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69 Commits

Author SHA1 Message Date
Lion Kortlepel
f8d622352f generate toml from scratch 2022-07-09 22:42:38 +02:00
Lion Kortlepel
6c1d02a425 add fclose 2022-07-09 22:29:12 +02:00
Lion Kortlepel
38eeec39b4 another attempt to fix #105 2022-07-09 22:27:05 +02:00
Lion Kortlepel
696e080e1c fix #105 2022-07-09 22:01:53 +02:00
Lion Kortlepel
98681254e6 update toml11 2022-07-09 21:50:23 +02:00
Lion Kortlepel
420e6c3533 roll back to an ancient version of sentry
sentry-native deprecated compiling without error somewhere around one of
the next version
2022-07-09 21:40:19 +02:00
Lion Kortlepel
06f8ba5a0e update sentry-native to 0.4.18 2022-07-09 21:11:34 +02:00
Lion Kortlepel
758d5b2c96 Revert "let's try vcpkg"
This reverts commit 8d7505956d.
2022-05-29 14:37:50 +02:00
Lion Kortlepel
1970d97ea4 Revert "Remove unneeded submodules"
This reverts commit a5153e4bc1.
2022-05-29 14:37:41 +02:00
Lion Kortlepel
d8526f0649 TNetwork::SplitLoad: Use managed memory 2022-05-29 14:30:57 +02:00
Lion Kortlepel
a5153e4bc1 Remove unneeded submodules 2022-04-28 16:28:23 +02:00
Lion Kortlepel
8d7505956d let's try vcpkg 2022-04-28 16:26:30 +02:00
Lion Kortlepel
3b2016d09f Windows moment
Windows deprecated when
2022-04-28 14:59:41 +02:00
Lion Kortlepel
ca52d233c0 Use another git commit id for vcpkg
this should really be done properly, yikes
2022-04-28 14:34:05 +02:00
Lion Kortlepel
34b39aad4d add message to shutdown suggesting Ctrl+C if it takes too long
This is an ongoing issue that needs to be resolved properly,
but I'm not sure what's hanging it.
2022-04-28 14:30:44 +02:00
Lion Kortlepel
f4eb492d91 Actions: try to use master as vcpkgGitCommitId 2022-04-28 14:24:02 +02:00
Lion Kortlepel
7f41a2a574 Update Changelog to reflect latest changes 2022-04-28 14:18:10 +02:00
Lion Kortlepel
11c53e0b3a Remove unused error, as Sentry's code fails to build otherwise
Thanks, sentry.
2022-04-28 14:13:51 +02:00
Lion Kortlepel
974dda9f8b HTTPServer: Add config value to specify listen IP
Change default IP to localhost,
Set default SSL to false due to this.
2022-04-28 14:12:26 +02:00
Lion Kortlepel
0979c8b1e4 HTTPServer: Attempt to catch more errors 2022-04-28 14:04:54 +02:00
Lion Kortlepel
0761036c8c TConsole::StartLoggingToFile: implement 2022-04-28 13:46:25 +02:00
Lion Kortlepel
5ded713b4b Application::CheckForUpdates: only print status the first time 2022-04-28 13:33:38 +02:00
Lion Kortlepel
668cc496b6 update commandline, unused are now errors 2022-04-28 13:29:16 +02:00
Lion Kortlepel
056d20292a Make "unable to fetch version" a trace message 2022-04-28 13:14:28 +02:00
Lion Kortlepel
d8c33c03ee start work on new logger 2022-04-05 22:27:45 +02:00
Lion Kortlepel
1bab3276e9 fix setsockopt SO_SNDTIMEO for windows, bump version number to 3.0.2, update commandline 2022-04-05 10:59:16 +02:00
Lion Kortlepel
4ff69528bd fix some missing declaration 2022-03-31 23:56:02 +02:00
Lion Kortlepel
5e4c7eac51 add send timeout to client tcp socket 2022-03-31 23:53:10 +02:00
Lion Kortlepel
d01d79a49a update changelog 2022-03-31 20:27:08 +02:00
Lion Kortlepel
d4b30a2583 CreateEventTimer: Implement CallStrategy
There are two CallStrategies:

- BestEffort (default): Will try to get your event to trigger at the specified
  interval, but will refuse to queue handlers if a handler takes too
  long.
- Precise: Will enqueue event handlers at the exact interval specified.
  Can lead to the queue filling up if the handler takes longer than the
  interval.
2022-03-31 20:13:59 +02:00
Lion Kortlepel
81dbf747d5 Kick client if we fail to send them a client event 2022-03-31 16:50:00 +02:00
Lion Kortlepel
b97397132d TLuaEngine: improve result queue handling 2022-03-31 15:59:31 +02:00
Lion Kortlepel
de82caef33 Add HideUpdateMessages setting ("ImScaredOfUpdates") and periodic update reminders (every 5th heartbeat) 2022-03-25 13:34:28 +01:00
Lion Kortlepel
f8c58f363a Change default MaxPlayers to 8 2022-03-25 13:32:41 +01:00
Lion Kortlepel
71c2d4b859 Simplify "Backend heartbeat response" error (closes #97) 2022-03-25 12:55:35 +01:00
Lion
a97763a94f Merge pull request #91 from BeamMP/rc-v3.0.1
Release Candidate v3.0.1
2022-03-10 17:03:43 +01:00
Lion Kortlepel
daa674f448 add infinite snowmen bug to changelog 2022-03-10 12:31:02 +01:00
Lion Kortlepel
a85fef15c2 only use sentry if URL is specified, possibly fix stupid microsoft compiler error
hey @microsoft, maybe don't have a limit on the size of obj files.
2022-03-10 12:23:24 +01:00
Lion Kortlepel
359faee696 Fix Unicycle "infinite spawning" bug 2022-03-10 12:22:11 +01:00
Lion Kortlepel
299004b14e fix msvc /bigobj issue 2022-03-10 12:21:08 +01:00
Lion Kortlepel
b09f5a401d update lionkor/commandline to 1.0.0 (adds cursor left- and right
movement)
2022-03-10 12:19:01 +01:00
Lion Kortlepel
8ce3be03a3 make bigobj a linker flag? 2022-02-17 12:00:03 +01:00
Lion Kortlepel
687b4e4235 add bigobj flag 2022-02-17 11:47:28 +01:00
Lion Kortlepel
86ad28abdc Microsoft (R) Windows (TM) needs deprecation 2022-02-17 11:29:51 +01:00
Lion Kortlepel
a982d54202 add debug build to windows github actions 2022-02-17 11:13:07 +01:00
Lion Kortlepel
5553aca0bb set heartbeat status properly 2022-02-12 22:08:49 +01:00
Lion Kortlepel
beaea4f624 Fix crash when giving commandline arguments with no console initialized 2022-02-11 11:57:01 +01:00
Lion
a4f07c9a4d Merge pull request #86 from BeamMP/rc-v3.0.1
Release Candidate v3.0.1
2022-02-11 11:07:39 +01:00
Lion Kortlepel
dada8fe6bf update changelog 2022-02-11 11:01:39 +01:00
Lion Kortlepel
36853ca683 add MSG_NOSIGNAL to all calls to send() to get rid of useless SIGPIPE signals 2022-02-11 10:59:17 +01:00
Lion Kortlepel
d969c4a2c2 Use nlohmann/json for IsUnicycle 2022-02-11 10:36:10 +01:00
Lion Kortlepel
f26ca6b40d add nlohmann/json
this will conflict with a change in the http branch, but i dont care
right now
2022-02-11 10:19:10 +01:00
Lion
b72de4bd0a Merge pull request #82 from BeamMP/rc-v3.0.1
Release Candidate v3.0.1
2022-02-04 04:37:09 +01:00
Lion Kortlepel
9494bc70fb fix changelog 2022-02-03 19:46:31 +01:00
Lion Kortlepel
5c44a307bc update changelog 2022-02-03 19:03:21 +01:00
Lion Kortlepel
754053e73f Use yield() where possible
Replaced calls of this_thread::sleep_* with this_thread::yield(), which
yields the thread to the OS' scheduler.
2022-02-03 18:57:52 +01:00
Lion Kortlepel
29f8d29e33 Move commandline initialization after cwd setting
This fixes an issue where the log file is written to the original
directory, even if --working-directory=path was used. This can obviously
be pretty bad.
2022-02-03 18:31:18 +01:00
Lion Kortlepel
e043361abb update libraries 2022-02-03 18:30:00 +01:00
Lion Kortlepel
fca5bbcec9 UpdateCheck: Try all URLs 2022-01-21 14:26:42 +01:00
Lion Kortlepel
2a588954be advance to 3.0.1 2022-01-20 21:31:00 +01:00
Lion Kortlepel
cd4129e05d add api-v header to heartbeat post 2022-01-20 16:09:08 +01:00
Lion Kortlepel
c42c748b37 start fixing backend heartbeat 2022-01-20 15:46:13 +01:00
Lion
179b33a7ab Merge pull request #76 from BeamMP/patch-http-server-default
HTTP Server disabled by default
2021-12-23 14:28:33 +01:00
Lion Kortlepel
1b14206a3c HTTP Server disabled by default 2021-12-23 14:24:00 +01:00
Lion
0cf81cf3f4 Merge pull request #73 from BeamMP/lionkor-readme-patch
Patch README Dependency List, fix Changelog
2021-12-16 23:54:33 +01:00
Lion
84d52578e0 Merge pull request #75 from BeamMP/release-3-0-0-patch
Release v3.0.0 final patch
2021-12-15 18:26:08 +01:00
Lion Kortlepel
3555cec5fe Simplify fix for event argument bug 2021-12-13 13:48:18 +01:00
Lion Kortlepel
71efe30345 Bump to 3.0.0, possible fix for event argument bug 2021-12-13 13:22:58 +01:00
Lion
5df8aedf08 Update Changelog.md 2021-12-11 10:35:11 +01:00
26 changed files with 439 additions and 208 deletions

View File

@@ -20,7 +20,7 @@ jobs:
with:
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
vcpkgGitCommitId: 'a106de33bbee694e3be6243718aa2a549a692832'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
@@ -44,4 +44,15 @@ jobs:
name: BeamMP-Server.exe
path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
- name: Build debug
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: |
cmake --build . --config Debug
- name: Archive debug artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-debug.exe
path: ${{github.workspace}}/build-windows/Debug/BeamMP-Server.exe

View File

@@ -85,7 +85,7 @@ jobs:
with:
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
vcpkgGitCommitId: 'a106de33bbee694e3be6243718aa2a549a692832'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment

5
.gitmodules vendored
View File

@@ -21,4 +21,7 @@
url = https://github.com/nih-at/libzip
[submodule "deps/cpp-httplib"]
path = deps/cpp-httplib
url = https://github.com/yhirose/cpp-httplib
url = https://github.com/yhirose/cpp-httplib
[submodule "deps/json"]
path = deps/json
url = https://github.com/nlohmann/json

View File

@@ -8,12 +8,15 @@ project(BeamMP-Server
HOMEPAGE_URL https://beammp.com
LANGUAGES CXX C)
set(HTTPLIB_REQUIRE_OPENSSL ON)
include_directories("${PROJECT_SOURCE_DIR}/deps/asio/asio/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/rapidjson/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/websocketpp")
include_directories("${PROJECT_SOURCE_DIR}/deps/commandline")
include_directories("${PROJECT_SOURCE_DIR}/deps/sol2/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/cpp-httplib")
include_directories("${PROJECT_SOURCE_DIR}/deps/json/single_include")
include_directories("${PROJECT_SOURCE_DIR}/deps")
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT)
@@ -34,13 +37,33 @@ if (WIN32)
endif()
include_directories("include/sentry-native/include")
set(SENTRY_BUILD_SHARED_LIBS OFF)
set(BUILD_SHARED_LIBS OFF)
if (MSVC)
set(SENTRY_BUILD_RUNTIMESTATIC ON)
endif()
set(SENTRY_BACKEND breakpad)
message(STATUS "Checking for Sentry URL")
# this is set by the build system.
# IMPORTANT: if you're building from source, just leave this empty
if (NOT DEFINED BEAMMP_SECRET_SENTRY_URL)
message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \
This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.")
set(BEAMMP_SECRET_SENTRY_URL "")
set(SENTRY_BACKEND none)
else()
string(LENGTH ${BEAMMP_SECRET_SENTRY_URL} URL_LEN)
message(STATUS "Sentry URL is length ${URL_LEN}")
set(SENTRY_BACKEND breakpad)
endif()
add_subdirectory("deps/sentry-native")
if (MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
endif ()
message(STATUS "Adding local source dependencies")
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
add_subdirectory(deps)
message(STATUS "Setting compiler flags")
if (WIN32)
@@ -58,21 +81,7 @@ elseif (UNIX)
endif (SANITIZE)
endif ()
message(STATUS "Checking for Sentry URL")
# this is set by the build system.
# IMPORTANT: if you're building from source, just leave this empty
if (NOT DEFINED BEAMMP_SECRET_SENTRY_URL)
message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \
This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.")
set(BEAMMP_SECRET_SENTRY_URL "")
else()
string(LENGTH ${BEAMMP_SECRET_SENTRY_URL} URL_LEN)
message(STATUS "Sentry URL is length ${URL_LEN}")
endif()
message(STATUS "Adding local source dependencies")
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
add_subdirectory(deps)
set(CMAKE_CXX_STANDARD 17)

View File

@@ -1,7 +1,28 @@
# v3.0.2
- ADDED Periodic update message if a new server is released
- ADDED Config setting for the IP the http server listens on
- CHANGED Default MaxPlayers to 8
- CHANGED Default http server listen IP to localhost
- FIXED `MP.CreateEventTimer` filling up the queue (see <https://wiki.beammp.com/en/Scripting/new-lua-scripting#mpcreateeventtimerevent_name-string-interval_ms-number-strategy-number-since-v302>)
- FIXED `MP.TriggerClientEvent` not kicking the client if it failed
- FIXED Lua result queue handling not checking all results
- FIXED bug which caused ServerConfig.toml to generate incorrectly
# v3.0.1
- ADDED Backup URLs to UpdateCheck (will fail less often now)
- ADDED console cursor left and right movement (with arrow keys) and working HOME and END key (via github.com/lionkor/commandline)
- FIXED infinite snowmen / infinite unicycle spawning bug
- FIXED a bug where, when run with --working-directory, the Server.log would still be in the original directory
- FIXED a bug which could cause the plugin reload thread to spin at 100% if the reloaded plugin's didn't terminate
- FIXED an issue which would cause servers to crash on mod download via SIGPIPE on POSIX
- FIXED an issue which would cause servers to crash when checking if a vehicle is a unicycle
# v3.0.0
- CHANGED entire plugin Lua implementation (rewrite)
- CHANGED moved *almost all* functions into MP.\*
- CHANGED moved *almost all* Lua functions into MP.\*
- CHANGED console to use a custom language (type `help`, `list`, or `status`!)
- CHANGED all files of a Lua plugin to share a Lua state (no more state-per-file)
- ADDED many new Lua API functions, which can be found at <https://wiki.beammp.com/en/Scripting/functions>
@@ -14,7 +35,7 @@
- ADDED dumping tables with `print()` (try it with `print(MP)`)
- ADDED `MP.GetOSName()`, `MP.CreateTimer()`, `MP.GetLuaMemoryUsage()` and many more (see <https://wiki.beammp.com/en/Scripting/functions>)
- ADDED `MP.Settings` table to make usage of `MP.Set()` easier
- ADDED `FS.*` table with common filesystem operations
- ADDED `FS.*` table with common filesystem operations (do `print(FS)` to see them!)
- FIXED i/o thread spin when stdout is /dev/null on linux
- FIXED removed extra whitespace infront of onChatMessage message

1
deps/json vendored Submodule

Submodule deps/json added at eb21824147

2
deps/toml11 vendored

View File

@@ -92,7 +92,7 @@ private:
std::queue<std::string> mPacketsSync;
std::unordered_map<std::string, std::string> mIdentifiers;
bool mIsGuest = false;
std::mutex mVehicleDataMutex;
mutable std::mutex mVehicleDataMutex;
TSetOfVehicleData mVehicleData;
std::string mName = "Unknown Client";
SOCKET mSocket[2] { SOCKET(0), SOCKET(0) };

View File

@@ -7,6 +7,7 @@ extern TSentry Sentry;
#include <atomic>
#include <cstring>
#include <deque>
#include <filesystem>
#include <functional>
#include <memory>
#include <mutex>
@@ -42,8 +43,8 @@ public:
std::string Key {};
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" };
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" };
bool HTTPServerEnabled { true };
int MaxPlayers { 10 };
bool HTTPServerEnabled { false };
int MaxPlayers { 8 };
bool Private { true };
int MaxCars { 1 };
bool DebugModeEnabled { false };
@@ -52,7 +53,9 @@ public:
bool SendErrors { true };
bool SendErrorsMessageEnabled { true };
int HTTPServerPort { 8080 };
bool HTTPServerUseSSL { true };
std::string HTTPServerIP { "127.0.0.1" };
bool HTTPServerUseSSL { false };
bool HideUpdateMessages { false };
[[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); }
};
@@ -74,10 +77,15 @@ public:
static TSettings Settings;
static std::vector<std::string> GetBackendUrlsInOrder() {
return {
"backend.beammp.com",
"backup1.beammp.com",
"backup2.beammp.com"
};
}
static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; }
static std::string GetBackendHostname() { return "backend.beammp.com"; }
static std::string GetBackup1Hostname() { return "backup1.beammp.com"; }
static std::string GetBackup2Hostname() { return "backup2.beammp.com"; }
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
static void CheckForUpdates();
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
@@ -114,7 +122,7 @@ private:
static inline std::mutex mShutdownHandlersMutex {};
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
static inline Version mVersion { 2, 4, 0 };
static inline Version mVersion { 3, 0, 2 };
};
std::string ThreadName(bool DebugModeOverride = false);

View File

@@ -25,7 +25,7 @@ constexpr size_t RSA_DEFAULT_KEYLENGTH { 2048 };
namespace Http {
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr);
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const httplib::Headers& headers = {});
namespace Status {
std::string ToString(int code);
}

View File

@@ -15,6 +15,7 @@ public:
void WriteRaw(const std::string& str);
void InitializeLuaConsole(TLuaEngine& Engine);
void BackupOldLog();
void StartLoggingToFile();
Commandline& Internal() { return mCommandline; }
private:
@@ -37,4 +38,6 @@ private:
bool mFirstTime { true };
std::string mStateId;
const std::string mDefaultStateId = "BEAMMP_SERVER_CONSOLE";
std::ofstream mLogFileStream;
std::mutex mLogFileStreamMtx;
};

View File

@@ -6,6 +6,7 @@
#include <condition_variable>
#include <filesystem>
#include <initializer_list>
#include <list>
#include <lua.hpp>
#include <memory>
#include <mutex>
@@ -72,6 +73,18 @@ private:
class TLuaEngine : IThreaded {
public:
enum CallStrategy : int {
BestEffort,
Precise,
};
struct QueuedFunction {
std::string FunctionName;
std::shared_ptr<TLuaResult> Result;
std::vector<TLuaArgTypes> Args;
std::string EventName; // optional, may be empty
};
TLuaEngine();
~TLuaEngine() noexcept {
beammp_debug("Lua Engine terminated");
@@ -133,20 +146,23 @@ public:
}
std::vector<std::shared_ptr<TLuaResult>> Results;
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
for (const auto& Event : mLuaEvents.at(EventName)) {
for (const auto& Function : Event.second) {
if (Event.first != IgnoreId) {
Results.push_back(EnqueueFunctionCall(Event.first, Function, { TLuaArgTypes { std::forward<ArgsT>(Args) }... }));
Results.push_back(EnqueueFunctionCall(Event.first, Function, Arguments));
}
}
}
return Results; //
}
std::set<std::string> GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId);
void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS);
void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy);
void CancelEventTimers(const std::string& EventName, TLuaStateId StateId);
sol::state_view GetStateForPlugin(const fs::path& PluginPath);
TLuaStateId GetStateIDForPlugin(const fs::path& PluginPath);
void AddResultToCheck(const std::shared_ptr<TLuaResult>& Result);
static constexpr const char* BeamMPFnNotFoundError = "BEAMMP_FN_NOT_FOUND";
@@ -163,6 +179,7 @@ private:
~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy);
void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
void AddPath(const fs::path& Path); // to be added to path and cpath
void operator()() override;
@@ -185,7 +202,7 @@ private:
std::thread mThread;
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> mStateExecuteQueue;
std::recursive_mutex mStateExecuteQueueMutex;
std::queue<std::tuple<std::string, std::shared_ptr<TLuaResult>, std::vector<TLuaArgTypes>>> mStateFunctionQueue;
std::vector<QueuedFunction> mStateFunctionQueue;
std::mutex mStateFunctionQueueMutex;
std::condition_variable mStateFunctionQueueCond;
TLuaEngine* mEngine;
@@ -199,6 +216,7 @@ private:
std::chrono::high_resolution_clock::time_point LastCompletion {};
std::string EventName;
TLuaStateId StateId;
CallStrategy Strategy;
bool Expired();
void Reset();
};
@@ -215,8 +233,9 @@ private:
std::recursive_mutex mLuaEventsMutex;
std::vector<TimedEvent> mTimedEvents;
std::recursive_mutex mTimedEventsMutex;
std::queue<std::shared_ptr<TLuaResult>> mResultsToCheck;
std::recursive_mutex mResultsToCheckMutex;
std::list<std::shared_ptr<TLuaResult>> mResultsToCheck;
std::mutex mResultsToCheckMutex;
std::condition_variable mResultsToCheckCond;
};
// std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaPlugin* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);

View File

@@ -27,6 +27,7 @@ void TClient::ClearCars() {
int TClient::GetOpenCarID() const {
int OpenID = 0;
bool found;
std::unique_lock lock(mVehicleDataMutex);
do {
found = true;
for (auto& v : mVehicleData) {

View File

@@ -97,28 +97,42 @@ void Application::SetSubsystemStatus(const std::string& Subsystem, Status status
void Application::CheckForUpdates() {
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Starting);
static bool FirstTime = true;
// checks current version against latest version
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
auto Response = Http::GET(GetBackendHostname(), 443, "/v/s");
bool Matches = std::regex_match(Response, VersionRegex);
if (Matches) {
auto MyVersion = ServerVersion();
auto RemoteVersion = Version(VersionStrToInts(Response));
if (IsOutdated(MyVersion, RemoteVersion)) {
std::string RealVersionString = RemoteVersion.AsString();
beammp_warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION OUT! There's a new version (v" + RealVersionString + ") of the BeamMP-Server available! For more info visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server." + std::string(ANSI_RESET));
for (const auto& url : GetBackendUrlsInOrder()) {
auto Response = Http::GET(GetBackendUrlsInOrder().at(0), 443, "/v/s");
bool Matches = std::regex_match(Response, VersionRegex);
if (Matches) {
auto MyVersion = ServerVersion();
auto RemoteVersion = Version(VersionStrToInts(Response));
if (IsOutdated(MyVersion, RemoteVersion)) {
std::string RealVersionString = RemoteVersion.AsString();
beammp_warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION IS OUT! Please update to the new version (v" + RealVersionString + ") of the BeamMP-Server! Download it here: https://beammp.com/! For a guide on how to update, visit: https://wiki.beammp.com/en/home/server-maintenance#updating-the-server" + std::string(ANSI_RESET));
} else {
if (FirstTime) {
beammp_info("Server up-to-date!");
}
}
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Good);
break;
} else {
beammp_info("Server up-to-date!");
if (FirstTime) {
beammp_debug("Failed to fetch version from: " + url);
beammp_trace("got " + Response);
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("get-response", { { "response", Response } });
Sentry.LogError("failed to get server version", _file_basename, _line);
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
}
}
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Good);
} else {
beammp_warn("Unable to fetch version from backend.");
beammp_trace("got " + Response);
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("get-response", { { "response", Response } });
Sentry.LogError("failed to get server version", _file_basename, _line);
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
}
if (Application::GetSubsystemStatuses().at("UpdateCheck") == Application::Status::Bad) {
if (FirstTime) {
beammp_warn("Unable to fetch version info from backend.");
}
}
FirstTime = false;
}
// thread name stuff

View File

@@ -4,6 +4,7 @@
#include "Common.h"
#include "CustomAssert.h"
#include "LuaAPI.h"
#include "httplib.h"
#include <map>
#include <random>
@@ -33,17 +34,20 @@ std::string Http::GET(const std::string& host, int port, const std::string& targ
}
}
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status) {
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status, const httplib::Headers& headers) {
httplib::SSLClient client(host, port);
client.set_read_timeout(std::chrono::seconds(10));
beammp_assert(client.is_valid());
client.enable_server_certificate_verification(false);
client.set_address_family(AF_INET);
auto res = client.Post(target.c_str(), body.c_str(), body.size(), ContentType.c_str());
auto res = client.Post(target.c_str(), headers, body.c_str(), body.size(), ContentType.c_str());
if (res) {
if (status) {
*status = res->status;
}
return res->body;
} else {
beammp_debug("POST failed: " + httplib::to_string(res.error()));
return Http::ErrorString;
}
}
@@ -289,7 +293,7 @@ Http::Server::THttpServerInstance::THttpServerInstance() {
mThread.detach();
}
void Http::Server::THttpServerInstance::operator()() {
void Http::Server::THttpServerInstance::operator()() try {
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::Settings.HTTPServerPort));
std::unique_ptr<httplib::Server> HttpLibServerInstance;
if (Application::Settings.HTTPServerUseSSL) {
@@ -366,6 +370,14 @@ void Http::Server::THttpServerInstance::operator()() {
HttpLibServerInstance->Get({ 0x2f, 0x6b, 0x69, 0x74, 0x74, 0x79 }, [](const httplib::Request&, httplib::Response& res) {
res.set_content(std::string(Magic), "text/plain");
});
HttpLibServerInstance->set_logger([](const httplib::Request& Req, const httplib::Response& Res) {
beammp_debug("Http Server: " + Req.method + " " + Req.target + " -> " + std::to_string(Res.status));
});
Application::SetSubsystemStatus("HTTPServer", Application::Status::Good);
HttpLibServerInstance->listen("0.0.0.0", Application::Settings.HTTPServerPort);
auto ret = HttpLibServerInstance->listen(Application::Settings.HTTPServerIP.c_str(), Application::Settings.HTTPServerPort);
if (!ret) {
beammp_error("Failed to start http server (failed to listen). Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it.");
}
} catch (const std::exception& e) {
beammp_error("Failed to start http server. Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it. Error: " + std::string(e.what()));
}

View File

@@ -112,7 +112,8 @@ bool LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName,
}
auto c = MaybeClient.value().lock();
if (!Engine->Network().Respond(*c, Packet, true)) {
beammp_lua_error("Respond failed");
beammp_lua_error("Respond failed, dropping client " + std::to_string(PlayerID));
Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
return false;
}
}

View File

@@ -17,15 +17,19 @@ static constexpr std::string_view StrName = "Name";
static constexpr std::string_view StrDescription = "Description";
static constexpr std::string_view StrResourceFolder = "ResourceFolder";
static constexpr std::string_view StrAuthKey = "AuthKey";
// Misc
static constexpr std::string_view StrSendErrors = "SendErrors";
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
static constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled";
static constexpr std::string_view StrHTTPServerUseSSL = "UseSSL";
static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
// HTTP
static constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled";
static constexpr std::string_view StrHTTPServerUseSSL = "UseSSL";
static constexpr std::string_view StrSSLKeyPath = "SSLKeyPath";
static constexpr std::string_view StrSSLCertPath = "SSLCertPath";
static constexpr std::string_view StrHTTPServerPort = "HTTPServerPort";
static constexpr std::string_view StrHTTPServerIP = "HTTPServerIP";
TConfig::TConfig(const std::string& ConfigFileName)
: mConfigFileName(ConfigFileName) {
@@ -58,8 +62,8 @@ void SetComment(CommentsT& Comments, const std::string& Comment) {
* whether it is in TConfig.cpp or the configuration file.
*/
void TConfig::FlushToFile() {
auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
data["General"] = toml::table();
// auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
auto data = toml::value {};
data["General"][StrAuthKey.data()] = Application::Settings.Key;
SetComment(data["General"][StrAuthKey.data()].comments(), " AuthKey has to be filled out in order to run the server");
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
@@ -71,19 +75,39 @@ void TConfig::FlushToFile() {
data["General"][StrMap.data()] = Application::Settings.MapName;
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
data["General"][StrSendErrors.data()] = Application::Settings.SendErrors;
SetComment(data["General"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
data["General"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
SetComment(data["General"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
// Misc
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
data["Misc"][StrSendErrors.data()] = Application::Settings.SendErrors;
SetComment(data["Misc"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
// HTTP
data["HTTP"][StrSSLKeyPath.data()] = Application::Settings.SSLKeyPath;
data["HTTP"][StrSSLCertPath.data()] = Application::Settings.SSLCertPath;
data["HTTP"][StrHTTPServerPort.data()] = Application::Settings.HTTPServerPort;
SetComment(data["HTTP"][StrHTTPServerIP.data()].comments(), " Which IP to listen on. Pick 0.0.0.0 for a public-facing server with no specific IP, and 127.0.0.1 or 'localhost' for a local server.");
data["HTTP"][StrHTTPServerIP.data()] = Application::Settings.HTTPServerIP;
data["HTTP"][StrHTTPServerUseSSL.data()] = Application::Settings.HTTPServerUseSSL;
SetComment(data["HTTP"][StrHTTPServerUseSSL.data()].comments(), " Recommended to keep enabled. With SSL the server will serve https and requires valid key and cert files");
SetComment(data["HTTP"][StrHTTPServerUseSSL.data()].comments(), " Recommended to have enabled for servers which face the internet. With SSL the server will serve https and requires valid key and cert files");
data["HTTP"][StrHTTPServerEnabled.data()] = Application::Settings.HTTPServerEnabled;
SetComment(data["HTTP"][StrHTTPServerEnabled.data()].comments(), " Enables the internal HTTP server");
std::ofstream Stream(mConfigFileName);
Stream << data << std::flush;
std::stringstream Ss;
Ss << "# This is the BeamMP-Server config file.\n"
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
<< data;
auto File = std::fopen(mConfigFileName.c_str(), "w+");
if (!File) {
beammp_error("Failed to create/write to config file: " + GetPlatformAgnosticErrorString());
throw std::runtime_error("Failed to create/write to config file");
}
auto Str = Ss.str();
auto N = std::fwrite(Str.data(), sizeof(char), Str.size(), File);
if (N != Str.size()) {
beammp_error("Failed to write to config file properly, config file might be misshapen");
}
std::fclose(File);
}
void TConfig::CreateConfigFile(std::string_view name) {
@@ -98,32 +122,7 @@ void TConfig::CreateConfigFile(std::string_view name) {
beammp_error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
}
{ // create file context
std::ofstream ofs(name.data());
}
FlushToFile();
size_t FileSize = fs::file_size(name);
std::fstream ofs { std::string(name), std::ios::in | std::ios::out };
if (ofs.good()) {
std::string Contents {};
Contents.resize(FileSize);
ofs.readsome(Contents.data(), FileSize);
ofs.seekp(0);
ofs << "# This is the BeamMP-Server config file.\n"
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
<< '\n'
<< Contents;
beammp_error("There was no \"" + std::string(mConfigFileName) + "\" file (this is normal for the first time running the server), so one was generated for you. It was automatically filled with the settings from your Server.cfg, if you have one. Please open ServerConfig.toml and ensure your AuthKey and other settings are filled in and correct, then restart the server. The old Server.cfg file will no longer be used and causes a warning if it exists from now on.");
mFailed = true;
ofs.close();
} else {
beammp_error("Couldn't create " + std::string(name) + ". Check permissions, try again, and contact support if it continues not to work.");
Application::SetSubsystemStatus("Config", Application::Status::Bad);
mFailed = true;
}
}
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue) {
@@ -158,12 +157,15 @@ void TConfig::ParseFromFile(std::string_view name) {
TryReadValue(data, "General", StrDescription, Application::Settings.ServerDesc);
TryReadValue(data, "General", StrResourceFolder, Application::Settings.Resource);
TryReadValue(data, "General", StrAuthKey, Application::Settings.Key);
TryReadValue(data, "General", StrSendErrors, Application::Settings.SendErrors);
TryReadValue(data, "General", StrSendErrorsMessageEnabled, Application::Settings.SendErrorsMessageEnabled);
// Misc
TryReadValue(data, "Misc", StrSendErrors, Application::Settings.SendErrors);
TryReadValue(data, "Misc", StrHideUpdateMessages, Application::Settings.HideUpdateMessages);
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, Application::Settings.SendErrorsMessageEnabled);
// HTTP
TryReadValue(data, "HTTP", StrSSLKeyPath, Application::Settings.SSLKeyPath);
TryReadValue(data, "HTTP", StrSSLCertPath, Application::Settings.SSLCertPath);
TryReadValue(data, "HTTP", StrHTTPServerPort, Application::Settings.HTTPServerPort);
TryReadValue(data, "HTTP", StrHTTPServerIP, Application::Settings.HTTPServerIP);
TryReadValue(data, "HTTP", StrHTTPServerEnabled, Application::Settings.HTTPServerEnabled);
TryReadValue(data, "HTTP", StrHTTPServerUseSSL, Application::Settings.HTTPServerUseSSL);
} catch (const std::exception& err) {
@@ -202,6 +204,7 @@ void TConfig::PrintDebug() {
beammp_debug(std::string(StrSSLKeyPath) + ": \"" + Application::Settings.SSLKeyPath + "\"");
beammp_debug(std::string(StrSSLCertPath) + ": \"" + Application::Settings.SSLCertPath + "\"");
beammp_debug(std::string(StrHTTPServerPort) + ": \"" + std::to_string(Application::Settings.HTTPServerPort) + "\"");
beammp_debug(std::string(StrHTTPServerIP) + ": \"" + Application::Settings.HTTPServerIP + "\"");
// special!
beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
}

View File

@@ -97,6 +97,17 @@ void TConsole::BackupOldLog() {
}
}
void TConsole::StartLoggingToFile() {
mLogFileStream.open("Server.log");
Application::Console().Internal().on_write = [this](const std::string& ToWrite) {
// TODO: Sanitize by removing all ansi escape codes (vt100)
std::unique_lock Lock(mLogFileStreamMtx);
mLogFileStream.write(ToWrite.c_str(), ToWrite.size());
mLogFileStream.write("\n", 1);
mLogFileStream.flush();
};
}
void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
if (!mIsLuaConsole) {
if (!mLuaEngine) {
@@ -369,10 +380,6 @@ TConsole::TConsole() {
mCommandline.set_history_limit(20);
mCommandline.set_prompt("> ");
BackupOldLog();
bool success = mCommandline.enable_write_to_file("Server.log");
if (!success) {
beammp_error("unable to open file for writing: \"Server.log\"");
}
mCommandline.on_command = [this](Commandline& c) {
try {
auto cmd = c.get_command();
@@ -386,7 +393,7 @@ TConsole::TConsole() {
} else {
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(cmd), "", "" });
while (!Future->Ready) {
std::this_thread::sleep_for(std::chrono::milliseconds(1)); // TODO: Add a timeout
std::this_thread::yield(); // TODO: Add a timeout
}
if (Future->Error) {
beammp_lua_error(Future->ErrorMessage);

View File

@@ -19,7 +19,9 @@ void THeartbeatThread::operator()() {
static std::chrono::high_resolution_clock::time_point LastNormalUpdateTime = std::chrono::high_resolution_clock::now();
bool isAuth = false;
size_t UpdateReminderCounter = 0;
while (!mShutdown) {
++UpdateReminderCounter;
Body = GenerateCall();
// a hot-change occurs when a setting has changed, to update the backend of that change.
auto Now = std::chrono::high_resolution_clock::now();
@@ -54,43 +56,83 @@ void THeartbeatThread::operator()() {
auto Target = "/heartbeat";
unsigned int ResponseCode = 0;
T = Http::POST(Application::GetBackendHostname(), 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode);
if ((T.substr(0, 2) != "20" && ResponseCode != 200) || ResponseCode != 200) {
beammp_trace("got " + T + " from backend");
Application::SetSubsystemStatus("Heartbeat", Application::Status::Bad);
SentryReportError(Application::GetBackendHostname() + Target, ResponseCode);
std::this_thread::sleep_for(std::chrono::milliseconds(500));
T = Http::POST(Application::GetBackup1Hostname(), 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode);
if ((T.substr(0, 2) != "20" && ResponseCode != 200) || ResponseCode != 200) {
SentryReportError(Application::GetBackup1Hostname() + Target, ResponseCode);
Application::SetSubsystemStatus("Heartbeat", Application::Status::Bad);
std::this_thread::sleep_for(std::chrono::milliseconds(500));
T = Http::POST(Application::GetBackup2Hostname(), 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode);
if ((T.substr(0, 2) != "20" && ResponseCode != 200) || ResponseCode != 200) {
beammp_warn("Backend system refused server! Server will not show in the public server list.");
Application::SetSubsystemStatus("Heartbeat", Application::Status::Bad);
isAuth = false;
SentryReportError(Application::GetBackup2Hostname() + Target, ResponseCode);
} else {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
}
json::Document Doc;
bool Ok = false;
for (const auto& Url : Application::GetBackendUrlsInOrder()) {
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
beammp_trace(T);
Doc.Parse(T.data(), T.size());
if (Doc.HasParseError() || !Doc.IsObject()) {
beammp_debug("Failed to contact backend at " + Url + " (this is not an error).");
beammp_trace("Response was: " + T);
Sentry.SetContext("JSON Response", { { "reponse", T } });
SentryReportError(Url + Target, ResponseCode);
} else if (ResponseCode != 200) {
SentryReportError(Url + Target, ResponseCode);
} else {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
// all ok
Ok = true;
break;
}
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
std::string Status {};
std::string Code {};
std::string Message {};
const auto StatusKey = "status";
const auto CodeKey = "code";
const auto MessageKey = "msg";
if (Ok) {
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
Status = Doc[StatusKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { StatusKey, "invalid string / missing" } });
Ok = false;
}
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
Code = Doc[CodeKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { CodeKey, "invalid string / missing" } });
Ok = false;
}
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
Message = Doc[MessageKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { MessageKey, "invalid string / missing" } });
Ok = false;
}
if (!Ok) {
beammp_error("Missing/invalid json members in backend response");
Sentry.LogError("Missing/invalid json members in backend response", __FILE__, std::to_string(__LINE__));
}
} else {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
if (!Application::Settings.Private) {
beammp_warn("Backend failed to respond to a heartbeat. Your server may temporarily disappear from the server list. This is not an error, and will likely resolve itself soon. Direct connect will still work.");
}
}
if (!isAuth) {
if (T == "2000") {
if (Ok && !isAuth) {
if (Status == "2000") {
beammp_info(("Authenticated!"));
isAuth = true;
} else if (T == "200") {
} else if (Status == "200") {
beammp_info(("Resumed authenticated session!"));
isAuth = true;
} else {
if (Message.empty()) {
Message = "Backend didn't provide a reason";
}
beammp_error("Backend REFUSED the auth key. " + Message);
}
}
if (isAuth) {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
}
if (!Application::Settings.HideUpdateMessages && UpdateReminderCounter % 5) {
Application::CheckForUpdates();
}
}
}

View File

@@ -44,7 +44,7 @@ void TLuaEngine::operator()() {
CollectAndInitPlugins();
// now call all onInit's
auto Futures = TriggerEvent("onInit", "");
WaitForAll(Futures);
WaitForAll(Futures, std::chrono::seconds(5));
for (const auto& Future : Futures) {
if (Future->Error && Future->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error("Calling \"onInit\" on \"" + Future->StateId + "\" failed: " + Future->ErrorMessage);
@@ -54,31 +54,20 @@ void TLuaEngine::operator()() {
auto ResultCheckThread = std::thread([&] {
RegisterThread("ResultCheckThread");
while (!mShutdown) {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
std::unique_lock Lock(mResultsToCheckMutex);
mResultsToCheckCond.wait_for(Lock, std::chrono::milliseconds(20));
if (!mResultsToCheck.empty()) {
auto Res = mResultsToCheck.front();
mResultsToCheck.pop();
Lock.unlock();
size_t Waited = 0;
while (!Res->Ready) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
Waited++;
if (Waited > 250) {
// FIXME: This should *eventually* timeout.
// beammp_lua_error(Res->Function + " in " + Res->StateId + " took >1s to respond, not printing possible errors");
Lock.lock();
mResultsToCheck.push(Res);
Lock.unlock();
break;
mResultsToCheck.remove_if([](const std::shared_ptr<TLuaResult>& Ptr) -> bool {
if (Ptr->Ready) {
return true;
} else if (Ptr->Error) {
if (Ptr->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error(Ptr->Function + ": " + Ptr->ErrorMessage);
}
return true;
}
}
if (Res->Error) {
if (Res->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error(Res->Function + ": " + Res->ErrorMessage);
}
}
return false;
});
}
}
});
@@ -86,27 +75,37 @@ void TLuaEngine::operator()() {
auto Before = std::chrono::high_resolution_clock::now();
while (!mShutdown) {
if (mLuaStates.size() == 0) {
std::this_thread::sleep_for(std::chrono::seconds(500));
std::this_thread::sleep_for(std::chrono::seconds(100));
}
{ // Timed Events Scope
std::unique_lock Lock(mTimedEventsMutex);
for (auto& Timer : mTimedEvents) {
if (Timer.Expired()) {
auto LastCompletionBeforeReset = Timer.LastCompletion;
Timer.Reset();
auto Handlers = GetEventHandlersForState(Timer.EventName, Timer.StateId);
std::unique_lock StateLock(mLuaStatesMutex);
std::unique_lock Lock2(mResultsToCheckMutex);
for (auto& Handler : Handlers) {
auto Res = mLuaStates[Timer.StateId]->EnqueueFunctionCall(Handler, {});
mResultsToCheck.push(Res);
auto Res = mLuaStates[Timer.StateId]->EnqueueFunctionCallFromCustomEvent(Handler, {}, Timer.EventName, Timer.Strategy);
if (Res) {
mResultsToCheck.push_back(Res);
mResultsToCheckCond.notify_one();
} else {
// "revert" reset
Timer.LastCompletion = LastCompletionBeforeReset;
// beammp_trace("Reverted reset of \"" + Timer.EventName + "\" timer");
// no need to try to enqueue more handlers for this event (they will all fail)
break;
}
}
}
}
}
std::chrono::high_resolution_clock::duration Diff;
if ((Diff = std::chrono::high_resolution_clock::now() - Before)
< std::chrono::milliseconds(10)) {
std::this_thread::sleep_for(Diff);
const auto Expected = std::chrono::milliseconds(10);
if (auto Diff = std::chrono::high_resolution_clock::now() - Before;
Diff < Expected) {
std::this_thread::sleep_for(Expected - Diff);
} else {
beammp_trace("Event loop cannot keep up! Running " + std::to_string(Diff.count()) + "s behind");
}
@@ -149,6 +148,12 @@ TLuaStateId TLuaEngine::GetStateIDForPlugin(const fs::path& PluginPath) {
return "";
}
void TLuaEngine::AddResultToCheck(const std::shared_ptr<TLuaResult>& Result) {
std::unique_lock Lock(mResultsToCheckMutex);
mResultsToCheck.push_back(Result);
mResultsToCheckCond.notify_one();
}
void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, const std::optional<std::chrono::high_resolution_clock::duration>& Max) {
for (const auto& Result : Results) {
bool Cancelled = false;
@@ -157,8 +162,10 @@ void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, c
std::this_thread::sleep_for(std::chrono::milliseconds(10));
ms += 10;
if (Max.has_value() && std::chrono::milliseconds(ms) > Max.value()) {
beammp_trace("'" + Result->Function + "' in '" + Result->StateId + "' did not finish executing in time (took: " + std::to_string(ms) + "ms)");
beammp_trace("'" + Result->Function + "' in '" + Result->StateId + "' did not finish executing in time (took: " + std::to_string(ms) + "ms).");
Cancelled = true;
} else if (ms > 1000 * 60) {
beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' is taking very long. The event it's handling is too important to discard the result of this handler, but may block this event and possibly the whole lua state.");
}
}
if (Cancelled) {
@@ -176,7 +183,8 @@ void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, c
void TLuaEngine::ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results) {
std::unique_lock Lock2(mResultsToCheckMutex);
for (const auto& Result : Results) {
mResultsToCheck.push(Result);
mResultsToCheck.push_back(Result);
mResultsToCheckCond.notify_one();
}
}
@@ -504,11 +512,27 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
return Lua_GetPlayerIdentifiers(ID);
});
MPTable.set_function("Sleep", &LuaAPI::MP::Sleep);
MPTable.set_function("CreateEventTimer", [&](const std::string& EventName, size_t IntervalMS) {
// const std::string& EventName, size_t IntervalMS, int strategy
MPTable.set_function("CreateEventTimer", [&](sol::variadic_args Args) {
if (Args.size() < 2 || Args.size() > 3) {
beammp_lua_error("CreateEventTimer expects 2 or 3 arguments.");
}
if (Args.get_type(0) != sol::type::string) {
beammp_lua_error("CreateEventTimer expects 1st argument to be a string");
}
if (Args.get_type(1) != sol::type::number) {
beammp_lua_error("CreateEventTimer expects 2nd argument to be a number");
}
if (Args.size() == 3 && Args.get_type(2) != sol::type::number) {
beammp_lua_error("CreateEventTimer expects 3rd argument to be a number (MP.CallStrategy)");
}
auto EventName = Args.get<std::string>(0);
auto IntervalMS = Args.get<size_t>(1);
CallStrategy Strategy = Args.size() > 2 ? Args.get<CallStrategy>(2) : CallStrategy::BestEffort;
if (IntervalMS < 25) {
beammp_warn("Timer for \"" + EventName + "\" on \"" + mStateId + "\" is set to trigger at <25ms, which is likely too fast and won't cancel properly.");
}
mEngine->CreateEventTimer(EventName, mStateId, IntervalMS);
mEngine->CreateEventTimer(EventName, mStateId, IntervalMS, Strategy);
});
MPTable.set_function("CancelEventTimer", [&](const std::string& EventName) {
mEngine->CancelEventTimers(EventName, mStateId);
@@ -528,6 +552,10 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
"Name", 5,
"Description", 6);
MPTable.create_named("CallStrategy",
"BestEffort", CallStrategy::BestEffort,
"Precise", CallStrategy::Precise);
auto FSTable = StateView.create_named_table("FS");
FSTable.set_function("CreateDirectory", &LuaAPI::FS::CreateDirectory);
FSTable.set_function("Exists", &LuaAPI::FS::Exists);
@@ -550,12 +578,34 @@ std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueScript(const TLu
return Result;
}
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy) {
// TODO: Document all this
decltype(mStateFunctionQueue)::iterator Iter = mStateFunctionQueue.end();
if (Strategy == CallStrategy::BestEffort) {
Iter = std::find_if(mStateFunctionQueue.begin(), mStateFunctionQueue.end(),
[&EventName](const QueuedFunction& Element) {
return Element.EventName == EventName;
});
}
if (Iter == mStateFunctionQueue.end()) {
auto Result = std::make_shared<TLuaResult>();
Result->StateId = mStateId;
Result->Function = FunctionName;
std::unique_lock Lock(mStateFunctionQueueMutex);
mStateFunctionQueue.push_back({ FunctionName, Result, Args, EventName });
mStateFunctionQueueCond.notify_all();
return Result;
} else {
return nullptr;
}
}
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args) {
auto Result = std::make_shared<TLuaResult>();
Result->StateId = mStateId;
Result->Function = FunctionName;
std::unique_lock Lock(mStateFunctionQueueMutex);
mStateFunctionQueue.push({ FunctionName, Result, Args });
mStateFunctionQueue.push_back({ FunctionName, Result, Args, "" });
mStateFunctionQueueCond.notify_all();
return Result;
}
@@ -618,12 +668,13 @@ void TLuaEngine::StateThreadData::operator()() {
std::chrono::milliseconds(500),
[&]() -> bool { return !mStateFunctionQueue.empty(); });
if (NotExpired) {
auto FnNameResultPair = std::move(mStateFunctionQueue.front());
mStateFunctionQueue.pop();
auto TheQueuedFunction = std::move(mStateFunctionQueue.front());
mStateFunctionQueue.erase(mStateFunctionQueue.begin());
Lock.unlock();
auto& FnName = std::get<0>(FnNameResultPair);
auto& Result = std::get<1>(FnNameResultPair);
auto Args = std::get<2>(FnNameResultPair);
auto& FnName = TheQueuedFunction.FunctionName;
auto& Result = TheQueuedFunction.Result;
auto Args = TheQueuedFunction.Args;
// TODO: Use TheQueuedFunction.EventName for errors, warnings, etc
Result->StateId = mStateId;
sol::state_view StateView(mState);
auto Fn = StateView[FnName];
@@ -671,13 +722,14 @@ void TLuaEngine::StateThreadData::operator()() {
}
}
void TLuaEngine::CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS) {
void TLuaEngine::CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy) {
std::unique_lock Lock(mTimedEventsMutex);
TimedEvent Event {
std::chrono::high_resolution_clock::duration { std::chrono::milliseconds(IntervalMS) },
std::chrono::high_resolution_clock::now(),
EventName,
StateId
StateId,
Strategy
};
mTimedEvents.push_back(std::move(Event));
beammp_trace("created event timer for \"" + EventName + "\" on \"" + StateId + "\" with " + std::to_string(IntervalMS) + "ms interval");
@@ -705,6 +757,7 @@ void TLuaEngine::StateThreadData::AddPath(const fs::path& Path) {
void TLuaResult::WaitUntilReady() {
while (!Ready) {
std::this_thread::yield();
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
}
@@ -762,12 +815,7 @@ void TPluginMonitor::operator()() {
auto StateID = mEngine.GetStateIDForPlugin(fs::path(Pair.first).parent_path());
auto Res = mEngine.EnqueueScript(StateID, Chunk);
// TODO: call onInit
while (!Res->Ready) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
if (Res->Error) {
beammp_lua_error(Res->ErrorMessage);
}
mEngine.AddResultToCheck(Res);
} else {
// TODO: trigger onFileChanged event
beammp_trace("Change detected in file \"" + Pair.first + "\", event trigger not implemented yet");

View File

@@ -154,6 +154,19 @@ void TNetwork::TCPServerMain() {
beammp_warn(("Got an invalid client socket on connect! Skipping..."));
continue;
}
// set timeout (DWORD, aka uint32_t)
uint32_t SendTimeoutMS = 30 * 1000;
#if defined(BEAMMP_WINDOWS)
int ret = ::setsockopt(client.Socket, SOL_SOCKET, SO_SNDTIMEO, reinterpret_cast<const char*>(&SendTimeoutMS), sizeof(SendTimeoutMS));
#else // POSIX
struct timeval optval;
optval.tv_sec = (int)(SendTimeoutMS / 1000);
optval.tv_usec = (SendTimeoutMS % 1000) * 1000;
int ret = ::setsockopt(client.Socket, SOL_SOCKET, SO_SNDTIMEO, reinterpret_cast<void*>(&optval), sizeof(optval));
#endif
if (ret < 0) {
throw std::runtime_error("setsockopt recv timeout: " + GetPlatformAgnosticErrorString());
}
std::thread ID(&TNetwork::Identify, this, client);
ID.detach(); // TODO: Add to a queue and attempt to join periodically
} catch (const std::exception& e) {
@@ -187,7 +200,11 @@ void TNetwork::Identify(const TConnection& client) {
} else if (Code == 'D') {
HandleDownload(client.Socket);
} else if (Code == 'P') {
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
send(client.Socket, "P", 1, MSG_NOSIGNAL);
#else
send(client.Socket, "P", 1, 0);
#endif
CloseSocketProper(client.Socket);
return;
} else {
@@ -510,6 +527,7 @@ void TNetwork::Looper(const std::weak_ptr<TClient>& c) {
}
}
}
void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
// TODO: the c.expired() might cause issues here, remove if you end up here with your debugger
if (c.expired() || c.lock()->GetTCPSock() == -1) {
@@ -738,11 +756,11 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name) {
std::ifstream f(Name.c_str(), std::ios::binary);
uint32_t Split = 0x7735940; // 125MB
char* Data;
std::vector<char> Data;
if (Size > Split)
Data = new char[Split];
Data.resize(Split);
else
Data = new char[Size];
Data.resize(Size);
SOCKET TCPSock;
if (D)
TCPSock = c.GetDownSock();
@@ -753,8 +771,8 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
size_t Diff = Size - Sent;
if (Diff > Split) {
f.seekg(Sent, std::ios_base::beg);
f.read(Data, Split);
if (!TCPSendRaw(c, TCPSock, Data, Split)) {
f.read(Data.data(), Split);
if (!TCPSendRaw(c, TCPSock, Data.data(), Split)) {
if (c.GetStatus() > -1)
c.SetStatus(-1);
break;
@@ -762,8 +780,8 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
Sent += Split;
} else {
f.seekg(Sent, std::ios_base::beg);
f.read(Data, Diff);
if (!TCPSendRaw(c, TCPSock, Data, int32_t(Diff))) {
f.read(Data.data(), Diff);
if (!TCPSendRaw(c, TCPSock, Data.data(), int32_t(Diff))) {
if (c.GetStatus() > -1)
c.SetStatus(-1);
break;
@@ -771,14 +789,16 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
Sent += Diff;
}
}
delete[] Data;
f.close();
}
bool TNetwork::TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size) {
intmax_t Sent = 0;
do {
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
intmax_t Temp = send(socket, &Data[Sent], int(Size - Sent), MSG_NOSIGNAL);
#else
intmax_t Temp = send(socket, &Data[Sent], int(Size - Sent), 0);
#endif
if (Temp < 1) {
beammp_info("Socket Closed! " + std::to_string(socket));
CloseSocketProper(socket);

View File

@@ -21,8 +21,8 @@ TPPSMonitor::TPPSMonitor(TServer& Server)
void TPPSMonitor::operator()() {
RegisterThread("PPSMonitor");
while (!mNetwork) {
// hard spi
std::this_thread::sleep_for(std::chrono::milliseconds(1));
// hard(-ish) spin
std::this_thread::yield();
}
beammp_debug("PPSMonitor starting");
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Good);

View File

@@ -7,14 +7,14 @@
#include <any>
#include <sstream>
#include <nlohmann/json.hpp>
#include "LuaAPI.h"
#undef GetObject // Fixes Windows
#include "Json.h"
namespace json = rapidjson;
TServer::TServer(const std::vector<std::string_view>& Arguments) {
beammp_info("BeamMP Server v" + Application::ServerVersionString());
Application::SetSubsystemStatus("Server", Application::Status::Starting);
@@ -171,27 +171,25 @@ void TServer::HandleEvent(TClient& c, const std::string& Data) {
}
}
bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
rapidjson::Document Car;
Car.Parse(CarJson.c_str(), CarJson.size());
if (Car.HasParseError()) {
beammp_error("Failed to parse vehicle data -> " + CarJson);
} else if (Car["jbm"].IsString() && std::string(Car["jbm"].GetString()) == "unicycle") {
return true;
try {
auto Car = nlohmann::json::parse(CarJson);
const std::string jbm = "jbm";
if (Car.contains(jbm) && Car[jbm].is_string() && Car[jbm] == "unicycle") {
return true;
}
} catch (const std::exception& e) {
beammp_error("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'");
}
return false;
}
bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
if (c.GetUnicycleID() > -1 && (c.GetCarCount() - 1) < Application::Settings.MaxCars) {
return true;
}
if (IsUnicycle(c, CarJson)) {
if (IsUnicycle(c, CarJson) && c.GetUnicycleID() < 0) {
c.SetUnicycleID(ID);
return true;
} else {
return c.GetCarCount() < Application::Settings.MaxCars;
}
return Application::Settings.MaxCars > c.GetCarCount();
}
void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network) {

View File

@@ -78,10 +78,6 @@ int main(int argc, char** argv) {
int BeamMPServerMain(MainArguments Arguments) {
setlocale(LC_ALL, "C");
Application::InitializeConsole();
Application::SetSubsystemStatus("Main", Application::Status::Starting);
SetupSignalHandlers();
ArgsParser Parser;
Parser.RegisterArgument({ "help" }, ArgsParser::NONE);
Parser.RegisterArgument({ "version" }, ArgsParser::NONE);
@@ -122,14 +118,21 @@ int BeamMPServerMain(MainArguments Arguments) {
}
}
Application::SetSubsystemStatus("Main", Application::Status::Starting);
Application::Console().StartLoggingToFile();
SetupSignalHandlers();
bool Shutdown = false;
Application::RegisterShutdownHandler([&Shutdown] {
beammp_info("If this takes too long, you can press Ctrl+C repeatedly to force a shutdown.");
Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown);
Shutdown = true;
});
Application::RegisterShutdownHandler([] {
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
TLuaEngine::WaitForAll(Futures);
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
});
TServer Server(Arguments.List);
@@ -168,6 +171,10 @@ int BeamMPServerMain(MainArguments Arguments) {
Application::SetSubsystemStatus("Main", Application::Status::Good);
RegisterThread("Main(Waiting)");
std::set<std::string> IgnoreSubsystems {
"UpdateCheck" // Ignore as not to confuse users (non-vital system)
};
bool FullyStarted = false;
while (!Shutdown) {
if (!FullyStarted) {
@@ -176,6 +183,9 @@ int BeamMPServerMain(MainArguments Arguments) {
std::string SystemsBadList {};
auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) {
if (IgnoreSubsystems.count(NameStatusPair.first) > 0) {
continue; // ignore
}
if (NameStatusPair.second == Application::Status::Starting) {
FullyStarted = false;
} else if (NameStatusPair.second == Application::Status::Bad) {