mirror of
https://github.com/moonlight-stream/moonlight-android.git
synced 2026-02-16 10:31:07 +00:00
Use smaller deadzones for SHIELD controllers
This commit is contained in:
@@ -277,6 +277,11 @@ public class ControllerHandler implements InputManager.InputDeviceListener {
|
||||
context.isRemote = true;
|
||||
}
|
||||
}
|
||||
// SHIELD controllers will use small stick deadzones
|
||||
else if (devName.contains("SHIELD")) {
|
||||
context.leftStickDeadzoneRadius = 0.07f;
|
||||
context.rightStickDeadzoneRadius = 0.07f;
|
||||
}
|
||||
}
|
||||
|
||||
LimeLog.info("Analog stick deadzone: "+context.leftStickDeadzoneRadius+" "+context.rightStickDeadzoneRadius);
|
||||
|
||||
Reference in New Issue
Block a user