Docs/docs/en/support/game-faq.md
alex.ita c11484a090 Fixed structure for GitLocalize
Fixed:
- The file structure for `game-faq` and `server-faq` have been fixed so that GitLocalized doesn't panic.
- Server requirements is now a list as it should have been before;
2024-01-03 12:50:30 +00:00

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# F.A.Q. and Known Issues
List of commonly asked questions and known bugs.
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## **Client**
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#### **How do I install BeamMP?**
There is a full guide on how to install BeamMP on Windows, you can find it [here](https://docs.beammp.com/game/getting-started/).
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#### **Does BeamMP work on a cracked version of BeamNG?**
BeamMP does not work with cracked versions or outdated versions of BeamNG.drive. If you want to use BeamMP please consider buying the game.
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#### **Does BeamMP work on linux?**
The Client is not officially supported on Linux. However, you might be able to get it working by running the launcher in the same proton prefix as the game.
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#### **Why is the launcher flagged by my antivirus or by Windows Defender**
In order to prevent Windows Defender from flagging a specific .exe, we need to buy a license which is very expensive, therefore, BeamMP might get flagged by Windows Defender.
Some antivirus may flag BeamMP as a virus beacause it does some interactions with network and other stuff. There are **no viruses** in any of the code. The code for the launcher, server, and lua client can be seen on our [GitHub](https://github.com/BeamMP).
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#### **I have poor performance, what should I do?**
We are working hard to make performance as good as possible. Sadly, there isn't a lot you can do about it, if you have already lowered your graphic settings and your performance is still poor, consider playing on a server with less players. The game is mainly CPU bound when you play with lots of people, so older CPUs (even quadcores) will suffer with more than a handful of people.
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## **Miscellaneous**
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#### **Where can I find the code?**
All the source code can be found on our [GitHub](https://github.com/BeamMP).
Before doing anything keep in mind that the code is subject to our [Terms of Use](https://forum.beammp.com/t/terms-of-use-v1-0/43) and licenses:
| Code | License |
|------------|:--------------------------------------------------------------------------:|
| Server | [LICENSE](https://github.com/BeamMP/BeamMP-Server/blob/master/LICENSE) |
| Launcher | [LICENSE](https://github.com/BeamMP/BeamMP-Launcher/blob/master/README.md) |
| Client Lua | [LICENSE](https://github.com/BeamMP/BeamMP/blob/development/LICENSE.md) |
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#### **I have found a bug or an exploit what should I do?**
If the issue is code related and you know how to use Github, create a new "Issue" in the appropriate repository on our [GitHub](https://github.com/BeamMP). We use an issue-based workflow so even if you already have a fix for the bug, consider opening a new "Issue", then asking a "Pull Request" that solves your "Issue". More info on contributing can be found [here](https://github.com/BeamMP/BeamMP/blob/development/CONTRIBUTING.md).
If you don't have a GitHub account or you don't know how to use GitHub you can get in touch with us in the following ways:
- If it is not something sensitive, you can create a post on our [BeamMP Forum](https://forum.beammp.com) or you can report this on our [Official Discord](https://discord.gg/beammp).
- If the information is sensitive you can directly report the issue to a Staff member on our [Discord](https://discord.gg/beammp).