* HuskClaims Support
* Bump Lombok for compilation and fix other obscure issues
* Resolve database locking
* Have the executor service perform in multiple places
* Utilize a ConcurrentHashMap instead of a HashMap for player data management to mitigate fast connections and thread switching
* Reapply modifications with UUID checking for this particular instance
* Apply additional null checks to mitigate player reading exceptions once again
* Fix RTP on death on custom worlds and add it to debug print
* Migrate to newer FoliaLib module and fix compilation again
* Fix Min-Max Radius
Co-authored-by: ZepsiZola <zepsizola@gmail.com>
* Implement labeled HuskClaims support since it's internally implemented
* Rebase
* Likely make thread-safe
* Resolve obscure and rare ArrayIndexOutOfBoundsException
---------
Co-authored-by: JMaleta <13309090+JMeta0@users.noreply.github.com>
Co-authored-by: ZepsiZola <zepsizola@gmail.com>
* Fixed MinRadius Issue
No longer sends players to exclusively the corners of the map. Now sends them to anywhere where x or z is above the MinRadius (while both being below the MaxRadius)
* Fixed MinRadius Issue
No longer sends players to exclusively the corners of the map. Now sends them to anywhere where x or z is above the MinRadius (while both being below the MaxRadius)
Fixes this issue.
https://github.com/RonanPlugins/BetterRTP/issues/210
* Update QueueHandler.java
* MaxRadius and MinRadius fix
With v2 the package changed because Songoda renamed to Craftaro at one point in time.
This fixes a `ClassNotFoundException` when using v2 of the plugin.
The commit also refactors the code a bit as the `UltimateClaims#getInstance()` method is marked as deprecated
and will be removed in the future.