Cameron Gutman
0f49dca4c0
Use GL_NEAREST when possible without degrading quality
2026-01-17 02:23:28 -06:00
Cameron Gutman
30274f3ae8
Don't keep the dummy renderer alive for EGLRenderer's lifetime
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At best, it doesn't do anything other than some queue some viewport
changes via SDL_RendererEventWatch(). At worst, it can race with
the render thread and cause trouble.
2026-01-17 01:06:41 -06:00
Cameron Gutman
66a30c66f3
Use EOS to force decoder test frame output
2026-01-16 01:08:51 -06:00
Cameron Gutman
198a208b44
Clamp property values when restoring them
2026-01-14 23:26:46 -06:00
Cameron Gutman
d865c77975
Crop the incoming frames if they deviate slightly from the expected size
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Fixes #1466
2026-01-11 20:58:48 -06:00
Cameron Gutman
cd13910e6c
Add support for YUV 4:4:4 in DXVA2
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We get it basically for free now that we let FFmpeg handle the heavy lifting.
2026-01-11 20:55:46 -06:00
Cameron Gutman
b8e9262b1b
Replace deprecated DXVA2 initialization with standard hwaccel init
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- Avoids requiring a hardcoded number of frames (and creating surfaces ourselves)
- Removes a ton of unnecessary code that's duplicated in FFmpeg
- Supports dynamic frame sizes, formats, and color conversion
- Supports frame cropping in FFmpeg
2026-01-11 17:46:13 -06:00
Cameron Gutman
c14ebb1ad7
Adjust buffer count for hwaccel and v4l2m2m decoders
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- For hwaccel decoders, don't depend on FFmpeg's 4 working surfaces.
The decoders might need one or more of them internally.
- For V4L2M2M decoders, adjust the buffer counts to match our needs
and requirements regarding Pacer-held frames.
2026-01-11 14:18:22 -06:00
Cameron Gutman
d3957b3cbb
Fix race condition where a separate test decoder could ingest a real frame
2026-01-11 13:41:12 -06:00
Cameron Gutman
a8e8efb17b
Don't blend the source surface when blitting
2026-01-11 12:35:55 -06:00
Cameron Gutman
75adc22d05
Blit the new overlay in one shot if it entirely covers the old one
2026-01-11 12:28:22 -06:00
Cameron Gutman
2549efc8b3
Fix pthread_attr leak
2026-01-11 01:47:11 -06:00
Cameron Gutman
6f8e517ce1
Remove unused field
2026-01-11 01:46:17 -06:00
Cameron Gutman
09f8e7117b
Fix incorrect src pixel offset in overlay composition
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Currently harmless because no overlay has a non-zero X coordinate.
2026-01-11 01:40:32 -06:00
Cameron Gutman
88719cc8bf
Use FB_DAMAGE_CLIPS instead of drmModeDirtyFB()
2026-01-11 01:15:28 -06:00
Cameron Gutman
3ea62c0800
Call drmModeDirtyFB() for the modified composition regions
2026-01-10 23:53:07 -06:00
Cameron Gutman
7643cc929e
Implement DRM overlay composition
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This allows overlays to work on drivers that only have one usable
overlay plane and when we are using the primary plane (which often
must be exactly CRTC-sized) to overlay on top of a video underlay.
2026-01-10 23:40:12 -06:00
Cameron Gutman
a58d3cfe39
Fix D3D11 copy path
2026-01-10 19:11:25 -06:00
Cameron Gutman
b41c4022ea
Ensure there are enough hwframes for Pacer
2026-01-10 18:13:49 -06:00
Cameron Gutman
788675ad59
Handle window size and display changes in D3D11Renderer
2026-01-10 17:48:28 -06:00
Cameron Gutman
be9f465008
Remove manual hwframes creation in D3D11VARenderer
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This way we aren't always allocating the worst-case possible number of frames
2026-01-10 16:36:35 -06:00
Cameron Gutman
8b6ad55c9b
Enable DXGI_CREATE_FACTORY_DEBUG for debug builds
2026-01-10 16:01:03 -06:00
Cameron Gutman
92b68a40d1
Use a D3D11Fence to force sync between video and 3D engines when binding output textures
2026-01-10 14:52:27 -06:00
Cameron Gutman
a931161923
Reset client caps before rendering in case SDL changed them
2026-01-08 22:03:44 -06:00
Cameron Gutman
37b9b6ed9e
Don't run configuration checks for CLI launches
2026-01-08 19:10:50 -06:00
Cameron Gutman
fad197fdce
Move heavy SystemProperties initialization operations off the main thread
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This dramatically improves startup performance on slow devices.
2026-01-08 19:09:54 -06:00
Cameron Gutman
cda65ab58d
Use a D3D11Fence to wait to start the next frame until the previous frame is finished
2026-01-07 19:04:15 -06:00
Cameron Gutman
9ffe5218d5
Hoist the logic to keep an AVFrame reference up to Pacer
2026-01-07 17:50:43 -06:00
Cameron Gutman
ed98f256e8
Fix typo
2026-01-06 02:14:45 -06:00
Cameron Gutman
8aec35a650
Allow primary planes to be overlays for video underlays
2026-01-06 02:12:32 -06:00
Cameron Gutman
a3237b741c
Support underlay planes by turning off unused active planes
2026-01-06 01:59:34 -06:00
Cameron Gutman
377409f313
Fix oversized DRM dumb buffer for 4:2:0 uploads
2026-01-06 00:49:49 -06:00
Cameron Gutman
80ddd5ba13
Fix software upload for DRM renderer with non-720p resolutions
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The buffer allocated for the 720p test frame was left around
and we would attempt to reuse it even if the stream had frames
of a different size.
2026-01-06 00:35:36 -06:00
Cameron Gutman
4a547eb05e
Add fourcc_mod_is_vendor() definition for older headers
2026-01-05 23:00:31 -06:00
Cameron Gutman
1c6ed8f390
Remove atomic test-only commit
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This is currently race-prone because nothing is synchronizing
between other Qt and SDL uses of DRM master, so it can cause
false negatives if we can't retake master ourselves.
2026-01-05 21:50:31 -06:00
Cameron Gutman
0a58af4fa1
Allow plane selection overrides using environment variables
2026-01-05 21:27:52 -06:00
Cameron Gutman
50a094c917
Fix percentage math
2026-01-05 21:01:23 -06:00
Cameron Gutman
d14cf984f4
Print flip stats after the DrmRenderer is destroyed
2026-01-05 20:52:53 -06:00
Cameron Gutman
13d9d79fe3
Implement support for adjusting zpos to make planes visible
2026-01-05 20:39:12 -06:00
Cameron Gutman
70d4f24455
Fix pending frame leak on destruction
2026-01-05 19:15:58 -06:00
Cameron Gutman
705cd3ddc4
Allow rendering to a cursor plane via opt-in
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This is required for some Rockchip devices running vendor kernels.
2026-01-05 19:08:22 -06:00
Cameron Gutman
ea5b062da3
Set VRR, BPC, and content type properties
2026-01-05 18:58:21 -06:00
Cameron Gutman
e6f41f5574
Improve DRM renderer plane compatibility testing
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For atomic drivers, use a test-only commit to fully exercise the
path that we will be using when rendering.
For legacy drivers, mask the variable portion of Broadcom modifiers
before matching with IN_FORMATS.
2026-01-05 18:20:39 -06:00
Cameron Gutman
9af6222039
Update moonlight-common-c to fix leak
2026-01-05 00:24:16 -06:00
Cameron Gutman
476414ea71
Fix a rare race where an overlay surface can leak
2026-01-04 22:29:12 -06:00
Cameron Gutman
83d770cdba
Prefer BT2020_YCC to allow chroma subsampling
2026-01-04 22:16:52 -06:00
Cameron Gutman
25e2d39e26
Fix copy-paste mistake in 8726c1
2026-01-04 21:52:12 -06:00
Cameron Gutman
bd32370b6d
Fix libdrm return value vs errno confusion
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libdrm is inconsistent between returning -1 with an errno set
and just returning -errno as the return value. Figuring out which
behavior a given libdrm function has require reading the source :/
2026-01-04 21:50:40 -06:00
Cameron Gutman
8726c1c7d0
Bring back atomic async page flip support
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Now that we're referencing the AVFrame to keep the buffers from
being reused during scanout, this should hopefully work better.
2026-01-04 19:34:13 -06:00
Cameron Gutman
34881599f5
Reference the AVFrame while the backing DMA-BUFs are used for scanout
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This prevents tearing and other artifacts caused by the decoder
writing to a DMA-BUF that is currently being displayed.
2026-01-04 18:47:00 -06:00