- Mod biomes pick their template across all regions by climate distance, biome category agreement from minecraft and c tags, a reuse penalty that spreads biomes over equally good templates, and the region's overall climate
- Regions much rarer than the dimension's median region are treated as themed and only receive a mod biome when nothing else fits
- Templates derived from void biomes no longer act as climate references
- /iris ingest mods accepts excludeRegions=<a,b> to keep mod biomes out of named regions; unknown region names are refused
- The mod ingest summary and manifest namespace list only include namespaces that produced at least one ingest item, so mods without worldgen content no longer print empty summary lines
- Ores converted by mod ingest use the FULL_HEIGHT deposit placement scope, so they replace their host blocks anywhere in their height band like vanilla ore features instead of being culled above the column surface
- Pack validation rejects borrowedDimensionType on platforms that generate their own Iris dimension type, with an error naming the supported loaders
- Dimension type keys and registry contracts honor borrowedDimensionType only when the platform generation registry supports borrowed types, so Bukkit always derives its generated iris type
- The Bukkit runtime contract always expects the generated Iris type; hotload still refuses a borrowedDimensionType change
- Mod ingest never selects the irisworldgen namespace or a namespace equal to a dimension key of the source pack or any installed Iris pack, so Iris's own scoped and legacy alias biomes are not adopted
- Explicitly requesting one of those namespaces is refused
- A namespace that belongs to a loaded mod is never treated as an Iris dimension alias namespace
- above_bottom and below_top ore anchors resolve against the pack's own dimension height, or the borrowed dimension type's height when the pack borrows one, instead of the vanilla dimension type
- Converted deposit heights now match the pack-relative rebase, so a 0..256 pack no longer receives out-of-world ore bands
- importedFeatures gains disabledExact, which denies normalized complete placed feature keys without matching key families
- Mod ingest puts converted feature keys in disabledExact, so converting mod:ore_tin no longer suppresses mod:ore_tin_large
- Mod ingest keeps vanilla and unselected mod features generating when the source pack already ran importedFeatures, and otherwise disables vanilla plus every unselected mod namespace that has placed features
- Studio schema digest updated for the new field
- Mod ingest compares source and target by real path and file identity, so a differently cased target on a case-insensitive filesystem can no longer resolve to and delete the source pack
- replace=true only replaces a target that contains ingest/manifest.json
- Ingest builds into a hidden staging directory and swaps it in atomically, deleting the previous output only after the new pack is complete
- A worldgen catalog capture that fails with any throwable, during the server-thread scan or the background encode, always completes its future and frees the next capture
- Errors are logged with their stacktrace and no longer escape server startup; only virtual machine errors are rethrown after cleanup
- Merged datapack tags keep first-seen value order with duplicates removed instead of re-sorting, so world preset tag order is preserved
- NeoForge remove lists are kept as the deduplicated union of both tags instead of being dropped
- Datapack staging refuses a takeover it cannot stage when the level has applied takeover state or Iris generation history, instead of silently leaving the mod generator in place
- A level's retained generation history now stages its takeover even when the installed pack is gone
- Takeover pack names and dimension keys are resolved to the installed folder and file names before staging, reconciliation, and recording, and the takeover command stores that form
- Reconciliation refuses to switch an applied level to an uninstalled pack before moving any data, and leaves a never-applied level untouched until its pack is installed
- A changed level whose existing Iris generation history already uses the configured pack is recorded as applied instead of quarantined
- New and changed takeovers are recorded only once their level generates from the configured pack; removals are recorded at reconciliation
- A changed takeover keeps its previous applied state until the new pack generates, so a later staging failure still sees the level as taken over
- Failing to write the applied takeover state stops the server instead of only logging
- Retained borrowed-type packs take their pack name from the scoped biome aliases recorded in their generation history instead of the dimension key
- Scoped legacy biome aliases of retained borrowed packs now match the definitions their worlds reference
- A retained pack whose recorded aliases name several packs is refused instead of staged with a guessed name
- Modded config reports unparseable files, non-object takeover sections, and invalid takeover entries instead of returning silent defaults
- Takeover reconciliation refuses startup when takeovers are unreadable and the world has an applied takeover state file
- Config writes are refused while takeovers are unreadable so fallback defaults never overwrite the operator's file
- Staged packs that write the same data/*/tags file now merge into the union of their values
- Tag entries dedupe by value or id and replace stays false unless a contributor set it
- Every non-tag file keeps strict conflict detection
- Rejected target pack names outside letters, digits, underscores and hyphens before ingest starts
- Reported an existing target pack with a translated replace=true hint instead of the raw path
- IrisDimension borrowedDimensionType reuses an existing registered dimension type instead of generating one
- Pack validation rejects borrowedDimensionType values that are not namespaced registry keys
- Generation contracts record the borrowed type key and capture it as an external registry definition
- Borrowed types bind when the pack min equals the type min_y and the pack top fits, with both ranges in the refusal
- Studio hotload rejects borrowed type changes and the world check validates borrowed ranges
- Forced datapack skips generated types and presets for borrowed dimensions and accepts retained borrowed epochs
- modded.json dimensionTakeovers writes a LevelStem per level key using the irisworldgen:iris generator
- Takeover changes quarantine the level chunk, entity, POI, and Iris data before load and track applied state per world
- Fresh levels adopt generation history with content-addressed biomes instead of legacy aliases
- /iris world takeover <dimension> <pack[:dimension]|off> with help and translations in every locale
- Captured the worldgen catalog after server start, scanning registries on the server thread and encoding and writing on a worker into config/irisworldgen/catalog/worldgen-catalog.json
- Added WorldgenCatalogFingerprint over namespace versions and registry keys
- Added /iris catalog [namespace|refresh] and /iris ingest mods <source> <target> with keyed dimension, namespaces and replace options
- Added catalog messages and help entries for every shipped locale
- Added tests for catalog assembly, namespace summaries, ingest arguments, the registry scan and command registration
- ModIngester copies the source pack with IrisProjectCopier into a new target pack whose folder name becomes the dimension key, honouring replaceTarget and rejecting overlapping or already-ingested sources
- Mod biomes are classified by minecraft/c tags into land, sea, shore, and cave pools, skipping rivers, other-dimension biomes, and biomes missing the dimension tag
- Each adopted biome joins the region with the nearest land climate and copies the nearest-climate template biome with the mod biome as its derivative and no custom-biome overrides
- Template trees and procedural trees are dropped when the mod biome brings its own non-decorator vegetation
- Ore and scattered ore features become Iris deposits per target with resolved height anchors, counts, rarity, vein size, air-exposure discard, and host blocks
- Vanilla-declared ores become dimension deposits filtered to the declaring biomes when they do not cover the whole dimension; mod-only ores become biome deposits
- Surface simple_block and legacy random_patch features become Iris decorators on adopted mod biomes and on pack biomes whose derivative declares them
- Remaining features pass through native generation, with importedFeatures enabled and minecraft plus every converted key disabled
- Passthrough features shadowed by a disabled prefix or a disabled step are reported as skipped
- Mod structures are reported as adopted unless importedStructures disables them or none of their biomes generate
- The target pack records ingest/manifest.json with the catalog fingerprint, namespaces, generated and modified files, and every item
- Tests cover climate placement, biome classification, ore and patch conversion against current 26.3 formats, propagation, passthrough, manifest, idempotent replace, and pack validation
- Failed container fills retain pending work for retry
- Loot events and inventory writes run on the owning thread
- Native loot tables resolve against the current registry
- Gameplay checks cover map destinations and copper containers
- Chest activation and diamond withdrawal stop after ten seconds
- Partial chest evidence records the active phase and window layout
- Folia reports its unavailable reload command without changing pack files
- Gameplay opens normal and copper chests before inspecting loot
- Map markers and saved centers match verified structure targets
- Missing and disabled destinations retain unrelated chest loot
- Storage variants, insertion rollback, region ownership, and resource reloads have runtime assertions
- Separate data packs cover Minecraft 26.2 and 26.3 loot formats
- Container loot finishes on its owning thread before pending markers clear
- Failed fills restore container contents and deferred native loot state
- Failed materialization remains pending without refilling completed containers
- Vanilla tables resolve from the current registry after reload
- Studio loot previews follow the player scheduler
- Tests cover loot rollback, retries, cancellation, and container classification
- Cold terrain batches share one completion signal across their owned samples
- Cache claims and publication acquire each populated stripe once
- Owned sample batches preserve request order across stripes and repeated coordinates
- Overlapping terrain batches and point requests share pending coordinate samples
- Failed terrain loads release reservations for retry
- Provisional worker results mark every caller and stay out of the shared cache
- Concurrency tests cover overlap, recursion, interruption, failure and single-worker batching
- Offline generation checks allow bounded hydrology prefetch completion
- Worker timeout failures include active pool state
- Tests cover timeout and interrupt handling
- Probe workers share a bounded 120-second settling deadline
- Timeout failures include the unsettled pool state
- Tests cover active work, deadline expiry, and interruption
- Cave passes reuse validated lattice columns in local scratch
- Generation releases retained columns after each carve
- Regression tests cover density parity and cache lifetime
- Pure deep fracture chains reuse coordinate pairs within each sample
- Each sample rechecks runtime noise purity
- Tests cover bit parity, sample counts, mutations and concurrent engines
- Post processing samples each river-weight coordinate once per chunk
- River exclusions preserve positive-weight and cardinal-neighbor rules
- Tests cover boundaries, nonfinite weights, wall patches and slabs
- Pending biome reads no longer cancel block breaking
- Custom loot resolves saved biome history after accepted breaks
- Native drops survive failed reads and runtime teardown without duplication
- Tree felling captures the original tool for fallback drops
- Modded block loot resolves one historical biome context
- Timeout settings persist atomically through the actual server configuration paths
- Tests cover deferred loot, teardown and timeout persistence
- Add coherent river width variation and shape source and terminal pools.
- Preserve separated hydrology intervals when checking river connectivity.
- Reduce footprint sorting, engine context lookup, and terrain blending work.
- Reuse modded snapshot validation after content and registry checks.
- Explain production pack update staging and restart requirements.
- Retain pregeneration map updates before its desktop window opens.
- Improve pregeneration layout, coordinate hover, keyboard controls, and error details.
- Add the new desktop labels to every supported language catalog.
- Add the buildPsychoLT entry point for verified platform outputs.
- Cover terrain, validation, and desktop behavior with regression tests.
- Scope cached generation fields to their seed and context.
- Warm decorators and ores with their canonical generation seeds.
- Stabilize object traversal and procedural placement choices.
- Isolate smart-bore variants from shared source objects.
- Pin noise and full-engine output across generation orders.
- Verify same-jar generation through cold server restarts.
- Add versioned terrain providers that run before content placement.
- Resolve transformed terrain heights, occupancy, and cave metadata through bounded caches.
- Initialize native structures after binding the modded generation runtime.
- Cover transform behavior, provider resolution, and structure binding with regression tests.
- Pregen queue reports in-flight chunk requests
- Pregen remaining reports chunks left
- Generation timings go unavailable after ten seconds without generation
- Test that capture drops generation timings once generation is idle
- Test that capture carries the engine timing averages while fresh
- Remove the hand-built idle snapshot test that passed without the gate
- Publish in-flight pregen chunk requests as iris.pregen-queue
- Publish chunks left in the job as iris.pregen-remaining
- Mark generation timings unavailable after 10 seconds without generation
- Live boundary capture runs without the generation history lock
- Promotion prepares the boundary and activates under the lock in separate steps
- Tab completion and find lookups stay responsive while a Studio save captures terrain
- Admission test covers history reads during the boundary checkpoint
- Local builds use the sibling VolmLib checkout for every VolmLib module with no pinned revision
- Builds without a local VolmLib use VolmLib master-SNAPSHOT like the other plugins
- The native runtime manifest and keep rules come from the embedded natives
- Iris loads only embedded natives and never downloads them
- Every jar records the VolmLib commit it was built from
- Always rerun the loader Exec tasks when VolmLib resolves from the published snapshot
- Read the VolmLib dirty state without taking the optional index lock
- Drop the repository storage and slimjar download path from NativeRuntimeLibraries
- Reject native manifests that do not use embedded storage
- Report provider hash mismatches as IOException
- The build resolves VolmLib master-SNAPSHOT when no sibling checkout is substituted
- The native runtime manifest, roots and keep rules come from the embedded natives
- The packed jar natives are verified against the embedded provider shas
- Every jar carries META-INF/volmit/volmlib.properties
- The build logs the resolved VolmLib once
- publishedNativeRuntime, the loader coordinate flags, mavenLocal and publish-volmlib are gone
- History validation always re-renders stored semantics with the current fixer
- Broken Iris worlds get a refusing generator and a banner instead of vanilla
- A failed enable locks Iris worlds instead of disabling the plugin
- Engine failures fail the chunk instead of skipping objects or features
- Modded engines close after levels unload instead of at server stopping
- Folia maintenance refuses chunks only after players leave the world
- Saved-biome loading defers chunk update passes
- Mixin audit handler names are checked against the compiled mixins
- Teleports wait up to 120 s and report the real failure
- Capture original biomes at Fabric mod init so generated biome definitions exclude Fabric biome modifications
- Test the generated definition against a biome modified in place the way Fabric does it
- Bootstrap audits vanilla slots that hold an Iris world
- Startup stops when such a slot has unusable history
- Startup also stops when bukkit.yml no longer binds such a slot to Iris
- The audit detail carries the history read cause
- File system failures are named by type
- Bootstrap failures print the refusal banner instead of a bare stack trace
- A vanilla slot holding an Iris world is told to restore its history and keep its binding
- The vanilla slot remedy adds deleting level.dat when the level was never created
- A failed enable locks only for bukkit.yml worlds the server loads