more controller stuff

-new controller listener to be a singleton thread that listens for controller input even when not streaming, then sends input when streaming.\
-main frame will stop controller listener when closing
-gamepads should now use the gamepad config settings (WIP)
This commit is contained in:
Diego Waxemberg
2013-12-19 18:57:33 -05:00
parent 7b46f3b7dd
commit 6ea16c6283
9 changed files with 308 additions and 326 deletions

View File

@@ -1,19 +1,13 @@
package com.limelight;
import java.lang.reflect.Constructor;
import java.util.LinkedList;
import javax.swing.JFrame;
import javax.swing.JOptionPane;
import javax.swing.UIManager;
import net.java.games.input.Controller;
import net.java.games.input.ControllerEnvironment;
import com.limelight.binding.PlatformBinding;
import com.limelight.gui.MainFrame;
import com.limelight.gui.StreamFrame;
import com.limelight.input.GamepadHandler;
import com.limelight.input.ControllerListener;
import com.limelight.nvstream.NvConnection;
import com.limelight.nvstream.NvConnectionListener;
import com.limelight.nvstream.StreamConfiguration;
@@ -27,7 +21,6 @@ public class Limelight implements NvConnectionListener {
private NvConnection conn;
private boolean connectionFailed;
private static JFrame limeFrame;
private Thread controllerListenerThread;
private StreamConfiguration streamConfig = new StreamConfiguration(1280, 720, 30);
public Limelight(String host) {
@@ -45,69 +38,15 @@ public class Limelight implements NvConnectionListener {
}
private void startControllerListener() {
controllerListenerThread = new Thread() {
@Override
public void run() {
/*
* This is really janky, but it is currently the only way to rescan for controllers.
* The DefaultControllerEnvironment class caches the results of scanning and if a controller is
* unplugged or plugged in, it will not detect it. Since DefaultControllerEnvironment is package-protected
* we have to use reflections in order to manually instantiate a new instance to ensure there is no caching.
* Supposedly Aaron is going to fix JInput and we will have the ability to rescan soon!
*/
try {
//#allthejank
Constructor<? extends ControllerEnvironment> construct = null;
Class<? extends ControllerEnvironment> defEnv = ControllerEnvironment.getDefaultEnvironment().getClass();
construct = defEnv.getDeclaredConstructor();
construct.setAccessible(true);
while(!isInterrupted()) {
ControllerEnvironment defaultEnv = null;
defaultEnv = (ControllerEnvironment)construct.newInstance();
Controller[] ca = defaultEnv.getControllers();
LinkedList<Controller> gamepads = new LinkedList<Controller>();
/*
* iterates through the controllers and adds gamepads and ps3 controller to the list
* NOTE: JInput does not consider a PS3 controller to be a gamepad (it thinks it's a "STICK") so we must use the
* name of it.
*/
for(int i = 0; i < ca.length; i++){
if (ca[i].getType() == Controller.Type.GAMEPAD) {
gamepads.add(ca[i]);
} else if (ca[i].getName().contains("PLAYSTATION")) {
gamepads.add(ca[i]);
}
}
GamepadHandler.addGamepads(gamepads, conn);
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
return;
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
};
controllerListenerThread.start();
private static void startControllerListener() {
ControllerListener.startUp();
}
private static void createFrame() {
MainFrame main = new MainFrame();
main.build();
limeFrame = main.getLimeFrame();
startControllerListener();
}
public static void createInstance(String host, boolean fullscreen) {
@@ -156,7 +95,7 @@ public class Limelight implements NvConnectionListener {
@Override
public void connectionStarted() {
streamFrame.hideSpinner();
startControllerListener();
ControllerListener.startSendingInput(conn);
}
@Override
@@ -167,14 +106,6 @@ public class Limelight implements NvConnectionListener {
// Kill the connection to the target
conn.stop();
// Kill the controller rescanning thread
if (controllerListenerThread != null) {
controllerListenerThread.interrupt();
try {
controllerListenerThread.join();
} catch (InterruptedException e1) {}
}
// Spin off a new thread to update the UI since
// this thread has been interrupted and will terminate

View File

@@ -6,6 +6,8 @@ import java.awt.Dimension;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.io.IOException;
import java.net.InetAddress;
import java.net.SocketException;
@@ -24,6 +26,7 @@ import org.xmlpull.v1.XmlPullParserException;
import com.limelight.Limelight;
import com.limelight.binding.PlatformBinding;
import com.limelight.input.ControllerListener;
import com.limelight.nvstream.NvConnection;
import com.limelight.nvstream.http.NvHTTP;
@@ -41,7 +44,13 @@ public class MainFrame {
public void build() {
limeFrame = new JFrame("Limelight");
limeFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
limeFrame.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
super.windowClosing(e);
ControllerListener.stopListening();
}
});
Container mainPane = limeFrame.getContentPane();
mainPane.setLayout(new BorderLayout());
@@ -85,12 +94,25 @@ public class MainFrame {
Box contentBox = Box.createVerticalBox();
contentBox.add(Box.createVerticalStrut(20));
contentBox.add(hostBox);
JButton settings = new JButton("Settings");
settings.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
new SettingsFrame().build();
}
});
contentBox.add(settings);
contentBox.add(Box.createVerticalStrut(5));
contentBox.add(fullscreen);
contentBox.add(Box.createVerticalStrut(5));
contentBox.add(streamBox);
contentBox.add(Box.createVerticalStrut(10));
contentBox.add(pairBox);
contentBox.add(Box.createVerticalGlue());
centerPane.add(contentBox);

View File

@@ -4,21 +4,23 @@ import javax.swing.JLabel;
import javax.swing.JTextField;
public enum ControllerComponent {
BTN_A("Button 1 (A)"), BTN_X("Button 2 (X)"), BTN_Y("Button 3 (Y)"), BTN_B("Button 4 (B)"),
DPAD_UP("D-pad Up"), DPAD_DOWN("D-pad Down"), DPAD_LEFT("D-pad Left"), DPAD_RIGHT("D-pad Right"),
LS_X("Left Stick X"), LS_Y("Left Stick X"), RS_X("Right Stick X"), RS_Y("Left Stick Y"),
LS_THUMB("Left Stick Button"), RS_THUMB("Right Stick Button"),
LT("Left Trigger"), RT("Right Trigger"), LB("Left Bumper"), RB("Right Bumper"),
BTN_START("Start Button"), BTN_BACK("Back Button"), BTN_SPECIAL("Special Button");
BTN_A("Button 1 (A)", false), BTN_X("Button 2 (X)", false), BTN_Y("Button 3 (Y)", false), BTN_B("Button 4 (B)", false),
DPAD_UP("D-pad Up", false), DPAD_DOWN("D-pad Down", false), DPAD_LEFT("D-pad Left", false), DPAD_RIGHT("D-pad Right", false),
LS_X("Left Stick X", true), LS_Y("Left Stick X", true), RS_X("Right Stick X", true), RS_Y("Left Stick Y", true),
LS_THUMB("Left Stick Button", false), RS_THUMB("Right Stick Button", false),
LT("Left Trigger", true), RT("Right Trigger", true), LB("Left Bumper", false), RB("Right Bumper", false),
BTN_START("Start Button", false), BTN_BACK("Back Button", false), BTN_SPECIAL("Special Button", false);
private JLabel label;
private JTextField textBox;
private boolean analog;
private ControllerComponent(String name) {
private ControllerComponent(String name, boolean analog) {
this.label = new JLabel(name);
this.textBox = new JTextField();
this.textBox.setEditable(false);
this.textBox.setName(this.name());
this.analog = analog;
}
public JLabel getLabel() {
@@ -28,4 +30,8 @@ public enum ControllerComponent {
public JTextField getTextField() {
return textBox;
}
public boolean isAnalog() {
return analog;
}
}

View File

@@ -0,0 +1,94 @@
package com.limelight.input;
import java.lang.reflect.Constructor;
import java.util.LinkedList;
import com.limelight.nvstream.NvConnection;
import net.java.games.input.Controller;
import net.java.games.input.ControllerEnvironment;
public class ControllerListener {
private static Thread listenerThread;
private static NvConnection conn;
/**
* starts a thread to listen to controllers
* @return true if it started a thread, false if the thread is already running.
*/
public static boolean startUp() {
if (listenerThread == null || !listenerThread.isAlive()) {
listenerThread = new Thread() {
@Override
public void run() {
/*
* This is really janky, but it is currently the only way to rescan for controllers.
* The DefaultControllerEnvironment class caches the results of scanning and if a controller is
* unplugged or plugged in, it will not detect it. Since DefaultControllerEnvironment is package-protected
* we have to use reflections in order to manually instantiate a new instance to ensure there is no caching.
* Supposedly Aaron is going to fix JInput and we will have the ability to rescan soon!
*/
try {
//#allthejank
Constructor<? extends ControllerEnvironment> construct = null;
Class<? extends ControllerEnvironment> defEnv = ControllerEnvironment.getDefaultEnvironment().getClass();
construct = defEnv.getDeclaredConstructor();
construct.setAccessible(true);
while(!isInterrupted()) {
ControllerEnvironment defaultEnv = null;
defaultEnv = (ControllerEnvironment)construct.newInstance();
Controller[] ca = defaultEnv.getControllers();
LinkedList<Controller> gamepads = new LinkedList<Controller>();
/*
* iterates through the controllers and adds gamepads and ps3 controller to the list
* NOTE: JInput does not consider a PS3 controller to be a gamepad (it thinks it's a "STICK") so we must use the
* name of it.
*/
for(int i = 0; i < ca.length; i++){
if (ca[i].getType() == Controller.Type.GAMEPAD) {
gamepads.add(ca[i]);
} else if (ca[i].getName().contains("PLAYSTATION")) {
gamepads.add(ca[i]);
}
}
GamepadHandler.addGamepads(gamepads);
if (conn != null) {
GamepadHandler.setConnection(conn);
}
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
return;
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
};
listenerThread.start();
return true;
}
return false;
}
public static void stopListening() {
if (listenerThread != null && listenerThread.isAlive()) {
listenerThread.interrupt();
}
}
public static void startSendingInput(NvConnection connection) {
conn = connection;
}
}

View File

@@ -1,103 +1,87 @@
package com.limelight.input;
import com.limelight.nvstream.NvConnection;
import com.limelight.nvstream.input.ControllerPacket;
import net.java.games.input.Component;
import net.java.games.input.Controller;
import net.java.games.input.Event;
import net.java.games.input.EventQueue;
public abstract class Gamepad {
protected Controller pad;
private NvConnection conn;
protected short inputMap = 0x0000;
protected byte leftTrigger = 0x00;
protected byte rightTrigger = 0x00;
protected short rightStickX = 0x0000;
protected short rightStickY = 0x0000;
protected short leftStickX = 0x0000;
protected short leftStickY = 0x0000;
protected GamepadSettings configuration;
public enum ControllerType { XBOX, PS3 };
public static Gamepad createInstance(NvConnection conn, Controller pad, ControllerType type) {
switch (type) {
case XBOX:
return new XBox360Controller(conn, pad);
case PS3:
return new PS3Controller(conn, pad);
default:
return new XBox360Controller(conn, pad);
}
}
public Gamepad(NvConnection conn, Controller pad) {
this.conn = conn;
public class Gamepad {
private Controller pad;
private GamepadSettings config;
private short inputMap = 0x0000;
private byte leftTrigger = 0x00;
private byte rightTrigger = 0x00;
private short rightStickX = 0x0000;
private short rightStickY = 0x0000;
private short leftStickX = 0x0000;
private short leftStickY = 0x0000;
public Gamepad(Controller pad, GamepadSettings settings) {
this.config = settings;
this.pad = pad;
configuration = new GamepadSettings();
for (Component comp : pad.getComponents()) {
initValue(comp);
}
}
public GamepadSettings getConfiguration() {
return configuration;
return config;
}
private void initValue(Component comp) {
handleComponent(comp, comp.getPollData());
}
public boolean poll() {
return pad.poll();
}
public void sendControllerPacket() {
conn.sendControllerInput(inputMap, leftTrigger, rightTrigger,
leftStickX, leftStickY, rightStickX, rightStickY);
private void sendControllerPacket(NvConnection conn) {
if (conn != null) {
conn.sendControllerInput(inputMap, leftTrigger, rightTrigger,
leftStickX, leftStickY, rightStickX, rightStickY);
}
}
public EventQueue getEvents() {
return pad.getEventQueue();
}
public void handleEvents() {
public void handleEvents(NvConnection conn) {
EventQueue queue = pad.getEventQueue();
Event event = new Event();
while(queue.getNextEvent(event)) {
/* uncommented for debugging */
//printInfo(pad, event);
handleEvent(event);
sendControllerPacket();
sendControllerPacket(conn);
}
}
/*
* used for debugging, normally unused.
*/
@SuppressWarnings("unused")
private void printInfo(Controller gamepad, Event event) {
Component comp = event.getComponent();
StringBuilder builder = new StringBuilder(gamepad.getName());
builder.append(" at ");
builder.append(event.getNanos()).append(": ");
builder.append(comp.getName()).append(" changed to ");
float value = event.getValue();
if(comp.isAnalog()) {
builder.append(value);
@@ -108,33 +92,118 @@ public abstract class Gamepad {
builder.append("Off");
}
}
System.out.println(builder.toString());
}
private void handleEvent(Event event) {
Component comp = event.getComponent();
float value = event.getValue();
handleComponent(comp, value);
}
private void handleComponent(Component comp, float value) {
if (comp.isAnalog()) {
handleAnalog(comp, value);
ControllerComponent contComp = config.getControllerComponent(comp);
if (contComp.isAnalog()) {
handleAnalog(contComp, value);
} else {
handleButtons(comp, value);
handleButtons(contComp, value);
}
}
protected void toggle(short button, boolean press) {
private void toggle(short button, boolean press) {
if (press) {
inputMap |= button;
} else {
inputMap &= ~button;
}
}
private void handleAnalog(ControllerComponent contComp, float value) {
switch (contComp) {
case LS_X:
leftStickX = (short)Math.round(value * 0x7FFF);
break;
case LS_Y:
leftStickY = (short)Math.round(value * 0x7FFF);
break;
case RS_X:
leftStickX = (short)Math.round(value * 0x7FFF);
break;
case RS_Y:
rightStickY = (short)Math.round(value * 0x7FFF);
break;
case LT:
leftTrigger = (byte)Math.round((value + 1) / 2 * 0xFF);
break;
case RT:
rightTrigger = (byte)Math.round((value + 1) / 2 * 0xFF);
break;
default:
System.out.println("A mapping error has occured. Ignoring: " + contComp.name());
break;
}
}
protected abstract void handleAnalog(Component comp, float value);
protected abstract void handleButtons(Component comp, float value);
private void handleButtons(ControllerComponent contComp, float value) {
boolean press = false;
if (value > 0.5F) {
press = true;
}
switch (contComp) {
case BTN_A:
toggle(ControllerPacket.A_FLAG, press);
break;
case BTN_X:
toggle(ControllerPacket.X_FLAG, press);
break;
case BTN_Y:
toggle(ControllerPacket.Y_FLAG, press);
break;
case BTN_B:
toggle(ControllerPacket.B_FLAG, press);
break;
case DPAD_UP:
toggle(ControllerPacket.UP_FLAG, press);
break;
case DPAD_DOWN:
toggle(ControllerPacket.DOWN_FLAG, press);
break;
case DPAD_LEFT:
toggle(ControllerPacket.LEFT_FLAG, press);
break;
case DPAD_RIGHT:
toggle(ControllerPacket.RIGHT_FLAG, press);
break;
case LS_THUMB:
toggle(ControllerPacket.LS_CLK_FLAG, press);
break;
case RS_THUMB:
toggle(ControllerPacket.RS_CLK_FLAG, press);
break;
case LB:
toggle(ControllerPacket.LB_FLAG, press);
break;
case RB:
toggle(ControllerPacket.RB_FLAG, press);
break;
case BTN_START:
toggle(ControllerPacket.PLAY_FLAG, press);
break;
case BTN_BACK:
toggle(ControllerPacket.BACK_FLAG, press);
break;
case BTN_SPECIAL:
toggle(ControllerPacket.SPECIAL_BUTTON_FLAG, press);
break;
default:
System.out.println("A mapping error has occured. Ignoring: " + contComp.name());
break;
}
}
}

View File

@@ -5,62 +5,60 @@ import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
import javax.swing.event.ListSelectionEvent;
import com.limelight.input.Gamepad.ControllerType;
import com.limelight.nvstream.NvConnection;
import net.java.games.input.Controller;
public class GamepadHandler {
private static LinkedList<Gamepad> gamepads = new LinkedList<Gamepad>();
private static GamepadHandler singleton;
private static NvConnection conn;
private static Thread handler;
public static void addGamepads(List<Controller> pads, NvConnection conn) {
if (singleton == null) {
singleton = new GamepadHandler();
singleton.startUp();
}
public static void addGamepads(List<Controller> pads) {
gamepads.clear();
for (Controller pad : pads) {
gamepads.add(Gamepad.createInstance(conn, pad, getType(pad)));
gamepads.add(new Gamepad(pad, null)); //TODO: need to create/get the settings for this controller
}
}
private static ControllerType getType(Controller pad) {
if (pad.getType() == Controller.Type.GAMEPAD) {
return ControllerType.XBOX;
}
if (pad.getName().contains("PLAYSTATION")) {
return ControllerType.PS3;
}
return null;
public static void setConnection(NvConnection connection) {
conn = connection;
}
public static List<Gamepad> getGamepads() {
return Collections.unmodifiableList(gamepads);
}
private void startUp() {
new Thread(new Runnable() {
@Override
public void run() {
while (true) {
for (Gamepad gamepad : gamepads) {
if (!gamepad.poll()) {
break;
public static void startUp() {
if (handler == null || !handler.isAlive()) {
handler = new Thread(new Runnable() {
@Override
public void run() {
while (true) {
for (Gamepad gamepad : gamepads) {
if (!gamepad.poll()) {
break;
}
gamepad.handleEvents(conn);
}
gamepad.handleEvents();
try {
Thread.sleep(20);
} catch (InterruptedException e) {}
}
try {
Thread.sleep(20);
} catch (InterruptedException e) {}
}
}
}).start();
});
handler.start();
}
}
public static void stopHandler() {
if (handler != null && handler.isAlive()) {
handler.interrupt();
conn = null;
}
}
}

View File

@@ -6,12 +6,18 @@ import net.java.games.input.Component;
public class GamepadSettings {
private HashMap<ControllerComponent, Component> mapping;
private HashMap<Component, ControllerComponent> inverseMapping;
public void insertSetting(ControllerComponent contComp, Component comp) {
mapping.put(contComp, comp);
inverseMapping.put(comp, contComp);
}
public Component getComponent(ControllerComponent contComp) {
return mapping.get(contComp);
}
public ControllerComponent getControllerComponent(Component comp) {
return inverseMapping.get(comp);
}
}

View File

@@ -1,71 +0,0 @@
package com.limelight.input;
import com.limelight.nvstream.NvConnection;
import com.limelight.nvstream.input.ControllerPacket;
import net.java.games.input.Component;
import net.java.games.input.Controller;
public class PS3Controller extends Gamepad {
public PS3Controller(NvConnection conn, Controller pad) {
super(conn, pad);
}
@Override
protected void handleAnalog(Component comp, float value) {
Component.Identifier id = comp.getIdentifier();
if (id == Component.Identifier.Axis.Z) {
rightStickX = (short)Math.round(value * 0x7FFF);
} else if (id == Component.Identifier.Axis.RZ) {
rightStickY = (short)Math.round(-value * 0x7FFF);
} else if (id == Component.Identifier.Axis.X) {
leftStickX = (short)Math.round(value * 0x7FFF);
} else if (id == Component.Identifier.Axis.Y) {
leftStickY = (short)Math.round(-value * 0x7FFF);
}
}
@Override
protected void handleButtons(Component comp, float value) {
Component.Identifier id = comp.getIdentifier();
boolean press = value > 0.5F;
if (id == Component.Identifier.Button._7) {
toggle(ControllerPacket.LEFT_FLAG, press);
} else if (id == Component.Identifier.Button._5) {
toggle(ControllerPacket.RIGHT_FLAG, press);
} else if (id == Component.Identifier.Button._4) {
toggle(ControllerPacket.UP_FLAG, press);
} else if (id == Component.Identifier.Button._6) {
toggle(ControllerPacket.DOWN_FLAG, press);
} else if (id == Component.Identifier.Button._14) {
toggle(ControllerPacket.A_FLAG, press);
} else if (id == Component.Identifier.Button._15) {
toggle(ControllerPacket.X_FLAG, press);
} else if (id == Component.Identifier.Button._12) {
toggle(ControllerPacket.Y_FLAG, press);
} else if (id == Component.Identifier.Button._13) {
toggle(ControllerPacket.B_FLAG, press);
} else if (id == Component.Identifier.Button._0) {
toggle(ControllerPacket.BACK_FLAG, press);
} else if (id == Component.Identifier.Button._3) {
toggle(ControllerPacket.PLAY_FLAG, press);
} else if (id == Component.Identifier.Button._2) {
toggle(ControllerPacket.RS_CLK_FLAG, press);
} else if (id == Component.Identifier.Button._1) {
toggle(ControllerPacket.LS_CLK_FLAG, press);
} else if (id == Component.Identifier.Button._10) {
toggle(ControllerPacket.LB_FLAG, press);
} else if (id == Component.Identifier.Button._11) {
toggle(ControllerPacket.RB_FLAG, press);
} else if (id == Component.Identifier.Button._16) {
toggle(ControllerPacket.SPECIAL_BUTTON_FLAG, press);
} else if (id == Component.Identifier.Button._8) {
leftTrigger = (byte)Math.round((press ? 1 : 0) * 0xFF);
} else if (id == Component.Identifier.Button._9) {
rightTrigger = (byte)Math.round((press ? 1 : 0) * 0xFF);
}
}
}

View File

@@ -1,73 +0,0 @@
package com.limelight.input;
import net.java.games.input.Component;
import net.java.games.input.Controller;
import com.limelight.nvstream.NvConnection;
import com.limelight.nvstream.input.ControllerPacket;
public class XBox360Controller extends Gamepad {
public XBox360Controller(NvConnection conn, Controller pad) {
super(conn, pad);
}
@Override
protected void handleButtons(Component comp, float value) {
Component.Identifier id = comp.getIdentifier();
boolean press = value > 0.5F;
if (id == Component.Identifier.Button._13) {
toggle(ControllerPacket.LEFT_FLAG, press);
} else if (id == Component.Identifier.Button._14) {
toggle(ControllerPacket.RIGHT_FLAG, press);
} else if (id == Component.Identifier.Button._11) {
toggle(ControllerPacket.UP_FLAG, press);
} else if (id == Component.Identifier.Button._12) {
toggle(ControllerPacket.DOWN_FLAG, press);
} else if (id == Component.Identifier.Button._0) {
toggle(ControllerPacket.A_FLAG, press);
} else if (id == Component.Identifier.Button._2) {
toggle(ControllerPacket.X_FLAG, press);
} else if (id == Component.Identifier.Button._3) {
toggle(ControllerPacket.Y_FLAG, press);
} else if (id == Component.Identifier.Button._1) {
toggle(ControllerPacket.B_FLAG, press);
} else if (id == Component.Identifier.Button._9) {
toggle(ControllerPacket.BACK_FLAG, press);
} else if (id == Component.Identifier.Button._8) {
toggle(ControllerPacket.PLAY_FLAG, press);
} else if (id == Component.Identifier.Button._7) {
toggle(ControllerPacket.RS_CLK_FLAG, press);
} else if (id == Component.Identifier.Button._6) {
toggle(ControllerPacket.LS_CLK_FLAG, press);
} else if (id == Component.Identifier.Button._4) {
toggle(ControllerPacket.LB_FLAG, press);
} else if (id == Component.Identifier.Button._5) {
toggle(ControllerPacket.RB_FLAG, press);
} else if (id == Component.Identifier.Button._10) {
toggle(ControllerPacket.SPECIAL_BUTTON_FLAG, press);
}
}
@Override
protected void handleAnalog(Component comp, float value) {
Component.Identifier id = comp.getIdentifier();
if (id == Component.Identifier.Axis.RX) {
rightStickX = (short)Math.round(value * 0x7FFF);
} else if (id == Component.Identifier.Axis.RY) {
rightStickY = (short)Math.round(-value * 0x7FFF);
} else if (id == Component.Identifier.Axis.X) {
leftStickX = (short)Math.round(value * 0x7FFF);
} else if (id == Component.Identifier.Axis.Y) {
leftStickY = (short)Math.round(-value * 0x7FFF);
} else if (id == Component.Identifier.Axis.Z) {
leftTrigger = (byte)Math.round((value + 1) / 2 * 0xFF);
} else if (id == Component.Identifier.Axis.RZ) {
rightTrigger = (byte)Math.round((value + 1) / 2 * 0xFF);
}
}
}