/* * This file is part of Moonlight Embedded. * * Copyright (C) 2015 Iwan Timmer * * Moonlight is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * Moonlight is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Moonlight; if not, see . */ #include "xml.h" #include "limelight-common/Limelight.h" #include "stdbool.h" void client_init(const char* serverAddress); void client_start_app(STREAM_CONFIGURATION *config, const char* serverAddress, int appId, bool sops, bool localaudio); struct app_list* client_applist(const char* serverAddress); int client_get_app_id(const char* serverAddress, const char* name); void client_pair(const char *address); int client_get_server_version(void); bool client_is_paired(const char *address); int client_get_current_game(const char *address); void client_quit_app(const char *address);