mirror of
https://github.com/moonlight-stream/moonlight-embedded.git
synced 2026-02-16 10:30:47 +00:00
more controller stuff
-new controller listener to be a singleton thread that listens for controller input even when not streaming, then sends input when streaming.\ -main frame will stop controller listener when closing -gamepads should now use the gamepad config settings (WIP)
This commit is contained in:
@@ -1,19 +1,13 @@
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package com.limelight;
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import java.lang.reflect.Constructor;
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import java.util.LinkedList;
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import javax.swing.JFrame;
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import javax.swing.JOptionPane;
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import javax.swing.UIManager;
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import net.java.games.input.Controller;
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import net.java.games.input.ControllerEnvironment;
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import com.limelight.binding.PlatformBinding;
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import com.limelight.gui.MainFrame;
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import com.limelight.gui.StreamFrame;
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import com.limelight.input.GamepadHandler;
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import com.limelight.input.ControllerListener;
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import com.limelight.nvstream.NvConnection;
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import com.limelight.nvstream.NvConnectionListener;
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import com.limelight.nvstream.StreamConfiguration;
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@@ -27,7 +21,6 @@ public class Limelight implements NvConnectionListener {
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private NvConnection conn;
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private boolean connectionFailed;
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private static JFrame limeFrame;
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private Thread controllerListenerThread;
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private StreamConfiguration streamConfig = new StreamConfiguration(1280, 720, 30);
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public Limelight(String host) {
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@@ -45,69 +38,15 @@ public class Limelight implements NvConnectionListener {
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}
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private void startControllerListener() {
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controllerListenerThread = new Thread() {
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@Override
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public void run() {
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/*
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* This is really janky, but it is currently the only way to rescan for controllers.
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* The DefaultControllerEnvironment class caches the results of scanning and if a controller is
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* unplugged or plugged in, it will not detect it. Since DefaultControllerEnvironment is package-protected
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* we have to use reflections in order to manually instantiate a new instance to ensure there is no caching.
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* Supposedly Aaron is going to fix JInput and we will have the ability to rescan soon!
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*/
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try {
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//#allthejank
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Constructor<? extends ControllerEnvironment> construct = null;
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Class<? extends ControllerEnvironment> defEnv = ControllerEnvironment.getDefaultEnvironment().getClass();
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construct = defEnv.getDeclaredConstructor();
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construct.setAccessible(true);
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while(!isInterrupted()) {
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ControllerEnvironment defaultEnv = null;
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defaultEnv = (ControllerEnvironment)construct.newInstance();
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Controller[] ca = defaultEnv.getControllers();
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LinkedList<Controller> gamepads = new LinkedList<Controller>();
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/*
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* iterates through the controllers and adds gamepads and ps3 controller to the list
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* NOTE: JInput does not consider a PS3 controller to be a gamepad (it thinks it's a "STICK") so we must use the
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* name of it.
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*/
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for(int i = 0; i < ca.length; i++){
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if (ca[i].getType() == Controller.Type.GAMEPAD) {
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gamepads.add(ca[i]);
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} else if (ca[i].getName().contains("PLAYSTATION")) {
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gamepads.add(ca[i]);
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}
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}
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GamepadHandler.addGamepads(gamepads, conn);
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try {
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Thread.sleep(1000);
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} catch (InterruptedException e) {
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return;
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}
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}
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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};
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controllerListenerThread.start();
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private static void startControllerListener() {
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ControllerListener.startUp();
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}
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private static void createFrame() {
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MainFrame main = new MainFrame();
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main.build();
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limeFrame = main.getLimeFrame();
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startControllerListener();
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}
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public static void createInstance(String host, boolean fullscreen) {
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@@ -156,7 +95,7 @@ public class Limelight implements NvConnectionListener {
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@Override
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public void connectionStarted() {
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streamFrame.hideSpinner();
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startControllerListener();
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ControllerListener.startSendingInput(conn);
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}
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@Override
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@@ -167,14 +106,6 @@ public class Limelight implements NvConnectionListener {
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// Kill the connection to the target
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conn.stop();
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// Kill the controller rescanning thread
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if (controllerListenerThread != null) {
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controllerListenerThread.interrupt();
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try {
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controllerListenerThread.join();
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} catch (InterruptedException e1) {}
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}
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// Spin off a new thread to update the UI since
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// this thread has been interrupted and will terminate
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@@ -6,6 +6,8 @@ import java.awt.Dimension;
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import java.awt.Toolkit;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.awt.event.WindowAdapter;
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import java.awt.event.WindowEvent;
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import java.io.IOException;
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import java.net.InetAddress;
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import java.net.SocketException;
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@@ -24,6 +26,7 @@ import org.xmlpull.v1.XmlPullParserException;
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import com.limelight.Limelight;
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import com.limelight.binding.PlatformBinding;
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import com.limelight.input.ControllerListener;
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import com.limelight.nvstream.NvConnection;
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import com.limelight.nvstream.http.NvHTTP;
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@@ -41,7 +44,13 @@ public class MainFrame {
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public void build() {
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limeFrame = new JFrame("Limelight");
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limeFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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limeFrame.addWindowListener(new WindowAdapter() {
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@Override
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public void windowClosing(WindowEvent e) {
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super.windowClosing(e);
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ControllerListener.stopListening();
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}
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});
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Container mainPane = limeFrame.getContentPane();
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mainPane.setLayout(new BorderLayout());
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@@ -85,12 +94,25 @@ public class MainFrame {
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Box contentBox = Box.createVerticalBox();
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contentBox.add(Box.createVerticalStrut(20));
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contentBox.add(hostBox);
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JButton settings = new JButton("Settings");
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settings.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent e) {
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new SettingsFrame().build();
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}
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});
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contentBox.add(settings);
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contentBox.add(Box.createVerticalStrut(5));
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contentBox.add(fullscreen);
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contentBox.add(Box.createVerticalStrut(5));
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contentBox.add(streamBox);
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contentBox.add(Box.createVerticalStrut(10));
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contentBox.add(pairBox);
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contentBox.add(Box.createVerticalGlue());
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centerPane.add(contentBox);
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@@ -4,21 +4,23 @@ import javax.swing.JLabel;
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import javax.swing.JTextField;
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public enum ControllerComponent {
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BTN_A("Button 1 (A)"), BTN_X("Button 2 (X)"), BTN_Y("Button 3 (Y)"), BTN_B("Button 4 (B)"),
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DPAD_UP("D-pad Up"), DPAD_DOWN("D-pad Down"), DPAD_LEFT("D-pad Left"), DPAD_RIGHT("D-pad Right"),
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LS_X("Left Stick X"), LS_Y("Left Stick X"), RS_X("Right Stick X"), RS_Y("Left Stick Y"),
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LS_THUMB("Left Stick Button"), RS_THUMB("Right Stick Button"),
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LT("Left Trigger"), RT("Right Trigger"), LB("Left Bumper"), RB("Right Bumper"),
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BTN_START("Start Button"), BTN_BACK("Back Button"), BTN_SPECIAL("Special Button");
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BTN_A("Button 1 (A)", false), BTN_X("Button 2 (X)", false), BTN_Y("Button 3 (Y)", false), BTN_B("Button 4 (B)", false),
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DPAD_UP("D-pad Up", false), DPAD_DOWN("D-pad Down", false), DPAD_LEFT("D-pad Left", false), DPAD_RIGHT("D-pad Right", false),
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LS_X("Left Stick X", true), LS_Y("Left Stick X", true), RS_X("Right Stick X", true), RS_Y("Left Stick Y", true),
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LS_THUMB("Left Stick Button", false), RS_THUMB("Right Stick Button", false),
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LT("Left Trigger", true), RT("Right Trigger", true), LB("Left Bumper", false), RB("Right Bumper", false),
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BTN_START("Start Button", false), BTN_BACK("Back Button", false), BTN_SPECIAL("Special Button", false);
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private JLabel label;
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private JTextField textBox;
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private boolean analog;
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private ControllerComponent(String name) {
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private ControllerComponent(String name, boolean analog) {
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this.label = new JLabel(name);
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this.textBox = new JTextField();
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this.textBox.setEditable(false);
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this.textBox.setName(this.name());
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this.analog = analog;
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}
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public JLabel getLabel() {
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@@ -28,4 +30,8 @@ public enum ControllerComponent {
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public JTextField getTextField() {
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return textBox;
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}
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public boolean isAnalog() {
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return analog;
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}
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}
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94
src/com/limelight/input/ControllerListener.java
Normal file
94
src/com/limelight/input/ControllerListener.java
Normal file
@@ -0,0 +1,94 @@
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package com.limelight.input;
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import java.lang.reflect.Constructor;
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import java.util.LinkedList;
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import com.limelight.nvstream.NvConnection;
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import net.java.games.input.Controller;
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import net.java.games.input.ControllerEnvironment;
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public class ControllerListener {
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private static Thread listenerThread;
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private static NvConnection conn;
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/**
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* starts a thread to listen to controllers
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* @return true if it started a thread, false if the thread is already running.
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*/
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public static boolean startUp() {
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if (listenerThread == null || !listenerThread.isAlive()) {
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listenerThread = new Thread() {
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@Override
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public void run() {
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/*
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* This is really janky, but it is currently the only way to rescan for controllers.
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* The DefaultControllerEnvironment class caches the results of scanning and if a controller is
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* unplugged or plugged in, it will not detect it. Since DefaultControllerEnvironment is package-protected
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* we have to use reflections in order to manually instantiate a new instance to ensure there is no caching.
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* Supposedly Aaron is going to fix JInput and we will have the ability to rescan soon!
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*/
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try {
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//#allthejank
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Constructor<? extends ControllerEnvironment> construct = null;
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Class<? extends ControllerEnvironment> defEnv = ControllerEnvironment.getDefaultEnvironment().getClass();
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construct = defEnv.getDeclaredConstructor();
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construct.setAccessible(true);
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while(!isInterrupted()) {
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ControllerEnvironment defaultEnv = null;
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defaultEnv = (ControllerEnvironment)construct.newInstance();
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Controller[] ca = defaultEnv.getControllers();
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LinkedList<Controller> gamepads = new LinkedList<Controller>();
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/*
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* iterates through the controllers and adds gamepads and ps3 controller to the list
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* NOTE: JInput does not consider a PS3 controller to be a gamepad (it thinks it's a "STICK") so we must use the
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* name of it.
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*/
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for(int i = 0; i < ca.length; i++){
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if (ca[i].getType() == Controller.Type.GAMEPAD) {
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gamepads.add(ca[i]);
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} else if (ca[i].getName().contains("PLAYSTATION")) {
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gamepads.add(ca[i]);
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}
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}
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GamepadHandler.addGamepads(gamepads);
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if (conn != null) {
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GamepadHandler.setConnection(conn);
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}
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try {
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Thread.sleep(1000);
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} catch (InterruptedException e) {
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return;
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}
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}
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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};
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listenerThread.start();
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return true;
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}
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return false;
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}
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public static void stopListening() {
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if (listenerThread != null && listenerThread.isAlive()) {
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listenerThread.interrupt();
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}
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}
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public static void startSendingInput(NvConnection connection) {
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conn = connection;
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}
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}
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@@ -1,103 +1,87 @@
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package com.limelight.input;
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import com.limelight.nvstream.NvConnection;
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import com.limelight.nvstream.input.ControllerPacket;
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import net.java.games.input.Component;
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import net.java.games.input.Controller;
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import net.java.games.input.Event;
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import net.java.games.input.EventQueue;
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public abstract class Gamepad {
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protected Controller pad;
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private NvConnection conn;
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protected short inputMap = 0x0000;
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protected byte leftTrigger = 0x00;
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protected byte rightTrigger = 0x00;
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protected short rightStickX = 0x0000;
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protected short rightStickY = 0x0000;
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protected short leftStickX = 0x0000;
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protected short leftStickY = 0x0000;
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protected GamepadSettings configuration;
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public enum ControllerType { XBOX, PS3 };
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public static Gamepad createInstance(NvConnection conn, Controller pad, ControllerType type) {
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switch (type) {
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case XBOX:
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return new XBox360Controller(conn, pad);
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case PS3:
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return new PS3Controller(conn, pad);
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default:
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return new XBox360Controller(conn, pad);
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}
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}
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public Gamepad(NvConnection conn, Controller pad) {
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this.conn = conn;
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public class Gamepad {
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private Controller pad;
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private GamepadSettings config;
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private short inputMap = 0x0000;
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private byte leftTrigger = 0x00;
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private byte rightTrigger = 0x00;
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private short rightStickX = 0x0000;
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private short rightStickY = 0x0000;
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private short leftStickX = 0x0000;
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private short leftStickY = 0x0000;
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public Gamepad(Controller pad, GamepadSettings settings) {
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this.config = settings;
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this.pad = pad;
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configuration = new GamepadSettings();
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for (Component comp : pad.getComponents()) {
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initValue(comp);
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}
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}
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public GamepadSettings getConfiguration() {
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return configuration;
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return config;
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}
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private void initValue(Component comp) {
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handleComponent(comp, comp.getPollData());
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}
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public boolean poll() {
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return pad.poll();
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}
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public void sendControllerPacket() {
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conn.sendControllerInput(inputMap, leftTrigger, rightTrigger,
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leftStickX, leftStickY, rightStickX, rightStickY);
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private void sendControllerPacket(NvConnection conn) {
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if (conn != null) {
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conn.sendControllerInput(inputMap, leftTrigger, rightTrigger,
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leftStickX, leftStickY, rightStickX, rightStickY);
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}
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}
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public EventQueue getEvents() {
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return pad.getEventQueue();
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}
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public void handleEvents() {
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public void handleEvents(NvConnection conn) {
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EventQueue queue = pad.getEventQueue();
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Event event = new Event();
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while(queue.getNextEvent(event)) {
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/* uncommented for debugging */
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//printInfo(pad, event);
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handleEvent(event);
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sendControllerPacket();
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sendControllerPacket(conn);
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}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
/*
|
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* used for debugging, normally unused.
|
||||
*/
|
||||
@SuppressWarnings("unused")
|
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private void printInfo(Controller gamepad, Event event) {
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Component comp = event.getComponent();
|
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StringBuilder builder = new StringBuilder(gamepad.getName());
|
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|
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builder.append(" at ");
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builder.append(event.getNanos()).append(": ");
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builder.append(comp.getName()).append(" changed to ");
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||||
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||||
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float value = event.getValue();
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if(comp.isAnalog()) {
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builder.append(value);
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@@ -108,33 +92,118 @@ public abstract class Gamepad {
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builder.append("Off");
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}
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||||
}
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||||
|
||||
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System.out.println(builder.toString());
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||||
}
|
||||
|
||||
|
||||
private void handleEvent(Event event) {
|
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Component comp = event.getComponent();
|
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float value = event.getValue();
|
||||
|
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|
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handleComponent(comp, value);
|
||||
}
|
||||
|
||||
|
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private void handleComponent(Component comp, float value) {
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if (comp.isAnalog()) {
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handleAnalog(comp, value);
|
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ControllerComponent contComp = config.getControllerComponent(comp);
|
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if (contComp.isAnalog()) {
|
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handleAnalog(contComp, value);
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} else {
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handleButtons(comp, value);
|
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handleButtons(contComp, value);
|
||||
}
|
||||
}
|
||||
|
||||
protected void toggle(short button, boolean press) {
|
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|
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private void toggle(short button, boolean press) {
|
||||
if (press) {
|
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inputMap |= button;
|
||||
} else {
|
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inputMap &= ~button;
|
||||
}
|
||||
}
|
||||
|
||||
private void handleAnalog(ControllerComponent contComp, float value) {
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||||
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||||
switch (contComp) {
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||||
case LS_X:
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leftStickX = (short)Math.round(value * 0x7FFF);
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||||
break;
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||||
case LS_Y:
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leftStickY = (short)Math.round(value * 0x7FFF);
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break;
|
||||
case RS_X:
|
||||
leftStickX = (short)Math.round(value * 0x7FFF);
|
||||
break;
|
||||
case RS_Y:
|
||||
rightStickY = (short)Math.round(value * 0x7FFF);
|
||||
break;
|
||||
case LT:
|
||||
leftTrigger = (byte)Math.round((value + 1) / 2 * 0xFF);
|
||||
break;
|
||||
case RT:
|
||||
rightTrigger = (byte)Math.round((value + 1) / 2 * 0xFF);
|
||||
break;
|
||||
default:
|
||||
System.out.println("A mapping error has occured. Ignoring: " + contComp.name());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract void handleAnalog(Component comp, float value);
|
||||
protected abstract void handleButtons(Component comp, float value);
|
||||
private void handleButtons(ControllerComponent contComp, float value) {
|
||||
boolean press = false;
|
||||
|
||||
if (value > 0.5F) {
|
||||
press = true;
|
||||
}
|
||||
|
||||
switch (contComp) {
|
||||
case BTN_A:
|
||||
toggle(ControllerPacket.A_FLAG, press);
|
||||
break;
|
||||
case BTN_X:
|
||||
toggle(ControllerPacket.X_FLAG, press);
|
||||
break;
|
||||
case BTN_Y:
|
||||
toggle(ControllerPacket.Y_FLAG, press);
|
||||
break;
|
||||
case BTN_B:
|
||||
toggle(ControllerPacket.B_FLAG, press);
|
||||
break;
|
||||
case DPAD_UP:
|
||||
toggle(ControllerPacket.UP_FLAG, press);
|
||||
break;
|
||||
case DPAD_DOWN:
|
||||
toggle(ControllerPacket.DOWN_FLAG, press);
|
||||
break;
|
||||
case DPAD_LEFT:
|
||||
toggle(ControllerPacket.LEFT_FLAG, press);
|
||||
break;
|
||||
case DPAD_RIGHT:
|
||||
toggle(ControllerPacket.RIGHT_FLAG, press);
|
||||
break;
|
||||
case LS_THUMB:
|
||||
toggle(ControllerPacket.LS_CLK_FLAG, press);
|
||||
break;
|
||||
case RS_THUMB:
|
||||
toggle(ControllerPacket.RS_CLK_FLAG, press);
|
||||
break;
|
||||
case LB:
|
||||
toggle(ControllerPacket.LB_FLAG, press);
|
||||
break;
|
||||
case RB:
|
||||
toggle(ControllerPacket.RB_FLAG, press);
|
||||
break;
|
||||
case BTN_START:
|
||||
toggle(ControllerPacket.PLAY_FLAG, press);
|
||||
break;
|
||||
case BTN_BACK:
|
||||
toggle(ControllerPacket.BACK_FLAG, press);
|
||||
break;
|
||||
case BTN_SPECIAL:
|
||||
toggle(ControllerPacket.SPECIAL_BUTTON_FLAG, press);
|
||||
break;
|
||||
default:
|
||||
System.out.println("A mapping error has occured. Ignoring: " + contComp.name());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,62 +5,60 @@ import java.util.Collections;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
import javax.swing.event.ListSelectionEvent;
|
||||
|
||||
import com.limelight.input.Gamepad.ControllerType;
|
||||
import com.limelight.nvstream.NvConnection;
|
||||
|
||||
import net.java.games.input.Controller;
|
||||
|
||||
public class GamepadHandler {
|
||||
private static LinkedList<Gamepad> gamepads = new LinkedList<Gamepad>();
|
||||
private static GamepadHandler singleton;
|
||||
private static NvConnection conn;
|
||||
private static Thread handler;
|
||||
|
||||
public static void addGamepads(List<Controller> pads, NvConnection conn) {
|
||||
if (singleton == null) {
|
||||
singleton = new GamepadHandler();
|
||||
singleton.startUp();
|
||||
}
|
||||
public static void addGamepads(List<Controller> pads) {
|
||||
|
||||
gamepads.clear();
|
||||
|
||||
for (Controller pad : pads) {
|
||||
|
||||
gamepads.add(Gamepad.createInstance(conn, pad, getType(pad)));
|
||||
|
||||
gamepads.add(new Gamepad(pad, null)); //TODO: need to create/get the settings for this controller
|
||||
}
|
||||
}
|
||||
|
||||
private static ControllerType getType(Controller pad) {
|
||||
if (pad.getType() == Controller.Type.GAMEPAD) {
|
||||
return ControllerType.XBOX;
|
||||
}
|
||||
if (pad.getName().contains("PLAYSTATION")) {
|
||||
return ControllerType.PS3;
|
||||
}
|
||||
return null;
|
||||
public static void setConnection(NvConnection connection) {
|
||||
conn = connection;
|
||||
}
|
||||
|
||||
|
||||
public static List<Gamepad> getGamepads() {
|
||||
return Collections.unmodifiableList(gamepads);
|
||||
}
|
||||
|
||||
private void startUp() {
|
||||
new Thread(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
while (true) {
|
||||
for (Gamepad gamepad : gamepads) {
|
||||
if (!gamepad.poll()) {
|
||||
break;
|
||||
|
||||
public static void startUp() {
|
||||
if (handler == null || !handler.isAlive()) {
|
||||
handler = new Thread(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
while (true) {
|
||||
for (Gamepad gamepad : gamepads) {
|
||||
if (!gamepad.poll()) {
|
||||
break;
|
||||
}
|
||||
gamepad.handleEvents(conn);
|
||||
}
|
||||
gamepad.handleEvents();
|
||||
try {
|
||||
Thread.sleep(20);
|
||||
} catch (InterruptedException e) {}
|
||||
}
|
||||
try {
|
||||
Thread.sleep(20);
|
||||
} catch (InterruptedException e) {}
|
||||
}
|
||||
}
|
||||
}).start();
|
||||
});
|
||||
handler.start();
|
||||
}
|
||||
}
|
||||
|
||||
public static void stopHandler() {
|
||||
if (handler != null && handler.isAlive()) {
|
||||
handler.interrupt();
|
||||
conn = null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -6,12 +6,18 @@ import net.java.games.input.Component;
|
||||
|
||||
public class GamepadSettings {
|
||||
private HashMap<ControllerComponent, Component> mapping;
|
||||
private HashMap<Component, ControllerComponent> inverseMapping;
|
||||
|
||||
public void insertSetting(ControllerComponent contComp, Component comp) {
|
||||
mapping.put(contComp, comp);
|
||||
inverseMapping.put(comp, contComp);
|
||||
}
|
||||
|
||||
public Component getComponent(ControllerComponent contComp) {
|
||||
return mapping.get(contComp);
|
||||
}
|
||||
|
||||
public ControllerComponent getControllerComponent(Component comp) {
|
||||
return inverseMapping.get(comp);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,71 +0,0 @@
|
||||
package com.limelight.input;
|
||||
|
||||
import com.limelight.nvstream.NvConnection;
|
||||
import com.limelight.nvstream.input.ControllerPacket;
|
||||
|
||||
import net.java.games.input.Component;
|
||||
import net.java.games.input.Controller;
|
||||
|
||||
public class PS3Controller extends Gamepad {
|
||||
|
||||
public PS3Controller(NvConnection conn, Controller pad) {
|
||||
super(conn, pad);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void handleAnalog(Component comp, float value) {
|
||||
Component.Identifier id = comp.getIdentifier();
|
||||
|
||||
if (id == Component.Identifier.Axis.Z) {
|
||||
rightStickX = (short)Math.round(value * 0x7FFF);
|
||||
} else if (id == Component.Identifier.Axis.RZ) {
|
||||
rightStickY = (short)Math.round(-value * 0x7FFF);
|
||||
} else if (id == Component.Identifier.Axis.X) {
|
||||
leftStickX = (short)Math.round(value * 0x7FFF);
|
||||
} else if (id == Component.Identifier.Axis.Y) {
|
||||
leftStickY = (short)Math.round(-value * 0x7FFF);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void handleButtons(Component comp, float value) {
|
||||
Component.Identifier id = comp.getIdentifier();
|
||||
boolean press = value > 0.5F;
|
||||
|
||||
if (id == Component.Identifier.Button._7) {
|
||||
toggle(ControllerPacket.LEFT_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._5) {
|
||||
toggle(ControllerPacket.RIGHT_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._4) {
|
||||
toggle(ControllerPacket.UP_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._6) {
|
||||
toggle(ControllerPacket.DOWN_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._14) {
|
||||
toggle(ControllerPacket.A_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._15) {
|
||||
toggle(ControllerPacket.X_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._12) {
|
||||
toggle(ControllerPacket.Y_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._13) {
|
||||
toggle(ControllerPacket.B_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._0) {
|
||||
toggle(ControllerPacket.BACK_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._3) {
|
||||
toggle(ControllerPacket.PLAY_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._2) {
|
||||
toggle(ControllerPacket.RS_CLK_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._1) {
|
||||
toggle(ControllerPacket.LS_CLK_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._10) {
|
||||
toggle(ControllerPacket.LB_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._11) {
|
||||
toggle(ControllerPacket.RB_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._16) {
|
||||
toggle(ControllerPacket.SPECIAL_BUTTON_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._8) {
|
||||
leftTrigger = (byte)Math.round((press ? 1 : 0) * 0xFF);
|
||||
} else if (id == Component.Identifier.Button._9) {
|
||||
rightTrigger = (byte)Math.round((press ? 1 : 0) * 0xFF);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
package com.limelight.input;
|
||||
|
||||
import net.java.games.input.Component;
|
||||
import net.java.games.input.Controller;
|
||||
|
||||
import com.limelight.nvstream.NvConnection;
|
||||
import com.limelight.nvstream.input.ControllerPacket;
|
||||
|
||||
public class XBox360Controller extends Gamepad {
|
||||
|
||||
public XBox360Controller(NvConnection conn, Controller pad) {
|
||||
super(conn, pad);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void handleButtons(Component comp, float value) {
|
||||
Component.Identifier id = comp.getIdentifier();
|
||||
boolean press = value > 0.5F;
|
||||
|
||||
if (id == Component.Identifier.Button._13) {
|
||||
toggle(ControllerPacket.LEFT_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._14) {
|
||||
toggle(ControllerPacket.RIGHT_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._11) {
|
||||
toggle(ControllerPacket.UP_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._12) {
|
||||
toggle(ControllerPacket.DOWN_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._0) {
|
||||
toggle(ControllerPacket.A_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._2) {
|
||||
toggle(ControllerPacket.X_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._3) {
|
||||
toggle(ControllerPacket.Y_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._1) {
|
||||
toggle(ControllerPacket.B_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._9) {
|
||||
toggle(ControllerPacket.BACK_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._8) {
|
||||
toggle(ControllerPacket.PLAY_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._7) {
|
||||
toggle(ControllerPacket.RS_CLK_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._6) {
|
||||
toggle(ControllerPacket.LS_CLK_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._4) {
|
||||
toggle(ControllerPacket.LB_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._5) {
|
||||
toggle(ControllerPacket.RB_FLAG, press);
|
||||
} else if (id == Component.Identifier.Button._10) {
|
||||
toggle(ControllerPacket.SPECIAL_BUTTON_FLAG, press);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void handleAnalog(Component comp, float value) {
|
||||
Component.Identifier id = comp.getIdentifier();
|
||||
|
||||
if (id == Component.Identifier.Axis.RX) {
|
||||
rightStickX = (short)Math.round(value * 0x7FFF);
|
||||
} else if (id == Component.Identifier.Axis.RY) {
|
||||
rightStickY = (short)Math.round(-value * 0x7FFF);
|
||||
} else if (id == Component.Identifier.Axis.X) {
|
||||
leftStickX = (short)Math.round(value * 0x7FFF);
|
||||
} else if (id == Component.Identifier.Axis.Y) {
|
||||
leftStickY = (short)Math.round(-value * 0x7FFF);
|
||||
} else if (id == Component.Identifier.Axis.Z) {
|
||||
leftTrigger = (byte)Math.round((value + 1) / 2 * 0xFF);
|
||||
} else if (id == Component.Identifier.Axis.RZ) {
|
||||
rightTrigger = (byte)Math.round((value + 1) / 2 * 0xFF);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user