Commit Graph

33 Commits

Author SHA1 Message Date
Iwan Timmer
d5e691540b Remove settings 2014-01-10 19:08:16 +01:00
Iwan Timmer
245c34a3e4 Replace java-embedded with java which is more common 2014-01-08 22:48:36 +01:00
Iwan Timmer
1cdb88c2a0 Better error messaging when input can't be used 2014-01-08 22:26:03 +01:00
Iwan Timmer
d94f247134 More descriptive help message when given wrong parameters 2014-01-08 22:20:34 +01:00
Iwan Timmer
392da3cc59 Remove Gamepad from limelight-pc 2014-01-08 21:48:44 +01:00
Iwan Timmer
5b29a2ef7b Use Evdev handler 2014-01-07 21:13:10 +01:00
Iwan Timmer
51d786f815 Remove unneeded function and imports from Limelight 2014-01-07 21:10:24 +01:00
Iwan Timmer
7e03e40825 Replace keyboard and mouse handler with evdev 2014-01-07 20:55:41 +01:00
Iwan Timmer
3f438c8e68 Convert Limelight to command line application 2014-01-07 01:41:44 +01:00
Diego Waxemberg
72b8da34af Merge branch 'master' of github.com:limelight-stream/limelight-pc
# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-pc:
  Extract AVC dependencies on all platforms
  Fix unused import warnings
  Log to a file if running from a JAR
  Remove the native gamepad cleanup on application close. We don't want native code in the critical closing path because it could mean that the program can't be closed if someone chooses the wrong platform JAR.
  Link the gamepad library to Xinput9_1_0.dll so the DirectX Runtime Installer isn't required for Vista and later
2014-01-01 18:45:36 -05:00
Cameron Gutman
d99f0575f4 Log to a file if running from a JAR 2014-01-01 15:33:48 -06:00
Diego Waxemberg
00b54a201c Now close Limelight when the stream is stopped if launched from command line 2014-01-01 11:02:36 -05:00
Diego Waxemberg
38f83b6c52 added the ability to launch limelight via command line 2014-01-01 01:30:36 -05:00
Cameron Gutman
b5cf425880 Fix controller detection race 2013-12-30 23:42:48 -06:00
Diego Waxemberg
913078a5e9 now use NativeGamepad class 2013-12-30 23:24:30 -05:00
Diego Waxemberg
5396ce03ed rewrote gamepad stuff to not use JInput 2013-12-30 22:13:25 -05:00
Diego Waxemberg
0bbc25e281 Fixed all the issues caused by merging 2013-12-29 13:40:59 -05:00
Diego Waxemberg
fda7c3bc04 Merge branch 'master' of github.com:limelight-stream/limelight-pc
# By Cameron Gutman (15) and others
# Via Cameron Gutman (2) and Diego Waxemberg (1)
* 'master' of github.com:limelight-stream/limelight-pc:
  Update common jar
  Fix library loading on Windows when not using a JAR
  Delete the extracted libraries when Limelight terminates
  Update common jar
  Write a better native library loader so DLLs are no longer extracted to the current directory on Windows.
  Suppress log spam from jinput on Windows 8 and higher
  Rough Draft of Icon
  Fix settings.lime being created as a directory. See GitHub issue 1 for details.
  Update limelight-common jar
  Use the stream's frame rate as the redraw rate instead of always refreshing at 30 FPS
  Don't print stack traces for InterruptExceptions. Call the NvConnectionListener class to terminate the stream without causing the unexpected termination error dialog.
  Fix resolution changing on Windows. Improve the resolution selection algorithm.
  Only use the audio buffer hack on OS X
  dynamically increase the buffer size if we build up to large of a queue
  Revert "Try to workaround Java's poor OS X mixer"
  Try to workaround Java's poor OS X mixer
  Move audio buffering responsibility onto us and simply fill whatever the runtime gives us

Conflicts:
	src/com/limelight/Limelight.java
	src/com/limelight/binding/audio/JavaxAudioRenderer.java
	src/com/limelight/gui/StreamFrame.java
2013-12-29 13:24:22 -05:00
Cameron Gutman
331c6c9332 Fix library loading on Windows when not using a JAR 2013-12-28 20:05:38 -05:00
Cameron Gutman
844060a4ee Write a better native library loader so DLLs are no longer extracted to the current directory on Windows. 2013-12-28 16:56:38 -05:00
Diego Waxemberg
8e3390a7d5 added javadoc comments 2013-12-27 10:27:10 -05:00
Diego Waxemberg
2c3ed99a3a Removed deprecated method and renamed some classes. Created a new package to separate gamepad classes from keyboard/mouse classes 2013-12-27 10:08:31 -05:00
Cameron Gutman
9c636c48fd Don't print stack traces for InterruptExceptions. Call the NvConnectionListener class to terminate the stream without causing the unexpected termination error dialog. 2013-12-26 16:11:42 -05:00
Diego Waxemberg
627efa15f8 added refresh rate to preferences 2013-12-20 20:49:47 -05:00
Diego Waxemberg
153d8b1db7 now use preferences to select resolution and fullscreen option 2013-12-20 20:22:51 -05:00
Cameron Gutman
7e3556456d Read in larger chunks 2013-12-20 14:16:44 -05:00
Diego Waxemberg
1f536d555a changed java 7 specific code to java 6 compatible 2013-12-20 13:54:01 -05:00
Diego Waxemberg
fd172d4e8e Merge branch 'master' of github.com:limelight-stream/limelight-pc
# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-pc:
  Extract native libraries to the current folder on Windows, so prebuilt jars can be run normally

Conflicts:
	src/com/limelight/Limelight.java
2013-12-20 13:03:46 -05:00
Cameron Gutman
2292eec472 Extract native libraries to the current folder on Windows, so prebuilt jars can be run normally 2013-12-19 20:54:53 -05:00
Diego Waxemberg
43df4cf93e more gamepad stuff
- now have settings files
- now read/write gamepad settings to file
- now map button/axis for gamepads
2013-12-19 20:31:33 -05:00
Diego Waxemberg
6ea16c6283 more controller stuff
-new controller listener to be a singleton thread that listens for controller input even when not streaming, then sends input when streaming.\
-main frame will stop controller listener when closing
-gamepads should now use the gamepad config settings (WIP)
2013-12-19 18:57:33 -05:00
Cameron Gutman
149cabe686 Use the StreamConfiguration class for managing the characteristics of StreamFrame 2013-12-19 04:33:33 -05:00
Aaron Neyer
fed46a2a49 move everything out of subdirectory 2013-12-15 14:13:32 -05:00