- no longer have ControllerComponent provide the swing elements
- renamed GamepadMapping methods to make more sense
- GamepadConfigFrame now uses a grid layout and has some nice borders
# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-pc:
Extract native libraries to the current folder on Windows, so prebuilt jars can be run normally
Conflicts:
src/com/limelight/Limelight.java
- now have a menu bar to access settings
- now handle user input to assign mappings
- fixed some typos
- now properly shutdown controller threads on exit
- renamed GamepadSettings to GamepadMapping
- created a lock to ensure we do not add/remove gamepads from the list while we are handling their events
- fixed settings directory booch
-new controller listener to be a singleton thread that listens for controller input even when not streaming, then sends input when streaming.\
-main frame will stop controller listener when closing
-gamepads should now use the gamepad config settings (WIP)
# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-pc:
Update limelight-common with socket buffering fixes
Update limelight-common jar
Use the StreamConfiguration class for managing the characteristics of StreamFrame
Fix X and Y scaling