Commit Graph

381 Commits

Author SHA1 Message Date
Lion Kortlepel aa46b454e2 add print to inform the user that they must keep the window open 2024-09-23 22:12:00 +02:00
Lion Kortlepel 02465c529d add more logging to exit 2024-09-23 22:08:45 +02:00
Lion Kortlepel c68cbf8946 remove unused """security""" code 2024-09-23 22:04:34 +02:00
Lion Kortlepel 46542c1dce always log debug to Launcher.log 2024-09-23 22:00:41 +02:00
Lion Kortlepel 97f58dd413 add better error handling to main() 2024-09-23 21:58:27 +02:00
Lion Kortlepel cd17df5cc2 add more debug statements, wait for threads before shutting down 2024-09-22 21:37:52 +02:00
Lion Kortlepel 0b589a74c9 refactor tcp receive to be less weird 2024-09-22 20:31:25 +02:00
Lion Kortlepel 1260515a40 fix crash when cancelling download 2024-09-22 20:20:31 +02:00
Lion 007cd6573e Refactor downloading (#116)
The way it was done was so horrid, it was not only impossible to debug,
with TODO comments saying it sucks, and other shit like that, but it was
also just full of data races. You can rest easy however - I left most of
the data races in there <3 For nostalgia (totally not because it's a
massive pain to fix that).

We now do single-threaded download, which can not only saturate my 100
Mbit/s line without any hickups, it can also go up to ~600000 Mbit/s for
localhost transfers :) So I think it's fine.
2024-09-22 20:04:45 +02:00
Lion 7b022f9907 Add --skip-ssl-verify cli option (#117)
This is a temporary fix for if anyone has issues with SSL certificate
validation. The use of this must come with the disclaimer that,
obviously, this bypasses the security that SSL gives entirely. Anyone
could MITM you at that point. Don't use, basically.
2024-09-22 19:56:43 +02:00
Lion Kortlepel 96c9c89238 add extra layer of checks for data races in download
yeah
2024-09-22 19:52:52 +02:00
Lion b4949af1d7 Check 'User Shell Folders' (#111)
this PR is a continuation of #69
2024-09-22 19:47:50 +02:00
Lion Kortlepel 79209219dd remove extraneous game user path print 2024-09-22 19:42:55 +02:00
Lion Kortlepel 18e1b7a2bb add --skip-ssl-verify cli option 2024-09-22 19:42:00 +02:00
Lion Kortlepel a5766639d6 add back user path print
Thanks @WiserTixx for finding a good place for it
2024-09-22 19:29:39 +02:00
Lion Kortlepel 191fbf083d fix stupid microsoft macro <3 2024-09-22 19:06:46 +02:00
Lion Kortlepel 8c4342853a refactor downloading
The way it was done was so horrid, it was not only impossible to debug,
with TODO comments saying it sucks, and other shit like that, but it was
also just full of data races. You can rest easy however - I left most of
the data races in there <3 For nostalgia (totally not because it's a
massive pain to fix that).

We now do single-threaded download, which can not only saturate my 100
Mbit/s line without any hickups, it can also go up to ~600000 Mbit/s for
localhost transfers :) So I think it's fine.
2024-09-22 18:52:50 +02:00
Tixx 3937ac1ae7 Fix joining 2024-09-14 22:17:21 +02:00
Tixx a128099619 Patch up removal of while loop in Core 2024-09-14 22:17:21 +02:00
Tixx deed24f6e8 Fix client lua error 2024-09-14 22:17:21 +02:00
Tixx ac2db7c73f Remove now unused variable 2024-09-14 22:17:21 +02:00
Tixx 06db6d0341 Implement mod warning 2024-09-14 22:17:21 +02:00
20dka a714dc3188 fix windows build and implement suggestion from lionkor 2024-09-08 16:42:03 +02:00
yeranya 29445f65ce check 'User Shell Folders' key in addition to 'Shell Folders' 2024-09-08 16:24:58 +02:00
Tixx 452fc1e484 Move HTTP Proxy and remove and relocate duplicate code 2024-09-07 22:35:27 +02:00
Tixx de3888618a Safety improvements 2024-09-07 22:00:51 +02:00
Tixx 4678701f42 HTTP proxy improvements
Adds the avatar endpoint and adds the possibility to easily add others
2024-09-07 21:19:42 +02:00
Tixx d791e2ac92 Add BeamMP patreon to the allowed links 2024-08-22 22:09:02 +02:00
Lion a60ff48c08 Merge pull request #105 from WiserTixx/id-from-auth
Send id from auth to game
2024-08-17 20:34:19 +02:00
Tixx e505874af9 Send id from auth to game 2024-08-11 11:39:14 +02:00
Tixx 2f0a9fba99 move macro definition to cmakelist 2024-08-10 23:22:17 +02:00
Lion Kortlepel b034072027 fix potential UB in decompression 2024-06-23 23:04:55 +02:00
Lion Kortlepel f94b9adf7a print game's U S E R path 2024-06-22 23:26:10 +02:00
Lion Kortlepel c95178ea59 dont auto-update in dev mode 2024-06-22 23:20:46 +02:00
Lion Kortlepel 1f7c498bd9 fix compiler error in decomp 2024-06-22 23:05:01 +02:00
Lion Kortlepel e46d4b2f0e Merge branch 'performance-improvements' 2024-06-22 23:01:15 +02:00
Lion Kortlepel f2b34543f9 switch to compression with limit at 30 MB 2024-06-22 22:48:00 +02:00
Lion Kortlepel d32da036bc fix mod name bug 2024-06-21 17:30:47 +02:00
Lion Kortlepel 8b0f4f99f6 use thread_local static buffer to receive into, null term manually 2024-06-19 16:53:17 +02:00
Lion Kortlepel 17e887442c avoid a substr() which costs us ~20% of runtime performance 2024-06-19 16:18:11 +02:00
Lion Kortlepel fc454cd11e avoid creating a thread every packet 2024-06-19 15:53:49 +02:00
Lion Kortlepel ba9719ed67 fix auth packet prefix 2024-06-18 09:46:33 +02:00
Lion Kortlepel bb04d1bfe1 remove self update on linux for now 2024-06-18 08:51:23 +02:00
Lion Kortlepel ae7f8f44e3 re-implement the website launch feature for linux 2024-06-17 22:16:17 +02:00
Lion Kortlepel a82b9fb36f reformat 2024-06-17 22:01:15 +02:00
Lion Kortlepel 05ffa0b638 Merge branch 'linux' 2024-06-17 21:57:41 +02:00
Lion 942cc78406 remove debug print 2024-06-15 22:24:19 +02:00
saile515 915c05c57c fix input not working on linux 2024-05-29 10:56:22 +02:00
Lion Kortlepel adba66afb9 add http debug error logging 2024-03-22 12:19:18 +01:00
Lion Kortlepel cc42a5e0ab add ssl verify debug logging in a few places 2024-03-22 11:34:14 +01:00