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Merge branch 'master' of github.com:limelight-stream/limelight-pc
# By Cameron Gutman # Via Cameron Gutman * 'master' of github.com:limelight-stream/limelight-pc: Extract AVC dependencies on all platforms Fix unused import warnings Log to a file if running from a JAR Remove the native gamepad cleanup on application close. We don't want native code in the critical closing path because it could mean that the program can't be closed if someone chooses the wrong platform JAR. Link the gamepad library to Xinput9_1_0.dll so the DirectX Runtime Installer isn't required for Vista and later
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@@ -1,4 +1,3 @@
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rm gamepad_jni.dll gamepad_jni64.dll
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/C/MinGW/bin/gcc -shared -I"/C/Program Files (x86)/Java/jdk1.7.0_45/include" -I"/C/Program Files (x86)/Java/jdk1.7.0_45/include/win32" *.c -L./win32 -lstem_gamepad -lxinput1_3 -Wl,--no-undefined -Wl,--kill-at -o gamepad_jni.dll
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/C/MinGW-w64/bin/gcc -shared -I"/C/Program Files (x86)/Java/jdk1.7.0_45/include" -I"/C/Program Files (x86)/Java/jdk1.7.0_45/include/win32" *.c -L./win64 -lstem_gamepad -lxinput1_3 -Wl,--no-undefined -Wl,--kill-at -o gamepad_jni64.dll
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/C/MinGW/bin/gcc -m32 -shared -Wall -I"/C/Program Files (x86)/Java/jdk1.7.0_45/include" -I"/C/Program Files (x86)/Java/jdk1.7.0_45/include/win32" *.c -L./win32 -lstem_gamepad -lxinput9_1_0 -Wl,--no-undefined -Wl,--kill-at -o gamepad_jni.dll
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/C/MinGW-w64/bin/gcc -m64 -shared -Wall -I"/C/Program Files (x86)/Java/jdk1.7.0_45/include" -I"/C/Program Files (x86)/Java/jdk1.7.0_45/include/win32" *.c -L./win64 -lstem_gamepad -lxinput9_1_0 -Wl,--no-undefined -Wl,--kill-at -o gamepad_jni64.dll
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BIN
jni/gamepad_jni/win32/libxinput9_1_0.a
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BIN
jni/gamepad_jni/win32/libxinput9_1_0.a
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BIN
jni/gamepad_jni/win64/libxinput9_1_0.a
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BIN
jni/gamepad_jni/win64/libxinput9_1_0.a
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@@ -1,5 +1,9 @@
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package com.limelight;
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import java.io.File;
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import java.io.IOException;
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import java.io.PrintStream;
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import javax.swing.JFrame;
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import javax.swing.JOptionPane;
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import javax.swing.UIManager;
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@@ -107,6 +111,15 @@ public class Limelight implements NvConnectionListener {
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* @param args unused.
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*/
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public static void main(String args[]) {
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// Redirect logging to a file if we're running from a JAR
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if (LibraryHelper.isRunningFromJar()) {
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try {
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System.setErr(new PrintStream(new File("error.log")));
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System.setOut(new PrintStream(new File("output.log")));
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} catch (IOException e) {
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}
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}
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//fix the menu bar if we are running in osx
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if (System.getProperty("os.name").contains("Mac OS X")) {
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// take the menu bar off the jframe
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@@ -15,7 +15,8 @@ public class LibraryHelper {
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private static boolean librariesExtracted = false;
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static {
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needsDependencyExtraction = System.getProperty("os.name", "").contains("Windows");
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// Windows and OS X need this, but we might as well do it for everybody
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needsDependencyExtraction = true;
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libraryExtractionFolder = System.getProperty("java.io.tmpdir", ".");
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// FFMPEG libraries
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@@ -94,4 +95,9 @@ public class LibraryHelper {
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}
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}
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}
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public static boolean isRunningFromJar() {
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String classPath = LibraryHelper.class.getResource("LibraryHelper.class").toString();
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return classPath.startsWith("jar:");
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}
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}
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@@ -6,8 +6,6 @@ import java.awt.Dimension;
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import java.awt.Toolkit;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.awt.event.WindowAdapter;
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import java.awt.event.WindowEvent;
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import java.io.IOException;
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import java.net.InetAddress;
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import java.net.SocketException;
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@@ -28,7 +26,6 @@ import org.xmlpull.v1.XmlPullParserException;
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import com.limelight.Limelight;
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import com.limelight.binding.PlatformBinding;
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import com.limelight.input.gamepad.NativeGamepad;
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import com.limelight.nvstream.NvConnection;
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import com.limelight.nvstream.http.NvHTTP;
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import com.limelight.settings.PreferencesManager;
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@@ -59,16 +56,6 @@ public class MainFrame {
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public void build() {
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limeFrame = new JFrame("Limelight");
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limeFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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limeFrame.addWindowListener(new WindowAdapter() {
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@Override
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public void windowClosing(WindowEvent e) {
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super.windowClosing(e);
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if (NativeGamepad.isRunning()) {
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NativeGamepad.stop();
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}
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}
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});
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Container mainPane = limeFrame.getContentPane();
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mainPane.setLayout(new BorderLayout());
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