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https://github.com/moonlight-stream/moonlight-embedded.git
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35 lines
1.3 KiB
C
35 lines
1.3 KiB
C
/*
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* This file is part of Moonlight Embedded.
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*
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* Copyright (C) 2015 Iwan Timmer
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*
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* Moonlight is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* Moonlight is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Moonlight; if not, see <http://www.gnu.org/licenses/>.
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*/
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#include "xml.h"
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#include "limelight-common/Limelight.h"
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#include "stdbool.h"
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void client_init(const char* serverAddress);
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void client_start_app(STREAM_CONFIGURATION *config, const char* serverAddress, int appId, bool sops, bool localaudio);
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struct app_list* client_applist(const char* serverAddress);
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int client_get_app_id(const char* serverAddress, const char* name);
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void client_pair(const char *address);
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int client_get_server_version(void);
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bool client_is_paired(const char *address);
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int client_get_current_game(const char *address);
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void client_quit_app(const char *address);
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