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148 Commits

Author SHA1 Message Date
Lion Kortlepel f9b9d4642a update commandline to fix redirect issue 2023-12-28 21:21:51 +01:00
Lion Kortlepel b4d6f90012 remove custom ip functionality
because it never worked
2023-12-28 17:20:31 +01:00
Lion d5000aea87 Remove changelog (#232)
now fully replaced by github releases due to issue-based workflow
2023-12-28 14:25:42 +01:00
Lion 810788a3e4 Add Tags Feature (#192)
This PR adds a tags functionality to the BeamMP server config and
heartbeat.
The intended purpose of this is to enable better filtering on the server
list based on keywords such as gamemode or roleplay.
2023-12-28 13:58:59 +01:00
Lion Kortlepel e724a2e467 Merge remote-tracking branch 'origin/master' into feature-tags 2023-12-28 13:57:49 +01:00
Lion Kortlepel 54ba295fce remove changelog
now fully replaced by github releases due to issue-based workflow
2023-12-28 13:53:32 +01:00
Lion f419550061 Allow env to override serverconfig (#227) 2023-12-28 13:51:00 +01:00
Lion Kortlepel 8cccbe8542 Merge remote-tracking branch 'origin/master' into 226-allow-env-to-override-serverconfig 2023-12-28 13:49:02 +01:00
Lion Kortlepel 6787843b37 pretty-print tags on startup 2023-12-28 12:58:29 +01:00
Lion Kortlepel 16d3c6f796 Merge remote-tracking branch 'origin/master' into feature-tags 2023-12-28 12:36:22 +01:00
Lion 21e5101560 Make debug symbols available for release builds (#216)
Closes #214
2023-12-28 12:30:40 +01:00
Lion 1adf19d416 Bump version to 3.2.0 (#231)
Due to new features like ENV reading this is now a feature release, so
minor
2023-12-28 12:16:05 +01:00
Lion c7e228fbae bump version to 3.2.0
due to new features like ENV reading this is now a feature release, so minor
2023-12-28 11:56:25 +01:00
Lion 6e04b2d93a Fix GitHub Actions not downloading the latest tests to run them (#220)
Closes #219
2023-12-28 11:55:02 +01:00
Lion 57a4c47cb0 Remove HTTP Server settings from config (#221)
This is not implemented and won't be implemented
2023-12-28 11:50:33 +01:00
Lion 416e0399af Remove [Feature Request] from issue title (#217) 2023-12-28 11:47:51 +01:00
Lion 050b574cc0 Remove [Bug] title from issue template (#218) 2023-12-28 11:47:39 +01:00
Lion d65f3cf75b Fix hot reload not working with symlinked entire plugins (#230) 2023-12-28 11:42:39 +01:00
Lion Kortlepel 329d2eb268 fix hot reload not working with symlinked entire plugins 2023-12-28 11:22:00 +01:00
Lion Kortlepel 221f491019 return early after reading ENV in config 2023-12-25 16:19:53 +01:00
Lion Kortlepel 89db370e12 use env variables by default to override config values 2023-12-25 16:16:01 +01:00
Lion aa84a65546 Update feature_request.md 2023-12-21 13:15:48 +01:00
Lion Kortlepel b28c69a515 remove http settings from config 2023-12-21 13:07:35 +01:00
Lion Kortlepel ac41547123 bump version to 3.1.4 2023-12-21 13:05:33 +01:00
Lion Kortlepel 2fc610f6bc fix tests not downloading artifacts by not using artifacts 2023-12-21 13:01:50 +01:00
Lion Kortlepel ddd3883aa9 fix failing gh actions test run 2023-12-21 13:01:50 +01:00
Lion defadf094f Fix exit after 10 seconds (#215)
Also fixes initializing the console too early by @lionkor
2023-12-21 12:50:19 +01:00
Lion Kortlepel 81299db946 fix console initializing too early
the console was initialized too early, leading to the server waiting for
it to shut down if the authkey is invalid, among other issues.
2023-12-21 12:49:20 +01:00
Lion c3895ec1ca remove [Bug] title from issue template 2023-12-21 12:17:50 +01:00
Lion c741fe5310 remove [Feature Request] from issue title 2023-12-21 12:17:11 +01:00
Lion Kortlepel e1dfb1085e modify release workflows to add debug info artifacts 2023-12-21 11:17:17 +01:00
Lion Kortlepel 142b6fa47a modify build scripts to generate .debug files with debug info 2023-12-21 11:13:51 +01:00
Bennett a6cbffc774 fix exit after 10 seconds 2023-12-21 02:01:21 -08:00
Starystars67 dc4ead532d Changed default tag to Freeroam as that is the majority of servers. 2023-12-18 14:10:07 +00:00
Lion f28d9bc7dc Update README.md 2023-12-16 20:18:40 +00:00
Starystars67 8c73eb8aea Added Tags Feature to the BeamMP Server. This allows better filtering on the server list. 2023-12-10 12:50:24 +01:00
Lion 43b1b050e2 Fix workflows to make release builds (#202)
Currently the Windows workflow doesn't properly create a release binary.
2023-12-09 20:17:10 +01:00
Lion Kortlepel 9f87edc6e9 add msvcp140.dll comment to the release text 2023-12-09 20:09:56 +01:00
Lion Kortlepel c6f78c5522 fix release build path 2023-12-09 20:06:50 +01:00
Lion Kortlepel 9f01268538 update version to 3.1.3 2023-12-09 20:01:53 +01:00
Lion Kortlepel 5523a4fe4b force build release config on windows 2023-12-09 20:00:33 +01:00
Lion Kortlepel 7f11d0f002 make release builds by default 2023-12-09 19:22:50 +01:00
Lion Kortlepel 6b31ba35fd attempt to fix workflows to make release builds 2023-12-09 19:18:33 +01:00
Lion d2329f0723 Remove password setting from config to avoid confusion (#199)
...until implemented.

The client afaik currently doesn't support this setting.
2023-12-09 19:05:54 +01:00
Luuk van Oijen ef45efeb86 Update readme to new build system (#200)
Now building is like 2 steps, so the readme reflects that now.
2023-12-09 18:33:46 +01:00
Lion edcca75637 Update README.md 2023-12-08 17:18:54 +01:00
Lion c1bacf1f3a remove old instructions from readme, cleanup 2023-12-08 17:16:47 +01:00
Lion Kortlepel 795b651744 remove macos section 2023-12-05 18:35:57 +01:00
Lion Kortlepel be108bb8b3 update readme to new build system 2023-12-05 18:34:06 +01:00
Lion Kortlepel d8b8812026 remove password setting from config to avoid confusion
...until implemented
2023-12-05 18:23:23 +01:00
Lion 872c2d410d New buildsystem (#197) 2023-12-05 18:21:20 +01:00
Lion Kortlepel f98704e0f3 fix warnings about implicit conversion 2023-12-05 18:05:35 +01:00
Lion Kortlepel dea203c108 make IThreaded::~IThreaded virtual to make destruction happen 2023-12-05 18:03:13 +01:00
Lion Kortlepel e245c9e9e2 fix pps monitor warning about virtual dtor 2023-12-05 18:02:35 +01:00
Lion Kortlepel 11fe5ad200 fix invalid timeout value 2023-12-05 18:00:34 +01:00
Lion Kortlepel 667da22b0e Merge remote-tracking branch 'origin/master' into new-buildsystem 2023-12-05 17:59:05 +01:00
Lion Kortlepel a6eb2f7bfe switch to vcpkg+cmake, add debian build to workflows
using lionkor's template (MIT licensed)

This is a combination of 64 commits.
2023-12-05 17:57:19 +01:00
Lion Kortlepel 103d2dc030 update vcpkg in workflows 2023-12-03 17:50:45 +01:00
Lion Kortlepel 7f206fd0d4 bump version to 3.1.2 2023-12-03 17:49:12 +01:00
Lion Kortlepel 22805af716 fix crash in authentication 2023-12-03 17:43:41 +01:00
Lion 2c29a195f9 optimize: Add conditional variable to LuaResult (#162)
Implementing TODO for optimization I saw in the code.
2023-03-27 13:31:21 +02:00
rgnter 222d2492ff Merge branch 'master' into optimize/add_cv_to_luaresult 2023-03-21 20:17:17 +01:00
Simon 879b9772f5 Apply suggestions from code review
Co-authored-by: Lion <development@kortlepel.com>
2023-01-15 17:12:35 +00:00
Anonymous275 c51cf090ef fix linux build 2023-01-15 17:12:35 +00:00
Anonymous275 d677d8d58d rename Hash function to HashPassword
move HashPassword to cpp only
move check to line 285
2023-01-15 17:12:35 +00:00
Anonymous275 4b30918659 - add 120 seconds timeout 2023-01-15 17:12:35 +00:00
Anonymous275 688e46f524 - fix linux build 2023-01-15 17:12:35 +00:00
Anonymous275 9f59c27b1f - add hash function
- add password config
- add debug messages for password stages
- add pass boolean for heartbeat
- adjust network codes
2023-01-15 17:12:35 +00:00
Lion 6a11bcd20b fix bad package name for Ubuntu in Readme (#161)
The package name for liblua required to build is not correct. The
correct name is
[`liblua-5.3-dev`](https://packages.ubuntu.com/search?suite=all&searchon=names&keywords=liblua5.3)
2022-12-21 16:29:49 +01:00
rgnter b7b578bf3e add conditional variable to LuaResult 2022-12-18 14:45:33 +01:00
rgnter 6c145a6dbf fix: Bad package name for Ubuntu 2022-12-18 12:32:45 +01:00
Lion 67d792e0e0 remove repeated dependency from README (#155) 2022-11-14 14:32:19 +01:00
Qest333 eaeef0c7d0 Remove double dependency from README 2022-11-14 14:00:21 +01:00
Lion 47e64a7343 merge release candidate v3.1.1 (#142)
patches and hotfixes!
2022-10-31 11:32:16 +01:00
Lion Kortlepel 7f5b3919f4 make destructors of virtual classes virtual
this causes warnings in clang, and rightfully so :^)
2022-10-31 11:31:16 +01:00
Lion Kortlepel 896e777e23 update changelog 2022-10-31 11:31:16 +01:00
Lion Kortlepel aa58c1e211 another potential fix for #141 2022-10-31 11:31:15 +01:00
Lion Kortlepel 49a9226dca update changelog to mention fixes 2022-10-31 11:31:15 +01:00
Lion Kortlepel b10d5d0f4e fix empty events causing issues in the server
an empty event packet, if sent just right, could crash the server
2022-10-31 11:31:15 +01:00
Lion Kortlepel 5581fd1692 fix chat message impersonation issue
instead of using the supplied name, we ignore it entirely and use the
server's internal name for the client
2022-10-31 11:31:15 +01:00
Lion Kortlepel d36bb7962c ignore empty chat messages
this could happen with a malicious client of some kind, we should simply
ignore them
2022-10-31 11:31:15 +01:00
Lion Kortlepel 4e8bd993d5 remove J packet handler
it wasn't used by anything in the launcher, mod, or during the join
sequence, so i removed it for now.
2022-10-31 11:31:15 +01:00
Lion Kortlepel abff9bfbdb fix crash when chat message is malformed 2022-10-31 11:31:15 +01:00
Lion Kortlepel b024533f90 fix crash when the header of a TCP packet is negative 2022-10-31 11:31:15 +01:00
Lion Kortlepel f9251ff92c add more warning prints on unexpected cases 2022-10-31 11:31:15 +01:00
Lion Kortlepel 99f41c28cb fix #135 by making onPlayerDisconnect blocking, and calling it before removing the player
before, the handlers were not waited for, so the client was usually
destructed before lua got to the actual event handler call. Now, the
handler is called and waited on, and once all handlers are done, the
client is properly removed from the players internally, thus making
calls to GetPlayerName, GetPlayerIdentifiers, etc. return nil etc.
2022-10-31 11:31:15 +01:00
Lion Kortlepel bbd27c9cba fix formatting bug in status (closes #143) 2022-10-31 11:31:15 +01:00
Lion Kortlepel 4682922467 add more fixes for msvc static linking 2022-10-31 11:31:15 +01:00
Lion Kortlepel 83fb387dfe potential fix to #141 2022-10-31 11:31:09 +01:00
Lion Kortlepel 2b61f11a86 fix EnsureArgsCount not properly printing min/max 2022-10-31 11:24:13 +01:00
Lion Kortlepel a8b1a205f7 bump version to 3.1.1
I'm expecting to release a 3.1.1 with some fixes
2022-10-31 11:24:13 +01:00
Lion dd9376447a Fix README errors (#138) 2022-10-26 14:34:01 +02:00
Lion aa185afabf Update README.md 2022-10-23 03:35:39 +02:00
Lion e8caeb9126 merge release candidate v3.1.0 (#83)
See https://github.com/BeamMP/BeamMP-Server/blob/rc-v3.1.0/Changelog.md for
a list of changes
2022-10-22 23:24:48 +02:00
Lion Kortlepel fa1944dbef update readme to reflect dependency- and code-changes in 3.1.0 2022-10-22 23:22:42 +02:00
Lion Kortlepel 093f905fd8 remove redundant addition libboost library install in cmake-linux action 2022-10-22 23:06:11 +02:00
Lion Kortlepel 2a45d2282d update rc-v3.1.0 to master 2022-10-22 22:55:12 +02:00
Lion Kortlepel aeb024953a fix sentry line that caused build to fail 2022-10-22 22:48:23 +02:00
ㄗㄠˋ ㄑㄧˊ 12a0ab7fdd document dependencies for macos (#109) 2022-10-22 22:47:53 +02:00
Lion Kortlepel 917c501faf fix typo causing beammp forum id not to show in identifiers (fix #137) 2022-10-22 21:16:31 +02:00
Lion Kortlepel 340933bbb3 fix dependencies for test run (add curl, fix ssl) 2022-10-22 21:01:44 +02:00
Lion Kortlepel a63359479e rename dependencies for test run in github actions 2022-10-22 20:44:47 +02:00
Lion Kortlepel bdf2da758c remove pps from heartbeat
"PPS has no meaning anymore and is completely irrelevant. You should
ignore it, it is not an indicator of ANYTHING. If it’s high, that means
NOTHING. If it’s low, that means NOTHING. If it’s -, that means
NOTHING."

It's packets per second per player per vehicle, but is only sent every
30 seconds, its not averaged, and on the client-side, it shows a ping
icon next to it.

A client can open a new connection to the server and send a `P`, and
measure the time to the `P` response packet. The connection is then
closed. This was added ages ago, please use this instead for ping :)
2022-10-17 14:05:51 +02:00
Lion Kortlepel 88c0ed56e4 add _WIN32_WINNT and move CRT no warnings flag 2022-10-17 12:25:13 +02:00
Lion Kortlepel 4256977400 remove crt's "this function or variable may be unsafe" warnings
they are useless, as they are in dependencies or parts of the code
we don't care about. Also, the "safe" alternatives straightup dont work
on linux.
2022-10-17 12:21:27 +02:00
Lion Kortlepel 309a9d1fa9 fix invalid windows workflows indentation 2022-10-17 12:12:55 +02:00
Lion Kortlepel ad860835ca fix linux tests run not installing openssl properly 2022-10-17 12:10:52 +02:00
Lion Kortlepel c6c2efb0b1 revert "update linux and windows workflows to run on pr open, reopen, review submit"
This reverts commit 23e9941704.
2022-10-17 12:09:36 +02:00
Lion c4c3b03b7a replace networking with boost::asio (synchronous) (#134)
- replaced all networking with boost::asio abstractions
- rewrote the SetStatus(), GetStatus() crap (now IsDisconnected() and
Disconnect() with reason)
- fixed bug related to ghost players / ghost cars
- handles packets as binary for the most part (vector<uint8_t> instead
of string) to fix various issues
2022-10-17 12:03:43 +02:00
Lion Kortlepel fd51336a91 update vcpkg 2022-10-17 12:01:08 +02:00
Lion Kortlepel 466845b314 add udp binary data fix to Changelog 2022-10-16 00:05:02 +02:00
Lion Kortlepel 92632b53b5 fix binary data breaking in UDPRcvFromClient 2022-10-15 23:30:09 +02:00
Lion Kortlepel 331a597ec7 add info about new networking to changelog 2022-10-15 23:19:33 +02:00
Lion Kortlepel 87965433c2 change log levels of common warnings and errors to debug
this hides a lot of the "standard" errors we get behind the debug flag.
for example, disconnecting a disconnected player would be such an error
2022-10-15 23:16:16 +02:00
Lion Kortlepel 75ff9f7571 remove "backend response failed to parse as valid json" 2022-10-15 23:16:16 +02:00
Lion Kortlepel 94c0547a35 fix crash when the client disconnects while sending first identify setting 2022-10-15 23:16:16 +02:00
Lion Kortlepel 98f77e157f add WIN32_STATIC_RUNTIME option to cmake 2022-10-15 23:16:16 +02:00
Lion Kortlepel 54730d2baf remove heartbeat spam logging 2022-10-15 23:16:16 +02:00
Lion Kortlepel 064e71e59f fix client version check 2022-10-15 23:16:16 +02:00
Lion Kortlepel 2678234d67 dont check for -Werror=zero-as-null-pointer-constant 2022-10-15 23:16:16 +02:00
Lion Kortlepel 4320a91e5c use message() instead of what() for ec 2022-10-15 23:16:16 +02:00
Lion Kortlepel 7d1318653c fix boost::system::error_code 2022-10-15 23:16:16 +02:00
Lion Kortlepel 67d02d4cf2 remove unused error check 2022-10-15 23:16:16 +02:00
Lion Kortlepel 93b2559120 switch to boost 1.74 2022-10-15 23:16:05 +02:00
Lion Kortlepel ed872f730d link against boost::system 2022-10-06 00:57:31 +02:00
Lion Kortlepel b25f4a875c run on latest ubuntu 2022-10-06 00:54:57 +02:00
Lion Kortlepel cc6b7846b2 add system include 2022-10-06 00:51:51 +02:00
Lion Kortlepel 88f5db514f remove unused headers 2022-10-06 00:46:35 +02:00
Lion Kortlepel e595192829 rename header to boost errc 2022-10-06 00:43:17 +02:00
Lion Kortlepel c69418ea5e add boost_system dependency for linux gh actions 2022-10-06 00:40:39 +02:00
Lion Kortlepel 917e3f98ab fix github actions dependencies for linux to use proper boost version 2022-10-06 00:36:57 +02:00
Lion Kortlepel c42a523532 remove SO_SNDTIMEO for now 2022-10-06 00:24:13 +02:00
Lion Kortlepel 95ae0f5d03 fix 'Od' and 'Or' packets not being broadcast 2022-10-05 22:17:56 +02:00
Lion Kortlepel fc0a509bd9 fix clientversion parameter in heartbeat 2022-10-05 21:15:11 +02:00
Lion Kortlepel 6249397fb5 add libboost-all-dev to github actions
it's a new dependency
2022-10-05 20:50:28 +02:00
Lion Kortlepel 231b13a0e7 fix a ghost client bug 2022-10-05 18:17:18 +02:00
Lion Kortlepel 7d2e4d4581 replace tcp networking with boost::asio tcp networking 2022-10-05 18:17:04 +02:00
Lion Kortlepel 7446526a19 fix binding of udp server socket
it was not binding properly because it wasn't open()ed, i guess
2022-10-05 13:06:36 +02:00
Lion Kortlepel 6e97a3cd6e switch udp networking to boost implementation 2022-10-05 12:14:25 +02:00
Lion Kortlepel 30482d290a add boost 1.75 dependency
this should be available on most platforms.
boost allows us to simplify a LOT of code.
2022-10-05 11:50:15 +02:00
Lion Kortlepel 5f1d003077 fix various potential crashes in TServer::HandlePosition 2022-10-03 17:06:32 +02:00
Lion Kortlepel 5d3dff3c88 add identifiers (beammp id, ip) as an argument to onPlayerAuth 2022-10-03 15:31:32 +02:00
Lion Kortlepel cb0cb30797 fix windows compiler not understanding a CLEAR AND SIMPLE FUNCTION-STYLE
CONSTRUCTOR CALL

AHHHHHHH
2022-10-03 15:12:59 +02:00
Lion Kortlepel 1f14de2e71 revert 9c6127a105 and apply proper fix 2022-10-03 15:11:26 +02:00
Lion Kortlepel 658b37acac fix error sometimes not displaying when failing inside global event handler 2022-10-03 14:38:19 +02:00
Lion Kortlepel d63c84286e replace logging functions with new fmt versions in ParseVehicle 2022-10-01 22:25:45 +02:00
Lion Kortlepel 9c6127a105 fix bug which may cause a server to crash when a car is spawned
thanks @Anonymous275
2022-10-01 19:10:21 +02:00
ㄗㄠˋ ㄑㄧˊ fdf24815bb document dependencies for macos (#109) 2022-09-26 12:18:47 +02:00
71 changed files with 1693 additions and 1686 deletions
-1
View File
@@ -1,7 +1,6 @@
--- ---
name: Bug report name: Bug report
about: Create a report to help us improve about: Create a report to help us improve
title: "[Bug] Enter issue title here"
labels: bug labels: bug
assignees: '' assignees: ''
+1 -2
View File
@@ -1,8 +1,7 @@
--- ---
name: Feature request name: Feature request
about: Suggest an idea for this project about: Suggest an idea for this project
title: "[Feature Request]" labels: feature
labels: enhancement
assignees: '' assignees: ''
--- ---
-83
View File
@@ -1,83 +0,0 @@
name: CMake Linux Build
on:
push:
pull_request:
types: [opened, reopened]
pull_request_review:
types: [submitted]
env:
BUILD_TYPE: Release
jobs:
linux-build:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v2
with:
submodules: "recursive"
- name: Install Dependencies
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: |
echo ${#beammp_sentry_url}
sudo apt-get update
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev cmake g++-10
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build Server
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server --parallel
- name: Build Tests
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server-tests --parallel
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-linux
path: ${{github.workspace}}/build-linux/BeamMP-Server
- name: Archive test artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-linux-tests
path: ${{github.workspace}}/build-linux/BeamMP-Server-tests
run-tests:
needs: linux-build
runs-on: ubuntu-20.04
steps:
- uses: actions/download-artifact@master
with:
name: BeamMP-Server-linux-tests
path: ${{github.workspace}}
- name: Install Runtime Dependencies
shell: bash
run: |
sudo apt-get update
sudo apt-get install -y liblua5.3 openssl
- name: Test
working-directory: ${{github.workspace}}
shell: bash
run: |
chmod +x ./BeamMP-Server-tests
./BeamMP-Server-tests
-62
View File
@@ -1,62 +0,0 @@
name: CMake Windows Build
on:
push:
pull_request:
types: [opened, reopened]
pull_request_review:
types: [submitted]
env:
BUILD_TYPE: Release
jobs:
windows-build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
with:
submodules: "recursive"
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@v7
id: runvcpkg
with:
vcpkgArguments: "lua zlib rapidjson openssl websocketpp curl"
vcpkgDirectory: "${{ runner.workspace }}/b/vcpkg"
vcpkgGitCommitId: "a106de33bbee694e3be6243718aa2a549a692832"
vcpkgTriplet: "x64-windows-static"
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-windows
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-windows
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Archive artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server.exe
path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
- name: Build debug
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: |
cmake --build . --config Debug
- name: Archive debug artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-debug.exe
path: ${{github.workspace}}/build-windows/Debug/BeamMP-Server.exe
+123
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@@ -0,0 +1,123 @@
name: Linux
on: [push]
env:
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
CMAKE_BUILD_TYPE: "Release"
jobs:
debian-11-build:
runs-on: ubuntu-latest
container:
image: debian:11
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/debian-11/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/debian-11/1-install-deps.sh
- name: Create Build Environment
run: bash ./scripts/debian-11/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/debian-11/3-build.sh
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-debian
path: ./bin/BeamMP-Server
- name: Archive server debug info artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-debian.debug
path: ./bin/BeamMP-Server.debug
- name: Build Tests
run: bash ./scripts/debian-11/3-build-tests.sh
- name: Install Runtime Dependencies
run: bash ./scripts/debian-11/4-install-runtime-deps.sh
- name: Test
run: ./bin/BeamMP-Server-tests
ubuntu-22-04-build:
runs-on: ubuntu-latest
container:
image: ubuntu:22.04
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/ubuntu-22.04/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/ubuntu-22.04/1-install-deps.sh
- name: Setup vcpkg
uses: lukka/run-vcpkg@v11
with:
runVcpkgInstall: true
- name: Create Build Environment
run: bash ./scripts/ubuntu-22.04/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/ubuntu-22.04/3-build.sh
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-ubuntu
path: ./bin/BeamMP-Server
- name: Archive server debug info artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-ubuntu.debug
path: ./bin/BeamMP-Server.debug
- name: Build Tests
run: bash ./scripts/ubuntu-22.04/3-build-tests.sh
- name: Install Runtime Dependencies
run: bash ./scripts/ubuntu-22.04/4-install-runtime-deps.sh
- name: Test
run: ./bin/BeamMP-Server-tests
-115
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@@ -1,115 +0,0 @@
name: Release Create & Build
on:
push:
# Sequence of patterns matched against refs/tags
tags:
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
env:
BUILD_TYPE: Release
jobs:
create-release:
runs-on: ubuntu-latest
name: Create Release
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
steps:
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: ${{ github.ref }}
draft: false
prerelease: true
body: |
Files included in this release:
- `BeamMP-Server.exe` is the windows build
- `BeamMP-Server-linux` is a ubuntu build, so you need the dependencies listed in README.md to run it. For any other distros please build from source as described in README.md.
upload-release-files-linux:
name: Upload Linux Release Files
runs-on: ubuntu-latest
needs: create-release
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Install Dependencies
run: |
sudo apt-get update
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ${{github.workspace}}/build-linux/BeamMP-Server
asset_name: BeamMP-Server-linux
asset_content_type: application/x-elf
upload-release-files-windows:
name: Upload Windows Release Files
runs-on: windows-latest
needs: create-release
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@v7
id: runvcpkg
with:
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: 'a106de33bbee694e3be6243718aa2a549a692832'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-windows
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-windows
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
asset_name: BeamMP-Server.exe
asset_content_type: application/vnd.microsoft.portable-executable
+191
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@@ -0,0 +1,191 @@
name: Release Create & Build
on:
push:
# Sequence of patterns matched against refs/tags
tags:
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
env:
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
CMAKE_BUILD_TYPE: "Release"
jobs:
create-release:
runs-on: ubuntu-latest
name: Create Release
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
steps:
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: ${{ github.ref }}
draft: false
prerelease: true
body: |
Files included in this release:
- `BeamMP-Server.exe` is the windows build. You need to install the [Visual C++ Redistributables](https://aka.ms/vs/17/release/vc_redist.x64.exe) to run this.
- `BeamMP-Server-debian` is a Debian 11 build, requires `liblua5.3-0`.
- `BeamMP-Server-ubuntu` is a Ubuntu 22.04 build, requires `liblua5.3-0`.
upload-release-files-debian-11:
name: Build and upload Debian 11 Release Files
runs-on: ubuntu-22.04
needs: create-release
container:
image: debian:11
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/debian-11/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/debian-11/1-install-deps.sh
- name: Setup vcpkg
uses: lukka/run-vcpkg@v11
with:
runVcpkgInstall: true
- name: Create Build Environment
run: bash ./scripts/debian-11/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/debian-11/3-build.sh
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/BeamMP-Server
asset_name: BeamMP-Server-debian
asset_content_type: application/x-elf
- name: Upload Debug Info
id: upload-debug-info
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/BeamMP-Server.debug
asset_name: debuginfo-debian.debug
asset_content_type: application/x-elf
upload-release-files-ubuntu-22-04:
name: Build and upload Ubuntu 22.04 Release Files
runs-on: ubuntu-22.04
needs: create-release
container:
image: ubuntu:22.04
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/ubuntu-22.04/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/ubuntu-22.04/1-install-deps.sh
- name: Create Build Environment
run: bash ./scripts/ubuntu-22.04/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/ubuntu-22.04/3-build.sh
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/BeamMP-Server
asset_name: BeamMP-Server-ubuntu
asset_content_type: application/x-elf
- name: Upload Debug Info
id: upload-debug-info
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/BeamMP-Server.debug
asset_name: debuginfo-ubuntu.debug
asset_content_type: application/x-elf
upload-release-files-windows:
name: Build and upload Windows Release Files
runs-on: windows-latest
needs: create-release
env:
VCPKG_DEFAULT_TRIPLET: x64-windows-static
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Create Build Environment
shell: bash
run: ./scripts/windows/1-configure.sh
- name: Build Server
shell: bash
run: bash ./scripts/windows/2-build.sh
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/Release/BeamMP-Server.exe
asset_name: BeamMP-Server.exe
asset_content_type: application/vnd.microsoft.portable-executable
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@@ -0,0 +1,43 @@
name: Windows
on: [push]
env:
VCPKG_DEFAULT_TRIPLET: x64-windows-static
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
CMAKE_BUILD_TYPE: "Release"
jobs:
windows-build:
runs-on: windows-latest
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Setup vcpkg
uses: lukka/run-vcpkg@v11
with:
runVcpkgInstall: true
- name: Create Build Environment
shell: bash
run: ./scripts/windows/1-configure.sh
- name: Build Server
shell: bash
run: bash ./scripts/windows/2-build.sh
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-windows
path: ./bin/Release/BeamMP-Server.exe
+3 -30
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@@ -1,33 +1,6 @@
[submodule "deps/commandline"] [submodule "deps/commandline"]
path = deps/commandline path = deps/commandline
url = https://github.com/lionkor/commandline url = https://github.com/lionkor/commandline
[submodule "deps/asio"] [submodule "vcpkg"]
path = deps/asio path = vcpkg
url = https://github.com/chriskohlhoff/asio url = https://github.com/Microsoft/vcpkg.git
[submodule "deps/rapidjson"]
path = deps/rapidjson
url = https://github.com/Tencent/rapidjson
[submodule "deps/toml11"]
path = deps/toml11
url = https://github.com/ToruNiina/toml11
[submodule "deps/sentry-native"]
path = deps/sentry-native
url = https://github.com/getsentry/sentry-native
[submodule "deps/sol2"]
path = deps/sol2
url = https://github.com/ThePhD/sol2
[submodule "deps/libzip"]
path = deps/libzip
url = https://github.com/nih-at/libzip
[submodule "deps/cpp-httplib"]
path = deps/cpp-httplib
url = https://github.com/yhirose/cpp-httplib
[submodule "deps/json"]
path = deps/json
url = https://github.com/nlohmann/json
[submodule "deps/fmt"]
path = deps/fmt
url = https://github.com/fmtlib/fmt
[submodule "deps/doctest"]
path = deps/doctest
url = https://github.com/doctest/doctest
+192 -228
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@@ -1,249 +1,213 @@
# 3.4 is required for imported targets. cmake_minimum_required(VERSION 3.16 FATAL_ERROR)
cmake_minimum_required(VERSION 3.4 FATAL_ERROR)
message(STATUS "You can find build instructions and a list of dependencies in the README at \
https://github.com/BeamMP/BeamMP-Server")
project(BeamMP-Server
DESCRIPTION "Server for BeamMP - The Multiplayer Mod for BeamNG.drive"
HOMEPAGE_URL https://beammp.com
LANGUAGES CXX C)
find_package(Git REQUIRED)
# Update submodules as needed
option(GIT_SUBMODULE "Check submodules during build" ON)
if(GIT_SUBMODULE)
message(STATUS "Submodule update")
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(FATAL_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules")
endif()
endif()
set(HTTPLIB_REQUIRE_OPENSSL ON)
set(SENTRY_BUILD_SHARED_LIBS OFF)
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT=1)
# ------------------------ APPLE ---------------------------------
if(APPLE)
if(IS_DIRECTORY /opt/homebrew/Cellar/lua@5.3/5.3.6)
set(LUA_INCLUDE_DIR /opt/homebrew/Cellar/lua@5.3/5.3.6/include/lua5.3)
link_directories(/opt/homebrew/Cellar/lua@5.3/5.3.6/lib)
else()
set(LUA_INCLUDE_DIR /usr/local/Cellar/lua@5.3/5.3.6/include/lua5.3)
link_directories(/usr/local/Cellar/lua@5.3/5.3.6/lib)
endif()
set(LUA_LIBRARIES lua)
if(IS_DIRECTORY /opt/homebrew/opt/openssl@1.1)
include_directories(/opt/homebrew/opt/openssl@1.1/include)
link_directories(/opt/homebrew/opt/openssl@1.1/lib)
else()
include_directories(/usr/local/opt/openssl@1.1/include)
link_directories(/usr/local/opt/openssl@1.1/lib)
endif()
# ------------------------ WINDOWS ---------------------------------
elseif (WIN32)
# this has to happen before sentry, so that crashpad on windows links with these settings.
message(STATUS "MSVC -> forcing use of statically-linked runtime.")
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
# ------------------------ LINUX ---------------------------------
elseif (UNIX)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -fno-builtin")
option(SANITIZE "Turns on thread and UB sanitizers" OFF)
if (SANITIZE)
message(STATUS "sanitize is ON")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize={address,thread,undefined}")
endif (SANITIZE)
endif ()
set(BUILD_SHARED_LIBS OFF)
# ------------------------ SENTRY ---------------------------------
message(STATUS "Checking for Sentry URL")
# this is set by the build system.
# IMPORTANT: if you're building from source, just leave this empty
if (NOT DEFINED BEAMMP_SECRET_SENTRY_URL)
message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \
This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.")
set(BEAMMP_SECRET_SENTRY_URL "")
set(SENTRY_BACKEND none)
else()
set(SENTRY_BACKEND breakpad)
endif()
add_subdirectory("deps/sentry-native")
# ------------------------ C++ SETUP ---------------------------------
set(CMAKE_CXX_STANDARD 17)
if (MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
endif ()
# ------------------------ DEPENDENCIES ------------------------------
message(STATUS "Adding local source dependencies")
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
add_subdirectory(deps)
# ------------------------ VARIABLES ---------------------------------
include(FindLua)
include(FindOpenSSL)
include(FindThreads)
include(FindZLIB)
set(BeamMP_Sources
include/TConsole.h src/TConsole.cpp
include/TServer.h src/TServer.cpp
include/Compat.h src/Compat.cpp
include/Common.h src/Common.cpp
include/Client.h src/Client.cpp
include/VehicleData.h src/VehicleData.cpp
include/TConfig.h src/TConfig.cpp
include/TLuaEngine.h src/TLuaEngine.cpp
include/TLuaPlugin.h src/TLuaPlugin.cpp
include/TResourceManager.h src/TResourceManager.cpp
include/THeartbeatThread.h src/THeartbeatThread.cpp
include/Http.h src/Http.cpp
include/TSentry.h src/TSentry.cpp
include/TPPSMonitor.h src/TPPSMonitor.cpp
include/TNetwork.h src/TNetwork.cpp
include/LuaAPI.h src/LuaAPI.cpp
include/TScopedTimer.h src/TScopedTimer.cpp
include/SignalHandling.h src/SignalHandling.cpp
include/ArgsParser.h src/ArgsParser.cpp
include/TPluginMonitor.h src/TPluginMonitor.cpp
include/Environment.h
)
set(BeamMP_Includes
${LUA_INCLUDE_DIR}
${CURL_INCLUDE_DIRS}
"${CMAKE_CURRENT_SOURCE_DIR}/deps/cpp-httplib"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/commandline"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/json/single_include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/sol2/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/rapidjson/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/asio/asio/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps"
)
set(BeamMP_Definitions
SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}"
)
if (UNIX)
set(BeamMP_CompileOptions
-Wall
-Wextra
-Wpedantic
-Werror=uninitialized
-Werror=float-equal
-Werror=pointer-arith
-Werror=double-promotion
-Werror=write-strings
-Werror=cast-qual
-Werror=init-self
-Werror=cast-align
-Werror=unreachable-code
-Werror=strict-aliasing -fstrict-aliasing
-Werror=redundant-decls
-Werror=missing-declarations
-Werror=missing-field-initializers
-Werror=write-strings
-Werror=ctor-dtor-privacy
-Werror=switch-enum
-Werror=switch-default
-Werror=old-style-cast
-Werror=overloaded-virtual
-Werror=zero-as-null-pointer-constant
-Werror=overloaded-virtual
-Werror=missing-include-dirs
-Werror=unused-result
-fstack-protector
)
endif()
set(BeamMP_Libraries
doctest::doctest
OpenSSL::SSL
OpenSSL::Crypto
sol2::sol2
fmt::fmt
Threads::Threads
ZLIB::ZLIB
${LUA_LIBRARIES}
commandline
sentry
)
if (WIN32) if (WIN32)
set(BeamMP_PlatformLibs wsock32 ws2_32) set(VCPKG_TARGET_TRIPLET x64-windows-static)
endif() endif()
# ------------------------ BEAMMP SERVER ----------------------------- include(cmake/Vcpkg.cmake) # needs to happen before project()
add_executable(BeamMP-Server project(
src/main.cpp "BeamMP-Server" # replace this
${BeamMP_Sources} VERSION 3.3.0
) )
target_compile_definitions(BeamMP-Server PRIVATE include(cmake/StandardSettings.cmake)
${BeamMP_Definitions} include(cmake/StaticAnalyzers.cmake)
DOCTEST_CONFIG_DISABLE include(cmake/Git.cmake)
# below are options which should be changed
### SETTINGS ###
# add all headers (.h, .hpp) to this
set(PRJ_HEADERS
include/ArgsParser.h
include/BoostAliases.h
include/Client.h
include/Common.h
include/Compat.h
include/Cryptography.h
include/CustomAssert.h
include/Defer.h
include/Environment.h
include/Http.h
include/IThreaded.h
include/Json.h
include/LuaAPI.h
include/RWMutex.h
include/SignalHandling.h
include/TConfig.h
include/TConsole.h
include/THeartbeatThread.h
include/TLuaEngine.h
include/TLuaPlugin.h
include/TNetwork.h
include/TPluginMonitor.h
include/TPPSMonitor.h
include/TResourceManager.h
include/TScopedTimer.h
include/TServer.h
include/VehicleData.h
)
# add all source files (.cpp) to this, except the one with main()
set(PRJ_SOURCES
src/ArgsParser.cpp
src/Client.cpp
src/Common.cpp
src/Compat.cpp
src/Http.cpp
src/LuaAPI.cpp
src/SignalHandling.cpp
src/TConfig.cpp
src/TConsole.cpp
src/THeartbeatThread.cpp
src/TLuaEngine.cpp
src/TLuaPlugin.cpp
src/TNetwork.cpp
src/TPluginMonitor.cpp
src/TPPSMonitor.cpp
src/TResourceManager.cpp
src/TScopedTimer.cpp
src/TServer.cpp
src/VehicleData.cpp
) )
target_compile_options(BeamMP-Server PRIVATE find_package(Lua REQUIRED)
${BeamMP_CompileOptions}
# set the source file containing main()
set(PRJ_MAIN src/main.cpp)
# set the source file containing the test's main
set(PRJ_TEST_MAIN test/test_main.cpp)
# set include paths not part of libraries
set(PRJ_INCLUDE_DIRS ${LUA_INCLUDE_DIR})
# set compile features (e.g. standard version)
set(PRJ_COMPILE_FEATURES cxx_std_20)
# set #defines (test enable/disable not included here)
set(PRJ_DEFINITIONS CPPHTTPLIB_OPENSSL_SUPPORT)
# add all libraries used by the project (WARNING: also set them in vcpkg.json!)
set(PRJ_LIBRARIES
fmt::fmt
doctest::doctest
Threads::Threads
commandline_static
toml11::toml11
rapidjson
sol2
httplib::httplib
libzip::zip
OpenSSL::SSL OpenSSL::Crypto
${LUA_LIBRARIES}
) )
target_include_directories(BeamMP-Server PRIVATE # add dependency find_package calls and similar here
"${CMAKE_CURRENT_SOURCE_DIR}/include" find_package(fmt CONFIG REQUIRED)
) find_package(OpenSSL REQUIRED)
find_package(doctest CONFIG REQUIRED)
find_package(Boost REQUIRED)
find_package(httplib CONFIG REQUIRED)
find_package(libzip CONFIG REQUIRED)
find_package(RapidJSON CONFIG REQUIRED)
find_package(sol2 CONFIG REQUIRED)
find_package(toml11 CONFIG REQUIRED)
target_include_directories(BeamMP-Server SYSTEM PRIVATE include_directories(include)
${BeamMP_Includes}
)
target_link_libraries(BeamMP-Server # to enable multithreading and the Threads::Threads dependency
${BeamMP_Libraries} include(FindThreads)
${BeamMP_PlatformLibs}
)
# ------------------------ BEAMMP SERVER TESTS ----------------------- ### END SETTINGS ###
option(BUILD_TESTS "Build BeamMP-Server tests" ON) # DONT change anything beyond this point unless you've read the cmake bible and
# swore on it not to bonk up the ci/cd pipelines with your changes.
if(BUILD_TESTS) ####################
add_executable(BeamMP-Server-tests
test/test_main.cpp
${BeamMP_Sources}
)
target_compile_definitions(BeamMP-Server-tests PRIVATE
${BeamMP_Definitions}
)
target_compile_options(BeamMP-Server-tests PRIVATE # enables compile_commands.json for clang-related tools (such as the clang LS)
${BeamMP_CompileOptions} set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
)
target_include_directories(BeamMP-Server-tests PRIVATE # build release builds by default (if not specified otherwise)
"${CMAKE_CURRENT_SOURCE_DIR}/include" if(NOT DEFINED CMAKE_BUILD_TYPE)
) message(NOTICE "No build type specified, defaulting to 'Release'")
set(CMAKE_BUILD_TYPE "Release")
target_include_directories(BeamMP-Server-tests SYSTEM PRIVATE endif()
${BeamMP_Includes}
) if(UNIX)
# this will allow to use same _DEBUG macro available in both Linux as well as Windows - MSCV environment. Easy to put Debug specific code.
target_link_libraries(BeamMP-Server-tests add_compile_options("$<$<CONFIG:DEBUG>:-D_DEBUG>")
${BeamMP_Libraries} endif(UNIX)
${BeamMP_PlatformLibs}
) if (WIN32)
add_compile_options("-D_WIN32_WINNT=0x0601")
endif(WIN32)
include(cmake/CompilerWarnings.cmake)
# set MT library for msvc - this is required (says documentation)
# linux/mac/etc should simply ignore this by default.
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
set(PRJ_DEFINITIONS ${PRJ_DEFINITIONS}
PRJ_VERSION_MAJOR=${PROJECT_VERSION_MAJOR}
PRJ_VERSION_MINOR=${PROJECT_VERSION_MINOR}
PRJ_VERSION_PATCH=${PROJECT_VERSION_PATCH}
)
# build commandline manually for funky windows flags to carry over without a custom toolchain file
add_library(commandline_static
deps/commandline/src/impls.h
deps/commandline/src/windows_impl.cpp
deps/commandline/src/linux_impl.cpp
deps/commandline/src/backends/InteractiveBackend.cpp
deps/commandline/src/backends/InteractiveBackend.h
deps/commandline/src/backends/Backend.cpp
deps/commandline/src/backends/Backend.h
deps/commandline/src/commandline.h
deps/commandline/src/commandline.cpp
deps/commandline/src/backends/BufferedBackend.cpp
deps/commandline/src/backends/BufferedBackend.h
)
if (WIN32)
target_compile_definitions(commandline_static PRIVATE -DPLATFORM_WINDOWS=1)
else ()
target_compile_definitions(commandline_static PRIVATE -DPLATFORM_LINUX=1)
endif ()
target_include_directories(commandline_static PUBLIC "deps/commandline/src")
target_link_libraries(commandline_static Threads::Threads)
# end of commandline custom build
add_executable(${PROJECT_NAME} ${PRJ_HEADERS} ${PRJ_SOURCES} ${PRJ_MAIN})
set_target_properties(${PROJECT_NAME} PROPERTIES
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
target_include_directories(${PROJECT_NAME} PRIVATE ${PRJ_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} ${PRJ_LIBRARIES})
target_compile_features(${PROJECT_NAME} PRIVATE ${PRJ_COMPILE_FEATURES})
target_compile_definitions(${PROJECT_NAME} PRIVATE ${PRJ_DEFINITIONS} ${PRJ_WARNINGS}
DOCTEST_CONFIG_DISABLE # disables all test code in the final executable
)
if(MSVC)
target_link_options(${PROJECT_NAME} PRIVATE "/SUBSYSTEM:CONSOLE")
endif(MSVC)
# setup all warnings (from cmake/CompilerWarnings.cmake)
set_project_warnings(${PROJECT_NAME})
if(${PROJECT_NAME}_ENABLE_UNIT_TESTING)
message(STATUS "Unit tests are enabled and will be built as '${PROJECT_NAME}-tests'")
add_executable(${PROJECT_NAME}-tests ${PRJ_HEADERS} ${PRJ_SOURCES} ${PRJ_TEST_MAIN})
target_include_directories(${PROJECT_NAME}-tests PRIVATE ${PRJ_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME}-tests ${PRJ_LIBRARIES})
target_compile_features(${PROJECT_NAME}-tests PRIVATE ${PRJ_COMPILE_FEATURES})
target_compile_definitions(${PROJECT_NAME}-tests PRIVATE ${PRJ_DEFINITIONS} ${PRJ_WARNINGS})
set_project_warnings(${PROJECT_NAME}-tests)
if(MSVC)
target_link_options(${PROJECT_NAME}-tests PRIVATE "/SUBSYSTEM:CONSOLE")
endif(MSVC)
endif() endif()
-144
View File
@@ -1,144 +0,0 @@
# v3.1.0
- ADDED Tab autocomplete in console, smart tab autocomplete (understands lua tables and types) in the lua console
- ADDED lua debug facilities (type `:help` when attached to lua via `lua`)
- ADDED Util.JsonEncode() and Util.JsonDecode(), which turn lua tables into json and vice-versa
- ADDED FS.ListFiles and FS.ListDirectories
- ADDED onFileChanged event, triggered when a server plugin file changes
- ADDED MP.GetPositionRaw(), which can be used to retrieve the latest position packet per player, per vehicle
- ADDED error messages to some lua functions
- ADDED HOME and END button working in console
- ADDED `MP.TriggerClientEventJson()` which takes a table as the data argument and sends it as JSON
- FIXED `ip` in MP.GetPlayerIdentifiers
- FIXED issue with client->server events which contain `:`
- FIXED a fatal exception on LuaEngine startup if Resources/Server is a symlink
- FIXED onInit not being called on hot-reload
- FIXED incorrect timing calculation of Lua EventTimer loop
- FIXED bug which caused hot-reload not to report syntax errors
- FIXED missing error messages on some event handler calls
- FIXED vehicles not deleting for all players if an edit was cancelled by Lua
# v3.0.2
- ADDED Periodic update message if a new server is released
- ADDED Config setting for the IP the http server listens on
- CHANGED Default MaxPlayers to 8
- CHANGED Default http server listen IP to localhost
- FIXED `MP.CreateEventTimer` filling up the queue (see <https://wiki.beammp.com/en/Scripting/new-lua-scripting#mpcreateeventtimerevent_name-string-interval_ms-number-strategy-number-since-v302>)
- FIXED `MP.TriggerClientEvent` not kicking the client if it failed
- FIXED Lua result queue handling not checking all results
- FIXED bug which caused ServerConfig.toml to generate incorrectly
# v3.0.1
- ADDED Backup URLs to UpdateCheck (will fail less often now)
- ADDED console cursor left and right movement (with arrow keys) and working HOME and END key (via github.com/lionkor/commandline)
- FIXED infinite snowmen / infinite unicycle spawning bug
- FIXED a bug where, when run with --working-directory, the Server.log would still be in the original directory
- FIXED a bug which could cause the plugin reload thread to spin at 100% if the reloaded plugin's didn't terminate
- FIXED an issue which would cause servers to crash on mod download via SIGPIPE on POSIX
- FIXED an issue which would cause servers to crash when checking if a vehicle is a unicycle
# v3.0.0
- CHANGED entire plugin Lua implementation (rewrite)
- CHANGED moved *almost all* Lua functions into MP.\*
- CHANGED console to use a custom language (type `help`, `list`, or `status`!)
- CHANGED all files of a Lua plugin to share a Lua state (no more state-per-file)
- ADDED many new Lua API functions, which can be found at <https://wiki.beammp.com/en/Scripting/functions>
- ADDED Commandline options. Run with `--help` to see all options.
- ADDED HTTP(S) Server (OpenAPI spec coming soon!)
- ADDED plugin directories to `package.path` and `package.cpath` before `onInit`
- ADDED ability to add `PluginConfig.toml` to your plugin folder to change some settings
- ADDED ability to share a lua state with other plugins via `StateId` setting in `PluginConfig.toml`
- ADDED ability to see name-to-thread-ID association in debug mode
- ADDED dumping tables with `print()` (try it with `print(MP)`)
- ADDED `MP.GetOSName()`, `MP.CreateTimer()`, `MP.GetLuaMemoryUsage()` and many more (see <https://wiki.beammp.com/en/Scripting/functions>)
- ADDED `MP.Settings` table to make usage of `MP.Set()` easier
- ADDED `FS.*` table with common filesystem operations (do `print(FS)` to see them!)
- FIXED i/o thread spin when stdout is /dev/null on linux
- FIXED removed extra whitespace infront of onChatMessage message
# v2.3.3
- CHANGED servers to be private by default
# v2.3.2
- ADDED Ctrl+C causes a graceful shutdown on windows (did already on linux)
- ADDED more meaningful shutdown messages
- ADDED even better backend connection error reporting
- ADDED `SendErrors` config in `ServerConfig.toml` to opt-out of error reporting
- ADDED hard-shutdown if Ctrl+C pressed 3 times
- FIXED issue with shells like bash being unusable after server exit
# v2.3.1
- CHANGED join/sync timeout to 20 minutes, players wont drop if loading takes >5 mins
# v2.3.0
- ADDED version check - the server will now let you know when a new release is out
- ADDED logging of various errors, crashes and exceptions to the backend
- ADDED chat messages are now logged to the server console as [CHAT]
- ADDED debug message telling you when the server heartbeats to the backend
- REMOVED various [DEBUG] messages which were confusing (such as "breaking client loop")
- FIXED various crashes and issues with handling unexpected backend responses
- FIXED minor bugs due to code correctness
# v2.2.0
- FIXED major security flaw
- FIXED minor bugs
# v2.1.4
- ADDED debug heartbeat print
- ADDED kicking every player before shutdown
- FIXED rare bug which led to violent crash
- FIXED minor bugs
# v2.1.3
- FIXED Lua events not cancelling properly on Linux
# v2.1.2
- CHANGED default map to gridmap v2
- FIXED version number display
# v2.1.1
# v2.1.0 (pre-v2.1.1)
# v2.0.4 (pre-v2.1.0)
- REMOVED boost as a runtime dependency
- FIXED Lua plugins on Linux
- FIXED console history on Windows
- CHANGED to new config format TOML
# v2.0.3
- WORKAROUND for timeout bug / ghost player bug
- FIXED 100% CPU spin when stdin is /dev/null.
# v2.0.2
- ADDED fully new commandline
- ADDED new backend
- ADDED automated build system
- ADDED lua GetPlayerIdentifiers
- ADDED lots of debug info
- ADDED better POSTing and GETing
- ADDED a license
- FIXED ghost players in player list issue
- FIXED ghost vehicle after joining issue
- FIXED missing vehicle after joining issue
- FIXED a lot of desync issues
- FIXED some memory leaks
- FIXED various crashes
- FIXED various data-races
- FIXED some linux-specific crashes
- FIXED some linux-specific issues
- FIXED bug which caused kicking to be logged as leaving
- FIXED various internal developer quality-of-life things
+22 -47
View File
@@ -6,13 +6,12 @@
This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/). This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/).
The server is the point through which all clients communicate. You can write Lua mods for the server, there are detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com). The server is the point through which all clients communicate. You can write Lua mods for the server, there are detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
**For Linux, you __need__ the runtime dependencies, listed below under "[prerequisites](#prerequisites)".** **For Linux, you __need__ the runtime dependencies, which are listed below under [Runtime Dependencies](#runtime-dependencies)**
## Support + Contact ## Support + Contact
Feel free to ask any questions via the following channels: Feel free to ask any questions via the following channels:
- **IRC**: `#beammp` on [irc.libera.chat](https://web.libera.chat/)
- **Discord**: [click for invite](https://discord.gg/beammp) - **Discord**: [click for invite](https://discord.gg/beammp)
- **BeamMP Forum**: [BeamMP Forum Support](https://forum.beammp.com/c/support/33) - **BeamMP Forum**: [BeamMP Forum Support](https://forum.beammp.com/c/support/33)
@@ -29,7 +28,7 @@ These values are guesstimated and are subject to change with each release.
## Contributing ## Contributing
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" label or with nobody assigned. TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" or "good first issue" label or with nobody assigned.
To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues). Any issues that have the "help wanted" label or don't have anyone assigned are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas. To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues). Any issues that have the "help wanted" label or don't have anyone assigned are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas.
@@ -39,11 +38,11 @@ If you need support with understanding the codebase, please write us in the Disc
## About Building from Source ## About Building from Source
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v1.20`. We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v3.1.0`.
## Supported Operating Systems ## Supported Operating Systems
The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute Windows binaries and sometimes Linux. For any other distro or OS, you just have to find the same libraries listed in the Linux Build [Prerequisites](#prerequisites) further down the page, and it should build fine. We don't currently support any big-endian architectures. The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute Windows binaries and Linux. For any other distro or OS, you just have to find the same libraries listed in [Runtime Dependencies](#runtime-dependencies) further down the page, and it should build fine.
Recommended compilers: MSVC, GCC, CLANG. Recommended compilers: MSVC, GCC, CLANG.
@@ -51,59 +50,35 @@ You can find precompiled binaries under [Releases](https://github.com/BeamMP/Bea
## Build Instructions ## Build Instructions
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.3.3`!__** On Linux, you need some dependencies to **build** the server (on Windows, you don't):
Currently only Linux and Windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)). For Debian, Ubuntu and others you can find scripts that do this in `scripts/`.
### Prerequisites
#### Windows
Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
Dependencies for **Windows** can be installed with `vcpkg`.
These are:
``` ```
lua liblua5.3-dev curl zip unzip tar cmake make git g++
zlib
rapidjson
openssl
websocketpp
curl
``` ```
#### Linux The names of each package may change depending on your platform. See in `scripts/` or use a search engine to find out what they're called for you.
Runtime dependencies - you want to find packages for: You can build on **Windows, Linux** or other platforms by following these steps:
- libz
- rapidjson
- lua5.3
- ssl / openssl
- websocketpp
- curl (with ssl support)
Build-time dependencies are: 1. Check out the repository with git: `git clone --recursive https://github.com/BeamMP/BeamMP-Server`.
``` 2. Go into the directory `cd BeamMP-Server`.
git 3. Run CMake `cmake -S . -B bin -DCMAKE_BUILD_TYPE=Release` - this can take a few minutes and may take a lot of disk space and bandwidth.
make 4. Build via `cmake --build bin --parallel -t BeamMP-Server`.
cmake 5. Your executable can be found in `bin/`.
g++
```
### How to build When you make changes to the code, you only have to run step 4 again.
On Windows, use git-bash for these commands. On Linux, these should work in your shell. ### Runtime Dependencies
1. Make sure you have all [prerequisites](#prerequisites) installed These are needed to *run* the server.
2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`.
3. Change into the BeamMP-Server directory by running `cd BeamMP-Server`.
4. Checkout the branch of the release you want to compile, for example `git checkout tags/v3.0.2` for version 3.0.2. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
5. Ensure that all submodules are initialized by running `git submodule update --init --recursive`
6. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`)
7. Run `make`
8. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (Windows or Linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/server-installation) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
*tip: to run the server in the background, simply (in bash, zsh, etc) run:* `nohup ./BeamMP-Server &`*.* Debian, Ubuntu and friends: `liblua5.3-0`
Other Linux distros: `liblua` of *some kind*.
Windows: No libraries.
## Support ## Support
The BeamMP project is supported by community donations via our [Patreon](https://www.patreon.com/BeamMP). This brings perks such as Patreon-only channels on our Discord, early access to new updates, and more server keys. The BeamMP project is supported by community donations via our [Patreon](https://www.patreon.com/BeamMP). This brings perks such as Patreon-only channels on our Discord, early access to new updates, and more server keys.
+115
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@@ -0,0 +1,115 @@
# from here:
#
# https://github.com/lefticus/cppbestpractices/blob/master/02-Use_the_Tools_Available.md
# Courtesy of Jason Turner
# License here: https://github.com/cpp-best-practices/cppbestpractices/blob/master/LICENSE
#
# This version has been modified by the owners of the current respository.
# Modifications have mostly been marked with "modified" or similar, though this is not
# strictly required.
function(set_project_warnings project_name)
set(MSVC_WARNINGS
/W4 # Baseline reasonable warnings
/w14242 # 'identifier': conversion from 'type1' to 'type1', possible loss
# of data
/w14254 # 'operator': conversion from 'type1:field_bits' to
# 'type2:field_bits', possible loss of data
/w14263 # 'function': member function does not override any base class
# virtual member function
/w14265 # 'classname': class has virtual functions, but destructor is not
# virtual instances of this class may not be destructed correctly
/w14287 # 'operator': unsigned/negative constant mismatch
/we4289 # nonstandard extension used: 'variable': loop control variable
# declared in the for-loop is used outside the for-loop scope
/w14296 # 'operator': expression is always 'boolean_value'
/w14311 # 'variable': pointer truncation from 'type1' to 'type2'
/w14545 # expression before comma evaluates to a function which is missing
# an argument list
/w14546 # function call before comma missing argument list
/w14547 # 'operator': operator before comma has no effect; expected
# operator with side-effect
/w14549 # 'operator': operator before comma has no effect; did you intend
# 'operator'?
/w14555 # expression has no effect; expected expression with side- effect
/w14619 # pragma warning: there is no warning number 'number'
/w14640 # Enable warning on thread un-safe static member initialization
/w14826 # Conversion from 'type1' to 'type_2' is sign-extended. This may
# cause unexpected runtime behavior.
/w14905 # wide string literal cast to 'LPSTR'
/w14906 # string literal cast to 'LPWSTR'
/w14928 # illegal copy-initialization; more than one user-defined
# conversion has been implicitly applied
/permissive- # standards conformance mode for MSVC compiler.
)
set(CLANG_WARNINGS
-Wall
-Wextra # reasonable and standard
-Wshadow # warn the user if a variable declaration shadows one from a
# parent context
-Wnon-virtual-dtor # warn the user if a class with virtual functions has a
# non-virtual destructor. This helps catch hard to
# track down memory errors
-Wold-style-cast # warn for c-style casts
-Wcast-align # warn for potential performance problem casts
-Wunused # warn on anything being unused
-Woverloaded-virtual # warn if you overload (not override) a virtual
# function
-Wpedantic # warn if non-standard C++ is used
-Wconversion # warn on type conversions that may lose data
-Wsign-conversion # warn on sign conversions
-Wnull-dereference # warn if a null dereference is detected
-Wdouble-promotion # warn if float is implicit promoted to double
-Wformat=2 # warn on security issues around functions that format output
# (ie printf)
# modified; added more errors / warnings
# some have been set to be errors, but the option _WARNINGS_AS_ERRORS
# (see below) should still be used in strict pipelines.
-Werror=uninitialized
-Werror=float-equal
-Werror=write-strings
-Werror=strict-aliasing -fstrict-aliasing
-Werror=missing-declarations
-Werror=missing-field-initializers
-Werror=ctor-dtor-privacy
-Werror=switch-enum
-Wswitch-default
-Werror=unused-result
-Werror=implicit-fallthrough
-Werror=return-type
-Wmissing-include-dirs
)
if (${PROJECT_NAME}_WARNINGS_AS_ERRORS)
set(CLANG_WARNINGS ${CLANG_WARNINGS} -Werror)
set(MSVC_WARNINGS ${MSVC_WARNINGS} /WX)
endif()
set(GCC_WARNINGS
${CLANG_WARNINGS}
-Wmisleading-indentation # warn if indentation implies blocks where blocks
# do not exist
-Wduplicated-cond # warn if if / else chain has duplicated conditions
-Wduplicated-branches # warn if if / else branches have duplicated code
-Wlogical-op # warn about logical operations being used where bitwise were
# probably wanted
# -Wuseless-cast # warn if you perform a cast to the same type (modified: removed)
)
if(MSVC)
set(PRJ_WARNINGS ${MSVC_WARNINGS})
elseif(CMAKE_CXX_COMPILER_ID MATCHES ".*Clang")
set(PRJ_WARNINGS ${CLANG_WARNINGS})
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(PRJ_WARNINGS ${GCC_WARNINGS})
else()
message(AUTHOR_WARNING "No compiler warnings set for '${CMAKE_CXX_COMPILER_ID}' compiler.")
endif()
target_compile_options(${project_name} PUBLIC ${PRJ_WARNINGS})
if(NOT TARGET ${project_name})
message(AUTHOR_WARNING "${project_name} is not a target, thus no compiler warning were added.")
endif()
endfunction()
+21
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@@ -0,0 +1,21 @@
find_package(Git)
if(${PROJECT_NAME}_CHECKOUT_GIT_SUBMODULES)
if(Git_FOUND)
message(STATUS "Git found, submodule update and init")
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(SEND_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules. This may result in missing dependencies.")
endif()
else()
message(SEND_ERROR "git required for checking out submodules, but not found. Submodules will not be checked out - this may result in missing dependencies.")
endif()
endif()
if(Git_FOUND)
else()
message(STATUS "Git not found - the version will not include a git hash.")
set(PRJ_GIT_HASH "unknown")
endif()
+44
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@@ -0,0 +1,44 @@
# Modified, original version from https://github.com/filipdutescu/modern-cpp-template (Unlicense)
option(${PROJECT_NAME}_WARNINGS_AS_ERRORS "Treat compiler warnings as errors." OFF)
option(${PROJECT_NAME}_CHECKOUT_GIT_SUBMODULES "If git is found, initialize all submodules." ON)
option(${PROJECT_NAME}_ENABLE_UNIT_TESTING "Enable unit tests for the projects (from the `test` subfolder)." ON)
option(${PROJECT_NAME}_ENABLE_CLANG_TIDY "Enable static analysis with Clang-Tidy." OFF)
option(${PROJECT_NAME}_ENABLE_CPPCHECK "Enable static analysis with Cppcheck." OFF)
# TODO Implement code coverage
# option(${PROJECT_NAME}_ENABLE_CODE_COVERAGE "Enable code coverage through GCC." OFF)
option(${PROJECT_NAME}_ENABLE_DOXYGEN "Enable Doxygen documentation builds of source." OFF)
# Generate compile_commands.json for clang based tools
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# Export all symbols when building a shared library
if(BUILD_SHARED_LIBS)
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS OFF)
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
set(CMAKE_VISIBILITY_INLINES_HIDDEN 1)
endif()
option(${PROJECT_NAME}_ENABLE_LTO "Enable Interprocedural Optimization, aka Link Time Optimization (LTO)." OFF)
if(${PROJECT_NAME}_ENABLE_LTO)
include(CheckIPOSupported)
check_ipo_supported(RESULT result OUTPUT output)
if(result)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
else()
message(SEND_ERROR "IPO is not supported: ${output}.")
endif()
endif()
option(${PROJECT_NAME}_ENABLE_CCACHE "Enable the usage of Ccache, in order to speed up rebuild times." ON)
find_program(CCACHE_FOUND ccache)
if(CCACHE_FOUND)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
endif()
option(${PROJECT_NAME}_ENABLE_SANITIZER "Enable sanitizer to detect memory errors, undefined behavior, etc. (slows down the executable)." OFF)
if(${PROJECT_NAME}_ENABLE_SANITIZER)
add_compile_options(-fsanitize=address,undefined)
add_link_options(-fsanitize=address,undefined)
endif()
+20
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@@ -0,0 +1,20 @@
if(${PROJECT_NAME}_ENABLE_CLANG_TIDY)
find_program(CLANGTIDY clang-tidy)
if(CLANGTIDY)
set(CMAKE_CXX_CLANG_TIDY ${CLANGTIDY} -extra-arg=-Wno-unknown-warning-option)
message("Clang-Tidy finished setting up.")
else()
message(SEND_ERROR "Clang-Tidy requested but executable not found.")
endif()
endif()
if(${PROJECT_NAME}_ENABLE_CPPCHECK)
find_program(CPPCHECK cppcheck)
if(CPPCHECK)
set(CMAKE_CXX_CPPCHECK ${CPPCHECK} --suppress=missingInclude --enable=all
--inline-suppr --inconclusive)
message("Cppcheck finished setting up.")
else()
message(SEND_ERROR "Cppcheck requested but executable not found.")
endif()
endif()
+17
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@@ -0,0 +1,17 @@
if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
find_package(Git)
if(Git_FOUND)
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive vcpkg
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(SEND_ERROR "Checking out vcpkg in source tree failed with ${GIT_SUBMOD_RESULT}.")
endif()
else()
message(FATAL_ERROR "Could not find git or vcpkg.cmake. Please either, install git and re-run cmake (or run `git submodule update --init --recursive`), or install vcpkg and add `-DCMAKE_TOOLCHAIN_FILE=<path-to-vcpkg>/scripts/buildsystems/vcpkg.cmake` to your cmake invocation. Please try again after making those changes.")
endif()
endif()
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
endif()
-6
View File
@@ -1,6 +0,0 @@
include_directories("${PROJECT_SOURCE_DIR}/deps")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/commandline")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/fmt")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/sol2")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/doctest")
Vendored
-1
Submodule deps/asio deleted from 4915cfd8a1
-1
Submodule deps/cpp-httplib deleted from d92c314466
-1
Submodule deps/doctest deleted from b7c21ec5ce
Vendored
-1
Submodule deps/fmt deleted from c4ee726532
Vendored
-1
Submodule deps/json deleted from 69d744867f
Vendored
-1
Submodule deps/libzip deleted from 5532f9baa0
-1
Submodule deps/rapidjson deleted from 00dbcf2c6e
Submodule deps/sentry-native deleted from 87e67ad783
Vendored
-1
Submodule deps/sol2 deleted from eba86625b7
Vendored
-1
Submodule deps/toml11 deleted from c7627ff6a1
+6
View File
@@ -0,0 +1,6 @@
#pragma once
#include <boost/asio.hpp>
#include <boost/system/error_code.hpp>
using namespace boost::asio;
+23 -19
View File
@@ -7,6 +7,7 @@
#include <string> #include <string>
#include <unordered_set> #include <unordered_set>
#include "BoostAliases.h"
#include "Common.h" #include "Common.h"
#include "Compat.h" #include "Compat.h"
#include "VehicleData.h" #include "VehicleData.h"
@@ -19,9 +20,8 @@ class TServer;
#endif // WINDOWS #endif // WINDOWS
struct TConnection final { struct TConnection final {
SOCKET Socket; ip::tcp::socket Socket;
struct sockaddr SockAddr; ip::tcp::endpoint SockAddr;
socklen_t SockAddrLen;
}; };
class TClient final { class TClient final {
@@ -33,8 +33,9 @@ public:
std::unique_lock<std::mutex> Lock; std::unique_lock<std::mutex> Lock;
}; };
explicit TClient(TServer& Server); TClient(TServer& Server, ip::tcp::socket&& Socket);
TClient(const TClient&) = delete; TClient(const TClient&) = delete;
~TClient();
TClient& operator=(const TClient&) = delete; TClient& operator=(const TClient&) = delete;
void AddNewCar(int Ident, const std::string& Data); void AddNewCar(int Ident, const std::string& Data);
@@ -46,16 +47,20 @@ public:
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; } void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
std::string GetCarData(int Ident); std::string GetCarData(int Ident);
std::string GetCarPositionRaw(int Ident); std::string GetCarPositionRaw(int Ident);
void SetUDPAddr(sockaddr_in Addr) { mUDPAddress = Addr; } void SetUDPAddr(const ip::udp::endpoint& Addr) { mUDPAddress = Addr; }
void SetDownSock(SOCKET CSock) { mSocket[1] = CSock; } void SetDownSock(ip::tcp::socket&& CSock) { mDownSocket = std::move(CSock); }
void SetTCPSock(SOCKET CSock) { mSocket[0] = CSock; } void SetTCPSock(ip::tcp::socket&& CSock) { mSocket = std::move(CSock); }
void SetStatus(int Status) { mStatus = Status; } void Disconnect(std::string_view Reason);
bool IsDisconnected() const { return !mSocket.is_open(); }
// locks // locks
void DeleteCar(int Ident); void DeleteCar(int Ident);
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; } [[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; }
[[nodiscard]] sockaddr_in GetUDPAddr() const { return mUDPAddress; } [[nodiscard]] const ip::udp::endpoint& GetUDPAddr() const { return mUDPAddress; }
[[nodiscard]] SOCKET GetDownSock() const { return mSocket[1]; } [[nodiscard]] ip::udp::endpoint& GetUDPAddr() { return mUDPAddress; }
[[nodiscard]] SOCKET GetTCPSock() const { return mSocket[0]; } [[nodiscard]] ip::tcp::socket& GetDownSock() { return mDownSocket; }
[[nodiscard]] const ip::tcp::socket& GetDownSock() const { return mDownSocket; }
[[nodiscard]] ip::tcp::socket& GetTCPSock() { return mSocket; }
[[nodiscard]] const ip::tcp::socket& GetTCPSock() const { return mSocket; }
[[nodiscard]] std::string GetRoles() const { return mRole; } [[nodiscard]] std::string GetRoles() const { return mRole; }
[[nodiscard]] std::string GetName() const { return mName; } [[nodiscard]] std::string GetName() const { return mName; }
void SetUnicycleID(int ID) { mUnicycleID = ID; } void SetUnicycleID(int ID) { mUnicycleID = ID; }
@@ -63,7 +68,6 @@ public:
[[nodiscard]] int GetOpenCarID() const; [[nodiscard]] int GetOpenCarID() const;
[[nodiscard]] int GetCarCount() const; [[nodiscard]] int GetCarCount() const;
void ClearCars(); void ClearCars();
[[nodiscard]] int GetStatus() const { return mStatus; }
[[nodiscard]] int GetID() const { return mID; } [[nodiscard]] int GetID() const { return mID; }
[[nodiscard]] int GetUnicycleID() const { return mUnicycleID; } [[nodiscard]] int GetUnicycleID() const { return mUnicycleID; }
[[nodiscard]] bool IsConnected() const { return mIsConnected; } [[nodiscard]] bool IsConnected() const { return mIsConnected; }
@@ -73,9 +77,9 @@ public:
void SetIsGuest(bool NewIsGuest) { mIsGuest = NewIsGuest; } void SetIsGuest(bool NewIsGuest) { mIsGuest = NewIsGuest; }
void SetIsSynced(bool NewIsSynced) { mIsSynced = NewIsSynced; } void SetIsSynced(bool NewIsSynced) { mIsSynced = NewIsSynced; }
void SetIsSyncing(bool NewIsSyncing) { mIsSyncing = NewIsSyncing; } void SetIsSyncing(bool NewIsSyncing) { mIsSyncing = NewIsSyncing; }
void EnqueuePacket(const std::string& Packet); void EnqueuePacket(const std::vector<uint8_t>& Packet);
[[nodiscard]] std::queue<std::string>& MissedPacketQueue() { return mPacketsSync; } [[nodiscard]] std::queue<std::vector<uint8_t>>& MissedPacketQueue() { return mPacketsSync; }
[[nodiscard]] const std::queue<std::string>& MissedPacketQueue() const { return mPacketsSync; } [[nodiscard]] const std::queue<std::vector<uint8_t>>& MissedPacketQueue() const { return mPacketsSync; }
[[nodiscard]] size_t MissedPacketQueueSize() const { return mPacketsSync.size(); } [[nodiscard]] size_t MissedPacketQueueSize() const { return mPacketsSync.size(); }
[[nodiscard]] std::mutex& MissedPacketQueueMutex() const { return mMissedPacketsMutex; } [[nodiscard]] std::mutex& MissedPacketQueueMutex() const { return mMissedPacketsMutex; }
void SetIsConnected(bool NewIsConnected) { mIsConnected = NewIsConnected; } void SetIsConnected(bool NewIsConnected) { mIsConnected = NewIsConnected; }
@@ -91,7 +95,7 @@ private:
bool mIsSynced = false; bool mIsSynced = false;
bool mIsSyncing = false; bool mIsSyncing = false;
mutable std::mutex mMissedPacketsMutex; mutable std::mutex mMissedPacketsMutex;
std::queue<std::string> mPacketsSync; std::queue<std::vector<uint8_t>> mPacketsSync;
std::unordered_map<std::string, std::string> mIdentifiers; std::unordered_map<std::string, std::string> mIdentifiers;
bool mIsGuest = false; bool mIsGuest = false;
mutable std::mutex mVehicleDataMutex; mutable std::mutex mVehicleDataMutex;
@@ -99,12 +103,12 @@ private:
TSetOfVehicleData mVehicleData; TSetOfVehicleData mVehicleData;
SparseArray<std::string> mVehiclePosition; SparseArray<std::string> mVehiclePosition;
std::string mName = "Unknown Client"; std::string mName = "Unknown Client";
SOCKET mSocket[2] { SOCKET(0), SOCKET(0) }; ip::tcp::socket mSocket;
sockaddr_in mUDPAddress {}; // is this initialization OK? yes it is ip::tcp::socket mDownSocket;
ip::udp::endpoint mUDPAddress {};
int mUnicycleID = -1; int mUnicycleID = -1;
std::string mRole; std::string mRole;
std::string mDID; std::string mDID;
int mStatus = 0;
int mID = -1; int mID = -1;
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime; std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime;
}; };
+9 -11
View File
@@ -1,8 +1,5 @@
#pragma once #pragma once
#include "TSentry.h"
extern TSentry Sentry;
#include <array> #include <array>
#include <atomic> #include <atomic>
#include <cstring> #include <cstring>
@@ -46,9 +43,11 @@ public:
struct TSettings { struct TSettings {
std::string ServerName { "BeamMP Server" }; std::string ServerName { "BeamMP Server" };
std::string ServerDesc { "BeamMP Default Description" }; std::string ServerDesc { "BeamMP Default Description" };
std::string ServerTags { "Freeroam" };
std::string Resource { "Resources" }; std::string Resource { "Resources" };
std::string MapName { "/levels/gridmap_v2/info.json" }; std::string MapName { "/levels/gridmap_v2/info.json" };
std::string Key {}; std::string Key {};
std::string Password{};
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" }; std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" };
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" }; std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" };
bool HTTPServerEnabled { false }; bool HTTPServerEnabled { false };
@@ -77,10 +76,10 @@ public:
static void RegisterShutdownHandler(const TShutdownHandler& Handler); static void RegisterShutdownHandler(const TShutdownHandler& Handler);
// Causes all threads to finish up and exit gracefull gracefully // Causes all threads to finish up and exit gracefull gracefully
static void GracefullyShutdown(); static void GracefullyShutdown();
static TConsole& Console() { return *mConsole; } static TConsole& Console() { return mConsole; }
static std::string ServerVersionString(); static std::string ServerVersionString();
static const Version& ServerVersion() { return mVersion; } static const Version& ServerVersion() { return mVersion; }
static std::string ClientVersionString() { return "2.0"; } static uint8_t ClientMajorVersion() { return 2; }
static std::string PPS() { return mPPS; } static std::string PPS() { return mPPS; }
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; } static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
@@ -103,9 +102,7 @@ public:
static void SleepSafeSeconds(size_t Seconds); static void SleepSafeSeconds(size_t Seconds);
static void InitializeConsole() { static void InitializeConsole() {
if (!mConsole) { mConsole.InitializeCommandline();
mConsole = std::make_unique<TConsole>();
}
} }
enum class Status { enum class Status {
@@ -131,15 +128,17 @@ private:
static inline SystemStatusMap mSystemStatusMap {}; static inline SystemStatusMap mSystemStatusMap {};
static inline std::mutex mSystemStatusMapMutex {}; static inline std::mutex mSystemStatusMapMutex {};
static inline std::string mPPS; static inline std::string mPPS;
static inline std::unique_ptr<TConsole> mConsole; static inline TConsole mConsole;
static inline std::shared_mutex mShutdownMtx {}; static inline std::shared_mutex mShutdownMtx {};
static inline bool mShutdown { false }; static inline bool mShutdown { false };
static inline std::mutex mShutdownHandlersMutex {}; static inline std::mutex mShutdownHandlersMutex {};
static inline std::deque<TShutdownHandler> mShutdownHandlers {}; static inline std::deque<TShutdownHandler> mShutdownHandlers {};
static inline Version mVersion { 3, 1, 0 }; static inline Version mVersion { 3, 2, 0 };
}; };
void SplitString(std::string const& str, const char delim, std::vector<std::string>& out);
std::string ThreadName(bool DebugModeOverride = false); std::string ThreadName(bool DebugModeOverride = false);
void RegisterThread(const std::string& str); void RegisterThread(const std::string& str);
#define RegisterThreadAuto() RegisterThread(__func__) #define RegisterThreadAuto() RegisterThread(__func__)
@@ -192,7 +191,6 @@ void RegisterThread(const std::string& str);
#define beammp_error(x) \ #define beammp_error(x) \
do { \ do { \
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \ Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
} while (false) } while (false)
#define beammp_lua_error(x) \ #define beammp_lua_error(x) \
do { \ do { \
-31
View File
@@ -5,54 +5,23 @@
// ======================= UNIX ======================== // ======================= UNIX ========================
#ifdef BEAMMP_LINUX #ifdef BEAMMP_LINUX
#include <arpa/inet.h>
#include <errno.h> #include <errno.h>
#include <sys/socket.h>
#include <termios.h> #include <termios.h>
#include <unistd.h> #include <unistd.h>
using SOCKET = int;
using DWORD = unsigned long;
using PDWORD = unsigned long*;
using LPDWORD = unsigned long*;
char _getch(); char _getch();
inline void CloseSocketProper(int TheSocket) {
shutdown(TheSocket, SHUT_RDWR);
close(TheSocket);
}
#endif // unix #endif // unix
// ======================= APPLE ======================== // ======================= APPLE ========================
#ifdef BEAMMP_APPLE #ifdef BEAMMP_APPLE
#include <arpa/inet.h>
#include <errno.h> #include <errno.h>
#include <sys/socket.h>
#include <termios.h> #include <termios.h>
#include <unistd.h> #include <unistd.h>
using SOCKET = int;
using DWORD = unsigned long;
using PDWORD = unsigned long*;
using LPDWORD = unsigned long*;
char _getch(); char _getch();
inline void CloseSocketProper(int TheSocket) {
shutdown(TheSocket, SHUT_RDWR);
close(TheSocket);
}
#endif // unix #endif // unix
// ======================= WINDOWS ======================= // ======================= WINDOWS =======================
#ifdef BEAMMP_WINDOWS #ifdef BEAMMP_WINDOWS
#include <conio.h> #include <conio.h>
#include <winsock2.h>
inline void CloseSocketProper(SOCKET TheSocket) {
shutdown(TheSocket, 2); // 2 == SD_BOTH
closesocket(TheSocket);
}
#endif // WIN32 #endif // WIN32
#ifdef INVALID_SOCKET
static inline constexpr int BEAMMP_INVALID_SOCKET = INVALID_SOCKET;
#else
static inline constexpr int BEAMMP_INVALID_SOCKET = -1;
#endif
-2
View File
@@ -63,12 +63,10 @@ inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const ch
bool result = (cond); \ bool result = (cond); \
if (!result) { \ if (!result) { \
beammp_errorf("Assertion failed in '{}:{}': {}.", __func__, _line, #cond); \ beammp_errorf("Assertion failed in '{}:{}': {}.", __func__, _line, #cond); \
Sentry.LogAssert(#cond, _file_basename, _line, __func__); \
} \ } \
} while (false) } while (false)
#define beammp_assert_not_reachable() \ #define beammp_assert_not_reachable() \
do { \ do { \
beammp_errorf("Assertion failed in '{}:{}': Unreachable code reached. This may result in a crash or undefined state of the program.", __func__, _line); \ beammp_errorf("Assertion failed in '{}:{}': Unreachable code reached. This may result in a crash or undefined state of the program.", __func__, _line); \
Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
} while (false) } while (false)
#endif // DEBUG #endif // DEBUG
+1 -1
View File
@@ -8,7 +8,7 @@ public:
IThreaded() IThreaded()
// invokes operator() on this object // invokes operator() on this object
: mThread() { } : mThread() { }
~IThreaded() noexcept { virtual ~IThreaded() noexcept {
if (mThread.joinable()) { if (mThread.joinable()) {
mThread.join(); mThread.join();
} }
+5 -4
View File
@@ -6,7 +6,7 @@
#include <filesystem> #include <filesystem>
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT #define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
#include <toml11/toml.hpp> // header-only version of TOML++ #include <toml.hpp> // header-only version of TOML++
namespace fs = std::filesystem; namespace fs = std::filesystem;
@@ -22,11 +22,12 @@ private:
void CreateConfigFile(); void CreateConfigFile();
void ParseFromFile(std::string_view name); void ParseFromFile(std::string_view name);
void PrintDebug(); void PrintDebug();
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue); void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, std::string& OutValue);
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, bool& OutValue); void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, bool& OutValue);
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue); void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, int& OutValue);
void ParseOldFormat(); void ParseOldFormat();
std::string TagsAsPrettyArray() const;
bool IsDefault(); bool IsDefault();
bool mFailed { false }; bool mFailed { false };
std::string mConfigFileName; std::string mConfigFileName;
+6 -2
View File
@@ -5,6 +5,7 @@
#include <atomic> #include <atomic>
#include <fstream> #include <fstream>
#include <functional> #include <functional>
#include <mutex>
#include <string> #include <string>
#include <tuple> #include <tuple>
#include <unordered_map> #include <unordered_map>
@@ -16,12 +17,15 @@ class TConsole {
public: public:
TConsole(); TConsole();
// Initializes the commandline app to take over I/O
void InitializeCommandline();
void Write(const std::string& str); void Write(const std::string& str);
void WriteRaw(const std::string& str); void WriteRaw(const std::string& str);
void InitializeLuaConsole(TLuaEngine& Engine); void InitializeLuaConsole(TLuaEngine& Engine);
void BackupOldLog(); void BackupOldLog();
void StartLoggingToFile(); void StartLoggingToFile();
Commandline& Internal() { return mCommandline; } Commandline& Internal() { return *mCommandline; }
private: private:
void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false); void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false);
@@ -55,7 +59,7 @@ private:
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called { "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
}; };
Commandline mCommandline; std::unique_ptr<Commandline> mCommandline { nullptr };
std::vector<std::string> mCachedLuaHistory; std::vector<std::string> mCachedLuaHistory;
std::vector<std::string> mCachedRegularHistory; std::vector<std::string> mCachedRegularHistory;
TLuaEngine* mLuaEngine { nullptr }; TLuaEngine* mLuaEngine { nullptr };
+13 -5
View File
@@ -13,7 +13,7 @@
#include <queue> #include <queue>
#include <random> #include <random>
#include <set> #include <set>
#include <toml11/toml.hpp> #include <toml.hpp>
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
@@ -25,11 +25,12 @@ namespace fs = std::filesystem;
/** /**
* std::variant means, that TLuaArgTypes may be one of the Types listed as template args * std::variant means, that TLuaArgTypes may be one of the Types listed as template args
*/ */
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool>; using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool, std::unordered_map<std::string, std::string>>;
static constexpr size_t TLuaArgTypes_String = 0; static constexpr size_t TLuaArgTypes_String = 0;
static constexpr size_t TLuaArgTypes_Int = 1; static constexpr size_t TLuaArgTypes_Int = 1;
static constexpr size_t TLuaArgTypes_VariadicArgs = 2; static constexpr size_t TLuaArgTypes_VariadicArgs = 2;
static constexpr size_t TLuaArgTypes_Bool = 3; static constexpr size_t TLuaArgTypes_Bool = 3;
static constexpr size_t TLuaArgTypes_StringStringMap = 4;
class TLuaPlugin; class TLuaPlugin;
@@ -40,7 +41,14 @@ struct TLuaResult {
sol::object Result { sol::lua_nil }; sol::object Result { sol::lua_nil };
TLuaStateId StateId; TLuaStateId StateId;
std::string Function; std::string Function;
// TODO: Add condition_variable std::shared_ptr<std::mutex> ReadyMutex {
std::make_shared<std::mutex>()
};
std::shared_ptr<std::condition_variable> ReadyCondition {
std::make_shared<std::condition_variable>()
};
void MarkAsReady();
void WaitUntilReady(); void WaitUntilReady();
}; };
@@ -75,7 +83,7 @@ public:
}; };
TLuaEngine(); TLuaEngine();
~TLuaEngine() noexcept { virtual ~TLuaEngine() noexcept {
beammp_debug("Lua Engine terminated"); beammp_debug("Lua Engine terminated");
} }
@@ -197,7 +205,7 @@ private:
public: public:
StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine); StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine);
StateThreadData(const StateThreadData&) = delete; StateThreadData(const StateThreadData&) = delete;
~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); } virtual ~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script); [[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args); [[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy); [[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy);
+22 -17
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@@ -1,8 +1,11 @@
#pragma once #pragma once
#include "BoostAliases.h"
#include "Compat.h" #include "Compat.h"
#include "TResourceManager.h" #include "TResourceManager.h"
#include "TServer.h" #include "TServer.h"
#include <boost/asio/io_context.hpp>
#include <boost/asio/ip/udp.hpp>
struct TConnection; struct TConnection;
@@ -10,19 +13,18 @@ class TNetwork {
public: public:
TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager); TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager);
[[nodiscard]] bool TCPSend(TClient& c, const std::string& Data, bool IsSync = false); [[nodiscard]] bool TCPSend(TClient& c, const std::vector<uint8_t>& Data, bool IsSync = false);
[[nodiscard]] bool SendLarge(TClient& c, std::string Data, bool isSync = false); [[nodiscard]] bool SendLarge(TClient& c, std::vector<uint8_t> Data, bool isSync = false);
[[nodiscard]] bool Respond(TClient& c, const std::string& MSG, bool Rel, bool isSync = false); [[nodiscard]] bool Respond(TClient& c, const std::vector<uint8_t>& MSG, bool Rel, bool isSync = false);
std::shared_ptr<TClient> CreateClient(SOCKET TCPSock); std::shared_ptr<TClient> CreateClient(ip::tcp::socket&& TCPSock);
std::string TCPRcv(TClient& c); std::vector<uint8_t> TCPRcv(TClient& c);
void ClientKick(TClient& c, const std::string& R); void ClientKick(TClient& c, const std::string& R);
[[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c); [[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c);
void Identify(const TConnection& client); void Identify(TConnection&& client);
void Authentication(const TConnection& ClientConnection); std::shared_ptr<TClient> Authentication(TConnection&& ClientConnection);
[[nodiscard]] bool CheckBytes(TClient& c, int32_t BytesRcv);
void SyncResources(TClient& c); void SyncResources(TClient& c);
[[nodiscard]] bool UDPSend(TClient& Client, std::string Data) const; [[nodiscard]] bool UDPSend(TClient& Client, std::vector<uint8_t> Data);
void SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel); void SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self, bool Rel);
void UpdatePlayer(TClient& Client); void UpdatePlayer(TClient& Client);
private: private:
@@ -31,21 +33,24 @@ private:
TServer& mServer; TServer& mServer;
TPPSMonitor& mPPSMonitor; TPPSMonitor& mPPSMonitor;
SOCKET mUDPSock {}; ip::udp::socket mUDPSock;
TResourceManager& mResourceManager; TResourceManager& mResourceManager;
std::thread mUDPThread; std::thread mUDPThread;
std::thread mTCPThread; std::thread mTCPThread;
std::string UDPRcvFromClient(sockaddr_in& client) const; std::vector<uint8_t> UDPRcvFromClient(ip::udp::endpoint& ClientEndpoint);
void HandleDownload(SOCKET TCPSock); void HandleDownload(TConnection&& TCPSock);
void OnConnect(const std::weak_ptr<TClient>& c); void OnConnect(const std::weak_ptr<TClient>& c);
void TCPClient(const std::weak_ptr<TClient>& c); void TCPClient(const std::weak_ptr<TClient>& c);
void Looper(const std::weak_ptr<TClient>& c); void Looper(const std::weak_ptr<TClient>& c);
int OpenID(); int OpenID();
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked); void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr);
void Parse(TClient& c, const std::string& Packet); void Parse(TClient& c, const std::vector<uint8_t>& Packet);
void SendFile(TClient& c, const std::string& Name); void SendFile(TClient& c, const std::string& Name);
static bool TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size); static bool TCPSendRaw(TClient& C, ip::tcp::socket& socket, const uint8_t* Data, size_t Size);
static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name); static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name);
static uint8_t* SendSplit(TClient& c, SOCKET Socket, uint8_t* DataPtr, size_t Size); static const uint8_t* SendSplit(TClient& c, ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size);
}; };
std::string HashPassword(const std::string& str);
std::vector<uint8_t> StringToVector(const std::string& Str);
+1
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@@ -9,6 +9,7 @@ class TNetwork;
class TPPSMonitor : public IThreaded { class TPPSMonitor : public IThreaded {
public: public:
explicit TPPSMonitor(TServer& Server); explicit TPPSMonitor(TServer& Server);
virtual ~TPPSMonitor() {}
void operator()() override; void operator()() override;
-38
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@@ -1,38 +0,0 @@
#ifndef SENTRY_H
#define SENTRY_H
#include <mutex>
#include <string>
#include <unordered_map>
enum class SentryLevel {
Debug = -1,
Info = 0,
Warning = 1,
Error = 2,
Fatal = 3,
};
// singleton, dont make this twice
class TSentry final {
public:
TSentry();
~TSentry();
void PrintWelcome();
void SetupUser();
void Log(SentryLevel level, const std::string& logger, const std::string& text);
void LogError(const std::string& text, const std::string& file, const std::string& line);
void SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map);
void LogException(const std::exception& e, const std::string& file, const std::string& line);
void LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function);
void AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line);
// cleared when Logged
void SetTransaction(const std::string& id);
[[nodiscard]] std::unique_lock<std::mutex> CreateExclusiveContext();
private:
bool mValid { true };
std::mutex mMutex;
};
#endif // SENTRY_H
+16 -3
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@@ -8,6 +8,8 @@
#include <mutex> #include <mutex>
#include <unordered_set> #include <unordered_set>
#include "BoostAliases.h"
class TClient; class TClient;
class TNetwork; class TNetwork;
class TPPSMonitor; class TPPSMonitor;
@@ -19,19 +21,22 @@ public:
TServer(const std::vector<std::string_view>& Arguments); TServer(const std::vector<std::string_view>& Arguments);
void InsertClient(const std::shared_ptr<TClient>& Ptr); void InsertClient(const std::shared_ptr<TClient>& Ptr);
std::weak_ptr<TClient> InsertNewClient();
void RemoveClient(const std::weak_ptr<TClient>&); void RemoveClient(const std::weak_ptr<TClient>&);
// in Fn, return true to continue, return false to break // in Fn, return true to continue, return false to break
void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn); void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
size_t ClientCount() const; size_t ClientCount() const;
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network); static void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
static void HandleEvent(TClient& c, const std::string& Data); static void HandleEvent(TClient& c, const std::string& Data);
RWMutex& GetClientMutex() const { return mClientsMutex; } RWMutex& GetClientMutex() const { return mClientsMutex; }
const TScopedTimer UptimeTimer; const TScopedTimer UptimeTimer;
// asio io context
io_context& IoCtx() { return mIoCtx; }
private: private:
io_context mIoCtx {};
TClientSet mClients; TClientSet mClients;
mutable RWMutex mClientsMutex; mutable RWMutex mClientsMutex;
static void ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network); static void ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network);
@@ -40,3 +45,11 @@ private:
static void Apply(TClient& c, int VID, const std::string& pckt); static void Apply(TClient& c, int VID, const std::string& pckt);
static void HandlePosition(TClient& c, const std::string& Packet); static void HandlePosition(TClient& c, const std::string& Packet);
}; };
struct BufferView {
uint8_t* Data { nullptr };
size_t Size { 0 };
const uint8_t* data() const { return Data; }
uint8_t* data() { return Data; }
size_t size() const { return Size; }
};
+7
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@@ -0,0 +1,7 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++
+7
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@@ -0,0 +1,7 @@
#!/bin/bash
set -ex
git config --global --add safe.directory $(pwd)
git config --global --add safe.directory $(pwd)/vcpkg
git config --global --add safe.directory $(pwd)/deps/commandline
+5
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@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
+5
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@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server-tests
+10
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@@ -0,0 +1,10 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
strip -s bin/BeamMP-Server
+8
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@@ -0,0 +1,8 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 curl
+7
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@@ -0,0 +1,7 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++
+7
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@@ -0,0 +1,7 @@
#!/bin/bash
set -ex
git config --global --add safe.directory $(pwd)
git config --global --add safe.directory $(pwd)/vcpkg
git config --global --add safe.directory $(pwd)/deps/commandline
+5
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@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
+5
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@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server-tests
+10
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@@ -0,0 +1,10 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
strip -s bin/BeamMP-Server
+8
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@@ -0,0 +1,8 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 curl
+5
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@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DBeamMP-Server_ENABLE_LTO=ON -DVCPKG_TARGET_TRIPLET=x64-windows-static
+5
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@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server-tests
+5
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@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server --config Release
+26 -8
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@@ -6,6 +6,7 @@
#include <optional> #include <optional>
void TClient::DeleteCar(int Ident) { void TClient::DeleteCar(int Ident) {
// TODO: Send delete packets
std::unique_lock lock(mVehicleDataMutex); std::unique_lock lock(mVehicleDataMutex);
auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) { auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) {
return Ident == elem.ID(); return Ident == elem.ID();
@@ -49,19 +50,30 @@ TClient::TVehicleDataLockPair TClient::GetAllCars() {
std::string TClient::GetCarPositionRaw(int Ident) { std::string TClient::GetCarPositionRaw(int Ident) {
std::unique_lock lock(mVehiclePositionMutex); std::unique_lock lock(mVehiclePositionMutex);
try try {
{ return mVehiclePosition.at(size_t(Ident));
return mVehiclePosition.at(Ident); } catch (const std::out_of_range& oor) {
}
catch (const std::out_of_range& oor) {
return ""; return "";
} }
return ""; return "";
} }
void TClient::Disconnect(std::string_view Reason) {
beammp_debugf("Disconnecting client {} for reason: {}", GetID(), Reason);
boost::system::error_code ec;
mSocket.shutdown(socket_base::shutdown_both, ec);
if (ec) {
beammp_debugf("Failed to shutdown client socket: {}", ec.message());
}
mSocket.close(ec);
if (ec) {
beammp_debugf("Failed to close client socket: {}", ec.message());
}
}
void TClient::SetCarPosition(int Ident, const std::string& Data) { void TClient::SetCarPosition(int Ident, const std::string& Data) {
std::unique_lock lock(mVehiclePositionMutex); std::unique_lock lock(mVehiclePositionMutex);
mVehiclePosition[Ident] = Data; mVehiclePosition[size_t(Ident)] = Data;
} }
std::string TClient::GetCarData(int Ident) { std::string TClient::GetCarData(int Ident) {
@@ -98,16 +110,22 @@ TServer& TClient::Server() const {
return mServer; return mServer;
} }
void TClient::EnqueuePacket(const std::string& Packet) { void TClient::EnqueuePacket(const std::vector<uint8_t>& Packet) {
std::unique_lock Lock(mMissedPacketsMutex); std::unique_lock Lock(mMissedPacketsMutex);
mPacketsSync.push(Packet); mPacketsSync.push(Packet);
} }
TClient::TClient(TServer& Server) TClient::TClient(TServer& Server, ip::tcp::socket&& Socket)
: mServer(Server) : mServer(Server)
, mSocket(std::move(Socket))
, mDownSocket(ip::tcp::socket(Server.IoCtx()))
, mLastPingTime(std::chrono::high_resolution_clock::now()) { , mLastPingTime(std::chrono::high_resolution_clock::now()) {
} }
TClient::~TClient() {
beammp_debugf("client destroyed: {} ('{}')", this->GetID(), this->GetName());
}
void TClient::UpdatePingTime() { void TClient::UpdatePingTime() {
mLastPingTime = std::chrono::high_resolution_clock::now(); mLastPingTime = std::chrono::high_resolution_clock::now();
} }
+11 -6
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@@ -13,9 +13,6 @@
#include "CustomAssert.h" #include "CustomAssert.h"
#include "Http.h" #include "Http.h"
// global, yes, this is ugly, no, it cant be done another way
TSentry Sentry {};
Application::TSettings Application::Settings = {}; Application::TSettings Application::Settings = {};
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) { void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
@@ -217,9 +214,6 @@ void Application::CheckForUpdates() {
if (FirstTime) { if (FirstTime) {
beammp_debug("Failed to fetch version from: " + url); beammp_debug("Failed to fetch version from: " + url);
beammp_trace("got " + Response); beammp_trace("got " + Response);
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("get-response", { { "response", Response } });
Sentry.LogError("failed to get server version", _file_basename, _line);
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad); Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
} }
} }
@@ -354,3 +348,14 @@ std::string GetPlatformAgnosticErrorString() {
return "(no human-readable errors on this platform)"; return "(no human-readable errors on this platform)";
#endif #endif
} }
// TODO: add unit tests to SplitString
void SplitString(const std::string& str, const char delim, std::vector<std::string>& out) {
size_t start;
size_t end = 0;
while ((start = str.find_first_not_of(delim, end)) != std::string::npos) {
end = str.find(delim, start);
out.push_back(str.substr(start, end - start));
}
}
+5 -5
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@@ -116,7 +116,7 @@ TEST_CASE("LuaAPI::MP::GetServerVersion") {
static inline std::pair<bool, std::string> InternalTriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) { static inline std::pair<bool, std::string> InternalTriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
std::string Packet = "E:" + EventName + ":" + Data; std::string Packet = "E:" + EventName + ":" + Data;
if (PlayerID == -1) { if (PlayerID == -1) {
LuaAPI::MP::Engine->Network().SendToAll(nullptr, Packet, true, true); LuaAPI::MP::Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
return { true, "" }; return { true, "" };
} else { } else {
auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID); auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
@@ -125,7 +125,7 @@ static inline std::pair<bool, std::string> InternalTriggerClientEvent(int Player
return { false, "Invalid Player ID" }; return { false, "Invalid Player ID" };
} }
auto c = MaybeClient.value().lock(); auto c = MaybeClient.value().lock();
if (!LuaAPI::MP::Engine->Network().Respond(*c, Packet, true)) { if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID); beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets"); LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
return { false, "Respond failed, dropping client" }; return { false, "Respond failed, dropping client" };
@@ -155,7 +155,7 @@ std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::stri
std::string Packet = "C:Server: " + Message; std::string Packet = "C:Server: " + Message;
if (ID == -1) { if (ID == -1) {
LogChatMessage("<Server> (to everyone) ", -1, Message); LogChatMessage("<Server> (to everyone) ", -1, Message);
Engine->Network().SendToAll(nullptr, Packet, true, true); Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
Result.first = true; Result.first = true;
} else { } else {
auto MaybeClient = GetClient(Engine->Server(), ID); auto MaybeClient = GetClient(Engine->Server(), ID);
@@ -167,7 +167,7 @@ std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::stri
return Result; return Result;
} }
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message); LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
if (!Engine->Network().Respond(*c, Packet, true)) { if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID); beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID);
// TODO: should we return an error here? // TODO: should we return an error here?
} }
@@ -194,7 +194,7 @@ std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
auto c = MaybeClient.value().lock(); auto c = MaybeClient.value().lock();
if (!c->GetCarData(VID).empty()) { if (!c->GetCarData(VID).empty()) {
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID); std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
Engine->Network().SendToAll(nullptr, Destroy, true, true); Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
c->DeleteCar(VID); c->DeleteCar(VID);
Result.first = true; Result.first = true;
} else { } else {
+70 -48
View File
@@ -1,6 +1,7 @@
#include "Common.h" #include "Common.h"
#include "TConfig.h" #include "TConfig.h"
#include <cstdlib>
#include <fstream> #include <fstream>
#include <iostream> #include <iostream>
#include <istream> #include <istream>
@@ -8,30 +9,36 @@
// General // General
static constexpr std::string_view StrDebug = "Debug"; static constexpr std::string_view StrDebug = "Debug";
static constexpr std::string_view EnvStrDebug = "BEAMMP_DEBUG";
static constexpr std::string_view StrPrivate = "Private"; static constexpr std::string_view StrPrivate = "Private";
static constexpr std::string_view EnvStrPrivate = "BEAMMP_PRIVATE";
static constexpr std::string_view StrPort = "Port"; static constexpr std::string_view StrPort = "Port";
static constexpr std::string_view EnvStrPort = "BEAMMP_PORT";
static constexpr std::string_view StrMaxCars = "MaxCars"; static constexpr std::string_view StrMaxCars = "MaxCars";
static constexpr std::string_view EnvStrMaxCars = "BEAMMP_MAX_CARS";
static constexpr std::string_view StrMaxPlayers = "MaxPlayers"; static constexpr std::string_view StrMaxPlayers = "MaxPlayers";
static constexpr std::string_view EnvStrMaxPlayers = "BEAMMP_MAX_PLAYERS";
static constexpr std::string_view StrMap = "Map"; static constexpr std::string_view StrMap = "Map";
static constexpr std::string_view EnvStrMap = "BEAMMP_MAP";
static constexpr std::string_view StrName = "Name"; static constexpr std::string_view StrName = "Name";
static constexpr std::string_view EnvStrName = "BEAMMP_NAME";
static constexpr std::string_view StrDescription = "Description"; static constexpr std::string_view StrDescription = "Description";
static constexpr std::string_view EnvStrDescription = "BEAMMP_DESCRIPTION";
static constexpr std::string_view StrTags = "Tags";
static constexpr std::string_view EnvStrTags = "BEAMMP_TAGS";
static constexpr std::string_view StrResourceFolder = "ResourceFolder"; static constexpr std::string_view StrResourceFolder = "ResourceFolder";
static constexpr std::string_view EnvStrResourceFolder = "BEAMMP_RESOURCE_FOLDER";
static constexpr std::string_view StrAuthKey = "AuthKey"; static constexpr std::string_view StrAuthKey = "AuthKey";
static constexpr std::string_view EnvStrAuthKey = "BEAMMP_AUTH_KEY";
static constexpr std::string_view StrLogChat = "LogChat"; static constexpr std::string_view StrLogChat = "LogChat";
static constexpr std::string_view EnvStrLogChat = "BEAMMP_LOG_CHAT";
static constexpr std::string_view StrPassword = "Password";
// Misc // Misc
static constexpr std::string_view StrSendErrors = "SendErrors"; static constexpr std::string_view StrSendErrors = "SendErrors";
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage"; static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates"; static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
// HTTP
static constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled";
static constexpr std::string_view StrHTTPServerUseSSL = "UseSSL";
static constexpr std::string_view StrSSLKeyPath = "SSLKeyPath";
static constexpr std::string_view StrSSLCertPath = "SSLCertPath";
static constexpr std::string_view StrHTTPServerPort = "HTTPServerPort";
static constexpr std::string_view StrHTTPServerIP = "HTTPServerIP";
TEST_CASE("TConfig::TConfig") { TEST_CASE("TConfig::TConfig") {
const std::string CfgFile = "beammp_server_testconfig.toml"; const std::string CfgFile = "beammp_server_testconfig.toml";
fs::remove(CfgFile); fs::remove(CfgFile);
@@ -55,7 +62,6 @@ TEST_CASE("TConfig::TConfig") {
const auto table = toml::parse(CfgFile); const auto table = toml::parse(CfgFile);
CHECK(table.at("General").is_table()); CHECK(table.at("General").is_table());
CHECK(table.at("Misc").is_table()); CHECK(table.at("Misc").is_table());
CHECK(table.at("HTTP").is_table());
fs::remove(CfgFile); fs::remove(CfgFile);
} }
@@ -101,11 +107,15 @@ void TConfig::FlushToFile() {
data["General"][StrPrivate.data()] = Application::Settings.Private; data["General"][StrPrivate.data()] = Application::Settings.Private;
data["General"][StrPort.data()] = Application::Settings.Port; data["General"][StrPort.data()] = Application::Settings.Port;
data["General"][StrName.data()] = Application::Settings.ServerName; data["General"][StrName.data()] = Application::Settings.ServerName;
SetComment(data["General"][StrTags.data()].comments(), " Add custom identifying tags to your server to make it easier to find. Format should be TagA,TagB,TagC. Note the comma seperation.");
data["General"][StrTags.data()] = Application::Settings.ServerTags;
data["General"][StrMaxCars.data()] = Application::Settings.MaxCars; data["General"][StrMaxCars.data()] = Application::Settings.MaxCars;
data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers; data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers;
data["General"][StrMap.data()] = Application::Settings.MapName; data["General"][StrMap.data()] = Application::Settings.MapName;
data["General"][StrDescription.data()] = Application::Settings.ServerDesc; data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
data["General"][StrResourceFolder.data()] = Application::Settings.Resource; data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
// data["General"][StrPassword.data()] = Application::Settings.Password;
// SetComment(data["General"][StrPassword.data()].comments(), " Sets a password on this server, which restricts people from joining. To join, a player must enter this exact password. Leave empty ("") to disable the password.");
// Misc // Misc
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages; data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless."); SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
@@ -113,20 +123,10 @@ void TConfig::FlushToFile() {
SetComment(data["Misc"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here"); SetComment(data["Misc"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled; data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`"); SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
// HTTP
data["HTTP"][StrSSLKeyPath.data()] = Application::Settings.SSLKeyPath;
data["HTTP"][StrSSLCertPath.data()] = Application::Settings.SSLCertPath;
data["HTTP"][StrHTTPServerPort.data()] = Application::Settings.HTTPServerPort;
SetComment(data["HTTP"][StrHTTPServerIP.data()].comments(), " Which IP to listen on. Pick 0.0.0.0 for a public-facing server with no specific IP, and 127.0.0.1 or 'localhost' for a local server.");
data["HTTP"][StrHTTPServerIP.data()] = Application::Settings.HTTPServerIP;
data["HTTP"][StrHTTPServerUseSSL.data()] = Application::Settings.HTTPServerUseSSL;
SetComment(data["HTTP"][StrHTTPServerUseSSL.data()].comments(), " Recommended to have enabled for servers which face the internet. With SSL the server will serve https and requires valid key and cert files");
data["HTTP"][StrHTTPServerEnabled.data()] = Application::Settings.HTTPServerEnabled;
SetComment(data["HTTP"][StrHTTPServerEnabled.data()].comments(), " Enables the internal HTTP server");
std::stringstream Ss; std::stringstream Ss;
Ss << "# This is the BeamMP-Server config file.\n" Ss << "# This is the BeamMP-Server config file.\n"
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n" "# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n" "# IMPORTANT: Fill in the AuthKey with the key you got from `https://keymaster.beammp.com/` on the left under \"Keys\"\n"
<< data; << data;
auto File = std::fopen(mConfigFileName.c_str(), "w+"); auto File = std::fopen(mConfigFileName.c_str(), "w+");
if (!File) { if (!File) {
@@ -156,19 +156,38 @@ void TConfig::CreateConfigFile() {
FlushToFile(); FlushToFile();
} }
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue) { void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, std::string& OutValue) {
if (!Env.empty()) {
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
OutValue = std::string(envp);
return;
}
}
if (Table[Category.c_str()][Key.data()].is_string()) { if (Table[Category.c_str()][Key.data()].is_string()) {
OutValue = Table[Category.c_str()][Key.data()].as_string(); OutValue = Table[Category.c_str()][Key.data()].as_string();
} }
} }
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, bool& OutValue) { void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, bool& OutValue) {
if (!Env.empty()) {
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
auto Str = std::string(envp);
OutValue = Str == "1" || Str == "true";
return;
}
}
if (Table[Category.c_str()][Key.data()].is_boolean()) { if (Table[Category.c_str()][Key.data()].is_boolean()) {
OutValue = Table[Category.c_str()][Key.data()].as_boolean(); OutValue = Table[Category.c_str()][Key.data()].as_boolean();
} }
} }
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue) { void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, int& OutValue) {
if (!Env.empty()) {
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
OutValue = int(std::strtol(envp, nullptr, 10));
return;
}
}
if (Table[Category.c_str()][Key.data()].is_integer()) { if (Table[Category.c_str()][Key.data()].is_integer()) {
OutValue = int(Table[Category.c_str()][Key.data()].as_integer()); OutValue = int(Table[Category.c_str()][Key.data()].as_integer());
} }
@@ -178,28 +197,23 @@ void TConfig::ParseFromFile(std::string_view name) {
try { try {
toml::value data = toml::parse<toml::preserve_comments>(name.data()); toml::value data = toml::parse<toml::preserve_comments>(name.data());
// GENERAL // GENERAL
TryReadValue(data, "General", StrDebug, Application::Settings.DebugModeEnabled); TryReadValue(data, "General", StrDebug, EnvStrDebug, Application::Settings.DebugModeEnabled);
TryReadValue(data, "General", StrPrivate, Application::Settings.Private); TryReadValue(data, "General", StrPrivate, EnvStrPrivate, Application::Settings.Private);
TryReadValue(data, "General", StrPort, Application::Settings.Port); TryReadValue(data, "General", StrPort, EnvStrPort, Application::Settings.Port);
TryReadValue(data, "General", StrMaxCars, Application::Settings.MaxCars); TryReadValue(data, "General", StrMaxCars, EnvStrMaxCars, Application::Settings.MaxCars);
TryReadValue(data, "General", StrMaxPlayers, Application::Settings.MaxPlayers); TryReadValue(data, "General", StrMaxPlayers, EnvStrMaxPlayers, Application::Settings.MaxPlayers);
TryReadValue(data, "General", StrMap, Application::Settings.MapName); TryReadValue(data, "General", StrMap, EnvStrMap, Application::Settings.MapName);
TryReadValue(data, "General", StrName, Application::Settings.ServerName); TryReadValue(data, "General", StrName, EnvStrName, Application::Settings.ServerName);
TryReadValue(data, "General", StrDescription, Application::Settings.ServerDesc); TryReadValue(data, "General", StrDescription, EnvStrDescription, Application::Settings.ServerDesc);
TryReadValue(data, "General", StrResourceFolder, Application::Settings.Resource); TryReadValue(data, "General", StrTags, EnvStrTags, Application::Settings.ServerTags);
TryReadValue(data, "General", StrAuthKey, Application::Settings.Key); TryReadValue(data, "General", StrResourceFolder, EnvStrResourceFolder, Application::Settings.Resource);
TryReadValue(data, "General", StrLogChat, Application::Settings.LogChat); TryReadValue(data, "General", StrAuthKey, EnvStrAuthKey, Application::Settings.Key);
TryReadValue(data, "General", StrLogChat, EnvStrLogChat, Application::Settings.LogChat);
TryReadValue(data, "General", StrPassword, "", Application::Settings.Password);
// Misc // Misc
TryReadValue(data, "Misc", StrSendErrors, Application::Settings.SendErrors); TryReadValue(data, "Misc", StrSendErrors, "", Application::Settings.SendErrors);
TryReadValue(data, "Misc", StrHideUpdateMessages, Application::Settings.HideUpdateMessages); TryReadValue(data, "Misc", StrHideUpdateMessages, "", Application::Settings.HideUpdateMessages);
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, Application::Settings.SendErrorsMessageEnabled); TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, "", Application::Settings.SendErrorsMessageEnabled);
// HTTP
TryReadValue(data, "HTTP", StrSSLKeyPath, Application::Settings.SSLKeyPath);
TryReadValue(data, "HTTP", StrSSLCertPath, Application::Settings.SSLCertPath);
TryReadValue(data, "HTTP", StrHTTPServerPort, Application::Settings.HTTPServerPort);
TryReadValue(data, "HTTP", StrHTTPServerIP, Application::Settings.HTTPServerIP);
TryReadValue(data, "HTTP", StrHTTPServerEnabled, Application::Settings.HTTPServerEnabled);
TryReadValue(data, "HTTP", StrHTTPServerUseSSL, Application::Settings.HTTPServerUseSSL);
} catch (const std::exception& err) { } catch (const std::exception& err) {
beammp_error("Error parsing config file value: " + std::string(err.what())); beammp_error("Error parsing config file value: " + std::string(err.what()));
mFailed = true; mFailed = true;
@@ -232,14 +246,12 @@ void TConfig::PrintDebug() {
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\""); beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\""); beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\""); beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
beammp_debug(std::string(StrTags) + ": " + TagsAsPrettyArray());
beammp_debug(std::string(StrLogChat) + ": \"" + (Application::Settings.LogChat ? "true" : "false") + "\""); beammp_debug(std::string(StrLogChat) + ": \"" + (Application::Settings.LogChat ? "true" : "false") + "\"");
beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\""); beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
beammp_debug(std::string(StrSSLKeyPath) + ": \"" + Application::Settings.SSLKeyPath + "\"");
beammp_debug(std::string(StrSSLCertPath) + ": \"" + Application::Settings.SSLCertPath + "\"");
beammp_debug(std::string(StrHTTPServerPort) + ": \"" + std::to_string(Application::Settings.HTTPServerPort) + "\"");
beammp_debug(std::string(StrHTTPServerIP) + ": \"" + Application::Settings.HTTPServerIP + "\"");
// special! // special!
beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + ""); beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
beammp_debug("Password Protected: " + std::string(Application::Settings.Password.empty() ? "false" : "true"));
} }
void TConfig::ParseOldFormat() { void TConfig::ParseOldFormat() {
@@ -294,3 +306,13 @@ void TConfig::ParseOldFormat() {
Str >> std::ws; Str >> std::ws;
} }
} }
std::string TConfig::TagsAsPrettyArray() const {
std::vector<std::string> TagsArray = {};
SplitString(Application::Settings.ServerTags, ',', TagsArray);
std::string Pretty = {};
for (size_t i = 0; i < TagsArray.size() - 1; ++i) {
Pretty += '\"' + TagsArray[i] + "\", ";
}
Pretty += '\"' + TagsArray.at(TagsArray.size()-1) + "\"";
return Pretty;
}
+35 -33
View File
@@ -8,6 +8,7 @@
#include "TLuaEngine.h" #include "TLuaEngine.h"
#include <ctime> #include <ctime>
#include <mutex>
#include <sstream> #include <sstream>
static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) { static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) {
@@ -51,17 +52,6 @@ TEST_CASE("TrimString") {
CHECK(TrimString("") == ""); CHECK(TrimString("") == "");
} }
// TODO: add unit tests to SplitString
static inline void SplitString(std::string const& str, const char delim, std::vector<std::string>& out) {
size_t start;
size_t end = 0;
while ((start = str.find_first_not_of(delim, end)) != std::string::npos) {
end = str.find(delim, start);
out.push_back(str.substr(start, end - start));
}
}
static std::string GetDate() { static std::string GetDate() {
std::chrono::system_clock::time_point now = std::chrono::system_clock::now(); std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
time_t tt = std::chrono::system_clock::to_time_t(now); time_t tt = std::chrono::system_clock::to_time_t(now);
@@ -156,13 +146,13 @@ void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
mIsLuaConsole = true; mIsLuaConsole = true;
if (mStateId != mDefaultStateId) { if (mStateId != mDefaultStateId) {
Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:exit`"); Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:exit`");
mCommandline.set_prompt("lua @" + LuaStateId + "> "); mCommandline->set_prompt("lua @" + LuaStateId + "> ");
} else { } else {
Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:exit`"); Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:exit`");
mCommandline.set_prompt("lua> "); mCommandline->set_prompt("lua> ");
} }
mCachedRegularHistory = mCommandline.history(); mCachedRegularHistory = mCommandline->history();
mCommandline.set_history(mCachedLuaHistory); mCommandline->set_history(mCachedLuaHistory);
} }
} }
@@ -174,9 +164,9 @@ void TConsole::ChangeToRegularConsole() {
} else { } else {
Application::Console().WriteRaw("Detached from Lua."); Application::Console().WriteRaw("Detached from Lua.");
} }
mCachedLuaHistory = mCommandline.history(); mCachedLuaHistory = mCommandline->history();
mCommandline.set_history(mCachedRegularHistory); mCommandline->set_history(mCachedRegularHistory);
mCommandline.set_prompt("> "); mCommandline->set_prompt("> ");
mStateId = mDefaultStateId; mStateId = mDefaultStateId;
} }
} }
@@ -198,10 +188,10 @@ bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t min,
return EnsureArgsCount(args, min); return EnsureArgsCount(args, min);
} else { } else {
if (args.size() > max) { if (args.size() > max) {
Application::Console().WriteRaw("Too many arguments. At most " + std::to_string(max) + " arguments expected, got " + std::to_string(args.size()) + " instead."); Application::Console().WriteRaw("Too many arguments. At most " + std::to_string(max) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
return false; return false;
} else if (args.size() < min) { } else if (args.size() < min) {
Application::Console().WriteRaw("Too few arguments. At least " + std::to_string(max) + " arguments expected, got " + std::to_string(args.size()) + " instead."); Application::Console().WriteRaw("Too few arguments. At least " + std::to_string(min) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
return false; return false;
} }
} }
@@ -256,7 +246,7 @@ void TConsole::Command_Clear(const std::string&, const std::vector<std::string>&
if (!EnsureArgsCount(args, 0, size_t(-1))) { if (!EnsureArgsCount(args, 0, size_t(-1))) {
return; return;
} }
mCommandline.write("\x1b[;H\x1b[2J"); mCommandline->write("\x1b[;H\x1b[2J");
} }
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) { void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
@@ -350,7 +340,7 @@ std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const s
} }
void TConsole::Command_Settings(const std::string&, const std::vector<std::string>& args) { void TConsole::Command_Settings(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) { if (!EnsureArgsCount(args, 1, 2)) {
return; return;
} }
} }
@@ -588,16 +578,20 @@ Commands
} }
TConsole::TConsole() { TConsole::TConsole() {
mCommandline.enable_history(); }
mCommandline.set_history_limit(20);
mCommandline.set_prompt("> "); void TConsole::InitializeCommandline() {
mCommandline = std::make_unique<Commandline>();
mCommandline->enable_history();
mCommandline->set_history_limit(20);
mCommandline->set_prompt("> ");
BackupOldLog(); BackupOldLog();
mCommandline.on_command = [this](Commandline& c) { mCommandline->on_command = [this](Commandline& c) {
try { try {
auto TrimmedCmd = c.get_command(); auto TrimmedCmd = c.get_command();
TrimmedCmd = TrimString(TrimmedCmd); TrimmedCmd = TrimString(TrimmedCmd);
auto [cmd, args] = ParseCommand(TrimmedCmd); auto [cmd, args] = ParseCommand(TrimmedCmd);
mCommandline.write(mCommandline.prompt() + TrimmedCmd); mCommandline->write(mCommandline->prompt() + TrimmedCmd);
if (mIsLuaConsole) { if (mIsLuaConsole) {
if (!mLuaEngine) { if (!mLuaEngine) {
beammp_info("Lua not started yet, please try again in a second"); beammp_info("Lua not started yet, please try again in a second");
@@ -605,9 +599,7 @@ TConsole::TConsole() {
HandleLuaInternalCommand(cmd.substr(1)); HandleLuaInternalCommand(cmd.substr(1));
} else { } else {
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" }); auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" });
while (!Future->Ready) { Future->WaitUntilReady();
std::this_thread::yield(); // TODO: Add a timeout
}
if (Future->Error) { if (Future->Error) {
beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage); beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
} }
@@ -634,7 +626,7 @@ TConsole::TConsole() {
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate."); beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
} }
}; };
mCommandline.on_autocomplete = [this](Commandline&, std::string stub, int) { mCommandline->on_autocomplete = [this](Commandline&, std::string stub, int) {
std::vector<std::string> suggestions; std::vector<std::string> suggestions;
try { try {
if (mIsLuaConsole) { // if lua if (mIsLuaConsole) { // if lua
@@ -704,11 +696,21 @@ TConsole::TConsole() {
void TConsole::Write(const std::string& str) { void TConsole::Write(const std::string& str) {
auto ToWrite = GetDate() + str; auto ToWrite = GetDate() + str;
mCommandline.write(ToWrite); // allows writing to stdout without an initialized console
if (mCommandline) {
mCommandline->write(ToWrite);
} else {
std::cout << ToWrite << std::endl;
}
} }
void TConsole::WriteRaw(const std::string& str) { void TConsole::WriteRaw(const std::string& str) {
mCommandline.write(str); // allows writing to stdout without an initialized console
if (mCommandline) {
mCommandline->write(str);
} else {
std::cout << str << std::endl;
}
} }
void TConsole::InitializeLuaConsole(TLuaEngine& Engine) { void TConsole::InitializeLuaConsole(TLuaEngine& Engine) {
+6 -25
View File
@@ -40,20 +40,6 @@ void THeartbeatThread::operator()() {
Body += "&ip=" + Application::Settings.CustomIP; Body += "&ip=" + Application::Settings.CustomIP;
} }
Body += "&pps=" + Application::PPS();
beammp_trace("heartbeat body: '" + Body + "'");
auto SentryReportError = [&](const std::string& transaction, int status) {
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("heartbeat",
{ { "response-body", T },
{ "request-body", Body } });
Sentry.SetTransaction(transaction);
beammp_trace("sending log to sentry: " + std::to_string(status) + " for " + transaction);
Sentry.Log(SentryLevel::Error, "default", Http::Status::ToString(status) + " (" + std::to_string(status) + ")");
};
auto Target = "/heartbeat"; auto Target = "/heartbeat";
unsigned int ResponseCode = 0; unsigned int ResponseCode = 0;
@@ -61,17 +47,14 @@ void THeartbeatThread::operator()() {
bool Ok = false; bool Ok = false;
for (const auto& Url : Application::GetBackendUrlsInOrder()) { for (const auto& Url : Application::GetBackendUrlsInOrder()) {
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } }); T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
beammp_trace(T);
Doc.Parse(T.data(), T.size()); Doc.Parse(T.data(), T.size());
if (Doc.HasParseError() || !Doc.IsObject()) { if (Doc.HasParseError() || !Doc.IsObject()) {
if (!Application::Settings.Private) { if (!Application::Settings.Private) {
beammp_error("Backend response failed to parse as valid json"); beammp_trace("Backend response failed to parse as valid json");
beammp_trace("Response was: `" + T + "`"); beammp_trace("Response was: `" + T + "`");
} }
Sentry.SetContext("JSON Response", { { "reponse", T } });
SentryReportError(Url + Target, ResponseCode);
} else if (ResponseCode != 200) { } else if (ResponseCode != 200) {
SentryReportError(Url + Target, ResponseCode); beammp_errorf("Response code from the heartbeat: {}", ResponseCode);
} else { } else {
// all ok // all ok
Ok = true; Ok = true;
@@ -90,24 +73,20 @@ void THeartbeatThread::operator()() {
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) { if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
Status = Doc[StatusKey].GetString(); Status = Doc[StatusKey].GetString();
} else { } else {
Sentry.SetContext("JSON Response", { { StatusKey, "invalid string / missing" } });
Ok = false; Ok = false;
} }
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) { if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
Code = Doc[CodeKey].GetString(); Code = Doc[CodeKey].GetString();
} else { } else {
Sentry.SetContext("JSON Response", { { CodeKey, "invalid string / missing" } });
Ok = false; Ok = false;
} }
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) { if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
Message = Doc[MessageKey].GetString(); Message = Doc[MessageKey].GetString();
} else { } else {
Sentry.SetContext("JSON Response", { { MessageKey, "invalid string / missing" } });
Ok = false; Ok = false;
} }
if (!Ok) { if (!Ok) {
beammp_error("Missing/invalid json members in backend response"); beammp_error("Missing/invalid json members in backend response");
Sentry.LogError("Missing/invalid json members in backend response", __FILE__, std::to_string(__LINE__));
} }
} else { } else {
if (!Application::Settings.Private) { if (!Application::Settings.Private) {
@@ -148,13 +127,15 @@ std::string THeartbeatThread::GenerateCall() {
<< "&map=" << Application::Settings.MapName << "&map=" << Application::Settings.MapName
<< "&private=" << (Application::Settings.Private ? "true" : "false") << "&private=" << (Application::Settings.Private ? "true" : "false")
<< "&version=" << Application::ServerVersionString() << "&version=" << Application::ServerVersionString()
<< "&clientversion=" << Application::ClientVersionString() << "&clientversion=" << std::to_string(Application::ClientMajorVersion()) + ".0" // FIXME: Wtf.
<< "&name=" << Application::Settings.ServerName << "&name=" << Application::Settings.ServerName
<< "&tags=" << Application::Settings.ServerTags
<< "&modlist=" << mResourceManager.TrimmedList() << "&modlist=" << mResourceManager.TrimmedList()
<< "&modstotalsize=" << mResourceManager.MaxModSize() << "&modstotalsize=" << mResourceManager.MaxModSize()
<< "&modstotal=" << mResourceManager.ModsLoaded() << "&modstotal=" << mResourceManager.ModsLoaded()
<< "&playerslist=" << GetPlayers() << "&playerslist=" << GetPlayers()
<< "&desc=" << Application::Settings.ServerDesc; << "&desc=" << Application::Settings.ServerDesc
<< "&pass=" << (Application::Settings.Password.empty() ? "false" : "true");
return Ret.str(); return Ret.str();
} }
THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server) THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server)
+29 -11
View File
@@ -4,6 +4,7 @@
#include "Http.h" #include "Http.h"
#include "LuaAPI.h" #include "LuaAPI.h"
#include "TLuaPlugin.h" #include "TLuaPlugin.h"
#include "sol/object.hpp"
#include <chrono> #include <chrono>
#include <condition_variable> #include <condition_variable>
@@ -285,6 +286,7 @@ void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, c
bool Cancelled = false; bool Cancelled = false;
size_t ms = 0; size_t ms = 0;
std::set<std::string> WarnedResults; std::set<std::string> WarnedResults;
while (!Result->Ready && !Cancelled) { while (!Result->Ready && !Cancelled) {
std::this_thread::sleep_for(std::chrono::milliseconds(10)); std::this_thread::sleep_for(std::chrono::milliseconds(10));
ms += 10; ms += 10;
@@ -299,6 +301,7 @@ void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, c
} }
} }
} }
if (Cancelled) { if (Cancelled) {
beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' failed to execute in time and was not waited for. It may still finish executing at a later time."); beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' failed to execute in time and was not waited for. It may still finish executing at a later time.");
LuaAPI::MP::Engine->ReportErrors({ Result }); LuaAPI::MP::Engine->ReportErrors({ Result });
@@ -417,7 +420,6 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
if (Fn.valid()) { if (Fn.valid()) {
auto LuaResult = Fn(EventArgs); auto LuaResult = Fn(EventArgs);
auto Result = std::make_shared<TLuaResult>(); auto Result = std::make_shared<TLuaResult>();
Result->Ready = true;
if (LuaResult.valid()) { if (LuaResult.valid()) {
Result->Error = false; Result->Error = false;
Result->Result = LuaResult; Result->Result = LuaResult;
@@ -425,6 +427,7 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
Result->Error = true; Result->Error = true;
Result->ErrorMessage = "Function result in TriggerGlobalEvent was invalid"; Result->ErrorMessage = "Function result in TriggerGlobalEvent was invalid";
} }
Result->MarkAsReady();
Return.push_back(Result); Return.push_back(Result);
} }
} }
@@ -596,15 +599,13 @@ std::pair<sol::table, std::string> TLuaEngine::StateThreadData::Lua_GetPositionR
// return std::make_tuple(Result, sol::make_object(StateView, sol::lua_nil)); // return std::make_tuple(Result, sol::make_object(StateView, sol::lua_nil));
Result.first = t; Result.first = t;
return Result; return Result;
} } else {
else {
// return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Client expired")); // return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Client expired"));
Result.second = "Client expired"; Result.second = "Client expired";
return Result; return Result;
} }
} }
sol::table TLuaEngine::StateThreadData::Lua_HttpCreateConnection(const std::string& host, uint16_t port) { sol::table TLuaEngine::StateThreadData::Lua_HttpCreateConnection(const std::string& host, uint16_t port) {
auto table = mStateView.create_table(); auto table = mStateView.create_table();
constexpr const char* InternalClient = "__InternalClient"; constexpr const char* InternalClient = "__InternalClient";
@@ -948,7 +949,6 @@ void TLuaEngine::StateThreadData::operator()() {
} }
sol::state_view StateView(mState); sol::state_view StateView(mState);
auto Res = StateView.safe_script(*S.first.Content, sol::script_pass_on_error, S.first.FileName); auto Res = StateView.safe_script(*S.first.Content, sol::script_pass_on_error, S.first.FileName);
S.second->Ready = true;
if (Res.valid()) { if (Res.valid()) {
S.second->Error = false; S.second->Error = false;
S.second->Result = std::move(Res); S.second->Result = std::move(Res);
@@ -957,6 +957,7 @@ void TLuaEngine::StateThreadData::operator()() {
sol::error Err = Res; sol::error Err = Res;
S.second->ErrorMessage = Err.what(); S.second->ErrorMessage = Err.what();
} }
S.second->MarkAsReady();
} }
} }
{ // StateFunctionQueue Scope { // StateFunctionQueue Scope
@@ -994,6 +995,15 @@ void TLuaEngine::StateThreadData::operator()() {
case TLuaArgTypes_Bool: case TLuaArgTypes_Bool:
LuaArgs.push_back(sol::make_object(StateView, std::get<bool>(Arg))); LuaArgs.push_back(sol::make_object(StateView, std::get<bool>(Arg)));
break; break;
case TLuaArgTypes_StringStringMap: {
auto Map = std::get<std::unordered_map<std::string, std::string>>(Arg);
auto Table = StateView.create_table();
for (const auto& [k, v] : Map) {
Table[k] = v;
}
LuaArgs.push_back(sol::make_object(StateView, Table));
break;
}
default: default:
beammp_error("Unknown argument type, passed as nil"); beammp_error("Unknown argument type, passed as nil");
break; break;
@@ -1008,11 +1018,11 @@ void TLuaEngine::StateThreadData::operator()() {
sol::error Err = Res; sol::error Err = Res;
Result->ErrorMessage = Err.what(); Result->ErrorMessage = Err.what();
} }
Result->Ready = true; Result->MarkAsReady();
} else { } else {
Result->Error = true; Result->Error = true;
Result->ErrorMessage = BeamMPFnNotFoundError; // special error kind that we can ignore later Result->ErrorMessage = BeamMPFnNotFoundError; // special error kind that we can ignore later
Result->Ready = true; Result->MarkAsReady();
} }
} }
} }
@@ -1062,11 +1072,19 @@ void TLuaEngine::StateThreadData::AddPath(const fs::path& Path) {
mPaths.push(Path); mPaths.push(Path);
} }
void TLuaResult::WaitUntilReady() { void TLuaResult::MarkAsReady() {
while (!Ready) { {
std::this_thread::yield(); std::lock_guard<std::mutex> readyLock(*this->ReadyMutex);
std::this_thread::sleep_for(std::chrono::milliseconds(10)); this->Ready = true;
} }
this->ReadyCondition->notify_all();
}
void TLuaResult::WaitUntilReady() {
std::unique_lock readyLock(*this->ReadyMutex);
// wait if not ready yet
if(!this->Ready)
this->ReadyCondition->wait(readyLock);
} }
TLuaChunk::TLuaChunk(std::shared_ptr<std::string> Content, std::string FileName, std::string PluginPath) TLuaChunk::TLuaChunk(std::shared_ptr<std::string> Content, std::string FileName, std::string PluginPath)
+347 -397
View File
File diff suppressed because it is too large Load Diff
+2 -1
View File
@@ -1,6 +1,7 @@
#include "TPluginMonitor.h" #include "TPluginMonitor.h"
#include "TLuaEngine.h" #include "TLuaEngine.h"
#include <filesystem>
TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine) TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine)
: mEngine(Engine) : mEngine(Engine)
@@ -9,7 +10,7 @@ TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine>
if (!fs::exists(mPath)) { if (!fs::exists(mPath)) {
fs::create_directories(mPath); fs::create_directories(mPath);
} }
for (const auto& Entry : fs::recursive_directory_iterator(mPath)) { for (const auto& Entry : fs::recursive_directory_iterator(mPath, fs::directory_options::follow_directory_symlink)) {
// TODO: trigger an event when a subfolder file changes // TODO: trigger an event when a subfolder file changes
if (Entry.is_regular_file()) { if (Entry.is_regular_file()) {
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path()); mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
-138
View File
@@ -1,138 +0,0 @@
#include "TSentry.h"
#include "Common.h"
#include <cstring>
#include <sentry.h>
#include <sstream>
TSentry::TSentry() {
if (std::strlen(S_DSN) == /* DISABLES CODE */ (0)) {
mValid = false;
} else {
mValid = true;
sentry_options_t* options = sentry_options_new();
sentry_options_set_dsn(options, S_DSN);
auto ReleaseString = "BeamMP-Server@" + Application::ServerVersionString();
sentry_options_set_symbolize_stacktraces(options, true);
sentry_options_set_release(options, ReleaseString.c_str());
sentry_options_set_max_breadcrumbs(options, 10);
sentry_init(options);
}
}
TSentry::~TSentry() {
if (mValid) {
sentry_close();
}
}
void TSentry::PrintWelcome() {
if (mValid) {
if (!Application::Settings.SendErrors) {
mValid = false;
if (Application::Settings.SendErrorsMessageEnabled) {
beammp_info("Opted out of error reporting (SendErrors), Sentry disabled.");
} else {
beammp_info("Sentry disabled");
}
} else {
if (Application::Settings.SendErrorsMessageEnabled) {
beammp_info("Sentry started! Reporting errors automatically. This sends data to the developers in case of errors and crashes. You can learn more, turn this message off or opt-out of this in the ServerConfig.toml.");
} else {
beammp_info("Sentry started");
}
}
} else {
if (Application::Settings.SendErrorsMessageEnabled) {
beammp_info("Sentry disabled in unofficial build. Automatic error reporting disabled.");
} else {
beammp_info("Sentry disabled in unofficial build");
}
}
}
void TSentry::SetupUser() {
if (!mValid) {
return;
}
Application::SetSubsystemStatus("Sentry", Application::Status::Good);
sentry_value_t user = sentry_value_new_object();
if (Application::Settings.Key.size() == 36) {
sentry_value_set_by_key(user, "id", sentry_value_new_string(Application::Settings.Key.c_str()));
} else {
sentry_value_set_by_key(user, "id", sentry_value_new_string("unauthenticated"));
}
sentry_set_user(user);
}
void TSentry::Log(SentryLevel level, const std::string& logger, const std::string& text) {
if (!mValid) {
return;
}
SetContext("threads", { { "thread-name", ThreadName(true) } });
auto Msg = sentry_value_new_message_event(sentry_level_t(level), logger.c_str(), text.c_str());
sentry_capture_event(Msg);
sentry_set_transaction(nullptr);
}
void TSentry::LogError(const std::string& text, const std::string& file, const std::string& line) {
if (!mValid) {
return;
}
SetTransaction(file + ":" + line);
Log(SentryLevel::Error, "default", file + ": " + text);
}
void TSentry::SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map) {
if (!mValid) {
return;
}
auto ctx = sentry_value_new_object();
for (const auto& pair : map) {
std::string key = pair.first;
if (key == "type") {
// `type` is reserved
key = "_type";
}
sentry_value_set_by_key(ctx, key.c_str(), sentry_value_new_string(pair.second.c_str()));
}
sentry_set_context(context_name.c_str(), ctx);
}
void TSentry::LogException(const std::exception& e, const std::string& file, const std::string& line) {
if (!mValid) {
return;
}
SetTransaction(file + ":" + line);
Log(SentryLevel::Fatal, "exceptions", std::string(e.what()) + " @ " + file + ":" + line);
}
void TSentry::LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function) {
if (!mValid) {
return;
}
SetTransaction(file + ":" + line + ":" + function);
std::stringstream ss;
ss << "\"" << condition_string << "\" failed @ " << file << ":" << line;
Log(SentryLevel::Fatal, "asserts", ss.str());
}
void TSentry::AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line) {
if (!mValid) {
return;
}
auto crumb = sentry_value_new_breadcrumb("default", (msg + " @ " + file + ":" + line).c_str());
sentry_value_set_by_key(crumb, "level", sentry_value_new_string("error"));
sentry_add_breadcrumb(crumb);
}
void TSentry::SetTransaction(const std::string& id) {
if (!mValid) {
return;
}
sentry_set_transaction(id.c_str());
}
std::unique_lock<std::mutex> TSentry::CreateExclusiveContext() {
return std::unique_lock<std::mutex>(mMutex);
}
+76 -74
View File
@@ -1,9 +1,11 @@
#include "TServer.h" #include "TServer.h"
#include "Client.h" #include "Client.h"
#include "Common.h" #include "Common.h"
#include "CustomAssert.h"
#include "TNetwork.h" #include "TNetwork.h"
#include "TPPSMonitor.h" #include "TPPSMonitor.h"
#include <TLuaPlugin.h> #include <TLuaPlugin.h>
#include <algorithm>
#include <any> #include <any>
#include <sstream> #include <sstream>
@@ -78,36 +80,25 @@ TEST_CASE("GetPidVid") {
TServer::TServer(const std::vector<std::string_view>& Arguments) { TServer::TServer(const std::vector<std::string_view>& Arguments) {
beammp_info("BeamMP Server v" + Application::ServerVersionString()); beammp_info("BeamMP Server v" + Application::ServerVersionString());
Application::SetSubsystemStatus("Server", Application::Status::Starting); Application::SetSubsystemStatus("Server", Application::Status::Starting);
if (Arguments.size() > 1) {
Application::Settings.CustomIP = Arguments[0];
size_t n = std::count(Application::Settings.CustomIP.begin(), Application::Settings.CustomIP.end(), '.');
auto p = Application::Settings.CustomIP.find_first_not_of(".0123456789");
if (p != std::string::npos || n != 3 || Application::Settings.CustomIP.substr(0, 3) == "127") {
Application::Settings.CustomIP.clear();
beammp_warn("IP Specified is invalid! Ignoring");
} else {
beammp_info("server started with custom IP");
}
}
Application::SetSubsystemStatus("Server", Application::Status::Good); Application::SetSubsystemStatus("Server", Application::Status::Good);
} }
void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) { void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
if (!WeakClientPtr.expired()) { std::shared_ptr<TClient> LockedClientPtr { nullptr };
TClient& Client = *WeakClientPtr.lock(); try {
LockedClientPtr = WeakClientPtr.lock();
} catch (const std::exception&) {
// silently fail, as there's nothing to do
return;
}
beammp_assert(LockedClientPtr != nullptr);
TClient& Client = *LockedClientPtr;
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")"); beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
// TODO: Send delete packets for all cars
Client.ClearCars(); Client.ClearCars();
WriteLock Lock(mClientsMutex); WriteLock Lock(mClientsMutex);
mClients.erase(WeakClientPtr.lock()); mClients.erase(WeakClientPtr.lock());
} }
}
std::weak_ptr<TClient> TServer::InsertNewClient() {
beammp_debug("inserting new client (" + std::to_string(ClientCount()) + ")");
WriteLock Lock(mClientsMutex);
auto [Iter, Replaced] = mClients.insert(std::make_shared<TClient>(*this));
return *Iter;
}
void TServer::ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn) { void TServer::ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn) {
decltype(mClients) Clients; decltype(mClients) Clients;
@@ -127,12 +118,11 @@ size_t TServer::ClientCount() const {
return mClients.size(); return mClients.size();
} }
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) { void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
if (Packet.find("Zp") != std::string::npos && Packet.size() > 500) { constexpr std::string_view ABG = "ABG:";
// abort(); if (Packet.size() >= ABG.size() && std::equal(Packet.begin(), Packet.begin() + ABG.size(), ABG.begin(), ABG.end())) {
} Packet.erase(Packet.begin(), Packet.begin() + ABG.size());
if (Packet.substr(0, 4) == "ABG:") { Packet = DeComp(Packet);
Packet = DeComp(Packet.substr(4));
} }
if (Packet.empty()) { if (Packet.empty()) {
return; return;
@@ -146,6 +136,8 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
std::any Res; std::any Res;
char Code = Packet.at(0); char Code = Packet.at(0);
std::string StringPacket(reinterpret_cast<const char*>(Packet.data()), Packet.size());
// V to Y // V to Y
if (Code <= 89 && Code >= 86) { if (Code <= 89 && Code >= 86) {
PPSMonitor.IncrementInternalPPS(); PPSMonitor.IncrementInternalPPS();
@@ -154,38 +146,40 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
} }
switch (Code) { switch (Code) {
case 'H': // initial connection case 'H': // initial connection
beammp_trace(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
if (!Network.SyncClient(Client)) { if (!Network.SyncClient(Client)) {
// TODO handle // TODO handle
} }
return; return;
case 'p': case 'p':
if (!Network.Respond(*LockedClient, ("p"), false)) { if (!Network.Respond(*LockedClient, StringToVector("p"), false)) {
// failed to send // failed to send
if (LockedClient->GetStatus() > -1) { LockedClient->Disconnect("Failed to send ping");
LockedClient->SetStatus(-1);
}
} else { } else {
Network.UpdatePlayer(*LockedClient); Network.UpdatePlayer(*LockedClient);
} }
return; return;
case 'O': case 'O':
if (Packet.length() > 1000) { if (Packet.size() > 1000) {
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.length())); beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.size()));
} }
ParseVehicle(*LockedClient, Packet, Network); ParseVehicle(*LockedClient, StringPacket, Network);
return;
case 'J':
beammp_trace(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
Network.SendToAll(LockedClient.get(), Packet, false, true);
return; return;
case 'C': { case 'C': {
beammp_trace(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")")); if (Packet.size() < 4 || std::find(Packet.begin() + 3, Packet.end(), ':') == Packet.end())
if (Packet.length() < 4 || Packet.find(':', 3) == std::string::npos)
break; break;
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 2)); const auto PacketAsString = std::string(reinterpret_cast<const char*>(Packet.data()), Packet.size());
std::string Message = "";
const auto ColonPos = PacketAsString.find(':', 3);
if (ColonPos != std::string::npos && ColonPos + 2 < PacketAsString.size()) {
Message = PacketAsString.substr(ColonPos + 2);
}
if (Message.empty()) {
beammp_debugf("Empty chat message received from '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
return;
}
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Message);
TLuaEngine::WaitForAll(Futures); TLuaEngine::WaitForAll(Futures);
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), Packet.substr(Packet.find(':', 3) + 1)); LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), PacketAsString.substr(PacketAsString.find(':', 3) + 1));
if (std::any_of(Futures.begin(), Futures.end(), if (std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Elem) { [](const std::shared_ptr<TLuaResult>& Elem) {
return !Elem->Error return !Elem->Error
@@ -194,12 +188,12 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
})) { })) {
break; break;
} }
Network.SendToAll(nullptr, Packet, true, true); std::string SanitizedPacket = fmt::format("C:{}: {}", LockedClient->GetName(), Message);
Network.SendToAll(nullptr, StringToVector(SanitizedPacket), true, true);
return; return;
} }
case 'E': case 'E':
beammp_trace(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")")); HandleEvent(*LockedClient, StringPacket);
HandleEvent(*LockedClient, Packet);
return; return;
case 'N': case 'N':
beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")"); beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
@@ -208,8 +202,7 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
case 'Z': // position packet case 'Z': // position packet
PPSMonitor.IncrementInternalPPS(); PPSMonitor.IncrementInternalPPS();
Network.SendToAll(LockedClient.get(), Packet, false, false); Network.SendToAll(LockedClient.get(), Packet, false, false);
HandlePosition(*LockedClient, StringPacket);
HandlePosition(*LockedClient, Packet);
default: default:
return; return;
} }
@@ -218,6 +211,10 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
void TServer::HandleEvent(TClient& c, const std::string& RawData) { void TServer::HandleEvent(TClient& c, const std::string& RawData) {
// E:Name:Data // E:Name:Data
// Data is allowed to have ':' // Data is allowed to have ':'
if (RawData.size() < 2) {
beammp_debugf("Client '{}' ({}) tried to send an empty event, ignoring", c.GetName(), c.GetID());
return;
}
auto NameDataSep = RawData.find(':', 2); auto NameDataSep = RawData.find(':', 2);
if (NameDataSep == std::string::npos) { if (NameDataSep == std::string::npos) {
beammp_warn("received event in invalid format (missing ':'), got: '" + RawData + "'"); beammp_warn("received event in invalid format (missing ':'), got: '" + RawData + "'");
@@ -235,7 +232,7 @@ bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
return true; return true;
} }
} catch (const std::exception& e) { } catch (const std::exception& e) {
beammp_error("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'"); beammp_warn("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'.");
} }
return false; return false;
} }
@@ -250,7 +247,7 @@ bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
} }
void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network) { void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network) {
if (Pckt.length() < 4) if (Pckt.length() < 6)
return; return;
std::string Packet = Pckt; std::string Packet = Pckt;
char Code = Packet.at(1); char Code = Packet.at(1);
@@ -259,10 +256,10 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
std::string Data = Packet.substr(3), pid, vid; std::string Data = Packet.substr(3), pid, vid;
switch (Code) { // Spawned Destroyed Switched/Moved NotFound Reset switch (Code) { // Spawned Destroyed Switched/Moved NotFound Reset
case 's': case 's':
beammp_trace(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")")); beammp_tracef("got 'Os' packet: '{}' ({})", Packet, Packet.size());
if (Data.at(0) == '0') { if (Data.at(0) == '0') {
int CarID = c.GetOpenCarID(); int CarID = c.GetOpenCarID();
beammp_debug(c.GetName() + (" created a car with ID ") + std::to_string(CarID)); beammp_debugf("'{}' created a car with ID {}", c.GetName(), CarID);
std::string CarJson = Packet.substr(5); std::string CarJson = Packet.substr(5);
Packet = "Os:" + c.GetRoles() + ":" + c.GetName() + ":" + std::to_string(c.GetID()) + "-" + std::to_string(CarID) + ":" + CarJson; Packet = "Os:" + c.GetRoles() + ":" + c.GetName() + ":" + std::to_string(c.GetID()) + "-" + std::to_string(CarID) + ":" + CarJson;
@@ -275,16 +272,16 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn) { if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn) {
c.AddNewCar(CarID, Packet); c.AddNewCar(CarID, Packet);
Network.SendToAll(nullptr, Packet, true, true); Network.SendToAll(nullptr, StringToVector(Packet), true, true);
} else { } else {
if (!Network.Respond(c, Packet, true)) { if (!Network.Respond(c, StringToVector(Packet), true)) {
// TODO: handle // TODO: handle
} }
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(CarID); std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(CarID);
if (!Network.Respond(c, Destroy, true)) { if (!Network.Respond(c, StringToVector(Destroy), true)) {
// TODO: handle // TODO: handle
} }
beammp_debug(c.GetName() + (" (force : car limit/lua) removed ID ") + std::to_string(CarID)); beammp_debugf("{} (force : car limit/lua) removed ID {}", c.GetName(), CarID);
} }
} }
return; return;
@@ -306,14 +303,14 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this
if ((c.GetUnicycleID() != VID || IsUnicycle(c, Packet.substr(FoundPos))) if ((c.GetUnicycleID() != VID || IsUnicycle(c, Packet.substr(FoundPos)))
&& !ShouldntAllow) { && !ShouldntAllow) {
Network.SendToAll(&c, Packet, false, true); Network.SendToAll(&c, StringToVector(Packet), false, true);
Apply(c, VID, Packet); Apply(c, VID, Packet);
} else { } else {
if (c.GetUnicycleID() == VID) { if (c.GetUnicycleID() == VID) {
c.SetUnicycleID(-1); c.SetUnicycleID(-1);
} }
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(VID); std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(VID);
Network.SendToAll(nullptr, Destroy, true, true); Network.SendToAll(nullptr, StringToVector(Destroy), true, true);
c.DeleteCar(VID); c.DeleteCar(VID);
} }
} }
@@ -321,7 +318,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
} }
case 'd': { case 'd': {
beammp_trace(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")")); beammp_trace(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
auto MaybePidVid = GetPidVid(Data); auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
if (MaybePidVid) { if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value(); std::tie(PID, VID) = MaybePidVid.value();
} }
@@ -329,7 +326,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
if (c.GetUnicycleID() == VID) { if (c.GetUnicycleID() == VID) {
c.SetUnicycleID(-1); c.SetUnicycleID(-1);
} }
Network.SendToAll(nullptr, Packet, true, true); Network.SendToAll(nullptr, StringToVector(Packet), true, true);
// TODO: should this trigger on all vehicle deletions? // TODO: should this trigger on all vehicle deletions?
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.GetID(), VID)); LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.GetID(), VID));
c.DeleteCar(VID); c.DeleteCar(VID);
@@ -339,7 +336,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
} }
case 'r': { case 'r': {
beammp_trace(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")")); beammp_trace(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
auto MaybePidVid = GetPidVid(Data); auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
if (MaybePidVid) { if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value(); std::tie(PID, VID) = MaybePidVid.value();
} }
@@ -347,16 +344,16 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
if (PID != -1 && VID != -1 && PID == c.GetID()) { if (PID != -1 && VID != -1 && PID == c.GetID()) {
Data = Data.substr(Data.find('{')); Data = Data.substr(Data.find('{'));
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleReset", "", c.GetID(), VID, Data)); LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleReset", "", c.GetID(), VID, Data));
Network.SendToAll(&c, Packet, false, true); Network.SendToAll(&c, StringToVector(Packet), false, true);
} }
return; return;
} }
case 't': case 't':
beammp_trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")")); beammp_trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
Network.SendToAll(&c, Packet, false, true); Network.SendToAll(&c, StringToVector(Packet), false, true);
return; return;
case 'm': case 'm':
Network.SendToAll(&c, Packet, true, true); Network.SendToAll(&c, StringToVector(Packet), true, true);
return; return;
default: default:
beammp_trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")"))); beammp_trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
@@ -374,22 +371,12 @@ void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
std::string VD = c.GetCarData(VID); std::string VD = c.GetCarData(VID);
if (VD.empty()) { if (VD.empty()) {
beammp_error("Tried to apply change to vehicle that does not exist"); beammp_error("Tried to apply change to vehicle that does not exist");
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("vehicle-change",
{ { "packet", Packet },
{ "vehicle-id", std::to_string(VID) },
{ "client-car-count", std::to_string(c.GetCarCount()) } });
Sentry.LogError("attempt to apply change to nonexistent vehicle", _file_basename, _line);
return; return;
} }
std::string Header = VD.substr(0, VD.find('{')); std::string Header = VD.substr(0, VD.find('{'));
FoundPos = VD.find('{'); FoundPos = VD.find('{');
if (FoundPos == std::string::npos) { if (FoundPos == std::string::npos) {
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("vehicle-change-packet",
{ { "packet", VD } });
Sentry.LogError("malformed packet", _file_basename, _line);
return; return;
} }
VD = VD.substr(FoundPos); VD = VD.substr(FoundPos);
@@ -425,10 +412,24 @@ void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {
} }
void TServer::HandlePosition(TClient& c, const std::string& Packet) { void TServer::HandlePosition(TClient& c, const std::string& Packet) {
if (Packet.size() < 3) {
// invalid packet
return;
}
// Zp:serverVehicleID:data // Zp:serverVehicleID:data
// Zp:0:data
std::string withoutCode = Packet.substr(3); std::string withoutCode = Packet.substr(3);
auto NameDataSep = withoutCode.find(':', 2); auto NameDataSep = withoutCode.find(':', 2);
if (NameDataSep == std::string::npos || NameDataSep < 2) {
// invalid packet
return;
}
// FIXME: ensure that -2 does what it should... it seems weird.
std::string ServerVehicleID = withoutCode.substr(2, NameDataSep - 2); std::string ServerVehicleID = withoutCode.substr(2, NameDataSep - 2);
if (NameDataSep + 1 > withoutCode.size()) {
// invalid packet
return;
}
std::string Data = withoutCode.substr(NameDataSep + 1); std::string Data = withoutCode.substr(NameDataSep + 1);
// parse veh ID // parse veh ID
@@ -436,6 +437,7 @@ void TServer::HandlePosition(TClient& c, const std::string& Packet) {
if (MaybePidVid) { if (MaybePidVid) {
int PID = -1; int PID = -1;
int VID = -1; int VID = -1;
// FIXME: check that the VID and PID are valid, so that we don't waste memory
std::tie(PID, VID) = MaybePidVid.value(); std::tie(PID, VID) = MaybePidVid.value();
c.SetCarPosition(VID, Data); c.SetCarPosition(VID, Data);
+13 -19
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@@ -1,5 +1,3 @@
#include "TSentry.h"
#include "ArgsParser.h" #include "ArgsParser.h"
#include "Common.h" #include "Common.h"
#include "Http.h" #include "Http.h"
@@ -64,7 +62,6 @@ int main(int argc, char** argv) {
} catch (const std::exception& e) { } catch (const std::exception& e) {
beammp_error("A fatal exception has occurred and the server is forcefully shutting down."); beammp_error("A fatal exception has occurred and the server is forcefully shutting down.");
beammp_error(e.what()); beammp_error(e.what());
Sentry.LogException(e, _file_basename, _line);
MainRet = -1; MainRet = -1;
} }
std::exit(MainRet); std::exit(MainRet);
@@ -72,7 +69,6 @@ int main(int argc, char** argv) {
int BeamMPServerMain(MainArguments Arguments) { int BeamMPServerMain(MainArguments Arguments) {
setlocale(LC_ALL, "C"); setlocale(LC_ALL, "C");
Application::InitializeConsole();
ArgsParser Parser; ArgsParser Parser;
Parser.RegisterArgument({ "help" }, ArgsParser::NONE); Parser.RegisterArgument({ "help" }, ArgsParser::NONE);
Parser.RegisterArgument({ "version" }, ArgsParser::NONE); Parser.RegisterArgument({ "version" }, ArgsParser::NONE);
@@ -83,12 +79,10 @@ int BeamMPServerMain(MainArguments Arguments) {
return 1; return 1;
} }
if (Parser.FoundArgument({ "help" })) { if (Parser.FoundArgument({ "help" })) {
Application::Console().Internal().set_prompt("");
Application::Console().WriteRaw(sCommandlineArguments); Application::Console().WriteRaw(sCommandlineArguments);
return 0; return 0;
} }
if (Parser.FoundArgument({ "version" })) { if (Parser.FoundArgument({ "version" })) {
Application::Console().Internal().set_prompt("");
Application::Console().WriteRaw("BeamMP-Server v" + Application::ServerVersionString()); Application::Console().WriteRaw("BeamMP-Server v" + Application::ServerVersionString());
return 0; return 0;
} }
@@ -113,10 +107,21 @@ int BeamMPServerMain(MainArguments Arguments) {
} }
} }
Application::SetSubsystemStatus("Main", Application::Status::Starting); TConfig Config(ConfigPath);
if (Config.Failed()) {
beammp_info("Closing in 10 seconds");
// loop to make it possible to ctrl+c instead
for (size_t i = 0; i < 20; ++i) {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
return 1;
}
Application::InitializeConsole();
Application::Console().StartLoggingToFile(); Application::Console().StartLoggingToFile();
Application::SetSubsystemStatus("Main", Application::Status::Starting);
SetupSignalHandlers(); SetupSignalHandlers();
bool Shutdown = false; bool Shutdown = false;
@@ -131,25 +136,14 @@ int BeamMPServerMain(MainArguments Arguments) {
}); });
TServer Server(Arguments.List); TServer Server(Arguments.List);
TConfig Config(ConfigPath);
auto LuaEngine = std::make_shared<TLuaEngine>(); auto LuaEngine = std::make_shared<TLuaEngine>();
LuaEngine->SetServer(&Server); LuaEngine->SetServer(&Server);
Application::Console().InitializeLuaConsole(*LuaEngine); Application::Console().InitializeLuaConsole(*LuaEngine);
if (Config.Failed()) {
beammp_info("Closing in 10 seconds");
// loop to make it possible to ctrl+c instead
for (size_t i = 0; i < 20; ++i) {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
return 1;
}
RegisterThread("Main"); RegisterThread("Main");
beammp_trace("Running in debug mode on a debug build"); beammp_trace("Running in debug mode on a debug build");
Sentry.SetupUser();
Sentry.PrintWelcome();
TResourceManager ResourceManager; TResourceManager ResourceManager;
TPPSMonitor PPSMonitor(Server); TPPSMonitor PPSMonitor(Server);
THeartbeatThread Heartbeat(ResourceManager, Server); THeartbeatThread Heartbeat(ResourceManager, Server);
Submodule
+1
Submodule vcpkg added at 72010900b7
+19
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@@ -0,0 +1,19 @@
{
"name": "server",
"version-string": "0.1.0",
"dependencies": [
"fmt",
"doctest",
"boost-asio",
"boost-variant",
"boost-spirit",
"boost-uuid",
"cpp-httplib",
"toml11",
"libzip",
"rapidjson",
"nlohmann-json",
"openssl",
"sol2"
]
}