mirror of
https://github.com/SantaSpeen/BeamMP-Server.git
synced 2026-02-16 18:10:39 +00:00
Compare commits
166 Commits
v2.1.1
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new-lua-fe
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29
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
29
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
@@ -0,0 +1,29 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: "[Bug] Enter issue title here"
|
||||
labels: bug
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Fill out general information**
|
||||
OS (windows, linux, ...):
|
||||
BeamMP-Server Version:
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Do x ...
|
||||
2. Do y ...
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Logs**
|
||||
Please attach the `Server.log` from the run in which the issue appeared, preferably with Debug turned on in the `ServerConfig.toml`.
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: "[Feature Request]"
|
||||
labels: enhancement
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. For example: "I'm always frustrated when ...".
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen. Also supply OS information if relevant, for example "*On Linux*, I would like to be able to...".
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the feature request here.
|
||||
11
.github/workflows/cmake-linux.yml
vendored
11
.github/workflows/cmake-linux.yml
vendored
@@ -12,12 +12,15 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'true'
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Install Dependencies
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: |
|
||||
echo ${#beammp_sentry_url}
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
|
||||
sudo add-apt-repository ppa:mhier/libboost-latest
|
||||
sudo apt-get install -y libboost1.70-dev libboost1.70
|
||||
|
||||
@@ -27,7 +30,9 @@ jobs:
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
|
||||
10
.github/workflows/cmake-windows.yml
vendored
10
.github/workflows/cmake-windows.yml
vendored
@@ -12,15 +12,15 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'true'
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Restore artifacts, or run vcpkg, build and cache artifacts
|
||||
uses: lukka/run-vcpkg@main
|
||||
id: runvcpkg
|
||||
with:
|
||||
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp'
|
||||
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp curl'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: '75522bb1f2e7d863078bcd06322348f053a9e33f'
|
||||
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
|
||||
- name: Create Build Environment
|
||||
@@ -29,7 +29,9 @@ jobs:
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
|
||||
19
.github/workflows/release-build.yml
vendored
19
.github/workflows/release-build.yml
vendored
@@ -37,12 +37,12 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'true'
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Install Dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
|
||||
sudo add-apt-repository ppa:mhier/libboost-latest
|
||||
sudo apt-get install -y libboost1.70-dev libboost1.70
|
||||
|
||||
@@ -52,14 +52,15 @@ jobs:
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE
|
||||
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
@@ -78,15 +79,15 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'true'
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Restore artifacts, or run vcpkg, build and cache artifacts
|
||||
uses: lukka/run-vcpkg@main
|
||||
id: runvcpkg
|
||||
with:
|
||||
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp'
|
||||
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp curl'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: '75522bb1f2e7d863078bcd06322348f053a9e33f'
|
||||
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
|
||||
- name: Create Build Environment
|
||||
@@ -95,7 +96,9 @@ jobs:
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
|
||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -1,7 +1,10 @@
|
||||
.idea/
|
||||
.sentry-native/
|
||||
*.orig
|
||||
*.toml
|
||||
boost_*
|
||||
Resources
|
||||
run-in-env.sh
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
|
||||
12
.gitmodules
vendored
12
.gitmodules
vendored
@@ -1,15 +1,15 @@
|
||||
[submodule "include/commandline"]
|
||||
path = include/commandline
|
||||
url = https://github.com/lionkor/commandline
|
||||
[submodule "socket.io-client-cpp"]
|
||||
path = socket.io-client-cpp
|
||||
url = https://github.com/socketio/socket.io-client-cpp
|
||||
[submodule "asio"]
|
||||
path = asio
|
||||
url = https://github.com/chriskohlhoff/asio
|
||||
[submodule "rapidjson"]
|
||||
path = rapidjson
|
||||
url = https://github.com/Tencent/rapidjson
|
||||
[submodule "include/tomlplusplus"]
|
||||
path = include/tomlplusplus
|
||||
url = https://github.com/marzer/tomlplusplus
|
||||
[submodule "include/toml11"]
|
||||
path = include/toml11
|
||||
url = https://github.com/ToruNiina/toml11
|
||||
[submodule "include/sentry-native"]
|
||||
path = include/sentry-native
|
||||
url = https://github.com/getsentry/sentry-native
|
||||
@@ -1,10 +1,36 @@
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
project(Server)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
message(STATUS "You can find build instructions and a list of dependencies in the README at \
|
||||
https://github.com/BeamMP/BeamMP-Server")
|
||||
|
||||
project(BeamMP-Server
|
||||
DESCRIPTION "Server for BeamMP - The Multiplayer Mod for BeamNG.drive"
|
||||
HOMEPAGE_URL https://beammp.com
|
||||
LANGUAGES CXX C)
|
||||
|
||||
if (WIN32)
|
||||
# this has to happen before sentry, so that crashpad on windows links with these settings.
|
||||
message(STATUS "MSVC -> forcing use of statically-linked runtime.")
|
||||
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
|
||||
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
|
||||
endif()
|
||||
|
||||
include_directories("include/sentry-native/include")
|
||||
set(SENTRY_BUILD_SHARED_LIBS OFF)
|
||||
if (MSVC)
|
||||
set(SENTRY_BUILD_RUNTIMESTATIC ON)
|
||||
endif()
|
||||
set(SENTRY_BACKEND breakpad)
|
||||
add_subdirectory("include/sentry-native")
|
||||
|
||||
message(STATUS "Setting compiler flags")
|
||||
if (WIN32)
|
||||
|
||||
#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static
|
||||
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
|
||||
include_directories(${VcpkgRoot}/include)
|
||||
@@ -15,21 +41,36 @@ elseif (UNIX)
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -s -fno-builtin")
|
||||
if (SANITIZE)
|
||||
message(STATUS "sanitize is ON")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined,thread")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLanAGS} -fsanitize=undefined,thread")
|
||||
endif (SANITIZE)
|
||||
endif ()
|
||||
|
||||
message(STATUS "Checking for Sentry URL")
|
||||
# this is set by the build system.
|
||||
# IMPORTANT: if you're building from source, just leave this empty
|
||||
if (NOT DEFINED BEAMMP_SECRET_SENTRY_URL)
|
||||
message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \
|
||||
This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.")
|
||||
set(BEAMMP_SECRET_SENTRY_URL "")
|
||||
else()
|
||||
string(LENGTH ${BEAMMP_SECRET_SENTRY_URL} URL_LEN)
|
||||
message(STATUS "Sentry URL is length ${URL_LEN}")
|
||||
endif()
|
||||
|
||||
message(STATUS "Adding local source dependencies")
|
||||
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
|
||||
include_directories("asio/asio/include")
|
||||
include_directories("rapidjson/include")
|
||||
include_directories("websocketpp")
|
||||
add_subdirectory("socket.io-client-cpp")
|
||||
add_subdirectory("include/commandline")
|
||||
|
||||
|
||||
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
|
||||
|
||||
message(STATUS "Looking for Boost")
|
||||
find_package(Boost REQUIRED COMPONENTS system thread)
|
||||
|
||||
add_executable(BeamMP-Server
|
||||
@@ -46,23 +87,55 @@ add_executable(BeamMP-Server
|
||||
include/TResourceManager.h src/TResourceManager.cpp
|
||||
include/THeartbeatThread.h src/THeartbeatThread.cpp
|
||||
include/Http.h src/Http.cpp
|
||||
#include/SocketIO.h src/SocketIO.cpp
|
||||
include/TSentry.h src/TSentry.cpp
|
||||
include/TPPSMonitor.h src/TPPSMonitor.cpp
|
||||
include/TNetwork.h src/TNetwork.cpp)
|
||||
|
||||
target_include_directories(BeamMP-Server PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include" "${CMAKE_CURRENT_SOURCE_DIR}/commandline")
|
||||
target_compile_definitions(BeamMP-Server PRIVATE SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}")
|
||||
|
||||
target_include_directories(BeamMP-Server PUBLIC
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/commandline")
|
||||
|
||||
message(STATUS "Looking for Lua")
|
||||
find_package(Lua REQUIRED)
|
||||
target_include_directories(BeamMP-Server PUBLIC ${Boost_INCLUDE_DIRS} ${LUA_INCLUDE_DIR} "socket.io-client-cpp/src" "include/tomlplusplus")
|
||||
target_include_directories(BeamMP-Server PUBLIC
|
||||
${Boost_INCLUDE_DIRS}
|
||||
${LUA_INCLUDE_DIR}
|
||||
${CURL_INCLUDE_DIRS}
|
||||
"include/tomlplusplus"
|
||||
"include/sentry-native/include"
|
||||
"include/curl/include")
|
||||
|
||||
message(STATUS "Looking for SSL")
|
||||
|
||||
|
||||
find_package(OpenSSL REQUIRED)
|
||||
|
||||
message(STATUS "CURL IS ${CURL_LIBRARIES}")
|
||||
|
||||
if (UNIX)
|
||||
target_link_libraries(BeamMP-Server z pthread stdc++fs ${LUA_LIBRARIES} crypto ${OPENSSL_LIBRARIES} commandline sioclient_tls)
|
||||
target_link_libraries(BeamMP-Server
|
||||
z
|
||||
pthread
|
||||
stdc++fs
|
||||
${LUA_LIBRARIES}
|
||||
crypto
|
||||
${OPENSSL_LIBRARIES}
|
||||
commandline
|
||||
sentry)
|
||||
elseif (WIN32)
|
||||
include(FindLua)
|
||||
message(STATUS "Looking for libz")
|
||||
find_package(ZLIB REQUIRED)
|
||||
message(STATUS "Looking for RapidJSON")
|
||||
find_package(RapidJSON CONFIG REQUIRED)
|
||||
target_include_directories(BeamMP-Server PRIVATE ${RAPIDJSON_INCLUDE_DIRS} ${Boost_INCLUDE_DIRS})
|
||||
target_link_libraries(BeamMP-Server PRIVATE ws2_32 ZLIB::ZLIB ${LUA_LIBRARIES} ${OPENSSL_LIBRARIES} commandline sioclient_tls)
|
||||
target_link_libraries(BeamMP-Server PRIVATE
|
||||
ws2_32
|
||||
ZLIB::ZLIB
|
||||
${LUA_LIBRARIES}
|
||||
${OPENSSL_LIBRARIES}
|
||||
commandline
|
||||
sentry)
|
||||
endif ()
|
||||
|
||||
65
Changelog.md
Normal file
65
Changelog.md
Normal file
@@ -0,0 +1,65 @@
|
||||
# v2.3.0
|
||||
|
||||
- ADDED version check - the server will now let you know when a new release is out
|
||||
- ADDED logging of various errors, crashes and exceptions to the backend
|
||||
- ADDED chat messages are now logged to the server console as [CHAT]
|
||||
- ADDED debug message telling you when the server heartbeats to the backend
|
||||
- REMOVED various [DEBUG] messages which were confusing (such as "breaking client loop")
|
||||
- FIXED various crashes and issues with handling unexpected backend responses
|
||||
- FIXED minor bugs due to code correctness
|
||||
|
||||
# v2.2.0
|
||||
|
||||
- FIXED major security flaw
|
||||
- FIXED minor bugs
|
||||
|
||||
# v2.1.4
|
||||
|
||||
- ADDED debug heartbeat print
|
||||
- ADDED kicking every player before shutdown
|
||||
- FIXED rare bug which led to violent crash
|
||||
- FIXED minor bugs
|
||||
|
||||
# v2.1.3
|
||||
|
||||
- FIXED Lua events not cancelling properly on Linux
|
||||
|
||||
# v2.1.2
|
||||
|
||||
- CHANGED default map to gridmap v2
|
||||
- FIXED version number display
|
||||
|
||||
# v2.1.1
|
||||
# v2.1.0 (pre-v2.1.1)
|
||||
# v2.0.4 (pre-v2.1.0)
|
||||
|
||||
- REMOVED boost as a runtime dependency
|
||||
- FIXED Lua plugins on Linux
|
||||
- FIXED console history on Windows
|
||||
- CHANGED to new config format TOML
|
||||
|
||||
# v2.0.3
|
||||
|
||||
- WORKAROUND for timeout bug / ghost player bug
|
||||
- FIXED 100% CPU spin when stdin is /dev/null.
|
||||
|
||||
# v2.0.2
|
||||
|
||||
- ADDED fully new commandline
|
||||
- ADDED new backend
|
||||
- ADDED automated build system
|
||||
- ADDED lua GetPlayerIdentifiers
|
||||
- ADDED lots of debug info
|
||||
- ADDED better POSTing and GETing
|
||||
- ADDED a license
|
||||
- FIXED ghost players in player list issue
|
||||
- FIXED ghost vehicle after joining issue
|
||||
- FIXED missing vehicle after joining issue
|
||||
- FIXED a lot of desync issues
|
||||
- FIXED some memory leaks
|
||||
- FIXED various crashes
|
||||
- FIXED various data-races
|
||||
- FIXED some linux-specific crashes
|
||||
- FIXED some linux-specific issues
|
||||
- FIXED bug which caused kicking to be logged as leaving
|
||||
- FIXED various internal developer quality-of-life things
|
||||
24
README.md
24
README.md
@@ -11,7 +11,7 @@ The server is the point throug which all clients communicate. You can write lua
|
||||
These values are guesstimated and are subject to change with each release.
|
||||
|
||||
* RAM: 50+ MiB usable (not counting OS overhead)
|
||||
* CPU: Any Hz, preferably multicore
|
||||
* CPU: >1GHz, preferably multicore
|
||||
* OS: Windows, Linux (theoretically any POSIX)
|
||||
* GPU: None
|
||||
* HDD: 10 MiB + Mods/Plugins
|
||||
@@ -61,26 +61,34 @@ These package names are in the debian / ubuntu style. Feel free to PR your own g
|
||||
- `make`
|
||||
- `cmake`
|
||||
- `g++`
|
||||
- `libcurl4-openssl-dev` or similar (search for `libcurl` and look for one with `-dev`)
|
||||
|
||||
Must support ISO C++17. If your distro's `g++` doesn't support C++17, chances are that it has a `g++-8` or `g++-10` package that does. If this is the case. you just need to run CMake with `-DCMAKE_CXX_COMPILER=g++-10` (replace `g++-10` with your compiler's name).
|
||||
- `liblua5.3`
|
||||
- `liblua5.3-dev`
|
||||
|
||||
Any 5.x version should work, but 5.3 is what we officially use. Any other version might break in the future.
|
||||
You can also use any version of `libluajit`, but the same applies regarding the version.
|
||||
- `libz-dev`
|
||||
- `rapidjson-dev`
|
||||
- `libopenssl-dev`
|
||||
- `libopenssl-dev` or `libssl-dev`
|
||||
|
||||
**If** you're building it from source, you'll need `libboost1.70-dev` as well.
|
||||
**If** you're building it from source, you'll need `libboost1.70-all-dev` or `libboost1.71-all-dev` or higher as well.
|
||||
If you can't find this version of boost (only 1.6x, for example), you can either update to a newer version of your distro, build boost yourself, or use an unstable rolling release (like Debian `sid` aka `unstable`).
|
||||
|
||||
In the end you should end up with a command something like this:
|
||||
|
||||
```sh
|
||||
sudo apt install git make cmake g++-10 liblua5.3 libz-dev rapidjson-dev libopenssl-dev libboost1.71-all-dev
|
||||
```
|
||||
|
||||
### How to build
|
||||
|
||||
On windows. use git-bash for these commands.
|
||||
On windows, use git-bash for these commands. On Linux, these should work in your shell.
|
||||
|
||||
1. Make sure you have all [prerequisites](#prerequisites) installed
|
||||
2. Clone the repository in a location of your choice with `git clone --recursive https://github.com/BeamMP/BeamMP-Server`
|
||||
3. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v1.20` for version 1.20.
|
||||
4. `cd` into it with `cd BeamMP-Server`
|
||||
2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`.
|
||||
3. Ensure that all submodules are initialized by running `git submodule update --init --recursive`. Then change into the cloned directory by running `cd BeamMP-Server`.
|
||||
4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v1.20` for version 1.20. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
|
||||
5. Run `cmake .` (with `.`)
|
||||
6. Run `make`
|
||||
7. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
|
||||
|
||||
@@ -12,6 +12,17 @@
|
||||
|
||||
class TServer;
|
||||
|
||||
#ifdef WIN32
|
||||
// for socklen_t
|
||||
#include <WS2tcpip.h>
|
||||
#endif // WIN32
|
||||
|
||||
struct TConnection final {
|
||||
SOCKET Socket;
|
||||
struct sockaddr SockAddr;
|
||||
socklen_t SockAddrLen;
|
||||
};
|
||||
|
||||
class TClient final {
|
||||
public:
|
||||
using TSetOfVehicleData = std::vector<TVehicleData>;
|
||||
@@ -30,7 +41,7 @@ public:
|
||||
TVehicleDataLockPair GetAllCars();
|
||||
void SetName(const std::string& Name) { mName = Name; }
|
||||
void SetRoles(const std::string& Role) { mRole = Role; }
|
||||
void AddIdentifier(const std::string& ID) { mIdentifiers.insert(ID); };
|
||||
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
|
||||
std::string GetCarData(int Ident);
|
||||
void SetUDPAddr(sockaddr_in Addr) { mUDPAddress = Addr; }
|
||||
void SetDownSock(SOCKET CSock) { mSocket[1] = CSock; }
|
||||
@@ -38,7 +49,7 @@ public:
|
||||
void SetStatus(int Status) { mStatus = Status; }
|
||||
// locks
|
||||
void DeleteCar(int Ident);
|
||||
[[nodiscard]] std::set<std::string> GetIdentifiers() const { return mIdentifiers; }
|
||||
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; }
|
||||
[[nodiscard]] sockaddr_in GetUDPAddr() const { return mUDPAddress; }
|
||||
[[nodiscard]] SOCKET GetDownSock() const { return mSocket[1]; }
|
||||
[[nodiscard]] SOCKET GetTCPSock() const { return mSocket[0]; }
|
||||
@@ -78,7 +89,7 @@ private:
|
||||
bool mIsSyncing = false;
|
||||
mutable std::mutex mMissedPacketsMutex;
|
||||
std::queue<std::string> mPacketsSync;
|
||||
std::set<std::string> mIdentifiers;
|
||||
std::unordered_map<std::string, std::string> mIdentifiers;
|
||||
bool mIsGuest = false;
|
||||
std::mutex mVehicleDataMutex;
|
||||
TSetOfVehicleData mVehicleData;
|
||||
|
||||
@@ -1,13 +1,30 @@
|
||||
#pragma once
|
||||
|
||||
#include "TSentry.h"
|
||||
extern TSentry Sentry;
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <sstream>
|
||||
|
||||
#include "Compat.h"
|
||||
|
||||
#include "TConsole.h"
|
||||
|
||||
struct Version {
|
||||
uint8_t major;
|
||||
uint8_t minor;
|
||||
uint8_t patch;
|
||||
Version(uint8_t major, uint8_t minor, uint8_t patch);
|
||||
Version(const std::array<uint8_t, 3>& v);
|
||||
std::string AsString();
|
||||
};
|
||||
|
||||
// static class handling application start, shutdown, etc.
|
||||
// yes, static classes, singletons, globals are all pretty
|
||||
// bad idioms. In this case we need a central way to access
|
||||
@@ -21,7 +38,7 @@ public:
|
||||
: ServerName("BeamMP Server")
|
||||
, ServerDesc("BeamMP Default Description")
|
||||
, Resource("Resources")
|
||||
, MapName("/levels/gridmap/info.json")
|
||||
, MapName("/levels/gridmap_v2/info.json")
|
||||
, MaxPlayers(10)
|
||||
, Private(false)
|
||||
, MaxCars(1)
|
||||
@@ -40,6 +57,7 @@ public:
|
||||
std::string CustomIP;
|
||||
[[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); }
|
||||
};
|
||||
|
||||
using TShutdownHandler = std::function<void()>;
|
||||
|
||||
// methods
|
||||
@@ -50,26 +68,34 @@ public:
|
||||
// Causes all threads to finish up and exit gracefull gracefully
|
||||
static void GracefullyShutdown();
|
||||
static TConsole& Console() { return *mConsole; }
|
||||
static std::string ServerVersion() { return "2.1.1"; }
|
||||
static std::string ClientVersion() { return "2.0"; }
|
||||
static std::string ServerVersionString();
|
||||
static const Version& ServerVersion() { return mVersion; }
|
||||
static std::string ClientVersionString() { return "2.0"; }
|
||||
static std::string PPS() { return mPPS; }
|
||||
static void SetPPS(std::string NewPPS) { mPPS = NewPPS; }
|
||||
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
|
||||
|
||||
static inline TSettings Settings {};
|
||||
|
||||
static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; }
|
||||
static std::string GetBackendHostname() { return "backend.beammp.com"; }
|
||||
static std::string GetBackup1Hostname() { return "backup1.beammp.com"; }
|
||||
static std::string GetBackup2Hostname() { return "backup2.beammp.com"; }
|
||||
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
|
||||
static void CheckForUpdates();
|
||||
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
|
||||
static bool IsOutdated(const Version& Current, const Version& Newest);
|
||||
|
||||
private:
|
||||
static inline std::string mPPS;
|
||||
static std::unique_ptr<TConsole> mConsole;
|
||||
static inline std::mutex mShutdownHandlersMutex {};
|
||||
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
|
||||
|
||||
static inline Version mVersion { 2, 4, 0 };
|
||||
};
|
||||
|
||||
std::string ThreadName();
|
||||
void RegisterThread(const std::string str);
|
||||
std::string ThreadName(bool DebugModeOverride = false);
|
||||
void RegisterThread(const std::string& str);
|
||||
#define RegisterThreadAuto() RegisterThread(__func__)
|
||||
|
||||
#define KB 1024
|
||||
@@ -108,7 +134,11 @@ void RegisterThread(const std::string str);
|
||||
|
||||
#define warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
|
||||
#define info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
|
||||
#define error(x) Application::Console().Write(_this_location + std::string("[ERROR] ") + (x))
|
||||
#define error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
|
||||
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
|
||||
} while (false)
|
||||
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
|
||||
#define debug(x) \
|
||||
do { \
|
||||
@@ -116,8 +146,22 @@ void RegisterThread(const std::string str);
|
||||
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
// trace() is a debug-build debug()
|
||||
#if defined(DEBUG)
|
||||
#define trace(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#else
|
||||
#define trace(x)
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg);
|
||||
|
||||
#define Biggest 30000
|
||||
std::string Comp(std::string Data);
|
||||
std::string DeComp(std::string Compressed);
|
||||
|
||||
std::string GetPlatformAgnosticErrorString();
|
||||
|
||||
@@ -7,14 +7,15 @@
|
||||
#include <sys/socket.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
using SOCKET = int;
|
||||
using DWORD = unsigned long;
|
||||
using PDWORD = unsigned long*;
|
||||
using LPDWORD = unsigned long*;
|
||||
char _getch();
|
||||
inline void CloseSocketProper(int socket) {
|
||||
shutdown(socket, SHUT_RDWR);
|
||||
close(socket);
|
||||
inline void CloseSocketProper(int TheSocket) {
|
||||
shutdown(TheSocket, SHUT_RDWR);
|
||||
close(TheSocket);
|
||||
}
|
||||
#endif // unix
|
||||
|
||||
@@ -23,9 +24,10 @@ inline void CloseSocketProper(int socket) {
|
||||
#ifdef WIN32
|
||||
#include <conio.h>
|
||||
#include <winsock2.h>
|
||||
inline void CloseSocketProper(SOCKET socket) {
|
||||
shutdown(socket, SD_BOTH);
|
||||
closesocket(socket);
|
||||
inline void CloseSocketProper(SOCKET TheSocket) {
|
||||
shutdown(TheSocket, 2); // 2 == SD_BOTH
|
||||
closesocket(TheSocket);
|
||||
|
||||
}
|
||||
#endif // WIN32
|
||||
|
||||
@@ -33,4 +35,4 @@ inline void CloseSocketProper(SOCKET socket) {
|
||||
|
||||
#if !defined(WIN32) && !defined(__unix)
|
||||
#error "OS not supported"
|
||||
#endif
|
||||
#endif
|
||||
@@ -40,7 +40,7 @@ static const char* const ANSI_WHITE_BOLD = "\u001b[37;1m";
|
||||
static const char* const ANSI_BOLD = "\u001b[1m";
|
||||
static const char* const ANSI_UNDERLINE = "\u001b[4m";
|
||||
|
||||
#if DEBUG
|
||||
#ifdef DEBUG
|
||||
#include <iostream>
|
||||
inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const char* function, [[maybe_unused]] unsigned line,
|
||||
[[maybe_unused]] const char* condition_string, [[maybe_unused]] bool result) {
|
||||
@@ -59,10 +59,15 @@ inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const ch
|
||||
#define AssertNotReachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false)
|
||||
#else
|
||||
// In release build, these macros turn into NOPs. The compiler will optimize these out.
|
||||
#define Assert(x) \
|
||||
do { \
|
||||
#define Assert(cond) \
|
||||
do { \
|
||||
bool result = (cond); \
|
||||
if (!result) { \
|
||||
Sentry.LogAssert(#cond, _file_basename, _line, __func__); \
|
||||
} \
|
||||
} while (false)
|
||||
#define AssertNotReachable() \
|
||||
do { \
|
||||
#define AssertNotReachable() \
|
||||
do { \
|
||||
Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
|
||||
} while (false)
|
||||
#endif // DEBUG
|
||||
|
||||
18
include/Defer.h
Normal file
18
include/Defer.h
Normal file
@@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
template <typename FnT>
|
||||
class Defer final {
|
||||
public:
|
||||
Defer(FnT fn)
|
||||
: mFunction([&fn] { (void)fn(); }) { }
|
||||
~Defer() {
|
||||
if (mFunction) {
|
||||
mFunction();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::function<void()> mFunction;
|
||||
};
|
||||
@@ -4,6 +4,10 @@
|
||||
#include <unordered_map>
|
||||
|
||||
namespace Http {
|
||||
std::string GET(const std::string& host, int port, const std::string& target);
|
||||
std::string POST(const std::string& host, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, bool json);
|
||||
}
|
||||
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
|
||||
std::string POST(const std::string& host, int port, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr);
|
||||
namespace Status {
|
||||
std::string ToString(int code);
|
||||
}
|
||||
const std::string ErrorString = "-1";
|
||||
}
|
||||
|
||||
@@ -1,69 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <deque>
|
||||
#include <mutex>
|
||||
#include <sio_client.h>
|
||||
#include <thread>
|
||||
#include <memory>
|
||||
|
||||
/*
|
||||
* We send relevant server events over socket.io to the backend.
|
||||
*
|
||||
* We send all events to `backend.beammp.com`, to the room `/key`
|
||||
* where `key` is the currently active auth-key.
|
||||
*/
|
||||
|
||||
enum class SocketIOEvent {
|
||||
ConsoleOut,
|
||||
CPUUsage,
|
||||
MemoryUsage,
|
||||
NetworkUsage,
|
||||
PlayerList,
|
||||
};
|
||||
|
||||
enum class SocketIORoom {
|
||||
None,
|
||||
Stats,
|
||||
Player,
|
||||
Info,
|
||||
Console,
|
||||
};
|
||||
|
||||
class SocketIO final {
|
||||
private:
|
||||
struct Event;
|
||||
|
||||
public:
|
||||
enum class EventType {
|
||||
};
|
||||
|
||||
// Singleton pattern
|
||||
static SocketIO& Get();
|
||||
|
||||
void Emit(SocketIOEvent Event, const std::string& Data);
|
||||
|
||||
~SocketIO();
|
||||
|
||||
void SetAuthenticated(bool auth) { mAuthenticated = auth; }
|
||||
|
||||
private:
|
||||
SocketIO() noexcept;
|
||||
|
||||
void ThreadMain();
|
||||
|
||||
struct Event {
|
||||
std::string Name;
|
||||
std::string Data;
|
||||
};
|
||||
|
||||
bool mAuthenticated { false };
|
||||
sio::client mClient;
|
||||
std::thread mThread;
|
||||
std::atomic_bool mCloseThread { false };
|
||||
std::mutex mQueueMutex;
|
||||
std::deque<Event> mQueue;
|
||||
|
||||
friend std::unique_ptr<SocketIO> std::make_unique<SocketIO>();
|
||||
};
|
||||
|
||||
@@ -8,13 +8,15 @@ class TConfig {
|
||||
public:
|
||||
explicit TConfig();
|
||||
|
||||
bool Failed() const { return mFailed; }
|
||||
[[nodiscard]] bool Failed() const { return mFailed; }
|
||||
|
||||
void FlushToFile();
|
||||
|
||||
private:
|
||||
void CreateConfigFile(std::string_view name);
|
||||
void ParseFromFile(std::string_view name);
|
||||
void PrintDebug();
|
||||
|
||||
|
||||
void ParseOldFormat();
|
||||
|
||||
bool mFailed { false };
|
||||
|
||||
@@ -18,4 +18,4 @@ private:
|
||||
bool mShutdown = false;
|
||||
TResourceManager& mResourceManager;
|
||||
TServer& mServer;
|
||||
};
|
||||
};
|
||||
|
||||
@@ -4,10 +4,11 @@
|
||||
#include "IThreaded.h"
|
||||
#include "TLuaFile.h"
|
||||
#include "TServer.h"
|
||||
#include <optional>
|
||||
#include <lua.hpp>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <set>
|
||||
#include <unordered_map>
|
||||
|
||||
class TLuaEngine : public IThreaded {
|
||||
public:
|
||||
@@ -25,14 +26,16 @@ public:
|
||||
|
||||
std::optional<std::reference_wrapper<TLuaFile>> GetScript(lua_State* L);
|
||||
|
||||
static std::unordered_map<std::string, lua_State*> mGlobals;
|
||||
private:
|
||||
void FolderList(const std::string& Path, bool HotSwap);
|
||||
void RegisterFiles(const std::string& Path, bool HotSwap);
|
||||
bool NewFile(const std::string& Path);
|
||||
void RegisterFiles(const fs::path& Path, bool HotSwap);
|
||||
bool IsNewFile(const std::string& Path);
|
||||
|
||||
TNetwork& mNetwork;
|
||||
TServer& mServer;
|
||||
std::string mPath;
|
||||
bool mShutdown { false };
|
||||
TSetOfLuaFile mLuaFiles;
|
||||
std::mutex mListMutex;
|
||||
};
|
||||
|
||||
@@ -37,12 +37,13 @@ public:
|
||||
~TLuaFile();
|
||||
void SetStopThread(bool StopThread) { mStopThread = StopThread; }
|
||||
TLuaEngine& Engine() { return mEngine; }
|
||||
[[nodiscard]] std::string GetPluginName() const;
|
||||
[[nodiscard]] std::string GetFileName() const;
|
||||
[[nodiscard]] const lua_State* GetState() const;
|
||||
[[nodiscard]] bool GetStopThread() const { return mStopThread; }
|
||||
[[nodiscard]] const TLuaEngine& Engine() const { return mEngine; }
|
||||
[[nodiscard]] std::string GetRegistered(const std::string& Event) const;
|
||||
std::string GetPluginPath() const;
|
||||
std::string GetPluginName() const;
|
||||
std::string GetFileName() const;
|
||||
const lua_State* GetState() const;
|
||||
bool GetStopThread() const { return mStopThread; }
|
||||
const TLuaEngine& Engine() const { return mEngine; }
|
||||
std::string GetRegistered(const std::string& Event) const;
|
||||
|
||||
private:
|
||||
TLuaEngine& mEngine;
|
||||
@@ -54,6 +55,7 @@ private:
|
||||
bool mStopThread = false;
|
||||
bool mConsole = false;
|
||||
void Load();
|
||||
std::mutex mInitMutex;
|
||||
};
|
||||
|
||||
std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaFile* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
#include "TResourceManager.h"
|
||||
#include "TServer.h"
|
||||
|
||||
struct TConnection;
|
||||
|
||||
class TNetwork {
|
||||
public:
|
||||
TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager);
|
||||
@@ -15,8 +17,8 @@ public:
|
||||
std::string TCPRcv(TClient& c);
|
||||
void ClientKick(TClient& c, const std::string& R);
|
||||
[[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c);
|
||||
void Identify(SOCKET TCPSock);
|
||||
void Authentication(SOCKET TCPSock);
|
||||
void Identify(const TConnection& client);
|
||||
void Authentication(const TConnection& ClientConnection);
|
||||
[[nodiscard]] bool CheckBytes(TClient& c, int32_t BytesRcv);
|
||||
void SyncResources(TClient& c);
|
||||
[[nodiscard]] bool UDPSend(TClient& Client, std::string Data) const;
|
||||
|
||||
38
include/TSentry.h
Normal file
38
include/TSentry.h
Normal file
@@ -0,0 +1,38 @@
|
||||
#ifndef SENTRY_H
|
||||
#define SENTRY_H
|
||||
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
enum class SentryLevel {
|
||||
Debug = -1,
|
||||
Info = 0,
|
||||
Warning = 1,
|
||||
Error = 2,
|
||||
Fatal = 3,
|
||||
};
|
||||
|
||||
// singleton, dont make this twice
|
||||
class TSentry final {
|
||||
public:
|
||||
TSentry();
|
||||
~TSentry();
|
||||
|
||||
void PrintWelcome();
|
||||
void SetupUser();
|
||||
void Log(SentryLevel level, const std::string& logger, const std::string& text);
|
||||
void LogError(const std::string& text, const std::string& file, const std::string& line);
|
||||
void SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map);
|
||||
void LogException(const std::exception& e, const std::string& file, const std::string& line);
|
||||
void LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function);
|
||||
void AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line);
|
||||
// cleared when Logged
|
||||
void SetTransaction(const std::string& id);
|
||||
[[nodiscard]] std::unique_lock<std::mutex> CreateExclusiveContext();
|
||||
|
||||
private:
|
||||
bool mValid { true };
|
||||
std::mutex mMutex;
|
||||
};
|
||||
|
||||
#endif // SENTRY_H
|
||||
1
include/sentry-native
Submodule
1
include/sentry-native
Submodule
Submodule include/sentry-native added at 521860373d
1
include/toml11
Submodule
1
include/toml11
Submodule
Submodule include/toml11 added at 647381020e
Submodule include/tomlplusplus deleted from bc6891e1fb
Submodule socket.io-client-cpp deleted from b196fa7537
@@ -92,7 +92,6 @@ TClient::TClient(TServer& Server)
|
||||
|
||||
void TClient::UpdatePingTime() {
|
||||
mLastPingTime = std::chrono::high_resolution_clock::now();
|
||||
//debug(GetName() + ": " + std::string("ping time updated!: ") + ((SecondsSinceLastPing() == 0) ? "OK" : "ERR"));
|
||||
}
|
||||
int TClient::SecondsSinceLastPing() {
|
||||
auto seconds = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
|
||||
121
src/Common.cpp
121
src/Common.cpp
@@ -2,11 +2,17 @@
|
||||
|
||||
#include "TConsole.h"
|
||||
#include <array>
|
||||
#include <charconv>
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <regex>
|
||||
#include <sstream>
|
||||
#include <thread>
|
||||
#include <zlib.h>
|
||||
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
|
||||
std::unique_ptr<TConsole> Application::mConsole = std::make_unique<TConsole>();
|
||||
|
||||
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
|
||||
@@ -24,6 +30,57 @@ void Application::GracefullyShutdown() {
|
||||
}
|
||||
}
|
||||
|
||||
std::string Application::ServerVersionString() {
|
||||
return mVersion.AsString();
|
||||
}
|
||||
|
||||
std::array<uint8_t, 3> Application::VersionStrToInts(const std::string& str) {
|
||||
std::array<uint8_t, 3> Version;
|
||||
std::stringstream ss(str);
|
||||
for (uint8_t& i : Version) {
|
||||
std::string Part;
|
||||
std::getline(ss, Part, '.');
|
||||
std::from_chars(&*Part.begin(), &*Part.begin() + Part.size(), i);
|
||||
}
|
||||
return Version;
|
||||
}
|
||||
|
||||
// FIXME: This should be used by operator< on Version
|
||||
bool Application::IsOutdated(const Version& Current, const Version& Newest) {
|
||||
if (Newest.major > Current.major) {
|
||||
return true;
|
||||
} else if (Newest.major == Current.major && Newest.minor > Current.minor) {
|
||||
return true;
|
||||
} else if (Newest.major == Current.major && Newest.minor == Current.minor && Newest.patch > Current.patch) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void Application::CheckForUpdates() {
|
||||
// checks current version against latest version
|
||||
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
|
||||
auto Response = Http::GET(GetBackendHostname(), 443, "/v/s");
|
||||
bool Matches = std::regex_match(Response, VersionRegex);
|
||||
if (Matches) {
|
||||
auto MyVersion = ServerVersion();
|
||||
auto RemoteVersion = Version(VersionStrToInts(Response));
|
||||
if (IsOutdated(MyVersion, RemoteVersion)) {
|
||||
std::string RealVersionString = RemoteVersion.AsString();
|
||||
warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION OUT! There's a new version (v" + RealVersionString + ") of the BeamMP-Server available! For info on how to update your server, visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server." + std::string(ANSI_RESET));
|
||||
} else {
|
||||
info("Server up-to-date!");
|
||||
}
|
||||
} else {
|
||||
warn("Unable to fetch version from backend.");
|
||||
trace("got " + Response);
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("get-response", { { "response", Response } });
|
||||
Sentry.LogError("failed to get server version", _file_basename, _line);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Comp(std::string Data) {
|
||||
std::array<char, Biggest> C {};
|
||||
// obsolete
|
||||
@@ -70,10 +127,12 @@ std::string DeComp(std::string Compressed) {
|
||||
|
||||
// thread name stuff
|
||||
|
||||
std::map<std::thread::id, std::string> threadNameMap;
|
||||
static std::map<std::thread::id, std::string> threadNameMap {};
|
||||
static std::mutex ThreadNameMapMutex {};
|
||||
|
||||
std::string ThreadName() {
|
||||
if (Application::Settings.DebugModeEnabled) {
|
||||
std::string ThreadName(bool DebugModeOverride) {
|
||||
auto Lock = std::unique_lock(ThreadNameMapMutex);
|
||||
if (DebugModeOverride || Application::Settings.DebugModeEnabled) {
|
||||
auto id = std::this_thread::get_id();
|
||||
if (threadNameMap.find(id) != threadNameMap.end()) {
|
||||
// found
|
||||
@@ -83,6 +142,60 @@ std::string ThreadName() {
|
||||
return "";
|
||||
}
|
||||
|
||||
void RegisterThread(const std::string str) {
|
||||
void RegisterThread(const std::string& str) {
|
||||
auto Lock = std::unique_lock(ThreadNameMapMutex);
|
||||
threadNameMap[std::this_thread::get_id()] = str;
|
||||
}
|
||||
|
||||
Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
|
||||
: major(major)
|
||||
, minor(minor)
|
||||
, patch(patch) { }
|
||||
|
||||
Version::Version(const std::array<uint8_t, 3>& v)
|
||||
: Version(v[0], v[1], v[2]) {
|
||||
}
|
||||
|
||||
std::string Version::AsString() {
|
||||
std::stringstream ss {};
|
||||
ss << int(major) << "." << int(minor) << "." << int(patch);
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg) {
|
||||
std::stringstream ss;
|
||||
ss << "[CHAT] ";
|
||||
if (id != -1) {
|
||||
ss << "(" << id << ") <" << name << ">";
|
||||
} else {
|
||||
ss << name << "";
|
||||
}
|
||||
ss << msg;
|
||||
}
|
||||
|
||||
std::string GetPlatformAgnosticErrorString() {
|
||||
#ifdef WIN32
|
||||
// This will provide us with the error code and an error message, all in one.
|
||||
int err;
|
||||
char msgbuf[256];
|
||||
msgbuf[0] = '\0';
|
||||
|
||||
err = GetLastError();
|
||||
|
||||
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr,
|
||||
err,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
msgbuf,
|
||||
sizeof(msgbuf),
|
||||
nullptr);
|
||||
|
||||
if (*msgbuf) {
|
||||
return std::to_string(GetLastError()) + " - " + std::string(msgbuf);
|
||||
} else {
|
||||
return std::to_string(GetLastError());
|
||||
}
|
||||
#else // posix
|
||||
return std::strerror(errno);
|
||||
#endif
|
||||
}
|
||||
|
||||
173
src/Http.cpp
173
src/Http.cpp
@@ -7,6 +7,7 @@
|
||||
#include <boost/asio/ip/tcp.hpp>
|
||||
#include <boost/beast.hpp>
|
||||
#include <boost/beast/ssl.hpp>
|
||||
#include <map>
|
||||
|
||||
namespace beast = boost::beast; // from <boost/beast.hpp>
|
||||
namespace http = beast::http; // from <boost/beast/http.hpp>
|
||||
@@ -14,47 +15,7 @@ namespace net = boost::asio; // from <boost/asio.hpp>
|
||||
namespace ssl = net::ssl; // from <boost/asio/ssl.hpp>
|
||||
using tcp = net::ip::tcp; // from <boost/asio/ip/tcp.hpp>
|
||||
|
||||
std::string Http::GET(const std::string& host, int port, const std::string& target) {
|
||||
// FIXME: doesn't support https
|
||||
// if it causes issues, yell at me and I'll fix it asap. - Lion
|
||||
try {
|
||||
net::io_context io;
|
||||
tcp::resolver resolver(io);
|
||||
beast::tcp_stream stream(io);
|
||||
auto const results = resolver.resolve(host, std::to_string(port));
|
||||
stream.connect(results);
|
||||
|
||||
http::request<http::string_body> req { http::verb::get, target, 11 /* http 1.1 */ };
|
||||
|
||||
req.set(http::field::host, host);
|
||||
// tell the server what we are (boost beast)
|
||||
req.set(http::field::user_agent, BOOST_BEAST_VERSION_STRING);
|
||||
|
||||
http::write(stream, req);
|
||||
|
||||
// used for reading
|
||||
beast::flat_buffer buffer;
|
||||
http::response<http::string_body> response;
|
||||
|
||||
http::read(stream, buffer, response);
|
||||
|
||||
std::string result(response.body());
|
||||
|
||||
beast::error_code ec;
|
||||
stream.socket().shutdown(tcp::socket::shutdown_both, ec);
|
||||
if (ec && ec != beast::errc::not_connected) {
|
||||
throw beast::system_error { ec }; // goes down to `return "-1"` anyways
|
||||
}
|
||||
|
||||
return result;
|
||||
|
||||
} catch (const std::exception& e) {
|
||||
Application::Console().Write(e.what());
|
||||
return "-1";
|
||||
}
|
||||
}
|
||||
|
||||
std::string Http::POST(const std::string& host, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, bool json) {
|
||||
std::string GenericRequest(http::verb verb, const std::string& host, int port, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, const std::string& ContentType, unsigned int* status) {
|
||||
try {
|
||||
net::io_context io;
|
||||
|
||||
@@ -68,7 +29,7 @@ std::string Http::POST(const std::string& host, const std::string& target, const
|
||||
decltype(resolver)::results_type results;
|
||||
auto try_connect_with_protocol = [&](tcp protocol) {
|
||||
try {
|
||||
results = resolver.resolve(protocol, host, std::to_string(443));
|
||||
results = resolver.resolve(protocol, host, std::to_string(port));
|
||||
if (!SSL_set_tlsext_host_name(stream.native_handle(), host.c_str())) {
|
||||
boost::system::error_code ec { static_cast<int>(::ERR_get_error()), boost::asio::error::get_ssl_category() };
|
||||
// FIXME: we could throw and crash, if we like
|
||||
@@ -87,21 +48,18 @@ std::string Http::POST(const std::string& host, const std::string& target, const
|
||||
//debug("IPv6 connect failed, trying IPv4");
|
||||
bool ok = try_connect_with_protocol(tcp::v4());
|
||||
if (!ok) {
|
||||
//error("failed to resolve or connect in POST " + host + target);
|
||||
Application::Console().Write("[ERROR] failed to resolve or connect in POST " + host + target);
|
||||
return "-1";
|
||||
}
|
||||
//}
|
||||
stream.handshake(ssl::stream_base::client);
|
||||
http::request<http::string_body> req { http::verb::post, target, 11 /* http 1.1 */ };
|
||||
http::request<http::string_body> req { verb, target, 11 /* http 1.1 */ };
|
||||
|
||||
req.set(http::field::host, host);
|
||||
if (!body.empty()) {
|
||||
if (json) {
|
||||
// FIXME: json is untested.
|
||||
req.set(http::field::content_type, "application/json");
|
||||
} else {
|
||||
req.set(http::field::content_type, "application/x-www-form-urlencoded");
|
||||
}
|
||||
req.set(http::field::content_type, ContentType); // "application/json"
|
||||
// "application/x-www-form-urlencoded"
|
||||
|
||||
req.set(http::field::content_length, std::to_string(body.size()));
|
||||
req.body() = body;
|
||||
// info("body is " + body + " (" + req.body() + ")");
|
||||
@@ -112,6 +70,16 @@ std::string Http::POST(const std::string& host, const std::string& target, const
|
||||
req.set(pair.first, pair.second);
|
||||
}
|
||||
|
||||
std::unordered_map<std::string, std::string> request_data;
|
||||
for (const auto& header : req.base()) {
|
||||
// need to do explicit casts to convert string_view to string
|
||||
// since string_view may not be null-terminated (and in fact isn't, here)
|
||||
std::string KeyString(header.name_string());
|
||||
std::string ValueString(header.value());
|
||||
request_data[KeyString] = ValueString;
|
||||
}
|
||||
Sentry.SetContext("https-post-request-data", request_data);
|
||||
|
||||
std::stringstream oss;
|
||||
oss << req;
|
||||
|
||||
@@ -125,6 +93,24 @@ std::string Http::POST(const std::string& host, const std::string& target, const
|
||||
|
||||
http::read(stream, buffer, response);
|
||||
|
||||
std::unordered_map<std::string, std::string> response_data;
|
||||
response_data["reponse-code"] = std::to_string(response.result_int());
|
||||
if (status) {
|
||||
*status = response.result_int();
|
||||
}
|
||||
for (const auto& header : response.base()) {
|
||||
// need to do explicit casts to convert string_view to string
|
||||
// since string_view may not be null-terminated (and in fact isn't, here)
|
||||
std::string KeyString(header.name_string());
|
||||
std::string ValueString(header.value());
|
||||
response_data[KeyString] = ValueString;
|
||||
}
|
||||
Sentry.SetContext("https-post-response-data", response_data);
|
||||
|
||||
if (status) {
|
||||
*status = response.base().result_int();
|
||||
}
|
||||
|
||||
std::stringstream result;
|
||||
result << response;
|
||||
|
||||
@@ -135,11 +121,94 @@ std::string Http::POST(const std::string& host, const std::string& target, const
|
||||
// info(result.str());
|
||||
std::string debug_response_str;
|
||||
std::getline(result, debug_response_str);
|
||||
|
||||
//debug("POST " + host + target + ": " + debug_response_str);
|
||||
return std::string(response.body());
|
||||
|
||||
} catch (const std::exception& e) {
|
||||
Application::Console().Write(e.what());
|
||||
return "-1";
|
||||
Application::Console().Write(__func__ + std::string(": ") + e.what());
|
||||
return Http::ErrorString;
|
||||
}
|
||||
}
|
||||
|
||||
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
|
||||
return GenericRequest(http::verb::get, host, port, target, {}, {}, {}, status);
|
||||
}
|
||||
|
||||
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, const std::string& ContentType, unsigned int* status) {
|
||||
return GenericRequest(http::verb::post, host, port, target, fields, body, ContentType, status);
|
||||
}
|
||||
|
||||
// RFC 2616, RFC 7231
|
||||
static std::map<size_t, const char*> Map = {
|
||||
{ 100, "Continue" },
|
||||
{ 101, "Switching Protocols" },
|
||||
{ 102, "Processing" },
|
||||
{ 103, "Early Hints" },
|
||||
{ 200, "OK" },
|
||||
{ 201, "Created" },
|
||||
{ 202, "Accepted" },
|
||||
{ 203, "Non-Authoritative Information" },
|
||||
{ 204, "No Content" },
|
||||
{ 205, "Reset Content" },
|
||||
{ 206, "Partial Content" },
|
||||
{ 207, "Multi-Status" },
|
||||
{ 208, "Already Reported" },
|
||||
{ 226, "IM Used" },
|
||||
{ 300, "Multiple Choices" },
|
||||
{ 301, "Moved Permanently" },
|
||||
{ 302, "Found" },
|
||||
{ 303, "See Other" },
|
||||
{ 304, "Not Modified" },
|
||||
{ 305, "Use Proxy" },
|
||||
{ 306, "(Unused)" },
|
||||
{ 307, "Temporary Redirect" },
|
||||
{ 308, "Permanent Redirect" },
|
||||
{ 400, "Bad Request" },
|
||||
{ 401, "Unauthorized" },
|
||||
{ 402, "Payment Required" },
|
||||
{ 403, "Forbidden" },
|
||||
{ 404, "Not Found" },
|
||||
{ 405, "Method Not Allowed" },
|
||||
{ 406, "Not Acceptable" },
|
||||
{ 407, "Proxy Authentication Required" },
|
||||
{ 408, "Request Timeout" },
|
||||
{ 409, "Conflict" },
|
||||
{ 410, "Gone" },
|
||||
{ 411, "Length Required" },
|
||||
{ 412, "Precondition Failed" },
|
||||
{ 413, "Payload Too Large" },
|
||||
{ 414, "URI Too Long" },
|
||||
{ 415, "Unsupported Media Type" },
|
||||
{ 416, "Range Not Satisfiable" },
|
||||
{ 417, "Expectation Failed" },
|
||||
{ 421, "Misdirected Request" },
|
||||
{ 422, "Unprocessable Entity" },
|
||||
{ 423, "Locked" },
|
||||
{ 424, "Failed Dependency" },
|
||||
{ 425, "Too Early" },
|
||||
{ 426, "Upgrade Required" },
|
||||
{ 428, "Precondition Required" },
|
||||
{ 429, "Too Many Requests" },
|
||||
{ 431, "Request Header Fields Too Large" },
|
||||
{ 451, "Unavailable For Legal Reasons" },
|
||||
{ 500, "Internal Server Error" },
|
||||
{ 501, "Not Implemented" },
|
||||
{ 502, "Bad Gateway" },
|
||||
{ 503, "Service Unavailable" },
|
||||
{ 504, "Gateway Timeout" },
|
||||
{ 505, "HTTP Version Not Supported" },
|
||||
{ 506, "Variant Also Negotiates" },
|
||||
{ 507, "Insufficient Storage" },
|
||||
{ 508, "Loop Detected" },
|
||||
{ 510, "Not Extended" },
|
||||
{ 511, "Network Authentication Required" },
|
||||
};
|
||||
|
||||
std::string Http::Status::ToString(int code) {
|
||||
if (Map.find(code) != Map.end()) {
|
||||
return Map.at(code);
|
||||
} else {
|
||||
return "Unassigned";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,98 +0,0 @@
|
||||
#include "SocketIO.h"
|
||||
#include "Common.h"
|
||||
#include <iostream>
|
||||
|
||||
|
||||
//TODO Default disabled with config option
|
||||
static std::unique_ptr<SocketIO> SocketIOInstance = std::make_unique<SocketIO>();
|
||||
|
||||
SocketIO& SocketIO::Get() {
|
||||
return *SocketIOInstance;
|
||||
}
|
||||
|
||||
SocketIO::SocketIO() noexcept
|
||||
: mThread([this] { ThreadMain(); }) {
|
||||
|
||||
mClient.socket()->on("network", [&](sio::event&e) {
|
||||
if(e.get_message()->get_string() == "Welcome"){
|
||||
info("SocketIO Authenticated!");
|
||||
mAuthenticated = true;
|
||||
}
|
||||
});
|
||||
|
||||
mClient.socket()->on("welcome", [&](sio::event&) {
|
||||
info("Got welcome from backend! Authenticating SocketIO...");
|
||||
mClient.socket()->emit("onInitConnection", Application::Settings.Key);
|
||||
});
|
||||
|
||||
mClient.set_logs_quiet();
|
||||
mClient.set_reconnect_delay(10000);
|
||||
mClient.connect(Application::GetBackendUrlForSocketIO());
|
||||
}
|
||||
|
||||
SocketIO::~SocketIO() {
|
||||
mCloseThread.store(true);
|
||||
mThread.join();
|
||||
}
|
||||
|
||||
|
||||
static constexpr auto EventNameFromEnum(SocketIOEvent Event) {
|
||||
switch (Event) {
|
||||
case SocketIOEvent::CPUUsage:
|
||||
return "cpu usage";
|
||||
case SocketIOEvent::MemoryUsage:
|
||||
return "memory usage";
|
||||
case SocketIOEvent::ConsoleOut:
|
||||
return "console out";
|
||||
case SocketIOEvent::NetworkUsage:
|
||||
return "network usage";
|
||||
case SocketIOEvent::PlayerList:
|
||||
return "player list";
|
||||
default:
|
||||
error("unreachable code reached (developer error)");
|
||||
abort();
|
||||
}
|
||||
}
|
||||
|
||||
void SocketIO::Emit(SocketIOEvent Event, const std::string& Data) {
|
||||
if (!mAuthenticated) {
|
||||
debug("trying to emit a socket.io event when not yet authenticated");
|
||||
return;
|
||||
}
|
||||
std::string EventName = EventNameFromEnum(Event);
|
||||
debug("emitting event \"" + EventName + "\" with data: \"" + Data);
|
||||
std::unique_lock Lock(mQueueMutex);
|
||||
mQueue.push_back({EventName, Data });
|
||||
debug("queue now has " + std::to_string(mQueue.size()) + " events");
|
||||
}
|
||||
|
||||
void SocketIO::ThreadMain() {
|
||||
while (!mCloseThread.load()) {
|
||||
bool empty;
|
||||
{ // queue lock scope
|
||||
std::unique_lock Lock(mQueueMutex);
|
||||
empty = mQueue.empty();
|
||||
} // end queue lock scope
|
||||
if (empty || !mClient.opened()) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
continue;
|
||||
} else {
|
||||
Event TheEvent;
|
||||
{ // queue lock scope
|
||||
std::unique_lock Lock(mQueueMutex);
|
||||
TheEvent = mQueue.front();
|
||||
mQueue.pop_front();
|
||||
} // end queue lock scope
|
||||
debug("sending \"" + TheEvent.Name + "\" event");
|
||||
mClient.socket()->emit(TheEvent.Name, TheEvent.Data);
|
||||
debug("sent \"" + TheEvent.Name + "\" event");
|
||||
}
|
||||
}
|
||||
// using std::cout as this happens during static destruction and the logger might be dead already
|
||||
std::cout << "closing " + std::string(__func__) << std::endl;
|
||||
|
||||
mClient.sync_close();
|
||||
mClient.clear_con_listeners();
|
||||
|
||||
std::cout << "closed" << std::endl;
|
||||
}
|
||||
117
src/TConfig.cpp
117
src/TConfig.cpp
@@ -1,4 +1,6 @@
|
||||
#include <toml.hpp> // header-only version of TOML++
|
||||
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
|
||||
|
||||
#include <toml11/toml.hpp> // header-only version of TOML++
|
||||
|
||||
#include "TConfig.h"
|
||||
#include <fstream>
|
||||
@@ -32,6 +34,23 @@ TConfig::TConfig() {
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::FlushToFile() {
|
||||
auto data = toml::parse(ConfigFileName);
|
||||
data["General"] = toml::table();
|
||||
data["General"][StrAuthKey.data()] = Application::Settings.Key;
|
||||
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
|
||||
data["General"][StrPrivate.data()] = Application::Settings.Private;
|
||||
data["General"][StrPort.data()] = Application::Settings.Port;
|
||||
data["General"][StrName.data()] = Application::Settings.ServerName;
|
||||
data["General"][StrMaxCars.data()] = Application::Settings.MaxCars;
|
||||
data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers;
|
||||
data["General"][StrMap.data()] = Application::Settings.MapName;
|
||||
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
|
||||
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
|
||||
std::ofstream Stream(ConfigFileName);
|
||||
Stream << data << std::flush;
|
||||
}
|
||||
|
||||
void TConfig::CreateConfigFile(std::string_view name) {
|
||||
// build from old config Server.cfg
|
||||
|
||||
@@ -44,32 +63,31 @@ void TConfig::CreateConfigFile(std::string_view name) {
|
||||
error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
|
||||
}
|
||||
|
||||
toml::table tbl { {
|
||||
{ // create file context
|
||||
std::ofstream ofs(name.data());
|
||||
}
|
||||
|
||||
{ "General",
|
||||
toml::table { {
|
||||
auto data = toml::parse<toml::preserve_comments>(name.data());
|
||||
|
||||
{ StrDebug, Application::Settings.DebugModeEnabled },
|
||||
{ StrPrivate, Application::Settings.Private },
|
||||
{ StrPort, Application::Settings.Port },
|
||||
{ StrMaxCars, Application::Settings.MaxCars },
|
||||
{ StrMaxPlayers, Application::Settings.MaxPlayers },
|
||||
{ StrMap, Application::Settings.MapName },
|
||||
{ StrName, Application::Settings.ServerName },
|
||||
{ StrDescription, Application::Settings.ServerDesc },
|
||||
{ StrResourceFolder, Application::Settings.Resource },
|
||||
{ StrAuthKey, Application::Settings.Key },
|
||||
data["General"] = toml::table();
|
||||
data["General"][StrAuthKey.data()] = Application::Settings.Key;
|
||||
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
|
||||
data["General"][StrPrivate.data()] = Application::Settings.Private;
|
||||
data["General"][StrPort.data()] = Application::Settings.Port;
|
||||
data["General"][StrName.data()] = Application::Settings.ServerName;
|
||||
data["General"][StrMaxCars.data()] = Application::Settings.MaxCars;
|
||||
data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers;
|
||||
data["General"][StrMap.data()] = Application::Settings.MapName;
|
||||
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
|
||||
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
|
||||
|
||||
} } },
|
||||
|
||||
} };
|
||||
std::ofstream ofs { std::string(name) };
|
||||
if (ofs.good()) {
|
||||
ofs << "# This is the BeamMP-Server config file.\n"
|
||||
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
|
||||
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
|
||||
<< '\n';
|
||||
ofs << tbl << '\n';
|
||||
ofs << data << '\n';
|
||||
error("There was no \"" + std::string(ConfigFileName) + "\" file (this is normal for the first time running the server), so one was generated for you. It was automatically filled with the settings from your Server.cfg, if you have one. Please open ServerConfig.toml and ensure your AuthKey and other settings are filled in and correct, then restart the server. The old Server.cfg file will no longer be used and causes a warning if it exists from now on.");
|
||||
mFailed = true;
|
||||
} else {
|
||||
@@ -80,58 +98,17 @@ void TConfig::CreateConfigFile(std::string_view name) {
|
||||
|
||||
void TConfig::ParseFromFile(std::string_view name) {
|
||||
try {
|
||||
toml::table FullTable = toml::parse_file(name);
|
||||
toml::table GeneralTable = *FullTable["General"].as_table();
|
||||
if (auto val = GeneralTable[StrDebug].value<bool>(); val.has_value()) {
|
||||
Application::Settings.DebugModeEnabled = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrDebug));
|
||||
}
|
||||
if (auto val = GeneralTable[StrPrivate].value<bool>(); val.has_value()) {
|
||||
Application::Settings.Private = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrPrivate));
|
||||
}
|
||||
if (auto val = GeneralTable[StrPort].value<int>(); val.has_value()) {
|
||||
Application::Settings.Port = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrPort));
|
||||
}
|
||||
if (auto val = GeneralTable[StrMaxCars].value<int>(); val.has_value()) {
|
||||
Application::Settings.MaxCars = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrMaxCars));
|
||||
}
|
||||
if (auto val = GeneralTable[StrMaxPlayers].value<int>(); val.has_value()) {
|
||||
Application::Settings.MaxPlayers = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrMaxPlayers));
|
||||
}
|
||||
if (auto val = GeneralTable[StrMap].value<std::string>(); val.has_value()) {
|
||||
Application::Settings.MapName = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrMap));
|
||||
}
|
||||
if (auto val = GeneralTable[StrName].value<std::string>(); val.has_value()) {
|
||||
Application::Settings.ServerName = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrName));
|
||||
}
|
||||
if (auto val = GeneralTable[StrDescription].value<std::string>(); val.has_value()) {
|
||||
Application::Settings.ServerDesc = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrDescription));
|
||||
}
|
||||
if (auto val = GeneralTable[StrResourceFolder].value<std::string>(); val.has_value()) {
|
||||
Application::Settings.Resource = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrResourceFolder));
|
||||
}
|
||||
if (auto val = GeneralTable[StrAuthKey].value<std::string>(); val.has_value()) {
|
||||
Application::Settings.Key = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrAuthKey));
|
||||
}
|
||||
toml::value data = toml::parse<toml::preserve_comments>(name.data());
|
||||
Application::Settings.DebugModeEnabled = data["General"][StrDebug.data()].as_boolean();
|
||||
Application::Settings.Private = data["General"][StrPrivate.data()].as_boolean();
|
||||
Application::Settings.Port = data["General"][StrPort.data()].as_integer();
|
||||
Application::Settings.MaxCars = data["General"][StrMaxCars.data()].as_integer();
|
||||
Application::Settings.MaxPlayers = data["General"][StrMaxPlayers.data()].as_integer();
|
||||
Application::Settings.MapName = data["General"][StrMap.data()].as_string();
|
||||
Application::Settings.ServerName = data["General"][StrName.data()].as_string();
|
||||
Application::Settings.ServerDesc = data["General"][StrDescription.data()].as_string();
|
||||
Application::Settings.Resource = data["General"][StrResourceFolder.data()].as_string();
|
||||
Application::Settings.Key = data["General"][StrAuthKey.data()].as_string();
|
||||
} catch (const std::exception& err) {
|
||||
error("Error parsing config file value: " + std::string(err.what()));
|
||||
mFailed = true;
|
||||
|
||||
@@ -26,9 +26,7 @@ void THeartbeatThread::operator()() {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
continue;
|
||||
}
|
||||
#ifdef DEBUG
|
||||
debug("heartbeat @ " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()));
|
||||
#endif // DEBUG
|
||||
debug("heartbeat (after " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()) + "s)");
|
||||
|
||||
Last = Body;
|
||||
LastNormalUpdateTime = Now;
|
||||
@@ -37,17 +35,39 @@ void THeartbeatThread::operator()() {
|
||||
|
||||
Body += "&pps=" + Application::PPS();
|
||||
|
||||
T = Http::POST(Application::GetBackendHostname(), "/heartbeat", {}, Body, false);
|
||||
auto SentryReportError = [&](const std::string& transaction, int status) {
|
||||
if (status < 0) {
|
||||
status = 0;
|
||||
}
|
||||
|
||||
if (T.substr(0, 2) != "20") {
|
||||
//Backend system refused server startup!
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("heartbeat",
|
||||
{ { "response-body", T },
|
||||
{ "request-body", Body } });
|
||||
Sentry.SetTransaction(transaction);
|
||||
trace("sending log to sentry: " + std::to_string(status) + " for " + transaction);
|
||||
Sentry.Log(SentryLevel::Error, "default", Http::Status::ToString(status) + " (" + std::to_string(status) + ")");
|
||||
};
|
||||
|
||||
auto Target = "/heartbeat";
|
||||
unsigned int ResponseCode = 0;
|
||||
T = Http::POST(Application::GetBackendHostname(), 443, Target, {}, Body, "application/x-www-form-urlencoded", &ResponseCode);
|
||||
|
||||
if (T.substr(0, 2) != "20" || ResponseCode != 200) {
|
||||
trace("got " + T + " from backend");
|
||||
SentryReportError(Application::GetBackendHostname() + Target, ResponseCode);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
T = Http::POST(Application::GetBackendHostname(), "/heartbeat", {}, Body, false);
|
||||
// TODO backup2 + HTTP flag (no TSL)
|
||||
if (T.substr(0, 2) != "20") {
|
||||
warn("Backend system refused server! Server might not show in the public list");
|
||||
debug("server returned \"" + T + "\"");
|
||||
isAuth = false;
|
||||
T = Http::POST(Application::GetBackup1Hostname(), 443, Target, {}, Body, "application/x-www-form-urlencoded", &ResponseCode);
|
||||
if (T.substr(0, 2) != "20" || ResponseCode != 200) {
|
||||
SentryReportError(Application::GetBackup1Hostname() + Target, ResponseCode);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
T = Http::POST(Application::GetBackup2Hostname(), 443, Target, {}, Body, "application/x-www-form-urlencoded", &ResponseCode);
|
||||
if (T.substr(0, 2) != "20" || ResponseCode != 200) {
|
||||
warn("Backend system refused server! Server will not show in the public server list.");
|
||||
|
||||
isAuth = false;
|
||||
SentryReportError(Application::GetBackup2Hostname() + Target, ResponseCode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -64,6 +84,7 @@ void THeartbeatThread::operator()() {
|
||||
//SocketIO::Get().SetAuthenticated(isAuth);
|
||||
}
|
||||
}
|
||||
|
||||
std::string THeartbeatThread::GenerateCall() {
|
||||
std::stringstream Ret;
|
||||
|
||||
@@ -73,8 +94,8 @@ std::string THeartbeatThread::GenerateCall() {
|
||||
<< "&port=" << Application::Settings.Port
|
||||
<< "&map=" << Application::Settings.MapName
|
||||
<< "&private=" << (Application::Settings.Private ? "true" : "false")
|
||||
<< "&version=" << Application::ServerVersion()
|
||||
<< "&clientversion=" << Application::ClientVersion()
|
||||
<< "&version=" << Application::ServerVersionString()
|
||||
<< "&clientversion=" << Application::ClientVersionString()
|
||||
<< "&name=" << Application::Settings.ServerName
|
||||
<< "&modlist=" << mResourceManager.TrimmedList()
|
||||
<< "&modstotalsize=" << mResourceManager.MaxModSize()
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
std::unordered_map<std::string, lua_State*> TLuaEngine::mGlobals;
|
||||
|
||||
// necessary as lua relies on global state
|
||||
TLuaEngine* TheEngine;
|
||||
|
||||
@@ -66,37 +68,47 @@ std::optional<std::reference_wrapper<TLuaFile>> TLuaEngine::GetScript(lua_State*
|
||||
}
|
||||
|
||||
void TLuaEngine::FolderList(const std::string& Path, bool HotSwap) {
|
||||
auto Lock = std::unique_lock(mListMutex);
|
||||
for (const auto& entry : fs::directory_iterator(Path)) {
|
||||
auto pos = entry.path().filename().string().find('.');
|
||||
if (pos == std::string::npos) {
|
||||
RegisterFiles(entry.path().string(), HotSwap);
|
||||
if (fs::is_directory(entry)) {
|
||||
RegisterFiles(entry.path(), HotSwap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TLuaEngine::RegisterFiles(const std::string& Path, bool HotSwap) {
|
||||
std::string Name = Path.substr(Path.find_last_of('\\') + 1);
|
||||
void TLuaEngine::RegisterFiles(const fs::path& Path, bool HotSwap) {
|
||||
std::string Name = Path.filename().string();
|
||||
if (!HotSwap)
|
||||
info(("Loading plugin : ") + Name);
|
||||
std::vector<fs::path> Entries;
|
||||
for (const auto& entry : fs::directory_iterator(Path)) {
|
||||
auto pos = entry.path().string().find((".lua"));
|
||||
if (pos != std::string::npos && entry.path().string().length() - pos == 4) {
|
||||
if (!HotSwap || NewFile(entry.path().string())) {
|
||||
auto FileName = entry.path().string();
|
||||
std::unique_ptr<TLuaFile> ScriptToInsert(new TLuaFile(*this));
|
||||
auto& Script = *ScriptToInsert;
|
||||
mLuaFiles.insert(std::move(ScriptToInsert));
|
||||
Script.Init(Name, FileName, fs::last_write_time(FileName));
|
||||
if (HotSwap)
|
||||
info(("[HOTSWAP] Added : ") + Script.GetFileName().substr(Script.GetFileName().find('\\')));
|
||||
}
|
||||
if (entry.path().extension() == ".lua") {
|
||||
Entries.push_back(entry);
|
||||
}
|
||||
}
|
||||
std::sort(Entries.begin(), Entries.end(), [](const fs::path& first, const fs::path& second) {
|
||||
auto firstStr = first.string();
|
||||
auto secondStr = second.string();
|
||||
std::transform(firstStr.begin(), firstStr.end(), firstStr.begin(), ::tolower);
|
||||
std::transform(secondStr.begin(), secondStr.end(), secondStr.begin(), ::tolower);
|
||||
return firstStr < secondStr;
|
||||
});
|
||||
for (const fs::path& Entry : Entries) {
|
||||
if (!HotSwap || IsNewFile(Entry.string())) {
|
||||
auto FileName = Entry.string();
|
||||
std::unique_ptr<TLuaFile> ScriptToInsert(new TLuaFile(*this));
|
||||
auto& Script = *ScriptToInsert;
|
||||
mLuaFiles.insert(std::move(ScriptToInsert));
|
||||
Script.Init(Name, FileName, fs::last_write_time(FileName));
|
||||
if (HotSwap)
|
||||
info(("[HOTSWAP] Added : ") + Script.GetFileName().substr(Script.GetFileName().find('\\')));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool TLuaEngine::NewFile(const std::string& Path) {
|
||||
bool TLuaEngine::IsNewFile(const std::string& Path) {
|
||||
for (auto& Script : mLuaFiles) {
|
||||
if (Path == Script->GetFileName())
|
||||
if (fs::absolute(Path) == fs::absolute(Script->GetFileName()))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
433
src/TLuaFile.cpp
433
src/TLuaFile.cpp
@@ -2,14 +2,45 @@
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "Defer.h"
|
||||
#include "Http.h"
|
||||
#include "TLuaEngine.h"
|
||||
#include "TNetwork.h"
|
||||
#include "TServer.h"
|
||||
|
||||
#include <functional>
|
||||
#include <future>
|
||||
#include <thread>
|
||||
|
||||
// TODO: REWRITE
|
||||
namespace LuaTable {
|
||||
void Begin(lua_State* L) {
|
||||
lua_newtable(L);
|
||||
}
|
||||
|
||||
void End(lua_State* L, const std::string& name) {
|
||||
lua_setglobal(L, name.c_str());
|
||||
}
|
||||
|
||||
void BeginEntry(lua_State* L, const std::string& name) {
|
||||
lua_pushstring(L, name.c_str());
|
||||
}
|
||||
|
||||
void EndEntry(lua_State* L) {
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
|
||||
void InsertFunction(lua_State* L, const std::string& name, lua_CFunction func) {
|
||||
BeginEntry(L, name);
|
||||
lua_pushcfunction(L, func);
|
||||
EndEntry(L);
|
||||
}
|
||||
|
||||
void InsertInteger(lua_State* L, const std::string& name, lua_Integer i) {
|
||||
BeginEntry(L, name);
|
||||
lua_pushinteger(L, i);
|
||||
EndEntry(L);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void SendError(TLuaEngine& Engine, lua_State* L, const std::string& msg);
|
||||
std::any CallFunction(TLuaFile* lua, const std::string& FuncName, std::shared_ptr<TLuaArg> Arg);
|
||||
@@ -39,12 +70,13 @@ std::shared_ptr<TLuaArg> CreateArg(lua_State* L, int T, int S) {
|
||||
}
|
||||
return temp;
|
||||
}
|
||||
|
||||
void ClearStack(lua_State* L) {
|
||||
lua_settop(L, 0);
|
||||
}
|
||||
|
||||
std::any Trigger(TLuaFile* lua, const std::string& R, std::shared_ptr<TLuaArg> arg) {
|
||||
RegisterThread(lua->GetFileName());
|
||||
|
||||
std::lock_guard<std::mutex> lockGuard(lua->Lock);
|
||||
std::packaged_task<std::any(std::shared_ptr<TLuaArg>)> task([lua, R](std::shared_ptr<TLuaArg> arg) { return CallFunction(lua, R, arg); });
|
||||
std::future<std::any> f1 = task.get_future();
|
||||
@@ -74,15 +106,13 @@ std::any FutureWait(TLuaFile* lua, const std::string& R, std::shared_ptr<TLuaArg
|
||||
|
||||
std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaFile* Caller, std::shared_ptr<TLuaArg> arg, bool Wait) {
|
||||
std::any R;
|
||||
std::string Type;
|
||||
int Ret = 0;
|
||||
for (auto& Script : Engine().LuaFiles()) {
|
||||
if (Script->IsRegistered(Event)) {
|
||||
if (local) {
|
||||
if (Script->GetPluginName() == Caller->GetPluginName()) {
|
||||
R = FutureWait(Script.get(), Script->GetRegistered(Event), arg, Wait);
|
||||
Type = R.type().name();
|
||||
if (Type.find("int") != std::string::npos) {
|
||||
if (R.type() == typeid(int)) {
|
||||
if (std::any_cast<int>(R))
|
||||
Ret++;
|
||||
} else if (Event == "onPlayerAuth")
|
||||
@@ -90,8 +120,7 @@ std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaFile* Caller,
|
||||
}
|
||||
} else {
|
||||
R = FutureWait(Script.get(), Script->GetRegistered(Event), arg, Wait);
|
||||
Type = R.type().name();
|
||||
if (Type.find("int") != std::string::npos) {
|
||||
if (R.type() == typeid(int)) {
|
||||
if (std::any_cast<int>(R))
|
||||
Ret++;
|
||||
} else if (Event == "onPlayerAuth")
|
||||
@@ -113,7 +142,13 @@ bool ConsoleCheck(lua_State* L, int r) {
|
||||
|
||||
bool CheckLua(lua_State* L, int r) {
|
||||
if (r != LUA_OK) {
|
||||
std::string msg = lua_tostring(L, -1);
|
||||
std::string msg = "Unknown";
|
||||
if (lua_isstring(L, -1)) {
|
||||
auto MsgMaybe = lua_tostring(L, -1);
|
||||
if (MsgMaybe) {
|
||||
msg = MsgMaybe;
|
||||
}
|
||||
}
|
||||
auto MaybeS = Engine().GetScript(L);
|
||||
if (MaybeS.has_value()) {
|
||||
TLuaFile& S = MaybeS.value();
|
||||
@@ -121,7 +156,7 @@ bool CheckLua(lua_State* L, int r) {
|
||||
warn(a + " | " + msg);
|
||||
return false;
|
||||
}
|
||||
// What the fuck, what do we do?!
|
||||
// This should never happen since it's not directly called from "userspace" Lua.
|
||||
AssertNotReachable();
|
||||
}
|
||||
return true;
|
||||
@@ -130,7 +165,10 @@ bool CheckLua(lua_State* L, int r) {
|
||||
int lua_RegisterEvent(lua_State* L) {
|
||||
int Args = lua_gettop(L);
|
||||
auto MaybeScript = Engine().GetScript(L);
|
||||
Assert(MaybeScript.has_value());
|
||||
if (!MaybeScript.has_value()) {
|
||||
error("RegisterEvent: There is no script associated with this lua_State.");
|
||||
return 0;
|
||||
}
|
||||
TLuaFile& Script = MaybeScript.value();
|
||||
if (Args == 2 && lua_isstring(L, 1) && lua_isstring(L, 2)) {
|
||||
Script.RegisterEvent(lua_tostring(L, 1), lua_tostring(L, 2));
|
||||
@@ -142,7 +180,10 @@ int lua_RegisterEvent(lua_State* L) {
|
||||
int lua_TriggerEventL(lua_State* L) {
|
||||
int Args = lua_gettop(L);
|
||||
auto MaybeScript = Engine().GetScript(L);
|
||||
Assert(MaybeScript.has_value());
|
||||
if (!MaybeScript.has_value()) {
|
||||
error("TriggerEvent: There is no script associated with this lua_State.");
|
||||
return 0;
|
||||
}
|
||||
TLuaFile& Script = MaybeScript.value();
|
||||
if (Args > 0) {
|
||||
if (lua_isstring(L, 1)) {
|
||||
@@ -158,7 +199,10 @@ int lua_TriggerEventL(lua_State* L) {
|
||||
int lua_TriggerEventG(lua_State* L) {
|
||||
int Args = lua_gettop(L);
|
||||
auto MaybeScript = Engine().GetScript(L);
|
||||
Assert(MaybeScript.has_value());
|
||||
if (!MaybeScript.has_value()) {
|
||||
error("TriggerGlobalEvent: There is no script associated with this lua_State.");
|
||||
return 0;
|
||||
}
|
||||
TLuaFile& Script = MaybeScript.value();
|
||||
if (Args > 0) {
|
||||
if (lua_isstring(L, 1)) {
|
||||
@@ -186,7 +230,7 @@ void ExecuteAsync(TLuaFile* lua, const std::string& FuncName) {
|
||||
}
|
||||
|
||||
void CallAsync(TLuaFile* lua, const std::string& Func, int U) {
|
||||
RegisterThread(lua->GetFileName());
|
||||
|
||||
lua->SetStopThread(false);
|
||||
int D = 1000 / U;
|
||||
while (!lua->GetStopThread()) {
|
||||
@@ -197,8 +241,11 @@ void CallAsync(TLuaFile* lua, const std::string& Func, int U) {
|
||||
|
||||
int lua_StopThread(lua_State* L) {
|
||||
auto MaybeScript = Engine().GetScript(L);
|
||||
Assert(MaybeScript.has_value());
|
||||
// ugly, but whatever, this is safe as fuck
|
||||
if (!MaybeScript.has_value()) {
|
||||
error("StopThread: There is no script associated with this lua_State.");
|
||||
return 0;
|
||||
}
|
||||
// ugly, but whatever, this is very safe
|
||||
MaybeScript.value().get().SetStopThread(true);
|
||||
return 0;
|
||||
}
|
||||
@@ -212,7 +259,10 @@ int lua_CreateThread(lua_State* L) {
|
||||
int U = int(lua_tointeger(L, 2));
|
||||
if (U > 0 && U < 501) {
|
||||
auto MaybeScript = Engine().GetScript(L);
|
||||
Assert(MaybeScript.has_value());
|
||||
if (!MaybeScript.has_value()) {
|
||||
error("CreateThread: There is no script associated with this lua_State.");
|
||||
return 0;
|
||||
}
|
||||
TLuaFile& Script = MaybeScript.value();
|
||||
std::thread t1(CallAsync, &Script, STR, U);
|
||||
t1.detach();
|
||||
@@ -331,11 +381,11 @@ int lua_GetIdentifiers(lua_State* L) {
|
||||
auto IDs = MaybeClient.value().lock()->GetIdentifiers();
|
||||
if (IDs.empty())
|
||||
return 0;
|
||||
lua_newtable(L);
|
||||
for (const std::string& ID : IDs) {
|
||||
lua_pushstring(L, ID.substr(0, ID.find(':')).c_str());
|
||||
lua_pushstring(L, ID.c_str());
|
||||
lua_settable(L, -3);
|
||||
LuaTable::Begin(L);
|
||||
for (const auto& Pair : IDs) {
|
||||
LuaTable::BeginEntry(L, Pair.first);
|
||||
lua_pushstring(L, Pair.second.c_str());
|
||||
LuaTable::EndEntry(L);
|
||||
}
|
||||
} else
|
||||
return 0;
|
||||
@@ -400,7 +450,9 @@ int lua_sendChat(lua_State* L) {
|
||||
if (lua_isstring(L, 2)) {
|
||||
int ID = int(lua_tointeger(L, 1));
|
||||
if (ID == -1) {
|
||||
std::string Packet = "C:Server: " + std::string(lua_tostring(L, 2));
|
||||
auto msg = std::string(lua_tostring(L, 2));
|
||||
LogChatMessage("<Server> (to everyone) ", -1, msg);
|
||||
std::string Packet = "C:Server: " + msg;
|
||||
Engine().Network().SendToAll(nullptr, Packet, true, true);
|
||||
} else {
|
||||
auto MaybeClient = GetClient(Engine().Server(), ID);
|
||||
@@ -408,7 +460,9 @@ int lua_sendChat(lua_State* L) {
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!c->IsSynced())
|
||||
return 0;
|
||||
std::string Packet = "C:Server: " + std::string(lua_tostring(L, 2));
|
||||
auto msg = std::string(lua_tostring(L, 2));
|
||||
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, msg);
|
||||
std::string Packet = "C:Server: " + msg;
|
||||
Engine().Network().Respond(*c, Packet, true);
|
||||
} else
|
||||
SendError(Engine(), L, ("SendChatMessage invalid argument [1] invalid ID"));
|
||||
@@ -511,49 +565,49 @@ int lua_Set(lua_State* L) {
|
||||
case 0: //debug
|
||||
if (lua_isboolean(L, 2)) {
|
||||
Application::Settings.DebugModeEnabled = lua_toboolean(L, 2);
|
||||
info(Name + (" | Debug -> ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
|
||||
info(Name + (" | Set `Debug` to ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
|
||||
} else
|
||||
SendError(Engine(), L, ("set invalid argument [2] expected boolean for ID : 0"));
|
||||
break;
|
||||
case 1: //private
|
||||
if (lua_isboolean(L, 2)) {
|
||||
Application::Settings.Private = lua_toboolean(L, 2);
|
||||
info(Name + (" | Private -> ") + (Application::Settings.Private ? "true" : "false"));
|
||||
info(Name + (" | Set `Private` to ") + (Application::Settings.Private ? "true" : "false"));
|
||||
} else
|
||||
SendError(Engine(), L, ("set invalid argument [2] expected boolean for ID : 1"));
|
||||
break;
|
||||
case 2: //max cars
|
||||
if (lua_isnumber(L, 2)) {
|
||||
Application::Settings.MaxCars = int(lua_tointeger(L, 2));
|
||||
info(Name + (" | MaxCars -> ") + std::to_string(Application::Settings.MaxCars));
|
||||
info(Name + (" | Set `MaxCars` to ") + std::to_string(Application::Settings.MaxCars));
|
||||
} else
|
||||
SendError(Engine(), L, ("set invalid argument [2] expected number for ID : 2"));
|
||||
break;
|
||||
case 3: //max players
|
||||
if (lua_isnumber(L, 2)) {
|
||||
Application::Settings.MaxPlayers = int(lua_tointeger(L, 2));
|
||||
info(Name + (" | MaxPlayers -> ") + std::to_string(Application::Settings.MaxPlayers));
|
||||
info(Name + (" | Set `MaxPlayers` to ") + std::to_string(Application::Settings.MaxPlayers));
|
||||
} else
|
||||
SendError(Engine(), L, ("set invalid argument [2] expected number for ID : 3"));
|
||||
break;
|
||||
case 4: //Map
|
||||
if (lua_isstring(L, 2)) {
|
||||
Application::Settings.MapName = lua_tostring(L, 2);
|
||||
info(Name + (" | MapName -> ") + Application::Settings.MapName);
|
||||
info(Name + (" | Set `Map` to ") + Application::Settings.MapName);
|
||||
} else
|
||||
SendError(Engine(), L, ("set invalid argument [2] expected string for ID : 4"));
|
||||
break;
|
||||
case 5: //Name
|
||||
if (lua_isstring(L, 2)) {
|
||||
Application::Settings.ServerName = lua_tostring(L, 2);
|
||||
info(Name + (" | ServerName -> ") + Application::Settings.ServerName);
|
||||
info(Name + (" | Set `Name` to ") + Application::Settings.ServerName);
|
||||
} else
|
||||
SendError(Engine(), L, ("set invalid argument [2] expected string for ID : 5"));
|
||||
break;
|
||||
case 6: //Desc
|
||||
if (lua_isstring(L, 2)) {
|
||||
Application::Settings.ServerDesc = lua_tostring(L, 2);
|
||||
info(Name + (" | ServerDesc -> ") + Application::Settings.ServerDesc);
|
||||
info(Name + (" | Set `Description` to ") + Application::Settings.ServerDesc);
|
||||
} else
|
||||
SendError(Engine(), L, ("set invalid argument [2] expected string for ID : 6"));
|
||||
break;
|
||||
@@ -561,12 +615,11 @@ int lua_Set(lua_State* L) {
|
||||
warn(("Invalid config ID : ") + std::to_string(C));
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
int lua_Print(lua_State* L) {
|
||||
int InternalLuaPrint(lua_State* L, bool pretty) {
|
||||
int Arg = lua_gettop(L);
|
||||
std::string to_print;
|
||||
for (int i = 1; i <= Arg; i++) {
|
||||
@@ -599,14 +652,81 @@ int lua_Print(lua_State* L) {
|
||||
to_print += "\t";
|
||||
}
|
||||
}
|
||||
luaprint(to_print);
|
||||
if (pretty) {
|
||||
luaprint(to_print);
|
||||
} else {
|
||||
Application::Console().WriteRaw(to_print);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
int lua_Print(lua_State* L) {
|
||||
return InternalLuaPrint(L, true);
|
||||
}
|
||||
int lua_PrintRaw(lua_State* L) {
|
||||
return InternalLuaPrint(L, false);
|
||||
}
|
||||
}
|
||||
|
||||
int lua_TempFix(lua_State* L);
|
||||
int lua_TempFix(lua_State* L) {
|
||||
if (lua_isnumber(L, 1)) {
|
||||
int ID = int(lua_tonumber(L, 1));
|
||||
auto MaybeClient = GetClient(Engine().Server(), ID);
|
||||
if (!MaybeClient || MaybeClient.value().expired())
|
||||
return 0;
|
||||
std::string Ret;
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (c->IsGuest()) {
|
||||
Ret = "Guest-" + c->GetName();
|
||||
} else
|
||||
Ret = c->GetName();
|
||||
lua_pushstring(L, Ret.c_str());
|
||||
} else
|
||||
SendError(Engine(), L, "GetDID not enough arguments");
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua_Registered(lua_State* L) {
|
||||
|
||||
lua_Debug info;
|
||||
lua_getstack(L, 0, &info);
|
||||
lua_getinfo(L, "n", &info);
|
||||
|
||||
if (auto it = TLuaEngine::mGlobals.find(info.name); it != TLuaEngine::mGlobals.end()) {
|
||||
lua_getglobal(it->second, info.name);
|
||||
if (lua_isfunction(it->second, -1)) {
|
||||
lua_pcall(it->second, 0, 0, 0); //TODO revisit to allow arguments and return also we need to mutex this
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
SendError(Engine(), L, "Cannot find global '" + std::string(info.name) + "\'");
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua_Register(lua_State* L) {
|
||||
if (lua_isstring(L, 1)) {
|
||||
std::string Name(lua_tolstring(L, 1, nullptr));
|
||||
lua_getglobal(L, Name.c_str());
|
||||
if (lua_isfunction(L, -1)) {
|
||||
TLuaEngine::mGlobals.emplace(Name, L);
|
||||
for (auto& Script : Engine().LuaFiles()) {
|
||||
if (Script->GetState() != L) {
|
||||
lua_register(Script->GetState(), Name.c_str(), lua_Registered);
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
SendError(Engine(), L, Name + " is not a global function!");
|
||||
ClearStack(L);
|
||||
}
|
||||
} else {
|
||||
SendError(Engine(), L, "Wrong arguments to `Register`, expected string");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void TLuaFile::Init(const std::string& PluginName, const std::string& FileName, fs::file_time_type LastWrote) {
|
||||
auto Lock = std::unique_lock(mInitMutex);
|
||||
// set global engine for lua_* functions
|
||||
if (!TheEngine) {
|
||||
TheEngine = &mEngine;
|
||||
@@ -648,7 +768,7 @@ std::string TLuaFile::GetOrigin() {
|
||||
}
|
||||
|
||||
std::any CallFunction(TLuaFile* lua, const std::string& FuncName, std::shared_ptr<TLuaArg> Arg) {
|
||||
RegisterThread(lua->GetFileName());
|
||||
|
||||
lua_State* luaState = lua->GetState();
|
||||
lua_getglobal(luaState, FuncName.c_str());
|
||||
if (lua_isfunction(luaState, -1)) {
|
||||
@@ -682,31 +802,203 @@ void TLuaFile::SetFileName(const std::string& Name) {
|
||||
mFileName = Name;
|
||||
}
|
||||
|
||||
// GetOSName() -> Linux || Windows || Other
|
||||
int lua_GetOSName(lua_State* L) {
|
||||
#if defined(__linux) || defined(__linux__)
|
||||
lua_pushstring(L, "Linux");
|
||||
#elif defined(WIN32)
|
||||
lua_pushstring(L, "Windows");
|
||||
#else
|
||||
lua_pushstring(L, "Unknown");
|
||||
#endif
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua_GetServerVersion(lua_State* L) {
|
||||
const auto& ver = Application::ServerVersion();
|
||||
lua_pushinteger(L, ver.major);
|
||||
lua_pushinteger(L, ver.minor);
|
||||
lua_pushinteger(L, ver.patch);
|
||||
return 3;
|
||||
}
|
||||
|
||||
// status, body = HttpsGET(host, port, target)
|
||||
// example usage:
|
||||
// send a GET https://example.com:443/index.html:
|
||||
// status, body = MP.HttpGET("example.com", 443, "/index.html")
|
||||
int lua_HttpsGET(lua_State* L) {
|
||||
if (!lua_isstring(L, 1)) {
|
||||
SendError(Engine(), L, "`HttpsGET` expects host (type string) as first argument.");
|
||||
ClearStack(L);
|
||||
return 0;
|
||||
}
|
||||
if (!lua_isnumber(L, 2)) {
|
||||
SendError(Engine(), L, "`HttpsGET` expects port (type number) as second argument.");
|
||||
ClearStack(L);
|
||||
return 0;
|
||||
}
|
||||
if (!lua_isstring(L, 3)) {
|
||||
SendError(Engine(), L, "`HttpsGET` expects target (type string) as third argument.");
|
||||
ClearStack(L);
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto Host = lua_tostring(L, 1);
|
||||
auto Port = int(lua_tointeger(L, 2));
|
||||
auto Target = lua_tostring(L, 3);
|
||||
|
||||
ClearStack(L);
|
||||
|
||||
unsigned int Status;
|
||||
auto Body = Http::GET(Host, Port, Target, &Status);
|
||||
lua_pushinteger(L, Status);
|
||||
|
||||
auto PrettyRemote = "https://" + std::string(Host) + ":" + std::to_string(Port) + std::string(Target);
|
||||
if (Body == Http::ErrorString) {
|
||||
SendError(Engine(), L, "HTTPS GET " + PrettyRemote + " failed status " + std::to_string(Status) + ". Check the console or log for more info.");
|
||||
return 1;
|
||||
} else {
|
||||
debug("GET " + PrettyRemote + " completed status " + std::to_string(Status));
|
||||
}
|
||||
|
||||
lua_pushstring(L, Body.c_str());
|
||||
|
||||
return 2;
|
||||
}
|
||||
|
||||
// status, body = HttpsPOST(host, port, target, body, content_type)
|
||||
int lua_HttpsPOST(lua_State* L) {
|
||||
if (!lua_isstring(L, 1)) {
|
||||
SendError(Engine(), L, "`HttpsPOST` expects host (type string) as 1. argument.");
|
||||
ClearStack(L);
|
||||
return 0;
|
||||
}
|
||||
if (!lua_isnumber(L, 2)) {
|
||||
SendError(Engine(), L, "`HttpsPOST` expects port (type number) as 2. argument.");
|
||||
ClearStack(L);
|
||||
return 0;
|
||||
}
|
||||
if (!lua_isstring(L, 3)) {
|
||||
SendError(Engine(), L, "`HttpsPOST` expects target (type string) as 3. argument.");
|
||||
ClearStack(L);
|
||||
return 0;
|
||||
}
|
||||
if (!lua_isstring(L, 4)) {
|
||||
SendError(Engine(), L, "`HttpsPOST` expects body (type string) as 4. argument.");
|
||||
ClearStack(L);
|
||||
return 0;
|
||||
}
|
||||
if (!lua_isstring(L, 5)) {
|
||||
SendError(Engine(), L, "`HttpsPOST` expects content_type (type string) as 5. argument.");
|
||||
ClearStack(L);
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto Host = lua_tostring(L, 1);
|
||||
auto Port = int(lua_tointeger(L, 2));
|
||||
auto Target = lua_tostring(L, 3);
|
||||
auto RequestBody = lua_tostring(L, 4);
|
||||
auto ContentType = lua_tostring(L, 5);
|
||||
|
||||
ClearStack(L);
|
||||
|
||||
// build fields
|
||||
std::unordered_map<std::string, std::string> Fields;
|
||||
|
||||
unsigned int Status;
|
||||
auto ResponseBody = Http::POST(Host, Port, Target, {}, RequestBody, ContentType, &Status);
|
||||
|
||||
lua_pushinteger(L, Status);
|
||||
|
||||
auto PrettyRemote = "https://" + std::string(Host) + ":" + std::to_string(Port) + std::string(Target);
|
||||
if (ResponseBody == Http::ErrorString) {
|
||||
SendError(Engine(), L, "HTTPS POST " + PrettyRemote + " failed status " + std::to_string(Status) + ". Check the console or log for more info.");
|
||||
return 1;
|
||||
} else {
|
||||
debug("POST " + PrettyRemote + " completed status " + std::to_string(Status));
|
||||
}
|
||||
|
||||
lua_pushstring(L, ResponseBody.c_str());
|
||||
return 2;
|
||||
}
|
||||
|
||||
int lua_GetPluginName(lua_State* L) {
|
||||
auto MaybeFile = Engine().GetScript(L);
|
||||
if (MaybeFile) {
|
||||
lua_pushstring(L, MaybeFile.value().get().GetPluginName().c_str());
|
||||
return 1;
|
||||
} else {
|
||||
warn("no plugin associated with this state");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int lua_GetPluginPath(lua_State* L) {
|
||||
auto MaybeFile = Engine().GetScript(L);
|
||||
if (MaybeFile) {
|
||||
lua_pushstring(L, MaybeFile.value().get().GetPluginPath().c_str());
|
||||
return 1;
|
||||
} else {
|
||||
warn("no plugin associated with this state");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int lua_Dump(lua_State* L) {
|
||||
}
|
||||
|
||||
void TLuaFile::Load() {
|
||||
Assert(mLuaState);
|
||||
luaL_openlibs(mLuaState);
|
||||
lua_register(mLuaState, "GetPlayerIdentifiers", lua_GetIdentifiers);
|
||||
lua_register(mLuaState, "TriggerGlobalEvent", lua_TriggerEventG);
|
||||
lua_register(mLuaState, "TriggerLocalEvent", lua_TriggerEventL);
|
||||
lua_register(mLuaState, "TriggerClientEvent", lua_RemoteEvent);
|
||||
lua_register(mLuaState, "GetPlayerCount", lua_GetPlayerCount);
|
||||
lua_register(mLuaState, "isPlayerConnected", lua_isConnected);
|
||||
lua_register(mLuaState, "RegisterEvent", lua_RegisterEvent);
|
||||
lua_register(mLuaState, "GetPlayerName", lua_GetPlayerName);
|
||||
lua_register(mLuaState, "RemoveVehicle", lua_RemoveVehicle);
|
||||
lua_register(mLuaState, "GetPlayerDiscordID", lua_TempFix);
|
||||
lua_register(mLuaState, "CreateThread", lua_CreateThread);
|
||||
lua_register(mLuaState, "GetPlayerVehicles", lua_GetCars);
|
||||
lua_register(mLuaState, "SendChatMessage", lua_sendChat);
|
||||
lua_register(mLuaState, "GetPlayers", lua_GetAllPlayers);
|
||||
lua_register(mLuaState, "GetPlayerGuest", lua_GetGuest);
|
||||
lua_register(mLuaState, "StopThread", lua_StopThread);
|
||||
lua_register(mLuaState, "DropPlayer", lua_dropPlayer);
|
||||
lua_register(mLuaState, "GetPlayerHWID", lua_HWID);
|
||||
lua_register(mLuaState, "exit", lua_ServerExit);
|
||||
lua_register(mLuaState, "Sleep", lua_Sleep);
|
||||
|
||||
LuaTable::Begin(mLuaState);
|
||||
|
||||
LuaTable::BeginEntry(mLuaState, "Settings");
|
||||
LuaTable::Begin(mLuaState);
|
||||
// put Settings enums here
|
||||
LuaTable::InsertInteger(mLuaState, "Debug", 0);
|
||||
LuaTable::InsertInteger(mLuaState, "Private", 1);
|
||||
LuaTable::InsertInteger(mLuaState, "MaxCars", 2);
|
||||
LuaTable::InsertInteger(mLuaState, "MaxPlayers", 3);
|
||||
LuaTable::InsertInteger(mLuaState, "Map", 4);
|
||||
LuaTable::InsertInteger(mLuaState, "Name", 5);
|
||||
LuaTable::InsertInteger(mLuaState, "Description", 6);
|
||||
LuaTable::EndEntry(mLuaState);
|
||||
|
||||
LuaTable::InsertFunction(mLuaState, "GetPlayerIdentifiers", lua_GetIdentifiers);
|
||||
LuaTable::InsertFunction(mLuaState, "TriggerGlobalEvent", lua_TriggerEventG);
|
||||
LuaTable::InsertFunction(mLuaState, "TriggerLocalEvent", lua_TriggerEventL);
|
||||
LuaTable::InsertFunction(mLuaState, "TriggerClientEvent", lua_RemoteEvent);
|
||||
LuaTable::InsertFunction(mLuaState, "GetPlayerCount", lua_GetPlayerCount);
|
||||
LuaTable::InsertFunction(mLuaState, "IsPlayerConnected", lua_isConnected);
|
||||
LuaTable::InsertFunction(mLuaState, "RegisterEvent", lua_RegisterEvent);
|
||||
LuaTable::InsertFunction(mLuaState, "GetPlayerName", lua_GetPlayerName);
|
||||
LuaTable::InsertFunction(mLuaState, "RemoveVehicle", lua_RemoveVehicle);
|
||||
LuaTable::InsertFunction(mLuaState, "GetPlayerDiscordID", lua_TempFix);
|
||||
LuaTable::InsertFunction(mLuaState, "CreateThread", lua_CreateThread);
|
||||
LuaTable::InsertFunction(mLuaState, "GetPlayerVehicles", lua_GetCars);
|
||||
LuaTable::InsertFunction(mLuaState, "SendChatMessage", lua_sendChat);
|
||||
LuaTable::InsertFunction(mLuaState, "GetPlayers", lua_GetAllPlayers);
|
||||
LuaTable::InsertFunction(mLuaState, "GetPlayerGuest", lua_GetGuest);
|
||||
LuaTable::InsertFunction(mLuaState, "StopThread", lua_StopThread);
|
||||
LuaTable::InsertFunction(mLuaState, "DropPlayer", lua_dropPlayer);
|
||||
LuaTable::InsertFunction(mLuaState, "Register", lua_Register);
|
||||
LuaTable::InsertFunction(mLuaState, "GetPlayerHWID", lua_HWID);
|
||||
LuaTable::InsertFunction(mLuaState, "Sleep", lua_Sleep);
|
||||
LuaTable::InsertFunction(mLuaState, "Set", lua_Set);
|
||||
LuaTable::InsertFunction(mLuaState, "GetOSName", lua_GetOSName);
|
||||
LuaTable::InsertFunction(mLuaState, "HttpsGET", lua_HttpsGET);
|
||||
LuaTable::InsertFunction(mLuaState, "HttpsPOST", lua_HttpsPOST);
|
||||
LuaTable::InsertFunction(mLuaState, "GetServerVersion", lua_GetServerVersion);
|
||||
LuaTable::InsertFunction(mLuaState, "GetPluginName", lua_GetPluginName);
|
||||
LuaTable::InsertFunction(mLuaState, "GetPluginPath", lua_GetPluginPath);
|
||||
|
||||
LuaTable::End(mLuaState, "MP");
|
||||
|
||||
lua_register(mLuaState, "print", lua_Print);
|
||||
lua_register(mLuaState, "Set", lua_Set);
|
||||
lua_register(mLuaState, "printRaw", lua_PrintRaw);
|
||||
lua_register(mLuaState, "dump", lua_Dump);
|
||||
lua_register(mLuaState, "exit", lua_ServerExit);
|
||||
if (!mConsole)
|
||||
Reload();
|
||||
}
|
||||
@@ -768,6 +1060,13 @@ TLuaFile::~TLuaFile() {
|
||||
lua_close(mLuaState);
|
||||
}
|
||||
|
||||
std::string TLuaFile::GetPluginPath() const {
|
||||
auto path = fs::path(Application::Settings.Resource);
|
||||
path /= "Server";
|
||||
path /= mPluginName;
|
||||
return path.string();
|
||||
}
|
||||
|
||||
void SendError(TLuaEngine& Engine, lua_State* L, const std::string& msg) {
|
||||
Assert(L);
|
||||
auto MaybeS = Engine.GetScript(L);
|
||||
@@ -778,25 +1077,7 @@ void SendError(TLuaEngine& Engine, lua_State* L, const std::string& msg) {
|
||||
TLuaFile& S = MaybeS.value();
|
||||
a = fs::path(S.GetFileName()).filename().string();
|
||||
}
|
||||
warn(a + (" | Incorrect Call of ") + msg);
|
||||
}
|
||||
|
||||
int lua_TempFix(lua_State* L) {
|
||||
if (lua_isnumber(L, 1)) {
|
||||
int ID = int(lua_tonumber(L, 1));
|
||||
auto MaybeClient = GetClient(Engine().Server(), ID);
|
||||
if (!MaybeClient || MaybeClient.value().expired())
|
||||
return 0;
|
||||
std::string Ret;
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (c->IsGuest()) {
|
||||
Ret = "Guest-" + c->GetName();
|
||||
} else
|
||||
Ret = c->GetName();
|
||||
lua_pushstring(L, Ret.c_str());
|
||||
} else
|
||||
SendError(Engine(), L, "GetDID not enough arguments");
|
||||
return 1;
|
||||
warn(a + (" | Error in MP Lua call: ") + msg);
|
||||
}
|
||||
|
||||
void TLuaArg::PushArgs(lua_State* State) {
|
||||
|
||||
263
src/TNetwork.cpp
263
src/TNetwork.cpp
@@ -9,6 +9,15 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
|
||||
: mServer(Server)
|
||||
, mPPSMonitor(PPSMonitor)
|
||||
, mResourceManager(ResourceManager) {
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
debug("Kicking all players due to shutdown");
|
||||
Server.ForEachClient([&](std::weak_ptr<TClient> client) -> bool {
|
||||
if (!client.expired()) {
|
||||
ClientKick(*client.lock(), "Server shutdown");
|
||||
}
|
||||
return true;
|
||||
});
|
||||
});
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
if (mUDPThread.joinable()) {
|
||||
debug("shutting down TCPServer");
|
||||
@@ -18,7 +27,7 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
|
||||
}
|
||||
});
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
if (mUDPThread.joinable()) {
|
||||
if (mTCPThread.joinable()) {
|
||||
debug("shutting down TCPServer");
|
||||
mShutdown = true;
|
||||
mTCPThread.detach();
|
||||
@@ -37,22 +46,7 @@ void TNetwork::UDPServerMain() {
|
||||
error(("Can't start Winsock!"));
|
||||
//return;
|
||||
}
|
||||
|
||||
mUDPSock = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
// Create a server hint structure for the server
|
||||
sockaddr_in serverAddr {};
|
||||
serverAddr.sin_addr.S_un.S_addr = ADDR_ANY; //Any Local
|
||||
serverAddr.sin_family = AF_INET; // Address format is IPv4
|
||||
serverAddr.sin_port = htons(Application::Settings.Port); // Convert from little to big endian
|
||||
|
||||
// Try and bind the socket to the IP and port
|
||||
if (bind(mUDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) {
|
||||
error(("Can't bind socket!") + std::to_string(WSAGetLastError()));
|
||||
std::this_thread::sleep_for(std::chrono::seconds(5));
|
||||
exit(-1);
|
||||
//return;
|
||||
}
|
||||
#else // unix
|
||||
#endif // WIN32
|
||||
mUDPSock = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
// Create a server hint structure for the server
|
||||
sockaddr_in serverAddr {};
|
||||
@@ -62,12 +56,11 @@ void TNetwork::UDPServerMain() {
|
||||
|
||||
// Try and bind the socket to the IP and port
|
||||
if (bind(mUDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) != 0) {
|
||||
error(("Can't bind socket!") + std::string(strerror(errno)));
|
||||
error("bind() failed: " + GetPlatformAgnosticErrorString());
|
||||
std::this_thread::sleep_for(std::chrono::seconds(5));
|
||||
exit(-1);
|
||||
//return;
|
||||
}
|
||||
#endif
|
||||
|
||||
info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
|
||||
+ std::to_string(Application::Settings.MaxPlayers) + (" Clients"));
|
||||
@@ -114,13 +107,23 @@ void TNetwork::TCPServerMain() {
|
||||
error("Can't start Winsock!");
|
||||
return;
|
||||
}
|
||||
SOCKET client, Listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
#endif // WIN32
|
||||
TConnection client {};
|
||||
SOCKET Listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
int optval = 1;
|
||||
#ifdef WIN32
|
||||
const char* optval_ptr = reinterpret_cast<const char*>(&optval);
|
||||
#else
|
||||
void* optval_ptr = reinterpret_cast<void*>(&optval);
|
||||
#endif
|
||||
setsockopt(Listener, SOL_SOCKET, SO_REUSEADDR, optval_ptr, sizeof(optval));
|
||||
// TODO: check optval or return value idk
|
||||
sockaddr_in addr {};
|
||||
addr.sin_addr.S_un.S_addr = ADDR_ANY;
|
||||
addr.sin_addr.s_addr = INADDR_ANY;
|
||||
addr.sin_family = AF_INET;
|
||||
addr.sin_port = htons(Application::Settings.Port);
|
||||
if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) == SOCKET_ERROR) {
|
||||
error("Can't bind socket! " + std::to_string(WSAGetLastError()));
|
||||
addr.sin_port = htons(uint16_t(Application::Settings.Port));
|
||||
if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) != 0) {
|
||||
error("bind() failed: " + GetPlatformAgnosticErrorString());
|
||||
std::this_thread::sleep_for(std::chrono::seconds(5));
|
||||
exit(-1);
|
||||
}
|
||||
@@ -128,53 +131,9 @@ void TNetwork::TCPServerMain() {
|
||||
error("Invalid listening socket");
|
||||
return;
|
||||
}
|
||||
|
||||
if (listen(Listener, SOMAXCONN)) {
|
||||
error("listener failed " + std::to_string(GetLastError()));
|
||||
//TODO Fix me leak for Listener socket
|
||||
return;
|
||||
}
|
||||
info("Vehicle event network online");
|
||||
do {
|
||||
try {
|
||||
client = accept(Listener, nullptr, nullptr);
|
||||
if (client == -1) {
|
||||
warn("Got an invalid client socket on connect! Skipping...");
|
||||
continue;
|
||||
}
|
||||
std::thread ID(&TNetwork::Identify, this, client);
|
||||
ID.detach();
|
||||
} catch (const std::exception& e) {
|
||||
error("fatal: " + std::string(e.what()));
|
||||
}
|
||||
} while (client);
|
||||
|
||||
CloseSocketProper(client);
|
||||
WSACleanup();
|
||||
#else // unix
|
||||
// wondering why we need slightly different implementations of this?
|
||||
// ask ms.
|
||||
SOCKET client = -1;
|
||||
SOCKET Listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
int optval = 1;
|
||||
setsockopt(Listener, SOL_SOCKET, SO_REUSEPORT, &optval, sizeof(optval));
|
||||
// TODO: check optval or return value idk
|
||||
sockaddr_in addr {};
|
||||
addr.sin_addr.s_addr = INADDR_ANY;
|
||||
addr.sin_family = AF_INET;
|
||||
addr.sin_port = htons(uint16_t(Application::Settings.Port));
|
||||
if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) != 0) {
|
||||
error(("Can't bind socket! ") + std::string(strerror(errno)));
|
||||
std::this_thread::sleep_for(std::chrono::seconds(5));
|
||||
exit(-1);
|
||||
}
|
||||
if (Listener == -1) {
|
||||
error(("Invalid listening socket"));
|
||||
return;
|
||||
}
|
||||
if (listen(Listener, SOMAXCONN)) {
|
||||
error(("listener failed ") + std::string(strerror(errno)));
|
||||
//TODO fix me leak Listener
|
||||
error("listen() failed: " + GetPlatformAgnosticErrorString());
|
||||
// FIXME leak Listener
|
||||
return;
|
||||
}
|
||||
info(("Vehicle event network online"));
|
||||
@@ -184,8 +143,9 @@ void TNetwork::TCPServerMain() {
|
||||
debug("shutdown during TCP wait for accept loop");
|
||||
break;
|
||||
}
|
||||
client = accept(Listener, nullptr, nullptr);
|
||||
if (client == -1) {
|
||||
client.SockAddrLen = sizeof(client.SockAddr);
|
||||
client.Socket = accept(Listener, &client.SockAddr, &client.SockAddrLen);
|
||||
if (client.Socket == -1) {
|
||||
warn(("Got an invalid client socket on connect! Skipping..."));
|
||||
continue;
|
||||
}
|
||||
@@ -194,12 +154,15 @@ void TNetwork::TCPServerMain() {
|
||||
} catch (const std::exception& e) {
|
||||
error(("fatal: ") + std::string(e.what()));
|
||||
}
|
||||
} while (client);
|
||||
} while (client.Socket);
|
||||
|
||||
debug("all ok, arrived at " + std::string(__func__) + ":" + std::to_string(__LINE__));
|
||||
|
||||
CloseSocketProper(client.Socket);
|
||||
#ifdef WIN32
|
||||
CloseSocketProper(client);
|
||||
#endif
|
||||
WSACleanup();
|
||||
#endif // WIN32
|
||||
}
|
||||
|
||||
#undef GetObject //Fixes Windows
|
||||
@@ -207,19 +170,19 @@ void TNetwork::TCPServerMain() {
|
||||
#include "Json.h"
|
||||
namespace json = rapidjson;
|
||||
|
||||
void TNetwork::Identify(SOCKET TCPSock) {
|
||||
void TNetwork::Identify(const TConnection& client) {
|
||||
RegisterThreadAuto();
|
||||
char Code;
|
||||
if (recv(TCPSock, &Code, 1, 0) != 1) {
|
||||
CloseSocketProper(TCPSock);
|
||||
if (recv(client.Socket, &Code, 1, 0) != 1) {
|
||||
CloseSocketProper(client.Socket);
|
||||
return;
|
||||
}
|
||||
if (Code == 'C') {
|
||||
Authentication(TCPSock);
|
||||
Authentication(client);
|
||||
} else if (Code == 'D') {
|
||||
HandleDownload(TCPSock);
|
||||
HandleDownload(client.Socket);
|
||||
} else {
|
||||
CloseSocketProper(TCPSock);
|
||||
CloseSocketProper(client.Socket);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -242,17 +205,21 @@ void TNetwork::HandleDownload(SOCKET TCPSock) {
|
||||
});
|
||||
}
|
||||
|
||||
void TNetwork::Authentication(SOCKET TCPSock) {
|
||||
auto Client = CreateClient(TCPSock);
|
||||
void TNetwork::Authentication(const TConnection& ClientConnection) {
|
||||
auto Client = CreateClient(ClientConnection.Socket);
|
||||
char AddrBuf[30];
|
||||
inet_ntoa(reinterpret_cast<const struct sockaddr_in*>(&ClientConnection.SockAddr)->sin_addr);
|
||||
auto str = inet_ntop(AF_INET, static_cast<const void*>(reinterpret_cast<const struct sockaddr_in*>(&ClientConnection.SockAddr)), AddrBuf, sizeof(struct sockaddr_in));
|
||||
Client->SetIdentifier("ip", str);
|
||||
|
||||
std::string Rc;
|
||||
info("Identifying new client...");
|
||||
info("Identifying new ClientConnection...");
|
||||
|
||||
Rc = TCPRcv(*Client);
|
||||
|
||||
if (Rc.size() > 3 && Rc.substr(0, 2) == "VC") {
|
||||
Rc = Rc.substr(2);
|
||||
if (Rc.length() > 4 || Rc != Application::ClientVersion()) {
|
||||
if (Rc.length() > 4 || Rc != Application::ClientVersionString()) {
|
||||
ClientKick(*Client, "Outdated Version!");
|
||||
return;
|
||||
}
|
||||
@@ -271,20 +238,39 @@ void TNetwork::Authentication(SOCKET TCPSock) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto RequestString = R"({"key":")" + Rc + "\"}";
|
||||
|
||||
auto Target = "/pkToUser";
|
||||
unsigned int ResponseCode = 0;
|
||||
if (!Rc.empty()) {
|
||||
Rc = Http::POST(Application::GetBackendUrlForAuth(), "/pkToUser", {}, R"({"key":")" + Rc + "\"}", true);
|
||||
Rc = Http::POST(Application::GetBackendUrlForAuth(), 443, Target, {}, RequestString, "application/json", &ResponseCode);
|
||||
}
|
||||
|
||||
json::Document AuthResponse;
|
||||
AuthResponse.Parse(Rc.c_str());
|
||||
if (Rc == "-1" || AuthResponse.HasParseError()) {
|
||||
if (Rc == Http::ErrorString || AuthResponse.HasParseError()) {
|
||||
ClientKick(*Client, "Invalid key! Please restart your game.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!AuthResponse.IsObject()) {
|
||||
ClientKick(*Client, "Backend returned invalid auth response format.");
|
||||
error("Backend returned invalid auth response format. This should never happen.");
|
||||
if (Rc == "0") {
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("auth",
|
||||
{ { "response-body", Rc },
|
||||
{ "key", RequestString } });
|
||||
Sentry.SetTransaction(Application::GetBackendUrlForAuth() + Target);
|
||||
Sentry.Log(SentryLevel::Info, "default", "backend returned 0 instead of json (" + std::to_string(ResponseCode) + ")");
|
||||
} else { // Rc != "0"
|
||||
ClientKick(*Client, "Backend returned invalid auth response format.");
|
||||
error("Backend returned invalid auth response format. This should never happen.");
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("auth",
|
||||
{ { "response-body", Rc },
|
||||
{ "key", RequestString } });
|
||||
Sentry.SetTransaction(Application::GetBackendUrlForAuth() + Target);
|
||||
Sentry.Log(SentryLevel::Error, "default", "unexpected backend response (" + std::to_string(ResponseCode) + ")");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -295,7 +281,9 @@ void TNetwork::Authentication(SOCKET TCPSock) {
|
||||
Client->SetRoles(AuthResponse["roles"].GetString());
|
||||
Client->SetIsGuest(AuthResponse["guest"].GetBool());
|
||||
for (const auto& ID : AuthResponse["identifiers"].GetArray()) {
|
||||
Client->AddIdentifier(ID.GetString());
|
||||
auto Raw = std::string(ID.GetString());
|
||||
auto SepIndex = Raw.find(':');
|
||||
Client->SetIdentifier(Raw.substr(0, SepIndex), Raw.substr(SepIndex + 1));
|
||||
}
|
||||
} else {
|
||||
ClientKick(*Client, "Invalid authentication data!");
|
||||
@@ -303,7 +291,6 @@ void TNetwork::Authentication(SOCKET TCPSock) {
|
||||
}
|
||||
|
||||
debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
|
||||
debug("There are " + std::to_string(mServer.ClientCount()) + " known clients");
|
||||
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
|
||||
std::shared_ptr<TClient> Cl;
|
||||
{
|
||||
@@ -313,10 +300,7 @@ void TNetwork::Authentication(SOCKET TCPSock) {
|
||||
} else
|
||||
return true;
|
||||
}
|
||||
info("Client Iteration: Name -> " + Cl->GetName() + ", Guest -> " + std::to_string(Cl->IsGuest()) + ", Roles -> " + Cl->GetRoles());
|
||||
if (Cl->GetName() == Client->GetName() && Cl->IsGuest() == Client->IsGuest()) {
|
||||
info("New client matched with current iteration");
|
||||
info("Old client (" + Cl->GetName() + ") kicked: Reconnecting");
|
||||
CloseSocketProper(Cl->GetTCPSock());
|
||||
Cl->SetStatus(-2);
|
||||
return false;
|
||||
@@ -327,11 +311,10 @@ void TNetwork::Authentication(SOCKET TCPSock) {
|
||||
|
||||
auto arg = std::make_unique<TLuaArg>(TLuaArg { { Client->GetName(), Client->GetRoles(), Client->IsGuest() } });
|
||||
std::any Res = TriggerLuaEvent("onPlayerAuth", false, nullptr, std::move(arg), true);
|
||||
std::string Type = Res.type().name();
|
||||
if (Type.find("int") != std::string::npos && std::any_cast<int>(Res)) {
|
||||
if (Res.type() == typeid(int) && std::any_cast<int>(Res)) {
|
||||
ClientKick(*Client, "you are not allowed on the server!");
|
||||
return;
|
||||
} else if (Type.find("string") != std::string::npos) {
|
||||
} else if (Res.type() == typeid(std::string)) {
|
||||
ClientKick(*Client, std::any_cast<std::string>(Res));
|
||||
return;
|
||||
}
|
||||
@@ -376,12 +359,12 @@ bool TNetwork::TCPSend(TClient& c, const std::string& Data, bool IsSync) {
|
||||
int32_t Temp = send(c.GetTCPSock(), &Send[Sent], Size - Sent, MSG_NOSIGNAL);
|
||||
#endif //WIN32
|
||||
if (Temp == 0) {
|
||||
debug("send() == 0: " + std::string(std::strerror(errno)));
|
||||
debug("send() == 0: " + GetPlatformAgnosticErrorString());
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
return false;
|
||||
} else if (Temp < 0) {
|
||||
debug("send() < 0: " + std::string(std::strerror(errno))); //TODO fix it was spamming yet everyone stayed on the server
|
||||
debug("send() < 0: " + GetPlatformAgnosticErrorString()); //TODO fix it was spamming yet everyone stayed on the server
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
CloseSocketProper(c.GetTCPSock());
|
||||
@@ -395,19 +378,14 @@ bool TNetwork::TCPSend(TClient& c, const std::string& Data, bool IsSync) {
|
||||
|
||||
bool TNetwork::CheckBytes(TClient& c, int32_t BytesRcv) {
|
||||
if (BytesRcv == 0) {
|
||||
debug("(TCP) Connection closing...");
|
||||
trace("(TCP) Connection closing...");
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
return false;
|
||||
} else if (BytesRcv < 0) {
|
||||
#ifdef WIN32
|
||||
debug(("(TCP) recv failed with error: ") + std::to_string(WSAGetLastError()));
|
||||
#else // unix
|
||||
debug(("(TCP) recv failed with error: ") + std::string(strerror(errno)));
|
||||
#endif // WIN32
|
||||
debug("(TCP) recv() failed: " + GetPlatformAgnosticErrorString());
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
info(("Closing socket in CheckBytes, BytesRcv < 0"));
|
||||
CloseSocketProper(c.GetTCPSock());
|
||||
return false;
|
||||
}
|
||||
@@ -423,22 +401,13 @@ std::string TNetwork::TCPRcv(TClient& c) {
|
||||
do {
|
||||
Temp = recv(c.GetTCPSock(), &Data[BytesRcv], 4 - BytesRcv, 0);
|
||||
if (!CheckBytes(c, Temp)) {
|
||||
#ifdef DEBUG
|
||||
error(std::string(__func__) + (": failed on CheckBytes in while(BytesRcv < 4)"));
|
||||
#endif // DEBUG
|
||||
return "";
|
||||
}
|
||||
BytesRcv += Temp;
|
||||
} while (size_t(BytesRcv) < sizeof(Header));
|
||||
memcpy(&Header, &Data[0], sizeof(Header));
|
||||
|
||||
#ifdef DEBUG
|
||||
//debug(std::string(__func__) + (": expecting ") + std::to_string(Header) + (" bytes."));
|
||||
#endif // DEBUG
|
||||
if (!CheckBytes(c, BytesRcv)) {
|
||||
#ifdef DEBUG
|
||||
error(std::string(__func__) + (": failed on CheckBytes"));
|
||||
#endif // DEBUG
|
||||
return "";
|
||||
}
|
||||
if (Header < 100 * MB) {
|
||||
@@ -452,29 +421,15 @@ std::string TNetwork::TCPRcv(TClient& c) {
|
||||
do {
|
||||
Temp = recv(c.GetTCPSock(), &Data[BytesRcv], Header - BytesRcv, 0);
|
||||
if (!CheckBytes(c, Temp)) {
|
||||
#ifdef DEBUG
|
||||
error(std::string(__func__) + (": failed on CheckBytes in while(BytesRcv < Header)"));
|
||||
#endif // DEBUG
|
||||
|
||||
return "";
|
||||
}
|
||||
#ifdef DEBUG
|
||||
//debug(std::string(__func__) + (": Temp: ") + std::to_string(Temp) + (", BytesRcv: ") + std::to_string(BytesRcv));
|
||||
#endif // DEBUG
|
||||
BytesRcv += Temp;
|
||||
} while (BytesRcv < Header);
|
||||
#ifdef DEBUG
|
||||
//debug(std::string(__func__) + (": finished recv with Temp: ") + std::to_string(Temp) + (", BytesRcv: ") + std::to_string(BytesRcv));
|
||||
#endif // DEBUG
|
||||
std::string Ret(Data.data(), Header);
|
||||
|
||||
if (Ret.substr(0, 4) == "ABG:") {
|
||||
Ret = DeComp(Ret.substr(4));
|
||||
}
|
||||
#ifdef DEBUG
|
||||
//debug("Parsing from " + c->GetName() + " -> " +std::to_string(Ret.size()));
|
||||
#endif
|
||||
|
||||
return Ret;
|
||||
}
|
||||
|
||||
@@ -694,19 +649,29 @@ void TNetwork::Parse(TClient& c, const std::string& Packet) {
|
||||
}
|
||||
}
|
||||
|
||||
void TNetwork::SendFile(TClient& c, const std::string& Name) {
|
||||
info(c.GetName() + " requesting : " + Name.substr(Name.find_last_of('/')));
|
||||
void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
|
||||
info(c.GetName() + " requesting : " + UnsafeName.substr(UnsafeName.find_last_of('/')));
|
||||
|
||||
if (!std::filesystem::exists(Name)) {
|
||||
if (!fs::path(UnsafeName).has_filename()) {
|
||||
if (!TCPSend(c, "CO")) {
|
||||
// TODO: handle
|
||||
}
|
||||
warn("File " + Name + " could not be accessed!");
|
||||
warn("File " + UnsafeName + " is not a file!");
|
||||
return;
|
||||
} else {
|
||||
if (!TCPSend(c, "AG")) {
|
||||
}
|
||||
auto FileName = fs::path(UnsafeName).filename().string();
|
||||
FileName = Application::Settings.Resource + "/Client/" + FileName;
|
||||
|
||||
if (!std::filesystem::exists(FileName)) {
|
||||
if (!TCPSend(c, "CO")) {
|
||||
// TODO: handle
|
||||
}
|
||||
warn("File " + UnsafeName + " could not be accessed!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!TCPSend(c, "AG")) {
|
||||
// TODO: handle
|
||||
}
|
||||
|
||||
///Wait for connections
|
||||
@@ -723,14 +688,14 @@ void TNetwork::SendFile(TClient& c, const std::string& Name) {
|
||||
return;
|
||||
}
|
||||
|
||||
size_t Size = size_t(std::filesystem::file_size(Name)), MSize = Size / 2;
|
||||
size_t Size = size_t(std::filesystem::file_size(FileName)), MSize = Size / 2;
|
||||
|
||||
std::thread SplitThreads[2] {
|
||||
std::thread([&] {
|
||||
SplitLoad(c, 0, MSize, false, Name);
|
||||
SplitLoad(c, 0, MSize, false, FileName);
|
||||
}),
|
||||
std::thread([&] {
|
||||
SplitLoad(c, MSize, Size, true, Name);
|
||||
SplitLoad(c, MSize, Size, true, FileName);
|
||||
})
|
||||
};
|
||||
|
||||
@@ -937,31 +902,17 @@ bool TNetwork::UDPSend(TClient& Client, std::string Data) const {
|
||||
#endif // WIN32
|
||||
|
||||
sendOk = sendto(mUDPSock, Data.c_str(), len, 0, (sockaddr*)&Addr, int(AddrSize));
|
||||
#ifdef WIN32
|
||||
if (sendOk == -1) {
|
||||
debug(("(UDP) Send Failed Code : ") + std::to_string(WSAGetLastError()));
|
||||
debug("(UDP) sendto() failed: " + GetPlatformAgnosticErrorString());
|
||||
if (Client.GetStatus() > -1)
|
||||
Client.SetStatus(-1);
|
||||
return false;
|
||||
} else if (sendOk == 0) {
|
||||
debug(("(UDP) sendto returned 0"));
|
||||
debug(("(UDP) sendto() returned 0"));
|
||||
if (Client.GetStatus() > -1)
|
||||
Client.SetStatus(-1);
|
||||
return false;
|
||||
}
|
||||
#else // unix
|
||||
if (sendOk == -1) {
|
||||
debug(("(UDP) Send Failed Code : ") + std::string(strerror(errno)));
|
||||
if (Client.GetStatus() > -1)
|
||||
Client.SetStatus(-1);
|
||||
return false;
|
||||
} else if (sendOk == 0) {
|
||||
debug(("(UDP) sendto returned 0"));
|
||||
if (Client.GetStatus() > -1)
|
||||
Client.SetStatus(-1);
|
||||
return false;
|
||||
}
|
||||
#endif // WIN32
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -975,11 +926,7 @@ std::string TNetwork::UDPRcvFromClient(sockaddr_in& client) const {
|
||||
#endif // WIN32
|
||||
|
||||
if (Rcv == -1) {
|
||||
#ifdef WIN32
|
||||
error(("(UDP) Error receiving from Client! Code : ") + std::to_string(WSAGetLastError()));
|
||||
#else // unix
|
||||
error(("(UDP) Error receiving from Client! Code : ") + std::string(strerror(errno)));
|
||||
#endif // WIN32
|
||||
error("(UDP) Error receiving from client! recvfrom() failed: " + GetPlatformAgnosticErrorString());
|
||||
return "";
|
||||
}
|
||||
return std::string(Ret.begin(), Ret.begin() + Rcv);
|
||||
|
||||
@@ -44,7 +44,7 @@ void TPPSMonitor::operator()() {
|
||||
V += c->GetCarCount();
|
||||
}
|
||||
// kick on "no ping"
|
||||
if (c->SecondsSinceLastPing() > (5 * 60)) {
|
||||
if (c->SecondsSinceLastPing() > (20 * 60)) {
|
||||
debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS());
|
||||
TimedOutClients.push_back(c);
|
||||
}
|
||||
@@ -52,7 +52,7 @@ void TPPSMonitor::operator()() {
|
||||
return true;
|
||||
});
|
||||
for (auto& ClientToKick : TimedOutClients) {
|
||||
Network().ClientKick(*ClientToKick, "Timeout (no ping for >5 min)");
|
||||
Network().ClientKick(*ClientToKick, "Timeout (no ping for way too long)");
|
||||
}
|
||||
TimedOutClients.clear();
|
||||
if (C == 0 || mInternalPPS == 0) {
|
||||
|
||||
@@ -19,7 +19,7 @@ TResourceManager::TResourceManager() {
|
||||
++i;
|
||||
File = File.substr(i,pos-i);
|
||||
}
|
||||
mTrimmedList += File + ';';
|
||||
mTrimmedList += "/" + fs::path(File).filename().string() + ';';
|
||||
mFileSizes += std::to_string(size_t(fs::file_size(entry.path()))) + ';';
|
||||
mMaxModSize += size_t(fs::file_size(entry.path()));
|
||||
mModsLoaded++;
|
||||
|
||||
125
src/TSentry.cpp
Normal file
125
src/TSentry.cpp
Normal file
@@ -0,0 +1,125 @@
|
||||
#include "TSentry.h"
|
||||
#include "Common.h"
|
||||
|
||||
#include <sentry.h>
|
||||
#include <sstream>
|
||||
|
||||
// compile-time length of a string/array
|
||||
template <size_t N>
|
||||
constexpr size_t ConstexprLength(char const (&)[N]) {
|
||||
return N - 1;
|
||||
}
|
||||
|
||||
TSentry::TSentry() {
|
||||
if constexpr (ConstexprLength(SECRET_SENTRY_URL) == 0) {
|
||||
mValid = false;
|
||||
} else {
|
||||
mValid = true;
|
||||
sentry_options_t* options = sentry_options_new();
|
||||
sentry_options_set_dsn(options, SECRET_SENTRY_URL);
|
||||
auto ReleaseString = "BeamMP-Server@" + Application::ServerVersionString();
|
||||
sentry_options_set_symbolize_stacktraces(options, true);
|
||||
sentry_options_set_release(options, ReleaseString.c_str());
|
||||
sentry_options_set_max_breadcrumbs(options, 10);
|
||||
sentry_init(options);
|
||||
}
|
||||
}
|
||||
|
||||
TSentry::~TSentry() {
|
||||
if (mValid) {
|
||||
sentry_close();
|
||||
}
|
||||
}
|
||||
|
||||
void TSentry::PrintWelcome() {
|
||||
if (mValid) {
|
||||
info("Sentry started");
|
||||
} else {
|
||||
info("Sentry disabled in unofficial build");
|
||||
}
|
||||
}
|
||||
|
||||
void TSentry::SetupUser() {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
sentry_value_t user = sentry_value_new_object();
|
||||
if (Application::Settings.Key.size() == 36) {
|
||||
sentry_value_set_by_key(user, "id", sentry_value_new_string(Application::Settings.Key.c_str()));
|
||||
} else {
|
||||
sentry_value_set_by_key(user, "id", sentry_value_new_string("unauthenticated"));
|
||||
}
|
||||
sentry_set_user(user);
|
||||
}
|
||||
|
||||
void TSentry::Log(SentryLevel level, const std::string& logger, const std::string& text) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
SetContext("threads", { { "thread-name", ThreadName(true) } });
|
||||
auto Msg = sentry_value_new_message_event(sentry_level_t(level), logger.c_str(), text.c_str());
|
||||
sentry_capture_event(Msg);
|
||||
sentry_remove_transaction();
|
||||
}
|
||||
|
||||
void TSentry::LogError(const std::string& text, const std::string& file, const std::string& line) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
SetTransaction(file + ":" + line);
|
||||
Log(SentryLevel::Error, "default", file + ": " + text);
|
||||
}
|
||||
|
||||
void TSentry::SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
auto ctx = sentry_value_new_object();
|
||||
for (const auto& pair : map) {
|
||||
std::string key = pair.first;
|
||||
if (key == "type") {
|
||||
// `type` is reserved
|
||||
key = "_type";
|
||||
}
|
||||
sentry_value_set_by_key(ctx, key.c_str(), sentry_value_new_string(pair.second.c_str()));
|
||||
}
|
||||
sentry_set_context(context_name.c_str(), ctx);
|
||||
}
|
||||
|
||||
void TSentry::LogException(const std::exception& e, const std::string& file, const std::string& line) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
SetTransaction(file + ":" + line);
|
||||
Log(SentryLevel::Fatal, "exceptions", std::string(e.what()) + " @ " + file + ":" + line);
|
||||
}
|
||||
|
||||
void TSentry::LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
SetTransaction(file + ":" + line + ":" + function);
|
||||
std::stringstream ss;
|
||||
ss << "\"" << condition_string << "\" failed @ " << file << ":" << line;
|
||||
Log(SentryLevel::Fatal, "asserts", ss.str());
|
||||
}
|
||||
|
||||
void TSentry::AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
auto crumb = sentry_value_new_breadcrumb("default", (msg + " @ " + file + ":" + line).c_str());
|
||||
sentry_value_set_by_key(crumb, "level", sentry_value_new_string("error"));
|
||||
sentry_add_breadcrumb(crumb);
|
||||
}
|
||||
|
||||
void TSentry::SetTransaction(const std::string& id) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
sentry_set_transaction(id.c_str());
|
||||
}
|
||||
|
||||
std::unique_lock<std::mutex> TSentry::CreateExclusiveContext() {
|
||||
return std::unique_lock<std::mutex>(mMutex);
|
||||
}
|
||||
@@ -7,14 +7,14 @@
|
||||
#include <any>
|
||||
#include <sstream>
|
||||
|
||||
#undef GetObject //Fixes Windows
|
||||
#undef GetObject // Fixes Windows
|
||||
|
||||
#include "Json.h"
|
||||
|
||||
namespace json = rapidjson;
|
||||
|
||||
TServer::TServer(int argc, char** argv) {
|
||||
info("BeamMP Server v" + Application::ServerVersion());
|
||||
info("BeamMP Server v" + Application::ServerVersionString());
|
||||
if (argc > 1) {
|
||||
Application::Settings.CustomIP = argv[1];
|
||||
size_t n = std::count(Application::Settings.CustomIP.begin(), Application::Settings.CustomIP.end(), '.');
|
||||
@@ -65,7 +65,7 @@ size_t TServer::ClientCount() const {
|
||||
|
||||
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
|
||||
if (Packet.find("Zp") != std::string::npos && Packet.size() > 500) {
|
||||
abort();
|
||||
//abort();
|
||||
}
|
||||
if (Packet.substr(0, 4) == "ABG:") {
|
||||
Packet = DeComp(Packet.substr(4));
|
||||
@@ -90,9 +90,7 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
}
|
||||
switch (Code) {
|
||||
case 'H': // initial connection
|
||||
#ifdef DEBUG
|
||||
debug(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
|
||||
#endif
|
||||
trace(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
|
||||
if (!Network.SyncClient(Client)) {
|
||||
// TODO handle
|
||||
}
|
||||
@@ -114,31 +112,27 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
ParseVehicle(*LockedClient, Packet, Network);
|
||||
return;
|
||||
case 'J':
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
trace(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, true);
|
||||
return;
|
||||
case 'C':
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
trace(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
if (Packet.length() < 4 || Packet.find(':', 3) == std::string::npos)
|
||||
break;
|
||||
Res = TriggerLuaEvent("onChatMessage", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 1) } }), true);
|
||||
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), Packet.substr(Packet.find(':', 3) + 1)); // FIXME: this needs to be adjusted once lua is merged
|
||||
if (std::any_cast<int>(Res))
|
||||
break;
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
return;
|
||||
case 'E':
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
trace(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
HandleEvent(*LockedClient, Packet);
|
||||
return;
|
||||
case 'N':
|
||||
debug("got 'N' packet (" + std::to_string(Packet.size()) + ")");
|
||||
trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, true);
|
||||
return;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
@@ -164,10 +158,10 @@ void TServer::HandleEvent(TClient& c, const std::string& Data) {
|
||||
a++;
|
||||
}
|
||||
}
|
||||
bool TServer::IsUnicycle(TClient &c, const std::string &CarJson) {
|
||||
bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
|
||||
rapidjson::Document Car;
|
||||
Car.Parse(CarJson.c_str(), CarJson.size());
|
||||
if(Car.HasParseError()){
|
||||
if (Car.HasParseError()) {
|
||||
error("Failed to parse vehicle data -> " + CarJson);
|
||||
} else if (Car["jbm"].IsString() && std::string(Car["jbm"].GetString()) == "unicycle") {
|
||||
return true;
|
||||
@@ -176,11 +170,11 @@ bool TServer::IsUnicycle(TClient &c, const std::string &CarJson) {
|
||||
}
|
||||
bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
|
||||
|
||||
if(c.GetUnicycleID() > -1 && (c.GetCarCount() - 1) < Application::Settings.MaxCars){
|
||||
if (c.GetUnicycleID() > -1 && (c.GetCarCount() - 1) < Application::Settings.MaxCars) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if(IsUnicycle(c,CarJson)){
|
||||
if (IsUnicycle(c, CarJson)) {
|
||||
c.SetUnicycleID(ID);
|
||||
return true;
|
||||
}
|
||||
@@ -198,9 +192,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
std::string Data = Packet.substr(3), pid, vid;
|
||||
switch (Code) { //Spawned Destroyed Switched/Moved NotFound Reset
|
||||
case 's':
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
trace(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
if (Data.at(0) == '0') {
|
||||
int CarID = c.GetOpenCarID();
|
||||
debug(c.GetName() + (" created a car with ID ") + std::to_string(CarID));
|
||||
@@ -225,9 +217,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
}
|
||||
return;
|
||||
case 'c':
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'Oc' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
trace(std::string(("got 'Oc' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
pid = Data.substr(0, Data.find('-'));
|
||||
vid = Data.substr(Data.find('-') + 1, Data.find(':', 1) - Data.find('-') - 1);
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
@@ -239,12 +229,14 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), VID, Packet.substr(3) } }),
|
||||
true);
|
||||
|
||||
if ((c.GetUnicycleID() != VID || IsUnicycle(c,Packet.substr(Packet.find('{'))))
|
||||
auto FoundPos = Packet.find('{');
|
||||
FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this
|
||||
if ((c.GetUnicycleID() != VID || IsUnicycle(c, Packet.substr(FoundPos)))
|
||||
&& std::any_cast<int>(Res) == 0) {
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
Apply(c, VID, Packet);
|
||||
} else {
|
||||
if(c.GetUnicycleID() == VID){
|
||||
if (c.GetUnicycleID() == VID) {
|
||||
c.SetUnicycleID(-1);
|
||||
}
|
||||
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(VID);
|
||||
@@ -256,9 +248,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
}
|
||||
return;
|
||||
case 'd':
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
trace(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
pid = Data.substr(0, Data.find('-'));
|
||||
vid = Data.substr(Data.find('-') + 1);
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
@@ -266,7 +256,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
VID = stoi(vid);
|
||||
}
|
||||
if (PID != -1 && VID != -1 && PID == c.GetID()) {
|
||||
if(c.GetUnicycleID() == VID){
|
||||
if (c.GetUnicycleID() == VID) {
|
||||
c.SetUnicycleID(-1);
|
||||
}
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
@@ -277,9 +267,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
}
|
||||
return;
|
||||
case 'r':
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
trace(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Pos = int(Data.find('-'));
|
||||
pid = Data.substr(0, Pos++);
|
||||
vid = Data.substr(Pos, Data.find(':') - Pos);
|
||||
@@ -298,24 +286,45 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
}
|
||||
return;
|
||||
case 't':
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
return;
|
||||
default:
|
||||
#ifdef DEBUG
|
||||
warn(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
|
||||
#endif // DEBUG
|
||||
trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
|
||||
std::string Packet = pckt.substr(pckt.find('{')), VD = c.GetCarData(VID);
|
||||
auto FoundPos = pckt.find('{');
|
||||
if (FoundPos == std::string::npos) {
|
||||
error("Malformed packet received, no '{' found");
|
||||
return;
|
||||
}
|
||||
std::string Packet = pckt.substr(FoundPos);
|
||||
std::string VD = c.GetCarData(VID);
|
||||
if (VD.empty()) {
|
||||
error("Tried to apply change to vehicle that does not exist");
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("vehicle-change",
|
||||
{ { "packet", Packet },
|
||||
{ "vehicle-id", std::to_string(VID) },
|
||||
{ "client-car-count", std::to_string(c.GetCarCount()) } });
|
||||
Sentry.LogError("attempt to apply change to nonexistent vehicle", _file_basename, _line);
|
||||
return;
|
||||
}
|
||||
std::string Header = VD.substr(0, VD.find('{'));
|
||||
|
||||
VD = VD.substr(VD.find('{'));
|
||||
FoundPos = VD.find('{');
|
||||
if (FoundPos == std::string::npos) {
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("vehicle-change-packet",
|
||||
{ { "packet", VD } });
|
||||
Sentry.LogError("malformed packet", _file_basename, _line);
|
||||
error("Malformed packet received, no '{' found");
|
||||
return;
|
||||
}
|
||||
VD = VD.substr(FoundPos);
|
||||
rapidjson::Document Veh, Pack;
|
||||
Veh.Parse(VD.c_str());
|
||||
if (Veh.HasParseError()) {
|
||||
|
||||
@@ -1,18 +1,14 @@
|
||||
#include "VehicleData.h"
|
||||
|
||||
#include <utility>
|
||||
#include "Common.h"
|
||||
#include <utility>
|
||||
|
||||
TVehicleData::TVehicleData(int ID, std::string Data)
|
||||
: mID(ID)
|
||||
, mData(std::move(Data)) {
|
||||
#ifdef DEBUG
|
||||
debug("vehicle " + std::to_string(mID) + " constructed");
|
||||
#endif
|
||||
trace("vehicle " + std::to_string(mID) + " constructed");
|
||||
}
|
||||
|
||||
TVehicleData::~TVehicleData() {
|
||||
#ifdef DEBUG
|
||||
debug("vehicle " + std::to_string(mID) + " destroyed");
|
||||
#endif
|
||||
trace("vehicle " + std::to_string(mID) + " destroyed");
|
||||
}
|
||||
|
||||
27
src/main.cpp
27
src/main.cpp
@@ -1,4 +1,7 @@
|
||||
#include "TSentry.h"
|
||||
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
#include "TConfig.h"
|
||||
#include "THeartbeatThread.h"
|
||||
@@ -7,6 +10,7 @@
|
||||
#include "TPPSMonitor.h"
|
||||
#include "TResourceManager.h"
|
||||
#include "TServer.h"
|
||||
|
||||
#include <thread>
|
||||
|
||||
#ifdef __unix
|
||||
@@ -32,22 +36,26 @@ void UnixSignalHandler(int sig) {
|
||||
}
|
||||
#endif // __unix
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
// this is provided by the build system, leave empty for source builds
|
||||
// global, yes, this is ugly, no, it cant be done another way
|
||||
TSentry Sentry {};
|
||||
|
||||
#include <iostream>
|
||||
|
||||
int main(int argc, char** argv) try {
|
||||
#ifdef __unix
|
||||
#if DEBUG
|
||||
info("registering handlers for SIGINT, SIGTERM, SIGPIPE");
|
||||
#endif // DEBUG
|
||||
trace("registering handlers for SIGINT, SIGTERM, SIGPIPE");
|
||||
signal(SIGPIPE, UnixSignalHandler);
|
||||
signal(SIGTERM, UnixSignalHandler);
|
||||
#ifndef DEBUG
|
||||
signal(SIGINT, UnixSignalHandler);
|
||||
#endif // DEBUG
|
||||
#endif // __unix
|
||||
|
||||
setlocale(LC_ALL, "C");
|
||||
|
||||
bool Shutdown = false;
|
||||
Application::RegisterShutdownHandler([&Shutdown] { Shutdown = true; });
|
||||
Application::RegisterShutdownHandler([] { TriggerLuaEvent("onShutdown", false, nullptr, {}, true); });
|
||||
|
||||
TServer Server(argc, argv);
|
||||
TConfig Config;
|
||||
@@ -59,6 +67,12 @@ int main(int argc, char** argv) {
|
||||
}
|
||||
|
||||
RegisterThread("Main");
|
||||
|
||||
trace("Running in debug mode on a debug build");
|
||||
|
||||
Sentry.SetupUser();
|
||||
Sentry.PrintWelcome();
|
||||
Application::CheckForUpdates();
|
||||
TResourceManager ResourceManager;
|
||||
TPPSMonitor PPSMonitor(Server);
|
||||
THeartbeatThread Heartbeat(ResourceManager, Server);
|
||||
@@ -71,4 +85,7 @@ int main(int argc, char** argv) {
|
||||
while (!Shutdown) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
error(e.what());
|
||||
Sentry.LogException(e, _file_basename, _line);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user