Commit Graph

13 Commits

Author SHA1 Message Date
Cameron Gutman
4189903233 Remove libsoundio audio backend
SDL has been the default audio backend for years now, and libsoundio has
not been well-maintained upstream.
2025-10-11 10:35:31 -05:00
Cameron Gutman
522206b0bc Use shallow-cloned submodule for prebuilts 2021-01-31 11:50:41 -06:00
Cameron Gutman
a6551c320d Finish Windows ARM64 bringup
SDL2  for ARM64 is not yet checked-in, but I will do that when SDL 2.0.14 is released.
2020-12-12 16:44:41 -06:00
Cameron Gutman
f3da46833f Revert "Temporarily switch to gamecontrollerdb to fix build after DMCA takedown of SDL_GameControllerDB"
The DMCA takedown has been disputed and the repo is back up.

This reverts commit 6314676b9c.
2020-03-18 19:48:26 -07:00
Cameron Gutman
6314676b9c Temporarily switch to gamecontrollerdb to fix build after DMCA takedown of SDL_GameControllerDB 2020-02-22 19:20:52 -08:00
Cameron Gutman
b26df787cd Update to upstream libsoundio 2018-11-27 23:26:15 -08:00
Cameron Gutman
eab77fba7a Fix inability to play audio on sound cards set to 192 KHz sample rate 2018-10-14 22:52:24 -07:00
Cameron Gutman
4f84843b00 Fixup H.264 SPS for VideoToolbox compatibility. Fixes #98 2018-10-12 17:59:53 -07:00
Cameron Gutman
e182445593 libsoundio audio renderer for Windows and Mac (#97) 2018-10-05 19:22:57 -07:00
Cameron Gutman
76387aacad Switch SDL_GameControllerDB to submodule 2018-09-29 16:43:14 -07:00
Cameron Gutman
02242b9b34 Replace Opus submodule with prebuilt libopus 1.2.1 binaries for Windows and Mac 2018-07-30 22:10:08 -07:00
Cameron Gutman
7186f20e05 Integrate forked QMdnsEngine with some required fixes for GameStream (submitted upstream) 2018-06-30 21:41:00 -07:00
Cameron Gutman
63b6da601a Reorganize source and add libraries 2018-05-05 18:33:59 -07:00