From 42c65f4f16881e63cf326873456692df91dd2daa Mon Sep 17 00:00:00 2001 From: Cameron Gutman Date: Mon, 16 Mar 2015 19:36:09 -0400 Subject: [PATCH] Use smaller deadzones for SHIELD controllers --- .../java/com/limelight/binding/input/ControllerHandler.java | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/app/src/main/java/com/limelight/binding/input/ControllerHandler.java b/app/src/main/java/com/limelight/binding/input/ControllerHandler.java index 5892f566..56ea6d56 100644 --- a/app/src/main/java/com/limelight/binding/input/ControllerHandler.java +++ b/app/src/main/java/com/limelight/binding/input/ControllerHandler.java @@ -277,6 +277,11 @@ public class ControllerHandler implements InputManager.InputDeviceListener { context.isRemote = true; } } + // SHIELD controllers will use small stick deadzones + else if (devName.contains("SHIELD")) { + context.leftStickDeadzoneRadius = 0.07f; + context.rightStickDeadzoneRadius = 0.07f; + } } LimeLog.info("Analog stick deadzone: "+context.leftStickDeadzoneRadius+" "+context.rightStickDeadzoneRadius);