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https://github.com/BeamMP/BeamMP-Server.git
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75 Commits
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v3.1.1
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21
.github/workflows/cmake-linux.yml
vendored
21
.github/workflows/cmake-linux.yml
vendored
@@ -1,18 +1,13 @@
|
||||
name: CMake Linux Build
|
||||
|
||||
on:
|
||||
push:
|
||||
pull_request:
|
||||
types: [opened, reopened]
|
||||
pull_request_review:
|
||||
types: [submitted]
|
||||
on: [push]
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
|
||||
jobs:
|
||||
linux-build:
|
||||
runs-on: ubuntu-20.04
|
||||
runs-on: ubuntu-22.04
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
@@ -25,7 +20,7 @@ jobs:
|
||||
run: |
|
||||
echo ${#beammp_sentry_url}
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev cmake g++-10
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev cmake g++-10 libboost1.74-all-dev
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-linux
|
||||
@@ -61,23 +56,23 @@ jobs:
|
||||
|
||||
run-tests:
|
||||
needs: linux-build
|
||||
runs-on: ubuntu-20.04
|
||||
runs-on: ubuntu-22.04
|
||||
|
||||
steps:
|
||||
- uses: actions/download-artifact@master
|
||||
with:
|
||||
name: BeamMP-Server-linux-tests
|
||||
path: ${{github.workspace}}
|
||||
|
||||
|
||||
- name: Install Runtime Dependencies
|
||||
shell: bash
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y liblua5.3 openssl
|
||||
sudo apt-get install -y liblua5.3-0 libssl3 curl
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{github.workspace}}
|
||||
shell: bash
|
||||
run: |
|
||||
chmod +x ./BeamMP-Server-tests
|
||||
./BeamMP-Server-tests
|
||||
chmod +x ./BeamMP-Server-tests
|
||||
./BeamMP-Server-tests
|
||||
|
||||
24
.github/workflows/cmake-windows.yml
vendored
24
.github/workflows/cmake-windows.yml
vendored
@@ -1,11 +1,6 @@
|
||||
name: CMake Windows Build
|
||||
|
||||
on:
|
||||
push:
|
||||
pull_request:
|
||||
types: [opened, reopened]
|
||||
pull_request_review:
|
||||
types: [submitted]
|
||||
on: [push]
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
@@ -13,20 +8,20 @@ env:
|
||||
jobs:
|
||||
windows-build:
|
||||
runs-on: windows-latest
|
||||
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: "recursive"
|
||||
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Restore artifacts, or run vcpkg, build and cache artifacts
|
||||
uses: lukka/run-vcpkg@v7
|
||||
id: runvcpkg
|
||||
with:
|
||||
vcpkgArguments: "lua zlib rapidjson openssl websocketpp curl"
|
||||
vcpkgDirectory: "${{ runner.workspace }}/b/vcpkg"
|
||||
vcpkgGitCommitId: "a106de33bbee694e3be6243718aa2a549a692832"
|
||||
vcpkgTriplet: "x64-windows-static"
|
||||
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: "06b5f4a769d848d1a20fa0acd556019728b56273"
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-windows
|
||||
@@ -54,9 +49,10 @@ jobs:
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build . --config Debug
|
||||
|
||||
|
||||
- name: Archive debug artifacts
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-debug.exe
|
||||
path: ${{github.workspace}}/build-windows/Debug/BeamMP-Server.exe
|
||||
|
||||
|
||||
6
.github/workflows/release-build.yml
vendored
6
.github/workflows/release-build.yml
vendored
@@ -32,7 +32,7 @@ jobs:
|
||||
|
||||
upload-release-files-linux:
|
||||
name: Upload Linux Release Files
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-22.04
|
||||
needs: create-release
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
@@ -42,7 +42,7 @@ jobs:
|
||||
- name: Install Dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev libboost-dev libboost1.74-all-dev libboost1.74-dev
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-linux
|
||||
@@ -85,7 +85,7 @@ jobs:
|
||||
with:
|
||||
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: 'a106de33bbee694e3be6243718aa2a549a692832'
|
||||
vcpkgGitCommitId: '06b5f4a769d848d1a20fa0acd556019728b56273'
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
|
||||
- name: Create Build Environment
|
||||
|
||||
@@ -28,6 +28,8 @@ set(SENTRY_BUILD_SHARED_LIBS OFF)
|
||||
|
||||
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT=1)
|
||||
|
||||
option(WIN32_STATIC_RUNTIME "Build statically-linked runtime on windows (don't touch unless you know what you're doing)" ON)
|
||||
|
||||
# ------------------------ APPLE ---------------------------------
|
||||
if(APPLE)
|
||||
if(IS_DIRECTORY /opt/homebrew/Cellar/lua@5.3/5.3.6)
|
||||
@@ -47,14 +49,13 @@ if(APPLE)
|
||||
endif()
|
||||
# ------------------------ WINDOWS ---------------------------------
|
||||
elseif (WIN32)
|
||||
# this has to happen before sentry, so that crashpad on windows links with these settings.
|
||||
message(STATUS "MSVC -> forcing use of statically-linked runtime.")
|
||||
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
|
||||
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
|
||||
# ------------------------ LINUX ---------------------------------
|
||||
if (WIN32_STATIC_RUNTIME)
|
||||
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
endif()
|
||||
# ------------------------ UNIX ------------------------------------
|
||||
elseif (UNIX)
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -fno-builtin")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2")
|
||||
option(SANITIZE "Turns on thread and UB sanitizers" OFF)
|
||||
if (SANITIZE)
|
||||
message(STATUS "sanitize is ON")
|
||||
@@ -79,9 +80,6 @@ add_subdirectory("deps/sentry-native")
|
||||
|
||||
# ------------------------ C++ SETUP ---------------------------------
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
if (MSVC)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
|
||||
endif ()
|
||||
|
||||
# ------------------------ DEPENDENCIES ------------------------------
|
||||
message(STATUS "Adding local source dependencies")
|
||||
@@ -95,6 +93,8 @@ include(FindOpenSSL)
|
||||
include(FindThreads)
|
||||
include(FindZLIB)
|
||||
|
||||
find_package(Boost 1.70 REQUIRED COMPONENTS system)
|
||||
|
||||
set(BeamMP_Sources
|
||||
include/TConsole.h src/TConsole.cpp
|
||||
include/TServer.h src/TServer.cpp
|
||||
@@ -117,6 +117,7 @@ set(BeamMP_Sources
|
||||
include/ArgsParser.h src/ArgsParser.cpp
|
||||
include/TPluginMonitor.h src/TPluginMonitor.cpp
|
||||
include/Environment.h
|
||||
include/BoostAliases.h
|
||||
)
|
||||
|
||||
set(BeamMP_Includes
|
||||
@@ -135,6 +136,10 @@ set(BeamMP_Definitions
|
||||
SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}"
|
||||
)
|
||||
|
||||
if (WIN32)
|
||||
list(APPEND BeamMP_Definitions _WIN32_WINNT=0x0601)
|
||||
list(APPEND BeamMP_Definitions _CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
if (UNIX)
|
||||
set(BeamMP_CompileOptions
|
||||
-Wall
|
||||
@@ -160,16 +165,24 @@ if (UNIX)
|
||||
-Werror=switch-default
|
||||
-Werror=old-style-cast
|
||||
-Werror=overloaded-virtual
|
||||
-Werror=zero-as-null-pointer-constant
|
||||
-Werror=overloaded-virtual
|
||||
-Werror=missing-include-dirs
|
||||
-Werror=unused-result
|
||||
|
||||
-fstack-protector
|
||||
-Wzero-as-null-pointer-constant
|
||||
)
|
||||
else()
|
||||
|
||||
set(BeamMP_CompileOptions
|
||||
/bigobj
|
||||
/INCREMENTAL:NO /NODEFAULTLIB:MSVCRT /NODEFAULTLIB:LIBCMT
|
||||
)
|
||||
endif()
|
||||
|
||||
set(BeamMP_Libraries
|
||||
Boost::boost
|
||||
Boost::system
|
||||
doctest::doctest
|
||||
OpenSSL::SSL
|
||||
OpenSSL::Crypto
|
||||
|
||||
12
Changelog.md
12
Changelog.md
@@ -1,3 +1,10 @@
|
||||
# v3.1.1
|
||||
|
||||
- FIXED bug which caused GetPlayerIdentifiers, GetPlayerName, etc not to work in `onPlayerDisconnect`
|
||||
- FIXED some issues which could cause the server to crash when receiving malformed data
|
||||
- FIXED a bug which caused a server to crash during authentication when receiving malformed data
|
||||
- FIXED minor vulnerability in chat message handling
|
||||
- FIXED a minor formatting bug in the `status` command
|
||||
|
||||
# v3.1.0
|
||||
|
||||
@@ -10,6 +17,9 @@
|
||||
- ADDED error messages to some lua functions
|
||||
- ADDED HOME and END button working in console
|
||||
- ADDED `MP.TriggerClientEventJson()` which takes a table as the data argument and sends it as JSON
|
||||
- ADDED identifiers (beammp id, ip) to onPlayerAuth (4th argument)
|
||||
- ADDED more network debug logging
|
||||
- CHANGED all networking to be more stable, performant, and safe
|
||||
- FIXED `ip` in MP.GetPlayerIdentifiers
|
||||
- FIXED issue with client->server events which contain `:`
|
||||
- FIXED a fatal exception on LuaEngine startup if Resources/Server is a symlink
|
||||
@@ -18,6 +28,8 @@
|
||||
- FIXED bug which caused hot-reload not to report syntax errors
|
||||
- FIXED missing error messages on some event handler calls
|
||||
- FIXED vehicles not deleting for all players if an edit was cancelled by Lua
|
||||
- FIXED server not handling binary UDP packets properly
|
||||
- REMOVED "Backend response failed to parse as valid json" message
|
||||
|
||||
# v3.0.2
|
||||
|
||||
|
||||
117
README.md
117
README.md
@@ -29,7 +29,7 @@ These values are guesstimated and are subject to change with each release.
|
||||
|
||||
## Contributing
|
||||
|
||||
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" label or with nobody assigned.
|
||||
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" or "good first issue" label or with nobody assigned.
|
||||
|
||||
To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues). Any issues that have the "help wanted" label or don't have anyone assigned are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas.
|
||||
|
||||
@@ -39,7 +39,7 @@ If you need support with understanding the codebase, please write us in the Disc
|
||||
|
||||
## About Building from Source
|
||||
|
||||
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v1.20`.
|
||||
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v3.1.0`.
|
||||
|
||||
## Supported Operating Systems
|
||||
|
||||
@@ -51,7 +51,7 @@ You can find precompiled binaries under [Releases](https://github.com/BeamMP/Bea
|
||||
|
||||
## Build Instructions
|
||||
|
||||
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.3.3`!__**
|
||||
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v3.1.0`!__**
|
||||
|
||||
Currently only Linux and Windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)).
|
||||
|
||||
@@ -59,35 +59,105 @@ Currently only Linux and Windows are supported (generally). See [Releases](https
|
||||
|
||||
#### Windows
|
||||
|
||||
There are **no runtime libraries** needed for Windows.
|
||||
|
||||
Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
|
||||
|
||||
Dependencies for **Windows** can be installed with `vcpkg`.
|
||||
These are:
|
||||
```
|
||||
lua
|
||||
zlib
|
||||
rapidjson
|
||||
openssl
|
||||
websocketpp
|
||||
curl
|
||||
lua zlib rapidjson openssl websocketpp curl
|
||||
```
|
||||
The triplet we use for releases is `x64-windows-static`.
|
||||
|
||||
#### Linux
|
||||
|
||||
Runtime dependencies - you want to find packages for:
|
||||
- libz
|
||||
- rapidjson
|
||||
- lua5.3
|
||||
- ssl / openssl
|
||||
- websocketpp
|
||||
- curl (with ssl support)
|
||||
We recommend Ubuntu 22.04 or Arch Linux. Any Linux distribution will work, but you have to figure out the package names yourself (please feel free to PR in a change to this README with that info).
|
||||
|
||||
Build-time dependencies are:
|
||||
##### Runtime Dependencies
|
||||
|
||||
These are needed to *run* the server.
|
||||
|
||||
<details>
|
||||
<summary>
|
||||
Ubuntu 22.04
|
||||
</summary>
|
||||
|
||||
`apt-get install` the following libraries:
|
||||
```
|
||||
liblua5.3-0
|
||||
libssl3
|
||||
curl
|
||||
```
|
||||
</details>
|
||||
|
||||
<details>
|
||||
<summary>
|
||||
Arch Linux
|
||||
</summary>
|
||||
|
||||
`pacman -Syu` the following libraries:
|
||||
```
|
||||
lua53
|
||||
openssl
|
||||
curl
|
||||
```
|
||||
</details>
|
||||
|
||||
##### Build Dependencies
|
||||
These are needed for you to *build* the server, in addition to the [runtime dependencies](#runtime-dependencies).
|
||||
|
||||
<details>
|
||||
<summary>
|
||||
Ubuntu 22.04
|
||||
</summary>
|
||||
|
||||
`apt-get install` the following libraries and programs:
|
||||
```
|
||||
git
|
||||
make
|
||||
libz-dev
|
||||
rapidjson-dev
|
||||
liblua5.3
|
||||
libssl-dev
|
||||
libwebsocketpp-dev
|
||||
libcurl4-openssl-dev
|
||||
cmake
|
||||
g++-10
|
||||
libboost1.74-all-dev
|
||||
libssl3
|
||||
curl
|
||||
```
|
||||
</details>
|
||||
|
||||
<details>
|
||||
<summary>
|
||||
Arch Linux
|
||||
</summary>
|
||||
|
||||
`pacman -Syu` the following libraries and programs:
|
||||
```
|
||||
lua53
|
||||
openssl
|
||||
curl
|
||||
git
|
||||
cmake
|
||||
g++
|
||||
cmake
|
||||
zlib
|
||||
boost
|
||||
websocketpp
|
||||
```
|
||||
</details>
|
||||
|
||||
#### macOS
|
||||
|
||||
Dependencies for **macOS** can be installed with homebrew.
|
||||
```
|
||||
brew install lua@5.3 rapidjson websocketpp cmake openssl@1.1
|
||||
```
|
||||
Some packages are included in **macOS** but you might want to install homebrew versions.
|
||||
```
|
||||
brew install curl zlib git make
|
||||
```
|
||||
|
||||
### How to build
|
||||
@@ -95,13 +165,12 @@ g++
|
||||
On Windows, use git-bash for these commands. On Linux, these should work in your shell.
|
||||
|
||||
1. Make sure you have all [prerequisites](#prerequisites) installed
|
||||
2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`.
|
||||
2. Clone the repository in a location of your choice with `git clone https://github.com/BeamMP/BeamMP-Server` .
|
||||
3. Change into the BeamMP-Server directory by running `cd BeamMP-Server`.
|
||||
4. Checkout the branch of the release you want to compile, for example `git checkout tags/v3.0.2` for version 3.0.2. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
|
||||
5. Ensure that all submodules are initialized by running `git submodule update --init --recursive`
|
||||
6. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`)
|
||||
7. Run `make`
|
||||
8. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (Windows or Linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/server-installation) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
|
||||
4. Checkout the branch or tag of the release you want to compile, for example `git checkout tags/v3.0.2` for version 3.0.2. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
|
||||
6. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`). This may take some time, and will update all submodules and prepare the build.
|
||||
7. Run `make -j` . This step will take some time and will use a lot of CPU and RAM. Remove the `-j` if you run out of memory. *If you change something in the source code, you only have to re-run this step.*
|
||||
8. You now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (Windows or Linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/server-installation) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
|
||||
|
||||
*tip: to run the server in the background, simply (in bash, zsh, etc) run:* `nohup ./BeamMP-Server &`*.*
|
||||
|
||||
|
||||
2
deps/sentry-native
vendored
2
deps/sentry-native
vendored
Submodule deps/sentry-native updated: 87e67ad783...28be51f5e3
6
include/BoostAliases.h
Normal file
6
include/BoostAliases.h
Normal file
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <boost/asio.hpp>
|
||||
#include <boost/system/error_code.hpp>
|
||||
|
||||
using namespace boost::asio;
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <string>
|
||||
#include <unordered_set>
|
||||
|
||||
#include "BoostAliases.h"
|
||||
#include "Common.h"
|
||||
#include "Compat.h"
|
||||
#include "VehicleData.h"
|
||||
@@ -19,9 +20,8 @@ class TServer;
|
||||
#endif // WINDOWS
|
||||
|
||||
struct TConnection final {
|
||||
SOCKET Socket;
|
||||
struct sockaddr SockAddr;
|
||||
socklen_t SockAddrLen;
|
||||
ip::tcp::socket Socket;
|
||||
ip::tcp::endpoint SockAddr;
|
||||
};
|
||||
|
||||
class TClient final {
|
||||
@@ -33,8 +33,9 @@ public:
|
||||
std::unique_lock<std::mutex> Lock;
|
||||
};
|
||||
|
||||
explicit TClient(TServer& Server);
|
||||
TClient(TServer& Server, ip::tcp::socket&& Socket);
|
||||
TClient(const TClient&) = delete;
|
||||
~TClient();
|
||||
TClient& operator=(const TClient&) = delete;
|
||||
|
||||
void AddNewCar(int Ident, const std::string& Data);
|
||||
@@ -46,16 +47,20 @@ public:
|
||||
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
|
||||
std::string GetCarData(int Ident);
|
||||
std::string GetCarPositionRaw(int Ident);
|
||||
void SetUDPAddr(sockaddr_in Addr) { mUDPAddress = Addr; }
|
||||
void SetDownSock(SOCKET CSock) { mSocket[1] = CSock; }
|
||||
void SetTCPSock(SOCKET CSock) { mSocket[0] = CSock; }
|
||||
void SetStatus(int Status) { mStatus = Status; }
|
||||
void SetUDPAddr(const ip::udp::endpoint& Addr) { mUDPAddress = Addr; }
|
||||
void SetDownSock(ip::tcp::socket&& CSock) { mDownSocket = std::move(CSock); }
|
||||
void SetTCPSock(ip::tcp::socket&& CSock) { mSocket = std::move(CSock); }
|
||||
void Disconnect(std::string_view Reason);
|
||||
bool IsDisconnected() const { return !mSocket.is_open(); }
|
||||
// locks
|
||||
void DeleteCar(int Ident);
|
||||
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; }
|
||||
[[nodiscard]] sockaddr_in GetUDPAddr() const { return mUDPAddress; }
|
||||
[[nodiscard]] SOCKET GetDownSock() const { return mSocket[1]; }
|
||||
[[nodiscard]] SOCKET GetTCPSock() const { return mSocket[0]; }
|
||||
[[nodiscard]] const ip::udp::endpoint& GetUDPAddr() const { return mUDPAddress; }
|
||||
[[nodiscard]] ip::udp::endpoint& GetUDPAddr() { return mUDPAddress; }
|
||||
[[nodiscard]] ip::tcp::socket& GetDownSock() { return mDownSocket; }
|
||||
[[nodiscard]] const ip::tcp::socket& GetDownSock() const { return mDownSocket; }
|
||||
[[nodiscard]] ip::tcp::socket& GetTCPSock() { return mSocket; }
|
||||
[[nodiscard]] const ip::tcp::socket& GetTCPSock() const { return mSocket; }
|
||||
[[nodiscard]] std::string GetRoles() const { return mRole; }
|
||||
[[nodiscard]] std::string GetName() const { return mName; }
|
||||
void SetUnicycleID(int ID) { mUnicycleID = ID; }
|
||||
@@ -63,7 +68,6 @@ public:
|
||||
[[nodiscard]] int GetOpenCarID() const;
|
||||
[[nodiscard]] int GetCarCount() const;
|
||||
void ClearCars();
|
||||
[[nodiscard]] int GetStatus() const { return mStatus; }
|
||||
[[nodiscard]] int GetID() const { return mID; }
|
||||
[[nodiscard]] int GetUnicycleID() const { return mUnicycleID; }
|
||||
[[nodiscard]] bool IsConnected() const { return mIsConnected; }
|
||||
@@ -73,9 +77,9 @@ public:
|
||||
void SetIsGuest(bool NewIsGuest) { mIsGuest = NewIsGuest; }
|
||||
void SetIsSynced(bool NewIsSynced) { mIsSynced = NewIsSynced; }
|
||||
void SetIsSyncing(bool NewIsSyncing) { mIsSyncing = NewIsSyncing; }
|
||||
void EnqueuePacket(const std::string& Packet);
|
||||
[[nodiscard]] std::queue<std::string>& MissedPacketQueue() { return mPacketsSync; }
|
||||
[[nodiscard]] const std::queue<std::string>& MissedPacketQueue() const { return mPacketsSync; }
|
||||
void EnqueuePacket(const std::vector<uint8_t>& Packet);
|
||||
[[nodiscard]] std::queue<std::vector<uint8_t>>& MissedPacketQueue() { return mPacketsSync; }
|
||||
[[nodiscard]] const std::queue<std::vector<uint8_t>>& MissedPacketQueue() const { return mPacketsSync; }
|
||||
[[nodiscard]] size_t MissedPacketQueueSize() const { return mPacketsSync.size(); }
|
||||
[[nodiscard]] std::mutex& MissedPacketQueueMutex() const { return mMissedPacketsMutex; }
|
||||
void SetIsConnected(bool NewIsConnected) { mIsConnected = NewIsConnected; }
|
||||
@@ -91,7 +95,7 @@ private:
|
||||
bool mIsSynced = false;
|
||||
bool mIsSyncing = false;
|
||||
mutable std::mutex mMissedPacketsMutex;
|
||||
std::queue<std::string> mPacketsSync;
|
||||
std::queue<std::vector<uint8_t>> mPacketsSync;
|
||||
std::unordered_map<std::string, std::string> mIdentifiers;
|
||||
bool mIsGuest = false;
|
||||
mutable std::mutex mVehicleDataMutex;
|
||||
@@ -99,12 +103,12 @@ private:
|
||||
TSetOfVehicleData mVehicleData;
|
||||
SparseArray<std::string> mVehiclePosition;
|
||||
std::string mName = "Unknown Client";
|
||||
SOCKET mSocket[2] { SOCKET(0), SOCKET(0) };
|
||||
sockaddr_in mUDPAddress {}; // is this initialization OK? yes it is
|
||||
ip::tcp::socket mSocket;
|
||||
ip::tcp::socket mDownSocket;
|
||||
ip::udp::endpoint mUDPAddress {};
|
||||
int mUnicycleID = -1;
|
||||
std::string mRole;
|
||||
std::string mDID;
|
||||
int mStatus = 0;
|
||||
int mID = -1;
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime;
|
||||
};
|
||||
|
||||
@@ -80,7 +80,7 @@ public:
|
||||
static TConsole& Console() { return *mConsole; }
|
||||
static std::string ServerVersionString();
|
||||
static const Version& ServerVersion() { return mVersion; }
|
||||
static std::string ClientVersionString() { return "2.0"; }
|
||||
static uint8_t ClientMajorVersion() { return 2; }
|
||||
static std::string PPS() { return mPPS; }
|
||||
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
|
||||
|
||||
@@ -137,7 +137,7 @@ private:
|
||||
static inline std::mutex mShutdownHandlersMutex {};
|
||||
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
|
||||
|
||||
static inline Version mVersion { 3, 1, 0 };
|
||||
static inline Version mVersion { 3, 1, 1 };
|
||||
};
|
||||
|
||||
std::string ThreadName(bool DebugModeOverride = false);
|
||||
|
||||
@@ -5,54 +5,23 @@
|
||||
// ======================= UNIX ========================
|
||||
|
||||
#ifdef BEAMMP_LINUX
|
||||
#include <arpa/inet.h>
|
||||
#include <errno.h>
|
||||
#include <sys/socket.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
using SOCKET = int;
|
||||
using DWORD = unsigned long;
|
||||
using PDWORD = unsigned long*;
|
||||
using LPDWORD = unsigned long*;
|
||||
char _getch();
|
||||
inline void CloseSocketProper(int TheSocket) {
|
||||
shutdown(TheSocket, SHUT_RDWR);
|
||||
close(TheSocket);
|
||||
}
|
||||
#endif // unix
|
||||
|
||||
// ======================= APPLE ========================
|
||||
|
||||
#ifdef BEAMMP_APPLE
|
||||
#include <arpa/inet.h>
|
||||
#include <errno.h>
|
||||
#include <sys/socket.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
using SOCKET = int;
|
||||
using DWORD = unsigned long;
|
||||
using PDWORD = unsigned long*;
|
||||
using LPDWORD = unsigned long*;
|
||||
char _getch();
|
||||
inline void CloseSocketProper(int TheSocket) {
|
||||
shutdown(TheSocket, SHUT_RDWR);
|
||||
close(TheSocket);
|
||||
}
|
||||
#endif // unix
|
||||
|
||||
// ======================= WINDOWS =======================
|
||||
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
#include <conio.h>
|
||||
#include <winsock2.h>
|
||||
inline void CloseSocketProper(SOCKET TheSocket) {
|
||||
shutdown(TheSocket, 2); // 2 == SD_BOTH
|
||||
closesocket(TheSocket);
|
||||
}
|
||||
#endif // WIN32
|
||||
|
||||
#ifdef INVALID_SOCKET
|
||||
static inline constexpr int BEAMMP_INVALID_SOCKET = INVALID_SOCKET;
|
||||
#else
|
||||
static inline constexpr int BEAMMP_INVALID_SOCKET = -1;
|
||||
#endif
|
||||
|
||||
@@ -25,11 +25,12 @@ namespace fs = std::filesystem;
|
||||
/**
|
||||
* std::variant means, that TLuaArgTypes may be one of the Types listed as template args
|
||||
*/
|
||||
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool>;
|
||||
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool, std::unordered_map<std::string, std::string>>;
|
||||
static constexpr size_t TLuaArgTypes_String = 0;
|
||||
static constexpr size_t TLuaArgTypes_Int = 1;
|
||||
static constexpr size_t TLuaArgTypes_VariadicArgs = 2;
|
||||
static constexpr size_t TLuaArgTypes_Bool = 3;
|
||||
static constexpr size_t TLuaArgTypes_StringStringMap = 4;
|
||||
|
||||
class TLuaPlugin;
|
||||
|
||||
@@ -75,7 +76,7 @@ public:
|
||||
};
|
||||
|
||||
TLuaEngine();
|
||||
~TLuaEngine() noexcept {
|
||||
virtual ~TLuaEngine() noexcept {
|
||||
beammp_debug("Lua Engine terminated");
|
||||
}
|
||||
|
||||
@@ -197,7 +198,7 @@ private:
|
||||
public:
|
||||
StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine);
|
||||
StateThreadData(const StateThreadData&) = delete;
|
||||
~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
|
||||
virtual ~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy);
|
||||
|
||||
@@ -1,8 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "BoostAliases.h"
|
||||
#include "Compat.h"
|
||||
#include "TResourceManager.h"
|
||||
#include "TServer.h"
|
||||
#include <boost/asio/io_context.hpp>
|
||||
#include <boost/asio/ip/udp.hpp>
|
||||
|
||||
struct TConnection;
|
||||
|
||||
@@ -10,19 +13,18 @@ class TNetwork {
|
||||
public:
|
||||
TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager);
|
||||
|
||||
[[nodiscard]] bool TCPSend(TClient& c, const std::string& Data, bool IsSync = false);
|
||||
[[nodiscard]] bool SendLarge(TClient& c, std::string Data, bool isSync = false);
|
||||
[[nodiscard]] bool Respond(TClient& c, const std::string& MSG, bool Rel, bool isSync = false);
|
||||
std::shared_ptr<TClient> CreateClient(SOCKET TCPSock);
|
||||
std::string TCPRcv(TClient& c);
|
||||
[[nodiscard]] bool TCPSend(TClient& c, const std::vector<uint8_t>& Data, bool IsSync = false);
|
||||
[[nodiscard]] bool SendLarge(TClient& c, std::vector<uint8_t> Data, bool isSync = false);
|
||||
[[nodiscard]] bool Respond(TClient& c, const std::vector<uint8_t>& MSG, bool Rel, bool isSync = false);
|
||||
std::shared_ptr<TClient> CreateClient(ip::tcp::socket&& TCPSock);
|
||||
std::vector<uint8_t> TCPRcv(TClient& c);
|
||||
void ClientKick(TClient& c, const std::string& R);
|
||||
[[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c);
|
||||
void Identify(const TConnection& client);
|
||||
void Authentication(const TConnection& ClientConnection);
|
||||
[[nodiscard]] bool CheckBytes(TClient& c, int32_t BytesRcv);
|
||||
void Identify(TConnection&& client);
|
||||
std::shared_ptr<TClient> Authentication(TConnection&& ClientConnection);
|
||||
void SyncResources(TClient& c);
|
||||
[[nodiscard]] bool UDPSend(TClient& Client, std::string Data) const;
|
||||
void SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel);
|
||||
[[nodiscard]] bool UDPSend(TClient& Client, std::vector<uint8_t> Data);
|
||||
void SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self, bool Rel);
|
||||
void UpdatePlayer(TClient& Client);
|
||||
|
||||
private:
|
||||
@@ -31,21 +33,23 @@ private:
|
||||
|
||||
TServer& mServer;
|
||||
TPPSMonitor& mPPSMonitor;
|
||||
SOCKET mUDPSock {};
|
||||
ip::udp::socket mUDPSock;
|
||||
TResourceManager& mResourceManager;
|
||||
std::thread mUDPThread;
|
||||
std::thread mTCPThread;
|
||||
|
||||
std::string UDPRcvFromClient(sockaddr_in& client) const;
|
||||
void HandleDownload(SOCKET TCPSock);
|
||||
std::vector<uint8_t> UDPRcvFromClient(ip::udp::endpoint& ClientEndpoint);
|
||||
void HandleDownload(TConnection&& TCPSock);
|
||||
void OnConnect(const std::weak_ptr<TClient>& c);
|
||||
void TCPClient(const std::weak_ptr<TClient>& c);
|
||||
void Looper(const std::weak_ptr<TClient>& c);
|
||||
int OpenID();
|
||||
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked);
|
||||
void Parse(TClient& c, const std::string& Packet);
|
||||
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr);
|
||||
void Parse(TClient& c, const std::vector<uint8_t>& Packet);
|
||||
void SendFile(TClient& c, const std::string& Name);
|
||||
static bool TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size);
|
||||
static bool TCPSendRaw(TClient& C, ip::tcp::socket& socket, const uint8_t* Data, size_t Size);
|
||||
static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name);
|
||||
static uint8_t* SendSplit(TClient& c, SOCKET Socket, uint8_t* DataPtr, size_t Size);
|
||||
static const uint8_t* SendSplit(TClient& c, ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size);
|
||||
};
|
||||
|
||||
std::vector<uint8_t> StringToVector(const std::string& Str);
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
#include <mutex>
|
||||
#include <unordered_set>
|
||||
|
||||
#include "BoostAliases.h"
|
||||
|
||||
class TClient;
|
||||
class TNetwork;
|
||||
class TPPSMonitor;
|
||||
@@ -19,19 +21,22 @@ public:
|
||||
TServer(const std::vector<std::string_view>& Arguments);
|
||||
|
||||
void InsertClient(const std::shared_ptr<TClient>& Ptr);
|
||||
std::weak_ptr<TClient> InsertNewClient();
|
||||
void RemoveClient(const std::weak_ptr<TClient>&);
|
||||
// in Fn, return true to continue, return false to break
|
||||
void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
|
||||
size_t ClientCount() const;
|
||||
|
||||
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
|
||||
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
|
||||
static void HandleEvent(TClient& c, const std::string& Data);
|
||||
RWMutex& GetClientMutex() const { return mClientsMutex; }
|
||||
|
||||
|
||||
const TScopedTimer UptimeTimer;
|
||||
|
||||
// asio io context
|
||||
io_context& IoCtx() { return mIoCtx; }
|
||||
|
||||
private:
|
||||
io_context mIoCtx {};
|
||||
TClientSet mClients;
|
||||
mutable RWMutex mClientsMutex;
|
||||
static void ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network);
|
||||
@@ -40,3 +45,11 @@ private:
|
||||
static void Apply(TClient& c, int VID, const std::string& pckt);
|
||||
static void HandlePosition(TClient& c, const std::string& Packet);
|
||||
};
|
||||
|
||||
struct BufferView {
|
||||
uint8_t* Data { nullptr };
|
||||
size_t Size { 0 };
|
||||
const uint8_t* data() const { return Data; }
|
||||
uint8_t* data() { return Data; }
|
||||
size_t size() const { return Size; }
|
||||
};
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <optional>
|
||||
|
||||
void TClient::DeleteCar(int Ident) {
|
||||
// TODO: Send delete packets
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) {
|
||||
return Ident == elem.ID();
|
||||
@@ -49,16 +50,27 @@ TClient::TVehicleDataLockPair TClient::GetAllCars() {
|
||||
|
||||
std::string TClient::GetCarPositionRaw(int Ident) {
|
||||
std::unique_lock lock(mVehiclePositionMutex);
|
||||
try
|
||||
{
|
||||
try {
|
||||
return mVehiclePosition.at(Ident);
|
||||
}
|
||||
catch (const std::out_of_range& oor) {
|
||||
} catch (const std::out_of_range& oor) {
|
||||
return "";
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
void TClient::Disconnect(std::string_view Reason) {
|
||||
beammp_debugf("Disconnecting client {} for reason: {}", GetID(), Reason);
|
||||
boost::system::error_code ec;
|
||||
mSocket.shutdown(socket_base::shutdown_both, ec);
|
||||
if (ec) {
|
||||
beammp_debugf("Failed to shutdown client socket: {}", ec.message());
|
||||
}
|
||||
mSocket.close(ec);
|
||||
if (ec) {
|
||||
beammp_debugf("Failed to close client socket: {}", ec.message());
|
||||
}
|
||||
}
|
||||
|
||||
void TClient::SetCarPosition(int Ident, const std::string& Data) {
|
||||
std::unique_lock lock(mVehiclePositionMutex);
|
||||
mVehiclePosition[Ident] = Data;
|
||||
@@ -98,16 +110,22 @@ TServer& TClient::Server() const {
|
||||
return mServer;
|
||||
}
|
||||
|
||||
void TClient::EnqueuePacket(const std::string& Packet) {
|
||||
void TClient::EnqueuePacket(const std::vector<uint8_t>& Packet) {
|
||||
std::unique_lock Lock(mMissedPacketsMutex);
|
||||
mPacketsSync.push(Packet);
|
||||
}
|
||||
|
||||
TClient::TClient(TServer& Server)
|
||||
TClient::TClient(TServer& Server, ip::tcp::socket&& Socket)
|
||||
: mServer(Server)
|
||||
, mSocket(std::move(Socket))
|
||||
, mDownSocket(ip::tcp::socket(Server.IoCtx()))
|
||||
, mLastPingTime(std::chrono::high_resolution_clock::now()) {
|
||||
}
|
||||
|
||||
TClient::~TClient() {
|
||||
beammp_debugf("client destroyed: {} ('{}')", this->GetID(), this->GetName());
|
||||
}
|
||||
|
||||
void TClient::UpdatePingTime() {
|
||||
mLastPingTime = std::chrono::high_resolution_clock::now();
|
||||
}
|
||||
|
||||
@@ -116,7 +116,7 @@ TEST_CASE("LuaAPI::MP::GetServerVersion") {
|
||||
static inline std::pair<bool, std::string> InternalTriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
|
||||
std::string Packet = "E:" + EventName + ":" + Data;
|
||||
if (PlayerID == -1) {
|
||||
LuaAPI::MP::Engine->Network().SendToAll(nullptr, Packet, true, true);
|
||||
LuaAPI::MP::Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
return { true, "" };
|
||||
} else {
|
||||
auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
|
||||
@@ -125,7 +125,7 @@ static inline std::pair<bool, std::string> InternalTriggerClientEvent(int Player
|
||||
return { false, "Invalid Player ID" };
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!LuaAPI::MP::Engine->Network().Respond(*c, Packet, true)) {
|
||||
if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
|
||||
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
|
||||
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
|
||||
return { false, "Respond failed, dropping client" };
|
||||
@@ -155,7 +155,7 @@ std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::stri
|
||||
std::string Packet = "C:Server: " + Message;
|
||||
if (ID == -1) {
|
||||
LogChatMessage("<Server> (to everyone) ", -1, Message);
|
||||
Engine->Network().SendToAll(nullptr, Packet, true, true);
|
||||
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
Result.first = true;
|
||||
} else {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
@@ -167,7 +167,7 @@ std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::stri
|
||||
return Result;
|
||||
}
|
||||
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
|
||||
if (!Engine->Network().Respond(*c, Packet, true)) {
|
||||
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
|
||||
beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID);
|
||||
// TODO: should we return an error here?
|
||||
}
|
||||
@@ -194,7 +194,7 @@ std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!c->GetCarData(VID).empty()) {
|
||||
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
|
||||
Engine->Network().SendToAll(nullptr, Destroy, true, true);
|
||||
Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
|
||||
c->DeleteCar(VID);
|
||||
Result.first = true;
|
||||
} else {
|
||||
@@ -526,7 +526,7 @@ static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, c
|
||||
beammp_lua_error("json serialize will not go deeper than 100 nested tables, internal references assumed, aborted this path");
|
||||
return;
|
||||
}
|
||||
std::string key{};
|
||||
std::string key {};
|
||||
switch (left.get_type()) {
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
|
||||
@@ -198,10 +198,10 @@ bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t min,
|
||||
return EnsureArgsCount(args, min);
|
||||
} else {
|
||||
if (args.size() > max) {
|
||||
Application::Console().WriteRaw("Too many arguments. At most " + std::to_string(max) + " arguments expected, got " + std::to_string(args.size()) + " instead.");
|
||||
Application::Console().WriteRaw("Too many arguments. At most " + std::to_string(max) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
|
||||
return false;
|
||||
} else if (args.size() < min) {
|
||||
Application::Console().WriteRaw("Too few arguments. At least " + std::to_string(max) + " arguments expected, got " + std::to_string(args.size()) + " instead.");
|
||||
Application::Console().WriteRaw("Too few arguments. At least " + std::to_string(min) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -350,9 +350,10 @@ std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const s
|
||||
}
|
||||
|
||||
void TConsole::Command_Settings(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
if (!EnsureArgsCount(args, 1, 2)) {
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void TConsole::Command_Say(const std::string& FullCmd) {
|
||||
@@ -478,12 +479,12 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
|
||||
<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
|
||||
<< "\tSubsystems:\n"
|
||||
<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
|
||||
<< "\t\tShutting down/Shut down: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
|
||||
<< "\t\tShutting down/Shut down: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
|
||||
<< "\t\tGood: [ " << SystemsGoodList << " ]\n"
|
||||
<< "\t\tStarting: [ " << SystemsStartingList << " ]\n"
|
||||
<< "\t\tBad: [ " << SystemsBadList << " ]\n"
|
||||
<< "\t\tShutting down: [ " << SystemsShuttingDownList << " ]\n"
|
||||
<< "\t\tShut down: [ " << SystemsShutdownList << " ]\n"
|
||||
<< "\t\tShut down: [ " << SystemsShutdownList << " ]\n"
|
||||
<< "";
|
||||
|
||||
Application::Console().WriteRaw(Status.str());
|
||||
|
||||
@@ -40,10 +40,6 @@ void THeartbeatThread::operator()() {
|
||||
Body += "&ip=" + Application::Settings.CustomIP;
|
||||
}
|
||||
|
||||
Body += "&pps=" + Application::PPS();
|
||||
|
||||
beammp_trace("heartbeat body: '" + Body + "'");
|
||||
|
||||
auto SentryReportError = [&](const std::string& transaction, int status) {
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("heartbeat",
|
||||
@@ -61,11 +57,10 @@ void THeartbeatThread::operator()() {
|
||||
bool Ok = false;
|
||||
for (const auto& Url : Application::GetBackendUrlsInOrder()) {
|
||||
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
|
||||
beammp_trace(T);
|
||||
Doc.Parse(T.data(), T.size());
|
||||
if (Doc.HasParseError() || !Doc.IsObject()) {
|
||||
if (!Application::Settings.Private) {
|
||||
beammp_error("Backend response failed to parse as valid json");
|
||||
beammp_trace("Backend response failed to parse as valid json");
|
||||
beammp_trace("Response was: `" + T + "`");
|
||||
}
|
||||
Sentry.SetContext("JSON Response", { { "reponse", T } });
|
||||
@@ -148,7 +143,7 @@ std::string THeartbeatThread::GenerateCall() {
|
||||
<< "&map=" << Application::Settings.MapName
|
||||
<< "&private=" << (Application::Settings.Private ? "true" : "false")
|
||||
<< "&version=" << Application::ServerVersionString()
|
||||
<< "&clientversion=" << Application::ClientVersionString()
|
||||
<< "&clientversion=" << std::to_string(Application::ClientMajorVersion()) + ".0" // FIXME: Wtf.
|
||||
<< "&name=" << Application::Settings.ServerName
|
||||
<< "&modlist=" << mResourceManager.TrimmedList()
|
||||
<< "&modstotalsize=" << mResourceManager.MaxModSize()
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include "Http.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "TLuaPlugin.h"
|
||||
#include "sol/object.hpp"
|
||||
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
@@ -417,7 +418,6 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
|
||||
if (Fn.valid()) {
|
||||
auto LuaResult = Fn(EventArgs);
|
||||
auto Result = std::make_shared<TLuaResult>();
|
||||
Result->Ready = true;
|
||||
if (LuaResult.valid()) {
|
||||
Result->Error = false;
|
||||
Result->Result = LuaResult;
|
||||
@@ -425,6 +425,7 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
|
||||
Result->Error = true;
|
||||
Result->ErrorMessage = "Function result in TriggerGlobalEvent was invalid";
|
||||
}
|
||||
Result->Ready = true;
|
||||
Return.push_back(Result);
|
||||
}
|
||||
}
|
||||
@@ -584,27 +585,25 @@ std::pair<sol::table, std::string> TLuaEngine::StateThreadData::Lua_GetPositionR
|
||||
std::string VehiclePos = Client->GetCarPositionRaw(VID);
|
||||
|
||||
if (VehiclePos.empty()) {
|
||||
//return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Vehicle not found"));
|
||||
// return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Vehicle not found"));
|
||||
Result.second = "Vehicle not found";
|
||||
return Result;
|
||||
}
|
||||
|
||||
sol::table t = Lua_JsonDecode(VehiclePos);
|
||||
if (t == sol::lua_nil){
|
||||
if (t == sol::lua_nil) {
|
||||
Result.second = "Packet decode failed";
|
||||
}
|
||||
//return std::make_tuple(Result, sol::make_object(StateView, sol::lua_nil));
|
||||
// return std::make_tuple(Result, sol::make_object(StateView, sol::lua_nil));
|
||||
Result.first = t;
|
||||
return Result;
|
||||
}
|
||||
else {
|
||||
//return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Client expired"));
|
||||
} else {
|
||||
// return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Client expired"));
|
||||
Result.second = "Client expired";
|
||||
return Result;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
sol::table TLuaEngine::StateThreadData::Lua_HttpCreateConnection(const std::string& host, uint16_t port) {
|
||||
auto table = mStateView.create_table();
|
||||
constexpr const char* InternalClient = "__InternalClient";
|
||||
@@ -948,7 +947,6 @@ void TLuaEngine::StateThreadData::operator()() {
|
||||
}
|
||||
sol::state_view StateView(mState);
|
||||
auto Res = StateView.safe_script(*S.first.Content, sol::script_pass_on_error, S.first.FileName);
|
||||
S.second->Ready = true;
|
||||
if (Res.valid()) {
|
||||
S.second->Error = false;
|
||||
S.second->Result = std::move(Res);
|
||||
@@ -957,6 +955,7 @@ void TLuaEngine::StateThreadData::operator()() {
|
||||
sol::error Err = Res;
|
||||
S.second->ErrorMessage = Err.what();
|
||||
}
|
||||
S.second->Ready = true;
|
||||
}
|
||||
}
|
||||
{ // StateFunctionQueue Scope
|
||||
@@ -994,6 +993,15 @@ void TLuaEngine::StateThreadData::operator()() {
|
||||
case TLuaArgTypes_Bool:
|
||||
LuaArgs.push_back(sol::make_object(StateView, std::get<bool>(Arg)));
|
||||
break;
|
||||
case TLuaArgTypes_StringStringMap: {
|
||||
auto Map = std::get<std::unordered_map<std::string, std::string>>(Arg);
|
||||
auto Table = StateView.create_table();
|
||||
for (const auto& [k, v] : Map) {
|
||||
Table[k] = v;
|
||||
}
|
||||
LuaArgs.push_back(sol::make_object(StateView, Table));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
beammp_error("Unknown argument type, passed as nil");
|
||||
break;
|
||||
|
||||
752
src/TNetwork.cpp
752
src/TNetwork.cpp
File diff suppressed because it is too large
Load Diff
133
src/TServer.cpp
133
src/TServer.cpp
@@ -1,9 +1,11 @@
|
||||
#include "TServer.h"
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "TNetwork.h"
|
||||
#include "TPPSMonitor.h"
|
||||
#include <TLuaPlugin.h>
|
||||
#include <algorithm>
|
||||
#include <any>
|
||||
#include <sstream>
|
||||
|
||||
@@ -93,20 +95,20 @@ TServer::TServer(const std::vector<std::string_view>& Arguments) {
|
||||
}
|
||||
|
||||
void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
|
||||
if (!WeakClientPtr.expired()) {
|
||||
TClient& Client = *WeakClientPtr.lock();
|
||||
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
|
||||
Client.ClearCars();
|
||||
WriteLock Lock(mClientsMutex);
|
||||
mClients.erase(WeakClientPtr.lock());
|
||||
std::shared_ptr<TClient> LockedClientPtr { nullptr };
|
||||
try {
|
||||
LockedClientPtr = WeakClientPtr.lock();
|
||||
} catch (const std::exception&) {
|
||||
// silently fail, as there's nothing to do
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
std::weak_ptr<TClient> TServer::InsertNewClient() {
|
||||
beammp_debug("inserting new client (" + std::to_string(ClientCount()) + ")");
|
||||
beammp_assert(LockedClientPtr != nullptr);
|
||||
TClient& Client = *LockedClientPtr;
|
||||
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
|
||||
// TODO: Send delete packets for all cars
|
||||
Client.ClearCars();
|
||||
WriteLock Lock(mClientsMutex);
|
||||
auto [Iter, Replaced] = mClients.insert(std::make_shared<TClient>(*this));
|
||||
return *Iter;
|
||||
mClients.erase(WeakClientPtr.lock());
|
||||
}
|
||||
|
||||
void TServer::ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn) {
|
||||
@@ -127,12 +129,11 @@ size_t TServer::ClientCount() const {
|
||||
return mClients.size();
|
||||
}
|
||||
|
||||
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
|
||||
if (Packet.find("Zp") != std::string::npos && Packet.size() > 500) {
|
||||
// abort();
|
||||
}
|
||||
if (Packet.substr(0, 4) == "ABG:") {
|
||||
Packet = DeComp(Packet.substr(4));
|
||||
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
|
||||
constexpr std::string_view ABG = "ABG:";
|
||||
if (Packet.size() >= ABG.size() && std::equal(Packet.begin(), Packet.begin() + ABG.size(), ABG.begin(), ABG.end())) {
|
||||
Packet.erase(Packet.begin(), Packet.begin() + ABG.size());
|
||||
Packet = DeComp(Packet);
|
||||
}
|
||||
if (Packet.empty()) {
|
||||
return;
|
||||
@@ -146,6 +147,8 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
std::any Res;
|
||||
char Code = Packet.at(0);
|
||||
|
||||
std::string StringPacket(reinterpret_cast<const char*>(Packet.data()), Packet.size());
|
||||
|
||||
// V to Y
|
||||
if (Code <= 89 && Code >= 86) {
|
||||
PPSMonitor.IncrementInternalPPS();
|
||||
@@ -154,38 +157,40 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
}
|
||||
switch (Code) {
|
||||
case 'H': // initial connection
|
||||
beammp_trace(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
|
||||
if (!Network.SyncClient(Client)) {
|
||||
// TODO handle
|
||||
}
|
||||
return;
|
||||
case 'p':
|
||||
if (!Network.Respond(*LockedClient, ("p"), false)) {
|
||||
if (!Network.Respond(*LockedClient, StringToVector("p"), false)) {
|
||||
// failed to send
|
||||
if (LockedClient->GetStatus() > -1) {
|
||||
LockedClient->SetStatus(-1);
|
||||
}
|
||||
LockedClient->Disconnect("Failed to send ping");
|
||||
} else {
|
||||
Network.UpdatePlayer(*LockedClient);
|
||||
}
|
||||
return;
|
||||
case 'O':
|
||||
if (Packet.length() > 1000) {
|
||||
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.length()));
|
||||
if (Packet.size() > 1000) {
|
||||
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.size()));
|
||||
}
|
||||
ParseVehicle(*LockedClient, Packet, Network);
|
||||
return;
|
||||
case 'J':
|
||||
beammp_trace(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, true);
|
||||
ParseVehicle(*LockedClient, StringPacket, Network);
|
||||
return;
|
||||
case 'C': {
|
||||
beammp_trace(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
if (Packet.length() < 4 || Packet.find(':', 3) == std::string::npos)
|
||||
if (Packet.size() < 4 || std::find(Packet.begin() + 3, Packet.end(), ':') == Packet.end())
|
||||
break;
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 2));
|
||||
const auto PacketAsString = std::string(reinterpret_cast<const char*>(Packet.data()), Packet.size());
|
||||
std::string Message = "";
|
||||
const auto ColonPos = PacketAsString.find(':', 3);
|
||||
if (ColonPos != std::string::npos && ColonPos + 2 < PacketAsString.size()) {
|
||||
Message = PacketAsString.substr(ColonPos + 2);
|
||||
}
|
||||
if (Message.empty()) {
|
||||
beammp_debugf("Empty chat message received from '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
|
||||
return;
|
||||
}
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Message);
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), Packet.substr(Packet.find(':', 3) + 1));
|
||||
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), PacketAsString.substr(PacketAsString.find(':', 3) + 1));
|
||||
if (std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Elem) {
|
||||
return !Elem->Error
|
||||
@@ -194,12 +199,12 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
})) {
|
||||
break;
|
||||
}
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
std::string SanitizedPacket = fmt::format("C:{}: {}", LockedClient->GetName(), Message);
|
||||
Network.SendToAll(nullptr, StringToVector(SanitizedPacket), true, true);
|
||||
return;
|
||||
}
|
||||
case 'E':
|
||||
beammp_trace(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
HandleEvent(*LockedClient, Packet);
|
||||
HandleEvent(*LockedClient, StringPacket);
|
||||
return;
|
||||
case 'N':
|
||||
beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
|
||||
@@ -208,8 +213,7 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
case 'Z': // position packet
|
||||
PPSMonitor.IncrementInternalPPS();
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, false);
|
||||
|
||||
HandlePosition(*LockedClient, Packet);
|
||||
HandlePosition(*LockedClient, StringPacket);
|
||||
default:
|
||||
return;
|
||||
}
|
||||
@@ -218,6 +222,10 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
void TServer::HandleEvent(TClient& c, const std::string& RawData) {
|
||||
// E:Name:Data
|
||||
// Data is allowed to have ':'
|
||||
if (RawData.size() < 2) {
|
||||
beammp_debugf("Client '{}' ({}) tried to send an empty event, ignoring", c.GetName(), c.GetID());
|
||||
return;
|
||||
}
|
||||
auto NameDataSep = RawData.find(':', 2);
|
||||
if (NameDataSep == std::string::npos) {
|
||||
beammp_warn("received event in invalid format (missing ':'), got: '" + RawData + "'");
|
||||
@@ -235,7 +243,7 @@ bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
|
||||
return true;
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'");
|
||||
beammp_warn("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'.");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -250,7 +258,7 @@ bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
|
||||
}
|
||||
|
||||
void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network) {
|
||||
if (Pckt.length() < 4)
|
||||
if (Pckt.length() < 6)
|
||||
return;
|
||||
std::string Packet = Pckt;
|
||||
char Code = Packet.at(1);
|
||||
@@ -259,10 +267,10 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
std::string Data = Packet.substr(3), pid, vid;
|
||||
switch (Code) { // Spawned Destroyed Switched/Moved NotFound Reset
|
||||
case 's':
|
||||
beammp_trace(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
beammp_tracef("got 'Os' packet: '{}' ({})", Packet, Packet.size());
|
||||
if (Data.at(0) == '0') {
|
||||
int CarID = c.GetOpenCarID();
|
||||
beammp_debug(c.GetName() + (" created a car with ID ") + std::to_string(CarID));
|
||||
beammp_debugf("'{}' created a car with ID {}", c.GetName(), CarID);
|
||||
|
||||
std::string CarJson = Packet.substr(5);
|
||||
Packet = "Os:" + c.GetRoles() + ":" + c.GetName() + ":" + std::to_string(c.GetID()) + "-" + std::to_string(CarID) + ":" + CarJson;
|
||||
@@ -275,16 +283,16 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
|
||||
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn) {
|
||||
c.AddNewCar(CarID, Packet);
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
Network.SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
} else {
|
||||
if (!Network.Respond(c, Packet, true)) {
|
||||
if (!Network.Respond(c, StringToVector(Packet), true)) {
|
||||
// TODO: handle
|
||||
}
|
||||
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(CarID);
|
||||
if (!Network.Respond(c, Destroy, true)) {
|
||||
if (!Network.Respond(c, StringToVector(Destroy), true)) {
|
||||
// TODO: handle
|
||||
}
|
||||
beammp_debug(c.GetName() + (" (force : car limit/lua) removed ID ") + std::to_string(CarID));
|
||||
beammp_debugf("{} (force : car limit/lua) removed ID {}", c.GetName(), CarID);
|
||||
}
|
||||
}
|
||||
return;
|
||||
@@ -306,14 +314,14 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this
|
||||
if ((c.GetUnicycleID() != VID || IsUnicycle(c, Packet.substr(FoundPos)))
|
||||
&& !ShouldntAllow) {
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
Network.SendToAll(&c, StringToVector(Packet), false, true);
|
||||
Apply(c, VID, Packet);
|
||||
} else {
|
||||
if (c.GetUnicycleID() == VID) {
|
||||
c.SetUnicycleID(-1);
|
||||
}
|
||||
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(VID);
|
||||
Network.SendToAll(nullptr, Destroy, true, true);
|
||||
Network.SendToAll(nullptr, StringToVector(Destroy), true, true);
|
||||
c.DeleteCar(VID);
|
||||
}
|
||||
}
|
||||
@@ -321,7 +329,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
}
|
||||
case 'd': {
|
||||
beammp_trace(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
auto MaybePidVid = GetPidVid(Data);
|
||||
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
|
||||
if (MaybePidVid) {
|
||||
std::tie(PID, VID) = MaybePidVid.value();
|
||||
}
|
||||
@@ -329,7 +337,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
if (c.GetUnicycleID() == VID) {
|
||||
c.SetUnicycleID(-1);
|
||||
}
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
Network.SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
// TODO: should this trigger on all vehicle deletions?
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.GetID(), VID));
|
||||
c.DeleteCar(VID);
|
||||
@@ -339,7 +347,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
}
|
||||
case 'r': {
|
||||
beammp_trace(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
auto MaybePidVid = GetPidVid(Data);
|
||||
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
|
||||
if (MaybePidVid) {
|
||||
std::tie(PID, VID) = MaybePidVid.value();
|
||||
}
|
||||
@@ -347,16 +355,16 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
if (PID != -1 && VID != -1 && PID == c.GetID()) {
|
||||
Data = Data.substr(Data.find('{'));
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleReset", "", c.GetID(), VID, Data));
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
Network.SendToAll(&c, StringToVector(Packet), false, true);
|
||||
}
|
||||
return;
|
||||
}
|
||||
case 't':
|
||||
beammp_trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
Network.SendToAll(&c, StringToVector(Packet), false, true);
|
||||
return;
|
||||
case 'm':
|
||||
Network.SendToAll(&c, Packet, true, true);
|
||||
Network.SendToAll(&c, StringToVector(Packet), true, true);
|
||||
return;
|
||||
default:
|
||||
beammp_trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
|
||||
@@ -425,10 +433,24 @@ void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {
|
||||
}
|
||||
|
||||
void TServer::HandlePosition(TClient& c, const std::string& Packet) {
|
||||
if (Packet.size() < 3) {
|
||||
// invalid packet
|
||||
return;
|
||||
}
|
||||
// Zp:serverVehicleID:data
|
||||
// Zp:0:data
|
||||
std::string withoutCode = Packet.substr(3);
|
||||
auto NameDataSep = withoutCode.find(':', 2);
|
||||
if (NameDataSep == std::string::npos || NameDataSep < 2) {
|
||||
// invalid packet
|
||||
return;
|
||||
}
|
||||
// FIXME: ensure that -2 does what it should... it seems weird.
|
||||
std::string ServerVehicleID = withoutCode.substr(2, NameDataSep - 2);
|
||||
if (NameDataSep + 1 > withoutCode.size()) {
|
||||
// invalid packet
|
||||
return;
|
||||
}
|
||||
std::string Data = withoutCode.substr(NameDataSep + 1);
|
||||
|
||||
// parse veh ID
|
||||
@@ -436,6 +458,7 @@ void TServer::HandlePosition(TClient& c, const std::string& Packet) {
|
||||
if (MaybePidVid) {
|
||||
int PID = -1;
|
||||
int VID = -1;
|
||||
// FIXME: check that the VID and PID are valid, so that we don't waste memory
|
||||
std::tie(PID, VID) = MaybePidVid.value();
|
||||
|
||||
c.SetCarPosition(VID, Data);
|
||||
|
||||
Reference in New Issue
Block a user