mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-07-13 10:13:42 +00:00
Compare commits
22 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 39badf432d | |||
| 03307e71fb | |||
| 872c2d410d | |||
| f98704e0f3 | |||
| dea203c108 | |||
| e245c9e9e2 | |||
| 11fe5ad200 | |||
| 667da22b0e | |||
| a6eb2f7bfe | |||
| 2c29a195f9 | |||
| 222d2492ff | |||
| 879b9772f5 | |||
| c51cf090ef | |||
| d677d8d58d | |||
| 4b30918659 | |||
| 688e46f524 | |||
| 9f59c27b1f | |||
| 6a11bcd20b | |||
| b7b578bf3e | |||
| 6c145a6dbf | |||
| 67d792e0e0 | |||
| eaeef0c7d0 |
@@ -113,11 +113,6 @@ jobs:
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- name: Install Dependencies
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run: bash ./scripts/ubuntu-22.04/1-install-deps.sh
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- name: Setup vcpkg
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uses: lukka/run-vcpkg@v11
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with:
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runVcpkgInstall: true
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- name: Create Build Environment
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run: bash ./scripts/ubuntu-22.04/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
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@@ -136,7 +131,7 @@ jobs:
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asset_content_type: application/x-elf
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upload-release-files-windows:
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name: Upload Windows Release Files
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name: Build and upload Windows Release Files
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runs-on: windows-latest
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needs: create-release
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env:
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@@ -153,11 +148,6 @@ jobs:
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with:
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submodules: 'recursive'
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- name: Setup vcpkg
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uses: lukka/run-vcpkg@v11
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with:
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runVcpkgInstall: true
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- name: Create Build Environment
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shell: bash
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run: ./scripts/windows/1-configure.sh
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@@ -173,6 +163,6 @@ jobs:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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upload_url: ${{ needs.create-release.outputs.upload_url }}
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asset_path: ./bin/Release/BeamMP-Server.exe
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asset_path: ./bin/BeamMP-Server.exe
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asset_name: BeamMP-Server.exe
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asset_content_type: application/vnd.microsoft.portable-executable
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@@ -117,7 +117,7 @@ Ubuntu 22.04
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git
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libz-dev
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rapidjson-dev
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liblua5.3
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liblua5.3-dev
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libssl-dev
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libwebsocketpp-dev
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libcurl4-openssl-dev
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@@ -142,7 +142,6 @@ curl
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git
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cmake
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g++
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cmake
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zlib
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boost
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websocketpp
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@@ -46,6 +46,7 @@ public:
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std::string Resource { "Resources" };
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std::string MapName { "/levels/gridmap_v2/info.json" };
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std::string Key {};
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std::string Password{};
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std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" };
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std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" };
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bool HTTPServerEnabled { false };
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+1
-1
@@ -8,7 +8,7 @@ public:
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IThreaded()
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// invokes operator() on this object
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: mThread() { }
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~IThreaded() noexcept {
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virtual ~IThreaded() noexcept {
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if (mThread.joinable()) {
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mThread.join();
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}
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+13
-3
@@ -18,6 +18,9 @@
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#include <vector>
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#define SOL_ALL_SAFETIES_ON 1
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#define SOL_USER_C_ASSERT SOL_ON
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#define SOL_C_ASSERT(...) \
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beammp_lua_errorf("SOL2 assertion failure: Assertion `{}` failed in {}:{}. This *should* be a fatal error, but BeamMP Server overrides it to not be fatal. This may cause the Lua Engine to crash, or cause other issues.", #__VA_ARGS__, __FILE__, __LINE__)
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#include <sol/sol.hpp>
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using TLuaStateId = std::string;
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@@ -41,7 +44,14 @@ struct TLuaResult {
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sol::object Result { sol::lua_nil };
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TLuaStateId StateId;
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std::string Function;
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// TODO: Add condition_variable
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std::shared_ptr<std::mutex> ReadyMutex {
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std::make_shared<std::mutex>()
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};
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std::shared_ptr<std::condition_variable> ReadyCondition {
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std::make_shared<std::condition_variable>()
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};
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void MarkAsReady();
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void WaitUntilReady();
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};
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@@ -98,8 +108,8 @@ public:
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return mLuaStates.size();
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}
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std::vector<std::string> GetLuaStateNames() {
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std::vector<std::string> names{};
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for(auto const& [stateId, _ ] : mLuaStates) {
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std::vector<std::string> names {};
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for (auto const& [stateId, _] : mLuaStates) {
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names.push_back(stateId);
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}
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return names;
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@@ -52,4 +52,5 @@ private:
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static const uint8_t* SendSplit(TClient& c, ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size);
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};
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std::string HashPassword(const std::string& str);
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std::vector<uint8_t> StringToVector(const std::string& Str);
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@@ -9,6 +9,7 @@ class TNetwork;
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class TPPSMonitor : public IThreaded {
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public:
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explicit TPPSMonitor(TServer& Server);
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virtual ~TPPSMonitor() {}
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void operator()() override;
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+2
-2
@@ -51,7 +51,7 @@ TClient::TVehicleDataLockPair TClient::GetAllCars() {
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std::string TClient::GetCarPositionRaw(int Ident) {
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std::unique_lock lock(mVehiclePositionMutex);
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try {
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return mVehiclePosition.at(Ident);
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return mVehiclePosition.at(size_t(Ident));
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} catch (const std::out_of_range& oor) {
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return "";
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}
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@@ -73,7 +73,7 @@ void TClient::Disconnect(std::string_view Reason) {
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void TClient::SetCarPosition(int Ident, const std::string& Data) {
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std::unique_lock lock(mVehiclePositionMutex);
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mVehiclePosition[Ident] = Data;
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mVehiclePosition[size_t(Ident)] = Data;
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}
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std::string TClient::GetCarData(int Ident) {
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@@ -18,6 +18,7 @@ static constexpr std::string_view StrDescription = "Description";
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static constexpr std::string_view StrResourceFolder = "ResourceFolder";
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static constexpr std::string_view StrAuthKey = "AuthKey";
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static constexpr std::string_view StrLogChat = "LogChat";
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static constexpr std::string_view StrPassword = "Password";
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// Misc
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static constexpr std::string_view StrSendErrors = "SendErrors";
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@@ -106,6 +107,8 @@ void TConfig::FlushToFile() {
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data["General"][StrMap.data()] = Application::Settings.MapName;
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data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
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data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
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data["General"][StrPassword.data()] = Application::Settings.Password;
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SetComment(data["General"][StrPassword.data()].comments(), " Sets a password on this server, which restricts people from joining. To join, a player must enter this exact password. Leave empty ("") to disable the password.");
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// Misc
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data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
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SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
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@@ -189,6 +192,7 @@ void TConfig::ParseFromFile(std::string_view name) {
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TryReadValue(data, "General", StrResourceFolder, Application::Settings.Resource);
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TryReadValue(data, "General", StrAuthKey, Application::Settings.Key);
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TryReadValue(data, "General", StrLogChat, Application::Settings.LogChat);
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TryReadValue(data, "General", StrPassword, Application::Settings.Password);
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// Misc
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TryReadValue(data, "Misc", StrSendErrors, Application::Settings.SendErrors);
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TryReadValue(data, "Misc", StrHideUpdateMessages, Application::Settings.HideUpdateMessages);
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@@ -240,6 +244,7 @@ void TConfig::PrintDebug() {
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beammp_debug(std::string(StrHTTPServerIP) + ": \"" + Application::Settings.HTTPServerIP + "\"");
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// special!
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beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
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beammp_debug("Password Protected: " + std::string(Application::Settings.Password.empty() ? "false" : "true"));
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}
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void TConfig::ParseOldFormat() {
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+1
-3
@@ -606,9 +606,7 @@ TConsole::TConsole() {
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HandleLuaInternalCommand(cmd.substr(1));
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} else {
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auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" });
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while (!Future->Ready) {
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std::this_thread::yield(); // TODO: Add a timeout
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}
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Future->WaitUntilReady();
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if (Future->Error) {
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beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
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}
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@@ -133,7 +133,8 @@ std::string THeartbeatThread::GenerateCall() {
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<< "&modstotalsize=" << mResourceManager.MaxModSize()
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<< "&modstotal=" << mResourceManager.ModsLoaded()
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<< "&playerslist=" << GetPlayers()
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<< "&desc=" << Application::Settings.ServerDesc;
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<< "&desc=" << Application::Settings.ServerDesc
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<< "&pass=" << (Application::Settings.Password.empty() ? "false" : "true");
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return Ret.str();
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}
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THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server)
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+18
-8
@@ -286,6 +286,7 @@ void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, c
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bool Cancelled = false;
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size_t ms = 0;
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std::set<std::string> WarnedResults;
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while (!Result->Ready && !Cancelled) {
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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ms += 10;
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@@ -300,6 +301,7 @@ void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, c
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}
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}
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}
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if (Cancelled) {
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beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' failed to execute in time and was not waited for. It may still finish executing at a later time.");
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LuaAPI::MP::Engine->ReportErrors({ Result });
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@@ -425,7 +427,7 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
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Result->Error = true;
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Result->ErrorMessage = "Function result in TriggerGlobalEvent was invalid";
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}
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Result->Ready = true;
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Result->MarkAsReady();
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Return.push_back(Result);
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}
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}
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@@ -955,7 +957,7 @@ void TLuaEngine::StateThreadData::operator()() {
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sol::error Err = Res;
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S.second->ErrorMessage = Err.what();
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}
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S.second->Ready = true;
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S.second->MarkAsReady();
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}
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}
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{ // StateFunctionQueue Scope
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@@ -1016,11 +1018,11 @@ void TLuaEngine::StateThreadData::operator()() {
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sol::error Err = Res;
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Result->ErrorMessage = Err.what();
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}
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Result->Ready = true;
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Result->MarkAsReady();
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} else {
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Result->Error = true;
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Result->ErrorMessage = BeamMPFnNotFoundError; // special error kind that we can ignore later
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Result->Ready = true;
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Result->MarkAsReady();
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}
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}
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}
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@@ -1070,11 +1072,19 @@ void TLuaEngine::StateThreadData::AddPath(const fs::path& Path) {
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mPaths.push(Path);
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}
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void TLuaResult::WaitUntilReady() {
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while (!Ready) {
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std::this_thread::yield();
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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void TLuaResult::MarkAsReady() {
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{
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std::lock_guard<std::mutex> readyLock(*this->ReadyMutex);
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this->Ready = true;
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}
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this->ReadyCondition->notify_all();
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}
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void TLuaResult::WaitUntilReady() {
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std::unique_lock readyLock(*this->ReadyMutex);
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// wait if not ready yet
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if(!this->Ready)
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this->ReadyCondition->wait(readyLock);
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}
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TLuaChunk::TLuaChunk(std::shared_ptr<std::string> Content, std::string FileName, std::string PluginPath)
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+30
-1
@@ -11,6 +11,8 @@
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#include <boost/asio/ip/address_v4.hpp>
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#include <cstring>
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typedef boost::asio::detail::socket_option::integer<SOL_SOCKET, SO_RCVTIMEO> rcv_timeout_option;
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std::vector<uint8_t> StringToVector(const std::string& Str) {
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return std::vector<uint8_t>(Str.data(), Str.data() + Str.size());
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}
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@@ -225,6 +227,15 @@ void TNetwork::HandleDownload(TConnection&& Conn) {
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});
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}
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std::string HashPassword(const std::string& str) {
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std::stringstream ret;
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unsigned char* hash = SHA256(reinterpret_cast<const unsigned char*>(str.c_str()), str.length(), nullptr);
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for (int i = 0; i < 32; i++) {
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ret << std::hex << static_cast<int>(hash[i]);
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}
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return ret.str();
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}
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std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
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auto Client = CreateClient(std::move(RawConnection.Socket));
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Client->SetIdentifier("ip", RawConnection.SockAddr.address().to_string());
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@@ -248,7 +259,8 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
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ClientKick(*Client, fmt::format("Invalid version header: '{}' ({})", std::string(reinterpret_cast<const char*>(Data.data()), Data.size()), Data.size()));
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return nullptr;
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}
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if (!TCPSend(*Client, StringToVector("S"))) {
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if (!TCPSend(*Client, StringToVector("A"))) { //changed to A for Accepted version
|
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// TODO: handle
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}
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@@ -304,6 +316,22 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
|
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return nullptr;
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}
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|
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if(!Application::Settings.Password.empty()) { // ask password
|
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if(!TCPSend(*Client, StringToVector("S"))) {
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// TODO: handle
|
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}
|
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beammp_info("Waiting for password");
|
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Data = TCPRcv(*Client);
|
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std::string Pass = std::string(reinterpret_cast<const char*>(Data.data()), Data.size());
|
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if(Pass != HashPassword(Application::Settings.Password)) {
|
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beammp_debug(Client->GetName() + " attempted to connect with a wrong password");
|
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ClientKick(*Client, "Wrong password!");
|
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return {};
|
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} else {
|
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beammp_debug(Client->GetName() + " used the correct password");
|
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}
|
||||
}
|
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|
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beammp_debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
|
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mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
|
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std::shared_ptr<TClient> Cl;
|
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@@ -353,6 +381,7 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
|
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} else {
|
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ClientKick(*Client, "Server full!");
|
||||
}
|
||||
|
||||
return Client;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user