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* 'master' of github.com:limelight-stream/limelight-common-c: Properly flush the DU queue when we hit the limit. Fixes extreme lag that occurs after streaming for a bit. Handle reuse of limelight-common for another stream Fix debugging on Windows 8.1 Fix controller and keyboard packets Prevent queuing input packets before the queue is initialized Implement LiSendControllerEvent
#Limelight
Limelight-common-c contains common C code between Limelight Windows Phone and Limelight iOS.
It implements the actual GameStream protocol.
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