||
bool update = true;
|
||||
for (int i = 1; i < argc; ++i) {
|
||||
if (std::string_view(argv[i]) == "--no-update") {
|
||||
update = false;
|
||||
}
|
||||
}
|
||||
if (update) {
|
||||
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -318,6 +341,8 @@ void PreGame(const std::string& GamePath) {
|
||||
|
||||
CheckMP(GetGamePath() + "mods/multiplayer");
|
||||
|
||||
info("Game user path: '" + GetGamePath() + "'");
|
||||
|
||||
if (!Dev) {
|
||||
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
|
||||
transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
|
||||
|
||||
Reference in New Issue
Block a user