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98 Commits

Author SHA1 Message Date
Simon 058247ff13 Apply suggestions from code review
Co-authored-by: Lion <development@kortlepel.com>
2023-01-15 17:11:43 +00:00
Anonymous275 5ea4bde5e2 fix linux build 2022-12-29 17:20:34 +00:00
Anonymous275 99e249ab2a rename Hash function to HashPassword
move HashPassword to cpp only
move check to line 285
2022-12-29 17:06:06 +00:00
Anonymous275 2ab4ebc264 - add 120 seconds timeout 2022-12-23 16:24:24 +00:00
Anonymous275 16bcabbc97 - fix linux build 2022-12-21 22:34:21 +00:00
Anonymous275 bcf6b4624a - add hash function
- add password config
- add debug messages for password stages
- add pass boolean for heartbeat
- adjust network codes
2022-12-21 22:26:45 +00:00
Lion 6a11bcd20b fix bad package name for Ubuntu in Readme (#161)
The package name for liblua required to build is not correct. The
correct name is
[`liblua-5.3-dev`](https://packages.ubuntu.com/search?suite=all&searchon=names&keywords=liblua5.3)
2022-12-21 16:29:49 +01:00
rgnter 6c145a6dbf fix: Bad package name for Ubuntu 2022-12-18 12:32:45 +01:00
Lion 67d792e0e0 remove repeated dependency from README (#155) 2022-11-14 14:32:19 +01:00
Qest333 eaeef0c7d0 Remove double dependency from README 2022-11-14 14:00:21 +01:00
Lion 47e64a7343 merge release candidate v3.1.1 (#142)
patches and hotfixes!
2022-10-31 11:32:16 +01:00
Lion Kortlepel 7f5b3919f4 make destructors of virtual classes virtual
this causes warnings in clang, and rightfully so :^)
2022-10-31 11:31:16 +01:00
Lion Kortlepel 896e777e23 update changelog 2022-10-31 11:31:16 +01:00
Lion Kortlepel aa58c1e211 another potential fix for #141 2022-10-31 11:31:15 +01:00
Lion Kortlepel 49a9226dca update changelog to mention fixes 2022-10-31 11:31:15 +01:00
Lion Kortlepel b10d5d0f4e fix empty events causing issues in the server
an empty event packet, if sent just right, could crash the server
2022-10-31 11:31:15 +01:00
Lion Kortlepel 5581fd1692 fix chat message impersonation issue
instead of using the supplied name, we ignore it entirely and use the
server's internal name for the client
2022-10-31 11:31:15 +01:00
Lion Kortlepel d36bb7962c ignore empty chat messages
this could happen with a malicious client of some kind, we should simply
ignore them
2022-10-31 11:31:15 +01:00
Lion Kortlepel 4e8bd993d5 remove J packet handler
it wasn't used by anything in the launcher, mod, or during the join
sequence, so i removed it for now.
2022-10-31 11:31:15 +01:00
Lion Kortlepel abff9bfbdb fix crash when chat message is malformed 2022-10-31 11:31:15 +01:00
Lion Kortlepel b024533f90 fix crash when the header of a TCP packet is negative 2022-10-31 11:31:15 +01:00
Lion Kortlepel f9251ff92c add more warning prints on unexpected cases 2022-10-31 11:31:15 +01:00
Lion Kortlepel 99f41c28cb fix #135 by making onPlayerDisconnect blocking, and calling it before removing the player
before, the handlers were not waited for, so the client was usually
destructed before lua got to the actual event handler call. Now, the
handler is called and waited on, and once all handlers are done, the
client is properly removed from the players internally, thus making
calls to GetPlayerName, GetPlayerIdentifiers, etc. return nil etc.
2022-10-31 11:31:15 +01:00
Lion Kortlepel bbd27c9cba fix formatting bug in status (closes #143) 2022-10-31 11:31:15 +01:00
Lion Kortlepel 4682922467 add more fixes for msvc static linking 2022-10-31 11:31:15 +01:00
Lion Kortlepel 83fb387dfe potential fix to #141 2022-10-31 11:31:09 +01:00
Lion Kortlepel 2b61f11a86 fix EnsureArgsCount not properly printing min/max 2022-10-31 11:24:13 +01:00
Lion Kortlepel a8b1a205f7 bump version to 3.1.1
I'm expecting to release a 3.1.1 with some fixes
2022-10-31 11:24:13 +01:00
Lion dd9376447a Fix README errors (#138) 2022-10-26 14:34:01 +02:00
Lion aa185afabf Update README.md 2022-10-23 03:35:39 +02:00
Lion e8caeb9126 merge release candidate v3.1.0 (#83)
See https://github.com/BeamMP/BeamMP-Server/blob/rc-v3.1.0/Changelog.md for
a list of changes
2022-10-22 23:24:48 +02:00
Lion Kortlepel fa1944dbef update readme to reflect dependency- and code-changes in 3.1.0 2022-10-22 23:22:42 +02:00
Lion Kortlepel 093f905fd8 remove redundant addition libboost library install in cmake-linux action 2022-10-22 23:06:11 +02:00
Lion Kortlepel 2a45d2282d update rc-v3.1.0 to master 2022-10-22 22:55:12 +02:00
Lion Kortlepel aeb024953a fix sentry line that caused build to fail 2022-10-22 22:48:23 +02:00
ㄗㄠˋ ㄑㄧˊ 12a0ab7fdd document dependencies for macos (#109) 2022-10-22 22:47:53 +02:00
Lion Kortlepel 917c501faf fix typo causing beammp forum id not to show in identifiers (fix #137) 2022-10-22 21:16:31 +02:00
Lion Kortlepel 340933bbb3 fix dependencies for test run (add curl, fix ssl) 2022-10-22 21:01:44 +02:00
Lion Kortlepel a63359479e rename dependencies for test run in github actions 2022-10-22 20:44:47 +02:00
Lion Kortlepel bdf2da758c remove pps from heartbeat
"PPS has no meaning anymore and is completely irrelevant. You should
ignore it, it is not an indicator of ANYTHING. If it’s high, that means
NOTHING. If it’s low, that means NOTHING. If it’s -, that means
NOTHING."

It's packets per second per player per vehicle, but is only sent every
30 seconds, its not averaged, and on the client-side, it shows a ping
icon next to it.

A client can open a new connection to the server and send a `P`, and
measure the time to the `P` response packet. The connection is then
closed. This was added ages ago, please use this instead for ping :)
2022-10-17 14:05:51 +02:00
Lion Kortlepel 88c0ed56e4 add _WIN32_WINNT and move CRT no warnings flag 2022-10-17 12:25:13 +02:00
Lion Kortlepel 4256977400 remove crt's "this function or variable may be unsafe" warnings
they are useless, as they are in dependencies or parts of the code
we don't care about. Also, the "safe" alternatives straightup dont work
on linux.
2022-10-17 12:21:27 +02:00
Lion Kortlepel 309a9d1fa9 fix invalid windows workflows indentation 2022-10-17 12:12:55 +02:00
Lion Kortlepel ad860835ca fix linux tests run not installing openssl properly 2022-10-17 12:10:52 +02:00
Lion Kortlepel c6c2efb0b1 revert "update linux and windows workflows to run on pr open, reopen, review submit"
This reverts commit 23e9941704.
2022-10-17 12:09:36 +02:00
Lion c4c3b03b7a replace networking with boost::asio (synchronous) (#134)
- replaced all networking with boost::asio abstractions
- rewrote the SetStatus(), GetStatus() crap (now IsDisconnected() and
Disconnect() with reason)
- fixed bug related to ghost players / ghost cars
- handles packets as binary for the most part (vector<uint8_t> instead
of string) to fix various issues
2022-10-17 12:03:43 +02:00
Lion Kortlepel fd51336a91 update vcpkg 2022-10-17 12:01:08 +02:00
Lion Kortlepel 466845b314 add udp binary data fix to Changelog 2022-10-16 00:05:02 +02:00
Lion Kortlepel 92632b53b5 fix binary data breaking in UDPRcvFromClient 2022-10-15 23:30:09 +02:00
Lion Kortlepel 331a597ec7 add info about new networking to changelog 2022-10-15 23:19:33 +02:00
Lion Kortlepel 87965433c2 change log levels of common warnings and errors to debug
this hides a lot of the "standard" errors we get behind the debug flag.
for example, disconnecting a disconnected player would be such an error
2022-10-15 23:16:16 +02:00
Lion Kortlepel 75ff9f7571 remove "backend response failed to parse as valid json" 2022-10-15 23:16:16 +02:00
Lion Kortlepel 94c0547a35 fix crash when the client disconnects while sending first identify setting 2022-10-15 23:16:16 +02:00
Lion Kortlepel 98f77e157f add WIN32_STATIC_RUNTIME option to cmake 2022-10-15 23:16:16 +02:00
Lion Kortlepel 54730d2baf remove heartbeat spam logging 2022-10-15 23:16:16 +02:00
Lion Kortlepel 064e71e59f fix client version check 2022-10-15 23:16:16 +02:00
Lion Kortlepel 2678234d67 dont check for -Werror=zero-as-null-pointer-constant 2022-10-15 23:16:16 +02:00
Lion Kortlepel 4320a91e5c use message() instead of what() for ec 2022-10-15 23:16:16 +02:00
Lion Kortlepel 7d1318653c fix boost::system::error_code 2022-10-15 23:16:16 +02:00
Lion Kortlepel 67d02d4cf2 remove unused error check 2022-10-15 23:16:16 +02:00
Lion Kortlepel 93b2559120 switch to boost 1.74 2022-10-15 23:16:05 +02:00
Lion Kortlepel ed872f730d link against boost::system 2022-10-06 00:57:31 +02:00
Lion Kortlepel b25f4a875c run on latest ubuntu 2022-10-06 00:54:57 +02:00
Lion Kortlepel cc6b7846b2 add system include 2022-10-06 00:51:51 +02:00
Lion Kortlepel 88f5db514f remove unused headers 2022-10-06 00:46:35 +02:00
Lion Kortlepel e595192829 rename header to boost errc 2022-10-06 00:43:17 +02:00
Lion Kortlepel c69418ea5e add boost_system dependency for linux gh actions 2022-10-06 00:40:39 +02:00
Lion Kortlepel 917e3f98ab fix github actions dependencies for linux to use proper boost version 2022-10-06 00:36:57 +02:00
Lion Kortlepel c42a523532 remove SO_SNDTIMEO for now 2022-10-06 00:24:13 +02:00
Lion Kortlepel 95ae0f5d03 fix 'Od' and 'Or' packets not being broadcast 2022-10-05 22:17:56 +02:00
Lion Kortlepel fc0a509bd9 fix clientversion parameter in heartbeat 2022-10-05 21:15:11 +02:00
Lion Kortlepel 6249397fb5 add libboost-all-dev to github actions
it's a new dependency
2022-10-05 20:50:28 +02:00
Lion Kortlepel 231b13a0e7 fix a ghost client bug 2022-10-05 18:17:18 +02:00
Lion Kortlepel 7d2e4d4581 replace tcp networking with boost::asio tcp networking 2022-10-05 18:17:04 +02:00
Lion Kortlepel 7446526a19 fix binding of udp server socket
it was not binding properly because it wasn't open()ed, i guess
2022-10-05 13:06:36 +02:00
Lion Kortlepel 6e97a3cd6e switch udp networking to boost implementation 2022-10-05 12:14:25 +02:00
Lion Kortlepel 30482d290a add boost 1.75 dependency
this should be available on most platforms.
boost allows us to simplify a LOT of code.
2022-10-05 11:50:15 +02:00
Lion Kortlepel 5f1d003077 fix various potential crashes in TServer::HandlePosition 2022-10-03 17:06:32 +02:00
Lion Kortlepel 5d3dff3c88 add identifiers (beammp id, ip) as an argument to onPlayerAuth 2022-10-03 15:31:32 +02:00
Lion Kortlepel cb0cb30797 fix windows compiler not understanding a CLEAR AND SIMPLE FUNCTION-STYLE
CONSTRUCTOR CALL

AHHHHHHH
2022-10-03 15:12:59 +02:00
Lion Kortlepel 1f14de2e71 revert 9c6127a105 and apply proper fix 2022-10-03 15:11:26 +02:00
Lion Kortlepel 658b37acac fix error sometimes not displaying when failing inside global event handler 2022-10-03 14:38:19 +02:00
Lion Kortlepel d63c84286e replace logging functions with new fmt versions in ParseVehicle 2022-10-01 22:25:45 +02:00
Lion Kortlepel 9c6127a105 fix bug which may cause a server to crash when a car is spawned
thanks @Anonymous275
2022-10-01 19:10:21 +02:00
Lion Kortlepel a1d99c0203 update commandline library
includes a fix for alpine
2022-09-27 23:07:30 +02:00
Lion Kortlepel 10dff185e0 change changelog to correctly say "Util.Json*", not MP 2022-09-27 17:25:18 +02:00
Lion Kortlepel dd17b95427 add changelog message about MP.TriggerClientEventJson 2022-09-27 17:02:25 +02:00
Lion Kortlepel 1a9872db00 fix unhandled return value of fread in TConfig::TConfig unit test 2022-09-27 15:49:55 +02:00
Lion Kortlepel dbb01998ea fix ignored return value in getch_ 2022-09-26 12:24:44 +02:00
Lion 3c4737a145 fix colon in changelog once more, thanks to github's editor being bad 2022-09-26 12:23:30 +02:00
Lion 36e8ba1614 fix colon in changelog to be in proper code quotes 2022-09-26 12:22:22 +02:00
Lion Kortlepel 988f19fd00 fix getch_ to explicitly ignore read() return value 2022-09-26 12:20:07 +02:00
ㄗㄠˋ ㄑㄧˊ fdf24815bb document dependencies for macos (#109) 2022-09-26 12:18:47 +02:00
Lion Kortlepel b145c8159e update changelog to add HOME and END button, fix ip comment 2022-09-26 12:12:16 +02:00
Lion Kortlepel ae517b30c0 fix bug which caused updates to only check the first URL 2022-09-26 12:04:42 +02:00
Lion Kortlepel e638c25f70 change assertions to print the error in release builds
this should make it easier to debug crashes in the server remotely in
release builds when sentry is down.
2022-09-26 12:03:57 +02:00
Lion Kortlepel 24c98eb2b2 add more compile-time diagnostics, implement fixes for them
Before, a lot of common errors went unnoticed, due to insufficient
compiler diagnostics. This commit fixes this by adding a lot of new
diagnostics, and fixing the issues found by this.
2022-09-26 12:02:05 +02:00
Lion 501fddadc6 Merge pull request #127 from BeamMP/feature-betterautocomplete
Feature: Better autocomplete
2022-09-26 10:44:15 +02:00
31 changed files with 862 additions and 740 deletions
+8 -13
View File
@@ -1,18 +1,13 @@
name: CMake Linux Build
on:
push:
pull_request:
types: [opened, reopened]
pull_request_review:
types: [submitted]
on: [push]
env:
BUILD_TYPE: Release
jobs:
linux-build:
runs-on: ubuntu-20.04
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v2
@@ -25,7 +20,7 @@ jobs:
run: |
echo ${#beammp_sentry_url}
sudo apt-get update
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev cmake g++-10
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev cmake g++-10 libboost1.74-all-dev
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
@@ -61,23 +56,23 @@ jobs:
run-tests:
needs: linux-build
runs-on: ubuntu-20.04
runs-on: ubuntu-22.04
steps:
- uses: actions/download-artifact@master
with:
name: BeamMP-Server-linux-tests
path: ${{github.workspace}}
- name: Install Runtime Dependencies
shell: bash
run: |
sudo apt-get update
sudo apt-get install -y liblua5.3 openssl
sudo apt-get install -y liblua5.3-0 libssl3 curl
- name: Test
working-directory: ${{github.workspace}}
shell: bash
run: |
chmod +x ./BeamMP-Server-tests
./BeamMP-Server-tests
chmod +x ./BeamMP-Server-tests
./BeamMP-Server-tests
+10 -14
View File
@@ -1,11 +1,6 @@
name: CMake Windows Build
on:
push:
pull_request:
types: [opened, reopened]
pull_request_review:
types: [submitted]
on: [push]
env:
BUILD_TYPE: Release
@@ -13,20 +8,20 @@ env:
jobs:
windows-build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
with:
submodules: "recursive"
submodules: 'recursive'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@v7
id: runvcpkg
with:
vcpkgArguments: "lua zlib rapidjson openssl websocketpp curl"
vcpkgDirectory: "${{ runner.workspace }}/b/vcpkg"
vcpkgGitCommitId: "a106de33bbee694e3be6243718aa2a549a692832"
vcpkgTriplet: "x64-windows-static"
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: "06b5f4a769d848d1a20fa0acd556019728b56273"
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-windows
@@ -54,9 +49,10 @@ jobs:
shell: bash
run: |
cmake --build . --config Debug
- name: Archive debug artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-debug.exe
path: ${{github.workspace}}/build-windows/Debug/BeamMP-Server.exe
+3 -3
View File
@@ -32,7 +32,7 @@ jobs:
upload-release-files-linux:
name: Upload Linux Release Files
runs-on: ubuntu-latest
runs-on: ubuntu-22.04
needs: create-release
steps:
- uses: actions/checkout@v2
@@ -42,7 +42,7 @@ jobs:
- name: Install Dependencies
run: |
sudo apt-get update
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev libboost-dev libboost1.74-all-dev libboost1.74-dev
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
@@ -85,7 +85,7 @@ jobs:
with:
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: 'a106de33bbee694e3be6243718aa2a549a692832'
vcpkgGitCommitId: '06b5f4a769d848d1a20fa0acd556019728b56273'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
+84 -30
View File
@@ -26,17 +26,10 @@ endif()
set(HTTPLIB_REQUIRE_OPENSSL ON)
set(SENTRY_BUILD_SHARED_LIBS OFF)
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/asio/asio/include")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/rapidjson/include")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/websocketpp")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/commandline")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/sol2/include")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/cpp-httplib")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/json/single_include")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps")
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT=1)
option(WIN32_STATIC_RUNTIME "Build statically-linked runtime on windows (don't touch unless you know what you're doing)" ON)
# ------------------------ APPLE ---------------------------------
if(APPLE)
if(IS_DIRECTORY /opt/homebrew/Cellar/lua@5.3/5.3.6)
@@ -56,23 +49,20 @@ if(APPLE)
endif()
# ------------------------ WINDOWS ---------------------------------
elseif (WIN32)
# this has to happen before sentry, so that crashpad on windows links with these settings.
message(STATUS "MSVC -> forcing use of statically-linked runtime.")
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
# ------------------------ LINUX ---------------------------------
if (WIN32_STATIC_RUNTIME)
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
endif()
# ------------------------ UNIX ------------------------------------
elseif (UNIX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic -static-libstdc++ -static-libgcc")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -fno-builtin")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2")
option(SANITIZE "Turns on thread and UB sanitizers" OFF)
if (SANITIZE)
message(STATUS "sanitize is ON")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined,thread")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize={address,thread,undefined}")
endif (SANITIZE)
endif ()
include_directories("include/sentry-native/include")
set(BUILD_SHARED_LIBS OFF)
# ------------------------ SENTRY ---------------------------------
message(STATUS "Checking for Sentry URL")
@@ -90,9 +80,6 @@ add_subdirectory("deps/sentry-native")
# ------------------------ C++ SETUP ---------------------------------
set(CMAKE_CXX_STANDARD 17)
if (MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
endif ()
# ------------------------ DEPENDENCIES ------------------------------
message(STATUS "Adding local source dependencies")
@@ -106,6 +93,8 @@ include(FindOpenSSL)
include(FindThreads)
include(FindZLIB)
find_package(Boost 1.70 REQUIRED COMPONENTS system)
set(BeamMP_Sources
include/TConsole.h src/TConsole.cpp
include/TServer.h src/TServer.cpp
@@ -128,23 +117,72 @@ set(BeamMP_Sources
include/ArgsParser.h src/ArgsParser.cpp
include/TPluginMonitor.h src/TPluginMonitor.cpp
include/Environment.h
include/BoostAliases.h
)
set(BeamMP_Includes
"${CMAKE_CURRENT_SOURCE_DIR}/include"
"${CMAKE_CURRENT_SOURCE_DIR}/commandline"
${LUA_INCLUDE_DIR}
${CURL_INCLUDE_DIRS}
"include/tomlplusplus"
"include/sentry-native/include"
"include/curl/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/cpp-httplib"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/commandline"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/json/single_include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/sol2/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/rapidjson/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/asio/asio/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps"
)
set(BeamMP_Definitions
SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}"
)
if (WIN32)
list(APPEND BeamMP_Definitions _WIN32_WINNT=0x0601)
list(APPEND BeamMP_Definitions _CRT_SECURE_NO_WARNINGS)
endif()
if (UNIX)
set(BeamMP_CompileOptions
-Wall
-Wextra
-Wpedantic
-Werror=uninitialized
-Werror=float-equal
-Werror=pointer-arith
-Werror=double-promotion
-Werror=write-strings
-Werror=cast-qual
-Werror=init-self
-Werror=cast-align
-Werror=unreachable-code
-Werror=strict-aliasing -fstrict-aliasing
-Werror=redundant-decls
-Werror=missing-declarations
-Werror=missing-field-initializers
-Werror=write-strings
-Werror=ctor-dtor-privacy
-Werror=switch-enum
-Werror=switch-default
-Werror=old-style-cast
-Werror=overloaded-virtual
-Werror=overloaded-virtual
-Werror=missing-include-dirs
-Werror=unused-result
-fstack-protector
-Wzero-as-null-pointer-constant
)
else()
set(BeamMP_CompileOptions
/bigobj
/INCREMENTAL:NO /NODEFAULTLIB:MSVCRT /NODEFAULTLIB:LIBCMT
)
endif()
set(BeamMP_Libraries
Boost::boost
Boost::system
doctest::doctest
OpenSSL::SSL
OpenSSL::Crypto
@@ -173,7 +211,15 @@ target_compile_definitions(BeamMP-Server PRIVATE
DOCTEST_CONFIG_DISABLE
)
target_include_directories(BeamMP-Server PUBLIC
target_compile_options(BeamMP-Server PRIVATE
${BeamMP_CompileOptions}
)
target_include_directories(BeamMP-Server PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/include"
)
target_include_directories(BeamMP-Server SYSTEM PRIVATE
${BeamMP_Includes}
)
@@ -195,11 +241,19 @@ if(BUILD_TESTS)
target_compile_definitions(BeamMP-Server-tests PRIVATE
${BeamMP_Definitions}
)
target_include_directories(BeamMP-Server-tests PUBLIC
${BeamMP_Includes}
target_compile_options(BeamMP-Server-tests PRIVATE
${BeamMP_CompileOptions}
)
target_include_directories(BeamMP-Server-tests PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/include"
)
target_include_directories(BeamMP-Server-tests SYSTEM PRIVATE
${BeamMP_Includes}
)
target_link_libraries(BeamMP-Server-tests
${BeamMP_Libraries}
${BeamMP_PlatformLibs}
+17 -3
View File
@@ -1,21 +1,35 @@
# v3.1.1
- FIXED bug which caused GetPlayerIdentifiers, GetPlayerName, etc not to work in `onPlayerDisconnect`
- FIXED some issues which could cause the server to crash when receiving malformed data
- FIXED a bug which caused a server to crash during authentication when receiving malformed data
- FIXED minor vulnerability in chat message handling
- FIXED a minor formatting bug in the `status` command
# v3.1.0
- ADDED Tab autocomplete in console, smart tab autocomplete (understands lua tables and types) in the lua console
- ADDED lua debug facilities (type `:help` when attached to lua via `lua`)
- ADDED MP.JsonEncode() and MP.JsonDecode(), which turn lua tables into json and vice-versa
- ADDED Util.JsonEncode() and Util.JsonDecode(), which turn lua tables into json and vice-versa
- ADDED FS.ListFiles and FS.ListDirectories
- ADDED onFileChanged event, triggered when a server plugin file changes
- ADDED MP.GetPositionRaw(), which can be used to retrieve the latest position packet per player, per vehicle
- ADDED error messages to some lua functions
- FIXED `ip` in MP.GetIdentifiers
- FIXED issue with client->server events which contain ':'
- ADDED HOME and END button working in console
- ADDED `MP.TriggerClientEventJson()` which takes a table as the data argument and sends it as JSON
- ADDED identifiers (beammp id, ip) to onPlayerAuth (4th argument)
- ADDED more network debug logging
- CHANGED all networking to be more stable, performant, and safe
- FIXED `ip` in MP.GetPlayerIdentifiers
- FIXED issue with client->server events which contain `:`
- FIXED a fatal exception on LuaEngine startup if Resources/Server is a symlink
- FIXED onInit not being called on hot-reload
- FIXED incorrect timing calculation of Lua EventTimer loop
- FIXED bug which caused hot-reload not to report syntax errors
- FIXED missing error messages on some event handler calls
- FIXED vehicles not deleting for all players if an edit was cancelled by Lua
- FIXED server not handling binary UDP packets properly
- REMOVED "Backend response failed to parse as valid json" message
# v3.0.2
+92 -24
View File
@@ -29,7 +29,7 @@ These values are guesstimated and are subject to change with each release.
## Contributing
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" label or with nobody assigned.
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" or "good first issue" label or with nobody assigned.
To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues). Any issues that have the "help wanted" label or don't have anyone assigned are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas.
@@ -39,7 +39,7 @@ If you need support with understanding the codebase, please write us in the Disc
## About Building from Source
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v1.20`.
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v3.1.0`.
## Supported Operating Systems
@@ -51,7 +51,7 @@ You can find precompiled binaries under [Releases](https://github.com/BeamMP/Bea
## Build Instructions
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.3.3`!__**
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v3.1.0`!__**
Currently only Linux and Windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)).
@@ -59,35 +59,104 @@ Currently only Linux and Windows are supported (generally). See [Releases](https
#### Windows
There are **no runtime libraries** needed for Windows.
Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
Dependencies for **Windows** can be installed with `vcpkg`.
These are:
```
lua
zlib
rapidjson
openssl
websocketpp
curl
lua zlib rapidjson openssl websocketpp curl
```
The triplet we use for releases is `x64-windows-static`.
#### Linux
Runtime dependencies - you want to find packages for:
- libz
- rapidjson
- lua5.3
- ssl / openssl
- websocketpp
- curl (with ssl support)
We recommend Ubuntu 22.04 or Arch Linux. Any Linux distribution will work, but you have to figure out the package names yourself (please feel free to PR in a change to this README with that info).
Build-time dependencies are:
##### Runtime Dependencies
These are needed to *run* the server.
<details>
<summary>
Ubuntu 22.04
</summary>
`apt-get install` the following libraries:
```
liblua5.3-0
libssl3
curl
```
</details>
<details>
<summary>
Arch Linux
</summary>
`pacman -Syu` the following libraries:
```
lua53
openssl
curl
```
</details>
##### Build Dependencies
These are needed for you to *build* the server, in addition to the [runtime dependencies](#runtime-dependencies).
<details>
<summary>
Ubuntu 22.04
</summary>
`apt-get install` the following libraries and programs:
```
git
make
libz-dev
rapidjson-dev
liblua5.3-dev
libssl-dev
libwebsocketpp-dev
libcurl4-openssl-dev
cmake
g++-10
libboost1.74-all-dev
libssl3
curl
```
</details>
<details>
<summary>
Arch Linux
</summary>
`pacman -Syu` the following libraries and programs:
```
lua53
openssl
curl
git
cmake
g++
zlib
boost
websocketpp
```
</details>
#### macOS
Dependencies for **macOS** can be installed with homebrew.
```
brew install lua@5.3 rapidjson websocketpp cmake openssl@1.1
```
Some packages are included in **macOS** but you might want to install homebrew versions.
```
brew install curl zlib git make
```
### How to build
@@ -95,13 +164,12 @@ g++
On Windows, use git-bash for these commands. On Linux, these should work in your shell.
1. Make sure you have all [prerequisites](#prerequisites) installed
2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`.
2. Clone the repository in a location of your choice with `git clone https://github.com/BeamMP/BeamMP-Server` .
3. Change into the BeamMP-Server directory by running `cd BeamMP-Server`.
4. Checkout the branch of the release you want to compile, for example `git checkout tags/v3.0.2` for version 3.0.2. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
5. Ensure that all submodules are initialized by running `git submodule update --init --recursive`
6. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`)
7. Run `make`
8. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (Windows or Linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/server-installation) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
4. Checkout the branch or tag of the release you want to compile, for example `git checkout tags/v3.0.2` for version 3.0.2. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
6. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`). This may take some time, and will update all submodules and prepare the build.
7. Run `make -j` . This step will take some time and will use a lot of CPU and RAM. Remove the `-j` if you run out of memory. *If you change something in the source code, you only have to re-run this step.*
8. You now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (Windows or Linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/server-installation) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
*tip: to run the server in the background, simply (in bash, zsh, etc) run:* `nohup ./BeamMP-Server &`*.*
-1
View File
@@ -1,5 +1,4 @@
include_directories("${PROJECT_SOURCE_DIR}/deps")
include_directories("${PROJECT_SOURCE_DIR}/deps/commandline")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/commandline")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/fmt")
+6
View File
@@ -0,0 +1,6 @@
#pragma once
#include <boost/asio.hpp>
#include <boost/system/error_code.hpp>
using namespace boost::asio;
+23 -19
View File
@@ -7,6 +7,7 @@
#include <string>
#include <unordered_set>
#include "BoostAliases.h"
#include "Common.h"
#include "Compat.h"
#include "VehicleData.h"
@@ -19,9 +20,8 @@ class TServer;
#endif // WINDOWS
struct TConnection final {
SOCKET Socket;
struct sockaddr SockAddr;
socklen_t SockAddrLen;
ip::tcp::socket Socket;
ip::tcp::endpoint SockAddr;
};
class TClient final {
@@ -33,8 +33,9 @@ public:
std::unique_lock<std::mutex> Lock;
};
explicit TClient(TServer& Server);
TClient(TServer& Server, ip::tcp::socket&& Socket);
TClient(const TClient&) = delete;
~TClient();
TClient& operator=(const TClient&) = delete;
void AddNewCar(int Ident, const std::string& Data);
@@ -46,16 +47,20 @@ public:
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
std::string GetCarData(int Ident);
std::string GetCarPositionRaw(int Ident);
void SetUDPAddr(sockaddr_in Addr) { mUDPAddress = Addr; }
void SetDownSock(SOCKET CSock) { mSocket[1] = CSock; }
void SetTCPSock(SOCKET CSock) { mSocket[0] = CSock; }
void SetStatus(int Status) { mStatus = Status; }
void SetUDPAddr(const ip::udp::endpoint& Addr) { mUDPAddress = Addr; }
void SetDownSock(ip::tcp::socket&& CSock) { mDownSocket = std::move(CSock); }
void SetTCPSock(ip::tcp::socket&& CSock) { mSocket = std::move(CSock); }
void Disconnect(std::string_view Reason);
bool IsDisconnected() const { return !mSocket.is_open(); }
// locks
void DeleteCar(int Ident);
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; }
[[nodiscard]] sockaddr_in GetUDPAddr() const { return mUDPAddress; }
[[nodiscard]] SOCKET GetDownSock() const { return mSocket[1]; }
[[nodiscard]] SOCKET GetTCPSock() const { return mSocket[0]; }
[[nodiscard]] const ip::udp::endpoint& GetUDPAddr() const { return mUDPAddress; }
[[nodiscard]] ip::udp::endpoint& GetUDPAddr() { return mUDPAddress; }
[[nodiscard]] ip::tcp::socket& GetDownSock() { return mDownSocket; }
[[nodiscard]] const ip::tcp::socket& GetDownSock() const { return mDownSocket; }
[[nodiscard]] ip::tcp::socket& GetTCPSock() { return mSocket; }
[[nodiscard]] const ip::tcp::socket& GetTCPSock() const { return mSocket; }
[[nodiscard]] std::string GetRoles() const { return mRole; }
[[nodiscard]] std::string GetName() const { return mName; }
void SetUnicycleID(int ID) { mUnicycleID = ID; }
@@ -63,7 +68,6 @@ public:
[[nodiscard]] int GetOpenCarID() const;
[[nodiscard]] int GetCarCount() const;
void ClearCars();
[[nodiscard]] int GetStatus() const { return mStatus; }
[[nodiscard]] int GetID() const { return mID; }
[[nodiscard]] int GetUnicycleID() const { return mUnicycleID; }
[[nodiscard]] bool IsConnected() const { return mIsConnected; }
@@ -73,9 +77,9 @@ public:
void SetIsGuest(bool NewIsGuest) { mIsGuest = NewIsGuest; }
void SetIsSynced(bool NewIsSynced) { mIsSynced = NewIsSynced; }
void SetIsSyncing(bool NewIsSyncing) { mIsSyncing = NewIsSyncing; }
void EnqueuePacket(const std::string& Packet);
[[nodiscard]] std::queue<std::string>& MissedPacketQueue() { return mPacketsSync; }
[[nodiscard]] const std::queue<std::string>& MissedPacketQueue() const { return mPacketsSync; }
void EnqueuePacket(const std::vector<uint8_t>& Packet);
[[nodiscard]] std::queue<std::vector<uint8_t>>& MissedPacketQueue() { return mPacketsSync; }
[[nodiscard]] const std::queue<std::vector<uint8_t>>& MissedPacketQueue() const { return mPacketsSync; }
[[nodiscard]] size_t MissedPacketQueueSize() const { return mPacketsSync.size(); }
[[nodiscard]] std::mutex& MissedPacketQueueMutex() const { return mMissedPacketsMutex; }
void SetIsConnected(bool NewIsConnected) { mIsConnected = NewIsConnected; }
@@ -91,7 +95,7 @@ private:
bool mIsSynced = false;
bool mIsSyncing = false;
mutable std::mutex mMissedPacketsMutex;
std::queue<std::string> mPacketsSync;
std::queue<std::vector<uint8_t>> mPacketsSync;
std::unordered_map<std::string, std::string> mIdentifiers;
bool mIsGuest = false;
mutable std::mutex mVehicleDataMutex;
@@ -99,12 +103,12 @@ private:
TSetOfVehicleData mVehicleData;
SparseArray<std::string> mVehiclePosition;
std::string mName = "Unknown Client";
SOCKET mSocket[2] { SOCKET(0), SOCKET(0) };
sockaddr_in mUDPAddress {}; // is this initialization OK? yes it is
ip::tcp::socket mSocket;
ip::tcp::socket mDownSocket;
ip::udp::endpoint mUDPAddress {};
int mUnicycleID = -1;
std::string mRole;
std::string mDID;
int mStatus = 0;
int mID = -1;
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime;
};
+15 -18
View File
@@ -4,7 +4,6 @@
extern TSentry Sentry;
#include <array>
#include <unordered_map>
#include <atomic>
#include <cstring>
#include <deque>
@@ -15,14 +14,13 @@ extern TSentry Sentry;
#include <mutex>
#include <shared_mutex>
#include <sstream>
#include <unordered_map>
#include <zlib.h>
#include <doctest/doctest.h>
#include <filesystem>
namespace fs = std::filesystem;
#include "Compat.h"
#include "TConsole.h"
struct Version {
@@ -34,7 +32,7 @@ struct Version {
std::string AsString();
};
template<typename T>
template <typename T>
using SparseArray = std::unordered_map<size_t, T>;
// static class handling application start, shutdown, etc.
@@ -51,6 +49,7 @@ public:
std::string Resource { "Resources" };
std::string MapName { "/levels/gridmap_v2/info.json" };
std::string Key {};
std::string Password{};
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" };
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" };
bool HTTPServerEnabled { false };
@@ -82,7 +81,7 @@ public:
static TConsole& Console() { return *mConsole; }
static std::string ServerVersionString();
static const Version& ServerVersion() { return mVersion; }
static std::string ClientVersionString() { return "2.0"; }
static uint8_t ClientMajorVersion() { return 2; }
static std::string PPS() { return mPPS; }
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
@@ -139,7 +138,7 @@ private:
static inline std::mutex mShutdownHandlersMutex {};
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
static inline Version mVersion { 3, 1, 0 };
static inline Version mVersion { 3, 1, 1 };
};
std::string ThreadName(bool DebugModeOverride = false);
@@ -277,11 +276,11 @@ inline T Comp(const T& Data) {
// obsolete
C.fill(0);
z_stream defstream;
defstream.zalloc = Z_NULL;
defstream.zfree = Z_NULL;
defstream.opaque = Z_NULL;
defstream.avail_in = (uInt)Data.size();
defstream.next_in = (Bytef*)&Data[0];
defstream.zalloc = nullptr;
defstream.zfree = nullptr;
defstream.opaque = nullptr;
defstream.avail_in = uInt(Data.size());
defstream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(&Data[0]));
defstream.avail_out = Biggest;
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
deflateInit(&defstream, Z_BEST_COMPRESSION);
@@ -302,13 +301,13 @@ inline T DeComp(const T& Compressed) {
// not needed
C.fill(0);
z_stream infstream;
infstream.zalloc = Z_NULL;
infstream.zfree = Z_NULL;
infstream.opaque = Z_NULL;
infstream.zalloc = nullptr;
infstream.zfree = nullptr;
infstream.opaque = nullptr;
infstream.avail_in = Biggest;
infstream.next_in = (Bytef*)(&Compressed[0]);
infstream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(&Compressed[0]));
infstream.avail_out = Biggest;
infstream.next_out = (Bytef*)(C.data());
infstream.next_out = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(C.data()));
inflateInit(&infstream);
inflate(&infstream, Z_SYNC_FLUSH);
inflate(&infstream, Z_FINISH);
@@ -323,5 +322,3 @@ inline T DeComp(const T& Compressed) {
std::string GetPlatformAgnosticErrorString();
#define S_DSN SU_RAW
void LogChatMessage(const std::string& name, int id, const std::string& msg);
-31
View File
@@ -5,54 +5,23 @@
// ======================= UNIX ========================
#ifdef BEAMMP_LINUX
#include <arpa/inet.h>
#include <errno.h>
#include <sys/socket.h>
#include <termios.h>
#include <unistd.h>
using SOCKET = int;
using DWORD = unsigned long;
using PDWORD = unsigned long*;
using LPDWORD = unsigned long*;
char _getch();
inline void CloseSocketProper(int TheSocket) {
shutdown(TheSocket, SHUT_RDWR);
close(TheSocket);
}
#endif // unix
// ======================= APPLE ========================
#ifdef BEAMMP_APPLE
#include <arpa/inet.h>
#include <errno.h>
#include <sys/socket.h>
#include <termios.h>
#include <unistd.h>
using SOCKET = int;
using DWORD = unsigned long;
using PDWORD = unsigned long*;
using LPDWORD = unsigned long*;
char _getch();
inline void CloseSocketProper(int TheSocket) {
shutdown(TheSocket, SHUT_RDWR);
close(TheSocket);
}
#endif // unix
// ======================= WINDOWS =======================
#ifdef BEAMMP_WINDOWS
#include <conio.h>
#include <winsock2.h>
inline void CloseSocketProper(SOCKET TheSocket) {
shutdown(TheSocket, 2); // 2 == SD_BOTH
closesocket(TheSocket);
}
#endif // WIN32
#ifdef INVALID_SOCKET
static inline constexpr int BEAMMP_INVALID_SOCKET = INVALID_SOCKET;
#else
static inline constexpr int BEAMMP_INVALID_SOCKET = -1;
#endif
+11 -10
View File
@@ -58,16 +58,17 @@ inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const ch
#define beammp_assert(cond) _assert(__FILE__, __func__, __LINE__, #cond, (cond))
#define beammp_assert_not_reachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false)
#else
// In release build, these macros turn into NOPs. The compiler will optimize these out.
#define beammp_assert(cond) \
do { \
bool result = (cond); \
if (!result) { \
Sentry.LogAssert(#cond, _file_basename, _line, __func__); \
} \
#define beammp_assert(cond) \
do { \
bool result = (cond); \
if (!result) { \
beammp_errorf("Assertion failed in '{}:{}': {}.", __func__, _line, #cond); \
Sentry.LogAssert(#cond, _file_basename, _line, __func__); \
} \
} while (false)
#define beammp_assert_not_reachable() \
do { \
Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
#define beammp_assert_not_reachable() \
do { \
beammp_errorf("Assertion failed in '{}:{}': Unreachable code reached. This may result in a crash or undefined state of the program.", __func__, _line); \
Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
} while (false)
#endif // DEBUG
+2
View File
@@ -9,6 +9,8 @@
#if defined(BEAMMP_LINUX)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#pragma GCC diagnostic ignored "-Wcast-qual"
#pragma GCC diagnostic ignored "-Wold-style-cast"
#endif
#include <httplib.h>
#if defined(BEAMMP_LINUX)
+4 -3
View File
@@ -25,11 +25,12 @@ namespace fs = std::filesystem;
/**
* std::variant means, that TLuaArgTypes may be one of the Types listed as template args
*/
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool>;
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool, std::unordered_map<std::string, std::string>>;
static constexpr size_t TLuaArgTypes_String = 0;
static constexpr size_t TLuaArgTypes_Int = 1;
static constexpr size_t TLuaArgTypes_VariadicArgs = 2;
static constexpr size_t TLuaArgTypes_Bool = 3;
static constexpr size_t TLuaArgTypes_StringStringMap = 4;
class TLuaPlugin;
@@ -75,7 +76,7 @@ public:
};
TLuaEngine();
~TLuaEngine() noexcept {
virtual ~TLuaEngine() noexcept {
beammp_debug("Lua Engine terminated");
}
@@ -197,7 +198,7 @@ private:
public:
StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine);
StateThreadData(const StateThreadData&) = delete;
~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
virtual ~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy);
+22 -17
View File
@@ -1,8 +1,11 @@
#pragma once
#include "BoostAliases.h"
#include "Compat.h"
#include "TResourceManager.h"
#include "TServer.h"
#include <boost/asio/io_context.hpp>
#include <boost/asio/ip/udp.hpp>
struct TConnection;
@@ -10,19 +13,18 @@ class TNetwork {
public:
TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager);
[[nodiscard]] bool TCPSend(TClient& c, const std::string& Data, bool IsSync = false);
[[nodiscard]] bool SendLarge(TClient& c, std::string Data, bool isSync = false);
[[nodiscard]] bool Respond(TClient& c, const std::string& MSG, bool Rel, bool isSync = false);
std::shared_ptr<TClient> CreateClient(SOCKET TCPSock);
std::string TCPRcv(TClient& c);
[[nodiscard]] bool TCPSend(TClient& c, const std::vector<uint8_t>& Data, bool IsSync = false);
[[nodiscard]] bool SendLarge(TClient& c, std::vector<uint8_t> Data, bool isSync = false);
[[nodiscard]] bool Respond(TClient& c, const std::vector<uint8_t>& MSG, bool Rel, bool isSync = false);
std::shared_ptr<TClient> CreateClient(ip::tcp::socket&& TCPSock);
std::vector<uint8_t> TCPRcv(TClient& c);
void ClientKick(TClient& c, const std::string& R);
[[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c);
void Identify(const TConnection& client);
void Authentication(const TConnection& ClientConnection);
[[nodiscard]] bool CheckBytes(TClient& c, int32_t BytesRcv);
void Identify(TConnection&& client);
std::shared_ptr<TClient> Authentication(TConnection&& ClientConnection);
void SyncResources(TClient& c);
[[nodiscard]] bool UDPSend(TClient& Client, std::string Data) const;
void SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel);
[[nodiscard]] bool UDPSend(TClient& Client, std::vector<uint8_t> Data);
void SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self, bool Rel);
void UpdatePlayer(TClient& Client);
private:
@@ -31,21 +33,24 @@ private:
TServer& mServer;
TPPSMonitor& mPPSMonitor;
SOCKET mUDPSock {};
ip::udp::socket mUDPSock;
TResourceManager& mResourceManager;
std::thread mUDPThread;
std::thread mTCPThread;
std::string UDPRcvFromClient(sockaddr_in& client) const;
void HandleDownload(SOCKET TCPSock);
std::vector<uint8_t> UDPRcvFromClient(ip::udp::endpoint& ClientEndpoint);
void HandleDownload(TConnection&& TCPSock);
void OnConnect(const std::weak_ptr<TClient>& c);
void TCPClient(const std::weak_ptr<TClient>& c);
void Looper(const std::weak_ptr<TClient>& c);
int OpenID();
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked);
void Parse(TClient& c, const std::string& Packet);
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr);
void Parse(TClient& c, const std::vector<uint8_t>& Packet);
void SendFile(TClient& c, const std::string& Name);
static bool TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size);
static bool TCPSendRaw(TClient& C, ip::tcp::socket& socket, const uint8_t* Data, size_t Size);
static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name);
static uint8_t* SendSplit(TClient& c, SOCKET Socket, uint8_t* DataPtr, size_t Size);
static const uint8_t* SendSplit(TClient& c, ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size);
};
std::string HashPassword(const std::string& str);
std::vector<uint8_t> StringToVector(const std::string& Str);
+16 -3
View File
@@ -8,6 +8,8 @@
#include <mutex>
#include <unordered_set>
#include "BoostAliases.h"
class TClient;
class TNetwork;
class TPPSMonitor;
@@ -19,19 +21,22 @@ public:
TServer(const std::vector<std::string_view>& Arguments);
void InsertClient(const std::shared_ptr<TClient>& Ptr);
std::weak_ptr<TClient> InsertNewClient();
void RemoveClient(const std::weak_ptr<TClient>&);
// in Fn, return true to continue, return false to break
void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
size_t ClientCount() const;
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
static void HandleEvent(TClient& c, const std::string& Data);
RWMutex& GetClientMutex() const { return mClientsMutex; }
const TScopedTimer UptimeTimer;
// asio io context
io_context& IoCtx() { return mIoCtx; }
private:
io_context mIoCtx {};
TClientSet mClients;
mutable RWMutex mClientsMutex;
static void ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network);
@@ -40,3 +45,11 @@ private:
static void Apply(TClient& c, int VID, const std::string& pckt);
static void HandlePosition(TClient& c, const std::string& Packet);
};
struct BufferView {
uint8_t* Data { nullptr };
size_t Size { 0 };
const uint8_t* data() const { return Data; }
uint8_t* data() { return Data; }
size_t size() const { return Size; }
};
+24 -6
View File
@@ -6,6 +6,7 @@
#include <optional>
void TClient::DeleteCar(int Ident) {
// TODO: Send delete packets
std::unique_lock lock(mVehicleDataMutex);
auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) {
return Ident == elem.ID();
@@ -49,16 +50,27 @@ TClient::TVehicleDataLockPair TClient::GetAllCars() {
std::string TClient::GetCarPositionRaw(int Ident) {
std::unique_lock lock(mVehiclePositionMutex);
try
{
try {
return mVehiclePosition.at(Ident);
}
catch (const std::out_of_range& oor) {
} catch (const std::out_of_range& oor) {
return "";
}
return "";
}
void TClient::Disconnect(std::string_view Reason) {
beammp_debugf("Disconnecting client {} for reason: {}", GetID(), Reason);
boost::system::error_code ec;
mSocket.shutdown(socket_base::shutdown_both, ec);
if (ec) {
beammp_debugf("Failed to shutdown client socket: {}", ec.message());
}
mSocket.close(ec);
if (ec) {
beammp_debugf("Failed to close client socket: {}", ec.message());
}
}
void TClient::SetCarPosition(int Ident, const std::string& Data) {
std::unique_lock lock(mVehiclePositionMutex);
mVehiclePosition[Ident] = Data;
@@ -98,16 +110,22 @@ TServer& TClient::Server() const {
return mServer;
}
void TClient::EnqueuePacket(const std::string& Packet) {
void TClient::EnqueuePacket(const std::vector<uint8_t>& Packet) {
std::unique_lock Lock(mMissedPacketsMutex);
mPacketsSync.push(Packet);
}
TClient::TClient(TServer& Server)
TClient::TClient(TServer& Server, ip::tcp::socket&& Socket)
: mServer(Server)
, mSocket(std::move(Socket))
, mDownSocket(ip::tcp::socket(Server.IoCtx()))
, mLastPingTime(std::chrono::high_resolution_clock::now()) {
}
TClient::~TClient() {
beammp_debugf("client destroyed: {} ('{}')", this->GetID(), this->GetName());
}
void TClient::UpdatePingTime() {
mLastPingTime = std::chrono::high_resolution_clock::now();
}
+6 -1
View File
@@ -9,6 +9,7 @@
#include <sstream>
#include <thread>
#include "Compat.h"
#include "CustomAssert.h"
#include "Http.h"
@@ -170,6 +171,8 @@ void Application::SetSubsystemStatus(const std::string& Subsystem, Status status
case Status::Shutdown:
beammp_trace("Subsystem '" + Subsystem + "': Shutdown");
break;
default:
beammp_assert_not_reachable();
}
std::unique_lock Lock(mSystemStatusMapMutex);
mSystemStatusMap[Subsystem] = status;
@@ -195,7 +198,7 @@ void Application::CheckForUpdates() {
// checks current version against latest version
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
for (const auto& url : GetBackendUrlsInOrder()) {
auto Response = Http::GET(GetBackendUrlsInOrder().at(0), 443, "/v/s");
auto Response = Http::GET(url, 443, "/v/s");
bool Matches = std::regex_match(Response, VersionRegex);
if (Matches) {
auto MyVersion = ServerVersion();
@@ -347,5 +350,7 @@ std::string GetPlatformAgnosticErrorString() {
}
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
return std::strerror(errno);
#else
return "(no human-readable errors on this platform)";
#endif
}
+6 -4
View File
@@ -7,7 +7,7 @@
static struct termios old, current;
void initTermios(int echo) {
static void initTermios(int echo) {
tcgetattr(0, &old); /* grab old terminal i/o settings */
current = old; /* make new settings same as old settings */
current.c_lflag &= ~ICANON; /* disable buffered i/o */
@@ -19,7 +19,7 @@ void initTermios(int echo) {
tcsetattr(0, TCSANOW, &current); /* use these new terminal i/o settings now */
}
void resetTermios(void) {
static void resetTermios(void) {
tcsetattr(0, TCSANOW, &old);
}
@@ -47,10 +47,12 @@ TEST_CASE("init and reset termios") {
}
}
char getch_(int echo) {
static char getch_(int echo) {
char ch;
initTermios(echo);
read(STDIN_FILENO, &ch, 1);
if (read(STDIN_FILENO, &ch, 1) < 0) {
// ignore, not much we can do
}
resetTermios();
return ch;
}
+2 -1
View File
@@ -4,7 +4,6 @@
#include "Common.h"
#include "CustomAssert.h"
#include "LuaAPI.h"
#include "httplib.h"
#include <map>
#include <nlohmann/json.hpp>
@@ -177,6 +176,8 @@ void Http::Server::THttpServerInstance::operator()() try {
case Application::Status::Bad:
SystemsBad++;
break;
default:
beammp_assert_not_reachable();
}
}
res.set_content(
+23 -14
View File
@@ -1,6 +1,7 @@
#include "LuaAPI.h"
#include "Client.h"
#include "Common.h"
#include "CustomAssert.h"
#include "TLuaEngine.h"
#include <nlohmann/json.hpp>
@@ -74,8 +75,10 @@ std::string LuaAPI::LuaToString(const sol::object Value, size_t Indent, bool Quo
ss << "[[function: " << Value.as<sol::function>().pointer() << "]]";
return ss.str();
}
case sol::type::poly:
return "<poly>";
default:
return "((unprintable type))";
return "<unprintable type>";
}
}
@@ -113,22 +116,21 @@ TEST_CASE("LuaAPI::MP::GetServerVersion") {
static inline std::pair<bool, std::string> InternalTriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
std::string Packet = "E:" + EventName + ":" + Data;
if (PlayerID == -1) {
LuaAPI::MP::Engine->Network().SendToAll(nullptr, Packet, true, true);
return {true, ""};
LuaAPI::MP::Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
return { true, "" };
} else {
auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_errorf("TriggerClientEvent invalid Player ID '{}'", PlayerID);
return {false, "Invalid Player ID"};
return { false, "Invalid Player ID" };
}
auto c = MaybeClient.value().lock();
if (!LuaAPI::MP::Engine->Network().Respond(*c, Packet, true)) {
if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
return {false, "Respond failed, dropping client"};
return { false, "Respond failed, dropping client" };
}
return {true, ""};
return { true, "" };
}
}
@@ -141,11 +143,11 @@ std::pair<bool, std::string> LuaAPI::MP::DropPlayer(int ID, std::optional<std::s
auto MaybeClient = GetClient(Engine->Server(), ID);
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_errorf("Tried to drop client with id {}, who doesn't exist", ID);
return {false, "Player does not exist"};
return { false, "Player does not exist" };
}
auto c = MaybeClient.value().lock();
LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
return {true, ""};
return { true, "" };
}
std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::string& Message) {
@@ -153,7 +155,7 @@ std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::stri
std::string Packet = "C:Server: " + Message;
if (ID == -1) {
LogChatMessage("<Server> (to everyone) ", -1, Message);
Engine->Network().SendToAll(nullptr, Packet, true, true);
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
Result.first = true;
} else {
auto MaybeClient = GetClient(Engine->Server(), ID);
@@ -165,7 +167,10 @@ std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::stri
return Result;
}
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
Engine->Network().Respond(*c, Packet, true);
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID);
// TODO: should we return an error here?
}
Result.first = true;
} else {
beammp_lua_error("SendChatMessage invalid argument [1] invalid ID");
@@ -189,7 +194,7 @@ std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
auto c = MaybeClient.value().lock();
if (!c->GetCarData(VID).empty()) {
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
Engine->Network().SendToAll(nullptr, Destroy, true, true);
Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
c->DeleteCar(VID);
Result.first = true;
} else {
@@ -521,7 +526,7 @@ static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, c
beammp_lua_error("json serialize will not go deeper than 100 nested tables, internal references assumed, aborted this path");
return;
}
std::string key;
std::string key {};
switch (left.get_type()) {
case sol::type::lua_nil:
case sol::type::none:
@@ -540,6 +545,8 @@ static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, c
case sol::type::number:
key = std::to_string(left.as<double>());
break;
default:
beammp_assert_not_reachable();
}
nlohmann::json value;
switch (right.get_type()) {
@@ -582,6 +589,8 @@ static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, c
}
break;
}
default:
beammp_assert_not_reachable();
}
if (is_array) {
json.push_back(value);
+10 -2
View File
@@ -18,6 +18,7 @@ static constexpr std::string_view StrDescription = "Description";
static constexpr std::string_view StrResourceFolder = "ResourceFolder";
static constexpr std::string_view StrAuthKey = "AuthKey";
static constexpr std::string_view StrLogChat = "LogChat";
static constexpr std::string_view StrPassword = "Password";
// Misc
static constexpr std::string_view StrSendErrors = "SendErrors";
@@ -44,7 +45,10 @@ TEST_CASE("TConfig::TConfig") {
{
buf.resize(fs::file_size(CfgFile));
auto fp = std::fopen(CfgFile.c_str(), "r");
std::fread(buf.data(), 1, buf.size(), fp);
auto res = std::fread(buf.data(), 1, buf.size(), fp);
if (res != buf.size()) {
// IGNORE?
}
std::fclose(fp);
}
INFO("file contents are:", buf);
@@ -103,6 +107,8 @@ void TConfig::FlushToFile() {
data["General"][StrMap.data()] = Application::Settings.MapName;
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
data["General"][StrPassword.data()] = Application::Settings.Password;
SetComment(data["General"][StrPassword.data()].comments(), " Sets a password on this server, which restricts people from joining. To join, a player must enter this exact password. Leave empty ("") to disable the password.");
// Misc
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
@@ -167,7 +173,7 @@ void TConfig::TryReadValue(toml::value& Table, const std::string& Category, cons
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue) {
if (Table[Category.c_str()][Key.data()].is_integer()) {
OutValue = Table[Category.c_str()][Key.data()].as_integer();
OutValue = int(Table[Category.c_str()][Key.data()].as_integer());
}
}
@@ -186,6 +192,7 @@ void TConfig::ParseFromFile(std::string_view name) {
TryReadValue(data, "General", StrResourceFolder, Application::Settings.Resource);
TryReadValue(data, "General", StrAuthKey, Application::Settings.Key);
TryReadValue(data, "General", StrLogChat, Application::Settings.LogChat);
TryReadValue(data, "General", StrPassword, Application::Settings.Password);
// Misc
TryReadValue(data, "Misc", StrSendErrors, Application::Settings.SendErrors);
TryReadValue(data, "Misc", StrHideUpdateMessages, Application::Settings.HideUpdateMessages);
@@ -237,6 +244,7 @@ void TConfig::PrintDebug() {
beammp_debug(std::string(StrHTTPServerIP) + ": \"" + Application::Settings.HTTPServerIP + "\"");
// special!
beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
beammp_debug("Password Protected: " + std::string(Application::Settings.Password.empty() ? "false" : "true"));
}
void TConfig::ParseOldFormat() {
+20 -15
View File
@@ -62,8 +62,7 @@ static inline void SplitString(std::string const& str, const char delim, std::ve
}
}
std::string GetDate() {
static std::string GetDate() {
std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
time_t tt = std::chrono::system_clock::to_time_t(now);
auto local_tm = std::localtime(&tt);
@@ -156,10 +155,10 @@ void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
mStateId = LuaStateId;
mIsLuaConsole = true;
if (mStateId != mDefaultStateId) {
Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:detach`");
Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:exit`");
mCommandline.set_prompt("lua @" + LuaStateId + "> ");
} else {
Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:detach`");
Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:exit`");
mCommandline.set_prompt("lua> ");
}
mCachedRegularHistory = mCommandline.history();
@@ -199,10 +198,10 @@ bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t min,
return EnsureArgsCount(args, min);
} else {
if (args.size() > max) {
Application::Console().WriteRaw("Too many arguments. At most " + std::to_string(max) + " arguments expected, got " + std::to_string(args.size()) + " instead.");
Application::Console().WriteRaw("Too many arguments. At most " + std::to_string(max) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
return false;
} else if (args.size() < min) {
Application::Console().WriteRaw("Too few arguments. At least " + std::to_string(max) + " arguments expected, got " + std::to_string(args.size()) + " instead.");
Application::Console().WriteRaw("Too few arguments. At least " + std::to_string(min) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
return false;
}
}
@@ -271,9 +270,10 @@ void TConsole::Command_Kick(const std::string&, const std::vector<std::string>&
}
beammp_trace("attempt to kick '" + Name + "' for '" + Reason + "'");
bool Kicked = false;
// TODO: this sucks, tolower is locale-dependent.
auto NameCompare = [](std::string Name1, std::string Name2) -> bool {
std::for_each(Name1.begin(), Name1.end(), [](char& c) { c = tolower(c); });
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = tolower(c); });
std::for_each(Name1.begin(), Name1.end(), [](char& c) { c = char(std::tolower(char(c))); });
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = char(std::tolower(char(c))); });
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
};
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
@@ -332,7 +332,9 @@ std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const s
}
++Ptr;
}
Arg = std::string(PrevPtr, Ptr - PrevPtr);
// this is required, otherwise we get negative int to unsigned cast in the next operations
beammp_assert(PrevPtr <= Ptr);
Arg = std::string(PrevPtr, std::string::size_type(Ptr - PrevPtr));
// remove quotes if enclosed in quotes
for (char Quote : { '"', '\'', '`' }) {
if (!Arg.empty() && Arg.at(0) == Quote && Arg.at(Arg.size() - 1) == Quote) {
@@ -348,9 +350,10 @@ std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const s
}
void TConsole::Command_Settings(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
if (!EnsureArgsCount(args, 1, 2)) {
return;
}
}
void TConsole::Command_Say(const std::string& FullCmd) {
@@ -448,6 +451,8 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
SystemsShutdown++;
SystemsShutdownList += NameStatusPair.first + ", ";
break;
default:
beammp_assert_not_reachable();
}
}
// remove ", " at the end
@@ -466,7 +471,7 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
<< "\tConnected Players: " << ConnectedCount << "\n"
<< "\tGuests: " << GuestCount << "\n"
<< "\tCars: " << CarCount << "\n"
<< "\tUptime: " << ElapsedTime << "ms (~" << size_t(ElapsedTime / 1000.0 / 60.0 / 60.0) << "h) \n"
<< "\tUptime: " << ElapsedTime << "ms (~" << size_t(double(ElapsedTime) / 1000.0 / 60.0 / 60.0) << "h) \n"
<< "\tLua:\n"
<< "\t\tQueued results to check: " << mLuaEngine->GetResultsToCheckSize() << "\n"
<< "\t\tStates: " << mLuaEngine->GetLuaStateCount() << "\n"
@@ -474,12 +479,12 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
<< "\tSubsystems:\n"
<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
<< "\t\tShutting down/Shut down: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
<< "\t\tShutting down/Shut down: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
<< "\t\tGood: [ " << SystemsGoodList << " ]\n"
<< "\t\tStarting: [ " << SystemsStartingList << " ]\n"
<< "\t\tBad: [ " << SystemsBadList << " ]\n"
<< "\t\tShutting down: [ " << SystemsShuttingDownList << " ]\n"
<< "\t\tShut down: [ " << SystemsShutdownList << " ]\n"
<< "\t\tShut down: [ " << SystemsShutdownList << " ]\n"
<< "";
Application::Console().WriteRaw(Status.str());
@@ -630,7 +635,7 @@ TConsole::TConsole() {
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
}
};
mCommandline.on_autocomplete = [this](Commandline& c, std::string stub, int cursorPos) {
mCommandline.on_autocomplete = [this](Commandline&, std::string stub, int) {
std::vector<std::string> suggestions;
try {
if (mIsLuaConsole) { // if lua
@@ -638,7 +643,7 @@ TConsole::TConsole() {
beammp_info("Lua not started yet, please try again in a second");
} else {
std::string prefix {}; // stores non-table part of input
for (size_t i = stub.length(); i > 0; i--) { //separate table from input
for (size_t i = stub.length(); i > 0; i--) { // separate table from input
if (!std::isalnum(stub[i - 1]) && stub[i - 1] != '_' && stub[i - 1] != '.') {
prefix = stub.substr(0, i);
stub = stub.substr(i);
+4 -8
View File
@@ -40,10 +40,6 @@ void THeartbeatThread::operator()() {
Body += "&ip=" + Application::Settings.CustomIP;
}
Body += "&pps=" + Application::PPS();
beammp_trace("heartbeat body: '" + Body + "'");
auto SentryReportError = [&](const std::string& transaction, int status) {
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("heartbeat",
@@ -61,11 +57,10 @@ void THeartbeatThread::operator()() {
bool Ok = false;
for (const auto& Url : Application::GetBackendUrlsInOrder()) {
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
beammp_trace(T);
Doc.Parse(T.data(), T.size());
if (Doc.HasParseError() || !Doc.IsObject()) {
if (!Application::Settings.Private) {
beammp_error("Backend response failed to parse as valid json");
beammp_trace("Backend response failed to parse as valid json");
beammp_trace("Response was: `" + T + "`");
}
Sentry.SetContext("JSON Response", { { "reponse", T } });
@@ -148,13 +143,14 @@ std::string THeartbeatThread::GenerateCall() {
<< "&map=" << Application::Settings.MapName
<< "&private=" << (Application::Settings.Private ? "true" : "false")
<< "&version=" << Application::ServerVersionString()
<< "&clientversion=" << Application::ClientVersionString()
<< "&clientversion=" << std::to_string(Application::ClientMajorVersion()) + ".0" // FIXME: Wtf.
<< "&name=" << Application::Settings.ServerName
<< "&modlist=" << mResourceManager.TrimmedList()
<< "&modstotalsize=" << mResourceManager.MaxModSize()
<< "&modstotal=" << mResourceManager.ModsLoaded()
<< "&playerslist=" << GetPlayers()
<< "&desc=" << Application::Settings.ServerDesc;
<< "&desc=" << Application::Settings.ServerDesc
<< "&pass=" << (Application::Settings.Password.empty() ? "false" : "true");
return Ret.str();
}
THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server)
+19 -10
View File
@@ -4,10 +4,10 @@
#include "Http.h"
#include "LuaAPI.h"
#include "TLuaPlugin.h"
#include "sol/object.hpp"
#include <chrono>
#include <condition_variable>
#include <httplib.h>
#include <nlohmann/json.hpp>
#include <random>
#include <thread>
@@ -418,7 +418,6 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
if (Fn.valid()) {
auto LuaResult = Fn(EventArgs);
auto Result = std::make_shared<TLuaResult>();
Result->Ready = true;
if (LuaResult.valid()) {
Result->Error = false;
Result->Result = LuaResult;
@@ -426,6 +425,7 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
Result->Error = true;
Result->ErrorMessage = "Function result in TriggerGlobalEvent was invalid";
}
Result->Ready = true;
Return.push_back(Result);
}
}
@@ -585,27 +585,25 @@ std::pair<sol::table, std::string> TLuaEngine::StateThreadData::Lua_GetPositionR
std::string VehiclePos = Client->GetCarPositionRaw(VID);
if (VehiclePos.empty()) {
//return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Vehicle not found"));
// return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Vehicle not found"));
Result.second = "Vehicle not found";
return Result;
}
sol::table t = Lua_JsonDecode(VehiclePos);
if (t == sol::lua_nil){
if (t == sol::lua_nil) {
Result.second = "Packet decode failed";
}
//return std::make_tuple(Result, sol::make_object(StateView, sol::lua_nil));
// return std::make_tuple(Result, sol::make_object(StateView, sol::lua_nil));
Result.first = t;
return Result;
}
else {
//return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Client expired"));
} else {
// return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Client expired"));
Result.second = "Client expired";
return Result;
}
}
sol::table TLuaEngine::StateThreadData::Lua_HttpCreateConnection(const std::string& host, uint16_t port) {
auto table = mStateView.create_table();
constexpr const char* InternalClient = "__InternalClient";
@@ -679,6 +677,8 @@ static void JsonDecodeRecursive(sol::state_view& StateView, sol::table& table, c
return;
case nlohmann::detail::value_t::discarded:
return;
default:
beammp_assert_not_reachable();
}
}
@@ -947,7 +947,6 @@ void TLuaEngine::StateThreadData::operator()() {
}
sol::state_view StateView(mState);
auto Res = StateView.safe_script(*S.first.Content, sol::script_pass_on_error, S.first.FileName);
S.second->Ready = true;
if (Res.valid()) {
S.second->Error = false;
S.second->Result = std::move(Res);
@@ -956,6 +955,7 @@ void TLuaEngine::StateThreadData::operator()() {
sol::error Err = Res;
S.second->ErrorMessage = Err.what();
}
S.second->Ready = true;
}
}
{ // StateFunctionQueue Scope
@@ -993,6 +993,15 @@ void TLuaEngine::StateThreadData::operator()() {
case TLuaArgTypes_Bool:
LuaArgs.push_back(sol::make_object(StateView, std::get<bool>(Arg)));
break;
case TLuaArgTypes_StringStringMap: {
auto Map = std::get<std::unordered_map<std::string, std::string>>(Arg);
auto Table = StateView.create_table();
for (const auto& [k, v] : Map) {
Table[k] = v;
}
LuaArgs.push_back(sol::make_object(StateView, Table));
break;
}
default:
beammp_error("Unknown argument type, passed as nil");
break;
+348 -423
View File
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -6,7 +6,7 @@
#include <sstream>
TSentry::TSentry() {
if (std::strlen(S_DSN) == 0) {
if (std::strlen(S_DSN) == /* DISABLES CODE */ (0)) {
mValid = false;
} else {
mValid = true;
+83 -61
View File
@@ -1,9 +1,11 @@
#include "TServer.h"
#include "Client.h"
#include "Common.h"
#include "CustomAssert.h"
#include "TNetwork.h"
#include "TPPSMonitor.h"
#include <TLuaPlugin.h>
#include <algorithm>
#include <any>
#include <sstream>
@@ -22,10 +24,10 @@ static std::optional<std::pair<int, int>> GetPidVid(const std::string& str) {
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
try {
int PID = stoi(pid);
int VID = stoi(vid);
return {{ PID, VID }};
} catch(const std::exception&) {
int PID = stoi(pid);
int VID = stoi(vid);
return { { PID, VID } };
} catch (const std::exception&) {
return std::nullopt;
}
}
@@ -75,7 +77,6 @@ TEST_CASE("GetPidVid") {
}
}
TServer::TServer(const std::vector<std::string_view>& Arguments) {
beammp_info("BeamMP Server v" + Application::ServerVersionString());
Application::SetSubsystemStatus("Server", Application::Status::Starting);
@@ -94,20 +95,20 @@ TServer::TServer(const std::vector<std::string_view>& Arguments) {
}
void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
if (!WeakClientPtr.expired()) {
TClient& Client = *WeakClientPtr.lock();
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
Client.ClearCars();
WriteLock Lock(mClientsMutex);
mClients.erase(WeakClientPtr.lock());
std::shared_ptr<TClient> LockedClientPtr { nullptr };
try {
LockedClientPtr = WeakClientPtr.lock();
} catch (const std::exception&) {
// silently fail, as there's nothing to do
return;
}
}
std::weak_ptr<TClient> TServer::InsertNewClient() {
beammp_debug("inserting new client (" + std::to_string(ClientCount()) + ")");
beammp_assert(LockedClientPtr != nullptr);
TClient& Client = *LockedClientPtr;
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
// TODO: Send delete packets for all cars
Client.ClearCars();
WriteLock Lock(mClientsMutex);
auto [Iter, Replaced] = mClients.insert(std::make_shared<TClient>(*this));
return *Iter;
mClients.erase(WeakClientPtr.lock());
}
void TServer::ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn) {
@@ -128,12 +129,11 @@ size_t TServer::ClientCount() const {
return mClients.size();
}
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
if (Packet.find("Zp") != std::string::npos && Packet.size() > 500) {
// abort();
}
if (Packet.substr(0, 4) == "ABG:") {
Packet = DeComp(Packet.substr(4));
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
constexpr std::string_view ABG = "ABG:";
if (Packet.size() >= ABG.size() && std::equal(Packet.begin(), Packet.begin() + ABG.size(), ABG.begin(), ABG.end())) {
Packet.erase(Packet.begin(), Packet.begin() + ABG.size());
Packet = DeComp(Packet);
}
if (Packet.empty()) {
return;
@@ -147,6 +147,8 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
std::any Res;
char Code = Packet.at(0);
std::string StringPacket(reinterpret_cast<const char*>(Packet.data()), Packet.size());
// V to Y
if (Code <= 89 && Code >= 86) {
PPSMonitor.IncrementInternalPPS();
@@ -155,38 +157,40 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
}
switch (Code) {
case 'H': // initial connection
beammp_trace(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
if (!Network.SyncClient(Client)) {
// TODO handle
}
return;
case 'p':
if (!Network.Respond(*LockedClient, ("p"), false)) {
if (!Network.Respond(*LockedClient, StringToVector("p"), false)) {
// failed to send
if (LockedClient->GetStatus() > -1) {
LockedClient->SetStatus(-1);
}
LockedClient->Disconnect("Failed to send ping");
} else {
Network.UpdatePlayer(*LockedClient);
}
return;
case 'O':
if (Packet.length() > 1000) {
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.length()));
if (Packet.size() > 1000) {
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.size()));
}
ParseVehicle(*LockedClient, Packet, Network);
return;
case 'J':
beammp_trace(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
Network.SendToAll(LockedClient.get(), Packet, false, true);
ParseVehicle(*LockedClient, StringPacket, Network);
return;
case 'C': {
beammp_trace(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
if (Packet.length() < 4 || Packet.find(':', 3) == std::string::npos)
if (Packet.size() < 4 || std::find(Packet.begin() + 3, Packet.end(), ':') == Packet.end())
break;
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 2));
const auto PacketAsString = std::string(reinterpret_cast<const char*>(Packet.data()), Packet.size());
std::string Message = "";
const auto ColonPos = PacketAsString.find(':', 3);
if (ColonPos != std::string::npos && ColonPos + 2 < PacketAsString.size()) {
Message = PacketAsString.substr(ColonPos + 2);
}
if (Message.empty()) {
beammp_debugf("Empty chat message received from '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
return;
}
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Message);
TLuaEngine::WaitForAll(Futures);
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), Packet.substr(Packet.find(':', 3) + 1));
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), PacketAsString.substr(PacketAsString.find(':', 3) + 1));
if (std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Elem) {
return !Elem->Error
@@ -195,12 +199,12 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
})) {
break;
}
Network.SendToAll(nullptr, Packet, true, true);
std::string SanitizedPacket = fmt::format("C:{}: {}", LockedClient->GetName(), Message);
Network.SendToAll(nullptr, StringToVector(SanitizedPacket), true, true);
return;
}
case 'E':
beammp_trace(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
HandleEvent(*LockedClient, Packet);
HandleEvent(*LockedClient, StringPacket);
return;
case 'N':
beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
@@ -209,8 +213,7 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
case 'Z': // position packet
PPSMonitor.IncrementInternalPPS();
Network.SendToAll(LockedClient.get(), Packet, false, false);
HandlePosition(*LockedClient, Packet);
HandlePosition(*LockedClient, StringPacket);
default:
return;
}
@@ -219,6 +222,10 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
void TServer::HandleEvent(TClient& c, const std::string& RawData) {
// E:Name:Data
// Data is allowed to have ':'
if (RawData.size() < 2) {
beammp_debugf("Client '{}' ({}) tried to send an empty event, ignoring", c.GetName(), c.GetID());
return;
}
auto NameDataSep = RawData.find(':', 2);
if (NameDataSep == std::string::npos) {
beammp_warn("received event in invalid format (missing ':'), got: '" + RawData + "'");
@@ -236,7 +243,7 @@ bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
return true;
}
} catch (const std::exception& e) {
beammp_error("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'");
beammp_warn("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'.");
}
return false;
}
@@ -251,19 +258,19 @@ bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
}
void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network) {
if (Pckt.length() < 4)
if (Pckt.length() < 6)
return;
std::string Packet = Pckt;
char Code = Packet.at(1);
int PID = -1;
int VID = -1, Pos;
int VID = -1;
std::string Data = Packet.substr(3), pid, vid;
switch (Code) { // Spawned Destroyed Switched/Moved NotFound Reset
case 's':
beammp_trace(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
beammp_tracef("got 'Os' packet: '{}' ({})", Packet, Packet.size());
if (Data.at(0) == '0') {
int CarID = c.GetOpenCarID();
beammp_debug(c.GetName() + (" created a car with ID ") + std::to_string(CarID));
beammp_debugf("'{}' created a car with ID {}", c.GetName(), CarID);
std::string CarJson = Packet.substr(5);
Packet = "Os:" + c.GetRoles() + ":" + c.GetName() + ":" + std::to_string(c.GetID()) + "-" + std::to_string(CarID) + ":" + CarJson;
@@ -276,16 +283,16 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn) {
c.AddNewCar(CarID, Packet);
Network.SendToAll(nullptr, Packet, true, true);
Network.SendToAll(nullptr, StringToVector(Packet), true, true);
} else {
if (!Network.Respond(c, Packet, true)) {
if (!Network.Respond(c, StringToVector(Packet), true)) {
// TODO: handle
}
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(CarID);
if (!Network.Respond(c, Destroy, true)) {
if (!Network.Respond(c, StringToVector(Destroy), true)) {
// TODO: handle
}
beammp_debug(c.GetName() + (" (force : car limit/lua) removed ID ") + std::to_string(CarID));
beammp_debugf("{} (force : car limit/lua) removed ID {}", c.GetName(), CarID);
}
}
return;
@@ -307,14 +314,14 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this
if ((c.GetUnicycleID() != VID || IsUnicycle(c, Packet.substr(FoundPos)))
&& !ShouldntAllow) {
Network.SendToAll(&c, Packet, false, true);
Network.SendToAll(&c, StringToVector(Packet), false, true);
Apply(c, VID, Packet);
} else {
if (c.GetUnicycleID() == VID) {
c.SetUnicycleID(-1);
}
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(VID);
Network.SendToAll(nullptr, Destroy, true, true);
Network.SendToAll(nullptr, StringToVector(Destroy), true, true);
c.DeleteCar(VID);
}
}
@@ -322,7 +329,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
}
case 'd': {
beammp_trace(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
auto MaybePidVid = GetPidVid(Data);
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value();
}
@@ -330,7 +337,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
if (c.GetUnicycleID() == VID) {
c.SetUnicycleID(-1);
}
Network.SendToAll(nullptr, Packet, true, true);
Network.SendToAll(nullptr, StringToVector(Packet), true, true);
// TODO: should this trigger on all vehicle deletions?
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.GetID(), VID));
c.DeleteCar(VID);
@@ -340,7 +347,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
}
case 'r': {
beammp_trace(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
auto MaybePidVid = GetPidVid(Data);
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value();
}
@@ -348,16 +355,16 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
if (PID != -1 && VID != -1 && PID == c.GetID()) {
Data = Data.substr(Data.find('{'));
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleReset", "", c.GetID(), VID, Data));
Network.SendToAll(&c, Packet, false, true);
Network.SendToAll(&c, StringToVector(Packet), false, true);
}
return;
}
case 't':
beammp_trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
Network.SendToAll(&c, Packet, false, true);
Network.SendToAll(&c, StringToVector(Packet), false, true);
return;
case 'm':
Network.SendToAll(&c, Packet, true, true);
Network.SendToAll(&c, StringToVector(Packet), true, true);
return;
default:
beammp_trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
@@ -426,10 +433,24 @@ void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {
}
void TServer::HandlePosition(TClient& c, const std::string& Packet) {
if (Packet.size() < 3) {
// invalid packet
return;
}
// Zp:serverVehicleID:data
// Zp:0:data
std::string withoutCode = Packet.substr(3);
auto NameDataSep = withoutCode.find(':', 2);
if (NameDataSep == std::string::npos || NameDataSep < 2) {
// invalid packet
return;
}
// FIXME: ensure that -2 does what it should... it seems weird.
std::string ServerVehicleID = withoutCode.substr(2, NameDataSep - 2);
if (NameDataSep + 1 > withoutCode.size()) {
// invalid packet
return;
}
std::string Data = withoutCode.substr(NameDataSep + 1);
// parse veh ID
@@ -437,6 +458,7 @@ void TServer::HandlePosition(TClient& c, const std::string& Packet) {
if (MaybePidVid) {
int PID = -1;
int VID = -1;
// FIXME: check that the VID and PID are valid, so that we don't waste memory
std::tie(PID, VID) = MaybePidVid.value();
c.SetCarPosition(VID, Data);
+1 -3
View File
@@ -2,7 +2,6 @@
#include "ArgsParser.h"
#include "Common.h"
#include "CustomAssert.h"
#include "Http.h"
#include "LuaAPI.h"
#include "SignalHandling.h"
@@ -13,7 +12,6 @@
#include "TPPSMonitor.h"
#include "TPluginMonitor.h"
#include "TResourceManager.h"
#include "TScopedTimer.h"
#include "TServer.h"
#include <iostream>
@@ -56,7 +54,7 @@ int BeamMPServerMain(MainArguments Arguments);
int main(int argc, char** argv) {
MainArguments Args { argc, argv, {}, argv[0] };
Args.List.reserve(argc);
Args.List.reserve(size_t(argc));
for (int i = 1; i < argc; ++i) {
Args.List.push_back(argv[i]);
}