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78 Commits

Author SHA1 Message Date
Lion Kortlepel a665e6042b fix postfix formatting 2024-01-08 11:52:17 +01:00
Lion Kortlepel eda78f7e57 leave out version if not exists 2024-01-08 11:50:26 +01:00
Lion Kortlepel f0861f7927 adjust update to use new binary naming format 2024-01-08 11:25:23 +01:00
Lion Kortlepel 5efbbaa901 fixed for self update 2023-12-29 00:26:24 +01:00
Lion Kortlepel 38494bb33a remove .delete_me file on startup if it exists
this is an artifact from the --update process on windows
2023-12-29 00:02:56 +01:00
Lion Kortlepel a89b51ca50 add self-update option via --update 2023-12-29 00:00:43 +01:00
Lion Kortlepel b4d6f90012 remove custom ip functionality
because it never worked
2023-12-28 17:20:31 +01:00
Lion d5000aea87 Remove changelog (#232)
now fully replaced by github releases due to issue-based workflow
2023-12-28 14:25:42 +01:00
Lion 810788a3e4 Add Tags Feature (#192)
This PR adds a tags functionality to the BeamMP server config and
heartbeat.
The intended purpose of this is to enable better filtering on the server
list based on keywords such as gamemode or roleplay.
2023-12-28 13:58:59 +01:00
Lion Kortlepel e724a2e467 Merge remote-tracking branch 'origin/master' into feature-tags 2023-12-28 13:57:49 +01:00
Lion Kortlepel 54ba295fce remove changelog
now fully replaced by github releases due to issue-based workflow
2023-12-28 13:53:32 +01:00
Lion f419550061 Allow env to override serverconfig (#227) 2023-12-28 13:51:00 +01:00
Lion Kortlepel 8cccbe8542 Merge remote-tracking branch 'origin/master' into 226-allow-env-to-override-serverconfig 2023-12-28 13:49:02 +01:00
Lion Kortlepel 6787843b37 pretty-print tags on startup 2023-12-28 12:58:29 +01:00
Lion Kortlepel 16d3c6f796 Merge remote-tracking branch 'origin/master' into feature-tags 2023-12-28 12:36:22 +01:00
Lion 21e5101560 Make debug symbols available for release builds (#216)
Closes #214
2023-12-28 12:30:40 +01:00
Lion 1adf19d416 Bump version to 3.2.0 (#231)
Due to new features like ENV reading this is now a feature release, so
minor
2023-12-28 12:16:05 +01:00
Lion c7e228fbae bump version to 3.2.0
due to new features like ENV reading this is now a feature release, so minor
2023-12-28 11:56:25 +01:00
Lion 6e04b2d93a Fix GitHub Actions not downloading the latest tests to run them (#220)
Closes #219
2023-12-28 11:55:02 +01:00
Lion 57a4c47cb0 Remove HTTP Server settings from config (#221)
This is not implemented and won't be implemented
2023-12-28 11:50:33 +01:00
Lion 416e0399af Remove [Feature Request] from issue title (#217) 2023-12-28 11:47:51 +01:00
Lion 050b574cc0 Remove [Bug] title from issue template (#218) 2023-12-28 11:47:39 +01:00
Lion d65f3cf75b Fix hot reload not working with symlinked entire plugins (#230) 2023-12-28 11:42:39 +01:00
Lion Kortlepel 329d2eb268 fix hot reload not working with symlinked entire plugins 2023-12-28 11:22:00 +01:00
Lion Kortlepel 221f491019 return early after reading ENV in config 2023-12-25 16:19:53 +01:00
Lion Kortlepel 89db370e12 use env variables by default to override config values 2023-12-25 16:16:01 +01:00
Lion aa84a65546 Update feature_request.md 2023-12-21 13:15:48 +01:00
Lion Kortlepel b28c69a515 remove http settings from config 2023-12-21 13:07:35 +01:00
Lion Kortlepel ac41547123 bump version to 3.1.4 2023-12-21 13:05:33 +01:00
Lion Kortlepel 2fc610f6bc fix tests not downloading artifacts by not using artifacts 2023-12-21 13:01:50 +01:00
Lion Kortlepel ddd3883aa9 fix failing gh actions test run 2023-12-21 13:01:50 +01:00
Lion defadf094f Fix exit after 10 seconds (#215)
Also fixes initializing the console too early by @lionkor
2023-12-21 12:50:19 +01:00
Lion Kortlepel 81299db946 fix console initializing too early
the console was initialized too early, leading to the server waiting for
it to shut down if the authkey is invalid, among other issues.
2023-12-21 12:49:20 +01:00
Lion c3895ec1ca remove [Bug] title from issue template 2023-12-21 12:17:50 +01:00
Lion c741fe5310 remove [Feature Request] from issue title 2023-12-21 12:17:11 +01:00
Lion Kortlepel e1dfb1085e modify release workflows to add debug info artifacts 2023-12-21 11:17:17 +01:00
Lion Kortlepel 142b6fa47a modify build scripts to generate .debug files with debug info 2023-12-21 11:13:51 +01:00
Bennett a6cbffc774 fix exit after 10 seconds 2023-12-21 02:01:21 -08:00
Starystars67 dc4ead532d Changed default tag to Freeroam as that is the majority of servers. 2023-12-18 14:10:07 +00:00
Lion f28d9bc7dc Update README.md 2023-12-16 20:18:40 +00:00
Starystars67 8c73eb8aea Added Tags Feature to the BeamMP Server. This allows better filtering on the server list. 2023-12-10 12:50:24 +01:00
Lion 43b1b050e2 Fix workflows to make release builds (#202)
Currently the Windows workflow doesn't properly create a release binary.
2023-12-09 20:17:10 +01:00
Lion Kortlepel 9f87edc6e9 add msvcp140.dll comment to the release text 2023-12-09 20:09:56 +01:00
Lion Kortlepel c6f78c5522 fix release build path 2023-12-09 20:06:50 +01:00
Lion Kortlepel 9f01268538 update version to 3.1.3 2023-12-09 20:01:53 +01:00
Lion Kortlepel 5523a4fe4b force build release config on windows 2023-12-09 20:00:33 +01:00
Lion Kortlepel 7f11d0f002 make release builds by default 2023-12-09 19:22:50 +01:00
Lion Kortlepel 6b31ba35fd attempt to fix workflows to make release builds 2023-12-09 19:18:33 +01:00
Lion d2329f0723 Remove password setting from config to avoid confusion (#199)
...until implemented.

The client afaik currently doesn't support this setting.
2023-12-09 19:05:54 +01:00
Luuk van Oijen ef45efeb86 Update readme to new build system (#200)
Now building is like 2 steps, so the readme reflects that now.
2023-12-09 18:33:46 +01:00
Lion edcca75637 Update README.md 2023-12-08 17:18:54 +01:00
Lion c1bacf1f3a remove old instructions from readme, cleanup 2023-12-08 17:16:47 +01:00
Lion Kortlepel 795b651744 remove macos section 2023-12-05 18:35:57 +01:00
Lion Kortlepel be108bb8b3 update readme to new build system 2023-12-05 18:34:06 +01:00
Lion Kortlepel d8b8812026 remove password setting from config to avoid confusion
...until implemented
2023-12-05 18:23:23 +01:00
Lion 872c2d410d New buildsystem (#197) 2023-12-05 18:21:20 +01:00
Lion Kortlepel f98704e0f3 fix warnings about implicit conversion 2023-12-05 18:05:35 +01:00
Lion Kortlepel dea203c108 make IThreaded::~IThreaded virtual to make destruction happen 2023-12-05 18:03:13 +01:00
Lion Kortlepel e245c9e9e2 fix pps monitor warning about virtual dtor 2023-12-05 18:02:35 +01:00
Lion Kortlepel 11fe5ad200 fix invalid timeout value 2023-12-05 18:00:34 +01:00
Lion Kortlepel 667da22b0e Merge remote-tracking branch 'origin/master' into new-buildsystem 2023-12-05 17:59:05 +01:00
Lion Kortlepel a6eb2f7bfe switch to vcpkg+cmake, add debian build to workflows
using lionkor's template (MIT licensed)

This is a combination of 64 commits.
2023-12-05 17:57:19 +01:00
Lion Kortlepel 103d2dc030 update vcpkg in workflows 2023-12-03 17:50:45 +01:00
Lion Kortlepel 7f206fd0d4 bump version to 3.1.2 2023-12-03 17:49:12 +01:00
Lion Kortlepel 22805af716 fix crash in authentication 2023-12-03 17:43:41 +01:00
Lion 2c29a195f9 optimize: Add conditional variable to LuaResult (#162)
Implementing TODO for optimization I saw in the code.
2023-03-27 13:31:21 +02:00
rgnter 222d2492ff Merge branch 'master' into optimize/add_cv_to_luaresult 2023-03-21 20:17:17 +01:00
Simon 879b9772f5 Apply suggestions from code review
Co-authored-by: Lion <development@kortlepel.com>
2023-01-15 17:12:35 +00:00
Anonymous275 c51cf090ef fix linux build 2023-01-15 17:12:35 +00:00
Anonymous275 d677d8d58d rename Hash function to HashPassword
move HashPassword to cpp only
move check to line 285
2023-01-15 17:12:35 +00:00
Anonymous275 4b30918659 - add 120 seconds timeout 2023-01-15 17:12:35 +00:00
Anonymous275 688e46f524 - fix linux build 2023-01-15 17:12:35 +00:00
Anonymous275 9f59c27b1f - add hash function
- add password config
- add debug messages for password stages
- add pass boolean for heartbeat
- adjust network codes
2023-01-15 17:12:35 +00:00
Lion 6a11bcd20b fix bad package name for Ubuntu in Readme (#161)
The package name for liblua required to build is not correct. The
correct name is
[`liblua-5.3-dev`](https://packages.ubuntu.com/search?suite=all&searchon=names&keywords=liblua5.3)
2022-12-21 16:29:49 +01:00
rgnter b7b578bf3e add conditional variable to LuaResult 2022-12-18 14:45:33 +01:00
rgnter 6c145a6dbf fix: Bad package name for Ubuntu 2022-12-18 12:32:45 +01:00
Lion 67d792e0e0 remove repeated dependency from README (#155) 2022-11-14 14:32:19 +01:00
Qest333 eaeef0c7d0 Remove double dependency from README 2022-11-14 14:00:21 +01:00
91 changed files with 2070 additions and 2552 deletions
-1
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@@ -1,7 +1,6 @@
---
name: Bug report
about: Create a report to help us improve
title: "[Bug] Enter issue title here"
labels: bug
assignees: ''
+1 -2
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@@ -1,8 +1,7 @@
---
name: Feature request
about: Suggest an idea for this project
title: "[Feature Request]"
labels: enhancement
labels: feature
assignees: ''
---
-78
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@@ -1,78 +0,0 @@
name: CMake Linux Build
on: [push]
env:
BUILD_TYPE: Release
jobs:
linux-build:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v2
with:
submodules: "recursive"
- name: Install Dependencies
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: |
echo ${#beammp_sentry_url}
sudo apt-get update
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev cmake g++-10 libboost1.74-all-dev
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build Server
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server --parallel
- name: Build Tests
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server-tests --parallel
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-linux
path: ${{github.workspace}}/build-linux/BeamMP-Server
- name: Archive test artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-linux-tests
path: ${{github.workspace}}/build-linux/BeamMP-Server-tests
run-tests:
needs: linux-build
runs-on: ubuntu-22.04
steps:
- uses: actions/download-artifact@master
with:
name: BeamMP-Server-linux-tests
path: ${{github.workspace}}
- name: Install Runtime Dependencies
shell: bash
run: |
sudo apt-get update
sudo apt-get install -y liblua5.3-0 libssl3 curl
- name: Test
working-directory: ${{github.workspace}}
shell: bash
run: |
chmod +x ./BeamMP-Server-tests
./BeamMP-Server-tests
-58
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@@ -1,58 +0,0 @@
name: CMake Windows Build
on: [push]
env:
BUILD_TYPE: Release
jobs:
windows-build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@v7
id: runvcpkg
with:
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl boost-variant boost-spirit boost-phoenix boost-core boost-system boost-asio boost-uuid'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: "06b5f4a769d848d1a20fa0acd556019728b56273"
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-windows
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-windows
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Archive artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server.exe
path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
- name: Build debug
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: |
cmake --build . --config Debug
- name: Archive debug artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-debug.exe
path: ${{github.workspace}}/build-windows/Debug/BeamMP-Server.exe
+123
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@@ -0,0 +1,123 @@
name: Linux
on: [push]
env:
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
CMAKE_BUILD_TYPE: "Release"
jobs:
debian-11-build:
runs-on: ubuntu-latest
container:
image: debian:11
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/debian-11/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/debian-11/1-install-deps.sh
- name: Create Build Environment
run: bash ./scripts/debian-11/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/debian-11/3-build.sh
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-debian
path: ./bin/BeamMP-Server
- name: Archive server debug info artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-debian.debug
path: ./bin/BeamMP-Server.debug
- name: Build Tests
run: bash ./scripts/debian-11/3-build-tests.sh
- name: Install Runtime Dependencies
run: bash ./scripts/debian-11/4-install-runtime-deps.sh
- name: Test
run: ./bin/BeamMP-Server-tests
ubuntu-22-04-build:
runs-on: ubuntu-latest
container:
image: ubuntu:22.04
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/ubuntu-22.04/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/ubuntu-22.04/1-install-deps.sh
- name: Setup vcpkg
uses: lukka/run-vcpkg@v11
with:
runVcpkgInstall: true
- name: Create Build Environment
run: bash ./scripts/ubuntu-22.04/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/ubuntu-22.04/3-build.sh
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-ubuntu
path: ./bin/BeamMP-Server
- name: Archive server debug info artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-ubuntu.debug
path: ./bin/BeamMP-Server.debug
- name: Build Tests
run: bash ./scripts/ubuntu-22.04/3-build-tests.sh
- name: Install Runtime Dependencies
run: bash ./scripts/ubuntu-22.04/4-install-runtime-deps.sh
- name: Test
run: ./bin/BeamMP-Server-tests
-115
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@@ -1,115 +0,0 @@
name: Release Create & Build
on:
push:
# Sequence of patterns matched against refs/tags
tags:
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
env:
BUILD_TYPE: Release
jobs:
create-release:
runs-on: ubuntu-latest
name: Create Release
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
steps:
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: ${{ github.ref }}
draft: false
prerelease: true
body: |
Files included in this release:
- `BeamMP-Server.exe` is the windows build
- `BeamMP-Server-linux` is a ubuntu build, so you need the dependencies listed in README.md to run it. For any other distros please build from source as described in README.md.
upload-release-files-linux:
name: Upload Linux Release Files
runs-on: ubuntu-22.04
needs: create-release
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Install Dependencies
run: |
sudo apt-get update
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev libboost-dev libboost1.74-all-dev libboost1.74-dev
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ${{github.workspace}}/build-linux/BeamMP-Server
asset_name: BeamMP-Server-linux
asset_content_type: application/x-elf
upload-release-files-windows:
name: Upload Windows Release Files
runs-on: windows-latest
needs: create-release
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@v7
id: runvcpkg
with:
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl boost-variant boost-spirit boost-phoenix boost-core boost-system boost-asio'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '06b5f4a769d848d1a20fa0acd556019728b56273'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-windows
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-windows
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
asset_name: BeamMP-Server.exe
asset_content_type: application/vnd.microsoft.portable-executable
+191
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@@ -0,0 +1,191 @@
name: Release Create & Build
on:
push:
# Sequence of patterns matched against refs/tags
tags:
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
env:
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
CMAKE_BUILD_TYPE: "Release"
jobs:
create-release:
runs-on: ubuntu-latest
name: Create Release
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
steps:
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: ${{ github.ref }}
draft: false
prerelease: true
body: |
Files included in this release:
- `BeamMP-Server.exe` is the windows build. You need to install the [Visual C++ Redistributables](https://aka.ms/vs/17/release/vc_redist.x64.exe) to run this.
- `BeamMP-Server-debian` is a Debian 11 build, requires `liblua5.3-0`.
- `BeamMP-Server-ubuntu` is a Ubuntu 22.04 build, requires `liblua5.3-0`.
upload-release-files-debian-11:
name: Build and upload Debian 11 Release Files
runs-on: ubuntu-22.04
needs: create-release
container:
image: debian:11
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/debian-11/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/debian-11/1-install-deps.sh
- name: Setup vcpkg
uses: lukka/run-vcpkg@v11
with:
runVcpkgInstall: true
- name: Create Build Environment
run: bash ./scripts/debian-11/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/debian-11/3-build.sh
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/BeamMP-Server
asset_name: BeamMP-Server-debian
asset_content_type: application/x-elf
- name: Upload Debug Info
id: upload-debug-info
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/BeamMP-Server.debug
asset_name: debuginfo-debian.debug
asset_content_type: application/x-elf
upload-release-files-ubuntu-22-04:
name: Build and upload Ubuntu 22.04 Release Files
runs-on: ubuntu-22.04
needs: create-release
container:
image: ubuntu:22.04
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/ubuntu-22.04/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/ubuntu-22.04/1-install-deps.sh
- name: Create Build Environment
run: bash ./scripts/ubuntu-22.04/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/ubuntu-22.04/3-build.sh
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/BeamMP-Server
asset_name: BeamMP-Server-ubuntu
asset_content_type: application/x-elf
- name: Upload Debug Info
id: upload-debug-info
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/BeamMP-Server.debug
asset_name: debuginfo-ubuntu.debug
asset_content_type: application/x-elf
upload-release-files-windows:
name: Build and upload Windows Release Files
runs-on: windows-latest
needs: create-release
env:
VCPKG_DEFAULT_TRIPLET: x64-windows-static
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Create Build Environment
shell: bash
run: ./scripts/windows/1-configure.sh
- name: Build Server
shell: bash
run: bash ./scripts/windows/2-build.sh
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/Release/BeamMP-Server.exe
asset_name: BeamMP-Server.exe
asset_content_type: application/vnd.microsoft.portable-executable
+43
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@@ -0,0 +1,43 @@
name: Windows
on: [push]
env:
VCPKG_DEFAULT_TRIPLET: x64-windows-static
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
CMAKE_BUILD_TYPE: "Release"
jobs:
windows-build:
runs-on: windows-latest
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Setup vcpkg
uses: lukka/run-vcpkg@v11
with:
runVcpkgInstall: true
- name: Create Build Environment
shell: bash
run: ./scripts/windows/1-configure.sh
- name: Build Server
shell: bash
run: bash ./scripts/windows/2-build.sh
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-windows
path: ./bin/Release/BeamMP-Server.exe
+3 -33
View File
@@ -1,36 +1,6 @@
[submodule "deps/commandline"]
path = deps/commandline
url = https://github.com/lionkor/commandline
[submodule "deps/asio"]
path = deps/asio
url = https://github.com/chriskohlhoff/asio
[submodule "deps/rapidjson"]
path = deps/rapidjson
url = https://github.com/Tencent/rapidjson
[submodule "deps/toml11"]
path = deps/toml11
url = https://github.com/ToruNiina/toml11
[submodule "deps/sentry-native"]
path = deps/sentry-native
url = https://github.com/getsentry/sentry-native
[submodule "deps/sol2"]
path = deps/sol2
url = https://github.com/ThePhD/sol2
[submodule "deps/libzip"]
path = deps/libzip
url = https://github.com/nih-at/libzip
[submodule "deps/cpp-httplib"]
path = deps/cpp-httplib
url = https://github.com/yhirose/cpp-httplib
[submodule "deps/json"]
path = deps/json
url = https://github.com/nlohmann/json
[submodule "deps/fmt"]
path = deps/fmt
url = https://github.com/fmtlib/fmt
[submodule "deps/doctest"]
path = deps/doctest
url = https://github.com/doctest/doctest
[submodule "deps/lk-result"]
path = deps/lk-result
url = https://gitlab.com/lionkor/lk-result.git
[submodule "vcpkg"]
path = vcpkg
url = https://github.com/Microsoft/vcpkg.git
+191 -262
View File
@@ -1,286 +1,215 @@
# 3.4 is required for imported targets.
cmake_minimum_required(VERSION 3.4 FATAL_ERROR)
cmake_minimum_required(VERSION 3.16 FATAL_ERROR)
message(STATUS "You can find build instructions and a list of dependencies in the README at \
https://github.com/BeamMP/BeamMP-Server")
if (WIN32)
set(VCPKG_TARGET_TRIPLET x64-windows-static)
endif()
include(FetchContent)
FetchContent_Declare(
cmake-tools
GIT_REPOSITORY https://github.com/brobeson/cmake-tools.git
GIT_TAG main
include(cmake/Vcpkg.cmake) # needs to happen before project()
project(
"BeamMP-Server" # replace this
VERSION 3.3.0
)
FetchContent_MakeAvailable(cmake-tools)
list(APPEND CMAKE_MODULE_PATH "${cmake-tools_SOURCE_DIR}")
include(CMakeToolsVersionFromGit)
include(cmake/StandardSettings.cmake)
include(cmake/StaticAnalyzers.cmake)
include(cmake/Git.cmake)
execute_process(
COMMAND git log -1 --format=%h
WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR}
OUTPUT_VARIABLE GIT_HASH
OUTPUT_STRIP_TRAILING_WHITESPACE
)
# below are options which should be changed
project(BeamMP-Server
DESCRIPTION "Server for BeamMP - The Multiplayer Mod for BeamNG.drive"
HOMEPAGE_URL https://beammp.com
LANGUAGES CXX C)
### SETTINGS ###
# quality of life stuff
set(CMAKE_COLOR_DIAGNOSTICS ON)
find_package(Git REQUIRED)
# Update submodules as needed
option(GIT_SUBMODULE "Check submodules during build" ON)
if(GIT_SUBMODULE)
message(STATUS "Submodule update")
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(FATAL_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules")
endif()
endif()
set(HTTPLIB_REQUIRE_OPENSSL ON)
set(SENTRY_BUILD_SHARED_LIBS OFF)
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT=1)
option(WIN32_STATIC_RUNTIME "Build statically-linked runtime on windows (don't touch unless you know what you're doing)" ON)
# ------------------------ APPLE ---------------------------------
if(APPLE)
if(IS_DIRECTORY /opt/homebrew/Cellar/lua@5.3/5.3.6)
set(LUA_INCLUDE_DIR /opt/homebrew/Cellar/lua@5.3/5.3.6/include/lua5.3)
link_directories(/opt/homebrew/Cellar/lua@5.3/5.3.6/lib)
else()
set(LUA_INCLUDE_DIR /usr/local/Cellar/lua@5.3/5.3.6/include/lua5.3)
link_directories(/usr/local/Cellar/lua@5.3/5.3.6/lib)
endif()
set(LUA_LIBRARIES lua)
if(IS_DIRECTORY /opt/homebrew/opt/openssl@1.1)
include_directories(/opt/homebrew/opt/openssl@1.1/include)
link_directories(/opt/homebrew/opt/openssl@1.1/lib)
else()
include_directories(/usr/local/opt/openssl@1.1/include)
link_directories(/usr/local/opt/openssl@1.1/lib)
endif()
# ------------------------ WINDOWS ---------------------------------
elseif (WIN32)
if (WIN32_STATIC_RUNTIME)
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
endif()
# ------------------------ UNIX ------------------------------------
elseif (UNIX)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2")
option(SANITIZE "Turns on thread and UB sanitizers" OFF)
if (SANITIZE)
message(STATUS "sanitize is ON")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize={address,thread,undefined}")
endif (SANITIZE)
endif ()
set(BUILD_SHARED_LIBS OFF)
# ------------------------ SENTRY ---------------------------------
message(STATUS "Checking for Sentry URL")
# this is set by the build system.
# IMPORTANT: if you're building from source, just leave this empty
if (NOT DEFINED BEAMMP_SECRET_SENTRY_URL)
message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \
This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.")
set(BEAMMP_SECRET_SENTRY_URL "")
set(SENTRY_BACKEND none)
else()
set(SENTRY_BACKEND breakpad)
endif()
add_subdirectory("deps/sentry-native")
# ------------------------ C++ SETUP ---------------------------------
set(CMAKE_CXX_STANDARD 20)
# ------------------------ DEPENDENCIES ------------------------------
message(STATUS "Adding local source dependencies")
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
add_subdirectory(deps)
# ------------------------ VARIABLES ---------------------------------
include(FindLua)
include(FindOpenSSL)
include(FindThreads)
include(FindZLIB)
find_package(Boost 1.70 REQUIRED COMPONENTS system)
set(BeamMP_Sources
include/TConsole.h src/TConsole.cpp
include/TServer.h src/TServer.cpp
include/Compat.h src/Compat.cpp
include/Common.h src/Common.cpp
include/Client.h src/Client.cpp
include/VehicleData.h src/VehicleData.cpp
include/TConfig.h src/TConfig.cpp
include/TLuaEngine.h src/TLuaEngine.cpp
include/TLuaPlugin.h src/TLuaPlugin.cpp
include/TResourceManager.h src/TResourceManager.cpp
include/THeartbeatThread.h src/THeartbeatThread.cpp
include/Http.h src/Http.cpp
include/TSentry.h src/TSentry.cpp
include/TPPSMonitor.h src/TPPSMonitor.cpp
include/TNetwork.h src/TNetwork.cpp
include/LuaAPI.h src/LuaAPI.cpp
include/TScopedTimer.h src/TScopedTimer.cpp
include/SignalHandling.h src/SignalHandling.cpp
include/ArgsParser.h src/ArgsParser.cpp
include/TPluginMonitor.h src/TPluginMonitor.cpp
include/Environment.h
# add all headers (.h, .hpp) to this
set(PRJ_HEADERS
include/ArgsParser.h
include/BoostAliases.h
include/Uuid.h src/Uuid.cpp
include/Client.h
include/Common.h
include/Compat.h
include/Cryptography.h
include/CustomAssert.h
include/Defer.h
include/Environment.h
include/Http.h
include/IThreaded.h
include/Json.h
include/LuaAPI.h
include/RWMutex.h
include/SignalHandling.h
include/TConfig.h
include/TConsole.h
include/THeartbeatThread.h
include/TLuaEngine.h
include/TLuaPlugin.h
include/TNetwork.h
include/TPluginMonitor.h
include/TPPSMonitor.h
include/TResourceManager.h
include/TScopedTimer.h
include/TServer.h
include/VehicleData.h
include/Update.h
)
# add all source files (.cpp) to this, except the one with main()
set(PRJ_SOURCES
src/ArgsParser.cpp
src/Client.cpp
src/Common.cpp
src/Compat.cpp
src/Http.cpp
src/LuaAPI.cpp
src/SignalHandling.cpp
src/TConfig.cpp
src/TConsole.cpp
src/THeartbeatThread.cpp
src/TLuaEngine.cpp
src/TLuaPlugin.cpp
src/TNetwork.cpp
src/TPluginMonitor.cpp
src/TPPSMonitor.cpp
src/TResourceManager.cpp
src/TScopedTimer.cpp
src/TServer.cpp
src/VehicleData.cpp
src/Update.cpp
)
set(BeamMP_Includes
${LUA_INCLUDE_DIR}
${CURL_INCLUDE_DIRS}
"${CMAKE_CURRENT_SOURCE_DIR}/deps/cpp-httplib"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/commandline"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/json/single_include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/sol2/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/rapidjson/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/asio/asio/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/lk-result/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/fmt/include"
)
find_package(Lua REQUIRED)
set(BeamMP_Definitions
SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}"
BEAMMP_GIT_HASH="${GIT_HASH}"
LK_RESULT_USE_FMT
)
if (WIN32)
list(APPEND BeamMP_Definitions _WIN32_WINNT=0x0601)
list(APPEND BeamMP_Definitions _CRT_SECURE_NO_WARNINGS)
endif()
if (UNIX)
set(BeamMP_CompileOptions
-Wall
-Wextra
-Wpedantic
-Werror=uninitialized
-Werror=float-equal
-Werror=pointer-arith
-Werror=double-promotion
-Werror=write-strings
-Werror=cast-qual
-Werror=init-self
-Werror=cast-align
-Werror=unreachable-code
-Werror=strict-aliasing -fstrict-aliasing
-Werror=redundant-decls
-Werror=missing-declarations
-Werror=missing-field-initializers
-Werror=write-strings
-Werror=ctor-dtor-privacy
-Wswitch-enum
-Wswitch-default
-Werror=old-style-cast
-Werror=overloaded-virtual
-Werror=overloaded-virtual
-Werror=missing-include-dirs
-Werror=unused-result
-fstack-protector
-Wzero-as-null-pointer-constant
)
else()
set(BeamMP_CompileOptions
/bigobj
/INCREMENTAL:NO /NODEFAULTLIB:MSVCRT /NODEFAULTLIB:LIBCMT
)
endif()
set(BeamMP_Libraries
Boost::boost
Boost::system
doctest::doctest
OpenSSL::SSL
OpenSSL::Crypto
sol2::sol2
Threads::Threads
ZLIB::ZLIB
${LUA_LIBRARIES}
commandline
sentry
# set the source file containing main()
set(PRJ_MAIN src/main.cpp)
# set the source file containing the test's main
set(PRJ_TEST_MAIN test/test_main.cpp)
# set include paths not part of libraries
set(PRJ_INCLUDE_DIRS ${LUA_INCLUDE_DIR})
# set compile features (e.g. standard version)
set(PRJ_COMPILE_FEATURES cxx_std_20)
# set #defines (test enable/disable not included here)
set(PRJ_DEFINITIONS CPPHTTPLIB_OPENSSL_SUPPORT)
# add all libraries used by the project (WARNING: also set them in vcpkg.json!)
set(PRJ_LIBRARIES
fmt::fmt
doctest::doctest
Threads::Threads
commandline_static
toml11::toml11
rapidjson
sol2
httplib::httplib
libzip::zip
OpenSSL::SSL OpenSSL::Crypto
${LUA_LIBRARIES}
)
if (WIN32)
set(BeamMP_PlatformLibs wsock32 ws2_32)
endif ()
# add dependency find_package calls and similar here
find_package(fmt CONFIG REQUIRED)
find_package(OpenSSL REQUIRED)
find_package(doctest CONFIG REQUIRED)
find_package(Boost REQUIRED)
find_package(httplib CONFIG REQUIRED)
find_package(libzip CONFIG REQUIRED)
find_package(RapidJSON CONFIG REQUIRED)
find_package(sol2 CONFIG REQUIRED)
find_package(toml11 CONFIG REQUIRED)
# ------------------------ BEAMMP SERVER -----------------------------
include_directories(include)
add_executable(BeamMP-Server
src/main.cpp
${BeamMP_Sources}
)
# to enable multithreading and the Threads::Threads dependency
include(FindThreads)
target_compile_definitions(BeamMP-Server PRIVATE
${BeamMP_Definitions}
DOCTEST_CONFIG_DISABLE
)
### END SETTINGS ###
target_compile_options(BeamMP-Server PRIVATE
${BeamMP_CompileOptions}
)
# DONT change anything beyond this point unless you've read the cmake bible and
# swore on it not to bonk up the ci/cd pipelines with your changes.
target_include_directories(BeamMP-Server PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/include"
)
####################
target_include_directories(BeamMP-Server SYSTEM PRIVATE
${BeamMP_Includes}
)
target_link_libraries(BeamMP-Server
${BeamMP_Libraries}
${BeamMP_PlatformLibs}
)
# enables compile_commands.json for clang-related tools (such as the clang LS)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# ------------------------ BEAMMP SERVER TESTS -----------------------
option(BUILD_TESTS "Build BeamMP-Server tests" ON)
if(BUILD_TESTS)
add_executable(BeamMP-Server-tests
test/test_main.cpp
${BeamMP_Sources}
)
target_compile_definitions(BeamMP-Server-tests PRIVATE
${BeamMP_Definitions}
)
target_compile_options(BeamMP-Server-tests PRIVATE
${BeamMP_CompileOptions}
)
target_include_directories(BeamMP-Server-tests PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/include"
)
target_include_directories(BeamMP-Server-tests SYSTEM PRIVATE
${BeamMP_Includes}
)
target_link_libraries(BeamMP-Server-tests
${BeamMP_Libraries}
${BeamMP_PlatformLibs}
)
# build release builds by default (if not specified otherwise)
if(NOT DEFINED CMAKE_BUILD_TYPE)
message(NOTICE "No build type specified, defaulting to 'Release'")
set(CMAKE_BUILD_TYPE "Release")
endif()
if(UNIX)
# this will allow to use same _DEBUG macro available in both Linux as well as Windows - MSCV environment. Easy to put Debug specific code.
add_compile_options("$<$<CONFIG:DEBUG>:-D_DEBUG>")
endif(UNIX)
if (WIN32)
add_compile_options("-D_WIN32_WINNT=0x0601")
endif(WIN32)
include(cmake/CompilerWarnings.cmake)
# set MT library for msvc - this is required (says documentation)
# linux/mac/etc should simply ignore this by default.
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
set(PRJ_DEFINITIONS ${PRJ_DEFINITIONS}
PRJ_VERSION_MAJOR=${PROJECT_VERSION_MAJOR}
PRJ_VERSION_MINOR=${PROJECT_VERSION_MINOR}
PRJ_VERSION_PATCH=${PROJECT_VERSION_PATCH}
)
# build commandline manually for funky windows flags to carry over without a custom toolchain file
add_library(commandline_static
deps/commandline/src/impls.h
deps/commandline/src/windows_impl.cpp
deps/commandline/src/linux_impl.cpp
deps/commandline/src/backends/InteractiveBackend.cpp
deps/commandline/src/backends/InteractiveBackend.h
deps/commandline/src/backends/Backend.cpp
deps/commandline/src/backends/Backend.h
deps/commandline/src/commandline.h
deps/commandline/src/commandline.cpp
deps/commandline/src/backends/BufferedBackend.cpp
deps/commandline/src/backends/BufferedBackend.h
)
if (WIN32)
target_compile_definitions(commandline_static PRIVATE -DPLATFORM_WINDOWS=1)
else ()
target_compile_definitions(commandline_static PRIVATE -DPLATFORM_LINUX=1)
endif ()
target_include_directories(commandline_static PUBLIC "deps/commandline/src")
target_link_libraries(commandline_static Threads::Threads)
# end of commandline custom build
add_executable(${PROJECT_NAME} ${PRJ_HEADERS} ${PRJ_SOURCES} ${PRJ_MAIN})
set_target_properties(${PROJECT_NAME} PROPERTIES
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
target_include_directories(${PROJECT_NAME} PRIVATE ${PRJ_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} ${PRJ_LIBRARIES})
target_compile_features(${PROJECT_NAME} PRIVATE ${PRJ_COMPILE_FEATURES})
target_compile_definitions(${PROJECT_NAME} PRIVATE ${PRJ_DEFINITIONS} ${PRJ_WARNINGS}
DOCTEST_CONFIG_DISABLE # disables all test code in the final executable
)
if(MSVC)
target_link_options(${PROJECT_NAME} PRIVATE "/SUBSYSTEM:CONSOLE")
endif(MSVC)
# setup all warnings (from cmake/CompilerWarnings.cmake)
set_project_warnings(${PROJECT_NAME})
if(${PROJECT_NAME}_ENABLE_UNIT_TESTING)
message(STATUS "Unit tests are enabled and will be built as '${PROJECT_NAME}-tests'")
add_executable(${PROJECT_NAME}-tests ${PRJ_HEADERS} ${PRJ_SOURCES} ${PRJ_TEST_MAIN})
target_include_directories(${PROJECT_NAME}-tests PRIVATE ${PRJ_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME}-tests ${PRJ_LIBRARIES})
target_compile_features(${PROJECT_NAME}-tests PRIVATE ${PRJ_COMPILE_FEATURES})
target_compile_definitions(${PROJECT_NAME}-tests PRIVATE ${PRJ_DEFINITIONS} ${PRJ_WARNINGS})
set_project_warnings(${PROJECT_NAME}-tests)
if(MSVC)
target_link_options(${PROJECT_NAME}-tests PRIVATE "/SUBSYSTEM:CONSOLE")
endif(MSVC)
endif()
-165
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@@ -1,165 +0,0 @@
# v3.2.0
- ADDED `settings` command, which lets you `get`, `list`, and `set` config options from the console
- ADDED `debug` command, which shows info about connected clients & networking (for developers)
- ADDED `Util.GenerateUUID()`, which generates an RFC4122 UUID (universally unique identifier)
- ADDED `version` command, which shows version information
- ADDED `onPlayerRequestMods` event, letting Lua disallow individual mods from being sent to clients
- CHANGED `onShutdown` to be called before all players are kicked
# v3.1.1
- FIXED bug which caused GetPlayerIdentifiers, GetPlayerName, etc not to work in `onPlayerDisconnect`
- FIXED some issues which could cause the server to crash when receiving malformed data
- FIXED a bug which caused a server to crash during authentication when receiving malformed data
- FIXED minor vulnerability in chat message handling
- FIXED a minor formatting bug in the `status` command
# v3.1.0
- ADDED Tab autocomplete in console, smart tab autocomplete (understands lua tables and types) in the lua console
- ADDED lua debug facilities (type `:help` when attached to lua via `lua`)
- ADDED Util.JsonEncode() and Util.JsonDecode(), which turn lua tables into json and vice-versa
- ADDED FS.ListFiles and FS.ListDirectories
- ADDED onFileChanged event, triggered when a server plugin file changes
- ADDED MP.GetPositionRaw(), which can be used to retrieve the latest position packet per player, per vehicle
- ADDED error messages to some lua functions
- ADDED HOME and END button working in console
- ADDED `MP.TriggerClientEventJson()` which takes a table as the data argument and sends it as JSON
- ADDED identifiers (beammp id, ip) to onPlayerAuth (4th argument)
- ADDED more network debug logging
- CHANGED all networking to be more stable, performant, and safe
- FIXED `ip` in MP.GetPlayerIdentifiers
- FIXED issue with client->server events which contain `:`
- FIXED a fatal exception on LuaEngine startup if Resources/Server is a symlink
- FIXED onInit not being called on hot-reload
- FIXED incorrect timing calculation of Lua EventTimer loop
- FIXED bug which caused hot-reload not to report syntax errors
- FIXED missing error messages on some event handler calls
- FIXED vehicles not deleting for all players if an edit was cancelled by Lua
- FIXED server not handling binary UDP packets properly
- REMOVED "Backend response failed to parse as valid json" message
# v3.0.2
- ADDED Periodic update message if a new server is released
- ADDED Config setting for the IP the http server listens on
- CHANGED Default MaxPlayers to 8
- CHANGED Default http server listen IP to localhost
- FIXED `MP.CreateEventTimer` filling up the queue (see <https://wiki.beammp.com/en/Scripting/new-lua-scripting#mpcreateeventtimerevent_name-string-interval_ms-number-strategy-number-since-v302>)
- FIXED `MP.TriggerClientEvent` not kicking the client if it failed
- FIXED Lua result queue handling not checking all results
- FIXED bug which caused ServerConfig.toml to generate incorrectly
# v3.0.1
- ADDED Backup URLs to UpdateCheck (will fail less often now)
- ADDED console cursor left and right movement (with arrow keys) and working HOME and END key (via github.com/lionkor/commandline)
- FIXED infinite snowmen / infinite unicycle spawning bug
- FIXED a bug where, when run with --working-directory, the Server.log would still be in the original directory
- FIXED a bug which could cause the plugin reload thread to spin at 100% if the reloaded plugin's didn't terminate
- FIXED an issue which would cause servers to crash on mod download via SIGPIPE on POSIX
- FIXED an issue which would cause servers to crash when checking if a vehicle is a unicycle
# v3.0.0
- CHANGED entire plugin Lua implementation (rewrite)
- CHANGED moved *almost all* Lua functions into MP.\*
- CHANGED console to use a custom language (type `help`, `list`, or `status`!)
- CHANGED all files of a Lua plugin to share a Lua state (no more state-per-file)
- ADDED many new Lua API functions, which can be found at <https://wiki.beammp.com/en/Scripting/functions>
- ADDED Commandline options. Run with `--help` to see all options.
- ADDED HTTP(S) Server (OpenAPI spec coming soon!)
- ADDED plugin directories to `package.path` and `package.cpath` before `onInit`
- ADDED ability to add `PluginConfig.toml` to your plugin folder to change some settings
- ADDED ability to share a lua state with other plugins via `StateId` setting in `PluginConfig.toml`
- ADDED ability to see name-to-thread-ID association in debug mode
- ADDED dumping tables with `print()` (try it with `print(MP)`)
- ADDED `MP.GetOSName()`, `MP.CreateTimer()`, `MP.GetLuaMemoryUsage()` and many more (see <https://wiki.beammp.com/en/Scripting/functions>)
- ADDED `MP.Settings` table to make usage of `MP.Set()` easier
- ADDED `FS.*` table with common filesystem operations (do `print(FS)` to see them!)
- FIXED i/o thread spin when stdout is /dev/null on linux
- FIXED removed extra whitespace infront of onChatMessage message
# v2.3.3
- CHANGED servers to be private by default
# v2.3.2
- ADDED Ctrl+C causes a graceful shutdown on windows (did already on linux)
- ADDED more meaningful shutdown messages
- ADDED even better backend connection error reporting
- ADDED `SendErrors` config in `ServerConfig.toml` to opt-out of error reporting
- ADDED hard-shutdown if Ctrl+C pressed 3 times
- FIXED issue with shells like bash being unusable after server exit
# v2.3.1
- CHANGED join/sync timeout to 20 minutes, players wont drop if loading takes >5 mins
# v2.3.0
- ADDED version check - the server will now let you know when a new release is out
- ADDED logging of various errors, crashes and exceptions to the backend
- ADDED chat messages are now logged to the server console as [CHAT]
- ADDED debug message telling you when the server heartbeats to the backend
- REMOVED various [DEBUG] messages which were confusing (such as "breaking client loop")
- FIXED various crashes and issues with handling unexpected backend responses
- FIXED minor bugs due to code correctness
# v2.2.0
- FIXED major security flaw
- FIXED minor bugs
# v2.1.4
- ADDED debug heartbeat print
- ADDED kicking every player before shutdown
- FIXED rare bug which led to violent crash
- FIXED minor bugs
# v2.1.3
- FIXED Lua events not cancelling properly on Linux
# v2.1.2
- CHANGED default map to gridmap v2
- FIXED version number display
# v2.1.1
# v2.1.0 (pre-v2.1.1)
# v2.0.4 (pre-v2.1.0)
- REMOVED boost as a runtime dependency
- FIXED Lua plugins on Linux
- FIXED console history on Windows
- CHANGED to new config format TOML
# v2.0.3
- WORKAROUND for timeout bug / ghost player bug
- FIXED 100% CPU spin when stdin is /dev/null.
# v2.0.2
- ADDED fully new commandline
- ADDED new backend
- ADDED automated build system
- ADDED lua GetPlayerIdentifiers
- ADDED lots of debug info
- ADDED better POSTing and GETing
- ADDED a license
- FIXED ghost players in player list issue
- FIXED ghost vehicle after joining issue
- FIXED missing vehicle after joining issue
- FIXED a lot of desync issues
- FIXED some memory leaks
- FIXED various crashes
- FIXED various data-races
- FIXED some linux-specific crashes
- FIXED some linux-specific issues
- FIXED bug which caused kicking to be logged as leaving
- FIXED various internal developer quality-of-life things
+19 -113
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@@ -6,13 +6,12 @@
This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/).
The server is the point through which all clients communicate. You can write Lua mods for the server, there are detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
**For Linux, you __need__ the runtime dependencies, listed below under "[prerequisites](#prerequisites)".**
**For Linux, you __need__ the runtime dependencies, which are listed below under [Runtime Dependencies](#runtime-dependencies)**
## Support + Contact
Feel free to ask any questions via the following channels:
- **IRC**: `#beammp` on [irc.libera.chat](https://web.libera.chat/)
- **Discord**: [click for invite](https://discord.gg/beammp)
- **BeamMP Forum**: [BeamMP Forum Support](https://forum.beammp.com/c/support/33)
@@ -43,7 +42,7 @@ We only allow building unmodified (original) source code for public use. `master
## Supported Operating Systems
The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute Windows binaries and sometimes Linux. For any other distro or OS, you just have to find the same libraries listed in the Linux Build [Prerequisites](#prerequisites) further down the page, and it should build fine. We don't currently support any big-endian architectures.
The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute Windows binaries and Linux. For any other distro or OS, you just have to find the same libraries listed in [Runtime Dependencies](#runtime-dependencies) further down the page, and it should build fine.
Recommended compilers: MSVC, GCC, CLANG.
@@ -51,128 +50,35 @@ You can find precompiled binaries under [Releases](https://github.com/BeamMP/Bea
## Build Instructions
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v3.1.0`!__**
On Linux, you need some dependencies to **build** the server (on Windows, you don't):
Currently only Linux and Windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)).
For Debian, Ubuntu and others you can find scripts that do this in `scripts/`.
### Prerequisites
#### Windows
There are **no runtime libraries** needed for Windows.
Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
Dependencies for **Windows** can be installed with `vcpkg`.
These are:
```
lua zlib rapidjson openssl websocketpp curl boost
liblua5.3-dev curl zip unzip tar cmake make git g++
```
The triplet we use for releases is `x64-windows-static`.
#### Linux
The names of each package may change depending on your platform. See in `scripts/` or use a search engine to find out what they're called for you.
We recommend Ubuntu 22.04 or Arch Linux. Any Linux distribution will work, but you have to figure out the package names yourself (please feel free to PR in a change to this README with that info).
You can build on **Windows, Linux** or other platforms by following these steps:
##### Runtime Dependencies
1. Check out the repository with git: `git clone --recursive https://github.com/BeamMP/BeamMP-Server`.
2. Go into the directory `cd BeamMP-Server`.
3. Run CMake `cmake -S . -B bin -DCMAKE_BUILD_TYPE=Release` - this can take a few minutes and may take a lot of disk space and bandwidth.
4. Build via `cmake --build bin --parallel -t BeamMP-Server`.
5. Your executable can be found in `bin/`.
When you make changes to the code, you only have to run step 4 again.
### Runtime Dependencies
These are needed to *run* the server.
<details>
<summary>
Ubuntu 22.04
</summary>
Debian, Ubuntu and friends: `liblua5.3-0`
`apt-get install` the following libraries:
```
liblua5.3-0
libssl3
curl
```
</details>
Other Linux distros: `liblua` of *some kind*.
<details>
<summary>
Arch Linux
</summary>
`pacman -Syu` the following libraries:
```
lua53
openssl
curl
```
</details>
##### Build Dependencies
These are needed for you to *build* the server, in addition to the [runtime dependencies](#runtime-dependencies).
<details>
<summary>
Ubuntu 22.04
</summary>
`apt-get install` the following libraries and programs:
```
git
libz-dev
rapidjson-dev
liblua5.3
libssl-dev
libwebsocketpp-dev
libcurl4-openssl-dev
cmake
g++-10
libboost1.74-all-dev
libssl3
curl
```
</details>
<details>
<summary>
Arch Linux
</summary>
`pacman -Syu` the following libraries and programs:
```
lua53
openssl
curl
git
cmake
g++
cmake
zlib
boost
websocketpp
```
</details>
#### macOS
Dependencies for **macOS** can be installed with homebrew.
```
brew install lua@5.3 rapidjson websocketpp cmake openssl@1.1
```
Some packages are included in **macOS** but you might want to install homebrew versions.
```
brew install curl zlib git make
```
### How to build
On Windows, use git-bash for these commands. On Linux, these should work in your shell.
1. Make sure you have all [prerequisites](#prerequisites) installed
2. Clone the repository in a location of your choice with `git clone https://github.com/BeamMP/BeamMP-Server` .
3. Change into the BeamMP-Server directory by running `cd BeamMP-Server`.
4. Checkout the branch or tag of the release you want to compile, for example `git checkout tags/v3.0.2` for version 3.0.2. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
6. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`). This may take some time, and will update all submodules and prepare the build.
7. Run `make -j` . This step will take some time and will use a lot of CPU and RAM. Remove the `-j` if you run out of memory. *If you change something in the source code, you only have to re-run this step.*
8. You now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (Windows or Linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/server-installation) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
*tip: to run the server in the background, simply (in bash, zsh, etc) run:* `nohup ./BeamMP-Server &`*.*
Windows: No libraries.
## Support
The BeamMP project is supported by community donations via our [Patreon](https://www.patreon.com/BeamMP). This brings perks such as Patreon-only channels on our Discord, early access to new updates, and more server keys.
+115
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@@ -0,0 +1,115 @@
# from here:
#
# https://github.com/lefticus/cppbestpractices/blob/master/02-Use_the_Tools_Available.md
# Courtesy of Jason Turner
# License here: https://github.com/cpp-best-practices/cppbestpractices/blob/master/LICENSE
#
# This version has been modified by the owners of the current respository.
# Modifications have mostly been marked with "modified" or similar, though this is not
# strictly required.
function(set_project_warnings project_name)
set(MSVC_WARNINGS
/W4 # Baseline reasonable warnings
/w14242 # 'identifier': conversion from 'type1' to 'type1', possible loss
# of data
/w14254 # 'operator': conversion from 'type1:field_bits' to
# 'type2:field_bits', possible loss of data
/w14263 # 'function': member function does not override any base class
# virtual member function
/w14265 # 'classname': class has virtual functions, but destructor is not
# virtual instances of this class may not be destructed correctly
/w14287 # 'operator': unsigned/negative constant mismatch
/we4289 # nonstandard extension used: 'variable': loop control variable
# declared in the for-loop is used outside the for-loop scope
/w14296 # 'operator': expression is always 'boolean_value'
/w14311 # 'variable': pointer truncation from 'type1' to 'type2'
/w14545 # expression before comma evaluates to a function which is missing
# an argument list
/w14546 # function call before comma missing argument list
/w14547 # 'operator': operator before comma has no effect; expected
# operator with side-effect
/w14549 # 'operator': operator before comma has no effect; did you intend
# 'operator'?
/w14555 # expression has no effect; expected expression with side- effect
/w14619 # pragma warning: there is no warning number 'number'
/w14640 # Enable warning on thread un-safe static member initialization
/w14826 # Conversion from 'type1' to 'type_2' is sign-extended. This may
# cause unexpected runtime behavior.
/w14905 # wide string literal cast to 'LPSTR'
/w14906 # string literal cast to 'LPWSTR'
/w14928 # illegal copy-initialization; more than one user-defined
# conversion has been implicitly applied
/permissive- # standards conformance mode for MSVC compiler.
)
set(CLANG_WARNINGS
-Wall
-Wextra # reasonable and standard
-Wshadow # warn the user if a variable declaration shadows one from a
# parent context
-Wnon-virtual-dtor # warn the user if a class with virtual functions has a
# non-virtual destructor. This helps catch hard to
# track down memory errors
-Wold-style-cast # warn for c-style casts
-Wcast-align # warn for potential performance problem casts
-Wunused # warn on anything being unused
-Woverloaded-virtual # warn if you overload (not override) a virtual
# function
-Wpedantic # warn if non-standard C++ is used
-Wconversion # warn on type conversions that may lose data
-Wsign-conversion # warn on sign conversions
-Wnull-dereference # warn if a null dereference is detected
-Wdouble-promotion # warn if float is implicit promoted to double
-Wformat=2 # warn on security issues around functions that format output
# (ie printf)
# modified; added more errors / warnings
# some have been set to be errors, but the option _WARNINGS_AS_ERRORS
# (see below) should still be used in strict pipelines.
-Werror=uninitialized
-Werror=float-equal
-Werror=write-strings
-Werror=strict-aliasing -fstrict-aliasing
-Werror=missing-declarations
-Werror=missing-field-initializers
-Werror=ctor-dtor-privacy
-Werror=switch-enum
-Wswitch-default
-Werror=unused-result
-Werror=implicit-fallthrough
-Werror=return-type
-Wmissing-include-dirs
)
if (${PROJECT_NAME}_WARNINGS_AS_ERRORS)
set(CLANG_WARNINGS ${CLANG_WARNINGS} -Werror)
set(MSVC_WARNINGS ${MSVC_WARNINGS} /WX)
endif()
set(GCC_WARNINGS
${CLANG_WARNINGS}
-Wmisleading-indentation # warn if indentation implies blocks where blocks
# do not exist
-Wduplicated-cond # warn if if / else chain has duplicated conditions
-Wduplicated-branches # warn if if / else branches have duplicated code
-Wlogical-op # warn about logical operations being used where bitwise were
# probably wanted
# -Wuseless-cast # warn if you perform a cast to the same type (modified: removed)
)
if(MSVC)
set(PRJ_WARNINGS ${MSVC_WARNINGS})
elseif(CMAKE_CXX_COMPILER_ID MATCHES ".*Clang")
set(PRJ_WARNINGS ${CLANG_WARNINGS})
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(PRJ_WARNINGS ${GCC_WARNINGS})
else()
message(AUTHOR_WARNING "No compiler warnings set for '${CMAKE_CXX_COMPILER_ID}' compiler.")
endif()
target_compile_options(${project_name} PUBLIC ${PRJ_WARNINGS})
if(NOT TARGET ${project_name})
message(AUTHOR_WARNING "${project_name} is not a target, thus no compiler warning were added.")
endif()
endfunction()
+21
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@@ -0,0 +1,21 @@
find_package(Git)
if(${PROJECT_NAME}_CHECKOUT_GIT_SUBMODULES)
if(Git_FOUND)
message(STATUS "Git found, submodule update and init")
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(SEND_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules. This may result in missing dependencies.")
endif()
else()
message(SEND_ERROR "git required for checking out submodules, but not found. Submodules will not be checked out - this may result in missing dependencies.")
endif()
endif()
if(Git_FOUND)
else()
message(STATUS "Git not found - the version will not include a git hash.")
set(PRJ_GIT_HASH "unknown")
endif()
+44
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@@ -0,0 +1,44 @@
# Modified, original version from https://github.com/filipdutescu/modern-cpp-template (Unlicense)
option(${PROJECT_NAME}_WARNINGS_AS_ERRORS "Treat compiler warnings as errors." OFF)
option(${PROJECT_NAME}_CHECKOUT_GIT_SUBMODULES "If git is found, initialize all submodules." ON)
option(${PROJECT_NAME}_ENABLE_UNIT_TESTING "Enable unit tests for the projects (from the `test` subfolder)." ON)
option(${PROJECT_NAME}_ENABLE_CLANG_TIDY "Enable static analysis with Clang-Tidy." OFF)
option(${PROJECT_NAME}_ENABLE_CPPCHECK "Enable static analysis with Cppcheck." OFF)
# TODO Implement code coverage
# option(${PROJECT_NAME}_ENABLE_CODE_COVERAGE "Enable code coverage through GCC." OFF)
option(${PROJECT_NAME}_ENABLE_DOXYGEN "Enable Doxygen documentation builds of source." OFF)
# Generate compile_commands.json for clang based tools
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# Export all symbols when building a shared library
if(BUILD_SHARED_LIBS)
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS OFF)
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
set(CMAKE_VISIBILITY_INLINES_HIDDEN 1)
endif()
option(${PROJECT_NAME}_ENABLE_LTO "Enable Interprocedural Optimization, aka Link Time Optimization (LTO)." OFF)
if(${PROJECT_NAME}_ENABLE_LTO)
include(CheckIPOSupported)
check_ipo_supported(RESULT result OUTPUT output)
if(result)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
else()
message(SEND_ERROR "IPO is not supported: ${output}.")
endif()
endif()
option(${PROJECT_NAME}_ENABLE_CCACHE "Enable the usage of Ccache, in order to speed up rebuild times." ON)
find_program(CCACHE_FOUND ccache)
if(CCACHE_FOUND)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
endif()
option(${PROJECT_NAME}_ENABLE_SANITIZER "Enable sanitizer to detect memory errors, undefined behavior, etc. (slows down the executable)." OFF)
if(${PROJECT_NAME}_ENABLE_SANITIZER)
add_compile_options(-fsanitize=address,undefined)
add_link_options(-fsanitize=address,undefined)
endif()
+20
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@@ -0,0 +1,20 @@
if(${PROJECT_NAME}_ENABLE_CLANG_TIDY)
find_program(CLANGTIDY clang-tidy)
if(CLANGTIDY)
set(CMAKE_CXX_CLANG_TIDY ${CLANGTIDY} -extra-arg=-Wno-unknown-warning-option)
message("Clang-Tidy finished setting up.")
else()
message(SEND_ERROR "Clang-Tidy requested but executable not found.")
endif()
endif()
if(${PROJECT_NAME}_ENABLE_CPPCHECK)
find_program(CPPCHECK cppcheck)
if(CPPCHECK)
set(CMAKE_CXX_CPPCHECK ${CPPCHECK} --suppress=missingInclude --enable=all
--inline-suppr --inconclusive)
message("Cppcheck finished setting up.")
else()
message(SEND_ERROR "Cppcheck requested but executable not found.")
endif()
endif()
+17
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@@ -0,0 +1,17 @@
if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
find_package(Git)
if(Git_FOUND)
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive vcpkg
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(SEND_ERROR "Checking out vcpkg in source tree failed with ${GIT_SUBMOD_RESULT}.")
endif()
else()
message(FATAL_ERROR "Could not find git or vcpkg.cmake. Please either, install git and re-run cmake (or run `git submodule update --init --recursive`), or install vcpkg and add `-DCMAKE_TOOLCHAIN_FILE=<path-to-vcpkg>/scripts/buildsystems/vcpkg.cmake` to your cmake invocation. Please try again after making those changes.")
endif()
endif()
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
endif()
-6
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@@ -1,6 +0,0 @@
include_directories("${PROJECT_SOURCE_DIR}/deps")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/commandline")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/fmt")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/sol2")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/doctest")
Vendored
-1
Submodule deps/asio deleted from 4915cfd8a1
-1
Submodule deps/cpp-httplib deleted from d92c314466
-1
Submodule deps/doctest deleted from b7c21ec5ce
Vendored
-1
Submodule deps/fmt deleted from c4ee726532
Vendored
-1
Submodule deps/json deleted from 69d744867f
Vendored
-1
Submodule deps/libzip deleted from 5532f9baa0
-1
Submodule deps/lk-result deleted from 4a4eda8092
-1
Submodule deps/rapidjson deleted from 00dbcf2c6e
Submodule deps/sentry-native deleted from 28be51f5e3
Vendored
-1
Submodule deps/sol2 deleted from eba86625b7
Vendored
-1
Submodule deps/toml11 deleted from c7627ff6a1
+2 -24
View File
@@ -10,7 +10,6 @@
#include "BoostAliases.h"
#include "Common.h"
#include "Compat.h"
#include "TResourceManager.h"
#include "VehicleData.h"
class TServer;
@@ -71,7 +70,6 @@ public:
void ClearCars();
[[nodiscard]] int GetID() const { return mID; }
[[nodiscard]] int GetUnicycleID() const { return mUnicycleID; }
bool mUDPCONNECTED = false;
[[nodiscard]] bool IsConnected() const { return mIsConnected; }
[[nodiscard]] bool IsSynced() const { return mIsSynced; }
[[nodiscard]] bool IsSyncing() const { return mIsSyncing; }
@@ -89,24 +87,6 @@ public:
void UpdatePingTime();
int SecondsSinceLastPing();
// bytes received on UDP
std::atomic_size_t UdpReceived = 0;
// number of packets received on UDP
std::atomic_size_t UdpPacketsReceived = 0;
// bytes sent on UDP
std::atomic_size_t UdpSent = 0;
// number of packets sent on UDP
std::atomic_size_t UdpPacketsSent = 0;
// bytes received on TCP
std::atomic_size_t TcpReceived = 0;
// bytes sent on TCP
std::atomic_size_t TcpSent = 0;
TimeType::time_point ConnectionTime {};
ModMap AllowedMods;
private:
void InsertVehicle(int ID, const std::string& Data);
@@ -130,9 +110,7 @@ private:
std::string mRole;
std::string mDID;
int mID = -1;
std::chrono::time_point<TimeType> mLastPingTime;
std::mutex mDisconnectMtx;
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime;
};
// Returns a valid client, or nullptr if no such client exists
std::shared_ptr<TClient> GetClient(class TServer& Server, int ID);
std::optional<std::weak_ptr<TClient>> GetClient(class TServer& Server, int ID);
+60 -158
View File
@@ -1,9 +1,5 @@
#pragma once
#include "CustomAssert.h"
#include "TSentry.h"
extern TSentry Sentry;
#include <array>
#include <atomic>
#include <cstring>
@@ -24,50 +20,6 @@ namespace fs = std::filesystem;
#include "TConsole.h"
#include <boost/container/flat_map.hpp>
#include <boost/variant.hpp>
#include <chrono>
#include <variant>
using TimeType = std::chrono::system_clock;
#include <lk/Result.h>
template <typename T>
using Result = lk::Result<T>;
using Error = lk::Error;
// General
constexpr std::string_view StrDebug = "Debug";
constexpr std::string_view StrPrivate = "Private";
constexpr std::string_view StrPort = "Port";
constexpr std::string_view StrMaxCars = "MaxCars";
constexpr std::string_view StrMaxPlayers = "MaxPlayers";
constexpr std::string_view StrMap = "Map";
constexpr std::string_view StrName = "Name";
constexpr std::string_view StrDescription = "Description";
constexpr std::string_view StrResourceFolder = "ResourceFolder";
constexpr std::string_view StrAuthKey = "AuthKey";
constexpr std::string_view StrLogChat = "LogChat";
// Misc
constexpr std::string_view StrSendErrors = "SendErrors";
constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
constexpr std::string_view StrIncludeSubdirectories = "IncludeSubdirectories";
// HTTP
constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled";
constexpr std::string_view StrHTTPServerUseSSL = "UseSSL";
constexpr std::string_view StrSSLKeyPath = "SSLKeyPath";
constexpr std::string_view StrSSLCertPath = "SSLCertPath";
constexpr std::string_view StrHTTPServerPort = "HTTPServerPort";
constexpr std::string_view StrHTTPServerIP = "HTTPServerIP";
// Unused
constexpr std::string_view StrCustomIP = "Unused.CustomIP";
struct Version {
uint8_t major;
uint8_t minor;
@@ -80,12 +32,6 @@ struct Version {
template <typename T>
using SparseArray = std::unordered_map<size_t, T>;
template <typename K, typename V>
using HashMap = std::unordered_map<K, V>;
using boost::variant;
using boost::container::flat_map;
// static class handling application start, shutdown, etc.
// yes, static classes, singletons, globals are all pretty
// bad idioms. In this case we need a central way to access
@@ -94,17 +40,32 @@ using boost::container::flat_map;
class Application final {
public:
// types
using SettingValue = std::variant<std::string, bool, int>;
using SettingsMap = flat_map<std::string_view, SettingValue>;
static SettingsMap mSettings;
static std::string GetSettingString(std::string_view Name);
static int GetSettingInt(std::string_view Name);
static bool GetSettingBool(std::string_view Name);
static void SetSetting(std::string_view Name, const SettingValue& value);
struct TSettings {
std::string ServerName { "BeamMP Server" };
std::string ServerDesc { "BeamMP Default Description" };
std::string ServerTags { "Freeroam" };
std::string Resource { "Resources" };
std::string MapName { "/levels/gridmap_v2/info.json" };
std::string Key {};
std::string Password{};
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" };
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" };
bool HTTPServerEnabled { false };
int MaxPlayers { 8 };
bool Private { true };
int MaxCars { 1 };
bool DebugModeEnabled { false };
int Port { 30814 };
std::string CustomIP {};
bool LogChat { true };
bool SendErrors { true };
bool SendErrorsMessageEnabled { true };
int HTTPServerPort { 8080 };
std::string HTTPServerIP { "127.0.0.1" };
bool HTTPServerUseSSL { false };
bool HideUpdateMessages { false };
[[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); }
};
using TShutdownHandler = std::function<void()>;
@@ -115,13 +76,15 @@ public:
static void RegisterShutdownHandler(const TShutdownHandler& Handler);
// Causes all threads to finish up and exit gracefull gracefully
static void GracefullyShutdown();
static TConsole& Console() { return *mConsole; }
static TConsole& Console() { return mConsole; }
static std::string ServerVersionString();
static const Version& ServerVersion() { return mVersion; }
static uint8_t ClientMajorVersion() { return 2; }
static std::string PPS() { return mPPS; }
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
static TSettings Settings;
static std::vector<std::string> GetBackendUrlsInOrder() {
return {
"backend.beammp.com",
@@ -139,9 +102,7 @@ public:
static void SleepSafeSeconds(size_t Seconds);
static void InitializeConsole() {
if (!mConsole) {
mConsole = std::make_unique<TConsole>();
}
mConsole.InitializeCommandline();
}
enum class Status {
@@ -161,23 +122,13 @@ public:
static void SetSubsystemStatus(const std::string& Subsystem, Status status);
static std::string SettingToString(const SettingValue& Value);
// Keeps track of how many packets we dropped on UDP due to fundamentally being malformed
static inline std::atomic_size_t MalformedUdpPackets { 0 };
// Keeps track of how many packets we dropped on UDP due to
// 1) not having a valid (known) player id
// 2) player disconnecting
// 3) packet failing to parse
static inline std::atomic_size_t InvalidUdpPackets { 0 };
private:
static void SetShutdown(bool Val);
static inline SystemStatusMap mSystemStatusMap {};
static inline std::mutex mSystemStatusMapMutex {};
static inline std::string mPPS;
static inline std::unique_ptr<TConsole> mConsole;
static inline TConsole mConsole;
static inline std::shared_mutex mShutdownMtx {};
static inline bool mShutdown { false };
static inline std::mutex mShutdownHandlersMutex {};
@@ -186,6 +137,8 @@ private:
static inline Version mVersion { 3, 2, 0 };
};
void SplitString(std::string const& str, const char delim, std::vector<std::string>& out);
std::string ThreadName(bool DebugModeOverride = false);
void RegisterThread(const std::string& str);
#define RegisterThreadAuto() RegisterThread(__func__)
@@ -193,7 +146,6 @@ void RegisterThread(const std::string& str);
#define KB 1024llu
#define MB (KB * 1024llu)
#define GB (MB * 1024llu)
#define TB (GB * 1024llu)
#define SSU_UNRAW SECRET_SENTRY_URL
#define _file_basename std::filesystem::path(__FILE__).filename().string()
@@ -234,88 +186,40 @@ void RegisterThread(const std::string& str);
#endif // defined(DEBUG)
#define beammp_internal_error(x) Application::Console().Write(_this_location + std::string("[INTERNAL ERROR] ") + (x))
#define beammp_warn(x) \
do { \
try{ \
Application::Console().Write(_this_location + std::string("[WARN] ") + (x)); \
} catch (const std::exception& e) { \
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
} \
#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
#define beammp_error(x) \
do { \
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
} while (false)
#define beammp_info(x) \
do { \
try{ \
Application::Console().Write(_this_location + std::string("[INFO] ") + (x)); \
} catch (const std::exception& e) { \
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
} \
#define beammp_lua_error(x) \
do { \
Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x)); \
} while (false)
#define beammp_error(x) \
do { \
try{ \
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
} catch (const std::exception& e) { \
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
} \
#define beammp_lua_warn(x) \
do { \
Application::Console().Write(_this_location + std::string("[LUA WARN] ") + (x)); \
} while (false)
#define beammp_lua_error(x) \
do { \
try{ \
Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x)); \
} catch (const std::exception& e) { \
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
} \
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
#define beammp_debug(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
} \
} while (false)
#define beammp_lua_warn(x) \
do { \
try{ \
Application::Console().Write(_this_location + std::string("[LUA WARN] ") + (x)); \
} catch (const std::exception& e) { \
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
} \
} while (false)
#define luaprint(x) \
do { \
try{ \
Application::Console().Write(_this_location + std::string("[LUA] ") + (x)); \
} catch (const std::exception& e) { \
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
} \
} while (false)
#define beammp_debug(x) \
do { \
try{ \
if (Application::GetSettingBool("Debug")) { \
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
} \
} catch (const std::exception& e) { \
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
} \
} while (false)
#define beammp_event(x) \
do { \
try{ \
if (Application::GetSettingBool("Debug")) { \
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
} \
} catch (const std::exception& e) { \
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}': {}", #x, e.what()));\
} \
#define beammp_event(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
} \
} while (false)
// trace() is a debug-build debug()
#if defined(DEBUG)
#define beammp_trace(x) \
do { \
try{ \
if (Application::GetSettingBool("Debug")) { \
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
} \
} catch (const std::exception& e) { \
beammp_internal_error(fmt::format("Exception in logging function, failed to print '{}'", #x)); \
} \
#define beammp_trace(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
} \
} while (false)
#else
#define beammp_trace(x)
@@ -415,5 +319,3 @@ inline T DeComp(const T& Compressed) {
std::string GetPlatformAgnosticErrorString();
#define S_DSN SU_RAW
std::string ToHumanReadableSize(size_t Size);
+2 -4
View File
@@ -63,12 +63,10 @@ inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const ch
bool result = (cond); \
if (!result) { \
beammp_errorf("Assertion failed in '{}:{}': {}.", __func__, _line, #cond); \
Sentry.LogAssert(#cond, _file_basename, _line, __func__); \
} \
} while (false)
#define beammp_assert_not_reachable() \
do { \
#define beammp_assert_not_reachable() \
do { \
beammp_errorf("Assertion failed in '{}:{}': Unreachable code reached. This may result in a crash or undefined state of the program.", __func__, _line); \
Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
} while (false)
#endif // DEBUG
+1 -1
View File
@@ -8,7 +8,7 @@ public:
IThreaded()
// invokes operator() on this object
: mThread() { }
~IThreaded() noexcept {
virtual ~IThreaded() noexcept {
if (mThread.joinable()) {
mThread.join();
}
-6
View File
@@ -1,6 +0,0 @@
#pragma once
enum IterationDecision {
Continue,
Break,
};
+2 -2
View File
@@ -3,7 +3,7 @@
//
#pragma once
#include "rapidjson/document.h"
#include "rapidjson/prettywriter.h"
#include "rapidjson/stringbuffer.h"
#include "rapidjson/prettywriter.h"
#include "rapidjson/document.h"
#include "rapidjson/writer.h"
+1 -1
View File
@@ -6,8 +6,8 @@
* and write locks and read locks are mutually exclusive.
*/
#include <mutex>
#include <shared_mutex>
#include <mutex>
// Use ReadLock(m) and WriteLock(m) to lock it.
using RWMutex = std::shared_mutex;
+5 -2
View File
@@ -6,7 +6,7 @@
#include <filesystem>
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
#include <toml11/toml.hpp> // header-only version of TOML++
#include <toml.hpp> // header-only version of TOML++
namespace fs = std::filesystem;
@@ -22,9 +22,12 @@ private:
void CreateConfigFile();
void ParseFromFile(std::string_view name);
void PrintDebug();
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key);
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, std::string& OutValue);
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, bool& OutValue);
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, int& OutValue);
void ParseOldFormat();
std::string TagsAsPrettyArray() const;
bool IsDefault();
bool mFailed { false };
std::string mConfigFileName;
+6 -16
View File
@@ -5,6 +5,7 @@
#include <atomic>
#include <fstream>
#include <functional>
#include <mutex>
#include <string>
#include <tuple>
#include <unordered_map>
@@ -16,12 +17,15 @@ class TConsole {
public:
TConsole();
// Initializes the commandline app to take over I/O
void InitializeCommandline();
void Write(const std::string& str);
void WriteRaw(const std::string& str);
void InitializeLuaConsole(TLuaEngine& Engine);
void BackupOldLog();
void StartLoggingToFile();
Commandline& Internal() { return mCommandline; }
Commandline& Internal() { return *mCommandline; }
private:
void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false);
@@ -36,12 +40,6 @@ private:
void Command_Status(const std::string& cmd, const std::vector<std::string>& args);
void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
void Command_Clear(const std::string&, const std::vector<std::string>& args);
void Command_Debug(const std::string&, const std::vector<std::string>& args);
void Command_Version(const std::string&, const std::vector<std::string>& args);
void Autocomplete_Lua(const std::string&, std::vector<std::string>& suggestions);
void Autocomplete_Kick(const std::string&, std::vector<std::string>& suggestions);
void Autocomplete_Settings(const std::string&, std::vector<std::string>& suggestions);
void Command_Say(const std::string& FullCommand);
bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
@@ -58,18 +56,10 @@ private:
{ "status", [this](const auto& a, const auto& b) { Command_Status(a, b); } },
{ "settings", [this](const auto& a, const auto& b) { Command_Settings(a, b); } },
{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
{ "debug", [this](const auto& a, const auto& b) { Command_Debug(a, b); } },
{ "version", [this](const auto& a, const auto& b) { Command_Version(a, b); } },
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
};
std::unordered_map<std::string, std::function<void(const std::string&, std::vector<std::string>&)>> mCommandAutocompleteMap = {
{ "lua", [this](const auto& a, auto& b) { Autocomplete_Lua(a, b); } },
{ "kick", [this](const auto& a, auto& b) { Autocomplete_Kick(a, b); } },
{ "settings", [this](const auto& a, auto& b) { Autocomplete_Settings(a, b); } },
};
Commandline mCommandline;
std::unique_ptr<Commandline> mCommandline { nullptr };
std::vector<std::string> mCachedLuaHistory;
std::vector<std::string> mCachedRegularHistory;
TLuaEngine* mLuaEngine { nullptr };
+24 -40
View File
@@ -10,49 +10,27 @@
#include <lua.hpp>
#include <memory>
#include <mutex>
#include <nlohmann/json.hpp>
#include <queue>
#include <random>
#include <set>
#include <toml11/toml.hpp>
#include <toml.hpp>
#include <unordered_map>
#include <vector>
#define SOL_ALL_SAFETIES_ON 1
#define SOL_USER_C_ASSERT SOL_ON
#define SOL_C_ASSERT(...) \
do { \
if (!(__VA_ARGS__)) { \
beammp_lua_errorf("SOL2 assertion failure: Assertion `{}` failed in {}:{}. This *should* be a fatal error, but BeamMP Server overrides it to not be fatal. This may cause the Lua Engine to crash, or cause other issues.", #__VA_ARGS__, __FILE__, __LINE__); \
std::abort(); \
} \
} while (0)
#include <sol/sol.hpp>
struct JsonString {
std::string value;
};
// value used to keep nils in a table or array, across serialization boundaries like
// JsonEncode, so that the nil stays at the same index and isn't treated like a special
// value (e.g. one that can be ignored or discarded).
const inline std::string BEAMMP_INTERNAL_NIL = "BEAMMP_SERVER_INTERNAL_NIL_VALUE";
using TLuaStateId = std::string;
namespace fs = std::filesystem;
/**
* std::variant means, that TLuaArgTypes may be one of the Types listed as template args
*/
using TLuaValue = std::variant<std::string, int, JsonString, bool, std::unordered_map<std::string, std::string>, std::unordered_map<std::string, size_t>, float>;
enum TLuaType {
String = 0,
Int = 1,
Json = 2,
Bool = 3,
StringStringMap = 4,
StringSizeTMap = 5,
Float = 6,
};
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool, std::unordered_map<std::string, std::string>>;
static constexpr size_t TLuaArgTypes_String = 0;
static constexpr size_t TLuaArgTypes_Int = 1;
static constexpr size_t TLuaArgTypes_VariadicArgs = 2;
static constexpr size_t TLuaArgTypes_Bool = 3;
static constexpr size_t TLuaArgTypes_StringStringMap = 4;
class TLuaPlugin;
@@ -63,7 +41,14 @@ struct TLuaResult {
sol::object Result { sol::lua_nil };
TLuaStateId StateId;
std::string Function;
// TODO: Add condition_variable
std::shared_ptr<std::mutex> ReadyMutex {
std::make_shared<std::mutex>()
};
std::shared_ptr<std::condition_variable> ReadyCondition {
std::make_shared<std::condition_variable>()
};
void MarkAsReady();
void WaitUntilReady();
};
@@ -93,7 +78,7 @@ public:
struct QueuedFunction {
std::string FunctionName;
std::shared_ptr<TLuaResult> Result;
std::vector<TLuaValue> Args;
std::vector<TLuaArgTypes> Args;
std::string EventName; // optional, may be empty
};
@@ -142,11 +127,11 @@ public:
}
static void WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results,
const std::optional<TimeType::duration>& Max = std::nullopt);
const std::optional<std::chrono::high_resolution_clock::duration>& Max = std::nullopt);
void ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results);
bool HasState(TLuaStateId StateId);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaValue>& Args);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false);
void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName);
/**
@@ -166,7 +151,7 @@ public:
}
std::vector<std::shared_ptr<TLuaResult>> Results;
std::vector<TLuaValue> Arguments { TLuaValue { std::forward<ArgsT>(Args) }... };
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
for (const auto& Event : mLuaEvents.at(EventName)) {
for (const auto& Function : Event.second) {
@@ -185,7 +170,7 @@ public:
return {};
}
std::vector<std::shared_ptr<TLuaResult>> Results;
std::vector<TLuaValue> Arguments { TLuaValue { std::forward<ArgsT>(Args) }... };
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
const auto Handlers = GetEventHandlersForState(EventName, StateId);
for (const auto& Handler : Handlers) {
Results.push_back(EnqueueFunctionCall(StateId, Handler, Arguments));
@@ -222,8 +207,8 @@ private:
StateThreadData(const StateThreadData&) = delete;
virtual ~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaValue>& Args);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName, CallStrategy Strategy);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy);
void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
void AddPath(const fs::path& Path); // to be added to path and cpath
void operator()() override;
@@ -265,12 +250,11 @@ private:
std::recursive_mutex mPathsMutex;
std::mt19937 mMersenneTwister;
std::uniform_real_distribution<double> mUniformRealDistribution01;
std::vector<sol::object> JsonStringToArray(JsonString Str);
};
struct TimedEvent {
TimeType::duration Duration {};
TimeType::time_point LastCompletion {};
std::chrono::high_resolution_clock::duration Duration {};
std::chrono::high_resolution_clock::time_point LastCompletion {};
std::string EventName;
TLuaStateId StateId;
CallStrategy Strategy;
+2 -3
View File
@@ -37,7 +37,6 @@ private:
TResourceManager& mResourceManager;
std::thread mUDPThread;
std::thread mTCPThread;
std::mutex mOpenIDMutex;
std::vector<uint8_t> UDPRcvFromClient(ip::udp::endpoint& ClientEndpoint);
void HandleDownload(TConnection&& TCPSock);
@@ -46,12 +45,12 @@ private:
void Looper(const std::weak_ptr<TClient>& c);
int OpenID();
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr);
ModMap GetClientMods(TClient& Client);
void HandleResourcePackets(TClient& c, const std::vector<uint8_t>& Packet);
void Parse(TClient& c, const std::vector<uint8_t>& Packet);
void SendFile(TClient& c, const std::string& Name);
static bool TCPSendRaw(TClient& C, ip::tcp::socket& socket, const uint8_t* Data, size_t Size);
static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name);
static const uint8_t* SendSplit(TClient& c, ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size);
};
std::string HashPassword(const std::string& str);
std::vector<uint8_t> StringToVector(const std::string& Str);
+1
View File
@@ -9,6 +9,7 @@ class TNetwork;
class TPPSMonitor : public IThreaded {
public:
explicit TPPSMonitor(TServer& Server);
virtual ~TPPSMonitor() {}
void operator()() override;
+10 -11
View File
@@ -1,22 +1,21 @@
#pragma once
#include "Common.h"
#include <optional>
using ModMap = HashMap<std::string, size_t>;
class TResourceManager {
public:
TResourceManager();
[[nodiscard]] size_t TotalModsSize() const { return mTotalModSize; }
[[nodiscard]] ModMap FileMap() const { return mMods; }
[[nodiscard]] static std::string FormatForBackend(const ModMap& mods);
[[nodiscard]] static std::string FormatForClient(const ModMap& mods);
[[nodiscard]] static std::optional<std::string> IsModValid(std::string& pathString, const ModMap& mods);
[[nodiscard]] int LoadedModCount() const { return mMods.size(); }
[[nodiscard]] size_t MaxModSize() const { return mMaxModSize; }
[[nodiscard]] std::string FileList() const { return mFileList; }
[[nodiscard]] std::string TrimmedList() const { return mTrimmedList; }
[[nodiscard]] std::string FileSizes() const { return mFileSizes; }
[[nodiscard]] int ModsLoaded() const { return mModsLoaded; }
private:
size_t mTotalModSize = 0; // size of all mods
ModMap mMods; // map of mod names
size_t mMaxModSize = 0;
std::string mFileSizes;
std::string mFileList;
std::string mTrimmedList;
int mModsLoaded = 0;
};
+2 -4
View File
@@ -4,8 +4,6 @@
#include <functional>
#include <string>
#include "Common.h"
class TScopedTimer {
public:
TScopedTimer();
@@ -13,7 +11,7 @@ public:
TScopedTimer(std::function<void(size_t)> OnDestroy);
~TScopedTimer();
auto GetElapsedTime() const {
auto EndTime = TimeType::now();
auto EndTime = std::chrono::high_resolution_clock::now();
auto Delta = EndTime - mStartTime;
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
return TimeDelta;
@@ -22,6 +20,6 @@ public:
std::function<void(size_t /* time_ms */)> OnDestroy { nullptr };
private:
TimeType::time_point mStartTime;
std::chrono::high_resolution_clock::time_point mStartTime;
std::string Name;
};
-38
View File
@@ -1,38 +0,0 @@
#ifndef SENTRY_H
#define SENTRY_H
#include <mutex>
#include <string>
#include <unordered_map>
enum class SentryLevel {
Debug = -1,
Info = 0,
Warning = 1,
Error = 2,
Fatal = 3,
};
// singleton, dont make this twice
class TSentry final {
public:
TSentry();
~TSentry();
void PrintWelcome();
void SetupUser();
void Log(SentryLevel level, const std::string& logger, const std::string& text);
void LogError(const std::string& text, const std::string& file, const std::string& line);
void SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map);
void LogException(const std::exception& e, const std::string& file, const std::string& line);
void LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function);
void AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line);
// cleared when Logged
void SetTransaction(const std::string& id);
[[nodiscard]] std::unique_lock<std::mutex> CreateExclusiveContext();
private:
bool mValid { true };
std::mutex mMutex;
};
#endif // SENTRY_H
+3 -57
View File
@@ -1,14 +1,11 @@
#pragma once
#include "IThreaded.h"
#include "IterationDecision.h"
#include "RWMutex.h"
#include "TScopedTimer.h"
#include <concepts>
#include <functional>
#include <memory>
#include <mutex>
#include <type_traits>
#include <unordered_set>
#include "BoostAliases.h"
@@ -17,21 +14,6 @@ class TClient;
class TNetwork;
class TPPSMonitor;
// clang-format doesn't know how to deal with concepts
// clang-format off
template <typename FnT>
concept ForEachHandlerWithDecision = requires(FnT Fn, const std::shared_ptr<TClient>& Ptr) {
requires std::invocable<FnT, const std::shared_ptr<TClient>&> ;
{ std::invoke(Fn, Ptr) } -> std::convertible_to<IterationDecision>;
};
template <typename FnT>
concept ForEachHandler = requires(FnT Fn, const std::shared_ptr<TClient>& Ptr) {
requires std::invocable <FnT, const std::shared_ptr<TClient>&> ;
{ std::invoke(Fn, Ptr) } -> std::same_as<void>;
};
// clang-format on
class TServer final {
public:
using TClientSet = std::unordered_set<std::shared_ptr<TClient>>;
@@ -40,46 +22,11 @@ public:
void InsertClient(const std::shared_ptr<TClient>& Ptr);
void RemoveClient(const std::weak_ptr<TClient>&);
void RemoveClientById(int Id);
// in Fn, return true to continue, return false to break
[[deprecated("use ForEachClient instead")]] void ForEachClientWeak(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
// in Fn, return Break or Continue
template <ForEachHandlerWithDecision FnT>
void ForEachClient(FnT Fn) {
decltype(mClients) Clients;
{
ReadLock lock(mClientsMutex);
Clients = mClients;
}
for (auto& Client : Clients) {
if (Client) [[likely]] {
IterationDecision Decision = std::invoke(Fn, Client);
if (Decision == IterationDecision::Break) {
break;
}
} else {
beammp_assert_not_reachable();
}
}
}
template <ForEachHandler FnT>
void ForEachClient(FnT Fn) {
decltype(mClients) Clients;
{
ReadLock lock(mClientsMutex);
Clients = mClients;
}
for (auto& Client : Clients) {
if (Client) [[likely]] {
std::invoke(Fn, Client);
} else {
beammp_assert_not_reachable();
}
}
}
void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
size_t ClientCount() const;
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TNetwork& Network);
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
static void HandleEvent(TClient& c, const std::string& Data);
RWMutex& GetClientMutex() const { return mClientsMutex; }
@@ -96,8 +43,7 @@ private:
static bool ShouldSpawn(TClient& c, const std::string& CarJson, int ID);
static bool IsUnicycle(TClient& c, const std::string& CarJson);
static void Apply(TClient& c, int VID, const std::string& pckt);
static bool HandlePosition(TClient& c, const std::string& PacketStr);
static bool HandleVehicleUpdate(const std::string& PacketStr, const int playerID);
static void HandlePosition(TClient& c, const std::string& Packet);
};
struct BufferView {
+9
View File
@@ -0,0 +1,9 @@
#pragma once
#include <string>
namespace Update {
[[noreturn]] void PerformUpdate(const std::string& InvokedAs);
}
-9
View File
@@ -1,9 +0,0 @@
#pragma once
#include <string>
namespace uuid {
std::string GenerateUuid();
}
-3
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@@ -1,3 +0,0 @@
FROM archlinux
RUN pacman -Syu --noconfirm lua53 openssl curl git cmake gcc make zlib boost websocketpp
-9
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@@ -1,9 +0,0 @@
FROM debian:11
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update -y
RUN apt-get install -y git cmake g++-10 curl libboost1.74-all-dev libssl-dev libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
ENV CXX=g++-10
-9
View File
@@ -1,9 +0,0 @@
FROM ubuntu:20.04
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update -y
RUN apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev git make cmake g++
RUN apt-get install -y libboost1.71-all-dev
-9
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@@ -1,9 +0,0 @@
FROM ubuntu:22.04
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update -y
RUN apt-get install -y git libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev cmake g++-10 libboost1.74-all-dev libssl3 curl
ENV CXX=g++-10
-18
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@@ -1,18 +0,0 @@
#!/bin/sh
set -e
printf "enter DSN (optional): "
read DSN
docker build -f Ubuntu-20.04-Dockerfile . -t beammp-server-build:Ubuntu-20.04
docker build -f Ubuntu-22.04-Dockerfile . -t beammp-server-build:Ubuntu-22.04
docker build -f ArchLinux-Dockerfile . -t beammp-server-build:ArchLinux
docker build -f Debian-11-Dockerfile . -t beammp-server-build:Debian-11
CMD="cd /beammp; cmake . -DGIT_SUBMODULE=OFF -DCMAKE_BUILD_TYPE=Release -DBEAMMP_SECRET_SENTRY_URL=\"${DSN}\" -B /build && make -j -C /build BeamMP-Server"
docker run -v $(pwd)/..:/beammp -v $(pwd)/../build-ubuntu-20.04:/build -it --rm beammp-server-build:Ubuntu-20.04 bash -c "${CMD}"
docker run -v $(pwd)/..:/beammp -v $(pwd)/../build-ubuntu-22.04:/build -it --rm beammp-server-build:Ubuntu-22.04 bash -c "${CMD}"
docker run -v $(pwd)/..:/beammp -v $(pwd)/../build-archlinux:/build -it --rm beammp-server-build:ArchLinux bash -c "${CMD}"
docker run -v $(pwd)/..:/beammp -v $(pwd)/../build-debian-11:/build -it --rm beammp-server-build:Debian-11 bash -c "${CMD}"
+7
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@@ -0,0 +1,7 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++
+7
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@@ -0,0 +1,7 @@
#!/bin/bash
set -ex
git config --global --add safe.directory $(pwd)
git config --global --add safe.directory $(pwd)/vcpkg
git config --global --add safe.directory $(pwd)/deps/commandline
+5
View File
@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
+5
View File
@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server-tests
+10
View File
@@ -0,0 +1,10 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
strip -s bin/BeamMP-Server
+8
View File
@@ -0,0 +1,8 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 curl
-5
View File
@@ -1,5 +0,0 @@
#!/bin/sh
cmake . -B build -DCMAKE_BUILD_TYPE=Release -DGIT_SUBMODULE=OFF
make -j -C build BeamMP-Server
+7
View File
@@ -0,0 +1,7 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++
+7
View File
@@ -0,0 +1,7 @@
#!/bin/bash
set -ex
git config --global --add safe.directory $(pwd)
git config --global --add safe.directory $(pwd)/vcpkg
git config --global --add safe.directory $(pwd)/deps/commandline
+5
View File
@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
+5
View File
@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server-tests
+10
View File
@@ -0,0 +1,10 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
strip -s bin/BeamMP-Server
+8
View File
@@ -0,0 +1,8 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 curl
+5
View File
@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DBeamMP-Server_ENABLE_LTO=ON -DVCPKG_TARGET_TRIPLET=x64-windows-static
+5
View File
@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server-tests
+5
View File
@@ -0,0 +1,5 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server --config Release
+6 -6
View File
@@ -13,7 +13,7 @@ void ArgsParser::Parse(const std::vector<std::string_view>& ArgList) {
ConsumeLongFlag(std::string(Arg));
}
} else {
fmt::print(stderr, "Error parsing commandline arguments: Supplied argument '{}' is not a valid argument and was ignored.", Arg);
beammp_errorf("Error parsing commandline arguments: Supplied argument '{}' is not a valid argument and was ignored.", Arg);
}
}
}
@@ -22,17 +22,17 @@ bool ArgsParser::Verify() {
bool Ok = true;
for (const auto& RegisteredArg : mRegisteredArguments) {
if (RegisteredArg.Flags & Flags::REQUIRED && !FoundArgument(RegisteredArg.Names)) {
fmt::print(stderr, "Error in commandline arguments: Argument '{}' is required but wasn't found.", RegisteredArg.Names.at(0));
beammp_errorf("Error in commandline arguments: Argument '{}' is required but wasn't found.", RegisteredArg.Names.at(0));
Ok = false;
continue;
} else if (FoundArgument(RegisteredArg.Names)) {
if (RegisteredArg.Flags & Flags::HAS_VALUE) {
if (!GetValueOfArgument(RegisteredArg.Names).has_value()) {
fmt::print(stderr, "Error in commandline arguments: Argument '{}' expects a value, but no value was given.", RegisteredArg.Names.at(0));
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' expects a value, but no value was given.");
Ok = false;
}
} else if (GetValueOfArgument(RegisteredArg.Names).has_value()) {
fmt::print(stderr, "Error in commandline arguments: Argument '{}' does not expect a value, but one was given.", RegisteredArg.Names.at(0));
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' does not expect a value, but one was given.");
Ok = false;
}
}
@@ -81,7 +81,7 @@ void ArgsParser::ConsumeLongAssignment(const std::string& Arg) {
auto Value = Arg.substr(Arg.rfind("=") + 1);
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
if (!IsRegistered(Name)) {
fmt::print(stdout, "Argument '{}' was supplied but isn't a known argument, so it is likely being ignored.", Name);
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
}
mFoundArgs.push_back({ Name, Value });
}
@@ -90,7 +90,7 @@ void ArgsParser::ConsumeLongFlag(const std::string& Arg) {
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
mFoundArgs.push_back({ Name, std::nullopt });
if (!IsRegistered(Name)) {
fmt::print(stdout, "Argument '{}' was supplied but isn't a known argument, so it is likely being ignored.", Name);
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
}
}
+17 -26
View File
@@ -1,7 +1,6 @@
#include "Client.h"
#include "CustomAssert.h"
#include "LuaAPI.h"
#include "TServer.h"
#include <memory>
#include <optional>
@@ -13,8 +12,6 @@ void TClient::DeleteCar(int Ident) {
return Ident == elem.ID();
});
if (iter != mVehicleData.end()) {
std::string Destroy = "Od:" + std::to_string(GetID()) + "-" + std::to_string(iter->ID());
LuaAPI::MP::Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
mVehicleData.erase(iter);
} else {
beammp_debug("tried to erase a vehicle that doesn't exist (not an error)");
@@ -23,10 +20,6 @@ void TClient::DeleteCar(int Ident) {
void TClient::ClearCars() {
std::unique_lock lock(mVehicleDataMutex);
for (const auto& Car : mVehicleData) {
std::string Destroy = "Od:" + std::to_string(GetID()) + "-" + std::to_string(Car.ID());
LuaAPI::MP::Engine->Network().SendToAll(this, StringToVector(Destroy), false, true);
}
mVehicleData.clear();
}
@@ -58,7 +51,7 @@ TClient::TVehicleDataLockPair TClient::GetAllCars() {
std::string TClient::GetCarPositionRaw(int Ident) {
std::unique_lock lock(mVehiclePositionMutex);
try {
return mVehiclePosition.at(Ident);
return mVehiclePosition.at(size_t(Ident));
} catch (const std::out_of_range& oor) {
return "";
}
@@ -66,12 +59,7 @@ std::string TClient::GetCarPositionRaw(int Ident) {
}
void TClient::Disconnect(std::string_view Reason) {
// we need exclusivity here in case we can't
std::unique_lock Lock(mDisconnectMtx);
beammp_debugf("Disconnecting client {} for reason: {}", GetID(), Reason);
if (mSocket.is_open()) {
beammp_debugf("Socket for client {} already closed", GetID());
}
boost::system::error_code ec;
mSocket.shutdown(socket_base::shutdown_both, ec);
if (ec) {
@@ -81,12 +69,11 @@ void TClient::Disconnect(std::string_view Reason) {
if (ec) {
beammp_debugf("Failed to close client socket: {}", ec.message());
}
mServer.RemoveClientById(GetID());
}
void TClient::SetCarPosition(int Ident, const std::string& Data) {
std::unique_lock lock(mVehiclePositionMutex);
mVehiclePosition[Ident] = Data;
mVehiclePosition[size_t(Ident)] = Data;
}
std::string TClient::GetCarData(int Ident) {
@@ -132,7 +119,7 @@ TClient::TClient(TServer& Server, ip::tcp::socket&& Socket)
: mServer(Server)
, mSocket(std::move(Socket))
, mDownSocket(ip::tcp::socket(Server.IoCtx()))
, mLastPingTime(TimeType::now()) {
, mLastPingTime(std::chrono::high_resolution_clock::now()) {
}
TClient::~TClient() {
@@ -140,23 +127,27 @@ TClient::~TClient() {
}
void TClient::UpdatePingTime() {
mLastPingTime = TimeType::now();
mLastPingTime = std::chrono::high_resolution_clock::now();
}
int TClient::SecondsSinceLastPing() {
auto seconds = std::chrono::duration_cast<std::chrono::seconds>(
TimeType::now() - mLastPingTime)
std::chrono::high_resolution_clock::now() - mLastPingTime)
.count();
return int(seconds);
}
std::shared_ptr<TClient> GetClient(TServer& Server, int ID) {
std::shared_ptr<TClient> Result {};
Server.ForEachClient([&](const auto& Client) {
if (Client->GetID() == ID) {
Result = Client;
return Break;
std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
ReadLock Lock(Server.GetClientMutex());
if (!CPtr.expired()) {
auto C = CPtr.lock();
if (C->GetID() == ID) {
MaybeClient = CPtr;
return false;
}
}
return Continue;
return true;
});
return Result;
return MaybeClient;
}
+16 -100
View File
@@ -13,85 +13,7 @@
#include "CustomAssert.h"
#include "Http.h"
Application::SettingsMap Application::mSettings = {
{ StrName, std::string("BeamMP Server") },
{ StrDescription, std::string("No description") },
{ StrResourceFolder, std::string("Resources") },
{ StrMap, std::string("/levels/gridmap_v2/info.json") },
{ StrSSLKeyPath, std::string("./.ssl/HttpServer/key.pem") },
{ StrSSLCertPath, std::string("./.ssl/HttpServer/cert.pem") },
{ StrHTTPServerEnabled, false },
{ StrMaxPlayers, int(8) },
{ StrPrivate, true },
{ StrMaxCars, int(1) },
{ StrDebug, false },
{ StrPort, int(30814) },
{ StrCustomIP, std::string("") },
{ StrLogChat, true },
{ StrSendErrors, true },
{ StrSendErrorsMessageEnabled, true },
{ StrHTTPServerPort, int(8080) },
{ StrHTTPServerIP, std::string("127.0.0.1") },
{ StrHTTPServerUseSSL, false },
{ StrHideUpdateMessages, false },
{ StrAuthKey, std::string("") },
{ StrIncludeSubdirectories, false },
};
// global, yes, this is ugly, no, it cant be done another way
TSentry Sentry {};
std::string Application::SettingToString(const Application::SettingValue& Value) {
switch (Value.index()) {
case 0:
return fmt::format("{}", std::get<std::string>(Value));
case 1:
return fmt::format("{}", std::get<bool>(Value));
case 2:
return fmt::format("{}", std::get<int>(Value));
default:
return "<unknown type>";
}
}
std::string Application::GetSettingString(std::string_view Name) {
try {
return std::get<std::string>(Application::mSettings.at(Name));
} catch (const std::exception& e) {
beammp_errorf("Failed to get string setting '{}': {}", Name, e.what());
return "";
}
}
int Application::GetSettingInt(std::string_view Name) {
try {
return std::get<int>(Application::mSettings.at(Name));
} catch (const std::exception& e) {
beammp_errorf("Failed to get int setting '{}': {}", Name, e.what());
return 0;
}
}
bool Application::GetSettingBool(std::string_view Name) {
try {
return std::get<bool>(Application::mSettings.at(Name));
} catch (const std::exception& e) {
beammp_errorf("Failed to get bool setting '{}': {}", Name, e.what());
return false;
}
}
void Application::SetSetting(std::string_view Name, const Application::SettingValue& Value) {
if (mSettings.contains(Name)) {
if (mSettings[Name].index() == Value.index()) {
mSettings[Name] = Value;
} else {
beammp_errorf("Could not change value of setting '{}', because it has a different type.", Name);
}
} else {
mSettings[Name] = Value;
}
}
Application::TSettings Application::Settings = {};
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
std::unique_lock Lock(mShutdownHandlersMutex);
@@ -292,9 +214,6 @@ void Application::CheckForUpdates() {
if (FirstTime) {
beammp_debug("Failed to fetch version from: " + url);
beammp_trace("got " + Response);
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("get-response", { { "response", Response } });
Sentry.LogError("failed to get server version", _file_basename, _line);
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
}
}
@@ -314,7 +233,7 @@ static std::mutex ThreadNameMapMutex {};
std::string ThreadName(bool DebugModeOverride) {
auto Lock = std::unique_lock(ThreadNameMapMutex);
if (DebugModeOverride || Application::GetSettingBool(StrDebug)) {
if (DebugModeOverride || Application::Settings.DebugModeEnabled) {
auto id = std::this_thread::get_id();
if (threadNameMap.find(id) != threadNameMap.end()) {
// found
@@ -326,21 +245,21 @@ std::string ThreadName(bool DebugModeOverride) {
TEST_CASE("ThreadName") {
RegisterThread("MyThread");
auto OrigDebug = Application::GetSettingBool(StrDebug);
auto OrigDebug = Application::Settings.DebugModeEnabled;
// ThreadName adds a space at the end, legacy but we need it still
SUBCASE("Debug mode enabled") {
Application::SetSetting(StrDebug, true);
Application::Settings.DebugModeEnabled = true;
CHECK(ThreadName(true) == "MyThread ");
CHECK(ThreadName(false) == "MyThread ");
}
SUBCASE("Debug mode disabled") {
Application::SetSetting(StrDebug, false);
Application::Settings.DebugModeEnabled = false;
CHECK(ThreadName(true) == "MyThread ");
CHECK(ThreadName(false) == "");
}
// cleanup
Application::SetSetting(StrDebug, OrigDebug);
Application::Settings.DebugModeEnabled = OrigDebug;
}
void RegisterThread(const std::string& str) {
@@ -352,7 +271,7 @@ void RegisterThread(const std::string& str) {
#elif defined(BEAMMP_LINUX)
ThreadId = std::to_string(gettid());
#endif
if (Application::GetSettingBool(StrDebug)) {
if (Application::Settings.DebugModeEnabled) {
std::ofstream ThreadFile(".Threads.log", std::ios::app);
ThreadFile << ("Thread \"" + str + "\" is TID " + ThreadId) << std::endl;
}
@@ -385,7 +304,7 @@ TEST_CASE("Version::AsString") {
}
void LogChatMessage(const std::string& name, int id, const std::string& msg) {
if (Application::GetSettingBool(StrLogChat)) {
if (Application::Settings.LogChat) {
std::stringstream ss;
ss << ThreadName();
ss << "[CHAT] ";
@@ -430,16 +349,13 @@ std::string GetPlatformAgnosticErrorString() {
#endif
}
std::string ToHumanReadableSize(size_t Size) {
if (Size > TB) {
return fmt::format("{:.2f} TiB", double(Size) / TB);
} else if (Size > GB) {
return fmt::format("{:.2f} GiB", double(Size) / GB);
} else if (Size > MB) {
return fmt::format("{:.2f} MiB", double(Size) / MB);
} else if (Size > KB) {
return fmt::format("{:.2f} KiB", double(Size) / KB);
} else {
return fmt::format("{} B", Size);
// TODO: add unit tests to SplitString
void SplitString(const std::string& str, const char delim, std::vector<std::string>& out) {
size_t start;
size_t end = 0;
while ((start = str.find_first_not_of(delim, end)) != std::string::npos) {
end = str.find(delim, start);
out.push_back(str.substr(start, end - start));
}
}
+2 -2
View File
@@ -154,7 +154,7 @@ Http::Server::THttpServerInstance::THttpServerInstance() {
}
void Http::Server::THttpServerInstance::operator()() try {
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::GetSettingInt(StrHTTPServerPort)));
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::Settings.HTTPServerPort));
std::unique_ptr<httplib::Server> HttpLibServerInstance;
HttpLibServerInstance = std::make_unique<httplib::Server>();
// todo: make this IP agnostic so people can set their own IP
@@ -196,7 +196,7 @@ void Http::Server::THttpServerInstance::operator()() try {
beammp_debug("Http Server: " + Req.method + " " + Req.target + " -> " + std::to_string(Res.status));
});
Application::SetSubsystemStatus("HTTPServer", Application::Status::Good);
auto ret = HttpLibServerInstance->listen(Application::GetSettingString(StrHTTPServerIP).c_str(), Application::GetSettingInt(StrHTTPServerPort));
auto ret = HttpLibServerInstance->listen(Application::Settings.HTTPServerIP.c_str(), Application::Settings.HTTPServerPort);
if (!ret) {
beammp_error("Failed to start http server (failed to listen). Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it.");
}
+43 -46
View File
@@ -119,14 +119,15 @@ static inline std::pair<bool, std::string> InternalTriggerClientEvent(int Player
LuaAPI::MP::Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
return { true, "" };
} else {
auto Client = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
if (!Client) {
auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_errorf("TriggerClientEvent invalid Player ID '{}'", PlayerID);
return { false, "Invalid Player ID" };
}
if (!LuaAPI::MP::Engine->Network().Respond(*Client, StringToVector(Packet), true)) {
auto c = MaybeClient.value().lock();
if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
LuaAPI::MP::Engine->Network().ClientKick(*Client, "Disconnected after failing to receive packets");
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
return { false, "Respond failed, dropping client" };
}
return { true, "" };
@@ -139,12 +140,13 @@ std::pair<bool, std::string> LuaAPI::MP::TriggerClientEvent(int PlayerID, const
}
std::pair<bool, std::string> LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
auto Client = GetClient(Engine->Server(), ID);
if (!Client) {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_errorf("Tried to drop client with id {}, who doesn't exist", ID);
return { false, "Player does not exist" };
}
LuaAPI::MP::Engine->Network().ClientKick(*Client, MaybeReason.value_or("No reason"));
auto c = MaybeClient.value().lock();
LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
return { true, "" };
}
@@ -156,15 +158,16 @@ std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::stri
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
Result.first = true;
} else {
auto Client = GetClient(Engine->Server(), ID);
if (Client) {
if (!Client->IsSynced()) {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
auto c = MaybeClient.value().lock();
if (!c->IsSynced()) {
Result.first = false;
Result.second = "Player still syncing data";
return Result;
}
LogChatMessage("<Server> (to \"" + Client->GetName() + "\")", -1, Message);
if (!Engine->Network().Respond(*Client, StringToVector(Packet), true)) {
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID);
// TODO: should we return an error here?
}
@@ -181,17 +184,18 @@ std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::stri
std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
std::pair<bool, std::string> Result;
auto Client = GetClient(Engine->Server(), PID);
if (!Client) {
auto MaybeClient = GetClient(Engine->Server(), PID);
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_error("RemoveVehicle invalid Player ID");
Result.first = false;
Result.second = "Invalid Player ID";
return Result;
}
if (!Client->GetCarData(VID).empty()) {
auto c = MaybeClient.value().lock();
if (!c->GetCarData(VID).empty()) {
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
Client->DeleteCar(VID);
c->DeleteCar(VID);
Result.first = true;
} else {
Result.first = false;
@@ -204,56 +208,56 @@ void LuaAPI::MP::Set(int ConfigID, sol::object NewValue) {
switch (ConfigID) {
case 0: // debug
if (NewValue.is<bool>()) {
Application::SetSetting(StrDebug, NewValue.as<bool>());
beammp_info(std::string("Set `Debug` to ") + (Application::GetSettingBool(StrDebug) ? "true" : "false"));
Application::Settings.DebugModeEnabled = NewValue.as<bool>();
beammp_info(std::string("Set `Debug` to ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
} else {
beammp_lua_error("set invalid argument [2] expected boolean");
}
break;
case 1: // private
if (NewValue.is<bool>()) {
Application::SetSetting(StrPrivate, NewValue.as<bool>());
beammp_info(std::string("Set `Private` to ") + (Application::GetSettingBool(StrPrivate) ? "true" : "false"));
Application::Settings.Private = NewValue.as<bool>();
beammp_info(std::string("Set `Private` to ") + (Application::Settings.Private ? "true" : "false"));
} else {
beammp_lua_error("set invalid argument [2] expected boolean");
}
break;
case 2: // max cars
if (NewValue.is<int>()) {
Application::SetSetting(StrMaxCars, NewValue.as<int>());
beammp_info(std::string("Set `MaxCars` to ") + std::to_string(Application::GetSettingInt(StrMaxCars)));
Application::Settings.MaxCars = NewValue.as<int>();
beammp_info(std::string("Set `MaxCars` to ") + std::to_string(Application::Settings.MaxCars));
} else {
beammp_lua_error("set invalid argument [2] expected integer");
}
break;
case 3: // max players
if (NewValue.is<int>()) {
Application::SetSetting(StrMaxPlayers, NewValue.as<int>());
beammp_info(std::string("Set `MaxPlayers` to ") + std::to_string(Application::GetSettingInt(StrMaxPlayers)));
Application::Settings.MaxPlayers = NewValue.as<int>();
beammp_info(std::string("Set `MaxPlayers` to ") + std::to_string(Application::Settings.MaxPlayers));
} else {
beammp_lua_error("set invalid argument [2] expected integer");
}
break;
case 4: // Map
if (NewValue.is<std::string>()) {
Application::SetSetting(StrMap, NewValue.as<std::string>());
beammp_info(std::string("Set `Map` to ") + Application::GetSettingString(StrMap));
Application::Settings.MapName = NewValue.as<std::string>();
beammp_info(std::string("Set `Map` to ") + Application::Settings.MapName);
} else {
beammp_lua_error("set invalid argument [2] expected string");
}
break;
case 5: // Name
if (NewValue.is<std::string>()) {
Application::SetSetting(StrName, NewValue.as<std::string>());
beammp_info(std::string("Set `Name` to ") + Application::GetSettingString(StrName));
Application::Settings.ServerName = NewValue.as<std::string>();
beammp_info(std::string("Set `Name` to ") + Application::Settings.ServerName);
} else {
beammp_lua_error("set invalid argument [2] expected string");
}
break;
case 6: // Desc
if (NewValue.is<std::string>()) {
Application::SetSetting(StrDescription, NewValue.as<std::string>());
beammp_info(std::string("Set `Description` to ") + Application::GetSettingString(StrDescription));
Application::Settings.ServerDesc = NewValue.as<std::string>();
beammp_info(std::string("Set `Description` to ") + Application::Settings.ServerDesc);
} else {
beammp_lua_error("set invalid argument [2] expected string");
}
@@ -269,18 +273,18 @@ void LuaAPI::MP::Sleep(size_t Ms) {
}
bool LuaAPI::MP::IsPlayerConnected(int ID) {
auto Client = GetClient(Engine->Server(), ID);
if (Client) {
return Client->IsConnected();
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
return MaybeClient.value().lock()->IsConnected();
} else {
return false;
}
}
bool LuaAPI::MP::IsPlayerGuest(int ID) {
auto Client = GetClient(Engine->Server(), ID);
if (Client) {
return Client->IsGuest();
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
return MaybeClient.value().lock()->IsGuest();
} else {
return false;
}
@@ -298,7 +302,6 @@ void LuaAPI::MP::PrintRaw(sol::variadic_args Args) {
}
int LuaAPI::PanicHandler(lua_State* State) {
// FIXME: unsafe operation, can cause stack overflow
beammp_lua_error("PANIC: " + sol::stack::get<std::string>(State, 1));
return 0;
}
@@ -569,11 +572,7 @@ static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, c
value = right.as<std::string>();
break;
case sol::type::number:
if (right.is<int>()) {
value = right.as<int>();
} else {
value = right.as<float>();
}
value = right.as<double>();
break;
case sol::type::function:
beammp_lua_warn("unsure what to do with function in JsonEncode, ignoring");
@@ -583,7 +582,6 @@ static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, c
for (const auto& pair : right.as<sol::table>()) {
if (pair.first.get_type() != sol::type::number) {
local_is_array = false;
break;
}
}
for (const auto& pair : right.as<sol::table>()) {
@@ -608,11 +606,10 @@ std::string LuaAPI::MP::JsonEncode(const sol::table& object) {
for (const auto& pair : object.as<sol::table>()) {
if (pair.first.get_type() != sol::type::number) {
is_array = false;
break;
}
}
for (const auto& [key, value] : object) {
JsonEncodeRecursive(json, key, value, is_array);
for (const auto& entry : object) {
JsonEncodeRecursive(json, entry.first, entry.second, is_array);
}
return json.dump();
}
-2
View File
@@ -1,8 +1,6 @@
#include "SignalHandling.h"
#include "Common.h"
#include "Compat.h"
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
#include <csignal>
static void UnixSignalHandler(int sig) {
+179 -67
View File
@@ -1,11 +1,44 @@
#include "Common.h"
#include "TConfig.h"
#include <cstdlib>
#include <fstream>
#include <iostream>
#include <istream>
#include <sstream>
// General
static constexpr std::string_view StrDebug = "Debug";
static constexpr std::string_view EnvStrDebug = "BEAMMP_DEBUG";
static constexpr std::string_view StrPrivate = "Private";
static constexpr std::string_view EnvStrPrivate = "BEAMMP_PRIVATE";
static constexpr std::string_view StrPort = "Port";
static constexpr std::string_view EnvStrPort = "BEAMMP_PORT";
static constexpr std::string_view StrMaxCars = "MaxCars";
static constexpr std::string_view EnvStrMaxCars = "BEAMMP_MAX_CARS";
static constexpr std::string_view StrMaxPlayers = "MaxPlayers";
static constexpr std::string_view EnvStrMaxPlayers = "BEAMMP_MAX_PLAYERS";
static constexpr std::string_view StrMap = "Map";
static constexpr std::string_view EnvStrMap = "BEAMMP_MAP";
static constexpr std::string_view StrName = "Name";
static constexpr std::string_view EnvStrName = "BEAMMP_NAME";
static constexpr std::string_view StrDescription = "Description";
static constexpr std::string_view EnvStrDescription = "BEAMMP_DESCRIPTION";
static constexpr std::string_view StrTags = "Tags";
static constexpr std::string_view EnvStrTags = "BEAMMP_TAGS";
static constexpr std::string_view StrResourceFolder = "ResourceFolder";
static constexpr std::string_view EnvStrResourceFolder = "BEAMMP_RESOURCE_FOLDER";
static constexpr std::string_view StrAuthKey = "AuthKey";
static constexpr std::string_view EnvStrAuthKey = "BEAMMP_AUTH_KEY";
static constexpr std::string_view StrLogChat = "LogChat";
static constexpr std::string_view EnvStrLogChat = "BEAMMP_LOG_CHAT";
static constexpr std::string_view StrPassword = "Password";
// Misc
static constexpr std::string_view StrSendErrors = "SendErrors";
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
TEST_CASE("TConfig::TConfig") {
const std::string CfgFile = "beammp_server_testconfig.toml";
fs::remove(CfgFile);
@@ -29,7 +62,6 @@ TEST_CASE("TConfig::TConfig") {
const auto table = toml::parse(CfgFile);
CHECK(table.at("General").is_table());
CHECK(table.at("Misc").is_table());
CHECK(table.at("HTTP").is_table());
fs::remove(CfgFile);
}
@@ -67,42 +99,34 @@ void SetComment(CommentsT& Comments, const std::string& Comment) {
void TConfig::FlushToFile() {
// auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
auto data = toml::value {};
data["General"][StrAuthKey.data()] = Application::GetSettingString(StrAuthKey.data());
data["General"][StrAuthKey.data()] = Application::Settings.Key;
SetComment(data["General"][StrAuthKey.data()].comments(), " AuthKey has to be filled out in order to run the server");
data["General"][StrLogChat.data()] = Application::GetSettingBool(StrLogChat.data());
data["General"][StrLogChat.data()] = Application::Settings.LogChat;
SetComment(data["General"][StrLogChat.data()].comments(), " Whether to log chat messages in the console / log");
data["General"][StrDebug.data()] = Application::GetSettingBool(StrDebug.data());
data["General"][StrPrivate.data()] = Application::GetSettingBool(StrPrivate.data());
data["General"][StrPort.data()] = Application::GetSettingInt(StrPort.data());
data["General"][StrName.data()] = Application::GetSettingString(StrName.data());
data["General"][StrMaxCars.data()] = Application::GetSettingInt(StrMaxCars.data());
data["General"][StrMaxPlayers.data()] = Application::GetSettingInt(StrMaxPlayers.data());
data["General"][StrMap.data()] = Application::GetSettingString(StrMap.data());
data["General"][StrDescription.data()] = Application::GetSettingString(StrDescription.data());
data["General"][StrResourceFolder.data()] = Application::GetSettingString(StrResourceFolder.data());
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
data["General"][StrPrivate.data()] = Application::Settings.Private;
data["General"][StrPort.data()] = Application::Settings.Port;
data["General"][StrName.data()] = Application::Settings.ServerName;
SetComment(data["General"][StrTags.data()].comments(), " Add custom identifying tags to your server to make it easier to find. Format should be TagA,TagB,TagC. Note the comma seperation.");
data["General"][StrTags.data()] = Application::Settings.ServerTags;
data["General"][StrMaxCars.data()] = Application::Settings.MaxCars;
data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers;
data["General"][StrMap.data()] = Application::Settings.MapName;
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
// data["General"][StrPassword.data()] = Application::Settings.Password;
// SetComment(data["General"][StrPassword.data()].comments(), " Sets a password on this server, which restricts people from joining. To join, a player must enter this exact password. Leave empty ("") to disable the password.");
// Misc
data["Misc"][StrHideUpdateMessages.data()] = Application::GetSettingBool(StrHideUpdateMessages.data());
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
data["Misc"][StrSendErrors.data()] = Application::GetSettingBool(StrSendErrors.data());
data["Misc"][StrSendErrors.data()] = Application::Settings.SendErrors;
SetComment(data["Misc"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::GetSettingBool(StrSendErrorsMessageEnabled.data());
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
data["Misc"][StrIncludeSubdirectories.data()] = Application::GetSettingBool(StrIncludeSubdirectories.data());
SetComment(data["Misc"][StrIncludeSubdirectories.data()].comments(), " Whether or not to include subdirectories in General.ResourceFolder/Client when searching for `.zip`s");
// HTTP
data["HTTP"][StrSSLKeyPath.data()] = Application::GetSettingString(StrSSLKeyPath.data());
data["HTTP"][StrSSLCertPath.data()] = Application::GetSettingString(StrSSLCertPath.data());
data["HTTP"][StrHTTPServerPort.data()] = Application::GetSettingInt(StrHTTPServerPort.data());
SetComment(data["HTTP"][StrHTTPServerIP.data()].comments(), " Which IP to listen on. Pick 0.0.0.0 for a public-facing server with no specific IP, and 127.0.0.1 or 'localhost' for a local server.");
data["HTTP"][StrHTTPServerIP.data()] = Application::GetSettingString(StrHTTPServerIP.data());
data["HTTP"][StrHTTPServerUseSSL.data()] = Application::GetSettingBool(StrHTTPServerUseSSL.data());
SetComment(data["HTTP"][StrHTTPServerUseSSL.data()].comments(), " Recommended to have enabled for servers which face the internet. With SSL the server will serve https and requires valid key and cert files");
data["HTTP"][StrHTTPServerEnabled.data()] = Application::GetSettingBool(StrHTTPServerEnabled.data());
SetComment(data["HTTP"][StrHTTPServerEnabled.data()].comments(), " Enables the internal HTTP server");
std::stringstream Ss;
Ss << "# This is the BeamMP-Server config file.\n"
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://keymaster.beammp.com/` on the left under \"Keys\"\n"
<< data;
auto File = std::fopen(mConfigFileName.c_str(), "w+");
if (!File) {
@@ -132,42 +156,64 @@ void TConfig::CreateConfigFile() {
FlushToFile();
}
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key) {
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, std::string& OutValue) {
if (!Env.empty()) {
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
OutValue = std::string(envp);
return;
}
}
if (Table[Category.c_str()][Key.data()].is_string()) {
Application::SetSetting(Key, std::string(Table[Category.c_str()][Key.data()].as_string()));
} else if (Table[Category.c_str()][Key.data()].is_boolean()) {
Application::SetSetting(Key, bool(Table[Category.c_str()][Key.data()].as_boolean()));
} else if (Table[Category.c_str()][Key.data()].is_integer()) {
Application::SetSetting(Key, int(Table[Category.c_str()][Key.data()].as_integer()));
OutValue = Table[Category.c_str()][Key.data()].as_string();
}
}
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, bool& OutValue) {
if (!Env.empty()) {
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
auto Str = std::string(envp);
OutValue = Str == "1" || Str == "true";
return;
}
}
if (Table[Category.c_str()][Key.data()].is_boolean()) {
OutValue = Table[Category.c_str()][Key.data()].as_boolean();
}
}
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, int& OutValue) {
if (!Env.empty()) {
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
OutValue = int(std::strtol(envp, nullptr, 10));
return;
}
}
if (Table[Category.c_str()][Key.data()].is_integer()) {
OutValue = int(Table[Category.c_str()][Key.data()].as_integer());
}
}
void TConfig::ParseFromFile(std::string_view name) {
try {
toml::value data = toml::parse<toml::preserve_comments>(name.data());
// GENERAL
TryReadValue(data, "General", StrDebug);
TryReadValue(data, "General", StrPrivate);
TryReadValue(data, "General", StrPort);
TryReadValue(data, "General", StrMaxCars);
TryReadValue(data, "General", StrMaxPlayers);
TryReadValue(data, "General", StrMap);
TryReadValue(data, "General", StrName);
TryReadValue(data, "General", StrDescription);
TryReadValue(data, "General", StrResourceFolder);
TryReadValue(data, "General", StrAuthKey);
TryReadValue(data, "General", StrLogChat);
TryReadValue(data, "General", StrDebug, EnvStrDebug, Application::Settings.DebugModeEnabled);
TryReadValue(data, "General", StrPrivate, EnvStrPrivate, Application::Settings.Private);
TryReadValue(data, "General", StrPort, EnvStrPort, Application::Settings.Port);
TryReadValue(data, "General", StrMaxCars, EnvStrMaxCars, Application::Settings.MaxCars);
TryReadValue(data, "General", StrMaxPlayers, EnvStrMaxPlayers, Application::Settings.MaxPlayers);
TryReadValue(data, "General", StrMap, EnvStrMap, Application::Settings.MapName);
TryReadValue(data, "General", StrName, EnvStrName, Application::Settings.ServerName);
TryReadValue(data, "General", StrDescription, EnvStrDescription, Application::Settings.ServerDesc);
TryReadValue(data, "General", StrTags, EnvStrTags, Application::Settings.ServerTags);
TryReadValue(data, "General", StrResourceFolder, EnvStrResourceFolder, Application::Settings.Resource);
TryReadValue(data, "General", StrAuthKey, EnvStrAuthKey, Application::Settings.Key);
TryReadValue(data, "General", StrLogChat, EnvStrLogChat, Application::Settings.LogChat);
TryReadValue(data, "General", StrPassword, "", Application::Settings.Password);
// Misc
TryReadValue(data, "Misc", StrSendErrors);
TryReadValue(data, "Misc", StrHideUpdateMessages);
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled);
TryReadValue(data, "Misc", StrIncludeSubdirectories);
// HTTP
TryReadValue(data, "HTTP", StrSSLKeyPath);
TryReadValue(data, "HTTP", StrSSLCertPath);
TryReadValue(data, "HTTP", StrHTTPServerPort);
TryReadValue(data, "HTTP", StrHTTPServerIP);
TryReadValue(data, "HTTP", StrHTTPServerEnabled);
TryReadValue(data, "HTTP", StrHTTPServerUseSSL);
TryReadValue(data, "Misc", StrSendErrors, "", Application::Settings.SendErrors);
TryReadValue(data, "Misc", StrHideUpdateMessages, "", Application::Settings.HideUpdateMessages);
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, "", Application::Settings.SendErrorsMessageEnabled);
} catch (const std::exception& err) {
beammp_error("Error parsing config file value: " + std::string(err.what()));
mFailed = true;
@@ -179,28 +225,94 @@ void TConfig::ParseFromFile(std::string_view name) {
// Update in any case
FlushToFile();
// all good so far, let's check if there's a key
if (Application::GetSettingString(StrAuthKey).empty()) {
beammp_error("No AuthKey specified in the \"" + std::string(mConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server. Alternatively, if you only want a private server (one that doesn't show up in the server list), you may put anything as your AuthKey, like \"hello\".");
if (Application::Settings.Key.empty()) {
beammp_error("No AuthKey specified in the \"" + std::string(mConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server.");
Application::SetSubsystemStatus("Config", Application::Status::Bad);
mFailed = true;
return;
}
Application::SetSubsystemStatus("Config", Application::Status::Good);
if (Application::GetSettingString(StrAuthKey).size() != 36) {
if (Application::Settings.Key.size() != 36) {
beammp_warn("AuthKey specified is the wrong length and likely isn't valid.");
}
}
void TConfig::PrintDebug() {
for (const auto& [k, v] : Application::mSettings) {
if (k == StrAuthKey) {
beammp_debugf("AuthKey: length {}", std::get<std::string>(v).size());
continue;
}
beammp_debugf("{}: {}", k, Application::SettingToString(v));
}
beammp_debug(std::string(StrDebug) + ": " + std::string(Application::Settings.DebugModeEnabled ? "true" : "false"));
beammp_debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.Private ? "true" : "false"));
beammp_debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.Port));
beammp_debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.MaxCars));
beammp_debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.MaxPlayers));
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
beammp_debug(std::string(StrTags) + ": " + TagsAsPrettyArray());
beammp_debug(std::string(StrLogChat) + ": \"" + (Application::Settings.LogChat ? "true" : "false") + "\"");
beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
// special!
beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
beammp_debug("Password Protected: " + std::string(Application::Settings.Password.empty() ? "false" : "true"));
}
void TConfig::ParseOldFormat() {
beammp_warnf("You still have a 'Server.cfg' - this will not be used (this server uses 'ServerConfig.toml'. Since v3.0.2 we no longer parse and import these old settings. Remove the file to avoid confusion and disable this message.");
std::ifstream File("Server.cfg");
// read all, strip comments
std::string Content;
for (;;) {
std::string Line;
std::getline(File, Line);
if (!Line.empty() && Line.at(0) != '#') {
Line = Line.substr(0, Line.find_first_of('#'));
Content += Line + "\n";
}
if (!File.good()) {
break;
}
}
std::stringstream Str(Content);
std::string Key, Ignore, Value;
for (;;) {
Str >> Key >> std::ws >> Ignore >> std::ws;
std::getline(Str, Value);
if (Str.eof()) {
break;
}
std::stringstream ValueStream(Value);
ValueStream >> std::ws; // strip leading whitespace if any
Value = ValueStream.str();
if (Key == "Debug") {
Application::Settings.DebugModeEnabled = Value.find("true") != std::string::npos;
} else if (Key == "Private") {
Application::Settings.Private = Value.find("true") != std::string::npos;
} else if (Key == "Port") {
ValueStream >> Application::Settings.Port;
} else if (Key == "Cars") {
ValueStream >> Application::Settings.MaxCars;
} else if (Key == "MaxPlayers") {
ValueStream >> Application::Settings.MaxPlayers;
} else if (Key == "Map") {
Application::Settings.MapName = Value.substr(1, Value.size() - 3);
} else if (Key == "Name") {
Application::Settings.ServerName = Value.substr(1, Value.size() - 3);
} else if (Key == "Desc") {
Application::Settings.ServerDesc = Value.substr(1, Value.size() - 3);
} else if (Key == "use") {
Application::Settings.Resource = Value.substr(1, Value.size() - 3);
} else if (Key == "AuthKey") {
Application::Settings.Key = Value.substr(1, Value.size() - 3);
} else {
beammp_warn("unknown key in old auth file (ignored): " + Key);
}
Str >> std::ws;
}
}
std::string TConfig::TagsAsPrettyArray() const {
std::vector<std::string> TagsArray = {};
SplitString(Application::Settings.ServerTags, ',', TagsArray);
std::string Pretty = {};
for (size_t i = 0; i < TagsArray.size() - 1; ++i) {
Pretty += '\"' + TagsArray[i] + "\", ";
}
Pretty += '\"' + TagsArray.at(TagsArray.size()-1) + "\"";
return Pretty;
}
+88 -294
View File
@@ -7,34 +7,14 @@
#include "LuaAPI.h"
#include "TLuaEngine.h"
#include <boost/asio/ip/address.hpp>
#include <boost/spirit/home/qi/directive/lexeme.hpp>
#include <boost/spirit/home/qi/parse.hpp>
#include <chrono>
#include <ctime>
#include <fmt/chrono.h>
#include <mutex>
#include <sstream>
#include <boost/phoenix.hpp>
#include <boost/spirit/include/qi.hpp>
#include <boost/algorithm/string.hpp>
static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) {
return What.size() >= StartsWith.size() && What.substr(0, StartsWith.size()) == StartsWith;
}
static inline bool StringStartsWithLower(const std::string& Name1, const std::string& Name2) {
std::string Name1Lower = boost::algorithm::to_lower_copy(Name1);
return StringStartsWith(Name1Lower, Name2) || StringStartsWith(Name2, Name1Lower);
};
static inline bool StringStartsWithLowerBoth(const std::string& Name1, const std::string& Name2) {
std::string Name1Lower = boost::algorithm::to_lower_copy(Name1);
std::string Name2Lower = boost::algorithm::to_lower_copy(Name2);
return StringStartsWith(Name1Lower, Name2Lower) || StringStartsWith(Name2Lower, Name1Lower);
};
TEST_CASE("StringStartsWith") {
CHECK(StringStartsWith("Hello, World", "Hello"));
CHECK(StringStartsWith("Hello, World", "H"));
@@ -72,25 +52,14 @@ TEST_CASE("TrimString") {
CHECK(TrimString("") == "");
}
// TODO: add unit tests to SplitString
static inline void SplitString(std::string const& str, const char delim, std::vector<std::string>& out) {
size_t start;
size_t end = 0;
while ((start = str.find_first_not_of(delim, end)) != std::string::npos) {
end = str.find(delim, start);
out.push_back(str.substr(start, end - start));
}
}
static std::string GetDate() {
TimeType::time_point now = TimeType::now();
time_t tt = TimeType::to_time_t(now);
std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
time_t tt = std::chrono::system_clock::to_time_t(now);
auto local_tm = std::localtime(&tt);
char buf[30];
std::string date;
if (Application::GetSettingBool(StrDebug)) {
std::strftime(buf, sizeof(buf), "[%Y/%m/%d %T.", local_tm);
if (Application::Settings.DebugModeEnabled) {
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T.", local_tm);
date += buf;
auto seconds = std::chrono::time_point_cast<std::chrono::seconds>(now);
auto fraction = now - seconds;
@@ -100,7 +69,7 @@ static std::string GetDate() {
date += fracstr;
date += "] ";
} else {
std::strftime(buf, sizeof(buf), "[%Y/%m/%d %T] ", local_tm);
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T] ", local_tm);
date += buf;
}
@@ -177,13 +146,13 @@ void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
mIsLuaConsole = true;
if (mStateId != mDefaultStateId) {
Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:exit`");
mCommandline.set_prompt("lua @" + LuaStateId + "> ");
mCommandline->set_prompt("lua @" + LuaStateId + "> ");
} else {
Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:exit`");
mCommandline.set_prompt("lua> ");
mCommandline->set_prompt("lua> ");
}
mCachedRegularHistory = mCommandline.history();
mCommandline.set_history(mCachedLuaHistory);
mCachedRegularHistory = mCommandline->history();
mCommandline->set_history(mCachedLuaHistory);
}
}
@@ -195,9 +164,9 @@ void TConsole::ChangeToRegularConsole() {
} else {
Application::Console().WriteRaw("Detached from Lua.");
}
mCachedLuaHistory = mCommandline.history();
mCommandline.set_history(mCachedRegularHistory);
mCommandline.set_prompt("> ");
mCachedLuaHistory = mCommandline->history();
mCommandline->set_history(mCachedRegularHistory);
mCommandline->set_prompt("> ");
mStateId = mDefaultStateId;
}
}
@@ -253,17 +222,14 @@ void TConsole::Command_Help(const std::string&, const std::vector<std::string>&
static constexpr const char* sHelpString = R"(
Commands:
help displays this help
exit
quit shuts down the server
exit shuts down the server
kick <name> [reason] kicks specified player with an optional reason
list lists all players and info about them
say <message> sends the message to all players in chat
lua [state id] switches to lua, optionally into a specific state id's lua
settings [command] sets or gets settings for the server, run `settings help` for more info
status how the server is doing and what it's up to
debug internal error and debug state of the server (for development)
clear clears the console window
version version info)";
clear clears the console window)";
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
}
@@ -280,117 +246,36 @@ void TConsole::Command_Clear(const std::string&, const std::vector<std::string>&
if (!EnsureArgsCount(args, 0, size_t(-1))) {
return;
}
mCommandline.write("\x1b[;H\x1b[2J");
}
void TConsole::Command_Debug(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
return;
}
Application::Console().WriteRaw(fmt::format(R"(Debug info (for developers):
UDP:
Malformed packets: {}
Invalid packets: {})",
Application::MalformedUdpPackets,
Application::InvalidUdpPackets));
Application::Console().WriteRaw(fmt::format(R"( Clients:
Note: All data/second rates are an average across the total time since
connection and do not necessarily reflect the *current* data rate
of that client.
)"));
mLuaEngine->Server().ForEachClient([&](const auto& Client) {
std::string State = "";
if (Client->IsSyncing()) {
State += "Syncing";
}
if (Client->IsSynced()) {
if (!State.empty()) {
State += " & ";
}
State += "Synced";
}
if (Client->IsConnected()) {
if (!State.empty()) {
State += " & ";
}
State += "Connected";
}
if (Client->IsDisconnected()) {
if (!State.empty()) {
State += " & ";
}
State += "Disconnected";
}
auto Now = TimeType::now();
auto Seconds = std::chrono::duration_cast<std::chrono::seconds>(Now - Client->ConnectionTime);
std::string ConnectedSince = fmt::format("{:%Y/%m/%d %H:%M:%S}, {:%H:%M:%S} ago ({} seconds)",
fmt::localtime(TimeType::to_time_t(Client->ConnectionTime)),
Seconds,
Seconds.count());
Application::Console().WriteRaw(fmt::format(
R"( {} ('{}'):
Roles: {}
Cars: {}
Is guest: {}
Has unicycle: {}
TCP: {} (on port {})
UDP: {} (on port {})
Sent via TCP: {}
Received via TCP: {}
Sent via UDP: {} ({} packets)
Received via UDP: {} ({} packets)
Status: {}
Queued packets: {}
Latest packet: {}s ago
Connected since: {}
Average send: {}/s
Average receive: {}/s)",
Client->GetID(), Client->GetName(),
Client->GetRoles(),
Client->GetCarCount(),
Client->IsGuest() ? "yes" : "no",
Client->GetUnicycleID() == -1 ? "no" : "yes",
Client->GetTCPSock().remote_endpoint().address() == ip::address::from_string("0.0.0.0") ? "not connected" : "connected", Client->GetTCPSock().remote_endpoint().port(),
Client->GetUDPAddr().address() == ip::address::from_string("0.0.0.0") ? "NOT connected" : "connected", Client->GetUDPAddr().port(),
ToHumanReadableSize(Client->TcpSent),
ToHumanReadableSize(Client->TcpReceived),
ToHumanReadableSize(Client->UdpSent), Client->UdpPacketsSent,
ToHumanReadableSize(Client->UdpReceived), Client->UdpPacketsReceived,
State.empty() ? "None (likely pre-sync)" : State,
Client->MissedPacketQueueSize(),
Client->SecondsSinceLastPing(),
ConnectedSince,
ToHumanReadableSize((Client->TcpSent + Client->UdpSent) / Seconds.count()),
ToHumanReadableSize((Client->TcpReceived + Client->UdpReceived) / Seconds.count())));
});
}
void TConsole::Command_Version(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
return;
}
Application::Console().WriteRaw(fmt::format("BeamMP Server v{} ({})", Application::ServerVersionString(), BEAMMP_GIT_HASH));
mCommandline->write("\x1b[;H\x1b[2J");
}
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 1, size_t(-1))) {
return;
}
auto Name = boost::algorithm::to_lower_copy(args.at(0));
auto Name = args.at(0);
std::string Reason = "Kicked by server console";
if (args.size() > 1) {
Reason = ConcatArgs({ args.begin() + 1, args.end() });
}
beammp_trace("attempt to kick '" + Name + "' for '" + Reason + "'");
bool Kicked = false;
mLuaEngine->Server().ForEachClient([&](const auto& Client) -> IterationDecision {
if (StringStartsWithLower(Client->GetName(), Name)) {
mLuaEngine->Network().ClientKick(*Client, Reason);
Kicked = true;
return Break;
// TODO: this sucks, tolower is locale-dependent.
auto NameCompare = [](std::string Name1, std::string Name2) -> bool {
std::for_each(Name1.begin(), Name1.end(), [](char& c) { c = char(std::tolower(char(c))); });
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = char(std::tolower(char(c))); });
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
};
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto locked = Client.lock();
if (NameCompare(locked->GetName(), Name)) {
mLuaEngine->Network().ClientKick(*locked, Reason);
Kicked = true;
return false;
}
}
return Continue;
return true;
});
if (!Kicked) {
Application::Console().WriteRaw("Error: No player with name matching '" + Name + "' was found.");
@@ -455,80 +340,16 @@ std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const s
}
void TConsole::Command_Settings(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 1, 100)) {
if (!EnsureArgsCount(args, 1, 2)) {
return;
}
static const char* SETTINGS_HELP = R"(Settings:
settings help Displays this help
settings list Lists all settings
settings get <setting> Prints the current value of the specified setting
settings set <setting> <value> Sets the specified setting to the value)";
if (args.at(0) == "help") {
Application::Console().WriteRaw(SETTINGS_HELP);
} else if (args.at(0) == "list") {
Application::Console().WriteRaw("Available settings:");
Application::Console().WriteRaw(fmt::format("\t{:<25} {}", "<NAME>", "<CURRENT VALUE>"));
for (const auto& [k, v] : Application::mSettings) {
if (k == StrAuthKey) {
Application::Console().WriteRaw(fmt::format("\t{:<25} <key of length {}>", k, Application::SettingToString(v).size()));
} else {
Application::Console().WriteRaw(fmt::format("\t{:<25} {}", k, Application::SettingToString(v)));
}
}
} else if (args.at(0) == "get") {
if (args.size() < 2) {
Application::Console().WriteRaw("Not enough arguments: `settings get` requires a setting name.");
} else {
if (Application::mSettings.contains(args.at(1))) {
if (args.at(1) != StrAuthKey) {
Application::Console().WriteRaw(fmt::format("{} = {}", args.at(1), Application::SettingToString(Application::mSettings.at(args.at(1)))));
} else {
Application::Console().WriteRaw(fmt::format("{} = <key of length {}>", args.at(1), Application::SettingToString(Application::mSettings.at(args.at(1))).size()));
}
} else {
Application::Console().WriteRaw(fmt::format("Setting '{}' doesn't exist.", args.at(1)));
}
}
} else if (args.at(0) == "set") {
if (args.size() < 3) {
Application::Console().WriteRaw("Not enough arguments: `settings set` requires a setting name and value.");
} else {
if (args.at(1) == StrAuthKey) {
Application::Console().WriteRaw("It's not allowed to set the AuthKey during runtime.");
} else {
using namespace boost::spirit;
using qi::_1;
std::string ValueString = args.at(2);
Application::SettingValue Value;
qi::rule<std::string::iterator, std::string()> StringRule;
StringRule
%= qi::lexeme['"' >> *(qi::char_ - '"') >> '"']
| +(qi::char_ - '"');
qi::rule<std::string::iterator, Application::SettingValue()> ValueRule
= qi::bool_
| qi::int_
| StringRule;
auto It = ValueString.begin();
if (qi::phrase_parse(It, ValueString.end(), ValueRule[boost::phoenix::ref(Value) = _1], ascii::space)
&& It == ValueString.end()) {
Application::SetSetting(args.at(1), Value);
Application::Console().WriteRaw(fmt::format("{} := {}", args.at(1), Application::SettingToString(Application::mSettings.at(args.at(1)))));
} else {
Application::Console().WriteRaw(fmt::format("New value '{}' did not parse as a valid value.", ValueString));
}
}
}
} else {
Application::Console().WriteRaw(fmt::format("Unknown argument '{}' - 'settings {}' is not a valid command.", args.at(0), args.at(0)));
}
}
void TConsole::Command_Say(const std::string& FullCmd) {
if (FullCmd.size() > 3) {
auto Message = FullCmd.substr(4);
LuaAPI::MP::SendChatMessage(-1, Message);
if (!Application::GetSettingBool(StrLogChat)) {
if (!Application::Settings.LogChat) {
Application::Console().WriteRaw("Chat message sent!");
}
}
@@ -543,10 +364,14 @@ void TConsole::Command_List(const std::string&, const std::vector<std::string>&
} else {
std::stringstream ss;
ss << std::left << std::setw(25) << "Name" << std::setw(6) << "ID" << std::setw(6) << "Cars" << std::endl;
mLuaEngine->Server().ForEachClient([&](const auto& Client) {
ss << std::left << std::setw(25) << Client->GetName()
<< std::setw(6) << Client->GetID()
<< std::setw(6) << Client->GetCarCount() << "\n";
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto locked = Client.lock();
ss << std::left << std::setw(25) << locked->GetName()
<< std::setw(6) << locked->GetID()
<< std::setw(6) << locked->GetCarCount() << "\n";
}
return true;
});
auto Str = ss.str();
Application::Console().WriteRaw(Str.substr(0, Str.size() - 1));
@@ -566,16 +391,20 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
size_t SyncingCount = 0;
size_t MissedPacketQueueSum = 0;
int LargestSecondsSinceLastPing = 0;
mLuaEngine->Server().ForEachClient([&](const auto& Client) {
CarCount += Client->GetCarCount();
ConnectedCount += Client->IsConnected() ? 1 : 0;
GuestCount += Client->IsGuest() ? 1 : 0;
SyncedCount += Client->IsSynced() ? 1 : 0;
SyncingCount += Client->IsSyncing() ? 1 : 0;
MissedPacketQueueSum += Client->MissedPacketQueueSize();
if (Client->SecondsSinceLastPing() < LargestSecondsSinceLastPing) {
LargestSecondsSinceLastPing = Client->SecondsSinceLastPing();
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto Locked = Client.lock();
CarCount += Locked->GetCarCount();
ConnectedCount += Locked->IsConnected() ? 1 : 0;
GuestCount += Locked->IsGuest() ? 1 : 0;
SyncedCount += Locked->IsSynced() ? 1 : 0;
SyncingCount += Locked->IsSyncing() ? 1 : 0;
MissedPacketQueueSum += Locked->MissedPacketQueueSize();
if (Locked->SecondsSinceLastPing() < LargestSecondsSinceLastPing) {
LargestSecondsSinceLastPing = Locked->SecondsSinceLastPing();
}
}
return true;
});
size_t SystemsStarting = 0;
@@ -650,55 +479,6 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
Application::Console().WriteRaw(Status.str());
}
void TConsole::Autocomplete_Lua(const std::string& stub, std::vector<std::string>& suggestions) {
auto stateNames = mLuaEngine->GetLuaStateNames();
for (const auto& name : stateNames) {
if (name.find(stub) == 0) {
suggestions.push_back("lua " + name);
}
}
}
void TConsole::Autocomplete_Kick(const std::string& stub, std::vector<std::string>& suggestions) {
std::string stub_lower = boost::algorithm::to_lower_copy(stub);
mLuaEngine->Server().ForEachClient([&](const auto& Client) {
if (StringStartsWithLower(Client->GetName(), stub_lower)) {
suggestions.push_back("kick " + Client->GetName());
}
});
}
void TConsole::Autocomplete_Settings(const std::string& stub, std::vector<std::string>& suggestions) {
const std::string subcommands[] = { "help", "list", "set", "get" };
auto [command, args] = ParseCommand(stub);
std::string arg;
if (!args.empty())
arg = boost::algorithm::to_lower_copy(args.at(0));
// suggest setting names
if (command == "set" || command == "get") {
for (const auto& [k, v] : Application::mSettings) {
std::string key = std::string(k);
if (StringStartsWithLower(key, arg)) {
suggestions.push_back("settings " + command + " " + key);
}
}
return;
}
// suggest subcommands
for (const auto& cmd : subcommands) {
if (cmd.find(command) == 0) {
suggestions.push_back("settings " + cmd);
}
}
}
void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
auto FutureIsNonNil =
[](const std::shared_ptr<TLuaResult>& Future) {
@@ -798,15 +578,20 @@ Commands
}
TConsole::TConsole() {
mCommandline.enable_history();
mCommandline.set_history_limit(20);
}
void TConsole::InitializeCommandline() {
mCommandline = std::make_unique<Commandline>();
mCommandline->enable_history();
mCommandline->set_history_limit(20);
mCommandline->set_prompt("> ");
BackupOldLog();
mCommandline.on_command = [this](Commandline& c) {
mCommandline->on_command = [this](Commandline& c) {
try {
auto TrimmedCmd = c.get_command();
TrimmedCmd = TrimString(TrimmedCmd);
auto [cmd, args] = ParseCommand(TrimmedCmd);
mCommandline.write(mCommandline.prompt() + TrimmedCmd);
mCommandline->write(mCommandline->prompt() + TrimmedCmd);
if (mIsLuaConsole) {
if (!mLuaEngine) {
beammp_info("Lua not started yet, please try again in a second");
@@ -814,9 +599,7 @@ TConsole::TConsole() {
HandleLuaInternalCommand(cmd.substr(1));
} else {
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" });
while (!Future->Ready) {
std::this_thread::yield(); // TODO: Add a timeout
}
Future->WaitUntilReady();
if (Future->Error) {
beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
}
@@ -824,7 +607,7 @@ TConsole::TConsole() {
} else {
if (!mLuaEngine) {
beammp_error("Attempted to run a command before Lua engine started. Please wait and try again.");
} else if (cmd == "exit" || cmd == "quit") {
} else if (cmd == "exit") {
beammp_info("gracefully shutting down");
Application::GracefullyShutdown();
} else if (cmd == "say") {
@@ -843,7 +626,7 @@ TConsole::TConsole() {
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
}
};
mCommandline.on_autocomplete = [this](Commandline&, std::string stub, int) {
mCommandline->on_autocomplete = [this](Commandline&, std::string stub, int) {
std::vector<std::string> suggestions;
try {
if (mIsLuaConsole) { // if lua
@@ -886,15 +669,16 @@ TConsole::TConsole() {
}
}
} else { // if not lua
for (const auto& [cmd_name, autocomplete_fn] : mCommandAutocompleteMap) {
if (stub.find(cmd_name) == 0) { // input starts with a full command (that has autocomplete)
std::size_t cmd_len = cmd_name.length();
std::string trimmed = TrimString(stub.substr(cmd_len));
autocomplete_fn(trimmed, suggestions);
break;
if (stub.find("lua") == 0) { // starts with "lua" means we should suggest state names
std::string after_prefix = TrimString(stub.substr(3));
auto stateNames = mLuaEngine->GetLuaStateNames();
for (const auto& name : stateNames) {
if (name.find(after_prefix) == 0) {
suggestions.push_back("lua " + name);
}
}
}
if (suggestions.empty()) {
} else {
for (const auto& [cmd_name, cmd_fn] : mCommandMap) {
if (cmd_name.find(stub) == 0) {
suggestions.push_back(cmd_name);
@@ -912,11 +696,21 @@ TConsole::TConsole() {
void TConsole::Write(const std::string& str) {
auto ToWrite = GetDate() + str;
mCommandline.write(ToWrite);
// allows writing to stdout without an initialized console
if (mCommandline) {
mCommandline->write(ToWrite);
} else {
std::cout << ToWrite << std::endl;
}
}
void TConsole::WriteRaw(const std::string& str) {
mCommandline.write(str);
// allows writing to stdout without an initialized console
if (mCommandline) {
mCommandline->write(str);
} else {
std::cout << str << std::endl;
}
}
void TConsole::InitializeLuaConsole(TLuaEngine& Engine) {
+28 -38
View File
@@ -17,14 +17,14 @@ void THeartbeatThread::operator()() {
// these are "hot-change" related variables
static std::string Last;
static TimeType::time_point LastNormalUpdateTime = TimeType::now();
static std::chrono::high_resolution_clock::time_point LastNormalUpdateTime = std::chrono::high_resolution_clock::now();
bool isAuth = false;
size_t UpdateReminderCounter = 0;
while (!Application::IsShuttingDown()) {
++UpdateReminderCounter;
Body = GenerateCall();
// a hot-change occurs when a setting has changed, to update the backend of that change.
auto Now = TimeType::now();
auto Now = std::chrono::high_resolution_clock::now();
bool Unchanged = Last == Body;
auto TimePassed = (Now - LastNormalUpdateTime);
auto Threshold = Unchanged ? 30 : 5;
@@ -36,20 +36,10 @@ void THeartbeatThread::operator()() {
Last = Body;
LastNormalUpdateTime = Now;
if (!Application::GetSettingString(StrCustomIP).empty()) {
Body += "&ip=" + Application::GetSettingString(StrCustomIP);
if (!Application::Settings.CustomIP.empty()) {
Body += "&ip=" + Application::Settings.CustomIP;
}
auto SentryReportError = [&](const std::string& transaction, int status) {
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("heartbeat",
{ { "response-body", T },
{ "request-body", Body } });
Sentry.SetTransaction(transaction);
beammp_trace("sending log to sentry: " + std::to_string(status) + " for " + transaction);
Sentry.Log(SentryLevel::Error, "default", Http::Status::ToString(status) + " (" + std::to_string(status) + ")");
};
auto Target = "/heartbeat";
unsigned int ResponseCode = 0;
@@ -59,14 +49,12 @@ void THeartbeatThread::operator()() {
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
Doc.Parse(T.data(), T.size());
if (Doc.HasParseError() || !Doc.IsObject()) {
if (!Application::GetSettingBool(StrPrivate)) {
if (!Application::Settings.Private) {
beammp_trace("Backend response failed to parse as valid json");
beammp_trace("Response was: `" + T + "`");
}
Sentry.SetContext("JSON Response", { { "reponse", T } });
SentryReportError(Url + Target, ResponseCode);
} else if (ResponseCode != 200) {
SentryReportError(Url + Target, ResponseCode);
beammp_errorf("Response code from the heartbeat: {}", ResponseCode);
} else {
// all ok
Ok = true;
@@ -85,32 +73,28 @@ void THeartbeatThread::operator()() {
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
Status = Doc[StatusKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { StatusKey, "invalid string / missing" } });
Ok = false;
}
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
Code = Doc[CodeKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { CodeKey, "invalid string / missing" } });
Ok = false;
}
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
Message = Doc[MessageKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { MessageKey, "invalid string / missing" } });
Ok = false;
}
if (!Ok) {
beammp_error("Missing/invalid json members in backend response");
Sentry.LogError("Missing/invalid json members in backend response", __FILE__, std::to_string(__LINE__));
}
} else {
if (!Application::GetSettingBool(StrPrivate)) {
if (!Application::Settings.Private) {
beammp_warn("Backend failed to respond to a heartbeat. Your server may temporarily disappear from the server list. This is not an error, and will likely resolve itself soon. Direct connect will still work.");
}
}
if (Ok && !isAuth && !Application::GetSettingBool(StrPrivate)) {
if (Ok && !isAuth && !Application::Settings.Private) {
if (Status == "2000") {
beammp_info(("Authenticated! " + Message));
isAuth = true;
@@ -124,10 +108,10 @@ void THeartbeatThread::operator()() {
beammp_error("Backend REFUSED the auth key. Reason: " + Message);
}
}
if (isAuth || Application::GetSettingBool(StrPrivate)) {
if (isAuth || Application::Settings.Private) {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
}
if (!Application::GetSettingBool(StrHideUpdateMessages) && UpdateReminderCounter % 5) {
if (!Application::Settings.HideUpdateMessages && UpdateReminderCounter % 5) {
Application::CheckForUpdates();
}
}
@@ -136,20 +120,22 @@ void THeartbeatThread::operator()() {
std::string THeartbeatThread::GenerateCall() {
std::stringstream Ret;
Ret << "uuid=" << Application::GetSettingString(StrAuthKey)
Ret << "uuid=" << Application::Settings.Key
<< "&players=" << mServer.ClientCount()
<< "&maxplayers=" << Application::GetSettingInt(StrMaxPlayers)
<< "&port=" << Application::GetSettingInt(StrPort)
<< "&map=" << Application::GetSettingString(StrMap)
<< "&private=" << (Application::GetSettingBool(StrPrivate) ? "true" : "false")
<< "&maxplayers=" << Application::Settings.MaxPlayers
<< "&port=" << Application::Settings.Port
<< "&map=" << Application::Settings.MapName
<< "&private=" << (Application::Settings.Private ? "true" : "false")
<< "&version=" << Application::ServerVersionString()
<< "&clientversion=" << std::to_string(Application::ClientMajorVersion()) + ".0" // FIXME: Wtf.
<< "&name=" << Application::GetSettingString(StrName)
<< "&modlist=" << TResourceManager::FormatForBackend(mResourceManager.FileMap())
<< "&modstotalsize=" << mResourceManager.TotalModsSize()
<< "&modstotal=" << mResourceManager.LoadedModCount()
<< "&name=" << Application::Settings.ServerName
<< "&tags=" << Application::Settings.ServerTags
<< "&modlist=" << mResourceManager.TrimmedList()
<< "&modstotalsize=" << mResourceManager.MaxModSize()
<< "&modstotal=" << mResourceManager.ModsLoaded()
<< "&playerslist=" << GetPlayers()
<< "&desc=" << Application::GetSettingString(StrDescription);
<< "&desc=" << Application::Settings.ServerDesc
<< "&pass=" << (Application::Settings.Password.empty() ? "false" : "true");
return Ret.str();
}
THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server)
@@ -167,8 +153,12 @@ THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& S
}
std::string THeartbeatThread::GetPlayers() {
std::string Return;
mServer.ForEachClient([&](const auto& Client) {
Return += Client->GetName() + ";";
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
ReadLock Lock(mServer.GetClientMutex());
if (!ClientPtr.expired()) {
Return += ClientPtr.lock()->GetName() + ";";
}
return true;
});
return Return;
}
+83 -139
View File
@@ -4,8 +4,7 @@
#include "Http.h"
#include "LuaAPI.h"
#include "TLuaPlugin.h"
#include "Uuid.h"
#include "sol/types.hpp"
#include "sol/object.hpp"
#include <chrono>
#include <condition_variable>
@@ -17,11 +16,11 @@
TLuaEngine* LuaAPI::MP::Engine;
TLuaEngine::TLuaEngine()
: mResourceServerPath(fs::path(Application::GetSettingString(StrResourceFolder)) / "Server") {
: mResourceServerPath(fs::path(Application::Settings.Resource) / "Server") {
Application::SetSubsystemStatus("LuaEngine", Application::Status::Starting);
LuaAPI::MP::Engine = this;
if (!fs::exists(Application::GetSettingString(StrResourceFolder))) {
fs::create_directory(Application::GetSettingString(StrResourceFolder));
if (!fs::exists(Application::Settings.Resource)) {
fs::create_directory(Application::Settings.Resource);
}
if (!fs::exists(mResourceServerPath)) {
fs::create_directory(mResourceServerPath);
@@ -37,7 +36,7 @@ TLuaEngine::TLuaEngine()
}
TEST_CASE("TLuaEngine ctor & dtor") {
Application::SetSetting(StrResourceFolder, "beammp_server_test_resources");
Application::Settings.Resource = "beammp_server_test_resources";
TLuaEngine engine;
Application::GracefullyShutdown();
}
@@ -72,12 +71,13 @@ void TLuaEngine::operator()() {
}
return false;
});
} else {
mResultsToCheckCond.wait_for(Lock, std::chrono::milliseconds(20));
}
mResultsToCheckCond.wait_for(Lock, std::chrono::milliseconds(10));
}
});
// event loop
auto Before = TimeType::now();
auto Before = std::chrono::high_resolution_clock::now();
while (!Application::IsShuttingDown()) {
{ // Timed Events Scope
std::unique_lock Lock(mTimedEventsMutex);
@@ -110,14 +110,14 @@ void TLuaEngine::operator()() {
} else {
constexpr double NsFactor = 1000000.0;
constexpr double Expected = 10.0; // ms
const auto Diff = (TimeType::now() - Before).count() / NsFactor;
const auto Diff = (std::chrono::high_resolution_clock::now() - Before).count() / NsFactor;
if (Diff < Expected) {
std::this_thread::sleep_for(std::chrono::nanoseconds(size_t((Expected - Diff) * NsFactor)));
} else {
beammp_tracef("Event loop cannot keep up! Running {}ms behind", Diff);
}
}
Before = TimeType::now();
Before = std::chrono::high_resolution_clock::now();
}
if (ResultCheckThread.joinable()) {
@@ -253,15 +253,11 @@ std::vector<std::string> TLuaEngine::StateThreadData::GetStateTableKeys(const st
} else if (i == keys.size() - 1) {
if (obj.get_type() == sol::type::table) {
for (const auto& [key, value] : obj.as<sol::table>()) {
if (key.get_type() == sol::type::string) {
std::string s = key.as<std::string>();
if (value.get_type() == sol::type::function) {
s += "(";
}
Result.push_back(s);
std::string s = key.as<std::string>();
if (value.get_type() == sol::type::function) {
s += "(";
}
Result.push_back(s);
}
} else {
Result = { obj.as<std::string>() };
@@ -285,11 +281,12 @@ std::vector<std::string> TLuaEngine::StateThreadData::GetStateTableKeys(const st
*/
void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, const std::optional<TimeType::duration>& Max) {
void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, const std::optional<std::chrono::high_resolution_clock::duration>& Max) {
for (const auto& Result : Results) {
bool Cancelled = false;
size_t ms = 0;
std::set<std::string> WarnedResults;
while (!Result->Ready && !Cancelled) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
ms += 10;
@@ -304,6 +301,7 @@ void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, c
}
}
}
if (Cancelled) {
beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' failed to execute in time and was not waited for. It may still finish executing at a later time.");
LuaAPI::MP::Engine->ReportErrors({ Result });
@@ -334,7 +332,7 @@ std::shared_ptr<TLuaResult> TLuaEngine::EnqueueScript(TLuaStateId StateID, const
return mLuaStates.at(StateID)->EnqueueScript(Script);
}
std::shared_ptr<TLuaResult> TLuaEngine::EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaValue>& Args) {
std::shared_ptr<TLuaResult> TLuaEngine::EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args) {
std::unique_lock Lock(mLuaStatesMutex);
return mLuaStates.at(StateID)->EnqueueFunctionCall(FunctionName, Args);
}
@@ -414,55 +412,13 @@ std::set<std::string> TLuaEngine::GetEventHandlersForState(const std::string& Ev
return mLuaEvents[EventName][StateId];
}
std::vector<sol::object> TLuaEngine::StateThreadData::JsonStringToArray(JsonString Str) {
auto LocalTable = Lua_JsonDecode(Str.value).as<std::vector<sol::object>>();
for (auto& value : LocalTable) {
if (value.is<std::string>() && value.as<std::string>() == BEAMMP_INTERNAL_NIL) {
value = sol::object {};
}
}
return LocalTable;
}
sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs) {
auto Table = mStateView.create_table();
for (const sol::stack_proxy& Arg : EventArgs) {
switch (Arg.get_type()) {
case sol::type::none:
case sol::type::userdata:
case sol::type::lightuserdata:
case sol::type::thread:
case sol::type::function:
case sol::type::poly:
Table.add(BEAMMP_INTERNAL_NIL);
beammp_warnf("Passed a value of type '{}' to TriggerGlobalEvent(\"{}\", ...). This type can not be serialized, and cannot be passed between states. It will arrive as <nil> in handlers.", sol::type_name(EventArgs.lua_state(), Arg.get_type()), EventName);
break;
case sol::type::lua_nil:
Table.add(BEAMMP_INTERNAL_NIL);
break;
case sol::type::string:
case sol::type::number:
case sol::type::boolean:
case sol::type::table:
Table.add(Arg);
break;
}
}
JsonString Str { "" };
if (!Table.empty()) {
Str.value = LuaAPI::MP::JsonEncode(Table);
}
auto Return = mEngine->TriggerEvent(EventName, mStateId, Str);
mEngine->ReportErrors(Return);
auto Return = mEngine->TriggerEvent(EventName, mStateId, EventArgs);
auto MyHandlers = mEngine->GetEventHandlersForState(EventName, mStateId);
sol::variadic_results LocalArgs = Str.value.empty() ? sol::variadic_results {} : JsonStringToArray(Str);
for (const auto& Handler : MyHandlers) {
auto Fn = mStateView[Handler];
if (Fn.valid()) {
auto LuaResult = LocalArgs.empty() ? Fn() : Fn(LocalArgs);
auto LuaResult = Fn(EventArgs);
auto Result = std::make_shared<TLuaResult>();
if (LuaResult.valid()) {
Result->Error = false;
@@ -471,7 +427,7 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
Result->Error = true;
Result->ErrorMessage = "Function result in TriggerGlobalEvent was invalid";
}
Result->Ready = true;
Result->MarkAsReady();
Return.push_back(Result);
}
}
@@ -501,44 +457,31 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
}
return Result;
});
AsyncEventReturn.set_function("Wait",
[](const sol::table& Self, std::optional<float> TimeoutS) {
auto Vector = Self.get<std::vector<std::shared_ptr<TLuaResult>>>("ReturnValueImpl");
if (TimeoutS.has_value()) {
TLuaEngine::WaitForAll(Vector, std::chrono::milliseconds(size_t(TimeoutS.value() * 1000.0f)));
} else {
TLuaEngine::WaitForAll(Vector);
}
});
return AsyncEventReturn;
}
sol::table TLuaEngine::StateThreadData::Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs) {
// TODO: make asynchronous?
auto Result = mStateView.create_table();
sol::table Result = mStateView.create_table();
for (const auto& Handler : mEngine->GetEventHandlersForState(EventName, mStateId)) {
auto Fn = mStateView[Handler];
if (Fn.valid() && Fn.get_type() == sol::type::function) {
auto FnRet = Fn(EventArgs);
if (FnRet.valid()) {
for (const auto& Res : FnRet) {
Result.add(Res);
}
Result.add(FnRet);
} else {
sol::error Err = FnRet;
beammp_lua_error(std::string("TriggerLocalEvent: ") + Err.what());
}
} else {
beammp_lua_errorf("Handler '{}' for event '{}' in state '{}' is NOT a function, and will be ignored.", Handler, EventName, mStateId);
}
}
return Result;
}
sol::table TLuaEngine::StateThreadData::Lua_GetPlayerIdentifiers(int ID) {
auto Client = GetClient(mEngine->Server(), ID);
if (Client) {
auto IDs = Client->GetIdentifiers();
auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
auto IDs = MaybeClient.value().lock()->GetIdentifiers();
if (IDs.empty()) {
return sol::lua_nil;
}
@@ -554,20 +497,27 @@ sol::table TLuaEngine::StateThreadData::Lua_GetPlayerIdentifiers(int ID) {
sol::table TLuaEngine::StateThreadData::Lua_GetPlayers() {
sol::table Result = mStateView.create_table();
mEngine->Server().ForEachClient([&](const auto& Client) {
Result[Client->GetID()] = Client->GetName();
mEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto locked = Client.lock();
Result[locked->GetID()] = locked->GetName();
}
return true;
});
return Result;
}
int TLuaEngine::StateThreadData::Lua_GetPlayerIDByName(const std::string& Name) {
int Id = -1;
mEngine->mServer->ForEachClient([&Id, &Name](const auto& Client) -> IterationDecision {
if (Client->GetName() == Name) {
Id = Client->GetID();
return Break;
mEngine->mServer->ForEachClient([&Id, &Name](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto locked = Client.lock();
if (locked->GetName() == Name) {
Id = locked->GetID();
return false;
}
}
return Continue;
return true;
});
return Id;
}
@@ -599,17 +549,18 @@ sol::table TLuaEngine::StateThreadData::Lua_FS_ListDirectories(const std::string
}
std::string TLuaEngine::StateThreadData::Lua_GetPlayerName(int ID) {
auto Client = GetClient(mEngine->Server(), ID);
if (Client) {
return Client->GetName();
auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
return MaybeClient.value().lock()->GetName();
} else {
return "";
}
}
sol::table TLuaEngine::StateThreadData::Lua_GetPlayerVehicles(int ID) {
auto Client = GetClient(mEngine->Server(), ID);
if (Client) {
auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
auto Client = MaybeClient.value().lock();
TClient::TSetOfVehicleData VehicleData;
{ // Vehicle Data Lock Scope
auto LockedData = Client->GetAllCars();
@@ -630,8 +581,9 @@ sol::table TLuaEngine::StateThreadData::Lua_GetPlayerVehicles(int ID) {
std::pair<sol::table, std::string> TLuaEngine::StateThreadData::Lua_GetPositionRaw(int PID, int VID) {
std::pair<sol::table, std::string> Result;
auto Client = GetClient(mEngine->Server(), PID);
if (Client) {
auto MaybeClient = GetClient(mEngine->Server(), PID);
if (MaybeClient && !MaybeClient.value().expired()) {
auto Client = MaybeClient.value().lock();
std::string VehiclePos = Client->GetCarPositionRaw(VID);
if (VehiclePos.empty()) {
@@ -776,14 +728,14 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
MPTable.set_function("CreateTimer", [&]() -> sol::table {
sol::state_view StateView(mState);
sol::table Result = StateView.create_table();
Result["__StartTime"] = TimeType::now();
Result["__StartTime"] = std::chrono::high_resolution_clock::now();
Result.set_function("GetCurrent", [&](const sol::table& Table) -> float {
auto End = TimeType::now();
auto Start = Table.get<TimeType::time_point>("__StartTime");
auto End = std::chrono::high_resolution_clock::now();
auto Start = Table.get<std::chrono::high_resolution_clock::time_point>("__StartTime");
return std::chrono::duration_cast<std::chrono::microseconds>(End - Start).count() / 1000000.0f;
});
Result.set_function("Start", [&](sol::table Table) {
Table["__StartTime"] = TimeType::now();
Table["__StartTime"] = std::chrono::high_resolution_clock::now();
});
return Result;
});
@@ -795,10 +747,9 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
MPTable.set_function("TriggerGlobalEvent", [&](const std::string& EventName, sol::variadic_args EventArgs) -> sol::table {
return Lua_TriggerGlobalEvent(EventName, EventArgs);
});
MPTable.set_function(
"TriggerLocalEvent", [&](const std::string& EventName, sol::variadic_args EventArgs) -> auto{
return Lua_TriggerLocalEvent(EventName, EventArgs);
});
MPTable.set_function("TriggerLocalEvent", [&](const std::string& EventName, sol::variadic_args EventArgs) -> sol::table {
return Lua_TriggerLocalEvent(EventName, EventArgs);
});
MPTable.set_function("TriggerClientEvent", &LuaAPI::MP::TriggerClientEvent);
MPTable.set_function("TriggerClientEventJson", &LuaAPI::MP::TriggerClientEventJson);
MPTable.set_function("GetPlayerCount", &LuaAPI::MP::GetPlayerCount);
@@ -869,7 +820,6 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
UtilTable.set_function("JsonUnflatten", &LuaAPI::MP::JsonUnflatten);
UtilTable.set_function("JsonPrettify", &LuaAPI::MP::JsonPrettify);
UtilTable.set_function("JsonMinify", &LuaAPI::MP::JsonMinify);
UtilTable.set_function("GenerateUUID", &uuid::GenerateUuid);
UtilTable.set_function("Random", [this] {
return mUniformRealDistribution01(mMersenneTwister);
});
@@ -926,7 +876,7 @@ std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueScript(const TLu
return Result;
}
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName, CallStrategy Strategy) {
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy) {
// TODO: Document all this
decltype(mStateFunctionQueue)::iterator Iter = mStateFunctionQueue.end();
if (Strategy == CallStrategy::BestEffort) {
@@ -948,7 +898,7 @@ std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCallFrom
}
}
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaValue>& Args) {
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args) {
auto Result = std::make_shared<TLuaResult>();
Result->StateId = mStateId;
Result->Function = FunctionName;
@@ -1007,7 +957,7 @@ void TLuaEngine::StateThreadData::operator()() {
sol::error Err = Res;
S.second->ErrorMessage = Err.what();
}
S.second->Ready = true;
S.second->MarkAsReady();
}
}
{ // StateFunctionQueue Scope
@@ -1033,24 +983,19 @@ void TLuaEngine::StateThreadData::operator()() {
continue;
}
switch (Arg.index()) {
case TLuaType::String:
case TLuaArgTypes_String:
LuaArgs.push_back(sol::make_object(StateView, std::get<std::string>(Arg)));
break;
case TLuaType::Int:
case TLuaArgTypes_Int:
LuaArgs.push_back(sol::make_object(StateView, std::get<int>(Arg)));
break;
case TLuaType::Json: {
auto Str = std::get<JsonString>(Arg);
if (!Str.value.empty()) {
auto LocalArgs = JsonStringToArray(Str);
LuaArgs.insert(LuaArgs.end(), LocalArgs.begin(), LocalArgs.end());
}
case TLuaArgTypes_VariadicArgs:
LuaArgs.push_back(sol::make_object(StateView, std::get<sol::variadic_args>(Arg)));
break;
}
case TLuaType::Bool:
case TLuaArgTypes_Bool:
LuaArgs.push_back(sol::make_object(StateView, std::get<bool>(Arg)));
break;
case TLuaType::StringStringMap: {
case TLuaArgTypes_StringStringMap: {
auto Map = std::get<std::unordered_map<std::string, std::string>>(Arg);
auto Table = StateView.create_table();
for (const auto& [k, v] : Map) {
@@ -1059,15 +1004,6 @@ void TLuaEngine::StateThreadData::operator()() {
LuaArgs.push_back(sol::make_object(StateView, Table));
break;
}
case TLuaType::StringSizeTMap: {
auto Map = std::get<std::unordered_map<std::string, size_t>>(Arg);
auto Table = StateView.create_table();
for (const auto& [k, v] : Map) {
Table[k] = v;
}
LuaArgs.push_back(sol::make_object(StateView, Table));
break;
}
default:
beammp_error("Unknown argument type, passed as nil");
break;
@@ -1082,11 +1018,11 @@ void TLuaEngine::StateThreadData::operator()() {
sol::error Err = Res;
Result->ErrorMessage = Err.what();
}
Result->Ready = true;
Result->MarkAsReady();
} else {
Result->Error = true;
Result->ErrorMessage = BeamMPFnNotFoundError; // special error kind that we can ignore later
Result->Ready = true;
Result->MarkAsReady();
}
}
}
@@ -1106,8 +1042,8 @@ std::vector<TLuaEngine::QueuedFunction> TLuaEngine::StateThreadData::Debug_GetSt
void TLuaEngine::CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy) {
std::unique_lock Lock(mTimedEventsMutex);
TimedEvent Event {
TimeType::duration { std::chrono::milliseconds(IntervalMS) },
TimeType::now(),
std::chrono::high_resolution_clock::duration { std::chrono::milliseconds(IntervalMS) },
std::chrono::high_resolution_clock::now(),
EventName,
StateId,
Strategy
@@ -1136,11 +1072,19 @@ void TLuaEngine::StateThreadData::AddPath(const fs::path& Path) {
mPaths.push(Path);
}
void TLuaResult::WaitUntilReady() {
while (!Ready) {
std::this_thread::yield();
std::this_thread::sleep_for(std::chrono::milliseconds(10));
void TLuaResult::MarkAsReady() {
{
std::lock_guard<std::mutex> readyLock(*this->ReadyMutex);
this->Ready = true;
}
this->ReadyCondition->notify_all();
}
void TLuaResult::WaitUntilReady() {
std::unique_lock readyLock(*this->ReadyMutex);
// wait if not ready yet
if(!this->Ready)
this->ReadyCondition->wait(readyLock);
}
TLuaChunk::TLuaChunk(std::shared_ptr<std::string> Content, std::string FileName, std::string PluginPath)
@@ -1150,10 +1094,10 @@ TLuaChunk::TLuaChunk(std::shared_ptr<std::string> Content, std::string FileName,
}
bool TLuaEngine::TimedEvent::Expired() {
auto Waited = (TimeType::now() - LastCompletion);
auto Waited = (std::chrono::high_resolution_clock::now() - LastCompletion);
return Waited >= Duration;
}
void TLuaEngine::TimedEvent::Reset() {
LastCompletion = TimeType::now();
LastCompletion = std::chrono::high_resolution_clock::now();
}
+202 -160
View File
@@ -1,7 +1,6 @@
#include "TNetwork.h"
#include "Client.h"
#include "Common.h"
#include "IterationDecision.h"
#include "LuaAPI.h"
#include "TLuaEngine.h"
#include "nlohmann/json.hpp"
@@ -10,9 +9,10 @@
#include <array>
#include <boost/asio/ip/address.hpp>
#include <boost/asio/ip/address_v4.hpp>
#include <chrono>
#include <cstring>
typedef boost::asio::detail::socket_option::integer<SOL_SOCKET, SO_RCVTIMEO> rcv_timeout_option;
std::vector<uint8_t> StringToVector(const std::string& Str) {
return std::vector<uint8_t>(Str.data(), Str.data() + Str.size());
}
@@ -33,6 +33,15 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
, mResourceManager(ResourceManager) {
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Starting);
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Starting);
Application::RegisterShutdownHandler([&] {
beammp_debug("Kicking all players due to shutdown");
Server.ForEachClient([&](std::weak_ptr<TClient> client) -> bool {
if (!client.expired()) {
ClientKick(*client.lock(), "Server shutdown");
}
return true;
});
});
Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("UDPNetwork", Application::Status::ShuttingDown);
if (mUDPThread.joinable()) {
@@ -49,19 +58,11 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
});
mTCPThread = std::thread(&TNetwork::TCPServerMain, this);
mUDPThread = std::thread(&TNetwork::UDPServerMain, this);
Application::RegisterShutdownHandler([&] {
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(60));
beammp_debug("Kicking all players due to shutdown");
Server.ForEachClient([&](const auto& Client) {
ClientKick(*Client, "Server shutdown");
});
});
}
void TNetwork::UDPServerMain() {
RegisterThread("UDPServer");
ip::udp::endpoint UdpListenEndpoint(ip::address::from_string("0.0.0.0"), Application::GetSettingInt(StrPort));
ip::udp::endpoint UdpListenEndpoint(ip::address::from_string("0.0.0.0"), Application::Settings.Port);
boost::system::error_code ec;
mUDPSock.open(UdpListenEndpoint.protocol(), ec);
if (ec) {
@@ -76,45 +77,35 @@ void TNetwork::UDPServerMain() {
Application::GracefullyShutdown();
}
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Good);
beammp_info(("Vehicle data network online on port ") + std::to_string(Application::GetSettingInt(StrPort)) + (" with a Max of ")
+ std::to_string(Application::GetSettingInt(StrMaxPlayers)) + (" Clients"));
beammp_info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
+ std::to_string(Application::Settings.MaxPlayers) + (" Clients"));
while (!Application::IsShuttingDown()) {
try {
ip::udp::endpoint client {};
std::vector<uint8_t> Data = UDPRcvFromClient(client); // Receives any data from Socket
// It has to be size>=2, because each UDP packet has a header of
// <id+1>:
// where id+1 is one byte.
// We discard a UDP packet if it doesn't start like this.
if (Data.size() < 2 || Data.at(1) != ':') {
++Application::MalformedUdpPackets;
auto Pos = std::find(Data.begin(), Data.end(), ':');
if (Data.empty() || Pos > Data.begin() + 2)
continue;
}
// We do -1 here, because the launcher does +1
// because it uses (or used to use) null-terminated strings
// to represent packets. This would mean that player 0 would
// cause empty packets.
uint8_t ID = uint8_t(Data.at(0)) - 1;
auto Client = GetClient(mServer, ID);
if (Client) {
try {
if (Client->IsConnected() && Client->GetUDPAddr() != client) {
beammp_debugf("Client at {}:{} tried to send UDP for client {}", client.address().to_string(), client.port(), Client->GetID());
++Application::InvalidUdpPackets;
continue;
} else {
Client->SetUDPAddr(client);
Client->SetIsConnected(true);
Client->mUDPCONNECTED = true;
}
Client->UdpReceived += Data.size();
++Client->UdpPacketsReceived;
Data.erase(Data.begin() + 0, Data.begin() + 2);
TServer::GlobalParser(Client, std::move(Data), *this);
} catch (const std::exception&) {
++Application::InvalidUdpPackets;
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
std::shared_ptr<TClient> Client;
{
ReadLock Lock(mServer.GetClientMutex());
if (!ClientPtr.expired()) {
Client = ClientPtr.lock();
} else
return true;
}
}
if (Client->GetID() == ID) {
Client->SetUDPAddr(client);
Client->SetIsConnected(true);
Data.erase(Data.begin(), Data.begin() + 2);
TServer::GlobalParser(ClientPtr, std::move(Data), mPPSMonitor, *this);
}
return true;
});
} catch (const std::exception& e) {
beammp_error(("fatal: ") + std::string(e.what()));
}
@@ -124,7 +115,7 @@ void TNetwork::UDPServerMain() {
void TNetwork::TCPServerMain() {
RegisterThread("TCPServer");
ip::tcp::endpoint ListenEp(ip::address::from_string("0.0.0.0"), Application::GetSettingInt(StrPort));
ip::tcp::endpoint ListenEp(ip::address::from_string("0.0.0.0"), Application::Settings.Port);
ip::tcp::socket Listener(mServer.IoCtx());
boost::system::error_code ec;
Listener.open(ListenEp.protocol(), ec);
@@ -188,16 +179,29 @@ void TNetwork::Identify(TConnection&& RawConnection) {
return;
}
std::shared_ptr<TClient> Client { nullptr };
if (Code == 'C') {
Client = Authentication(std::move(RawConnection));
} else if (Code == 'D') {
HandleDownload(std::move(RawConnection));
} else if (Code == 'P') {
try {
if (Code == 'C') {
Client = Authentication(std::move(RawConnection));
} else if (Code == 'D') {
HandleDownload(std::move(RawConnection));
} else if (Code == 'P') {
boost::system::error_code ec;
write(RawConnection.Socket, buffer("P"), ec);
return;
} else {
beammp_errorf("Invalid code got in Identify: '{}'", Code);
}
} catch(const std::exception& e) {
beammp_errorf("Error during handling of code {} - client left in invalid state, closing socket", Code);
boost::system::error_code ec;
write(RawConnection.Socket, buffer("P"), ec);
return;
} else {
beammp_errorf("Invalid code got in Identify: '{}'", Code);
RawConnection.Socket.shutdown(socket_base::shutdown_both, ec);
if (ec) {
beammp_debugf("Failed to shutdown client socket: {}", ec.message());
}
RawConnection.Socket.close(ec);
if (ec) {
beammp_debugf("Failed to close client socket: {}", ec.message());
}
}
}
@@ -211,18 +215,29 @@ void TNetwork::HandleDownload(TConnection&& Conn) {
return;
}
auto ID = uint8_t(D);
mServer.ForEachClient([&](const auto& Client) -> IterationDecision {
if (Client->GetID() == ID) {
Client->SetDownSock(std::move(Conn.Socket));
return Break;
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
ReadLock Lock(mServer.GetClientMutex());
if (!ClientPtr.expired()) {
auto c = ClientPtr.lock();
if (c->GetID() == ID) {
c->SetDownSock(std::move(Conn.Socket));
}
}
return Continue;
return true;
});
}
std::string HashPassword(const std::string& str) {
std::stringstream ret;
unsigned char* hash = SHA256(reinterpret_cast<const unsigned char*>(str.c_str()), str.length(), nullptr);
for (int i = 0; i < 32; i++) {
ret << std::hex << static_cast<int>(hash[i]);
}
return ret.str();
}
std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
auto Client = CreateClient(std::move(RawConnection.Socket));
Client->ConnectionTime = TimeType::now();
Client->SetIdentifier("ip", RawConnection.SockAddr.address().to_string());
beammp_tracef("This thread is ip {}", RawConnection.SockAddr.address().to_string());
@@ -244,7 +259,8 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
ClientKick(*Client, fmt::format("Invalid version header: '{}' ({})", std::string(reinterpret_cast<const char*>(Data.data()), Data.size()), Data.size()));
return nullptr;
}
if (!TCPSend(*Client, StringToVector("S"))) {
if (!TCPSend(*Client, StringToVector("A"))) { //changed to A for Accepted version
// TODO: handle
}
@@ -255,12 +271,24 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
return nullptr;
}
nlohmann::json AuthReq {
{ "key", std::string(reinterpret_cast<const char*>(Data.data()), Data.size()) }
};
auto Target = "/pkToUser";
unsigned int ResponseCode = 0;
const auto AuthResStr = Http::POST(Application::GetBackendUrlForAuth(), 443, Target, AuthReq.dump(), "application/json", &ResponseCode);
std::string key(reinterpret_cast<const char*>(Data.data()), Data.size());
nlohmann::json AuthReq{};
std::string AuthResStr{};
try {
AuthReq = nlohmann::json {
{ "key", key }
};
auto Target = "/pkToUser";
unsigned int ResponseCode = 0;
AuthResStr = Http::POST(Application::GetBackendUrlForAuth(), 443, Target, AuthReq.dump(), "application/json", &ResponseCode);
} catch (const std::exception& e) {
beammp_debugf("Invalid json sent by client, kicking: {}", e.what());
ClientKick(*Client, "Invalid Key (invalid UTF8 string)!");
return nullptr;
}
try {
nlohmann::json AuthRes = nlohmann::json::parse(AuthResStr);
@@ -274,11 +302,7 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
for (const auto& ID : AuthRes["identifiers"]) {
auto Raw = std::string(ID);
auto SepIndex = Raw.find(':');
if (SepIndex != std::string::npos) {
Client->SetIdentifier(Raw.substr(0, SepIndex), Raw.substr(SepIndex + 1));
} else {
beammp_errorf("Invalid response from auth servers: No ':' in identifier '{}', ignoring it", Raw);
}
Client->SetIdentifier(Raw.substr(0, SepIndex), Raw.substr(SepIndex + 1));
}
} else {
beammp_error("Invalid authentication data received from authentication backend");
@@ -292,22 +316,41 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
return nullptr;
}
beammp_debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
mServer.ForEachClient([&](const auto& ThisClient) -> IterationDecision {
// FIXME: This doesn't respect forum ID, and it should :^)
if (ThisClient->GetName() == Client->GetName() && ThisClient->IsGuest() == Client->IsGuest()) {
ThisClient->Disconnect("Stale Client (replaced by new client)");
return Break;
if(!Application::Settings.Password.empty()) { // ask password
if(!TCPSend(*Client, StringToVector("S"))) {
// TODO: handle
}
return Continue;
beammp_info("Waiting for password");
Data = TCPRcv(*Client);
std::string Pass = std::string(reinterpret_cast<const char*>(Data.data()), Data.size());
if(Pass != HashPassword(Application::Settings.Password)) {
beammp_debug(Client->GetName() + " attempted to connect with a wrong password");
ClientKick(*Client, "Wrong password!");
return {};
} else {
beammp_debug(Client->GetName() + " used the correct password");
}
}
beammp_debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
std::shared_ptr<TClient> Cl;
{
ReadLock Lock(mServer.GetClientMutex());
if (!ClientPtr.expired()) {
Cl = ClientPtr.lock();
} else
return true;
}
if (Cl->GetName() == Client->GetName() && Cl->IsGuest() == Client->IsGuest()) {
Cl->Disconnect("Stale Client (not a real player)");
return false;
}
return true;
});
Client->SetID(OpenID());
beammp_info("Assigned ID " + std::to_string(Client->GetID()) + " to " + Client->GetName());
mServer.InsertClient(Client);
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerAuth", "", Client->GetName(), Client->GetRoles(), Client->IsGuest(), Client->GetIdentifiers(), Client->GetID());
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerAuth", "", Client->GetName(), Client->GetRoles(), Client->IsGuest(), Client->GetIdentifiers());
TLuaEngine::WaitForAll(Futures);
bool NotAllowed = std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Result) {
@@ -323,24 +366,23 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
return false;
});
bool fitsOnServer = mServer.ClientCount() < size_t(Application::GetSettingInt(StrMaxPlayers)); // || luaplayercountbypass;
if (!NotAllowed && !NotAllowedWithReason && fitsOnServer) {
beammp_info("Identification success");
TCPClient(Client);
return Client;
}
if (NotAllowed) {
ClientKick(*Client, "You are not allowed on the server!");
ClientKick(*Client, "you are not allowed on the server!");
return {};
} else if (NotAllowedWithReason) {
ClientKick(*Client, Reason);
return {};
}
if (mServer.ClientCount() < size_t(Application::Settings.MaxPlayers)) {
beammp_info("Identification success");
mServer.InsertClient(Client);
TCPClient(Client);
} else {
ClientKick(*Client, "Server full!");
}
mServer.RemoveClient(Client);
return {};
return Client;
}
std::shared_ptr<TClient> TNetwork::CreateClient(ip::tcp::socket&& TCPSock) {
@@ -383,12 +425,11 @@ bool TNetwork::TCPSend(TClient& c, const std::vector<uint8_t>& Data, bool IsSync
return false;
}
c.UpdatePingTime();
c.TcpSent += ToSend.size();
return true;
}
std::vector<uint8_t> TNetwork::TCPRcv(TClient& c) {
if (c.IsDisconnected() || (c.mUDPCONNECTED && !c.IsConnected())) {
if (c.IsDisconnected()) {
beammp_error("Client disconnected, cancelling TCPRcv");
return {};
}
@@ -432,7 +473,6 @@ std::vector<uint8_t> TNetwork::TCPRcv(TClient& c) {
beammp_errorf("Expected to read {} bytes, instead got {}", Header, N);
}
c.TcpReceived += N + HeaderData.size();
constexpr std::string_view ABG = "ABG:";
if (Data.size() >= ABG.size() && std::equal(Data.begin(), Data.begin() + ABG.size(), ABG.begin(), ABG.end())) {
Data.erase(Data.begin(), Data.begin() + ABG.size());
@@ -512,7 +552,7 @@ void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
Client->Disconnect("TCPRcv failed");
break;
}
TServer::GlobalParser(c, std::move(res), *this);
TServer::GlobalParser(c, std::move(res), mPPSMonitor, *this);
}
if (QueueSync.joinable())
@@ -527,9 +567,14 @@ void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
}
void TNetwork::UpdatePlayer(TClient& Client) {
std::string Packet = ("Ss") + std::to_string(mServer.ClientCount()) + "/" + std::to_string(Application::GetSettingInt(StrMaxPlayers)) + ":";
mServer.ForEachClient([&](const auto& ThisClient) {
Packet += ThisClient->GetName() + ",";
std::string Packet = ("Ss") + std::to_string(mServer.ClientCount()) + "/" + std::to_string(Application::Settings.MaxPlayers) + ":";
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
ReadLock Lock(mServer.GetClientMutex());
if (!ClientPtr.expired()) {
auto c = ClientPtr.lock();
Packet += c->GetName() + ",";
}
return true;
});
Packet = Packet.substr(0, Packet.length() - 1);
Client.EnqueuePacket(StringToVector(Packet));
@@ -567,19 +612,20 @@ void TNetwork::OnDisconnect(const std::weak_ptr<TClient>& ClientPtr) {
}
int TNetwork::OpenID() {
// This lock ensures that each call to OpenID is exclusive.
// If we didn't have this, two concurrent calls to this function may result
// in the same ID.
std::unique_lock Lock(mOpenIDMutex);
int ID = 0;
bool found;
do {
found = true;
mServer.ForEachClient([&](const auto& Client) {
if (Client->GetID() == ID) {
found = false;
ID++;
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
ReadLock Lock(mServer.GetClientMutex());
if (!ClientPtr.expired()) {
auto c = ClientPtr.lock();
if (c->GetID() == ID) {
found = false;
ID++;
}
}
return true;
});
} while (!found);
return ID;
@@ -589,11 +635,13 @@ void TNetwork::OnConnect(const std::weak_ptr<TClient>& c) {
beammp_assert(!c.expired());
beammp_info("Client connected");
auto LockedClient = c.lock();
LockedClient->SetID(OpenID());
beammp_info("Assigned ID " + std::to_string(LockedClient->GetID()) + " to " + LockedClient->GetName());
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerConnecting", "", LockedClient->GetID()));
SyncResources(*LockedClient);
if (LockedClient->IsDisconnected())
return;
(void)Respond(*LockedClient, StringToVector("M" + Application::GetSettingString(StrMap)), true); // Send the Map on connect
(void)Respond(*LockedClient, StringToVector("M" + Application::Settings.MapName), true); // Send the Map on connect
beammp_info(LockedClient->GetName() + " : Connected");
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoining", "", LockedClient->GetID()));
}
@@ -611,39 +659,11 @@ void TNetwork::SyncResources(TClient& c) {
constexpr std::string_view Done = "Done";
if (std::equal(Data.begin(), Data.end(), Done.begin(), Done.end()))
break;
HandleResourcePackets(c, Data);
Parse(c, Data);
}
}
ModMap TNetwork::GetClientMods(TClient& Client) {
auto AllMods = mResourceManager.FileMap();
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerRequestMods", "", Client.GetName(), Client.GetRoles(), Client.IsGuest(), Client.GetIdentifiers(), Client.GetID(), AllMods);
TLuaEngine::WaitForAll(Futures);
ModMap AllowedMods = AllMods;
for (const std::shared_ptr<TLuaResult>& Future : Futures) {
sol::table Result;
if (!Future->Error && Future->Result.is<sol::table>()) {
Result = Future->Result.as<sol::table>();
for (const auto& [name, size] : AllMods) {
auto val = Result.get<sol::optional<int>>(name);
if (!val.has_value()) {
AllowedMods.erase(name);
beammp_debugf("Not sending mod '{}' to player '{}' (from state '{}')", name, Client.GetName(), Future->StateId);
}
}
}
}
Client.AllowedMods = AllowedMods;
return AllowedMods;
}
void TNetwork::HandleResourcePackets(TClient& c, const std::vector<uint8_t>& Packet) {
void TNetwork::Parse(TClient& c, const std::vector<uint8_t>& Packet) {
if (Packet.empty())
return;
char Code = Packet.at(0), SubCode = 0;
@@ -656,7 +676,7 @@ void TNetwork::HandleResourcePackets(TClient& c, const std::vector<uint8_t>& Pac
case 'S':
if (SubCode == 'R') {
beammp_debug("Sending Mod Info");
std::string ToSend = TResourceManager::FormatForClient(GetClientMods(c));
std::string ToSend = mResourceManager.FileList() + mResourceManager.FileSizes();
if (ToSend.empty())
ToSend = "-";
if (!TCPSend(c, StringToVector(ToSend))) {
@@ -670,22 +690,28 @@ void TNetwork::HandleResourcePackets(TClient& c, const std::vector<uint8_t>& Pac
}
void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
beammp_infof("{} ({}) requesting mod: '{}'", c.GetName(), c.GetID(), UnsafeName);
beammp_info(c.GetName() + " requesting : " + UnsafeName.substr(UnsafeName.find_last_of('/')));
auto FileName = UnsafeName;
auto res = TResourceManager::IsModValid(FileName, c.AllowedMods);
if (res.has_value()) {
if (!fs::path(UnsafeName).has_filename()) {
if (!TCPSend(c, StringToVector("CO"))) {
c.Disconnect("TCP send failed in SendFile, when trying to cancel file transfer because " + res.value());
// TODO: handle
}
beammp_warn("File " + UnsafeName + " is not a file!");
return;
}
auto FileName = fs::path(UnsafeName).filename().string();
FileName = Application::Settings.Resource + "/Client/" + FileName;
if (!std::filesystem::exists(FileName)) {
if (!TCPSend(c, StringToVector("CO"))) {
// TODO: handle
}
beammp_warn("File " + UnsafeName + " could not be accessed!");
return;
}
if (!TCPSend(c, StringToVector("AG"))) {
c.Disconnect("TCP send failed in SendFile, when trying to send ");
return;
// TODO: handle
}
/// Wait for connections
@@ -815,7 +841,6 @@ bool TNetwork::TCPSendRaw(TClient& C, ip::tcp::socket& socket, const uint8_t* Da
return false;
}
C.UpdatePingTime();
C.TcpSent += Size;
return true;
}
@@ -858,23 +883,32 @@ bool TNetwork::SyncClient(const std::weak_ptr<TClient>& c) {
LockedClient->SetIsSyncing(true);
bool Return = false;
bool res = true;
mServer.ForEachClient([&](const auto& Client) -> IterationDecision {
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
std::shared_ptr<TClient> client;
{
ReadLock Lock(mServer.GetClientMutex());
if (!ClientPtr.expired()) {
client = ClientPtr.lock();
} else
return true;
}
TClient::TSetOfVehicleData VehicleData;
{ // Vehicle Data Lock Scope
auto LockedData = Client->GetAllCars();
auto LockedData = client->GetAllCars();
VehicleData = *LockedData.VehicleData;
} // End Vehicle Data Lock Scope
if (Client != LockedClient) {
if (client != LockedClient) {
for (auto& v : VehicleData) {
if (LockedClient->IsDisconnected()) {
Return = true;
res = false;
return Break;
return false;
}
res = Respond(*LockedClient, StringToVector(v.Data()), true, true);
}
}
return Continue;
return true;
});
LockedClient->SetIsSyncing(false);
if (Return) {
@@ -890,7 +924,16 @@ void TNetwork::SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self
beammp_assert(c);
char C = Data.at(0);
bool ret = true;
mServer.ForEachClient([&](const auto& Client) {
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
std::shared_ptr<TClient> Client;
try {
ReadLock Lock(mServer.GetClientMutex());
Client = ClientPtr.lock();
} catch (const std::exception&) {
// continue
beammp_warn("Client expired, shouldn't happen - if a client disconnected recently, you can ignore this");
return true;
}
if (Self || Client.get() != c) {
if (Client->IsSynced() || Client->IsSyncing()) {
if (Rel || C == 'W' || C == 'Y' || C == 'V' || C == 'E') {
@@ -912,6 +955,7 @@ void TNetwork::SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self
}
}
}
return true;
});
if (!ret) {
// TODO: handle
@@ -939,8 +983,6 @@ bool TNetwork::UDPSend(TClient& Client, std::vector<uint8_t> Data) {
Client.Disconnect("UDP send failed");
return false;
}
Client.UdpSent += Data.size();
++Client.UdpPacketsSent;
return true;
}
+16 -6
View File
@@ -33,16 +33,26 @@ void TPPSMonitor::operator()() {
Application::SetPPS("-");
continue;
}
mServer.ForEachClient([&](const auto& Client) {
if (Client->GetCarCount() > 0) {
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
std::shared_ptr<TClient> c;
{
ReadLock Lock(mServer.GetClientMutex());
if (!ClientPtr.expired()) {
c = ClientPtr.lock();
} else
return true;
}
if (c->GetCarCount() > 0) {
C++;
V += Client->GetCarCount();
V += c->GetCarCount();
}
// kick on "no ping"
if (Client->SecondsSinceLastPing() > (20 * 60)) {
beammp_debugf("Client {} ({}) timing out: {}s since last contact", Client->GetName(), Client->GetID(), Client->SecondsSinceLastPing());
TimedOutClients.push_back(Client);
if (c->SecondsSinceLastPing() > (20 * 60)) {
beammp_debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS());
TimedOutClients.push_back(c);
}
return true;
});
for (auto& ClientToKick : TimedOutClients) {
Network().ClientKick(*ClientToKick, "Timeout (no ping for way too long)");
+2 -1
View File
@@ -1,6 +1,7 @@
#include "TPluginMonitor.h"
#include "TLuaEngine.h"
#include <filesystem>
TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine)
: mEngine(Engine)
@@ -9,7 +10,7 @@ TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine>
if (!fs::exists(mPath)) {
fs::create_directories(mPath);
}
for (const auto& Entry : fs::recursive_directory_iterator(mPath)) {
for (const auto& Entry : fs::recursive_directory_iterator(mPath, fs::directory_options::follow_directory_symlink)) {
// TODO: trigger an event when a subfolder file changes
if (Entry.is_regular_file()) {
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
+20 -68
View File
@@ -5,79 +5,31 @@
namespace fs = std::filesystem;
std::string TResourceManager::FormatForBackend(const ModMap& mods) {
std::string monkey;
for (const auto& [name, size] : mods) {
monkey += fs::path(name).filename().string() + ';';
}
return monkey;
}
std::string TResourceManager::FormatForClient(const ModMap& mods) {
std::string monkey;
for (const auto& [name, size] : mods) {
monkey += '/' + name + ';';
}
for (const auto& [name, size] : mods) {
monkey += std::to_string(size) + ';';
}
return monkey;
}
/// @brief Sanitizes a requested mod string
/// @param pathString Raw mod path string
/// @param mods List of allowed mods for this client
/// @return Error, if any
std::optional<std::string> TResourceManager::IsModValid(std::string& pathString, const ModMap& mods) {
auto path = fs::path(pathString);
if (!path.has_filename()) {
beammp_warn("File " + pathString + " is not a file!");
return { "the requested file doesn't contain a valid filename" };
}
auto BasePath = fs::path(Application::GetSettingString(StrResourceFolder) + "/Client");
auto CombinedPath = fs::path(BasePath.string() + pathString).lexically_normal();
// beammp_infof("path: {}, base: {}, combined: {}", pathString, BasePath.string(), CombinedPath.string());
if (!std::filesystem::exists(CombinedPath)) {
beammp_warn("File " + pathString + " could not be accessed!");
return { "the requested file doesn't exist or couldn't be accessed" };
}
auto relative = fs::relative(CombinedPath, BasePath);
if (mods.count(relative.string()) == 0) {
beammp_warn("File " + pathString + " is disallowed for this player!");
return { "the requested file is disallowed for this player" };
}
pathString = CombinedPath.string();
return {};
}
TResourceManager::TResourceManager() {
Application::SetSubsystemStatus("ResourceManager", Application::Status::Starting);
std::string BasePath = Application::GetSettingString(StrResourceFolder) + "/Client";
if (!fs::exists(BasePath))
fs::create_directories(BasePath);
std::vector<std::string> modNames;
auto iterator = fs::recursive_directory_iterator(BasePath, fs::directory_options::follow_directory_symlink | fs::directory_options::skip_permission_denied);
for (const auto& entry : iterator) {
if (iterator.depth() > 0 && !Application::GetSettingBool(StrIncludeSubdirectories))
continue;
if ((entry.is_regular_file() || entry.is_symlink()) && entry.path().extension() == ".zip") {
auto relativePath = fs::relative(entry.path(), BasePath);
mMods[relativePath.string()] = entry.file_size();
mTotalModSize += entry.file_size();
std::string Path = Application::Settings.Resource + "/Client";
if (!fs::exists(Path))
fs::create_directories(Path);
for (const auto& entry : fs::directory_iterator(Path)) {
std::string File(entry.path().string());
if (auto pos = File.find(".zip"); pos != std::string::npos) {
if (File.length() - pos == 4) {
std::replace(File.begin(), File.end(), '\\', '/');
mFileList += File + ';';
if (auto i = File.find_last_of('/'); i != std::string::npos) {
++i;
File = File.substr(i, pos - i);
}
mTrimmedList += "/" + fs::path(File).filename().string() + ';';
mFileSizes += std::to_string(size_t(fs::file_size(entry.path()))) + ';';
mMaxModSize += size_t(fs::file_size(entry.path()));
mModsLoaded++;
}
}
}
if (!mMods.empty()) {
beammp_infof("Loaded {} mod{}", mMods.size(), mMods.size() != 1 ? 's' : ' ');
if (mModsLoaded) {
beammp_info("Loaded " + std::to_string(mModsLoaded) + " Mods");
}
Application::SetSubsystemStatus("ResourceManager", Application::Status::Good);
+4 -4
View File
@@ -2,21 +2,21 @@
#include "Common.h"
TScopedTimer::TScopedTimer()
: mStartTime(TimeType::now()) {
: mStartTime(std::chrono::high_resolution_clock::now()) {
}
TScopedTimer::TScopedTimer(const std::string& mName)
: mStartTime(TimeType::now())
: mStartTime(std::chrono::high_resolution_clock::now())
, Name(mName) {
}
TScopedTimer::TScopedTimer(std::function<void(size_t)> OnDestroy)
: OnDestroy(OnDestroy)
, mStartTime(TimeType::now()) {
, mStartTime(std::chrono::high_resolution_clock::now()) {
}
TScopedTimer::~TScopedTimer() {
auto EndTime = TimeType::now();
auto EndTime = std::chrono::high_resolution_clock::now();
auto Delta = EndTime - mStartTime;
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
if (OnDestroy) {
-138
View File
@@ -1,138 +0,0 @@
#include "TSentry.h"
#include "Common.h"
#include <cstring>
#include <sentry.h>
#include <sstream>
TSentry::TSentry() {
if (std::strlen(S_DSN) == /* DISABLES CODE */ (0)) {
mValid = false;
} else {
mValid = true;
sentry_options_t* options = sentry_options_new();
sentry_options_set_dsn(options, S_DSN);
auto ReleaseString = "BeamMP-Server@" + Application::ServerVersionString();
sentry_options_set_symbolize_stacktraces(options, true);
sentry_options_set_release(options, ReleaseString.c_str());
sentry_options_set_max_breadcrumbs(options, 10);
sentry_init(options);
}
}
TSentry::~TSentry() {
if (mValid) {
sentry_close();
}
}
void TSentry::PrintWelcome() {
if (mValid) {
if (!Application::GetSettingBool("SendErrors")) {
mValid = false;
if (Application::GetSettingBool(StrSendErrors)) {
beammp_info("Opted out of error reporting (SendErrors), Sentry disabled.");
} else {
beammp_info("Sentry disabled");
}
} else {
if (Application::GetSettingBool(StrSendErrors)) {
beammp_info("Sentry started! Reporting errors automatically. This sends data to the developers in case of errors and crashes. You can learn more, turn this message off or opt-out of this in the ServerConfig.toml.");
} else {
beammp_info("Sentry started");
}
}
} else {
if (Application::GetSettingBool(StrSendErrors)) {
beammp_info("Sentry disabled in unofficial build. Automatic error reporting disabled.");
} else {
beammp_info("Sentry disabled in unofficial build");
}
}
}
void TSentry::SetupUser() {
if (!mValid) {
return;
}
Application::SetSubsystemStatus("Sentry", Application::Status::Good);
sentry_value_t user = sentry_value_new_object();
if (Application::GetSettingString(StrAuthKey).size() == 36) {
sentry_value_set_by_key(user, "id", sentry_value_new_string(Application::GetSettingString(StrAuthKey).c_str()));
} else {
sentry_value_set_by_key(user, "id", sentry_value_new_string("unauthenticated"));
}
sentry_set_user(user);
}
void TSentry::Log(SentryLevel level, const std::string& logger, const std::string& text) {
if (!mValid) {
return;
}
SetContext("threads", { { "thread-name", ThreadName(true) } });
auto Msg = sentry_value_new_message_event(sentry_level_t(level), logger.c_str(), text.c_str());
sentry_capture_event(Msg);
sentry_set_transaction(nullptr);
}
void TSentry::LogError(const std::string& text, const std::string& file, const std::string& line) {
if (!mValid) {
return;
}
SetTransaction(file + ":" + line);
Log(SentryLevel::Error, "default", file + ": " + text);
}
void TSentry::SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map) {
if (!mValid) {
return;
}
auto ctx = sentry_value_new_object();
for (const auto& pair : map) {
std::string key = pair.first;
if (key == "type") {
// `type` is reserved
key = "_type";
}
sentry_value_set_by_key(ctx, key.c_str(), sentry_value_new_string(pair.second.c_str()));
}
sentry_set_context(context_name.c_str(), ctx);
}
void TSentry::LogException(const std::exception& e, const std::string& file, const std::string& line) {
if (!mValid) {
return;
}
SetTransaction(file + ":" + line);
Log(SentryLevel::Fatal, "exceptions", std::string(e.what()) + " @ " + file + ":" + line);
}
void TSentry::LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function) {
if (!mValid) {
return;
}
SetTransaction(file + ":" + line + ":" + function);
std::stringstream ss;
ss << "\"" << condition_string << "\" failed @ " << file << ":" << line;
Log(SentryLevel::Fatal, "asserts", ss.str());
}
void TSentry::AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line) {
if (!mValid) {
return;
}
auto crumb = sentry_value_new_breadcrumb("default", (msg + " @ " + file + ":" + line).c_str());
sentry_value_set_by_key(crumb, "level", sentry_value_new_string("error"));
sentry_add_breadcrumb(crumb);
}
void TSentry::SetTransaction(const std::string& id) {
if (!mValid) {
return;
}
sentry_set_transaction(id.c_str());
}
std::unique_lock<std::mutex> TSentry::CreateExclusiveContext() {
return std::unique_lock<std::mutex>(mMutex);
}
+44 -142
View File
@@ -2,81 +2,35 @@
#include "Client.h"
#include "Common.h"
#include "CustomAssert.h"
#include "IterationDecision.h"
#include "TNetwork.h"
#include "TPPSMonitor.h"
#include <TLuaPlugin.h>
#include <algorithm>
#include <any>
#include <nlohmann/json.hpp>
#include <sstream>
#include <nlohmann/json.hpp>
#include "LuaAPI.h"
#undef GetObject // Fixes Windows
#include "Json.h"
struct VehiclePacket {
std::string Data;
int Pid;
int Vid;
};
static Result<std::pair<int, int>> GetPidVid(const std::string& str) {
static std::optional<std::pair<int, int>> GetPidVid(const std::string& str) {
auto IDSep = str.find('-');
if (IDSep == std::string::npos) {
return Error("Invalid packet: Could not parse pid/vid from packet, as there is no '-' separator: '{}'", str);
}
std::string pid = str.substr(0, IDSep);
std::string vid = str.substr(IDSep + 1);
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
try {
int PID = std::stoi(pid);
int VID = std::stoi(vid);
int PID = stoi(pid);
int VID = stoi(vid);
return { { PID, VID } };
} catch (const std::exception&) {
return Error("Invalid packet: Could not parse pid/vid from packet, as one or both are not valid numbers: '{}'", str);
return std::nullopt;
}
}
return Error("Invalid packet: Could not parse pid/vid from packet: '{}'", str);
}
static std::optional<VehiclePacket> ParseVehiclePacket(const std::string& Packet, const int playerID) {
if (Packet.size() < 8) { // 2 for code, 3<= for pidvid, 1<= for data, 2 for dividers
// invalid packet
return std::nullopt;
}
// Zp:serverVehicleID:data
// 0-0:data
std::string withoutCode = Packet.substr(3);
auto NameDataSep = withoutCode.find(':', 3);
if (NameDataSep == std::string::npos) {
beammp_debugf("Invalid packet from {} in ParseVehiclePacket: No ':' separator, assuming corrupted packet. Packet: '{}'", playerID, Packet);
return std::nullopt;
}
if (NameDataSep + 1 > withoutCode.size()) {
beammp_debugf("Invalid packet from {} in ParseVehiclePacket: Separator in unexpected place, assuming corrupted packet. Packet: '{}'", playerID, Packet);
return std::nullopt;
}
std::string ServerVehicleID = withoutCode.substr(0, NameDataSep);
std::string Data = withoutCode.substr(NameDataSep + 1);
// parse veh ID
auto MaybePidVid = GetPidVid(ServerVehicleID);
if (MaybePidVid) {
int PID, VID;
std::tie(PID, VID) = MaybePidVid.value();
if (PID == playerID) {
return { { Data, PID, VID } }; // std::vector<char>(Data.begin(), Data.end())
}
}
beammp_debugf("Failed to parse packet from player {}", playerID);
return std::nullopt;
}
@@ -123,53 +77,9 @@ TEST_CASE("GetPidVid") {
}
}
TEST_CASE("ParseVehiclePacket") {
SUBCASE("Valid packet") {
const auto valid = ParseVehiclePacket("Zp:0-0:{jsonstring}", 0);
CHECK(valid.has_value());
}
SUBCASE("Valid packet 2") {
const auto packet = ParseVehiclePacket("Zp:12-3:{jsonstring}", 12);
CHECK(packet.has_value());
CHECK_EQ(packet.value().Pid, 12);
CHECK_EQ(packet.value().Vid, 3);
}
SUBCASE("Missing packet") {
const auto valid = ParseVehiclePacket("", 0);
CHECK(!valid.has_value());
}
SUBCASE("Missing ServerVehicleID") {
const auto valid = ParseVehiclePacket("Zp:{jsonstring}", 0);
CHECK(!valid.has_value());
}
SUBCASE("Missing data") {
const auto valid = ParseVehiclePacket("Zp:0-0:", 0);
CHECK(!valid.has_value());
}
SUBCASE("Incorrect Pid") {
const auto valid = ParseVehiclePacket("Zp:0-0:{jsonstring}", 1);
CHECK(!valid.has_value());
}
SUBCASE("Incorrect Pid 2") {
const auto valid = ParseVehiclePacket("Zp:12-0:{jsonstring}", 13);
CHECK(!valid.has_value());
}
}
TServer::TServer(const std::vector<std::string_view>& Arguments) {
beammp_info("BeamMP Server v" + Application::ServerVersionString());
Application::SetSubsystemStatus("Server", Application::Status::Starting);
if (Arguments.size() > 1) {
Application::SetSetting(StrCustomIP, std::string(Arguments[0]));
auto CustomIP = Application::GetSettingString(StrCustomIP);
size_t n = std::count(CustomIP.begin(), CustomIP.end(), '.');
auto p = Application::GetSettingString(StrCustomIP).find_first_not_of(".0123456789");
if (p != std::string::npos || n != 3 || CustomIP.substr(0, 3) == "127") {
Application::SetSetting(StrCustomIP, "");
beammp_warn("IP Specified is invalid! Ignoring");
} else {
beammp_info("server started with custom IP");
}
}
Application::SetSubsystemStatus("Server", Application::Status::Good);
}
@@ -190,16 +100,7 @@ void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
mClients.erase(WeakClientPtr.lock());
}
void TServer::RemoveClientById(int Id) {
auto Client = GetClient(*this, Id);
if (Client) {
Client->ClearCars();
WriteLock Lock(mClientsMutex);
mClients.erase(Client);
}
}
void TServer::ForEachClientWeak(const std::function<bool(std::weak_ptr<TClient>)>& Fn) {
void TServer::ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn) {
decltype(mClients) Clients;
{
ReadLock lock(mClientsMutex);
@@ -217,7 +118,7 @@ size_t TServer::ClientCount() const {
return mClients.size();
}
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TNetwork& Network) {
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
constexpr std::string_view ABG = "ABG:";
if (Packet.size() >= ABG.size() && std::equal(Packet.begin(), Packet.begin() + ABG.size(), ABG.begin(), ABG.end())) {
Packet.erase(Packet.begin(), Packet.begin() + ABG.size());
@@ -239,11 +140,8 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
// V to Y
if (Code <= 89 && Code >= 86) {
if (HandleVehicleUpdate(StringPacket, LockedClient->GetID())) {
Network.SendToAll(LockedClient.get(), Packet, false, false);
} else {
beammp_debugf("Invalid vehicle update packet received from '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
}
PPSMonitor.IncrementInternalPPS();
Network.SendToAll(LockedClient.get(), Packet, false, false);
return;
}
switch (Code) {
@@ -302,11 +200,9 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
Network.SendToAll(LockedClient.get(), Packet, false, true);
return;
case 'Z': // position packet
if (HandlePosition(*LockedClient, StringPacket)) {
Network.SendToAll(LockedClient.get(), Packet, false, false);
} else {
beammp_debugf("Invalid vehicle position packet received from '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
}
PPSMonitor.IncrementInternalPPS();
Network.SendToAll(LockedClient.get(), Packet, false, false);
HandlePosition(*LockedClient, StringPacket);
default:
return;
}
@@ -346,7 +242,7 @@ bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
c.SetUnicycleID(ID);
return true;
} else {
return c.GetCarCount() < Application::GetSettingInt(StrMaxCars);
return c.GetCarCount() < Application::Settings.MaxCars;
}
}
@@ -475,23 +371,13 @@ void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
std::string VD = c.GetCarData(VID);
if (VD.empty()) {
beammp_error("Tried to apply change to vehicle that does not exist");
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("vehicle-change",
{ { "packet", Packet },
{ "vehicle-id", std::to_string(VID) },
{ "client-car-count", std::to_string(c.GetCarCount()) } });
Sentry.LogError("attempt to apply change to nonexistent vehicle", _file_basename, _line);
return;
}
std::string Header = VD.substr(0, VD.find('{'));
FoundPos = VD.find('{');
if (FoundPos == std::string::npos) {
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("vehicle-change-packet",
{ { "packet", VD } });
Sentry.LogError("malformed packet", _file_basename, _line);
return;
return;
}
VD = VD.substr(FoundPos);
rapidjson::Document Veh, Pack;
@@ -525,19 +411,35 @@ void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {
(void)mClients.insert(NewClient);
}
bool TServer::HandlePosition(TClient& c, const std::string& PacketStr) {
auto MaybePacket = ParseVehiclePacket(PacketStr, c.GetID());
if (MaybePacket) {
auto packet = MaybePacket.value();
c.SetCarPosition(packet.Vid, packet.Data);
return true;
void TServer::HandlePosition(TClient& c, const std::string& Packet) {
if (Packet.size() < 3) {
// invalid packet
return;
}
return false;
}
// Zp:serverVehicleID:data
// Zp:0:data
std::string withoutCode = Packet.substr(3);
auto NameDataSep = withoutCode.find(':', 2);
if (NameDataSep == std::string::npos || NameDataSep < 2) {
// invalid packet
return;
}
// FIXME: ensure that -2 does what it should... it seems weird.
std::string ServerVehicleID = withoutCode.substr(2, NameDataSep - 2);
if (NameDataSep + 1 > withoutCode.size()) {
// invalid packet
return;
}
std::string Data = withoutCode.substr(NameDataSep + 1);
bool TServer::HandleVehicleUpdate(const std::string& PacketStr, const int playerID) {
auto MaybePacket = ParseVehiclePacket(PacketStr, playerID);
// parse veh ID
auto MaybePidVid = GetPidVid(ServerVehicleID);
if (MaybePidVid) {
int PID = -1;
int VID = -1;
// FIXME: check that the VID and PID are valid, so that we don't waste memory
std::tie(PID, VID) = MaybePidVid.value();
return MaybePacket.has_value();
c.SetCarPosition(VID, Data);
}
}
+249
View File
@@ -0,0 +1,249 @@
#include "Update.h"
#include "Common.h"
#include <algorithm>
#include <boost/predef.h>
#include <cerrno>
#include <cstdio>
#include <cstdlib>
#include <filesystem>
#include <httplib.h>
#include <nlohmann/json.hpp>
#if defined(__linux)
#include <unistd.h>
#elif defined(WIN32)
#include <windows.h>
#endif
static bool ProgressReport(uint64_t current, uint64_t total) {
if (current == total) {
fmt::print("100% ({:.2f} / {:.2f} KiB)\n", float(current) / 1024.0f, float(total) / 1024.0f);
}
if (total != 0) {
auto percent = (float(current) / float(total)) * 100.0f;
fmt::print("{:3.0f}% ({:.2f} / {:.2f} KiB)\r", percent, float(current) / 1024.0f, float(total) / 1024.0f);
}
return true;
}
void Update::PerformUpdate(const std::string& InvokedAs) {
using json = nlohmann::json;
namespace http = httplib;
constexpr auto GH = "api.github.com";
std::string ReleasesAPI = "/repos/BeamMP/BeamMP-Server/releases";
http::Headers APIHeaders {};
APIHeaders.emplace("X-GitHub-Api-Version", "2022-11-28");
APIHeaders.emplace("Accept", "application/vnd.github+json");
http::SSLClient c(GH);
c.set_read_timeout(std::chrono::seconds(30));
beammp_infof("Checking for latest release...");
// check if there is a new release
auto Res = c.Get(ReleasesAPI + "/latest", APIHeaders);
if (!Res || Res->status < 200 || Res->status >= 300) {
beammp_errorf("Failed to fetch latest release: {}", to_string(Res.error()));
std::exit(1);
}
Version NewVersion { 0, 0, 0 };
json ReleaseInfo;
try {
ReleaseInfo = json::parse(Res->body);
std::string TagName = ReleaseInfo["tag_name"].get<std::string>();
if (!TagName.starts_with("v") || std::count(TagName.begin(), TagName.end(), '.') != 2) {
beammp_errorf("Invalid version provided by GitHub: '{}', exiting", TagName);
std::exit(1);
}
TagName = TagName.substr(1);
auto Tag = Application::VersionStrToInts(TagName);
NewVersion = Version { Tag[0], Tag[1], Tag[2] };
beammp_infof("Latest release is v{}", NewVersion.AsString());
} catch (const std::exception& e) {
beammp_errorf("Failed to fetch latest release info from GitHub");
beammp_errorf("Error: {}", e.what());
std::exit(1);
}
// check if the new release is patch, minor or major
auto Current = Application::ServerVersion();
bool MajorOutdated = NewVersion.major > Current.major;
bool MinorOutdated = !MajorOutdated && Application::IsOutdated(Current, NewVersion);
if (!MajorOutdated && !MinorOutdated) {
beammp_infof("BeamMP-Server is already the latest version (v{})!", Current.AsString());
std::exit(0);
} else {
beammp_infof("New update available, updating from v{} to v{}", Current.AsString(), NewVersion.AsString());
}
std::string Arch = "";
#if BOOST_ARCH_ARM && BOOST_ARCH_WORD_BITS == 64
Arch = "arm64";
#elif BOOST_ARCH_X86_64
Arch = "x86_64";
#else
beammp_errorf("The current architecture is not supported, please update manually.");
std::exit(1);
#endif
std::string Postfix = {};
// figure out current platform
#if WIN32
beammp_infof("Current platform is Windows");
Postfix = ".exe";
#elif __linux
beammp_infof("Current platform is Linux, checking distribution");
const std::string OsReleasePath = "/etc/os-release";
std::string DistroID = "";
std::string DistroVersion = "";
if (fs::exists(OsReleasePath)) {
std::ifstream OsRelease(OsReleasePath);
std::string Line {};
while (std::getline(OsRelease, Line)) {
if (Line.starts_with("ID=")) {
DistroID = Line.substr(3);
} else if (Line.starts_with("VERSION_ID=\"")) {
DistroVersion = Line.substr(strlen("VERSION_ID=\""));
// skip closing quote
DistroVersion = DistroVersion.substr(0, DistroVersion.size() - 1);
} else if (Line.starts_with("VERSION_ID=")) {
DistroVersion = Line.substr(strlen("VERSION_ID="));
}
}
}
beammp_infof("Distribution: {} {}", DistroID, DistroVersion);
std::string Distro = {};
if (DistroVersion.empty()) {
Distro = DistroID;
} else {
Distro = DistroID + "." + DistroVersion;
}
Postfix = fmt::format(".{}.{}", Distro, Arch);
#else
beammp_infof("BeamMP doesn't provide binaries for this OS, please update manually");
std::exit(1);
#endif
beammp_infof("Looking for BeamMP-Server{}", Postfix);
// check if the release exists for that platform
std::string DownloadURL = "";
try {
for (const auto& Asset : ReleaseInfo.at("assets")) {
if (Asset.at("name").get<std::string>() == "BeamMP-Server" + Postfix) {
DownloadURL = Asset.at("browser_download_url");
break;
}
}
} catch (const std::exception& e) {
beammp_errorf("Failed to parse GitHub API's release assets: {}", e.what());
std::exit(1);
}
if (DownloadURL.empty()) {
beammp_infof("BeamMP doesn't provide binaries for this platform or distribution (release 'BeamMP-Server{}' not found in the release assets), please update manually", Postfix);
std::exit(1);
}
// download urls exist, ask if the user wants to do a major update
if (MajorOutdated) {
beammp_warnf("The update from v{} to v{} is a major update, which is likely to *break* any Lua Plugins. Please make sure you have read the release notes at {} before proceeding!", Current.AsString(), NewVersion.AsString(), ReleaseInfo.at("html_url").get<std::string>());
#if !defined(WIN32)
if (!isatty(STDIN_FILENO)) {
beammp_errorf("Refusing to do a major version update non-interactively. Run this again in a TTY or update manually");
std::exit(1);
}
#endif
fmt::print("\n");
int ch;
do {
fmt::print("Do you wish to proceed with this update? [y/n] ");
std::string Input;
std::getline(std::cin, Input);
if (Input.empty()) {
continue;
}
ch = Input.at(0);
} while (tolower(ch) != 'y' && tolower(ch) != 'n');
if (tolower(ch) == 'n') {
beammp_error("Cancelling update");
std::exit(2);
}
}
beammp_info("Downloading latest release from github.com...");
http::SSLClient DlClient("github.com");
DlClient.set_follow_location(true);
auto ReleaseRes = DlClient.Get(DownloadURL.substr(strlen("https://github.com")), ProgressReport);
if (!ReleaseRes || ReleaseRes->status < 200 || ReleaseRes->status >= 300) {
beammp_errorf("Failed to fetch binary: {}. Please update manually", to_string(ReleaseRes.error()));
std::exit(1);
}
beammp_info("Download complete!");
auto Temp = InvokedAs + ".temp";
beammp_infof("Creating '{}'", Temp);
FILE* Out = std::fopen(Temp.c_str(), "w+");
if (!Out) {
beammp_errorf("Failed to update executable, because a temporary file couldn't be created: {}", std::strerror(errno));
std::exit(1);
}
auto n = std::fwrite(ReleaseRes->body.data(), 1, ReleaseRes->body.size(), Out);
if (n != ReleaseRes->body.size()) {
beammp_errorf("Failed to update executable, because a temporary file couldn't be written to: {}", std::strerror(errno));
std::fclose(Out);
std::exit(1);
}
std::fclose(Out);
#if defined(__linux)
beammp_infof("Removing '{}'", InvokedAs);
struct stat st;
if (stat(InvokedAs.c_str(), &st) != 0) {
// shouldn't happen at this point
beammp_errorf("Failed to stat original executable: {}", std::strerror(errno));
std::exit(1);
}
auto Ret = unlink(InvokedAs.c_str());
if (Ret != 0) {
beammp_errorf("Failed to remove executable: {}", std::strerror(errno));
std::exit(1);
}
beammp_infof("Replacing '{}' with '{}'", InvokedAs, Temp);
fs::rename(Temp, InvokedAs);
if (chmod(InvokedAs.c_str(), st.st_mode) != 0) {
beammp_warnf("Failed to set file mode to 0{:o}: {}. File may not be executable.", st.st_mode, std::strerror(errno));
}
#elif defined(WIN32)
auto DeleteMe = InvokedAs + ".delete_me";
std::filesystem::rename(InvokedAs, DeleteMe);
std::filesystem::rename(Temp, InvokedAs);
int Attr = GetFileAttributesA(DeleteMe.c_str());
if ((Attr & FILE_ATTRIBUTE_HIDDEN) == 0) {
SetFileAttributesA(DeleteMe.c_str(), Attr | FILE_ATTRIBUTE_HIDDEN);
}
#else
beammp_error("Not implemented");
std::exit(4);
#endif
// make sure the user knows that it was a success, on windows wait for return???
beammp_infof("SUCCESSFULLY UPDATED to v{}. Please launch the server manually to start the new version!", NewVersion.AsString());
std::exit(0);
}
-15
View File
@@ -1,15 +0,0 @@
#include "Uuid.h"
#include <boost/uuid/uuid.hpp>
#include <boost/uuid/random_generator.hpp>
#include <boost/uuid/uuid_generators.hpp>
#include <boost/uuid/uuid_io.hpp>
#include <fmt/format.h>
#include <fmt/ostream.h>
std::string uuid::GenerateUuid() {
static thread_local boost::uuids::random_generator Generator {};
boost::uuids::uuid Id { Generator() };
return boost::uuids::to_string(Id);
}
+33 -24
View File
@@ -1,5 +1,3 @@
#include "TSentry.h"
#include "ArgsParser.h"
#include "Common.h"
#include "Http.h"
@@ -13,7 +11,9 @@
#include "TPluginMonitor.h"
#include "TResourceManager.h"
#include "TServer.h"
#include "Update.h"
#include <filesystem>
#include <iostream>
#include <thread>
@@ -35,6 +35,9 @@ ARGUMENTS:
including the path given in --config.
--version
Prints version info and exits.
--update
Starts an interactive update to the newest
version of BeamMP-Server.
EXAMPLES:
BeamMP-Server --config=../MyWestCoastServerConfig.toml
@@ -64,7 +67,6 @@ int main(int argc, char** argv) {
} catch (const std::exception& e) {
beammp_error("A fatal exception has occurred and the server is forcefully shutting down.");
beammp_error(e.what());
Sentry.LogException(e, _file_basename, _line);
MainRet = -1;
}
std::exit(MainRet);
@@ -72,11 +74,10 @@ int main(int argc, char** argv) {
int BeamMPServerMain(MainArguments Arguments) {
setlocale(LC_ALL, "C");
Application::InitializeConsole();
Application::Console().Internal().set_prompt("");
ArgsParser Parser;
Parser.RegisterArgument({ "help" }, ArgsParser::NONE);
Parser.RegisterArgument({ "version" }, ArgsParser::NONE);
Parser.RegisterArgument({ "update" }, ArgsParser::NONE);
Parser.RegisterArgument({ "config" }, ArgsParser::HAS_VALUE);
Parser.RegisterArgument({ "working-directory" }, ArgsParser::HAS_VALUE);
Parser.Parse(Arguments.List);
@@ -88,10 +89,19 @@ int BeamMPServerMain(MainArguments Arguments) {
return 0;
}
if (Parser.FoundArgument({ "version" })) {
Application::Console().WriteRaw(fmt::format("BeamMP Server v{} ({})", Application::ServerVersionString(), BEAMMP_GIT_HASH));
Application::Console().WriteRaw("BeamMP-Server v" + Application::ServerVersionString());
return 0;
}
if (Parser.FoundArgument({ "update" })) {
Update::PerformUpdate(Arguments.InvokedAs);
return 123;
}
// check that there is no old update file
auto OldFile = Arguments.InvokedAs + ".delete_me";
if (fs::exists(OldFile)) {
fs::remove(OldFile);
}
std::string ConfigPath = "ServerConfig.toml";
if (Parser.FoundArgument({ "config" })) {
auto MaybeConfigPath = Parser.GetValueOfArgument({ "config" });
@@ -111,36 +121,37 @@ int BeamMPServerMain(MainArguments Arguments) {
}
}
}
Application::SetSubsystemStatus("Main", Application::Status::Starting);
SetupSignalHandlers();
beammp_infof("BeamMP Server v{} ({})", Application::ServerVersionString(), BEAMMP_GIT_HASH);
TConfig Config(ConfigPath);
if (Config.Failed()) {
beammp_info("Closing in 10 seconds");
// loop to make it possible to ctrl+c instead
Application::SleepSafeSeconds(5);
beammp_info("Closing in 5 seconds");
Application::SleepSafeSeconds(5);
Application::GracefullyShutdown();
for (size_t i = 0; i < 20; ++i) {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
return 1;
}
Application::Console().Internal().set_prompt("> ");
Application::InitializeConsole();
Application::Console().StartLoggingToFile();
Application::SetSubsystemStatus("Main", Application::Status::Starting);
SetupSignalHandlers();
bool Shutdown = false;
Application::RegisterShutdownHandler([&Shutdown] {
beammp_info("If this takes too long, you can press Ctrl+C repeatedly to force a shutdown.");
Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown);
Shutdown = true;
});
Application::RegisterShutdownHandler([] {
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
});
TServer Server(Arguments.List);
auto LuaEngine = std::make_shared<TLuaEngine>();
LuaEngine->SetServer(&Server);
Application::Console().InitializeLuaConsole(*LuaEngine);
@@ -148,8 +159,6 @@ int BeamMPServerMain(MainArguments Arguments) {
RegisterThread("Main");
beammp_trace("Running in debug mode on a debug build");
Sentry.SetupUser();
Sentry.PrintWelcome();
TResourceManager ResourceManager;
TPPSMonitor PPSMonitor(Server);
THeartbeatThread Heartbeat(ResourceManager, Server);
@@ -158,9 +167,9 @@ int BeamMPServerMain(MainArguments Arguments) {
PPSMonitor.SetNetwork(Network);
Application::CheckForUpdates();
TPluginMonitor PluginMonitor(fs::path(Application::GetSettingString(StrResourceFolder)) / "Server", LuaEngine);
TPluginMonitor PluginMonitor(fs::path(Application::Settings.Resource) / "Server", LuaEngine);
if (Application::GetSettingBool(StrHTTPServerEnabled)) {
if (Application::Settings.HTTPServerEnabled) {
Http::Server::THttpServerInstance HttpServerInstance {};
}
Submodule
+1
Submodule vcpkg added at 72010900b7
+19
View File
@@ -0,0 +1,19 @@
{
"name": "server",
"version-string": "0.1.0",
"dependencies": [
"fmt",
"doctest",
"boost-asio",
"boost-variant",
"boost-spirit",
"boost-uuid",
"cpp-httplib",
"toml11",
"libzip",
"rapidjson",
"nlohmann-json",
"openssl",
"sol2"
]
}