Iwan Timmer
5b6ddd10ec
Add bitstream restrictions to video stream to disable the use of buffers
2014-01-07 01:48:20 +01:00
Iwan Timmer
1007db8fc0
Change build to make Limelight-pi
2014-01-07 01:46:41 +01:00
Iwan Timmer
d54efa0a00
Cleanup OpenMAX C code
2014-01-07 01:44:29 +01:00
Iwan Timmer
0f13c5520b
Remove software decoder
2014-01-07 01:43:17 +01:00
Iwan Timmer
f1a2432f84
Convert Limelight to command line application
2014-01-07 01:41:44 +01:00
Iwan Timmer
1b6c28c70e
Add bindings for Raspberry Pi video decoding
2014-01-07 01:37:56 +01:00
Iwan Timmer
4b870516a8
Add video decoder using OpenMax LI on Raspberry Pi
2014-01-07 01:36:00 +01:00
Diego Waxemberg
e69a9ee87a
Merge branch 'master' of github.com:limelight-stream/limelight-pc
...
# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-pc:
Add fixed Linux 64-bit libraries
Fix loading native libraries on OS X
2014-01-01 21:34:27 -05:00
Diego Waxemberg
648f7d2b8f
got rid of some copy pasta
2014-01-01 21:34:17 -05:00
Diego Waxemberg
c219ed8e25
reimplemented the trigger checkbox
2014-01-01 21:34:00 -05:00
Cameron Gutman
966f3ebfaf
Add fixed Linux 64-bit libraries
2014-01-01 20:06:46 -05:00
Cameron Gutman
51d112306f
Fix loading native libraries on OS X
2014-01-01 19:29:51 -05:00
Diego Waxemberg
1f2ace1414
Merge branch 'master' of github.com:limelight-stream/limelight-pc
...
# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-pc:
Extract AVC dependencies on all platforms
Fix unused import warnings
Log to a file if running from a JAR
Remove the native gamepad cleanup on application close. We don't want native code in the critical closing path because it could mean that the program can't be closed if someone chooses the wrong platform JAR.
Link the gamepad library to Xinput9_1_0.dll so the DirectX Runtime Installer isn't required for Vista and later
2014-01-01 18:45:36 -05:00
Diego Waxemberg
a79ff3b33e
Fixing errors when clicking checkboxes
2014-01-01 18:45:27 -05:00
Cameron Gutman
1fbdc9a622
Extract AVC dependencies on all platforms
2014-01-01 15:58:53 -06:00
Cameron Gutman
682aa6d205
Fix unused import warnings
2014-01-01 15:34:07 -06:00
Cameron Gutman
0ac3dd6adb
Log to a file if running from a JAR
2014-01-01 15:33:48 -06:00
Cameron Gutman
40524a0c76
Remove the native gamepad cleanup on application close. We don't want native code in the critical closing path because it could mean that the program can't be closed if someone chooses the wrong platform JAR.
2014-01-01 15:15:09 -06:00
Cameron Gutman
0745b176e4
Link the gamepad library to Xinput9_1_0.dll so the DirectX Runtime Installer isn't required for Vista and later
2014-01-01 15:13:30 -06:00
Diego Waxemberg
f175a5e78a
Now close Limelight when the stream is stopped if launched from command line
2014-01-01 11:02:36 -05:00
Diego Waxemberg
ba6e09576a
added the ability to launch limelight via command line
2014-01-01 01:30:36 -05:00
Cameron Gutman
2e134fcc49
Update the readme
2013-12-31 07:37:06 -06:00
Cameron Gutman
e2a5ff5ad8
Add OS X build script and binary
2013-12-31 01:39:41 -05:00
Cameron Gutman
2700c880f1
Fix return value of processEvents
2013-12-31 01:39:02 -05:00
Cameron Gutman
827fea3d1c
Add linux gamepad library and build script
2013-12-31 01:20:36 -05:00
Cameron Gutman
54b27f05c5
Add prebuilt gamepad libraries for non-Windows platforms (stock 1.3.0)
2013-12-31 00:03:02 -06:00
Cameron Gutman
52472e4c09
Oops, forgot the actual code...
2013-12-30 23:54:24 -06:00
Cameron Gutman
fb87e8dc6d
Add gamepad_jni code and libraries for Win32 and Win64
2013-12-30 23:53:56 -06:00
Cameron Gutman
ee38a8f9b5
Make SourceComponent serializable
2013-12-30 23:52:21 -06:00
Cameron Gutman
3bbe65c644
Fix another race in controller detection
2013-12-30 23:47:20 -06:00
Cameron Gutman
047710a4b8
Fix controller detection race
2013-12-30 23:42:48 -06:00
Cameron Gutman
7ca18a365f
Remove lin32 jar from build
2013-12-30 23:31:40 -06:00
Cameron Gutman
524a2b2a5e
Access the Type enum through SourceComponent. Check the absolute value of the new value so negative works too.
2013-12-30 23:29:33 -06:00
Cameron Gutman
d8b3cc98c8
Don't allow release of a running gamepad
2013-12-30 23:28:45 -06:00
Diego Waxemberg
34847b1318
stop native gamepad when closing limelight
2013-12-30 23:26:14 -05:00
Diego Waxemberg
f2b62e0b55
now use NativeGamepad class
2013-12-30 23:24:30 -05:00
Cameron Gutman
3c04ba8e3d
Merge branch 'gamepad' of github.com:limelight-stream/limelight-pc into gamepad
2013-12-30 22:06:44 -06:00
Cameron Gutman
9b99f5c0ce
Initial NativeGamepad class
2013-12-30 22:06:16 -06:00
Diego Waxemberg
87d278ab11
removed all references to jinput and all jinput files
2013-12-30 22:56:40 -05:00
Diego Waxemberg
ad84363f60
fixed an NPE when there wasn’t a mapping for a component
2013-12-30 22:39:29 -05:00
Diego Waxemberg
1cc581089d
changed a poorly named variable
2013-12-30 22:19:09 -05:00
Diego Waxemberg
9f3e48f34b
rewrote gamepad stuff to not use JInput
2013-12-30 22:13:25 -05:00
Cameron Gutman
c2382f050f
Merge branch 'master' of github.com:limelight-stream/limelight-pc
2013-12-30 12:13:10 -06:00
Cameron Gutman
e2d5837f84
Add NativeGamepadListener
2013-12-30 12:12:53 -06:00
Diego Waxemberg
178883b320
Merge branch 'master' of github.com:limelight-stream/limelight-pc
...
# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-pc:
Add D-Pad support for 360 controllers. Currently, the 360 D-Pad can only be mapped as D-Pad buttons.
Terminate the stream when stream frame is closed
2013-12-30 00:36:06 -05:00
Diego Waxemberg
75f854e8eb
new fix for rescanning gamepads
2013-12-30 00:34:09 -05:00
Cameron Gutman
21c84415db
Add D-Pad support for 360 controllers. Currently, the 360 D-Pad can only be mapped as D-Pad buttons.
2013-12-29 22:56:27 -06:00
Cameron Gutman
86049b860e
Terminate the stream when stream frame is closed
2013-12-29 22:00:15 -06:00
Diego Waxemberg
355952783c
fixed memory leak caused by creating many DefaultControllerEnvironment objects
2013-12-29 22:56:12 -05:00
Cameron Gutman
07e39a6525
Fix consuming the remaining input events when mapping the gamepad. See GitHub issue 4 for details.
2013-12-29 19:21:33 -06:00