Commit Graph
100 Commits
Author SHA1 Message Date
Brian Neumann-Fopiano 96a400b585 Fail-closed modded decoration
- A generator with a refused or stopping engine refuses imported feature settings
- Those settings no longer fall back to vanilla ones
- Decoration fails when a sealed runtime has no settled feature table
- Decoration fails when the feature table was retired before placement
- Stacked initial spawns fail when the surface spawn biome lookup is rejected
- Those spawns no longer fall back to the chunk's top biome
- Bind failures from a stopping runtime stay out of the refusal memo and banner
- The next bind after such a failure retries
2026-09-29 07:13:23 -04:00
Brian Neumann-Fopiano 0cb3417755 Merge branch 'client-fixes' into review 2026-09-29 06:50:57 -04:00
Brian Neumann-Fopiano 8cf9e01d90 Engine failure test style
- Fixes an indentation slip and types the answer lambdas explicitly
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano 2d5af3b61e Bounded teleport deadline
- /iris tp waits up to 120 seconds for the destination chunk
- A refusing generator or removed dimension still fails the command
- Tests cover the deadline and the reported timeout limit
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano 782a85c26a Modded teardown fallback
- Closes engines, pools and scheduler a previous server left open when the next server starts
- Flushes them at JVM exit once the stopping server thread has ended
- Corrects the scheduler shutdown comment
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano ea516b4a59 Refused maintenance generation
- A chunk is refused while Folia world maintenance forbids mantle stages
- Such chunks no longer end up missing objects, caves, deposits or their REAL flag
- Refused chunks warn at most every 5 seconds
- The overworld mode no longer bypasses mantle stages
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano dd4633ad3a Isolated chunk update failures
- Treats only loading saved biome information as an engine failure
- Leaves a container without loot and warns once when its saved biome cannot be recovered
- Keeps a failed chunk unetched and retries it without stopping the rest of the level's update pass
- Ends a level's pass only when its engine or mantle is closed
- Covers the deferred, permanent and isolated update paths through updateChunk and the server tick
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano 82fa69611e Accurate teleport failures
- Waits for the destination chunk without a wall-clock deadline so a cold first chunk no longer fails the teleport
- Reports the failure cause, an unloaded dimension, an offline player or a refused teleport separately
- Adds the new messages to every locale
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano 5cadd9b8c4 Deferred saved biome updates
- Defers a chunk update pass while saved biome information is loading and retries it on a later pass
- Forgets only the updates already applied so a retry never refills a chest
- Propagates engine failures from loot application instead of marking the chunk done
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano 259f885238 Modded shutdown after levels close
- Stops downloads, protocol, pregen, tools and services at server stopping
- Keeps engines, mantle, generation history, the generation pool and burst pools open while the loader drains chunk generation
- Closes each engine when its level unloads and sweeps the rest at server stopped
- Logs a failed level unload instead of aborting the loader's level close loop
2026-09-29 06:50:24 -04:00
Brian Neumann-Fopiano 54f3595ba7 Propagated engine failures
- GenerationClosedException covers closed history routers, stages, saved biome runtimes and admissions
- It also covers ownership stores, hydrology caches and engine runtimes
- GenerationFailures tells engine, lifecycle, executor and JVM failures from content failures
- Engine failures rethrow from object, cave object, procedural, floating, upper and decorator catch sites
- Biome layer, noise bound, rotation and mantle write catch sites rethrow them too
- Only content failures are skipped
- A source plan is never cached or persisted without an object a healthy engine places
- A transient engine failure no longer turns imported features off
2026-09-29 06:50:23 -04:00
Brian Neumann-Fopiano a9f07ce5c6 Merge branch 'fail-closed' into review 2026-09-29 06:34:18 -04:00
Brian Neumann-Fopiano 14f99c6df3 Merge branch 'render-drift' into review 2026-09-29 06:34:18 -04:00
Brian Neumann-Fopiano eefcbc40ef Fail-closed review fixes
- Modded logins are refused only when this save's dimension registry lists the primary world
- Otherwise Iris warns once and leaves routing idle
- An unreadable dimension registry counts as expecting the primary world
- A vanilla slot bound to Iris without Iris storage points at the bukkit.yml entry and /iris replace
- The refusal consequence comes from whether startup worlds exist instead of the first tick
- The first WorldLoadEvent or a hotload marks startup worlds as existing
- A failed enable on a hotload says the server keeps running
- Reconciler resolution failures report the refusal banner
- Operators get a join notice for such failures until the world loads
- The fail-closed generator is built even when the cause message cannot be read
- Tests drive Iris.onEnable for the lock, the unsupported-server lock and the rethrow
- The failed-enable teardown decision lives in FailedEnableLock with a test
2026-09-29 06:30:28 -04:00
Brian Neumann-Fopiano 7db46a8eb8 Forge biome modifier validation
- Pass the modded loader into the generation registry so biome modifier output stays out of validation
- Cover Forge modifiers on climate, attributes, effects and features against the canonical definition
2026-09-29 06:16:57 -04:00
Brian Neumann-Fopiano 3a4da2086e Fail-closed world generation
- Every Iris world the Bukkit resolver cannot serve gets a fail-closed generator
- CraftServer no longer receives a throw that it turns into vanilla
- A refusal banner logs the world, key, cause chain and what happens next
- The reconciler uses a throwing resolution so a broken world fails without stopping the server
- A failed enable on a server with Iris worlds keeps Iris enabled with a locked runtime
- bukkit.yml bindings in vanilla slots count as Iris worlds for that lock
- The shutdown-based vanilla fallback guard is gone
- A recorded modded bind failure rethrows instead of rebinding on every chunk call
- The first modded bind failure logs a banner
- Persistent-dimension reinject failures log a banner and repeat to operators on join
- Modded logins are refused while the configured primary Iris world is missing
2026-09-29 05:51:10 -04:00
Brian Neumann-Fopiano 3e4a2432bc Semantic registry validation
- Generated registry validation always re-renders recorded semantics with the current fixer
- Validation canonicalizes the rendering like the installer
- Renderer changes need no version bump
- The renderer identity SPI, both identity strings and the identity-based source preference are gone
- New captures record the fixer class as an informational renderer identity
- The v1 history format is unchanged
- The modded forced datapack, world check and datapack command use the runtime data version
- That is the same data version validation uses
- Tests cover a renderer change under an unchanged identity
- Tests cover 26.3 bare natural_mob_spawns history against the overlay rendering
- Tests cover semantic round trips for every supported fixer
2026-09-29 05:41:18 -04:00
Brian Neumann-Fopiano 76a07242b5 Fixed client mixin audit
- Matches the volmlib$ handler names of the client world-open and world-type mixins
- Keys expected mixins by their mixin config file and reports the target class name
- Verifies every expected handler is an injector declared by its mixin class
- Requires every registered volmlib mixin to be audited or deliberately unaudited
2026-09-29 05:36:45 -04:00
Brian Neumann-Fopiano aa428c0383 f 2026-09-29 04:43:37 -04:00
Brian Neumann-Fopiano c67af47dfe Modded 26.3
- Fabric, Forge and NeoForge target Minecraft 26.3
- Fabric uses loader 0.19.5 with Fabric API modules from 0.161.0+26.3
- Forge uses 26.3-66.0.8 with ForgeGradle 7.0.40
- NeoForge uses 26.3.0.33-beta with ModDevGradle 2.0.147
- Modded forced datapacks use the 26.3 data fixer and pack format 121
- Biome mob spawns are written as vanilla overlays
- Stronghold ring biome searches use the natural biome stream
- Chunk generation mob spawns go through the loader spawn position event
- README and the bug template list the supported versions
2026-09-29 04:11:57 -04:00
Brian Neumann-Fopiano 539cebaa21 Supported version text
- README names 26.3 as the master target
- README lists the plugin jar for 26.1.2 to 26.3
- Bug template offers 26.3, 26.2 and 26.1.2 with current loader examples
- Plugin api-version comment covers 26.1.2 through 26.3
2026-09-29 03:58:55 -04:00
Brian Neumann-Fopiano 5e95248057 Overlay biome mob spawns
- 26.3 custom biomes write natural_mob_spawns as an overlay modifier with its argument, matching vanilla biomes
- NeoForge biome modifiers can add spawns to Iris biomes again
- The 26.3 custom biome codec test checks the overlay modifier
2026-09-29 03:56:40 -04:00
Brian Neumann-Fopiano 6fd877ebfc Natural stronghold ring biomes
- The modded structure-state biome lookup resolves from the natural true biome stream, the same as the Bukkit ring search
- Stronghold ring placement no longer plans hydrology tiles around its 128 positions, so chunk structure starts stop waiting on river plans out to ~24k blocks
- Ring lookups are cached per runtime and cleared with the other biome caches
2026-09-29 03:56:40 -04:00
Brian Neumann-Fopiano 4da9661885 Loader spawn position check
- The modded chunk generator hands VolmLib the bound loader for chunk-generation creature checks
- Each loader build tests its spawn position check: Forge and NeoForge fire MobSpawnEvent.PositionCheck and honor a denial, Fabric applies the vanilla rule and obstruction checks
2026-09-29 03:56:40 -04:00
Brian Neumann-Fopiano 92e5daa13e Modded 26.3 datapacks
- The forced datapack, datapack commands, and world check render biomes and dimension types with the 26.3 data fixer and pack format 121
- Modded tests use the 26.3 feature, placement, spawner, sign, and biome resolver APIs
- The water spawn test binds a blocks_motion fixture so solid waterlogged blocks still obstruct spawns
2026-09-29 02:48:58 -04:00
Brian Neumann-Fopiano 94c7181aec Modded 26.3 targets
- Fabric, Forge, and NeoForge build against Minecraft 26.3 with Fabric Loader 0.19.5, Forge 26.3-66.0.8, and NeoForge 26.3.0.33-beta
- Fabric API modules follow fabric-api 0.161.0+26.3, ForgeGradle is 7.0.40, and ModDevGradle is 2.0.147
- Loader metadata requires Fabric Loader 0.19.5, Forge 66, NeoForge 26.3, and Minecraft 26.3
- The mod resource pack declares formats 97.1 through 121.0
- The v26_3_R1 headless sources no longer unpack a version overlay
- The README lists the 26.3 loader targets
2026-09-29 02:48:50 -04:00
Brian Neumann-Fopiano b7626ab23f Column biome fallback
- Column biome hunk takes its fallback biome from the caller
- The fallback resolves on first unset read
- Bukkit chunk generator supplies plains
- Core keeps no new Bukkit coupling
2026-09-29 01:12:16 -04:00
Brian Neumann-Fopiano 08ffb96680 Modded registry factories
- Modded platform gets registry access from the modded server factory
- Engine bootstrap and tile parity test get tile readers from the modded server factory
- Registry access tests build through the modded server factory
2026-09-29 01:12:16 -04:00
Brian Neumann-Fopiano d6226240a0 Dropped minecraft-common scope
- Generation revision no longer requires the removed minecraft-common sources
- Modded shared inputs drop the removed module
- Loader source sets no longer add the removed module
- README points shared Minecraft-native code at VolmLib
2026-09-29 00:50:30 -04:00
Brian Neumann-Fopiano 85849693b6 Pregen throughput work
- Object source plans are packed per destination and built once
- Source plans retire once every destination in reach consumed them
- Rotated block states and property variants are memoized
- Generation history syncs to disk from a background group commit
- History syncs at world save, shutdown, pregen end and promotion
- History capture reuses per-column biome and mantle reads
- Semantic summaries are built only when read
- Hydrology plans the whole pregen area nearest first
- Chunks without hydrology skip composition and cave cell lookups
- Server-thread stand-in hydrology answers are never cached
- Neighbour drafts stay inside the planned pregen area
- Terrain3D caches are lock-free
- Cave density lattice samples are shared between neighbouring chunks
- The eager carve window is 27 by 27 chunks with on-demand terrain beyond it
- Cave cells are copied once per chunk for the carve stage
- Terrain columns are painted z-major with per-level ore bands
- Deposit clumps that cannot place are rejected before building
- Dead biome inject writes are gone
- Chunk output buffers track each column top
- Engine getters use a thread-id frame table
- Pregen keeps region border chunks until neighbouring regions finish
- Mantle reads take plate pins so saves cannot close plates in use
2026-09-29 00:37:46 -04:00
Brian Neumann-Fopiano 319d249445 History sync test drain stub
- Close test stubs the admission drain with the deadline signature
- Stubbed drain reports every request drained
2026-09-29 00:33:13 -04:00
Brian Neumann-Fopiano 73af3efe12 Merge master
# Conflicts:
#	core/src/main/java/art/arcane/iris/world/pregen/AsyncPregenMethod.java
2026-09-29 00:30:12 -04:00
Brian Neumann-Fopiano 6c7796f12f Pregen failure handling
- Chunk generator reports generation failures to the running pregen job
- Pregen methods forward generation failures to the async method
- Async pregen fails every outstanding request through an in-flight ledger
- In-flight requests settle once and ignore late completions
- Pregen aborts with the failing chunk as its cause
- Admission drain waits with a 60 second deadline
- Closing the admission gate fails leftover requests
- Tests cover failure propagation, the ledger and the drain deadline
2026-09-29 00:29:34 -04:00
Brian Neumann-Fopiano 3722602a78 Transition dry layer fix
- Dry layers keep head and ceiling equal to the bed after the transition taper
- Displaced layers that dry out also keep head and ceiling at the bed
- Transition displacement reads its datum from the original fluid head
- Tests cover dry banks and drying channels across a transition band
2026-09-29 00:29:34 -04:00
Brian Neumann-Fopiano 7b06cd51ac Modded test fixes
- Language asset test locates the directory through the English file
- Structure template test reads the mixin class bytes instead of loading it
- Water spawn test initializes block state caches before running
- Logging policy check runs after the native sources are unpacked
- Native class boundary check runs after classes compile
2026-09-29 00:29:26 -04:00
Brian Neumann-Fopiano 34684da611 Modded pack metadata
- Modded jars ship pack.mcmeta for client resources and mod data
- Modded jars bundle jlibdeflate and its native libraries
- Artifact check requires pack.mcmeta and the jlibdeflate entries
- Artifact check rejects client language resources without pack.mcmeta
- Test loads the pack metadata against the current Minecraft formats
2026-09-29 00:29:26 -04:00
Brian Neumann-Fopiano c20296d106 Modded server registries
- Modded platform hands the running server to registry access
- Tile reader is built from the running server
- Registry test covers startup, reload and shutdown of dynamic registries
2026-09-29 00:29:25 -04:00
Brian Neumann-Fopiano ce1aad8a35 Revert per-chunk hydrology samples
- painter read of the chunk column array changed bank and shore cut materials (three terrain actuator tests)
2026-09-28 18:52:06 -04:00
Brian Neumann-Fopiano e4f20a7f7f Merge W3-polish 2026-09-28 18:49:32 -04:00
Brian Neumann-Fopiano bcb59d3584 Merge W2H-platerace 2026-09-28 16:20:12 -04:00
Brian Neumann-Fopiano 7ac5ffdb81 Per-chunk hydrology samples
- terrain painter reads the chunk's column array once instead of 256 cache lookups
- test pins chunk samples against per-column lookups on a real plan
2026-09-28 15:54:23 -04:00
Brian Neumann-Fopiano 6202ae5d06 Cheaper ellipsoid deposit cells
- squared y/z offsets computed once per sphere row, same evaluation order
- test pins cells, order and RNG draws against the per-cell form
2026-09-28 15:54:22 -04:00
Brian Neumann-Fopiano 59165df427 Take chunk uses through pins
- Every getChunk(..).use() site calls Mantle.useChunk, which cannot fail because a save closed the chunk in between
- Covered-chunk cleanup, custom block and static object layers take their chunk through useChunk
- Discovered flag writes go through Mantle.flag instead of an unpinned chunk
- Test mantles stub useChunk the way the real one behaves
2026-09-28 15:46:54 -04:00
Brian Neumann-Fopiano 6bcf90bb79 Merge W2G-paperio 2026-09-28 15:27:14 -04:00
Brian Neumann-Fopiano ca85cd31b7 Retain pregen dependency chunks
- PregenChunkRetention holds every chunk in a FULL request's dependency square until all in-area regions reaching it drained; drained regions keep only the border strips undrained neighbours need
- Removes the unload/reload churn (about 1.5 reloads per generated chunk at r1000: lattice passes, next region's border, future-region and ring protos)
- Capped at one chunk per MB of heap; over the cap the drained strips farthest from the active region are released; heap pressure and close release everything
- Regions still save and unload at drain; the early-unload test now pins that plus border retention
2026-09-28 15:20:14 -04:00
Brian Neumann-Fopiano 8899c9e3f9 Merge W2F-hydroplanner 2026-09-28 15:02:08 -04:00
Brian Neumann-Fopiano 491382abaa Merge W2C-terrain 2026-09-28 14:44:12 -04:00
Brian Neumann-Fopiano b4ee500c14 Restore evicted owners from plans
- A demanded owner missing from the owner cache is restored from its planned tile (resident or prepared-plan store) instead of drafted again
- Same restore path as persisted tiles; plans identical
2026-09-28 14:34:37 -04:00
Brian Neumann-Fopiano 0695a1d707 Merge W2D-mantleio 2026-09-28 14:25:12 -04:00
Brian Neumann-Fopiano 0b2a606a25 Hydrology plan digest probe
- Plans real pack tiles headless and prints a digest per tile with planning CPU
- Optional pregen radius plans them under a pregeneration scope and prepared-plan store
- Expected-digest file fails the run on any changed plan
2026-09-28 14:21:59 -04:00
Brian Neumann-Fopiano f3b16b784b Merge W2B-carving 2026-09-28 14:15:03 -04:00
Brian Neumann-Fopiano cb31510b89 Skip quiet block update checks
- ChunkBlockUpdateListener remembers the last state with no update or custom effect
- Plain terrain runs skip the per-block isUpdatable and isCustom checks
- Test replays random writes against the per-write catch semantics
2026-09-28 14:13:20 -04:00
Brian Neumann-Fopiano 7a03df5c82 Merge W2A-history 2026-09-28 14:10:07 -04:00
Brian Neumann-Fopiano adbcba3efc Batch history biome reads
- saved biome capture resolves each quart column through one engine call
- column-invariant height, region, surface and cave fallback resolved once
- cavern reads use one pinned mantle chunk per column
- saved biome cells interned per capture
- engine getters borrow the bound route runtime for other chunks instead of opening a stage
2026-09-28 14:04:36 -04:00
Brian Neumann-Fopiano 0ee0f62b9d Limit early owner drafts in pregen
- Pregeneration scope limits the lower-rank neighbour drafts an owner starts early to tiles the area composes from
- Undemanded ring drafts (and the early neighbours they started) are no longer computed; demanded ones still resolve on demand
- r2000 tile set: 80 -> 54 drafts, planning CPU -32%, plans identical
2026-09-28 13:58:58 -04:00
Brian Neumann-Fopiano 55e4a70b3b Drop stale cave snapshots
- dimension stack metadata clearing and continuation restore rewrite cavern cells after sCave, so they drop the context snapshot and decoration re-reads the mantle
- test that decoration reuses only its own chunk's snapshot
2026-09-28 13:55:18 -04:00
Brian Neumann-Fopiano 53b36fe197 Resident plate lookups
- Loaded-plate probes use Mantle.getLoadedRegion instead of the region map
2026-09-28 13:51:05 -04:00
Brian Neumann-Fopiano 195f1862af Wall scope test via real matter
- feeds caverns through a real mantle section now that sCave snapshots the chunk instead of iterating it
2026-09-28 13:50:36 -04:00
Brian Neumann-Fopiano c00dfbddce Cheaper cave biome resolution
- carving root entries cached per world Y in arrays instead of a boxed-key map
- semantic cave capture skips re-adding the key it added last
2026-09-28 13:43:39 -04:00
Brian Neumann-Fopiano 2fef055e5c Stream terrain boundary capture
- boundary columns build runs directly instead of voxel lists, tree sets and hash maps
- palette sorted once per column with a direct comparator, same canonical order
- geometry source reuses the last encoded voxel
- equivalence test against the previous encoding
2026-09-28 13:43:39 -04:00
Brian Neumann-Fopiano 20e10999dd Lazy semantic region summaries
- claims cache the next region shard without rebuilding its key summary
- summaries are computed when a query or compaction reads them
2026-09-28 13:43:38 -04:00
Brian Neumann-Fopiano 2ac9609407 Cheaper block writes and palette lookups
- ColumnExtentListeningHunk reports writes through a primitive listener instead of boxing ListeningHunk
- Palette layer generators memoized per seed slot instead of one shared recent entry
2026-09-28 13:41:08 -04:00
Brian Neumann-Fopiano f4a06efa21 Terrain column painter
- Paint chunks z-major so neighbouring columns share block-buffer cache lines
- Fill the solid run below layers, river paint and cave ceilings with ores or rock in one loop
- Resolve chunk constants, air and bedrock once per chunk; drop the unread shared lastBedrock write
- IrisOreBands replaces IrisOreGeneratorBounds: per-Y candidate generators in list order
- Resolve a constant (FLAT) ore chance once instead of sampling it per block
- Column parity test against the per-block algorithm over randomized columns
2026-09-28 13:41:08 -04:00
Brian Neumann-Fopiano df299bb97d Cheaper mantle writer close
- close reads each window slot before the atomic swap instead of swapping all 5,929 slots
- terrain-ready flags live with the terrain access and exist only on content writers
2026-09-28 13:36:39 -04:00
Brian Neumann-Fopiano 2930ca40fb LRU plate eviction in pregen
- Over the plate cap, the least recently used idle plates are saved one at a time on the IO pool while submissions continue
- Submissions wait only past the cap plus a small overshoot
- Replaces trimming and unloading every idle plate, which evicted the active working set and read it back
2026-09-28 13:34:33 -04:00
Brian Neumann-Fopiano 0052dfec39 Trimmed mantle section writes
- The section adapter writes without re-trimming; the chunk writer trims right before
2026-09-28 13:34:33 -04:00
Brian Neumann-Fopiano e31113aaa2 Captured cave biomes in content
- decorateNaturalCaves resolves coordinates of its own chunk through the captured column path; other coordinates keep the history dispatch
2026-09-28 13:32:53 -04:00
Brian Neumann-Fopiano 808e133cac Carve terrain on demand
- eager terrain window covers the replayed object sources plus one chunk of footprint (radius 13 instead of 19 for overworld)
- content writers generate a chunk's missing terrain components before handing it out, so reads past the window stay identical
- getEagerInputRadius replaces isInputGenerationLazy
2026-09-28 13:32:53 -04:00
Brian Neumann-Fopiano 8d93431319 Skip empty cave slice copies
- snapshot copies only present palette values and drops sections without cells
2026-09-28 13:32:53 -04:00
Brian Neumann-Fopiano 184a04d97f Snapshot cave terrain per chunk
- sCave copies the chunk's cavern and hydrology terrain view once (journal originals win) instead of per-voxel monitor, journal and slice lookups
- hydrology lookups answer null without work in chunks with no cave cells
- decorateNaturalCaves reuses the sCave snapshot through the chunk context
2026-09-28 13:11:28 -04:00
Brian Neumann-Fopiano 08353e3bdd Merge L1-objects 2026-09-28 12:26:54 -04:00
Brian Neumann-Fopiano 9d3597703d Merge L3-hydrology 2026-09-28 12:20:03 -04:00
Brian Neumann-Fopiano c4dcb32334 Merge L5-output 2026-09-28 12:19:03 -04:00
Brian Neumann-Fopiano cd61b75ff6 Merge L4-terrain 2026-09-28 12:19:03 -04:00
Brian Neumann-Fopiano 83c6c66294 Merge L2-pipeline 2026-09-28 12:19:03 -04:00
Brian Neumann-Fopiano 1614d6a9a7 Remember neighbourhood answers
- Each thread keeps its recent final hasColumnsAround answers next to its chunk slots, so the object and hydrology gates skip the nine-chunk scan on repeat
2026-09-28 12:05:05 -04:00
Brian Neumann-Fopiano af2167e2f7 Hide rotation memo accessors
- Keep the rotated-state memo out of the Lombok getter and toString
2026-09-28 11:57:34 -04:00
Brian Neumann-Fopiano 2d5da0076c Unboxed base terrain height
- Base height stream samples through the primitive double stream
2026-09-28 11:57:07 -04:00
Brian Neumann-Fopiano dcdda0d3c7 Hoist cave scan column top
- read the column top once per column and again only after zone decoration writes
2026-09-28 11:57:02 -04:00
Brian Neumann-Fopiano 34f00d86cf Thread-id table for engine frames
- frames live in a 256-slot table indexed by thread id, ThreadLocal only on slot collisions
- the single ThreadLocal probed long collision chains in the workers' thread-local maps
2026-09-28 11:57:02 -04:00
Brian Neumann-Fopiano 82f52cd6ec Skip empty chunk compositions
- Queued and demand compositions of chunks the occupancy index already knows are empty return without loading tiles
2026-09-28 11:55:13 -04:00
Brian Neumann-Fopiano 14f3a263df Retire consumed source plans
- Count the destinations in reach that asked for each source
- Drop the entry once all of them did, so only the frontier stays cached
2026-09-28 11:50:13 -04:00
Brian Neumann-Fopiano d59517aeaa Hydrology occupancy and lookahead
- Index planned tiles by occupied chunk; empty chunks skip composition, tile residency and cave-cell lookups
- Plan the whole pregen area nearest first with several roots, past the tile budget when plans persist
- Restore persisted tiles without a planning root permit
- Never memoize answers the server thread gave before its hydrology plan landed
2026-09-28 11:45:53 -04:00
Brian Neumann-Fopiano a35ecca7bd Group commit generation history
- Semantic journal and saved-biome appends write without forcing; a shared flusher forces touched files within 2s outside every store lock
- GenerationHistory.sync forces pending history at world save, engine shutdown, pregen completion and before activation promotion
- A failed deferred force poisons the store the same way an uncertain append did
- Cache the active epoch pack root instead of regex-validating it on every stage open
- Tests pin append-without-force, sync barriers, failure poisoning and the save, shutdown and pregen hooks
2026-09-28 11:41:17 -04:00
Brian Neumann-Fopiano 066017cdf6 Read ore chance cache first
- Skip the capturing supplier allocation once the chance noise exists
2026-09-28 11:38:41 -04:00
Brian Neumann-Fopiano 8878e9aa5f Spread native volume cache keys
- Mix chunk keys so origin and query caches stop treeifying buckets
2026-09-28 11:36:50 -04:00
Brian Neumann-Fopiano ec1984949b Reject deposit clumps early
- Ellipsoid footprint dry run replays the build draws without building
- Terrain-scoped clumps above every column limit are dropped before building
- Surface biome filters no chunk column passes skip the deposit
2026-09-28 11:35:56 -04:00
Brian Neumann-Fopiano f2236a8482 Skip floating fields for plain parents
- parent biome lookups read the biome stream directly instead of building the boundary field
- fields are only built where a parent with floating children needs edge distances
2026-09-28 11:26:41 -04:00
Brian Neumann-Fopiano 1df51b230d Column biome output buffer
- Bukkit noise generation keeps one biome per column until a partial column write
- drops the full-resolution biome array allocation and fill per chunk
2026-09-28 11:23:24 -04:00
Brian Neumann-Fopiano 2f8d3b1d1a Memoize object block states
- Cache vanilla withProperty variants per state
- Cache rotated states per rotation and quantized spin
- Hoist the stilt dirt state and rotate only target-layer stilt blocks
2026-09-28 11:22:51 -04:00
Brian Neumann-Fopiano d0008086ac One thread frame per engine
- runtime assembly, biome environment and runtime scope share one ThreadLocal frame
- engine getters do a single ThreadLocal lookup
2026-09-28 11:17:51 -04:00
Brian Neumann-Fopiano badca54e5d Plain block state flags
- lazily computed BukkitBlockState flags are bytes instead of volatile Booleans
2026-09-28 11:17:51 -04:00
Brian Neumann-Fopiano ec07f55fd8 Pack and drain object plans
- Store source plans as packed per-destination cell runs over a value table
- Weigh shared payloads once and give tiles and markers finite weights
- Release a plan once every touched destination consumed it, keeping its index
- Rebuild only on repeated consumption; debug stats for builds and waits
2026-09-28 11:12:37 -04:00
Brian Neumann-Fopiano b47c7ae6aa Skip impossible deposit variants
- Scan pack once per data load for declared depositVariants
- Placed ores skip the per-block cave biome lookup when none exist
2026-09-28 11:11:20 -04:00
Brian Neumann-Fopiano bc618e20ec Plain chunk output buffer
- ChunkDataHunkHolder stores cells in a plain array and tracks each column's highest stored y
- natural cave decoration and perfection stop scanning above the column top
2026-09-28 11:11:11 -04:00
Brian Neumann-Fopiano 2ce36eb6f1 Share cave density lattice
- Adaptive plane lattice samples cached per carver across neighbour chunks
- Grid cleared with carvers on hotload
2026-09-28 11:06:34 -04:00
Brian Neumann-Fopiano 631c486a5a Lock-free Terrain3D caches
- Replace synchronized move-to-last LRU stripes with chunk-block CLOCK cache
- Copy-on-write compiled profile map, lock only on miss
- Raise column cache to 2048 chunks
2026-09-28 11:06:34 -04:00
Brian Neumann-Fopiano 8b5c109d55 Sample noise biome cache size
- check the cache bound on a few quarts per column instead of every insert
2026-09-28 11:05:42 -04:00
Brian Neumann-Fopiano 3df1fba518 Drop dead biome inject writes
- sBiome, floating biomes and publishNaturalMetadata no longer write MatterBiomeInject; nothing reads it
- stack metadata clearing only runs for dimension stacks
2026-09-28 11:05:42 -04:00
Brian Neumann-Fopiano 241260a762 Support latched tree felling
- Add a run hook controlling continued sneaking.
- Preserve latched runs when players release sneak.
2026-09-28 07:03:58 -04:00